BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.

This commit is contained in:
Tony Wasserka
2014-03-23 21:44:23 +01:00
parent 77a7bab5ae
commit 8941f19cdb
22 changed files with 160 additions and 157 deletions

View File

@ -79,10 +79,10 @@ void SetColorMask()
g_renderer->SetColorMask();
}
void CopyEFB(u32 dstAddr, unsigned int dstFormat, unsigned int srcFormat,
void CopyEFB(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf)
{
// bpmem.zcontrol.pixel_format to PIXELFMT_Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
if (g_ActiveConfig.bEFBCopyEnable)
{
TextureCache::CopyRenderTargetToTexture(dstAddr, dstFormat, srcFormat,
@ -111,11 +111,12 @@ void ClearScreen(const EFBRectangle &rc)
bool colorEnable = bpmem.blendmode.colorupdate;
bool alphaEnable = bpmem.blendmode.alphaupdate;
bool zEnable = bpmem.zmode.updateenable;
auto pixel_format = bpmem.zcontrol.pixel_format;
// (1): Disable unused color channels
if (bpmem.zcontrol.pixel_format == PIXELFMT_RGB8_Z24 ||
bpmem.zcontrol.pixel_format == PIXELFMT_RGB565_Z16 ||
bpmem.zcontrol.pixel_format == PIXELFMT_Z24)
if (pixel_format == PEControl::RGB8_Z24 ||
pixel_format == PEControl::RGB565_Z16 ||
pixel_format == PEControl::Z24)
{
alphaEnable = false;
}
@ -126,11 +127,11 @@ void ClearScreen(const EFBRectangle &rc)
u32 z = bpmem.clearZValue;
// (2) drop additional accuracy
if (bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24)
if (pixel_format == PEControl::RGBA6_Z24)
{
color = RGBA8ToRGBA6ToRGBA8(color);
}
else if (bpmem.zcontrol.pixel_format == PIXELFMT_RGB565_Z16)
else if (pixel_format == PEControl::RGB565_Z16)
{
color = RGBA8ToRGB565ToRGBA8(color);
z = Z24ToZ16ToZ24(z);
@ -156,8 +157,8 @@ void OnPixelFormatChange()
!g_ActiveConfig.backend_info.bSupportsFormatReinterpretation)
return;
u32 old_format = Renderer::GetPrevPixelFormat();
u32 new_format = bpmem.zcontrol.pixel_format;
auto old_format = Renderer::GetPrevPixelFormat();
auto new_format = bpmem.zcontrol.pixel_format;
// no need to reinterpret pixel data in these cases
if (new_format == old_format || old_format == (unsigned int)-1)
@ -166,31 +167,31 @@ void OnPixelFormatChange()
// Check for pixel format changes
switch (old_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_Z24:
case PEControl::RGB8_Z24:
case PEControl::Z24:
// Z24 and RGB8_Z24 are treated equal, so just return in this case
if (new_format == PIXELFMT_RGB8_Z24 || new_format == PIXELFMT_Z24)
if (new_format == PEControl::RGB8_Z24 || new_format == PEControl::Z24)
goto skip;
if (new_format == PIXELFMT_RGBA6_Z24)
if (new_format == PEControl::RGBA6_Z24)
convtype = 0;
else if (new_format == PIXELFMT_RGB565_Z16)
else if (new_format == PEControl::RGB565_Z16)
convtype = 1;
break;
case PIXELFMT_RGBA6_Z24:
if (new_format == PIXELFMT_RGB8_Z24 ||
new_format == PIXELFMT_Z24)
case PEControl::RGBA6_Z24:
if (new_format == PEControl::RGB8_Z24 ||
new_format == PEControl::Z24)
convtype = 2;
else if (new_format == PIXELFMT_RGB565_Z16)
else if (new_format == PEControl::RGB565_Z16)
convtype = 3;
break;
case PIXELFMT_RGB565_Z16:
if (new_format == PIXELFMT_RGB8_Z24 ||
new_format == PIXELFMT_Z24)
case PEControl::RGB565_Z16:
if (new_format == PEControl::RGB8_Z24 ||
new_format == PEControl::Z24)
convtype = 4;
else if (new_format == PIXELFMT_RGBA6_Z24)
else if (new_format == PEControl::RGBA6_Z24)
convtype = 5;
break;
@ -200,14 +201,14 @@ void OnPixelFormatChange()
if (convtype == -1)
{
ERROR_LOG(VIDEO, "Unhandled EFB format change: %d to %d\n", old_format, new_format);
ERROR_LOG(VIDEO, "Unhandled EFB format change: %d to %d\n", static_cast<int>(old_format), static_cast<int>(new_format));
goto skip;
}
g_renderer->ReinterpretPixelData(convtype);
skip:
DEBUG_LOG(VIDEO, "pixelfmt: pixel=%d, zc=%d", new_format, bpmem.zcontrol.zformat);
DEBUG_LOG(VIDEO, "pixelfmt: pixel=%d, zc=%d", static_cast<int>(new_format), static_cast<int>(bpmem.zcontrol.zformat));
Renderer::StorePixelFormat(new_format);
}