diff --git a/Data/Sys/GameSettings/GLRD64.ini b/Data/Sys/GameSettings/GLRD64.ini index a861506719..f76f52dc9c 100644 --- a/Data/Sys/GameSettings/GLRD64.ini +++ b/Data/Sys/GameSettings/GLRD64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRE64.ini b/Data/Sys/GameSettings/GLRE64.ini index 13e1b1194d..39bac9944d 100644 --- a/Data/Sys/GameSettings/GLRE64.ini +++ b/Data/Sys/GameSettings/GLRE64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs lle audio for proper sound. +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for proper sound. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRF64.ini b/Data/Sys/GameSettings/GLRF64.ini index 4590f12fdd..f409978c62 100644 --- a/Data/Sys/GameSettings/GLRF64.ini +++ b/Data/Sys/GameSettings/GLRF64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRJ13.ini b/Data/Sys/GameSettings/GLRJ13.ini index 35299050cf..cc690613fa 100644 --- a/Data/Sys/GameSettings/GLRJ13.ini +++ b/Data/Sys/GameSettings/GLRJ13.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRP64.ini b/Data/Sys/GameSettings/GLRP64.ini index 4d6f769509..d62ab3a9fa 100644 --- a/Data/Sys/GameSettings/GLRP64.ini +++ b/Data/Sys/GameSettings/GLRP64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GOBE4Z.ini b/Data/Sys/GameSettings/GOBE4Z.ini index 8a083deb0c..19c844ea7a 100644 --- a/Data/Sys/GameSettings/GOBE4Z.ini +++ b/Data/Sys/GameSettings/GOBE4Z.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Bad voice sound +EmulationIssues = Slow audio with HLE. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,3 +18,5 @@ EmulationIssues = Bad voice sound [ActionReplay] # Add action replay cheats here. +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GOBP7N.ini b/Data/Sys/GameSettings/GOBP7N.ini new file mode 100644 index 0000000000..56ab8d8392 --- /dev/null +++ b/Data/Sys/GameSettings/GOBP7N.ini @@ -0,0 +1,22 @@ +# GOBP7N - Bad Boys II + +[Core] +# Values set here will override the main dolphin settings. +DSPHLE = False + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Slow audio with HLE. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GOWD69.ini b/Data/Sys/GameSettings/GOWD69.ini index d2b9b0cad5..580474420e 100644 --- a/Data/Sys/GameSettings/GOWD69.ini +++ b/Data/Sys/GameSettings/GOWD69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWE69.ini b/Data/Sys/GameSettings/GOWE69.ini index cf07ce1802..ad04160176 100644 --- a/Data/Sys/GameSettings/GOWE69.ini +++ b/Data/Sys/GameSettings/GOWE69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWF69.ini b/Data/Sys/GameSettings/GOWF69.ini index 11e1759abd..e4b811fabe 100644 --- a/Data/Sys/GameSettings/GOWF69.ini +++ b/Data/Sys/GameSettings/GOWF69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWJ69.ini b/Data/Sys/GameSettings/GOWJ69.ini index e8d81709c9..95de590895 100644 --- a/Data/Sys/GameSettings/GOWJ69.ini +++ b/Data/Sys/GameSettings/GOWJ69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWP69.ini b/Data/Sys/GameSettings/GOWP69.ini index 0e32869e1b..7cc0a4cd32 100644 --- a/Data/Sys/GameSettings/GOWP69.ini +++ b/Data/Sys/GameSettings/GOWP69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GSWD64.ini b/Data/Sys/GameSettings/GSWD64.ini index c45cc0a090..f0774f8260 100644 --- a/Data/Sys/GameSettings/GSWD64.ini +++ b/Data/Sys/GameSettings/GSWD64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWE64.ini b/Data/Sys/GameSettings/GSWE64.ini index e389b33a82..f125935850 100644 --- a/Data/Sys/GameSettings/GSWE64.ini +++ b/Data/Sys/GameSettings/GSWE64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWF64.ini b/Data/Sys/GameSettings/GSWF64.ini index 33c7d10bd3..fcf09c04bf 100644 --- a/Data/Sys/GameSettings/GSWF64.ini +++ b/Data/Sys/GameSettings/GSWF64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWI64.ini b/Data/Sys/GameSettings/GSWI64.ini index 875816f1e6..09668e2e79 100644 --- a/Data/Sys/GameSettings/GSWI64.ini +++ b/Data/Sys/GameSettings/GSWI64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWJ64.ini b/Data/Sys/GameSettings/GSWJ64.ini index 2690f4aea9..5f8b6b9805 100644 --- a/Data/Sys/GameSettings/GSWJ64.ini +++ b/Data/Sys/GameSettings/GSWJ64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWP64.ini b/Data/Sys/GameSettings/GSWP64.ini index c968859d32..2c70186fc7 100644 --- a/Data/Sys/GameSettings/GSWP64.ini +++ b/Data/Sys/GameSettings/GSWP64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWS64.ini b/Data/Sys/GameSettings/GSWS64.ini index b191ee7ac0..b9ae611696 100644 --- a/Data/Sys/GameSettings/GSWS64.ini +++ b/Data/Sys/GameSettings/GSWS64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RGWE41.ini b/Data/Sys/GameSettings/RGWE41.ini new file mode 100644 index 0000000000..e6e6f593b0 --- /dev/null +++ b/Data/Sys/GameSettings/RGWE41.ini @@ -0,0 +1,23 @@ +# RGWE41 - Rabbids Go Home + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RGWJ41.ini b/Data/Sys/GameSettings/RGWJ41.ini new file mode 100644 index 0000000000..83cb6f1e9b --- /dev/null +++ b/Data/Sys/GameSettings/RGWJ41.ini @@ -0,0 +1,23 @@ +# RGWJ41 - Rabbids Go Home + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RGWP41.ini b/Data/Sys/GameSettings/RGWP41.ini new file mode 100644 index 0000000000..410147d101 --- /dev/null +++ b/Data/Sys/GameSettings/RGWP41.ini @@ -0,0 +1,23 @@ +# RGWP41 - Rabbids Go Home + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RGWX41.ini b/Data/Sys/GameSettings/RGWX41.ini index fe8ca79dd1..970c24ae72 100644 --- a/Data/Sys/GameSettings/RGWX41.ini +++ b/Data/Sys/GameSettings/RGWX41.ini @@ -1,12 +1,12 @@ -# RGQX41 - Rabbids Channel +# RGWX41 - Rabbids Go Home [Core] # Values set here will override the main Dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,6 +17,7 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. -[Video] - [Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512