From 89dd5e4aaccb3d481d639a40374bf3132a1553b7 Mon Sep 17 00:00:00 2001 From: Linktothepast Date: Sun, 18 Jan 2015 21:10:32 +0200 Subject: [PATCH] Additional gameini updates. Capitalizes LLE audio and changes star wars rogue leader and rebel strike emulation state, addition of Rabbids Go Home and Bad Boys II in the database, and enables mmu in Need for speed most wanted (gc) to avoid crashes during loading a stage. --- Data/Sys/GameSettings/GLRD64.ini | 4 ++-- Data/Sys/GameSettings/GLRE64.ini | 4 ++-- Data/Sys/GameSettings/GLRF64.ini | 4 ++-- Data/Sys/GameSettings/GLRJ13.ini | 4 ++-- Data/Sys/GameSettings/GLRP64.ini | 4 ++-- Data/Sys/GameSettings/GOBE4Z.ini | 5 ++++- Data/Sys/GameSettings/GOBP7N.ini | 22 ++++++++++++++++++++++ Data/Sys/GameSettings/GOWD69.ini | 1 + Data/Sys/GameSettings/GOWE69.ini | 1 + Data/Sys/GameSettings/GOWF69.ini | 1 + Data/Sys/GameSettings/GOWJ69.ini | 1 + Data/Sys/GameSettings/GOWP69.ini | 1 + Data/Sys/GameSettings/GSWD64.ini | 4 ++-- Data/Sys/GameSettings/GSWE64.ini | 4 ++-- Data/Sys/GameSettings/GSWF64.ini | 4 ++-- Data/Sys/GameSettings/GSWI64.ini | 4 ++-- Data/Sys/GameSettings/GSWJ64.ini | 4 ++-- Data/Sys/GameSettings/GSWP64.ini | 4 ++-- Data/Sys/GameSettings/GSWS64.ini | 4 ++-- Data/Sys/GameSettings/RGWE41.ini | 23 +++++++++++++++++++++++ Data/Sys/GameSettings/RGWJ41.ini | 23 +++++++++++++++++++++++ Data/Sys/GameSettings/RGWP41.ini | 23 +++++++++++++++++++++++ Data/Sys/GameSettings/RGWX41.ini | 11 ++++++----- 23 files changed, 130 insertions(+), 30 deletions(-) create mode 100644 Data/Sys/GameSettings/GOBP7N.ini create mode 100644 Data/Sys/GameSettings/RGWE41.ini create mode 100644 Data/Sys/GameSettings/RGWJ41.ini create mode 100644 Data/Sys/GameSettings/RGWP41.ini diff --git a/Data/Sys/GameSettings/GLRD64.ini b/Data/Sys/GameSettings/GLRD64.ini index a861506719..f76f52dc9c 100644 --- a/Data/Sys/GameSettings/GLRD64.ini +++ b/Data/Sys/GameSettings/GLRD64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRE64.ini b/Data/Sys/GameSettings/GLRE64.ini index 13e1b1194d..39bac9944d 100644 --- a/Data/Sys/GameSettings/GLRE64.ini +++ b/Data/Sys/GameSettings/GLRE64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs lle audio for proper sound. +EmulationStateId = 4 +EmulationIssues = Needs LLE audio for proper sound. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRF64.ini b/Data/Sys/GameSettings/GLRF64.ini index 4590f12fdd..f409978c62 100644 --- a/Data/Sys/GameSettings/GLRF64.ini +++ b/Data/Sys/GameSettings/GLRF64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRJ13.ini b/Data/Sys/GameSettings/GLRJ13.ini index 35299050cf..cc690613fa 100644 --- a/Data/Sys/GameSettings/GLRJ13.ini +++ b/Data/Sys/GameSettings/GLRJ13.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GLRP64.ini b/Data/Sys/GameSettings/GLRP64.ini index 4d6f769509..d62ab3a9fa 100644 --- a/Data/Sys/GameSettings/GLRP64.ini +++ b/Data/Sys/GameSettings/GLRP64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GOBE4Z.ini b/Data/Sys/GameSettings/GOBE4Z.ini index 8a083deb0c..19c844ea7a 100644 --- a/Data/Sys/GameSettings/GOBE4Z.ini +++ b/Data/Sys/GameSettings/GOBE4Z.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Bad voice sound +EmulationIssues = Slow audio with HLE. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,3 +18,5 @@ EmulationIssues = Bad voice sound [ActionReplay] # Add action replay cheats here. +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GOBP7N.ini b/Data/Sys/GameSettings/GOBP7N.ini new file mode 100644 index 0000000000..56ab8d8392 --- /dev/null +++ b/Data/Sys/GameSettings/GOBP7N.ini @@ -0,0 +1,22 @@ +# GOBP7N - Bad Boys II + +[Core] +# Values set here will override the main dolphin settings. +DSPHLE = False + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Slow audio with HLE. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GOWD69.ini b/Data/Sys/GameSettings/GOWD69.ini index d2b9b0cad5..580474420e 100644 --- a/Data/Sys/GameSettings/GOWD69.ini +++ b/Data/Sys/GameSettings/GOWD69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWE69.ini b/Data/Sys/GameSettings/GOWE69.ini index cf07ce1802..ad04160176 100644 --- a/Data/Sys/GameSettings/GOWE69.ini +++ b/Data/Sys/GameSettings/GOWE69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWF69.ini b/Data/Sys/GameSettings/GOWF69.ini index 11e1759abd..e4b811fabe 100644 --- a/Data/Sys/GameSettings/GOWF69.ini +++ b/Data/Sys/GameSettings/GOWF69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWJ69.ini b/Data/Sys/GameSettings/GOWJ69.ini index e8d81709c9..95de590895 100644 --- a/Data/Sys/GameSettings/GOWJ69.ini +++ b/Data/Sys/GameSettings/GOWJ69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GOWP69.ini b/Data/Sys/GameSettings/GOWP69.ini index 0e32869e1b..7cc0a4cd32 100644 --- a/Data/Sys/GameSettings/GOWP69.ini +++ b/Data/Sys/GameSettings/GOWP69.ini @@ -2,6 +2,7 @@ [Core] # Values set here will override the main dolphin settings. +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GSWD64.ini b/Data/Sys/GameSettings/GSWD64.ini index c45cc0a090..f0774f8260 100644 --- a/Data/Sys/GameSettings/GSWD64.ini +++ b/Data/Sys/GameSettings/GSWD64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWE64.ini b/Data/Sys/GameSettings/GSWE64.ini index e389b33a82..f125935850 100644 --- a/Data/Sys/GameSettings/GSWE64.ini +++ b/Data/Sys/GameSettings/GSWE64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWF64.ini b/Data/Sys/GameSettings/GSWF64.ini index 33c7d10bd3..fcf09c04bf 100644 --- a/Data/Sys/GameSettings/GSWF64.ini +++ b/Data/Sys/GameSettings/GSWF64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWI64.ini b/Data/Sys/GameSettings/GSWI64.ini index 875816f1e6..09668e2e79 100644 --- a/Data/Sys/GameSettings/GSWI64.ini +++ b/Data/Sys/GameSettings/GSWI64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWJ64.ini b/Data/Sys/GameSettings/GSWJ64.ini index 2690f4aea9..5f8b6b9805 100644 --- a/Data/Sys/GameSettings/GSWJ64.ini +++ b/Data/Sys/GameSettings/GSWJ64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWP64.ini b/Data/Sys/GameSettings/GSWP64.ini index c968859d32..2c70186fc7 100644 --- a/Data/Sys/GameSettings/GSWP64.ini +++ b/Data/Sys/GameSettings/GSWP64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GSWS64.ini b/Data/Sys/GameSettings/GSWS64.ini index b191ee7ac0..b9ae611696 100644 --- a/Data/Sys/GameSettings/GSWS64.ini +++ b/Data/Sys/GameSettings/GSWS64.ini @@ -6,8 +6,8 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs lle audio for proper sound. -EmulationStateId = 3 +EmulationIssues = Needs LLE audio for proper sound. +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RGWE41.ini b/Data/Sys/GameSettings/RGWE41.ini new file mode 100644 index 0000000000..e6e6f593b0 --- /dev/null +++ b/Data/Sys/GameSettings/RGWE41.ini @@ -0,0 +1,23 @@ +# RGWE41 - Rabbids Go Home + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RGWJ41.ini b/Data/Sys/GameSettings/RGWJ41.ini new file mode 100644 index 0000000000..83cb6f1e9b --- /dev/null +++ b/Data/Sys/GameSettings/RGWJ41.ini @@ -0,0 +1,23 @@ +# RGWJ41 - Rabbids Go Home + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RGWP41.ini b/Data/Sys/GameSettings/RGWP41.ini new file mode 100644 index 0000000000..410147d101 --- /dev/null +++ b/Data/Sys/GameSettings/RGWP41.ini @@ -0,0 +1,23 @@ +# RGWP41 - Rabbids Go Home + +[Core] +# Values set here will override the main Dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RGWX41.ini b/Data/Sys/GameSettings/RGWX41.ini index fe8ca79dd1..970c24ae72 100644 --- a/Data/Sys/GameSettings/RGWX41.ini +++ b/Data/Sys/GameSettings/RGWX41.ini @@ -1,12 +1,12 @@ -# RGQX41 - Rabbids Channel +# RGWX41 - Rabbids Go Home [Core] # Values set here will override the main Dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Efb to ram is needed for certain ingame functions but it will give a big speed hit. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,6 +17,7 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. -[Video] - [Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCacheColorSamples = 512