diff --git a/Source/Core/VideoBackends/Metal/MTLUtil.mm b/Source/Core/VideoBackends/Metal/MTLUtil.mm index b6e2babbbd..1ef4a4d85f 100644 --- a/Source/Core/VideoBackends/Metal/MTLUtil.mm +++ b/Source/Core/VideoBackends/Metal/MTLUtil.mm @@ -241,13 +241,17 @@ AbstractTextureFormat Metal::Util::ToAbstract(MTLPixelFormat format) { case MTLPixelFormatRGBA8Unorm: return AbstractTextureFormat::RGBA8; case MTLPixelFormatBGRA8Unorm: return AbstractTextureFormat::BGRA8; +#if TARGET_OS_OSX case MTLPixelFormatBC1_RGBA: return AbstractTextureFormat::DXT1; case MTLPixelFormatBC2_RGBA: return AbstractTextureFormat::DXT3; case MTLPixelFormatBC3_RGBA: return AbstractTextureFormat::DXT5; case MTLPixelFormatBC7_RGBAUnorm: return AbstractTextureFormat::BPTC; +#endif case MTLPixelFormatR16Unorm: return AbstractTextureFormat::R16; case MTLPixelFormatDepth16Unorm: return AbstractTextureFormat::D16; +#if TARGET_OS_OSX case MTLPixelFormatDepth24Unorm_Stencil8: return AbstractTextureFormat::D24_S8; +#endif case MTLPixelFormatR32Float: return AbstractTextureFormat::R32F; case MTLPixelFormatDepth32Float: return AbstractTextureFormat::D32F; case MTLPixelFormatDepth32Float_Stencil8: return AbstractTextureFormat::D32F_S8; @@ -261,17 +265,21 @@ MTLPixelFormat Metal::Util::FromAbstract(AbstractTextureFormat format) { case AbstractTextureFormat::RGBA8: return MTLPixelFormatRGBA8Unorm; case AbstractTextureFormat::BGRA8: return MTLPixelFormatBGRA8Unorm; +#if TARGET_OS_OSX case AbstractTextureFormat::DXT1: return MTLPixelFormatBC1_RGBA; case AbstractTextureFormat::DXT3: return MTLPixelFormatBC2_RGBA; case AbstractTextureFormat::DXT5: return MTLPixelFormatBC3_RGBA; case AbstractTextureFormat::BPTC: return MTLPixelFormatBC7_RGBAUnorm; +#endif case AbstractTextureFormat::R16: return MTLPixelFormatR16Unorm; case AbstractTextureFormat::D16: return MTLPixelFormatDepth16Unorm; +#if TARGET_OS_OSX case AbstractTextureFormat::D24_S8: return MTLPixelFormatDepth24Unorm_Stencil8; +#endif case AbstractTextureFormat::R32F: return MTLPixelFormatR32Float; case AbstractTextureFormat::D32F: return MTLPixelFormatDepth32Float; case AbstractTextureFormat::D32F_S8: return MTLPixelFormatDepth32Float_Stencil8; - case AbstractTextureFormat::Undefined: return MTLPixelFormatInvalid; + default: return MTLPixelFormatInvalid; } }