Make the arbitrary mipmap detection threshold configureable

This is likely a "superuser" option at best, but I want to be able to play with
it without rebuilding if I want to tweak the heuristics
This commit is contained in:
Jonathan Hamilton
2018-05-16 17:45:10 -07:00
parent 29b7e33c14
commit 8be5cdfcad
5 changed files with 8 additions and 2 deletions

View File

@ -507,7 +507,7 @@ public:
// expect a normal blurred mipmap to look like and what we actually received
// 4.5% was chosen because it's just below the lowest clearly-arbitrary texture
// I found in my tests, the background clouds in Mario Galaxy's Observatory lobby.
constexpr auto THRESHOLD_PERCENT = 4.5f;
const auto threshold = g_ActiveConfig.fArbitraryMipmapDetectionThreshold;
auto* src = downsample_buffer;
auto* dst = downsample_buffer + levels[1].shape.row_length * levels[1].shape.height * 4;
@ -533,7 +533,7 @@ public:
}
auto all_levels = total_diff / (levels.size() - 1);
return all_levels > THRESHOLD_PERCENT;
return all_levels > threshold;
}
private: