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moved wavefile to audiocommon, you might need to add audiocommon include/lib paths to DSP-LLE on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2753 8ced0084-cf51-0410-be5f-012b33b47a6e
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fd3ca67895
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@ -433,6 +433,14 @@
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RelativePath=".\Src\SoundStream.h"
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>
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</File>
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<File
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RelativePath=".\Src\WaveFile.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\WaveFile.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -3,7 +3,8 @@
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Import('env')
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files = [
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'AOSoundStream.cpp',
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'AOSoundStream.cpp',
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'WaveFile.cpp',
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]
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env_audiocommon = env.Clone()
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@ -816,14 +816,6 @@
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RelativePath=".\Src\Timer.h"
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>
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</File>
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<File
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RelativePath=".\Src\WaveFile.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\WaveFile.h"
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>
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</File>
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<File
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RelativePath=".\Src\x64Analyzer.cpp"
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>
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@ -16,7 +16,7 @@ files = [
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"FileUtil.cpp",
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"Hash.cpp",
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"IniFile.cpp",
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"LogManager.cpp",
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"LogManager.cpp",
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"MappedFile.cpp",
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"MathUtil.cpp",
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"MemArena.cpp",
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@ -33,7 +33,6 @@ files = [
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"Thunk.cpp",
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"Timer.cpp",
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"Thread.cpp",
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"WaveFile.cpp",
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"x64Emitter.cpp",
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"x64Analyzer.cpp",
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]
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@ -39,7 +39,7 @@ files = [
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lleenv = env.Clone()
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lleenv.Append(
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CXXFLAGS = [ '-fPIC' ],
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LIBS = [ 'common' ],
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LIBS = [ 'common', 'audiocommon' ],
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)
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lleenv.SharedLibrary(env['plugin_dir']+name, files)
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