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Add an early version of WIABlobReader
It can currently only read the first 0x80 bytes of a disc image, which is enough for identifying it but not for doing anything else.
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@ -33,7 +33,7 @@ std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& direct
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bool recursive_scan)
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{
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static const std::vector<std::string> search_extensions = {
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".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wad", ".dol", ".elf"};
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".gcm", ".tgc", ".iso", ".ciso", ".gcz", ".wbfs", ".wia", ".wad", ".dol", ".elf"};
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// TODO: We could process paths iteratively as they are found
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return Common::DoFileSearch(directories_to_scan, search_extensions, recursive_scan);
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