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Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6506 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -55,6 +55,13 @@ class Tev
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u8 m_ScaleLShiftLUT[4];
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u8 m_ScaleRShiftLUT[4];
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enum BufferBase
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{
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DIRECT = 0,
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DIRECT_TFETCH = 16,
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INDIRECT = 32
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};
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void SetRasColor(int colorChan, int swaptable);
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void DrawColorRegular(TevStageCombiner::ColorCombiner &cc);
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