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VideoCommon/VertexLoader_Normal: Remove E prefix from enums
This is old formatting that used to be used prior to the coding style being introduced.
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3b8fb22d93
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@ -17,7 +17,7 @@ public:
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static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements, u32 index3);
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static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements, u32 index3);
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private:
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private:
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enum ENormalType
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enum NormalType
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{
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{
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NRM_NOT_PRESENT = 0,
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NRM_NOT_PRESENT = 0,
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NRM_DIRECT = 1,
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NRM_DIRECT = 1,
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@ -26,7 +26,7 @@ private:
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NUM_NRM_TYPE
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NUM_NRM_TYPE
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};
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};
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enum ENormalFormat
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enum NormalFormat
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{
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{
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FORMAT_UBYTE = 0,
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FORMAT_UBYTE = 0,
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FORMAT_BYTE = 1,
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FORMAT_BYTE = 1,
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@ -36,14 +36,14 @@ private:
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NUM_NRM_FORMAT
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NUM_NRM_FORMAT
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};
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};
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enum ENormalElements
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enum NormalElements
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{
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{
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NRM_NBT = 0,
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NRM_NBT = 0,
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NRM_NBT3 = 1,
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NRM_NBT3 = 1,
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NUM_NRM_ELEMENTS
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NUM_NRM_ELEMENTS
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};
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};
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enum ENormalIndices
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enum NormalIndices
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{
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{
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NRM_INDICES1 = 0,
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NRM_INDICES1 = 0,
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NRM_INDICES3 = 1,
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NRM_INDICES3 = 1,
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