VideoCommon/VertexLoader_Normal: Remove E prefix from enums

This is old formatting that used to be used prior to the coding style
being introduced.
This commit is contained in:
Lioncash 2019-05-29 22:15:43 -04:00
parent 3b8fb22d93
commit 911755242d

View File

@ -17,7 +17,7 @@ public:
static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements, u32 index3); static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements, u32 index3);
private: private:
enum ENormalType enum NormalType
{ {
NRM_NOT_PRESENT = 0, NRM_NOT_PRESENT = 0,
NRM_DIRECT = 1, NRM_DIRECT = 1,
@ -26,7 +26,7 @@ private:
NUM_NRM_TYPE NUM_NRM_TYPE
}; };
enum ENormalFormat enum NormalFormat
{ {
FORMAT_UBYTE = 0, FORMAT_UBYTE = 0,
FORMAT_BYTE = 1, FORMAT_BYTE = 1,
@ -36,14 +36,14 @@ private:
NUM_NRM_FORMAT NUM_NRM_FORMAT
}; };
enum ENormalElements enum NormalElements
{ {
NRM_NBT = 0, NRM_NBT = 0,
NRM_NBT3 = 1, NRM_NBT3 = 1,
NUM_NRM_ELEMENTS NUM_NRM_ELEMENTS
}; };
enum ENormalIndices enum NormalIndices
{ {
NRM_INDICES1 = 0, NRM_INDICES1 = 0,
NRM_INDICES3 = 1, NRM_INDICES3 = 1,