Formatting/Whitespace Cleanup

Various fixes to formatting and whitespace
This commit is contained in:
Stevoisiak
2015-02-15 14:43:31 -05:00
parent b8edd8aedc
commit 93b16a4a2d
97 changed files with 673 additions and 657 deletions

View File

@ -24,11 +24,11 @@ u32 HashFletcher(const u8* data_u8, size_t length)
size_t tlen = len > 360 ? 360 : len;
len -= tlen;
do {
do
{
sum1 += *data++;
sum2 += sum1;
}
while (--tlen);
} while (--tlen);
sum1 = (sum1 & 0xffff) + (sum1 >> 16);
sum2 = (sum2 & 0xffff) + (sum2 >> 16);
@ -58,8 +58,7 @@ u32 HashAdler32(const u8* data, size_t len)
{
a += *data++;
b += a;
}
while (--tlen);
} while (--tlen);
a = (a & 0xffff) + (a >> 16) * (65536 - MOD_ADLER);
b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
@ -115,24 +114,24 @@ inline u64 getblock(const u64 * p, int i)
inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
{
k1 *= c1;
k1 = _rotl64(k1,23);
k1 = _rotl64(k1, 23);
k1 *= c2;
h1 ^= k1;
h1 += h2;
h2 = _rotl64(h2,41);
h2 = _rotl64(h2, 41);
k2 *= c2;
k2 = _rotl64(k2,23);
k2 = _rotl64(k2, 23);
k2 *= c1;
h2 ^= k2;
h2 += h1;
h1 = h1*3+0x52dce729;
h2 = h2*3+0x38495ab5;
h1 = h1 * 3 + 0x52dce729;
h2 = h2 * 3 + 0x38495ab5;
c1 = c1*5+0x7b7d159c;
c2 = c2*5+0x6bce6396;
c1 = c1 * 5 + 0x7b7d159c;
c2 = c2 * 5 + 0x6bce6396;
}
//----------
@ -154,9 +153,11 @@ u64 GetMurmurHash3(const u8 *src, u32 len, u32 samples)
const u8 * data = (const u8*)src;
const int nblocks = len / 16;
u32 Step = (len / 8);
if (samples == 0) samples = std::max(Step, 1u);
if (samples == 0)
samples = std::max(Step, 1u);
Step = Step / samples;
if (Step < 1) Step = 1;
if (Step < 1)
Step = 1;
u64 h1 = 0x9368e53c2f6af274;
u64 h2 = 0x586dcd208f7cd3fd;
@ -172,8 +173,8 @@ u64 GetMurmurHash3(const u8 *src, u32 len, u32 samples)
for (int i = 0; i < nblocks; i+=Step)
{
u64 k1 = getblock(blocks,i*2+0);
u64 k2 = getblock(blocks,i*2+1);
u64 k1 = getblock(blocks, i*2+0);
u64 k2 = getblock(blocks, i*2+1);
bmix64(h1,h2,k1,k2,c1,c2);
}
@ -232,9 +233,11 @@ u64 GetCRC32(const u8 *src, u32 len, u32 samples)
u32 Step = (len / 8);
const u64 *data = (const u64 *)src;
const u64 *end = data + Step;
if (samples == 0) samples = std::max(Step, 1u);
if (samples == 0)
samples = std::max(Step, 1u);
Step = Step / samples;
if (Step < 1) Step = 1;
if (Step < 1)
Step = 1;
while (data < end - Step * 3)
{
h[0] = _mm_crc32_u64(h[0], data[Step * 0]);
@ -280,9 +283,11 @@ u64 GetHashHiresTexture(const u8 *src, u32 len, u32 samples)
u32 Step = (len / 8);
const u64 *data = (const u64 *)src;
const u64 *end = data + Step;
if (samples == 0) samples = std::max(Step, 1u);
if (samples == 0)
samples = std::max(Step, 1u);
Step = Step / samples;
if (Step < 1) Step = 1;
if (Step < 1)
Step = 1;
while (data < end)
{
u64 k = data[0];
@ -323,9 +328,11 @@ u64 GetCRC32(const u8 *src, u32 len, u32 samples)
u32 Step = (len/4);
const u32 *data = (const u32 *)src;
const u32 *end = data + Step;
if (samples == 0) samples = std::max(Step, 1u);
if (samples == 0)
samples = std::max(Step, 1u);
Step = Step / samples;
if (Step < 1) Step = 1;
if (Step < 1)
Step = 1;
while (data < end)
{
h = _mm_crc32_u32(h, data[0]);
@ -367,24 +374,24 @@ inline u32 fmix32(u32 h)
inline void bmix32(u32 & h1, u32 & h2, u32 & k1, u32 & k2, u32 & c1, u32 & c2)
{
k1 *= c1;
k1 = _rotl(k1,11);
k1 = _rotl(k1, 11);
k1 *= c2;
h1 ^= k1;
h1 += h2;
h2 = _rotl(h2,17);
h2 = _rotl(h2, 17);
k2 *= c2;
k2 = _rotl(k2,11);
k2 = _rotl(k2, 11);
k2 *= c1;
h2 ^= k2;
h2 += h1;
h1 = h1*3+0x52dce729;
h2 = h2*3+0x38495ab5;
h1 = h1*3+0x52dce729;
h2 = h2*3+0x38495ab5;
c1 = c1*5+0x7b7d159c;
c2 = c2*5+0x6bce6396;
c1 = c1*5+0x7b7d159c;
c2 = c2*5+0x6bce6396;
}
//----------
@ -395,9 +402,11 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
u32 out[2];
const int nblocks = len / 8;
u32 Step = (len / 4);
if (samples == 0) samples = std::max(Step, 1u);
if (samples == 0)
samples = std::max(Step, 1u);
Step = Step / samples;
if (Step < 1) Step = 1;
if (Step < 1)
Step = 1;
u32 h1 = 0x8de1c3ac;
u32 h2 = 0xbab98226;
@ -446,8 +455,8 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
h1 += h2;
h2 += h1;
h1 = fmix32(h1);
h2 = fmix32(h2);
h1 = fmix32(h1);
h2 = fmix32(h2);
h1 += h2;
h2 += h1;
@ -471,9 +480,11 @@ u64 GetHashHiresTexture(const u8 *src, u32 len, u32 samples)
u32 Step = (len / 8);
const u64 *data = (const u64 *)src;
const u64 *end = data + Step;
if (samples == 0) samples = std::max(Step, 1u);
if (samples == 0)
samples = std::max(Step, 1u);
Step = Step / samples;
if (Step < 1) Step = 1;
if (Step < 1)
Step = 1;
while (data < end)
{
u64 k = data[0];