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Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
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@ -31,7 +31,7 @@ void LOADERDECL Pos_ReadDirect(VertexLoader* loader)
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DataReader src(g_video_buffer_read_ptr, nullptr);
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for (int i = 0; i < 3; ++i)
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dst.Write(i<N ? PosScale(src.Read<T>(), scale) : 0.f);
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dst.Write(i < N ? PosScale(src.Read<T>(), scale) : 0.f);
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g_vertex_manager_write_ptr = dst.GetPointer();
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g_video_buffer_read_ptr = src.GetPointer();
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@ -51,7 +51,7 @@ void LOADERDECL Pos_ReadIndex(VertexLoader* loader)
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DataReader dst(g_vertex_manager_write_ptr, nullptr);
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for (int i = 0; i < 3; ++i)
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dst.Write(i<N ? PosScale(Common::FromBigEndian(data[i]), scale) : 0.f);
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dst.Write(i < N ? PosScale(Common::FromBigEndian(data[i]), scale) : 0.f);
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g_vertex_manager_write_ptr = dst.GetPointer();
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LOG_VTX();
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