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https://github.com/dolphin-emu/dolphin.git
synced 2025-06-13 00:58:29 +02:00
Add option for setting the PNG zlib compression level
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@ -10,6 +10,9 @@
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#include "Common/CommonTypes.h"
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#include "Common/IOFile.h"
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#include "Common/ImageC.h"
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#include "Common/Logging/Log.h"
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#include "Common/Timer.h"
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namespace Common
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{
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@ -39,23 +42,28 @@ bool LoadPNG(const std::vector<u8>& input, std::vector<u8>* data_out, u32* width
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return true;
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}
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bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width,
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u32 height, int stride)
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static void WriteCallback(png_structp png_ptr, png_bytep data, size_t length)
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{
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png_image png = {};
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png.version = PNG_IMAGE_VERSION;
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png.width = width;
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png.height = height;
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std::vector<u8>* buffer = static_cast<std::vector<u8>*>(png_get_io_ptr(png_ptr));
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buffer->insert(buffer->end(), data, data + length);
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}
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bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u32 width,
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u32 height, int stride, int level)
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{
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Common::Timer timer;
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timer.Start();
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size_t byte_per_pixel;
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int png_format;
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switch (format)
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{
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case ImageByteFormat::RGB:
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png.format = PNG_FORMAT_RGB;
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png_format = PNG_FORMAT_RGB;
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byte_per_pixel = 3;
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break;
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case ImageByteFormat::RGBA:
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png.format = PNG_FORMAT_RGBA;
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png_format = PNG_FORMAT_RGBA;
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byte_per_pixel = 4;
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break;
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default:
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@ -64,30 +72,47 @@ bool SavePNG(const std::string& path, const u8* input, ImageByteFormat format, u
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// libpng doesn't handle non-ASCII characters in path, so write in two steps:
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// first to memory, then to file
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std::vector<u8> buffer(byte_per_pixel * width * height);
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png_alloc_size_t size = buffer.size();
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int success = png_image_write_to_memory(&png, buffer.data(), &size, 0, input, stride, nullptr);
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if (!success && size > buffer.size())
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{
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// initial buffer size guess was too small, set to the now-known size and retry
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buffer.resize(size);
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png.warning_or_error = 0;
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success = png_image_write_to_memory(&png, buffer.data(), &size, 0, input, stride, nullptr);
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}
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if (!success || (png.warning_or_error & PNG_IMAGE_ERROR) != 0)
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return false;
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std::vector<u8> buffer;
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buffer.reserve(byte_per_pixel * width * height);
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File::IOFile outfile(path, "wb");
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if (!outfile)
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return false;
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return outfile.WriteBytes(buffer.data(), size);
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std::vector<const u8*> rows;
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rows.reserve(height);
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for (u32 row = 0; row < height; row++)
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{
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rows.push_back(&input[row * stride]);
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}
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png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
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png_infop info_ptr = png_create_info_struct(png_ptr);
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bool success = false;
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if (png_ptr != nullptr && info_ptr != nullptr)
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{
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success = SavePNG0(png_ptr, info_ptr, png_format, width, height, level, &buffer, WriteCallback,
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const_cast<u8**>(rows.data()));
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}
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png_destroy_write_struct(&png_ptr, &info_ptr);
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if (success)
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{
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File::IOFile outfile(path, "wb");
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if (!outfile)
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return false;
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success = outfile.WriteBytes(buffer.data(), buffer.size());
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timer.Stop();
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INFO_LOG_FMT(FRAMEDUMP, "{} byte {} by {} image saved to {} at level {} in {}", buffer.size(),
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width, height, path, level, timer.GetTimeElapsedFormatted());
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}
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return success;
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}
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bool ConvertRGBAToRGBAndSavePNG(const std::string& path, const u8* input, u32 width, u32 height,
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int stride)
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int stride, int level)
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{
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const std::vector<u8> data = RGBAToRGB(input, width, height, stride);
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return SavePNG(path, data.data(), ImageByteFormat::RGB, width, height);
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return SavePNG(path, data.data(), ImageByteFormat::RGB, width, height, width * 3, level);
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}
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std::vector<u8> RGBAToRGB(const u8* input, u32 width, u32 height, int row_stride)
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