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https://github.com/dolphin-emu/dolphin.git
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Save states now work (to some extent). Please report special cases which cause crashes or anything of the sort. Also removed debug messages from state management
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@385 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,33 +23,22 @@
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#include "TextureDecoder.h"
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#include "Fifo.h"
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static void DoState(PointerWrap &p) {
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// BP Memory
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p.Do(bpmem);
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// CP Memory
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p.Do(arraybases);
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p.Do(arraystrides);
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p.Do(MatrixIndexA);
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p.Do(MatrixIndexB);
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// XF Memory
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p.Do(xfregs);
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PanicAlert("video: XFMem");
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p.Do(xfmem);
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PanicAlert("video: Texture decoder");
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// Texture decoder
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p.Do(texMem);
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// FIFO
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PanicAlert("video: FIFO");
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Fifo_DoState(p);
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//TODO: Check for more pointers in the data structures and make them
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// serializable
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}
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void VideoCommon_DoState(PointerWrap &p) {
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PanicAlert("Saving state from Video Common Library");
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//TODO: Save the video state
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DoState(p);
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PanicAlert("END save video");
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// BP Memory
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p.Do(bpmem);
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// CP Memory
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p.Do(arraybases);
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p.Do(arraystrides);
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p.Do(MatrixIndexA);
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p.Do(MatrixIndexB);
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// XF Memory
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p.Do(xfregs);
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p.Do(xfmem);
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// Texture decoder
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p.Do(texMem);
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// FIFO
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Fifo_DoState(p);
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//TODO: search for more data that should be saved and add it here
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}
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