diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp index 9bbb4e2892..c1935c64b5 100644 --- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp +++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp @@ -190,7 +190,7 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data) break; case EFBCopyFormat::RGBA8: // Z24X8 - out.Write(" ocol0 = float4(texcol.rgb, 0.0);\n"); + out.Write(" ocol0 = float4(texcol.rgb, 1.0);\n"); break; case EFBCopyFormat::G8: // Z8M