From 986cd817de58aa28547a20db3562dbcf3bf44e66 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Sat, 5 Feb 2011 22:32:20 +0000 Subject: [PATCH] D3D9: Fix 2x anisotropic filtering... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7087 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoDX9/Src/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp b/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp index 414f372674..0de2daf801 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp @@ -1377,7 +1377,7 @@ void Renderer::SetSamplerState(int stage, int texindex) if (texindex) stage += 4; - if (mag == D3DTEXF_LINEAR && min == D3DTEXF_LINEAR && g_ActiveConfig.iMaxAnisotropy > 1) + if (mag == D3DTEXF_LINEAR && min == D3DTEXF_LINEAR && g_ActiveConfig.iMaxAnisotropy) { min = D3DTEXF_ANISOTROPIC; }