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Merge pull request #6151 from MayImilae/adjust-cpu-override-text
Adjust CPU Override Text
This commit is contained in:
commit
98ffaf9661
@ -37,7 +37,7 @@ void AdvancedPane::CreateLayout()
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cpu_options->setLayout(cpu_options_layout);
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cpu_options->setLayout(cpu_options_layout);
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main_layout->addWidget(cpu_options);
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main_layout->addWidget(cpu_options);
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m_cpu_clock_override_checkbox = new QCheckBox(tr("Enable CPU Clock Override"));
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m_cpu_clock_override_checkbox = new QCheckBox(tr("Enable Emulated CPU Clock Override"));
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cpu_options_layout->addWidget(m_cpu_clock_override_checkbox);
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cpu_options_layout->addWidget(m_cpu_clock_override_checkbox);
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auto* cpu_clock_override_slider_layout = new QHBoxLayout();
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auto* cpu_clock_override_slider_layout = new QHBoxLayout();
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@ -52,10 +52,12 @@ void AdvancedPane::CreateLayout()
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cpu_clock_override_slider_layout->addWidget(m_cpu_clock_override_slider_label);
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cpu_clock_override_slider_layout->addWidget(m_cpu_clock_override_slider_label);
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auto* cpu_clock_override_description =
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auto* cpu_clock_override_description =
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new QLabel(tr("Higher values can make variable-framerate games run at a higher framerate, at "
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new QLabel(tr("Adjusts the emulated CPU's clock rate.\n\n"
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"the expense of CPU. Lower values can make variable-framerate games run at a "
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"Higher values may make variable-framerate games run at a higher framerate, "
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"lower framerate, saving CPU.\n\nWARNING: Changing this from the default "
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"at the expense of performance. Lower values may activate a game's "
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"(100%) can and will break games and cause glitches. Do so at your own risk. "
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"internal frameskip, potentially improving performance.\n\n"
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"WARNING: Changing this from the default (100%) can and will "
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"break games and cause glitches. Do so at your own risk. "
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"Please do not report bugs that occur with a non-default clock."));
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"Please do not report bugs that occur with a non-default clock."));
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cpu_clock_override_description->setWordWrap(true);
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cpu_clock_override_description->setWordWrap(true);
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cpu_options_layout->addWidget(cpu_clock_override_description);
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cpu_options_layout->addWidget(cpu_clock_override_description);
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@ -29,7 +29,8 @@ AdvancedConfigPane::AdvancedConfigPane(wxWindow* parent, wxWindowID id) : wxPane
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void AdvancedConfigPane::InitializeGUI()
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void AdvancedConfigPane::InitializeGUI()
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{
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{
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m_clock_override_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable CPU Clock Override"));
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m_clock_override_checkbox =
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new wxCheckBox(this, wxID_ANY, _("Enable Emulated CPU Clock Override"));
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m_clock_override_slider =
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m_clock_override_slider =
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new DolphinSlider(this, wxID_ANY, 100, 0, 150, wxDefaultPosition, FromDIP(wxSize(200, -1)));
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new DolphinSlider(this, wxID_ANY, 100, 0, 150, wxDefaultPosition, FromDIP(wxSize(200, -1)));
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m_clock_override_text = new wxStaticText(this, wxID_ANY, "");
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m_clock_override_text = new wxStaticText(this, wxID_ANY, "");
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@ -45,10 +46,11 @@ void AdvancedConfigPane::InitializeGUI()
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m_custom_rtc_time_picker = new wxTimePickerCtrl(this, wxID_ANY);
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m_custom_rtc_time_picker = new wxTimePickerCtrl(this, wxID_ANY);
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wxStaticText* const clock_override_description =
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wxStaticText* const clock_override_description =
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new wxStaticText(this, wxID_ANY, _("Higher values can make variable-framerate games "
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new wxStaticText(this, wxID_ANY, _("Adjusts the emulated CPU's clock rate.\n\n"
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"run at a higher framerate, at the expense of CPU. "
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"Higher values may make variable-framerate games run "
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"Lower values can make variable-framerate games "
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"at a higher framerate, at the expense of performance. "
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"run at a lower framerate, saving CPU.\n\n"
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"Lower values may activate a game's internal "
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"frameskip, potentially improving performance.\n\n"
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"WARNING: Changing this from the default (100%) "
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"WARNING: Changing this from the default (100%) "
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"can and will break games and cause glitches. "
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"can and will break games and cause glitches. "
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"Do so at your own risk. Please do not report "
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"Do so at your own risk. Please do not report "
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