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Fixes glVertexAttribIPointer on GLES.
We need to pull in function pointers for OpenGL 3.0 in order to use glAttribIPointer. This isn't too big of an issue, and this code will be gone in the future when we change over to libepoxy. Just need to push code upstream to libepoxy to support Android with GLES and GL first.
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@ -1604,6 +1604,7 @@ namespace GLExtensions
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"GL_ARB_sync",
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"GL_ARB_ES2_compatibility",
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"VERSION_GLES3",
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"VERSION_3_0",
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};
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for (auto it : gles3exts)
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m_extension_list[it] = true;
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