DolphinQ: Mapping UI cleanups.

This commit is contained in:
Jordan Woyak
2019-03-14 20:27:49 -05:00
parent 011ecd92e8
commit 9cb17b062c
16 changed files with 185 additions and 224 deletions

View File

@ -10,25 +10,23 @@
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
MappingNumeric::MappingNumeric(MappingWidget* widget, ControllerEmu::NumericSetting* setting)
: m_parent(widget), m_setting(setting)
MappingNumeric::MappingNumeric(MappingWidget* parent, ControllerEmu::NumericSetting* setting)
: m_setting(*setting)
{
setRange(setting->m_low, setting->m_high);
Update();
Connect();
}
void MappingNumeric::Connect()
{
connect(this, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
[this](int value) {
m_setting->SetValue(static_cast<double>(value) / 100);
m_parent->SaveSettings();
m_parent->GetController()->UpdateReferences(g_controller_interface);
[this, parent](int value) {
m_setting.SetValue(static_cast<double>(value) / 100);
parent->SaveSettings();
});
connect(parent, &MappingWidget::ConfigChanged, this, &MappingNumeric::ConfigChanged);
}
void MappingNumeric::Update()
void MappingNumeric::ConfigChanged()
{
setValue(m_setting->GetValue() * 100);
const bool old_state = blockSignals(true);
setValue(m_setting.GetValue() * 100);
blockSignals(old_state);
}