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PowerPC: Set host CPU rounding mode on init and savestate
Not doing this can cause desyncs when TASing. (I don't know how common such desyncs would be, though. For games that don't change rounding modes, they shouldn't be a problem.)
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@ -11,9 +11,6 @@ namespace FPURoundMode
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void SetRoundMode(int mode)
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{
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}
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void SetPrecisionMode(PrecisionMode mode)
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{
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}
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void SetSIMDMode(int rounding_mode, bool non_ieee_mode)
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{
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}
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