mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 07:39:26 +01:00
Add X11 XInput2 input plugin, including MPX and with support for axis controls.
Based on the original XLib plugin, and thus shares some of its warts.
This commit is contained in:
parent
2e92e3814e
commit
9fbc5ff27c
@ -430,6 +430,12 @@ if(NOT ANDROID)
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else()
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add_definitions(-DHAVE_XRANDR=0)
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endif(XRANDR_FOUND)
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include(FindX11XInput2)
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if(X11_Xinput2_FOUND)
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add_definitions(-DHAVE_X11_XINPUT2=1)
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else()
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add_definitions(-DHAVE_X11_XINPUT2=0)
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endif(X11_Xinput2_FOUND)
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endif()
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if(ENCODE_FRAMEDUMPS)
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check_libav()
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30
CMakeTests/FindX11XInput2.cmake
Normal file
30
CMakeTests/FindX11XInput2.cmake
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@ -0,0 +1,30 @@
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# For finding the X11 XInput extension, version 2. Because the standard CMake
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# FindX11.cmake may only know to look for version 1. Newer versions of CMake
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# than 2.8.7 might not have this problem, I wouldn't know. Better to be safe.
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if(USE_X11)
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IF(NOT X11_FOUND)
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INCLUDE(FindX11)
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ENDIF(NOT X11_FOUND)
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IF(X11_FOUND)
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FIND_PATH(X11_Xinput2_INCLUDE_PATH X11/extensions/XInput2.h ${X11_INC_SEARCH_PATH})
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FIND_LIBRARY(X11_Xinput2_LIB Xi ${X11_LIB_SEARCH_PATH})
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IF (X11_Xinput2_INCLUDE_PATH AND X11_Xinput2_LIB)
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SET(X11_Xinput2_FOUND TRUE)
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SET(X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_Xinput2_INCLUDE_PATH})
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message("X11 Xinput2 found")
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ENDIF (X11_Xinput2_INCLUDE_PATH AND X11_Xinput2_LIB)
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MARK_AS_ADVANCED(
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X11_Xinput2_INCLUDE_PATH
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X11_Xinput2_LIB
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)
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ENDIF(X11_FOUND)
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endif()
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@ -23,6 +23,10 @@ elseif(X11_FOUND)
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set(SRCS ${SRCS}
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Src/ControllerInterface/SDL/SDL.cpp
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Src/ControllerInterface/Xlib/Xlib.cpp)
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if(X11_Xinput2_FOUND)
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set(SRCS ${SRCS}
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Src/ControllerInterface/Xlib/XInput2.cpp)
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endif()
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elseif(ANDROID)
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set(SRCS ${SRCS}
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Src/ControllerInterface/Android/Android.cpp)
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@ -8,6 +8,9 @@
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#endif
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#ifdef CIFACE_USE_XLIB
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#include "Xlib/Xlib.h"
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#ifdef CIFACE_USE_X11_XINPUT2
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#include "Xlib/XInput2.h"
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#endif
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#endif
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#ifdef CIFACE_USE_OSX
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#include "OSX/OSX.h"
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@ -48,6 +51,9 @@ void ControllerInterface::Initialize()
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#endif
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#ifdef CIFACE_USE_XLIB
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ciface::Xlib::Init(m_devices, m_hwnd);
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#ifdef CIFACE_USE_X11_XINPUT2
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ciface::XInput2::Init(m_devices, m_hwnd);
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#endif
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::Init(m_devices, m_hwnd);
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@ -21,6 +21,9 @@
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#if defined(HAVE_X11) && HAVE_X11
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#define CIFACE_USE_XLIB
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#define CIFACE_USE_SDL
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#if defined(HAVE_X11_XINPUT2) && HAVE_X11_XINPUT2
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#define CIFACE_USE_X11_XINPUT2
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#endif
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#endif
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#if defined(__APPLE__)
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#define CIFACE_USE_OSX
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387
Source/Core/InputCommon/Src/ControllerInterface/Xlib/XInput2.cpp
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387
Source/Core/InputCommon/Src/ControllerInterface/Xlib/XInput2.cpp
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@ -0,0 +1,387 @@
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// Copyright 2013 Max Eliaser
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// Licensed under the GNU General Public License, version 2 or higher.
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// Refer to the license.txt file included.
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#include "XInput2.h"
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#include <X11/XKBlib.h>
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#include <cmath>
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// This is an input plugin using the XInput 2.0 extension to the X11 protocol,
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// loosely based on the old XLib plugin. (Has nothing to do with the XInput
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// API on Windows.)
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// This plugin creates one KeyboardMouse object for each master pointer/
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// keyboard pair. Each KeyboardMouse object exports four types of controls:
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// * Mouse button controls: hardcoded at five of them, but could be made to
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// support infinitely many mouse buttons in theory; XInput2 has no limit.
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// * Mouse cursor controls: one for each cardinal direction. Calculated by
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// comparing the absolute position of the mouse pointer on screen to the
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// center of the emulator window.
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// * Mouse axis controls: one for each cardinal direction. Calculated using
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// a running average of relative mouse motion on each axis.
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// * Key controls: these correspond to a limited subset of the keyboard
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// keys.
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// Mouse axis control tuning. Unlike absolute mouse position, relative mouse
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// motion data needs to be tweaked and smoothed out a bit to be usable.
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// Mouse axis control output is simply divided by this number. In practice,
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// that just means you can use a smaller "dead zone" if you bind axis controls
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// to a joystick. No real need to make this customizable.
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#define MOUSE_AXIS_SENSITIVITY 8.0f
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// The mouse axis controls use a weighted running average. Each frame, the new
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// value is the average of the old value and the amount of relative mouse
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// motion during that frame. The old value is weighted by a ratio of
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// MOUSE_AXIS_SMOOTHING:1 compared to the new value. Increasing
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// MOUSE_AXIS_SMOOTHING makes the controls smoother, decreasing it makes them
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// more responsive. This might be useful as a user-customizable option.
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#define MOUSE_AXIS_SMOOTHING 1.5f
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namespace ciface
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{
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namespace XInput2
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{
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// This function will add zero or more KeyboardMouse objects to devices.
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void Init(std::vector<Core::Device*>& devices, void* const hwnd)
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{
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Display* dpy;
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dpy = XOpenDisplay(NULL);
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// xi_opcode is important; it will be used to identify XInput events by
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// the polling loop in UpdateInput.
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int xi_opcode, event, error;
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// verify that the XInput extension is available
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if (!XQueryExtension(dpy, "XInputExtension", &xi_opcode, &event, &error))
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return;
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// verify that the XInput extension is at at least version 2.0
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int major = 2, minor = 0;
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if (XIQueryVersion(dpy, &major, &minor) != Success)
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return;
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// register all master devices with Dolphin
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XIDeviceInfo* all_masters;
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XIDeviceInfo* current_master;
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int num_masters;
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all_masters = XIQueryDevice(dpy, XIAllMasterDevices, &num_masters);
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for (int i = 0; i < num_masters; i++)
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{
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current_master = &all_masters[i];
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if (current_master->use == XIMasterPointer)
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// Since current_master is a master pointer, its attachment must
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// be a master keyboard.
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devices.push_back(new KeyboardMouse((Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment));
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}
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XCloseDisplay(dpy);
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XIFreeDeviceInfo(all_masters);
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}
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// Apply the event mask to the device and all its slaves. Only used in the
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// constructor. Remember, each KeyboardMouse has its own copy of the event
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// stream, which is how multiple event masks can "coexist."
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void KeyboardMouse::SelectEventsForDevice(Window window, XIEventMask *mask, int deviceid)
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{
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// Set the event mask for the master device.
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mask->deviceid = deviceid;
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XISelectEvents(m_display, window, mask, 1);
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// Query all the master device's slaves and set the same event mask for
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// those too. There are two reasons we want to do this. For mouse devices,
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// we want the raw motion events, and only slaves (i.e. physical hardware
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// devices) emit those. For keyboard devices, selecting slaves avoids
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// dealing with key focus.
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XIDeviceInfo* all_slaves;
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XIDeviceInfo* current_slave;
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int num_slaves;
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all_slaves = XIQueryDevice(m_display, XIAllDevices, &num_slaves);
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for (int i = 0; i < num_slaves; i++)
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{
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current_slave = &all_slaves[i];
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if ((current_slave->use != XISlavePointer && current_slave->use != XISlaveKeyboard) || current_slave->attachment != deviceid)
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continue;
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mask->deviceid = current_slave->deviceid;
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XISelectEvents(m_display, window, mask, 1);
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}
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XIFreeDeviceInfo(all_slaves);
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}
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KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboard)
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: m_window(window), xi_opcode(opcode), pointer_deviceid(pointer), keyboard_deviceid(keyboard)
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{
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memset(&m_state, 0, sizeof(m_state));
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// The cool thing about each KeyboardMouse object having its own Display
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// is that each one gets its own separate copy of the X11 event stream,
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// which it can individually filter to get just the events it's interested
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// in. So be aware that each KeyboardMouse object actually has its own X11
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// "context."
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m_display = XOpenDisplay(NULL);
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int min_keycode, max_keycode;
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XDisplayKeycodes(m_display, &min_keycode, &max_keycode);
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int unused; // should always be 1
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XIDeviceInfo* pointer_device = XIQueryDevice(m_display, pointer_deviceid, &unused);
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name = std::string(pointer_device->name);
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XIFreeDeviceInfo(pointer_device);
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XIEventMask mask;
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unsigned char mask_buf[(XI_LASTEVENT + 7)/8];
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mask.mask_len = sizeof(mask_buf);
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mask.mask = mask_buf;
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memset(mask_buf, 0, sizeof(mask_buf));
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XISetMask(mask_buf, XI_ButtonPress);
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XISetMask(mask_buf, XI_ButtonRelease);
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XISetMask(mask_buf, XI_RawMotion);
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XISetMask(mask_buf, XI_KeyPress);
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XISetMask(mask_buf, XI_KeyRelease);
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SelectEventsForDevice(DefaultRootWindow(m_display), &mask, pointer_deviceid);
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SelectEventsForDevice(DefaultRootWindow(m_display), &mask, keyboard_deviceid);
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// Keyboard Keys
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for (int i = min_keycode; i <= max_keycode; ++i)
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{
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Key* temp_key = new Key(m_display, i, m_state.keyboard);
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if (temp_key->m_keyname.length())
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AddInput(temp_key);
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else
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delete temp_key;
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}
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// Mouse Buttons
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for (int i = 0; i < 5; i++)
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AddInput(new Button(i, m_state.buttons));
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// Mouse Cursor, X-/+ and Y-/+
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for (int i = 0; i != 4; ++i)
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AddInput(new Cursor(!!(i & 2), !!(i & 1), (&m_state.cursor.x)[!!(i & 2)]));
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// Mouse Axis, X-/+ and Y-/+
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for (int i = 0; i != 4; ++i)
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AddInput(new Axis(!!(i & 2), !!(i & 1), (&m_state.axis.x)[!!(i & 2)]));
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}
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KeyboardMouse::~KeyboardMouse()
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{
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XCloseDisplay(m_display);
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}
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// Update the mouse cursor controls
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void KeyboardMouse::UpdateCursor()
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{
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double root_x, root_y, win_x, win_y;
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Window root, child;
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// unused-- we're not interested in button presses here, as those are
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// updated using events
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XIButtonState button_state;
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XIModifierState mods;
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XIGroupState group;
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XIQueryPointer(m_display, pointer_deviceid, m_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &button_state, &mods, &group);
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free (button_state.mask);
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XWindowAttributes win_attribs;
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XGetWindowAttributes(m_display, m_window, &win_attribs);
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// the mouse position as a range from -1 to 1
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m_state.cursor.x = win_x / (float)win_attribs.width * 2 - 1;
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m_state.cursor.y = win_y / (float)win_attribs.height * 2 - 1;
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}
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bool KeyboardMouse::UpdateInput()
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{
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XFlush(m_display);
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// Get the absolute position of the mouse pointer
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UpdateCursor();
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// for the axis controls
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float delta_x = 0.0f, delta_y = 0.0f;
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double delta_delta;
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// Iterate through the event queue - update the axis controls, mouse
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// button controls, and keyboard controls.
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XEvent event;
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while (XPending(m_display))
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{
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XNextEvent(m_display, &event);
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if (event.xcookie.type != GenericEvent)
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continue;
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if (event.xcookie.extension != xi_opcode)
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continue;
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if (!XGetEventData(m_display, &event.xcookie))
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continue;
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// only one of these will get used
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XIDeviceEvent* dev_event = (XIDeviceEvent*)event.xcookie.data;
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XIRawEvent* raw_event = (XIRawEvent*)event.xcookie.data;
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switch (event.xcookie.evtype)
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{
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case XI_ButtonPress:
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m_state.buttons |= 1<<(dev_event->detail-1);
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break;
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case XI_ButtonRelease:
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m_state.buttons &= ~(1<<(dev_event->detail-1));
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break;
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case XI_KeyPress:
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m_state.keyboard[dev_event->detail / 8] |= 1<<(dev_event->detail % 8);
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break;
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case XI_KeyRelease:
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m_state.keyboard[dev_event->detail / 8] &= ~(1<<(dev_event->detail % 8));
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break;
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case XI_RawMotion:
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// always safe because there is always at least one byte in
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// raw_event->valuators.mask, and if a bit is set in the mask,
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// then the value in raw_values is also available.
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if (XIMaskIsSet(raw_event->valuators.mask, 0))
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{
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delta_delta = raw_event->raw_values[0];
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// test for inf and nan
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if (delta_delta == delta_delta && 1+delta_delta != delta_delta)
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delta_x += delta_delta;
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}
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if (XIMaskIsSet(raw_event->valuators.mask, 1))
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{
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delta_delta = raw_event->raw_values[1];
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// test for inf and nan
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if (delta_delta == delta_delta && 1+delta_delta != delta_delta)
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delta_y += delta_delta;
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}
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break;
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}
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XFreeEventData(m_display, &event.xcookie);
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}
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// apply axis smoothing
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m_state.axis.x *= MOUSE_AXIS_SMOOTHING;
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m_state.axis.x += delta_x;
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m_state.axis.x /= MOUSE_AXIS_SMOOTHING+1.0f;
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m_state.axis.y *= MOUSE_AXIS_SMOOTHING;
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m_state.axis.y += delta_y;
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m_state.axis.y /= MOUSE_AXIS_SMOOTHING+1.0f;
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return true;
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}
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bool KeyboardMouse::UpdateOutput()
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{
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return true;
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}
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std::string KeyboardMouse::GetName() const
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{
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// This is the name string we got from the X server for this master
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// pointer/keyboard pair.
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return name;
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}
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std::string KeyboardMouse::GetSource() const
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{
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return "XInput2";
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}
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int KeyboardMouse::GetId() const
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{
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return -1;
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}
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KeyboardMouse::Key::Key(Display* const display, KeyCode keycode, const char* keyboard)
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: m_display(display), m_keyboard(keyboard), m_keycode(keycode)
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{
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int i = 0;
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KeySym keysym = 0;
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do
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{
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keysym = XkbKeycodeToKeysym(m_display, keycode, i, 0);
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i++;
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}
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while (keysym == NoSymbol && i < 8);
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// Convert to upper case for the keyname
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if (keysym >= 97 && keysym <= 122)
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keysym -= 32;
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// 0x0110ffff is the top of the unicode character range according
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// to keysymdef.h although it is probably more than we need.
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if (keysym == NoSymbol || keysym > 0x0110ffff ||
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XKeysymToString(keysym) == NULL)
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m_keyname = std::string();
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else
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m_keyname = std::string(XKeysymToString(keysym));
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}
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ControlState KeyboardMouse::Key::GetState() const
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{
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return (m_keyboard[m_keycode / 8] & (1 << (m_keycode % 8))) != 0;
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}
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ControlState KeyboardMouse::Button::GetState() const
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{
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return ((m_buttons & (1 << m_index)) != 0);
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}
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ControlState KeyboardMouse::Cursor::GetState() const
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{
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return std::max(0.0f, m_cursor / (m_positive ? 1.0f : -1.0f));
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}
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ControlState KeyboardMouse::Axis::GetState() const
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{
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return std::max(0.0f, m_axis / (m_positive ? MOUSE_AXIS_SENSITIVITY : -MOUSE_AXIS_SENSITIVITY));
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}
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std::string KeyboardMouse::Key::GetName() const
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{
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return m_keyname;
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}
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std::string KeyboardMouse::Cursor::GetName() const
|
||||
{
|
||||
static char tmpstr[] = "Cursor ..";
|
||||
tmpstr[7] = (char)('X' + m_index);
|
||||
tmpstr[8] = (m_positive ? '+' : '-');
|
||||
return tmpstr;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Axis::GetName() const
|
||||
{
|
||||
static char tmpstr[] = "Axis ..";
|
||||
tmpstr[5] = (char)('X' + m_index);
|
||||
tmpstr[6] = (m_positive ? '+' : '-');
|
||||
return tmpstr;
|
||||
}
|
||||
|
||||
std::string KeyboardMouse::Button::GetName() const
|
||||
{
|
||||
static char tmpstr[] = "Click .";
|
||||
tmpstr[6] = m_index + '1';
|
||||
return tmpstr;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
124
Source/Core/InputCommon/Src/ControllerInterface/Xlib/XInput2.h
Normal file
124
Source/Core/InputCommon/Src/ControllerInterface/Xlib/XInput2.h
Normal file
@ -0,0 +1,124 @@
|
||||
// Copyright 2013 Max Eliaser
|
||||
// Licensed under the GNU General Public License, version 2 or higher.
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// See XInput2.cpp for extensive documentation.
|
||||
|
||||
#ifndef _CIFACE_X11_XINPUT2_H_
|
||||
#define _CIFACE_X11_XINPUT2_H_
|
||||
|
||||
#include "../Device.h"
|
||||
|
||||
extern "C" {
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/XInput2.h>
|
||||
#include <X11/keysym.h>
|
||||
}
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace XInput2
|
||||
{
|
||||
|
||||
void Init(std::vector<Core::Device*>& devices, void* const hwnd);
|
||||
|
||||
class KeyboardMouse : public Core::Device
|
||||
{
|
||||
|
||||
private:
|
||||
struct State
|
||||
{
|
||||
char keyboard[32];
|
||||
unsigned int buttons;
|
||||
struct
|
||||
{
|
||||
float x, y;
|
||||
} cursor, axis;
|
||||
};
|
||||
|
||||
class Key : public Input
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
Key(Display* display, KeyCode keycode, const char* keyboard);
|
||||
ControlState GetState() const;
|
||||
|
||||
private:
|
||||
std::string m_keyname;
|
||||
Display* const m_display;
|
||||
const char* const m_keyboard;
|
||||
const KeyCode m_keycode;
|
||||
};
|
||||
|
||||
class Button : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
Button(unsigned int index, unsigned int& buttons)
|
||||
: m_buttons(buttons), m_index(index) {}
|
||||
ControlState GetState() const;
|
||||
|
||||
private:
|
||||
const unsigned int& m_buttons;
|
||||
const unsigned int m_index;
|
||||
};
|
||||
|
||||
class Cursor : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
bool IsDetectable() { return false; }
|
||||
Cursor(u8 index, bool positive, const float& cursor)
|
||||
: m_cursor(cursor), m_index(index), m_positive(positive) {}
|
||||
ControlState GetState() const;
|
||||
|
||||
private:
|
||||
const float& m_cursor;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
};
|
||||
|
||||
class Axis : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
bool IsDetectable() { return false; }
|
||||
Axis(u8 index, bool positive, const float& axis)
|
||||
: m_axis(axis), m_index(index), m_positive(positive) {}
|
||||
ControlState GetState() const;
|
||||
|
||||
private:
|
||||
const float& m_axis;
|
||||
const u8 m_index;
|
||||
const bool m_positive;
|
||||
};
|
||||
|
||||
private:
|
||||
void SelectEventsForDevice(Window window, XIEventMask *mask, int deviceid);
|
||||
void UpdateCursor();
|
||||
|
||||
public:
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
|
||||
KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid);
|
||||
~KeyboardMouse();
|
||||
|
||||
std::string GetName() const;
|
||||
std::string GetSource() const;
|
||||
int GetId() const;
|
||||
|
||||
private:
|
||||
Window m_window;
|
||||
Display* m_display;
|
||||
State m_state;
|
||||
int xi_opcode;
|
||||
const int pointer_deviceid, keyboard_deviceid;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user