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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -81,7 +81,14 @@ void AOSound::Update()
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{
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soundSyncEvent.Set();
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}
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void AOSound::Clear()
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{
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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Update();
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}
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void AOSound::Stop()
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{
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soundCriticalSection.Enter();
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