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CommonFuncs: Remove SLEEP macro
There's already a function in Thread for this.
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@ -6,6 +6,7 @@
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/Thread.h"
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#include "VideoCommon/Debugger.h"
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#include "VideoCommon/NativeVertexFormat.h"
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@ -56,7 +57,7 @@ void GFXDebuggerCheckAndPause(bool update)
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while ( GFXDebuggerPauseFlag )
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{
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if (update) GFXDebuggerUpdateScreen();
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SLEEP(5);
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Common::SleepCurrentThread(5);
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}
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g_pdebugger->OnContinue();
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}
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