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Correct the hotkey labels for undo load state, and load last overwritten state buttons
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@ -162,7 +162,7 @@ void CFrame::CreateMenu()
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emulationMenu->Append(IDM_SAVESTATE, _("Sa&ve State"), saveMenu);
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saveMenu->Append(IDM_SAVESTATEFILE, _("Save State..."));
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loadMenu->Append(IDM_UNDOSAVESTATE, _("Last Overwritten State") + wxString(wxT("\tShift+F12")));
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loadMenu->Append(IDM_UNDOSAVESTATE, _("Last Overwritten State") + wxString(wxT("\tF12")));
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saveMenu->AppendSeparator();
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loadMenu->Append(IDM_LOADSTATEFILE, _("Load State..."));
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@ -173,7 +173,7 @@ void CFrame::CreateMenu()
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else
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loadMenu->Append(IDM_LOADLASTSTATE, _("Last Saved State") + wxString(wxT("\tF11")));
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loadMenu->Append(IDM_UNDOLOADSTATE, _("Undo Load State") + wxString(wxT("\tF12")));
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loadMenu->Append(IDM_UNDOLOADSTATE, _("Undo Load State") + wxString(wxT("\tShift+F12")));
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loadMenu->AppendSeparator();
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for (int i = 1; i <= 8; i++) {
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