Check md5 when recording from save state too.

This commit is contained in:
rog 2012-11-23 22:47:32 -05:00
parent ca650d4435
commit a374f9f049

View File

@ -394,6 +394,7 @@ bool BeginRecordingInput(int controllers)
State::SaveAs(tmpStateFilename.c_str());
g_bRecordingFromSaveState = true;
std::thread md5thread(CheckMD5);
// This is only done here if starting from save state because otherwise we won't have the titleid. Otherwise it's set in WII_IPC_HLE_Device_es.cpp.
// TODO: find a way to GetTitleDataPath() from Movie::Init()