From a379456f381f474bfdcb993fd4b28c84de5400d3 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Thu, 8 Jul 2021 15:48:08 -0700 Subject: [PATCH] Fix indentation for alphabump --- Source/Core/VideoCommon/PixelShaderGen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index 4413c6d9b6..a264843377 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -1019,7 +1019,7 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i '3', // ITF_3: 0bIIIAAAAA -> 0bAAAAA000, shift of 3 }; - out.Write("alphabump = (iindtex{}.{} << {}) & 248;\n", tevind.bt.Value(), + out.Write("\talphabump = (iindtex{}.{} << {}) & 248;\n", tevind.bt.Value(), tev_ind_alpha_sel[u32(tevind.bs.Value())], tev_ind_alpha_shift[u32(tevind.fmt.Value())]); }