Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.

Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2010-06-03 18:05:08 +00:00
parent 3236aa9e73
commit a3c96ac42c
118 changed files with 8868 additions and 2530 deletions

View File

@ -45,9 +45,8 @@ void Config::Load()
IniFile iniFile;
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
Section& hardware = iniFile["Hardware"];
hardware.Get("Fullscreen", &bFullscreen, false); // Hardware
hardware.Get("RenderToMainframe", &renderToMainframe, false);
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
}
@ -57,9 +56,8 @@ void Config::Save()
IniFile iniFile;
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
Section& hardware = iniFile["Hardware"];
hardware.Set("Fullscreen", bFullscreen);
hardware.Set("RenderToMainframe", renderToMainframe);
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
}