diff --git a/Data/User/GameConfig/GK2D52.ini b/Data/User/GameConfig/GK2D52.ini new file mode 100644 index 0000000000..d8267fbc92 --- /dev/null +++ b/Data/User/GameConfig/GK2D52.ini @@ -0,0 +1,18 @@ +# GK2D52 - Spider-Man 2 +[Core] +MMU = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GK2E52.ini b/Data/User/GameConfig/GK2E52.ini new file mode 100644 index 0000000000..23d53c182b --- /dev/null +++ b/Data/User/GameConfig/GK2E52.ini @@ -0,0 +1,18 @@ +# GK2E52 - Spider-Man 2 +[Core] +MMU = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GK2F52.ini b/Data/User/GameConfig/GK2F52.ini new file mode 100644 index 0000000000..0b05c6d201 --- /dev/null +++ b/Data/User/GameConfig/GK2F52.ini @@ -0,0 +1,18 @@ +# GK2F52 - Spider-Man 2 +[Core] +MMU = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GK2I52.ini b/Data/User/GameConfig/GK2I52.ini new file mode 100644 index 0000000000..0f733aac78 --- /dev/null +++ b/Data/User/GameConfig/GK2I52.ini @@ -0,0 +1,18 @@ +# GK2I52 - Spider-Man 2 +[Core] +MMU = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GK2P52.ini b/Data/User/GameConfig/GK2P52.ini new file mode 100644 index 0000000000..32d0de3b03 --- /dev/null +++ b/Data/User/GameConfig/GK2P52.ini @@ -0,0 +1,18 @@ +# GK2P52 - Spider-Man 2 +[Core] +MMU = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/GOYP69.ini b/Data/User/GameConfig/GOYP69.ini new file mode 100644 index 0000000000..3128181698 --- /dev/null +++ b/Data/User/GameConfig/GOYP69.ini @@ -0,0 +1,31 @@ +# GOYP69 - GoldenEye Rogue Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Videos are messed up, skip them. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GOYS69.ini b/Data/User/GameConfig/GOYS69.ini new file mode 100644 index 0000000000..0c54f77e43 --- /dev/null +++ b/Data/User/GameConfig/GOYS69.ini @@ -0,0 +1,31 @@ +# GOYS69 - GoldenEye Rogue Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Videos are messed up, skip them. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GQCD52.ini b/Data/User/GameConfig/GQCD52.ini new file mode 100644 index 0000000000..bed0ef720c --- /dev/null +++ b/Data/User/GameConfig/GQCD52.ini @@ -0,0 +1,20 @@ +# GQCD52 - Call of Duty 2: Big Red One +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Slow because it needs mmu to run. +EmulationStateId = 4 +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] \ No newline at end of file diff --git a/Data/User/GameConfig/GQCE52.ini b/Data/User/GameConfig/GQCE52.ini index c43660dae8..4d7a73a134 100644 --- a/Data/User/GameConfig/GQCE52.ini +++ b/Data/User/GameConfig/GQCE52.ini @@ -1,20 +1,20 @@ # GQCE52 - Call of Duty 2: Big Red One - [Core] # Values set here will override the main dolphin settings. -TLBHack = 1 - +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Black screen +EmulationIssues = Slow because it needs mmu to run. EmulationStateId = 4 - [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GQCF52.ini b/Data/User/GameConfig/GQCF52.ini new file mode 100644 index 0000000000..29e4d50f68 --- /dev/null +++ b/Data/User/GameConfig/GQCF52.ini @@ -0,0 +1,20 @@ +# GQCF52 - Call of Duty 2: Big Red One +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Slow because it needs mmu to run. +EmulationStateId = 4 +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] \ No newline at end of file diff --git a/Data/User/GameConfig/GQCI52.ini b/Data/User/GameConfig/GQCI52.ini new file mode 100644 index 0000000000..5c4a86a220 --- /dev/null +++ b/Data/User/GameConfig/GQCI52.ini @@ -0,0 +1,20 @@ +# GQCI52 - Call of Duty 2: Big Red One +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Slow because it needs mmu to run. +EmulationStateId = 4 +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Geck \ No newline at end of file diff --git a/Data/User/GameConfig/GQCP52.ini b/Data/User/GameConfig/GQCP52.ini new file mode 100644 index 0000000000..68e6d65851 --- /dev/null +++ b/Data/User/GameConfig/GQCP52.ini @@ -0,0 +1,20 @@ +# GQCP52 - Call of Duty 2: Big Red One +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Slow because it needs mmu to run. +EmulationStateId = 4 +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] \ No newline at end of file diff --git a/Data/User/GameConfig/GQCS52.ini b/Data/User/GameConfig/GQCS52.ini index 6f13ad7dbb..54fdb0d90b 100644 --- a/Data/User/GameConfig/GQCS52.ini +++ b/Data/User/GameConfig/GQCS52.ini @@ -1,18 +1,20 @@ # GQCS52 - Call of Duty 2: Big Red One - [Core] # Values set here will override the main dolphin settings. - +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Slow because it needs mmu to run. EmulationStateId = 4 - [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GR8D69.ini b/Data/User/GameConfig/GR8D69.ini new file mode 100644 index 0000000000..e314d09dc9 --- /dev/null +++ b/Data/User/GameConfig/GR8D69.ini @@ -0,0 +1,20 @@ +# GR8D69 - Medal of Honor Rising Sun +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos are messed up, skip them. +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GR8E69.ini b/Data/User/GameConfig/GR8E69.ini index c2879a4b0c..9114a39003 100644 --- a/Data/User/GameConfig/GR8E69.ini +++ b/Data/User/GameConfig/GR8E69.ini @@ -1,18 +1,20 @@ # GR8E69 - Medal of Honor Rising Sun - [Core] # Values set here will override the main dolphin settings. - +TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 - +EmulationIssues = Videos are messed up, skip them. [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GR8F69.ini b/Data/User/GameConfig/GR8F69.ini new file mode 100644 index 0000000000..4bf6f432ab --- /dev/null +++ b/Data/User/GameConfig/GR8F69.ini @@ -0,0 +1,20 @@ +# GR8F69 - Medal of Honor Rising Sun +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos are messed up, skip them. +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GR8J69.ini b/Data/User/GameConfig/GR8J69.ini new file mode 100644 index 0000000000..7b3a2e8d96 --- /dev/null +++ b/Data/User/GameConfig/GR8J69.ini @@ -0,0 +1,20 @@ +# GR8J69 - Medal of Honor Rising Sun +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos are messed up, skip them. +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GR8P69.ini b/Data/User/GameConfig/GR8P69.ini new file mode 100644 index 0000000000..47e646f884 --- /dev/null +++ b/Data/User/GameConfig/GR8P69.ini @@ -0,0 +1,20 @@ +# GR8P69 - Medal of Honor Rising Sun +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos are messed up, skip them. +[OnLoad] +# Add memory patches to be loaded once on boot here. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GWJE52.ini b/Data/User/GameConfig/GWJE52.ini index 9617e3876c..02db0d617d 100644 --- a/Data/User/GameConfig/GWJE52.ini +++ b/Data/User/GameConfig/GWJE52.ini @@ -1,20 +1,21 @@ # GWJE52 - Tony Hawk's American Wasteland - [Core] # Values set here will override the main dolphin settings. -TLBHack=1 - +MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 Issues="Error to compile...DC error?" - +EmulationIssues = Slow because it needs mmu to run. [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko]