diff --git a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h index bcc25886f3..eaca692ced 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h +++ b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h @@ -220,7 +220,7 @@ public: } protected: - // TODO: Wiimote attachment has its own member that isn't being used.. + // TODO: Wiimote attachment has its own member that isn't being used. ciface::ExpressionParser::ControlEnvironment::VariableContainer m_expression_vars; void UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env); diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index c16dcd95c3..f281ff5a87 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -1194,7 +1194,7 @@ void Renderer::UpdateWidescreenHeuristic() // with NON-anamorphic orthographic projections. // This can cause incorrect changes to 4:3 when perspective projections are temporarily not // shown. e.g. Animal Crossing's inventory menu. - // Unless we were in a sitation which was orthographically anamorphic + // Unless we were in a situation which was orthographically anamorphic // we won't consider orthographic data for changes from 16:9 to 4:3. m_is_game_widescreen = false; } @@ -1332,7 +1332,7 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6 Core::Callback_FramePresented(); } - // Handle any config changes, this gets propogated to the backend. + // Handle any config changes, this gets propagated to the backend. CheckForConfigChanges(); g_Config.iSaveTargetId = 0;