mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-16 12:58:33 +02:00
TextureCacheBase: Support dumping individual mipmaps.
This commit is contained in:
@ -45,8 +45,16 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage)
|
||||
D3D::context->PSSetShaderResources(stage, 1, &texture->GetSRV());
|
||||
}
|
||||
|
||||
bool TextureCache::TCacheEntry::Save(const char filename[])
|
||||
bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level)
|
||||
{
|
||||
// TODO: Somehow implement this (D3DX11 doesn't support dumping individual LODs)
|
||||
static bool warn_once = true;
|
||||
if (level && warn_once)
|
||||
{
|
||||
WARN_LOG(VIDEO, "Dumping individual LOD not supported by D3D11 backend!");
|
||||
warn_once = false;
|
||||
return false;
|
||||
}
|
||||
return SUCCEEDED(PD3DX11SaveTextureToFileA(D3D::context, texture->GetTex(), D3DX11_IFF_PNG, filename));
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user