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Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one
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@ -4,6 +4,7 @@
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#include "VideoCommon/Present.h"
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#include "Common/ChunkFile.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/HW/VideoInterface.h"
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#include "Core/Host.h"
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#include "Core/System.h"
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@ -417,7 +418,9 @@ u32 Presenter::AutoIntegralScale() const
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source_width > 0 ? ((target_width + (source_width - 1)) / source_width) : 1;
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const u32 height_scale =
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source_height > 0 ? ((target_height + (source_height - 1)) / source_height) : 1;
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return std::max(width_scale, height_scale);
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// Limit to the max to avoid creating textures larger than their max supported resolution.
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return std::min(std::max(width_scale, height_scale),
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static_cast<u32>(Config::Get(Config::GFX_MAX_EFB_SCALE)));
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}
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void Presenter::SetSuggestedWindowSize(int width, int height)
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