VertexLoader: remove inlined getters

They just blow up the code.
This commit is contained in:
degasus
2014-12-13 00:23:54 +01:00
parent 6e3b2712d2
commit a71c8158d9
4 changed files with 42 additions and 50 deletions

View File

@ -1,4 +1,4 @@
#include <set>
#include <unordered_set>
#include "Common/Common.h"
#include "VideoCommon/DataReader.h"
@ -10,7 +10,7 @@
TEST(VertexLoaderUID, UniqueEnough)
{
std::set<VertexLoaderUID> uids;
std::unordered_set<VertexLoaderUID> uids;
TVtxDesc vtx_desc;
memset(&vtx_desc, 0, sizeof (vtx_desc));
@ -95,8 +95,8 @@ TEST_F(VertexLoaderTest, PositionDirectFloatXYZ)
VertexLoader* loader = new VertexLoader(m_vtx_desc, m_vtx_attr);
ASSERT_EQ(3 * sizeof (float), (u32)loader->GetNativeVertexDeclaration().stride);
ASSERT_EQ(3 * sizeof (float), (u32)loader->GetVertexSize());
ASSERT_EQ(3 * sizeof (float), (u32)loader->m_native_vtx_decl.stride);
ASSERT_EQ(3 * sizeof (float), (u32)loader->m_VertexSize);
// Write some vertices.
Input(0.0f); Input(0.0f); Input(0.0f);
@ -106,8 +106,8 @@ TEST_F(VertexLoaderTest, PositionDirectFloatXYZ)
// Convert 4 points. "7" -> primitive are points.
int count = loader->RunVertices(7, 4, src, dst);
src.Skip(4 * loader->GetVertexSize());
dst.Skip(count * loader->GetNativeVertexDeclaration().stride);
src.Skip(4 * loader->m_VertexSize);
dst.Skip(count * loader->m_native_vtx_decl.stride);
delete loader;
ExpectOut(0.0f); ExpectOut(0.0f); ExpectOut(0.0f);
@ -120,8 +120,8 @@ TEST_F(VertexLoaderTest, PositionDirectFloatXYZ)
m_vtx_attr.g0.PosFrac = 1;
loader = new VertexLoader(m_vtx_desc, m_vtx_attr);
count = loader->RunVertices(7, 1, src, dst);
src.Skip(1 * loader->GetVertexSize());
dst.Skip(count * loader->GetNativeVertexDeclaration().stride);
src.Skip(1 * loader->m_VertexSize);
dst.Skip(count * loader->m_native_vtx_decl.stride);
ExpectOut(1.0f); ExpectOut(2.0f); ExpectOut(4.0f);
delete loader;
}
@ -134,8 +134,8 @@ TEST_F(VertexLoaderTest, PositionDirectU16XY)
VertexLoader* loader = new VertexLoader(m_vtx_desc, m_vtx_attr);
ASSERT_EQ(3 * sizeof (float), (u32)loader->GetNativeVertexDeclaration().stride);
ASSERT_EQ(2 * sizeof (u16), (u32)loader->GetVertexSize());
ASSERT_EQ(3 * sizeof (float), (u32)loader->m_native_vtx_decl.stride);
ASSERT_EQ(2 * sizeof (u16), (u32)loader->m_VertexSize);
// Write some vertices.
Input<u16>(0); Input<u16>(0);
@ -146,8 +146,8 @@ TEST_F(VertexLoaderTest, PositionDirectU16XY)
// Convert 5 points. "7" -> primitive are points.
int count = loader->RunVertices(7, 5, src, dst);
src.Skip(5 * loader->GetVertexSize());
dst.Skip(count * loader->GetNativeVertexDeclaration().stride);
src.Skip(5 * loader->m_VertexSize);
dst.Skip(count * loader->m_native_vtx_decl.stride);
delete loader;
ExpectOut(0.0f); ExpectOut(0.0f); ExpectOut(0.0f);
@ -161,8 +161,8 @@ TEST_F(VertexLoaderTest, PositionDirectU16XY)
m_vtx_attr.g0.PosFrac = 1;
loader = new VertexLoader(m_vtx_desc, m_vtx_attr);
count = loader->RunVertices(7, 1, src, dst);
src.Skip(1 * loader->GetVertexSize());
dst.Skip(count * loader->GetNativeVertexDeclaration().stride);
src.Skip(1 * loader->m_VertexSize);
dst.Skip(count * loader->m_native_vtx_decl.stride);
ExpectOut(21.0f); ExpectOut(12.0f); ExpectOut(0.0f);
delete loader;
}
@ -175,15 +175,15 @@ TEST_F(VertexLoaderTest, PositionDirectFloatXYZSpeed)
VertexLoader loader(m_vtx_desc, m_vtx_attr);
ASSERT_EQ(3 * sizeof (float), (u32)loader.GetNativeVertexDeclaration().stride);
ASSERT_EQ(3 * sizeof (float), (u32)loader.GetVertexSize());
ASSERT_EQ(3 * sizeof (float), (u32)loader.m_native_vtx_decl.stride);
ASSERT_EQ(3 * sizeof (float), (u32)loader.m_VertexSize);
for (int i = 0; i < 1000; ++i)
{
ResetPointers();
int count = loader.RunVertices(7, 100000, src, dst);
src.Skip(100000 * loader.GetVertexSize());
dst.Skip(count * loader.GetNativeVertexDeclaration().stride);
src.Skip(100000 * loader.m_VertexSize);
dst.Skip(count * loader.m_native_vtx_decl.stride);
}
}
@ -195,15 +195,15 @@ TEST_F(VertexLoaderTest, PositionDirectU16XYSpeed)
VertexLoader loader(m_vtx_desc, m_vtx_attr);
ASSERT_EQ(3 * sizeof (float), (u32)loader.GetNativeVertexDeclaration().stride);
ASSERT_EQ(2 * sizeof (u16), (u32)loader.GetVertexSize());
ASSERT_EQ(3 * sizeof (float), (u32)loader.m_native_vtx_decl.stride);
ASSERT_EQ(2 * sizeof (u16), (u32)loader.m_VertexSize);
for (int i = 0; i < 1000; ++i)
{
ResetPointers();
int count = loader.RunVertices(7, 100000, src, dst);
src.Skip(100000 * loader.GetVertexSize());
dst.Skip(count * loader.GetNativeVertexDeclaration().stride);
src.Skip(100000 * loader.m_VertexSize);
dst.Skip(count * loader.m_native_vtx_decl.stride);
}
}
@ -265,7 +265,7 @@ TEST_F(VertexLoaderTest, LargeFloatVertexSpeed)
{
ResetPointers();
int count = loader.RunVertices(7, 100000, src, dst);
src.Skip(100000 * loader.GetVertexSize());
dst.Skip(count * loader.GetNativeVertexDeclaration().stride);
src.Skip(100000 * loader.m_VertexSize);
dst.Skip(count * loader.m_native_vtx_decl.stride);
}
}