diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp index e28ef3b274..c2d9624c43 100644 --- a/Source/Core/UICommon/GameFile.cpp +++ b/Source/Core/UICommon/GameFile.cpp @@ -222,9 +222,11 @@ bool GameFile::BannerChanged() if (!DiscIO::IsWii(m_platform)) return false; - m_volume_banner.buffer = - DiscIO::WiiSaveBanner(m_title_id).GetBanner(&m_volume_banner.width, &m_volume_banner.height); - if (m_volume_banner.buffer.empty()) + m_pending.volume_banner.buffer = + DiscIO::WiiSaveBanner(m_title_id) + .GetBanner(&m_pending.volume_banner.width, &m_pending.volume_banner.height); + + if (m_pending.volume_banner.buffer.empty()) return false; // We only reach here if m_volume_banner was empty, so we can always return true