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Put Plugins/ in Core/, rename to VideoBackends
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@ -6,12 +6,12 @@
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// TODO: ugly
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#ifdef _WIN32
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#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
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#include "../../VideoBackends/D3D/Src/VideoBackend.h"
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#endif
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#if !defined(USE_GLES) || USE_GLES3
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#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
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#include "../../VideoBackends/OGL/Src/VideoBackend.h"
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#endif
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#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
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#include "../../VideoBackends/Software/Src/VideoBackend.h"
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std::vector<VideoBackend*> g_available_video_backends;
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VideoBackend* g_video_backend = NULL;
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