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ControllerInterface: Don't crash on non-X11 QPA
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@ -41,12 +41,12 @@ ControllerInterface g_controller_interface;
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//
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// Detect devices and inputs outputs / will make refresh function later
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//
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void ControllerInterface::Initialize(void* const hwnd)
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void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
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{
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if (m_is_init)
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return;
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m_hwnd = hwnd;
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m_wsi = wsi;
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m_is_populating_devices = true;
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#ifdef CIFACE_USE_DINPUT
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@ -59,7 +59,8 @@ void ControllerInterface::Initialize(void* const hwnd)
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// nothing needed
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::Init(hwnd);
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if (m_wsi.type == WindowSystemType::MacOS)
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ciface::OSX::Init(wsi.render_surface);
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// nothing needed for Quartz
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#endif
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#ifdef CIFACE_USE_SDL
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@ -92,17 +93,22 @@ void ControllerInterface::RefreshDevices()
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m_is_populating_devices = true;
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#ifdef CIFACE_USE_DINPUT
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ciface::DInput::PopulateDevices(reinterpret_cast<HWND>(m_hwnd));
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if (m_wsi.type == WindowSystemType::Windows)
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ciface::DInput::PopulateDevices(reinterpret_cast<HWND>(m_wsi.render_surface));
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#endif
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#ifdef CIFACE_USE_XINPUT
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ciface::XInput::PopulateDevices();
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#endif
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#ifdef CIFACE_USE_XLIB
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ciface::XInput2::PopulateDevices(m_hwnd);
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if (m_wsi.type == WindowSystemType::X11)
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ciface::XInput2::PopulateDevices(m_wsi.render_surface);
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#endif
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#ifdef CIFACE_USE_OSX
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ciface::OSX::PopulateDevices(m_hwnd);
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ciface::Quartz::PopulateDevices(m_hwnd);
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if (m_wsi.type == WindowSystemType::MacOS)
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{
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ciface::OSX::PopulateDevices(m_wsi.render_surface);
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ciface::Quartz::PopulateDevices(m_wsi.render_surface);
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}
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#endif
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#ifdef CIFACE_USE_SDL
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ciface::SDL::PopulateDevices();
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