Merge pull request #3848 from degasus/android

GLExtensions: Fix OpenGL ES 3.2 handling.
This commit is contained in:
Markus Wick 2016-05-19 00:15:13 +02:00
commit a89e27bdd0

View File

@ -1977,10 +1977,11 @@ const GLFunc gl_function_array[] =
GLFUNC_SUFFIX(glMultiDrawElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex GL_EXT_multi_draw_arrays !GL_OES_draw_elements_base_vertex !VERSION_GLES_3_2"),
// ARB_sample_shading
GLFUNC_SUFFIX(glMinSampleShading, ARB, "GL_ARB_sample_shading |VERSION_GLES_3_2"),
GLFUNC_SUFFIX(glMinSampleShading, ARB, "GL_ARB_sample_shading"),
// OES_sample_shading
GLFUNC_SUFFIX(glMinSampleShading, OES, "GL_OES_sample_shading !VERSION_GLES_3_2"),
GLFUNC_REQUIRES(glMinSampleShading, "VERSION_GLES_3_2"),
// ARB_debug_output
GLFUNC_REQUIRES(glDebugMessageCallbackARB, "GL_ARB_debug_output"),