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VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our coding style. These are relatively low traffic areas, so this modification isn't too noisy.
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@ -72,7 +72,7 @@ void SetTevReg(int reg, int comp, s16 color)
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static void Draw(s32 x, s32 y, s32 xi, s32 yi)
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{
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INCSTAT(stats.thisFrame.rasterizedPixels);
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INCSTAT(stats.this_frame.rasterized_pixels);
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float dx = vertexOffsetX + (float)(x - vertex0X);
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float dy = vertexOffsetY + (float)(y - vertex0Y);
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@ -267,7 +267,7 @@ static void BuildBlock(s32 blockX, s32 blockY)
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void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertexData* v1,
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const OutputVertexData* v2)
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{
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INCSTAT(stats.thisFrame.numTrianglesDrawn);
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INCSTAT(stats.this_frame.num_triangles_drawn);
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// adapted from http://devmaster.net/posts/6145/advanced-rasterization
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