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https://github.com/dolphin-emu/dolphin.git
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Replace MathUtil::Clamp with std::clamp
This commit is contained in:
parent
6f84984b7b
commit
ab9ece9bca
@ -4,13 +4,13 @@
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#include "AudioCommon/Mixer.h"
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#include <algorithm>
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#include <cmath>
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#include <cstring>
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/Swap.h"
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#include "Core/ConfigManager.h"
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@ -86,14 +86,14 @@ unsigned int Mixer::MixerFifo::Mix(short* samples, unsigned int numSamples,
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int sampleL = ((l1 << 16) + (l2 - l1) * (u16)m_frac) >> 16;
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sampleL = (sampleL * lvolume) >> 8;
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sampleL += samples[currentSample + 1];
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samples[currentSample + 1] = MathUtil::Clamp(sampleL, -32767, 32767);
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samples[currentSample + 1] = std::clamp(sampleL, -32767, 32767);
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s16 r1 = Common::swap16(m_buffer[(indexR + 1) & INDEX_MASK]); // current
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s16 r2 = Common::swap16(m_buffer[(indexR2 + 1) & INDEX_MASK]); // next
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int sampleR = ((r1 << 16) + (r2 - r1) * (u16)m_frac) >> 16;
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sampleR = (sampleR * rvolume) >> 8;
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sampleR += samples[currentSample];
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samples[currentSample] = MathUtil::Clamp(sampleR, -32767, 32767);
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samples[currentSample] = std::clamp(sampleR, -32767, 32767);
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m_frac += ratio;
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indexR += 2 * (u16)(m_frac >> 16);
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@ -111,8 +111,8 @@ unsigned int Mixer::MixerFifo::Mix(short* samples, unsigned int numSamples,
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s[1] = (s[1] * lvolume) >> 8;
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for (; currentSample < numSamples * 2; currentSample += 2)
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{
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int sampleR = MathUtil::Clamp(s[0] + samples[currentSample + 0], -32767, 32767);
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int sampleL = MathUtil::Clamp(s[1] + samples[currentSample + 1], -32767, 32767);
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int sampleR = std::clamp(s[0] + samples[currentSample + 0], -32767, 32767);
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int sampleL = std::clamp(s[1] + samples[currentSample + 1], -32767, 32767);
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samples[currentSample + 0] = sampleR;
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samples[currentSample + 1] = sampleL;
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@ -18,12 +18,6 @@ namespace MathUtil
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constexpr double TAU = 6.2831853071795865;
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constexpr double PI = TAU / 2;
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template <class T>
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constexpr T Clamp(const T val, const T& min, const T& max)
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{
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return std::max(min, std::min(max, val));
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}
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template <typename T>
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constexpr auto Sign(const T& val) -> decltype((T{} < val) - (val < T{}))
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{
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@ -81,20 +75,20 @@ struct Rectangle
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// this Clamp.
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void ClampLL(T x1, T y1, T x2, T y2)
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{
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left = Clamp(left, x1, x2);
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right = Clamp(right, x1, x2);
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top = Clamp(top, y2, y1);
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bottom = Clamp(bottom, y2, y1);
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left = std::clamp(left, x1, x2);
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right = std::clamp(right, x1, x2);
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top = std::clamp(top, y2, y1);
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bottom = std::clamp(bottom, y2, y1);
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}
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// If the rectangle is in a coordinate system with an upper-left origin,
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// use this Clamp.
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void ClampUL(T x1, T y1, T x2, T y2)
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{
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left = Clamp(left, x1, x2);
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right = Clamp(right, x1, x2);
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top = Clamp(top, y1, y2);
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bottom = Clamp(bottom, y1, y2);
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left = std::clamp(left, x1, x2);
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right = std::clamp(right, x1, x2);
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top = std::clamp(top, y1, y2);
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bottom = std::clamp(bottom, y1, y2);
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}
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};
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@ -2,12 +2,13 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Core/DSP/DSPAccelerator.h"
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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namespace DSP
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{
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@ -89,7 +90,7 @@ u16 Accelerator::Read(const s16* coefs)
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temp -= 16;
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s32 val32 = (scale * temp) + ((0x400 + coef1 * m_yn1 + coef2 * m_yn2) >> 11);
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val = static_cast<s16>(MathUtil::Clamp<s32>(val32, -0x7FFF, 0x7FFF));
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val = static_cast<s16>(std::clamp<s32>(val32, -0x7FFF, 0x7FFF));
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step_size_bytes = 2;
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m_yn2 = m_yn1;
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Core/HW/DSPHLE/UCodes/AX.h"
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#include "Common/ChunkFile.h"
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@ -9,7 +11,6 @@
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#include "Common/File.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/Swap.h"
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#include "Core/HW/DSP.h"
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#include "Core/HW/DSPHLE/DSPHLE.h"
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@ -535,8 +536,8 @@ void AXUCode::OutputSamples(u32 lr_addr, u32 surround_addr)
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// Output samples clamped to 16 bits and interlaced RLRLRLRLRL...
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for (u32 i = 0; i < 5 * 32; ++i)
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{
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int left = MathUtil::Clamp(m_samples_left[i], -32767, 32767);
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int right = MathUtil::Clamp(m_samples_right[i], -32767, 32767);
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int left = std::clamp(m_samples_left[i], -32767, 32767);
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int right = std::clamp(m_samples_right[i], -32767, 32767);
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buffer[2 * i + 0] = Common::swap16(right);
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buffer[2 * i + 1] = Common::swap16(left);
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@ -12,11 +12,11 @@
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#error AXVoice.h included without specifying version
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#endif
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#include <algorithm>
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#include <functional>
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "Core/DSP/DSPAccelerator.h"
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#include "Core/HW/DSP.h"
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#include "Core/HW/DSPHLE/UCodes/AX.h"
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@ -413,7 +413,7 @@ void MixAdd(int* out, const s16* input, u32 count, u16* pvol, s16* dpop, bool ra
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s64 sample = input[i];
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sample *= volume;
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sample >>= 15;
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sample = MathUtil::Clamp((s32)sample, -32767, 32767); // -32768 ?
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sample = std::clamp((s32)sample, -32767, 32767); // -32768 ?
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out[i] += (s16)sample;
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volume += volume_delta;
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@ -447,8 +447,8 @@ void ProcessVoice(PB_TYPE& pb, const AXBuffers& buffers, u16 count, AXMixControl
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// Apply a global volume ramp using the volume envelope parameters.
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for (u32 i = 0; i < count; ++i)
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{
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samples[i] = MathUtil::Clamp(((s32)samples[i] * pb.vol_env.cur_volume) >> 15, -32767,
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32767); // -32768 ?
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samples[i] = std::clamp(((s32)samples[i] * pb.vol_env.cur_volume) >> 15, -32767,
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32767); // -32768 ?
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pb.vol_env.cur_volume += pb.vol_env.cur_volume_delta;
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}
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@ -4,12 +4,13 @@
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//
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#define AX_WII // Used in AXVoice.
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#include <algorithm>
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#include "Core/HW/DSPHLE/UCodes/AXWii.h"
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/Swap.h"
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#include "Core/HW/DSPHLE/DSPHLE.h"
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#include "Core/HW/DSPHLE/MailHandler.h"
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@ -602,8 +603,8 @@ void AXWiiUCode::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume, bool
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left = ((s64)left * volume_ramp[i]) >> 15;
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right = ((s64)right * volume_ramp[i]) >> 15;
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m_samples_left[i] = MathUtil::Clamp(left, -32767, 32767);
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m_samples_right[i] = MathUtil::Clamp(right, -32767, 32767);
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m_samples_left[i] = std::clamp(left, -32767, 32767);
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m_samples_right[i] = std::clamp(right, -32767, 32767);
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}
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for (u32 i = 0; i < 3 * 32; ++i)
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@ -626,7 +627,7 @@ void AXWiiUCode::OutputWMSamples(u32* addresses)
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u16* out = (u16*)HLEMemory_Get_Pointer(addresses[i]);
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for (u32 j = 0; j < 3 * 6; ++j)
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{
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int sample = MathUtil::Clamp(in[j], -32767, 32767);
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int sample = std::clamp(in[j], -32767, 32767);
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out[j] = Common::swap16((u16)sample);
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}
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}
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@ -4,6 +4,7 @@
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#include "Core/HW/DSPHLE/UCodes/Zelda.h"
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#include <algorithm>
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#include <array>
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#include <map>
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@ -1086,7 +1087,7 @@ void ZeldaAudioRenderer::ApplyReverb(bool post_rendering)
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for (u16 j = 0; j < 8; ++j)
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sample += (s32)buffer[i + j] * rpb.filter_coeffs[j];
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sample >>= 15;
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buffer[i] = MathUtil::Clamp(sample, -0x8000, 0x7FFF);
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buffer[i] = std::clamp(sample, -0x8000, 0x7FFF);
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}
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};
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@ -1526,7 +1527,7 @@ void ZeldaAudioRenderer::Resample(VPB* vpb, const s16* src, MixingBuffer* dst)
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dst_sample_unclamped += (s64)2 * coeffs[i] * input[i];
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dst_sample_unclamped >>= 16;
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dst_sample = (s16)MathUtil::Clamp<s64>(dst_sample_unclamped, -0x8000, 0x7FFF);
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dst_sample = (s16)std::clamp<s64>(dst_sample_unclamped, -0x8000, 0x7FFF);
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pos += ratio;
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}
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@ -1764,7 +1765,7 @@ void ZeldaAudioRenderer::DecodeAFC(VPB* vpb, s16* dst, size_t block_count)
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s32 sample =
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delta * nibbles[i] + yn1 * m_afc_coeffs[idx * 2] + yn2 * m_afc_coeffs[idx * 2 + 1];
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sample >>= 11;
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sample = MathUtil::Clamp(sample, -0x8000, 0x7fff);
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sample = std::clamp(sample, -0x8000, 0x7fff);
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*dst++ = (s16)sample;
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yn2 = yn1;
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yn1 = sample;
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@ -4,10 +4,10 @@
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#pragma once
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#include <algorithm>
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#include <array>
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "Core/HW/DSPHLE/UCodes/UCodes.h"
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namespace DSP
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@ -54,7 +54,7 @@ private:
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s32 tmp = (u32)(*buf)[i] * (u32)vol;
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tmp >>= 16 - B;
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(*buf)[i] = (s16)MathUtil::Clamp(tmp, -0x8000, 0x7FFF);
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(*buf)[i] = (s16)std::clamp(tmp, -0x8000, 0x7FFF);
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}
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}
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template <size_t N>
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@ -96,7 +96,7 @@ private:
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while (count--)
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{
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s32 vol_src = ((s32)*src++ * (s32)vol) >> 15;
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*dst++ += MathUtil::Clamp(vol_src, -0x8000, 0x7FFF);
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*dst++ += std::clamp(vol_src, -0x8000, 0x7FFF);
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}
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}
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@ -15,7 +15,6 @@
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/File.h"
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#include "Common/MathUtil.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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@ -609,8 +608,8 @@ u16 BlockAlloc::NextFreeBlock(u16 MaxBlock, u16 StartingBlock) const
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{
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if (m_free_blocks > 0)
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{
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StartingBlock = MathUtil::Clamp<u16>(StartingBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
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MaxBlock = MathUtil::Clamp<u16>(MaxBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
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StartingBlock = std::clamp<u16>(StartingBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
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MaxBlock = std::clamp<u16>(MaxBlock, MC_FST_BLOCKS, BAT_SIZE + MC_FST_BLOCKS);
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for (u16 i = StartingBlock; i < MaxBlock; ++i)
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if (m_map[i - MC_FST_BLOCKS] == 0)
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return i;
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@ -4,11 +4,12 @@
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// Adapted from in_cube by hcs & destop
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#include <algorithm>
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#include "Core/HW/StreamADPCM.h"
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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namespace StreamADPCM
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{
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@ -30,7 +31,7 @@ static s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
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hist = (hist1 * 0x62) - (hist2 * 0x37);
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break;
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}
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hist = MathUtil::Clamp((hist + 0x20) >> 6, -0x200000, 0x1fffff);
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hist = std::clamp((hist + 0x20) >> 6, -0x200000, 0x1fffff);
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s32 cur = (((s16)(bits << 12) >> (q & 0xf)) << 6) + hist;
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@ -38,7 +39,7 @@ static s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
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hist1 = cur;
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cur >>= 6;
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cur = MathUtil::Clamp(cur, -0x8000, 0x7fff);
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cur = std::clamp(cur, -0x8000, 0x7fff);
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return (s16)cur;
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}
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@ -4,6 +4,7 @@
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#include "Core/HW/VideoInterface.h"
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstddef>
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@ -12,7 +13,6 @@
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/SYSCONFSettings.h"
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@ -328,7 +328,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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u16 value = static_cast<u16>(1 + m_HTiming0.HLW *
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(CoreTiming::GetTicks() - s_ticks_last_line_start) /
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(GetTicksPerHalfLine()));
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return MathUtil::Clamp(value, static_cast<u16>(1), static_cast<u16>(m_HTiming0.HLW * 2));
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return std::clamp<u16>(value, 1, m_HTiming0.HLW * 2);
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}),
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MMIO::ComplexWrite<u16>([](u32, u16 val) {
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WARN_LOG(VIDEOINTERFACE,
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@ -4,6 +4,7 @@
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#include "Core/HW/WiimoteEmu/Dynamics.h"
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#include <algorithm>
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#include <cmath>
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#include "Common/MathUtil.h"
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@ -170,7 +171,7 @@ void EmulateSwing(MotionState* state, ControllerEmu::Force* swing_group, float t
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if (y_progress > max_y_progress || y_progress < -1)
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{
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state->position.y =
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MathUtil::Clamp(state->position.y, -1.f * max_distance, max_y_progress * max_distance);
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std::clamp(state->position.y, -1.f * max_distance, max_y_progress * max_distance);
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state->velocity.y = 0;
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state->acceleration.y = 0;
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}
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@ -184,9 +185,9 @@ WiimoteCommon::DataReportBuilder::AccelData ConvertAccelData(const Common::Vec3&
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// 10-bit integers.
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constexpr long MAX_VALUE = (1 << 10) - 1;
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return {u16(MathUtil::Clamp(std::lround(scaled_accel.x + zero_g), 0l, MAX_VALUE)),
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u16(MathUtil::Clamp(std::lround(scaled_accel.y + zero_g), 0l, MAX_VALUE)),
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u16(MathUtil::Clamp(std::lround(scaled_accel.z + zero_g), 0l, MAX_VALUE))};
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return {u16(std::clamp(std::lround(scaled_accel.x + zero_g), 0l, MAX_VALUE)),
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u16(std::clamp(std::lround(scaled_accel.y + zero_g), 0l, MAX_VALUE)),
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u16(std::clamp(std::lround(scaled_accel.z + zero_g), 0l, MAX_VALUE))};
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}
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void EmulateCursor(MotionState* state, ControllerEmu::Cursor* ir_group, float time_elapsed)
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@ -4,6 +4,7 @@
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#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
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#include <algorithm>
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#include <array>
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#include <cassert>
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#include <cstring>
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@ -642,9 +642,9 @@ void MotionPlus::PrepareInput(const Common::Vec3& angular_velocity)
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mplus_data.pitch_slow = (std::abs(pitch) < SLOW_MAX_RAD_PER_SEC);
|
||||
s32 pitch_value = pitch * (mplus_data.pitch_slow ? SLOW_SCALE : FAST_SCALE);
|
||||
|
||||
yaw_value = MathUtil::Clamp(yaw_value + ZERO_VALUE, 0, MAX_VALUE);
|
||||
roll_value = MathUtil::Clamp(roll_value + ZERO_VALUE, 0, MAX_VALUE);
|
||||
pitch_value = MathUtil::Clamp(pitch_value + ZERO_VALUE, 0, MAX_VALUE);
|
||||
yaw_value = std::clamp(yaw_value + ZERO_VALUE, 0, MAX_VALUE);
|
||||
roll_value = std::clamp(roll_value + ZERO_VALUE, 0, MAX_VALUE);
|
||||
pitch_value = std::clamp(pitch_value + ZERO_VALUE, 0, MAX_VALUE);
|
||||
|
||||
// Bits 0-7
|
||||
mplus_data.yaw1 = u8(yaw_value);
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
@ -63,7 +64,7 @@ SType ScaleAndClamp(double ps, u32 stScale)
|
||||
float min = (float)std::numeric_limits<SType>::min();
|
||||
float max = (float)std::numeric_limits<SType>::max();
|
||||
|
||||
return (SType)MathUtil::Clamp(convPS, min, max);
|
||||
return (SType)std::clamp(convPS, min, max);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
@ -109,7 +109,7 @@ Cursor::StateData Cursor::GetState(const bool adjusted)
|
||||
|
||||
// Smooth out z movement:
|
||||
// FYI: Not using relative input for Z.
|
||||
m_state.z += MathUtil::Clamp(z - m_state.z, -max_z_step, max_z_step);
|
||||
m_state.z += std::clamp(z - m_state.z, -max_z_step, max_z_step);
|
||||
|
||||
// Relative input:
|
||||
if (m_relative_setting.GetValue())
|
||||
@ -122,8 +122,8 @@ Cursor::StateData Cursor::GetState(const bool adjusted)
|
||||
}
|
||||
else
|
||||
{
|
||||
m_state.x = MathUtil::Clamp(m_state.x + input.x * max_step, -1.0, 1.0);
|
||||
m_state.y = MathUtil::Clamp(m_state.y + input.y * max_step, -1.0, 1.0);
|
||||
m_state.x = std::clamp(m_state.x + input.x * max_step, -1.0, 1.0);
|
||||
m_state.y = std::clamp(m_state.y + input.y * max_step, -1.0, 1.0);
|
||||
}
|
||||
}
|
||||
// Absolute input:
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include "InputCommon/ControllerEmu/StickGate.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
#include "Common/Common.h"
|
||||
@ -277,8 +278,8 @@ ReshapableInput::ReshapeData ReshapableInput::Reshape(ControlState x, ControlSta
|
||||
// Scale to the gate shape/radius:
|
||||
dist *= gate_max_dist;
|
||||
|
||||
return {MathUtil::Clamp(std::cos(angle) * dist, -1.0, 1.0),
|
||||
MathUtil::Clamp(std::sin(angle) * dist, -1.0, 1.0)};
|
||||
return {std::clamp(std::cos(angle) * dist, -1.0, 1.0),
|
||||
std::clamp(std::sin(angle) * dist, -1.0, 1.0)};
|
||||
}
|
||||
|
||||
} // namespace ControllerEmu
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstdlib>
|
||||
#include <fcntl.h>
|
||||
@ -15,7 +16,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/MathUtil.h"
|
||||
#include "Common/StringUtil.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
#include "InputCommon/ControllerInterface/Pipes/Pipes.h"
|
||||
@ -123,7 +123,7 @@ void PipeDevice::AddAxis(const std::string& name, double value)
|
||||
|
||||
void PipeDevice::SetAxis(const std::string& entry, double value)
|
||||
{
|
||||
value = MathUtil::Clamp(value, 0.0, 1.0);
|
||||
value = std::clamp(value, 0.0, 1.0);
|
||||
double hi = std::max(0.0, value - 0.5) * 2.0;
|
||||
double lo = (0.5 - std::min(0.5, value)) * 2.0;
|
||||
auto search_hi = m_axes.find(entry + " +");
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <fcntl.h>
|
||||
#include <libudev.h>
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include "VideoBackends/D3D/Render.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cmath>
|
||||
|
@ -514,7 +514,7 @@ static u32 GammaCorrection(u32 color, const float gamma_rcp)
|
||||
for (int i = BLU_C; i <= RED_C; i++)
|
||||
{
|
||||
out_color[i] = static_cast<u8>(
|
||||
MathUtil::Clamp(std::pow(in_colors[i] / 255.0f, gamma_rcp) * 255.0f, 0.0f, 255.0f));
|
||||
std::clamp(std::pow(in_colors[i] / 255.0f, gamma_rcp) * 255.0f, 0.0f, 255.0f));
|
||||
}
|
||||
|
||||
u32 out_color32;
|
||||
|
@ -77,7 +77,7 @@ static void Draw(s32 x, s32 y, s32 xi, s32 yi)
|
||||
float dx = vertexOffsetX + (float)(x - vertex0X);
|
||||
float dy = vertexOffsetY + (float)(y - vertex0Y);
|
||||
|
||||
s32 z = (s32)MathUtil::Clamp<float>(ZSlope.GetValue(dx, dy), 0.0f, 16777215.0f);
|
||||
s32 z = (s32)std::clamp<float>(ZSlope.GetValue(dx, dy), 0.0f, 16777215.0f);
|
||||
|
||||
if (bpmem.UseEarlyDepthTest() && g_ActiveConfig.bZComploc)
|
||||
{
|
||||
|
@ -2,11 +2,11 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
#include "Common/ChunkFile.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/MathUtil.h"
|
||||
#include "VideoBackends/Software/DebugUtil.h"
|
||||
#include "VideoBackends/Software/EfbInterface.h"
|
||||
#include "VideoBackends/Software/Tev.h"
|
||||
@ -777,7 +777,7 @@ void Tev::Draw()
|
||||
// Based on that, choose the index such that points which are far away from the z-axis use the
|
||||
// 10th "k" value and such that central points use the first value.
|
||||
float floatindex = 9.f - std::abs(offset) * 9.f;
|
||||
floatindex = MathUtil::Clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary!
|
||||
floatindex = std::clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary!
|
||||
|
||||
// Get the two closest integer indices, look up the corresponding samples
|
||||
const int indexlower = (int)floatindex;
|
||||
@ -798,7 +798,7 @@ void Tev::Draw()
|
||||
ze -= bpmem.fog.GetC();
|
||||
|
||||
// clamp 0 to 1
|
||||
float fog = MathUtil::Clamp(ze, 0.f, 1.f);
|
||||
float fog = std::clamp(ze, 0.f, 1.f);
|
||||
|
||||
switch (bpmem.fog.c_proj_fsel.fsel)
|
||||
{
|
||||
|
@ -12,7 +12,6 @@
|
||||
#include "Common/Assert.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/MathUtil.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/Swap.h"
|
||||
|
||||
@ -192,8 +191,8 @@ static void TransformTexCoordRegular(const TexMtxInfo& texinfo, int coordNum, bo
|
||||
// Makes differences in Rogue Squadron 3 (Hoth sky) and The Last Story (shadow culling)
|
||||
if (dst->z == 0.0f)
|
||||
{
|
||||
dst->x = MathUtil::Clamp(dst->x / 2.0f, -1.0f, 1.0f);
|
||||
dst->y = MathUtil::Clamp(dst->y / 2.0f, -1.0f, 1.0f);
|
||||
dst->x = std::clamp(dst->x / 2.0f, -1.0f, 1.0f);
|
||||
dst->y = std::clamp(dst->y / 2.0f, -1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -359,9 +358,9 @@ void TransformColor(const InputVertexData* src, OutputVertexData* dst)
|
||||
LightColor(dst->mvPosition, dst->normal[0], i, colorchan, lightCol);
|
||||
}
|
||||
|
||||
int light_x = MathUtil::Clamp(static_cast<int>(lightCol.x), 0, 255);
|
||||
int light_y = MathUtil::Clamp(static_cast<int>(lightCol.y), 0, 255);
|
||||
int light_z = MathUtil::Clamp(static_cast<int>(lightCol.z), 0, 255);
|
||||
int light_x = std::clamp(static_cast<int>(lightCol.x), 0, 255);
|
||||
int light_y = std::clamp(static_cast<int>(lightCol.y), 0, 255);
|
||||
int light_z = std::clamp(static_cast<int>(lightCol.z), 0, 255);
|
||||
chancolor[1] = (matcolor[1] * (light_x + (light_x >> 7))) >> 8;
|
||||
chancolor[2] = (matcolor[2] * (light_y + (light_y >> 7))) >> 8;
|
||||
chancolor[3] = (matcolor[3] * (light_z + (light_z >> 7))) >> 8;
|
||||
@ -393,7 +392,7 @@ void TransformColor(const InputVertexData* src, OutputVertexData* dst)
|
||||
LightAlpha(dst->mvPosition, dst->normal[0], i, alphachan, lightCol);
|
||||
}
|
||||
|
||||
int light_a = MathUtil::Clamp(static_cast<int>(lightCol), 0, 255);
|
||||
int light_a = std::clamp(static_cast<int>(lightCol), 0, 255);
|
||||
chancolor[0] = (matcolor[0] * (light_a + (light_a >> 7))) >> 8;
|
||||
}
|
||||
else
|
||||
|
@ -267,10 +267,10 @@ bool SwapChain::CreateSwapChain()
|
||||
size.width = std::max(g_renderer->GetBackbufferWidth(), 1);
|
||||
size.height = std::max(g_renderer->GetBackbufferHeight(), 1);
|
||||
}
|
||||
size.width = MathUtil::Clamp(size.width, surface_capabilities.minImageExtent.width,
|
||||
surface_capabilities.maxImageExtent.width);
|
||||
size.height = MathUtil::Clamp(size.height, surface_capabilities.minImageExtent.height,
|
||||
surface_capabilities.maxImageExtent.height);
|
||||
size.width = std::clamp(size.width, surface_capabilities.minImageExtent.width,
|
||||
surface_capabilities.maxImageExtent.width);
|
||||
size.height = std::clamp(size.height, surface_capabilities.minImageExtent.height,
|
||||
surface_capabilities.maxImageExtent.height);
|
||||
|
||||
// Prefer identity transform if possible
|
||||
VkSurfaceTransformFlagBitsKHR transform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
||||
|
@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
|
||||
@ -90,8 +92,8 @@ void SetViewport()
|
||||
{
|
||||
// There's no way to support oversized depth ranges in this situation. Let's just clamp the
|
||||
// range to the maximum value supported by the console GPU and hope for the best.
|
||||
min_depth = MathUtil::Clamp(min_depth, 0.0f, GX_MAX_DEPTH);
|
||||
max_depth = MathUtil::Clamp(max_depth, 0.0f, GX_MAX_DEPTH);
|
||||
min_depth = std::clamp(min_depth, 0.0f, GX_MAX_DEPTH);
|
||||
max_depth = std::clamp(max_depth, 0.0f, GX_MAX_DEPTH);
|
||||
}
|
||||
|
||||
if (g_renderer->UseVertexDepthRange())
|
||||
@ -131,10 +133,10 @@ void SetViewport()
|
||||
{
|
||||
const float max_width = static_cast<float>(g_renderer->GetCurrentFramebuffer()->GetWidth());
|
||||
const float max_height = static_cast<float>(g_renderer->GetCurrentFramebuffer()->GetHeight());
|
||||
x = MathUtil::Clamp(x, 0.0f, max_width - 1.0f);
|
||||
y = MathUtil::Clamp(y, 0.0f, max_height - 1.0f);
|
||||
width = MathUtil::Clamp(width, 1.0f, max_width - x);
|
||||
height = MathUtil::Clamp(height, 1.0f, max_height - y);
|
||||
x = std::clamp(x, 0.0f, max_width - 1.0f);
|
||||
y = std::clamp(y, 0.0f, max_height - 1.0f);
|
||||
width = std::clamp(width, 1.0f, max_width - x);
|
||||
height = std::clamp(height, 1.0f, max_height - y);
|
||||
}
|
||||
|
||||
// Lower-left flip.
|
||||
|
@ -14,6 +14,7 @@
|
||||
|
||||
#include "VideoCommon/RenderBase.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <cmath>
|
||||
#include <memory>
|
||||
@ -218,11 +219,11 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
|
||||
if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16)
|
||||
{
|
||||
// if Z is in 16 bit format you must return a 16 bit integer
|
||||
ret = MathUtil::Clamp<u32>(static_cast<u32>(depth * 65536.0f), 0, 0xFFFF);
|
||||
ret = std::clamp<u32>(static_cast<u32>(depth * 65536.0f), 0, 0xFFFF);
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = MathUtil::Clamp<u32>(static_cast<u32>(depth * 16777216.0f), 0, 0xFFFFFF);
|
||||
ret = std::clamp<u32>(static_cast<u32>(depth * 16777216.0f), 0, 0xFFFFFF);
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
@ -556,7 +556,7 @@ static void SetSamplerState(u32 index, float custom_tex_scale, bool custom_tex,
|
||||
// distance they kick in at is important to preserve at any resolution.
|
||||
// Correct this with the upscaling factor of custom textures.
|
||||
s64 lod_offset = std::log2(g_renderer->GetEFBScale() / custom_tex_scale) * 256.f;
|
||||
state.lod_bias = MathUtil::Clamp<s64>(state.lod_bias + lod_offset, -32768, 32767);
|
||||
state.lod_bias = std::clamp<s64>(state.lod_bias + lod_offset, -32768, 32767);
|
||||
|
||||
// Anisotropic also pushes mips farther away so it cannot be used either
|
||||
state.anisotropic_filtering = 0;
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include <cstddef>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/MathUtil.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/Swap.h"
|
||||
|
||||
@ -705,9 +704,9 @@ void TexDecoder_DecodeTexel(u8* dst, const u8* src, int s, int t, int imageWidth
|
||||
|
||||
// We do the inverse BT.601 conversion for YCbCr to RGB
|
||||
// http://www.equasys.de/colorconversion.html#YCbCr-RGBColorFormatConversion
|
||||
u8 R = MathUtil::Clamp(int(1.164f * Y + 1.596f * V), 0, 255);
|
||||
u8 G = MathUtil::Clamp(int(1.164f * Y - 0.392f * U - 0.813f * V), 0, 255);
|
||||
u8 B = MathUtil::Clamp(int(1.164f * Y + 2.017f * U), 0, 255);
|
||||
u8 R = std::clamp(int(1.164f * Y + 1.596f * V), 0, 255);
|
||||
u8 G = std::clamp(int(1.164f * Y - 0.392f * U - 0.813f * V), 0, 255);
|
||||
u8 B = std::clamp(int(1.164f * Y + 2.017f * U), 0, 255);
|
||||
dst[t * imageWidth + s] = 0xff000000 | B << 16 | G << 8 | R;
|
||||
}
|
||||
break;
|
||||
@ -770,13 +769,13 @@ void TexDecoder_DecodeXFB(u8* dst, const u8* src, u32 width, u32 height, u32 str
|
||||
|
||||
// We do the inverse BT.601 conversion for YCbCr to RGB
|
||||
// http://www.equasys.de/colorconversion.html#YCbCr-RGBColorFormatConversion
|
||||
u8 R1 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 + 1.596f * V), 0, 255));
|
||||
u8 G1 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 - 0.392f * U - 0.813f * V), 0, 255));
|
||||
u8 B1 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 + 2.017f * U), 0, 255));
|
||||
u8 R1 = static_cast<u8>(std::clamp(int(1.164f * Y1 + 1.596f * V), 0, 255));
|
||||
u8 G1 = static_cast<u8>(std::clamp(int(1.164f * Y1 - 0.392f * U - 0.813f * V), 0, 255));
|
||||
u8 B1 = static_cast<u8>(std::clamp(int(1.164f * Y1 + 2.017f * U), 0, 255));
|
||||
|
||||
u8 R2 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 + 1.596f * V), 0, 255));
|
||||
u8 G2 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 - 0.392f * U - 0.813f * V), 0, 255));
|
||||
u8 B2 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 + 2.017f * U), 0, 255));
|
||||
u8 R2 = static_cast<u8>(std::clamp(int(1.164f * Y2 + 1.596f * V), 0, 255));
|
||||
u8 G2 = static_cast<u8>(std::clamp(int(1.164f * Y2 - 0.392f * U - 0.813f * V), 0, 255));
|
||||
u8 B2 = static_cast<u8>(std::clamp(int(1.164f * Y2 + 2.017f * U), 0, 255));
|
||||
|
||||
u32 rgba = 0xff000000 | B1 << 16 | G1 << 8 | R1;
|
||||
std::memcpy(dst_ptr, &rgba, sizeof(rgba));
|
||||
|
@ -9,7 +9,6 @@
|
||||
#include "Common/CPUDetect.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Intrinsics.h"
|
||||
#include "Common/MathUtil.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/Swap.h"
|
||||
|
||||
|
@ -6,18 +6,6 @@
|
||||
|
||||
#include "Common/MathUtil.h"
|
||||
|
||||
TEST(MathUtil, Clamp)
|
||||
{
|
||||
EXPECT_EQ(1, MathUtil::Clamp(1, 0, 2));
|
||||
EXPECT_EQ(1.0, MathUtil::Clamp(1.0, 0.0, 2.0));
|
||||
|
||||
EXPECT_EQ(2, MathUtil::Clamp(4, 0, 2));
|
||||
EXPECT_EQ(2.0, MathUtil::Clamp(4.0, 0.0, 2.0));
|
||||
|
||||
EXPECT_EQ(0, MathUtil::Clamp(-1, 0, 2));
|
||||
EXPECT_EQ(0.0, MathUtil::Clamp(-1.0, 0.0, 2.0));
|
||||
}
|
||||
|
||||
TEST(MathUtil, IntLog2)
|
||||
{
|
||||
EXPECT_EQ(0, IntLog2(1));
|
||||
|
Loading…
x
Reference in New Issue
Block a user