DriverDetails: Fix broken vector bitwise AND on Mali drivers

This commit is contained in:
sspacelynx
2021-04-11 11:08:42 +02:00
parent 5322256065
commit aba9cae5ab
3 changed files with 32 additions and 6 deletions

View File

@ -1252,12 +1252,24 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
if (ac.dest >= TevOutput::Color0)
out.SetConstantsUsed(C_COLORS + u32(ac.dest.Value()), C_COLORS + u32(ac.dest.Value()));
out.Write("\ttevin_a = int4({}, {})&int4(255, 255, 255, 255);\n",
tev_c_input_table[u32(cc.a.Value())], tev_a_input_table[u32(ac.a.Value())]);
out.Write("\ttevin_b = int4({}, {})&int4(255, 255, 255, 255);\n",
tev_c_input_table[u32(cc.b.Value())], tev_a_input_table[u32(ac.b.Value())]);
out.Write("\ttevin_c = int4({}, {})&int4(255, 255, 255, 255);\n",
tev_c_input_table[u32(cc.c.Value())], tev_a_input_table[u32(ac.c.Value())]);
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VECTOR_BITWISE_AND))
{
out.Write("\ttevin_a = int4({} & 255, {} & 255);\n", tev_c_input_table[u32(cc.a.Value())],
tev_a_input_table[u32(ac.a.Value())]);
out.Write("\ttevin_b = int4({} & 255, {} & 255);\n", tev_c_input_table[u32(cc.b.Value())],
tev_a_input_table[u32(ac.b.Value())]);
out.Write("\ttevin_c = int4({} & 255, {} & 255);\n", tev_c_input_table[u32(cc.c.Value())],
tev_a_input_table[u32(ac.c.Value())]);
}
else
{
out.Write("\ttevin_a = int4({}, {})&int4(255, 255, 255, 255);\n",
tev_c_input_table[u32(cc.a.Value())], tev_a_input_table[u32(ac.a.Value())]);
out.Write("\ttevin_b = int4({}, {})&int4(255, 255, 255, 255);\n",
tev_c_input_table[u32(cc.b.Value())], tev_a_input_table[u32(ac.b.Value())]);
out.Write("\ttevin_c = int4({}, {})&int4(255, 255, 255, 255);\n",
tev_c_input_table[u32(cc.c.Value())], tev_a_input_table[u32(ac.c.Value())]);
}
out.Write("\ttevin_d = int4({}, {});\n", tev_c_input_table[u32(cc.d.Value())],
tev_a_input_table[u32(ac.d.Value())]);