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FifoPlayer: Don't check efb copy hashes when plaing back a broken dff
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@ -10,6 +10,7 @@
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/FifoPlayer/FifoPlayer.h"
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#include "Core/HW/Memmap.h"
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#include "VideoCommon/Debugger.h"
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@ -441,7 +442,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage)
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{
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// EFB copies have slightly different rules as EFB copy formats have different
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// meanings from texture formats.
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if (tex_hash == entry->hash && (!isPaletteTexture || g_Config.backend_info.bSupportsPaletteConversion))
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if ((tex_hash == entry->hash && (!isPaletteTexture || g_Config.backend_info.bSupportsPaletteConversion)) ||
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IsPlayingBackFifologWithBrokenEFBCopies)
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{
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// TODO: We should check format/width/height/levels for EFB copies. Checking
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// format is complicated because EFB copy formats don't exactly match
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