mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-04 20:06:41 +01:00
VideoCommon: copy software renderer logic for blend mode priorities
I've not tested this on hardware, but it fixes issue 12271 (shadow people in Deal or No Deal - Special Edition).
This commit is contained in:
parent
f35ee22755
commit
ac9079f2ca
@ -11,8 +11,8 @@ BPMemory bpmem;
|
|||||||
|
|
||||||
bool BlendMode::UseLogicOp() const
|
bool BlendMode::UseLogicOp() const
|
||||||
{
|
{
|
||||||
// Logicop bit has lowest priority.
|
// Blending overrides the logicop bit.
|
||||||
if (subtract || blendenable || !logicopenable)
|
if (blendenable || !logicopenable)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
|
// Fast path for Kirby's Return to Dreamland, they use it with dstAlpha.
|
||||||
|
@ -120,7 +120,8 @@ void BlendingState::Generate(const BPMemory& bp)
|
|||||||
const bool dstalpha = bp.dstalpha.enable && alphaupdate;
|
const bool dstalpha = bp.dstalpha.enable && alphaupdate;
|
||||||
usedualsrc = true;
|
usedualsrc = true;
|
||||||
|
|
||||||
// The subtract bit has the highest priority
|
if (bp.blendmode.blendenable)
|
||||||
|
{
|
||||||
if (bp.blendmode.subtract)
|
if (bp.blendmode.subtract)
|
||||||
{
|
{
|
||||||
blendenable = true;
|
blendenable = true;
|
||||||
@ -135,9 +136,7 @@ void BlendingState::Generate(const BPMemory& bp)
|
|||||||
dstfactoralpha = DstBlendFactor::Zero;
|
dstfactoralpha = DstBlendFactor::Zero;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
// The blendenable bit has the middle priority
|
|
||||||
else if (bp.blendmode.blendenable)
|
|
||||||
{
|
{
|
||||||
blendenable = true;
|
blendenable = true;
|
||||||
srcfactor = bp.blendmode.srcfactor;
|
srcfactor = bp.blendmode.srcfactor;
|
||||||
@ -159,8 +158,7 @@ void BlendingState::Generate(const BPMemory& bp)
|
|||||||
dstfactoralpha = DstBlendFactor::Zero;
|
dstfactoralpha = DstBlendFactor::Zero;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
// The logicop bit has the lowest priority
|
|
||||||
else if (bp.blendmode.logicopenable)
|
else if (bp.blendmode.logicopenable)
|
||||||
{
|
{
|
||||||
if (bp.blendmode.logicmode == LogicOp::NoOp)
|
if (bp.blendmode.logicmode == LogicOp::NoOp)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user