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VideoCommon: implement swap requests in the full async way
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@ -116,7 +116,6 @@ void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidt
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if (!fbWidth || !fbHeight)
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return;
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VideoFifo_CheckSwapRequestAt(xfbAddr, fbWidth, fbHeight);
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XFBWrited = true;
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if (g_ActiveConfig.bUseXFB)
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@ -126,7 +125,6 @@ void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidt
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else
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{
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Swap(xfbAddr, fbWidth, fbWidth, fbHeight, sourceRc, Gamma);
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s_swapRequested.Clear();
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}
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}
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