DolphinQt: Make the Info tab first in the game properties dialog.

This commit is contained in:
Jordan Woyak
2025-05-15 02:13:48 -05:00
parent c211efd84a
commit afb27952ee

View File

@ -65,6 +65,7 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& ga
const int padding_width = 120; const int padding_width = 120;
const int padding_height = 100; const int padding_height = 100;
tab_widget->addTab(GetWrappedWidget(info, this, padding_width, padding_height), tr("Info"));
tab_widget->addTab(GetWrappedWidget(game_config, this, padding_width, padding_height), tab_widget->addTab(GetWrappedWidget(game_config, this, padding_width, padding_height),
tr("Game Config")); tr("Game Config"));
tab_widget->addTab(GetWrappedWidget(patches, this, padding_width, padding_height), tr("Patches")); tab_widget->addTab(GetWrappedWidget(patches, this, padding_width, padding_height), tr("Patches"));
@ -73,7 +74,6 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& ga
tr("Gecko Codes")); tr("Gecko Codes"));
tab_widget->addTab(GetWrappedWidget(graphics_mod_list, this, padding_width, padding_height), tab_widget->addTab(GetWrappedWidget(graphics_mod_list, this, padding_width, padding_height),
tr("Graphics Mods")); tr("Graphics Mods"));
tab_widget->addTab(GetWrappedWidget(info, this, padding_width, padding_height), tr("Info"));
if (game.GetPlatform() != DiscIO::Platform::ELFOrDOL) if (game.GetPlatform() != DiscIO::Platform::ELFOrDOL)
{ {