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DolphinQt: Make the Info tab first in the game properties dialog.
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@ -65,6 +65,7 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& ga
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const int padding_width = 120;
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const int padding_width = 120;
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const int padding_height = 100;
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const int padding_height = 100;
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tab_widget->addTab(GetWrappedWidget(info, this, padding_width, padding_height), tr("Info"));
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tab_widget->addTab(GetWrappedWidget(game_config, this, padding_width, padding_height),
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tab_widget->addTab(GetWrappedWidget(game_config, this, padding_width, padding_height),
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tr("Game Config"));
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tr("Game Config"));
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tab_widget->addTab(GetWrappedWidget(patches, this, padding_width, padding_height), tr("Patches"));
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tab_widget->addTab(GetWrappedWidget(patches, this, padding_width, padding_height), tr("Patches"));
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@ -73,7 +74,6 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& ga
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tr("Gecko Codes"));
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tr("Gecko Codes"));
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tab_widget->addTab(GetWrappedWidget(graphics_mod_list, this, padding_width, padding_height),
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tab_widget->addTab(GetWrappedWidget(graphics_mod_list, this, padding_width, padding_height),
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tr("Graphics Mods"));
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tr("Graphics Mods"));
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tab_widget->addTab(GetWrappedWidget(info, this, padding_width, padding_height), tr("Info"));
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if (game.GetPlatform() != DiscIO::Platform::ELFOrDOL)
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if (game.GetPlatform() != DiscIO::Platform::ELFOrDOL)
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{
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{
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