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Qt: Fix emulation still not being paused when confirming exit
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@ -637,7 +637,7 @@ bool MainWindow::RequestStop()
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const Core::State state = Core::GetState();
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const Core::State state = Core::GetState();
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// Only pause the game, if NetPlay is not running
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// Only pause the game, if NetPlay is not running
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bool pause = !m_netplay_dialog->isVisible();
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bool pause = Settings::Instance().GetNetPlayClient() == nullptr;
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if (pause)
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if (pause)
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Core::SetState(Core::State::Paused);
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Core::SetState(Core::State::Paused);
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