DolphinQt: Use input override system for TAS input windows

This lets the TAS input code use a higher-level interface for
overriding inputs instead of having to fiddle with raw bits.
WiiTASInputWindow in particular was messy with how much
controller code it had to re-implement.
This commit is contained in:
JosJuice
2021-03-21 22:42:33 +01:00
parent 8fd25259ee
commit b296248b49
21 changed files with 557 additions and 507 deletions

View File

@ -13,18 +13,25 @@
#include "Common/CommonTypes.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/GCPadEmu.h"
#include "DolphinQt/TAS/TASCheckBox.h"
#include "InputCommon/GCPadStatus.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/InputConfig.h"
GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : TASInputWindow(parent)
GCTASInputWindow::GCTASInputWindow(QWidget* parent, int controller_id)
: TASInputWindow(parent), m_controller_id(controller_id)
{
setWindowTitle(tr("GameCube TAS Input %1").arg(num + 1));
setWindowTitle(tr("GameCube TAS Input %1").arg(controller_id + 1));
m_main_stick_box = CreateStickInputs(tr("Main Stick"), m_x_main_stick_value, m_y_main_stick_value,
255, 255, Qt::Key_F, Qt::Key_G);
m_c_stick_box = CreateStickInputs(tr("C Stick"), m_x_c_stick_value, m_y_c_stick_value, 255, 255,
Qt::Key_H, Qt::Key_J);
m_main_stick_box = CreateStickInputs(tr("Main Stick"), GCPad::MAIN_STICK_GROUP, &m_overrider,
m_x_main_stick_value, m_y_main_stick_value, 1, 1, 255, 255,
Qt::Key_F, Qt::Key_G);
m_c_stick_box =
CreateStickInputs(tr("C Stick"), GCPad::C_STICK_GROUP, &m_overrider, m_x_c_stick_value,
m_y_c_stick_value, 1, 1, 255, 255, Qt::Key_H, Qt::Key_J);
auto* top_layout = new QHBoxLayout;
top_layout->addWidget(m_main_stick_box);
@ -33,27 +40,43 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : TASInputWindow(pa
m_triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_layout =
CreateSliderValuePairLayout(tr("Left"), m_l_trigger_value, 0, 255, Qt::Key_N, m_triggers_box);
auto* r_trigger_layout = CreateSliderValuePairLayout(tr("Right"), m_r_trigger_value, 0, 255,
Qt::Key_M, m_triggers_box);
CreateSliderValuePairLayout(tr("Left"), GCPad::TRIGGERS_GROUP, GCPad::L_ANALOG, &m_overrider,
m_l_trigger_value, 0, 0, 0, 255, Qt::Key_N, m_triggers_box);
auto* r_trigger_layout =
CreateSliderValuePairLayout(tr("Right"), GCPad::TRIGGERS_GROUP, GCPad::R_ANALOG, &m_overrider,
m_r_trigger_value, 0, 0, 0, 255, Qt::Key_M, m_triggers_box);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
m_triggers_box->setLayout(triggers_layout);
m_a_button = CreateButton(QStringLiteral("&A"));
m_b_button = CreateButton(QStringLiteral("&B"));
m_x_button = CreateButton(QStringLiteral("&X"));
m_y_button = CreateButton(QStringLiteral("&Y"));
m_z_button = CreateButton(QStringLiteral("&Z"));
m_l_button = CreateButton(QStringLiteral("&L"));
m_r_button = CreateButton(QStringLiteral("&R"));
m_start_button = CreateButton(QStringLiteral("&START"));
m_left_button = CreateButton(QStringLiteral("L&eft"));
m_up_button = CreateButton(QStringLiteral("&Up"));
m_down_button = CreateButton(QStringLiteral("&Down"));
m_right_button = CreateButton(QStringLiteral("R&ight"));
m_a_button =
CreateButton(QStringLiteral("&A"), GCPad::BUTTONS_GROUP, GCPad::A_BUTTON, &m_overrider);
m_b_button =
CreateButton(QStringLiteral("&B"), GCPad::BUTTONS_GROUP, GCPad::B_BUTTON, &m_overrider);
m_x_button =
CreateButton(QStringLiteral("&X"), GCPad::BUTTONS_GROUP, GCPad::X_BUTTON, &m_overrider);
m_y_button =
CreateButton(QStringLiteral("&Y"), GCPad::BUTTONS_GROUP, GCPad::Y_BUTTON, &m_overrider);
m_z_button =
CreateButton(QStringLiteral("&Z"), GCPad::BUTTONS_GROUP, GCPad::Z_BUTTON, &m_overrider);
m_start_button = CreateButton(QStringLiteral("&START"), GCPad::BUTTONS_GROUP, GCPad::START_BUTTON,
&m_overrider);
m_l_button =
CreateButton(QStringLiteral("&L"), GCPad::TRIGGERS_GROUP, GCPad::L_DIGITAL, &m_overrider);
m_r_button =
CreateButton(QStringLiteral("&R"), GCPad::TRIGGERS_GROUP, GCPad::R_DIGITAL, &m_overrider);
m_left_button =
CreateButton(QStringLiteral("L&eft"), GCPad::DPAD_GROUP, DIRECTION_LEFT, &m_overrider);
m_up_button = CreateButton(QStringLiteral("&Up"), GCPad::DPAD_GROUP, DIRECTION_UP, &m_overrider);
m_down_button =
CreateButton(QStringLiteral("&Down"), GCPad::DPAD_GROUP, DIRECTION_DOWN, &m_overrider);
m_right_button =
CreateButton(QStringLiteral("R&ight"), GCPad::DPAD_GROUP, DIRECTION_RIGHT, &m_overrider);
auto* buttons_layout = new QGridLayout;
buttons_layout->addWidget(m_a_button, 0, 0);
@ -84,40 +107,14 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : TASInputWindow(pa
setLayout(layout);
}
void GCTASInputWindow::GetValues(GCPadStatus* pad)
void GCTASInputWindow::hideEvent(QHideEvent* event)
{
if (!isVisible())
return;
GetButton<u16>(m_a_button, pad->button, PAD_BUTTON_A);
GetButton<u16>(m_b_button, pad->button, PAD_BUTTON_B);
GetButton<u16>(m_x_button, pad->button, PAD_BUTTON_X);
GetButton<u16>(m_y_button, pad->button, PAD_BUTTON_Y);
GetButton<u16>(m_z_button, pad->button, PAD_TRIGGER_Z);
GetButton<u16>(m_l_button, pad->button, PAD_TRIGGER_L);
GetButton<u16>(m_r_button, pad->button, PAD_TRIGGER_R);
GetButton<u16>(m_left_button, pad->button, PAD_BUTTON_LEFT);
GetButton<u16>(m_up_button, pad->button, PAD_BUTTON_UP);
GetButton<u16>(m_down_button, pad->button, PAD_BUTTON_DOWN);
GetButton<u16>(m_right_button, pad->button, PAD_BUTTON_RIGHT);
GetButton<u16>(m_start_button, pad->button, PAD_BUTTON_START);
if (m_a_button->isChecked())
pad->analogA = 0xFF;
else
pad->analogA = 0x00;
if (m_b_button->isChecked())
pad->analogB = 0xFF;
else
pad->analogB = 0x00;
GetSpinBoxU8(m_l_trigger_value, pad->triggerLeft);
GetSpinBoxU8(m_r_trigger_value, pad->triggerRight);
GetSpinBoxU8(m_x_main_stick_value, pad->stickX);
GetSpinBoxU8(m_y_main_stick_value, pad->stickY);
GetSpinBoxU8(m_x_c_stick_value, pad->substickX);
GetSpinBoxU8(m_y_c_stick_value, pad->substickY);
Pad::GetConfig()->GetController(m_controller_id)->ClearInputOverrideFunction();
}
void GCTASInputWindow::showEvent(QShowEvent* event)
{
Pad::GetConfig()
->GetController(m_controller_id)
->SetInputOverrideFunction(m_overrider.GetInputOverrideFunction());
}