mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-13 00:58:29 +02:00
Split OSREPORT logging type
The enumerated LOG_TYPE "OSREPORT" is currently used in both EXI_DeviceIPL.cpp and HLE_OS.cpp. In many games, the multitude of game functions detected by HLE_OS.cpp for OSREPORT logging results in poor log readability. This Pull Request remedies that by adding a new enumerated LOG_TYPE "OSREPORT_HLE" for log usage in HLE_OS.cpp. In the future, further changing how logging in HLE_OS.cpp works may be desirable. As it is, game functions are detected that send a single character to the log. This is a major source of poor readability.
This commit is contained in:
@ -154,7 +154,8 @@ LogManager::LogManager()
|
||||
m_log[MEMMAP] = {"MI", "Memory Interface & Memory Map"};
|
||||
m_log[NETPLAY] = {"NETPLAY", "Netplay"};
|
||||
m_log[OSHLE] = {"HLE", "OSHLE"};
|
||||
m_log[OSREPORT] = {"OSREPORT", "OSReport"};
|
||||
m_log[OSREPORT] = {"OSREPORT", "OSReport EXI"};
|
||||
m_log[OSREPORT_HLE] = {"OSREPORT_HLE", "OSReport HLE"};
|
||||
m_log[PAD] = {"PAD", "Pad"};
|
||||
m_log[PIXELENGINE] = {"PE", "Pixel Engine"};
|
||||
m_log[PROCESSORINTERFACE] = {"PI", "Processor Interface"};
|
||||
|
Reference in New Issue
Block a user