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Emulated Wiimote and SimplePad: Build fixes for Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -214,6 +214,7 @@ std::vector<int> Square2Circle(int _x, int _y, int _pad, std::string SDiagonal,
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#ifdef _WIN32
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std::string VKToString(int keycode)
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{
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#ifdef _WIN32
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// Default value
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char KeyStr[64] = {0};
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GetKeyNameText(MapVirtualKey(keycode, MAPVK_VK_TO_VSC) << 16, KeyStr, 64);
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@ -240,6 +241,10 @@ std::string VKToString(int keycode)
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default: return KeyString;
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}
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#else
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// An equivalent name translation can probably be used on other systems to?
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return "";
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#endif
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}
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#endif
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/////////////////////////////////////////////////////////////////////
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@ -233,9 +233,7 @@ bool IsDeadZone(float DeadZone, int x, int y);
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std::vector<int> Square2Circle(int _x, int _y, int _pad, std::string SDiagonal, bool Circle2Square = false);
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// Input configuration
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#ifdef _WIN32
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std::string VKToString(int keycode);
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#endif
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std::string VKToString(int keycode);
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#ifndef _SDL_MAIN_
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extern int g_LastPad;
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@ -349,8 +349,10 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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// We have clicked a button
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void ConfigDialog::OnButtonClick(wxCommandEvent& event)
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{
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// Check if the Space key was set to solve the Space key problem
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// Check if the Space key was set, to solve the problem that the Space key calls this function
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#ifdef _WIN32
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if (m_dinput.diks[DIK_SPACE]) { m_dinput.diks[DIK_SPACE] = 0; return; }
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#endif
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// If we come here again before any key was set
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if(ClickedButton) ClickedButton->SetLabel(oldLabel);
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@ -160,27 +160,27 @@ void ConfigDialog::UpdateGUIButtonMapping(int controller)
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m_TiltInvertPitch[controller]->SetValue(WiiMoteEmu::PadMapping[controller].bPitchInvert);
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// Wiimote
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m_bWmA[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.A));
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m_bWmB[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.B));
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m_bWm1[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.One));
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m_bWm2[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.Two));
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m_bWmP[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.P));
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m_bWmM[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.M));
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m_bWmH[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.H));
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m_bWmL[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.L));
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m_bWmR[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.R));
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m_bWmU[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.U));
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m_bWmD[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.D));
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m_bWmShake[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.Shake));
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m_bWmA[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.A).c_str()));
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m_bWmB[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.B).c_str()));
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m_bWm1[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.One).c_str()));
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m_bWm2[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.Two).c_str()));
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m_bWmP[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.P).c_str()));
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m_bWmM[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.M).c_str()));
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m_bWmH[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.H).c_str()));
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m_bWmL[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.L).c_str()));
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m_bWmR[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.R).c_str()));
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m_bWmU[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.U).c_str()));
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m_bWmD[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.D).c_str()));
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m_bWmShake[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.Shake).c_str()));
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// Nunchuck
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m_bNcZ[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.Z));
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m_bNcC[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.C));
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m_bNcL[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.L));
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m_bNcR[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.R));
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m_bNcU[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.U));
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m_bNcD[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.D));
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m_bNcShake[controller]->SetLabel(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.Shake));
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m_bNcZ[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.Z).c_str()));
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m_bNcC[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.C).c_str()));
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m_bNcL[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.L).c_str()));
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m_bNcR[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.R).c_str()));
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m_bNcU[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.U).c_str()));
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m_bNcD[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.D).c_str()));
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m_bNcShake[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.Shake).c_str()));
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//Console::Print("m_bWmA[%i] = %i = %s\n", controller, WiiMoteEmu::PadMapping[controller].Wm.A, InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.A).c_str());
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}
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