From 6887a0c341bcc7983a726142294fc306ddc581a4 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 26 Jul 2013 14:50:51 +0000 Subject: [PATCH 001/201] Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeElements/glDrawRangeElementsBaseVertex. On Mali, this reduces a internal function usage from 8% to off the charts. --- Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h | 1 + Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp | 12 ++++++------ 2 files changed, 7 insertions(+), 6 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h index 8beee0fd89..ccab3702cc 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h @@ -31,6 +31,7 @@ #define GL_SRC1_ALPHA 0 #define GL_BGRA GL_RGBA #define glDrawElementsBaseVertex +#define glDrawRangeElementsBaseVertex #define GLRENDERBUFFERFORMAT 0x8058 /* RGBA8_OES */ #endif #else diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index 6c188b04f7..e180cdc8eb 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -120,33 +120,33 @@ void VertexManager::Draw(u32 stride) if(g_ogl_config.bSupportsGLBaseVertex) { if (triangle_index_size > 0) { - glDrawElementsBaseVertex(triangle_mode, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0], s_baseVertex); + glDrawRangeElementsBaseVertex(triangle_mode, 0, IndexGenerator::GetNumTriangles() * 3, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0], s_baseVertex); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (line_index_size > 0) { - glDrawElementsBaseVertex(GL_LINES, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1], s_baseVertex); + glDrawRangeElementsBaseVertex(GL_LINES, 0, IndexGenerator::GetNumLines() * 2, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1], s_baseVertex); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (point_index_size > 0) { - glDrawElementsBaseVertex(GL_POINTS, point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2], s_baseVertex); + glDrawRangeElementsBaseVertex(GL_POINTS, 0, IndexGenerator::GetNumPoints(), point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2], s_baseVertex); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } } else { if (triangle_index_size > 0) { - glDrawElements(triangle_mode, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0]); + glDrawRangeElements(triangle_mode, 0, IndexGenerator::GetNumTriangles() * 3, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0]); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (line_index_size > 0) { - glDrawElements(GL_LINES, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1]); + glDrawRangeElements(GL_LINES, 0, IndexGenerator::GetNumLines() * 2, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1]); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (point_index_size > 0) { - glDrawElements(GL_POINTS, point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2]); + glDrawRangeElements(GL_POINTS, 0, IndexGenerator::GetNumPoints(), point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2]); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } } From a9ebd7d3e5bd3e25eaa1602444d0bd05edfddcc3 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 26 Jul 2013 15:02:03 +0000 Subject: [PATCH 002/201] Fix Android Build. --- Externals/GLES3/GLES3/gl3.h | 1 - Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp | 4 ++++ Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h | 5 +++++ 3 files changed, 9 insertions(+), 1 deletion(-) diff --git a/Externals/GLES3/GLES3/gl3.h b/Externals/GLES3/GLES3/gl3.h index 2360101b6d..e5bf8f5bfc 100644 --- a/Externals/GLES3/GLES3/gl3.h +++ b/Externals/GLES3/GLES3/gl3.h @@ -950,7 +950,6 @@ GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei widt /* OpenGL ES 3.0 */ GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); -GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp index 6b8b01562a..2759fd82ff 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp @@ -30,6 +30,8 @@ PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; PFNGLPROGRAMBINARYPROC glProgramBinary; PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; +PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; + PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex; PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding; @@ -86,6 +88,8 @@ namespace GLFunc LoadFunction("glGetProgramBinary", (void**)&glGetProgramBinary); LoadFunction("glProgramBinary", (void**)&glProgramBinary); LoadFunction("glProgramParameteri", (void**)&glProgramParameteri); + + LoadFunction("glDrawRangeElements", (void**)&glDrawRangeElements); LoadFunction("glGetUniformBlockIndex", (void**)&glGetUniformBlockIndex); LoadFunction("glUniformBlockBinding", (void**)&glUniformBlockBinding); diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h index e8ff77690d..db1c7a1760 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h @@ -45,6 +45,9 @@ typedef void (*PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* par typedef void (*PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); typedef void (*PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); +// glDraw* +typedef void (*PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); + // ptrs extern PFNGLBEGINQUERYPROC glBeginQuery; extern PFNGLENDQUERYPROC glEndQuery; @@ -71,6 +74,8 @@ extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary; extern PFNGLPROGRAMBINARYPROC glProgramBinary; extern PFNGLPROGRAMPARAMETERIPROC glProgramParameteri; +extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; + //Sampler extern PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf; extern PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri; From 319e29e7d0ff4d5244a3b7d16c00d13498c69aad Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 27 Jul 2013 00:40:16 +0000 Subject: [PATCH 003/201] Add the new glBufferData stream buffer type to the streambuffer class which is hugely more efficient on Mali drivers. --- .../Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp | 16 +++++++++++++--- .../Plugins/Plugin_VideoOGL/Src/StreamBuffer.h | 5 +++-- 2 files changed, 16 insertions(+), 5 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp b/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp index 7afc24950c..7474b3a84c 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp @@ -23,7 +23,9 @@ StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType) if(m_uploadtype & STREAM_DETECT) { - if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERSUBDATA)) + if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERDATA)) + m_uploadtype = BUFFERDATA; + else if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERSUBDATA)) m_uploadtype = BUFFERSUBDATA; else if(g_ogl_config.bSupportsGLSync && g_Config.bHackedBufferUpload && (m_uploadtype & MAP_AND_RISK)) m_uploadtype = MAP_AND_RISK; @@ -109,6 +111,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride ) } break; case BUFFERSUBDATA: + case BUFFERDATA: m_iterator_aligned = 0; break; case STREAM_DETECT: @@ -139,6 +142,9 @@ size_t StreamBuffer::Upload ( u8* data, size_t size ) case BUFFERSUBDATA: glBufferSubData(m_buffertype, m_iterator, size, data); break; + case BUFFERDATA: + glBufferData(m_buffertype, size, data, GL_STREAM_DRAW); + break; case STREAM_DETECT: case DETECT_MASK: // Just to shutup warnings break; @@ -188,11 +194,14 @@ void StreamBuffer::Init() case MAP_AND_RISK: glBindBuffer(m_buffertype, m_buffer); glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW); - pointer = (u8*)glMapBuffer(m_buffertype, GL_WRITE_ONLY); + //pointer = (u8*)glMapBuffer(m_buffertype, GL_WRITE_ONLY); glUnmapBuffer(m_buffertype); if(!pointer) ERROR_LOG(VIDEO, "Buffer allocation failed"); - + break; + case BUFFERDATA: + glBindBuffer(m_buffertype, m_buffer); + break; case STREAM_DETECT: case DETECT_MASK: // Just to shutup warnings break; @@ -211,6 +220,7 @@ void StreamBuffer::Shutdown() case MAP_AND_RISK: case MAP_AND_ORPHAN: case BUFFERSUBDATA: + case BUFFERDATA: break; case PINNED_MEMORY: for(u32 i=0; i Date: Sat, 27 Jul 2013 00:41:38 +0000 Subject: [PATCH 004/201] Remove the broken buffers bug on Mali hardware since it isn't needed anymore using the glBufferData route in the StreamBuffer class. --- Source/Core/VideoCommon/Src/DriverDetails.cpp | 1 - Source/Core/VideoCommon/Src/DriverDetails.h | 10 ---------- Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp | 2 -- 3 files changed, 13 deletions(-) diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index 153a07226f..bb1b5dd901 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -32,7 +32,6 @@ namespace DriverDetails {BUG_BROKENBUFFERS, 300, 14.0, -1.0}, }; BugInfo m_armbugs[] = { - {BUG_MALIBROKENBUFFERS, 600, -1.0, -1.0}, }; std::map, BugInfo> m_bugs; diff --git a/Source/Core/VideoCommon/Src/DriverDetails.h b/Source/Core/VideoCommon/Src/DriverDetails.h index bf67abe9eb..f2f3480f70 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.h +++ b/Source/Core/VideoCommon/Src/DriverDetails.h @@ -62,16 +62,6 @@ namespace DriverDetails // The "workaround" is calling swapbuffers every single time we flush // This causes flickering, but it is the only known way to work around it BUG_BROKENBUFFERS, - // Bug: Uploading data without swapping causes issues - // Affected devices: Mali-T6xx - // Started Version: -1 - // Ended Version: -1 - // This is similar to the Adreno rendering bug where uploading the data - // to the GPU causes the device to quickly run out of RAM. - // Unlike the Adreno workaround though, this can be fixed by calling - // either glFlush() or glFinish() after flushing. - // glFlush tends to take 0-1Ms on each call - BUG_MALIBROKENBUFFERS, }; // Initializes our internal vendor, device family, and driver version diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index e180cdc8eb..5caecf1c37 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -270,8 +270,6 @@ void VertexManager::vFlush() Draw(stride); if (DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERS)) GLInterface->Swap(); - if(DriverDetails::HasBug(DriverDetails::BUG_MALIBROKENBUFFERS)) - glFlush(); g_perf_query->DisableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP); //ERROR_LOG(VIDEO, "PerfQuery result: %d", g_perf_query->GetQueryResult(bpmem.zcontrol.early_ztest ? PQ_ZCOMP_OUTPUT_ZCOMPLOC : PQ_ZCOMP_OUTPUT)); From 8db9b61be6832db79e843e3a347cdc9f789f387f Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 27 Jul 2013 00:42:20 +0000 Subject: [PATCH 005/201] Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno. --- Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index 639deecf22..daf3f7f6be 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -350,7 +350,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsPrimitiveRestart = false; g_Config.backend_info.bSupportsEarlyZ = false; - g_ogl_config.bSupportsGLSLCache = false; // XXX: Reenable once shaders compile correctly + g_ogl_config.bSupportsGLSLCache = true; g_ogl_config.bSupportsGLPinnedMemory = false; g_ogl_config.bSupportsGLSync = true; g_ogl_config.bSupportsGLBaseVertex = false; From bab2534c36adca49d00ab29f1368733ec277fc4c Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 27 Jul 2013 00:51:26 +0000 Subject: [PATCH 006/201] Didn't mean to disable hacked buffer. --- Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp b/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp index 7474b3a84c..0c494693fc 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp @@ -194,7 +194,7 @@ void StreamBuffer::Init() case MAP_AND_RISK: glBindBuffer(m_buffertype, m_buffer); glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW); - //pointer = (u8*)glMapBuffer(m_buffertype, GL_WRITE_ONLY); + pointer = (u8*)glMapBuffer(m_buffertype, GL_WRITE_ONLY); glUnmapBuffer(m_buffertype); if(!pointer) ERROR_LOG(VIDEO, "Buffer allocation failed"); From b6e9a75bdfa954499e123ea7c6fafb3ea16bf499 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 27 Jul 2013 00:53:53 +0000 Subject: [PATCH 007/201] Good Job Windows. Fixes compiling... --- Source/Core/VideoCommon/Src/DriverDetails.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index bb1b5dd901..567d140329 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -31,8 +31,6 @@ namespace DriverDetails {BUG_BROKENINFOLOG, 300, -1.0, -1.0}, {BUG_BROKENBUFFERS, 300, 14.0, -1.0}, }; - BugInfo m_armbugs[] = { - }; std::map, BugInfo> m_bugs; @@ -46,8 +44,6 @@ namespace DriverDetails m_bugs[std::make_pair(m_vendor, m_qualcommbugs[a].m_bug)] = m_qualcommbugs[a]; break; case VENDOR_ARM: - for (unsigned int a = 0; a < (sizeof(m_armbugs) / sizeof(BugInfo)); ++a) - m_bugs[std::make_pair(m_vendor, m_armbugs[a].m_bug)] = m_armbugs[a]; default: break; } From 952aa714fd8e80475a906dbd05b46efdb2d5e469 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 26 Jul 2013 21:06:51 -0500 Subject: [PATCH 008/201] [Android] Another check for OpenGL ES 3. --- .../Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index 08ed852cdc..1263c03798 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -101,7 +101,8 @@ public class PrefsFragment extends PreferenceFragment { boolean mSupportsGLES3 = false; - if (m_GLVersion.contains("OpenGL ES 3.0")) // 3.0 support + if (m_GLVersion.contains("OpenGL ES 3.0") || + m_GLVersion.equals("OpenGL ES 3.0")) // 3.0 support mSupportsGLES3 = true; if (!mSupportsGLES3 && m_GLVendor.equals("Qualcomm")) { From 4aba0135e1c9137c551267f274abfbb7d78d975f Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 26 Jul 2013 21:49:48 -0500 Subject: [PATCH 009/201] [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type. --- Source/Core/VideoCommon/Src/DriverDetails.cpp | 1 - Source/Core/VideoCommon/Src/DriverDetails.h | 10 ---------- Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp | 2 -- 3 files changed, 13 deletions(-) diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index 567d140329..76cf08dce9 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -29,7 +29,6 @@ namespace DriverDetails {BUG_NODYNUBOACCESS, 300, 14.0, -1.0}, {BUG_BROKENCENTROID, 300, 14.0, -1.0}, {BUG_BROKENINFOLOG, 300, -1.0, -1.0}, - {BUG_BROKENBUFFERS, 300, 14.0, -1.0}, }; std::map, BugInfo> m_bugs; diff --git a/Source/Core/VideoCommon/Src/DriverDetails.h b/Source/Core/VideoCommon/Src/DriverDetails.h index f2f3480f70..bfa9c572d0 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.h +++ b/Source/Core/VideoCommon/Src/DriverDetails.h @@ -52,16 +52,6 @@ namespace DriverDetails // Adreno devices /always/ return 0 when querying GL_INFO_LOG_LENGTH // They also max out at 1024 bytes(1023 characters + null terminator) for the log BUG_BROKENINFOLOG, - // Bug: Uploading data with rendering causes issues - // Affected devices: Qualcomm/Adreno - // Started Version: 14 - // Ended Version: -1 - // When drawing our elements, the instruction buffer on Adreno devices - // becomes too long, causing the device to quickly run out of RAM - // I've watched the kernel module go up to ~700MB of RAM in a few seconds - // The "workaround" is calling swapbuffers every single time we flush - // This causes flickering, but it is the only known way to work around it - BUG_BROKENBUFFERS, }; // Initializes our internal vendor, device family, and driver version diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index 5caecf1c37..47f714cc47 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -268,8 +268,6 @@ void VertexManager::vFlush() g_perf_query->EnableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP); Draw(stride); - if (DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERS)) - GLInterface->Swap(); g_perf_query->DisableQuery(bpmem.zcontrol.early_ztest ? PQG_ZCOMP_ZCOMPLOC : PQG_ZCOMP); //ERROR_LOG(VIDEO, "PerfQuery result: %d", g_perf_query->GetQueryResult(bpmem.zcontrol.early_ztest ? PQ_ZCOMP_OUTPUT_ZCOMPLOC : PQ_ZCOMP_OUTPUT)); From 23f59a82f76ec462f0c415c9c910d6a79df63589 Mon Sep 17 00:00:00 2001 From: John Peterson Date: Sat, 13 Jul 2013 01:12:51 +0200 Subject: [PATCH 010/201] Adding Nunchuk stick calibration because it's useful for the hybrid Wiimote mode --- .../HW/WiimoteEmu/Attachment/Attachment.cpp | 18 ++++-- .../Src/HW/WiimoteEmu/Attachment/Attachment.h | 12 ++-- .../Src/HW/WiimoteEmu/Attachment/Classic.cpp | 6 +- .../Src/HW/WiimoteEmu/Attachment/Classic.h | 2 +- .../Src/HW/WiimoteEmu/Attachment/Drums.cpp | 4 +- .../Core/Src/HW/WiimoteEmu/Attachment/Drums.h | 2 +- .../Src/HW/WiimoteEmu/Attachment/Guitar.cpp | 4 +- .../Src/HW/WiimoteEmu/Attachment/Guitar.h | 2 +- .../Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp | 41 +++++++++++--- .../Src/HW/WiimoteEmu/Attachment/Nunchuk.h | 2 +- .../HW/WiimoteEmu/Attachment/Turntable.cpp | 4 +- .../Src/HW/WiimoteEmu/Attachment/Turntable.h | 2 +- .../Core/Src/HW/WiimoteEmu/EmuSubroutines.cpp | 7 +-- .../Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp | 12 ++-- .../Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.h | 55 ++++++++++--------- .../Core/Core/Src/HW/WiimoteEmu/WiimoteHid.h | 23 ++++---- 16 files changed, 119 insertions(+), 77 deletions(-) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.cpp index 93e5a22a9e..bf4cacfea3 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.cpp @@ -13,15 +13,17 @@ static const u8 nothing_id[] = { 0x00, 0x00, 0x00, 0x00, 0x2e, 0x2e }; // The id for a partially inserted extension static const u8 partially_id[] = { 0x00, 0x00, 0x00, 0x00, 0xff, 0xff }; -Attachment::Attachment( const char* const _name ) : name( _name ) +Attachment::Attachment( const char* const _name, WiimoteEmu::ExtensionReg& _reg ) + : name( _name ), reg( _reg ) { - reg.resize( WIIMOTE_REG_EXT_SIZE, 0); + memset(id, 0, sizeof(id)); + memset(calibration, 0, sizeof(calibration)); } -None::None() : Attachment( "None" ) +None::None( WiimoteEmu::ExtensionReg& _reg ) : Attachment( "None", _reg ) { // set up register - memcpy( ®[0xfa], nothing_id, sizeof(nothing_id) ); + memcpy(&id, nothing_id, sizeof(nothing_id)); } std::string Attachment::GetName() const @@ -29,6 +31,14 @@ std::string Attachment::GetName() const return name; } +void Attachment::Reset() +{ + // set up register + memset( ®, 0, WIIMOTE_REG_EXT_SIZE ); + memcpy( ®.constant_id, id, sizeof(id) ); + memcpy( ®.calibration, calibration, sizeof(calibration) ); +} + } void ControllerEmu::Extension::GetState( u8* const data, const bool focus ) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.h b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.h index 777c0e158e..dfa292bf3b 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Attachment.h @@ -14,19 +14,23 @@ namespace WiimoteEmu class Attachment : public ControllerEmu { public: - Attachment( const char* const _name ); + Attachment( const char* const _name, WiimoteEmu::ExtensionReg& _reg ); virtual void GetState( u8* const data, const bool focus = true ) {} + void Reset(); std::string GetName() const; - const char* const name; - std::vector reg; + const char* const name; + WiimoteEmu::ExtensionReg& reg; + + u8 id[6]; + u8 calibration[0x10]; }; class None : public Attachment { public: - None(); + None( WiimoteEmu::ExtensionReg& _reg ); }; } diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp index 3de2951de3..5b0d962397 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp @@ -53,7 +53,7 @@ static const u16 classic_dpad_bitmasks[] = Classic::PAD_UP, Classic::PAD_DOWN, Classic::PAD_LEFT, Classic::PAD_RIGHT }; -Classic::Classic() : Attachment(_trans("Classic")) +Classic::Classic(WiimoteEmu::ExtensionReg& _reg) : Attachment(_trans("Classic"), _reg) { // buttons groups.push_back(m_buttons = new Buttons("Buttons")); @@ -76,9 +76,9 @@ Classic::Classic() : Attachment(_trans("Classic")) // set up register // calibration - memcpy(®[0x20], classic_calibration, sizeof(classic_calibration)); + memcpy(&calibration, classic_calibration, sizeof(classic_calibration)); // id - memcpy(®[0xfa], classic_id, sizeof(classic_id)); + memcpy(&id, classic_id, sizeof(classic_id)); } void Classic::GetState(u8* const data, const bool focus) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.h b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.h index 852eb74b81..ac68b2ad77 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.h @@ -10,7 +10,7 @@ namespace WiimoteEmu class Classic : public Attachment { public: - Classic(); + Classic(WiimoteEmu::ExtensionReg& _reg); void GetState( u8* const data, const bool focus ); enum diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp index 066843b3e4..1ae774ba7d 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp @@ -32,7 +32,7 @@ static const u16 drum_button_bitmasks[] = Drums::BUTTON_PLUS, }; -Drums::Drums() : Attachment(_trans("Drums")) +Drums::Drums(WiimoteEmu::ExtensionReg& _reg) : Attachment(_trans("Drums"), _reg) { // pads groups.push_back(m_pads = new Buttons(_trans("Pads"))); @@ -49,7 +49,7 @@ Drums::Drums() : Attachment(_trans("Drums")) // set up register // id - memcpy(®[0xfa], drums_id, sizeof(drums_id)); + memcpy(&id, drums_id, sizeof(drums_id)); } void Drums::GetState(u8* const data, const bool focus) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.h b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.h index fc0d4851a5..3771140f10 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.h @@ -10,7 +10,7 @@ namespace WiimoteEmu class Drums : public Attachment { public: - Drums(); + Drums(WiimoteEmu::ExtensionReg& _reg); void GetState( u8* const data, const bool focus ); enum diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp index 918236c10e..23a2f93054 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp @@ -36,7 +36,7 @@ static const u16 guitar_strum_bitmasks[] = Guitar::BAR_DOWN, }; -Guitar::Guitar() : Attachment(_trans("Guitar")) +Guitar::Guitar(WiimoteEmu::ExtensionReg& _reg) : Attachment(_trans("Guitar"), _reg) { // frets groups.push_back(m_frets = new Buttons(_trans("Frets"))); @@ -62,7 +62,7 @@ Guitar::Guitar() : Attachment(_trans("Guitar")) // set up register // id - memcpy(®[0xfa], guitar_id, sizeof(guitar_id)); + memcpy(&id, guitar_id, sizeof(guitar_id)); } void Guitar::GetState(u8* const data, const bool focus) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.h b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.h index 8d1e718337..245ebabb90 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.h @@ -10,7 +10,7 @@ namespace WiimoteEmu class Guitar : public Attachment { public: - Guitar(); + Guitar(WiimoteEmu::ExtensionReg& _reg); void GetState( u8* const data, const bool focus ); enum diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp index 47cb95905e..4e7ea61b13 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp @@ -31,7 +31,8 @@ static const u8 nunchuk_button_bitmasks[] = Nunchuk::BUTTON_Z, }; -Nunchuk::Nunchuk(UDPWrapper *wrp) : Attachment(_trans("Nunchuk")) , m_udpWrap(wrp) +Nunchuk::Nunchuk(UDPWrapper *wrp, WiimoteEmu::ExtensionReg& _reg) + : Attachment(_trans("Nunchuk"), _reg) , m_udpWrap(wrp) { // buttons groups.push_back(m_buttons = new Buttons("Buttons")); @@ -55,9 +56,9 @@ Nunchuk::Nunchuk(UDPWrapper *wrp) : Attachment(_trans("Nunchuk")) , m_udpWrap(wr // set up register // calibration - memcpy(®[0x20], nunchuck_calibration, sizeof(nunchuck_calibration)); + memcpy(&calibration, nunchuck_calibration, sizeof(nunchuck_calibration)); // id - memcpy(®[0xfa], nunchuck_id, sizeof(nunchuck_id)); + memcpy(&id, nunchuck_id, sizeof(nunchuck_id)); // this should get set to 0 on disconnect, but it isn't, o well memset(m_shake_step, 0, sizeof(m_shake_step)); @@ -68,11 +69,37 @@ void Nunchuk::GetState(u8* const data, const bool focus) wm_extension* const ncdata = (wm_extension*)data; ncdata->bt = 0; - // stick / not using calibration data for stick, o well - m_stick->GetState(&ncdata->jx, &ncdata->jy, 0x80, focus ? 127 : 0); - + // stick + ControlState state[2]; + m_stick->GetState(&state[0], &state[1], 0, 1); + + nu_cal &cal = *(nu_cal*)®.calibration; + nu_js cal_js[2]; + cal_js[0] = *&cal.jx; + cal_js[1] = *&cal.jy; + + for (int i = 0; i < 2; i++) { + ControlState &s = *&state[i]; + nu_js c = *&cal_js[i]; + if (s < 0) + s = s * abs(c.min - c.center) + c.center; + else if (s > 0) + s = s * abs(c.max - c.center) + c.center; + else + s = c.center; + } + + ncdata->jx = u8(trim(state[0])); + ncdata->jy = u8(trim(state[1])); + + if (!focus) + { + ncdata->jx = cal.jx.center; + ncdata->jy = cal.jy.center; + } + AccelData accel; - accel_cal* calib = (accel_cal*)®[0x20]; + accel_cal* calib = (accel_cal*)®.calibration[0]; // tilt EmulateTilt(&accel, m_tilt, focus); diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.h b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.h index b465283e61..3b720f73a7 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.h @@ -15,7 +15,7 @@ namespace WiimoteEmu class Nunchuk : public Attachment { public: - Nunchuk(UDPWrapper * wrp); + Nunchuk(UDPWrapper * wrp, WiimoteEmu::ExtensionReg& _reg); virtual void GetState( u8* const data, const bool focus ); diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp index 21489548fa..901ad27c9f 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp @@ -30,7 +30,7 @@ static const char* const turntable_button_names[] = "-", "+", _trans("Euphoria"), }; -Turntable::Turntable() : Attachment(_trans("Turntable")) +Turntable::Turntable(WiimoteEmu::ExtensionReg& _reg) : Attachment(_trans("Turntable"), _reg) { // buttons groups.push_back(m_buttons = new Buttons("Buttons")); @@ -53,7 +53,7 @@ Turntable::Turntable() : Attachment(_trans("Turntable")) // set up register // id - memcpy(®[0xfa], turntable_id, sizeof(turntable_id)); + memcpy(&id, turntable_id, sizeof(turntable_id)); } void Turntable::GetState(u8* const data, const bool focus) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.h b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.h index b2d2458312..0960c272a8 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.h @@ -10,7 +10,7 @@ namespace WiimoteEmu class Turntable : public Attachment { public: - Turntable(); + Turntable(WiimoteEmu::ExtensionReg& _reg); void GetState(u8* const data, const bool focus); enum diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/EmuSubroutines.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/EmuSubroutines.cpp index f1904e9534..235d5cb7f1 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/EmuSubroutines.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/EmuSubroutines.cpp @@ -851,11 +851,8 @@ void Wiimote::HandleExtensionSwap() // set the wanted extension m_extension->active_extension = m_extension->switch_extension; - // set register, I hate this - const std::vector ® = ((WiimoteEmu::Attachment*)m_extension->attachments[m_extension->active_extension])->reg; - memset(&m_reg_ext, 0, WIIMOTE_REG_EXT_SIZE); - memcpy(&m_reg_ext, ®[0], reg.size()); - + // reset register + ((WiimoteEmu::Attachment*)m_extension->attachments[m_extension->active_extension])->Reset(); } } diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp index 9645b735b7..eb5ebc2be5 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp @@ -286,12 +286,12 @@ Wiimote::Wiimote( const unsigned int index ) // extension groups.push_back(m_extension = new Extension(_trans("Extension"))); - m_extension->attachments.push_back(new WiimoteEmu::None()); - m_extension->attachments.push_back(new WiimoteEmu::Nunchuk(m_udp)); - m_extension->attachments.push_back(new WiimoteEmu::Classic()); - m_extension->attachments.push_back(new WiimoteEmu::Guitar()); - m_extension->attachments.push_back(new WiimoteEmu::Drums()); - m_extension->attachments.push_back(new WiimoteEmu::Turntable()); + m_extension->attachments.push_back(new WiimoteEmu::None(m_reg_ext)); + m_extension->attachments.push_back(new WiimoteEmu::Nunchuk(m_udp, m_reg_ext)); + m_extension->attachments.push_back(new WiimoteEmu::Classic(m_reg_ext)); + m_extension->attachments.push_back(new WiimoteEmu::Guitar(m_reg_ext)); + m_extension->attachments.push_back(new WiimoteEmu::Drums(m_reg_ext)); + m_extension->attachments.push_back(new WiimoteEmu::Turntable(m_reg_ext)); m_extension->settings.push_back(new ControlGroup::Setting(_trans("Motion Plus"), 0, 0, 1)); diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.h b/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.h index 24b9357542..2fd471978e 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.h @@ -17,7 +17,7 @@ #include #include -// Registry sizes +// Registry sizes #define WIIMOTE_EEPROM_SIZE (16*1024) #define WIIMOTE_EEPROM_FREE_SIZE 0x1700 #define WIIMOTE_REG_SPEAKER_SIZE 10 @@ -47,6 +47,30 @@ struct ADPCMState s32 predictor, step; }; +struct ExtensionReg +{ + u8 unknown1[0x08]; + + // address 0x08 + u8 controller_data[0x06]; + u8 unknown2[0x12]; + + // address 0x20 + u8 calibration[0x10]; + u8 unknown3[0x10]; + + // address 0x40 + u8 encryption_key[0x10]; + u8 unknown4[0xA0]; + + // address 0xF0 + u8 encryption; + u8 unknown5[0x9]; + + // address 0xFA + u8 constant_id[6]; +}; + extern const ReportFeatures reporting_mode_features[]; void EmulateShake(AccelData* const accel_data @@ -143,7 +167,7 @@ private: ControlGroup* m_rumble; Extension* m_extension; ControlGroup* m_options; - + // WiiMote accel data AccelData m_accel; @@ -151,7 +175,7 @@ private: const u8 m_index; double ir_sin, ir_cos; //for the low pass filter - + UDPWrapper* m_udp; bool m_rumble_on; @@ -201,30 +225,7 @@ private: } m_reg_ir; - struct ExtensionReg - { - u8 unknown1[0x08]; - - // address 0x08 - u8 controller_data[0x06]; - u8 unknown2[0x12]; - - // address 0x20 - u8 calibration[0x10]; - u8 unknown3[0x10]; - - // address 0x40 - u8 encryption_key[0x10]; - u8 unknown4[0xA0]; - - // address 0xF0 - u8 encryption; - u8 unknown5[0x9]; - - // address 0xFA - u8 constant_id[6]; - - } m_reg_ext; + ExtensionReg m_reg_ext; struct SpeakerReg { diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteHid.h b/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteHid.h index 7c6d4de8a6..751c177f98 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteHid.h +++ b/Source/Core/Core/Src/HW/WiimoteEmu/WiimoteHid.h @@ -54,7 +54,7 @@ struct wm_ir_basic }; // Three bytes for one object -struct wm_ir_extended +struct wm_ir_extended { u8 x; u8 y; @@ -150,9 +150,9 @@ struct wm_turntable_extension struct wm_motionplus_data { u8 yaw1; - + u8 roll1; - + u8 pitch1; u8 yaw2 : 6; @@ -230,7 +230,7 @@ struct wm_status_report }; #define WM_WRITE_DATA 0x16 -struct wm_write_data +struct wm_write_data { u8 rumble : 1; u8 space : 2; //see WM_SPACE_* @@ -241,7 +241,7 @@ struct wm_write_data }; #define WM_ACK_DATA 0x22 -struct wm_acknowledge +struct wm_acknowledge { wm_core buttons; u8 reportID; @@ -276,7 +276,7 @@ struct wm_read_data_reply #define WM_RDERR_WOREG 7 #define WM_RDERR_NOMEM 8 - + // Data reports #define WM_REPORT_CORE 0x30 @@ -304,20 +304,20 @@ struct wm_report_core_accel_ir12 #define WM_REPORT_CORE_EXT19 0x34 #define WM_REPORT_CORE_ACCEL_EXT16 0x35 -struct wm_report_core_accel_ext16 +struct wm_report_core_accel_ext16 { wm_core c; wm_accel a; wm_extension ext; //wm_ir_basic ir[2]; u8 pad[10]; - + }; #define WM_REPORT_CORE_IR10_EXT9 0x36 #define WM_REPORT_CORE_ACCEL_IR10_EXT6 0x37 -struct wm_report_core_accel_ir10_ext6 +struct wm_report_core_accel_ir10_ext6 { wm_core c; wm_accel a; @@ -336,7 +336,7 @@ struct wm_report_ext21 #define WM_REPORT_INTERLEAVE2 0x3f #define WM_SPEAKER_ENABLE 0x14 -#define WM_SPEAKER_MUTE 0x19 +#define WM_SPEAKER_MUTE 0x19 #define WM_WRITE_SPEAKER_DATA 0x18 struct wm_speaker_data { @@ -383,9 +383,12 @@ struct cc_trigger struct nu_cal { wm_accel cal_zero; // zero calibration + u8 pad1; wm_accel cal_g; // g size + u8 pad2; nu_js jx; // nu_js jy; // + u8 sum[2]; }; struct cc_cal From 9b20280bcff0b31b1deb4a5b3e6560ac853b40e7 Mon Sep 17 00:00:00 2001 From: "John S. Peterson" Date: Sat, 20 Jul 2013 12:26:43 +0200 Subject: [PATCH 011/201] Changing the Nunchuk stick axis from center to center + 1 if the other axis isn't at center because * it's expected by some emulated programs --- Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp index 4e7ea61b13..63dd485ed7 100644 --- a/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp +++ b/Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp @@ -92,6 +92,14 @@ void Nunchuk::GetState(u8* const data, const bool focus) ncdata->jx = u8(trim(state[0])); ncdata->jy = u8(trim(state[1])); + if (ncdata->jx != cal.jx.center || ncdata->jy != cal.jy.center) + { + if (ncdata->jy == cal.jy.center) + ncdata->jy = cal.jy.center + 1; + if (ncdata->jx == cal.jx.center) + ncdata->jx = cal.jx.center + 1; + } + if (!focus) { ncdata->jx = cal.jx.center; From 5d38a9c91e4d6e126a13b5587a094ec3c7c22c16 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 27 Jul 2013 15:09:18 -0500 Subject: [PATCH 012/201] [Android] Some minor cleanup. --- .../dolphinemu/DolphinEmulator.java | 7 ++--- .../dolphinemu/NativeGLSurfaceView.java | 16 +--------- .../dolphinemu/dolphinemu/NativeLibrary.java | 6 ++-- Source/Core/DolphinWX/CMakeLists.txt | 6 +++- Source/Core/DolphinWX/Src/MainAndroid.cpp | 29 +++++++++++++++---- 5 files changed, 35 insertions(+), 29 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index a883cd7b49..6cad8cb3bd 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -159,11 +159,8 @@ public class DolphinEmulator extends Activity GLview = new NativeGLSurfaceView(this); this.getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); String backend = NativeLibrary.GetConfig("Dolphin.ini", "Core", "GFXBackend", "Software Renderer"); - if (backend.equals("OGL")) - GLview.SetDimensions(screenHeight, screenWidth); - else - GLview.SetDimensions(screenWidth, screenHeight); - GLview.SetFileName(FileName); + NativeLibrary.SetDimensions((int)screenWidth, (int)screenHeight); + NativeLibrary.SetFilename(FileName); setContentView(GLview); Running = true; } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java index 8a8041a08b..030c7ed823 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java @@ -5,12 +5,9 @@ import android.view.SurfaceHolder; import android.view.SurfaceView; public class NativeGLSurfaceView extends SurfaceView { - static private String FileName; static private Thread myRun; static private boolean Running = false; static private boolean Created = false; - static private float width; - static private float height; public NativeGLSurfaceView(Context context) { super(context); @@ -20,7 +17,7 @@ public class NativeGLSurfaceView extends SurfaceView { { @Override public void run() { - NativeLibrary.Run(FileName, getHolder().getSurface(), (int)width, (int)height); + NativeLibrary.Run(getHolder().getSurface()); } }; getHolder().addCallback(new SurfaceHolder.Callback() { @@ -47,15 +44,4 @@ public class NativeGLSurfaceView extends SurfaceView { Created = true; } } - - public void SetFileName(String file) - { - FileName = file; - } - - public void SetDimensions(float screenWidth, float screenHeight) - { - width = screenWidth; - height = screenHeight; - } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java index 499dc7867b..f089362c38 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java @@ -14,11 +14,13 @@ public class NativeLibrary { public static native void onGamePadMoveEvent(String Device, int Axis, float Value); public static native String GetConfig(String configFile, String Key, String Value, String Default); public static native void SetConfig(String configFile, String Key, String Value, String Default); + public static native void SetFilename(String filename); + public static native void SetDimensions(int width, int height); public static native int[] GetBanner(String filename); public static native String GetTitle(String filename); public static native String GetVersionString(); - public static native void Run(String File, Surface surf, int width, int height); + public static native void Run(Surface surf); public static native void UnPauseEmulation(); public static native void PauseEmulation(); public static native void StopEmulation(); @@ -27,7 +29,7 @@ public class NativeLibrary { { try { - System.loadLibrary("dolphin-emu-nogui"); + System.loadLibrary("main"); } catch (Exception ex) { diff --git a/Source/Core/DolphinWX/CMakeLists.txt b/Source/Core/DolphinWX/CMakeLists.txt index 524a14f13c..82f0e9b580 100644 --- a/Source/Core/DolphinWX/CMakeLists.txt +++ b/Source/Core/DolphinWX/CMakeLists.txt @@ -170,6 +170,7 @@ if(USE_UPNP) endif() if(ANDROID) + set(DOLPHIN_EXE main) add_library(${DOLPHIN_EXE} SHARED ${SRCS}) target_link_libraries(${DOLPHIN_EXE} log @@ -181,9 +182,12 @@ if(ANDROID) if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "mips") set (SO_TARGET "mips") endif() - if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm") + if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "armv7-a") set (SO_TARGET "armeabi-v7a") endif() + if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "armv5te") + set (SO_TARGET "armeabi") + endif() if (${CMAKE_SYSTEM_PROCESSOR} MATCHES "i686") set (SO_TARGET "x86") endif() diff --git a/Source/Core/DolphinWX/Src/MainAndroid.cpp b/Source/Core/DolphinWX/Src/MainAndroid.cpp index 295d13ccef..5fc616d5ac 100644 --- a/Source/Core/DolphinWX/Src/MainAndroid.cpp +++ b/Source/Core/DolphinWX/Src/MainAndroid.cpp @@ -47,6 +47,9 @@ #include ANativeWindow* surf; int g_width, g_height; +std::string g_filename; +static std::thread g_run_thread; + #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "Dolphinemu", __VA_ARGS__)) void Host_NotifyMapLoaded() {} @@ -66,7 +69,10 @@ void* Host_GetRenderHandle() void* Host_GetInstance() { return NULL; } -void Host_UpdateTitle(const char* title){}; +void Host_UpdateTitle(const char* title) +{ + LOGI(title); +}; void Host_UpdateLogDisplay(){} @@ -297,12 +303,23 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(JN env->ReleaseStringUTFChars(jDefault, Default); } -JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv *env, jobject obj, jstring jFile, jobject _surf, jint _width, jint _height) +JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetFilename(JNIEnv *env, jobject obj, jstring jFile) +{ + const char *File = env->GetStringUTFChars(jFile, NULL); + + g_filename = std::string(File); + + env->ReleaseStringUTFChars(jFile, File); +} +JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetDimensions(JNIEnv *env, jobject obj, jint _width, jint _height) { - surf = ANativeWindow_fromSurface(env, _surf); g_width = (int)_width; g_height = (int)_height; +} +JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv *env, jobject obj, jobject _surf) +{ + surf = ANativeWindow_fromSurface(env, _surf); // Install our callbacks OSD::AddCallback(OSD::OSD_INIT, OSDCallbacks, 0); OSD::AddCallback(OSD::OSD_SHUTDOWN, OSDCallbacks, 2); @@ -322,9 +339,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv * if (onscreencontrols) OSD::AddCallback(OSD::OSD_ONFRAME, OSDCallbacks, 1); - const char *File = env->GetStringUTFChars(jFile, NULL); // No use running the loop when booting fails - if ( BootManager::BootCore( File ) ) + if ( BootManager::BootCore( g_filename.c_str() ) ) while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN) updateMainFrameEvent.Wait(); @@ -333,7 +349,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv * SConfig::Shutdown(); LogManager::Shutdown(); } - + + #ifdef __cplusplus } #endif From 531c299bde087099574415b00e419017b1161bab Mon Sep 17 00:00:00 2001 From: degasus Date: Sun, 28 Jul 2013 17:55:35 +0200 Subject: [PATCH 013/201] fix movie player on linux thx @ delroth for the patch --- Source/Core/Core/Src/Movie.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/Core/Src/Movie.cpp b/Source/Core/Core/Src/Movie.cpp index e05afd1c42..e4711c2e14 100644 --- a/Source/Core/Core/Src/Movie.cpp +++ b/Source/Core/Core/Src/Movie.cpp @@ -156,6 +156,7 @@ void Init() { ReadHeader(); std::thread md5thread(CheckMD5); + md5thread.detach(); if ((strncmp((char *)tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6))) { PanicAlert("The recorded game (%s) is not the same as the selected game (%s)", tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str()); @@ -167,6 +168,7 @@ void Init() { GetSettings(); std::thread md5thread(GetMD5); + md5thread.detach(); } g_frameSkipCounter = g_framesToSkip; From 8529addcc67e83663033390e1b0501caca97209e Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Mon, 29 Jul 2013 09:56:50 +0200 Subject: [PATCH 014/201] Removing the 'Clearing code cache' OSD message in Release builds --- Source/Core/Core/Src/PowerPC/JitCommon/JitCache.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/Core/Src/PowerPC/JitCommon/JitCache.cpp b/Source/Core/Core/Src/PowerPC/JitCommon/JitCache.cpp index 889c51520c..7923fbf274 100644 --- a/Source/Core/Core/Src/PowerPC/JitCommon/JitCache.cpp +++ b/Source/Core/Core/Src/PowerPC/JitCommon/JitCache.cpp @@ -120,10 +120,12 @@ bool JitBlock::ContainsAddress(u32 em_address) // is full and when saving and loading states. void JitBaseBlockCache::Clear() { +#if defined(_DEBUG) || defined(DEBUGFAST) if (IsFull()) Core::DisplayMessage("Clearing block cache.", 3000); else Core::DisplayMessage("Clearing code cache.", 3000); +#endif for (int i = 0; i < num_blocks; i++) { From d029fc2f9f04396e145f27716266965e1da39793 Mon Sep 17 00:00:00 2001 From: degasus Date: Mon, 29 Jul 2013 20:52:24 +0200 Subject: [PATCH 015/201] remove printf in shader uid generation --- .../Core/VideoCommon/Src/PixelShaderGen.cpp | 22 +++++++++++-------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 9e831541bd..4dfbd62307 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -230,7 +230,7 @@ static void BuildSwapModeTable() } template static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]); -template static void SampleTexture(T& out, const char *destination, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType); +template static void SampleTexture(T& out, const char *destination, const int dest_index, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType); template static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth); template static void WriteFog(T& out, pixel_shader_uid_data& uid_data); @@ -558,9 +558,7 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api else out.Write("\ttempcoord = float2(0.0f, 0.0f);\n"); - char buffer[32]; - sprintf(buffer, "float3 indtex%d", i); - SampleTexture(out, buffer, "tempcoord", "abg", texmap, ApiType); + SampleTexture(out, "float3 indtex", i, "tempcoord", "abg", texmap, ApiType); } } @@ -888,7 +886,7 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap]; int texmap = bpmem.tevorders[n/2].getTexMap(n&1); uid_data.SetTevindrefTexmap(i, texmap); - SampleTexture(out, "textemp", "tevcoord", texswap, texmap, ApiType); + SampleTexture(out, "textemp", -1, "tevcoord", texswap, texmap, ApiType); } else { @@ -1110,13 +1108,19 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE } template -void SampleTexture(T& out, const char *destination, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType) +void SampleTexture(T& out, const char *destination, const int dest_index, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType) { out.SetConstantsUsed(C_TEXDIMS+texmap,C_TEXDIMS+texmap); - if (ApiType == API_D3D11) - out.Write("%s=Tex%d.Sample(samp%d,%s.xy * " I_TEXDIMS"[%d].xy).%s;\n", destination, texmap,texmap, texcoords, texmap, texswap); + + if(dest_index >= 0) + out.Write("%s%d = ", destination, dest_index); else - out.Write("%s=%s(samp%d,%s.xy * " I_TEXDIMS"[%d].xy).%s;\n", destination, ApiType == API_OPENGL ? "texture" : "tex2D", texmap, texcoords, texmap, texswap); + out.Write("%s = ", destination); + + if (ApiType == API_D3D11) + out.Write("Tex%d.Sample(samp%d,%s.xy * " I_TEXDIMS"[%d].xy).%s;\n", texmap,texmap, texcoords, texmap, texswap); + else + out.Write("%s(samp%d,%s.xy * " I_TEXDIMS"[%d].xy).%s;\n", ApiType == API_OPENGL ? "texture" : "tex2D", texmap, texcoords, texmap, texswap); } static const char *tevAlphaFuncsTable[] = From 4987f89ecc4213725769b50986746d39f829f5eb Mon Sep 17 00:00:00 2001 From: degasus Date: Mon, 29 Jul 2013 23:26:18 +0200 Subject: [PATCH 016/201] simplify my last commit --- Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 4dfbd62307..f7ddec5477 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -230,7 +230,7 @@ static void BuildSwapModeTable() } template static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]); -template static void SampleTexture(T& out, const char *destination, const int dest_index, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType); +template static void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType); template static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth); template static void WriteFog(T& out, pixel_shader_uid_data& uid_data); @@ -558,7 +558,8 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api else out.Write("\ttempcoord = float2(0.0f, 0.0f);\n"); - SampleTexture(out, "float3 indtex", i, "tempcoord", "abg", texmap, ApiType); + out.Write("float3 indtex%d = ", i); + SampleTexture(out, "tempcoord", "abg", texmap, ApiType); } } @@ -886,7 +887,9 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap]; int texmap = bpmem.tevorders[n/2].getTexMap(n&1); uid_data.SetTevindrefTexmap(i, texmap); - SampleTexture(out, "textemp", -1, "tevcoord", texswap, texmap, ApiType); + + out.Write("textemp = "); + SampleTexture(out, "tevcoord", texswap, texmap, ApiType); } else { @@ -1108,15 +1111,10 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE } template -void SampleTexture(T& out, const char *destination, const int dest_index, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType) +void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType) { out.SetConstantsUsed(C_TEXDIMS+texmap,C_TEXDIMS+texmap); - if(dest_index >= 0) - out.Write("%s%d = ", destination, dest_index); - else - out.Write("%s = ", destination); - if (ApiType == API_D3D11) out.Write("Tex%d.Sample(samp%d,%s.xy * " I_TEXDIMS"[%d].xy).%s;\n", texmap,texmap, texcoords, texmap, texswap); else From a33b1fcdc6f15f358036b478338d41800f5949f3 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Tue, 30 Jul 2013 05:49:02 -0400 Subject: [PATCH 017/201] Make hotkeys for togglign IR, AR, efb copies and fog settings configurable. --- Source/Core/Core/Src/ConfigManager.cpp | 5 +- Source/Core/Core/Src/CoreParameter.h | 5 ++ Source/Core/DolphinWX/Src/Frame.cpp | 69 +++++++++---------- Source/Core/DolphinWX/Src/FrameTools.cpp | 4 ++ Source/Core/DolphinWX/Src/HotkeyDlg.cpp | 4 ++ Source/Core/DolphinWX/Src/VideoConfigDiag.cpp | 2 - Source/Core/VideoCommon/Src/RenderBase.cpp | 3 - Source/Core/VideoCommon/Src/VideoConfig.cpp | 2 - Source/Core/VideoCommon/Src/VideoConfig.h | 1 - 9 files changed, 49 insertions(+), 46 deletions(-) diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index 15dcbcf6f3..991f2e5702 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -67,7 +67,10 @@ static const struct { { "Wiimote4Connect", 347 /* WXK_F8 */, 1 /* wxMOD_ALT */ }, { "BalanceBoardConnect",348 /* WXK_F9 */, 1 /* wxMOD_ALT */ }, #endif - + { "ToggleIR", 0, 0 /* wxMOD_NONE */ }, + { "ToggleAspectRatio", 0, 0 /* wxMOD_NONE */ }, + { "ToggleEFBCopies", 0, 0 /* wxMOD_NONE */ }, + { "ToggleFog", 0, 0 /* wxMOD_NONE */ }, { "LoadStateSlot1", 340 /* WXK_F1 */, 0 /* wxMOD_NONE */ }, { "LoadStateSlot2", 341 /* WXK_F2 */, 0 /* wxMOD_NONE */ }, { "LoadStateSlot3", 342 /* WXK_F3 */, 0 /* wxMOD_NONE */ }, diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index 322fd105f3..dd95485af7 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -34,6 +34,11 @@ enum Hotkey HK_WIIMOTE4_CONNECT, HK_BALANCEBOARD_CONNECT, + HK_INTERNAL_RES, + HK_ASPECT_RATIO, + HK_EFB_COPIES, + HK_FOG, + HK_LOAD_STATE_SLOT_1, HK_LOAD_STATE_SLOT_2, HK_LOAD_STATE_SLOT_3, diff --git a/Source/Core/DolphinWX/Src/Frame.cpp b/Source/Core/DolphinWX/Src/Frame.cpp index af71066314..d58159a019 100644 --- a/Source/Core/DolphinWX/Src/Frame.cpp +++ b/Source/Core/DolphinWX/Src/Frame.cpp @@ -846,6 +846,38 @@ void CFrame::OnKeyDown(wxKeyEvent& event) WiimoteId = 3; else if (IsHotkey(event, HK_BALANCEBOARD_CONNECT)) WiimoteId = 4; + if (IsHotkey(event, HK_INTERNAL_RES)) + { + OSDChoice = 1; + // Toggle native resolution + if (++g_Config.iEFBScale > SCALE_4X) + g_Config.iEFBScale = SCALE_AUTO; + } + else if (IsHotkey(event, HK_ASPECT_RATIO)) + { + OSDChoice = 2; + // Toggle aspect ratio + g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3; + } + else if (IsHotkey(event, HK_EFB_COPIES)) + { + OSDChoice = 3; + // Toggle EFB copy + if (!g_Config.bEFBCopyEnable || g_Config.bCopyEFBToTexture) + { + g_Config.bEFBCopyEnable ^= true; + g_Config.bCopyEFBToTexture = false; + } + else + { + g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture; + } + } + else if (IsHotkey(event, HK_FOG)) + { + OSDChoice = 4; + g_Config.bDisableFog = !g_Config.bDisableFog; + } else { unsigned int i = NUM_HOTKEYS; @@ -891,43 +923,6 @@ void CFrame::OnKeyDown(wxKeyEvent& event) ConnectWiimote(WiimoteId, connect); } - if (g_Config.bOSDHotKey && event.GetModifiers() == wxMOD_NONE) - { - switch (event.GetKeyCode()) - { - case '3': - OSDChoice = 1; - // Toggle native resolution - g_Config.iEFBScale = g_Config.iEFBScale + 1; - if (g_Config.iEFBScale > 7) g_Config.iEFBScale = 0; - break; - case '4': - OSDChoice = 2; - // Toggle aspect ratio - g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3; - break; - case '5': - OSDChoice = 3; - // Toggle EFB copy - if (!g_Config.bEFBCopyEnable || g_Config.bCopyEFBToTexture) - { - g_Config.bEFBCopyEnable ^= true; - g_Config.bCopyEFBToTexture = false; - } - else - { - g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture; - } - break; - case '6': - OSDChoice = 4; - g_Config.bDisableFog = !g_Config.bDisableFog; - break; - default: - break; - } - } - if (g_Config.bFreeLook && event.GetModifiers() == wxMOD_SHIFT) { static float debugSpeed = 1.0f; diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index 1c70b4e715..1f07d6a151 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -1581,7 +1581,11 @@ void CFrame::UpdateGUI() // Update Menu Accelerators for (unsigned int i = 0; i < NUM_HOTKEYS; i++) + { + if (GetCmdForHotkey(i) == -1) + continue; GetMenuBar()->FindItem(GetCmdForHotkey(i))->SetItemLabel(GetMenuLabel(i)); + } GetMenuBar()->FindItem(IDM_LOADSTATE)->Enable(Initialized); GetMenuBar()->FindItem(IDM_SAVESTATE)->Enable(Initialized); diff --git a/Source/Core/DolphinWX/Src/HotkeyDlg.cpp b/Source/Core/DolphinWX/Src/HotkeyDlg.cpp index fad602f19e..1e9460f4cc 100644 --- a/Source/Core/DolphinWX/Src/HotkeyDlg.cpp +++ b/Source/Core/DolphinWX/Src/HotkeyDlg.cpp @@ -186,6 +186,10 @@ void HotkeyConfigDialog::CreateHotkeyGUIControls(void) _("Connect Wiimote 3"), _("Connect Wiimote 4"), _("Connect Balance Board"), + _("Toggle IR"), + _("Toggle Aspect Ratio"), + _("Toggle EFB Copies"), + _("Toggle Fog"), _("Load State Slot 1"), _("Load State Slot 2"), diff --git a/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp b/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp index 5a7d11f96e..cd5f966eb7 100644 --- a/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp +++ b/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp @@ -121,7 +121,6 @@ wxString crop_desc = wxTRANSLATE("Crop the picture from 4:3 to 5:4 or from 16:9 wxString opencl_desc = wxTRANSLATE("[EXPERIMENTAL]\nAims to speed up emulation by offloading texture decoding to the GPU using the OpenCL framework.\nHowever, right now it's known to cause texture defects in various games. Also it's slower than regular CPU texture decoding in most cases.\n\nIf unsure, leave this unchecked."); wxString dlc_desc = wxTRANSLATE("[EXPERIMENTAL]\nSpeeds up emulation a bit by caching display lists.\nPossibly causes issues though.\n\nIf unsure, leave this unchecked."); wxString omp_desc = wxTRANSLATE("Use multiple threads to decode textures.\nMight result in a speedup (especially on CPUs with more than two cores).\n\nIf unsure, leave this unchecked."); -wxString hotkeys_desc = wxTRANSLATE("Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n\nIf unsure, leave this unchecked."); wxString ppshader_desc = wxTRANSLATE("Apply a post-processing effect after finishing a frame.\n\nIf unsure, select (off)."); wxString cache_efb_copies_desc = wxTRANSLATE("Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\nSometimes also increases visual quality.\nIf you're experiencing any issues, try raising texture cache accuracy or disable this option.\n\nIf unsure, leave this unchecked."); wxString shader_errors_desc = wxTRANSLATE("Usually if shader compilation fails, an error message is displayed.\nHowever, one may skip the popups to allow interruption free gameplay by checking this option.\n\nIf unsure, leave this unchecked."); @@ -559,7 +558,6 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con szr_misc->Add(CreateCheckBox(page_advanced, _("Show Input Display"), wxGetTranslation(show_input_display_desc), vconfig.bShowInputDisplay)); szr_misc->Add(CreateCheckBox(page_advanced, _("Crop"), wxGetTranslation(crop_desc), vconfig.bCrop)); - szr_misc->Add(CreateCheckBox(page_advanced, _("Enable Hotkeys"), wxGetTranslation(hotkeys_desc), vconfig.bOSDHotKey)); // Progressive Scan { diff --git a/Source/Core/VideoCommon/Src/RenderBase.cpp b/Source/Core/VideoCommon/Src/RenderBase.cpp index f514af0422..e4e330d6f5 100644 --- a/Source/Core/VideoCommon/Src/RenderBase.cpp +++ b/Source/Core/VideoCommon/Src/RenderBase.cpp @@ -254,9 +254,6 @@ void Renderer::SetScreenshot(const char *filename) // Create On-Screen-Messages void Renderer::DrawDebugText() { - if (!g_Config.bOSDHotKey) - return; - // OSD Menu messages if (OSDChoice > 0) { diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 7827c0008a..d422c3d01d 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -92,7 +92,6 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Hacks", "EFBAccessEnable", &bEFBAccessEnable, true); iniFile.Get("Hacks", "DlistCachingEnable", &bDlistCachingEnable,false); iniFile.Get("Hacks", "EFBCopyEnable", &bEFBCopyEnable, true); - iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0); iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, true); iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true); iniFile.Get("Hacks", "EFBCopyCacheEnable", &bEFBCopyCacheEnable, false); @@ -248,7 +247,6 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Hacks", "EFBAccessEnable", bEFBAccessEnable); iniFile.Set("Hacks", "DlistCachingEnable", bDlistCachingEnable); iniFile.Set("Hacks", "EFBCopyEnable", bEFBCopyEnable); - iniFile.Set("Hacks", "EFBCopyDisableHotKey", bOSDHotKey); iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture); iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled); iniFile.Set("Hacks", "EFBCopyCacheEnable", bEFBCopyCacheEnable); diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h index 741521c728..a0a5cabacf 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.h +++ b/Source/Core/VideoCommon/Src/VideoConfig.h @@ -112,7 +112,6 @@ struct VideoConfig bool bEFBCopyEnable; bool bEFBCopyCacheEnable; bool bEFBEmulateFormatChanges; - bool bOSDHotKey; bool bCopyEFBToTexture; bool bCopyEFBScaled; int iSafeTextureCache_ColorSamples; From 44d17b5da5f8c6394501a1e3539f3d4e98471b02 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Tue, 30 Jul 2013 19:25:12 -0400 Subject: [PATCH 018/201] Add hotkeys to increase/decrease the frame limit. --- Source/Core/Core/Src/ConfigManager.cpp | 2 ++ Source/Core/Core/Src/CoreParameter.h | 11 +++++++---- Source/Core/DolphinWX/Src/Frame.cpp | 18 ++++++++++++++---- Source/Core/DolphinWX/Src/HotkeyDlg.cpp | 3 +++ 4 files changed, 26 insertions(+), 8 deletions(-) diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index 991f2e5702..1db4353302 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -71,6 +71,8 @@ static const struct { { "ToggleAspectRatio", 0, 0 /* wxMOD_NONE */ }, { "ToggleEFBCopies", 0, 0 /* wxMOD_NONE */ }, { "ToggleFog", 0, 0 /* wxMOD_NONE */ }, + { "IncreaseFrameLimit", 0, 0 /* wxMOD_NONE */ }, + { "DecreaseFrameLimit", 0, 0 /* wxMOD_NONE */ }, { "LoadStateSlot1", 340 /* WXK_F1 */, 0 /* wxMOD_NONE */ }, { "LoadStateSlot2", 341 /* WXK_F2 */, 0 /* wxMOD_NONE */ }, { "LoadStateSlot3", 342 /* WXK_F3 */, 0 /* wxMOD_NONE */ }, diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index dd95485af7..21af1a1219 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -34,10 +34,13 @@ enum Hotkey HK_WIIMOTE4_CONNECT, HK_BALANCEBOARD_CONNECT, - HK_INTERNAL_RES, - HK_ASPECT_RATIO, - HK_EFB_COPIES, - HK_FOG, + HK_TOGGLE_IR, + HK_TOGGLE_AR, + HK_TOGGLE_EFBCOPIES, + HK_TOGGLE_FOG, + + HK_INCREASE_FRAME_LIMIT, + HK_DECREASE_FRAME_LIMIT, HK_LOAD_STATE_SLOT_1, HK_LOAD_STATE_SLOT_2, diff --git a/Source/Core/DolphinWX/Src/Frame.cpp b/Source/Core/DolphinWX/Src/Frame.cpp index d58159a019..0f308445e8 100644 --- a/Source/Core/DolphinWX/Src/Frame.cpp +++ b/Source/Core/DolphinWX/Src/Frame.cpp @@ -846,20 +846,20 @@ void CFrame::OnKeyDown(wxKeyEvent& event) WiimoteId = 3; else if (IsHotkey(event, HK_BALANCEBOARD_CONNECT)) WiimoteId = 4; - if (IsHotkey(event, HK_INTERNAL_RES)) + if (IsHotkey(event, HK_TOGGLE_IR)) { OSDChoice = 1; // Toggle native resolution if (++g_Config.iEFBScale > SCALE_4X) g_Config.iEFBScale = SCALE_AUTO; } - else if (IsHotkey(event, HK_ASPECT_RATIO)) + else if (IsHotkey(event, HK_TOGGLE_AR)) { OSDChoice = 2; // Toggle aspect ratio g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3; } - else if (IsHotkey(event, HK_EFB_COPIES)) + else if (IsHotkey(event, HK_TOGGLE_EFBCOPIES)) { OSDChoice = 3; // Toggle EFB copy @@ -873,11 +873,21 @@ void CFrame::OnKeyDown(wxKeyEvent& event) g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture; } } - else if (IsHotkey(event, HK_FOG)) + else if (IsHotkey(event, HK_TOGGLE_FOG)) { OSDChoice = 4; g_Config.bDisableFog = !g_Config.bDisableFog; } + else if (IsHotkey(event, HK_INCREASE_FRAME_LIMIT)) + { + if (++SConfig::GetInstance().m_Framelimit > 0x19) + SConfig::GetInstance().m_Framelimit = 0; + } + else if (IsHotkey(event, HK_DECREASE_FRAME_LIMIT)) + { + if (--SConfig::GetInstance().m_Framelimit > 0x19) + SConfig::GetInstance().m_Framelimit = 0x19; + } else { unsigned int i = NUM_HOTKEYS; diff --git a/Source/Core/DolphinWX/Src/HotkeyDlg.cpp b/Source/Core/DolphinWX/Src/HotkeyDlg.cpp index 1e9460f4cc..005a6d7598 100644 --- a/Source/Core/DolphinWX/Src/HotkeyDlg.cpp +++ b/Source/Core/DolphinWX/Src/HotkeyDlg.cpp @@ -186,10 +186,13 @@ void HotkeyConfigDialog::CreateHotkeyGUIControls(void) _("Connect Wiimote 3"), _("Connect Wiimote 4"), _("Connect Balance Board"), + _("Toggle IR"), _("Toggle Aspect Ratio"), _("Toggle EFB Copies"), _("Toggle Fog"), + _("Increase Frame limit"), + _("Decrease Frame limit"), _("Load State Slot 1"), _("Load State Slot 2"), From 01987be6b9aace100889991499f0f60eadf3537b Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Wed, 31 Jul 2013 09:09:18 -0500 Subject: [PATCH 019/201] Make sure that WiimoteReal is really shutdown on app exit. Particulary ensure that the wiimote scanning thread is joined. This fixes a crash on shutdown if scanning has been initiated. --- Source/Core/Core/Src/HW/Wiimote.cpp | 2 +- Source/Core/Core/Src/HW/Wiimote.h | 1 + Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp | 11 ++++------- 3 files changed, 6 insertions(+), 8 deletions(-) diff --git a/Source/Core/Core/Src/HW/Wiimote.cpp b/Source/Core/Core/Src/HW/Wiimote.cpp index 0bf10b343d..2061e80f2e 100644 --- a/Source/Core/Core/Src/HW/Wiimote.cpp +++ b/Source/Core/Core/Src/HW/Wiimote.cpp @@ -32,7 +32,7 @@ void Shutdown() delete *i; g_plugin.controllers.clear(); - WiimoteReal::Shutdown(); + WiimoteReal::Stop(); g_controller_interface.Shutdown(); } diff --git a/Source/Core/Core/Src/HW/Wiimote.h b/Source/Core/Core/Src/HW/Wiimote.h index 04c09c5ab5..be1de18bc9 100644 --- a/Source/Core/Core/Src/HW/Wiimote.h +++ b/Source/Core/Core/Src/HW/Wiimote.h @@ -54,6 +54,7 @@ namespace WiimoteReal { void Initialize(bool wait = false); +void Stop(); void Shutdown(); void Resume(); void Pause(); diff --git a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp index b5297d8655..82509604c8 100644 --- a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp +++ b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp @@ -570,15 +570,15 @@ void Initialize(bool wait) g_real_wiimotes_initialized = true; } -void Shutdown(void) +void Stop(void) { for (unsigned int i = 0; i < MAX_BBMOTES; ++i) if (g_wiimotes[i] && g_wiimotes[i]->IsConnected()) g_wiimotes[i]->EmuStop(); +} - // WiimoteReal is shutdown on app exit - return; - +void Shutdown(void) +{ g_wiimote_scanner.StopScanning(); std::lock_guard lk(g_refresh_lock); @@ -589,9 +589,6 @@ void Shutdown(void) NOTICE_LOG(WIIMOTE, "WiimoteReal::Shutdown"); g_real_wiimotes_initialized = false; - - for (unsigned int i = 0; i < MAX_BBMOTES; ++i) - HandleWiimoteDisconnect(i); } void Resume() From 7aae59a7665d04dc6f18f500fead62c33012500a Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Wed, 31 Jul 2013 09:19:28 -0500 Subject: [PATCH 020/201] Add comments to explain the usage of the WiimoteReal Stop/Shutdown routine usage. --- Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp index 82509604c8..d30e1b37c9 100644 --- a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp +++ b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp @@ -570,6 +570,7 @@ void Initialize(bool wait) g_real_wiimotes_initialized = true; } +// called on emulation shutdown void Stop(void) { for (unsigned int i = 0; i < MAX_BBMOTES; ++i) @@ -577,6 +578,7 @@ void Stop(void) g_wiimotes[i]->EmuStop(); } +// called when the dolphin app exits void Shutdown(void) { g_wiimote_scanner.StopScanning(); From 8c5bc2ba3c156b748caae7760883496064eecad1 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Wed, 31 Jul 2013 21:35:22 -0400 Subject: [PATCH 021/201] Allow setting dsp on thread via game ini. Also force TWW to LLE and no dsp on thread. --- Data/User/GameConfig/GZLE01.ini | 2 ++ Data/User/GameConfig/GZLJ01.ini | 2 ++ Data/User/GameConfig/GZLP01.ini | 3 +++ Source/Core/Core/Src/BootManager.cpp | 4 +++- 4 files changed, 10 insertions(+), 1 deletion(-) diff --git a/Data/User/GameConfig/GZLE01.ini b/Data/User/GameConfig/GZLE01.ini index 1efdf7f2ef..6e4b89ec8b 100644 --- a/Data/User/GameConfig/GZLE01.ini +++ b/Data/User/GameConfig/GZLE01.ini @@ -345,6 +345,8 @@ $Unrestricted Camera 04356D34 45000000 04356D48 42B00000 [Core] +DSPThread = False +DSPHLE = False [Video] ProjectionHack = 0 PH_SZNear = 0 diff --git a/Data/User/GameConfig/GZLJ01.ini b/Data/User/GameConfig/GZLJ01.ini index 27168b24f5..bcd0ecafcc 100644 --- a/Data/User/GameConfig/GZLJ01.ini +++ b/Data/User/GameConfig/GZLJ01.ini @@ -21,6 +21,8 @@ $Snow test room 0x803C9D4C:dword:0x74363200 [ActionReplay] [Core] +DSPThread = False +DSPHLE = False [Video] ProjectionHack = 0 PH_SZNear = 0 diff --git a/Data/User/GameConfig/GZLP01.ini b/Data/User/GameConfig/GZLP01.ini index 94ba72f520..efafc56492 100644 --- a/Data/User/GameConfig/GZLP01.ini +++ b/Data/User/GameConfig/GZLP01.ini @@ -224,6 +224,9 @@ $Test Room 14 (Hold L+R+B) 043D166C 000000FF 043D1670 4B5F5465 043D1674 73746500 +[Core] +DSPThread = False +DSPHLE = False [Video] ProjectionHack = 0 PH_SZNear = 0 diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index 25e3c6396e..41aa70e1e9 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -43,7 +43,7 @@ namespace BootManager // Apply fire liberally struct ConfigCache { - bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bDCBZOFF, m_EnableJIT, + bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread, bVBeamSpeedHack, bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2; int iTLBHack, iCPUCore; std::string strBackend; @@ -106,6 +106,7 @@ bool BootCore(const std::string& _rFilename) game_ini.Get("Core", "FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed); game_ini.Get("Core", "BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks); game_ini.Get("Core", "DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE); + game_ini.Get("Core", "DSPThread", &StartUp.bCPUThread, StartUp.bDSPThread); game_ini.Get("Core", "GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend.c_str()); game_ini.Get("Core", "CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore); game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2); @@ -176,6 +177,7 @@ void Stop() StartUp.bFastDiscSpeed = config_cache.bFastDiscSpeed; StartUp.bMergeBlocks = config_cache.bMergeBlocks; StartUp.bDSPHLE = config_cache.bDSPHLE; + StartUp.bDSPThread = config_cache.bDSPThread; StartUp.m_strVideoBackend = config_cache.strBackend; VideoBackend::ActivateBackend(StartUp.m_strVideoBackend); StartUp.bHLE_BS2 = config_cache.bHLE_BS2; From be76dc153b944d30c8ed648adcb3b4c4df1799e5 Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Thu, 1 Aug 2013 07:16:51 -0500 Subject: [PATCH 022/201] Re-add the HandleWiimoteDisconnect calls to the RealWiimote::Shutdown routine. This is needed to actually disconnect real wiimotes and delete the corresponding wiimote objects when the app exits. --- Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp index d30e1b37c9..d2e7e2f57a 100644 --- a/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp +++ b/Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp @@ -591,6 +591,9 @@ void Shutdown(void) NOTICE_LOG(WIIMOTE, "WiimoteReal::Shutdown"); g_real_wiimotes_initialized = false; + + for (unsigned int i = 0; i < MAX_BBMOTES; ++i) + HandleWiimoteDisconnect(i); } void Resume() From 8f1a2bf43be5a79450c4e91b841f43f461e2e178 Mon Sep 17 00:00:00 2001 From: degasus Date: Fri, 2 Aug 2013 14:21:34 +0200 Subject: [PATCH 023/201] fix c&p error This error could change dual vs single core setting --- Source/Core/Core/Src/BootManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index 41aa70e1e9..6aed7e381e 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -106,7 +106,7 @@ bool BootCore(const std::string& _rFilename) game_ini.Get("Core", "FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed); game_ini.Get("Core", "BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks); game_ini.Get("Core", "DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE); - game_ini.Get("Core", "DSPThread", &StartUp.bCPUThread, StartUp.bDSPThread); + game_ini.Get("Core", "DSPThread", &StartUp.bDSPThread, StartUp.bDSPThread); game_ini.Get("Core", "GFXBackend", &StartUp.m_strVideoBackend, StartUp.m_strVideoBackend.c_str()); game_ini.Get("Core", "CPUCore", &StartUp.iCPUCore, StartUp.iCPUCore); game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2); From c1baed086df100e3d8d696f1a34716624952a7f5 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Fri, 2 Aug 2013 16:14:34 -0400 Subject: [PATCH 024/201] Fix hotkeys. --- Source/Core/DolphinWX/Src/Frame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/Frame.cpp b/Source/Core/DolphinWX/Src/Frame.cpp index 0f308445e8..2f30669750 100644 --- a/Source/Core/DolphinWX/Src/Frame.cpp +++ b/Source/Core/DolphinWX/Src/Frame.cpp @@ -846,7 +846,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event) WiimoteId = 3; else if (IsHotkey(event, HK_BALANCEBOARD_CONNECT)) WiimoteId = 4; - if (IsHotkey(event, HK_TOGGLE_IR)) + else if (IsHotkey(event, HK_TOGGLE_IR)) { OSDChoice = 1; // Toggle native resolution From ab0f42636dfc3ef41fcc96ebb88155ac5519c534 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 2 Aug 2013 23:18:44 +0000 Subject: [PATCH 025/201] [ARM] Push new ArmEmitter changes from PPSSPP. Mostly Fixes a few VFP/NEON instruction encodings. --- Source/Core/Common/Src/ArmCPUDetect.cpp | 89 +++++++-- Source/Core/Common/Src/ArmEmitter.cpp | 234 ++++++++++++++++-------- Source/Core/Common/Src/ArmEmitter.h | 33 +++- 3 files changed, 262 insertions(+), 94 deletions(-) diff --git a/Source/Core/Common/Src/ArmCPUDetect.cpp b/Source/Core/Common/Src/ArmCPUDetect.cpp index ca277ade02..a04c88834f 100644 --- a/Source/Core/Common/Src/ArmCPUDetect.cpp +++ b/Source/Core/Common/Src/ArmCPUDetect.cpp @@ -17,9 +17,10 @@ #include "Common.h" #include "CPUDetect.h" -#include "StringUtil.h" #include "FileUtil.h" +// Only Linux platforms have /proc/cpuinfo +#if !defined(BLACKBERRY) && !defined(IOS) && !defined(__SYMBIAN32__) const char procfile[] = "/proc/cpuinfo"; char *GetCPUString() @@ -33,7 +34,7 @@ char *GetCPUString() auto const fp = file.GetHandle(); if (!fp) return 0; - + while (fgets(buf, sizeof(buf), fp)) { if (strncmp(buf, marker, sizeof(marker) - 1)) @@ -42,6 +43,7 @@ char *GetCPUString() cpu_string = strndup(cpu_string, strlen(cpu_string) - 1); // Strip the newline break; } + return cpu_string; } @@ -91,14 +93,13 @@ unsigned short GetCPUPart() break; } return part; - } bool CheckCPUFeature(const char *feature) { const char marker[] = "Features\t: "; char buf[1024]; - + File::IOFile file(procfile, "r"); auto const fp = file.GetHandle(); if (!fp) @@ -117,10 +118,18 @@ bool CheckCPUFeature(const char *feature) token = strtok(NULL, " "); } } + return false; } +#endif + int GetCoreCount() { +#ifdef __SYMBIAN32__ + return 1; +#elif defined(BLACKBERRY) || defined(IOS) + return 2; +#else const char marker[] = "processor\t: "; int cores = 0; char buf[1024]; @@ -129,14 +138,16 @@ int GetCoreCount() auto const fp = file.GetHandle(); if (!fp) return 0; - + while (fgets(buf, sizeof(buf), fp)) { if (strncmp(buf, marker, sizeof(marker) - 1)) continue; ++cores; } + return cores; +#endif } CPUInfo cpu_info; @@ -153,12 +164,58 @@ void CPUInfo::Detect() HTT = false; OS64bit = false; CPU64bit = false; - Mode64bit = false; + Mode64bit = false; vendor = VENDOR_ARM; - + // Get the information about the CPU - strncpy(cpu_string, GetCPUString(), sizeof(cpu_string)); num_cores = GetCoreCount(); +#if defined(__SYMBIAN32__) || defined(BLACKBERRY) || defined(IOS) + bool isVFP3 = false; + bool isVFP4 = false; +#ifdef IOS + isVFP3 = true; + // Check for swift arch (VFP4`) + #ifdef __ARM_ARCH_7S__ + isVFP4 = true; + #endif // #ifdef __ARM_ARCH_7S__ +#elif defined(BLACKBERRY) + isVFP3 = true; + const char cpuInfoPath[] = "/pps/services/hw_info/inventory"; + const char marker[] = "Processor_Name::"; + const char qcCPU[] = "MSM"; + char buf[1024]; + FILE* fp; + if (fp = fopen(cpuInfoPath, "r")) + { + while (fgets(buf, sizeof(buf), fp)) + { + if (strncmp(buf, marker, sizeof(marker) - 1)) + continue; + if (strncmp(buf + sizeof(marker) - 1, qcCPU, sizeof(qcCPU) - 1) == 0) + isVFP4 = true; + break; + } + fclose(fp); + } +#endif + // Hardcode this for now + bSwp = true; + bHalf = true; + bThumb = false; + bFastMult = true; + bVFP = true; + bEDSP = true; + bThumbEE = isVFP3; + bNEON = isVFP3; + bVFPv3 = isVFP3; + bTLS = true; + bVFPv4 = isVFP4; + bIDIVa = isVFP4; + bIDIVt = isVFP4; + bFP = false; + bASIMD = false; +#else + strncpy(cpu_string, GetCPUString(), sizeof(cpu_string)); bSwp = CheckCPUFeature("swp"); bHalf = CheckCPUFeature("half"); bThumb = CheckCPUFeature("thumb"); @@ -172,16 +229,15 @@ void CPUInfo::Detect() bVFPv4 = CheckCPUFeature("vfpv4"); bIDIVa = CheckCPUFeature("idiva"); bIDIVt = CheckCPUFeature("idivt"); - // Qualcomm Krait supports IDIVA but it doesn't report it. Check for krait. if (GetCPUImplementer() == 0x51 && GetCPUPart() == 0x6F) // Krait(300) is 0x6F, Scorpion is 0x4D - bIDIVa = bIDIVt = true; - - // These two are ARMv8 specific. + bIDIVa = bIDIVt = true; + // These two require ARMv8 or higher bFP = CheckCPUFeature("fp"); bASIMD = CheckCPUFeature("asimd"); - - +#endif +// On android, we build a separate library for ARMv7 so this is fine. +// TODO: Check for ARMv7 on other platforms. #if defined(__ARM_ARCH_7A__) bArmV7 = true; #else @@ -193,11 +249,14 @@ void CPUInfo::Detect() std::string CPUInfo::Summarize() { std::string sum; +#if defined(BLACKBERRY) || defined(IOS) || defined(__SYMBIAN32__) + sum = StringFromFormat("%i cores", num_cores); +#else if (num_cores == 1) sum = StringFromFormat("%s, %i core", cpu_string, num_cores); else sum = StringFromFormat("%s, %i cores", cpu_string, num_cores); - +#endif if (bSwp) sum += ", SWP"; if (bHalf) sum += ", Half"; if (bThumb) sum += ", Thumb"; diff --git a/Source/Core/Common/Src/ArmEmitter.cpp b/Source/Core/Common/Src/ArmEmitter.cpp index 1b20a1784e..a59dc53b6f 100644 --- a/Source/Core/Common/Src/ArmEmitter.cpp +++ b/Source/Core/Common/Src/ArmEmitter.cpp @@ -86,7 +86,7 @@ bool TryMakeOperand2_AllowNegation(s32 imm, Operand2 &op2, bool *negated) Operand2 AssumeMakeOperand2(u32 imm) { Operand2 op2; bool result = TryMakeOperand2(imm, op2); - _assert_msg_(DYNA_REC, result, "Could not make assumed Operand2."); + _dbg_assert_msg_(DYNA_REC, result, "Could not make assumed Operand2."); return op2; } @@ -117,14 +117,33 @@ bool ARMXEmitter::TrySetValue_TwoOp(ARMReg reg, u32 val) return true; } -void ARMXEmitter::MOVI2F(ARMReg dest, float val, ARMReg tempReg) +void ARMXEmitter::MOVI2F(ARMReg dest, float val, ARMReg tempReg, bool negate) { union {float f; u32 u;} conv; - conv.f = val; + conv.f = negate ? -val : val; + // Try moving directly first if mantisse is empty + if (cpu_info.bVFPv3 && ((conv.u & 0x7FFFF) == 0)) + { + // VFP Encoding for Imms: <7> Not(<6>) Repeat(<6>,5) <5:0> Zeros(19) + bool bit6 = (conv.u & 0x40000000) == 0x40000000; + bool canEncode = true; + for (u32 mask = 0x20000000; mask >= 0x2000000; mask >>= 1) + { + if (((conv.u & mask) == mask) == bit6) + canEncode = false; + } + if (canEncode) + { + u32 imm8 = (conv.u & 0x80000000) >> 24; // sign bit + imm8 |= (!bit6 << 6); + imm8 |= (conv.u & 0x1F80000) >> 19; + VMOV(dest, IMM(imm8)); + return; + } + } MOVI2R(tempReg, conv.u); VMOV(dest, tempReg); - // TODO: VMOV an IMM directly if possible - // Otherwise, use a literal pool and VLDR directly (+- 1020) + // Otherwise, possible to use a literal pool and VLDR directly (+- 1020) } void ARMXEmitter::ADDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch) @@ -246,8 +265,12 @@ void ARMXEmitter::MOVI2R(ARMReg reg, u32 val, bool optimize) } void ARMXEmitter::QuickCallFunction(ARMReg reg, void *func) { - MOVI2R(reg, (u32)(func)); - BL(reg); + if (BLInRange(func)) { + BL(func); + } else { + MOVI2R(reg, (u32)(func)); + BL(reg); + } } void ARMXEmitter::SetCodePtr(u8 *ptr) @@ -369,7 +392,7 @@ FixupBranch ARMXEmitter::B_CC(CCFlags Cond) void ARMXEmitter::B_CC(CCFlags Cond, const void *fnptr) { s32 distance = (s32)fnptr - (s32(code) + 8); - _assert_msg_(DYNA_REC, distance > -33554432 + _dbg_assert_msg_(DYNA_REC, distance > -33554432 && distance <= 33554432, "B_CC out of range (%p calls %p)", code, fnptr); @@ -388,7 +411,7 @@ FixupBranch ARMXEmitter::BL_CC(CCFlags Cond) void ARMXEmitter::SetJumpTarget(FixupBranch const &branch) { s32 distance = (s32(code) - 8) - (s32)branch.ptr; - _assert_msg_(DYNA_REC, distance > -33554432 + _dbg_assert_msg_(DYNA_REC, distance > -33554432 && distance <= 33554432, "SetJumpTarget out of range (%p calls %p)", code, branch.ptr); @@ -402,7 +425,7 @@ void ARMXEmitter::SetJumpTarget(FixupBranch const &branch) void ARMXEmitter::B (const void *fnptr) { s32 distance = (s32)fnptr - (s32(code) + 8); - _assert_msg_(DYNA_REC, distance > -33554432 + _dbg_assert_msg_(DYNA_REC, distance > -33554432 && distance <= 33554432, "B out of range (%p calls %p)", code, fnptr); @@ -414,10 +437,18 @@ void ARMXEmitter::B(ARMReg src) Write32(condition | 0x12FFF10 | src); } +bool ARMXEmitter::BLInRange(const void *fnptr) { + s32 distance = (s32)fnptr - (s32(code) + 8); + if (distance <= -33554432 || distance > 33554432) + return false; + else + return true; +} + void ARMXEmitter::BL(const void *fnptr) { s32 distance = (s32)fnptr - (s32(code) + 8); - _assert_msg_(DYNA_REC, distance > -33554432 + _dbg_assert_msg_(DYNA_REC, distance > -33554432 && distance <= 33554432, "BL out of range (%p calls %p)", code, fnptr); Write32(condition | 0x0B000000 | ((distance >> 2) & 0x00FFFFFF)); @@ -555,7 +586,7 @@ void ARMXEmitter::WriteInstruction (u32 Op, ARMReg Rd, ARMReg Rn, Operand2 Rm, b } } if (op == -1) - _assert_msg_(DYNA_REC, false, "%s not yet support %d", InstNames[Op], Rm.GetType()); + _dbg_assert_msg_(DYNA_REC, false, "%s not yet support %d", InstNames[Op], Rm.GetType()); Write32(condition | (op << 21) | (SetFlags ? (1 << 20) : 0) | Rn << 16 | Rd << 12 | Data); } @@ -652,11 +683,11 @@ void ARMXEmitter::RBIT(ARMReg dest, ARMReg src) } void ARMXEmitter::REV (ARMReg dest, ARMReg src) { - Write32(condition | (0x6B << 20) | (0xF << 16) | (dest << 12) | (0xF3 << 4) | src); + Write32(condition | (0x6BF << 16) | (dest << 12) | (0xF3 << 4) | src); } void ARMXEmitter::REV16(ARMReg dest, ARMReg src) { - Write32(condition | (0x3DF << 16) | (dest << 12) | (0xFD << 4) | src); + Write32(condition | (0x6BF << 16) | (dest << 12) | (0xFB << 4) | src); } void ARMXEmitter::_MSR (bool write_nzcvq, bool write_g, Operand2 op2) @@ -677,7 +708,7 @@ void ARMXEmitter::LDREX(ARMReg dest, ARMReg base) } void ARMXEmitter::STREX(ARMReg result, ARMReg base, ARMReg op) { - _assert_msg_(DYNA_REC, (result != base && result != op), "STREX dest can't be other two registers"); + _dbg_assert_msg_(DYNA_REC, (result != base && result != op), "STREX dest can't be other two registers"); Write32(condition | (24 << 20) | (base << 16) | (result << 12) | (0xF9 << 4) | op); } void ARMXEmitter::DMB () @@ -730,7 +761,7 @@ void ARMXEmitter::WriteStoreOp(u32 Op, ARMReg Rt, ARMReg Rn, Operand2 Rm, bool R bool SignedLoad = false; if (op == -1) - _assert_msg_(DYNA_REC, false, "%s does not support %d", LoadStoreNames[Op], Rm.GetType()); + _dbg_assert_msg_(DYNA_REC, false, "%s does not support %d", LoadStoreNames[Op], Rm.GetType()); switch (Op) { @@ -854,10 +885,25 @@ ARMReg ARMXEmitter::SubBase(ARMReg Reg) } // NEON Specific +void ARMXEmitter::VABD(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm) +{ + _dbg_assert_msg_(DYNA_REC, Vd >= D0, "Pass invalid register to VABD(float)"); + _dbg_assert_msg_(DYNA_REC, cpu_info.bNEON, "Can't use VABD(float) when CPU doesn't support it"); + bool register_quad = Vd >= Q0; + + // Gets encoded as a double register + Vd = SubBase(Vd); + Vn = SubBase(Vn); + Vm = SubBase(Vm); + + Write32((0xF3 << 24) | ((Vd & 0x10) << 18) | (Size << 20) | ((Vn & 0xF) << 16) \ + | ((Vd & 0xF) << 12) | (0xD << 8) | ((Vn & 0x10) << 3) | (register_quad << 6) \ + | ((Vm & 0x10) << 2) | (Vm & 0xF)); +} void ARMXEmitter::VADD(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm) { - _assert_msg_(DYNA_REC, Vd >= D0, "Pass invalid register to VADD(integer)"); - _assert_msg_(DYNA_REC, cpu_info.bNEON, "Can't use VADD(integer) when CPU doesn't support it"); + _dbg_assert_msg_(DYNA_REC, Vd >= D0, "Pass invalid register to VADD(integer)"); + _dbg_assert_msg_(DYNA_REC, cpu_info.bNEON, "Can't use VADD(integer) when CPU doesn't support it"); bool register_quad = Vd >= Q0; @@ -868,13 +914,13 @@ void ARMXEmitter::VADD(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm) Write32((0xF2 << 24) | ((Vd & 0x10) << 18) | (Size << 20) | ((Vn & 0xF) << 16) \ | ((Vd & 0xF) << 12) | (0x8 << 8) | ((Vn & 0x10) << 3) | (register_quad << 6) \ - | ((Vm & 0x10) << 1) | (Vm & 0xF)); + | ((Vm & 0x10) << 1) | (Vm & 0xF)); } void ARMXEmitter::VSUB(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm) { - _assert_msg_(DYNA_REC, Vd >= Q0, "Pass invalid register to VSUB(integer)"); - _assert_msg_(DYNA_REC, cpu_info.bNEON, "Can't use VSUB(integer) when CPU doesn't support it"); + _dbg_assert_msg_(DYNA_REC, Vd >= Q0, "Pass invalid register to VSUB(integer)"); + _dbg_assert_msg_(DYNA_REC, cpu_info.bNEON, "Can't use VSUB(integer) when CPU doesn't support it"); // Gets encoded as a double register Vd = SubBase(Vd); @@ -883,36 +929,37 @@ void ARMXEmitter::VSUB(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm) Write32((0xF3 << 24) | ((Vd & 0x10) << 18) | (Size << 20) | ((Vn & 0xF) << 16) \ | ((Vd & 0xF) << 12) | (0x8 << 8) | ((Vn & 0x10) << 3) | (1 << 6) \ - | ((Vm & 0x10) << 2) | (Vm & 0xF)); + | ((Vm & 0x10) << 2) | (Vm & 0xF)); } -// VFP Specific -struct VFPEnc -{ - s16 opc1; - s16 opc2; -}; // Double/single, Neon -const VFPEnc VFPOps[][2] = { +extern const VFPEnc VFPOps[16][2] = { {{0xE0, 0xA0}, {0x20, 0xD1}}, // 0: VMLA - {{0xE0, 0xA4}, {0x22, 0xD1}}, // 1: VMLS - {{0xE3, 0xA0}, {0x20, 0xD0}}, // 2: VADD - {{0xE3, 0xA4}, {0x22, 0xD0}}, // 3: VSUB - {{0xE2, 0xA0}, {0x30, 0xD1}}, // 4: VMUL - {{0xEB, 0xAC}, { -1 /* 0x3B */, -1 /* 0x70 */}}, // 5: VABS(Vn(0x0) used for encoding) - {{0xE8, 0xA0}, { -1, -1}}, // 6: VDIV - {{0xEB, 0xA4}, { -1 /* 0x3B */, -1 /* 0x78 */}}, // 7: VNEG(Vn(0x1) used for encoding) - {{0xEB, 0xAC}, { -1, -1}}, // 8: VSQRT (Vn(0x1) used for encoding) - {{0xEB, 0xA4}, { -1, -1}}, // 9: VCMP (Vn(0x4 | #0 ? 1 : 0) used for encoding) - {{0xEB, 0xAC}, { -1, -1}}, // 10: VCMPE (Vn(0x4 | #0 ? 1 : 0) used for encoding) - {{ -1, -1}, {0x3B, 0x30}}, // 11: VABSi + {{0xE1, 0xA4}, { -1, -1}}, // 1: VNMLA + {{0xE0, 0xA4}, {0x22, 0xD1}}, // 2: VMLS + {{0xE1, 0xA0}, { -1, -1}}, // 3: VNMLS + {{0xE3, 0xA0}, {0x20, 0xD0}}, // 4: VADD + {{0xE3, 0xA4}, {0x22, 0xD0}}, // 5: VSUB + {{0xE2, 0xA0}, {0x30, 0xD1}}, // 6: VMUL + {{0xE2, 0xA4}, { -1, -1}}, // 7: VNMUL + {{0xEB, 0xAC}, { -1 /* 0x3B */, -1 /* 0x70 */}}, // 8: VABS(Vn(0x0) used for encoding) + {{0xE8, 0xA0}, { -1, -1}}, // 9: VDIV + {{0xEB, 0xA4}, { -1 /* 0x3B */, -1 /* 0x78 */}}, // 10: VNEG(Vn(0x1) used for encoding) + {{0xEB, 0xAC}, { -1, -1}}, // 11: VSQRT (Vn(0x1) used for encoding) + {{0xEB, 0xA4}, { -1, -1}}, // 12: VCMP (Vn(0x4 | #0 ? 1 : 0) used for encoding) + {{0xEB, 0xAC}, { -1, -1}}, // 13: VCMPE (Vn(0x4 | #0 ? 1 : 0) used for encoding) + {{ -1, -1}, {0x3B, 0x30}}, // 14: VABSi }; -const char *VFPOpNames[] = { + +extern const char *VFPOpNames[16] = { "VMLA", + "VNMLA", "VMLS", + "VNMLS", "VADD", "VSUB", "VMUL", + "VNMUL", "VABS", "VDIV", "VNEG", @@ -966,6 +1013,7 @@ u32 ARMXEmitter::EncodeVm(ARMReg Vm) else return ((Reg & 0x1) << 5) | (Reg >> 1); } + void ARMXEmitter::WriteVFPDataOp(u32 Op, ARMReg Vd, ARMReg Vn, ARMReg Vm) { bool quad_reg = Vd >= Q0; @@ -973,39 +1021,42 @@ void ARMXEmitter::WriteVFPDataOp(u32 Op, ARMReg Vd, ARMReg Vn, ARMReg Vm) VFPEnc enc = VFPOps[Op][quad_reg]; if (enc.opc1 == -1 && enc.opc2 == -1) - _assert_msg_(DYNA_REC, false, "%s does not support %s", VFPOpNames[Op], quad_reg ? "NEON" : "VFP"); + _dbg_assert_msg_(DYNA_REC, false, "%s does not support %s", VFPOpNames[Op], quad_reg ? "NEON" : "VFP"); u32 VdEnc = EncodeVd(Vd); u32 VnEnc = EncodeVn(Vn); u32 VmEnc = EncodeVm(Vm); u32 cond = quad_reg ? (0xF << 28) : condition; - + Write32(cond | (enc.opc1 << 20) | VnEnc | VdEnc | (enc.opc2 << 4) | (quad_reg << 6) | (double_reg << 8) | VmEnc); } void ARMXEmitter::VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(0, Vd, Vn, Vm); } -void ARMXEmitter::VMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(1, Vd, Vn, Vm); } -void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(2, Vd, Vn, Vm); } -void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(3, Vd, Vn, Vm); } -void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(4, Vd, Vn, Vm); } -void ARMXEmitter::VABS(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(5, Vd, D0, Vm); } -void ARMXEmitter::VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(6, Vd, Vn, Vm); } -void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(7, Vd, D1, Vm); } -void ARMXEmitter::VSQRT(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(8, Vd, D1, Vm); } -void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(9, Vd, D4, Vm); } -void ARMXEmitter::VCMPE(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(10, Vd, D4, Vm); } -void ARMXEmitter::VCMP(ARMReg Vd){ WriteVFPDataOp(9, Vd, D5, D0); } -void ARMXEmitter::VCMPE(ARMReg Vd){ WriteVFPDataOp(10, Vd, D5, D0); } +void ARMXEmitter::VNMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(1, Vd, Vn, Vm); } +void ARMXEmitter::VMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(2, Vd, Vn, Vm); } +void ARMXEmitter::VNMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(3, Vd, Vn, Vm); } +void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(4, Vd, Vn, Vm); } +void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(5, Vd, Vn, Vm); } +void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(6, Vd, Vn, Vm); } +void ARMXEmitter::VNMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(7, Vd, Vn, Vm); } +void ARMXEmitter::VABS(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(8, Vd, D0, Vm); } +void ARMXEmitter::VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm){ WriteVFPDataOp(9, Vd, Vn, Vm); } +void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(10, Vd, D1, Vm); } +void ARMXEmitter::VSQRT(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(11, Vd, D1, Vm); } +void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(12, Vd, D4, Vm); } +void ARMXEmitter::VCMPE(ARMReg Vd, ARMReg Vm){ WriteVFPDataOp(13, Vd, D4, Vm); } +void ARMXEmitter::VCMP(ARMReg Vd){ WriteVFPDataOp(12, Vd, D5, D0); } +void ARMXEmitter::VCMPE(ARMReg Vd){ WriteVFPDataOp(13, Vd, D5, D0); } void ARMXEmitter::VLDR(ARMReg Dest, ARMReg Base, s16 offset) { - _assert_msg_(DYNA_REC, Dest >= S0 && Dest <= D31, "Passed Invalid dest register to VLDR"); - _assert_msg_(DYNA_REC, Base <= R15, "Passed invalid Base register to VLDR"); + _dbg_assert_msg_(DYNA_REC, Dest >= S0 && Dest <= D31, "Passed Invalid dest register to VLDR"); + _dbg_assert_msg_(DYNA_REC, Base <= R15, "Passed invalid Base register to VLDR"); bool Add = offset >= 0 ? true : false; u32 imm = abs(offset); - _assert_msg_(DYNA_REC, (imm & 0xC03) == 0, "VLDR: Offset needs to be word aligned and small enough"); + _dbg_assert_msg_(DYNA_REC, (imm & 0xC03) == 0, "VLDR: Offset needs to be word aligned and small enough"); - if (imm & 0xC03) + if (imm & 0xC03) ERROR_LOG(DYNA_REC, "VLDR: Bad offset %08x", imm); bool single_reg = Dest < D0; @@ -1015,25 +1066,25 @@ void ARMXEmitter::VLDR(ARMReg Dest, ARMReg Base, s16 offset) if (single_reg) { Write32(condition | (0xD << 24) | (Add << 23) | ((Dest & 0x1) << 22) | (1 << 20) | (Base << 16) \ - | ((Dest & 0x1E) << 11) | (10 << 8) | (imm >> 2)); + | ((Dest & 0x1E) << 11) | (10 << 8) | (imm >> 2)); } else { Write32(condition | (0xD << 24) | (Add << 23) | ((Dest & 0x10) << 18) | (1 << 20) | (Base << 16) \ - | ((Dest & 0xF) << 12) | (11 << 8) | (imm >> 2)); + | ((Dest & 0xF) << 12) | (11 << 8) | (imm >> 2)); } } void ARMXEmitter::VSTR(ARMReg Src, ARMReg Base, s16 offset) { - _assert_msg_(DYNA_REC, Src >= S0 && Src <= D31, "Passed invalid src register to VSTR"); - _assert_msg_(DYNA_REC, Base <= R15, "Passed invalid base register to VSTR"); + _dbg_assert_msg_(DYNA_REC, Src >= S0 && Src <= D31, "Passed invalid src register to VSTR"); + _dbg_assert_msg_(DYNA_REC, Base <= R15, "Passed invalid base register to VSTR"); bool Add = offset >= 0 ? true : false; u32 imm = abs(offset); - _assert_msg_(DYNA_REC, (imm & 0xC03) == 0, "VSTR: Offset needs to be word aligned and small enough"); + _dbg_assert_msg_(DYNA_REC, (imm & 0xC03) == 0, "VSTR: Offset needs to be word aligned and small enough"); - if (imm & 0xC03) + if (imm & 0xC03) ERROR_LOG(DYNA_REC, "VSTR: Bad offset %08x", imm); bool single_reg = Src < D0; @@ -1043,12 +1094,12 @@ void ARMXEmitter::VSTR(ARMReg Src, ARMReg Base, s16 offset) if (single_reg) { Write32(condition | (0xD << 24) | (Add << 23) | ((Src & 0x1) << 22) | (Base << 16) \ - | ((Src & 0x1E) << 11) | (10 << 8) | (imm >> 2)); + | ((Src & 0x1E) << 11) | (10 << 8) | (imm >> 2)); } else { Write32(condition | (0xD << 24) | (Add << 23) | ((Src & 0x10) << 18) | (Base << 16) \ - | ((Src & 0xF) << 12) | (11 << 8) | (imm >> 2)); + | ((Src & 0xF) << 12) | (11 << 8) | (imm >> 2)); } } @@ -1063,15 +1114,20 @@ void ARMXEmitter::VMSR(ARMReg Rt) { } // VFP and ASIMD +void ARMXEmitter::VMOV(ARMReg Dest, Operand2 op2) +{ + _dbg_assert_msg_(DYNA_REC, cpu_info.bVFPv3, "VMOV #imm requires VFPv3"); + Write32(condition | (0xEB << 20) | EncodeVd(Dest) | (0xA << 8) | op2.Imm8VFP()); +} void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src, bool high) { - _assert_msg_(DYNA_REC, Src < S0, "This VMOV doesn't support SRC other than ARM Reg"); - _assert_msg_(DYNA_REC, Dest >= D0, "This VMOV doesn't support DEST other than VFP"); + _dbg_assert_msg_(DYNA_REC, Src < S0, "This VMOV doesn't support SRC other than ARM Reg"); + _dbg_assert_msg_(DYNA_REC, Dest >= D0, "This VMOV doesn't support DEST other than VFP"); Dest = SubBase(Dest); Write32(condition | (0xE << 24) | (high << 21) | ((Dest & 0xF) << 16) | (Src << 12) \ - | (11 << 8) | ((Dest & 0x10) << 3) | (1 << 4)); + | (0xB << 8) | ((Dest & 0x10) << 3) | (1 << 4)); } void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src) @@ -1091,7 +1147,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src) else { // Move 64bit from Arm reg - _assert_msg_(DYNA_REC, false, "This VMOV doesn't support moving 64bit ARM to NEON"); + _dbg_assert_msg_(DYNA_REC, false, "This VMOV doesn't support moving 64bit ARM to NEON"); return; } } @@ -1111,14 +1167,14 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src) else { // Move 64bit To Arm reg - _assert_msg_(DYNA_REC, false, "This VMOV doesn't support moving 64bit ARM From NEON"); + _dbg_assert_msg_(DYNA_REC, false, "This VMOV doesn't support moving 64bit ARM From NEON"); return; } } else { // Move Arm reg to Arm reg - _assert_msg_(DYNA_REC, false, "VMOV doesn't support moving ARM registers"); + _dbg_assert_msg_(DYNA_REC, false, "VMOV doesn't support moving ARM registers"); } } // Moving NEON registers @@ -1127,7 +1183,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src) bool Single = DestSize == 1; bool Quad = DestSize == 4; - _assert_msg_(DYNA_REC, SrcSize == DestSize, "VMOV doesn't support moving different register sizes"); + _dbg_assert_msg_(DYNA_REC, SrcSize == DestSize, "VMOV doesn't support moving different register sizes"); Dest = SubBase(Dest); Src = SubBase(Src); @@ -1142,7 +1198,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src) // Double and quad if (Quad) { - _assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use quad registers when you don't support ASIMD."); + _dbg_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use quad registers when you don't support ASIMD."); // Gets encoded as a Double register Write32((0xF2 << 24) | ((Dest & 0x10) << 18) | (2 << 20) | ((Src & 0xF) << 16) \ | ((Dest & 0xF) << 12) | (1 << 8) | ((Src & 0x10) << 3) | (1 << 6) \ @@ -1160,13 +1216,39 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src) void ARMXEmitter::VCVT(ARMReg Dest, ARMReg Source, int flags) { bool single_reg = (Dest < D0) && (Source < D0); + bool single_double = !single_reg && (Source < D0 || Dest < D0); + bool single_to_double = Source < D0; int op = ((flags & TO_INT) ? (flags & ROUND_TO_ZERO) : (flags & IS_SIGNED)) ? 1 : 0; int op2 = ((flags & TO_INT) ? (flags & IS_SIGNED) : 0) ? 1 : 0; Dest = SubBase(Dest); Source = SubBase(Source); - if (single_reg) + if (single_double) { + // S32<->F64 + if ((flags & TO_INT) || (flags & TO_FLOAT)) + { + if (single_to_double) + { + Write32(condition | (0x1D << 23) | ((Dest & 0x10) << 18) | (0x7 << 19) \ + | ((Dest & 0xF) << 12) | (op << 7) | (0x2D << 6) | ((Source & 0x1) << 5) | (Source >> 1)); + } else { + Write32(condition | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x7 << 19) | ((flags & TO_INT) << 18) | (op2 << 16) \ + | ((Dest & 0x1E) << 11) | (op << 7) | (0x2D << 6) | ((Source & 0x10) << 1) | (Source & 0xF)); + } + } + // F32<->F64 + else { + if (single_to_double) + { + Write32(condition | (0x1D << 23) | ((Dest & 0x10) << 18) | (0x3 << 20) | (0x7 << 16) \ + | ((Dest & 0xF) << 12) | (0x2F << 6) | ((Source & 0x1) << 5) | (Source >> 1)); + } else { + Write32(condition | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x3 << 20) | (0x7 << 16) \ + | ((Dest & 0x1E) << 11) | (0x2B << 6) | ((Source & 0x10) << 1) | (Source & 0xF)); + } + } + } else if (single_reg) { Write32(condition | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x7 << 19) | ((flags & TO_INT) << 18) | (op2 << 16) \ | ((Dest & 0x1E) << 11) | (op << 7) | (0x29 << 6) | ((Source & 0x1) << 5) | (Source >> 1)); } else { diff --git a/Source/Core/Common/Src/ArmEmitter.h b/Source/Core/Common/Src/ArmEmitter.h index b3fab39c40..0bfe679d35 100644 --- a/Source/Core/Common/Src/ArmEmitter.h +++ b/Source/Core/Common/Src/ArmEmitter.h @@ -365,7 +365,7 @@ private: u32 EncodeVn(ARMReg Vn); u32 EncodeVm(ARMReg Vm); void WriteVFPDataOp(u32 Op, ARMReg Vd, ARMReg Vn, ARMReg Vm); - + void Write4OpMultiply(u32 op, ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm); // New Ops @@ -431,6 +431,7 @@ public: void B (ARMReg src); void BL(const void *fnptr); void BL(ARMReg src); + bool BLInRange(const void *fnptr); void PUSH(const int num, ...); void POP(const int num, ...); @@ -530,6 +531,7 @@ public: // Subtracts the base from the register to give us the real one ARMReg SubBase(ARMReg Reg); // NEON Only + void VABD(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm); void VADD(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm); void VSUB(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm); @@ -541,6 +543,10 @@ public: // Compares against zero void VCMP(ARMReg Vd); void VCMPE(ARMReg Vd); + + void VNMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm); + void VNMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm); + void VNMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VSQRT(ARMReg Vd, ARMReg Vm); @@ -552,6 +558,7 @@ public: void VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm); void VMLS(ARMReg Vd, ARMReg Vn, ARMReg Vm); + void VMOV(ARMReg Dest, Operand2 op2); void VMOV(ARMReg Dest, ARMReg Src, bool high); void VMOV(ARMReg Dest, ARMReg Src); void VCVT(ARMReg Dest, ARMReg Src, int flags); @@ -564,7 +571,7 @@ public: // Wrapper around MOVT/MOVW with fallbacks. void MOVI2R(ARMReg reg, u32 val, bool optimize = true); - void MOVI2F(ARMReg dest, float val, ARMReg tempReg); + void MOVI2F(ARMReg dest, float val, ARMReg tempReg, bool negate = false); void ADDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch); void ANDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch); @@ -624,7 +631,11 @@ public: // Start over if you need to change the code (call FreeCodeSpace(), AllocCodeSpace()). void WriteProtect() { - WriteProtectMemory(region, region_size, true); + WriteProtectMemory(region, region_size, true); + } + void UnWriteProtect() + { + UnWriteProtectMemory(region, region_size, false); } void ResetCodePtr() @@ -636,8 +647,24 @@ public: { return region_size - (GetCodePtr() - region); } + + u8 *GetBasePtr() { + return region; + } + + size_t GetOffset(u8 *ptr) { + return ptr - region; + } }; +// VFP Specific +struct VFPEnc { + s16 opc1; + s16 opc2; +}; +extern const VFPEnc VFPOps[16][2]; +extern const char *VFPOpNames[16]; + } // namespace #endif // _DOLPHIN_INTEL_CODEGEN_ From 7d187dc59781bb839af1cfc61f48c19bb1763c8e Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 2 Aug 2013 23:19:16 +0000 Subject: [PATCH 026/201] Change a glClear in the OpenGL renderer to improve performance on Mali chips. --- Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index daf3f7f6be..5c2f2e1bd1 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -1542,7 +1542,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons if(!g_ActiveConfig.bAnaglyphStereo) { glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); } GL_REPORT_ERRORD(); From 541106d61130e3dbf038943e05a77168c69ac1c7 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Fri, 2 Aug 2013 20:42:30 -0400 Subject: [PATCH 027/201] Increase number of save state slots to 10. --- Source/Core/Core/Src/ConfigManager.cpp | 4 ++++ Source/Core/Core/Src/CoreParameter.h | 4 ++++ Source/Core/Core/Src/State.h | 2 +- Source/Core/DolphinWX/Src/Frame.cpp | 8 ++++++-- Source/Core/DolphinWX/Src/FrameTools.cpp | 4 ++++ Source/Core/DolphinWX/Src/GCMicDlg.cpp | 6 +++++- Source/Core/DolphinWX/Src/Globals.h | 4 ++++ Source/Core/DolphinWX/Src/HotkeyDlg.cpp | 4 ++++ 8 files changed, 32 insertions(+), 4 deletions(-) diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index 1db4353302..79f7d4686e 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -81,6 +81,8 @@ static const struct { { "LoadStateSlot6", 345 /* WXK_F6 */, 0 /* wxMOD_NONE */ }, { "LoadStateSlot7", 346 /* WXK_F7 */, 0 /* wxMOD_NONE */ }, { "LoadStateSlot8", 347 /* WXK_F8 */, 0 /* wxMOD_NONE */ }, + { "LoadStateSlot9", 0, 0 /* wxMOD_NONE */ }, + { "LoadStateSlot10",0, 0 /* wxMOD_NONE */ }, { "SaveStateSlot1", 340 /* WXK_F1 */, 4 /* wxMOD_SHIFT */ }, { "SaveStateSlot2", 341 /* WXK_F2 */, 4 /* wxMOD_SHIFT */ }, @@ -90,6 +92,8 @@ static const struct { { "SaveStateSlot6", 345 /* WXK_F6 */, 4 /* wxMOD_SHIFT */ }, { "SaveStateSlot7", 346 /* WXK_F7 */, 4 /* wxMOD_SHIFT */ }, { "SaveStateSlot8", 347 /* WXK_F8 */, 4 /* wxMOD_SHIFT */ }, + { "SaveStateSlot9", 0, 0 /* wxMOD_NONE */ }, + { "SaveStateSlot10",0, 0 /* wxMOD_NONE */ }, { "LoadLastState1", 0, 0 /* wxMOD_NONE */ }, { "LoadLastState2", 0, 0 /* wxMOD_NONE */ }, diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index 21af1a1219..13b3ccb6f4 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -50,6 +50,8 @@ enum Hotkey HK_LOAD_STATE_SLOT_6, HK_LOAD_STATE_SLOT_7, HK_LOAD_STATE_SLOT_8, + HK_LOAD_STATE_SLOT_9, + HK_LOAD_STATE_SLOT_10, HK_SAVE_STATE_SLOT_1, HK_SAVE_STATE_SLOT_2, @@ -59,6 +61,8 @@ enum Hotkey HK_SAVE_STATE_SLOT_6, HK_SAVE_STATE_SLOT_7, HK_SAVE_STATE_SLOT_8, + HK_SAVE_STATE_SLOT_9, + HK_SAVE_STATE_SLOT_10, HK_LOAD_LAST_STATE_1, HK_LOAD_LAST_STATE_2, diff --git a/Source/Core/Core/Src/State.h b/Source/Core/Core/Src/State.h index 302e25d617..8da3a4d537 100644 --- a/Source/Core/Core/Src/State.h +++ b/Source/Core/Core/Src/State.h @@ -15,7 +15,7 @@ namespace State { // number of states -static const u32 NUM_STATES = 8; +static const u32 NUM_STATES = 10; struct StateHeader { diff --git a/Source/Core/DolphinWX/Src/Frame.cpp b/Source/Core/DolphinWX/Src/Frame.cpp index 2f30669750..613cdc35ab 100644 --- a/Source/Core/DolphinWX/Src/Frame.cpp +++ b/Source/Core/DolphinWX/Src/Frame.cpp @@ -213,9 +213,9 @@ EVT_MENU(IDM_UNDOSAVESTATE, CFrame::OnUndoSaveState) EVT_MENU(IDM_LOADSTATEFILE, CFrame::OnLoadStateFromFile) EVT_MENU(IDM_SAVESTATEFILE, CFrame::OnSaveStateToFile) -EVT_MENU_RANGE(IDM_LOADSLOT1, IDM_LOADSLOT8, CFrame::OnLoadState) +EVT_MENU_RANGE(IDM_LOADSLOT1, IDM_LOADSLOT10, CFrame::OnLoadState) EVT_MENU_RANGE(IDM_LOADLAST1, IDM_LOADLAST8, CFrame::OnLoadLastState) -EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT8, CFrame::OnSaveState) +EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT10, CFrame::OnSaveState) EVT_MENU_RANGE(IDM_FRAMESKIP0, IDM_FRAMESKIP9, CFrame::OnFrameSkip) EVT_MENU_RANGE(IDM_DRIVE1, IDM_DRIVE24, CFrame::OnBootDrive) EVT_MENU_RANGE(IDM_CONNECT_WIIMOTE1, IDM_CONNECT_BALANCEBOARD, CFrame::OnConnectWiimote) @@ -756,6 +756,8 @@ int GetCmdForHotkey(unsigned int key) case HK_LOAD_STATE_SLOT_6: return IDM_LOADSLOT6; case HK_LOAD_STATE_SLOT_7: return IDM_LOADSLOT7; case HK_LOAD_STATE_SLOT_8: return IDM_LOADSLOT8; + case HK_LOAD_STATE_SLOT_9: return IDM_LOADSLOT9; + case HK_LOAD_STATE_SLOT_10: return IDM_LOADSLOT10; case HK_SAVE_STATE_SLOT_1: return IDM_SAVESLOT1; case HK_SAVE_STATE_SLOT_2: return IDM_SAVESLOT2; @@ -765,6 +767,8 @@ int GetCmdForHotkey(unsigned int key) case HK_SAVE_STATE_SLOT_6: return IDM_SAVESLOT6; case HK_SAVE_STATE_SLOT_7: return IDM_SAVESLOT7; case HK_SAVE_STATE_SLOT_8: return IDM_SAVESLOT8; + case HK_SAVE_STATE_SLOT_9: return IDM_SAVESLOT9; + case HK_SAVE_STATE_SLOT_10: return IDM_SAVESLOT10; case HK_LOAD_LAST_STATE_1: return IDM_LOADLAST1; case HK_LOAD_LAST_STATE_2: return IDM_LOADLAST2; diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index 1f07d6a151..30d5cd7bb3 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -382,6 +382,8 @@ wxString CFrame::GetMenuLabel(int Id) case HK_LOAD_STATE_SLOT_6: case HK_LOAD_STATE_SLOT_7: case HK_LOAD_STATE_SLOT_8: + case HK_LOAD_STATE_SLOT_9: + case HK_LOAD_STATE_SLOT_10: Label = wxString::Format(_("Slot %i"), Id - HK_LOAD_STATE_SLOT_1 + 1); break; @@ -394,6 +396,8 @@ wxString CFrame::GetMenuLabel(int Id) case HK_SAVE_STATE_SLOT_6: case HK_SAVE_STATE_SLOT_7: case HK_SAVE_STATE_SLOT_8: + case HK_SAVE_STATE_SLOT_9: + case HK_SAVE_STATE_SLOT_10: Label = wxString::Format(_("Slot %i"), Id - HK_SAVE_STATE_SLOT_1 + 1); break; diff --git a/Source/Core/DolphinWX/Src/GCMicDlg.cpp b/Source/Core/DolphinWX/Src/GCMicDlg.cpp index 8edc86d667..50586f9484 100644 --- a/Source/Core/DolphinWX/Src/GCMicDlg.cpp +++ b/Source/Core/DolphinWX/Src/GCMicDlg.cpp @@ -193,6 +193,8 @@ void GCMicDialog::CreateHotkeyGUIControls(void) _("Load State Slot 6"), _("Load State Slot 7"), _("Load State Slot 8"), + _("Load State Slot 9"), + _("Load State Slot 10"), _("Save State Slot 1"), _("Save State Slot 2"), @@ -201,7 +203,9 @@ void GCMicDialog::CreateHotkeyGUIControls(void) _("Save State Slot 5"), _("Save State Slot 6"), _("Save State Slot 7"), - _("Save State Slot 8") + _("Save State Slot 8"), + _("Save State Slot 9"), + _("Save State Slot 10") }; const int page_breaks[3] = {HK_OPEN, HK_LOAD_STATE_SLOT_1, NUM_HOTKEYS}; diff --git a/Source/Core/DolphinWX/Src/Globals.h b/Source/Core/DolphinWX/Src/Globals.h index ded510028d..5930427620 100644 --- a/Source/Core/DolphinWX/Src/Globals.h +++ b/Source/Core/DolphinWX/Src/Globals.h @@ -38,6 +38,8 @@ enum IDM_SAVESLOT6, IDM_SAVESLOT7, IDM_SAVESLOT8, + IDM_SAVESLOT9, + IDM_SAVESLOT10, IDM_LOADSLOT1, IDM_LOADSLOT2, IDM_LOADSLOT3, @@ -46,6 +48,8 @@ enum IDM_LOADSLOT6, IDM_LOADSLOT7, IDM_LOADSLOT8, + IDM_LOADSLOT9, + IDM_LOADSLOT10, IDM_LOADLAST1, IDM_LOADLAST2, IDM_LOADLAST3, diff --git a/Source/Core/DolphinWX/Src/HotkeyDlg.cpp b/Source/Core/DolphinWX/Src/HotkeyDlg.cpp index 005a6d7598..67d540b16e 100644 --- a/Source/Core/DolphinWX/Src/HotkeyDlg.cpp +++ b/Source/Core/DolphinWX/Src/HotkeyDlg.cpp @@ -202,6 +202,8 @@ void HotkeyConfigDialog::CreateHotkeyGUIControls(void) _("Load State Slot 6"), _("Load State Slot 7"), _("Load State Slot 8"), + _("Load State Slot 9"), + _("Load State Slot 10"), _("Save State Slot 1"), _("Save State Slot 2"), @@ -211,6 +213,8 @@ void HotkeyConfigDialog::CreateHotkeyGUIControls(void) _("Save State Slot 6"), _("Save State Slot 7"), _("Save State Slot 8"), + _("Save State Slot 9"), + _("Save State Slot 10"), _("Load State Last 1"), _("Load State Last 2"), From f58edd018cda95b5c938f18664c5c462eda0ceb0 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Fri, 2 Aug 2013 20:46:07 -0400 Subject: [PATCH 028/201] Remove a couple files which have apperently never been used for anything. --- Source/Core/DolphinWX/Dolphin.vcxproj | 2 - Source/Core/DolphinWX/Dolphin.vcxproj.filters | 6 - Source/Core/DolphinWX/Src/GCMicDlg.cpp | 278 ------------------ Source/Core/DolphinWX/Src/GCMicDlg.h | 61 ---- 4 files changed, 347 deletions(-) delete mode 100644 Source/Core/DolphinWX/Src/GCMicDlg.cpp delete mode 100644 Source/Core/DolphinWX/Src/GCMicDlg.h diff --git a/Source/Core/DolphinWX/Dolphin.vcxproj b/Source/Core/DolphinWX/Dolphin.vcxproj index 3de7126767..b3004aaa98 100644 --- a/Source/Core/DolphinWX/Dolphin.vcxproj +++ b/Source/Core/DolphinWX/Dolphin.vcxproj @@ -238,7 +238,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e / - @@ -301,7 +300,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e / - diff --git a/Source/Core/DolphinWX/Dolphin.vcxproj.filters b/Source/Core/DolphinWX/Dolphin.vcxproj.filters index f4b70dd4ef..dfc0697230 100644 --- a/Source/Core/DolphinWX/Dolphin.vcxproj.filters +++ b/Source/Core/DolphinWX/Dolphin.vcxproj.filters @@ -132,9 +132,6 @@ GUI - - GUI - @@ -262,9 +259,6 @@ GUI - - GUI - diff --git a/Source/Core/DolphinWX/Src/GCMicDlg.cpp b/Source/Core/DolphinWX/Src/GCMicDlg.cpp deleted file mode 100644 index 50586f9484..0000000000 --- a/Source/Core/DolphinWX/Src/GCMicDlg.cpp +++ /dev/null @@ -1,278 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include - -#include "GCMicDlg.h" -#include "ConfigManager.h" - -BEGIN_EVENT_TABLE(GCMicDialog,wxDialog) - EVT_COMMAND_RANGE(0, NUM_HOTKEYS - 1, - wxEVT_COMMAND_BUTTON_CLICKED, GCMicDialog::OnButtonClick) - EVT_TIMER(wxID_ANY, GCMicDialog::OnButtonTimer) -END_EVENT_TABLE() - -GCMicDialog::GCMicDialog(wxWindow *parent, wxWindowID id, const wxString &title, - const wxPoint &position, const wxSize& size, long style) -: wxDialog(parent, id, title, position, size, style) -{ - CreateHotkeyGUIControls(); - -#if wxUSE_TIMER - m_ButtonMappingTimer = new wxTimer(this, wxID_ANY); - g_Pressed = 0; - g_Modkey = 0; - ClickedButton = NULL; - GetButtonWaitingID = 0; - GetButtonWaitingTimer = 0; -#endif -} - -GCMicDialog::~GCMicDialog() -{ - delete m_ButtonMappingTimer; -} - -// Save keyboard key mapping -void GCMicDialog::SaveButtonMapping(int Id, int Key, int Modkey) -{ - SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkey[Id] = Key; - SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkeyModifier[Id] = Modkey; -} - -void GCMicDialog::EndGetButtons(void) -{ - wxTheApp->Unbind(wxEVT_KEY_DOWN, &GCMicDialog::OnKeyDown, this); - m_ButtonMappingTimer->Stop(); - GetButtonWaitingTimer = 0; - GetButtonWaitingID = 0; - ClickedButton = NULL; - SetEscapeId(wxID_ANY); -} - -void GCMicDialog::OnKeyDown(wxKeyEvent& event) -{ - if(ClickedButton != NULL) - { - // Save the key - g_Pressed = event.GetKeyCode(); - g_Modkey = event.GetModifiers(); - - // Don't allow modifier keys - if (g_Pressed == WXK_CONTROL || g_Pressed == WXK_ALT || - g_Pressed == WXK_SHIFT || g_Pressed == WXK_COMMAND) - return; - - // Use the space key to set a blank key - if (g_Pressed == WXK_SPACE) - { - SaveButtonMapping(ClickedButton->GetId(), -1, 0); - SetButtonText(ClickedButton->GetId(), wxString()); - } - else - { - SetButtonText(ClickedButton->GetId(), - InputCommon::WXKeyToString(g_Pressed), - InputCommon::WXKeymodToString(g_Modkey)); - SaveButtonMapping(ClickedButton->GetId(), g_Pressed, g_Modkey); - } - EndGetButtons(); - } -} - -// Update the textbox for the buttons -void GCMicDialog::SetButtonText(int id, const wxString &keystr, const wxString &modkeystr) -{ - m_Button_Hotkeys[id]->SetLabel(modkeystr + keystr); -} - -void GCMicDialog::DoGetButtons(int _GetId) -{ - // Values used in this function - const int Seconds = 4; // Seconds to wait for - const int TimesPerSecond = 40; // How often to run the check - - // If the Id has changed or the timer is not running we should start one - if( GetButtonWaitingID != _GetId || !m_ButtonMappingTimer->IsRunning() ) - { - if(m_ButtonMappingTimer->IsRunning()) - m_ButtonMappingTimer->Stop(); - - // Save the button Id - GetButtonWaitingID = _GetId; - GetButtonWaitingTimer = 0; - - // Start the timer - #if wxUSE_TIMER - m_ButtonMappingTimer->Start(1000 / TimesPerSecond); - #endif - } - - // Process results - // Count each time - GetButtonWaitingTimer++; - - // This is run every second - if (GetButtonWaitingTimer % TimesPerSecond == 0) - { - // Current time - int TmpTime = Seconds - (GetButtonWaitingTimer / TimesPerSecond); - // Update text - SetButtonText(_GetId, wxString::Format(wxT("[ %d ]"), TmpTime)); - } - - // Time's up - if (GetButtonWaitingTimer / TimesPerSecond >= Seconds) - { - // Revert back to old label - SetButtonText(_GetId, OldLabel); - EndGetButtons(); - } -} - -// Input button clicked -void GCMicDialog::OnButtonClick(wxCommandEvent& event) -{ - event.Skip(); - - if (m_ButtonMappingTimer->IsRunning()) - return; - - wxTheApp->Bind(wxEVT_KEY_DOWN, &GCMicDialog::OnKeyDown, this); - - // Get the button - ClickedButton = (wxButton *)event.GetEventObject(); - SetEscapeId(wxID_CANCEL); - // Save old label so we can revert back - OldLabel = ClickedButton->GetLabel(); - ClickedButton->SetWindowStyle(wxWANTS_CHARS); - ClickedButton->SetLabel(_("")); - DoGetButtons(ClickedButton->GetId()); -} - -#define HOTKEY_NUM_COLUMNS 2 - -void GCMicDialog::CreateHotkeyGUIControls(void) -{ - const wxString pageNames[] = - { - _("General"), - _("State Saves") - }; - - const wxString hkText[] = - { - _("Open"), - _("Change Disc"), - _("Refresh List"), - - _("Play/Pause"), - _("Stop"), - _("Reset"), - _("Frame Advance"), - - _("Start Recording"), - _("Play Recording"), - _("Export Recording"), - _("Read-only mode"), - - _("Toggle Fullscreen"), - _("Take Screenshot"), - - _("Connect Wiimote 1"), - _("Connect Wiimote 2"), - _("Connect Wiimote 3"), - _("Connect Wiimote 4"), - - _("Load State Slot 1"), - _("Load State Slot 2"), - _("Load State Slot 3"), - _("Load State Slot 4"), - _("Load State Slot 5"), - _("Load State Slot 6"), - _("Load State Slot 7"), - _("Load State Slot 8"), - _("Load State Slot 9"), - _("Load State Slot 10"), - - _("Save State Slot 1"), - _("Save State Slot 2"), - _("Save State Slot 3"), - _("Save State Slot 4"), - _("Save State Slot 5"), - _("Save State Slot 6"), - _("Save State Slot 7"), - _("Save State Slot 8"), - _("Save State Slot 9"), - _("Save State Slot 10") - }; - - const int page_breaks[3] = {HK_OPEN, HK_LOAD_STATE_SLOT_1, NUM_HOTKEYS}; - - // Configuration controls sizes - wxSize size(100,20); - // A small type font - wxFont m_SmallFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL); - - wxNotebook *Notebook = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize); - - for (int j = 0; j < 2; j++) - { - wxPanel *Page = new wxPanel(Notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize); - Notebook->AddPage(Page, pageNames[j]); - - wxGridBagSizer *sHotkeys = new wxGridBagSizer(); - - // Header line - for (int i = 0; i < HOTKEY_NUM_COLUMNS; i++) - { - wxBoxSizer *HeaderSizer = new wxBoxSizer(wxHORIZONTAL); - wxStaticText *StaticTextHeader = new wxStaticText(Page, wxID_ANY, _("Action")); - HeaderSizer->Add(StaticTextHeader, 1, wxALL, 2); - StaticTextHeader = new wxStaticText(Page, wxID_ANY, _("Key"), wxDefaultPosition, size); - HeaderSizer->Add(StaticTextHeader, 0, wxALL, 2); - sHotkeys->Add(HeaderSizer, wxGBPosition(0, i), wxDefaultSpan, wxEXPAND | wxLEFT, (i > 0) ? 30 : 1); - } - - int column_break = (page_breaks[j+1] + page_breaks[j] + 1) / 2; - - for (int i = page_breaks[j]; i < page_breaks[j+1]; i++) - { - // Text for the action - wxStaticText *stHotkeys = new wxStaticText(Page, wxID_ANY, hkText[i]); - - // Key selection button - m_Button_Hotkeys[i] = new wxButton(Page, i, wxEmptyString, - wxDefaultPosition, size); - m_Button_Hotkeys[i]->SetFont(m_SmallFont); - m_Button_Hotkeys[i]->SetToolTip(_("Left click to detect hotkeys.\nEnter space to clear.")); - SetButtonText(i, - InputCommon::WXKeyToString(SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkey[i]), - InputCommon::WXKeymodToString( - SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkeyModifier[i])); - - wxBoxSizer *sHotkey = new wxBoxSizer(wxHORIZONTAL); - sHotkey->Add(stHotkeys, 1, wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL | wxALL, 2); - sHotkey->Add(m_Button_Hotkeys[i], 0, wxALL, 2); - sHotkeys->Add(sHotkey, - wxGBPosition((i < column_break) ? i - page_breaks[j] + 1 : i - column_break + 1, - (i < column_break) ? 0 : 1), - wxDefaultSpan, wxEXPAND | wxLEFT, (i < column_break) ? 1 : 30); - } - - wxStaticBoxSizer *sHotkeyBox = new wxStaticBoxSizer(wxVERTICAL, Page, _("Hotkeys")); - sHotkeyBox->Add(sHotkeys); - - wxBoxSizer* const sPage = new wxBoxSizer(wxVERTICAL); - sPage->Add(sHotkeyBox, 0, wxEXPAND | wxALL, 5); - Page->SetSizer(sPage); - } - - wxBoxSizer *sMainSizer = new wxBoxSizer(wxVERTICAL); - sMainSizer->Add(Notebook, 0, wxEXPAND | wxALL, 5); - sMainSizer->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT | wxDOWN, 5); - SetSizerAndFit(sMainSizer); - SetFocus(); -} - diff --git a/Source/Core/DolphinWX/Src/GCMicDlg.h b/Source/Core/DolphinWX/Src/GCMicDlg.h deleted file mode 100644 index 7d5d88b6dd..0000000000 --- a/Source/Core/DolphinWX/Src/GCMicDlg.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#ifndef __GCMICDIALOG_h__ -#define __GCMICDIALOG_h__ - -#include -#include -#include -#include -#include -#include -#include - -#include "Common.h" -#include "CoreParameter.h" -#include "WXInputBase.h" - -#if defined(HAVE_X11) && HAVE_X11 -#include "X11InputBase.h" -#include -#include -#endif - -class GCMicDialog : public wxDialog -{ - public: - GCMicDialog(wxWindow *parent, - wxWindowID id = 1, - const wxString &title = _("GCMic Configuration"), - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxDEFAULT_DIALOG_STYLE); - virtual ~GCMicDialog(); - - private: - DECLARE_EVENT_TABLE(); - - wxString OldLabel; - - wxButton *ClickedButton, - *m_Button_Hotkeys[NUM_HOTKEYS]; - - wxTimer *m_ButtonMappingTimer; - - void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); } - void OnButtonClick(wxCommandEvent& event); - void OnKeyDown(wxKeyEvent& event); - void SaveButtonMapping(int Id, int Key, int Modkey); - void CreateHotkeyGUIControls(void); - - void SetButtonText(int id, const wxString &keystr, const wxString &modkeystr = wxString()); - - void DoGetButtons(int id); - void EndGetButtons(void); - - int GetButtonWaitingID, GetButtonWaitingTimer, g_Pressed, g_Modkey; -}; -#endif - From ca7fb9f38e667a26ed3babb1cc996cb269fe8102 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 3 Aug 2013 00:45:33 +0000 Subject: [PATCH 029/201] [ARM] Fix VCVT F32<->F64 encoding. --- Source/Core/Common/Src/ArmEmitter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/Common/Src/ArmEmitter.cpp b/Source/Core/Common/Src/ArmEmitter.cpp index a59dc53b6f..63bd2aea0c 100644 --- a/Source/Core/Common/Src/ArmEmitter.cpp +++ b/Source/Core/Common/Src/ArmEmitter.cpp @@ -1242,10 +1242,10 @@ void ARMXEmitter::VCVT(ARMReg Dest, ARMReg Source, int flags) if (single_to_double) { Write32(condition | (0x1D << 23) | ((Dest & 0x10) << 18) | (0x3 << 20) | (0x7 << 16) \ - | ((Dest & 0xF) << 12) | (0x2F << 6) | ((Source & 0x1) << 5) | (Source >> 1)); + | ((Dest & 0xF) << 12) | (0x2B << 6) | ((Source & 0x1) << 5) | (Source >> 1)); } else { Write32(condition | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x3 << 20) | (0x7 << 16) \ - | ((Dest & 0x1E) << 11) | (0x2B << 6) | ((Source & 0x10) << 1) | (Source & 0xF)); + | ((Dest & 0x1E) << 11) | (0x2F << 6) | ((Source & 0x10) << 1) | (Source & 0xF)); } } } else if (single_reg) { From cf8e8c91b629e1e7e28ad3e56a422ede936353ff Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 3 Aug 2013 00:48:09 +0000 Subject: [PATCH 030/201] [ARM] Implement lha and fix lfs. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 1 + .../Src/PowerPC/JitArm32/JitArm_LoadStore.cpp | 49 +++++++++++++++++++ .../JitArm32/JitArm_LoadStoreFloating.cpp | 6 +-- .../Src/PowerPC/JitArm32/JitArm_Tables.cpp | 2 +- 4 files changed, 53 insertions(+), 5 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index e5a07b3bac..57c1e5bf8e 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -173,6 +173,7 @@ public: void icbi(UGeckoInstruction _inst); void lbz(UGeckoInstruction _inst); void lhz(UGeckoInstruction _inst); + void lha(UGeckoInstruction _inst); void lwz(UGeckoInstruction _inst); void lwzx(UGeckoInstruction _inst); void stb(UGeckoInstruction _inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp index bd13100695..3606784aaf 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp @@ -453,6 +453,55 @@ void JitArm::lhz(UGeckoInstruction inst) #endif SetJumpTarget(DoNotLoad); } +void JitArm::lha(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(LoadStore) + + ARMReg rA = gpr.GetReg(); + ARMReg rB = gpr.GetReg(); + ARMReg RD = gpr.R(inst.RD); + LDR(rA, R9, PPCSTATE_OFF(Exceptions)); + CMP(rA, EXCEPTION_DSI); + FixupBranch DoNotLoad = B_CC(CC_EQ); +#if 0 // FASTMEM + // Backpatch route + // Gets loaded in to RD + // Address is in R10 + gpr.Unlock(rA, rB); + if (inst.RA) + { + ARMReg RA = gpr.R(inst.RA); + MOV(R10, RA); // - 4 + } + else + MOV(R10, 0); // - 4 + + LoadToReg(RD, R10, 16, (u32)inst.SIMM_16); +#else + + if (inst.RA) + { + MOVI2R(rB, inst.SIMM_16); + ARMReg RA = gpr.R(inst.RA); + ADD(rB, rB, RA); + } + else + MOVI2R(rB, (u32)inst.SIMM_16); + + MOVI2R(rA, (u32)&Memory::Read_U16); + PUSH(4, R0, R1, R2, R3); + MOV(R0, rB); + BL(rA); + MOV(rA, R0); + SXTH(rA, rA); + POP(4, R0, R1, R2, R3); + MOV(RD, rA); + gpr.Unlock(rA, rB); +#endif + SetJumpTarget(DoNotLoad); +} + void JitArm::lwz(UGeckoInstruction inst) { INSTRUCTION_START diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp index 708aff9022..25b02e3511 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp @@ -36,7 +36,6 @@ void JitArm::lfs(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(LoadStoreFloating) - Default(inst); return; ARMReg rA = gpr.GetReg(); ARMReg rB = gpr.GetReg(); @@ -60,9 +59,8 @@ void JitArm::lfs(UGeckoInstruction inst) PUSH(4, R0, R1, R2, R3); MOV(R0, rB); BL(rA); - // XXX: Need to use VCVT here. - VMOV(v0, D0); - VMOV(v1, D0); + VCVT(v0, S0, 0); + VCVT(v1, S0, 0); POP(4, R0, R1, R2, R3); gpr.Unlock(rA, rB); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index 3b97640ff2..be971f93e5 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -84,7 +84,7 @@ static GekkoOPTemplate primarytable[] = {35, &JitArm::Default}, //"lbzu", OPTYPE_LOAD, FL_OUT_D | FL_OUT_A | FL_IN_A}}, {40, &JitArm::lhz}, //"lhz", OPTYPE_LOAD, FL_OUT_D | FL_IN_A}}, {41, &JitArm::Default}, //"lhzu", OPTYPE_LOAD, FL_OUT_D | FL_OUT_A | FL_IN_A}}, - {42, &JitArm::Default}, //"lha", OPTYPE_LOAD, FL_OUT_D | FL_IN_A}}, + {42, &JitArm::lha}, //"lha", OPTYPE_LOAD, FL_OUT_D | FL_IN_A}}, {43, &JitArm::Default}, //"lhau", OPTYPE_LOAD, FL_OUT_D | FL_OUT_A | FL_IN_A}}, {44, &JitArm::sth}, //"sth", OPTYPE_STORE, FL_IN_A | FL_IN_S}}, From 28e12a4198a16176376e92d5b4cfbd85295c095f Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sat, 3 Aug 2013 18:37:57 +0200 Subject: [PATCH 031/201] Change the OSX CFBundleIndentifier to use the proper domain name --- Source/Core/DolphinWX/Info.plist.in | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Info.plist.in b/Source/Core/DolphinWX/Info.plist.in index c23ae1e40e..f08863a5d9 100644 --- a/Source/Core/DolphinWX/Info.plist.in +++ b/Source/Core/DolphinWX/Info.plist.in @@ -28,7 +28,7 @@ CFBundleIconFile Dolphin.icns CFBundleIdentifier - com.dolphin-emulator.dolphin + org.dolphin-emu.dolphin CFBundleDevelopmentRegion English CFBundleLocalizations From af7110086761a5462c626c25d0c4f42129b76e3c Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Sun, 4 Aug 2013 02:34:39 -0400 Subject: [PATCH 032/201] Save DSP on thread setting to config cache when booting. Fixes issue 6451. --- Source/Core/Core/Src/BootManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index 6aed7e381e..c9a8568205 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -93,6 +93,7 @@ bool BootCore(const std::string& _rFilename) config_cache.strBackend = StartUp.m_strVideoBackend; config_cache.bHLE_BS2 = StartUp.bHLE_BS2; config_cache.m_EnableJIT = SConfig::GetInstance().m_EnableJIT; + config_cache.bDSPThread = StartUp.bDSPThread; // General settings game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread); From f690be3e944f94ff1b8e603bc4e57c9bdc61af38 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 4 Aug 2013 17:05:39 +0000 Subject: [PATCH 033/201] [ARM] Disable ori since it breaks Wind Waker. --- .../Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp | 2 ++ .../Src/PowerPC/JitArm32/JitArm_LoadStore.cpp | 16 ---------------- 2 files changed, 2 insertions(+), 16 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index e19112c1b5..9320d0b0aa 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -123,10 +123,12 @@ void JitArm::mulli(UGeckoInstruction inst) MUL(RD, RA, rA); gpr.Unlock(rA); } +// Wrong 04-08-2013. Breaks Wind Waker booting void JitArm::ori(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) + Default(inst); return; ARMReg RA = gpr.R(inst.RA); ARMReg RS = gpr.R(inst.RS); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp index 3606784aaf..130c877ccf 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp @@ -464,21 +464,6 @@ void JitArm::lha(UGeckoInstruction inst) LDR(rA, R9, PPCSTATE_OFF(Exceptions)); CMP(rA, EXCEPTION_DSI); FixupBranch DoNotLoad = B_CC(CC_EQ); -#if 0 // FASTMEM - // Backpatch route - // Gets loaded in to RD - // Address is in R10 - gpr.Unlock(rA, rB); - if (inst.RA) - { - ARMReg RA = gpr.R(inst.RA); - MOV(R10, RA); // - 4 - } - else - MOV(R10, 0); // - 4 - - LoadToReg(RD, R10, 16, (u32)inst.SIMM_16); -#else if (inst.RA) { @@ -498,7 +483,6 @@ void JitArm::lha(UGeckoInstruction inst) POP(4, R0, R1, R2, R3); MOV(RD, rA); gpr.Unlock(rA, rB); -#endif SetJumpTarget(DoNotLoad); } From 522d38d0802a9f6de630b31024884bc0cc558845 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 4 Aug 2013 17:33:43 +0000 Subject: [PATCH 034/201] [ARM] Implement cmpl --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 1 + .../Src/PowerPC/JitArm32/JitArm_Integer.cpp | 22 +++++++++++++++++++ .../Src/PowerPC/JitArm32/JitArm_Tables.cpp | 2 +- 3 files changed, 24 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index 57c1e5bf8e..3abad77027 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -149,6 +149,7 @@ public: void addx(UGeckoInstruction _inst); void cmp (UGeckoInstruction _inst); void cmpi(UGeckoInstruction _inst); + void cmpl(UGeckoInstruction _inst); void cmpli(UGeckoInstruction _inst); void negx(UGeckoInstruction _inst); void mulli(UGeckoInstruction _inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index 9320d0b0aa..3f76d6e526 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -232,6 +232,28 @@ void JitArm::cmpi(UGeckoInstruction inst) } ComputeRC(crf); } +void JitArm::cmpl(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Integer) + + ARMReg RA = gpr.R(inst.RA); + ARMReg RB = gpr.R(inst.RB); + ARMReg rA = gpr.GetReg(); + int crf = inst.CRFD; + + CMP(RA, RB); + // Unsigned GenerateRC() + + MOV(rA, 0x2); // Result == 0 + SetCC(CC_LO); MOV(rA, 0x8); // Result < 0 + SetCC(CC_HI); MOV(rA, 0x4); // Result > 0 + SetCC(); + + STRB(rA, R9, PPCSTATE_OFF(cr_fast) + crf); + gpr.Unlock(rA); +} + void JitArm::cmpli(UGeckoInstruction inst) { INSTRUCTION_START diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index be971f93e5..467834d9d7 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -203,7 +203,7 @@ static GekkoOPTemplate table31[] = {476, &JitArm::Default}, //"nandx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, {284, &JitArm::Default}, //"eqvx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, {0, &JitArm::cmp}, //"cmp", OPTYPE_INTEGER, FL_IN_AB | FL_SET_CRn}}, - {32, &JitArm::Default}, //"cmpl", OPTYPE_INTEGER, FL_IN_AB | FL_SET_CRn}}, + {32, &JitArm::cmpl}, //"cmpl", OPTYPE_INTEGER, FL_IN_AB | FL_SET_CRn}}, {26, &JitArm::Default}, //"cntlzwx",OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_RC_BIT}}, {922, &JitArm::extshx}, //"extshx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_RC_BIT}}, {954, &JitArm::extsbx}, //"extsbx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_RC_BIT}}, From bafed349e80db982eb047801f85a9ddf3cae7902 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 4 Aug 2013 17:44:59 +0000 Subject: [PATCH 035/201] [ARM] dcbst implementation. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 1 + .../Src/PowerPC/JitArm32/JitArm_LoadStore.cpp | 15 +++++++++++++++ .../Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp | 2 +- 3 files changed, 17 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index 3abad77027..8c8c080800 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -172,6 +172,7 @@ public: // LoadStore void icbi(UGeckoInstruction _inst); + void dcbst(UGeckoInstruction _inst); void lbz(UGeckoInstruction _inst); void lhz(UGeckoInstruction _inst); void lha(UGeckoInstruction _inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp index 130c877ccf..e019d3e353 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp @@ -615,6 +615,21 @@ void JitArm::lwzx(UGeckoInstruction inst) SetJumpTarget(DoNotLoad); //// u32 temp = Memory::Read_U32(_inst.RA ? (m_GPR[_inst.RA] + m_GPR[_inst.RB]) : m_GPR[_inst.RB]); } + +void JitArm::dcbst(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(LoadStore) + + // If the dcbst instruction is preceded by dcbt, it is flushing a prefetched + // memory location. Do not invalidate the JIT cache in this case as the memory + // will be the same. + // dcbt = 0x7c00022c + if ((Memory::ReadUnchecked_U32(js.compilerPC - 4) & 0x7c00022c) != 0x7c00022c) + { + Default(inst); return; + } +} void JitArm::icbi(UGeckoInstruction inst) { Default(inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index 467834d9d7..570bde105c 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -212,7 +212,7 @@ static GekkoOPTemplate table31[] = {824, &JitArm::Default}, //"srawix", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, {24, &JitArm::Default}, //"slwx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, - {54, &JitArm::Default}, //"dcbst", OPTYPE_DCACHE, 0, 4}}, + {54, &JitArm::dcbst}, //"dcbst", OPTYPE_DCACHE, 0, 4}}, {86, &JitArm::Default}, //"dcbf", OPTYPE_DCACHE, 0, 4}}, {246, &JitArm::Default}, //"dcbtst", OPTYPE_DCACHE, 0, 1}}, {278, &JitArm::Default}, //"dcbt", OPTYPE_DCACHE, 0, 1}}, From db93b516b0295d040780840f6f2a6d6cf1985dbb Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 Aug 2013 02:15:25 +0000 Subject: [PATCH 036/201] [ARM] Missed flushing our register caches in mtmsr. This would cause a buttload of problems, including the suspected ori being wrong issue. So flush caches and reenable ori. --- Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp | 5 ++--- .../Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp | 4 ++++ 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index 3f76d6e526..b05cbffbdd 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -123,12 +123,11 @@ void JitArm::mulli(UGeckoInstruction inst) MUL(RD, RA, rA); gpr.Unlock(rA); } -// Wrong 04-08-2013. Breaks Wind Waker booting + void JitArm::ori(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - Default(inst); return; ARMReg RA = gpr.R(inst.RA); ARMReg RS = gpr.R(inst.RS); @@ -283,7 +282,7 @@ void JitArm::cmpli(UGeckoInstruction inst) gpr.Unlock(rA); } -// Wrong - 27/10/2012 + void JitArm::negx(UGeckoInstruction inst) { INSTRUCTION_START diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp index cf7535136f..6013d7d66b 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp @@ -105,6 +105,10 @@ void JitArm::mtmsr(UGeckoInstruction inst) //JITDISABLE(SystemRegisters) STR(gpr.R(inst.RS), R9, PPCSTATE_OFF(msr)); + + gpr.Flush(); + fpr.Flush(); + WriteExit(js.compilerPC + 4, 0); } void JitArm::mfmsr(UGeckoInstruction inst) From 0e0f0aec6eb083134992d16bcd22be5a56218a78 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 31 Jul 2013 09:58:52 -0400 Subject: [PATCH 037/201] Core: Remove dead code We never call SetState with CORE_UNINITIALIZED, and always call Core::Stop() directly. --- Source/Core/Core/Src/Core.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Source/Core/Core/Src/Core.cpp b/Source/Core/Core/Src/Core.cpp index 0aaa1a89d3..4aadcbd3a4 100644 --- a/Source/Core/Core/Src/Core.cpp +++ b/Source/Core/Core/Src/Core.cpp @@ -76,8 +76,6 @@ void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _ // Function declarations void EmuThread(); -void Stop(); - bool g_bStopping = false; bool g_bHwInit = false; bool g_bStarted = false; @@ -501,9 +499,6 @@ void SetState(EState _State) { switch (_State) { - case CORE_UNINITIALIZED: - Stop(); - break; case CORE_PAUSE: CCPU::EnableStepping(true); // Break Wiimote::Pause(); From f485d96b0ba6b2163fd4bb0beeebe96dfab8f983 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 Aug 2013 05:17:16 +0000 Subject: [PATCH 038/201] [ARM] Remove Fastmem. It is buggy and may never have the potential to work correctly. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 4 - .../Src/PowerPC/JitArm32/JitArm_LoadStore.cpp | 213 ------------------ 2 files changed, 217 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index 8c8c080800..5ea96c8774 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -117,10 +117,6 @@ public: void GenerateRC(int cr = 0); void ComputeRC(int cr = 0); - // TODO: This shouldn't be here - void StoreFromReg(ARMReg dest, ARMReg value, int accessSize, s32 offset); - void LoadToReg(ARMReg dest, ARMReg addr, int accessSize, s32 offset); - // OPCODES void unknown_instruction(UGeckoInstruction _inst); void Default(UGeckoInstruction _inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp index e019d3e353..2efb6d5c7c 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStore.cpp @@ -31,36 +31,12 @@ #include "JitRegCache.h" #include "JitAsm.h" -#ifdef ANDROID -#define FASTMEM 0 -#else -#define FASTMEM 0 -#endif void JitArm::stb(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(LoadStore) ARMReg RS = gpr.R(inst.RS); -#if 0 // FASTMEM - // R10 contains the dest address - ARMReg Value = R11; - ARMReg RA; - if (inst.RA) - RA = gpr.R(inst.RA); - MOV(Value, RS); - if (inst.RA) - { - MOVI2R(R10, inst.SIMM_16, false); - ADD(R10, R10, RA); - } - else - { - MOVI2R(R10, (u32)inst.SIMM_16, false); - NOP(1); - } - StoreFromReg(R10, Value, 16, 0); -#else ARMReg ValueReg = gpr.GetReg(); ARMReg Addr = gpr.GetReg(); ARMReg Function = gpr.GetReg(); @@ -82,7 +58,6 @@ void JitArm::stb(UGeckoInstruction inst) BL(Function); POP(4, R0, R1, R2, R3); gpr.Unlock(ValueReg, Addr, Function); -#endif } void JitArm::stbu(UGeckoInstruction inst) @@ -122,25 +97,6 @@ void JitArm::sth(UGeckoInstruction inst) JITDISABLE(LoadStore) ARMReg RS = gpr.R(inst.RS); -#if 0 // FASTMEM - // R10 contains the dest address - ARMReg Value = R11; - ARMReg RA; - if (inst.RA) - RA = gpr.R(inst.RA); - MOV(Value, RS); - if (inst.RA) - { - MOVI2R(R10, inst.SIMM_16, false); - ADD(R10, R10, RA); - } - else - { - MOVI2R(R10, (u32)inst.SIMM_16, false); - NOP(1); - } - StoreFromReg(R10, Value, 16, 0); -#else ARMReg ValueReg = gpr.GetReg(); ARMReg Addr = gpr.GetReg(); ARMReg Function = gpr.GetReg(); @@ -162,7 +118,6 @@ void JitArm::sth(UGeckoInstruction inst) BL(Function); POP(4, R0, R1, R2, R3); gpr.Unlock(ValueReg, Addr, Function); -#endif } void JitArm::sthu(UGeckoInstruction inst) { @@ -203,29 +158,6 @@ void JitArm::stw(UGeckoInstruction inst) JITDISABLE(LoadStore) ARMReg RS = gpr.R(inst.RS); -#if FASTMEM - // R10 contains the dest address - if (Core::g_CoreStartupParameter.bFastmem) - { - ARMReg Value = R11; - ARMReg RA; - if (inst.RA) - RA = gpr.R(inst.RA); - MOV(Value, RS); - if (inst.RA) - { - MOVI2R(R10, inst.SIMM_16, false); - ADD(R10, R10, RA); - } - else - { - MOVI2R(R10, (u32)inst.SIMM_16, false); - NOP(1); - } - StoreFromReg(R10, Value, 32, 0); - } - else -#endif { ARMReg ValueReg = gpr.GetReg(); ARMReg Addr = gpr.GetReg(); @@ -282,79 +214,6 @@ void JitArm::stwu(UGeckoInstruction inst) gpr.Unlock(ValueReg, Addr, Function); } -void JitArm::StoreFromReg(ARMReg dest, ARMReg value, int accessSize, s32 offset) -{ - ARMReg rA = gpr.GetReg(); - - // All this gets replaced on backpatch - MOVI2R(rA, Memory::MEMVIEW32_MASK, false); // 1-2 - AND(dest, dest, rA); // 3 - MOVI2R(rA, (u32)Memory::base, false); // 4-5 - ADD(dest, dest, rA); // 6 - switch (accessSize) - { - case 32: - REV(value, value); // 7 - break; - case 16: - REV16(value, value); - break; - case 8: - NOP(1); - break; - } - switch (accessSize) - { - case 32: - STR(value, dest); // 8 - break; - case 16: - STRH(value, dest); - break; - case 8: - STRB(value, dest); - break; - } - gpr.Unlock(rA); -} -void JitArm::LoadToReg(ARMReg dest, ARMReg addr, int accessSize, s32 offset) -{ - ARMReg rA = gpr.GetReg(); - MOVI2R(rA, offset, false); // -3 - ADD(addr, addr, rA); // - 1 - - // All this gets replaced on backpatch - MOVI2R(rA, Memory::MEMVIEW32_MASK, false); // 2 - AND(addr, addr, rA); // 3 - MOVI2R(rA, (u32)Memory::base, false); // 5 - ADD(addr, addr, rA); // 6 - switch (accessSize) - { - case 32: - LDR(dest, addr); // 7 - break; - case 16: - LDRH(dest, addr); - break; - case 8: - LDRB(dest, addr); - break; - } - switch (accessSize) - { - case 32: - REV(dest, dest); // 9 - break; - case 16: - REV16(dest, dest); - break; - case 8: - NOP(1); - break; - - } - gpr.Unlock(rA); -} void JitArm::lbz(UGeckoInstruction inst) { INSTRUCTION_START @@ -366,24 +225,6 @@ void JitArm::lbz(UGeckoInstruction inst) LDR(rA, R9, PPCSTATE_OFF(Exceptions)); CMP(rA, EXCEPTION_DSI); FixupBranch DoNotLoad = B_CC(CC_EQ); -#if FASTMEM - // Backpatch route - // Gets loaded in to RD - // Address is in R10 - if (Core::g_CoreStartupParameter.bFastmem) - { - gpr.Unlock(rA, rB); - if (inst.RA) - { - ARMReg RA = gpr.R(inst.RA); - MOV(R10, RA); // - 4 - } - else - MOV(R10, 0); // - 4 - LoadToReg(RD, R10, 8, inst.SIMM_16); - } - else -#endif { if (inst.RA) { @@ -417,22 +258,6 @@ void JitArm::lhz(UGeckoInstruction inst) LDR(rA, R9, PPCSTATE_OFF(Exceptions)); CMP(rA, EXCEPTION_DSI); FixupBranch DoNotLoad = B_CC(CC_EQ); -#if 0 // FASTMEM - // Backpatch route - // Gets loaded in to RD - // Address is in R10 - gpr.Unlock(rA, rB); - if (inst.RA) - { - ARMReg RA = gpr.R(inst.RA); - MOV(R10, RA); // - 4 - } - else - MOV(R10, 0); // - 4 - - LoadToReg(RD, R10, 16, (u32)inst.SIMM_16); -#else - if (inst.RA) { MOVI2R(rB, inst.SIMM_16); @@ -450,7 +275,6 @@ void JitArm::lhz(UGeckoInstruction inst) POP(4, R0, R1, R2, R3); MOV(RD, rA); gpr.Unlock(rA, rB); -#endif SetJumpTarget(DoNotLoad); } void JitArm::lha(UGeckoInstruction inst) @@ -497,25 +321,6 @@ void JitArm::lwz(UGeckoInstruction inst) LDR(rA, R9, PPCSTATE_OFF(Exceptions)); CMP(rA, EXCEPTION_DSI); FixupBranch DoNotLoad = B_CC(CC_EQ); - -#if FASTMEM - // Backpatch route - // Gets loaded in to RD - // Address is in R10 - if (Core::g_CoreStartupParameter.bFastmem) - { - gpr.Unlock(rA, rB); - if (inst.RA) - { - ARMReg RA = gpr.R(inst.RA); - MOV(R10, RA); // - 4 - } - else - MOV(R10, 0); // - 4 - LoadToReg(RD, R10, 32, (u32)inst.SIMM_16); - } - else -#endif { if (inst.RA) { @@ -576,24 +381,6 @@ void JitArm::lwzx(UGeckoInstruction inst) LDR(rA, R9, PPCSTATE_OFF(Exceptions)); CMP(rA, EXCEPTION_DSI); FixupBranch DoNotLoad = B_CC(CC_EQ); -#if FASTMEM - // Backpatch route - // Gets loaded in to RD - // Address is in R10 - if (Core::g_CoreStartupParameter.bFastmem) - { - gpr.Unlock(rA, rB); - if (inst.RA) - { - ARMReg RA = gpr.R(inst.RA); - ADD(R10, RA, RB); // - 4 - } - else - MOV(R10, RB); // -4 - LoadToReg(RD, R10, 32, 0); - } - else -#endif { if (inst.RA) { From f2e43f47a4871b3241142456d79c14d4bb5a69f1 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 Aug 2013 05:26:21 +0000 Subject: [PATCH 039/201] [ARM] Add support for IMMs to the GPR reg cache. Not yet using it since it doesn't quite work --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp | 5 - .../JitArm32/JitArm_SystemRegisters.cpp | 3 +- .../Core/Src/PowerPC/JitArm32/JitRegCache.cpp | 145 ++++++++++++------ .../Core/Src/PowerPC/JitArm32/JitRegCache.h | 70 +++++++-- 4 files changed, 156 insertions(+), 67 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp index a4988f7c17..6942e1ed2c 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp @@ -48,13 +48,8 @@ void JitArm::Init() AllocCodeSpace(CODE_SIZE); blocks.Init(); asm_routines.Init(); - // TODO: Investigate why the register cache crashes when only doing Init with - // the pointer to this. Seems for some reason it doesn't set the emitter pointer - // In the class for some reason? gpr.Init(this); - gpr.SetEmitter(this); fpr.Init(this); - fpr.SetEmitter(this); jo.enableBlocklink = true; jo.optimizeGatherPipe = false; } diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp index 6013d7d66b..0c58b43ff3 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp @@ -33,7 +33,6 @@ void JitArm::mtspr(UGeckoInstruction inst) JITDISABLE(SystemRegisters) u32 iIndex = (inst.SPRU << 5) | (inst.SPRL & 0x1F); - ARMReg RD = gpr.R(inst.RD); switch (iIndex) { @@ -70,6 +69,7 @@ void JitArm::mtspr(UGeckoInstruction inst) } // OK, this is easy. + ARMReg RD = gpr.R(inst.RD); STR(RD, R9, PPCSTATE_OFF(spr) + iIndex * 4); } void JitArm::mftb(UGeckoInstruction inst) @@ -115,7 +115,6 @@ void JitArm::mfmsr(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(SystemRegisters) - Default(inst); return; LDR(gpr.R(inst.RD), R9, PPCSTATE_OFF(msr)); } diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp index 2a9aa2154f..5aa92c7e5c 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp @@ -28,13 +28,7 @@ void ArmRegCache::Init(ARMXEmitter *emitter) emit = emitter; ARMReg *PPCRegs = GetPPCAllocationOrder(NUMPPCREG); ARMReg *Regs = GetAllocationOrder(NUMARMREG); - for(u8 a = 0; a < 32; ++a) - { - // This gives us the memory locations of the gpr registers so we can - // load them. - regs[a].location = (u8*)&PowerPC::ppcState.gpr[a]; - regs[a].UsesLeft = 0; - } + for(u8 a = 0; a < NUMPPCREG; ++a) { ArmCRegs[a].PPCReg = 33; @@ -49,14 +43,8 @@ void ArmRegCache::Init(ARMXEmitter *emitter) } void ArmRegCache::Start(PPCAnalyst::BlockRegStats &stats) { - for(u8 a = 0; a < NUMPPCREG; ++a) - { - ArmCRegs[a].PPCReg = 33; - ArmCRegs[a].LastLoad = 0; - } - for(u8 a = 0; a < 32; ++a) - regs[a].UsesLeft = stats.GetTotalNumAccesses(a); } + ARMReg *ArmRegCache::GetPPCAllocationOrder(int &count) { // This will return us the allocation order of the registers we can use on @@ -94,16 +82,7 @@ ARMReg ArmRegCache::GetReg(bool AutoLock) _assert_msg_(_DYNA_REC_, false, "All available registers are locked dumb dumb"); return R0; } -void ArmRegCache::Lock(ARMReg Reg) -{ - for(u8 RegNum = 0; RegNum < NUMARMREG; ++RegNum) - if(ArmRegs[RegNum].Reg == Reg) - { - _assert_msg_(_DYNA_REC, ArmRegs[RegNum].free, "This register is already locked"); - ArmRegs[RegNum].free = false; - } - _assert_msg_(_DYNA_REC, false, "Register %d can't be used with lock", Reg); -} + void ArmRegCache::Unlock(ARMReg R0, ARMReg R1, ARMReg R2, ARMReg R3) { for(u8 RegNum = 0; RegNum < NUMARMREG; ++RegNum) @@ -118,51 +97,115 @@ void ArmRegCache::Unlock(ARMReg R0, ARMReg R1, ARMReg R2, ARMReg R3) if( R3 != INVALID_REG && ArmRegs[RegNum].Reg == R3) ArmRegs[RegNum].free = true; } } - -ARMReg ArmRegCache::R(u32 preg) +u32 ArmRegCache::GetLeastUsedRegister(bool increment) { u32 HighestUsed = 0; - u8 Num = 0; + u8 lastRegIndex = 0; for(u8 a = 0; a < NUMPPCREG; ++a){ - ++ArmCRegs[a].LastLoad; + if (increment) + ++ArmCRegs[a].LastLoad; if (ArmCRegs[a].LastLoad > HighestUsed) { HighestUsed = ArmCRegs[a].LastLoad; - Num = a; + lastRegIndex = a; } } - // Check if already Loaded - for(u8 a = 0; a < NUMPPCREG; ++a) - if (ArmCRegs[a].PPCReg == preg) - { - ArmCRegs[a].LastLoad = 0; - return ArmCRegs[a].Reg; - } - // Check if we have a free register + return lastRegIndex; +} +bool ArmRegCache::FindFreeRegister(u32 ®index) +{ for (u8 a = 0; a < NUMPPCREG; ++a) if (ArmCRegs[a].PPCReg == 33) { - emit->LDR(ArmCRegs[a].Reg, R9, PPCSTATE_OFF(gpr) + preg * 4); - ArmCRegs[a].PPCReg = preg; - ArmCRegs[a].LastLoad = 0; - return ArmCRegs[a].Reg; + regindex = a; + return true; } + return false; +} + +ARMReg ArmRegCache::R(u32 preg) +{ + if (regs[preg].GetType() == REG_IMM) + { + return BindToRegister(preg); + //asm ("bkpt #1;"); + } + u32 lastRegIndex = GetLeastUsedRegister(true); + + // Check if already Loaded + if(regs[preg].GetType() == REG_REG) + { + u8 a = regs[preg].GetRegIndex(); + ArmCRegs[a].LastLoad = 0; + return ArmCRegs[a].Reg; + } + + // Check if we have a free register + u32 regindex; + if (FindFreeRegister(regindex)) + { + emit->LDR(ArmCRegs[regindex].Reg, R9, PPCSTATE_OFF(gpr) + preg * 4); + ArmCRegs[regindex].PPCReg = preg; + ArmCRegs[regindex].LastLoad = 0; + + regs[preg].LoadToReg(regindex); + return ArmCRegs[regindex].Reg; + } + // Alright, we couldn't get a free space, dump that least used register - emit->STR(ArmCRegs[Num].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[Num].PPCReg * 4); - emit->LDR(ArmCRegs[Num].Reg, R9, PPCSTATE_OFF(gpr) + preg * 4); - ArmCRegs[Num].PPCReg = preg; - ArmCRegs[Num].LastLoad = 0; - return ArmCRegs[Num].Reg; + emit->STR(ArmCRegs[lastRegIndex].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[lastRegIndex].PPCReg * 4); + emit->LDR(ArmCRegs[lastRegIndex].Reg, R9, PPCSTATE_OFF(gpr) + preg * 4); + + regs[ArmCRegs[lastRegIndex].PPCReg].Flush(); + + ArmCRegs[lastRegIndex].PPCReg = preg; + ArmCRegs[lastRegIndex].LastLoad = 0; + + regs[preg].LoadToReg(lastRegIndex); + + return ArmCRegs[lastRegIndex].Reg; +} + +ARMReg ArmRegCache::BindToRegister(u32 preg) +{ + _assert_msg_(DYNA_REC, regs[preg].GetType() == REG_IMM, "Can't BindToRegister with a REG"); + u32 lastRegIndex = GetLeastUsedRegister(false); + u32 freeRegIndex; + if (FindFreeRegister(freeRegIndex)) + { + emit->MOVI2R(ArmCRegs[freeRegIndex].Reg, regs[preg].GetImm()); + ArmCRegs[freeRegIndex].PPCReg = preg; + ArmCRegs[freeRegIndex].LastLoad = 0; + regs[preg].LoadToReg(freeRegIndex); + return ArmCRegs[freeRegIndex].Reg; + } + else + { + emit->STR(ArmCRegs[lastRegIndex].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[lastRegIndex].PPCReg * 4); + emit->MOVI2R(ArmCRegs[lastRegIndex].Reg, regs[preg].GetImm()); + ArmCRegs[lastRegIndex].PPCReg = preg; + ArmCRegs[lastRegIndex].LastLoad = 0; + regs[preg].LoadToReg(lastRegIndex); + return ArmCRegs[lastRegIndex].Reg; + } } void ArmRegCache::Flush() { - for(u8 a = 0; a < NUMPPCREG; ++a) - if (ArmCRegs[a].PPCReg != 33) + for (u8 a = 0; a < 32; ++a) + { + if (regs[a].GetType() == REG_IMM) + BindToRegister(a); + if (regs[a].GetType() == REG_REG) { - emit->STR(ArmCRegs[a].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[a].PPCReg * 4); - ArmCRegs[a].PPCReg = 33; - ArmCRegs[a].LastLoad = 0; + u32 regindex = regs[a].GetRegIndex(); + emit->STR(ArmCRegs[regindex].Reg, R9, PPCSTATE_OFF(gpr) + a * 4); + ArmCRegs[regindex].PPCReg = 33; + ArmCRegs[regindex].LastLoad = 0; + } + + regs[a].Flush(); + } } diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h index 7292ce1581..5b8d0e04d0 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h @@ -35,11 +35,61 @@ using namespace ArmGen; // it // So we have R14, R12, R11, R10 to work with instructions -struct PPCCachedReg +enum RegType { - const u8 *location; - u32 UsesLeft; + REG_NOTLOADED = 0, + REG_REG, + REG_IMM, }; + +class OpArg +{ + private: + class Reg{ + public: + RegType m_type; + u8 m_reg; // index to register + u32 m_value; + Reg() + { + m_type = REG_NOTLOADED; + m_reg = 33; + m_value = 0; + } + } Reg; + + public: + OpArg(){} + + RegType GetType() + { + return Reg.m_type; + } + + u8 GetRegIndex() + { + return Reg.m_reg; + } + u32 GetImm() + { + return Reg.m_value; + } + void LoadToReg(u8 reg) + { + Reg.m_type = REG_REG; + Reg.m_reg = reg; + } + void LoadToImm(u32 imm) + { + Reg.m_type = REG_IMM; + Reg.m_value = imm; + } + void Flush() + { + Reg.m_type = REG_NOTLOADED; + } +}; + struct JRCPPC { u32 PPCReg; // Tied to which PPC Register @@ -55,7 +105,7 @@ struct JRCReg class ArmRegCache { private: - PPCCachedReg regs[32]; + OpArg regs[32]; JRCPPC ArmCRegs[ARMREGS]; JRCReg ArmRegs[ARMREGS]; // Four registers remaining @@ -64,7 +114,9 @@ private: ARMReg *GetAllocationOrder(int &count); ARMReg *GetPPCAllocationOrder(int &count); - + + u32 GetLeastUsedRegister(bool increment); + bool FindFreeRegister(u32 ®index); protected: ARMXEmitter *emit; @@ -74,16 +126,16 @@ public: void Init(ARMXEmitter *emitter); void Start(PPCAnalyst::BlockRegStats &stats); - - void SetEmitter(ARMXEmitter *emitter) {emit = emitter;} ARMReg GetReg(bool AutoLock = true); // Return a ARM register we can use. - void Lock(ARMReg reg); void Unlock(ARMReg R0, ARMReg R1 = INVALID_REG, ARMReg R2 = INVALID_REG, ARMReg R3 = INVALID_REG); void Flush(); ARMReg R(u32 preg); // Returns a cached register - + bool IsImm(u32 preg) { return regs[preg].GetType() == REG_IMM; } + u32 GetImm(u32 preg) { return regs[preg].GetImm(); } + void SetImmediate(u32 preg, u32 imm) { regs[preg].LoadToImm(imm); } + ARMReg BindToRegister(u32 preg); }; From 25fc0c27f356e3f3659ae854b2b2503bc4497ac8 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 Aug 2013 07:15:15 +0000 Subject: [PATCH 040/201] [ARM] Make sure to flush a register location. IMM still doesn't work... --- Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp index 5aa92c7e5c..87fcb2dd76 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp @@ -183,8 +183,12 @@ ARMReg ArmRegCache::BindToRegister(u32 preg) { emit->STR(ArmCRegs[lastRegIndex].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[lastRegIndex].PPCReg * 4); emit->MOVI2R(ArmCRegs[lastRegIndex].Reg, regs[preg].GetImm()); + + regs[ArmCRegs[lastRegIndex].PPCReg].Flush(); + ArmCRegs[lastRegIndex].PPCReg = preg; ArmCRegs[lastRegIndex].LastLoad = 0; + regs[preg].LoadToReg(lastRegIndex); return ArmCRegs[lastRegIndex].Reg; } @@ -202,7 +206,6 @@ void ArmRegCache::Flush() emit->STR(ArmCRegs[regindex].Reg, R9, PPCSTATE_OFF(gpr) + a * 4); ArmCRegs[regindex].PPCReg = 33; ArmCRegs[regindex].LastLoad = 0; - } regs[a].Flush(); From 9e8655fa1f662cd294f67bcf2397fd2bdd23edd1 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 5 Aug 2013 02:47:40 -0400 Subject: [PATCH 041/201] NetPlay: Remove some dead code --- Source/Core/Core/Src/NetPlay.h | 1 - Source/Core/Core/Src/NetPlayServer.cpp | 23 ----------------------- 2 files changed, 24 deletions(-) diff --git a/Source/Core/Core/Src/NetPlay.h b/Source/Core/Core/Src/NetPlay.h index 222fb680cf..7adf0c26a1 100644 --- a/Source/Core/Core/Src/NetPlay.h +++ b/Source/Core/Core/Src/NetPlay.h @@ -200,7 +200,6 @@ public: bool GetPadMapping(const int pid, int map[]); bool SetPadMapping(const int pid, const int map[]); - u64 CalculateMinimumBufferTime(); void AdjustPadBufferSize(unsigned int size); #ifdef USE_UPNP diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index db3a41a398..bd5d74f0da 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -380,29 +380,6 @@ void NetPlayServer::UpdatePadMapping() } -// called from ---GUI--- thread and ---NETPLAY--- thread -u64 NetPlayServer::CalculateMinimumBufferTime() -{ - std::lock_guard lkp(m_crit.players); - - std::map::const_iterator - i = m_players.begin(), - e = m_players.end(); - std::priority_queue pings; - for ( ;i!=e; ++i) - pings.push(i->second.ping/2); - - unsigned int required_ms = pings.top(); - // if there is more than 1 client, buffersize must be >= (2 highest ping times combined) - if (pings.size() > 1) - { - pings.pop(); - required_ms += pings.top(); - } - - return required_ms; -} - // called from ---GUI--- thread and ---NETPLAY--- thread void NetPlayServer::AdjustPadBufferSize(unsigned int size) { From 3b32d3c90d052873c0b8de6dbdb3c1d03ae90814 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 22 Jul 2013 04:21:56 -0400 Subject: [PATCH 042/201] NetPlay: Split the server out, and make the local system manage a client as well This should be transparent, but it may cause regressions. The idea here is that now all players, including the host of the server, talk to the server through TCP/IP networking. This significantly reduces our codepaths through netplay, and will prevent strange local-only bugs from happening. The cleanup isn't 100% finished yet. The NetPlay dialog still drives the server through private APIs. I eventually want to sanction off the server entirely, so all communication is done through TCP/IP. This will allow us to have high-traffic public servers that can relay multiple games and lobbies at a time, and split off channel and game management to people other than the host. This is all still just a pipe dream, though. --- Source/Core/Core/Src/NetPlay.cpp | 16 --- Source/Core/Core/Src/NetPlay.h | 132 +----------------------- Source/Core/Core/Src/NetPlayProto.h | 67 ++++++++++++ Source/Core/Core/Src/NetPlayServer.cpp | 100 ++++++------------ Source/Core/Core/Src/NetPlayServer.h | 116 +++++++++++++++++++++ Source/Core/DolphinWX/Src/NetWindow.cpp | 128 +++++++++++++---------- Source/Core/DolphinWX/Src/NetWindow.h | 5 +- 7 files changed, 294 insertions(+), 270 deletions(-) create mode 100644 Source/Core/Core/Src/NetPlayProto.h create mode 100644 Source/Core/Core/Src/NetPlayServer.h diff --git a/Source/Core/Core/Src/NetPlay.cpp b/Source/Core/Core/Src/NetPlay.cpp index 45d1689abe..d192a19506 100644 --- a/Source/Core/Core/Src/NetPlay.cpp +++ b/Source/Core/Core/Src/NetPlay.cpp @@ -261,12 +261,6 @@ bool NetPlay::StopGame() return true; } -void NetPlay::SetMemcardWriteEnabled(bool enabled) -{ - std::lock_guard lkg(m_crit.game); - g_NetPlaySettings.m_WriteToMemcard = enabled; -} - // called from ---CPU--- thread u8 NetPlay::GetPadNum(u8 numPAD) { @@ -279,16 +273,6 @@ u8 NetPlay::GetPadNum(u8 numPAD) return i; } -void NetPlay::GetNetSettings() -{ - SConfig &instance = SConfig::GetInstance(); - g_NetPlaySettings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE; - g_NetPlaySettings.m_DSPEnableJIT = instance.m_EnableJIT; - - for (unsigned int i = 0; i < 4; ++i) - g_NetPlaySettings.m_Controllers[i] = SConfig::GetInstance().m_SIDevice[i]; -} - // stuff hacked into dolphin // called from ---CPU--- thread diff --git a/Source/Core/Core/Src/NetPlay.h b/Source/Core/Core/Src/NetPlay.h index 7adf0c26a1..68fb615850 100644 --- a/Source/Core/Core/Src/NetPlay.h +++ b/Source/Core/Core/Src/NetPlay.h @@ -12,6 +12,7 @@ #include +#include "NetPlayProto.h" #include "GCPadStatus.h" #include @@ -31,63 +32,6 @@ public: u32 nLo; }; -struct NetSettings -{ - bool m_DSPHLE; - bool m_DSPEnableJIT; - bool m_WriteToMemcard; - u8 m_Controllers[4]; -}; -extern NetSettings g_NetPlaySettings; - -struct Rpt : public std::vector -{ - u16 channel; -}; - -typedef std::vector NetWiimote; - -#define NETPLAY_VERSION "Dolphin NetPlay 2013-07-22" - -// messages -enum -{ - NP_MSG_PLAYER_JOIN = 0x10, - NP_MSG_PLAYER_LEAVE = 0x11, - - NP_MSG_CHAT_MESSAGE = 0x30, - - NP_MSG_PAD_DATA = 0x60, - NP_MSG_PAD_MAPPING = 0x61, - NP_MSG_PAD_BUFFER = 0x62, - - NP_MSG_WIIMOTE_DATA = 0x70, - NP_MSG_WIIMOTE_MAPPING = 0x71, // just using pad mapping for now - - NP_MSG_START_GAME = 0xA0, - NP_MSG_CHANGE_GAME = 0xA1, - NP_MSG_STOP_GAME = 0xA2, - NP_MSG_DISABLE_GAME = 0xA3, - - NP_MSG_READY = 0xD0, - NP_MSG_NOT_READY = 0xD1, - - NP_MSG_PING = 0xE0, - NP_MSG_PONG = 0xE1, -}; - -typedef u8 MessageId; -typedef u8 PlayerId; -typedef s8 PadMapping; -typedef u32 FrameNum; - -enum -{ - CON_ERR_SERVER_FULL = 1, - CON_ERR_GAME_RUNNING, - CON_ERR_VERSION_MISMATCH -}; - class NetPlayUI { public: @@ -104,6 +48,8 @@ public: virtual void OnMsgStopGame() = 0; }; +extern NetSettings g_NetPlaySettings; + class NetPlay { public: @@ -124,16 +70,12 @@ public: virtual bool StartGame(const std::string &path); virtual bool StopGame(); - virtual void SetMemcardWriteEnabled(bool enabled); - //void PushPadStates(unsigned int count); - u8 GetPadNum(u8 numPAD); static NetPlay* GetNetPlayPtr(); protected: //void GetBufferedPad(const u8 pad_nb, NetPad* const netvalues); void ClearBuffers(); - void GetNetSettings(); virtual void SendPadState(const PadMapping local_nb, const NetPad& np) = 0; struct @@ -179,74 +121,6 @@ protected: void NetPlay_Enable(NetPlay* const np); void NetPlay_Disable(); -class NetPlayServer : public NetPlay -{ -public: - void ThreadFunc(); - - NetPlayServer(const u16 port, const std::string& name, NetPlayUI* dialog); - ~NetPlayServer(); - - void GetPlayerList(std::string& list, std::vector& pid_list); - - // Send and receive pads values - //bool GetNetPads(const u8 pad_nb, const SPADStatus* const, NetPad* const netvalues); - bool ChangeGame(const std::string& game); - void SendChatMessage(const std::string& msg); - - bool StartGame(const std::string &path); - bool StopGame(); - - bool GetPadMapping(const int pid, int map[]); - bool SetPadMapping(const int pid, const int map[]); - - void AdjustPadBufferSize(unsigned int size); - -#ifdef USE_UPNP - void TryPortmapping(u16 port); -#endif - -private: - class Client : public Player - { - public: - Client() : ping(0), current_game(0) {} - - sf::SocketTCP socket; - u64 ping; - u32 current_game; - }; - - void SendPadState(const PadMapping local_nb, const NetPad& np); - void SendToClients(sf::Packet& packet, const PlayerId skip_pid = 0); - unsigned int OnConnect(sf::SocketTCP& socket); - unsigned int OnDisconnect(sf::SocketTCP& socket); - unsigned int OnData(sf::Packet& packet, sf::SocketTCP& socket); - void UpdatePadMapping(); - - std::map m_players; - - Common::Timer m_ping_timer; - u32 m_ping_key; - bool m_update_pings; - -#ifdef USE_UPNP - static void mapPortThread(const u16 port); - static void unmapPortThread(); - - static bool initUPnP(); - static bool UPnPMapPort(const std::string& addr, const u16 port); - static bool UPnPUnmapPort(const u16 port); - - static struct UPNPUrls m_upnp_urls; - static struct IGDdatas m_upnp_data; - static u16 m_upnp_mapped; - static bool m_upnp_inited; - static bool m_upnp_error; - static std::thread m_upnp_thread; -#endif -}; - class NetPlayClient : public NetPlay { public: diff --git a/Source/Core/Core/Src/NetPlayProto.h b/Source/Core/Core/Src/NetPlayProto.h new file mode 100644 index 0000000000..fc2031a0f0 --- /dev/null +++ b/Source/Core/Core/Src/NetPlayProto.h @@ -0,0 +1,67 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#ifndef _NETPLAY_PROTO_H +#define _NETPLAY_PROTO_H + +#include "Common.h" +#include "CommonTypes.h" + +struct NetSettings +{ + bool m_DSPHLE; + bool m_DSPEnableJIT; + bool m_WriteToMemcard; + u8 m_Controllers[4]; +}; + +struct Rpt : public std::vector +{ + u16 channel; +}; + +typedef std::vector NetWiimote; + +#define NETPLAY_VERSION "Dolphin NetPlay 2013-07-19" + +// messages +enum +{ + NP_MSG_PLAYER_JOIN = 0x10, + NP_MSG_PLAYER_LEAVE = 0x11, + + NP_MSG_CHAT_MESSAGE = 0x30, + + NP_MSG_PAD_DATA = 0x60, + NP_MSG_PAD_MAPPING = 0x61, + NP_MSG_PAD_BUFFER = 0x62, + + NP_MSG_WIIMOTE_DATA = 0x70, + NP_MSG_WIIMOTE_MAPPING = 0x71, // just using pad mapping for now + + NP_MSG_START_GAME = 0xA0, + NP_MSG_CHANGE_GAME = 0xA1, + NP_MSG_STOP_GAME = 0xA2, + NP_MSG_DISABLE_GAME = 0xA3, + + NP_MSG_READY = 0xD0, + NP_MSG_NOT_READY = 0xD1, + + NP_MSG_PING = 0xE0, + NP_MSG_PONG = 0xE1, +}; + +typedef u8 MessageId; +typedef u8 PlayerId; +typedef s8 PadMapping; +typedef u32 FrameNum; + +enum +{ + CON_ERR_SERVER_FULL = 1, + CON_ERR_GAME_RUNNING, + CON_ERR_VERSION_MISMATCH +}; + +#endif diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index bd5d74f0da..affffac1eb 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -2,9 +2,24 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include "NetPlay.h" +#include "NetPlayServer.h" + +NetPlayServer::Client::Client() +{ + memset(pad_map, -1, sizeof(pad_map)); +} // called from ---GUI--- thread +std::string NetPlayServer::Client::ToString() const +{ + std::ostringstream ss; + ss << name << '[' << (char)(pid+'0') << "] : " << revision << " |"; + for (unsigned int i=0; i<4; ++i) + ss << (pad_map[i]>=0 ? (char)(pad_map[i]+'1') : '-'); + ss << '|'; + return ss.str(); +} + NetPlayServer::~NetPlayServer() { if (is_connected) @@ -22,35 +37,15 @@ NetPlayServer::~NetPlayServer() } // called from ---GUI--- thread -NetPlayServer::NetPlayServer(const u16 port, const std::string& name, NetPlayUI* dialog) : NetPlay(dialog) +NetPlayServer::NetPlayServer(const u16 port) : is_connected(false), m_is_running(false) { - m_update_pings = true; - if (m_socket.Listen(port)) { - Client player; - player.pid = 0; - player.revision = netplay_dolphin_ver; - player.socket = m_socket; - player.name = name; - - // map local pad 1 to game pad 1 - player.pad_map[0] = 0; - - // add self to player list - m_players[m_socket] = player; - m_local_player = &m_players[m_socket]; - //PanicAlertT("Listening"); - - m_dialog->Update(); - is_connected = true; - + m_do_loop = true; m_selector.Add(m_socket); m_thread = std::thread(std::mem_fun(&NetPlayServer::ThreadFunc), this); } - else - is_connected = false; } // called from ---NETPLAY--- thread @@ -258,8 +253,6 @@ unsigned int NetPlayServer::OnConnect(sf::SocketTCP& socket) // add client to selector/ used for receiving m_selector.Add(socket); - m_dialog->Update(); - return 0; } @@ -271,7 +264,6 @@ unsigned int NetPlayServer::OnDisconnect(sf::SocketTCP& socket) PanicAlertT("Client disconnect while game is running!! NetPlay is disabled. You must manually stop the game."); std::lock_guard lkg(m_crit.game); m_is_running = false; - NetPlay_Disable(); sf::Packet spac; spac << (MessageId)NP_MSG_DISABLE_GAME; @@ -293,8 +285,6 @@ unsigned int NetPlayServer::OnDisconnect(sf::SocketTCP& socket) std::lock_guard lks(m_crit.send); SendToClients(spac); - m_dialog->Update(); - return 0; } @@ -357,8 +347,6 @@ bool NetPlayServer::SetPadMapping(const int pid, const int map[]) std::lock_guard lks(m_crit.send); UpdatePadMapping(); // sync pad mappings with everyone - m_dialog->Update(); - return true; } @@ -424,12 +412,6 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket) std::lock_guard lks(m_crit.send); SendToClients(spac, player.pid); } - - // add to gui - std::ostringstream ss; - ss << player.name << '[' << (char)(player.pid+'0') << "]: " << msg; - - m_dialog->AppendChat(ss.str()); } break; @@ -440,8 +422,8 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket) break; PadMapping map = 0; - NetPad np; - packet >> map >> np.nHi >> np.nLo; + int hi, lo; + packet >> map >> hi >> lo; // check if client's pad indeed maps in game if (map >= 0 && map < 4) @@ -454,14 +436,12 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket) if (map < 0) return 1; - // add to pad buffer - m_pad_buffer[(unsigned)map].Push(np); // relay to clients sf::Packet spac; spac << (MessageId)NP_MSG_PAD_DATA; spac << map; // in game mapping - spac << np.nHi << np.nLo; + spac << hi << lo; std::lock_guard lks(m_crit.send); SendToClients(spac, player.pid); @@ -475,11 +455,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket) packet >> ping_key; if (m_ping_key == ping_key) - { - //PanicAlertT("Good pong"); player.ping = ping; - } - m_dialog->Update(); } break; @@ -550,29 +526,16 @@ bool NetPlayServer::ChangeGame(const std::string &game) return true; } -// called from ---CPU--- thread -void NetPlayServer::SendPadState(const PadMapping local_nb, const NetPad& np) +// called from ---GUI--- thread +void NetPlayServer::SetNetSettings(const NetSettings &settings) { - // send to server - sf::Packet spac; - spac << (MessageId)NP_MSG_PAD_DATA; - spac << m_local_player->pad_map[local_nb]; // in-game pad num - spac << np.nHi << np.nLo; - - std::lock_guard lks(m_crit.send); - SendToClients(spac); + m_settings = settings; } // called from ---GUI--- thread bool NetPlayServer::StartGame(const std::string &path) { std::lock_guard lkg(m_crit.game); - - GetNetSettings(); - if (false == NetPlay::StartGame(path)) - return false; - - // TODO: i dont like this here m_current_game = Common::Timer::GetTimeMs(); // no change, just update with clients @@ -581,17 +544,19 @@ bool NetPlayServer::StartGame(const std::string &path) // tell clients to start game sf::Packet spac; spac << (MessageId)NP_MSG_START_GAME; - spac << NetPlay::m_current_game; - spac << g_NetPlaySettings.m_DSPEnableJIT; - spac << g_NetPlaySettings.m_DSPHLE; - spac << g_NetPlaySettings.m_WriteToMemcard; + spac << m_current_game; + spac << m_settings.m_DSPEnableJIT; + spac << m_settings.m_DSPHLE; + spac << m_settings.m_WriteToMemcard; for (unsigned int i = 0; i < 4; ++i) - spac << g_NetPlaySettings.m_Controllers[i]; + spac << m_settings.m_Controllers[i]; std::lock_guard lkp(m_crit.players); std::lock_guard lks(m_crit.send); SendToClients(spac); + m_is_running = true; + return true; } @@ -599,9 +564,6 @@ bool NetPlayServer::StartGame(const std::string &path) // called from ---GUI--- thread bool NetPlayServer::StopGame() { - if (false == NetPlay::StopGame()) - return false; - // tell clients to stop game sf::Packet spac; spac << (MessageId)NP_MSG_STOP_GAME; diff --git a/Source/Core/Core/Src/NetPlayServer.h b/Source/Core/Core/Src/NetPlayServer.h new file mode 100644 index 0000000000..7bf114205c --- /dev/null +++ b/Source/Core/Core/Src/NetPlayServer.h @@ -0,0 +1,116 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#ifndef _NETPLAY_SERVER_H +#define _NETPLAY_SERVER_H + +#include "Common.h" +#include "CommonTypes.h" +#include "Thread.h" +#include "Timer.h" + +#include + +#include "NetPlayProto.h" + +#include +#include +#include +#include + +class NetPlayServer +{ +public: + void ThreadFunc(); + + NetPlayServer(const u16 port); + ~NetPlayServer(); + + void GetPlayerList(std::string& list, std::vector& pid_list); + + bool ChangeGame(const std::string& game); + void SendChatMessage(const std::string& msg); + + void SetNetSettings(const NetSettings &settings); + + bool StartGame(const std::string &path); + bool StopGame(); + + bool GetPadMapping(const int pid, int map[]); + bool SetPadMapping(const int pid, const int map[]); + + void AdjustPadBufferSize(unsigned int size); + + bool is_connected; + +#ifdef USE_UPNP + void TryPortmapping(u16 port); +#endif + +private: + class Client + { + public: + Client(); + std::string ToString() const; + + PlayerId pid; + std::string name; + PadMapping pad_map[4]; + std::string revision; + + sf::SocketTCP socket; + u64 ping; + u32 current_game; + }; + + void SendToClients(sf::Packet& packet, const PlayerId skip_pid = 0); + unsigned int OnConnect(sf::SocketTCP& socket); + unsigned int OnDisconnect(sf::SocketTCP& socket); + unsigned int OnData(sf::Packet& packet, sf::SocketTCP& socket); + void UpdatePadMapping(); + + NetSettings m_settings; + + bool m_is_running; + bool m_do_loop; + Common::Timer m_ping_timer; + u32 m_ping_key; + bool m_update_pings; + u32 m_current_game; + unsigned int m_target_buffer_size; + + std::map m_players; + + struct + { + std::recursive_mutex game; + // lock order + std::recursive_mutex players, send; + } m_crit; + + std::string m_selected_game; + + sf::SocketTCP m_socket; + std::thread m_thread; + sf::Selector m_selector; + +#ifdef USE_UPNP + static void mapPortThread(const u16 port); + static void unmapPortThread(); + + static bool initUPnP(); + static bool UPnPMapPort(const std::string& addr, const u16 port); + static bool UPnPUnmapPort(const u16 port); + + static struct UPNPUrls m_upnp_urls; + static struct IGDdatas m_upnp_data; + static u16 m_upnp_mapped; + static bool m_upnp_inited; + static bool m_upnp_error; + static std::thread m_upnp_thread; +#endif +}; + +#endif diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index 22cd588236..32a6b44453 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -7,9 +7,11 @@ #include "WxUtils.h" #include "NetPlay.h" +#include "NetPlayServer.h" #include "NetWindow.h" #include "Frame.h" #include "Core.h" +#include "ConfigManager.h" #include #include @@ -20,7 +22,8 @@ BEGIN_EVENT_TABLE(NetPlayDiag, wxFrame) EVT_COMMAND(wxID_ANY, wxEVT_THREAD, NetPlayDiag::OnThread) END_EVENT_TABLE() -static NetPlay* netplay_ptr = NULL; +static NetPlayServer* netplay_server = NULL; +static NetPlayClient* netplay_client = NULL; extern CFrame* main_frame; NetPlayDiag *NetPlayDiag::npd = NULL; @@ -200,6 +203,28 @@ NetPlaySetupDiag::~NetPlaySetupDiag() main_frame->g_NetPlaySetupDiag = NULL; } +void NetPlaySetupDiag::MakeNetPlayDiag(int port, const std::string &game, bool is_hosting) +{ + NetPlayDiag *&npd = NetPlayDiag::GetInstance(); + std::string ip; + npd = new NetPlayDiag(m_parent, m_game_list, game, is_hosting); + if (is_hosting) + ip = "127.0.0.1"; + else + ip = WxStrToStr(m_connect_ip_text->GetValue()); + + netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue())); + if (netplay_client->is_connected) + { + npd->Show(); + Destroy(); + } + else + { + npd->Destroy(); + } +} + void NetPlaySetupDiag::OnHost(wxCommandEvent&) { NetPlayDiag *&npd = NetPlayDiag::GetInstance(); @@ -217,25 +242,19 @@ void NetPlaySetupDiag::OnHost(wxCommandEvent&) std::string game(WxStrToStr(m_game_lbox->GetStringSelection())); - npd = new NetPlayDiag(m_parent, m_game_list, game, true); unsigned long port = 0; m_host_port_text->GetValue().ToULong(&port); - netplay_ptr = new NetPlayServer(u16(port), WxStrToStr(m_nickname_text->GetValue()), npd); - netplay_ptr->ChangeGame(game); - if (netplay_ptr->is_connected) + netplay_server = new NetPlayServer(u16(port)); + netplay_server->ChangeGame(game); + if (netplay_server->is_connected) { #ifdef USE_UPNP if(m_upnp_chk->GetValue()) - ((NetPlayServer*)netplay_ptr)->TryPortmapping(port); + netplay_server->TryPortmapping(port); #endif - npd->Show(); - Destroy(); - } - else - { - PanicAlertT("Failed to Listen!!"); - npd->Destroy(); } + + MakeNetPlayDiag(port, game, true); } void NetPlaySetupDiag::OnJoin(wxCommandEvent&) @@ -247,20 +266,9 @@ void NetPlaySetupDiag::OnJoin(wxCommandEvent&) return; } - npd = new NetPlayDiag(m_parent, m_game_list, ""); unsigned long port = 0; m_connect_port_text->GetValue().ToULong(&port); - netplay_ptr = new NetPlayClient(WxStrToStr(m_connect_ip_text->GetValue()) - , (u16)port, npd, WxStrToStr(m_nickname_text->GetValue())); - if (netplay_ptr->is_connected) - { - npd->Show(); - Destroy(); - } - else - { - npd->Destroy(); - } + MakeNetPlayDiag(port, "", false); } void NetPlaySetupDiag::OnQuit(wxCommandEvent&) @@ -344,7 +352,6 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game } m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)")); - m_memcard_write->Bind(wxEVT_COMMAND_CHECKBOX_CLICKED, &NetPlayDiag::OnMemcardWriteCheck, this); bottom_szr->Add(m_memcard_write, 0, wxCENTER); bottom_szr->AddStretchSpacer(1); @@ -366,10 +373,15 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game NetPlayDiag::~NetPlayDiag() { - if (netplay_ptr) + if (netplay_client) { - delete netplay_ptr; - netplay_ptr = NULL; + delete netplay_client; + netplay_client = NULL; + } + if (netplay_server) + { + delete netplay_server; + netplay_server = NULL; } npd = NULL; } @@ -380,37 +392,50 @@ void NetPlayDiag::OnChat(wxCommandEvent&) if (s.Length()) { - netplay_ptr->SendChatMessage(WxStrToStr(s)); + netplay_client->SendChatMessage(WxStrToStr(s)); m_chat_text->AppendText(s.Prepend(wxT(" >> ")).Append(wxT('\n'))); m_chat_msg_text->Clear(); } } -void NetPlayDiag::OnStart(wxCommandEvent&) +void NetPlayDiag::GetNetSettings(NetSettings &settings) +{ + SConfig &instance = SConfig::GetInstance(); + settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE; + settings.m_DSPEnableJIT = instance.m_EnableJIT; + settings.m_WriteToMemcard = m_memcard_write->GetValue(); + + for (unsigned int i = 0; i < 4; ++i) + settings.m_Controllers[i] = SConfig::GetInstance().m_SIDevice[i]; +} + +const std::string& NetPlayDiag::FindGame() { // find path for selected game, sloppy.. for (u32 i = 0 ; auto game = m_game_list->GetISO(i); ++i) - { if (m_selected_game == BuildGameName(*game)) - { - netplay_ptr->StartGame(game->GetFileName()); - return; - } - } + return game->GetFileName(); PanicAlertT("Game not found!"); + return ""; +} + +void NetPlayDiag::OnStart(wxCommandEvent&) +{ + NetSettings settings; + GetNetSettings(settings); + netplay_server->SetNetSettings(settings); + netplay_server->StartGame(FindGame()); } void NetPlayDiag::OnStop(wxCommandEvent&) { - netplay_ptr->StopGame(); + netplay_server->StopGame(); } void NetPlayDiag::BootGame(const std::string& filename) { main_frame->BootGame(filename); - - Core::g_CoreStartupParameter.bEnableMemcardSaving = m_memcard_write->GetValue(); } void NetPlayDiag::StopGame() @@ -452,19 +477,14 @@ void NetPlayDiag::OnMsgStopGame() GetEventHandler()->AddPendingEvent(evt); } -void NetPlayDiag::OnMemcardWriteCheck(wxCommandEvent &event) -{ - netplay_ptr->SetMemcardWriteEnabled(m_memcard_write->GetValue()); -} - void NetPlayDiag::OnAdjustBuffer(wxCommandEvent& event) { const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue(); - ((NetPlayServer*)netplay_ptr)->AdjustPadBufferSize(val); + netplay_server->AdjustPadBufferSize(val); std::ostringstream ss; ss << "< Pad Buffer: " << val << " >"; - netplay_ptr->SendChatMessage(ss.str()); + netplay_client->SendChatMessage(ss.str()); m_chat_text->AppendText(StrToWxStr(ss.str()).Append(wxT('\n'))); } @@ -479,7 +499,7 @@ void NetPlayDiag::OnThread(wxCommandEvent& event) // player list m_playerids.clear(); std::string tmps; - netplay_ptr->GetPlayerList(tmps, m_playerids); + netplay_client->GetPlayerList(tmps, m_playerids); const int selection = m_player_lbox->GetSelection(); @@ -502,15 +522,13 @@ void NetPlayDiag::OnThread(wxCommandEvent& event) case NP_GUI_EVT_START_GAME : // client start game :/ { - wxCommandEvent evt; - OnStart(evt); + netplay_client->StartGame(FindGame()); } break; case NP_GUI_EVT_STOP_GAME : // client stop game { - wxCommandEvent evt; - OnStop(evt); + netplay_client->StopGame(); } break; } @@ -534,7 +552,7 @@ void NetPlayDiag::OnChangeGame(wxCommandEvent&) if (game_name.length()) { m_selected_game = WxStrToStr(game_name); - netplay_ptr->ChangeGame(m_selected_game); + netplay_server->ChangeGame(m_selected_game); m_game_btn->SetLabel(game_name.Prepend(_(" Game : "))); } } @@ -549,13 +567,13 @@ void NetPlayDiag::OnConfigPads(wxCommandEvent&) return; pid = m_playerids.at(pid); - if (false == ((NetPlayServer*)netplay_ptr)->GetPadMapping(pid, mapping)) + if (false == netplay_server->GetPadMapping(pid, mapping)) return; PadMapDiag pmd(this, mapping); pmd.ShowModal(); - if (false == ((NetPlayServer*)netplay_ptr)->SetPadMapping(pid, mapping)) + if (false == netplay_server->SetPadMapping(pid, mapping)) PanicAlertT("Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)"); } diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h index 76fbc03431..bc61a6df48 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.h +++ b/Source/Core/DolphinWX/Src/NetWindow.h @@ -42,6 +42,8 @@ private: void OnHost(wxCommandEvent& event); void OnQuit(wxCommandEvent& event); + void MakeNetPlayDiag(int port, const std::string &game, bool is_hosting); + wxTextCtrl *m_nickname_text, *m_host_port_text, *m_connect_port_text, @@ -85,11 +87,12 @@ private: void OnChat(wxCommandEvent& event); void OnQuit(wxCommandEvent& event); - void OnMemcardWriteCheck(wxCommandEvent& event); void OnThread(wxCommandEvent& event); void OnChangeGame(wxCommandEvent& event); void OnAdjustBuffer(wxCommandEvent& event); void OnConfigPads(wxCommandEvent& event); + void GetNetSettings(NetSettings &settings); + const std::string& FindGame(); wxListBox* m_player_lbox; wxTextCtrl* m_chat_text; From 9e63cebc935b13192cb5fe567c7413ae9c5ed2b1 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 5 Aug 2013 04:56:30 -0400 Subject: [PATCH 043/201] NetPlay: Remove the base NetPlay class It's only used by the NetPlayClient. For now, keep around NetPlay.cpp, but we'll remove that soon. --- Source/Core/Core/Src/BootManager.cpp | 2 +- Source/Core/Core/Src/HW/SI.cpp | 4 +- Source/Core/Core/Src/NetPlay.cpp | 129 ++++++++----------------- Source/Core/Core/Src/NetPlay.h | 54 ++++------- Source/Core/Core/Src/NetPlayClient.cpp | 36 ++++++- 5 files changed, 95 insertions(+), 130 deletions(-) diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index c9a8568205..fff61f7c1e 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -138,7 +138,7 @@ bool BootCore(const std::string& _rFilename) } } - if (NetPlay::GetNetPlayPtr()) + if (NetPlay::IsNetPlayRunning()) { StartUp.bDSPHLE = g_NetPlaySettings.m_DSPHLE; StartUp.bEnableMemcardSaving = g_NetPlaySettings.m_WriteToMemcard; diff --git a/Source/Core/Core/Src/HW/SI.cpp b/Source/Core/Core/Src/HW/SI.cpp index 85c84f92dd..291215fe1c 100644 --- a/Source/Core/Core/Src/HW/SI.cpp +++ b/Source/Core/Core/Src/HW/SI.cpp @@ -262,7 +262,7 @@ void Init() if (Movie::IsRecordingInput() || Movie::IsPlayingInput()) AddDevice(Movie::IsUsingPad(i) ? (Movie::IsUsingBongo(i) ? SIDEVICE_GC_TARUKONGA : SIDEVICE_GC_CONTROLLER) : SIDEVICE_NONE, i); - else if (NetPlay::GetNetPlayPtr()) + else if (NetPlay::IsNetPlayRunning()) AddDevice((SIDevices) g_NetPlaySettings.m_Controllers[i], i); else AddDevice(SConfig::GetInstance().m_SIDevice[i], i); @@ -644,7 +644,7 @@ void RunSIBuffer() int GetTicksToNextSIPoll() { // Poll for input at regular intervals (once per frame) when playing or recording a movie - if (Movie::IsPlayingInput() || Movie::IsRecordingInput() || NetPlay::GetNetPlayPtr()) + if (Movie::IsPlayingInput() || Movie::IsRecordingInput() || NetPlay::IsNetPlayRunning()) { return SystemTimers::GetTicksPerSecond() / VideoInterface::TargetRefreshRate; } diff --git a/Source/Core/Core/Src/NetPlay.cpp b/Source/Core/Core/Src/NetPlay.cpp index d192a19506..ba0eca0b50 100644 --- a/Source/Core/Core/Src/NetPlay.cpp +++ b/Source/Core/Core/Src/NetPlay.cpp @@ -17,50 +17,19 @@ #include "Core.h" #include "ConfigManager.h" -std::mutex crit_netplay_ptr; -static NetPlay* netplay_ptr = NULL; +std::mutex crit_netplay_client; +static NetPlayClient * netplay_client = NULL; NetSettings g_NetPlaySettings; #define RPT_SIZE_HACK (1 << 16) -// called from ---GUI--- thread -NetPlay::NetPlay(NetPlayUI* dialog) - : m_dialog(dialog), m_is_running(false), m_do_loop(true) -{ - m_target_buffer_size = 20; - ClearBuffers(); -} - -void NetPlay_Enable(NetPlay* const np) -{ - std::lock_guard lk(crit_netplay_ptr); - netplay_ptr = np; -} - -void NetPlay_Disable() -{ - std::lock_guard lk(crit_netplay_ptr); - netplay_ptr = NULL; -} - -// called from ---GUI--- thread -NetPlay::~NetPlay() -{ - std::lock_guard lk(crit_netplay_ptr); - netplay_ptr = NULL; - - // not perfect - if (m_is_running) - StopGame(); -} - -NetPlay::Player::Player() +NetPlayClient::Player::Player() { memset(pad_map, -1, sizeof(pad_map)); } // called from ---GUI--- thread -std::string NetPlay::Player::ToString() const +std::string NetPlayClient::Player::ToString() const { std::ostringstream ss; ss << name << '[' << (char)(pid+'0') << "] : " << revision << " |"; @@ -89,7 +58,7 @@ NetPad::NetPad(const SPADStatus* const pad_status) } // called from ---NETPLAY--- thread -void NetPlay::ClearBuffers() +void NetPlayClient::ClearBuffers() { // clear pad buffers, Clear method isn't thread safe for (unsigned int i=0; i<4; ++i) @@ -105,7 +74,7 @@ void NetPlay::ClearBuffers() } // called from ---CPU--- thread -bool NetPlay::GetNetPads(const u8 pad_nb, const SPADStatus* const pad_status, NetPad* const netvalues) +bool NetPlayClient::GetNetPads(const u8 pad_nb, const SPADStatus* const pad_status, NetPad* const netvalues) { { std::lock_guard lkp(m_crit.players); @@ -161,7 +130,7 @@ bool NetPlay::GetNetPads(const u8 pad_nb, const SPADStatus* const pad_status, Ne } // called from ---CPU--- thread -void NetPlay::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size) +void NetPlayClient::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size) { //// in game mapping for this local wiimote unsigned int in_game_num = m_local_player->pad_map[_number]; // just using gc pad_map for now @@ -176,7 +145,7 @@ void NetPlay::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 } // called from ---CPU--- thread -void NetPlay::WiimoteUpdate(int _number) +void NetPlayClient::WiimoteUpdate(int _number) { { std::lock_guard lkp(m_crit.players); @@ -211,36 +180,8 @@ void NetPlay::WiimoteUpdate(int _number) Core::Callback_WiimoteInterruptChannel(_number, i->channel, &(*i)[0], (u32)i->size() + RPT_SIZE_HACK); } -// called from ---GUI--- thread -bool NetPlay::StartGame(const std::string &path) -{ - if (m_is_running) - { - PanicAlertT("Game is already running!"); - return false; - } - - m_dialog->AppendChat(" -- STARTING GAME -- "); - - m_is_running = true; - NetPlay_Enable(this); - - ClearBuffers(); - - // boot game - m_dialog->BootGame(path); - - // temporary - NetWiimote nw; - for (unsigned int i = 0; i<4; ++i) - for (unsigned int f = 0; f<2; ++f) - m_wiimote_buffer[i].Push(nw); - - return true; -} - // called from ---GUI--- thread and ---NETPLAY--- thread (client side) -bool NetPlay::StopGame() +bool NetPlayClient::StopGame() { std::lock_guard lkg(m_crit.game); @@ -262,7 +203,7 @@ bool NetPlay::StopGame() } // called from ---CPU--- thread -u8 NetPlay::GetPadNum(u8 numPAD) +u8 NetPlayClient::GetPadNum(u8 numPAD) { // TODO: i don't like that this loop is running everytime there is rumble unsigned int i = 0; @@ -279,10 +220,10 @@ u8 NetPlay::GetPadNum(u8 numPAD) // Actual Core function which is called on every frame bool CSIDevice_GCController::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) { - std::lock_guard lk(crit_netplay_ptr); + std::lock_guard lk(crit_netplay_client); - if (netplay_ptr) - return netplay_ptr->GetNetPads(numPAD, &PadStatus, (NetPad*)PADStatus); + if (netplay_client) + return netplay_client->GetNetPads(numPAD, &PadStatus, (NetPad*)PADStatus); else return false; } @@ -301,9 +242,9 @@ bool CSIDevice_DanceMat::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 * // so all players' games get the same time u32 CEXIIPL::NetPlay_GetGCTime() { - std::lock_guard lk(crit_netplay_ptr); + std::lock_guard lk(crit_netplay_client); - if (netplay_ptr) + if (netplay_client) return 1272737767; // watev else return 0; @@ -313,10 +254,10 @@ u32 CEXIIPL::NetPlay_GetGCTime() // return the local pad num that should rumble given a ingame pad num u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD) { - std::lock_guard lk(crit_netplay_ptr); + std::lock_guard lk(crit_netplay_client); - if (netplay_ptr) - return netplay_ptr->GetPadNum(numPAD); + if (netplay_client) + return netplay_client->GetPadNum(numPAD); else return numPAD; } @@ -336,20 +277,20 @@ u8 CSIDevice_DanceMat::NetPlay_GetPadNum(u8 numPAD) //void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number) void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int) { - //CritLocker crit(crit_netplay_ptr); + //CritLocker crit(crit_netplay_client); - //if (netplay_ptr) - // netplay_ptr->WiimoteUpdate(_number); + //if (netplay_client) + // netplay_client->WiimoteUpdate(_number); } // called from ---CPU--- thread // int CWII_IPC_HLE_WiiMote::NetPlay_GetWiimoteNum(int _number) { - //CritLocker crit(crit_netplay_ptr); + //CritLocker crit(crit_netplay_client); - //if (netplay_ptr) - // return netplay_ptr->GetPadNum(_number); // just using gcpad mapping for now + //if (netplay_client) + // return netplay_client->GetPadNum(_number); // just using gcpad mapping for now //else return _number; } @@ -359,9 +300,9 @@ int CWII_IPC_HLE_WiiMote::NetPlay_GetWiimoteNum(int _number) //bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int _number, u16 _channelID, const void* _pData, u32& _Size) bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int, u16, const void*, u32&) { - std::lock_guard lk(crit_netplay_ptr); + std::lock_guard lk(crit_netplay_client); - if (netplay_ptr) + if (netplay_client) //{ // if (_Size >= RPT_SIZE_HACK) // { @@ -370,7 +311,7 @@ bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int, u16, const void*, u32&) // } // else // { - // netplay_ptr->WiimoteInput(_number, _channelID, _pData, _Size); + // netplay_client->WiimoteInput(_number, _channelID, _pData, _Size); // // don't use this packet return true; // } @@ -379,7 +320,19 @@ bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int, u16, const void*, u32&) return false; } -NetPlay* NetPlay::GetNetPlayPtr() +bool NetPlay::IsNetPlayRunning() { - return netplay_ptr; + return netplay_client != NULL; +} + +void NetPlay_Enable(NetPlayClient* const np) +{ + std::lock_guard lk(crit_netplay_client); + netplay_client = np; +} + +void NetPlay_Disable() +{ + std::lock_guard lk(crit_netplay_client); + netplay_client = NULL; } diff --git a/Source/Core/Core/Src/NetPlay.h b/Source/Core/Core/Src/NetPlay.h index 68fb615850..18e98a2b9e 100644 --- a/Source/Core/Core/Src/NetPlay.h +++ b/Source/Core/Core/Src/NetPlay.h @@ -50,33 +50,32 @@ public: extern NetSettings g_NetPlaySettings; -class NetPlay +class NetPlayClient { public: - NetPlay(NetPlayUI* _dialog); - virtual ~NetPlay(); - //virtual void ThreadFunc() = 0; + void ThreadFunc(); + + NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog, const std::string& name); + ~NetPlayClient(); + + void GetPlayerList(std::string& list, std::vector& pid_list); bool is_connected; - + + bool StartGame(const std::string &path); + bool StopGame(); + bool ChangeGame(const std::string& game); + void SendChatMessage(const std::string& msg); + // Send and receive pads values void WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size); void WiimoteUpdate(int _number); bool GetNetPads(const u8 pad_nb, const SPADStatus* const, NetPad* const netvalues); - virtual bool ChangeGame(const std::string& game) = 0; - virtual void GetPlayerList(std::string& list, std::vector& pid_list) = 0; - virtual void SendChatMessage(const std::string& msg) = 0; - - virtual bool StartGame(const std::string &path); - virtual bool StopGame(); u8 GetPadNum(u8 numPAD); - static NetPlay* GetNetPlayPtr(); protected: - //void GetBufferedPad(const u8 pad_nb, NetPad* const netvalues); void ClearBuffers(); - virtual void SendPadState(const PadMapping local_nb, const NetPad& np) = 0; struct { @@ -116,26 +115,6 @@ protected: Player* m_local_player; u32 m_current_game; -}; - -void NetPlay_Enable(NetPlay* const np); -void NetPlay_Disable(); - -class NetPlayClient : public NetPlay -{ -public: - void ThreadFunc(); - - NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog, const std::string& name); - ~NetPlayClient(); - - void GetPlayerList(std::string& list, std::vector& pid_list); - - // Send and receive pads values - //bool GetNetPads(const u8 pad_nb, const SPADStatus* const, NetPad* const netvalues); - bool StartGame(const std::string &path); - bool ChangeGame(const std::string& game); - void SendChatMessage(const std::string& msg); private: void SendPadState(const PadMapping local_nb, const NetPad& np); @@ -145,4 +124,11 @@ private: std::map m_players; }; +namespace NetPlay { + bool IsNetPlayRunning(); +}; + +void NetPlay_Enable(NetPlayClient* const np); +void NetPlay_Disable(); + #endif diff --git a/Source/Core/Core/Src/NetPlayClient.cpp b/Source/Core/Core/Src/NetPlayClient.cpp index 7163be001a..ec3b811034 100644 --- a/Source/Core/Core/Src/NetPlayClient.cpp +++ b/Source/Core/Core/Src/NetPlayClient.cpp @@ -7,16 +7,23 @@ // called from ---GUI--- thread NetPlayClient::~NetPlayClient() { + // not perfect + if (m_is_running) + StopGame(); + if (is_connected) { m_do_loop = false; m_thread.join(); - } + } } // called from ---GUI--- thread -NetPlayClient::NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog, const std::string& name) : NetPlay(dialog) +NetPlayClient::NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog, const std::string& name) : m_dialog(dialog), m_is_running(false), m_do_loop(true) { + m_target_buffer_size = 20; + ClearBuffers(); + is_connected = false; // why is false successful? documentation says true is @@ -328,12 +335,31 @@ bool NetPlayClient::StartGame(const std::string &path) spac << m_current_game; spac << (char *)&g_NetPlaySettings; - if (false == NetPlay::StartGame(path)) - return false; - std::lock_guard lks(m_crit.send); m_socket.Send(spac); + if (m_is_running) + { + PanicAlertT("Game is already running!"); + return false; + } + + m_dialog->AppendChat(" -- STARTING GAME -- "); + + m_is_running = true; + NetPlay_Enable(this); + + ClearBuffers(); + + // boot game + m_dialog->BootGame(path); + + // temporary + NetWiimote nw; + for (unsigned int i = 0; i<4; ++i) + for (unsigned int f = 0; f<2; ++f) + m_wiimote_buffer[i].Push(nw); + return true; } From a3a222bf5b4a19f82d3c4f3122038ae81a56c79b Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 5 Aug 2013 05:05:06 -0400 Subject: [PATCH 044/201] NetPlay: Remove NetPlay.h / NetPlay.cpp Now the server and client implementations are entirely separate. --- Source/Core/Core/CMakeLists.txt | 1 - Source/Core/Core/Core.vcxproj | 6 +- Source/Core/Core/Core.vcxproj.filters | 13 +- Source/Core/Core/Src/BootManager.cpp | 2 +- Source/Core/Core/Src/HW/SI.cpp | 2 +- Source/Core/Core/Src/NetPlay.cpp | 338 ------------------ Source/Core/Core/Src/NetPlayClient.cpp | 335 ++++++++++++++++- .../Core/Src/{NetPlay.h => NetPlayClient.h} | 0 Source/Core/DolphinWX/Src/NetWindow.cpp | 2 +- Source/Core/DolphinWX/Src/NetWindow.h | 2 +- 10 files changed, 342 insertions(+), 359 deletions(-) delete mode 100644 Source/Core/Core/Src/NetPlay.cpp rename Source/Core/Core/Src/{NetPlay.h => NetPlayClient.h} (100%) diff --git a/Source/Core/Core/CMakeLists.txt b/Source/Core/Core/CMakeLists.txt index 5474083132..bf8d86494e 100644 --- a/Source/Core/Core/CMakeLists.txt +++ b/Source/Core/Core/CMakeLists.txt @@ -10,7 +10,6 @@ set(SRCS Src/ActionReplay.cpp Src/GeckoCodeConfig.cpp Src/GeckoCode.cpp Src/Movie.cpp - Src/NetPlay.cpp Src/NetPlayClient.cpp Src/NetPlayServer.cpp Src/PatchEngine.cpp diff --git a/Source/Core/Core/Core.vcxproj b/Source/Core/Core/Core.vcxproj index 53000b2cc9..964a6927e0 100644 --- a/Source/Core/Core/Core.vcxproj +++ b/Source/Core/Core/Core.vcxproj @@ -1,4 +1,4 @@ - + @@ -334,7 +334,6 @@ - @@ -540,7 +539,6 @@ - @@ -599,4 +597,4 @@ - \ No newline at end of file + diff --git a/Source/Core/Core/Core.vcxproj.filters b/Source/Core/Core/Core.vcxproj.filters index 75c592a685..f82b0d8832 100644 --- a/Source/Core/Core/Core.vcxproj.filters +++ b/Source/Core/Core/Core.vcxproj.filters @@ -1,4 +1,4 @@ - + @@ -529,9 +529,6 @@ HW %28Flipper/Hollywood%29\Wiimote - - NetPlay - NetPlay @@ -1014,9 +1011,6 @@ PowerPC - - NetPlay - FifoPlayer @@ -1177,9 +1171,6 @@ {1c21a3e1-b791-4a23-b0d5-ed2b2c34007f} - - {231ceb02-1122-402a-87a8-094a9ed768c2} - {ca7d56f7-4e84-4d15-9aea-7ae6fa7d6586} @@ -1187,4 +1178,4 @@ {3e9e6e83-c1bf-45f9-aeff-231f98f60d29} - \ No newline at end of file + diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index fff61f7c1e..c4bf6d485a 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -34,7 +34,7 @@ #include "Host.h" #include "VideoBackendBase.h" #include "Movie.h" -#include "NetPlay.h" +#include "NetPlayClient.h" namespace BootManager { diff --git a/Source/Core/Core/Src/HW/SI.cpp b/Source/Core/Core/Src/HW/SI.cpp index 291215fe1c..ebd839a8bf 100644 --- a/Source/Core/Core/Src/HW/SI.cpp +++ b/Source/Core/Core/Src/HW/SI.cpp @@ -7,7 +7,7 @@ #include "../ConfigManager.h" #include "../CoreTiming.h" #include "../Movie.h" -#include "../NetPlay.h" +#include "../NetPlayClient.h" #include "SystemTimers.h" #include "ProcessorInterface.h" diff --git a/Source/Core/Core/Src/NetPlay.cpp b/Source/Core/Core/Src/NetPlay.cpp deleted file mode 100644 index ba0eca0b50..0000000000 --- a/Source/Core/Core/Src/NetPlay.cpp +++ /dev/null @@ -1,338 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include "NetPlay.h" - -// for wiimote -#include "IPC_HLE/WII_IPC_HLE_Device_usb.h" -#include "IPC_HLE/WII_IPC_HLE_WiiMote.h" -// for gcpad -#include "HW/SI_DeviceGCController.h" -#include "HW/SI_DeviceGCSteeringWheel.h" -#include "HW/SI_DeviceDanceMat.h" -// for gctime -#include "HW/EXI_DeviceIPL.h" -// for wiimote/ OSD messages -#include "Core.h" -#include "ConfigManager.h" - -std::mutex crit_netplay_client; -static NetPlayClient * netplay_client = NULL; -NetSettings g_NetPlaySettings; - -#define RPT_SIZE_HACK (1 << 16) - -NetPlayClient::Player::Player() -{ - memset(pad_map, -1, sizeof(pad_map)); -} - -// called from ---GUI--- thread -std::string NetPlayClient::Player::ToString() const -{ - std::ostringstream ss; - ss << name << '[' << (char)(pid+'0') << "] : " << revision << " |"; - for (unsigned int i=0; i<4; ++i) - ss << (pad_map[i]>=0 ? (char)(pad_map[i]+'1') : '-'); - ss << '|'; - return ss.str(); -} - -NetPad::NetPad() -{ - nHi = 0x00808080; - nLo = 0x80800000; -} - -NetPad::NetPad(const SPADStatus* const pad_status) -{ - nHi = (u32)((u8)pad_status->stickY); - nHi |= (u32)((u8)pad_status->stickX << 8); - nHi |= (u32)((u16)pad_status->button << 16); - nHi |= 0x00800000; - nLo = (u8)pad_status->triggerRight; - nLo |= (u32)((u8)pad_status->triggerLeft << 8); - nLo |= (u32)((u8)pad_status->substickY << 16); - nLo |= (u32)((u8)pad_status->substickX << 24); -} - -// called from ---NETPLAY--- thread -void NetPlayClient::ClearBuffers() -{ - // clear pad buffers, Clear method isn't thread safe - for (unsigned int i=0; i<4; ++i) - { - while (m_pad_buffer[i].Size()) - m_pad_buffer[i].Pop(); - - while (m_wiimote_buffer[i].Size()) - m_wiimote_buffer[i].Pop(); - - m_wiimote_input[i].clear(); - } -} - -// called from ---CPU--- thread -bool NetPlayClient::GetNetPads(const u8 pad_nb, const SPADStatus* const pad_status, NetPad* const netvalues) -{ - { - std::lock_guard lkp(m_crit.players); - - // in game mapping for this local pad - unsigned int in_game_num = m_local_player->pad_map[pad_nb]; - - // does this local pad map in game? - if (in_game_num < 4) - { - NetPad np(pad_status); - - // adjust the buffer either up or down - // inserting multiple padstates or dropping states - while (m_pad_buffer[in_game_num].Size() <= m_target_buffer_size) - { - // add to buffer - m_pad_buffer[in_game_num].Push(np); - - // send - SendPadState(pad_nb, np); - } - } - - } // unlock players - - //Common::Timer bufftimer; - //bufftimer.Start(); - - // get padstate from buffer and send to game - while (!m_pad_buffer[pad_nb].Pop(*netvalues)) - { - // wait for receiving thread to push some data - Common::SleepCurrentThread(1); - - if (false == m_is_running) - return false; - - // TODO: check the time of bufftimer here, - // if it gets pretty high, ask the user if they want to disconnect - - } - - //u64 hangtime = bufftimer.GetTimeElapsed(); - //if (hangtime > 10) - //{ - // std::ostringstream ss; - // ss << "Pad " << (int)pad_nb << ": Had to wait " << hangtime << "ms for pad data. (increase pad Buffer maybe)"; - // Core::DisplayMessage(ss.str(), 1000); - //} - - return true; -} - -// called from ---CPU--- thread -void NetPlayClient::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size) -{ - //// in game mapping for this local wiimote - unsigned int in_game_num = m_local_player->pad_map[_number]; // just using gc pad_map for now - - // does this local pad map in game? - if (in_game_num < 4) - { - m_wiimote_input[_number].resize(m_wiimote_input[_number].size() + 1); - m_wiimote_input[_number].back().assign((char*)_pData, (char*)_pData + _Size); - m_wiimote_input[_number].back().channel = _channelID; - } -} - -// called from ---CPU--- thread -void NetPlayClient::WiimoteUpdate(int _number) -{ - { - std::lock_guard lkp(m_crit.players); - - // in game mapping for this local wiimote - unsigned int in_game_num = m_local_player->pad_map[_number]; // just using gc pad_map for now - - // does this local pad map in game? - if (in_game_num < 4) - { - m_wiimote_buffer[in_game_num].Push(m_wiimote_input[_number]); - - // TODO: send it - - m_wiimote_input[_number].clear(); - } - - } // unlock players - - if (0 == m_wiimote_buffer[_number].Size()) - { - //PanicAlert("PANIC"); - return; - } - - NetWiimote nw; - m_wiimote_buffer[_number].Pop(nw); - - NetWiimote::const_iterator - i = nw.begin(), e = nw.end(); - for ( ; i!=e; ++i) - Core::Callback_WiimoteInterruptChannel(_number, i->channel, &(*i)[0], (u32)i->size() + RPT_SIZE_HACK); -} - -// called from ---GUI--- thread and ---NETPLAY--- thread (client side) -bool NetPlayClient::StopGame() -{ - std::lock_guard lkg(m_crit.game); - - if (false == m_is_running) - { - PanicAlertT("Game isn't running!"); - return false; - } - - m_dialog->AppendChat(" -- STOPPING GAME -- "); - - m_is_running = false; - NetPlay_Disable(); - - // stop game - m_dialog->StopGame(); - - return true; -} - -// called from ---CPU--- thread -u8 NetPlayClient::GetPadNum(u8 numPAD) -{ - // TODO: i don't like that this loop is running everytime there is rumble - unsigned int i = 0; - for (; i<4; ++i) - if (numPAD == m_local_player->pad_map[i]) - break; - - return i; -} - -// stuff hacked into dolphin - -// called from ---CPU--- thread -// Actual Core function which is called on every frame -bool CSIDevice_GCController::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) -{ - std::lock_guard lk(crit_netplay_client); - - if (netplay_client) - return netplay_client->GetNetPads(numPAD, &PadStatus, (NetPad*)PADStatus); - else - return false; -} - -bool CSIDevice_GCSteeringWheel::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) -{ - return CSIDevice_GCController::NetPlay_GetInput(numPAD, PadStatus, PADStatus); -} - -bool CSIDevice_DanceMat::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) -{ - return CSIDevice_GCController::NetPlay_GetInput(numPAD, PadStatus, PADStatus); -} - -// called from ---CPU--- thread -// so all players' games get the same time -u32 CEXIIPL::NetPlay_GetGCTime() -{ - std::lock_guard lk(crit_netplay_client); - - if (netplay_client) - return 1272737767; // watev - else - return 0; -} - -// called from ---CPU--- thread -// return the local pad num that should rumble given a ingame pad num -u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD) -{ - std::lock_guard lk(crit_netplay_client); - - if (netplay_client) - return netplay_client->GetPadNum(numPAD); - else - return numPAD; -} - -u8 CSIDevice_GCSteeringWheel::NetPlay_GetPadNum(u8 numPAD) -{ - return CSIDevice_GCController::NetPlay_GetPadNum(numPAD); -} - -u8 CSIDevice_DanceMat::NetPlay_GetPadNum(u8 numPAD) -{ - return CSIDevice_GCController::NetPlay_GetPadNum(numPAD); -} - -// called from ---CPU--- thread -// wiimote update / used for frame counting -//void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number) -void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int) -{ - //CritLocker crit(crit_netplay_client); - - //if (netplay_client) - // netplay_client->WiimoteUpdate(_number); -} - -// called from ---CPU--- thread -// -int CWII_IPC_HLE_WiiMote::NetPlay_GetWiimoteNum(int _number) -{ - //CritLocker crit(crit_netplay_client); - - //if (netplay_client) - // return netplay_client->GetPadNum(_number); // just using gcpad mapping for now - //else - return _number; -} - -// called from ---CPU--- thread -// intercept wiimote input callback -//bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int _number, u16 _channelID, const void* _pData, u32& _Size) -bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int, u16, const void*, u32&) -{ - std::lock_guard lk(crit_netplay_client); - - if (netplay_client) - //{ - // if (_Size >= RPT_SIZE_HACK) - // { - // _Size -= RPT_SIZE_HACK; - // return false; - // } - // else - // { - // netplay_client->WiimoteInput(_number, _channelID, _pData, _Size); - // // don't use this packet - return true; - // } - //} - else - return false; -} - -bool NetPlay::IsNetPlayRunning() -{ - return netplay_client != NULL; -} - -void NetPlay_Enable(NetPlayClient* const np) -{ - std::lock_guard lk(crit_netplay_client); - netplay_client = np; -} - -void NetPlay_Disable() -{ - std::lock_guard lk(crit_netplay_client); - netplay_client = NULL; -} diff --git a/Source/Core/Core/Src/NetPlayClient.cpp b/Source/Core/Core/Src/NetPlayClient.cpp index ec3b811034..62d0569ae9 100644 --- a/Source/Core/Core/Src/NetPlayClient.cpp +++ b/Source/Core/Core/Src/NetPlayClient.cpp @@ -2,7 +2,60 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include "NetPlay.h" +#include "NetPlayClient.h" + +// for wiimote +#include "IPC_HLE/WII_IPC_HLE_Device_usb.h" +#include "IPC_HLE/WII_IPC_HLE_WiiMote.h" +// for gcpad +#include "HW/SI_DeviceGCController.h" +#include "HW/SI_DeviceGCSteeringWheel.h" +#include "HW/SI_DeviceDanceMat.h" +// for gctime +#include "HW/EXI_DeviceIPL.h" +// for wiimote/ OSD messages +#include "Core.h" +#include "ConfigManager.h" + +std::mutex crit_netplay_client; +static NetPlayClient * netplay_client = NULL; +NetSettings g_NetPlaySettings; + +#define RPT_SIZE_HACK (1 << 16) + +NetPlayClient::Player::Player() +{ + memset(pad_map, -1, sizeof(pad_map)); +} + +// called from ---GUI--- thread +std::string NetPlayClient::Player::ToString() const +{ + std::ostringstream ss; + ss << name << '[' << (char)(pid+'0') << "] : " << revision << " |"; + for (unsigned int i=0; i<4; ++i) + ss << (pad_map[i]>=0 ? (char)(pad_map[i]+'1') : '-'); + ss << '|'; + return ss.str(); +} + +NetPad::NetPad() +{ + nHi = 0x00808080; + nLo = 0x80800000; +} + +NetPad::NetPad(const SPADStatus* const pad_status) +{ + nHi = (u32)((u8)pad_status->stickY); + nHi |= (u32)((u8)pad_status->stickX << 8); + nHi |= (u32)((u16)pad_status->button << 16); + nHi |= 0x00800000; + nLo = (u8)pad_status->triggerRight; + nLo |= (u32)((u8)pad_status->triggerLeft << 8); + nLo |= (u32)((u8)pad_status->substickY << 16); + nLo |= (u32)((u8)pad_status->substickX << 24); +} // called from ---GUI--- thread NetPlayClient::~NetPlayClient() @@ -368,3 +421,283 @@ bool NetPlayClient::ChangeGame(const std::string&) { return true; } + +// called from ---NETPLAY--- thread +void NetPlayClient::ClearBuffers() +{ + // clear pad buffers, Clear method isn't thread safe + for (unsigned int i=0; i<4; ++i) + { + while (m_pad_buffer[i].Size()) + m_pad_buffer[i].Pop(); + + while (m_wiimote_buffer[i].Size()) + m_wiimote_buffer[i].Pop(); + + m_wiimote_input[i].clear(); + } +} + +// called from ---CPU--- thread +bool NetPlayClient::GetNetPads(const u8 pad_nb, const SPADStatus* const pad_status, NetPad* const netvalues) +{ + { + std::lock_guard lkp(m_crit.players); + + // in game mapping for this local pad + unsigned int in_game_num = m_local_player->pad_map[pad_nb]; + + // does this local pad map in game? + if (in_game_num < 4) + { + NetPad np(pad_status); + + // adjust the buffer either up or down + // inserting multiple padstates or dropping states + while (m_pad_buffer[in_game_num].Size() <= m_target_buffer_size) + { + // add to buffer + m_pad_buffer[in_game_num].Push(np); + + // send + SendPadState(pad_nb, np); + } + } + + } // unlock players + + //Common::Timer bufftimer; + //bufftimer.Start(); + + // get padstate from buffer and send to game + while (!m_pad_buffer[pad_nb].Pop(*netvalues)) + { + // wait for receiving thread to push some data + Common::SleepCurrentThread(1); + + if (false == m_is_running) + return false; + + // TODO: check the time of bufftimer here, + // if it gets pretty high, ask the user if they want to disconnect + + } + + //u64 hangtime = bufftimer.GetTimeElapsed(); + //if (hangtime > 10) + //{ + // std::ostringstream ss; + // ss << "Pad " << (int)pad_nb << ": Had to wait " << hangtime << "ms for pad data. (increase pad Buffer maybe)"; + // Core::DisplayMessage(ss.str(), 1000); + //} + + return true; +} + +// called from ---CPU--- thread +void NetPlayClient::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size) +{ + //// in game mapping for this local wiimote + unsigned int in_game_num = m_local_player->pad_map[_number]; // just using gc pad_map for now + + // does this local pad map in game? + if (in_game_num < 4) + { + m_wiimote_input[_number].resize(m_wiimote_input[_number].size() + 1); + m_wiimote_input[_number].back().assign((char*)_pData, (char*)_pData + _Size); + m_wiimote_input[_number].back().channel = _channelID; + } +} + +// called from ---CPU--- thread +void NetPlayClient::WiimoteUpdate(int _number) +{ + { + std::lock_guard lkp(m_crit.players); + + // in game mapping for this local wiimote + unsigned int in_game_num = m_local_player->pad_map[_number]; // just using gc pad_map for now + + // does this local pad map in game? + if (in_game_num < 4) + { + m_wiimote_buffer[in_game_num].Push(m_wiimote_input[_number]); + + // TODO: send it + + m_wiimote_input[_number].clear(); + } + + } // unlock players + + if (0 == m_wiimote_buffer[_number].Size()) + { + //PanicAlert("PANIC"); + return; + } + + NetWiimote nw; + m_wiimote_buffer[_number].Pop(nw); + + NetWiimote::const_iterator + i = nw.begin(), e = nw.end(); + for ( ; i!=e; ++i) + Core::Callback_WiimoteInterruptChannel(_number, i->channel, &(*i)[0], (u32)i->size() + RPT_SIZE_HACK); +} + +// called from ---GUI--- thread and ---NETPLAY--- thread (client side) +bool NetPlayClient::StopGame() +{ + std::lock_guard lkg(m_crit.game); + + if (false == m_is_running) + { + PanicAlertT("Game isn't running!"); + return false; + } + + m_dialog->AppendChat(" -- STOPPING GAME -- "); + + m_is_running = false; + NetPlay_Disable(); + + // stop game + m_dialog->StopGame(); + + return true; +} + +// called from ---CPU--- thread +u8 NetPlayClient::GetPadNum(u8 numPAD) +{ + // TODO: i don't like that this loop is running everytime there is rumble + unsigned int i = 0; + for (; i<4; ++i) + if (numPAD == m_local_player->pad_map[i]) + break; + + return i; +} + +// stuff hacked into dolphin + +// called from ---CPU--- thread +// Actual Core function which is called on every frame +bool CSIDevice_GCController::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) +{ + std::lock_guard lk(crit_netplay_client); + + if (netplay_client) + return netplay_client->GetNetPads(numPAD, &PadStatus, (NetPad*)PADStatus); + else + return false; +} + +bool CSIDevice_GCSteeringWheel::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) +{ + return CSIDevice_GCController::NetPlay_GetInput(numPAD, PadStatus, PADStatus); +} + +bool CSIDevice_DanceMat::NetPlay_GetInput(u8 numPAD, SPADStatus PadStatus, u32 *PADStatus) +{ + return CSIDevice_GCController::NetPlay_GetInput(numPAD, PadStatus, PADStatus); +} + +// called from ---CPU--- thread +// so all players' games get the same time +u32 CEXIIPL::NetPlay_GetGCTime() +{ + std::lock_guard lk(crit_netplay_client); + + if (netplay_client) + return 1272737767; // watev + else + return 0; +} + +// called from ---CPU--- thread +// return the local pad num that should rumble given a ingame pad num +u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD) +{ + std::lock_guard lk(crit_netplay_client); + + if (netplay_client) + return netplay_client->GetPadNum(numPAD); + else + return numPAD; +} + +u8 CSIDevice_GCSteeringWheel::NetPlay_GetPadNum(u8 numPAD) +{ + return CSIDevice_GCController::NetPlay_GetPadNum(numPAD); +} + +u8 CSIDevice_DanceMat::NetPlay_GetPadNum(u8 numPAD) +{ + return CSIDevice_GCController::NetPlay_GetPadNum(numPAD); +} + +// called from ---CPU--- thread +// wiimote update / used for frame counting +//void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number) +void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int) +{ + //CritLocker crit(crit_netplay_client); + + //if (netplay_client) + // netplay_client->WiimoteUpdate(_number); +} + +// called from ---CPU--- thread +// +int CWII_IPC_HLE_WiiMote::NetPlay_GetWiimoteNum(int _number) +{ + //CritLocker crit(crit_netplay_client); + + //if (netplay_client) + // return netplay_client->GetPadNum(_number); // just using gcpad mapping for now + //else + return _number; +} + +// called from ---CPU--- thread +// intercept wiimote input callback +//bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int _number, u16 _channelID, const void* _pData, u32& _Size) +bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int, u16, const void*, u32&) +{ + std::lock_guard lk(crit_netplay_client); + + if (netplay_client) + //{ + // if (_Size >= RPT_SIZE_HACK) + // { + // _Size -= RPT_SIZE_HACK; + // return false; + // } + // else + // { + // netplay_client->WiimoteInput(_number, _channelID, _pData, _Size); + // // don't use this packet + return true; + // } + //} + else + return false; +} + +bool NetPlay::IsNetPlayRunning() +{ + return netplay_client != NULL; +} + +void NetPlay_Enable(NetPlayClient* const np) +{ + std::lock_guard lk(crit_netplay_client); + netplay_client = np; +} + +void NetPlay_Disable() +{ + std::lock_guard lk(crit_netplay_client); + netplay_client = NULL; +} diff --git a/Source/Core/Core/Src/NetPlay.h b/Source/Core/Core/Src/NetPlayClient.h similarity index 100% rename from Source/Core/Core/Src/NetPlay.h rename to Source/Core/Core/Src/NetPlayClient.h diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index 32a6b44453..1c8f0549b9 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -6,7 +6,7 @@ #include #include "WxUtils.h" -#include "NetPlay.h" +#include "NetPlayClient.h" #include "NetPlayServer.h" #include "NetWindow.h" #include "Frame.h" diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h index bc61a6df48..543c164994 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.h +++ b/Source/Core/DolphinWX/Src/NetWindow.h @@ -23,7 +23,7 @@ #include "FifoQueue.h" -#include "NetPlay.h" +#include "NetPlayClient.h" enum { From 59ab60f37f300161f666ec87dad51da123504499 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 5 Aug 2013 05:50:26 -0400 Subject: [PATCH 045/201] NetPlay: Supply every player's ping data to the client This means that we now have feature parity with the combined server before. --- Source/Core/Core/Src/NetPlayClient.cpp | 17 ++++++++++++++++- Source/Core/Core/Src/NetPlayClient.h | 1 + Source/Core/Core/Src/NetPlayProto.h | 3 ++- Source/Core/Core/Src/NetPlayServer.cpp | 8 ++++++++ Source/Core/Core/Src/NetPlayServer.h | 2 +- 5 files changed, 28 insertions(+), 3 deletions(-) diff --git a/Source/Core/Core/Src/NetPlayClient.cpp b/Source/Core/Core/Src/NetPlayClient.cpp index 62d0569ae9..e10cc25186 100644 --- a/Source/Core/Core/Src/NetPlayClient.cpp +++ b/Source/Core/Core/Src/NetPlayClient.cpp @@ -35,7 +35,7 @@ std::string NetPlayClient::Player::ToString() const ss << name << '[' << (char)(pid+'0') << "] : " << revision << " |"; for (unsigned int i=0; i<4; ++i) ss << (pad_map[i]>=0 ? (char)(pad_map[i]+'1') : '-'); - ss << '|'; + ss << " | " << ping << "ms"; return ss.str(); } @@ -293,6 +293,21 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet) } break; + case NP_MSG_PLAYER_PING_DATA: + { + PlayerId pid; + packet >> pid; + + { + std::lock_guard lkp(m_crit.players); + Player& player = m_players[pid]; + packet >> player.ping; + } + + m_dialog->Update(); + } + break; + default : PanicAlertT("Unknown message received with id : %d", mid); break; diff --git a/Source/Core/Core/Src/NetPlayClient.h b/Source/Core/Core/Src/NetPlayClient.h index 18e98a2b9e..d44a4c84b8 100644 --- a/Source/Core/Core/Src/NetPlayClient.h +++ b/Source/Core/Core/Src/NetPlayClient.h @@ -94,6 +94,7 @@ protected: std::string name; PadMapping pad_map[4]; std::string revision; + u32 ping; }; Common::FifoQueue m_pad_buffer[4]; diff --git a/Source/Core/Core/Src/NetPlayProto.h b/Source/Core/Core/Src/NetPlayProto.h index fc2031a0f0..84e2b420fd 100644 --- a/Source/Core/Core/Src/NetPlayProto.h +++ b/Source/Core/Core/Src/NetPlayProto.h @@ -23,7 +23,7 @@ struct Rpt : public std::vector typedef std::vector NetWiimote; -#define NETPLAY_VERSION "Dolphin NetPlay 2013-07-19" +#define NETPLAY_VERSION "Dolphin NetPlay 2013-08-05" // messages enum @@ -50,6 +50,7 @@ enum NP_MSG_PING = 0xE0, NP_MSG_PONG = 0xE1, + NP_MSG_PLAYER_PING_DATA = 0xE2, }; typedef u8 MessageId; diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index affffac1eb..00f35d6ac7 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -456,6 +456,14 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket) if (m_ping_key == ping_key) player.ping = ping; + + sf::Packet spac; + spac << (MessageId)NP_MSG_PLAYER_PING_DATA; + spac << player.pid; + spac << player.ping; + + std::lock_guard lks(m_crit.send); + SendToClients(spac); } break; diff --git a/Source/Core/Core/Src/NetPlayServer.h b/Source/Core/Core/Src/NetPlayServer.h index 7bf114205c..95f98e2a73 100644 --- a/Source/Core/Core/Src/NetPlayServer.h +++ b/Source/Core/Core/Src/NetPlayServer.h @@ -61,7 +61,7 @@ private: std::string revision; sf::SocketTCP socket; - u64 ping; + u32 ping; u32 current_game; }; From 9f90cbee1981b90c434a3bc085b074b6121a3451 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 5 Aug 2013 06:20:00 -0400 Subject: [PATCH 046/201] NetPlayServer: Close the socket when we're done with it This would allow a new socket to be created with the same port after we close it. However, we can't reuse it immediately because of the TCP TIME-WAIT state. --- Source/Core/Core/Src/NetPlayServer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index 00f35d6ac7..505e6a8f76 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -26,6 +26,7 @@ NetPlayServer::~NetPlayServer() { m_do_loop = false; m_thread.join(); + m_socket.Close(); } #ifdef USE_UPNP From 4752eae677f27c8ebe86b0e1cb0f0df727efa3bc Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 Aug 2013 18:33:44 +0000 Subject: [PATCH 047/201] [ARM] Fix IMM support in the register cache. --- .../Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp | 15 ++++++++++----- .../Core/Src/PowerPC/JitArm32/JitRegCache.cpp | 12 ++++++++++++ .../Core/Core/Src/PowerPC/JitArm32/JitRegCache.h | 2 +- 3 files changed, 23 insertions(+), 6 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index b05cbffbdd..17bacf175a 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -59,18 +59,23 @@ void JitArm::addi(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - - ARMReg RD = gpr.R(inst.RD); - - if (inst.RA) + u32 d = inst.RD, a = inst.RA; + if (a) { + + if (gpr.IsImm(a) && gpr.IsImm(d)) + { + gpr.SetImmediate(d, gpr.GetImm(d) + gpr.GetImm(a) + inst.SIMM_16); + return; + } ARMReg rA = gpr.GetReg(false); ARMReg RA = gpr.R(inst.RA); + ARMReg RD = gpr.R(inst.RD); MOVI2R(rA, (u32)inst.SIMM_16); ADD(RD, RA, rA); } else - MOVI2R(RD, inst.SIMM_16); + gpr.SetImmediate(d, inst.SIMM_16); } void JitArm::addis(UGeckoInstruction inst) { diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp index 87fcb2dd76..be79bd4b71 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.cpp @@ -194,6 +194,18 @@ ARMReg ArmRegCache::BindToRegister(u32 preg) } } +void ArmRegCache::SetImmediate(u32 preg, u32 imm) +{ + if (regs[preg].GetType() == REG_REG) + { + // Dump real reg at this point + u32 regindex = regs[preg].GetRegIndex(); + ArmCRegs[regindex].PPCReg = 33; + ArmCRegs[regindex].LastLoad = 0; + } + regs[preg].LoadToImm(imm); +} + void ArmRegCache::Flush() { for (u8 a = 0; a < 32; ++a) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h index 5b8d0e04d0..82fa07b877 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h @@ -134,7 +134,7 @@ public: ARMReg R(u32 preg); // Returns a cached register bool IsImm(u32 preg) { return regs[preg].GetType() == REG_IMM; } u32 GetImm(u32 preg) { return regs[preg].GetImm(); } - void SetImmediate(u32 preg, u32 imm) { regs[preg].LoadToImm(imm); } + void SetImmediate(u32 preg, u32 imm); ARMReg BindToRegister(u32 preg); }; From 873987bc99b5f279441201e0ca43e32a123aa990 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 5 Aug 2013 19:48:15 +0000 Subject: [PATCH 048/201] [ARM] Some initial support for immediates in integer. Plenty more to go. --- .../Src/PowerPC/JitArm32/JitArm_Integer.cpp | 48 +++++++++++++------ 1 file changed, 33 insertions(+), 15 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index 17bacf175a..4de3eaa471 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -59,18 +59,18 @@ void JitArm::addi(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) + u32 d = inst.RD, a = inst.RA; if (a) { - - if (gpr.IsImm(a) && gpr.IsImm(d)) + if (gpr.IsImm(a)) { - gpr.SetImmediate(d, gpr.GetImm(d) + gpr.GetImm(a) + inst.SIMM_16); + gpr.SetImmediate(d, gpr.GetImm(a) + inst.SIMM_16); return; } ARMReg rA = gpr.GetReg(false); - ARMReg RA = gpr.R(inst.RA); - ARMReg RD = gpr.R(inst.RD); + ARMReg RA = gpr.R(a); + ARMReg RD = gpr.R(d); MOVI2R(rA, (u32)inst.SIMM_16); ADD(RD, RA, rA); } @@ -81,17 +81,23 @@ void JitArm::addis(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - - ARMReg RD = gpr.R(inst.RD); - if (inst.RA) + + u32 d = inst.RD, a = inst.RA; + if (a) { + if (gpr.IsImm(a)) + { + gpr.SetImmediate(d, gpr.GetImm(a) + (inst.SIMM_16 << 16)); + return; + } ARMReg rA = gpr.GetReg(false); - ARMReg RA = gpr.R(inst.RA); + ARMReg RA = gpr.R(a); + ARMReg RD = gpr.R(d); MOVI2R(rA, inst.SIMM_16 << 16); ADD(RD, RA, rA); } else - MOVI2R(RD, inst.SIMM_16 << 16); + gpr.SetImmediate(d, inst.SIMM_16 << 16); } void JitArm::addx(UGeckoInstruction inst) { @@ -120,9 +126,15 @@ void JitArm::mulli(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) + u32 a = inst.RA, d = inst.RD; - ARMReg RA = gpr.R(inst.RA); - ARMReg RD = gpr.R(inst.RD); + if (gpr.IsImm(a)) + { + gpr.SetImmediate(d, gpr.GetImm(a) * inst.SIMM_16); + return; + } + ARMReg RA = gpr.R(a); + ARMReg RD = gpr.R(d); ARMReg rA = gpr.GetReg(); MOVI2R(rA, inst.SIMM_16); MUL(RD, RA, rA); @@ -133,9 +145,15 @@ void JitArm::ori(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - - ARMReg RA = gpr.R(inst.RA); - ARMReg RS = gpr.R(inst.RS); + u32 a = inst.RA, s = inst.RS; + + if (gpr.IsImm(s)) + { + gpr.SetImmediate(s, gpr.GetImm(a) | inst.UIMM); + return; + } + ARMReg RA = gpr.R(a); + ARMReg RS = gpr.R(s); ARMReg rA = gpr.GetReg(); MOVI2R(rA, inst.UIMM); ORR(RA, RS, rA); From 88212fba67d61eb750267cd998bc925fbf097acb Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Mon, 5 Aug 2013 23:15:53 -0400 Subject: [PATCH 049/201] Add new Netplay headers to the VS project. --- Source/Core/Core/Core.vcxproj | 7 +++++-- Source/Core/Core/Core.vcxproj.filters | 15 +++++++-------- 2 files changed, 12 insertions(+), 10 deletions(-) diff --git a/Source/Core/Core/Core.vcxproj b/Source/Core/Core/Core.vcxproj index 964a6927e0..e5d8e685d6 100644 --- a/Source/Core/Core/Core.vcxproj +++ b/Source/Core/Core/Core.vcxproj @@ -1,4 +1,4 @@ - + @@ -539,6 +539,9 @@ + + + @@ -597,4 +600,4 @@ - + \ No newline at end of file diff --git a/Source/Core/Core/Core.vcxproj.filters b/Source/Core/Core/Core.vcxproj.filters index f82b0d8832..66d41f0c4d 100644 --- a/Source/Core/Core/Core.vcxproj.filters +++ b/Source/Core/Core/Core.vcxproj.filters @@ -1,4 +1,4 @@ - + @@ -529,12 +529,6 @@ HW %28Flipper/Hollywood%29\Wiimote - - NetPlay - - - NetPlay - FifoPlayer @@ -561,6 +555,8 @@ PowerPC + + @@ -1040,6 +1036,9 @@ PowerPC + + + @@ -1178,4 +1177,4 @@ {3e9e6e83-c1bf-45f9-aeff-231f98f60d29} - + \ No newline at end of file From dc23a076bef52d23cd16352b9132a491cce96ea8 Mon Sep 17 00:00:00 2001 From: degasus Date: Tue, 6 Aug 2013 10:34:30 +0200 Subject: [PATCH 050/201] disable emulate format changes on glsl120 The current shader uses bit operations which aren't supported by glsl120. A workaround with round + frac + lots of additions would be possible, but unreadable. So I think it isn't worth But this fixes the annoying shader compilation error message --- .../Plugin_VideoOGL/Src/FramebufferManager.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp index b381cd2375..140dbd4d78 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp @@ -226,8 +226,13 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms " ocol0 = float4(dst6) / 63.f;\n" "}"; - ProgramShaderCache::CompileShader(m_pixel_format_shaders[0], vs, ps_rgb8_to_rgba6); - ProgramShaderCache::CompileShader(m_pixel_format_shaders[1], vs, ps_rgba6_to_rgb8); + if(g_ogl_config.eSupportedGLSLVersion != GLSL_120) + { + // HACK: This shaders aren't glsl120 compatible as glsl120 don't support bit operations + // it could be workaround by floor + frac + tons off additions, but I think it isn't worth + ProgramShaderCache::CompileShader(m_pixel_format_shaders[0], vs, ps_rgb8_to_rgba6); + ProgramShaderCache::CompileShader(m_pixel_format_shaders[1], vs, ps_rgba6_to_rgb8); + } } @@ -359,6 +364,11 @@ GLuint FramebufferManager::ResolveAndGetDepthTarget(const EFBRectangle &source_r void FramebufferManager::ReinterpretPixelData(unsigned int convtype) { + if(g_ogl_config.eSupportedGLSLVersion == GLSL_120) { + // This feature isn't supported by glsl120 + return; + } + g_renderer->ResetAPIState(); GLuint src_texture = 0; From 9d0554e4a68b7bfd59ed35107d067514638b93ed Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 6 Aug 2013 18:17:54 -0400 Subject: [PATCH 051/201] Free two memory leaks in ArmCPUDetect.cpp Char pointers aren't freed after use. Fixed this in PPSSPP a few days ago. Forgot to check here for the same thing until now. --- Source/Core/Common/Src/ArmCPUDetect.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Source/Core/Common/Src/ArmCPUDetect.cpp b/Source/Core/Common/Src/ArmCPUDetect.cpp index a04c88834f..ef49d6efb1 100644 --- a/Source/Core/Common/Src/ArmCPUDetect.cpp +++ b/Source/Core/Common/Src/ArmCPUDetect.cpp @@ -68,6 +68,9 @@ unsigned char GetCPUImplementer() sscanf(implementer_string, "0x%02hhx", &implementer); break; } + + free(implementer_string); + return implementer; } @@ -92,6 +95,9 @@ unsigned short GetCPUPart() sscanf(part_string, "0x%03hx", &part); break; } + + free(part_string); + return part; } From a6fd2c8227d616ad1b1da902877e2fd23c37dc04 Mon Sep 17 00:00:00 2001 From: degasus Date: Wed, 7 Aug 2013 14:22:15 +0200 Subject: [PATCH 052/201] fix lightning for inconsitent config It's possible to configure to use the vertex color as lightning source without enabling the vertex color at all. The old implementation will use zero, but it seems to be wrong (prooven by THPS3), more likely is to disable the lightning and just return the global color. This fixes THPS3 on OpenGL, but it isn't verifed on hardware --- Source/Core/VideoCommon/Src/LightingShaderGen.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/Source/Core/VideoCommon/Src/LightingShaderGen.h b/Source/Core/VideoCommon/Src/LightingShaderGen.h index 031dce44bd..b7f596bdd3 100644 --- a/Source/Core/VideoCommon/Src/LightingShaderGen.h +++ b/Source/Core/VideoCommon/Src/LightingShaderGen.h @@ -150,7 +150,10 @@ static void GenerateLightingShader(T& object, LightingUidData& uid_data, int com else if (components & VB_HAS_COL0 ) object.Write("lacc = %s0;\n", inColorName); else - object.Write("lacc = float4(0.0f, 0.0f, 0.0f, 0.0f);\n"); + // TODO: this isn't verified. Here we want to read the ambient from the vertex, + // but the vertex itself has no color. So we don't know which value to read. + // Returing 1.0 is the same as disabled lightning, so this could be fine + object.Write("lacc = float4(1.0f, 1.0f, 1.0f, 1.0f);\n"); } else // from color { @@ -191,7 +194,8 @@ static void GenerateLightingShader(T& object, LightingUidData& uid_data, int com else if (components & VB_HAS_COL0 ) object.Write("lacc.w = %s0.w;\n", inColorName); else - object.Write("lacc.w = 0.0f;\n"); + // TODO: The same for alpha: We want to read from vertex, but the vertex has no color + object.Write("lacc.w = 1.0f;\n"); } else // from color { From 72abe7c65459e68c4e4d7a1cfca7098eec6d6708 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Thu, 8 Aug 2013 20:29:20 +0200 Subject: [PATCH 053/201] Fix a stack corruption in ExtendedTrace. Fixes issue 6454. --- Source/Core/Common/Src/ExtendedTrace.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Core/Common/Src/ExtendedTrace.cpp b/Source/Core/Common/Src/ExtendedTrace.cpp index 85057639a5..08740c3c95 100644 --- a/Source/Core/Common/Src/ExtendedTrace.cpp +++ b/Source/Core/Common/Src/ExtendedTrace.cpp @@ -136,7 +136,6 @@ static BOOL GetModuleNameFromAddress( UINT address, LPTSTR lpszModule ) static BOOL GetFunctionInfoFromAddresses( ULONG fnAddress, ULONG stackAddress, LPTSTR lpszSymbol ) { BOOL ret = FALSE; - DWORD dwDisp = 0; DWORD dwSymSize = 10000; TCHAR lpszUnDSymbol[BUFFERSIZE]=_T("?"); CHAR lpszNonUnicodeUnDSymbol[BUFFERSIZE]="?"; @@ -153,9 +152,11 @@ static BOOL GetFunctionInfoFromAddresses( ULONG fnAddress, ULONG stackAddress, L // Get symbol info for IP #ifndef _M_X64 + DWORD dwDisp = 0; if ( SymGetSymFromAddr( GetCurrentProcess(), (ULONG)fnAddress, &dwDisp, pSym ) ) #else //makes it compile but hell im not sure if this works... + DWORD64 dwDisp = 0; if ( SymGetSymFromAddr( GetCurrentProcess(), (ULONG)fnAddress, (PDWORD64)&dwDisp, pSym ) ) #endif { From cce809ac90cc195f0c88a6cc788b3ff7359083a5 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 8 Aug 2013 17:56:15 -0400 Subject: [PATCH 054/201] Fix a memory leak in ExpressionParser.cpp Because there's a return here, expr should be deleted since it's not assigned to anything before returning. --- .../InputCommon/Src/ControllerInterface/ExpressionParser.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp b/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp index d91fbc587c..1186551bf6 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp @@ -549,7 +549,10 @@ ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finde Parser p(tokens, finder); status = p.Parse(&expr); if (status != EXPRESSION_PARSE_SUCCESS) + { + delete expr; return status; + } *expr_out = expr; return EXPRESSION_PARSE_SUCCESS; From 9ea01aa7a845c35f696c27d53b1f4d8c89a54278 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Fri, 9 Aug 2013 00:17:29 +0200 Subject: [PATCH 055/201] Use a multibyte-neutral codepage when calling *printf on Windows. More explanation in code comments. Fixes issue 4046. --- Languages/po/zh_TW.po | 2 +- Source/Core/Common/Src/StringUtil.cpp | 37 ++++++++++++++++++++++++--- 2 files changed, 35 insertions(+), 4 deletions(-) diff --git a/Languages/po/zh_TW.po b/Languages/po/zh_TW.po index de7db5c6f4..bce8ddee17 100644 --- a/Languages/po/zh_TW.po +++ b/Languages/po/zh_TW.po @@ -5503,7 +5503,7 @@ msgstr "您必須輸入一個有效的設定檔名稱。" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 msgid "You must restart Dolphin in order for the change to take effect." -msgstr "You must restart Dolphin in order for the change to take effect." +msgstr "您必須重新啟動 Dolphin 使更改生效。" #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 msgid "" diff --git a/Source/Core/Common/Src/StringUtil.cpp b/Source/Core/Common/Src/StringUtil.cpp index 99bc2ae6ca..25885552ef 100644 --- a/Source/Core/Common/Src/StringUtil.cpp +++ b/Source/Core/Common/Src/StringUtil.cpp @@ -34,7 +34,39 @@ bool AsciiToHex(const char* _szValue, u32& result) bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args) { - int writtenCount = vsnprintf(out, outsize, format, args); + int writtenCount; + +#ifdef _WIN32 + // You would think *printf are simple, right? Iterate on each character, + // if it's a format specifier handle it properly, etc. + // + // Nooooo. Not according to the C standard. + // + // According to the C99 standard (7.19.6.1 "The fprintf function") + // The format shall be a multibyte character sequence + // + // Because some character encodings might have '%' signs in the middle of + // a multibyte sequence (SJIS for example only specifies that the first + // byte of a 2 byte sequence is "high", the second byte can be anything), + // printf functions have to decode the multibyte sequences and try their + // best to not screw up. + // + // Unfortunately, on Windows, the locale for most languages is not UTF-8 + // as we would need. Notably, for zh_TW, Windows chooses EUC-CN as the + // locale, and completely fails when trying to decode UTF-8 as EUC-CN. + // + // On the other hand, the fix is simple: because we use UTF-8, no such + // multibyte handling is required as we can simply assume that no '%' char + // will be present in the middle of a multibyte sequence. + // + // This is why we lookup an ANSI (cp1252) locale here and use _vsnprintf_l. + static locale_t c_locale = NULL; + if (!c_locale) + c_locale = _create_locale(LC_ALL, ".1252"); + writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args); +#else + writtenCount = vsnprintf(out, outsize, format, args); +#endif if (writtenCount > 0 && writtenCount < outsize) { @@ -58,10 +90,9 @@ std::string StringFromFormat(const char* format, ...) va_start(args, format); required = _vscprintf(format, args); buf = new char[required + 1]; - vsnprintf(buf, required, format, args); + CharArrayFromFormatV(buf, required + 1, format, args); va_end(args); - buf[required] = '\0'; std::string temp = buf; delete[] buf; #else From 90d454d22f3ae92e4f0e5007cdacdaf3d6021e5a Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Thu, 8 Aug 2013 23:59:53 -0400 Subject: [PATCH 056/201] Remove -0 from stable release version numbers. --- Source/Core/Common/make_scmrev.h.js | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Common/make_scmrev.h.js b/Source/Core/Common/make_scmrev.h.js index 82f6394c2b..46ac598b84 100644 --- a/Source/Core/Common/make_scmrev.h.js +++ b/Source/Core/Common/make_scmrev.h.js @@ -60,6 +60,7 @@ var isMaster = +("master" == branch); // remove hash from description describe = describe.replace(/-[^-]+(-dirty)?$/, '$1'); +describe = describe.replace("-0","") var out_contents = "#define SCM_REV_STR \"" + revision + "\"\n" + From 0aa93080066ca16f7566213c083363dc7690f8cf Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Fri, 9 Aug 2013 10:46:11 +0200 Subject: [PATCH 057/201] Revert "Fix a memory leak in ExpressionParser.cpp" This reverts commit cce809ac90cc195f0c88a6cc788b3ff7359083a5. The code was actually correct: "expr" is never allocated when an error is returned. This means when the expression parser fails, deleting "expr" means deleting an uninitialized pointer. --- .../InputCommon/Src/ControllerInterface/ExpressionParser.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp b/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp index 1186551bf6..d91fbc587c 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/ExpressionParser.cpp @@ -549,10 +549,7 @@ ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finde Parser p(tokens, finder); status = p.Parse(&expr); if (status != EXPRESSION_PARSE_SUCCESS) - { - delete expr; return status; - } *expr_out = expr; return EXPRESSION_PARSE_SUCCESS; From 805009abcaa61e9cd6e7c21fc01f9ac77200e937 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 9 Aug 2013 19:01:27 +0000 Subject: [PATCH 058/201] Fix a merge fail that happened when I merged in Android. It is just a bit of duplicate code, no issues came from it. --- Source/Core/Core/Src/PowerPC/PowerPC.cpp | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/PowerPC.cpp b/Source/Core/Core/Src/PowerPC/PowerPC.cpp index 4f45d08ede..b082960175 100644 --- a/Source/Core/Core/Src/PowerPC/PowerPC.cpp +++ b/Source/Core/Core/Src/PowerPC/PowerPC.cpp @@ -117,17 +117,6 @@ void Init(int cpu_core) { FPURoundMode::SetPrecisionMode(FPURoundMode::PREC_53); - memset(ppcState.mojs, 0, sizeof(ppcState.mojs)); - memset(ppcState.sr, 0, sizeof(ppcState.sr)); - ppcState.DebugCount = 0; - ppcState.dtlb_last = 0; - ppcState.dtlb_last = 0; - memset(ppcState.dtlb_va, 0, sizeof(ppcState.dtlb_va)); - memset(ppcState.dtlb_pa, 0, sizeof(ppcState.dtlb_pa)); - ppcState.itlb_last = 0; - memset(ppcState.itlb_va, 0, sizeof(ppcState.itlb_va)); - memset(ppcState.itlb_pa, 0, sizeof(ppcState.itlb_pa)); - memset(ppcState.mojs, 0, sizeof(ppcState.mojs)); memset(ppcState.sr, 0, sizeof(ppcState.sr)); ppcState.DebugCount = 0; From eed36cbf78d45bcdc13b4c8cc980f6187c8357cf Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 22 Jul 2013 14:38:09 +0200 Subject: [PATCH 059/201] D3D11: Implement zcomploc for hardware supporting D3D 11.0. --- Source/Core/VideoCommon/Src/BPMemory.h | 4 ++ .../Core/VideoCommon/Src/PixelShaderGen.cpp | 37 ++++++++++++++----- .../Plugins/Plugin_VideoDX11/Src/D3DBase.cpp | 7 ++++ Source/Plugins/Plugin_VideoDX11/Src/D3DBase.h | 1 + Source/Plugins/Plugin_VideoDX11/Src/main.cpp | 8 +++- .../Plugin_VideoSoftware/Src/Rasterizer.cpp | 2 +- 6 files changed, 47 insertions(+), 12 deletions(-) diff --git a/Source/Core/VideoCommon/Src/BPMemory.h b/Source/Core/VideoCommon/Src/BPMemory.h index 90fffc6c6c..7ce19376f5 100644 --- a/Source/Core/VideoCommon/Src/BPMemory.h +++ b/Source/Core/VideoCommon/Src/BPMemory.h @@ -805,6 +805,7 @@ union PE_CONTROL u32 unused : 17; u32 rid : 8; }; + u32 hex; }; @@ -1005,6 +1006,9 @@ struct BPMemory TevKSel tevksel[8];//0xf6,0xf7,f8,f9,fa,fb,fc,fd u32 bpMask; //0xFE u32 unknown18; //ff + + bool UseEarlyDepthTest() const { return zcontrol.early_ztest && zmode.testenable; } + bool UseLateDepthTest() const { return !zcontrol.early_ztest && zmode.testenable; } }; #pragma pack() diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index f7ddec5477..0ac9748d5f 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -258,8 +258,8 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api unsigned int numStages = bpmem.genMode.numtevstages + 1; unsigned int numTexgen = bpmem.genMode.numtexgens; - const bool forced_early_z = g_ActiveConfig.backend_info.bSupportsEarlyZ && bpmem.zcontrol.early_ztest && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED); - const bool per_pixel_depth = (bpmem.ztex2.op != ZTEXTURE_DISABLE && !bpmem.zcontrol.early_ztest && bpmem.zmode.testenable) || (!g_ActiveConfig.bFastDepthCalc && !forced_early_z); + const bool forced_early_z = g_ActiveConfig.backend_info.bSupportsEarlyZ && bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED); + const bool per_pixel_depth = (bpmem.ztex2.op != ZTEXTURE_DISABLE && bpmem.UseLateDepthTest()) || (!g_ActiveConfig.bFastDepthCalc && !forced_early_z); out.Write("//Pixel Shader for TEV stages\n"); out.Write("//%i TEV stages, %i texgens, %i IND stages\n", @@ -365,18 +365,37 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api } out.Write("float4 clipPos;\n"); } - + if (forced_early_z) { // HACK: This doesn't force the driver to write to depth buffer if alpha test fails. // It just allows it, but it seems that all drivers do. out.Write("layout(early_fragment_tests) in;\n"); } - + else if (bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED)) + { + static bool warn_once = true; + if (warn_once) + WARN_LOG(VIDEO, "Early z test enabled but not possible to emulate with current configuration. Make sure to use the D3D11 or OpenGL backend and enable fast depth calculations. If this message still shows up your hardware isn't able to emulate the feature properly (a GPU which supports D3D 11.0 / OGL 4.2 is required)."); + warn_once = false; + } + out.Write("void main()\n{\n"); } else { + if (forced_early_z) + { + out.Write("[earlydepthstencil]\n"); + } + else if (bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED)) + { + static bool warn_once = true; + if (warn_once) + WARN_LOG(VIDEO, "Early z test enabled but not possible to emulate with current configuration. Make sure to use the D3D11 or OpenGL backend and enable fast depth calculations. If this message still shows up your hardware isn't able to emulate the feature properly (a GPU which supports D3D 11.0 / OGL 4.2 is required)."); + warn_once = false; + } + out.Write("void main(\n"); if(ApiType != API_D3D11) { @@ -630,11 +649,11 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api uid_data.per_pixel_depth = per_pixel_depth; uid_data.forced_early_z = forced_early_z; uid_data.fast_depth_calc = g_ActiveConfig.bFastDepthCalc; - uid_data.early_ztest = bpmem.zcontrol.early_ztest; + uid_data.early_ztest = bpmem.UseEarlyDepthTest(); uid_data.fog_fsel = bpmem.fog.c_proj_fsel.fsel; // Note: z-textures are not written to depth buffer if early depth test is used - if (per_pixel_depth && bpmem.zcontrol.early_ztest) + if (per_pixel_depth && bpmem.UseEarlyDepthTest()) out.Write("depth = zCoord;\n"); // Note: depth texture output is only written to depth buffer if late depth test is used @@ -652,7 +671,7 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api out.Write("zCoord = zCoord * (16777216.0f/16777215.0f);\n"); } - if (per_pixel_depth && !bpmem.zcontrol.early_ztest) + if (per_pixel_depth && bpmem.UseLateDepthTest()) out.Write("depth = zCoord;\n"); if (dstAlphaMode == DSTALPHA_ALPHA_PASS) @@ -1185,11 +1204,11 @@ static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE Api // We implement "depth test before texturing" by disabling alpha test when early-z is in use. // It seems to be less buggy than not to update the depth buffer if alpha test fails, // but both ways wouldn't be accurate. - + // OpenGL 4.2 has a flag which allows the driver to still update the depth buffer // if alpha test fails. The driver doesn't have to, but I assume they all do because // it's the much faster code path for the GPU. - uid_data.alpha_test_use_zcomploc_hack = bpmem.zcontrol.early_ztest && bpmem.zmode.updateenable && !g_ActiveConfig.backend_info.bSupportsEarlyZ; + uid_data.alpha_test_use_zcomploc_hack = bpmem.UseEarlyDepthTest() && bpmem.zmode.updateenable && !g_ActiveConfig.backend_info.bSupportsEarlyZ; if (!uid_data.alpha_test_use_zcomploc_hack) { out.Write("\t\tdiscard;\n"); diff --git a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp index 209bfdb73f..c786c16e17 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp @@ -245,6 +245,13 @@ std::vector EnumAAModes(IDXGIAdapter* adapter) return aa_modes; } +D3D_FEATURE_LEVEL GetFeatureLevel(IDXGIAdapter* adapter) +{ + D3D_FEATURE_LEVEL feat_level = D3D_FEATURE_LEVEL_9_1; + PD3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, D3D11_CREATE_DEVICE_SINGLETHREADED, supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, D3D11_SDK_VERSION, NULL, &feat_level, NULL); + return feat_level; +} + DXGI_SAMPLE_DESC GetAAMode(int index) { return aa_modes[index]; diff --git a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.h b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.h index 6361e3a5fa..03c1ed9d13 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.h +++ b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.h @@ -31,6 +31,7 @@ void UnloadD3D(); void UnloadD3DX(); void UnloadD3DCompiler(); +D3D_FEATURE_LEVEL GetFeatureLevel(IDXGIAdapter* adapter); std::vector EnumAAModes(IDXGIAdapter* adapter); DXGI_SAMPLE_DESC GetAAMode(int index); diff --git a/Source/Plugins/Plugin_VideoDX11/Src/main.cpp b/Source/Plugins/Plugin_VideoDX11/Src/main.cpp index 4e03dfb456..10369a1329 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/main.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/main.cpp @@ -90,7 +90,6 @@ void InitBackendInfo() g_Config.backend_info.bSupportsFormatReinterpretation = true; g_Config.backend_info.bSupportsPixelLighting = true; g_Config.backend_info.bSupportsPrimitiveRestart = true; - g_Config.backend_info.bSupportsEarlyZ = false; IDXGIFactory* factory; IDXGIAdapter* ad; @@ -103,11 +102,13 @@ void InitBackendInfo() g_Config.backend_info.AAModes.clear(); while (factory->EnumAdapters((UINT)g_Config.backend_info.Adapters.size(), &ad) != DXGI_ERROR_NOT_FOUND) { + const size_t adapter_index = g_Config.backend_info.Adapters.size(); + DXGI_ADAPTER_DESC desc; ad->GetDesc(&desc); // TODO: These don't get updated on adapter change, yet - if (g_Config.backend_info.Adapters.size() == g_Config.iAdapter) + if (adapter_index == g_Config.iAdapter) { char buf[32]; std::vector modes; @@ -119,6 +120,9 @@ void InitBackendInfo() else sprintf_s(buf, 32, _trans("%d samples"), modes[i].Count); g_Config.backend_info.AAModes.push_back(buf); } + + // Requires the earlydepthstencil attribute (only available in shader model 5) + g_Config.backend_info.bSupportsEarlyZ = (DX11::D3D::GetFeatureLevel(ad) == D3D_FEATURE_LEVEL_11_0); } g_Config.backend_info.Adapters.push_back(UTF16ToUTF8(desc.Description)); diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp index f1fc5f5ac9..3c45ee7d25 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp @@ -135,7 +135,7 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi) if (z < 0 || z > 0x00ffffff) return; - if (bpmem.zcontrol.early_ztest && bpmem.zmode.testenable && g_SWVideoConfig.bZComploc) + if (bpmem.UseEarlyDepthTest() && g_SWVideoConfig.bZComploc) { // TODO: Test if perf regs are incremented even if test is disabled SWPixelEngine::pereg.IncZInputQuadCount(true); From 951d8e356aae388ca27a329a1450f92302dfac16 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Sat, 10 Aug 2013 16:49:06 -0500 Subject: [PATCH 060/201] Remove some non-catastrophic IPC_HLE wiimote related PanicAlerts. We have logging for this. Fixed issue 6464. --- Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp index 9bef545257..39a6b46893 100644 --- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp +++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp @@ -1256,8 +1256,6 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::ExecuteHCICommandMessage(const SHCICom void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandInquiry(u8* _Input) { // Inquiry should not be called normally - PanicAlertT("HCI_CMD_INQUIRY is called, please report!"); - hci_inquiry_cp* pInquiry = (hci_inquiry_cp*)_Input; INFO_LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_INQUIRY:"); @@ -1863,8 +1861,6 @@ CWII_IPC_HLE_WiiMote* CWII_IPC_HLE_Device_usb_oh1_57e_305::AccessWiiMote(const b } ERROR_LOG(WII_IPC_WIIMOTE,"Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x", - _rAddr.b[0], _rAddr.b[1], _rAddr.b[2], _rAddr.b[3], _rAddr.b[4], _rAddr.b[5]); - PanicAlertT("Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x", _rAddr.b[0], _rAddr.b[1], _rAddr.b[2], _rAddr.b[3], _rAddr.b[4], _rAddr.b[5]); return NULL; } From a279001472265689f1a9959f60f6b3643893e6ee Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Sat, 10 Aug 2013 17:12:24 -0500 Subject: [PATCH 061/201] Remove "-0" from stable version numbers in a more foolproof manner for vs and cmake builds. --- CMakeLists.txt | 4 ++-- Source/Core/Common/make_scmrev.h.js | 5 ++--- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index d05c5cda02..eb519aada9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -94,8 +94,8 @@ if(GIT_FOUND AND NOT DOLPHIN_WC_REVISION) OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE OUTPUT_STRIP_TRAILING_WHITESPACE) - # remove hash from description - STRING(REGEX REPLACE "-[^-]+((-dirty)?)$" "\\1" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}") + # remove hash (and trailing "-0" if needed) from description + STRING(REGEX REPLACE "(-0)?-[^-]+((-dirty)?)$" "\\2" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}") # defines DOLPHIN_WC_BRANCH EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD diff --git a/Source/Core/Common/make_scmrev.h.js b/Source/Core/Common/make_scmrev.h.js index 46ac598b84..f2978987dc 100644 --- a/Source/Core/Common/make_scmrev.h.js +++ b/Source/Core/Common/make_scmrev.h.js @@ -58,9 +58,8 @@ var describe = GetFirstStdOutLine(gitexe + cmd_describe); var branch = GetFirstStdOutLine(gitexe + cmd_branch); var isMaster = +("master" == branch); -// remove hash from description -describe = describe.replace(/-[^-]+(-dirty)?$/, '$1'); -describe = describe.replace("-0","") +// remove hash (and trailing "-0" if needed) from description +describe = describe.replace(/(-0)?-[^-]+(-dirty)?$/, '$2'); var out_contents = "#define SCM_REV_STR \"" + revision + "\"\n" + From ef83d03dc0ee33df1fedab17b485d92c3557a0b7 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 11 Aug 2013 05:07:09 +0000 Subject: [PATCH 062/201] [ARM] Fix ori again. --- Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index 4de3eaa471..62fff5d0f6 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -149,7 +149,7 @@ void JitArm::ori(UGeckoInstruction inst) if (gpr.IsImm(s)) { - gpr.SetImmediate(s, gpr.GetImm(a) | inst.UIMM); + gpr.SetImmediate(a, gpr.GetImm(s) | inst.UIMM); return; } ARMReg RA = gpr.R(a); From 42aef24d78f12effd2707041b7258dc9f78144c3 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 11 Aug 2013 07:41:23 +0000 Subject: [PATCH 063/201] [ARM] IMM support for all integer instructions that call ComputeRC. Small FPS gains everywhere. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 1 + .../Src/PowerPC/JitArm32/JitArm_Integer.cpp | 153 +++++++++++++----- 2 files changed, 115 insertions(+), 39 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index 5ea96c8774..a32b1df494 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -116,6 +116,7 @@ public: void GenerateRC(int cr = 0); void ComputeRC(int cr = 0); + void ComputeRC(s32 value, int cr); // OPCODES void unknown_instruction(UGeckoInstruction _inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index 62fff5d0f6..b109882196 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -54,7 +54,19 @@ void JitArm::ComputeRC(int cr) { STRB(rB, R9, PPCSTATE_OFF(cr_fast) + cr); gpr.Unlock(rB); } +void JitArm::ComputeRC(s32 value, int cr) { + ARMReg rB = gpr.GetReg(); + if (value < 0) + MOV(rB, 0x8); + else if (value > 0) + MOV(rB, 0x4); + else + MOV(rB, 0x2); + + STRB(rB, R9, PPCSTATE_OFF(cr_fast) + cr); + gpr.Unlock(rB); +} void JitArm::addi(UGeckoInstruction inst) { INSTRUCTION_START @@ -103,10 +115,17 @@ void JitArm::addx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - - ARMReg RA = gpr.R(inst.RA); - ARMReg RB = gpr.R(inst.RB); - ARMReg RD = gpr.R(inst.RD); + u32 a = inst.RA, b = inst.RB, d = inst.RD; + + if (gpr.IsImm(a) && gpr.IsImm(b)) + { + gpr.SetImmediate(d, gpr.GetImm(a) + gpr.GetImm(b)); + if (inst.Rc) ComputeRC(gpr.GetImm(d), 0); + return; + } + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); + ARMReg RD = gpr.R(d); ADDS(RD, RA, RB); if (inst.Rc) ComputeRC(); } @@ -115,11 +134,20 @@ void JitArm::subfx(UGeckoInstruction inst) INSTRUCTION_START JITDISABLE(Integer) - ARMReg RA = gpr.R(inst.RA); - ARMReg RB = gpr.R(inst.RB); - ARMReg RD = gpr.R(inst.RD); - SUBS(RD, RB, RA); + u32 a = inst.RA, b = inst.RB, d = inst.RD; + if (inst.OE) PanicAlert("OE: subfx"); + + if (gpr.IsImm(a) && gpr.IsImm(b)) + { + gpr.SetImmediate(d, gpr.GetImm(b) - gpr.GetImm(a)); + if (inst.Rc) ComputeRC(gpr.GetImm(d), 0); + return; + } + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); + ARMReg RD = gpr.R(d); + SUBS(RD, RB, RA); if (inst.Rc) GenerateRC(); } void JitArm::mulli(UGeckoInstruction inst) @@ -163,9 +191,15 @@ void JitArm::oris(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) + u32 a = inst.RA, s = inst.RS; - ARMReg RA = gpr.R(inst.RA); - ARMReg RS = gpr.R(inst.RS); + if (gpr.IsImm(s)) + { + gpr.SetImmediate(a, gpr.GetImm(s) | (inst.UIMM << 16)); + return; + } + ARMReg RA = gpr.R(a); + ARMReg RS = gpr.R(s); ARMReg rA = gpr.GetReg(); MOVI2R(rA, inst.UIMM << 16); ORR(RA, RS, rA); @@ -176,10 +210,17 @@ void JitArm::orx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) + u32 a = inst.RA, b = inst.RB, s = inst.RS; - ARMReg rA = gpr.R(inst.RA); - ARMReg rS = gpr.R(inst.RS); - ARMReg rB = gpr.R(inst.RB); + if (gpr.IsImm(b) && gpr.IsImm(s)) + { + gpr.SetImmediate(a, gpr.GetImm(s) | gpr.GetImm(b)); + if (inst.Rc) ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rB = gpr.R(b); + ARMReg rS = gpr.R(s); ORRS(rA, rS, rB); if (inst.Rc) ComputeRC(); @@ -190,9 +231,17 @@ void JitArm::xorx(UGeckoInstruction inst) INSTRUCTION_START JITDISABLE(Integer) - ARMReg rA = gpr.R(inst.RA); - ARMReg rS = gpr.R(inst.RS); - ARMReg rB = gpr.R(inst.RB); + u32 a = inst.RA, b = inst.RB, s = inst.RS; + + if (gpr.IsImm(b) && gpr.IsImm(s)) + { + gpr.SetImmediate(a, gpr.GetImm(s) ^ gpr.GetImm(b)); + if (inst.Rc) ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rB = gpr.R(b); + ARMReg rS = gpr.R(s); EORS(rA, rS, rB); if (inst.Rc) ComputeRC(); @@ -201,12 +250,19 @@ void JitArm::extshx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - ARMReg RA, RS; - RA = gpr.R(inst.RA); - RS = gpr.R(inst.RS); - SXTH(RA, RS); + u32 a = inst.RA, s = inst.RS; + + if (gpr.IsImm(s)) + { + gpr.SetImmediate(a, (u32)(s32)(s16)gpr.GetImm(s)); + if (inst.Rc) ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rS = gpr.R(s); + SXTH(rA, rS); if (inst.Rc){ - CMP(RA, 0); + CMP(rA, 0); ComputeRC(); } } @@ -214,12 +270,19 @@ void JitArm::extsbx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - ARMReg RA, RS; - RA = gpr.R(inst.RA); - RS = gpr.R(inst.RS); - SXTB(RA, RS); + u32 a = inst.RA, s = inst.RS; + + if (gpr.IsImm(s)) + { + gpr.SetImmediate(a, (u32)(s32)(s8)gpr.GetImm(s)); + if (inst.Rc) ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rS = gpr.R(s); + SXTB(rA, rS); if (inst.Rc){ - CMP(RA, 0); + CMP(rA, 0); ComputeRC(); } } @@ -228,31 +291,43 @@ void JitArm::cmp (UGeckoInstruction inst) INSTRUCTION_START JITDISABLE(Integer) - ARMReg RA = gpr.R(inst.RA); - ARMReg RB = gpr.R(inst.RB); int crf = inst.CRFD; + u32 a = inst.RA, b = inst.RB; + + if (gpr.IsImm(a) && gpr.IsImm(b)) + { + ComputeRC((s32)gpr.GetImm(a) - (s32)gpr.GetImm(b), crf); + return; + } + + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); CMP(RA, RB); + ComputeRC(crf); } void JitArm::cmpi(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(Integer) - - ARMReg RA = gpr.R(inst.RA); + u32 a = inst.RA; int crf = inst.CRFD; - if (inst.SIMM_16 >= 0 && inst.SIMM_16 < 256) - { - CMP(RA, inst.SIMM_16); - } + if (gpr.IsImm(a)) + ComputeRC((s32)gpr.GetImm(a) - inst.SIMM_16, crf); else { - ARMReg rA = gpr.GetReg(); - MOVI2R(rA, inst.SIMM_16); - CMP(RA, rA); - gpr.Unlock(rA); + ARMReg RA = gpr.R(a); + if (inst.SIMM_16 >= 0 && inst.SIMM_16 < 256) + CMP(RA, inst.SIMM_16); + else + { + ARMReg rA = gpr.GetReg(); + MOVI2R(rA, inst.SIMM_16); + CMP(RA, rA); + gpr.Unlock(rA); + } + ComputeRC(crf); } - ComputeRC(crf); } void JitArm::cmpl(UGeckoInstruction inst) { From 4ed8972c30f355bfb8eb61d5c579105e6b35e992 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 11 Aug 2013 08:21:17 +0000 Subject: [PATCH 064/201] [ARM] Implement andx, andi_rc, and andis_rc. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 3 + .../Src/PowerPC/JitArm32/JitArm_Integer.cpp | 62 +++++++++++++++++++ .../Src/PowerPC/JitArm32/JitArm_Tables.cpp | 6 +- 3 files changed, 68 insertions(+), 3 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index a32b1df494..54df2052f0 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -154,6 +154,9 @@ public: void oris(UGeckoInstruction _inst); void orx(UGeckoInstruction _inst); void xorx(UGeckoInstruction _inst); + void andx(UGeckoInstruction _inst); + void andi_rc(UGeckoInstruction _inst); + void andis_rc(UGeckoInstruction _inst); void rlwimix(UGeckoInstruction _inst); void rlwinmx(UGeckoInstruction _inst); void subfx(UGeckoInstruction _inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index b109882196..0e5249d4ce 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -246,6 +246,68 @@ void JitArm::xorx(UGeckoInstruction inst) if (inst.Rc) ComputeRC(); } + +void JitArm::andx(UGeckoInstruction inst) +{ + u32 a = inst.RA, b = inst.RB, s = inst.RS; + + if (gpr.IsImm(s) && gpr.IsImm(b)) + { + gpr.SetImmediate(a, gpr.GetImm(s) & gpr.GetImm(b)); + if (inst.Rc) ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rB = gpr.R(b); + ARMReg rS = gpr.R(s); + + ANDS(rA, rS, rB); + + if (inst.Rc) ComputeRC(); +} + +void JitArm::andi_rc(UGeckoInstruction inst) +{ + u32 a = inst.RA, s = inst.RS; + + if (gpr.IsImm(s)) + { + gpr.SetImmediate(a, gpr.GetImm(s) & inst.UIMM); + ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rS = gpr.R(s); + ARMReg RA = gpr.GetReg(); + + MOVI2R(RA, inst.UIMM); + ANDS(rA, rS, RA); + + ComputeRC(); + gpr.Unlock(RA); +} + +void JitArm::andis_rc(UGeckoInstruction inst) +{ + u32 a = inst.RA, s = inst.RS; + + if (gpr.IsImm(s)) + { + gpr.SetImmediate(a, gpr.GetImm(s) & ((u32)inst.UIMM << 16)); + ComputeRC(gpr.GetImm(a), 0); + return; + } + ARMReg rA = gpr.R(a); + ARMReg rS = gpr.R(s); + ARMReg RA = gpr.GetReg(); + + MOVI2R(RA, (u32)inst.UIMM << 16); + ANDS(rA, rS, RA); + + ComputeRC(); + gpr.Unlock(RA); +} + void JitArm::extshx(UGeckoInstruction inst) { INSTRUCTION_START diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index 570bde105c..2557b2de9c 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -75,8 +75,8 @@ static GekkoOPTemplate primarytable[] = {25, &JitArm::oris}, //"oris", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S}}, {26, &JitArm::Default}, //"xori", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S}}, {27, &JitArm::Default}, //"xoris", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S}}, - {28, &JitArm::Default}, //"andi_rc", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_SET_CR0}}, - {29, &JitArm::Default}, //"andis_rc", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_SET_CR0}}, + {28, &JitArm::andi_rc}, //"andi_rc", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_SET_CR0}}, + {29, &JitArm::andis_rc}, //"andis_rc", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_SET_CR0}}, {32, &JitArm::lwz}, //"lwz", OPTYPE_LOAD, FL_OUT_D | FL_IN_A}}, {33, &JitArm::Default}, //"lwzu", OPTYPE_LOAD, FL_OUT_D | FL_OUT_A | FL_IN_A}}, @@ -194,7 +194,7 @@ static GekkoOPTemplate table19[] = static GekkoOPTemplate table31[] = { - {28, &JitArm::Default}, //"andx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, + {28, &JitArm::andx}, //"andx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, {60, &JitArm::Default}, //"andcx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, {444, &JitArm::orx}, //"orx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, {124, &JitArm::Default}, //"norx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_SB | FL_RC_BIT}}, From 30a501cfa59be6ac17e1136c60ed7af2816b07ae Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Sun, 11 Aug 2013 15:35:55 +0300 Subject: [PATCH 065/201] Gameini database update. Robotech: Battlecry, MySims, Donkey Kong Country Returns, Mario Kart Wii, Totsugeki Famicom Wars vs, Paper Mario (n64 VC), SUPER MONKEY BALL 2 and BEACH SPIKERS are affected. Fixes Issue 6468. --- Data/User/GameConfig/GBSE8P.ini | 2 ++ Data/User/GameConfig/GBSP8P.ini | 2 ++ Data/User/GameConfig/GM2E8P.ini | 2 +- Data/User/GameConfig/GM2P8P.ini | 2 +- Data/User/GameConfig/GRBE6S.ini | 18 ++++++++++++++++++ Data/User/GameConfig/GRBP6S.ini | 12 ++++++++++++ Data/User/GameConfig/NAEE01.ini | 22 ++++++++++++++-------- Data/User/GameConfig/RBWJ01.ini | 2 +- Data/User/GameConfig/RMCE01.ini | 3 ++- Data/User/GameConfig/RMCJ01.ini | 12 ++++++++++-- Data/User/GameConfig/RMCK01.ini | 12 ++++++++++-- Data/User/GameConfig/RMCP01.ini | 12 ++++++++++-- Data/User/GameConfig/RSIE69.ini | 20 ++++++++++++++++++++ Data/User/GameConfig/RSIJ13.ini | 20 ++++++++++++++++++++ Data/User/GameConfig/RSIP69.ini | 20 ++++++++++++++++++++ Data/User/GameConfig/SF8E01.ini | 2 +- Data/User/GameConfig/SF8J01.ini | 2 +- Data/User/GameConfig/SF8P01.ini | 2 +- 18 files changed, 146 insertions(+), 21 deletions(-) create mode 100644 Data/User/GameConfig/GRBE6S.ini create mode 100644 Data/User/GameConfig/RSIE69.ini create mode 100644 Data/User/GameConfig/RSIJ13.ini create mode 100644 Data/User/GameConfig/RSIP69.ini diff --git a/Data/User/GameConfig/GBSE8P.ini b/Data/User/GameConfig/GBSE8P.ini index 03767ab6df..d771ee69c5 100644 --- a/Data/User/GameConfig/GBSE8P.ini +++ b/Data/User/GameConfig/GBSE8P.ini @@ -14,3 +14,5 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] +[Video_Settings] +FastDepthCalc = False diff --git a/Data/User/GameConfig/GBSP8P.ini b/Data/User/GameConfig/GBSP8P.ini index 64de2f4068..7b51dd7feb 100644 --- a/Data/User/GameConfig/GBSP8P.ini +++ b/Data/User/GameConfig/GBSP8P.ini @@ -14,3 +14,5 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] +[Video_Settings] +FastDepthCalc = False diff --git a/Data/User/GameConfig/GM2E8P.ini b/Data/User/GameConfig/GM2E8P.ini index a3aef89ce2..c715407d9c 100644 --- a/Data/User/GameConfig/GM2E8P.ini +++ b/Data/User/GameConfig/GM2E8P.ini @@ -3,7 +3,7 @@ EnableFPRF=True [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound issues (r7482) +EmulationIssues = Sound issues (that can't be fixed by lle audio). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GM2P8P.ini b/Data/User/GameConfig/GM2P8P.ini index 7a0c5f90c0..9b92f89cf9 100644 --- a/Data/User/GameConfig/GM2P8P.ini +++ b/Data/User/GameConfig/GM2P8P.ini @@ -3,7 +3,7 @@ EnableFPRF=True [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound issues (r7482) +EmulationIssues = Sound issues (that can't be fixed by lle audio). [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/GRBE6S.ini b/Data/User/GameConfig/GRBE6S.ini new file mode 100644 index 0000000000..326d454a1e --- /dev/null +++ b/Data/User/GameConfig/GRBE6S.ini @@ -0,0 +1,18 @@ +# GRBE6S - Robotech: Battlecry +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to display. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/GRBP6S.ini b/Data/User/GameConfig/GRBP6S.ini index e30c4b16ff..6b7401f4f4 100644 --- a/Data/User/GameConfig/GRBP6S.ini +++ b/Data/User/GameConfig/GRBP6S.ini @@ -2,5 +2,17 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to display. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/Data/User/GameConfig/NAEE01.ini b/Data/User/GameConfig/NAEE01.ini index 3b08c9fb57..1b51261866 100644 --- a/Data/User/GameConfig/NAEE01.ini +++ b/Data/User/GameConfig/NAEE01.ini @@ -1,13 +1,19 @@ # NAEE01 - Paper Mario -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Sound requires LLE. Needs Efb to Ram for BBox (proper graphics). -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. [Video] -UseBBox = True +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] [Video_Hacks] -DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True +[Video_Settings] +FastDepthCalc = True diff --git a/Data/User/GameConfig/RBWJ01.ini b/Data/User/GameConfig/RBWJ01.ini index 0d799c74fa..7528f71212 100644 --- a/Data/User/GameConfig/RBWJ01.ini +++ b/Data/User/GameConfig/RBWJ01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs LLE audio for proper sound. +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/RMCE01.ini b/Data/User/GameConfig/RMCE01.ini index 00825c8d51..39951b7054 100644 --- a/Data/User/GameConfig/RMCE01.ini +++ b/Data/User/GameConfig/RMCE01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] @@ -19,3 +19,4 @@ PH_ZFar = [Gecko] [Video_Settings] [Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RMCJ01.ini b/Data/User/GameConfig/RMCJ01.ini index 766474e9e8..287a76564e 100644 --- a/Data/User/GameConfig/RMCJ01.ini +++ b/Data/User/GameConfig/RMCJ01.ini @@ -4,11 +4,19 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] [ActionReplay] [Video] ProjectionHack = 0 -[Gecko] \ No newline at end of file +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RMCK01.ini b/Data/User/GameConfig/RMCK01.ini index 308618a0f5..d017a91524 100644 --- a/Data/User/GameConfig/RMCK01.ini +++ b/Data/User/GameConfig/RMCK01.ini @@ -4,11 +4,19 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] [ActionReplay] [Video] ProjectionHack = 0 -[Gecko] \ No newline at end of file +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RMCP01.ini b/Data/User/GameConfig/RMCP01.ini index 65d4d8f37c..522f029fe7 100644 --- a/Data/User/GameConfig/RMCP01.ini +++ b/Data/User/GameConfig/RMCP01.ini @@ -4,11 +4,19 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Disable "Ignore format changes" to fix some graphic issues (it will cause a slowdown though). +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] [ActionReplay] [Video] ProjectionHack = 0 -[Gecko] \ No newline at end of file +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RSIE69.ini b/Data/User/GameConfig/RSIE69.ini new file mode 100644 index 0000000000..5b01b3b757 --- /dev/null +++ b/Data/User/GameConfig/RSIE69.ini @@ -0,0 +1,20 @@ +# RSIE69 - MySims +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/RSIJ13.ini b/Data/User/GameConfig/RSIJ13.ini new file mode 100644 index 0000000000..d49112db38 --- /dev/null +++ b/Data/User/GameConfig/RSIJ13.ini @@ -0,0 +1,20 @@ +# RSIJ13 - Boku To Sim No Machi +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/RSIP69.ini b/Data/User/GameConfig/RSIP69.ini new file mode 100644 index 0000000000..9bf95e6f0d --- /dev/null +++ b/Data/User/GameConfig/RSIP69.ini @@ -0,0 +1,20 @@ +# RSIP69 - MySims +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/SF8E01.ini b/Data/User/GameConfig/SF8E01.ini index bb2bce7406..299627c858 100644 --- a/Data/User/GameConfig/SF8E01.ini +++ b/Data/User/GameConfig/SF8E01.ini @@ -3,7 +3,7 @@ BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound issues (r7482) +EmulationIssues = Sound crackling can be fixed by lle audio. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SF8J01.ini b/Data/User/GameConfig/SF8J01.ini index 1f3ef9bb85..25933e7662 100644 --- a/Data/User/GameConfig/SF8J01.ini +++ b/Data/User/GameConfig/SF8J01.ini @@ -3,7 +3,7 @@ BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound issues (r7482) +EmulationIssues = Sound crackling can be fixed by lle audio. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SF8P01.ini b/Data/User/GameConfig/SF8P01.ini index e17f5f4247..da165d640b 100644 --- a/Data/User/GameConfig/SF8P01.ini +++ b/Data/User/GameConfig/SF8P01.ini @@ -3,7 +3,7 @@ BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use LLE audio to fix sound issues (r7482) +EmulationIssues = Sound crackling can be fixed by lle audio. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] From 3066d8471ec53019fb95b4d1ad457a3957ece923 Mon Sep 17 00:00:00 2001 From: Rodolfo Bogado Date: Sun, 11 Aug 2013 11:55:13 -0300 Subject: [PATCH 066/201] Mark the Direct3D9 backend deprecated. sadly one important functionality is impossible to implement correctly in this backend(zcomplock). Still, I will try to fix as many issues as i can. --- Source/Plugins/Plugin_VideoDX9/Src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoDX9/Src/main.cpp b/Source/Plugins/Plugin_VideoDX9/Src/main.cpp index 19e6441bbd..1a4e1bf84d 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/main.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/main.cpp @@ -77,7 +77,7 @@ std::string VideoBackend::GetName() std::string VideoBackend::GetDisplayName() { - return "Direct3D9"; + return "Direct3D9 (deprecated)"; } void InitBackendInfo() From 0eaea5f4dfbd5e41ba951e969a3f7c9ca9ee9f54 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 09:19:46 -0400 Subject: [PATCH 067/201] IniFile: Remove support for comments anywhere but the beginning of lines The MS INI parser and most other INI parsing libraries APIs only support comments at the beginning of lines. Right now, some Game INI files use sections like: [OnFrame]#Add memory patches here But these section headers are parsed separately, so this should not break them. --- Source/Core/Common/Src/IniFile.cpp | 47 ++++++++++-------------------- Source/Core/Common/Src/IniFile.h | 2 +- 2 files changed, 17 insertions(+), 32 deletions(-) diff --git a/Source/Core/Common/Src/IniFile.cpp b/Source/Core/Common/Src/IniFile.cpp index 0b265543de..89741b5e3c 100644 --- a/Source/Core/Common/Src/IniFile.cpp +++ b/Source/Core/Common/Src/IniFile.cpp @@ -20,45 +20,30 @@ namespace { -static void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut) +static void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut) { + if (line[0] == '#') + return; + int FirstEquals = (int)line.find("=", 0); - int FirstCommentChar = -1; - // Comments - if (FirstCommentChar < 0) - FirstCommentChar = - (int)line.find("#", FirstEquals > 0 ? FirstEquals : 0); - if (FirstCommentChar < 0 && line[0] == ';') - FirstCommentChar = 0; - - // Allow preservation of spacing before comment - if (FirstCommentChar > 0) - { - while (line[FirstCommentChar - 1] == ' ' || line[FirstCommentChar - 1] == 9) // 9 == tab - { - FirstCommentChar--; - } - } - - if ((FirstEquals >= 0) && ((FirstCommentChar < 0) || (FirstEquals < FirstCommentChar))) + if (FirstEquals >= 0) { // Yes, a valid line! *keyOut = StripSpaces(line.substr(0, FirstEquals)); - if (commentOut) *commentOut = FirstCommentChar > 0 ? line.substr(FirstCommentChar) : std::string(""); - if (valueOut) *valueOut = StripQuotes(StripSpaces(line.substr(FirstEquals + 1, FirstCommentChar - FirstEquals - 1))); + if (valueOut) *valueOut = StripQuotes(StripSpaces(line.substr(FirstEquals + 1, std::string::npos))); } } } -std::string* IniFile::Section::GetLine(const char* key, std::string* valueOut, std::string* commentOut) +std::string* IniFile::Section::GetLine(const char* key, std::string* valueOut) { for (std::vector::iterator iter = lines.begin(); iter != lines.end(); ++iter) { std::string& line = *iter; std::string lineKey; - ParseLine(line, &lineKey, valueOut, commentOut); + ParseLine(line, &lineKey, valueOut); if (!strcasecmp(lineKey.c_str(), key)) return &line; } @@ -67,12 +52,12 @@ std::string* IniFile::Section::GetLine(const char* key, std::string* valueOut, s void IniFile::Section::Set(const char* key, const char* newValue) { - std::string value, commented; - std::string* line = GetLine(key, &value, &commented); + std::string value; + std::string* line = GetLine(key, &value); if (line) { // Change the value - keep the key and comment - *line = StripSpaces(key) + " = " + newValue + commented; + *line = StripSpaces(key) + " = " + newValue; } else { @@ -91,7 +76,7 @@ void IniFile::Section::Set(const char* key, const std::string& newValue, const s bool IniFile::Section::Get(const char* key, std::string* value, const char* defaultValue) { - std::string* line = GetLine(key, value, 0); + std::string* line = GetLine(key, value); if (!line) { if (defaultValue) @@ -224,7 +209,7 @@ bool IniFile::Section::Exists(const char *key) const for (std::vector::const_iterator iter = lines.begin(); iter != lines.end(); ++iter) { std::string lineKey; - ParseLine(*iter, &lineKey, NULL, NULL); + ParseLine(*iter, &lineKey, NULL); if (!strcasecmp(lineKey.c_str(), key)) return true; } @@ -233,7 +218,7 @@ bool IniFile::Section::Exists(const char *key) const bool IniFile::Section::Delete(const char *key) { - std::string* line = GetLine(key, 0, 0); + std::string* line = GetLine(key, 0); for (std::vector::iterator liter = lines.begin(); liter != lines.end(); ++liter) { if (line == &*liter) @@ -313,7 +298,7 @@ bool IniFile::DeleteKey(const char* sectionName, const char* key) Section* section = GetSection(sectionName); if (!section) return false; - std::string* line = section->GetLine(key, 0, 0); + std::string* line = section->GetLine(key, 0); for (std::vector::iterator liter = section->lines.begin(); liter != section->lines.end(); ++liter) { if (line == &(*liter)) @@ -335,7 +320,7 @@ bool IniFile::GetKeys(const char* sectionName, std::vector& keys) c for (std::vector::const_iterator liter = section->lines.begin(); liter != section->lines.end(); ++liter) { std::string key; - ParseLine(*liter, &key, 0, 0); + ParseLine(*liter, &key, 0); keys.push_back(key); } return true; diff --git a/Source/Core/Common/Src/IniFile.h b/Source/Core/Common/Src/IniFile.h index 10e1cfdbb9..cc4d1515be 100644 --- a/Source/Core/Common/Src/IniFile.h +++ b/Source/Core/Common/Src/IniFile.h @@ -25,7 +25,7 @@ public: bool Exists(const char *key) const; bool Delete(const char *key); - std::string* GetLine(const char* key, std::string* valueOut, std::string* commentOut); + std::string* GetLine(const char* key, std::string* valueOut); void Set(const char* key, const char* newValue); void Set(const char* key, const std::string& newValue, const std::string& defaultValue); From b5c2737c9f1300b82d5f4b4ae937e1b58e6d171a Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 10:55:06 -0400 Subject: [PATCH 068/201] IniFile: Don't parse comments after the [Section] brackets This is non-standard behavior. We won't fail to parse, but we now won't write them back out either. --- Source/Core/Common/Src/IniFile.cpp | 7 +------ Source/Core/Common/Src/IniFile.h | 1 - 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/Source/Core/Common/Src/IniFile.cpp b/Source/Core/Common/Src/IniFile.cpp index 89741b5e3c..2eca8df929 100644 --- a/Source/Core/Common/Src/IniFile.cpp +++ b/Source/Core/Common/Src/IniFile.cpp @@ -406,11 +406,6 @@ bool IniFile::Load(const char* filename) // New section! std::string sub = line.substr(1, endpos - 1); sections.push_back(Section(sub)); - - if (endpos + 1 < line.size()) - { - sections[sections.size() - 1].comment = line.substr(endpos + 1); - } } } else @@ -444,7 +439,7 @@ bool IniFile::Save(const char* filename) if (section.name != "") { - out << "[" << section.name << "]" << section.comment << std::endl; + out << "[" << section.name << "]" << std::endl; } for (std::vector::const_iterator liter = section.lines.begin(); liter != section.lines.end(); ++liter) diff --git a/Source/Core/Common/Src/IniFile.h b/Source/Core/Common/Src/IniFile.h index cc4d1515be..bad26ca090 100644 --- a/Source/Core/Common/Src/IniFile.h +++ b/Source/Core/Common/Src/IniFile.h @@ -70,7 +70,6 @@ public: protected: std::vector lines; std::string name; - std::string comment; }; bool Load(const char* filename); From 8bbd1d12e86d7fe381f6366bfa57b7679795bd31 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 10:21:11 -0400 Subject: [PATCH 069/201] GameConfig: Remove unused [HLEaudio] section --- Data/User/GameConfig/GJUE78.ini | 1 - 1 file changed, 1 deletion(-) diff --git a/Data/User/GameConfig/GJUE78.ini b/Data/User/GameConfig/GJUE78.ini index 7060bef305..47d6cbc126 100644 --- a/Data/User/GameConfig/GJUE78.ini +++ b/Data/User/GameConfig/GJUE78.ini @@ -21,7 +21,6 @@ $Press Z+A For Super Jump 52327A2C 00000110 04026894 D0030068 04026C1C D0050008 -[HLEaudio] [Video] ProjectionHack = 0 [Gecko] From e5f4586356cc6182d4dfa14cc3f45f69df8d4956 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 11:32:03 -0400 Subject: [PATCH 070/201] Normalize all Game INI files Add a simple Python script that does a basic normalization on the game INI files and run it across all the files we have. This normalizes the sections, their order and comments, and the whitespace within them. It also removes the sections Video_Hardware, Gecko, and Wii, which should not be in the game INI files we ship by default. --- Data/User/GameConfig/CleanFiles.py | 112 ++ Data/User/GameConfig/D43E01.ini | 26 +- Data/User/GameConfig/D43J01.ini | 17 +- Data/User/GameConfig/D43P01.ini | 19 +- Data/User/GameConfig/D43U01.ini | 24 +- Data/User/GameConfig/DTLX01.ini | 17 +- Data/User/GameConfig/DVDXDV.ini | 22 +- Data/User/GameConfig/FABP01.ini | 25 +- Data/User/GameConfig/FBYE01.ini | 21 +- Data/User/GameConfig/G2BE5G.ini | 47 +- Data/User/GameConfig/G2BP7D.ini | 47 +- Data/User/GameConfig/G2CE52.ini | 20 +- Data/User/GameConfig/G2FE78.ini | 22 +- Data/User/GameConfig/G2GJB2.ini | 20 +- Data/User/GameConfig/G2ME01.ini | 319 +++--- Data/User/GameConfig/G2MP01.ini | 318 +++--- Data/User/GameConfig/G2OE41.ini | 50 +- Data/User/GameConfig/G2OP41.ini | 49 +- Data/User/GameConfig/G2RE52.ini | 28 +- Data/User/GameConfig/G2TE52.ini | 28 +- Data/User/GameConfig/G2VE08.ini | 27 +- Data/User/GameConfig/G2VP08.ini | 27 +- Data/User/GameConfig/G2XE8P.ini | 54 +- Data/User/GameConfig/G2XP8P.ini | 54 +- Data/User/GameConfig/G3AD69.ini | 49 +- Data/User/GameConfig/G3AE69.ini | 49 +- Data/User/GameConfig/G3AF69.ini | 49 +- Data/User/GameConfig/G3AP69.ini | 49 +- Data/User/GameConfig/G3DE6L.ini | 20 +- Data/User/GameConfig/G3EE51.ini | 22 +- Data/User/GameConfig/G3FE69.ini | 57 +- Data/User/GameConfig/G3FF69.ini | 57 +- Data/User/GameConfig/G3FP69.ini | 57 +- Data/User/GameConfig/G3JEAF.ini | 20 +- Data/User/GameConfig/G3LE8P.ini | 28 +- Data/User/GameConfig/G3NJDA.ini | 20 +- Data/User/GameConfig/G3QEA4.ini | 49 +- Data/User/GameConfig/G3RD52.ini | 24 +- Data/User/GameConfig/G3RE52.ini | 24 +- Data/User/GameConfig/G3RF52.ini | 24 +- Data/User/GameConfig/G3RP52.ini | 24 +- Data/User/GameConfig/G3SE41.ini | 22 +- Data/User/GameConfig/G3VE69.ini | 20 +- Data/User/GameConfig/G3XE52.ini | 50 +- Data/User/GameConfig/G3XP52.ini | 49 +- Data/User/GameConfig/G4AEE9.ini | 33 +- Data/User/GameConfig/G4BE08.ini | 23 +- Data/User/GameConfig/G4BP08.ini | 23 +- Data/User/GameConfig/G4CE54.ini | 20 +- Data/User/GameConfig/G4FD69.ini | 26 +- Data/User/GameConfig/G4FE69.ini | 26 +- Data/User/GameConfig/G4FF69.ini | 26 +- Data/User/GameConfig/G4FP69.ini | 26 +- Data/User/GameConfig/G4GEE9.ini | 30 +- Data/User/GameConfig/G4ME69.ini | 50 +- Data/User/GameConfig/G4MP69.ini | 49 +- Data/User/GameConfig/G4NJDA.ini | 16 +- Data/User/GameConfig/G4QE01.ini | 23 +- Data/User/GameConfig/G4QP01.ini | 17 +- Data/User/GameConfig/G4SE01.ini | 48 +- Data/User/GameConfig/G4SP01.ini | 213 ++-- Data/User/GameConfig/G4ZE69.ini | 20 +- Data/User/GameConfig/G5DE78.ini | 28 +- Data/User/GameConfig/G5DP78.ini | 28 +- Data/User/GameConfig/G5SE7D.ini | 27 +- Data/User/GameConfig/G5SP7D.ini | 27 +- Data/User/GameConfig/G63E41.ini | 22 +- Data/User/GameConfig/G63P41.ini | 20 +- Data/User/GameConfig/G6FE69.ini | 20 +- Data/User/GameConfig/G6NE69.ini | 26 +- Data/User/GameConfig/G6NP69.ini | 26 +- Data/User/GameConfig/G6QE08.ini | 22 +- Data/User/GameConfig/G6TE5G.ini | 49 +- Data/User/GameConfig/G6TP5G.ini | 49 +- Data/User/GameConfig/G89EAF.ini | 20 +- Data/User/GameConfig/G8FE8P.ini | 28 +- Data/User/GameConfig/G8ME01.ini | 27 +- Data/User/GameConfig/G8MJ01.ini | 22 +- Data/User/GameConfig/G8MP01.ini | 22 +- Data/User/GameConfig/G8OJ18.ini | 20 +- Data/User/GameConfig/G8SJAF.ini | 14 +- Data/User/GameConfig/G8WE01.ini | 23 +- Data/User/GameConfig/G8WP01.ini | 15 +- Data/User/GameConfig/G9BEE9.ini | 20 +- Data/User/GameConfig/G9RE7D.ini | 20 +- Data/User/GameConfig/G9SE8P.ini | 49 +- Data/User/GameConfig/G9SJ8P.ini | 49 +- Data/User/GameConfig/G9SP8P.ini | 49 +- Data/User/GameConfig/G9TD52.ini | 29 +- Data/User/GameConfig/G9TE52.ini | 29 +- Data/User/GameConfig/G9TF52.ini | 29 +- Data/User/GameConfig/G9TI52.ini | 29 +- Data/User/GameConfig/G9TP52.ini | 29 +- Data/User/GameConfig/GA2E51.ini | 20 +- Data/User/GameConfig/GA3E51.ini | 20 +- Data/User/GameConfig/GA4E51.ini | 22 +- Data/User/GameConfig/GA7E70.ini | 22 +- Data/User/GameConfig/GABEAF.ini | 20 +- Data/User/GameConfig/GACE5H.ini | 20 +- Data/User/GameConfig/GAFE01.ini | 649 ++++++------ Data/User/GameConfig/GAFJ01.ini | 49 +- Data/User/GameConfig/GAFP01.ini | 49 +- Data/User/GameConfig/GAFU01.ini | 49 +- Data/User/GameConfig/GAGP70.ini | 22 +- Data/User/GameConfig/GAHEGG.ini | 27 +- Data/User/GameConfig/GALE01.ini | 29 +- Data/User/GameConfig/GALJ01.ini | 29 +- Data/User/GameConfig/GALP01.ini | 23 +- Data/User/GameConfig/GAME5H.ini | 20 +- Data/User/GameConfig/GANE7U.ini | 22 +- Data/User/GameConfig/GAPE52.ini | 20 +- Data/User/GameConfig/GAQE6S.ini | 20 +- Data/User/GameConfig/GARE5H.ini | 24 +- Data/User/GameConfig/GATE51.ini | 20 +- Data/User/GameConfig/GATP51.ini | 20 +- Data/User/GameConfig/GAUE08.ini | 145 +-- Data/User/GameConfig/GAUJ08.ini | 49 +- Data/User/GameConfig/GAVE78.ini | 40 +- Data/User/GameConfig/GAVP78.ini | 49 +- Data/User/GameConfig/GAVY78.ini | 49 +- Data/User/GameConfig/GAXE5D.ini | 28 +- Data/User/GameConfig/GAZD69.ini | 26 +- Data/User/GameConfig/GAZE69.ini | 26 +- Data/User/GameConfig/GAZF69.ini | 26 +- Data/User/GameConfig/GAZH69.ini | 26 +- Data/User/GameConfig/GAZI69.ini | 26 +- Data/User/GameConfig/GAZJ69.ini | 26 +- Data/User/GameConfig/GAZM69.ini | 26 +- Data/User/GameConfig/GAZP69.ini | 26 +- Data/User/GameConfig/GAZS69.ini | 26 +- Data/User/GameConfig/GB3E51.ini | 20 +- Data/User/GameConfig/GB4E51.ini | 22 +- Data/User/GameConfig/GB4P51.ini | 23 +- Data/User/GameConfig/GBDE5G.ini | 20 +- Data/User/GameConfig/GBDS7D.ini | 20 +- Data/User/GameConfig/GBFE70.ini | 20 +- Data/User/GameConfig/GBGE5G.ini | 28 +- Data/User/GameConfig/GBGP7D.ini | 24 +- Data/User/GameConfig/GBHDC8.ini | 21 +- Data/User/GameConfig/GBHEC8.ini | 21 +- Data/User/GameConfig/GBHFC8.ini | 21 +- Data/User/GameConfig/GBHPC8.ini | 21 +- Data/User/GameConfig/GBIE08.ini | 29 +- Data/User/GameConfig/GBIP08.ini | 29 +- Data/User/GameConfig/GBKE70.ini | 20 +- Data/User/GameConfig/GBLE52.ini | 27 +- Data/User/GameConfig/GBLP52.ini | 27 +- Data/User/GameConfig/GBLPGL.ini | 20 +- Data/User/GameConfig/GBME7F.ini | 27 +- Data/User/GameConfig/GBMP7F.ini | 27 +- Data/User/GameConfig/GBOP51.ini | 23 +- Data/User/GameConfig/GBQE78.ini | 20 +- Data/User/GameConfig/GBSE8P.ini | 29 +- Data/User/GameConfig/GBSP8P.ini | 29 +- Data/User/GameConfig/GBTE70.ini | 20 +- Data/User/GameConfig/GBVE41.ini | 35 +- Data/User/GameConfig/GBVP41.ini | 35 +- Data/User/GameConfig/GBWD64.ini | 27 +- Data/User/GameConfig/GBWE64.ini | 27 +- Data/User/GameConfig/GBWF64.ini | 27 +- Data/User/GameConfig/GBWP64.ini | 27 +- Data/User/GameConfig/GBXE51.ini | 22 +- Data/User/GameConfig/GBYE0A.ini | 20 +- Data/User/GameConfig/GBZE08.ini | 23 +- Data/User/GameConfig/GBZP08.ini | 23 +- Data/User/GameConfig/GC2E9G.ini | 20 +- Data/User/GameConfig/GC3D78.ini | 28 +- Data/User/GameConfig/GC3E78.ini | 28 +- Data/User/GameConfig/GC3F78.ini | 28 +- Data/User/GameConfig/GC3P78.ini | 28 +- Data/User/GameConfig/GC4JBN.ini | 20 +- Data/User/GameConfig/GC5PNK.ini | 20 +- Data/User/GameConfig/GC6E01.ini | 50 +- Data/User/GameConfig/GC6P01.ini | 50 +- Data/User/GameConfig/GC7PNK.ini | 22 +- Data/User/GameConfig/GC9P6S.ini | 33 +- Data/User/GameConfig/GCAE5H.ini | 20 +- Data/User/GameConfig/GCBE7D.ini | 20 +- Data/User/GameConfig/GCBP7D.ini | 20 +- Data/User/GameConfig/GCCE01.ini | 615 +++++------ Data/User/GameConfig/GCCP01.ini | 54 +- Data/User/GameConfig/GCDE08.ini | 22 +- Data/User/GameConfig/GCDP08.ini | 20 +- Data/User/GameConfig/GCFE9G.ini | 20 +- Data/User/GameConfig/GCGE41.ini | 22 +- Data/User/GameConfig/GCHE78.ini | 20 +- Data/User/GameConfig/GCLP69.ini | 20 +- Data/User/GameConfig/GCNE7D.ini | 27 +- Data/User/GameConfig/GCNP7D.ini | 21 +- Data/User/GameConfig/GCOE52.ini | 20 +- Data/User/GameConfig/GCOPDV.ini | 20 +- Data/User/GameConfig/GCPE6S.ini | 28 +- Data/User/GameConfig/GCPP6S.ini | 28 +- Data/User/GameConfig/GCQE7D.ini | 22 +- Data/User/GameConfig/GCQP7D.ini | 20 +- Data/User/GameConfig/GCSEAF.ini | 20 +- Data/User/GameConfig/GCTE51.ini | 20 +- Data/User/GameConfig/GCTP51.ini | 23 +- Data/User/GameConfig/GCVEEB.ini | 17 +- Data/User/GameConfig/GCZE69.ini | 50 +- Data/User/GameConfig/GCZP69.ini | 50 +- Data/User/GameConfig/GD4E6S.ini | 22 +- Data/User/GameConfig/GD6EB2.ini | 20 +- Data/User/GameConfig/GD6P70.ini | 20 +- Data/User/GameConfig/GD7PB2.ini | 20 +- Data/User/GameConfig/GD9E69.ini | 20 +- Data/User/GameConfig/GD9P69.ini | 22 +- Data/User/GameConfig/GDDE41.ini | 23 +- Data/User/GameConfig/GDEE71.ini | 51 +- Data/User/GameConfig/GDFE5D.ini | 20 +- Data/User/GameConfig/GDFP5D.ini | 20 +- Data/User/GameConfig/GDGE7H.ini | 27 +- Data/User/GameConfig/GDGP78.ini | 27 +- Data/User/GameConfig/GDIE7D.ini | 23 +- Data/User/GameConfig/GDIP7D.ini | 22 +- Data/User/GameConfig/GDJEB2.ini | 23 +- Data/User/GameConfig/GDKEA4.ini | 20 +- Data/User/GameConfig/GDLEA4.ini | 23 +- Data/User/GameConfig/GDME01.ini | 22 +- Data/User/GameConfig/GDQP6S.ini | 20 +- Data/User/GameConfig/GDREAF.ini | 22 +- Data/User/GameConfig/GDSE78.ini | 27 +- Data/User/GameConfig/GDSP78.ini | 27 +- Data/User/GameConfig/GDTE69.ini | 22 +- Data/User/GameConfig/GDVE6L.ini | 20 +- Data/User/GameConfig/GDVP6L.ini | 20 +- Data/User/GameConfig/GDWEA4.ini | 20 +- Data/User/GameConfig/GE4E7D.ini | 26 +- Data/User/GameConfig/GE5EA4.ini | 22 +- Data/User/GameConfig/GE9E5D.ini | 22 +- Data/User/GameConfig/GEAE8P.ini | 54 +- Data/User/GameConfig/GEAP8P.ini | 54 +- Data/User/GameConfig/GEBEA4.ini | 22 +- Data/User/GameConfig/GEDE01.ini | 47 +- Data/User/GameConfig/GEDP01.ini | 47 +- Data/User/GameConfig/GEME7F.ini | 20 +- Data/User/GameConfig/GEND69.ini | 49 +- Data/User/GameConfig/GENE69.ini | 49 +- Data/User/GameConfig/GENP69.ini | 49 +- Data/User/GameConfig/GENS69.ini | 49 +- Data/User/GameConfig/GEOE08.ini | 55 +- Data/User/GameConfig/GEOP08.ini | 55 +- Data/User/GameConfig/GESEA4.ini | 20 +- Data/User/GameConfig/GEWE41.ini | 22 +- 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Data/User/GameConfig/RSLPAF.ini | 46 +- Data/User/GameConfig/RSME8P.ini | 12 + Data/User/GameConfig/RSMP8P.ini | 23 +- Data/User/GameConfig/RSPE01.ini | 17 +- Data/User/GameConfig/RSPP01.ini | 18 +- Data/User/GameConfig/RSRE8P.ini | 23 +- Data/User/GameConfig/RSRP8P.ini | 20 +- Data/User/GameConfig/RSTP64.ini | 20 +- Data/User/GameConfig/RSUP41.ini | 20 +- Data/User/GameConfig/RSVE8P.ini | 21 +- Data/User/GameConfig/RSVJ8P.ini | 21 +- Data/User/GameConfig/RSVP8P.ini | 21 +- Data/User/GameConfig/RSWP08.ini | 23 +- Data/User/GameConfig/RSXE69.ini | 29 +- Data/User/GameConfig/RSXJ13.ini | 28 +- Data/User/GameConfig/RSXK69.ini | 29 +- Data/User/GameConfig/RSXP69.ini | 28 +- Data/User/GameConfig/RSZPGT.ini | 20 +- Data/User/GameConfig/RT4EAF.ini | 26 +- Data/User/GameConfig/RT4JAF.ini | 27 +- Data/User/GameConfig/RT4PAF.ini | 27 +- Data/User/GameConfig/RT5E8P.ini | 23 +- Data/User/GameConfig/RT5P8P.ini | 22 +- Data/User/GameConfig/RT9E52.ini | 20 +- Data/User/GameConfig/RTBP52.ini | 20 +- Data/User/GameConfig/RTCP41.ini | 20 +- Data/User/GameConfig/RTHE52.ini | 20 +- Data/User/GameConfig/RTME41.ini | 27 +- Data/User/GameConfig/RTMP41.ini | 27 +- Data/User/GameConfig/RTNE41.ini | 28 +- Data/User/GameConfig/RTNJCQ.ini | 28 +- Data/User/GameConfig/RTNP41.ini | 28 +- Data/User/GameConfig/RTZE08.ini | 50 +- Data/User/GameConfig/RTZJ08.ini | 50 +- Data/User/GameConfig/RTZK08.ini | 50 +- Data/User/GameConfig/RTZP08.ini | 50 +- Data/User/GameConfig/RUCXRT.ini | 14 +- Data/User/GameConfig/RUUE01.ini | 22 +- Data/User/GameConfig/RUUP01.ini | 20 +- Data/User/GameConfig/RUYE41.ini | 26 +- Data/User/GameConfig/RVKEXJ.ini | 23 +- Data/User/GameConfig/RVKP99.ini | 24 +- Data/User/GameConfig/RVOPPL.ini | 22 +- Data/User/GameConfig/RVQP41.ini | 20 +- Data/User/GameConfig/RVSE69.ini | 20 +- Data/User/GameConfig/RVSP69.ini | 22 +- Data/User/GameConfig/RVUP8P.ini | 24 +- Data/User/GameConfig/RVVP78.ini | 22 +- Data/User/GameConfig/RVZP52.ini | 22 +- Data/User/GameConfig/RW9X78.ini | 23 +- Data/User/GameConfig/RWBXUG.ini | 20 +- Data/User/GameConfig/RWEPA4.ini | 22 +- Data/User/GameConfig/RWLE01.ini | 27 +- Data/User/GameConfig/RWRE4F.ini | 35 +- Data/User/GameConfig/RWRP4F.ini | 35 +- Data/User/GameConfig/RWSE8P.ini | 27 +- Data/User/GameConfig/RWSJ01.ini | 27 +- Data/User/GameConfig/RWSK01.ini | 27 +- Data/User/GameConfig/RWSP8P.ini | 27 +- Data/User/GameConfig/RWUX52.ini | 23 +- Data/User/GameConfig/RX3E01.ini | 38 +- Data/User/GameConfig/RX9P69.ini | 20 +- Data/User/GameConfig/RX9Y69.ini | 20 +- Data/User/GameConfig/RXXE4Q.ini | 30 +- Data/User/GameConfig/RXXJ4Q.ini | 30 +- Data/User/GameConfig/RXXP4Q.ini | 30 +- Data/User/GameConfig/RYBE69.ini | 22 +- Data/User/GameConfig/RYOEA4.ini | 22 +- Data/User/GameConfig/RYQP69.ini | 22 +- Data/User/GameConfig/RYXP7J.ini | 23 +- Data/User/GameConfig/RZ9PG9.ini | 20 +- Data/User/GameConfig/RZDE01.ini | 30 +- Data/User/GameConfig/RZDJ01.ini | 30 +- Data/User/GameConfig/RZDK01.ini | 30 +- Data/User/GameConfig/RZDP01.ini | 30 +- Data/User/GameConfig/RZJD69.ini | 51 +- Data/User/GameConfig/RZJE69.ini | 51 +- Data/User/GameConfig/RZJJ13.ini | 51 +- Data/User/GameConfig/RZJP69.ini | 80 +- Data/User/GameConfig/RZPE01.ini | 24 +- Data/User/GameConfig/RZTE01.ini | 26 +- Data/User/GameConfig/RZTJ01.ini | 26 +- Data/User/GameConfig/RZTK01.ini | 26 +- Data/User/GameConfig/RZTP01.ini | 26 +- Data/User/GameConfig/RZTW01.ini | 26 +- Data/User/GameConfig/RZZE8P.ini | 43 +- Data/User/GameConfig/RZZJEL.ini | 43 +- Data/User/GameConfig/RZZP8P.ini | 43 +- Data/User/GameConfig/S2IP8P.ini | 24 +- Data/User/GameConfig/S2LE01.ini | 27 +- Data/User/GameConfig/S2LJ01.ini | 27 +- Data/User/GameConfig/S2LP01.ini | 27 +- Data/User/GameConfig/S2TJAF.ini | 22 +- Data/User/GameConfig/S2WE78.ini | 51 +- Data/User/GameConfig/S2WP78.ini | 51 +- Data/User/GameConfig/S3BEWR.ini | 51 +- Data/User/GameConfig/S3BPWR.ini | 51 +- Data/User/GameConfig/S59E01.ini | 37 +- Data/User/GameConfig/S59JC8.ini | 37 +- Data/User/GameConfig/S59P01.ini | 37 +- Data/User/GameConfig/S72E01.ini | 52 +- Data/User/GameConfig/S72J01.ini | 52 +- Data/User/GameConfig/S75E69.ini | 50 +- Data/User/GameConfig/S75P69.ini | 47 +- Data/User/GameConfig/SAKENS.ini | 38 +- Data/User/GameConfig/SAKPNS.ini | 37 +- Data/User/GameConfig/SB3E08.ini | 29 +- Data/User/GameConfig/SB3J08.ini | 29 +- Data/User/GameConfig/SB3P08.ini | 29 +- Data/User/GameConfig/SB4E01.ini | 26 +- Data/User/GameConfig/SB4J01.ini | 27 +- Data/User/GameConfig/SB4P01.ini | 27 +- Data/User/GameConfig/SBDE08.ini | 47 +- Data/User/GameConfig/SBDJ08.ini | 47 +- Data/User/GameConfig/SBDK08.ini | 47 +- Data/User/GameConfig/SBDP08.ini | 47 +- Data/User/GameConfig/SBLE5G.ini | 27 +- Data/User/GameConfig/SBNEG9.ini | 22 +- Data/User/GameConfig/SBVE78.ini | 22 +- Data/User/GameConfig/SC2E8P.ini | 51 +- Data/User/GameConfig/SC2P8P.ini | 149 +-- Data/User/GameConfig/SC4E64.ini | 34 +- Data/User/GameConfig/SC4P64.ini | 34 +- Data/User/GameConfig/SC7D52.ini | 34 +- Data/User/GameConfig/SC7E52.ini | 34 +- Data/User/GameConfig/SC7F52.ini | 34 +- Data/User/GameConfig/SC7I52.ini | 34 +- Data/User/GameConfig/SC7P52.ini | 34 +- Data/User/GameConfig/SC7S52.ini | 34 +- Data/User/GameConfig/SC8E01.ini | 26 +- Data/User/GameConfig/SC8J01.ini | 26 +- Data/User/GameConfig/SC8P01.ini | 26 +- Data/User/GameConfig/SCAE18.ini | 51 +- Data/User/GameConfig/SCAJ18.ini | 51 +- Data/User/GameConfig/SCAP18.ini | 51 +- Data/User/GameConfig/SCYE4Q.ini | 28 +- Data/User/GameConfig/SCYP4Q.ini | 28 +- Data/User/GameConfig/SCYX4Q.ini | 28 +- Data/User/GameConfig/SCYY4Q.ini | 28 +- Data/User/GameConfig/SCYZ4Q.ini | 28 +- Data/User/GameConfig/SD2E41.ini | 52 +- Data/User/GameConfig/SD2J01.ini | 52 +- Data/User/GameConfig/SD2P41.ini | 52 +- Data/User/GameConfig/SD2Y41.ini | 52 +- Data/User/GameConfig/SDBE78.ini | 29 +- Data/User/GameConfig/SDBP78.ini | 29 +- Data/User/GameConfig/SDFE4Q.ini | 28 +- Data/User/GameConfig/SDNE41.ini | 39 +- Data/User/GameConfig/SDNP41.ini | 39 +- Data/User/GameConfig/SDWE18.ini | 27 +- Data/User/GameConfig/SDWJ18.ini | 27 +- Data/User/GameConfig/SDWP18.ini | 28 +- Data/User/GameConfig/SE2P69.ini | 42 +- Data/User/GameConfig/SEAE69.ini | 42 +- Data/User/GameConfig/SEAJ13.ini | 42 +- Data/User/GameConfig/SEAP69.ini | 42 +- Data/User/GameConfig/SEME4Q.ini | 61 +- Data/User/GameConfig/SEMJ01.ini | 61 +- Data/User/GameConfig/SEMP4Q.ini | 61 +- Data/User/GameConfig/SEMX4Q.ini | 61 +- Data/User/GameConfig/SEMY4Q.ini | 61 +- Data/User/GameConfig/SEMZ4Q.ini | 61 +- Data/User/GameConfig/SERE4Q.ini | 51 +- Data/User/GameConfig/SERF4Q.ini | 51 +- Data/User/GameConfig/SERP4Q.ini | 51 +- Data/User/GameConfig/SF8E01.ini | 50 +- Data/User/GameConfig/SF8J01.ini | 50 +- Data/User/GameConfig/SF8P01.ini | 50 +- Data/User/GameConfig/SFIE01.ini | 52 +- Data/User/GameConfig/SFIP01.ini | 52 +- Data/User/GameConfig/SFWE69.ini | 22 +- Data/User/GameConfig/SFWP69.ini | 33 +- Data/User/GameConfig/SGAP8P.ini | 25 +- Data/User/GameConfig/SH6E52.ini | 27 +- Data/User/GameConfig/SHDE52.ini | 22 +- Data/User/GameConfig/SHLPA4.ini | 48 +- Data/User/GameConfig/SILE78.ini | 51 +- Data/User/GameConfig/SILP78.ini | 51 +- Data/User/GameConfig/SJBE52.ini | 28 +- Data/User/GameConfig/SJBP52.ini | 28 +- Data/User/GameConfig/SJDE41.ini | 27 +- Data/User/GameConfig/SJDP41.ini | 27 +- Data/User/GameConfig/SJDY41.ini | 27 +- Data/User/GameConfig/SJDZ41.ini | 27 +- Data/User/GameConfig/SK3EEB.ini | 49 +- Data/User/GameConfig/SK4E52.ini | 22 +- Data/User/GameConfig/SKJE78.ini | 51 +- Data/User/GameConfig/SKVE20.ini | 36 +- Data/User/GameConfig/SLSEXJ.ini | 29 +- Data/User/GameConfig/SLSJ01.ini | 29 +- Data/User/GameConfig/SLSP01.ini | 29 +- Data/User/GameConfig/SLWE41.ini | 27 +- Data/User/GameConfig/SMBE8P.ini | 20 +- Data/User/GameConfig/SMBP8P.ini | 20 +- Data/User/GameConfig/SMFE4Q.ini | 56 +- Data/User/GameConfig/SMFP4Q.ini | 56 +- Data/User/GameConfig/SMNE01.ini | 100 +- Data/User/GameConfig/SMNJ01.ini | 52 +- Data/User/GameConfig/SMNK01.ini | 52 +- Data/User/GameConfig/SMNP01.ini | 70 +- Data/User/GameConfig/SMNW01.ini | 52 +- Data/User/GameConfig/SMOE41.ini | 53 +- Data/User/GameConfig/SMOP41.ini | 53 +- Data/User/GameConfig/SMOX41.ini | 53 +- Data/User/GameConfig/SN4EDA.ini | 23 +- Data/User/GameConfig/SN4JDA.ini | 24 +- Data/User/GameConfig/SN4XGT.ini | 24 +- Data/User/GameConfig/SNCE8P.ini | 26 +- Data/User/GameConfig/SNCJ8P.ini | 26 +- Data/User/GameConfig/SNCP8P.ini | 26 +- Data/User/GameConfig/SNDE20.ini | 29 +- Data/User/GameConfig/SNJE69.ini | 82 +- Data/User/GameConfig/SNJP69.ini | 38 +- Data/User/GameConfig/SO3EE9.ini | 28 +- Data/User/GameConfig/SO3J99.ini | 28 +- Data/User/GameConfig/SOJE41.ini | 43 +- Data/User/GameConfig/SOJP41.ini | 43 +- Data/User/GameConfig/SOUE01.ini | 51 +- Data/User/GameConfig/SOUJ01.ini | 51 +- Data/User/GameConfig/SOUK01.ini | 51 +- Data/User/GameConfig/SOUP01.ini | 51 +- Data/User/GameConfig/SPDE52.ini | 30 +- Data/User/GameConfig/SPDP52.ini | 30 +- Data/User/GameConfig/SPPEFS.ini | 22 +- Data/User/GameConfig/SPTJEB.ini | 37 +- Data/User/GameConfig/SPVEA4.ini | 46 +- Data/User/GameConfig/SPVPA4.ini | 46 +- Data/User/GameConfig/SPVXA4.ini | 46 +- Data/User/GameConfig/SPVYA4.ini | 46 +- Data/User/GameConfig/SQME52.ini | 28 +- Data/User/GameConfig/SQMP52.ini | 28 +- Data/User/GameConfig/SR5E41.ini | 27 +- Data/User/GameConfig/SRQE41.ini | 30 +- Data/User/GameConfig/SRQP41.ini | 30 +- Data/User/GameConfig/SS3EWR.ini | 28 +- Data/User/GameConfig/SSQE01.ini | 27 +- Data/User/GameConfig/SSQJ01.ini | 27 +- Data/User/GameConfig/SSQP01.ini | 27 +- Data/User/GameConfig/SSRE20.ini | 29 +- Data/User/GameConfig/SSRPXT.ini | 29 +- Data/User/GameConfig/SSZE5G.ini | 30 +- Data/User/GameConfig/STEETR.ini | 28 +- Data/User/GameConfig/STHP8P.ini | 35 +- Data/User/GameConfig/STKE08.ini | 21 +- Data/User/GameConfig/STKJ08.ini | 22 +- Data/User/GameConfig/STKP08.ini | 22 +- Data/User/GameConfig/SUKE01.ini | 49 +- Data/User/GameConfig/SUKJ01.ini | 49 +- Data/User/GameConfig/SUKP01.ini | 49 +- Data/User/GameConfig/SVBE52.ini | 47 +- Data/User/GameConfig/SVBP52.ini | 47 +- Data/User/GameConfig/SVME01.ini | 29 +- Data/User/GameConfig/SVMJ01.ini | 29 +- Data/User/GameConfig/SVMP01.ini | 29 +- Data/User/GameConfig/SWAE52.ini | 22 +- Data/User/GameConfig/SX3J01.ini | 48 +- Data/User/GameConfig/SX3P01.ini | 48 +- Data/User/GameConfig/SX4J01.ini | 31 +- Data/User/GameConfig/SX4P01.ini | 32 +- Data/User/GameConfig/SX8E52.ini | 51 +- Data/User/GameConfig/SXBP52.ini | 21 +- Data/User/GameConfig/SXCE52.ini | 38 +- Data/User/GameConfig/SXCP52.ini | 37 +- Data/User/GameConfig/SXDE52.ini | 26 +- Data/User/GameConfig/SXEE52.ini | 22 +- Data/User/GameConfig/SZAE69.ini | 21 +- Data/User/GameConfig/SZAP69.ini | 22 +- Data/User/GameConfig/SZBE69.ini | 27 +- Data/User/GameConfig/SZBP69.ini | 28 +- Data/User/GameConfig/UGPE01.ini | 26 +- Data/User/GameConfig/UGPP01.ini | 26 +- Data/User/GameConfig/W2MEBB.ini | 24 +- Data/User/GameConfig/W8CEXS.ini | 28 +- Data/User/GameConfig/W8CPXS.ini | 22 +- Data/User/GameConfig/WA4P01.ini | 22 +- Data/User/GameConfig/WALE01.ini | 24 +- Data/User/GameConfig/WAYETJ.ini | 24 +- Data/User/GameConfig/WBLPGD.ini | 24 +- Data/User/GameConfig/WBME01.ini | 30 +- Data/User/GameConfig/WBQE18.ini | 24 +- Data/User/GameConfig/WC6EUP.ini | 22 +- Data/User/GameConfig/WCVENV.ini | 24 +- Data/User/GameConfig/WD9EA4.ini | 22 +- Data/User/GameConfig/WDME01.ini | 25 +- Data/User/GameConfig/WDMP01.ini | 23 +- Data/User/GameConfig/WERP18.ini | 25 +- Data/User/GameConfig/WF4EGD.ini | 37 +- Data/User/GameConfig/WGDEA4.ini | 24 +- Data/User/GameConfig/WGDPA4.ini | 24 +- Data/User/GameConfig/WGOEWG.ini | 25 +- Data/User/GameConfig/WGOPWG.ini | 24 +- Data/User/GameConfig/WGSE08.ini | 22 +- Data/User/GameConfig/WGSP08.ini | 25 +- Data/User/GameConfig/WGYEHN.ini | 25 +- Data/User/GameConfig/WHFETY.ini | 24 +- Data/User/GameConfig/WICPKQ.ini | 24 +- Data/User/GameConfig/WIDEUN.ini | 24 +- Data/User/GameConfig/WILETL.ini | 30 +- Data/User/GameConfig/WIYETL.ini | 24 +- Data/User/GameConfig/WJEEJX.ini | 24 +- Data/User/GameConfig/WKTJA4.ini | 24 +- Data/User/GameConfig/WKTPA4.ini | 24 +- Data/User/GameConfig/WLOEHL.ini | 23 +- Data/User/GameConfig/WLWEHL.ini | 24 +- Data/User/GameConfig/WM8E18.ini | 24 +- Data/User/GameConfig/WMBP01.ini | 27 +- Data/User/GameConfig/WMMEAF.ini | 24 +- Data/User/GameConfig/WOTEM0.ini | 24 +- Data/User/GameConfig/WPCE01.ini | 24 +- Data/User/GameConfig/WPPEXS.ini | 25 +- Data/User/GameConfig/WPPJJF.ini | 30 +- Data/User/GameConfig/WPSE01.ini | 24 +- Data/User/GameConfig/WPYPPY.ini | 22 +- Data/User/GameConfig/WR9E08.ini | 54 +- Data/User/GameConfig/WR9P08.ini | 54 +- Data/User/GameConfig/WRGEHU.ini | 24 +- Data/User/GameConfig/WRIPGD.ini | 24 +- Data/User/GameConfig/WRUPXS.ini | 22 +- Data/User/GameConfig/WRXE08.ini | 54 +- Data/User/GameConfig/WSNE8P.ini | 24 +- Data/User/GameConfig/WTKEGL.ini | 24 +- Data/User/GameConfig/WTRPXS.ini | 23 +- Data/User/GameConfig/WTTPTW.ini | 24 +- Data/User/GameConfig/WTXPJS.ini | 25 +- Data/User/GameConfig/WWRE01.ini | 22 +- Data/User/GameConfig/WZIPTW.ini | 22 +- Data/User/GameConfig/WZPPRZ.ini | 22 +- 1468 files changed, 34313 insertions(+), 16238 deletions(-) create mode 100644 Data/User/GameConfig/CleanFiles.py diff --git a/Data/User/GameConfig/CleanFiles.py b/Data/User/GameConfig/CleanFiles.py new file mode 100644 index 0000000000..fa4532396d --- /dev/null +++ b/Data/User/GameConfig/CleanFiles.py @@ -0,0 +1,112 @@ + +import chardet +import codecs +import os +import glob + +standard_sections = [ + "Core", + "EmuState", + "OnLoad", + "OnFrame", + "ActionReplay", + "Video", + "Video_Settings", + "Video_Enhancements", + "Video_Hacks", + "Speedhacks", +] + +standard_comments = { + "Core": "Values set here will override the main dolphin settings.", + "EmuState": "The Emulation State. 1 is worst, 5 is best, 0 is not set.", + "OnLoad": "Add memory patches to be loaded once on boot here.", + "OnFrame": "Add memory patches to be applied every frame here.", + "ActionReplay": "Add action replay cheats here.", + "Video": "", + "Video_Settings": "", + "Video_Enhancements": "", + "Video_Hacks": "", + "Speedhacks": "", +} + +def normalize_comment(line): + line = line.strip().lstrip('#').lstrip() + if line: + return "# %s" % (line,) + else: + return "" + +def normalize_ini_file(in_, out): + sections = {} + current_section = None + toplevel_comment = "" + wants_comment = False + + for line in in_: + line = line.strip() + + # strip utf8 bom + line = line.lstrip(u'\ufeff') + + if line.startswith('#'): + line = normalize_comment(line) + if current_section is None: + toplevel_comment += line + continue + + if line.startswith('['): + end = line.find(']') + section_name = line[1:end] + if section_name not in standard_sections: + continue + current_section = [] + sections[section_name] = current_section + wants_comment = False + continue + + if current_section is None and line: + raise ValueError("invalid junk") + + if current_section is None: + continue + + if line.startswith('#') and not wants_comment: + continue + + current_section.append(line) + if line: + wants_comment = True + + out.write(toplevel_comment.strip() + "\n\n") + + for section in standard_sections: + lines = '\n'.join(sections.get(section, "")).strip() + comments = standard_comments[section] + + if not lines and not comments: + continue + + out.write("[%s]\n" % (section,)) + if comments: + out.write("# %s\n" % (comments,)) + if lines: + out.write(lines) + out.write('\n') + out.write('\n') + +def main(): + for name in glob.glob("??????.ini"): + in__name = name + out_name = name + '.new' + + in_str = open(in__name, 'r').read() + encoding = chardet.detect(in_str) + + in_ = codecs.open(in__name, 'r', encoding['encoding']) + out = codecs.open(out_name, 'w', 'utf8') + normalize_ini_file(in_, out) + os.rename(out_name, in__name) + +if __name__ == "__main__": + main() diff --git a/Data/User/GameConfig/D43E01.ini b/Data/User/GameConfig/D43E01.ini index 84c24bbd1e..75eeaf1ccb 100644 --- a/Data/User/GameConfig/D43E01.ini +++ b/Data/User/GameConfig/D43E01.ini @@ -1,15 +1,27 @@ # D43E01 - ZELDA OCARINA MULTI PACK -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Minor video glitches when pausing -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/D43J01.ini b/Data/User/GameConfig/D43J01.ini index 3ec6ed9279..03d04723dd 100644 --- a/Data/User/GameConfig/D43J01.ini +++ b/Data/User/GameConfig/D43J01.ini @@ -1,14 +1,21 @@ # D43J01 - ZELDA OCARINA MULTI PACK + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. +$loophack 0x806866E4:word:0x60000000 + [ActionReplay] -[Video] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/D43P01.ini b/Data/User/GameConfig/D43P01.ini index 8fd7906bf1..78e530373c 100644 --- a/Data/User/GameConfig/D43P01.ini +++ b/Data/User/GameConfig/D43P01.ini @@ -1,10 +1,23 @@ # D43P01 - The Legend of Zelda: Ocarina of Time + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 Issues="Dolphin doesn't support soft reset" -EmulationIssues = -[OnFrame]#Add memory patches here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/D43U01.ini b/Data/User/GameConfig/D43U01.ini index 901502281f..a7055cf4a3 100644 --- a/Data/User/GameConfig/D43U01.ini +++ b/Data/User/GameConfig/D43U01.ini @@ -1,10 +1,22 @@ # D43U01 - ZELDA OCARINA MULTI PACK -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/DTLX01.ini b/Data/User/GameConfig/DTLX01.ini index 9b322e6821..6acbb355ba 100644 --- a/Data/User/GameConfig/DTLX01.ini +++ b/Data/User/GameConfig/DTLX01.ini @@ -1,9 +1,20 @@ -# DTLX01 - ACTION REPLAY +# DTLX01 - ACTION REPLAY + [Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/DVDXDV.ini b/Data/User/GameConfig/DVDXDV.ini index f6584fc08c..3495ea4509 100644 --- a/Data/User/GameConfig/DVDXDV.ini +++ b/Data/User/GameConfig/DVDXDV.ini @@ -1,6 +1,18 @@ # DVDXDV - Unknown -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/FABP01.ini b/Data/User/GameConfig/FABP01.ini index 3326ac55cd..ae55208bba 100644 --- a/Data/User/GameConfig/FABP01.ini +++ b/Data/User/GameConfig/FABP01.ini @@ -1,9 +1,22 @@ -# FABP01 - Zelda: Link to Past -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# FABP01 - Zelda: Link to Past + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/FBYE01.ini b/Data/User/GameConfig/FBYE01.ini index e2fd280d27..fc16165b8a 100644 --- a/Data/User/GameConfig/FBYE01.ini +++ b/Data/User/GameConfig/FBYE01.ini @@ -1,8 +1,19 @@ # FBYE01 - Super Mario Bros. 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Can't see graphics -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] \ No newline at end of file + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G2BE5G.ini b/Data/User/GameConfig/G2BE5G.ini index 6c7f2952e2..2c52c6bfa7 100644 --- a/Data/User/GameConfig/G2BE5G.ini +++ b/Data/User/GameConfig/G2BE5G.ini @@ -1,17 +1,30 @@ -# G2BE5G - Black & Bruised -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G2BE5G - Black & Bruised + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G2BP7D.ini b/Data/User/GameConfig/G2BP7D.ini index c1959c3d87..740e665b2e 100644 --- a/Data/User/GameConfig/G2BP7D.ini +++ b/Data/User/GameConfig/G2BP7D.ini @@ -1,17 +1,30 @@ -# G2BP7D - Black & Bruised -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G2BP7D - Black & Bruised + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G2CE52.ini b/Data/User/GameConfig/G2CE52.ini index 23d9f82c69..da898547ea 100644 --- a/Data/User/GameConfig/G2CE52.ini +++ b/Data/User/GameConfig/G2CE52.ini @@ -1,7 +1,19 @@ # G2CE52 - TC2 US -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G2FE78.ini b/Data/User/GameConfig/G2FE78.ini index 106b53a3ff..5ccb4f19e8 100644 --- a/Data/User/GameConfig/G2FE78.ini +++ b/Data/User/GameConfig/G2FE78.ini @@ -1,10 +1,21 @@ # G2FE78 - Tak 2: The Staff of Dreams -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04112828 48232224 04344A4C D017021C @@ -16,3 +27,4 @@ $Max JuJu Elements $Have All Cards/All Cards Mixable 00000000 8439A5E0 00000001 001E000A + diff --git a/Data/User/GameConfig/G2GJB2.ini b/Data/User/GameConfig/G2GJB2.ini index 7b50e37855..e67ac98cb5 100644 --- a/Data/User/GameConfig/G2GJB2.ini +++ b/Data/User/GameConfig/G2GJB2.ini @@ -1,6 +1,18 @@ # G2GJB2 - MOBILE SUIT GUNDAM GUNDAMvs.ZGUNDAM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G2ME01.ini b/Data/User/GameConfig/G2ME01.ini index 544966c234..7642adc8ab 100644 --- a/Data/User/GameConfig/G2ME01.ini +++ b/Data/User/GameConfig/G2ME01.ini @@ -1,152 +1,167 @@ -# G2ME01 - Metroid Prime 2 Echoes -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. -[Speedhacks] -0x803758bc=400 -[OnFrame] -[ActionReplay] -$This Code Must Be On! -043BC410 906D0000 -043BC414 88030004 -043BC418 4BC5C1F4 -04018608 483A3E08 -$Infinite Health -4241FD80 000A44BB -4241FD80 000B6000 -$Max Energy Tanks -4241FD80 012B000E -4241FD80 012D000E -$Maximum Missiles -4241FD80 013900FA -$Infinite Missiles -4241FD80 013700FA -$Have Charge Beam -4241FD80 00310001 -4241FD80 00330001 -$Have Dark Beam -4241FD80 0037000F -4241FD80 0039000F -$Have Light Beam -4241FD80 003D000F -4241FD80 003F000F -$Have Annihilator -4241FD80 0043000F -4241FD80 0045000F -$Have Super Missile -4241FD80 00470001 -4241FD80 00490001 -$Have Darkburst -4241FD80 004D0001 -4241FD80 004F0001 -$Have Sunburst -4241FD80 00530001 -4241FD80 00550001 -$Have Sonic Boom -4241FD80 00590001 -4241FD80 005B0001 -$Have Combat Visor -4241FD80 005F0001 -4241FD80 00610001 -$Have Scan Visor -4241FD80 00650001 -4241FD80 00670001 -$Have Dark Visor -4241FD80 006B0001 -4241FD80 006D0001 -$Have Echo Visor -4241FD80 00710001 -4241FD80 00730001 -$Have Varia Suit -4241FD80 00770001 -4241FD80 00790001 -$Have Dark Suit -4241FD80 007D0001 -4241FD80 007F0001 -$Have Light Suit -4241FD80 00830001 -4241FD80 00850001 -$Have Space Jump Boots -4241FD80 00BF0001 -4241FD80 00C10001 -$Have Grapple Beam -4241FD80 00B90001 -4241FD80 00BB0001 -$Have Gravity Boost -4241FD80 00C50001 -4241FD80 00C70001 -$Have Screw Attack -4241FD80 00D10001 -4241FD80 00D30001 -$Have Seeker Missile -4241FD80 00CB0001 -4241FD80 00CD0001 -$Have Morph Ball Power Bomb -4241FD80 01310001 -4241FD80 01330001 -$Have Beam Ammo Expansion -4241FD80 013D000F -4241FD80 013F000F -$Have Sky Temple Key 1 -4241FD80 00DD0001 -4241FD80 00DF0001 -$Have Sky Temple Key 2 -4241FD80 00E30001 -4241FD80 00E50001 -$Have Sky Temple Key 3 -4241FD80 00E90001 -4241FD80 00EB0001 -$Have Agon Temple Key 1 -4241FD80 00EF0001 -4241FD80 00F10001 -$Have Agon Temple Key 2 -4241FD80 00F50001 -4241FD80 00F70001 -$Have Agon Temple Key 3 -4241FD80 00FB0001 -4241FD80 00FD0001 -$Have Torvus Temple Key 1 -4241FD80 01010001 -4241FD80 01030001 -$Have Torvus Temple Key 2 -4241FD80 01070001 -4241FD80 01090001 -$Have Torvus Temple Key 3 -4241FD80 010D0001 -4241FD80 010F0001 -$Have Ing Hive Temple Key 1 -4241FD80 01130001 -4241FD80 01150001 -$Have Ing Hive Temple Key 2 -4241FD80 01190001 -4241FD80 011B0001 -$Have Ing Hive Temple Key 3 -4241FD80 011F0001 -$One Hit Kill -0403DB68 4BFC539C -04002F04 FFC00090 -04002F08 7C1BE050 -04002F0C 2C000010 -04002F10 41820008 -04002F14 EFDEF028 -04002F18 4803AC54 -$Full Logbook -0421166C 4BDF18CC -04002F38 3BE000FF -04002F3C 9BE50004 -04002F40 88050004 -04002F44 4820E72C -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False +# G2ME01 - Metroid Prime 2 Echoes + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$This Code Must Be On! +043BC410 906D0000 +043BC414 88030004 +043BC418 4BC5C1F4 +04018608 483A3E08 +$Infinite Health +4241FD80 000A44BB +4241FD80 000B6000 +$Max Energy Tanks +4241FD80 012B000E +4241FD80 012D000E +$Maximum Missiles +4241FD80 013900FA +$Infinite Missiles +4241FD80 013700FA +$Have Charge Beam +4241FD80 00310001 +4241FD80 00330001 +$Have Dark Beam +4241FD80 0037000F +4241FD80 0039000F +$Have Light Beam +4241FD80 003D000F +4241FD80 003F000F +$Have Annihilator +4241FD80 0043000F +4241FD80 0045000F +$Have Super Missile +4241FD80 00470001 +4241FD80 00490001 +$Have Darkburst +4241FD80 004D0001 +4241FD80 004F0001 +$Have Sunburst +4241FD80 00530001 +4241FD80 00550001 +$Have Sonic Boom +4241FD80 00590001 +4241FD80 005B0001 +$Have Combat Visor +4241FD80 005F0001 +4241FD80 00610001 +$Have Scan Visor +4241FD80 00650001 +4241FD80 00670001 +$Have Dark Visor +4241FD80 006B0001 +4241FD80 006D0001 +$Have Echo Visor +4241FD80 00710001 +4241FD80 00730001 +$Have Varia Suit +4241FD80 00770001 +4241FD80 00790001 +$Have Dark Suit +4241FD80 007D0001 +4241FD80 007F0001 +$Have Light Suit +4241FD80 00830001 +4241FD80 00850001 +$Have Space Jump Boots +4241FD80 00BF0001 +4241FD80 00C10001 +$Have Grapple Beam +4241FD80 00B90001 +4241FD80 00BB0001 +$Have Gravity Boost +4241FD80 00C50001 +4241FD80 00C70001 +$Have Screw Attack +4241FD80 00D10001 +4241FD80 00D30001 +$Have Seeker Missile +4241FD80 00CB0001 +4241FD80 00CD0001 +$Have Morph Ball Power Bomb +4241FD80 01310001 +4241FD80 01330001 +$Have Beam Ammo Expansion +4241FD80 013D000F +4241FD80 013F000F +$Have Sky Temple Key 1 +4241FD80 00DD0001 +4241FD80 00DF0001 +$Have Sky Temple Key 2 +4241FD80 00E30001 +4241FD80 00E50001 +$Have Sky Temple Key 3 +4241FD80 00E90001 +4241FD80 00EB0001 +$Have Agon Temple Key 1 +4241FD80 00EF0001 +4241FD80 00F10001 +$Have Agon Temple Key 2 +4241FD80 00F50001 +4241FD80 00F70001 +$Have Agon Temple Key 3 +4241FD80 00FB0001 +4241FD80 00FD0001 +$Have Torvus Temple Key 1 +4241FD80 01010001 +4241FD80 01030001 +$Have Torvus Temple Key 2 +4241FD80 01070001 +4241FD80 01090001 +$Have Torvus Temple Key 3 +4241FD80 010D0001 +4241FD80 010F0001 +$Have Ing Hive Temple Key 1 +4241FD80 01130001 +4241FD80 01150001 +$Have Ing Hive Temple Key 2 +4241FD80 01190001 +4241FD80 011B0001 +$Have Ing Hive Temple Key 3 +4241FD80 011F0001 +$One Hit Kill +0403DB68 4BFC539C +04002F04 FFC00090 +04002F08 7C1BE050 +04002F0C 2C000010 +04002F10 41820008 +04002F14 EFDEF028 +04002F18 4803AC54 +$Full Logbook +0421166C 4BDF18CC +04002F38 3BE000FF +04002F3C 9BE50004 +04002F40 88050004 +04002F44 4820E72C + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + +[Speedhacks] +0x803758bc=400 + diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini index d4b91a5cbf..340856fe2e 100644 --- a/Data/User/GameConfig/G2MP01.ini +++ b/Data/User/GameConfig/G2MP01.ini @@ -1,152 +1,166 @@ -# G2MP01 - Metroid Prime 2 Echoes -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. -[Speedhacks] -#Patch OSYieldThread to take more time - MP2's idle loop is really stupid. -0x80375c68=400 -[OnFrame] -[ActionReplay] -$Infinite Health -423DDE0C 000A44BB -423DDE0C 000B6000 -$Max Energy Tanks -423DDE0C 012B000E -423DDE0C 012D000E -$Maximum Missiles -423DDE0C 013900FA -$Infinite Missiles -423DDE0C 013700FA -$Moon Jump (Hold B) -3A705F24 00000200 -423DDDFC 00D84101 -$Have Charge Beam -423DDE0C 00310001 -423DDE0C 00330001 -$Have Dark Beam -423DDE0C 00370001 -423DDE0C 00390001 -$Have Light Beam -423DDE0C 003D0001 -423DDE0C 003F0001 -$Have Annihilator -423DDE0C 00430001 -423DDE0C 00450001 -$Have Super Missile -423DDE0C 00470001 -423DDE0C 00490001 -$Have Darkburst -423DDE0C 004D0001 -423DDE0C 004F0001 -$Have Sunburst -423DDE0C 00530001 -423DDE0C 00550001 -$Have Sonic Boom -423DDE0C 00590001 -423DDE0C 005B0001 -$Have Combat Visor -423DDE0C 005F0001 -423DDE0C 00610001 -$Have Scan Visor -423DDE0C 00650001 -423DDE0C 00670001 -$Have Dark Visor -423DDE0C 006B0001 -423DDE0C 006D0001 -$Have Echo Visor -423DDE0C 00710001 -423DDE0C 00730001 -$Have Varia Suit -423DDE0C 00770001 -423DDE0C 00790001 -$Have Dark Suit -423DDE0C 007D0001 -423DDE0C 007F0001 -$Have Light Suit -423DDE0C 00830001 -423DDE0C 00850001 -$Have Space Jump Boots -423DDE0C 00BF0001 -423DDE0C 00C10001 -$Have Grapple Beam -423DDE0C 00B90001 -423DDE0C 00BB0001 -$Have Gravity Boost -423DDE0C 00C50001 -423DDE0C 00C70001 -$Have Screw Attack -423DDE0C 00D10001 -423DDE0C 00D30001 -$Have Seeker Missile -423DDE0C 00CB0001 -423DDE0C 00CD0001 -$Have Morph Ball Power Bomb -423DDE0C 01310001 -423DDE0C 01330001 -$Have Beam Ammo Expansion -423DDE0C 013D000F -423DDE0C 013F000F -$Have Sky Temple Key 1 -423DDE0C 00DD0001 -423DDE0C 00DF0001 -$Have Sky Temple Key 2 -423DDE0C 00E30001 -423DDE0C 00E50001 -$Have Sky Temple Key 3 -423DDE0C 00E90001 -423DDE0C 00EB0001 -$Have Agon Temple Key 1 -423DDE0C 00EF0001 -423DDE0C 00F10001 -$Have Agon Temple Key 2 -423DDE0C 00F50001 -423DDE0C 00F70001 -$Have Agon Temple Key 3 -423DDE0C 00FB0001 -423DDE0C 00FD0001 -$Have Torvus Temple Key 1 -423DDE0C 01010001 -423DDE0C 01030001 -$Have Torvus Temple Key 2 -423DDE0C 01070001 -423DDE0C 01090001 -$Have Torvus Temple Key 3 -423DDE0C 010D0001 -423DDE0C 010F0001 -$Have Ing Hive Temple Key 1 -423DDE0C 01130001 -423DDE0C 01150001 -$Have Ing Hive Temple Key 2 -423DDE0C 01190001 -423DDE0C 011B0001 -$Have Ing Hive Temple Key 3 -423DDE0C 011F0001 -423DDE0C 01210001 -$One Hit Kill -0403DCB8 4BFC524C -04002F04 FFC00090 -04002F08 7C1BE050 -04002F0C 2C000010 -04002F10 41820008 -04002F14 EFDEF028 -04002F18 4803ADA4 -$Full Logbook -04211974 4BDF15C4 -04002F38 3BE000FF -04002F3C 9BE50004 -04002F40 88050004 -04002F44 4820EA34 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False +# G2MP01 - Metroid Prime 2 Echoes + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Health +423DDE0C 000A44BB +423DDE0C 000B6000 +$Max Energy Tanks +423DDE0C 012B000E +423DDE0C 012D000E +$Maximum Missiles +423DDE0C 013900FA +$Infinite Missiles +423DDE0C 013700FA +$Moon Jump (Hold B) +3A705F24 00000200 +423DDDFC 00D84101 +$Have Charge Beam +423DDE0C 00310001 +423DDE0C 00330001 +$Have Dark Beam +423DDE0C 00370001 +423DDE0C 00390001 +$Have Light Beam +423DDE0C 003D0001 +423DDE0C 003F0001 +$Have Annihilator +423DDE0C 00430001 +423DDE0C 00450001 +$Have Super Missile +423DDE0C 00470001 +423DDE0C 00490001 +$Have Darkburst +423DDE0C 004D0001 +423DDE0C 004F0001 +$Have Sunburst +423DDE0C 00530001 +423DDE0C 00550001 +$Have Sonic Boom +423DDE0C 00590001 +423DDE0C 005B0001 +$Have Combat Visor +423DDE0C 005F0001 +423DDE0C 00610001 +$Have Scan Visor +423DDE0C 00650001 +423DDE0C 00670001 +$Have Dark Visor +423DDE0C 006B0001 +423DDE0C 006D0001 +$Have Echo Visor +423DDE0C 00710001 +423DDE0C 00730001 +$Have Varia Suit +423DDE0C 00770001 +423DDE0C 00790001 +$Have Dark Suit +423DDE0C 007D0001 +423DDE0C 007F0001 +$Have Light Suit +423DDE0C 00830001 +423DDE0C 00850001 +$Have Space Jump Boots +423DDE0C 00BF0001 +423DDE0C 00C10001 +$Have Grapple Beam +423DDE0C 00B90001 +423DDE0C 00BB0001 +$Have Gravity Boost +423DDE0C 00C50001 +423DDE0C 00C70001 +$Have Screw Attack +423DDE0C 00D10001 +423DDE0C 00D30001 +$Have Seeker Missile +423DDE0C 00CB0001 +423DDE0C 00CD0001 +$Have Morph Ball Power Bomb +423DDE0C 01310001 +423DDE0C 01330001 +$Have Beam Ammo Expansion +423DDE0C 013D000F +423DDE0C 013F000F +$Have Sky Temple Key 1 +423DDE0C 00DD0001 +423DDE0C 00DF0001 +$Have Sky Temple Key 2 +423DDE0C 00E30001 +423DDE0C 00E50001 +$Have Sky Temple Key 3 +423DDE0C 00E90001 +423DDE0C 00EB0001 +$Have Agon Temple Key 1 +423DDE0C 00EF0001 +423DDE0C 00F10001 +$Have Agon Temple Key 2 +423DDE0C 00F50001 +423DDE0C 00F70001 +$Have Agon Temple Key 3 +423DDE0C 00FB0001 +423DDE0C 00FD0001 +$Have Torvus Temple Key 1 +423DDE0C 01010001 +423DDE0C 01030001 +$Have Torvus Temple Key 2 +423DDE0C 01070001 +423DDE0C 01090001 +$Have Torvus Temple Key 3 +423DDE0C 010D0001 +423DDE0C 010F0001 +$Have Ing Hive Temple Key 1 +423DDE0C 01130001 +423DDE0C 01150001 +$Have Ing Hive Temple Key 2 +423DDE0C 01190001 +423DDE0C 011B0001 +$Have Ing Hive Temple Key 3 +423DDE0C 011F0001 +423DDE0C 01210001 +$One Hit Kill +0403DCB8 4BFC524C +04002F04 FFC00090 +04002F08 7C1BE050 +04002F0C 2C000010 +04002F10 41820008 +04002F14 EFDEF028 +04002F18 4803ADA4 +$Full Logbook +04211974 4BDF15C4 +04002F38 3BE000FF +04002F3C 9BE50004 +04002F40 88050004 +04002F44 4820EA34 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + +[Speedhacks] +0x80375c68=400 + diff --git a/Data/User/GameConfig/G2OE41.ini b/Data/User/GameConfig/G2OE41.ini index 576dc08216..23f8b4175b 100644 --- a/Data/User/GameConfig/G2OE41.ini +++ b/Data/User/GameConfig/G2OE41.ini @@ -1,19 +1,31 @@ -# G2OE41 - PoP:WW -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# G2OE41 - PoP:WW + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G2OP41.ini b/Data/User/GameConfig/G2OP41.ini index 06b5f1d84c..a5b618344d 100644 --- a/Data/User/GameConfig/G2OP41.ini +++ b/Data/User/GameConfig/G2OP41.ini @@ -1,18 +1,31 @@ -# G2OP41 - PoP:WW -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G2OP41 - PoP:WW + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G2RE52.ini b/Data/User/GameConfig/G2RE52.ini index 36b3a33431..41a77082d6 100644 --- a/Data/User/GameConfig/G2RE52.ini +++ b/Data/User/GameConfig/G2RE52.ini @@ -1,16 +1,28 @@ # G2RE52 - Shrek SuperSlam -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G2TE52.ini b/Data/User/GameConfig/G2TE52.ini index b90db9f401..5f8f7c0fac 100644 --- a/Data/User/GameConfig/G2TE52.ini +++ b/Data/User/GameConfig/G2TE52.ini @@ -1,16 +1,28 @@ # G2TE52 - Tony Hawk's Underground 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G2VE08.ini b/Data/User/GameConfig/G2VE08.ini index 27adfd0e0c..edc895001e 100644 --- a/Data/User/GameConfig/G2VE08.ini +++ b/Data/User/GameConfig/G2VE08.ini @@ -1,18 +1,31 @@ # G2VE08 - Viewtiful Joe 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs xfb real for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/G2VP08.ini b/Data/User/GameConfig/G2VP08.ini index 674f2f5883..ebe59cdf0a 100644 --- a/Data/User/GameConfig/G2VP08.ini +++ b/Data/User/GameConfig/G2VP08.ini @@ -1,18 +1,31 @@ # G2VP08 - Viewtiful Joe 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs xfb real for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/G2XE8P.ini b/Data/User/GameConfig/G2XE8P.ini index 7b7d3620f7..2ed164ba3e 100644 --- a/Data/User/GameConfig/G2XE8P.ini +++ b/Data/User/GameConfig/G2XE8P.ini @@ -1,20 +1,34 @@ -# G2XE8P - SONIC GEMS COLLECTION -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Everything playable with minor glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# G2XE8P - SONIC GEMS COLLECTION + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Everything playable with minor glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/G2XP8P.ini b/Data/User/GameConfig/G2XP8P.ini index cb872941e6..e735673169 100644 --- a/Data/User/GameConfig/G2XP8P.ini +++ b/Data/User/GameConfig/G2XP8P.ini @@ -1,20 +1,34 @@ -# G2XP8P - SONIC GEMS COLLECTION -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Everything playable with minor glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# G2XP8P - SONIC GEMS COLLECTION + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Everything playable with minor glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/G3AD69.ini b/Data/User/GameConfig/G3AD69.ini index 25c92f32f9..a258d48a2b 100644 --- a/Data/User/GameConfig/G3AD69.ini +++ b/Data/User/GameConfig/G3AD69.ini @@ -1,18 +1,31 @@ -# G3AD69 - The Lord of the Rings, The Third Age -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# G3AD69 - The Lord of the Rings, The Third Age + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G3AE69.ini b/Data/User/GameConfig/G3AE69.ini index ed15e3bbba..a2efff091e 100644 --- a/Data/User/GameConfig/G3AE69.ini +++ b/Data/User/GameConfig/G3AE69.ini @@ -1,18 +1,31 @@ -# G3AE69 - The Lord of the Rings, The Third Age -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# G3AE69 - The Lord of the Rings, The Third Age + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G3AF69.ini b/Data/User/GameConfig/G3AF69.ini index 4634af6bbd..a2cbb927b0 100644 --- a/Data/User/GameConfig/G3AF69.ini +++ b/Data/User/GameConfig/G3AF69.ini @@ -1,18 +1,31 @@ -# G3AF69 - The Lord of the Rings, The Third Age -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# G3AF69 - The Lord of the Rings, The Third Age + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G3AP69.ini b/Data/User/GameConfig/G3AP69.ini index 04ea1cba46..8a425af64c 100644 --- a/Data/User/GameConfig/G3AP69.ini +++ b/Data/User/GameConfig/G3AP69.ini @@ -1,18 +1,31 @@ -# G3AP69 - The Lord of the Rings, The Third Age -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# G3AP69 - The Lord of the Rings, The Third Age + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G3DE6L.ini b/Data/User/GameConfig/G3DE6L.ini index 2ef51679ef..724b3dcee9 100644 --- a/Data/User/GameConfig/G3DE6L.ini +++ b/Data/User/GameConfig/G3DE6L.ini @@ -1,6 +1,18 @@ # G3DE6L - Carmen Sandiego -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G3EE51.ini b/Data/User/GameConfig/G3EE51.ini index 937556503e..c9a6766dab 100644 --- a/Data/User/GameConfig/G3EE51.ini +++ b/Data/User/GameConfig/G3EE51.ini @@ -1,10 +1,22 @@ # G3EE51 - Extreme G3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/G3FE69.ini b/Data/User/GameConfig/G3FE69.ini index 6e902ad0fa..15c8726809 100644 --- a/Data/User/GameConfig/G3FE69.ini +++ b/Data/User/GameConfig/G3FE69.ini @@ -1,22 +1,35 @@ -# G3FE69 - TimeSplitters Future Perfect -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Core] -MMU = 1 -BlockMerging = 1 -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False +# G3FE69 - TimeSplitters Future Perfect + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/G3FF69.ini b/Data/User/GameConfig/G3FF69.ini index 37af95e657..4e8894eaa9 100644 --- a/Data/User/GameConfig/G3FF69.ini +++ b/Data/User/GameConfig/G3FF69.ini @@ -1,22 +1,35 @@ -# G3FF69 - TimeSplitters Future Perfect -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Core] -MMU = 1 -BlockMerging = 1 -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False +# G3FF69 - TimeSplitters Future Perfect + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/G3FP69.ini b/Data/User/GameConfig/G3FP69.ini index cd74b017bf..ef5d4c9b0c 100644 --- a/Data/User/GameConfig/G3FP69.ini +++ b/Data/User/GameConfig/G3FP69.ini @@ -1,22 +1,35 @@ -# G3FP69 - TimeSplitters Future Perfect -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Core] -MMU = 1 -BlockMerging = 1 -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False +# G3FP69 - TimeSplitters Future Perfect + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/G3JEAF.ini b/Data/User/GameConfig/G3JEAF.ini index a9ffc00be2..0f2ef692a3 100644 --- a/Data/User/GameConfig/G3JEAF.ini +++ b/Data/User/GameConfig/G3JEAF.ini @@ -1,7 +1,19 @@ # G3JEAF - CuriousGeorge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Stuck at memcard check EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G3LE8P.ini b/Data/User/GameConfig/G3LE8P.ini index 88222a8531..25c03e7851 100644 --- a/Data/User/GameConfig/G3LE8P.ini +++ b/Data/User/GameConfig/G3LE8P.ini @@ -1,15 +1,27 @@ # G3LE8P - Super Monkey Ball Adventures (TM) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G3NJDA.ini b/Data/User/GameConfig/G3NJDA.ini index 1467209886..c6d38e134d 100644 --- a/Data/User/GameConfig/G3NJDA.ini +++ b/Data/User/GameConfig/G3NJDA.ini @@ -1,6 +1,18 @@ # G3NJDA - NARUTO3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G3QEA4.ini b/Data/User/GameConfig/G3QEA4.ini index 34471c842e..ffa4f12f5d 100644 --- a/Data/User/GameConfig/G3QEA4.ini +++ b/Data/User/GameConfig/G3QEA4.ini @@ -1,18 +1,31 @@ -# G3QEA4 - TMNT3 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G3QEA4 - TMNT3 + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G3RD52.ini b/Data/User/GameConfig/G3RD52.ini index 826ce9cf01..55bfe8c832 100644 --- a/Data/User/GameConfig/G3RD52.ini +++ b/Data/User/GameConfig/G3RD52.ini @@ -1,11 +1,23 @@ # G3RD52 - Shrek 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/G3RE52.ini b/Data/User/GameConfig/G3RE52.ini index 9c8fe2f404..afbeae56af 100644 --- a/Data/User/GameConfig/G3RE52.ini +++ b/Data/User/GameConfig/G3RE52.ini @@ -1,11 +1,23 @@ # G3RE52 - Shrek 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/G3RF52.ini b/Data/User/GameConfig/G3RF52.ini index f4309889ee..db0e76f319 100644 --- a/Data/User/GameConfig/G3RF52.ini +++ b/Data/User/GameConfig/G3RF52.ini @@ -1,11 +1,23 @@ # G3RF52 - Shrek 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/G3RP52.ini b/Data/User/GameConfig/G3RP52.ini index da409f4bb3..46fca72fbf 100644 --- a/Data/User/GameConfig/G3RP52.ini +++ b/Data/User/GameConfig/G3RP52.ini @@ -1,11 +1,23 @@ # G3RP52 - Shrek 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/G3SE41.ini b/Data/User/GameConfig/G3SE41.ini index 534eb3f07a..9fb5a6ad76 100644 --- a/Data/User/GameConfig/G3SE41.ini +++ b/Data/User/GameConfig/G3SE41.ini @@ -1,10 +1,22 @@ # G3SE41 - BUST A MOVE 3000 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 diff --git a/Data/User/GameConfig/G3VE69.ini b/Data/User/GameConfig/G3VE69.ini index e72770e658..cde58d9779 100644 --- a/Data/User/GameConfig/G3VE69.ini +++ b/Data/User/GameConfig/G3VE69.ini @@ -1,6 +1,18 @@ # G3VE69 - NBA STREET V3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G3XE52.ini b/Data/User/GameConfig/G3XE52.ini index 8e8e7cdd22..3ad55489e4 100644 --- a/Data/User/GameConfig/G3XE52.ini +++ b/Data/User/GameConfig/G3XE52.ini @@ -1,19 +1,31 @@ -# G3XE52 - X-Men: The Official Game -[Core] Values set here will override the main dolphin settings. -MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# G3XE52 - X-Men: The Official Game + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G3XP52.ini b/Data/User/GameConfig/G3XP52.ini index b1d84b720e..8a21202a0c 100644 --- a/Data/User/GameConfig/G3XP52.ini +++ b/Data/User/GameConfig/G3XP52.ini @@ -1,18 +1,31 @@ -# G3XP52 - X-Men: The Official Game -[Core] Values set here will override the main dolphin settings. -MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G3XP52 - X-Men: The Official Game + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G4AEE9.ini b/Data/User/GameConfig/G4AEE9.ini index 5c4701bb8e..b29ac83737 100644 --- a/Data/User/GameConfig/G4AEE9.ini +++ b/Data/User/GameConfig/G4AEE9.ini @@ -1,20 +1,33 @@ # G4AEE9 - HARVEST MOON - Magical Melody - + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 # !!!WARNING!!! -# Time Does NOT flow with current Release. +# Time Does NOT flow with current Release. # !!!WARNING!!! -EmulationIssues = -[OnFrame]#Add memory patches here. -[Video_Enhancements] -[Video_Hacks] -DlistCachingEnable = False +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/G4BE08.ini b/Data/User/GameConfig/G4BE08.ini index bf6ea28244..cd4bf707e4 100644 --- a/Data/User/GameConfig/G4BE08.ini +++ b/Data/User/GameConfig/G4BE08.ini @@ -1,9 +1,22 @@ # G4BE08 - resident evil 4 game disc 1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/G4BP08.ini b/Data/User/GameConfig/G4BP08.ini index bf69ed984f..235331f535 100644 --- a/Data/User/GameConfig/G4BP08.ini +++ b/Data/User/GameConfig/G4BP08.ini @@ -1,9 +1,22 @@ # G4BP08 - resident evil 4 game disc 1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/G4CE54.ini b/Data/User/GameConfig/G4CE54.ini index e390a0c784..5f70401b87 100644 --- a/Data/User/GameConfig/G4CE54.ini +++ b/Data/User/GameConfig/G4CE54.ini @@ -1,9 +1,21 @@ # G4CE54 - Charlie and The Chocolate Factory -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 UseDualCore = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Don't try DC because high LOAD CPU!!! and with Optimize Quantizers crash" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G4FD69.ini b/Data/User/GameConfig/G4FD69.ini index 529b2e1109..8c57dc3882 100644 --- a/Data/User/GameConfig/G4FD69.ini +++ b/Data/User/GameConfig/G4FD69.ini @@ -1,16 +1,28 @@ # G4FD69 - FIFA 07 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G4FE69.ini b/Data/User/GameConfig/G4FE69.ini index 858c03275b..485caa7141 100644 --- a/Data/User/GameConfig/G4FE69.ini +++ b/Data/User/GameConfig/G4FE69.ini @@ -1,16 +1,28 @@ # G4FE69 - FIFA 07 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G4FF69.ini b/Data/User/GameConfig/G4FF69.ini index d44ff00823..e6afd2c27c 100644 --- a/Data/User/GameConfig/G4FF69.ini +++ b/Data/User/GameConfig/G4FF69.ini @@ -1,16 +1,28 @@ # G4FF69 - FIFA 07 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G4FP69.ini b/Data/User/GameConfig/G4FP69.ini index 858c03275b..485caa7141 100644 --- a/Data/User/GameConfig/G4FP69.ini +++ b/Data/User/GameConfig/G4FP69.ini @@ -1,16 +1,28 @@ # G4FE69 - FIFA 07 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G4GEE9.ini b/Data/User/GameConfig/G4GEE9.ini index 25401724e9..12603608b5 100644 --- a/Data/User/GameConfig/G4GEE9.ini +++ b/Data/User/GameConfig/G4GEE9.ini @@ -1,24 +1,29 @@ # G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -# The Emulation State as of r1062; screen text hidden behind background; essentially non-playable. # Even when text was visible, the font was corrupted so the text was unreadable +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. [ActionReplay] -#Add decrypted action replay cheats here. - -$Infinite Money +# Add action replay cheats here. +$Infinite Money 06C2E569 08000000 050943A8 0098967F -$Infinite Fodder In Barn +$Infinite Fodder In Barn 06C2E56A 08000000 030A3EDC 000003E7 -$Chickens Always Have Feed +$Chickens Always Have Feed 06C2E56B 08000000 03094E46 00005D8A @@ -26,7 +31,7 @@ $All Tools In Shed 04055934 38000091 04055938 98030008 -$All Barn Animals Have Food +$All Barn Animals Have Food 06C2E56D 08000000 01094D8F 00000004 01094D93 00000003 @@ -45,19 +50,20 @@ $All Barn Animals Have Food 01094E37 00000004 01094E3B 00000003 -$Increase Time Speed (D Pad Up) +$Increase Time Speed (D Pad Up) 06C2E56E 08000000 4A3434E6 00000008 1A01245A 00006000 8201245A 00000001 -$Decrease Time Speed (D Pad Down) +$Decrease Time Speed (D Pad Down) 06C2E56F 08000000 4A3434E6 00000004 2201245A 00000000 8201245A 0000FFFF -$Reset Time Speed (D Pad Right) +$Reset Time Speed (D Pad Right) 06C2E570 08000000 0A3434E6 00000002 -04012458 38080014 \ No newline at end of file +04012458 38080014 + diff --git a/Data/User/GameConfig/G4ME69.ini b/Data/User/GameConfig/G4ME69.ini index 05d2935830..357dbb7ca2 100644 --- a/Data/User/GameConfig/G4ME69.ini +++ b/Data/User/GameConfig/G4ME69.ini @@ -1,19 +1,31 @@ -# G4ME69 - The Sims: Bustin Out GameCube -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# G4ME69 - The Sims: Bustin Out GameCube + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G4MP69.ini b/Data/User/GameConfig/G4MP69.ini index f9d25f41a7..05cce1ef8b 100644 --- a/Data/User/GameConfig/G4MP69.ini +++ b/Data/User/GameConfig/G4MP69.ini @@ -1,18 +1,31 @@ -# G4MP69 - The Sims: Bustin Out GameCube -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G4MP69 - The Sims: Bustin Out GameCube + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G4NJDA.ini b/Data/User/GameConfig/G4NJDA.ini index fd2fc912cf..09858cb884 100644 --- a/Data/User/GameConfig/G4NJDA.ini +++ b/Data/User/GameConfig/G4NJDA.ini @@ -1,11 +1,21 @@ # G4NJDA - NARUTO Gekitou Ninja Taisen! 4 + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Everything unlocked 042232F0 00FFFFFF -002232FC 00002FFF \ No newline at end of file +002232FC 00002FFF + diff --git a/Data/User/GameConfig/G4QE01.ini b/Data/User/GameConfig/G4QE01.ini index a25f1339f9..f4a0eefb4b 100644 --- a/Data/User/GameConfig/G4QE01.ini +++ b/Data/User/GameConfig/G4QE01.ini @@ -1,11 +1,22 @@ # G4QE01 - Mario Soccer -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Press D-Pad Up - Team 1 Wins 4A32C348 00000008 40371238 00003F32 @@ -26,7 +37,7 @@ $Have All Milestone Trophies 03535D54 0000012C 03535D56 000003E8 03535D4E 00000064 + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/G4QP01.ini b/Data/User/GameConfig/G4QP01.ini index a78c574d22..fce075a3df 100644 --- a/Data/User/GameConfig/G4QP01.ini +++ b/Data/User/GameConfig/G4QP01.ini @@ -1,12 +1,23 @@ # G4QP01 - Mario Smash Football +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs TLB Hack + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Core] -TLBHack = 1 + diff --git a/Data/User/GameConfig/G4SE01.ini b/Data/User/GameConfig/G4SE01.ini index 154be621c2..c1599c67e2 100644 --- a/Data/User/GameConfig/G4SE01.ini +++ b/Data/User/GameConfig/G4SE01.ini @@ -1,18 +1,30 @@ -# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G4SP01.ini b/Data/User/GameConfig/G4SP01.ini index 93ebfa67fb..c3a704d7c9 100644 --- a/Data/User/GameConfig/G4SP01.ini +++ b/Data/User/GameConfig/G4SP01.ini @@ -1,100 +1,113 @@ -# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] -$Max Health -0658E216 18000000 -0425AB40 38000020 -$Max/Infinite Force Gems -0658E217 18000000 -0423C730 3860270F -$All Adventure Mode Levels Unlocked -0658E218 18000000 -0452A2C8 FFFFFFFF -0452A390 FFFFFFFF -0452A548 FFFFFFFF -$Items Always Level 2 -0658E22C 18000000 -04247BB4 38600002 -$Super Jump -0658E219 18000000 -0455D684 415CCCCD -$Infinite Force Fairies -0658E21A 18000000 -00545660 00000063 -0052A390 00000063 -$Infinite Air -0658E21B 18000000 -04248F40 38030000 -04289A44 38030000 -$Massive Links -0658E21C 18000000 -0426B82C C02200DC -0426B834 C06200DC -0426B844 C00200DC -$Mini Links -0658E21D 18000000 -0426B82C C0220108 -0426B834 C0620108 -0426B844 C0020108 -$More Time On Huge Death Bombs(Press Z) -0658E21E 18000000 -0434A148 3803FFFF -0A52EA28 00000010 -0434A148 38000300 -$Item Codes -0658E21F 15008000 -$Pegasus Boots(D-Pad Left) -0658E220 14710FC0 -0A54BD94 00000001 -04247D04 38600001 -$Lantern(D-Pad Right) -0658E221 14710FC0 -0A54BD94 00000002 -04247D04 38600002 -$Boomerang(D-Pad Up) -0658E222 14710FC0 -0A54BD94 00000008 -04247D04 38600003 -$Bow & Arrows(D-Pad Down) -0658E223 14710FC0 -0A54BD94 00000004 -04247D04 38600004 -$Magic Hammer(L+D-Pad Left) -0658E224 14710FC0 -0A54BD94 00000041 -04247D04 38600005 -$Fire Rod(L+D-Pad Right) -0658E225 14710FC0 -0A54BD94 00000042 -04247D04 38600006 -$Roc's Feather(L+D-Pad) -0658E226 14710FC0 -0A54BD94 00000048 -04247D04 38600007 -$Bombs(L+D-Pad) -0658E227 14710FC0 -0A54BD94 00000044 -04247D04 38600008 -$Shovel(R Button) -0658E228 14710FC0 -0A54BD94 00000020 -04247D04 38600009 -$Slingshot(Z BUtton) -0658E229 14710FC0 -0A54BD94 00000010 -04247D04 3860000A -$Have Blue Bracelet -0658E22A 14710FC0 -0A54BD94 60000000 -$Have Power Bracelet -0658E22B 14710FC0 -0A54BD94 60000000 -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Max Health +0658E216 18000000 +0425AB40 38000020 +$Max/Infinite Force Gems +0658E217 18000000 +0423C730 3860270F +$All Adventure Mode Levels Unlocked +0658E218 18000000 +0452A2C8 FFFFFFFF +0452A390 FFFFFFFF +0452A548 FFFFFFFF +$Items Always Level 2 +0658E22C 18000000 +04247BB4 38600002 +$Super Jump +0658E219 18000000 +0455D684 415CCCCD +$Infinite Force Fairies +0658E21A 18000000 +00545660 00000063 +0052A390 00000063 +$Infinite Air +0658E21B 18000000 +04248F40 38030000 +04289A44 38030000 +$Massive Links +0658E21C 18000000 +0426B82C C02200DC +0426B834 C06200DC +0426B844 C00200DC +$Mini Links +0658E21D 18000000 +0426B82C C0220108 +0426B834 C0620108 +0426B844 C0020108 +$More Time On Huge Death Bombs(Press Z) +0658E21E 18000000 +0434A148 3803FFFF +0A52EA28 00000010 +0434A148 38000300 +$Item Codes +0658E21F 15008000 +$Pegasus Boots(D-Pad Left) +0658E220 14710FC0 +0A54BD94 00000001 +04247D04 38600001 +$Lantern(D-Pad Right) +0658E221 14710FC0 +0A54BD94 00000002 +04247D04 38600002 +$Boomerang(D-Pad Up) +0658E222 14710FC0 +0A54BD94 00000008 +04247D04 38600003 +$Bow & Arrows(D-Pad Down) +0658E223 14710FC0 +0A54BD94 00000004 +04247D04 38600004 +$Magic Hammer(L+D-Pad Left) +0658E224 14710FC0 +0A54BD94 00000041 +04247D04 38600005 +$Fire Rod(L+D-Pad Right) +0658E225 14710FC0 +0A54BD94 00000042 +04247D04 38600006 +$Roc's Feather(L+D-Pad) +0658E226 14710FC0 +0A54BD94 00000048 +04247D04 38600007 +$Bombs(L+D-Pad) +0658E227 14710FC0 +0A54BD94 00000044 +04247D04 38600008 +$Shovel(R Button) +0658E228 14710FC0 +0A54BD94 00000020 +04247D04 38600009 +$Slingshot(Z BUtton) +0658E229 14710FC0 +0A54BD94 00000010 +04247D04 3860000A +$Have Blue Bracelet +0658E22A 14710FC0 +0A54BD94 60000000 +$Have Power Bracelet +0658E22B 14710FC0 +0A54BD94 60000000 + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G4ZE69.ini b/Data/User/GameConfig/G4ZE69.ini index 944284cadc..80de27052e 100644 --- a/Data/User/GameConfig/G4ZE69.ini +++ b/Data/User/GameConfig/G4ZE69.ini @@ -1,8 +1,20 @@ # G4ZE69 - The Sims 2 GameCube -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 Issues="Go to menu and select options, then hangs" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G5DE78.ini b/Data/User/GameConfig/G5DE78.ini index 8ec9209c7b..fc2fb3104b 100644 --- a/Data/User/GameConfig/G5DE78.ini +++ b/Data/User/GameConfig/G5DE78.ini @@ -1,16 +1,28 @@ # G5DE78 - Scooby-Doo! Unmasked -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G5DP78.ini b/Data/User/GameConfig/G5DP78.ini index f5ee02af32..d348a374d7 100644 --- a/Data/User/GameConfig/G5DP78.ini +++ b/Data/User/GameConfig/G5DP78.ini @@ -1,16 +1,28 @@ # G5DP78 - Scooby-Doo! Unmasked -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G5SE7D.ini b/Data/User/GameConfig/G5SE7D.ini index eeaed0f7ad..bf87146c77 100644 --- a/Data/User/GameConfig/G5SE7D.ini +++ b/Data/User/GameConfig/G5SE7D.ini @@ -1,18 +1,31 @@ # G5SE7D - Spyro -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs efb to Ram for proper lighting. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/G5SP7D.ini b/Data/User/GameConfig/G5SP7D.ini index d972f28a22..b2f061548e 100644 --- a/Data/User/GameConfig/G5SP7D.ini +++ b/Data/User/GameConfig/G5SP7D.ini @@ -1,18 +1,31 @@ # G5SP7D - Spyro -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs efb to Ram for proper lighting. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/G63E41.ini b/Data/User/GameConfig/G63E41.ini index b0697f564f..3bab31afca 100644 --- a/Data/User/GameConfig/G63E41.ini +++ b/Data/User/GameConfig/G63E41.ini @@ -1,8 +1,20 @@ # G63E41 - RainbowSix3 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G63P41.ini b/Data/User/GameConfig/G63P41.ini index d5d045fd76..e88a4baf78 100644 --- a/Data/User/GameConfig/G63P41.ini +++ b/Data/User/GameConfig/G63P41.ini @@ -1,8 +1,20 @@ # G63P41 - RainbowSix3 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Needs Projection Hack R844 and Copy EFB to GL texture" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G6FE69.ini b/Data/User/GameConfig/G6FE69.ini index 8cbd764eee..294e24e6d2 100644 --- a/Data/User/GameConfig/G6FE69.ini +++ b/Data/User/GameConfig/G6FE69.ini @@ -1,7 +1,19 @@ # G6FE69 - 2006 FIFA World Cup -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Sound missing in menus game can crash randomly -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G6NE69.ini b/Data/User/GameConfig/G6NE69.ini index e46faccb19..eb190f5af5 100644 --- a/Data/User/GameConfig/G6NE69.ini +++ b/Data/User/GameConfig/G6NE69.ini @@ -1,16 +1,28 @@ # G6NE69 - NBA LIVE 06 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Videos are messed up, skip them. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G6NP69.ini b/Data/User/GameConfig/G6NP69.ini index 50f5f76d98..629b841f10 100644 --- a/Data/User/GameConfig/G6NP69.ini +++ b/Data/User/GameConfig/G6NP69.ini @@ -1,16 +1,28 @@ # G6NP69 - NBA LIVE 06 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Videos are messed up, skip them. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G6QE08.ini b/Data/User/GameConfig/G6QE08.ini index c63e819082..0cf5ae3eaa 100644 --- a/Data/User/GameConfig/G6QE08.ini +++ b/Data/User/GameConfig/G6QE08.ini @@ -1,7 +1,19 @@ # G6QE08 - Megaman Collection -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G6TE5G.ini b/Data/User/GameConfig/G6TE5G.ini index d07f05588d..f1ca6b9c37 100644 --- a/Data/User/GameConfig/G6TE5G.ini +++ b/Data/User/GameConfig/G6TE5G.ini @@ -1,18 +1,31 @@ -# G6TE5G - Teen Titans -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G6TE5G - Teen Titans + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G6TP5G.ini b/Data/User/GameConfig/G6TP5G.ini index a26e185d72..6ebfa6fe30 100644 --- a/Data/User/GameConfig/G6TP5G.ini +++ b/Data/User/GameConfig/G6TP5G.ini @@ -1,18 +1,31 @@ -# G6TP5G - Teen Titans -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# G6TP5G - Teen Titans + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/G89EAF.ini b/Data/User/GameConfig/G89EAF.ini index 40ced894af..f5bc6babc5 100644 --- a/Data/User/GameConfig/G89EAF.ini +++ b/Data/User/GameConfig/G89EAF.ini @@ -1,6 +1,18 @@ # G89EAF - Pac-Man World Rally -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G8FE8P.ini b/Data/User/GameConfig/G8FE8P.ini index 43eef9a46e..e690a7ae2c 100644 --- a/Data/User/GameConfig/G8FE8P.ini +++ b/Data/User/GameConfig/G8FE8P.ini @@ -1,15 +1,27 @@ # G8FE8P - VIRTUA QUEST -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/G8ME01.ini b/Data/User/GameConfig/G8ME01.ini index 24b7019f0c..d768792efe 100644 --- a/Data/User/GameConfig/G8ME01.ini +++ b/Data/User/GameConfig/G8ME01.ini @@ -1,14 +1,21 @@ # G8ME01 - Paper Mario + [Core] -[Speedhacks] -0x8029ccf4=600 -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Mario: Max/Infinite Health 04B07BD0 03E703E7 02B07BEE 000003E7 @@ -38,16 +45,22 @@ $Max Gold 026EE2B8 000003E7 $Max Shop Points 026EE7F0 000003E7 + [Video] UseBBox = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True -[Gecko] + +[Speedhacks] +0x8029ccf4=600 +# Values set here will override the main dolphin settings. + diff --git a/Data/User/GameConfig/G8MJ01.ini b/Data/User/GameConfig/G8MJ01.ini index 33e6dff27c..38d28b756b 100644 --- a/Data/User/GameConfig/G8MJ01.ini +++ b/Data/User/GameConfig/G8MJ01.ini @@ -1,13 +1,27 @@ # G8MJ01 - Paper Mario -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] UseBBox = True + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/G8MP01.ini b/Data/User/GameConfig/G8MP01.ini index 02ac609e04..9c5730b053 100644 --- a/Data/User/GameConfig/G8MP01.ini +++ b/Data/User/GameConfig/G8MP01.ini @@ -1,13 +1,27 @@ # G8MP01 - Paper Mario -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] UseBBox = True + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/G8OJ18.ini b/Data/User/GameConfig/G8OJ18.ini index 2beade6aed..2e40d587e2 100644 --- a/Data/User/GameConfig/G8OJ18.ini +++ b/Data/User/GameConfig/G8OJ18.ini @@ -1,7 +1,19 @@ # G8OJ18 - bobobo-bo bo-bobo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Bad Sound, Needs to disable or downlevel" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G8SJAF.ini b/Data/User/GameConfig/G8SJAF.ini index 920a7399a2..71a0c10ed3 100644 --- a/Data/User/GameConfig/G8SJAF.ini +++ b/Data/User/GameConfig/G8SJAF.ini @@ -1,8 +1,18 @@ # G8SJAF - battleGC + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G8WE01.ini b/Data/User/GameConfig/G8WE01.ini index 87e2d8e315..5c001e2c52 100644 --- a/Data/User/GameConfig/G8WE01.ini +++ b/Data/User/GameConfig/G8WE01.ini @@ -1,11 +1,22 @@ # G8WE01 - Battalion Wars -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/G8WP01.ini b/Data/User/GameConfig/G8WP01.ini index dedca89e90..f870aa3b52 100644 --- a/Data/User/GameConfig/G8WP01.ini +++ b/Data/User/GameConfig/G8WP01.ini @@ -1,14 +1,23 @@ # G8WP01 - Battalion Wars + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Invincible 0752E977 08000000 04338650 00000001 $Infinite Time 0752E978 08000000 -[Video] \ No newline at end of file + diff --git a/Data/User/GameConfig/G9BEE9.ini b/Data/User/GameConfig/G9BEE9.ini index 2d0ff4a0db..6c92cac199 100644 --- a/Data/User/GameConfig/G9BEE9.ini +++ b/Data/User/GameConfig/G9BEE9.ini @@ -1,6 +1,18 @@ # G9BEE9 - Mark Davis Pro Bass Challenge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G9RE7D.ini b/Data/User/GameConfig/G9RE7D.ini index a7dbd27bd3..9fd41734bd 100644 --- a/Data/User/GameConfig/G9RE7D.ini +++ b/Data/User/GameConfig/G9RE7D.ini @@ -1,8 +1,20 @@ # G9RE7D - Crash Tag Team Racing -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = May be slow EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/G9SE8P.ini b/Data/User/GameConfig/G9SE8P.ini index 1334d97585..a31485b3aa 100644 --- a/Data/User/GameConfig/G9SE8P.ini +++ b/Data/User/GameConfig/G9SE8P.ini @@ -1,18 +1,31 @@ -# G9SE8P - SONIC HEROES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -EFBScale = 2 +# G9SE8P - SONIC HEROES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = 2 + diff --git a/Data/User/GameConfig/G9SJ8P.ini b/Data/User/GameConfig/G9SJ8P.ini index 6cd3e893ae..959ed384d9 100644 --- a/Data/User/GameConfig/G9SJ8P.ini +++ b/Data/User/GameConfig/G9SJ8P.ini @@ -1,18 +1,31 @@ -# G9SJ8P - SONIC HEROES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -EFBScale = 2 +# G9SJ8P - SONIC HEROES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = 2 + diff --git a/Data/User/GameConfig/G9SP8P.ini b/Data/User/GameConfig/G9SP8P.ini index 60f79420ed..dcadf7dda5 100644 --- a/Data/User/GameConfig/G9SP8P.ini +++ b/Data/User/GameConfig/G9SP8P.ini @@ -1,18 +1,31 @@ -# G9SP8P - SONIC HEROES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -EFBScale = 2 +# G9SP8P - SONIC HEROES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +EFBScale = 2 + diff --git a/Data/User/GameConfig/G9TD52.ini b/Data/User/GameConfig/G9TD52.ini index b82d844554..38e2f5b193 100644 --- a/Data/User/GameConfig/G9TD52.ini +++ b/Data/User/GameConfig/G9TD52.ini @@ -1,18 +1,31 @@ # G9TD52 - Shark Tale -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G9TE52.ini b/Data/User/GameConfig/G9TE52.ini index 899e3227c5..6e3c8f5e27 100644 --- a/Data/User/GameConfig/G9TE52.ini +++ b/Data/User/GameConfig/G9TE52.ini @@ -1,18 +1,31 @@ # G9TE52 - Shark Tale -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G9TF52.ini b/Data/User/GameConfig/G9TF52.ini index 90ba7b3830..de061d3e4e 100644 --- a/Data/User/GameConfig/G9TF52.ini +++ b/Data/User/GameConfig/G9TF52.ini @@ -1,18 +1,31 @@ # G9TF52 - Shark Tale -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G9TI52.ini b/Data/User/GameConfig/G9TI52.ini index 901fc18224..4afc08bec4 100644 --- a/Data/User/GameConfig/G9TI52.ini +++ b/Data/User/GameConfig/G9TI52.ini @@ -1,18 +1,31 @@ # G9TI52 - Shark Tale -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/G9TP52.ini b/Data/User/GameConfig/G9TP52.ini index 2a1d999a03..a9c9add1f9 100644 --- a/Data/User/GameConfig/G9TP52.ini +++ b/Data/User/GameConfig/G9TP52.ini @@ -1,18 +1,31 @@ # G9TP52 - Shark Tale -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GA2E51.ini b/Data/User/GameConfig/GA2E51.ini index 4d6d863c27..5e2ca7019e 100644 --- a/Data/User/GameConfig/GA2E51.ini +++ b/Data/User/GameConfig/GA2E51.ini @@ -1,7 +1,19 @@ # GA2E51 - All-Star Baseball 2002 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GA3E51.ini b/Data/User/GameConfig/GA3E51.ini index 359b7d26e7..b689a61b32 100644 --- a/Data/User/GameConfig/GA3E51.ini +++ b/Data/User/GameConfig/GA3E51.ini @@ -1,7 +1,19 @@ # GA3E51 - All-Star Baseball 2003 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 EmulationIssues = Black screen -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GA4E51.ini b/Data/User/GameConfig/GA4E51.ini index cc3b9fa191..84f668b615 100644 --- a/Data/User/GameConfig/GA4E51.ini +++ b/Data/User/GameConfig/GA4E51.ini @@ -1,7 +1,19 @@ # GA4E51 - ASB2004 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GA7E70.ini b/Data/User/GameConfig/GA7E70.ini index 39f354b58f..5521773fc2 100644 --- a/Data/User/GameConfig/GA7E70.ini +++ b/Data/User/GameConfig/GA7E70.ini @@ -1,8 +1,20 @@ # GA7E70 - BysBase07 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GABEAF.ini b/Data/User/GameConfig/GABEAF.ini index 24aa333138..7a481f1b3b 100644 --- a/Data/User/GameConfig/GABEAF.ini +++ b/Data/User/GameConfig/GABEAF.ini @@ -1,7 +1,19 @@ # GABEAF - Zatch Bell!: Mamodo Fury -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Need Projection Before R945 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GACE5H.ini b/Data/User/GameConfig/GACE5H.ini index 64a6ce36ae..4046dfdcc9 100644 --- a/Data/User/GameConfig/GACE5H.ini +++ b/Data/User/GameConfig/GACE5H.ini @@ -1,6 +1,18 @@ # GACE5H - Army Men Air Combat -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GAFE01.ini b/Data/User/GameConfig/GAFE01.ini index bd19648ca7..36556e79d4 100644 --- a/Data/User/GameConfig/GAFE01.ini +++ b/Data/User/GameConfig/GAFE01.ini @@ -1,319 +1,330 @@ -# GAFE01 - Animal Crossing NTSC -[EmuState] -#The Emulation State (as of r1027) -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -$Make Game Save Copyable (donny2112) -01522C0A 08000000 -8C091F20 909C0028 -04091F24 4BF70FFC -04002F20 38000004 -04002F24 981C0034 -04002F28 38000000 -04002F2C 4808EFFC -$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112) -015229BD 08000000 -04002484 4E800020 -04002F10 3CE08128 -04002F14 80A7D720 -04002F18 A0C50000 -04002F1C 2C060008 -04002F20 41820018 -04002F24 2C060009 -04002F28 41820010 -04002F2C 2C06000A -04002F30 41820008 -04002F34 4800000C -04002F38 38C00000 -04002F3C B0C50000 -04002F40 38A50002 -04002F44 54A6043E -04002F48 2806D710 -04002F4C 41820008 -04002F50 4BFFFFC8 -04002F54 4E800020 -4A2070F8 00000004 -0527D720 81279BA8 -04002484 48000A8C -0A2070F8 00000008 -0527D720 00000000 -$Full Song Library (JasonHaffner) -0152368C 08000000 -01279B78 000036FF -$Turnips are Free (donny2112) -015254DD 08000000 -03286880 00000000 -$Turnips Sell for 65535 Bells on all days but Sunday (donny2112) -01526DFE 08000000 -03286882 0005FFFF -$P1 Solid Black (JasonHaffner) -01522449 08000000 -03266434 00000051 -$P2 Infinite Bells (SSBMaster) -0152063E 08000000 -052688EC 000F423F -052A18A0 000F423F -$P3 Infinite Bells (SSBMaster) -01520343 08000000 -0526AD2C 000F423F -052A3CE0 000F434F -$P4 Infinite Bells (SSBMaster) -01521976 08000000 -0526D16C 000F423F -052A6120 000F423F -$P2 Full Bank Account-Post Office (SSBMaster) -015233C3 08000000 -05269A8C 3B9AC9FF -$P3 Full Bank Account-Post Office (SSBMaster) -015270A7 08000000 -0526BECC 3B9AC9FF -$P4 Full Bank Account-Post Office (SSBMaster) -01525D28 08000000 -0526E30C 3B9AC9FF -$P2 100% Full Nooks Catalog (SSBMaster) -0152426E 08000000 -03269950 005BFFFF -03269A14 0013FFFF -$P3 100% Full Nooks Catalog (SSBMaster) -0152374B 08000000 -0326BD90 005BFFFF -0326BE54 0013FFFF -$P4 100% Full Nooks Catalog (SSBMaster) -01524164 08000000 -0326E1D0 005BFFFF -0326E294 0013FFFF -$P2 House Upgrades = 1 Bell (SSBMaster) -01525770 08000000 -352688B0 00000001 -052688F0 00000001 -$P3 House Upgrades = 1 Bell (SSBMaster) -01526612 08000000 -3526ACF0 00000001 -0526AD30 00000001 -$P4 House Upgrades = 1 Bell (SSBMaster) -01523EFC 08000000 -3526D130 00000001 -0526D170 00000001 -$P2 - 100 Bags Worth 10,000 (SSBMaster) -01521A3F 08000000 -046CF5E8 0000270F -$P3 - 100 Bags Worth 10,000 (SSBMaster) -015265ED 08000000 -046D1A28 0000270F -$P4 - 100 Bags Worth 10,000 (SSBMaster) -01527451 08000000 -046D3E68 0000270F -$P2 - 1,000 Bags Worth 30,000 (SSBMaster) -01524075 08000000 -046CF5DC 00007530 -$P3 - 1,000 Bags Worth 30,000 (SSBMaster) -015207B7 08000000 -046D1A1C 00007530 -$P4 - 1,000 Bags Worth 30,000 (SSBMaster) -01522B70 08000000 -046D3E5C 00007530 -$P2 - 10,000 Bags Worth 50,000 (SSBMaster) -01525AC6 08000000 -046CF5E0 0000C350 -$P3 - 10,000 Bags Worth 50,000 (SSBMaster) -01527710 08000000 -046D1A20 0000C350 -$P4 - 10,000 Bags Worth 50,000 (SSBMaster) -01520422 08000000 -046D3E60 0000C350 -$P2 - 30,000 Bags Worth 99,999 (SSBMaster) -01525F8D 08000000 -046CF5E4 0001869F -$P3 - 30,000 Bags Worth 99,999 (SSBMaster) -01520C18 08000000 -046D1A24 0001869F -$P4 - 30,000 Bags Worth 99,999 (SSBMaster) -01523607 08000000 -046D3E64 0001869F -$All Villagers Wear Big Bro's Shirt (JasonHaffner) -01527609 08000000 -00000000 8327E11C -00002496 000F04C4 -$All Villagers Are Bob the Cat (JasonHaffner) -01526E08 08000000 -00000000 8127D839 -00000000 000F0988 -$All Islanders Are Bob the Cat (JasonHaffner) -01524BAC 08000000 -01289841 00000000 -$All NES Games in Lost & Found (JasonHaffner) -01521968 08000000 -052872D0 1DA81DAC -052872D4 1DB01DB4 -052872D8 1DB81DBC -052872DC 1DC01DC4 -052872E0 1DC81DCC -052872E4 1DD01DD4 -052872E8 1DD81DDC -052872EC 1DE01DE4 -052872F0 1DE81DEC -052872F4 1DF01DF4 -$NES Balloon Fight - P1 Infinite Lives (donny2112) -01522488 08000000 -01658FE1 00000009 -$NES Balloon Fight - P2 Infinite Lives (donny2112) -015245C2 08000000 -01658FE2 00000009 -$NES Clu Clu Land - P1 Infinite Lives (donny2112) -01527EEE 08000000 -01659020 00000009 -$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112) -01523F59 08000000 -BD2F5408 00010000 -03658FCE 00000999 -00000000 40000000 -$NES Clu Clu Land D - P1 Infinite Lives (donny2112) -01527EEE 08000000 -01659020 00000009 -$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112) -01526C12 08000000 -BD2F5408 00010000 -03658FC6 00000999 -00000000 40000000 -$NES Donkey Kong - P1 Infinite Lives (donny2112) -01523F81 08000000 -01658FF5 00000009 -$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112) -015246D9 08000000 -BD2F5408 00810000 -01659040 00000001 -00000000 40000000 -$NES Donkey Kong 3 - P1 Infinite Lives (donny2112) -01522FF9 08000000 -01659030 00000009 -$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112) -01523D7E 08000000 -01658FEC 00000009 -$NES Excitebike - Never Overheat (SSBMaster) -015222EF 08000000 -01659356 00000000 -$NES Golf - Always on First Stroke (SSBMaster) -01526F6F 08000000 -01658FCC 00000001 -$NES Ice Climber - P1 Infinite Lives (JasonHaffner) -01524E4C 08000000 -01658FC0 00000003 -$NES Ice Climber - P2 Infinite Lives (JasonHaffner) -01522A2C 08000000 -01658FC1 00000003 -$NES Ice Climber - Infinite Bonus Time (donny2112) -01525048 08000000 -0365979A 00004000 -0365979E 00004000 -$NES Legend of Zelda - Have Magical Sword (donny2112) -01521118 08000000 -016595F7 00000003 -$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112) -01527752 08000000 -056595F8 FF020102 -$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112) -01520EA2 08000000 -056595FC 01010201 -$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112) -01527F69 08000000 -05659600 01010201 -$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112) -01520ADE 08000000 -03659604 00000101 -$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112) -01520953 08000000 -0165960D 000000FF -$NES Legend of Zelda - Have Magical Boomerang (donny2112) -01523CE4 08000000 -01659615 00000001 -$NES Legend of Zelda - Have Magical Shield (donny2112) -01522114 08000000 -01659616 00000001 -$NES Legend of Zelda - Max Hearts/Invincibility (donny2112) -01521605 08000000 -0165960F 000000FF -$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112) -01527C62 08000000 -BD2F5408 00020000 -0165960C 00000001 -00000000 40000000 -$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112) -01523E2D 08000000 -01659607 000000FF -03659608 0000FFFF -0165960A 000000FF -$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster) -01523635 08000000 -01659611 000000FF -$NES Legend of Zelda - Turbo Sword (SSBMaster) -01521613 08000000 -0165937D 00000001 -$NES Mario Bros. - P1 Infinite Lives (JasonHaffner) -0152484F 08000000 -01658FE8 00000003 -$NES Mario Bros. - P2 Infinite Lives (JasonHaffner) -015216F2 08000000 -01658FEC 00000003 -$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner) -01521F9C 08000000 -01659010 00000003 -$NES Pinball - P1 Infinite Balls (donny2112) -0152585F 08000000 -016590F1 00000009 -$NES Punch-Out! - Infinite Hearts (donny2112) -0152195A 08000000 -016592C3 00000009 -016592C4 00000009 -$NES Punch-Out! - Infinite Stars (donny2112) -01523894 08000000 -016592E1 00000003 -$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112) -015272A0 08000000 -01659331 00000060 -03659332 00006060 -$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112) -01526C66 08000000 -05659338 00000000 -$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112) -01521E0F 08000000 -4A2070F8 00000001 -016592A2 00000000 -036592A4 00000001 -$NES Super Mario Bros. - Enable 2nd Quest (donny2112) -01520FF8 08000000 -0165979C 00000001 -$NES Super Mario Bros. - Infinite Lives (donny2112) -01523180 08000000 -016596FA 00000009 -$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112) -01520B59 08000000 -0165973E 00000006 -$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112) -01523FD2 08000000 -0165973F 00000018 -$NES Super Mario Bros. - Always Big Mario (donny2112) -01522617 08000000 -016596F6 00000001 -$NES Super Mario Bros. - Always Fire Mario (donny2112) -01525F74 08000000 -016596F6 00000002 -$NES Super Mario Bros. - Freeze Timer (donny2112) -0152245E 08000000 -01659727 0000000C -$NES Wario's Woods - Infinite Credits (donny2112) -01523E93 08000000 -0165E60B 00000009 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] - +# GAFE01 - Animal Crossing NTSC + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Make Game Save Copyable (donny2112) +01522C0A 08000000 +8C091F20 909C0028 +04091F24 4BF70FFC +04002F20 38000004 +04002F24 981C0034 +04002F28 38000000 +04002F2C 4808EFFC +$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112) +015229BD 08000000 +04002484 4E800020 +04002F10 3CE08128 +04002F14 80A7D720 +04002F18 A0C50000 +04002F1C 2C060008 +04002F20 41820018 +04002F24 2C060009 +04002F28 41820010 +04002F2C 2C06000A +04002F30 41820008 +04002F34 4800000C +04002F38 38C00000 +04002F3C B0C50000 +04002F40 38A50002 +04002F44 54A6043E +04002F48 2806D710 +04002F4C 41820008 +04002F50 4BFFFFC8 +04002F54 4E800020 +4A2070F8 00000004 +0527D720 81279BA8 +04002484 48000A8C +0A2070F8 00000008 +0527D720 00000000 +$Full Song Library (JasonHaffner) +0152368C 08000000 +01279B78 000036FF +$Turnips are Free (donny2112) +015254DD 08000000 +03286880 00000000 +$Turnips Sell for 65535 Bells on all days but Sunday (donny2112) +01526DFE 08000000 +03286882 0005FFFF +$P1 Solid Black (JasonHaffner) +01522449 08000000 +03266434 00000051 +$P2 Infinite Bells (SSBMaster) +0152063E 08000000 +052688EC 000F423F +052A18A0 000F423F +$P3 Infinite Bells (SSBMaster) +01520343 08000000 +0526AD2C 000F423F +052A3CE0 000F434F +$P4 Infinite Bells (SSBMaster) +01521976 08000000 +0526D16C 000F423F +052A6120 000F423F +$P2 Full Bank Account-Post Office (SSBMaster) +015233C3 08000000 +05269A8C 3B9AC9FF +$P3 Full Bank Account-Post Office (SSBMaster) +015270A7 08000000 +0526BECC 3B9AC9FF +$P4 Full Bank Account-Post Office (SSBMaster) +01525D28 08000000 +0526E30C 3B9AC9FF +$P2 100% Full Nooks Catalog (SSBMaster) +0152426E 08000000 +03269950 005BFFFF +03269A14 0013FFFF +$P3 100% Full Nooks Catalog (SSBMaster) +0152374B 08000000 +0326BD90 005BFFFF +0326BE54 0013FFFF +$P4 100% Full Nooks Catalog (SSBMaster) +01524164 08000000 +0326E1D0 005BFFFF +0326E294 0013FFFF +$P2 House Upgrades = 1 Bell (SSBMaster) +01525770 08000000 +352688B0 00000001 +052688F0 00000001 +$P3 House Upgrades = 1 Bell (SSBMaster) +01526612 08000000 +3526ACF0 00000001 +0526AD30 00000001 +$P4 House Upgrades = 1 Bell (SSBMaster) +01523EFC 08000000 +3526D130 00000001 +0526D170 00000001 +$P2 - 100 Bags Worth 10,000 (SSBMaster) +01521A3F 08000000 +046CF5E8 0000270F +$P3 - 100 Bags Worth 10,000 (SSBMaster) +015265ED 08000000 +046D1A28 0000270F +$P4 - 100 Bags Worth 10,000 (SSBMaster) +01527451 08000000 +046D3E68 0000270F +$P2 - 1,000 Bags Worth 30,000 (SSBMaster) +01524075 08000000 +046CF5DC 00007530 +$P3 - 1,000 Bags Worth 30,000 (SSBMaster) +015207B7 08000000 +046D1A1C 00007530 +$P4 - 1,000 Bags Worth 30,000 (SSBMaster) +01522B70 08000000 +046D3E5C 00007530 +$P2 - 10,000 Bags Worth 50,000 (SSBMaster) +01525AC6 08000000 +046CF5E0 0000C350 +$P3 - 10,000 Bags Worth 50,000 (SSBMaster) +01527710 08000000 +046D1A20 0000C350 +$P4 - 10,000 Bags Worth 50,000 (SSBMaster) +01520422 08000000 +046D3E60 0000C350 +$P2 - 30,000 Bags Worth 99,999 (SSBMaster) +01525F8D 08000000 +046CF5E4 0001869F +$P3 - 30,000 Bags Worth 99,999 (SSBMaster) +01520C18 08000000 +046D1A24 0001869F +$P4 - 30,000 Bags Worth 99,999 (SSBMaster) +01523607 08000000 +046D3E64 0001869F +$All Villagers Wear Big Bro's Shirt (JasonHaffner) +01527609 08000000 +00000000 8327E11C +00002496 000F04C4 +$All Villagers Are Bob the Cat (JasonHaffner) +01526E08 08000000 +00000000 8127D839 +00000000 000F0988 +$All Islanders Are Bob the Cat (JasonHaffner) +01524BAC 08000000 +01289841 00000000 +$All NES Games in Lost & Found (JasonHaffner) +01521968 08000000 +052872D0 1DA81DAC +052872D4 1DB01DB4 +052872D8 1DB81DBC +052872DC 1DC01DC4 +052872E0 1DC81DCC +052872E4 1DD01DD4 +052872E8 1DD81DDC +052872EC 1DE01DE4 +052872F0 1DE81DEC +052872F4 1DF01DF4 +$NES Balloon Fight - P1 Infinite Lives (donny2112) +01522488 08000000 +01658FE1 00000009 +$NES Balloon Fight - P2 Infinite Lives (donny2112) +015245C2 08000000 +01658FE2 00000009 +$NES Clu Clu Land - P1 Infinite Lives (donny2112) +01527EEE 08000000 +01659020 00000009 +$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112) +01523F59 08000000 +BD2F5408 00010000 +03658FCE 00000999 +00000000 40000000 +$NES Clu Clu Land D - P1 Infinite Lives (donny2112) +01527EEE 08000000 +01659020 00000009 +$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112) +01526C12 08000000 +BD2F5408 00010000 +03658FC6 00000999 +00000000 40000000 +$NES Donkey Kong - P1 Infinite Lives (donny2112) +01523F81 08000000 +01658FF5 00000009 +$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112) +015246D9 08000000 +BD2F5408 00810000 +01659040 00000001 +00000000 40000000 +$NES Donkey Kong 3 - P1 Infinite Lives (donny2112) +01522FF9 08000000 +01659030 00000009 +$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112) +01523D7E 08000000 +01658FEC 00000009 +$NES Excitebike - Never Overheat (SSBMaster) +015222EF 08000000 +01659356 00000000 +$NES Golf - Always on First Stroke (SSBMaster) +01526F6F 08000000 +01658FCC 00000001 +$NES Ice Climber - P1 Infinite Lives (JasonHaffner) +01524E4C 08000000 +01658FC0 00000003 +$NES Ice Climber - P2 Infinite Lives (JasonHaffner) +01522A2C 08000000 +01658FC1 00000003 +$NES Ice Climber - Infinite Bonus Time (donny2112) +01525048 08000000 +0365979A 00004000 +0365979E 00004000 +$NES Legend of Zelda - Have Magical Sword (donny2112) +01521118 08000000 +016595F7 00000003 +$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112) +01527752 08000000 +056595F8 FF020102 +$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112) +01520EA2 08000000 +056595FC 01010201 +$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112) +01527F69 08000000 +05659600 01010201 +$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112) +01520ADE 08000000 +03659604 00000101 +$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112) +01520953 08000000 +0165960D 000000FF +$NES Legend of Zelda - Have Magical Boomerang (donny2112) +01523CE4 08000000 +01659615 00000001 +$NES Legend of Zelda - Have Magical Shield (donny2112) +01522114 08000000 +01659616 00000001 +$NES Legend of Zelda - Max Hearts/Invincibility (donny2112) +01521605 08000000 +0165960F 000000FF +$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112) +01527C62 08000000 +BD2F5408 00020000 +0165960C 00000001 +00000000 40000000 +$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112) +01523E2D 08000000 +01659607 000000FF +03659608 0000FFFF +0165960A 000000FF +$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster) +01523635 08000000 +01659611 000000FF +$NES Legend of Zelda - Turbo Sword (SSBMaster) +01521613 08000000 +0165937D 00000001 +$NES Mario Bros. - P1 Infinite Lives (JasonHaffner) +0152484F 08000000 +01658FE8 00000003 +$NES Mario Bros. - P2 Infinite Lives (JasonHaffner) +015216F2 08000000 +01658FEC 00000003 +$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner) +01521F9C 08000000 +01659010 00000003 +$NES Pinball - P1 Infinite Balls (donny2112) +0152585F 08000000 +016590F1 00000009 +$NES Punch-Out! - Infinite Hearts (donny2112) +0152195A 08000000 +016592C3 00000009 +016592C4 00000009 +$NES Punch-Out! - Infinite Stars (donny2112) +01523894 08000000 +016592E1 00000003 +$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112) +015272A0 08000000 +01659331 00000060 +03659332 00006060 +$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112) +01526C66 08000000 +05659338 00000000 +$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112) +01521E0F 08000000 +4A2070F8 00000001 +016592A2 00000000 +036592A4 00000001 +$NES Super Mario Bros. - Enable 2nd Quest (donny2112) +01520FF8 08000000 +0165979C 00000001 +$NES Super Mario Bros. - Infinite Lives (donny2112) +01523180 08000000 +016596FA 00000009 +$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112) +01520B59 08000000 +0165973E 00000006 +$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112) +01523FD2 08000000 +0165973F 00000018 +$NES Super Mario Bros. - Always Big Mario (donny2112) +01522617 08000000 +016596F6 00000001 +$NES Super Mario Bros. - Always Fire Mario (donny2112) +01525F74 08000000 +016596F6 00000002 +$NES Super Mario Bros. - Freeze Timer (donny2112) +0152245E 08000000 +01659727 0000000C +$NES Wario's Woods - Infinite Credits (donny2112) +01523E93 08000000 +0165E60B 00000009 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAFJ01.ini b/Data/User/GameConfig/GAFJ01.ini index 5e3a64f473..dff5e663b7 100644 --- a/Data/User/GameConfig/GAFJ01.ini +++ b/Data/User/GameConfig/GAFJ01.ini @@ -1,19 +1,30 @@ -# GAFJ01 - Doubutsu no Mori Plus -[EmuState] -#The Emulation State -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] - +# GAFJ01 - Doubutsu no Mori Plus + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAFP01.ini b/Data/User/GameConfig/GAFP01.ini index d3ba2f99fc..5870da1fa6 100644 --- a/Data/User/GameConfig/GAFP01.ini +++ b/Data/User/GameConfig/GAFP01.ini @@ -1,19 +1,30 @@ -# GAFP01 - Animal Crossing -[EmuState] -#The Emulation State -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] - +# GAFP01 - Animal Crossing + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAFU01.ini b/Data/User/GameConfig/GAFU01.ini index 990f09d3cb..71c16b8b6d 100644 --- a/Data/User/GameConfig/GAFU01.ini +++ b/Data/User/GameConfig/GAFU01.ini @@ -1,19 +1,30 @@ -# GAFU01 - Animal Crossing -[EmuState] -#The Emulation State -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] - +# GAFU01 - Animal Crossing + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAGP70.ini b/Data/User/GameConfig/GAGP70.ini index cbbe76fc23..8562cc9ecb 100644 --- a/Data/User/GameConfig/GAGP70.ini +++ b/Data/User/GameConfig/GAGP70.ini @@ -1,7 +1,19 @@ # GAGP70 - Asterix & Obelix XXL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GAHEGG.ini b/Data/User/GameConfig/GAHEGG.ini index 7bfaa52174..56a780be1f 100644 --- a/Data/User/GameConfig/GAHEGG.ini +++ b/Data/User/GameConfig/GAHEGG.ini @@ -1,16 +1,27 @@ # GAHEGG - Alien Hominid -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Use direct3d11 or opengl (r7473). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Settings] -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GALE01.ini b/Data/User/GameConfig/GALE01.ini index 436dff7eef..6125386d86 100644 --- a/Data/User/GameConfig/GALE01.ini +++ b/Data/User/GameConfig/GALE01.ini @@ -1,10 +1,21 @@ # GALE01 - Super Smash Bros Melee -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $All 293 trophies 00087EF5 08000000 0245A3C8 00000125 @@ -203,13 +214,15 @@ $player 3 gets two AI clones. 04002F08 00000002 $player 4 gets two AI clones. 04002F0C 00000002 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = -1 -[Gecko] + diff --git a/Data/User/GameConfig/GALJ01.ini b/Data/User/GameConfig/GALJ01.ini index f50aa54642..9767faf6fe 100644 --- a/Data/User/GameConfig/GALJ01.ini +++ b/Data/User/GameConfig/GALJ01.ini @@ -1,17 +1,30 @@ # GALJ01 - Super Smash Bros Melee -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = -1 -[Gecko] + diff --git a/Data/User/GameConfig/GALP01.ini b/Data/User/GameConfig/GALP01.ini index 226cd4d9da..cced99ea57 100644 --- a/Data/User/GameConfig/GALP01.ini +++ b/Data/User/GameConfig/GALP01.ini @@ -1,10 +1,21 @@ # GALP01 - SUPER SMASH BROS. Melee + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $P1 - No Damage 04443E80 00000000 $P2 - No Damage @@ -96,15 +107,15 @@ $Dusk jungle level 044C7FC4 00001C02 $Debug Menu 024C7BC4 00000602 -[Core] + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = -1 -[Gecko] diff --git a/Data/User/GameConfig/GAME5H.ini b/Data/User/GameConfig/GAME5H.ini index 67acf1a51c..6682988aa1 100644 --- a/Data/User/GameConfig/GAME5H.ini +++ b/Data/User/GameConfig/GAME5H.ini @@ -1,6 +1,18 @@ # GAME5H - Army Men Sarge's War -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GANE7U.ini b/Data/User/GameConfig/GANE7U.ini index b5522c64e9..82f4c0e2dc 100644 --- a/Data/User/GameConfig/GANE7U.ini +++ b/Data/User/GameConfig/GANE7U.ini @@ -1,9 +1,21 @@ # GANE7U - Animaniacs -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 Issues="TLB Error" -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GAPE52.ini b/Data/User/GameConfig/GAPE52.ini index 32c9d41f23..0203c1bfdd 100644 --- a/Data/User/GameConfig/GAPE52.ini +++ b/Data/User/GameConfig/GAPE52.ini @@ -1,8 +1,20 @@ # GAPE52 - American Chopper 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 Issues="Graphics Glitches" EmulationIssues = Stuck at loading screen -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GAQE6S.ini b/Data/User/GameConfig/GAQE6S.ini index 663adbe52b..a296203f68 100644 --- a/Data/User/GameConfig/GAQE6S.ini +++ b/Data/User/GameConfig/GAQE6S.ini @@ -1,6 +1,18 @@ # GAQE6S - Aquaman: Battle for Atlantis -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GARE5H.ini b/Data/User/GameConfig/GARE5H.ini index b88475b865..221b7f25b3 100644 --- a/Data/User/GameConfig/GARE5H.ini +++ b/Data/User/GameConfig/GARE5H.ini @@ -1,11 +1,23 @@ # GARE5H - Army Men : RTS -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GATE51.ini b/Data/User/GameConfig/GATE51.ini index f5065badfb..15b3859501 100644 --- a/Data/User/GameConfig/GATE51.ini +++ b/Data/User/GameConfig/GATE51.ini @@ -1,7 +1,19 @@ # GATE51 - ATV: Quad Power Racing 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad sound in some areas -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GATP51.ini b/Data/User/GameConfig/GATP51.ini index 23dd87da9b..413a02f9f8 100644 --- a/Data/User/GameConfig/GATP51.ini +++ b/Data/User/GameConfig/GATP51.ini @@ -1,6 +1,18 @@ # GATP51 - ATV: Quad Power Racing 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GAUE08.ini b/Data/User/GameConfig/GAUE08.ini index 27e9e69b3d..d5583f5724 100644 --- a/Data/User/GameConfig/GAUE08.ini +++ b/Data/User/GameConfig/GAUE08.ini @@ -1,66 +1,79 @@ -# GAUE08 - auto modellista -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] Add action replay cheats here. -$Max Total Races Played -021B301C 0000270F -$Low Total Play Time -041B3018 00000000 -$Max Total Play Time -041B3018 80BF0000 -$Max 1st Places -021B301E 0000270F -$Max 2nd Places -021B3020 0000270F -$No 2nd Places -021B3020 00000000 -$Max 3rd Places -021B3022 0000270F -$No 3rd Places -021B3022 00000000 -$Max 4th+ Places -021B3024 0000270F -$No 4th+ Places -021B3024 00000000 -$No Top Speed/No Shifting Needed -3A1EA826 00000020 -04205CC0 00000000 -$C-Stick Sends Car 1 Back To Start -3A1EA826 00000080 -00206704 00000000 -$C-Stick Sends Car 2 Back To Start -3A1EA826 00000080 -00207264 00000000 -$C-Stick Sends Car 3 Back To Start -3A1EA826 00000080 -00207DC4 00000000 -$C-Stick Sends Car 4 Back To Start -3A1EA826 00000080 -00208924 00000000 -$C-Stick Sends Car 5 Back To Start -3A1EA826 00000080 -00209484 00000000 -$C-Stick Sends Car 6 Back To Start -3A1EA826 00000080 -00209FE4 00000000 -$C-Stick Sends Car 7 Back To Start -3A1EA826 00000080 -0020AB44 00000000 -$C-Stick Sends All Car Back To Start -7A1EA826 00000080 -00000000 80206704 -00000000 00070B60 -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Gecko] +# GAUE08 - auto modellista + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Max Total Races Played +021B301C 0000270F +$Low Total Play Time +041B3018 00000000 +$Max Total Play Time +041B3018 80BF0000 +$Max 1st Places +021B301E 0000270F +$Max 2nd Places +021B3020 0000270F +$No 2nd Places +021B3020 00000000 +$Max 3rd Places +021B3022 0000270F +$No 3rd Places +021B3022 00000000 +$Max 4th+ Places +021B3024 0000270F +$No 4th+ Places +021B3024 00000000 +$No Top Speed/No Shifting Needed +3A1EA826 00000020 +04205CC0 00000000 +$C-Stick Sends Car 1 Back To Start +3A1EA826 00000080 +00206704 00000000 +$C-Stick Sends Car 2 Back To Start +3A1EA826 00000080 +00207264 00000000 +$C-Stick Sends Car 3 Back To Start +3A1EA826 00000080 +00207DC4 00000000 +$C-Stick Sends Car 4 Back To Start +3A1EA826 00000080 +00208924 00000000 +$C-Stick Sends Car 5 Back To Start +3A1EA826 00000080 +00209484 00000000 +$C-Stick Sends Car 6 Back To Start +3A1EA826 00000080 +00209FE4 00000000 +$C-Stick Sends Car 7 Back To Start +3A1EA826 00000080 +0020AB44 00000000 +$C-Stick Sends All Car Back To Start +7A1EA826 00000080 +00000000 80206704 +00000000 00070B60 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GAUJ08.ini b/Data/User/GameConfig/GAUJ08.ini index e50492df00..398937625a 100644 --- a/Data/User/GameConfig/GAUJ08.ini +++ b/Data/User/GameConfig/GAUJ08.ini @@ -1,18 +1,31 @@ -# GAUJ08 - auto modellista -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] Add action replay cheats here. -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Gecko] +# GAUJ08 - auto modellista + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GAVE78.ini b/Data/User/GameConfig/GAVE78.ini index 9dfbf912ee..1b4d29a215 100644 --- a/Data/User/GameConfig/GAVE78.ini +++ b/Data/User/GameConfig/GAVE78.ini @@ -1,14 +1,26 @@ -# GAVE78 - Avatar 06 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GAVE78 - Avatar 06 + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAVP78.ini b/Data/User/GameConfig/GAVP78.ini index 2ee27ffcf6..cc6301916d 100644 --- a/Data/User/GameConfig/GAVP78.ini +++ b/Data/User/GameConfig/GAVP78.ini @@ -1,18 +1,31 @@ -# GAVP78 - Avatar: The Legend of Aang -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GAVP78 - Avatar: The Legend of Aang + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAVY78.ini b/Data/User/GameConfig/GAVY78.ini index 07834aecc4..e40222d155 100644 --- a/Data/User/GameConfig/GAVY78.ini +++ b/Data/User/GameConfig/GAVY78.ini @@ -1,18 +1,31 @@ -# GAVE78 - Avatar: The Legend of Aang -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GAVE78 - Avatar: The Legend of Aang + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GAXE5D.ini b/Data/User/GameConfig/GAXE5D.ini index 6c9c6a4532..53cca13ea6 100644 --- a/Data/User/GameConfig/GAXE5D.ini +++ b/Data/User/GameConfig/GAXE5D.ini @@ -1,16 +1,28 @@ # GAXE5D - The Ant Bully -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZD69.ini b/Data/User/GameConfig/GAZD69.ini index c8516a71ea..a36543dd5e 100644 --- a/Data/User/GameConfig/GAZD69.ini +++ b/Data/User/GameConfig/GAZD69.ini @@ -1,16 +1,28 @@ # GAZD69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZE69.ini b/Data/User/GameConfig/GAZE69.ini index 0e84a9479a..a9d537207d 100644 --- a/Data/User/GameConfig/GAZE69.ini +++ b/Data/User/GameConfig/GAZE69.ini @@ -1,16 +1,28 @@ # GAZE69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZF69.ini b/Data/User/GameConfig/GAZF69.ini index e933511c09..1b4d42b5ff 100644 --- a/Data/User/GameConfig/GAZF69.ini +++ b/Data/User/GameConfig/GAZF69.ini @@ -1,16 +1,28 @@ # GAZF69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZH69.ini b/Data/User/GameConfig/GAZH69.ini index f00c317941..e2dc3beebe 100644 --- a/Data/User/GameConfig/GAZH69.ini +++ b/Data/User/GameConfig/GAZH69.ini @@ -1,16 +1,28 @@ # GAZH69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZI69.ini b/Data/User/GameConfig/GAZI69.ini index 2e56ee50ec..b6867cfdd4 100644 --- a/Data/User/GameConfig/GAZI69.ini +++ b/Data/User/GameConfig/GAZI69.ini @@ -1,16 +1,28 @@ # GAZI69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZJ69.ini b/Data/User/GameConfig/GAZJ69.ini index 91a6e20741..57980290a4 100644 --- a/Data/User/GameConfig/GAZJ69.ini +++ b/Data/User/GameConfig/GAZJ69.ini @@ -1,16 +1,28 @@ # GAZJ69 - Harry Potter to Azkaban no Shuujin -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZM69.ini b/Data/User/GameConfig/GAZM69.ini index edcde989b1..e74366de95 100644 --- a/Data/User/GameConfig/GAZM69.ini +++ b/Data/User/GameConfig/GAZM69.ini @@ -1,16 +1,28 @@ # GAZM69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZP69.ini b/Data/User/GameConfig/GAZP69.ini index 62e235c67b..83ffb21413 100644 --- a/Data/User/GameConfig/GAZP69.ini +++ b/Data/User/GameConfig/GAZP69.ini @@ -1,16 +1,28 @@ # GAZP69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GAZS69.ini b/Data/User/GameConfig/GAZS69.ini index 493976126f..bc1146c09a 100644 --- a/Data/User/GameConfig/GAZS69.ini +++ b/Data/User/GameConfig/GAZS69.ini @@ -1,16 +1,28 @@ # GAZS69 - Harry Potter : POA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GB3E51.ini b/Data/User/GameConfig/GB3E51.ini index 253babd8c0..e31331af7e 100644 --- a/Data/User/GameConfig/GB3E51.ini +++ b/Data/User/GameConfig/GB3E51.ini @@ -1,6 +1,18 @@ # GB3E51 - BMX XXX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GB4E51.ini b/Data/User/GameConfig/GB4E51.ini index 0926bb8e1d..c408831228 100644 --- a/Data/User/GameConfig/GB4E51.ini +++ b/Data/User/GameConfig/GB4E51.ini @@ -1,10 +1,21 @@ # GB4E51 - Burnout 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Boost 04220D04 42C80000 $Offensive Driving Complete @@ -53,6 +64,7 @@ $Unlock Custom Muscle 041EDB88 00000000 $Unlock Custom SUV 041EDB8C 00000000 + [Video] ProjectionHack = 0 diff --git a/Data/User/GameConfig/GB4P51.ini b/Data/User/GameConfig/GB4P51.ini index 141bf12cf2..6fbd737630 100644 --- a/Data/User/GameConfig/GB4P51.ini +++ b/Data/User/GameConfig/GB4P51.ini @@ -1,9 +1,22 @@ # GB4P51 - Burnout 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GBDE5G.ini b/Data/User/GameConfig/GBDE5G.ini index d3c0cd6f6f..f79647e4c6 100644 --- a/Data/User/GameConfig/GBDE5G.ini +++ b/Data/User/GameConfig/GBDE5G.ini @@ -1,7 +1,19 @@ # GBDE5G - BloodRayne -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sometimes slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBDS7D.ini b/Data/User/GameConfig/GBDS7D.ini index 39f64b4e1f..ed913f9981 100644 --- a/Data/User/GameConfig/GBDS7D.ini +++ b/Data/User/GameConfig/GBDS7D.ini @@ -1,7 +1,19 @@ # GBDS7D - BloodRayne -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Graphics glitches" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBFE70.ini b/Data/User/GameConfig/GBFE70.ini index 2e897af7a3..b733ec54d7 100644 --- a/Data/User/GameConfig/GBFE70.ini +++ b/Data/User/GameConfig/GBFE70.ini @@ -1,7 +1,19 @@ # GBFE70 - Backyard Football -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound don't work -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBGE5G.ini b/Data/User/GameConfig/GBGE5G.ini index 9e7d8dec99..7edd5b8d0c 100644 --- a/Data/User/GameConfig/GBGE5G.ini +++ b/Data/User/GameConfig/GBGE5G.ini @@ -1,15 +1,27 @@ # GBGE5G - Bomberman Generation -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GBGP7D.ini b/Data/User/GameConfig/GBGP7D.ini index f721d7e721..a61d279b32 100644 --- a/Data/User/GameConfig/GBGP7D.ini +++ b/Data/User/GameConfig/GBGP7D.ini @@ -1,10 +1,22 @@ # GBGP7D - Bomberman Generation -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GBHDC8.ini b/Data/User/GameConfig/GBHDC8.ini index dbc0e46f56..95458c33de 100644 --- a/Data/User/GameConfig/GBHDC8.ini +++ b/Data/User/GameConfig/GBHDC8.ini @@ -1,18 +1,31 @@ # GBHDC8 - Mystic Heroes + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of Dolphin r1027) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real xfb for the videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBHEC8.ini b/Data/User/GameConfig/GBHEC8.ini index c460233a79..e45dcac726 100644 --- a/Data/User/GameConfig/GBHEC8.ini +++ b/Data/User/GameConfig/GBHEC8.ini @@ -1,10 +1,21 @@ # GBHEC8 - Mystic Heroes + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of Dolphin r1027) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real xfb for the videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Max Health 01180C37 08000000 02264788 0000270F @@ -103,14 +114,16 @@ $Start On Level 8-3 0226475A 00000803 $Start On Level 8-4 01180C57 08000000 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBHFC8.ini b/Data/User/GameConfig/GBHFC8.ini index e0ac6b2976..b7da5c8cc9 100644 --- a/Data/User/GameConfig/GBHFC8.ini +++ b/Data/User/GameConfig/GBHFC8.ini @@ -1,18 +1,31 @@ # GBHFC8 - Mystic Heroes + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of Dolphin r1027) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real xfb for the videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBHPC8.ini b/Data/User/GameConfig/GBHPC8.ini index 59c0c5dd54..fa41fa473b 100644 --- a/Data/User/GameConfig/GBHPC8.ini +++ b/Data/User/GameConfig/GBHPC8.ini @@ -1,18 +1,31 @@ # GBHPC8 - Mystic Heroes + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of Dolphin r1027) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real xfb for the videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBIE08.ini b/Data/User/GameConfig/GBIE08.ini index ed8307c8b8..423f113b97 100644 --- a/Data/User/GameConfig/GBIE08.ini +++ b/Data/User/GameConfig/GBIE08.ini @@ -1,17 +1,30 @@ # GBIE08 - Resident Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GBIP08.ini b/Data/User/GameConfig/GBIP08.ini index ebb2cc5ed1..81994ceb7f 100644 --- a/Data/User/GameConfig/GBIP08.ini +++ b/Data/User/GameConfig/GBIP08.ini @@ -1,17 +1,30 @@ # GBIP08 - Resident Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GBKE70.ini b/Data/User/GameConfig/GBKE70.ini index 006f09366d..649da77c49 100644 --- a/Data/User/GameConfig/GBKE70.ini +++ b/Data/User/GameConfig/GBKE70.ini @@ -1,7 +1,19 @@ # GBKE70 - Backyard Baseball -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Crappy sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBLE52.ini b/Data/User/GameConfig/GBLE52.ini index fc202bc14a..03f1df8809 100644 --- a/Data/User/GameConfig/GBLE52.ini +++ b/Data/User/GameConfig/GBLE52.ini @@ -1,18 +1,31 @@ # GBLE52 - BLOODY ROAR(R): PRIMAL FURY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for videos to display. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBLP52.ini b/Data/User/GameConfig/GBLP52.ini index 44d86d392f..1d2149350a 100644 --- a/Data/User/GameConfig/GBLP52.ini +++ b/Data/User/GameConfig/GBLP52.ini @@ -1,18 +1,31 @@ # GBLP52 - BLOODY ROAR(R): PRIMAL FURY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for videos to display. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBLPGL.ini b/Data/User/GameConfig/GBLPGL.ini index 350835aca5..3d287e9b9e 100644 --- a/Data/User/GameConfig/GBLPGL.ini +++ b/Data/User/GameConfig/GBLPGL.ini @@ -1,6 +1,18 @@ # GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBME7F.ini b/Data/User/GameConfig/GBME7F.ini index b36675174b..77aa5998d6 100644 --- a/Data/User/GameConfig/GBME7F.ini +++ b/Data/User/GameConfig/GBME7F.ini @@ -1,18 +1,31 @@ # GBME7F - BATMAN: DARK TOMORROW -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBMP7F.ini b/Data/User/GameConfig/GBMP7F.ini index 19a5c51643..e2eb90fe8d 100644 --- a/Data/User/GameConfig/GBMP7F.ini +++ b/Data/User/GameConfig/GBMP7F.ini @@ -1,18 +1,31 @@ # GBMP7F - BATMAN: DARK TOMORROW -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBOP51.ini b/Data/User/GameConfig/GBOP51.ini index 854f4e6d77..9b9c709881 100644 --- a/Data/User/GameConfig/GBOP51.ini +++ b/Data/User/GameConfig/GBOP51.ini @@ -1,10 +1,21 @@ # GBOP51 - Burnout -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Continues 04233DD8 00000063 $Infinite Boost @@ -28,5 +39,7 @@ $Survival Mode Unlocked $On 3rd Lap (Hold L+R) 3A58BF20 00000060 0225B4F2 00000003 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GBQE78.ini b/Data/User/GameConfig/GBQE78.ini index c81e73c210..0e4b03f01a 100644 --- a/Data/User/GameConfig/GBQE78.ini +++ b/Data/User/GameConfig/GBQE78.ini @@ -1,7 +1,19 @@ # GBQE78 - Rocket Power: Beach Bandits -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Slow. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBSE8P.ini b/Data/User/GameConfig/GBSE8P.ini index d771ee69c5..e14b41efb8 100644 --- a/Data/User/GameConfig/GBSE8P.ini +++ b/Data/User/GameConfig/GBSE8P.ini @@ -1,18 +1,31 @@ # GBSE8P - BEACH SPIKERS -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF = True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] FastDepthCalc = False + diff --git a/Data/User/GameConfig/GBSP8P.ini b/Data/User/GameConfig/GBSP8P.ini index 7b51dd7feb..74fbbeb4a2 100644 --- a/Data/User/GameConfig/GBSP8P.ini +++ b/Data/User/GameConfig/GBSP8P.ini @@ -1,18 +1,31 @@ # GBSP8P - BEACH SPIKERS -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF = True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] FastDepthCalc = False + diff --git a/Data/User/GameConfig/GBTE70.ini b/Data/User/GameConfig/GBTE70.ini index 19934c530f..558b420af8 100644 --- a/Data/User/GameConfig/GBTE70.ini +++ b/Data/User/GameConfig/GBTE70.ini @@ -1,7 +1,19 @@ # GBTE70 - Beyblade Super Tournament Battle -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Somethimes bad sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBVE41.ini b/Data/User/GameConfig/GBVE41.ini index 48873b44fb..c66ca642cc 100644 --- a/Data/User/GameConfig/GBVE41.ini +++ b/Data/User/GameConfig/GBVE41.ini @@ -1,18 +1,31 @@ # GBVE41 - Batman: Vengeance -[Video_Settings] -UseXFB = True -UseRealXFB = True + [Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs Real xfb for videos to show up.(r7459) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 3 -EmulationIssues = Needs Real xfb for videos to show up.(r7459) -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/GBVP41.ini b/Data/User/GameConfig/GBVP41.ini index 439ef14205..6eb1e339e7 100644 --- a/Data/User/GameConfig/GBVP41.ini +++ b/Data/User/GameConfig/GBVP41.ini @@ -1,18 +1,31 @@ # GBVP41 - Batman Vengeance -[Video_Settings] -UseXFB = True -UseRealXFB = True + [Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs Real xfb for videos to show up.(r7459) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 3 -EmulationIssues = Needs Real xfb for videos to show up.(r7459) -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/GBWD64.ini b/Data/User/GameConfig/GBWD64.ini index 993175d5c9..93799fca4d 100644 --- a/Data/User/GameConfig/GBWD64.ini +++ b/Data/User/GameConfig/GBWD64.ini @@ -1,19 +1,32 @@ # GBWD64 - Star Wars Bounty Hunter -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBWE64.ini b/Data/User/GameConfig/GBWE64.ini index 914770f161..a953eefe8d 100644 --- a/Data/User/GameConfig/GBWE64.ini +++ b/Data/User/GameConfig/GBWE64.ini @@ -1,19 +1,32 @@ # GBWE64 - Star Wars Bounty Hunter -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBWF64.ini b/Data/User/GameConfig/GBWF64.ini index 40e3ed43af..c033ebe96c 100644 --- a/Data/User/GameConfig/GBWF64.ini +++ b/Data/User/GameConfig/GBWF64.ini @@ -1,19 +1,32 @@ # GBWF64 - Star Wars Bounty Hunter -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBWP64.ini b/Data/User/GameConfig/GBWP64.ini index 671a618a66..8e9753602c 100644 --- a/Data/User/GameConfig/GBWP64.ini +++ b/Data/User/GameConfig/GBWP64.ini @@ -1,19 +1,32 @@ # GBWP64 - Star Wars Bounty Hunter -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GBXE51.ini b/Data/User/GameConfig/GBXE51.ini index 08d7b8840e..f409411c72 100644 --- a/Data/User/GameConfig/GBXE51.ini +++ b/Data/User/GameConfig/GBXE51.ini @@ -1,7 +1,19 @@ # GBXE51 - Dave Mirra Freestyle Bmx2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBYE0A.ini b/Data/User/GameConfig/GBYE0A.ini index dd02696fc1..df7acbf509 100644 --- a/Data/User/GameConfig/GBYE0A.ini +++ b/Data/User/GameConfig/GBYE0A.ini @@ -1,6 +1,18 @@ # GBYE0A - Super Bubble Pop -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GBZE08.ini b/Data/User/GameConfig/GBZE08.ini index fd14d2b749..d57888957c 100644 --- a/Data/User/GameConfig/GBZE08.ini +++ b/Data/User/GameConfig/GBZE08.ini @@ -1,11 +1,22 @@ # GBZE08 - Resident Evil 0 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GBZP08.ini b/Data/User/GameConfig/GBZP08.ini index d03534d7bf..73ebc92302 100644 --- a/Data/User/GameConfig/GBZP08.ini +++ b/Data/User/GameConfig/GBZP08.ini @@ -1,10 +1,21 @@ # GBZP08 - Resident Evil 0 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Can always save 04153E00 38000037 04153A50 60000000 @@ -66,5 +77,7 @@ $Infinite Ammo [All Slots] (B) 0232731E 00000063 $Slot 4: Moltov cocktails (B) 02327214 0000000E + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GC2E9G.ini b/Data/User/GameConfig/GC2E9G.ini index 9024559f4f..2a8612ac16 100644 --- a/Data/User/GameConfig/GC2E9G.ini +++ b/Data/User/GameConfig/GC2E9G.ini @@ -1,7 +1,19 @@ # GC2E9G - Conflict: Desert Storm II -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos not seen -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GC3D78.ini b/Data/User/GameConfig/GC3D78.ini index a602203f18..a3471aa0f4 100644 --- a/Data/User/GameConfig/GC3D78.ini +++ b/Data/User/GameConfig/GC3D78.ini @@ -1,16 +1,28 @@ # GC3D78 - Scooby-Doo!(tm) Mystery Mayhem -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GC3E78.ini b/Data/User/GameConfig/GC3E78.ini index 9daa7a6088..7fb5b5d7e7 100644 --- a/Data/User/GameConfig/GC3E78.ini +++ b/Data/User/GameConfig/GC3E78.ini @@ -1,16 +1,28 @@ # GC3E78 - Scooby-Doo!(tm) Mystery Mayhem -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GC3F78.ini b/Data/User/GameConfig/GC3F78.ini index 10665939be..f06f594fd8 100644 --- a/Data/User/GameConfig/GC3F78.ini +++ b/Data/User/GameConfig/GC3F78.ini @@ -1,16 +1,28 @@ # GC3F78 - Scooby-Doo!(tm) Mystery Mayhem -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GC3P78.ini b/Data/User/GameConfig/GC3P78.ini index 0fb1533be4..c903ddfbda 100644 --- a/Data/User/GameConfig/GC3P78.ini +++ b/Data/User/GameConfig/GC3P78.ini @@ -1,16 +1,28 @@ # GC3P78 - Scooby-Doo!(tm) Mystery Mayhem -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GC4JBN.ini b/Data/User/GameConfig/GC4JBN.ini index 44c7584dcf..a073823849 100644 --- a/Data/User/GameConfig/GC4JBN.ini +++ b/Data/User/GameConfig/GC4JBN.ini @@ -1,7 +1,19 @@ # GC4JBN - Cyber Formula -Road To The EVOLUTION- -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound Glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GC5PNK.ini b/Data/User/GameConfig/GC5PNK.ini index 99413d053e..f1cd117115 100644 --- a/Data/User/GameConfig/GC5PNK.ini +++ b/Data/User/GameConfig/GC5PNK.ini @@ -1,6 +1,18 @@ # GC5PNK - COCOTO Kart Racer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GC6E01.ini b/Data/User/GameConfig/GC6E01.ini index 66fb0df6db..9509c45611 100644 --- a/Data/User/GameConfig/GC6E01.ini +++ b/Data/User/GameConfig/GC6E01.ini @@ -1,18 +1,32 @@ -# GC6E01 - Pokemon Colosseum -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = If EFB scale is not integral, serious texture glitches occur. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 +# GC6E01 - Pokemon Colosseum + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = If EFB scale is not integral, serious texture glitches occur. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GC6P01.ini b/Data/User/GameConfig/GC6P01.ini index 73709894da..d1d9e30759 100644 --- a/Data/User/GameConfig/GC6P01.ini +++ b/Data/User/GameConfig/GC6P01.ini @@ -1,18 +1,32 @@ -# GC6P01 - Pokemon Colosseum -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = If EFB scale is not integral, serious texture glitches occur. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 +# GC6P01 - Pokemon Colosseum + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = If EFB scale is not integral, serious texture glitches occur. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GC7PNK.ini b/Data/User/GameConfig/GC7PNK.ini index 155c41eb99..1e07317c6e 100644 --- a/Data/User/GameConfig/GC7PNK.ini +++ b/Data/User/GameConfig/GC7PNK.ini @@ -1,7 +1,19 @@ # GC7PNK - COCOTO Platform Jumper -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GC9P6S.ini b/Data/User/GameConfig/GC9P6S.ini index 2712d2df0c..0d4dcb1ef5 100644 --- a/Data/User/GameConfig/GC9P6S.ini +++ b/Data/User/GameConfig/GC9P6S.ini @@ -1,10 +1,23 @@ -# GC9P6S - Conan disc0 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Need ZTP BLoom Hack and Safe Texture Cache -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GC9P6S - Conan disc0 + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Need ZTP BLoom Hack and Safe Texture Cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GCAE5H.ini b/Data/User/GameConfig/GCAE5H.ini index bfe4e8e00b..89e964199f 100644 --- a/Data/User/GameConfig/GCAE5H.ini +++ b/Data/User/GameConfig/GCAE5H.ini @@ -1,7 +1,19 @@ # GCAE5H - Cubix Showdown -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCBE7D.ini b/Data/User/GameConfig/GCBE7D.ini index fa97efe971..cf44141fa5 100644 --- a/Data/User/GameConfig/GCBE7D.ini +++ b/Data/User/GameConfig/GCBE7D.ini @@ -1,7 +1,19 @@ # GCBE7D - Crash Bandicoot:The Wrath of Cortex -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = May be slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCBP7D.ini b/Data/User/GameConfig/GCBP7D.ini index eca058d8f1..c11ea1e3d9 100644 --- a/Data/User/GameConfig/GCBP7D.ini +++ b/Data/User/GameConfig/GCBP7D.ini @@ -1,6 +1,18 @@ # GCBP7D - Crash Bandicoot:The Wrath of Cortex -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCCE01.ini b/Data/User/GameConfig/GCCE01.ini index d193ef6c2e..44397d229a 100644 --- a/Data/User/GameConfig/GCCE01.ini +++ b/Data/User/GameConfig/GCCE01.ini @@ -1,302 +1,313 @@ -# GCCE01 - FINAL FANTASY Crystal Chronicles -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -$Infinite Health: Single Player -04EC59D4 08000000 -0410B494 A0A3001A -0410B4A0 B0A3001C -0410B4AC 48000058 -$Infinite Health: Multi-Player -04EC59D5 08000000 -0410B494 A0A3001A -0410B4A0 B0A3001C -0410B4AC 48000058 -041227D8 A003001A -041227E0 B003001C -$Max Hearts -04EC59D6 08000000 -0409F3D4 38C00010 -$Max Strength -04EC59D7 08000000 -0409F3A0 38C003E7 -$Super Max Strength -04EC59D8 08000000 -0409F3A0 38C003E7 -0409FA88 380003E7 -$Max Defense -04EC59D9 08000000 -0409F3C8 38C003E7 -$Super Max Defense -04EC59DA 08000000 -0409F3C8 38C003E7 -0409FA9C 380003E7 -$Max Magic -04EC59DB 08000000 -0409F3BC 38C003E7 -$Super Max Magic -04EC59DC 08000000 -0409F3BC 38C003E7 -0409FAB4 380003E7 -$Able To Leave Chalice Aura -04EC59DD 08000000 -0412122C 60000000 -04121250 60000000 -$Press L+X - Change Chalice to Fire -04EC59E0 08000000 -0A243104 00000440 -0221EF3E 00000001 -$Press L+Y - Change Chalice to Water -04EC59E1 08000000 -0A243104 00000840 -0221EF3E 00000002 -$Press R+X - Change Chalice to Wind -04EC59E2 08000000 -0A243104 00000420 -0221EF3E 00000004 -$Press R+Y - Change Chalice to Earth -04EC59E3 08000000 -0A243104 00000820 -0221EF3E 00000008 -$Press L+R - Change Chalice to Unknown -04EC59E4 08000000 -0A243104 00000060 -0221EF3E 00000010 -$Single player Max/Infinite Gil -04EC59ED 08000000 -0421F470 05F5E0FF -$Single player Love All Foods -04EC59EE 08000000 -0221F628 00070064 -$Single player Have All Artifacts -04EC59EF 08000000 -00000000 8221F3A6 -0000009F 01490001 -$Single Player ITEM SLOT 4 CONTAINS Copper Sword -04EC59F1 08000000 -0221F32C 00000001 -$Single Player ITEM SLOT 4 CONTAINS Iron Sword -04EC59F2 08000000 -0221F32C 00000002 -$Single Player ITEM SLOT 4 CONTAINS Steel Blade -04EC59F3 08000000 -0221F32C 00000003 -$Single Player ITEM SLOT 4 CONTAINS Feather Saber -04EC59F4 08000000 -0221F32C 00000004 -$Single Player ITEM SLOT 4 CONTAINS Bastard Sword -04EC59F5 08000000 -0221F32C 00000005 -$Single Player ITEM SLOT 4 CONTAINS Defender -04EC59F6 08000000 -0221F32C 00000006 -$Single Player ITEM SLOT 4 CONTAINS Rune Blade -04EC59F7 08000000 -0221F32C 00000007 -$Single Player ITEM SLOT 4 CONTAINS Excalibur -04EC59F8 08000000 -0221F32C 00000008 -$Single Player ITEM SLOT 4 CONTAINS Ragnarok -04EC59F9 08000000 -0221F32C 00000009 -$Single Player ITEM SLOT 4 CONTAINS Treasured Sword -04EC59FA 08000000 -0221F32C 0000000A -$Single Player ITEM SLOT 4 CONTAINS Father's Sword -04EC59FB 08000000 -0221F32C 0000000B -$Single Player ITEM SLOT 4 CONTAINS Marr Sword -04EC59FC 08000000 -0221F32C 0000000C -$Single Player ITEM SLOT 4 CONTAINS Ultima Sword -04EC59FD 08000000 -0221F32C 0000000F -$Single Player ITEM SLOT 4 CONTAINS Iron Lance -04EC59FE 08000000 -0221F32C 00000012 -$Single Player ITEM SLOT 4 CONTAINS Partisan -04EC59FF 08000000 -0221F32C 00000013 -$Single Player ITEM SLOT 4 CONTAINS Sonic Lance -04EC5A00 08000000 -0221F32C 00000014 -$Single Player ITEM SLOT 4 CONTAINS Titan Lance -04EC5A01 08000000 -0221F32C 00000015 -$Single Player ITEM SLOT 4 CONTAINS Halberd -04EC5A02 08000000 -0221F32C 00000016 -$Single Player ITEM SLOT 4 CONTAINS Highwind -04EC5A03 08000000 -0221F32C 00000017 -$Single Player ITEM SLOT 4 CONTAINS Dragon Lance -04EC5A04 08000000 -0221F32C 00000018 -$Single Player ITEM SLOT 4 CONTAINS Dragoon Spear -04EC5A05 08000000 -0221F32C 00000019 -$Single Player ITEM SLOT 4 CONTAINS Gungnir -04EC5A06 08000000 -0221F32C 0000001A -$Single Player ITEM SLOT 4 CONTAINS Longinus -04EC5A07 08000000 -0221F32C 0000001B -$Single Player ITEM SLOT 4 CONTAINS Treasured Spear -04EC5A08 08000000 -0221F32C 0000001C -$Single Player ITEM SLOT 4 CONTAINS Father's Spear -04EC5A09 08000000 -0221F32C 0000001D -$Single Player ITEM SLOT 4 CONTAINS Marr Spear -04EC5A0A 08000000 -0221F32C 0000001E -$Single Player ITEM SLOT 4 CONTAINS Ultima Lance -04EC5A0B 08000000 -0221F32C 0000001F -$Single Player ITEM SLOT 4 CONTAINS Orc Hammer -04EC5A0C 08000000 -0221F32C 00000024 -$Single Player ITEM SLOT 4 CONTAINS Wave Hammer -04EC5A0D 08000000 -0221F32C 00000025 -$Single Player ITEM SLOT 4 CONTAINS Rune Hammer -04EC5A0E 08000000 -0221F32C 00000026 -$Single Player ITEM SLOT 4 CONTAINS Goblin Hammer -04EC5A0F 08000000 -0221F32C 00000027 -$Single Player ITEM SLOT 4 CONTAINS Sonic Hammer -04EC5A10 08000000 -0221F32C 00000028 -$Single Player ITEM SLOT 4 CONTAINS Prism Hammer -04EC5A11 08000000 -0221F32C 00000029 -$Single Player ITEM SLOT 4 CONTAINS Mythril Hammer -04EC5A12 08000000 -0221F32C 0000002A -$Single Player ITEM SLOT 4 CONTAINS Mystic Hammer -04EC5A13 08000000 -0221F32C 0000002B -$Single Player ITEM SLOT 4 CONTAINS Treasured Hammer -04EC5A14 08000000 -0221F32C 0000002C -$Single Player ITEM SLOT 4 CONTAINS Father's Hammer -04EC5A15 08000000 -0221F32C 0000002D -$Single Player ITEM SLOT 4 CONTAINS Marr Hammer -04EC5A16 08000000 -0221F32C 0000002E -$Single Player ITEM SLOT 4 CONTAINS Ultima Hammer -04EC5A17 08000000 -0221F32C 0000002F -$Single Player ITEM SLOT 4 CONTAINS Aura Racket -04EC5A18 08000000 -0221F32C 00000034 -$Single Player ITEM SLOT 4 CONTAINS Solid Racket -04EC5A19 08000000 -0221F32C 00000035 -$Single Player ITEM SLOT 4 CONTAINS Dual Shooter -04EC5A1A 08000000 -0221F32C 00000036 -$Single Player ITEM SLOT 4 CONTAINS Elemental Cudgel -04EC5A1B 08000000 -0221F32C 00000037 -$Single Player ITEM SLOT 4 CONTAINS Steel Cudgel -04EC5A1C 08000000 -0221F32C 00000038 -$Single Player ITEM SLOT 4 CONTAINS Prism Bludgeon -04EC5A1D 08000000 -0221F32C 00000039 -$Single Player ITEM SLOT 4 CONTAINS Butterfly Head -04EC5A1E 08000000 -0221F32C 0000003A -$Single Player ITEM SLOT 4 CONTAINS Queen's Head -04EC5A1F 08000000 -0221F32C 0000003B -$Single Player ITEM SLOT 4 CONTAINS Dreamcatcher -04EC5A20 08000000 -0221F32C 0000003C -$Single Player ITEM SLOT 4 CONTAINS Treasured Maul -04EC5A21 08000000 -0221F32C 0000003D -$Single Player ITEM SLOT 4 CONTAINS Father's Maul -04EC5A22 08000000 -0221F32C 0000003E -$Single Player ITEM SLOT 4 CONTAINS Marr Maul -04EC5A23 08000000 -0221F32C 0000003F -$Single Player ITEM SLOT 4 CONTAINS Ultima Maul -04EC5A24 08000000 -0221F32C 00000040 -$Single Player ITEM SLOT 4 CONTAINS Travel Clothes -04EC5A25 08000000 -0221F32C 00000045 -$Single Player ITEM SLOT 4 CONTAINS Bronze Plate -04EC5A26 08000000 -0221F32C 00000046 -$Single Player ITEM SLOT 4 CONTAINS Iron Plate -04EC5A27 08000000 -0221F32C 00000047 -$Single Player ITEM SLOT 4 CONTAINS Mythril Plate -04EC5A28 08000000 -0221F32C 00000048 -$Single Player ITEM SLOT 4 CONTAINS Flame Mail -04EC5A29 08000000 -0221F32C 00000049 -$Single Player ITEM SLOT 4 CONTAINS Frost Mail -04EC5A2A 08000000 -0221F32C 0000004A -$Single Player ITEM SLOT 4 CONTAINS Storm Mail -04EC5A2B 08000000 -0221F32C 0000004B -$Single Player ITEM SLOT 4 CONTAINS Time Mail -04EC5A2C 08000000 -0221F32C 0000004C -$Single Player ITEM SLOT 4 CONTAINS Eternal Mail -04EC5A2D 08000000 -0221F32C 0000004D -$Single Player ITEM SLOT 4 CONTAINS Blessed Mail -04EC5A2E 08000000 -0221F32C 0000004E -$Single Player ITEM SLOT 4 CONTAINS Saintly Mail -04EC5A2F 08000000 -0221F32C 0000004F -$Single Player ITEM SLOT 4 CONTAINS Gold Mail -04EC5A30 08000000 -0221F32C 00000050 -$Single Player ITEM SLOT 4 CONTAINS Crystal Mail -04EC5A31 08000000 -0221F32C 00000051 -$Single Player ITEM SLOT 4 CONTAINS Diamond Plate -04EC5A32 08000000 -0221F32C 00000052 -$Single Player ITEM SLOT 4 CONTAINS Gaia Plate -04EC5A33 08000000 -0221F32C 00000053 -$Single Player ITEM SLOT 4 CONTAINS Mystic Armor -04EC5A34 08000000 -0221F32C 00000054 -$Single Player ITEM SLOT 4 CONTAINS Taterskin Coat -04EC5A35 08000000 -0221F32C 00000055 -$Single Player ITEM SLOT 4 CONTAINS Coat -04EC5A36 08000000 -0221F32C 00000056 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video_Hacks] -EFBEmulateFormatChanges = True +# GCCE01 - FINAL FANTASY Crystal Chronicles + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Health: Single Player +04EC59D4 08000000 +0410B494 A0A3001A +0410B4A0 B0A3001C +0410B4AC 48000058 +$Infinite Health: Multi-Player +04EC59D5 08000000 +0410B494 A0A3001A +0410B4A0 B0A3001C +0410B4AC 48000058 +041227D8 A003001A +041227E0 B003001C +$Max Hearts +04EC59D6 08000000 +0409F3D4 38C00010 +$Max Strength +04EC59D7 08000000 +0409F3A0 38C003E7 +$Super Max Strength +04EC59D8 08000000 +0409F3A0 38C003E7 +0409FA88 380003E7 +$Max Defense +04EC59D9 08000000 +0409F3C8 38C003E7 +$Super Max Defense +04EC59DA 08000000 +0409F3C8 38C003E7 +0409FA9C 380003E7 +$Max Magic +04EC59DB 08000000 +0409F3BC 38C003E7 +$Super Max Magic +04EC59DC 08000000 +0409F3BC 38C003E7 +0409FAB4 380003E7 +$Able To Leave Chalice Aura +04EC59DD 08000000 +0412122C 60000000 +04121250 60000000 +$Press L+X - Change Chalice to Fire +04EC59E0 08000000 +0A243104 00000440 +0221EF3E 00000001 +$Press L+Y - Change Chalice to Water +04EC59E1 08000000 +0A243104 00000840 +0221EF3E 00000002 +$Press R+X - Change Chalice to Wind +04EC59E2 08000000 +0A243104 00000420 +0221EF3E 00000004 +$Press R+Y - Change Chalice to Earth +04EC59E3 08000000 +0A243104 00000820 +0221EF3E 00000008 +$Press L+R - Change Chalice to Unknown +04EC59E4 08000000 +0A243104 00000060 +0221EF3E 00000010 +$Single player Max/Infinite Gil +04EC59ED 08000000 +0421F470 05F5E0FF +$Single player Love All Foods +04EC59EE 08000000 +0221F628 00070064 +$Single player Have All Artifacts +04EC59EF 08000000 +00000000 8221F3A6 +0000009F 01490001 +$Single Player ITEM SLOT 4 CONTAINS Copper Sword +04EC59F1 08000000 +0221F32C 00000001 +$Single Player ITEM SLOT 4 CONTAINS Iron Sword +04EC59F2 08000000 +0221F32C 00000002 +$Single Player ITEM SLOT 4 CONTAINS Steel Blade +04EC59F3 08000000 +0221F32C 00000003 +$Single Player ITEM SLOT 4 CONTAINS Feather Saber +04EC59F4 08000000 +0221F32C 00000004 +$Single Player ITEM SLOT 4 CONTAINS Bastard Sword +04EC59F5 08000000 +0221F32C 00000005 +$Single Player ITEM SLOT 4 CONTAINS Defender +04EC59F6 08000000 +0221F32C 00000006 +$Single Player ITEM SLOT 4 CONTAINS Rune Blade +04EC59F7 08000000 +0221F32C 00000007 +$Single Player ITEM SLOT 4 CONTAINS Excalibur +04EC59F8 08000000 +0221F32C 00000008 +$Single Player ITEM SLOT 4 CONTAINS Ragnarok +04EC59F9 08000000 +0221F32C 00000009 +$Single Player ITEM SLOT 4 CONTAINS Treasured Sword +04EC59FA 08000000 +0221F32C 0000000A +$Single Player ITEM SLOT 4 CONTAINS Father's Sword +04EC59FB 08000000 +0221F32C 0000000B +$Single Player ITEM SLOT 4 CONTAINS Marr Sword +04EC59FC 08000000 +0221F32C 0000000C +$Single Player ITEM SLOT 4 CONTAINS Ultima Sword +04EC59FD 08000000 +0221F32C 0000000F +$Single Player ITEM SLOT 4 CONTAINS Iron Lance +04EC59FE 08000000 +0221F32C 00000012 +$Single Player ITEM SLOT 4 CONTAINS Partisan +04EC59FF 08000000 +0221F32C 00000013 +$Single Player ITEM SLOT 4 CONTAINS Sonic Lance +04EC5A00 08000000 +0221F32C 00000014 +$Single Player ITEM SLOT 4 CONTAINS Titan Lance +04EC5A01 08000000 +0221F32C 00000015 +$Single Player ITEM SLOT 4 CONTAINS Halberd +04EC5A02 08000000 +0221F32C 00000016 +$Single Player ITEM SLOT 4 CONTAINS Highwind +04EC5A03 08000000 +0221F32C 00000017 +$Single Player ITEM SLOT 4 CONTAINS Dragon Lance +04EC5A04 08000000 +0221F32C 00000018 +$Single Player ITEM SLOT 4 CONTAINS Dragoon Spear +04EC5A05 08000000 +0221F32C 00000019 +$Single Player ITEM SLOT 4 CONTAINS Gungnir +04EC5A06 08000000 +0221F32C 0000001A +$Single Player ITEM SLOT 4 CONTAINS Longinus +04EC5A07 08000000 +0221F32C 0000001B +$Single Player ITEM SLOT 4 CONTAINS Treasured Spear +04EC5A08 08000000 +0221F32C 0000001C +$Single Player ITEM SLOT 4 CONTAINS Father's Spear +04EC5A09 08000000 +0221F32C 0000001D +$Single Player ITEM SLOT 4 CONTAINS Marr Spear +04EC5A0A 08000000 +0221F32C 0000001E +$Single Player ITEM SLOT 4 CONTAINS Ultima Lance +04EC5A0B 08000000 +0221F32C 0000001F +$Single Player ITEM SLOT 4 CONTAINS Orc Hammer +04EC5A0C 08000000 +0221F32C 00000024 +$Single Player ITEM SLOT 4 CONTAINS Wave Hammer +04EC5A0D 08000000 +0221F32C 00000025 +$Single Player ITEM SLOT 4 CONTAINS Rune Hammer +04EC5A0E 08000000 +0221F32C 00000026 +$Single Player ITEM SLOT 4 CONTAINS Goblin Hammer +04EC5A0F 08000000 +0221F32C 00000027 +$Single Player ITEM SLOT 4 CONTAINS Sonic Hammer +04EC5A10 08000000 +0221F32C 00000028 +$Single Player ITEM SLOT 4 CONTAINS Prism Hammer +04EC5A11 08000000 +0221F32C 00000029 +$Single Player ITEM SLOT 4 CONTAINS Mythril Hammer +04EC5A12 08000000 +0221F32C 0000002A +$Single Player ITEM SLOT 4 CONTAINS Mystic Hammer +04EC5A13 08000000 +0221F32C 0000002B +$Single Player ITEM SLOT 4 CONTAINS Treasured Hammer +04EC5A14 08000000 +0221F32C 0000002C +$Single Player ITEM SLOT 4 CONTAINS Father's Hammer +04EC5A15 08000000 +0221F32C 0000002D +$Single Player ITEM SLOT 4 CONTAINS Marr Hammer +04EC5A16 08000000 +0221F32C 0000002E +$Single Player ITEM SLOT 4 CONTAINS Ultima Hammer +04EC5A17 08000000 +0221F32C 0000002F +$Single Player ITEM SLOT 4 CONTAINS Aura Racket +04EC5A18 08000000 +0221F32C 00000034 +$Single Player ITEM SLOT 4 CONTAINS Solid Racket +04EC5A19 08000000 +0221F32C 00000035 +$Single Player ITEM SLOT 4 CONTAINS Dual Shooter +04EC5A1A 08000000 +0221F32C 00000036 +$Single Player ITEM SLOT 4 CONTAINS Elemental Cudgel +04EC5A1B 08000000 +0221F32C 00000037 +$Single Player ITEM SLOT 4 CONTAINS Steel Cudgel +04EC5A1C 08000000 +0221F32C 00000038 +$Single Player ITEM SLOT 4 CONTAINS Prism Bludgeon +04EC5A1D 08000000 +0221F32C 00000039 +$Single Player ITEM SLOT 4 CONTAINS Butterfly Head +04EC5A1E 08000000 +0221F32C 0000003A +$Single Player ITEM SLOT 4 CONTAINS Queen's Head +04EC5A1F 08000000 +0221F32C 0000003B +$Single Player ITEM SLOT 4 CONTAINS Dreamcatcher +04EC5A20 08000000 +0221F32C 0000003C +$Single Player ITEM SLOT 4 CONTAINS Treasured Maul +04EC5A21 08000000 +0221F32C 0000003D +$Single Player ITEM SLOT 4 CONTAINS Father's Maul +04EC5A22 08000000 +0221F32C 0000003E +$Single Player ITEM SLOT 4 CONTAINS Marr Maul +04EC5A23 08000000 +0221F32C 0000003F +$Single Player ITEM SLOT 4 CONTAINS Ultima Maul +04EC5A24 08000000 +0221F32C 00000040 +$Single Player ITEM SLOT 4 CONTAINS Travel Clothes +04EC5A25 08000000 +0221F32C 00000045 +$Single Player ITEM SLOT 4 CONTAINS Bronze Plate +04EC5A26 08000000 +0221F32C 00000046 +$Single Player ITEM SLOT 4 CONTAINS Iron Plate +04EC5A27 08000000 +0221F32C 00000047 +$Single Player ITEM SLOT 4 CONTAINS Mythril Plate +04EC5A28 08000000 +0221F32C 00000048 +$Single Player ITEM SLOT 4 CONTAINS Flame Mail +04EC5A29 08000000 +0221F32C 00000049 +$Single Player ITEM SLOT 4 CONTAINS Frost Mail +04EC5A2A 08000000 +0221F32C 0000004A +$Single Player ITEM SLOT 4 CONTAINS Storm Mail +04EC5A2B 08000000 +0221F32C 0000004B +$Single Player ITEM SLOT 4 CONTAINS Time Mail +04EC5A2C 08000000 +0221F32C 0000004C +$Single Player ITEM SLOT 4 CONTAINS Eternal Mail +04EC5A2D 08000000 +0221F32C 0000004D +$Single Player ITEM SLOT 4 CONTAINS Blessed Mail +04EC5A2E 08000000 +0221F32C 0000004E +$Single Player ITEM SLOT 4 CONTAINS Saintly Mail +04EC5A2F 08000000 +0221F32C 0000004F +$Single Player ITEM SLOT 4 CONTAINS Gold Mail +04EC5A30 08000000 +0221F32C 00000050 +$Single Player ITEM SLOT 4 CONTAINS Crystal Mail +04EC5A31 08000000 +0221F32C 00000051 +$Single Player ITEM SLOT 4 CONTAINS Diamond Plate +04EC5A32 08000000 +0221F32C 00000052 +$Single Player ITEM SLOT 4 CONTAINS Gaia Plate +04EC5A33 08000000 +0221F32C 00000053 +$Single Player ITEM SLOT 4 CONTAINS Mystic Armor +04EC5A34 08000000 +0221F32C 00000054 +$Single Player ITEM SLOT 4 CONTAINS Taterskin Coat +04EC5A35 08000000 +0221F32C 00000055 +$Single Player ITEM SLOT 4 CONTAINS Coat +04EC5A36 08000000 +0221F32C 00000056 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GCCP01.ini b/Data/User/GameConfig/GCCP01.ini index f43e776095..fde6040740 100644 --- a/Data/User/GameConfig/GCCP01.ini +++ b/Data/User/GameConfig/GCCP01.ini @@ -1,21 +1,33 @@ -# GCCP01 - FINAL FANTASY Crystal Chronicles -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBEmulateFormatChanges = True +# GCCP01 - FINAL FANTASY Crystal Chronicles + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GCDE08.ini b/Data/User/GameConfig/GCDE08.ini index eff0f6aa30..5a739ffe77 100644 --- a/Data/User/GameConfig/GCDE08.ini +++ b/Data/User/GameConfig/GCDE08.ini @@ -1,7 +1,19 @@ # GCDE08 - RESIDENT EVIL CVX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCDP08.ini b/Data/User/GameConfig/GCDP08.ini index bfa67ac2c0..5c9c0eda98 100644 --- a/Data/User/GameConfig/GCDP08.ini +++ b/Data/User/GameConfig/GCDP08.ini @@ -1,6 +1,18 @@ # GCDP08 - RESIDENT EVIL CVX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCFE9G.ini b/Data/User/GameConfig/GCFE9G.ini index 18bc5ad441..13fea8d1f0 100644 --- a/Data/User/GameConfig/GCFE9G.ini +++ b/Data/User/GameConfig/GCFE9G.ini @@ -1,6 +1,18 @@ # GCFE9G - Conflict: Desert Storm -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCGE41.ini b/Data/User/GameConfig/GCGE41.ini index d8ea3fe6a3..8827a07603 100644 --- a/Data/User/GameConfig/GCGE41.ini +++ b/Data/User/GameConfig/GCGE41.ini @@ -1,7 +1,19 @@ # GCGE41 - CHARLIE'S ANGELS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCHE78.ini b/Data/User/GameConfig/GCHE78.ini index 36649f2634..64f0adc777 100644 --- a/Data/User/GameConfig/GCHE78.ini +++ b/Data/User/GameConfig/GCHE78.ini @@ -1,7 +1,19 @@ # GCHE78 - WWE CrushHour -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad Graphics -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCLP69.ini b/Data/User/GameConfig/GCLP69.ini index d8fc695766..87403d6ee8 100644 --- a/Data/User/GameConfig/GCLP69.ini +++ b/Data/User/GameConfig/GCLP69.ini @@ -1,7 +1,19 @@ # GCLP69 - Cel Damage -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 Issues="Graphics Errors... Not Playable" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCNE7D.ini b/Data/User/GameConfig/GCNE7D.ini index f84b8e8b8b..0b88602854 100644 --- a/Data/User/GameConfig/GCNE7D.ini +++ b/Data/User/GameConfig/GCNE7D.ini @@ -1,20 +1,33 @@ # GCNE7D - Crash Nitro Kart -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues = EmulationIssues = Disable "Panic Handlers". Needs "Real Xfb" to display videos. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GCNP7D.ini b/Data/User/GameConfig/GCNP7D.ini index fd9720811f..6e13c0f251 100644 --- a/Data/User/GameConfig/GCNP7D.ini +++ b/Data/User/GameConfig/GCNP7D.ini @@ -1,21 +1,32 @@ # GCNP7D - Crash Nitro Kart + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. TLBHack = 1 Patch Region = 0x7e000000 + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GCOE52.ini b/Data/User/GameConfig/GCOE52.ini index 9a475053ae..9ed4538792 100644 --- a/Data/User/GameConfig/GCOE52.ini +++ b/Data/User/GameConfig/GCOE52.ini @@ -1,9 +1,21 @@ # GCOE52 - Call of Duty -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 Patch region = 0x7e000004 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Slowwwwwwww and desync but playable" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCOPDV.ini b/Data/User/GameConfig/GCOPDV.ini index ea3a8ea9ff..0ee25eba63 100644 --- a/Data/User/GameConfig/GCOPDV.ini +++ b/Data/User/GameConfig/GCOPDV.ini @@ -1,6 +1,18 @@ # GCOPDV - GCOS MultiGame DVD (C) GCOS TEAM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCPE6S.ini b/Data/User/GameConfig/GCPE6S.ini index 4cc5e2880b..287f339de0 100644 --- a/Data/User/GameConfig/GCPE6S.ini +++ b/Data/User/GameConfig/GCPE6S.ini @@ -1,20 +1,34 @@ # GCPE6S - CASPER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to appear. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GCPP6S.ini b/Data/User/GameConfig/GCPP6S.ini index f05ed0c294..50c527c0f9 100644 --- a/Data/User/GameConfig/GCPP6S.ini +++ b/Data/User/GameConfig/GCPP6S.ini @@ -1,20 +1,34 @@ # GCPP6S - Casper Spirit Dimensions -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to appear. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GCQE7D.ini b/Data/User/GameConfig/GCQE7D.ini index 6cf2a4db11..1f35d92307 100644 --- a/Data/User/GameConfig/GCQE7D.ini +++ b/Data/User/GameConfig/GCQE7D.ini @@ -1,7 +1,19 @@ # GCQE7D - Buffy: Chaos Bleeds -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCQP7D.ini b/Data/User/GameConfig/GCQP7D.ini index bd16850a5b..50c448605e 100644 --- a/Data/User/GameConfig/GCQP7D.ini +++ b/Data/User/GameConfig/GCQP7D.ini @@ -1,6 +1,18 @@ # GCQP7D - Buffy: Chaos Bleeds -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCSEAF.ini b/Data/User/GameConfig/GCSEAF.ini index 47859af7ab..a64708a07b 100644 --- a/Data/User/GameConfig/GCSEAF.ini +++ b/Data/User/GameConfig/GCSEAF.ini @@ -1,6 +1,18 @@ # GCSEAF - Street Racing Syndicate -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCTE51.ini b/Data/User/GameConfig/GCTE51.ini index 0c544764a1..22c62b838d 100644 --- a/Data/User/GameConfig/GCTE51.ini +++ b/Data/User/GameConfig/GCTE51.ini @@ -1,6 +1,18 @@ # GCTE51 - Crazy Taxi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GCTP51.ini b/Data/User/GameConfig/GCTP51.ini index f4ebeb351b..0fc382cada 100644 --- a/Data/User/GameConfig/GCTP51.ini +++ b/Data/User/GameConfig/GCTP51.ini @@ -1,9 +1,18 @@ # GCTP51 - Crazy Taxi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -[Gecko] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/User/GameConfig/GCVEEB.ini b/Data/User/GameConfig/GCVEEB.ini index b98605e404..7487ebe16e 100644 --- a/Data/User/GameConfig/GCVEEB.ini +++ b/Data/User/GameConfig/GCVEEB.ini @@ -1,12 +1,21 @@ # GCVEEB - Cubivore + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Max Lovebits 010C0B94 08000000 02350350 000003E7 @@ -14,5 +23,7 @@ $Max Lovebits $Full Health 010C0B95 08000000 043C83F0 3F800000 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GCZE69.ini b/Data/User/GameConfig/GCZE69.ini index 8e3e77c412..48ed8a5b1e 100644 --- a/Data/User/GameConfig/GCZE69.ini +++ b/Data/User/GameConfig/GCZE69.ini @@ -1,19 +1,31 @@ -# GCZE69 - CATWOMAN -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] +# GCZE69 - CATWOMAN + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GCZP69.ini b/Data/User/GameConfig/GCZP69.ini index 32fba6ada9..edaae4948e 100644 --- a/Data/User/GameConfig/GCZP69.ini +++ b/Data/User/GameConfig/GCZP69.ini @@ -1,19 +1,31 @@ -# GCZP69 - CATWOMAN -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] +# GCZP69 - CATWOMAN + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GD4E6S.ini b/Data/User/GameConfig/GD4E6S.ini index 92d285823f..54d2d1f979 100644 --- a/Data/User/GameConfig/GD4E6S.ini +++ b/Data/User/GameConfig/GD4E6S.ini @@ -1,7 +1,19 @@ # GD4E6S - Dinotopia: The Sunstone Odyssey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GD6EB2.ini b/Data/User/GameConfig/GD6EB2.ini index 63f6e3d49a..610aef6791 100644 --- a/Data/User/GameConfig/GD6EB2.ini +++ b/Data/User/GameConfig/GD6EB2.ini @@ -1,7 +1,19 @@ # GD6EB2 - Digimon Rumble Arena 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Some bad GFX -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GD6P70.ini b/Data/User/GameConfig/GD6P70.ini index a9d7e5dd47..c3e2f09ca3 100644 --- a/Data/User/GameConfig/GD6P70.ini +++ b/Data/User/GameConfig/GD6P70.ini @@ -1,6 +1,18 @@ # GD6P70 - Digimon Rumble Arena 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GD7PB2.ini b/Data/User/GameConfig/GD7PB2.ini index 02c0cc8f0e..08029b4ba3 100644 --- a/Data/User/GameConfig/GD7PB2.ini +++ b/Data/User/GameConfig/GD7PB2.ini @@ -1,7 +1,19 @@ # GD7PB2 - Dragon Ball Z Budokai -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GD9E69.ini b/Data/User/GameConfig/GD9E69.ini index ba6e0d76e4..f88b436560 100644 --- a/Data/User/GameConfig/GD9E69.ini +++ b/Data/User/GameConfig/GD9E69.ini @@ -1,7 +1,19 @@ # GD9E69 - Drome Racers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = May be slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GD9P69.ini b/Data/User/GameConfig/GD9P69.ini index bb9f68e0f9..f274cdfeb0 100644 --- a/Data/User/GameConfig/GD9P69.ini +++ b/Data/User/GameConfig/GD9P69.ini @@ -1,7 +1,19 @@ # GD9P69 - Drome Racers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDDE41.ini b/Data/User/GameConfig/GDDE41.ini index a1d77fb493..8713c67d3b 100644 --- a/Data/User/GameConfig/GDDE41.ini +++ b/Data/User/GameConfig/GDDE41.ini @@ -1,10 +1,21 @@ # GDDE41 - Disney's Donald Duck Goin' Quackers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Have Infinite Lives 04765074 00000063 $Always Have 99 Cogs @@ -18,5 +29,7 @@ $Never Have More Than 3 Lives $Never Have More Than 1 Cog 34765070 00000001 04765070 00000001 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GDEE71.ini b/Data/User/GameConfig/GDEE71.ini index 45321adaef..6844643184 100644 --- a/Data/User/GameConfig/GDEE71.ini +++ b/Data/User/GameConfig/GDEE71.ini @@ -1,19 +1,32 @@ -# GDEE71 - Baldur's Gate: Dark Alliance -[Core] Values set here will override the main dolphin settings. -SkipIdle = 0 -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GDEE71 - Baldur's Gate: Dark Alliance + +[Core] +# Values set here will override the main dolphin settings. +SkipIdle = 0 +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GDFE5D.ini b/Data/User/GameConfig/GDFE5D.ini index 19296c87c8..e95b3c4ca3 100644 --- a/Data/User/GameConfig/GDFE5D.ini +++ b/Data/User/GameConfig/GDFE5D.ini @@ -1,7 +1,19 @@ # GDFE5D - Defender -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Alot GFX Glitches/Bugs -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDFP5D.ini b/Data/User/GameConfig/GDFP5D.ini index 47f16521d5..4521aabc44 100644 --- a/Data/User/GameConfig/GDFP5D.ini +++ b/Data/User/GameConfig/GDFP5D.ini @@ -1,6 +1,18 @@ # GDFP5D - Defender -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDGE7H.ini b/Data/User/GameConfig/GDGE7H.ini index 9228786a72..a2afd7f21a 100644 --- a/Data/User/GameConfig/GDGE7H.ini +++ b/Data/User/GameConfig/GDGE7H.ini @@ -1,19 +1,32 @@ # GDGE7H - Dragon's Lair 3D -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GDGP78.ini b/Data/User/GameConfig/GDGP78.ini index 7ff92c8b6c..28bcdb31cf 100644 --- a/Data/User/GameConfig/GDGP78.ini +++ b/Data/User/GameConfig/GDGP78.ini @@ -1,19 +1,32 @@ # GDGP78 - Dragon's Lair 3D -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GDIE7D.ini b/Data/User/GameConfig/GDIE7D.ini index ccf925f84c..f3b13a5944 100644 --- a/Data/User/GameConfig/GDIE7D.ini +++ b/Data/User/GameConfig/GDIE7D.ini @@ -1,11 +1,22 @@ # GDIE7D - Die Hard Vendetta -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GDIP7D.ini b/Data/User/GameConfig/GDIP7D.ini index 7ab734f4a4..fa48b8952f 100644 --- a/Data/User/GameConfig/GDIP7D.ini +++ b/Data/User/GameConfig/GDIP7D.ini @@ -1,7 +1,19 @@ # GDIP7D - Die Hard Vendetta -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDJEB2.ini b/Data/User/GameConfig/GDJEB2.ini index c1e1d4707a..b150d9eaea 100644 --- a/Data/User/GameConfig/GDJEB2.ini +++ b/Data/User/GameConfig/GDJEB2.ini @@ -1,10 +1,21 @@ # GDJEB2 - Digimon World 4 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Screen Blinking unless you enable use real efb -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Super Quick Level Up 04373D20 808D0040 04564F40 48000000 @@ -12,5 +23,7 @@ $Buy Something For Infinite Money 0439777C 800D0044 043A365C 800D0044 04564F44 000F423F + [Video] -ProjectionHack = 0 \ No newline at end of file +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GDKEA4.ini b/Data/User/GameConfig/GDKEA4.ini index 97464c0328..f57d12d537 100644 --- a/Data/User/GameConfig/GDKEA4.ini +++ b/Data/User/GameConfig/GDKEA4.ini @@ -1,7 +1,19 @@ # GDKEA4 - Disney Sports: Soccer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Need Projection Before R945 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDLEA4.ini b/Data/User/GameConfig/GDLEA4.ini index 4e8adde846..7500d95791 100644 --- a/Data/User/GameConfig/GDLEA4.ini +++ b/Data/User/GameConfig/GDLEA4.ini @@ -1,8 +1,19 @@ # GDLEA4 - Disney Sports: Basketball -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDME01.ini b/Data/User/GameConfig/GDME01.ini index db4c40f8cf..df62854501 100644 --- a/Data/User/GameConfig/GDME01.ini +++ b/Data/User/GameConfig/GDME01.ini @@ -1,7 +1,19 @@ # GDME01 - Disney's Magical Mirror starring Mickey Mouse -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDQP6S.ini b/Data/User/GameConfig/GDQP6S.ini index b0a65cff5b..d406e1deee 100644 --- a/Data/User/GameConfig/GDQP6S.ini +++ b/Data/User/GameConfig/GDQP6S.ini @@ -1,6 +1,18 @@ # GDQP6S - Darkened Skye -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDREAF.ini b/Data/User/GameConfig/GDREAF.ini index e31d00a0d4..d2ae0c6804 100644 --- a/Data/User/GameConfig/GDREAF.ini +++ b/Data/User/GameConfig/GDREAF.ini @@ -1,7 +1,19 @@ # GDREAF - DEAD TO RIGHTS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDSE78.ini b/Data/User/GameConfig/GDSE78.ini index d315811b96..d9428bf5d5 100644 --- a/Data/User/GameConfig/GDSE78.ini +++ b/Data/User/GameConfig/GDSE78.ini @@ -1,19 +1,32 @@ # GDSE78 - Dark Summit -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GDSP78.ini b/Data/User/GameConfig/GDSP78.ini index acebf51c09..b71f598b90 100644 --- a/Data/User/GameConfig/GDSP78.ini +++ b/Data/User/GameConfig/GDSP78.ini @@ -1,19 +1,32 @@ # GDSP78 - Dark Summit -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GDTE69.ini b/Data/User/GameConfig/GDTE69.ini index c54039a9b0..2d428825ef 100644 --- a/Data/User/GameConfig/GDTE69.ini +++ b/Data/User/GameConfig/GDTE69.ini @@ -1,10 +1,21 @@ # GDTE69 - Def Jam VENDETTA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Player 1 Max Health Tank 041B9B10 43A80000 $Player 1 No Health Tank @@ -234,3 +245,4 @@ $PROOF - Max Charisma 041B4298 00000008 $SPIDER - Max Power 041B42DC 00000011 + diff --git a/Data/User/GameConfig/GDVE6L.ini b/Data/User/GameConfig/GDVE6L.ini index 8f9fdd9c0e..292392d5a2 100644 --- a/Data/User/GameConfig/GDVE6L.ini +++ b/Data/User/GameConfig/GDVE6L.ini @@ -1,7 +1,19 @@ # GDVE6L - Driven -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Can crash -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDVP6L.ini b/Data/User/GameConfig/GDVP6L.ini index a81bfcf768..ca75f8c5a3 100644 --- a/Data/User/GameConfig/GDVP6L.ini +++ b/Data/User/GameConfig/GDVP6L.ini @@ -1,8 +1,20 @@ # GDVP6L - Driven -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. UseDualCore = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Grapics Glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GDWEA4.ini b/Data/User/GameConfig/GDWEA4.ini index 203e4fb6ac..4c0e7059d6 100644 --- a/Data/User/GameConfig/GDWEA4.ini +++ b/Data/User/GameConfig/GDWEA4.ini @@ -1,7 +1,19 @@ # GDWEA4 - Disney Sports: Football -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Need Projetion Before R945 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GE4E7D.ini b/Data/User/GameConfig/GE4E7D.ini index 66d98e1fe3..36225dfaf8 100644 --- a/Data/User/GameConfig/GE4E7D.ini +++ b/Data/User/GameConfig/GE4E7D.ini @@ -1,17 +1,29 @@ # GE4E7D - 4x4 Evolution 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Idleskipping causes speed issues(menus,etc.) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GE5EA4.ini b/Data/User/GameConfig/GE5EA4.ini index 2401ed6d39..56e0f2778d 100644 --- a/Data/User/GameConfig/GE5EA4.ini +++ b/Data/User/GameConfig/GE5EA4.ini @@ -1,10 +1,21 @@ # GE5EA4 - TMNT:Mutant Melee -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 052278A8 00000226 $Press R+Y For More Time @@ -20,3 +31,4 @@ $All Melee Levels Unlocked 02280D2C 00100000 $Library Complete 02280BE8 0021FFFF + diff --git a/Data/User/GameConfig/GE9E5D.ini b/Data/User/GameConfig/GE9E5D.ini index a777f102ff..ce72d13799 100644 --- a/Data/User/GameConfig/GE9E5D.ini +++ b/Data/User/GameConfig/GE9E5D.ini @@ -1,8 +1,20 @@ # GE9E5D - Ed, Edd n Eddy -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GEAE8P.ini b/Data/User/GameConfig/GEAE8P.ini index 3cf24a25c5..a8b8662528 100644 --- a/Data/User/GameConfig/GEAE8P.ini +++ b/Data/User/GameConfig/GEAE8P.ini @@ -1,20 +1,34 @@ -# GEAE8P - Skies of Arcadia Legends -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Gfx glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 1.99998 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# GEAE8P - Skies of Arcadia Legends + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Gfx glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 1.99998 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GEAP8P.ini b/Data/User/GameConfig/GEAP8P.ini index e9fcefdcea..c68554d508 100644 --- a/Data/User/GameConfig/GEAP8P.ini +++ b/Data/User/GameConfig/GEAP8P.ini @@ -1,20 +1,34 @@ -# GEAP8P - Skies of Arcadia Legends -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Gfx glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 1.99998 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# GEAP8P - Skies of Arcadia Legends + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Gfx glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 1.99998 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GEBEA4.ini b/Data/User/GameConfig/GEBEA4.ini index 89a5c36459..40d03dcf5e 100644 --- a/Data/User/GameConfig/GEBEA4.ini +++ b/Data/User/GameConfig/GEBEA4.ini @@ -1,7 +1,19 @@ # GEBEA4 - EVOLUTION SNOWBOARDING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GEDE01.ini b/Data/User/GameConfig/GEDE01.ini index 28462dcba1..a5282053cd 100644 --- a/Data/User/GameConfig/GEDE01.ini +++ b/Data/User/GameConfig/GEDE01.ini @@ -1,17 +1,30 @@ -# GEDE01 - Eternal Darkness -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 5 -PH_ZFar = 0.15 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GEDE01 - Eternal Darkness + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 5 +PH_ZFar = 0.15 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GEDP01.ini b/Data/User/GameConfig/GEDP01.ini index c41ee0fa00..caad9d1df8 100644 --- a/Data/User/GameConfig/GEDP01.ini +++ b/Data/User/GameConfig/GEDP01.ini @@ -1,17 +1,30 @@ -# GEDP01 - Eternal Darkness -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 5 -PH_ZFar = 0.15 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GEDP01 - Eternal Darkness + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 5 +PH_ZFar = 0.15 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GEME7F.ini b/Data/User/GameConfig/GEME7F.ini index ddd4a29fcc..d3462d71e5 100644 --- a/Data/User/GameConfig/GEME7F.ini +++ b/Data/User/GameConfig/GEME7F.ini @@ -1,6 +1,18 @@ # GEME7F - Egg Mania -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GEND69.ini b/Data/User/GameConfig/GEND69.ini index 7f10cedea9..dd139b7bb6 100644 --- a/Data/User/GameConfig/GEND69.ini +++ b/Data/User/GameConfig/GEND69.ini @@ -1,18 +1,31 @@ -# GEND69 - 007: Everything or Nothing -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GEND69 - 007: Everything or Nothing + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GENE69.ini b/Data/User/GameConfig/GENE69.ini index ccbd75120c..e48c83d296 100644 --- a/Data/User/GameConfig/GENE69.ini +++ b/Data/User/GameConfig/GENE69.ini @@ -1,18 +1,31 @@ -# GENE69 - 007: Everything or Nothing -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GENE69 - 007: Everything or Nothing + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GENP69.ini b/Data/User/GameConfig/GENP69.ini index d09fbe846d..6e920419f9 100644 --- a/Data/User/GameConfig/GENP69.ini +++ b/Data/User/GameConfig/GENP69.ini @@ -1,18 +1,31 @@ -# GENP69 - 007: Everything or Nothing -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GENP69 - 007: Everything or Nothing + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GENS69.ini b/Data/User/GameConfig/GENS69.ini index 2a22825215..ef548ccd26 100644 --- a/Data/User/GameConfig/GENS69.ini +++ b/Data/User/GameConfig/GENS69.ini @@ -1,18 +1,31 @@ -# GENS69 - 007: Everything or Nothing -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GENS69 - 007: Everything or Nothing + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GEOE08.ini b/Data/User/GameConfig/GEOE08.ini index a361f3dc61..a34035caf9 100644 --- a/Data/User/GameConfig/GEOE08.ini +++ b/Data/User/GameConfig/GEOE08.ini @@ -1,21 +1,34 @@ -# GEOE08 - CAPCOM VS. SNK 2 EO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = GFX glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 -EFBScale = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] +# GEOE08 - CAPCOM VS. SNK 2 EO + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = GFX glitches + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 512 +EFBScale = 0 + diff --git a/Data/User/GameConfig/GEOP08.ini b/Data/User/GameConfig/GEOP08.ini index bdfcf73e61..00a1a50089 100644 --- a/Data/User/GameConfig/GEOP08.ini +++ b/Data/User/GameConfig/GEOP08.ini @@ -1,21 +1,34 @@ -# GEOP08 - CAPCOM VS. SNK 2 EO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = GFX glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 -EFBScale = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] +# GEOP08 - CAPCOM VS. SNK 2 EO + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = GFX glitches + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 512 +EFBScale = 0 + diff --git a/Data/User/GameConfig/GESEA4.ini b/Data/User/GameConfig/GESEA4.ini index bbbc561afa..b058ba564f 100644 --- a/Data/User/GameConfig/GESEA4.ini +++ b/Data/User/GameConfig/GESEA4.ini @@ -1,7 +1,19 @@ # GESEA4 - Evolution Skateboarding -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Can't past konami logo EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GEWE41.ini b/Data/User/GameConfig/GEWE41.ini index e1a03defb8..3c52cdaf60 100644 --- a/Data/User/GameConfig/GEWE41.ini +++ b/Data/User/GameConfig/GEWE41.ini @@ -1,7 +1,19 @@ # GEWE41 - EVOLUTION WORLDS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GEXE52.ini b/Data/User/GameConfig/GEXE52.ini index 85c7b7e145..2f2565da87 100644 --- a/Data/User/GameConfig/GEXE52.ini +++ b/Data/User/GameConfig/GEXE52.ini @@ -1,7 +1,19 @@ # GEXE52 - Disney's Extreme Skate Adventure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GEYE69.ini b/Data/User/GameConfig/GEYE69.ini index ebdea57aa7..f22e770880 100644 --- a/Data/User/GameConfig/GEYE69.ini +++ b/Data/User/GameConfig/GEYE69.ini @@ -1,16 +1,28 @@ # GEYE69 - EA SPORTS(TM) Fight Night Round 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GEZE8P.ini b/Data/User/GameConfig/GEZE8P.ini index 7789e114d6..dd4a2cacfd 100644 --- a/Data/User/GameConfig/GEZE8P.ini +++ b/Data/User/GameConfig/GEZE8P.ini @@ -1,19 +1,30 @@ -# GEZE8P - BillyHatcher -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video_Hacks] +# GEZE8P - BillyHatcher + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GEZP8P.ini b/Data/User/GameConfig/GEZP8P.ini index 2c27b7a95b..579f691298 100644 --- a/Data/User/GameConfig/GEZP8P.ini +++ b/Data/User/GameConfig/GEZP8P.ini @@ -1,19 +1,30 @@ -# GEZP8P - BillyHatcher -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video_Hacks] +# GEZP8P - BillyHatcher + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GF2E69.ini b/Data/User/GameConfig/GF2E69.ini index 8fc5848117..619816dc6b 100644 --- a/Data/User/GameConfig/GF2E69.ini +++ b/Data/User/GameConfig/GF2E69.ini @@ -1,7 +1,19 @@ # GF2E69 - EA F12002 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GF4E52.ini b/Data/User/GameConfig/GF4E52.ini index 9135101401..551b8680cd 100644 --- a/Data/User/GameConfig/GF4E52.ini +++ b/Data/User/GameConfig/GF4E52.ini @@ -1,19 +1,32 @@ -# GF4E52 - Fantastic Four -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# GF4E52 - Fantastic Four + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GF4F52.ini b/Data/User/GameConfig/GF4F52.ini index 479efe3d49..99bd791d0c 100644 --- a/Data/User/GameConfig/GF4F52.ini +++ b/Data/User/GameConfig/GF4F52.ini @@ -1,19 +1,32 @@ -# GF4F52 - Fantastic Four -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# GF4F52 - Fantastic Four + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GF4P52.ini b/Data/User/GameConfig/GF4P52.ini index 196d565967..3a5e17d7bc 100644 --- a/Data/User/GameConfig/GF4P52.ini +++ b/Data/User/GameConfig/GF4P52.ini @@ -1,19 +1,32 @@ -# GF4P52 - Fantastic Four -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# GF4P52 - Fantastic Four + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GF5E69.ini b/Data/User/GameConfig/GF5E69.ini index eb1fd53fad..e99d7090cd 100644 --- a/Data/User/GameConfig/GF5E69.ini +++ b/Data/User/GameConfig/GF5E69.ini @@ -1,16 +1,28 @@ # GF5E69 - FIFA Soccer 2005 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Videos are messed up, skip them. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GF6E69.ini b/Data/User/GameConfig/GF6E69.ini index 770a2c2a6a..dd10e80d67 100644 --- a/Data/User/GameConfig/GF6E69.ini +++ b/Data/User/GameConfig/GF6E69.ini @@ -1,16 +1,28 @@ # GF6E69 - FIFA 06 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GF6F69.ini b/Data/User/GameConfig/GF6F69.ini index b1b162f832..bdce28bba3 100644 --- a/Data/User/GameConfig/GF6F69.ini +++ b/Data/User/GameConfig/GF6F69.ini @@ -1,16 +1,28 @@ # GF6F69 - FIFA 06 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GF7E01.ini b/Data/User/GameConfig/GF7E01.ini index 4d070c4e16..b2cb1b820c 100644 --- a/Data/User/GameConfig/GF7E01.ini +++ b/Data/User/GameConfig/GF7E01.ini @@ -1,82 +1,97 @@ -# GF7E01 - STARFOX ASSAULT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -$Infinite Health -0402C334 380006C0 -0402C3E0 380006C0 -0402F51C 380006C0 -04046160 38A002BC -04046188 38A002BC -0404619C 386004B0 -040461D8 380004B0 -04077510 380002BC -04083E14 38000360 -$Invincible (On Foot) -04080F18 C04D0000 -0438D120 41000000 -$Infinite Lives -002A2D20 00000063 -$Infinite Boost -0402D8E0 380003E9 -0405136C C02D0004 -04054A90 C02D0004 -04054C4C C02D0004 -0438D124 43340000 -0404ACA0 C02D0004 -04050BDC C02D0004 -0405092C C02D0004 -$Max Laser Upgrade: Arwing -040468FC 38000002 -04046900 901E0208 -04046904 2C000002 -$Max Hits -022A2D2E 0000270F -$Infinite Bombs (On Pick-Up) -04046E08 38000003 -$Infinite Ammo -040814C8 60000000 -040814CC B064021A -04081720 38000063 -$Super Jump -0A29A8BA 00000800 -0407CD30 60000000 -1229A8BA 00000800 -0407CD30 D01F014C -$All Missions Unlocked -0029E550 0000000A -$All Missions Perfectly Completed -0229E554 0004FFFF -0229E55E 00040505 -00000000 8429E574 -000F4240 000A0001 -0429E568 000F4240 -0429E56C 000F4240 -$Unlock Xevious -0029E526 00000001 -$Unlock Wolf (Multiplayer) -0029E523 00000001 -$Unlock Peppy (Multiplayer) -0029E522 00000001 -$All Multiplayer Maps -0029E50B 00000601 -0229E518 00000101 -$Unlock Lots of Stuff In VS Mode By Completing A Match -0429E538 0000FFFF -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# GF7E01 - STARFOX ASSAULT + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Health +0402C334 380006C0 +0402C3E0 380006C0 +0402F51C 380006C0 +04046160 38A002BC +04046188 38A002BC +0404619C 386004B0 +040461D8 380004B0 +04077510 380002BC +04083E14 38000360 +$Invincible (On Foot) +04080F18 C04D0000 +0438D120 41000000 +$Infinite Lives +002A2D20 00000063 +$Infinite Boost +0402D8E0 380003E9 +0405136C C02D0004 +04054A90 C02D0004 +04054C4C C02D0004 +0438D124 43340000 +0404ACA0 C02D0004 +04050BDC C02D0004 +0405092C C02D0004 +$Max Laser Upgrade: Arwing +040468FC 38000002 +04046900 901E0208 +04046904 2C000002 +$Max Hits +022A2D2E 0000270F +$Infinite Bombs (On Pick-Up) +04046E08 38000003 +$Infinite Ammo +040814C8 60000000 +040814CC B064021A +04081720 38000063 +$Super Jump +0A29A8BA 00000800 +0407CD30 60000000 +1229A8BA 00000800 +0407CD30 D01F014C +$All Missions Unlocked +0029E550 0000000A +$All Missions Perfectly Completed +0229E554 0004FFFF +0229E55E 00040505 +00000000 8429E574 +000F4240 000A0001 +0429E568 000F4240 +0429E56C 000F4240 +$Unlock Xevious +0029E526 00000001 +$Unlock Wolf (Multiplayer) +0029E523 00000001 +$Unlock Peppy (Multiplayer) +0029E522 00000001 +$All Multiplayer Maps +0029E50B 00000601 +0229E518 00000101 +$Unlock Lots of Stuff In VS Mode By Completing A Match +0429E538 0000FFFF + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GF7P01.ini b/Data/User/GameConfig/GF7P01.ini index f262c027e1..edf4831056 100644 --- a/Data/User/GameConfig/GF7P01.ini +++ b/Data/User/GameConfig/GF7P01.ini @@ -1,78 +1,93 @@ -# GF7P01 - STARFOX ASSAULT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] -$Single Mode -06A0E453 15008000 -$Unlock Missions -06A0E460 147229C0 -842B85F4 000109A0 -422B85F4 000038A0 -422B85F4 000298A3 -422B85F4 00030014 -842B85F4 FFFEF660 -$On Foot Missions -06A0E45D 147229A8 -04000000 00000000 -$Infinite Health -06A0E45E 14722EC0 -422BCF20 006F0258 -$Infinite Ammo -06A0E462 14722EC0 -04085ECC 38000063 -04085ED0 B003021A -04085ED4 4800014C -$Moon Jump (Hold Y) -06A0E461 14722EC0 -3A2B4C7A 00000800 -422BCF20 00A63E80 -$Have Some Weapons -06A0E463 14722EC0 -04086070 380001CE -$Flying Missions -06A0E454 147229A8 -04000000 00000000 -$Infinite Health -06A0E455 14722A40 -040465FC 38000500 -$Infinite Lives -06A0E456 14722A40 -002BD0E0 00000063 -$Infinite Bombs -06A0E45F 14722A40 -040471C8 3800000A -002BCF2B 00000009 -$Instant Power Refill -06A0E457 14722A40 -04055240 D07F0380 -$VS. Mode -06A0E458 15008000 -$Unlock Maps -06A0E459 14722C40 -002B88CB 00000E01 -$Unlock Peppy Hare -06A0E45A 14722C40 -002B88E3 00000001 -$Unlock Star Wolf -06A0E45B 14722C40 -002B88E4 00000001 -$Bonus: Unlock Xevious -06A0E45C 18000000 -002B88E6 00000001 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# GF7P01 - STARFOX ASSAULT + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Single Mode +06A0E453 15008000 +$Unlock Missions +06A0E460 147229C0 +842B85F4 000109A0 +422B85F4 000038A0 +422B85F4 000298A3 +422B85F4 00030014 +842B85F4 FFFEF660 +$On Foot Missions +06A0E45D 147229A8 +04000000 00000000 +$Infinite Health +06A0E45E 14722EC0 +422BCF20 006F0258 +$Infinite Ammo +06A0E462 14722EC0 +04085ECC 38000063 +04085ED0 B003021A +04085ED4 4800014C +$Moon Jump (Hold Y) +06A0E461 14722EC0 +3A2B4C7A 00000800 +422BCF20 00A63E80 +$Have Some Weapons +06A0E463 14722EC0 +04086070 380001CE +$Flying Missions +06A0E454 147229A8 +04000000 00000000 +$Infinite Health +06A0E455 14722A40 +040465FC 38000500 +$Infinite Lives +06A0E456 14722A40 +002BD0E0 00000063 +$Infinite Bombs +06A0E45F 14722A40 +040471C8 3800000A +002BCF2B 00000009 +$Instant Power Refill +06A0E457 14722A40 +04055240 D07F0380 +$VS. Mode +06A0E458 15008000 +$Unlock Maps +06A0E459 14722C40 +002B88CB 00000E01 +$Unlock Peppy Hare +06A0E45A 14722C40 +002B88E3 00000001 +$Unlock Star Wolf +06A0E45B 14722C40 +002B88E4 00000001 +$Bonus: Unlock Xevious +06A0E45C 18000000 +002B88E6 00000001 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GF8E69.ini b/Data/User/GameConfig/GF8E69.ini index 1af4d29771..210015e19e 100644 --- a/Data/User/GameConfig/GF8E69.ini +++ b/Data/User/GameConfig/GF8E69.ini @@ -1,11 +1,22 @@ # GF8E69 - FIFA Street -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = The videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Unlock All Venues 043D2290 00000001 $Unlock All Kits @@ -36,11 +47,12 @@ $Away Team Starts With 10 00416F8C 0000000A $Away Team Never Scores 00416F8C 00000000 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GF8P69.ini b/Data/User/GameConfig/GF8P69.ini index 3d6f730434..f2e61d3ea6 100644 --- a/Data/User/GameConfig/GF8P69.ini +++ b/Data/User/GameConfig/GF8P69.ini @@ -1,16 +1,28 @@ # GF8P69 - FIFA Street -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = The videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GFAD69.ini b/Data/User/GameConfig/GFAD69.ini index dc38e8bb7a..396ee6bc0d 100644 --- a/Data/User/GameConfig/GFAD69.ini +++ b/Data/User/GameConfig/GFAD69.ini @@ -1,16 +1,28 @@ # GFAD69 - FIFA 2003 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GFAE69.ini b/Data/User/GameConfig/GFAE69.ini index b8703789f9..3142b1173a 100644 --- a/Data/User/GameConfig/GFAE69.ini +++ b/Data/User/GameConfig/GFAE69.ini @@ -1,16 +1,28 @@ # GFAE69 - FIFA 2003 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GFAP69.ini b/Data/User/GameConfig/GFAP69.ini index c201ae85d0..0be09b3dbb 100644 --- a/Data/User/GameConfig/GFAP69.ini +++ b/Data/User/GameConfig/GFAP69.ini @@ -1,16 +1,28 @@ # GFAP69 - FIFA 2003 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GFAS69.ini b/Data/User/GameConfig/GFAS69.ini index 12b3ef55ae..bfcfa85ce5 100644 --- a/Data/User/GameConfig/GFAS69.ini +++ b/Data/User/GameConfig/GFAS69.ini @@ -1,16 +1,28 @@ # GFAS69 - FIFA 2003 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GFBE5D.ini b/Data/User/GameConfig/GFBE5D.ini index bcbc27a0ae..75d267246f 100644 --- a/Data/User/GameConfig/GFBE5D.ini +++ b/Data/User/GameConfig/GFBE5D.ini @@ -1,13 +1,23 @@ # GFBE5D - FireBlade -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = True - diff --git a/Data/User/GameConfig/GFCP69.ini b/Data/User/GameConfig/GFCP69.ini index 80eb72f63b..054a6068f4 100644 --- a/Data/User/GameConfig/GFCP69.ini +++ b/Data/User/GameConfig/GFCP69.ini @@ -1,7 +1,19 @@ # GFCP69 - F1 Career Challenge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = A bit Slow and crash randomly -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GFDD69.ini b/Data/User/GameConfig/GFDD69.ini index 114fae85c8..d1ef0be94a 100644 --- a/Data/User/GameConfig/GFDD69.ini +++ b/Data/User/GameConfig/GFDD69.ini @@ -1,19 +1,32 @@ # GFDD69 - Freedom Fighters -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/GFDE69.ini b/Data/User/GameConfig/GFDE69.ini index 091738a730..720b43b522 100644 --- a/Data/User/GameConfig/GFDE69.ini +++ b/Data/User/GameConfig/GFDE69.ini @@ -1,19 +1,32 @@ # GFDE69 - Freedom Fighters -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/GFEE01.ini b/Data/User/GameConfig/GFEE01.ini index f5ff977720..3a42b7af5d 100644 --- a/Data/User/GameConfig/GFEE01.ini +++ b/Data/User/GameConfig/GFEE01.ini @@ -1,14 +1,21 @@ # GFEE01 - FIRE EMBLEM GC US + [Core] -#Values set here will override the main dolphin settings. -[Speedhacks] -0x8020a51c=500 +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Max/Infinite Health(IKE) 002B168C 00000028 002B168F 00000015 @@ -30,7 +37,10 @@ $Max Resistance(IKE) 002B1696 00000014 $Max Movement(IKE) 002B168E 00000014 + [Video] ProjectionHack = 0 -[Gecko] + +[Speedhacks] +0x8020a51c=500 diff --git a/Data/User/GameConfig/GFEJ01.ini b/Data/User/GameConfig/GFEJ01.ini index 7e75c716de..d8dec58b5e 100644 --- a/Data/User/GameConfig/GFEJ01.ini +++ b/Data/User/GameConfig/GFEJ01.ini @@ -1,11 +1,22 @@ # GFEJ01 - FIRE EMBLEM GC JAP + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Speedhacks] 0x80204ce8=500 -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] + diff --git a/Data/User/GameConfig/GFEP01.ini b/Data/User/GameConfig/GFEP01.ini index 8ebc18add8..d4a97d19be 100644 --- a/Data/User/GameConfig/GFEP01.ini +++ b/Data/User/GameConfig/GFEP01.ini @@ -1,14 +1,26 @@ # GFEE01 - FIRE EMBLEM GC EU + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. SkipIdle = 0 -[Speedhacks] -0x80213278=500 + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + +[Speedhacks] +0x80213278=500 + diff --git a/Data/User/GameConfig/GFFE5D.ini b/Data/User/GameConfig/GFFE5D.ini index ec210f807b..7558326aa6 100644 --- a/Data/User/GameConfig/GFFE5D.ini +++ b/Data/User/GameConfig/GFFE5D.ini @@ -1,18 +1,30 @@ # GFFE5D - Freaky Flyers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up (r7422) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GFGEA4.ini b/Data/User/GameConfig/GFGEA4.ini index 99b0fc20d5..6563b22652 100644 --- a/Data/User/GameConfig/GFGEA4.ini +++ b/Data/User/GameConfig/GFGEA4.ini @@ -1,7 +1,19 @@ # GFGEA4 - Frogger Beyond -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Some GFX glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GFHP6V.ini b/Data/User/GameConfig/GFHP6V.ini index c0228f87b6..2658c253e0 100644 --- a/Data/User/GameConfig/GFHP6V.ini +++ b/Data/User/GameConfig/GFHP6V.ini @@ -1,11 +1,23 @@ # GFHP6V - Neighbours From Hell -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] \ No newline at end of file + diff --git a/Data/User/GameConfig/GFKE69.ini b/Data/User/GameConfig/GFKE69.ini index e8c88a76b5..63582f2dfd 100644 --- a/Data/User/GameConfig/GFKE69.ini +++ b/Data/User/GameConfig/GFKE69.ini @@ -1,7 +1,19 @@ # GFKE69 - Freekstyle -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GFPEA4.ini b/Data/User/GameConfig/GFPEA4.ini index 06436afb92..3414c1fb4b 100644 --- a/Data/User/GameConfig/GFPEA4.ini +++ b/Data/User/GameConfig/GFPEA4.ini @@ -1,7 +1,19 @@ # GFPEA4 - Frogger Ancient Shadow -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Some overlay bug in textures -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GFQEA4.ini b/Data/User/GameConfig/GFQEA4.ini index d975396bf0..b9cffbcf86 100644 --- a/Data/User/GameConfig/GFQEA4.ini +++ b/Data/User/GameConfig/GFQEA4.ini @@ -1,7 +1,19 @@ # GFQEA4 - Frogger's Adventures The Rescue -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GFTE01.ini b/Data/User/GameConfig/GFTE01.ini index 3b1afe9ff0..45ea253c2d 100644 --- a/Data/User/GameConfig/GFTE01.ini +++ b/Data/User/GameConfig/GFTE01.ini @@ -1,11 +1,22 @@ # GFTE01 - MarioGolf Toadstool Tour -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GFTP01.ini b/Data/User/GameConfig/GFTP01.ini index 5132b488e2..ab864bbc51 100644 --- a/Data/User/GameConfig/GFTP01.ini +++ b/Data/User/GameConfig/GFTP01.ini @@ -1,10 +1,22 @@ # GFTP01 - MarioGolf Toadstool Tour -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Graphical glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GFUE4Z.ini b/Data/User/GameConfig/GFUE4Z.ini index 6ff0851fb8..1b18a7eb4f 100644 --- a/Data/User/GameConfig/GFUE4Z.ini +++ b/Data/User/GameConfig/GFUE4Z.ini @@ -1,8 +1,20 @@ # GFUE4Z - FutureTactics -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Corrupt Graphics" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GFYE69.ini b/Data/User/GameConfig/GFYE69.ini index 043d96b489..53e0fd761c 100644 --- a/Data/User/GameConfig/GFYE69.ini +++ b/Data/User/GameConfig/GFYE69.ini @@ -1,42 +1,55 @@ -# GFYE69 - FIFA Street 2 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -$Home Team Starts With 10 -2843491F 0000000A -0043491F 0000000A -$Home Team Starts With 5 -2843491F 00000005 -0043491F 00000005 -$Home Team Can't Score -0043491F 00000000 -$Home Team Quick Trick Points -04434920 000F423F -$Home Team Low Trick Points -04434920 00000000 -$Away Team Starts With 10 -284349E7 0000000A -004349E7 0000000A -$Away Team Starts With 5 -284349E7 00000005 -004349E7 00000005 -$Away Team Can't Score -004349E7 00000000 -$Away Team Quick Trick Points -044349E8 000F423F -$Away Team Low Trick Points -044349E8 00000000 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GFYE69 - FIFA Street 2 + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, skip them. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Home Team Starts With 10 +2843491F 0000000A +0043491F 0000000A +$Home Team Starts With 5 +2843491F 00000005 +0043491F 00000005 +$Home Team Can't Score +0043491F 00000000 +$Home Team Quick Trick Points +04434920 000F423F +$Home Team Low Trick Points +04434920 00000000 +$Away Team Starts With 10 +284349E7 0000000A +004349E7 0000000A +$Away Team Starts With 5 +284349E7 00000005 +004349E7 00000005 +$Away Team Can't Score +004349E7 00000000 +$Away Team Quick Trick Points +044349E8 000F423F +$Away Team Low Trick Points +044349E8 00000000 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GFYP69.ini b/Data/User/GameConfig/GFYP69.ini index 9f6a5b344f..4eb254e580 100644 --- a/Data/User/GameConfig/GFYP69.ini +++ b/Data/User/GameConfig/GFYP69.ini @@ -1,13 +1,26 @@ -# GFYP69 - FIFA Street 2 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GFYP69 - FIFA Street 2 + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, skip them. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GFZE01.ini b/Data/User/GameConfig/GFZE01.ini index ccb8bd547e..dbdf33b12a 100644 --- a/Data/User/GameConfig/GFZE01.ini +++ b/Data/User/GameConfig/GFZE01.ini @@ -1,20 +1,24 @@ # GFZE01 - F-ZERO GX (US Version) -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF = True TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Synchronize GPU thread for stability. -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.7555555 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Beat All Cups (unlock Master class/Diamond Cup) 9C0030C8 00120000 840030C8 0023DC50 @@ -38,6 +42,12 @@ $All Vehicles Unlocked 420030C8 0002FFFF 420030C8 0003FFFF 840030C8 FFDC6F00 -[Gecko] -[Video_Hacks] -[Video_Settings] + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = 20 +PH_ZFar = 1.7555555 + diff --git a/Data/User/GameConfig/GFZJ01.ini b/Data/User/GameConfig/GFZJ01.ini index fe25191e22..22a0191407 100644 --- a/Data/User/GameConfig/GFZJ01.ini +++ b/Data/User/GameConfig/GFZJ01.ini @@ -1,20 +1,24 @@ -# GFZJ01 - F-ZERO GX -[Core] Values set here will override the main dolphin settings. +# GFZJ01 - F-ZERO GX + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF = True TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Synchronize GPU thread for stability. -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.7555555 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Make Save Copyable 0C031514 909C0028 04031518 48BFFBE8 @@ -22,5 +26,12 @@ $Make Save Copyable 04C31104 981C0034 04C31108 38000000 04C3110C 4B400410 -[Gecko] + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = 20 +PH_ZFar = 1.7555555 diff --git a/Data/User/GameConfig/GFZP01.ini b/Data/User/GameConfig/GFZP01.ini index dbae5b6711..d14cc8a11d 100644 --- a/Data/User/GameConfig/GFZP01.ini +++ b/Data/User/GameConfig/GFZP01.ini @@ -1,20 +1,24 @@ # GFZP01 - F-ZERO GX (PAL) -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF = True TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Synchronize GPU thread for stability. -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.7555555 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Make Save Copyable 0C031514 909C0028 04031518 48BFFBE8 @@ -22,6 +26,12 @@ $Make Save Copyable 04C31104 981C0034 04C31108 38000000 04C3110C 4B400410 -[Gecko] -[Video_Hacks] -[Video_Settings] + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = 20 +PH_ZFar = 1.7555555 + diff --git a/Data/User/GameConfig/GG4E08.ini b/Data/User/GameConfig/GG4E08.ini index 8ad484346a..6c28a8d695 100644 --- a/Data/User/GameConfig/GG4E08.ini +++ b/Data/User/GameConfig/GG4E08.ini @@ -1,7 +1,19 @@ # GG4E08 - GotchaForceUsa -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GG4P08.ini b/Data/User/GameConfig/GG4P08.ini index 301051bc11..2f421e8659 100644 --- a/Data/User/GameConfig/GG4P08.ini +++ b/Data/User/GameConfig/GG4P08.ini @@ -1,10 +1,22 @@ # GG4P08 - GOTCHA FORCE +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Speedhacks] 0x802087c8=200 -[OnFrame] -[ActionReplay] + diff --git a/Data/User/GameConfig/GG5E52.ini b/Data/User/GameConfig/GG5E52.ini index 97f50e2871..d99aec6f1a 100644 --- a/Data/User/GameConfig/GG5E52.ini +++ b/Data/User/GameConfig/GG5E52.ini @@ -1,16 +1,28 @@ # GG5E52 - Cabela's(R) BGH 2005 Adv. -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GGAJB2.ini b/Data/User/GameConfig/GGAJB2.ini index 7f6cf7f770..a94f874207 100644 --- a/Data/User/GameConfig/GGAJB2.ini +++ b/Data/User/GameConfig/GGAJB2.ini @@ -1,6 +1,18 @@ # GGAJB2 - GUNDAM1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GGCE0A.ini b/Data/User/GameConfig/GGCE0A.ini index ac57e4ea04..ff4a5dfd01 100644 --- a/Data/User/GameConfig/GGCE0A.ini +++ b/Data/User/GameConfig/GGCE0A.ini @@ -1,6 +1,18 @@ # GGCE0A - Goblin Commander -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GGCOSD.ini b/Data/User/GameConfig/GGCOSD.ini index 2419b82862..a0dc9be610 100644 --- a/Data/User/GameConfig/GGCOSD.ini +++ b/Data/User/GameConfig/GGCOSD.ini @@ -1,9 +1,22 @@ # GGCOSD - GCOS MultiGame DVD (C) GCOS TEAM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GGEE41.ini b/Data/User/GameConfig/GGEE41.ini index 3ef5039992..1b91120510 100644 --- a/Data/User/GameConfig/GGEE41.ini +++ b/Data/User/GameConfig/GGEE41.ini @@ -1,21 +1,34 @@ # GGEE41 - Beyond Good and Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +VSync = False + [Video_Hacks] DlistCachingEnable = False EFBAccessEnable = True -[Video_Settings] -[Video_Hardware] -VSync = False + diff --git a/Data/User/GameConfig/GGEP41.ini b/Data/User/GameConfig/GGEP41.ini index 83effcf059..ac482401c3 100644 --- a/Data/User/GameConfig/GGEP41.ini +++ b/Data/User/GameConfig/GGEP41.ini @@ -1,21 +1,34 @@ # GGEP41 - Beyond Good and Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +VSync = False + [Video_Hacks] DlistCachingEnable = False EFBAccessEnable = True -[Video_Settings] -[Video_Hardware] -VSync = False + diff --git a/Data/User/GameConfig/GGEY41.ini b/Data/User/GameConfig/GGEY41.ini index 5fddf1aa82..1fc9a883f2 100644 --- a/Data/User/GameConfig/GGEY41.ini +++ b/Data/User/GameConfig/GGEY41.ini @@ -1,21 +1,34 @@ # GGEY41 - Beyond Good and Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +VSync = False + [Video_Hacks] DlistCachingEnable = False EFBAccessEnable = True -[Video_Settings] -[Video_Hardware] -VSync = False + diff --git a/Data/User/GameConfig/GGME00.ini b/Data/User/GameConfig/GGME00.ini index d06ef413de..d53875a5e7 100644 --- a/Data/User/GameConfig/GGME00.ini +++ b/Data/User/GameConfig/GGME00.ini @@ -1,6 +1,18 @@ # GGME00 - Sega Genesis Mega Drive Emulator -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GGPJB2.ini b/Data/User/GameConfig/GGPJB2.ini index f2be092b0c..e143db5215 100644 --- a/Data/User/GameConfig/GGPJB2.ini +++ b/Data/User/GameConfig/GGPJB2.ini @@ -1,6 +1,18 @@ # GGPJB2 - SD GUNDAM1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GGRE41.ini b/Data/User/GameConfig/GGRE41.ini index 6d6ebdfc2b..1950d1a29a 100644 --- a/Data/User/GameConfig/GGRE41.ini +++ b/Data/User/GameConfig/GGRE41.ini @@ -1,18 +1,30 @@ # GGRE41 - TOM CLANCY'S GHOST RECON -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Real Xfb to show videos. Graphic glitches (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GGSEA4.ini b/Data/User/GameConfig/GGSEA4.ini index 086f9019ed..48284ccdc2 100644 --- a/Data/User/GameConfig/GGSEA4.ini +++ b/Data/User/GameConfig/GGSEA4.ini @@ -1,20 +1,31 @@ -# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES -[Core] -TLBHack = 1 -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GGSJA4.ini b/Data/User/GameConfig/GGSJA4.ini index d36140fd62..809e65aecd 100644 --- a/Data/User/GameConfig/GGSJA4.ini +++ b/Data/User/GameConfig/GGSJA4.ini @@ -1,14 +1,27 @@ -# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES -[Core] -TLBHack = 1 -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GGSPA4.ini b/Data/User/GameConfig/GGSPA4.ini index c0c8957f39..2bbeaf9302 100644 --- a/Data/User/GameConfig/GGSPA4.ini +++ b/Data/User/GameConfig/GGSPA4.ini @@ -1,120 +1,133 @@ -# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES -[Core] -TLBHack = 1 -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -$Infinite Health -425577DC 02D90064 -6C5577DC 81000000 -425577DC 015C0064 -425577DC 02310064 -$Infinite Oxygen -025666B6 00000DAC -$No Reload -325B08F6 0000000F -025B08FA 00000019 -2A5B08F6 00000010 -025B08FA 0000000F -$Max Grip Level -025666E8 0000012C -$Have Infinite Rations -025668FA 00000005 -$Have Infinite Medicine -025668FE 00000001 -$Have Infinite Bandages -02566900 0000000A -$Have Infinite Pentazem -02566902 0000000A -$Have Body Armor -02566906 00000001 -$Have Mine Detector -0256690A 00000001 -$Have RP Sensor -0256692A 00000001 -$Have Gas Mask -0256690E 00000001 -$Have Night Vision Goggles -02566910 00000001 -$Have Thermal Goggles -02566912 00000001 -$Have Scope -02566914 00000001 -$Have Digital Camera -02566916 00000001 -$Have Rope -02566920 00000001 -$Have Handkerchief -0256694A 00000001 -$Have Box 1 -02566918 00000001 -$Have Box 2 -02566924 00000001 -$Have Box 3 -02566926 00000001 -$Have Ketchup -02566928 00000001 -$Have SOCOM Suppressor -02566932 00000001 -$Have MO Disc -0256693C 00000001 -$Have Level 99 Keycard -0256691C 00000063 -$Have Bandana -02566938 00000001 -$Have Stealth Suit -02566908 00000001 -$Have M9 (Infinite Ammo) -0256686A 0000002E -$Have SOCOM (Infinite Ammo) -0256686E 0000003D -$Have PSG1 (Infinite Ammo) -02566870 0000003D -$Have Nikita (Infinite Ammo) -02566874 00000028 -$Have Stinger (Infinite Ammo) -02566876 00000028 -$Have Claymore (Infinite Ammo) -02566878 00000010 -$Have C4 (Infinite Ammo) -0256687A 00000010 -$Have Chaff Grenade (Infinite Ammo) -0256687C 00000014 -$Have Stun Grenade (Infinite Ammo) -0256687E 00000014 -$Have Grenade (Infinite Ammo) -0256688A 00000014 -$Have FAMAS (Infinite Ammo) -0256688C 000000D3 -$Have PSG1-T (Infinite Ammo) -0256688E 0000003D -$Have Book (Infinite Ammo) -02566892 00000005 -$Have Magazine (Infinite Ammo) -02566888 00000064 -$Have No PAL Key -0256694C 00000000 -$Have Warm (Yellow) PAL Key -0256694C 00000001 -$Have Cold (Blue) PAL Key -0256694C 00000002 -$Have Hot (Red) PAL Key -0256694C 00000003 -$Low Total Game Time -045666F4 000000A0 -$Saved 0 Times -025666F2 00000000 -$Continued 0 Times -025666EC 00000000 -$999 Kills -02566700 000003E7 -$0 Rations Used -02567B4C 00000000 -[Video] -ProjectionHack = 0 -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Health +425577DC 02D90064 +6C5577DC 81000000 +425577DC 015C0064 +425577DC 02310064 +$Infinite Oxygen +025666B6 00000DAC +$No Reload +325B08F6 0000000F +025B08FA 00000019 +2A5B08F6 00000010 +025B08FA 0000000F +$Max Grip Level +025666E8 0000012C +$Have Infinite Rations +025668FA 00000005 +$Have Infinite Medicine +025668FE 00000001 +$Have Infinite Bandages +02566900 0000000A +$Have Infinite Pentazem +02566902 0000000A +$Have Body Armor +02566906 00000001 +$Have Mine Detector +0256690A 00000001 +$Have RP Sensor +0256692A 00000001 +$Have Gas Mask +0256690E 00000001 +$Have Night Vision Goggles +02566910 00000001 +$Have Thermal Goggles +02566912 00000001 +$Have Scope +02566914 00000001 +$Have Digital Camera +02566916 00000001 +$Have Rope +02566920 00000001 +$Have Handkerchief +0256694A 00000001 +$Have Box 1 +02566918 00000001 +$Have Box 2 +02566924 00000001 +$Have Box 3 +02566926 00000001 +$Have Ketchup +02566928 00000001 +$Have SOCOM Suppressor +02566932 00000001 +$Have MO Disc +0256693C 00000001 +$Have Level 99 Keycard +0256691C 00000063 +$Have Bandana +02566938 00000001 +$Have Stealth Suit +02566908 00000001 +$Have M9 (Infinite Ammo) +0256686A 0000002E +$Have SOCOM (Infinite Ammo) +0256686E 0000003D +$Have PSG1 (Infinite Ammo) +02566870 0000003D +$Have Nikita (Infinite Ammo) +02566874 00000028 +$Have Stinger (Infinite Ammo) +02566876 00000028 +$Have Claymore (Infinite Ammo) +02566878 00000010 +$Have C4 (Infinite Ammo) +0256687A 00000010 +$Have Chaff Grenade (Infinite Ammo) +0256687C 00000014 +$Have Stun Grenade (Infinite Ammo) +0256687E 00000014 +$Have Grenade (Infinite Ammo) +0256688A 00000014 +$Have FAMAS (Infinite Ammo) +0256688C 000000D3 +$Have PSG1-T (Infinite Ammo) +0256688E 0000003D +$Have Book (Infinite Ammo) +02566892 00000005 +$Have Magazine (Infinite Ammo) +02566888 00000064 +$Have No PAL Key +0256694C 00000000 +$Have Warm (Yellow) PAL Key +0256694C 00000001 +$Have Cold (Blue) PAL Key +0256694C 00000002 +$Have Hot (Red) PAL Key +0256694C 00000003 +$Low Total Game Time +045666F4 000000A0 +$Saved 0 Times +025666F2 00000000 +$Continued 0 Times +025666EC 00000000 +$999 Kills +02566700 000003E7 +$0 Rations Used +02567B4C 00000000 + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GGTE01.ini b/Data/User/GameConfig/GGTE01.ini index ba8c7e02d3..2aadec6c9d 100644 --- a/Data/User/GameConfig/GGTE01.ini +++ b/Data/User/GameConfig/GGTE01.ini @@ -1,11 +1,20 @@ # GGTE01 - ChibiRobo! + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. Last validated using ver. r1697 +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Max Battery Energy 0728E819 08000000 0438F74C 4479C000 @@ -18,3 +27,4 @@ $Max/Infinite Money $Max Happy Points 0728E81C 08000000 0438F73C 0001869F + diff --git a/Data/User/GameConfig/GGTP01.ini b/Data/User/GameConfig/GGTP01.ini index 362e861f61..ee83a7020f 100644 --- a/Data/User/GameConfig/GGTP01.ini +++ b/Data/User/GameConfig/GGTP01.ini @@ -1,6 +1,18 @@ # GGTP01 - ChibiRobo! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GGYE41.ini b/Data/User/GameConfig/GGYE41.ini index a34b296af9..fef384af58 100644 --- a/Data/User/GameConfig/GGYE41.ini +++ b/Data/User/GameConfig/GGYE41.ini @@ -1,20 +1,34 @@ -# GGYE41 - GR2GC -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs Real XFB for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 +# GGYE41 - GR2GC + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs Real XFB for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GGYP41.ini b/Data/User/GameConfig/GGYP41.ini index f1a715cbe3..8102c0775c 100644 --- a/Data/User/GameConfig/GGYP41.ini +++ b/Data/User/GameConfig/GGYP41.ini @@ -1,20 +1,34 @@ -# GGYP41 - GR2GC -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs Real XFB for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 +# GGYP41 - GR2GC + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Needs Real XFB for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GGZE52.ini b/Data/User/GameConfig/GGZE52.ini index 7575ca0da3..4bcb93b6e1 100644 --- a/Data/User/GameConfig/GGZE52.ini +++ b/Data/User/GameConfig/GGZE52.ini @@ -1,19 +1,32 @@ # GGZE52 - Madagascar -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = GFX glitches. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GGZX52.ini b/Data/User/GameConfig/GGZX52.ini index 9db929b16b..cd73478023 100644 --- a/Data/User/GameConfig/GGZX52.ini +++ b/Data/User/GameConfig/GGZX52.ini @@ -1,19 +1,32 @@ # GGZX52 - Madagascar -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = GFX glitches. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] \ No newline at end of file +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GH2E69.ini b/Data/User/GameConfig/GH2E69.ini index 8c27de59c8..2691e0f2ed 100644 --- a/Data/User/GameConfig/GH2E69.ini +++ b/Data/User/GameConfig/GH2E69.ini @@ -1,18 +1,31 @@ -# GH2E69 - NFS: HP2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Intro videos are messed up, skip them. The game is slow. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# GH2E69 - NFS: HP2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Intro videos are messed up, skip them. The game is slow. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GH2P69.ini b/Data/User/GameConfig/GH2P69.ini index 060155d7fd..a488d25885 100644 --- a/Data/User/GameConfig/GH2P69.ini +++ b/Data/User/GameConfig/GH2P69.ini @@ -1,18 +1,31 @@ -# GH2P69 - NFS: HP2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Intro videos are messed up, skip them. The game is slow. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# GH2P69 - NFS: HP2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Intro videos are messed up, skip them. The game is slow. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/GH4D69.ini b/Data/User/GameConfig/GH4D69.ini index aa043328ab..659b162438 100644 --- a/Data/User/GameConfig/GH4D69.ini +++ b/Data/User/GameConfig/GH4D69.ini @@ -1,16 +1,28 @@ # GH4D69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4E69.ini b/Data/User/GameConfig/GH4E69.ini index 53f2bf092e..368ed4d07c 100644 --- a/Data/User/GameConfig/GH4E69.ini +++ b/Data/User/GameConfig/GH4E69.ini @@ -1,16 +1,28 @@ # GH4E69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4F69.ini b/Data/User/GameConfig/GH4F69.ini index 162bbcd94d..63372f6e12 100644 --- a/Data/User/GameConfig/GH4F69.ini +++ b/Data/User/GameConfig/GH4F69.ini @@ -1,16 +1,28 @@ # GH4F69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4H69.ini b/Data/User/GameConfig/GH4H69.ini index f348f1f777..38a4e9f256 100644 --- a/Data/User/GameConfig/GH4H69.ini +++ b/Data/User/GameConfig/GH4H69.ini @@ -1,16 +1,28 @@ # GH4H69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4I69.ini b/Data/User/GameConfig/GH4I69.ini index b3bb4acb13..aeaf414dc4 100644 --- a/Data/User/GameConfig/GH4I69.ini +++ b/Data/User/GameConfig/GH4I69.ini @@ -1,16 +1,28 @@ # GH4I69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4J69.ini b/Data/User/GameConfig/GH4J69.ini index 8427cb7a75..94224f8d3a 100644 --- a/Data/User/GameConfig/GH4J69.ini +++ b/Data/User/GameConfig/GH4J69.ini @@ -1,16 +1,28 @@ # GH4J69 - Harry Potter to Honoo no Goblet -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4M69.ini b/Data/User/GameConfig/GH4M69.ini index d26c2c8bf7..d30655cbd3 100644 --- a/Data/User/GameConfig/GH4M69.ini +++ b/Data/User/GameConfig/GH4M69.ini @@ -1,16 +1,28 @@ # GH4M69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4P69.ini b/Data/User/GameConfig/GH4P69.ini index 7f59479c96..f7a9600eee 100644 --- a/Data/User/GameConfig/GH4P69.ini +++ b/Data/User/GameConfig/GH4P69.ini @@ -1,16 +1,28 @@ # GH4P69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH4S69.ini b/Data/User/GameConfig/GH4S69.ini index 277c978f4a..90e2049562 100644 --- a/Data/User/GameConfig/GH4S69.ini +++ b/Data/User/GameConfig/GH4S69.ini @@ -1,16 +1,28 @@ # GH4S69 - Harry Potter and the Goblet of Fire -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GH5E52.ini b/Data/User/GameConfig/GH5E52.ini index c7b29ec79f..148a69c0d9 100644 --- a/Data/User/GameConfig/GH5E52.ini +++ b/Data/User/GameConfig/GH5E52.ini @@ -1,7 +1,19 @@ # GH5E52 - Over The Hedge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 EmulationIssues = Black screen -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GH6EAF.ini b/Data/User/GameConfig/GH6EAF.ini index 0be36ebe9e..20f6a5cda6 100644 --- a/Data/User/GameConfig/GH6EAF.ini +++ b/Data/User/GameConfig/GH6EAF.ini @@ -1,7 +1,19 @@ # GH6EAF - Hello Kitty Roller Rescue -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GH7E5D.ini b/Data/User/GameConfig/GH7E5D.ini index 15156dd72d..3ddfcbfbb2 100644 --- a/Data/User/GameConfig/GH7E5D.ini +++ b/Data/User/GameConfig/GH7E5D.ini @@ -1,18 +1,31 @@ -# GH7E5D - Happy Feet -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GH7E5D - Happy Feet + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GHAE08.ini b/Data/User/GameConfig/GHAE08.ini index eea8dfd987..813a623c32 100644 --- a/Data/User/GameConfig/GHAE08.ini +++ b/Data/User/GameConfig/GHAE08.ini @@ -1,16 +1,27 @@ # GHAE08 - RESIDENT EVIL2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/GHAP08.ini b/Data/User/GameConfig/GHAP08.ini index eb09c102db..55a4532ee5 100644 --- a/Data/User/GameConfig/GHAP08.ini +++ b/Data/User/GameConfig/GHAP08.ini @@ -1,6 +1,18 @@ # GHAP08 - Resident Evil 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHBE7D.ini b/Data/User/GameConfig/GHBE7D.ini index 9f9f8e629a..2367ab0a95 100644 --- a/Data/User/GameConfig/GHBE7D.ini +++ b/Data/User/GameConfig/GHBE7D.ini @@ -1,16 +1,28 @@ # GHBE7D - The Hobbit -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHBP7D.ini b/Data/User/GameConfig/GHBP7D.ini index 1ae90f225f..a21bd11db4 100644 --- a/Data/User/GameConfig/GHBP7D.ini +++ b/Data/User/GameConfig/GHBP7D.ini @@ -1,16 +1,28 @@ # GHBP7D - The Hobbit -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHCE4Q.ini b/Data/User/GameConfig/GHCE4Q.ini index 28d4a87e1d..a2381e20a9 100644 --- a/Data/User/GameConfig/GHCE4Q.ini +++ b/Data/User/GameConfig/GHCE4Q.ini @@ -1,16 +1,28 @@ # GHCE4Q - Chicken Little -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHCF4Q.ini b/Data/User/GameConfig/GHCF4Q.ini index 82d4668bd4..553e4c00b6 100644 --- a/Data/User/GameConfig/GHCF4Q.ini +++ b/Data/User/GameConfig/GHCF4Q.ini @@ -1,16 +1,28 @@ # GHCF4Q - Chicken Little -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHGEEB.ini b/Data/User/GameConfig/GHGEEB.ini index 566d08315b..8092c01296 100644 --- a/Data/User/GameConfig/GHGEEB.ini +++ b/Data/User/GameConfig/GHGEEB.ini @@ -1,7 +1,19 @@ # GHGEEB - Go! Go! Hypergrind -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Slow EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHKE7D.ini b/Data/User/GameConfig/GHKE7D.ini index 3a861c4fd8..e8b1d1c632 100644 --- a/Data/User/GameConfig/GHKE7D.ini +++ b/Data/User/GameConfig/GHKE7D.ini @@ -1,7 +1,19 @@ # GHKE7D - The Hulk -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Slow and GFX Glitches/Bugs -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHLE69.ini b/Data/User/GameConfig/GHLE69.ini index 907ea760cb..f64469b700 100644 --- a/Data/User/GameConfig/GHLE69.ini +++ b/Data/User/GameConfig/GHLE69.ini @@ -1,16 +1,28 @@ # GHLE69 - Harry Potter and the Sorcerer's Stone -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHLJ69.ini b/Data/User/GameConfig/GHLJ69.ini index 5f9ecffaaa..b74ef9db02 100644 --- a/Data/User/GameConfig/GHLJ69.ini +++ b/Data/User/GameConfig/GHLJ69.ini @@ -1,16 +1,28 @@ # GHLJ69 - Harry Potter to Kenja no Ishi -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHLP69.ini b/Data/User/GameConfig/GHLP69.ini index 9cc3ba9db2..9dd6640474 100644 --- a/Data/User/GameConfig/GHLP69.ini +++ b/Data/User/GameConfig/GHLP69.ini @@ -1,16 +1,28 @@ # GHLP69 - Harry Potter and the Philosopher's Stone -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHLX69.ini b/Data/User/GameConfig/GHLX69.ini index 5bf5d65db3..9f033af91a 100644 --- a/Data/User/GameConfig/GHLX69.ini +++ b/Data/User/GameConfig/GHLX69.ini @@ -1,16 +1,28 @@ # GHLX69 - Harry Potter and the Sorcerer's Stone -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHLY69.ini b/Data/User/GameConfig/GHLY69.ini index b6ecff05dc..441ad422f7 100644 --- a/Data/User/GameConfig/GHLY69.ini +++ b/Data/User/GameConfig/GHLY69.ini @@ -1,16 +1,28 @@ # GHLY69 - Harry Potter and the Sorcerer's Stone -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHLZ69.ini b/Data/User/GameConfig/GHLZ69.ini index a84cd6a874..7c5fa31990 100644 --- a/Data/User/GameConfig/GHLZ69.ini +++ b/Data/User/GameConfig/GHLZ69.ini @@ -1,16 +1,28 @@ # GHLZ69 - Harry Potter and the Sorcerer's Stone -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHMD4F.ini b/Data/User/GameConfig/GHMD4F.ini index 804c7ce141..3ec1f1e3ca 100644 --- a/Data/User/GameConfig/GHMD4F.ini +++ b/Data/User/GameConfig/GHMD4F.ini @@ -1,16 +1,28 @@ # GHMD4F - Hitman 2: Silent Assassin -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHME4F.ini b/Data/User/GameConfig/GHME4F.ini index 3fc5b957fa..459ea6dcc0 100644 --- a/Data/User/GameConfig/GHME4F.ini +++ b/Data/User/GameConfig/GHME4F.ini @@ -1,11 +1,22 @@ # GHME4F - Hitman 2: Silent Assassin -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Ammo + Rapid Fire 0417CA4C 60000000 0417CA50 60000000 @@ -28,11 +39,12 @@ $Press Left + Y For Nailgun 52889D30 00000801 0406D250 418201BC 0406D288 408000C4 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHMF4F.ini b/Data/User/GameConfig/GHMF4F.ini index cf6dbb5494..b000de7938 100644 --- a/Data/User/GameConfig/GHMF4F.ini +++ b/Data/User/GameConfig/GHMF4F.ini @@ -1,16 +1,28 @@ # GHMF4F - Hitman 2: Silent Assassin -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHMP4F.ini b/Data/User/GameConfig/GHMP4F.ini index b9a7263c92..4e1069d512 100644 --- a/Data/User/GameConfig/GHMP4F.ini +++ b/Data/User/GameConfig/GHMP4F.ini @@ -1,16 +1,28 @@ # GHMP4F - Hitman 2: Silent Assassin -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GHNE71.ini b/Data/User/GameConfig/GHNE71.ini index bab75761c3..65bf1881c8 100644 --- a/Data/User/GameConfig/GHNE71.ini +++ b/Data/User/GameConfig/GHNE71.ini @@ -1,7 +1,19 @@ # GHNE71 - Hunter: The Reckoning -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Slow and cutscenes are black -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHQE7D.ini b/Data/User/GameConfig/GHQE7D.ini index 8e13676fa4..2a40af8a70 100644 --- a/Data/User/GameConfig/GHQE7D.ini +++ b/Data/User/GameConfig/GHQE7D.ini @@ -1,19 +1,32 @@ # GHQE7D - The Simpsons Hit & Run -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/GHQP7D.ini b/Data/User/GameConfig/GHQP7D.ini index b60c0ec5b4..34464cf34d 100644 --- a/Data/User/GameConfig/GHQP7D.ini +++ b/Data/User/GameConfig/GHQP7D.ini @@ -1,19 +1,32 @@ # GHQP7D - The Simpsons Hit & Run -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/GHRE78.ini b/Data/User/GameConfig/GHRE78.ini index f6bfa15991..e8cf06b22f 100644 --- a/Data/User/GameConfig/GHRE78.ini +++ b/Data/User/GameConfig/GHRE78.ini @@ -1,15 +1,21 @@ # GHRE78 - Hot Wheels World Race NTSC +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of r1027 using DX9 plugin; state is "2" (broken) using OGL) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. [ActionReplay] -#Add decrypted action replay cheats here. - -$Infinite Continues +# Add action replay cheats here. +$Infinite Continues 0554D8EF 08000000 -040BF890 39200009 \ No newline at end of file +040BF890 39200009 + diff --git a/Data/User/GameConfig/GHSE69.ini b/Data/User/GameConfig/GHSE69.ini index ca829d891b..98fca29d18 100644 --- a/Data/User/GameConfig/GHSE69.ini +++ b/Data/User/GameConfig/GHSE69.ini @@ -1,18 +1,31 @@ # GHSE69 - Harry Potter COS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GHSJ69.ini b/Data/User/GameConfig/GHSJ69.ini index 44b9d741fd..a1691782a9 100644 --- a/Data/User/GameConfig/GHSJ69.ini +++ b/Data/User/GameConfig/GHSJ69.ini @@ -1,18 +1,31 @@ # GHSJ69 - Harry Potter to Himitsu no Heya -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GHSP69.ini b/Data/User/GameConfig/GHSP69.ini index 06ea951767..9b81e723ce 100644 --- a/Data/User/GameConfig/GHSP69.ini +++ b/Data/User/GameConfig/GHSP69.ini @@ -1,18 +1,31 @@ # GHSP69 - Harry Potter: Chamber Of Secrets -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GHSX69.ini b/Data/User/GameConfig/GHSX69.ini index b030198aff..fd8578f1dc 100644 --- a/Data/User/GameConfig/GHSX69.ini +++ b/Data/User/GameConfig/GHSX69.ini @@ -1,18 +1,31 @@ # GHSX69 - Harry Potter: Chamber Of Secrets -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GHSY69.ini b/Data/User/GameConfig/GHSY69.ini index 1d484a2598..c2d54fd34b 100644 --- a/Data/User/GameConfig/GHSY69.ini +++ b/Data/User/GameConfig/GHSY69.ini @@ -1,18 +1,31 @@ # GHSY69 - Harry Potter COS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GHUE7D.ini b/Data/User/GameConfig/GHUE7D.ini index 82c7481b47..ec89352a60 100644 --- a/Data/User/GameConfig/GHUE7D.ini +++ b/Data/User/GameConfig/GHUE7D.ini @@ -1,8 +1,20 @@ # GHUE7D - The Incredible Hulk:Ultimate Destruction -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 Issues="dcbtst Not Implemented" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHVE08.ini b/Data/User/GameConfig/GHVE08.ini index 6d30a6cce5..2f93d12041 100644 --- a/Data/User/GameConfig/GHVE08.ini +++ b/Data/User/GameConfig/GHVE08.ini @@ -1,7 +1,19 @@ # GHVE08 - Disney's Hide & Sneak -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = bad GFX -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHWE78.ini b/Data/User/GameConfig/GHWE78.ini index 1dca9b16c6..9271b7750a 100644 --- a/Data/User/GameConfig/GHWE78.ini +++ b/Data/User/GameConfig/GHWE78.ini @@ -1,7 +1,19 @@ # GHWE78 - Hot Wheels Velocity X -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad sound sometimes -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GHYE6S.ini b/Data/User/GameConfig/GHYE6S.ini index 0da41c41bb..270b7f3cb3 100644 --- a/Data/User/GameConfig/GHYE6S.ini +++ b/Data/User/GameConfig/GHYE6S.ini @@ -1,19 +1,32 @@ # GHYE6S - HauntedMansion -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GIAE7D.ini b/Data/User/GameConfig/GIAE7D.ini index a7fb52b7b7..1670fc2d1b 100644 --- a/Data/User/GameConfig/GIAE7D.ini +++ b/Data/User/GameConfig/GIAE7D.ini @@ -1,7 +1,19 @@ # GIAE7D - Ice Age 2 The Meltdown -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Little shadow bug -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GIBE4F.ini b/Data/User/GameConfig/GIBE4F.ini index 7edaaaabaa..180a6cdd0b 100644 --- a/Data/User/GameConfig/GIBE4F.ini +++ b/Data/User/GameConfig/GIBE4F.ini @@ -1,6 +1,18 @@ # GIBE4F - The Italian Job -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GICE78.ini b/Data/User/GameConfig/GICE78.ini index 0187973aa6..664aa5edee 100644 --- a/Data/User/GameConfig/GICE78.ini +++ b/Data/User/GameConfig/GICE78.ini @@ -1,9 +1,21 @@ # GICE78 - The Incredibles -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04097DB8 38000064 + diff --git a/Data/User/GameConfig/GIGJ8P.ini b/Data/User/GameConfig/GIGJ8P.ini index a50c64ba27..4826c37326 100644 --- a/Data/User/GameConfig/GIGJ8P.ini +++ b/Data/User/GameConfig/GIGJ8P.ini @@ -1,6 +1,18 @@ # GIGJ8P - BLEACH for GC -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GIKE70.ini b/Data/User/GameConfig/GIKE70.ini index f6d9e4db2c..f149fe5cc2 100644 --- a/Data/User/GameConfig/GIKE70.ini +++ b/Data/User/GameConfig/GIKE70.ini @@ -1,15 +1,27 @@ -# GIKE70 - IKARUGA -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Settings] +# GIKE70 - IKARUGA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GIKP70.ini b/Data/User/GameConfig/GIKP70.ini index 55d48b1c89..63fbc94fc8 100644 --- a/Data/User/GameConfig/GIKP70.ini +++ b/Data/User/GameConfig/GIKP70.ini @@ -1,8 +1,18 @@ -# GIKP70 - IKARUGA -[EmuState] -EmulationStateId = 5 -[Video] -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Settings] +# GIKP70 - IKARUGA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GILE51.ini b/Data/User/GameConfig/GILE51.ini index 344501d75c..2422255c81 100644 --- a/Data/User/GameConfig/GILE51.ini +++ b/Data/User/GameConfig/GILE51.ini @@ -1,17 +1,30 @@ -# GILE51 - Aggressive Inline -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# GILE51 - Aggressive Inline + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GILP51.ini b/Data/User/GameConfig/GILP51.ini index 562a7b2978..eb8366d104 100644 --- a/Data/User/GameConfig/GILP51.ini +++ b/Data/User/GameConfig/GILP51.ini @@ -1,17 +1,30 @@ -# GILP51 - Aggressive Inline -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# GILP51 - Aggressive Inline + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GINE69.ini b/Data/User/GameConfig/GINE69.ini index 078d294a40..f7cf2fd778 100644 --- a/Data/User/GameConfig/GINE69.ini +++ b/Data/User/GameConfig/GINE69.ini @@ -1,11 +1,22 @@ # GINE69 - Batman -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = FPS drops to 20 in some areas(don't know if this is normal) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 040CF5D0 60000000 $Infinite Item Use @@ -18,3 +29,4 @@ $BatMobile = Infinite Armor 0411D364 60000000 $BatMobile = Infinite Boost 0411E754 60000000 + diff --git a/Data/User/GameConfig/GINX69.ini b/Data/User/GameConfig/GINX69.ini index 48d2e5bdd2..5957058187 100644 --- a/Data/User/GameConfig/GINX69.ini +++ b/Data/User/GameConfig/GINX69.ini @@ -1,6 +1,18 @@ # GINX69 - Batman -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GIPEAF.ini b/Data/User/GameConfig/GIPEAF.ini index 894e140092..0300fb801f 100644 --- a/Data/User/GameConfig/GIPEAF.ini +++ b/Data/User/GameConfig/GIPEAF.ini @@ -1,7 +1,19 @@ # GIPEAF - One Piece Pirates Carnival (us) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GIQE78.ini b/Data/User/GameConfig/GIQE78.ini index 434868e993..a058886d59 100644 --- a/Data/User/GameConfig/GIQE78.ini +++ b/Data/User/GameConfig/GIQE78.ini @@ -1,10 +1,21 @@ # GIQE78 - The Incredibles 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real XFB for videos to show up. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Specials 003BD9DB 00000003 003BED0B 00000003 @@ -16,14 +27,16 @@ $All Upgrades 00000002 00050001 00000000 843BECEC 00000002 00050001 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GISE36.ini b/Data/User/GameConfig/GISE36.ini index 69ab1496b6..e8fe98fb89 100644 --- a/Data/User/GameConfig/GISE36.ini +++ b/Data/User/GameConfig/GISE36.ini @@ -1,12 +1,23 @@ # GISE36 - Second Sight -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GISP36.ini b/Data/User/GameConfig/GISP36.ini index 336ff6f71e..a2da382622 100644 --- a/Data/User/GameConfig/GISP36.ini +++ b/Data/User/GameConfig/GISP36.ini @@ -1,11 +1,23 @@ # GISP36 - Second Sight -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GITE01.ini b/Data/User/GameConfig/GITE01.ini index 568c971361..88b43edec9 100644 --- a/Data/User/GameConfig/GITE01.ini +++ b/Data/User/GameConfig/GITE01.ini @@ -1,16 +1,28 @@ # GITE01 - Geist -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GITP01.ini b/Data/User/GameConfig/GITP01.ini index 5895802f4b..b8bd960fd9 100644 --- a/Data/User/GameConfig/GITP01.ini +++ b/Data/User/GameConfig/GITP01.ini @@ -1,16 +1,28 @@ # GITP01 - Geist -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GIVE4Z.ini b/Data/User/GameConfig/GIVE4Z.ini index 92506fd13d..d5ff4b73d9 100644 --- a/Data/User/GameConfig/GIVE4Z.ini +++ b/Data/User/GameConfig/GIVE4Z.ini @@ -1,7 +1,19 @@ # GIVE4Z - Intellivision Lives! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GIZE52.ini b/Data/User/GameConfig/GIZE52.ini index 8eca4a073e..8b576eb9bf 100644 --- a/Data/User/GameConfig/GIZE52.ini +++ b/Data/User/GameConfig/GIZE52.ini @@ -1,15 +1,27 @@ # GIZE52 - Ty3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GJ3PA4.ini b/Data/User/GameConfig/GJ3PA4.ini index 4b47f36fde..903d310707 100644 --- a/Data/User/GameConfig/GJ3PA4.ini +++ b/Data/User/GameConfig/GJ3PA4.ini @@ -1,15 +1,27 @@ -# GJ3PA4 - International Superstar Soccer 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Need a Projection Hack Bloom and Safe Texture cache -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 -[ActionReplay] Add action replay cheats here. -[Video_Settings] +# GJ3PA4 - International Superstar Soccer 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Need a Projection Hack Bloom and Safe Texture cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 + diff --git a/Data/User/GameConfig/GJBE5G.ini b/Data/User/GameConfig/GJBE5G.ini index 9828d7c797..f1c7d9f4e1 100644 --- a/Data/User/GameConfig/GJBE5G.ini +++ b/Data/User/GameConfig/GJBE5G.ini @@ -1,19 +1,32 @@ -# GJBE5G - Bomberman Jetters -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -UseXFB = True -UseRealXFB = True +# GJBE5G - Bomberman Jetters + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/GJCE8P.ini b/Data/User/GameConfig/GJCE8P.ini index d9321af76c..7fbdb49c60 100644 --- a/Data/User/GameConfig/GJCE8P.ini +++ b/Data/User/GameConfig/GJCE8P.ini @@ -1,9 +1,20 @@ # GJCE8P - jack -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 040B4C6C 38000064 040B4C70 9003022C @@ -34,3 +45,4 @@ $All Level Stats Maxed And Viewable 054D0938 00000001 00000000 854D0938 00000001 00140001 + diff --git a/Data/User/GameConfig/GJDE5S.ini b/Data/User/GameConfig/GJDE5S.ini index 673e3eac40..4e2526b824 100644 --- a/Data/User/GameConfig/GJDE5S.ini +++ b/Data/User/GameConfig/GJDE5S.ini @@ -1,7 +1,19 @@ # GJDE5S - Dredd 2004-02-26 NTSC RC5 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Cutscenes are black -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GJKE52.ini b/Data/User/GameConfig/GJKE52.ini index e663dd7483..38599b2f3c 100644 --- a/Data/User/GameConfig/GJKE52.ini +++ b/Data/User/GameConfig/GJKE52.ini @@ -1,7 +1,19 @@ # GJKE52 - Jedi Knight II: Jedi Outcast -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Darkening" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GJNE78.ini b/Data/User/GameConfig/GJNE78.ini index 8899e21396..5c21a9df16 100644 --- a/Data/User/GameConfig/GJNE78.ini +++ b/Data/User/GameConfig/GJNE78.ini @@ -1,7 +1,19 @@ # GJNE78 - Jimmy Neutron Boy Genius -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GJSJ18.ini b/Data/User/GameConfig/GJSJ18.ini index 3cedaa02aa..c8045bab55 100644 --- a/Data/User/GameConfig/GJSJ18.ini +++ b/Data/User/GameConfig/GJSJ18.ini @@ -1,6 +1,18 @@ # GJSJ18 - STAR SOLDIER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GJUD78.ini b/Data/User/GameConfig/GJUD78.ini index b7460283ec..d93c274449 100644 --- a/Data/User/GameConfig/GJUD78.ini +++ b/Data/User/GameConfig/GJUD78.ini @@ -1,11 +1,23 @@ # GJUD78 - Tak and the Power of Juju -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GJUE78.ini b/Data/User/GameConfig/GJUE78.ini index 47d6cbc126..2e9b394820 100644 --- a/Data/User/GameConfig/GJUE78.ini +++ b/Data/User/GameConfig/GJUE78.ini @@ -1,11 +1,22 @@ # GJUE78 - Tak and the Power of Juju -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04001A00 2C050000 04001A04 41820008 @@ -21,7 +32,7 @@ $Press Z+A For Super Jump 52327A2C 00000110 04026894 D0030068 04026C1C D0050008 + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GJUF78.ini b/Data/User/GameConfig/GJUF78.ini index 21ee376a6d..bc0b5dcede 100644 --- a/Data/User/GameConfig/GJUF78.ini +++ b/Data/User/GameConfig/GJUF78.ini @@ -1,11 +1,23 @@ # GJUF78 - Tak and the Power of Juju -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GJWE78.ini b/Data/User/GameConfig/GJWE78.ini index f1723ad5ac..3834e9da42 100644 --- a/Data/User/GameConfig/GJWE78.ini +++ b/Data/User/GameConfig/GJWE78.ini @@ -1,11 +1,22 @@ # GJWE78 - Tak: The Great Juju Challenge -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 041D1558 D0180240 041D155C C1B80240 @@ -22,11 +33,12 @@ $Infinite Red Crystals 0444C428 4479C000 $Infinite Green Fruit 0444C434 4479C000 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GJXE51.ini b/Data/User/GameConfig/GJXE51.ini index 8895c14962..82ad2a5029 100644 --- a/Data/User/GameConfig/GJXE51.ini +++ b/Data/User/GameConfig/GJXE51.ini @@ -1,18 +1,28 @@ -# GJXE51 - Vexx -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Slow because it needs mmu to run. -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Settings] -[Core] -MMU = 1 - +# GJXE51 - Vexx + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GJXP51.ini b/Data/User/GameConfig/GJXP51.ini index e8d89a1d99..64b225c996 100644 --- a/Data/User/GameConfig/GJXP51.ini +++ b/Data/User/GameConfig/GJXP51.ini @@ -1,18 +1,28 @@ -# GJXP51 - Vexx -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Slow because it needs mmu to run. -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Settings] -[Core] -MMU = 1 - +# GJXP51 - Vexx + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Slow because it needs mmu to run. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GJZE52.ini b/Data/User/GameConfig/GJZE52.ini index 857ea359e9..36c54c3165 100644 --- a/Data/User/GameConfig/GJZE52.ini +++ b/Data/User/GameConfig/GJZE52.ini @@ -1,16 +1,28 @@ # GJZE52 - Shamu's Deep Sea Adventures -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GK4E01.ini b/Data/User/GameConfig/GK4E01.ini index 05641b2dfe..f9b290a937 100644 --- a/Data/User/GameConfig/GK4E01.ini +++ b/Data/User/GameConfig/GK4E01.ini @@ -1,12 +1,21 @@ # GK4E01 - Baten Kaitos Origins + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Save Anywhere 0768EA5D 08000000 002AE324 00000001 @@ -46,14 +55,16 @@ $MILLIARDE Infinite HP In Battle $MILLIARDE Quick Level Up 0768EA6B 08000000 042D55E0 000F423F + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False -[Gecko] + diff --git a/Data/User/GameConfig/GK5E78.ini b/Data/User/GameConfig/GK5E78.ini index 993ded8641..c2d58b834b 100644 --- a/Data/User/GameConfig/GK5E78.ini +++ b/Data/User/GameConfig/GK5E78.ini @@ -1,18 +1,31 @@ -# GK5E78 - Monster House -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GK5E78 - Monster House + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GK5X78.ini b/Data/User/GameConfig/GK5X78.ini index 8e3e5aabe4..bab043c207 100644 --- a/Data/User/GameConfig/GK5X78.ini +++ b/Data/User/GameConfig/GK5X78.ini @@ -1,18 +1,31 @@ -# GK5X78 - Monster House -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GK5X78 - Monster House + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GK6JA4.ini b/Data/User/GameConfig/GK6JA4.ini index 9fdb80eee2..1b69c6954c 100644 --- a/Data/User/GameConfig/GK6JA4.ini +++ b/Data/User/GameConfig/GK6JA4.ini @@ -1,6 +1,18 @@ # GK6JA4 - Croket -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GK7E08.ini b/Data/User/GameConfig/GK7E08.ini index 6da0e1c54d..ea2a96fe7c 100644 --- a/Data/User/GameConfig/GK7E08.ini +++ b/Data/User/GameConfig/GK7E08.ini @@ -1,18 +1,30 @@ # GK7E08 - Killer7 Disk1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Tested with (r6801) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True diff --git a/Data/User/GameConfig/GK7P08.ini b/Data/User/GameConfig/GK7P08.ini index 9592bcb4dc..afed097df4 100644 --- a/Data/User/GameConfig/GK7P08.ini +++ b/Data/User/GameConfig/GK7P08.ini @@ -1,17 +1,30 @@ # GK7P08 - Killer7 Disk1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Tested with (r6801) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/GK9EA4.ini b/Data/User/GameConfig/GK9EA4.ini index 78dcce6e94..9cc9343f63 100644 --- a/Data/User/GameConfig/GK9EA4.ini +++ b/Data/User/GameConfig/GK9EA4.ini @@ -1,15 +1,27 @@ # GK9EA4 - Karaoke Revolution Party -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Microphone set in a gamecube pad slot to play this game. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GKAE8P.ini b/Data/User/GameConfig/GKAE8P.ini index 3682b97fee..4c9fbe6405 100644 --- a/Data/User/GameConfig/GKAE8P.ini +++ b/Data/User/GameConfig/GKAE8P.ini @@ -1,6 +1,18 @@ # GKAE8P - Amazing Island -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKBEAF.ini b/Data/User/GameConfig/GKBEAF.ini index 5e7ee300f9..ecf0d100e7 100644 --- a/Data/User/GameConfig/GKBEAF.ini +++ b/Data/User/GameConfig/GKBEAF.ini @@ -1,20 +1,33 @@ # GKBEAF - Baten Kaitos -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = False EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GKBPAF.ini b/Data/User/GameConfig/GKBPAF.ini index afb3661d63..69ede962ce 100644 --- a/Data/User/GameConfig/GKBPAF.ini +++ b/Data/User/GameConfig/GKBPAF.ini @@ -1,20 +1,33 @@ # GKBPAF - Baten Kaitos -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = False EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GKDP01.ini b/Data/User/GameConfig/GKDP01.ini index 0192e82fa2..e238972eaf 100644 --- a/Data/User/GameConfig/GKDP01.ini +++ b/Data/User/GameConfig/GKDP01.ini @@ -1,7 +1,19 @@ # GKDP01 - Doshin the Giant -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKFEGG.ini b/Data/User/GameConfig/GKFEGG.ini index 64c80036a5..c3b5136cea 100644 --- a/Data/User/GameConfig/GKFEGG.ini +++ b/Data/User/GameConfig/GKFEGG.ini @@ -1,6 +1,18 @@ # GKFEGG - CHAOSFIELD EXPANDED -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKGE01.ini b/Data/User/GameConfig/GKGE01.ini index 2c0487308e..e024395009 100644 --- a/Data/User/GameConfig/GKGE01.ini +++ b/Data/User/GameConfig/GKGE01.ini @@ -1,7 +1,19 @@ # GKGE01 - DONKEY KONGA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKHEA4.ini b/Data/User/GameConfig/GKHEA4.ini index 4973a2955f..7f95539557 100644 --- a/Data/User/GameConfig/GKHEA4.ini +++ b/Data/User/GameConfig/GKHEA4.ini @@ -1,17 +1,29 @@ # GKHEA4 - King Arthur -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SkipIdle = 0 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GKHPA4.ini b/Data/User/GameConfig/GKHPA4.ini index ab44a39965..f3ffd090fd 100644 --- a/Data/User/GameConfig/GKHPA4.ini +++ b/Data/User/GameConfig/GKHPA4.ini @@ -1,17 +1,29 @@ # GKHPA4 - King Arthur -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SkipIdle = 0 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GKJE78.ini b/Data/User/GameConfig/GKJE78.ini index 83c1048a13..6a215a950c 100644 --- a/Data/User/GameConfig/GKJE78.ini +++ b/Data/User/GameConfig/GKJE78.ini @@ -1,8 +1,19 @@ # GKJE78 - Cars -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKKE69.ini b/Data/User/GameConfig/GKKE69.ini index e17abcc56c..f9dcd571fd 100644 --- a/Data/User/GameConfig/GKKE69.ini +++ b/Data/User/GameConfig/GKKE69.ini @@ -1,7 +1,19 @@ # GKKE69 - Knockout Kings 2003 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Little shadow bug -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKLD69.ini b/Data/User/GameConfig/GKLD69.ini index 1688bef9da..f5a739ecea 100644 --- a/Data/User/GameConfig/GKLD69.ini +++ b/Data/User/GameConfig/GKLD69.ini @@ -1,18 +1,31 @@ -# GKLD69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLD69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKLE69.ini b/Data/User/GameConfig/GKLE69.ini index 1817da6663..014fd370ce 100644 --- a/Data/User/GameConfig/GKLE69.ini +++ b/Data/User/GameConfig/GKLE69.ini @@ -1,18 +1,31 @@ -# GKLE69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLE69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKLF69.ini b/Data/User/GameConfig/GKLF69.ini index e83b5e6d95..6ac9cac361 100644 --- a/Data/User/GameConfig/GKLF69.ini +++ b/Data/User/GameConfig/GKLF69.ini @@ -1,18 +1,31 @@ -# GKLF69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLF69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKLI69.ini b/Data/User/GameConfig/GKLI69.ini index b2364c1808..cc885dcd04 100644 --- a/Data/User/GameConfig/GKLI69.ini +++ b/Data/User/GameConfig/GKLI69.ini @@ -1,18 +1,31 @@ -# GKLI69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLI69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKLJ69.ini b/Data/User/GameConfig/GKLJ69.ini index 60677ef83b..44b68cad5f 100644 --- a/Data/User/GameConfig/GKLJ69.ini +++ b/Data/User/GameConfig/GKLJ69.ini @@ -1,18 +1,31 @@ -# GKLJ69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLJ69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKLP69.ini b/Data/User/GameConfig/GKLP69.ini index 090df06e74..9f55f451a3 100644 --- a/Data/User/GameConfig/GKLP69.ini +++ b/Data/User/GameConfig/GKLP69.ini @@ -1,18 +1,31 @@ -# GKLP69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLP69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKLS69.ini b/Data/User/GameConfig/GKLS69.ini index c663753e4a..9a4d98e507 100644 --- a/Data/User/GameConfig/GKLS69.ini +++ b/Data/User/GameConfig/GKLS69.ini @@ -1,18 +1,31 @@ -# GKLS69 - The Lord of the Rings; The Return of the King -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKLS69 - The Lord of the Rings; The Return of the King + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKME41.ini b/Data/User/GameConfig/GKME41.ini index bf0d198734..ff089f23b2 100644 --- a/Data/User/GameConfig/GKME41.ini +++ b/Data/User/GameConfig/GKME41.ini @@ -1,15 +1,26 @@ -# GKME41 - Prince of Persia The Two Thrones -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] - +# GKME41 - Prince of Persia The Two Thrones + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKMP41.ini b/Data/User/GameConfig/GKMP41.ini index 957d982d20..206e62faae 100644 --- a/Data/User/GameConfig/GKMP41.ini +++ b/Data/User/GameConfig/GKMP41.ini @@ -1,13 +1,26 @@ -# GKMP41 - Prince of Persia The Two Thrones -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKMP41 - Prince of Persia The Two Thrones + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKNEB2.ini b/Data/User/GameConfig/GKNEB2.ini index 38cc6bfe5d..0c6156d707 100644 --- a/Data/User/GameConfig/GKNEB2.ini +++ b/Data/User/GameConfig/GKNEB2.ini @@ -1,9 +1,20 @@ # GKNEB2 - Ultimate Muscle: Legends VS. New Generation -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite KIN Medals 02296DD6 0000270F $All Toys @@ -147,3 +158,4 @@ $VS. Mode (Lower Right Wrestler) = Always Level 1 Special 0232E43A 00000300 $VS. Mode (Lower Right Wrestler) = No Special 0232E43A 00000000 + diff --git a/Data/User/GameConfig/GKOE70.ini b/Data/User/GameConfig/GKOE70.ini index 21da8454ca..4e8928856f 100644 --- a/Data/User/GameConfig/GKOE70.ini +++ b/Data/User/GameConfig/GKOE70.ini @@ -1,13 +1,26 @@ -# GKOE70 - Kao the kangaroo -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKOE70 - Kao the kangaroo + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKOP6V.ini b/Data/User/GameConfig/GKOP6V.ini index b9fda4cf5b..3153a11572 100644 --- a/Data/User/GameConfig/GKOP6V.ini +++ b/Data/User/GameConfig/GKOP6V.ini @@ -1,13 +1,26 @@ -# GKOP6V - Kao the kangaroo -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKOP6V - Kao the kangaroo + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKOP70.ini b/Data/User/GameConfig/GKOP70.ini index 4f0fe65232..82079f27c8 100644 --- a/Data/User/GameConfig/GKOP70.ini +++ b/Data/User/GameConfig/GKOP70.ini @@ -1,13 +1,26 @@ -# GKOP70 - Kao the kangaroo -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKOP70 - Kao the kangaroo + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKQJ01.ini b/Data/User/GameConfig/GKQJ01.ini index 1a2d11230f..29581f575a 100644 --- a/Data/User/GameConfig/GKQJ01.ini +++ b/Data/User/GameConfig/GKQJ01.ini @@ -1,11 +1,22 @@ # GKQJ01 - kururin3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GKSE52.ini b/Data/User/GameConfig/GKSE52.ini index ac0d4db9d0..bbf45ff183 100644 --- a/Data/User/GameConfig/GKSE52.ini +++ b/Data/User/GameConfig/GKSE52.ini @@ -1,7 +1,19 @@ # GKSE52 - Kelly Slater's Pro Surfer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Can't see cutscenes -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKTJA4.ini b/Data/User/GameConfig/GKTJA4.ini index f30276491d..c0c4923a06 100644 --- a/Data/User/GameConfig/GKTJA4.ini +++ b/Data/User/GameConfig/GKTJA4.ini @@ -1,6 +1,18 @@ # GKTJA4 - CaptainTUBASAGC -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GKUE9G.ini b/Data/User/GameConfig/GKUE9G.ini index 09f3d9b82d..861b38c56e 100644 --- a/Data/User/GameConfig/GKUE9G.ini +++ b/Data/User/GameConfig/GKUE9G.ini @@ -1,18 +1,31 @@ -# GKUE9G - Scaler -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GKUE9G - Scaler + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GKYE01.ini b/Data/User/GameConfig/GKYE01.ini index bb79983dd3..107c8c7bd2 100644 --- a/Data/User/GameConfig/GKYE01.ini +++ b/Data/User/GameConfig/GKYE01.ini @@ -1,17 +1,30 @@ # GKYE01 - Kirby Air Ride -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GKYJ01.ini b/Data/User/GameConfig/GKYJ01.ini index 623a0be1e3..a69ec033ad 100644 --- a/Data/User/GameConfig/GKYJ01.ini +++ b/Data/User/GameConfig/GKYJ01.ini @@ -1,17 +1,30 @@ # GKYJ01 - Kirby Air Ride -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GKYP01.ini b/Data/User/GameConfig/GKYP01.ini index f5366146a0..6b385b18df 100644 --- a/Data/User/GameConfig/GKYP01.ini +++ b/Data/User/GameConfig/GKYP01.ini @@ -1,17 +1,30 @@ # GKYP01 - Kirby Air Ride -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GKZE9G.ini b/Data/User/GameConfig/GKZE9G.ini index 7eb85b6918..8fbe142b99 100644 --- a/Data/User/GameConfig/GKZE9G.ini +++ b/Data/User/GameConfig/GKZE9G.ini @@ -1,8 +1,20 @@ # GKZE9G - Codename: Kids Next Door -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Cutscenes not working EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GL5E4F.ini b/Data/User/GameConfig/GL5E4F.ini index ac59bac04a..5a31b3ed91 100644 --- a/Data/User/GameConfig/GL5E4F.ini +++ b/Data/User/GameConfig/GL5E4F.ini @@ -1,7 +1,19 @@ # GL5E4F - Lego GameCube -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GL7E64.ini b/Data/User/GameConfig/GL7E64.ini index b2a703e284..426b08d039 100644 --- a/Data/User/GameConfig/GL7E64.ini +++ b/Data/User/GameConfig/GL7E64.ini @@ -1,7 +1,19 @@ # GL7E64 - StarWars Lego 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GL7P64.ini b/Data/User/GameConfig/GL7P64.ini index 27ce0b428b..b730b683f6 100644 --- a/Data/User/GameConfig/GL7P64.ini +++ b/Data/User/GameConfig/GL7P64.ini @@ -1,7 +1,19 @@ # GL7P64 - StarWars Lego 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GL8E4F.ini b/Data/User/GameConfig/GL8E4F.ini index a4880c7c22..454cf4142d 100644 --- a/Data/User/GameConfig/GL8E4F.ini +++ b/Data/User/GameConfig/GL8E4F.ini @@ -1,18 +1,28 @@ # GL8E4F - Tomb Raider: Legend -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound little crappy -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/GL8F4F.ini b/Data/User/GameConfig/GL8F4F.ini index 6018b796d7..577f43dc20 100644 --- a/Data/User/GameConfig/GL8F4F.ini +++ b/Data/User/GameConfig/GL8F4F.ini @@ -1,16 +1,28 @@ # GL8F4F - Tomb Raider: Legend -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound little crappy -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GLBE8P.ini b/Data/User/GameConfig/GLBE8P.ini index 00a20ea43e..4cfff1e61b 100644 --- a/Data/User/GameConfig/GLBE8P.ini +++ b/Data/User/GameConfig/GLBE8P.ini @@ -1,7 +1,19 @@ # GLBE8P - HomeRunKING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLCE52.ini b/Data/User/GameConfig/GLCE52.ini index 31639920c1..7db0a583d3 100644 --- a/Data/User/GameConfig/GLCE52.ini +++ b/Data/User/GameConfig/GLCE52.ini @@ -1,24 +1,38 @@ -# GLCE52 - Lemony Snicket -[Core] Values set here will override the main dolphin settings. -CPUThread = 1 -SkipIdle = 1 -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Still encountering slowdowns, but no major issues so far. -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -DstAlphaPass = True -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = True +# GLCE52 - Lemony Snicket + +[Core] +# Values set here will override the main dolphin settings. +CPUThread = 1 +SkipIdle = 1 +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Still encountering slowdowns, but no major issues so far. +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +DstAlphaPass = True + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = True + diff --git a/Data/User/GameConfig/GLCF52.ini b/Data/User/GameConfig/GLCF52.ini index 12220f7605..93440fdd5b 100644 --- a/Data/User/GameConfig/GLCF52.ini +++ b/Data/User/GameConfig/GLCF52.ini @@ -1,24 +1,38 @@ -# GLCF52 - Lemony Snicket -[Core] Values set here will override the main dolphin settings. -CPUThread = 1 -SkipIdle = 1 -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Still encountering slowdowns, but no major issues so far. -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -DstAlphaPass = True -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = True +# GLCF52 - Lemony Snicket + +[Core] +# Values set here will override the main dolphin settings. +CPUThread = 1 +SkipIdle = 1 +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Still encountering slowdowns, but no major issues so far. +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +DstAlphaPass = True + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = True + diff --git a/Data/User/GameConfig/GLEE08.ini b/Data/User/GameConfig/GLEE08.ini index a5cef17ca3..ff7cd32d8f 100644 --- a/Data/User/GameConfig/GLEE08.ini +++ b/Data/User/GameConfig/GLEE08.ini @@ -1,8 +1,19 @@ # GLEE08 - Resident Evil 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/User/GameConfig/GLEP08.ini b/Data/User/GameConfig/GLEP08.ini index 1ea4ffee4e..2bbc01969d 100644 --- a/Data/User/GameConfig/GLEP08.ini +++ b/Data/User/GameConfig/GLEP08.ini @@ -1,6 +1,18 @@ # GLEP08 - Resident Evil 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLLE78.ini b/Data/User/GameConfig/GLLE78.ini index bb3ec0f575..fbd2978c89 100644 --- a/Data/User/GameConfig/GLLE78.ini +++ b/Data/User/GameConfig/GLLE78.ini @@ -1,7 +1,19 @@ # GLLE78 - Ratatouille -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLME01.ini b/Data/User/GameConfig/GLME01.ini index 97b857fb1a..5a5173604d 100644 --- a/Data/User/GameConfig/GLME01.ini +++ b/Data/User/GameConfig/GLME01.ini @@ -1,11 +1,21 @@ -# GLME01 - Luigi's Mansion +# GLME01 - Luigi's Mansion + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Some controls may not work correctly" + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite Health 040B9524 60000000 $999 Cash @@ -21,5 +31,4 @@ $99 of some treasures 040AE52C 3F000063 040AE530 3F000063 $End Boss Has No HP -[Video_Enhancements] diff --git a/Data/User/GameConfig/GLMP01.ini b/Data/User/GameConfig/GLMP01.ini index 4ed9297421..97858d7fb9 100644 --- a/Data/User/GameConfig/GLMP01.ini +++ b/Data/User/GameConfig/GLMP01.ini @@ -1,10 +1,21 @@ # GLMP01 - LUIGI'S MANSION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite Health 00720476 18000000 040BC93C 60000000 @@ -31,5 +42,7 @@ $Ceiling Walk (D-Up & B = ON / D-Down & B = OFF) $End Boss Has No HP 0072047A 18000000 8012A314 3C000000 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GLNE69.ini b/Data/User/GameConfig/GLNE69.ini index cadd1c338a..b0d943387e 100644 --- a/Data/User/GameConfig/GLNE69.ini +++ b/Data/User/GameConfig/GLNE69.ini @@ -1,11 +1,22 @@ # GLNE69 - Looney Tunes Back In Action -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Cash 041A5014 000F8000 $Infinite Health @@ -23,5 +34,7 @@ $Unlock Hen Grenades 0425809C 00000001 $Unlock ACME Shrink-Ray 042580C0 00000001 + [Video] -ProjectionHack = 0 \ No newline at end of file +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GLNP69.ini b/Data/User/GameConfig/GLNP69.ini index b919c56baa..134b724a4e 100644 --- a/Data/User/GameConfig/GLNP69.ini +++ b/Data/User/GameConfig/GLNP69.ini @@ -1,16 +1,28 @@ # GLNP69 - Looney Tunes Back In Action -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GLOE69.ini b/Data/User/GameConfig/GLOE69.ini index b6cea0ceaf..98093cc63b 100644 --- a/Data/User/GameConfig/GLOE69.ini +++ b/Data/User/GameConfig/GLOE69.ini @@ -1,6 +1,18 @@ # GLOE69 - The Two Towers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLOP69.ini b/Data/User/GameConfig/GLOP69.ini index 4224e06bfa..87ec2b54ec 100644 --- a/Data/User/GameConfig/GLOP69.ini +++ b/Data/User/GameConfig/GLOP69.ini @@ -1,11 +1,22 @@ # GLOP69 - The Two Towers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GLQE41.ini b/Data/User/GameConfig/GLQE41.ini index 801283d913..802992c303 100644 --- a/Data/User/GameConfig/GLQE41.ini +++ b/Data/User/GameConfig/GLQE41.ini @@ -1,7 +1,19 @@ # GLQE41 - Tom Clancy's Rainbow Six Lockdown -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLRE64.ini b/Data/User/GameConfig/GLRE64.ini index 2c1ba2c144..b0f4def03e 100644 --- a/Data/User/GameConfig/GLRE64.ini +++ b/Data/User/GameConfig/GLRE64.ini @@ -1,16 +1,28 @@ # GLRE64 - Star Wars - Rogue Squadron III - Rebel Strike -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Does not boot EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GLSD64.ini b/Data/User/GameConfig/GLSD64.ini index e8c47386da..63e77b0c1f 100644 --- a/Data/User/GameConfig/GLSD64.ini +++ b/Data/User/GameConfig/GLSD64.ini @@ -1,20 +1,33 @@ # GLSD64 - LucasArts Gladius -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GLSE64.ini b/Data/User/GameConfig/GLSE64.ini index b89a54520a..f9dabd5c4c 100644 --- a/Data/User/GameConfig/GLSE64.ini +++ b/Data/User/GameConfig/GLSE64.ini @@ -1,20 +1,33 @@ # GLSE64 - LucasArts Gladius -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GLSF64.ini b/Data/User/GameConfig/GLSF64.ini index 8d00edf0b8..c9a0db669e 100644 --- a/Data/User/GameConfig/GLSF64.ini +++ b/Data/User/GameConfig/GLSF64.ini @@ -1,20 +1,33 @@ # GLSF64 - LucasArts Gladius -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GLSP64.ini b/Data/User/GameConfig/GLSP64.ini index 3b8745bd7f..c78a2dd0a0 100644 --- a/Data/User/GameConfig/GLSP64.ini +++ b/Data/User/GameConfig/GLSP64.ini @@ -1,20 +1,33 @@ # GLSP64 - LucasArts Gladius -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GLUE7U.ini b/Data/User/GameConfig/GLUE7U.ini index e83194175a..e72a80323f 100644 --- a/Data/User/GameConfig/GLUE7U.ini +++ b/Data/User/GameConfig/GLUE7U.ini @@ -1,6 +1,18 @@ # GLUE7U - Lotus Challenge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLWE51.ini b/Data/User/GameConfig/GLWE51.ini index 19e93a1164..3fb4c827f9 100644 --- a/Data/User/GameConfig/GLWE51.ini +++ b/Data/User/GameConfig/GLWE51.ini @@ -1,11 +1,22 @@ # GLWE51 - Legends of Wrestling -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GLYE69.ini b/Data/User/GameConfig/GLYE69.ini index 420abad7c2..8593f2a619 100644 --- a/Data/User/GameConfig/GLYE69.ini +++ b/Data/User/GameConfig/GLYE69.ini @@ -1,16 +1,28 @@ # GLYE69 - NBA LIVE 2005 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Videos are messed up, skip them. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GLYP69.ini b/Data/User/GameConfig/GLYP69.ini index db5615e290..d76e524e07 100644 --- a/Data/User/GameConfig/GLYP69.ini +++ b/Data/User/GameConfig/GLYP69.ini @@ -1,16 +1,28 @@ # GLYP69 - NBA LIVE 2005 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Videos are messed up, skip them. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GLZE69.ini b/Data/User/GameConfig/GLZE69.ini index ca56e68267..8502c361f2 100644 --- a/Data/User/GameConfig/GLZE69.ini +++ b/Data/User/GameConfig/GLZE69.ini @@ -1,8 +1,20 @@ # GLZE69 - 007 From Russia With Love -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GLZF69.ini b/Data/User/GameConfig/GLZF69.ini index ccbb91ed83..a15f4b58ce 100644 --- a/Data/User/GameConfig/GLZF69.ini +++ b/Data/User/GameConfig/GLZF69.ini @@ -1,8 +1,20 @@ # GLZF69 - 007 From Russia With Love -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GM2E8P.ini b/Data/User/GameConfig/GM2E8P.ini index c715407d9c..67db02875d 100644 --- a/Data/User/GameConfig/GM2E8P.ini +++ b/Data/User/GameConfig/GM2E8P.ini @@ -1,16 +1,28 @@ # GM2E8P - SUPER MONKEY BALL 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound issues (that can't be fixed by lle audio). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GM2P8P.ini b/Data/User/GameConfig/GM2P8P.ini index 9b92f89cf9..e2d07f7bba 100644 --- a/Data/User/GameConfig/GM2P8P.ini +++ b/Data/User/GameConfig/GM2P8P.ini @@ -1,16 +1,28 @@ # GM2P8P - SUPER MONKEY BALL 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Sound issues (that can't be fixed by lle audio). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] \ No newline at end of file +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GM3E69.ini b/Data/User/GameConfig/GM3E69.ini index 7c36ad1473..9bedf1af5f 100644 --- a/Data/User/GameConfig/GM3E69.ini +++ b/Data/User/GameConfig/GM3E69.ini @@ -1,7 +1,19 @@ # GM3E69 - Madden NFL 2003 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Music is broken menu gfx glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GM4E01.ini b/Data/User/GameConfig/GM4E01.ini index 5daa37570e..01f46994b5 100644 --- a/Data/User/GameConfig/GM4E01.ini +++ b/Data/User/GameConfig/GM4E01.ini @@ -1,10 +1,21 @@ -# GM4E01 - Mario Kart: Double Dash!! +# GM4E01 - Mario Kart: Double Dash!! + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. -[OnFrame] -[ActionReplay] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Everything Unlocked 023BC1C0 0003FFFF $Stars Last Forever @@ -119,12 +130,12 @@ $Reduced Nintendo Blur 022B3382 000000E8 $Increased Nintendo Blur 022B3382 000000CC + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Core] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GM4J01.ini b/Data/User/GameConfig/GM4J01.ini index b9d39df920..c34d916d90 100644 --- a/Data/User/GameConfig/GM4J01.ini +++ b/Data/User/GameConfig/GM4J01.ini @@ -1,16 +1,27 @@ -# GM4J01 - Mario Kart: Double Dash!! +# GM4J01 - Mario Kart: Double Dash!! + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. -[OnFrame] -[ActionReplay] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Core] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GM4P01.ini b/Data/User/GameConfig/GM4P01.ini index 1ab428de05..639879b279 100644 --- a/Data/User/GameConfig/GM4P01.ini +++ b/Data/User/GameConfig/GM4P01.ini @@ -1,10 +1,21 @@ # GM4P01 - Mario Kart: Double Dash!! + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed. -[OnFrame]#Add memory patches here. -[ActionReplay]#Add decrypted action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Stars Last Forever 044C2F9B 18000000 802B0504 60000000 @@ -136,6 +147,7 @@ $Increased Nintendo Blur $Goraud Shading 044CC633 18000000 040A9714 4E800020 + [Video] ProjectionHack = 0 -[Core] + diff --git a/Data/User/GameConfig/GM5E7D.ini b/Data/User/GameConfig/GM5E7D.ini index d4843e899d..bb9b0213c2 100644 --- a/Data/User/GameConfig/GM5E7D.ini +++ b/Data/User/GameConfig/GM5E7D.ini @@ -1,17 +1,30 @@ -# GM5E7D - Metal Arms: Glitch in the System -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# GM5E7D - Metal Arms: Glitch in the System + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GM5F7D.ini b/Data/User/GameConfig/GM5F7D.ini index ffc100e54b..e0d32653a6 100644 --- a/Data/User/GameConfig/GM5F7D.ini +++ b/Data/User/GameConfig/GM5F7D.ini @@ -1,17 +1,30 @@ -# GM5F7D - Metal Arms: Glitch in the System -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# GM5F7D - Metal Arms: Glitch in the System + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GM5P7D.ini b/Data/User/GameConfig/GM5P7D.ini index efa5276758..7b54fa13c5 100644 --- a/Data/User/GameConfig/GM5P7D.ini +++ b/Data/User/GameConfig/GM5P7D.ini @@ -1,17 +1,30 @@ -# GM5P7D - Metal Arms: Glitch in the System -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Core] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# GM5P7D - Metal Arms: Glitch in the System + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GM6EE9.ini b/Data/User/GameConfig/GM6EE9.ini index 5997d56d3c..64ab1259f9 100644 --- a/Data/User/GameConfig/GM6EE9.ini +++ b/Data/User/GameConfig/GM6EE9.ini @@ -1,18 +1,31 @@ -# GM6EE9 - Medabots Infinity 4th Submission -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = MMU speed hack is needed for balloon bombs or the game crashes. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# GM6EE9 - Medabots Infinity 4th Submission + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = MMU speed hack is needed for balloon bombs or the game crashes. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GM6PE9.ini b/Data/User/GameConfig/GM6PE9.ini index eba6dfdcfe..8ee6da0334 100644 --- a/Data/User/GameConfig/GM6PE9.ini +++ b/Data/User/GameConfig/GM6PE9.ini @@ -1,18 +1,31 @@ -# GM6PE9 - Medabots Infinity 4th Submission -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = MMU speed hack is needed for balloon bombs or the game crashes. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# GM6PE9 - Medabots Infinity 4th Submission + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = MMU speed hack is needed for balloon bombs or the game crashes. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini index 0cc96edc53..a68c00526f 100644 --- a/Data/User/GameConfig/GM8E01.ini +++ b/Data/User/GameConfig/GM8E01.ini @@ -1,101 +1,114 @@ -# GM8E01 - Metroid Prime -[EmuState] -#The Emulation State. -EmulationStateId = 5 -EmulationIssues = Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play -EmulationIssues = -[Speedhacks] -0x80384b1c=400 -[OnFrame] -[ActionReplay] -$This Code Must Be On -043CB1A8 3C808000 -043CB1AC 93E4183C -043CB1B0 809F0008 -043CB1B4 4BDE05A8 -041AB758 4821FA50 -$Infinite Health -04049EA8 48000104 -$Infinite Missiles -4200183C 002500FF -4200183C 002700FF -$Infinite Balls -00457D1B 00000003 -$Infinite Power Balls -4200183C 00310003 -$Moonjump (Hold B) -0A7A55A4 00000200 -0446BABC 41200000 -$Play NES Metroid -0A7A55A4 00000440 -0001CA64 00000041 -0A7A55A4 00000840 -0001CA64 00000040 -$Have Ice Beam -4200183C 001B0001 -$Have Wave Beam -4200183C 001F0001 -$Have Plasma Beam -4200183C 00230001 -$Have Phazon Beam -70458245 00000080 -087A55A9 000000C5 -00458245 0000007C -48457D33 00000000 -087A55A9 0000003B -00458245 000000FE -$Have Morph Ball -4200183C 00570001 -$Have Boost Ball -4200183C 005F0001 -$Have Spider Ball (break) -4200183C 00630001 -$Have Morph Ball Bomb -4200183C 002F0001 -$Have Power Bomb -4200183C 00330001 -$Have Varia Suit -4200183C 006F0001 -$Have Gravity Suit (break) -4200183C 00670001 -4200183C 006B0001 -$Have Phazon Suit (break) -4200183C 00730001 -$Have Combat Visor -4200183C 005B0001 -$Have Scan Visor -4200183C 002B0001 -$Have X-Ray Visor -4200183C 004B0001 -$Have Thermal Visor -4200183C 003B0001 -$Have Space Jump Boots -4200183C 00510001 -4200183C 00530001 -$Have Grapple Beam -4200183C 00470001 -$Have Missile Launcher -4200183C 00260001 -$Have Charge Beam -4200183C 003F0001 -$Have Beam Combo A -4200183C 00370001 -$Have Beam Combo B -4200183C 00430001 -$Have Beam Combo C -4200183C 004F0001 -[Core] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False -[Video_Enhancements] +# GM8E01 - Metroid Prime + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$This Code Must Be On +043CB1A8 3C808000 +043CB1AC 93E4183C +043CB1B0 809F0008 +043CB1B4 4BDE05A8 +041AB758 4821FA50 +$Infinite Health +04049EA8 48000104 +$Infinite Missiles +4200183C 002500FF +4200183C 002700FF +$Infinite Balls +00457D1B 00000003 +$Infinite Power Balls +4200183C 00310003 +$Moonjump (Hold B) +0A7A55A4 00000200 +0446BABC 41200000 +$Play NES Metroid +0A7A55A4 00000440 +0001CA64 00000041 +0A7A55A4 00000840 +0001CA64 00000040 +$Have Ice Beam +4200183C 001B0001 +$Have Wave Beam +4200183C 001F0001 +$Have Plasma Beam +4200183C 00230001 +$Have Phazon Beam +70458245 00000080 +087A55A9 000000C5 +00458245 0000007C +48457D33 00000000 +087A55A9 0000003B +00458245 000000FE +$Have Morph Ball +4200183C 00570001 +$Have Boost Ball +4200183C 005F0001 +$Have Spider Ball (break) +4200183C 00630001 +$Have Morph Ball Bomb +4200183C 002F0001 +$Have Power Bomb +4200183C 00330001 +$Have Varia Suit +4200183C 006F0001 +$Have Gravity Suit (break) +4200183C 00670001 +4200183C 006B0001 +$Have Phazon Suit (break) +4200183C 00730001 +$Have Combat Visor +4200183C 005B0001 +$Have Scan Visor +4200183C 002B0001 +$Have X-Ray Visor +4200183C 004B0001 +$Have Thermal Visor +4200183C 003B0001 +$Have Space Jump Boots +4200183C 00510001 +4200183C 00530001 +$Have Grapple Beam +4200183C 00470001 +$Have Missile Launcher +4200183C 00260001 +$Have Charge Beam +4200183C 003F0001 +$Have Beam Combo A +4200183C 00370001 +$Have Beam Combo B +4200183C 00430001 +$Have Beam Combo C +4200183C 004F0001 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + +[Speedhacks] +0x80384b1c=400 + diff --git a/Data/User/GameConfig/GM8J01.ini b/Data/User/GameConfig/GM8J01.ini index 51f485f0ec..c4c8841e4c 100644 --- a/Data/User/GameConfig/GM8J01.ini +++ b/Data/User/GameConfig/GM8J01.ini @@ -1,25 +1,37 @@ -# GM8E01 - Metroid Prime -[Core] -#Values set here will override the main dolphin settings. -[Speedhacks] -0x803708f8=400 -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play" -[OnFrame] -#Add memory patches to be applied every frame here. -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False +# GM8E01 - Metroid Prime + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play" + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + +[Speedhacks] +0x803708f8=400 + diff --git a/Data/User/GameConfig/GM8P01.ini b/Data/User/GameConfig/GM8P01.ini index b046e8fd15..202c6ef97f 100644 --- a/Data/User/GameConfig/GM8P01.ini +++ b/Data/User/GameConfig/GM8P01.ini @@ -1,28 +1,36 @@ -# GM8P01 - Metroid Prime -[Core] -#Values set here will override the main dolphin settings. -[Speedhacks] -# Patch OSYieldThread to take more time - MP1's idle loop is really stupid. -0x8036eba0=400 -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = needs safe texture cache -[EmuState] -EmulationStateId = 0 -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBCopyEnable = True -EFBToTextureEnable = False - +# GM8P01 - Metroid Prime + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBCopyEnable = True +EFBToTextureEnable = False + +[Speedhacks] +0x8036eba0=400 + diff --git a/Data/User/GameConfig/GMBE8P.ini b/Data/User/GameConfig/GMBE8P.ini index d6ab025ca9..7e4f1daefb 100644 --- a/Data/User/GameConfig/GMBE8P.ini +++ b/Data/User/GameConfig/GMBE8P.ini @@ -1,13 +1,24 @@ # GMBE8P - Super Monkey Ball (U) + [Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GMBP8P.ini b/Data/User/GameConfig/GMBP8P.ini index 7ecc6ffa4b..5170114f39 100644 --- a/Data/User/GameConfig/GMBP8P.ini +++ b/Data/User/GameConfig/GMBP8P.ini @@ -1,12 +1,24 @@ # GMBP8P - Super Monkey Ball (PAL) + [Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GMFS69.ini b/Data/User/GameConfig/GMFS69.ini index 47d6b65825..df3367edb7 100644 --- a/Data/User/GameConfig/GMFS69.ini +++ b/Data/User/GameConfig/GMFS69.ini @@ -1,6 +1,18 @@ # GMFS69 - Medal of Honor Frontline -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GMHE52.ini b/Data/User/GameConfig/GMHE52.ini index b14ac860b6..ae7a157833 100644 --- a/Data/User/GameConfig/GMHE52.ini +++ b/Data/User/GameConfig/GMHE52.ini @@ -1,18 +1,30 @@ # GMHE52 - Mat Hoffman's Pro BMX 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for videos to show up (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GMHF52.ini b/Data/User/GameConfig/GMHF52.ini index 4579be63a3..310520006a 100644 --- a/Data/User/GameConfig/GMHF52.ini +++ b/Data/User/GameConfig/GMHF52.ini @@ -1,18 +1,31 @@ # GMHF52 - Mat Hoffman's Pro BMX 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for videos to show up (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GMHP52.ini b/Data/User/GameConfig/GMHP52.ini index 346a0bca27..b362a4fc89 100644 --- a/Data/User/GameConfig/GMHP52.ini +++ b/Data/User/GameConfig/GMHP52.ini @@ -1,18 +1,31 @@ # GMHP52 - Mat Hoffman's Pro BMX 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for videos to show up (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GMIE70.ini b/Data/User/GameConfig/GMIE70.ini index 7e3be02a66..5b19a54bc1 100644 --- a/Data/User/GameConfig/GMIE70.ini +++ b/Data/User/GameConfig/GMIE70.ini @@ -1,22 +1,36 @@ # GMIE70 - Mission: Impossible Operation Surma -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GMIP70.ini b/Data/User/GameConfig/GMIP70.ini index 1fb1521e83..b57659a878 100644 --- a/Data/User/GameConfig/GMIP70.ini +++ b/Data/User/GameConfig/GMIP70.ini @@ -1,22 +1,36 @@ # GMIP70 - Mission: Impossible Operation Surma -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GMKD5D.ini b/Data/User/GameConfig/GMKD5D.ini index e717feaf1a..0e5e905e83 100644 --- a/Data/User/GameConfig/GMKD5D.ini +++ b/Data/User/GameConfig/GMKD5D.ini @@ -1,6 +1,18 @@ # GMKD5D - Mortal Kombat Deadly Alliance -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GMLEA4.ini b/Data/User/GameConfig/GMLEA4.ini index 4ef2d7da2f..0af493dea0 100644 --- a/Data/User/GameConfig/GMLEA4.ini +++ b/Data/User/GameConfig/GMLEA4.ini @@ -1,7 +1,19 @@ # GMLEA4 - ESPN MLS ExtraTime 2002 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = EXTREME SLOW AND BAD SOUND -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GMNE78.ini b/Data/User/GameConfig/GMNE78.ini index aebf236daf..77f81a4407 100644 --- a/Data/User/GameConfig/GMNE78.ini +++ b/Data/User/GameConfig/GMNE78.ini @@ -1,18 +1,31 @@ # GMNE78 - Scream Arena -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos require real XFB, HLE sound is weird -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GMPE01.ini b/Data/User/GameConfig/GMPE01.ini index 46a1adfb22..cfe334dd34 100644 --- a/Data/User/GameConfig/GMPE01.ini +++ b/Data/User/GameConfig/GMPE01.ini @@ -1,14 +1,23 @@ # GMPE01 - Mario Party 4 + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="The bubbles in into scene when starting a game are not shaded right?" + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. [ActionReplay] +# Add action replay cheats here. $All Mini Games Unlocked -0218FDF0 +0218FDF0 0003FFFF $Player 1 Max Coins @@ -101,4 +110,5 @@ $Press Z+R To Be On Turn 20 $Press Z+L To Be On Turn 1 0A1E67F0 00000050 -0018FCFC 00000001 \ No newline at end of file +0018FCFC 00000001 + diff --git a/Data/User/GameConfig/GMPP01.ini b/Data/User/GameConfig/GMPP01.ini index 0cac342e12..f37169fd18 100644 --- a/Data/User/GameConfig/GMPP01.ini +++ b/Data/User/GameConfig/GMPP01.ini @@ -1,10 +1,22 @@ # GMPP01 - Mario Party 4 +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GMSE01.ini b/Data/User/GameConfig/GMSE01.ini index 2aadc5ce80..6c4191405b 100644 --- a/Data/User/GameConfig/GMSE01.ini +++ b/Data/User/GameConfig/GMSE01.ini @@ -1,10 +1,21 @@ # GMSE01 - Super Mario Sunshine -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = needs EFB to Ram -[OnFrame] Add memory patches to be applied every frame here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $All Shines (not working) 045708E8 FFFFFFFF 045708EC FFFFFFFF @@ -94,11 +105,11 @@ $Warped camera view 044176A8 3E000000 $Poorly Shaded Mario 044176FC 00000000 -#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work -#B+D-Pad Up: Rocket Nozzle -#B+D-Pad Left: Turbo Nozzle -#B+D-Pad Right: Hover Nozzle -#B+D-PadDown: Jump Nozzle +# Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work +# B+D-Pad Up: Rocket Nozzle +# B+D-Pad Left: Turbo Nozzle +# B+D-Pad Right: Hover Nozzle +# B+D-PadDown: Jump Nozzle $Nozzle Modifier 0A404454 00000208 04269F50 3BE00001 @@ -133,18 +144,21 @@ $D-Pad Left For Normal Mario 4240E12C 4DE63F80 4240E12C 4DE83F80 00000000 40000000 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +PH_ZNear = +PH_ZFar = + [Video_Settings] wideScreenHack = False UseNativeMips = True AspectRatio = 0 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GMSP01.ini b/Data/User/GameConfig/GMSP01.ini index b2b0b8d251..4903413a33 100644 --- a/Data/User/GameConfig/GMSP01.ini +++ b/Data/User/GameConfig/GMSP01.ini @@ -1,10 +1,21 @@ # GMSP01 - Super Mario Sunshine -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = needs EFB to Ram -[OnFrame] Add memory patches to be applied every frame here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $99 Lives 00E60ADE 18000000 00570967 00000063 @@ -55,19 +66,21 @@ $Any Fruit Opens Yoshi Eggs $Yoshi Loves Water 00E66B5C 18000000 0426837C 4E800020 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +PH_ZNear = +PH_ZFar = + [Video_Settings] wideScreenHack = False UseNativeMips = True AspectRatio = 0 +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GMTP69.ini b/Data/User/GameConfig/GMTP69.ini index 7bb5b365d1..155ea67f85 100644 --- a/Data/User/GameConfig/GMTP69.ini +++ b/Data/User/GameConfig/GMTP69.ini @@ -1,7 +1,19 @@ # GMTP69 - Disney's PARTY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Needs Projectin Before R945" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GMUE5D.ini b/Data/User/GameConfig/GMUE5D.ini index e8fa581000..18fc9641e1 100644 --- a/Data/User/GameConfig/GMUE5D.ini +++ b/Data/User/GameConfig/GMUE5D.ini @@ -1,7 +1,19 @@ # GMUE5D - Dr. Muto -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = crash -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GMXE70.ini b/Data/User/GameConfig/GMXE70.ini index 263e9dcc1c..214760e887 100644 --- a/Data/User/GameConfig/GMXE70.ini +++ b/Data/User/GameConfig/GMXE70.ini @@ -1,11 +1,22 @@ # GMXE70 - Enter The Matrix -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04099688 38000800 $Infinite Ammo @@ -29,5 +40,7 @@ $Enable Multiplayer fighting levels(Save Game In Hacking Menu To Enable) 04950504 00000280 $Have Test And Multiplayer Fighting Levels(Save Game In Hacking Menu To Enable) 04950504 00002280 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GN6E69.ini b/Data/User/GameConfig/GN6E69.ini index 1e3fd16edf..a74f874d57 100644 --- a/Data/User/GameConfig/GN6E69.ini +++ b/Data/User/GameConfig/GN6E69.ini @@ -1,16 +1,28 @@ # GN6E69 - NHL06 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GN8E69.ini b/Data/User/GameConfig/GN8E69.ini index 56b7c88dc5..8a555fd89d 100644 --- a/Data/User/GameConfig/GN8E69.ini +++ b/Data/User/GameConfig/GN8E69.ini @@ -1,15 +1,27 @@ # GN8E69 - NBA LIVE 2004 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GN8P69.ini b/Data/User/GameConfig/GN8P69.ini index 4d3c3167af..8ad59e2b41 100644 --- a/Data/User/GameConfig/GN8P69.ini +++ b/Data/User/GameConfig/GN8P69.ini @@ -1,15 +1,27 @@ # GN8P69 - NBA LIVE 2004 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GNDE69.ini b/Data/User/GameConfig/GNDE69.ini index 3cfe5a2b6c..9b85ac21b9 100644 --- a/Data/User/GameConfig/GNDE69.ini +++ b/Data/User/GameConfig/GNDE69.ini @@ -1,6 +1,18 @@ # GNDE69 - NFS Underground -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GNHE5d.ini b/Data/User/GameConfig/GNHE5d.ini index a1c2082fde..17ee4b8008 100644 --- a/Data/User/GameConfig/GNHE5d.ini +++ b/Data/User/GameConfig/GNHE5d.ini @@ -1,13 +1,24 @@ # GNHE5d - NHL HITZ 20-02 + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Enable the GameCube BIOS to allow the game to boot. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. +$Nop Hack 0x80025BA0:dword:0x60000000 + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GNJEAF.ini b/Data/User/GameConfig/GNJEAF.ini index 7b86e03933..a22a2bdbca 100644 --- a/Data/User/GameConfig/GNJEAF.ini +++ b/Data/User/GameConfig/GNJEAF.ini @@ -1,19 +1,32 @@ # GNJEAF - I-Ninja -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GNLE69.ini b/Data/User/GameConfig/GNLE69.ini index 74535e5040..304c9bc4ea 100644 --- a/Data/User/GameConfig/GNLE69.ini +++ b/Data/User/GameConfig/GNLE69.ini @@ -1,15 +1,27 @@ # GNLE69 - NBA Live 2003 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GNNE69.ini b/Data/User/GameConfig/GNNE69.ini index b895e8cb94..c22e6fff9e 100644 --- a/Data/User/GameConfig/GNNE69.ini +++ b/Data/User/GameConfig/GNNE69.ini @@ -1,13 +1,25 @@ -# GNNE69 - NFL Street -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GNNE69 - NFL Street + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GNOE78.ini b/Data/User/GameConfig/GNOE78.ini index cd43ce75ab..02a6570373 100644 --- a/Data/User/GameConfig/GNOE78.ini +++ b/Data/User/GameConfig/GNOE78.ini @@ -1,18 +1,31 @@ -# GNOE78 - Nicktoons Unite! -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.000153 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# GNOE78 - Nicktoons Unite! + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.000153 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GNQE69.ini b/Data/User/GameConfig/GNQE69.ini index 1af70a667f..8c4b1f0885 100644 --- a/Data/User/GameConfig/GNQE69.ini +++ b/Data/User/GameConfig/GNQE69.ini @@ -1,7 +1,19 @@ # GNQE69 - Madden NFL 2005 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Music is broken menu gfx glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GNRJDA.ini b/Data/User/GameConfig/GNRJDA.ini index 90c0300ec2..4ede209d71 100644 --- a/Data/User/GameConfig/GNRJDA.ini +++ b/Data/User/GameConfig/GNRJDA.ini @@ -1,6 +1,18 @@ # GNRJDA - naruto gekitou ninja taisen -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GNUEDA.ini b/Data/User/GameConfig/GNUEDA.ini index 14e99624a7..9ad7f5ecb1 100644 --- a/Data/User/GameConfig/GNUEDA.ini +++ b/Data/User/GameConfig/GNUEDA.ini @@ -1,11 +1,22 @@ # GNUEDA - NARUTO2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GNWE69.ini b/Data/User/GameConfig/GNWE69.ini index b48f5843da..58387cea88 100644 --- a/Data/User/GameConfig/GNWE69.ini +++ b/Data/User/GameConfig/GNWE69.ini @@ -1,14 +1,23 @@ # GNWE69 - Def Jam Fight For NY + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. TLBHack = 1 Patch Region = 0x7e000000 + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Max/Infinite Cash 044477E0 05F5E0FF 040476F4 80AD0000 @@ -74,5 +83,7 @@ $Player 4 Max Score 043F4EAC 05F5E0FF $Player 4 Low Score 043F4EAC 00000000 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GNWP69.ini b/Data/User/GameConfig/GNWP69.ini index 3ce337ae1e..4275ee8c89 100644 --- a/Data/User/GameConfig/GNWP69.ini +++ b/Data/User/GameConfig/GNWP69.ini @@ -1,18 +1,28 @@ # GNWP69 - Def Jam Fight For NY + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. TLBHack = 1 + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GO2E4F.ini b/Data/User/GameConfig/GO2E4F.ini index 149df6dfa7..6a2af4a7c2 100644 --- a/Data/User/GameConfig/GO2E4F.ini +++ b/Data/User/GameConfig/GO2E4F.ini @@ -1,7 +1,19 @@ # GO2E4F - Blood Omen 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GO7E69.ini b/Data/User/GameConfig/GO7E69.ini index d85c793006..e293f3e4ad 100644 --- a/Data/User/GameConfig/GO7E69.ini +++ b/Data/User/GameConfig/GO7E69.ini @@ -1,10 +1,21 @@ # GO7E69 - James Bond 007(tm): NightFire(tm) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Levels involving vehicles crash the emulator. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 0C1C7D94 00000001 422B4BF0 040C42C8 @@ -19,5 +30,4 @@ $Infinite Helicopter Rockets and Bullets 014CDE09 000003E7 014CE551 000003E7 014CE1AD 000003E7 -[Video] -[Gecko] + diff --git a/Data/User/GameConfig/GO7F69.ini b/Data/User/GameConfig/GO7F69.ini index 4efec3b9d2..fdac6d9f33 100644 --- a/Data/User/GameConfig/GO7F69.ini +++ b/Data/User/GameConfig/GO7F69.ini @@ -1,10 +1,21 @@ # GO7F69 - James Bond 007(tm): NightFire(tm) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = needs optimize quantizers off EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Moon Jump (Hold Y) 4A0901CE 00000004 3A24C29C 00000800 @@ -27,5 +38,7 @@ $Unlock all Levels 4A0901CE 00000004 00000000 80207C94 00000001 000A0018 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GO7P69.ini b/Data/User/GameConfig/GO7P69.ini index 8ac8832e28..796d7590e5 100644 --- a/Data/User/GameConfig/GO7P69.ini +++ b/Data/User/GameConfig/GO7P69.ini @@ -1,10 +1,20 @@ # GO7P69 - James Bond 007(tm): NightFire(tm) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues= -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues= + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 0180E47C 18000000 0A0901CE 00000004 @@ -35,4 +45,5 @@ $Unlock Levels 0180E47F 18000000 4A0901CE 00000004 00000000 80207C94 -00000001 000A0018 \ No newline at end of file +00000001 000A0018 + diff --git a/Data/User/GameConfig/GOAE52.ini b/Data/User/GameConfig/GOAE52.ini index dbfb379652..c9c1d074b7 100644 --- a/Data/User/GameConfig/GOAE52.ini +++ b/Data/User/GameConfig/GOAE52.ini @@ -1,16 +1,28 @@ # GOAE52 - Cabela's Outdoor Adventures -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOBE4Z.ini b/Data/User/GameConfig/GOBE4Z.ini index 39a0ca44a5..8a083deb0c 100644 --- a/Data/User/GameConfig/GOBE4Z.ini +++ b/Data/User/GameConfig/GOBE4Z.ini @@ -1,7 +1,19 @@ # GOBE4Z - Bad Boys Miami Takedown -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad voice sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOCE5D.ini b/Data/User/GameConfig/GOCE5D.ini index 7d3ca95d35..84691ea171 100644 --- a/Data/User/GameConfig/GOCE5D.ini +++ b/Data/User/GameConfig/GOCE5D.ini @@ -1,6 +1,18 @@ # GOCE5D - RoadKill -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOGJB2.ini b/Data/User/GameConfig/GOGJB2.ini index 4a9cc50242..88263a6ef0 100644 --- a/Data/User/GameConfig/GOGJB2.ini +++ b/Data/User/GameConfig/GOGJB2.ini @@ -1,6 +1,18 @@ # GOGJB2 - ONE PIECE GRANDBATTLE3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOME01.ini b/Data/User/GameConfig/GOME01.ini index e152298243..2ee3fb5e59 100644 --- a/Data/User/GameConfig/GOME01.ini +++ b/Data/User/GameConfig/GOME01.ini @@ -1,10 +1,21 @@ # GOME01 - MarioPowerTennis -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad Graphics -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Score Once To Win Game 00537C69 00000003 0053932A 00000003 @@ -17,6 +28,7 @@ $All Minigames Unlocked 022B3738 0011FFFF $All Characters Unlocked 042B3728 FFFFFFFF + [Video] ProjectionHack = 0 diff --git a/Data/User/GameConfig/GOMP01.ini b/Data/User/GameConfig/GOMP01.ini index 66a991e480..9f1b9785a7 100644 --- a/Data/User/GameConfig/GOMP01.ini +++ b/Data/User/GameConfig/GOMP01.ini @@ -1,9 +1,20 @@ # GOMP01 - MarioPowerTennis -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Lots of Graphical Issues -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GONE69.ini b/Data/User/GameConfig/GONE69.ini index adcd257413..4219599680 100644 --- a/Data/User/GameConfig/GONE69.ini +++ b/Data/User/GameConfig/GONE69.ini @@ -1,7 +1,19 @@ # GONE69 - Medal of Honor European Assault -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOOE01.ini b/Data/User/GameConfig/GOOE01.ini index 37d891d663..3389874b10 100644 --- a/Data/User/GameConfig/GOOE01.ini +++ b/Data/User/GameConfig/GOOE01.ini @@ -1,9 +1,22 @@ # GOOE01 - Odama US ver -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] -ProjectionHack = 0 \ No newline at end of file +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GOPEB2.ini b/Data/User/GameConfig/GOPEB2.ini index 97ed54486c..d965f88649 100644 --- a/Data/User/GameConfig/GOPEB2.ini +++ b/Data/User/GameConfig/GOPEB2.ini @@ -1,7 +1,19 @@ # GOPEB2 - ONE PIECE GRAND BATTLE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOPJB2.ini b/Data/User/GameConfig/GOPJB2.ini index e125f9cf41..f09531025b 100644 --- a/Data/User/GameConfig/GOPJB2.ini +++ b/Data/User/GameConfig/GOPJB2.ini @@ -1,6 +1,18 @@ # GOPJB2 - ONE PIECE GRAND BATTLE RUSH -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOQEAF.ini b/Data/User/GameConfig/GOQEAF.ini index 872aa621e1..56c790c605 100644 --- a/Data/User/GameConfig/GOQEAF.ini +++ b/Data/User/GameConfig/GOQEAF.ini @@ -1,7 +1,19 @@ # GOQEAF - ONE PIECE: GRAND ADVENTURE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = bad texture -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GOSE41.ini b/Data/User/GameConfig/GOSE41.ini index 4a9637bf1a..759e6f9c3f 100644 --- a/Data/User/GameConfig/GOSE41.ini +++ b/Data/User/GameConfig/GOSE41.ini @@ -1,17 +1,29 @@ # GOSE41 - Open Season -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs MMU (Slow). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOSP41.ini b/Data/User/GameConfig/GOSP41.ini index 9ce80bf3d3..95e162c52c 100644 --- a/Data/User/GameConfig/GOSP41.ini +++ b/Data/User/GameConfig/GOSP41.ini @@ -1,17 +1,29 @@ # GOSP41 - Open Season -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs MMU (Slow). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOSX41.ini b/Data/User/GameConfig/GOSX41.ini index c28b0dbebc..415d1be644 100644 --- a/Data/User/GameConfig/GOSX41.ini +++ b/Data/User/GameConfig/GOSX41.ini @@ -1,17 +1,29 @@ # GOSX41 - Open Season -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs MMU (Slow). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOWD69.ini b/Data/User/GameConfig/GOWD69.ini index b72311394e..0fe5d09147 100644 --- a/Data/User/GameConfig/GOWD69.ini +++ b/Data/User/GameConfig/GOWD69.ini @@ -1,16 +1,28 @@ # GOWD69 - NFS Most Wanted -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOWE69.ini b/Data/User/GameConfig/GOWE69.ini index e3ec320abd..ee6b3d1f58 100644 --- a/Data/User/GameConfig/GOWE69.ini +++ b/Data/User/GameConfig/GOWE69.ini @@ -1,16 +1,28 @@ # GOWE69 - NFS Most Wanted -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOWF69.ini b/Data/User/GameConfig/GOWF69.ini index a6e4e56de3..d3490c4e03 100644 --- a/Data/User/GameConfig/GOWF69.ini +++ b/Data/User/GameConfig/GOWF69.ini @@ -1,16 +1,28 @@ # GOWF69 - NFS Most Wanted -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOWJ69.ini b/Data/User/GameConfig/GOWJ69.ini index dfd9602e7e..cf0624b56f 100644 --- a/Data/User/GameConfig/GOWJ69.ini +++ b/Data/User/GameConfig/GOWJ69.ini @@ -1,16 +1,28 @@ # GOWJ69 - NFS Most Wanted -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOWP69.ini b/Data/User/GameConfig/GOWP69.ini index 9d85f68fb0..343106e213 100644 --- a/Data/User/GameConfig/GOWP69.ini +++ b/Data/User/GameConfig/GOWP69.ini @@ -1,16 +1,28 @@ # GOWP69 - NFS Most Wanted -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GOYD69.ini b/Data/User/GameConfig/GOYD69.ini index a2fd2afaf1..d48fed607c 100644 --- a/Data/User/GameConfig/GOYD69.ini +++ b/Data/User/GameConfig/GOYD69.ini @@ -1,19 +1,31 @@ -# GOYD69 - GoldenEye Rogue Agent -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Videos are messed up, skip them. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# GOYD69 - GoldenEye Rogue Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Videos are messed up, skip them. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GOYE69.ini b/Data/User/GameConfig/GOYE69.ini index 6657678869..b9592ef12c 100644 --- a/Data/User/GameConfig/GOYE69.ini +++ b/Data/User/GameConfig/GOYE69.ini @@ -1,41 +1,53 @@ -# GOYE69 - GoldenEye Rogue Agent -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Videos are messed up, skip them. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -$Never Lose Health -040A0D44 60000000 -$Never Lose Armor -040A0C70 60000000 -$Never Lose Eye Power -040A43E0 4E800020 -$Infinite Ammo -04542E4C 00000001 -$Unlock All Missions -0000314D 00000018 -$Unlock Multiplayer Maps (Use On A Empty Profile) -000094AC 000000FF -$Enemies Are Idiots (Use On A Empty Profile) -0410ECAC 4E800020 -$Enemies Cannot Throw Grenades (Use On A Empty Profile) -040FC010 4E800020 -$Big Arms (Use On A Empty Profile) -04542E78 3F800000 -$Slow Enemies (Use On A Empty Profile) -044F7FFC 3D000000 -$Disable Shadows (Use On A Empty Profile) -044FA2A4 00000001 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# GOYE69 - GoldenEye Rogue Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Videos are messed up, skip them. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Never Lose Health +040A0D44 60000000 +$Never Lose Armor +040A0C70 60000000 +$Never Lose Eye Power +040A43E0 4E800020 +$Infinite Ammo +04542E4C 00000001 +$Unlock All Missions +0000314D 00000018 +$Unlock Multiplayer Maps (Use On A Empty Profile) +000094AC 000000FF +$Enemies Are Idiots (Use On A Empty Profile) +0410ECAC 4E800020 +$Enemies Cannot Throw Grenades (Use On A Empty Profile) +040FC010 4E800020 +$Big Arms (Use On A Empty Profile) +04542E78 3F800000 +$Slow Enemies (Use On A Empty Profile) +044F7FFC 3D000000 +$Disable Shadows (Use On A Empty Profile) +044FA2A4 00000001 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GOYF69.ini b/Data/User/GameConfig/GOYF69.ini index 0df6b4c9cc..95e1b3b25f 100644 --- a/Data/User/GameConfig/GOYF69.ini +++ b/Data/User/GameConfig/GOYF69.ini @@ -1,19 +1,31 @@ -# GOYF69 - GoldenEye Rogue Agent -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Videos are messed up, skip them. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# GOYF69 - GoldenEye Rogue Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Videos are messed up, skip them. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GP2E82.ini b/Data/User/GameConfig/GP2E82.ini index bbc6a699c3..55980e4579 100644 --- a/Data/User/GameConfig/GP2E82.ini +++ b/Data/User/GameConfig/GP2E82.ini @@ -1,18 +1,31 @@ # GP2E82 - Pac-Man World 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real xfb for the videos to show up(r6651) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GP2EAF.ini b/Data/User/GameConfig/GP2EAF.ini index 5abb5be9b6..d6877bdea3 100644 --- a/Data/User/GameConfig/GP2EAF.ini +++ b/Data/User/GameConfig/GP2EAF.ini @@ -1,18 +1,30 @@ # GP2EAF - Pac-Man World 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real xfb for the videos to show up(r6651) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GP4J18.ini b/Data/User/GameConfig/GP4J18.ini index fc0f143e6d..bfe4972a0b 100644 --- a/Data/User/GameConfig/GP4J18.ini +++ b/Data/User/GameConfig/GP4J18.ini @@ -1,7 +1,19 @@ # GP4J18 - pc genjin -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GP5E01.ini b/Data/User/GameConfig/GP5E01.ini index 7100d2d403..50af550117 100644 --- a/Data/User/GameConfig/GP5E01.ini +++ b/Data/User/GameConfig/GP5E01.ini @@ -1,12 +1,21 @@ # GP5E01 - Mario Party 5 + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $All Mini-Games Unlocked 044E31C6 08000000 0222A77C 0005FFFF @@ -377,15 +386,16 @@ $Press L+X: Player Stops Moving 0022A28A 00000001 0022A392 00000001 00000000 40000000 -[Core] + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GP5J01.ini b/Data/User/GameConfig/GP5J01.ini index 0bb483a730..91fb867d5b 100644 --- a/Data/User/GameConfig/GP5J01.ini +++ b/Data/User/GameConfig/GP5J01.ini @@ -1,21 +1,31 @@ # GP5J01 - Mario Party 5 -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnLoad] -#Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] + [Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GP5P01.ini b/Data/User/GameConfig/GP5P01.ini index f05d88efae..a2136526ea 100644 --- a/Data/User/GameConfig/GP5P01.ini +++ b/Data/User/GameConfig/GP5P01.ini @@ -1,21 +1,31 @@ # GP5P01 - Mario Party 5 -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnLoad] -#Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] + [Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/GP6E01.ini b/Data/User/GameConfig/GP6E01.ini index 69596e46ce..03348183ad 100644 --- a/Data/User/GameConfig/GP6E01.ini +++ b/Data/User/GameConfig/GP6E01.ini @@ -1,18 +1,30 @@ # GP6E01 - Mario Party 6 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/GP6J01.ini b/Data/User/GameConfig/GP6J01.ini index d7b9ff310f..5b0936d9a7 100644 --- a/Data/User/GameConfig/GP6J01.ini +++ b/Data/User/GameConfig/GP6J01.ini @@ -1,17 +1,30 @@ # GP6J01 - Mario Party 6 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GP6P01.ini b/Data/User/GameConfig/GP6P01.ini index fbc068ca72..40f1a6b3bb 100644 --- a/Data/User/GameConfig/GP6P01.ini +++ b/Data/User/GameConfig/GP6P01.ini @@ -1,19 +1,30 @@ # GP6P01 - Mario Party 6 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True - diff --git a/Data/User/GameConfig/GP7E01.ini b/Data/User/GameConfig/GP7E01.ini index 74049ee2b0..8f76bffc9f 100644 --- a/Data/User/GameConfig/GP7E01.ini +++ b/Data/User/GameConfig/GP7E01.ini @@ -1,10 +1,21 @@ # GP7E01 - Mario Party 7 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Mileage 02510C6A 0000C350 $Unlock All Minigames @@ -14,13 +25,15 @@ $Unlock all Souvieners 002922FD 000002FF $Unlock All Sounds 002922FA 000001FF + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GP7J01.ini b/Data/User/GameConfig/GP7J01.ini index 4cabd9657c..c20c1da630 100644 --- a/Data/User/GameConfig/GP7J01.ini +++ b/Data/User/GameConfig/GP7J01.ini @@ -1,17 +1,30 @@ # GP7J01 - Mario Party 7 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GP7P01.ini b/Data/User/GameConfig/GP7P01.ini index 566f77ed02..a6830f9faa 100644 --- a/Data/User/GameConfig/GP7P01.ini +++ b/Data/User/GameConfig/GP7P01.ini @@ -1,17 +1,30 @@ # GP7P01 - Mario Party 7 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GP8EAF.ini b/Data/User/GameConfig/GP8EAF.ini index 3a93ca340c..c2040a5b00 100644 --- a/Data/User/GameConfig/GP8EAF.ini +++ b/Data/User/GameConfig/GP8EAF.ini @@ -1,15 +1,27 @@ # GP8EAF - Pac-Man World 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GPAE01.ini b/Data/User/GameConfig/GPAE01.ini index 2c4a579eca..c5235315d2 100644 --- a/Data/User/GameConfig/GPAE01.ini +++ b/Data/User/GameConfig/GPAE01.ini @@ -1,18 +1,31 @@ # GPAE01 - PokemonChannelMainDisk -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for painting. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GPAJ01.ini b/Data/User/GameConfig/GPAJ01.ini index 2c41ef72f0..ab2e068c40 100644 --- a/Data/User/GameConfig/GPAJ01.ini +++ b/Data/User/GameConfig/GPAJ01.ini @@ -1,18 +1,31 @@ # GPAJ01 - PokemonChannelMainDisk -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for painting. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GPAP01.ini b/Data/User/GameConfig/GPAP01.ini index 15bc8aa8cf..36d31e6351 100644 --- a/Data/User/GameConfig/GPAP01.ini +++ b/Data/User/GameConfig/GPAP01.ini @@ -1,18 +1,31 @@ # GPAP01 - PokemonChannelMainDisk -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for painting. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GPAU01.ini b/Data/User/GameConfig/GPAU01.ini index 21a7a58e23..a493f7d8c2 100644 --- a/Data/User/GameConfig/GPAU01.ini +++ b/Data/User/GameConfig/GPAU01.ini @@ -1,18 +1,31 @@ # GPAU01 - PokemonChannelMainDisk -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for painting. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GPDE51.ini b/Data/User/GameConfig/GPDE51.ini index a2e48f0149..cb95dc53f3 100644 --- a/Data/User/GameConfig/GPDE51.ini +++ b/Data/User/GameConfig/GPDE51.ini @@ -1,7 +1,19 @@ # GPDE51 - Dakar 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GPEJ2Q.ini b/Data/User/GameConfig/GPEJ2Q.ini index c29979ecf5..4c9df4d06d 100644 --- a/Data/User/GameConfig/GPEJ2Q.ini +++ b/Data/User/GameConfig/GPEJ2Q.ini @@ -1,7 +1,19 @@ # GPEJ2Q - PoolEdge for JPN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GPHD52.ini b/Data/User/GameConfig/GPHD52.ini index 7e3bdfa85e..a9f0bc49ef 100644 --- a/Data/User/GameConfig/GPHD52.ini +++ b/Data/User/GameConfig/GPHD52.ini @@ -1,14 +1,26 @@ -# GPHD52 - Pitfall: The Lost Expedition -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GPHD52 - Pitfall: The Lost Expedition + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GPHE52.ini b/Data/User/GameConfig/GPHE52.ini index 8cab6cfd00..128bd5819b 100644 --- a/Data/User/GameConfig/GPHE52.ini +++ b/Data/User/GameConfig/GPHE52.ini @@ -1,14 +1,26 @@ -# GPHE52 - Pitfall: The Lost Expedition -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GPHE52 - Pitfall: The Lost Expedition + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GPHP52.ini b/Data/User/GameConfig/GPHP52.ini index 72316bf234..8e7fb659f0 100644 --- a/Data/User/GameConfig/GPHP52.ini +++ b/Data/User/GameConfig/GPHP52.ini @@ -1,14 +1,26 @@ -# GPHP52 - Pitfall: The Lost Expedition -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GPHP52 - Pitfall: The Lost Expedition + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GPIE01.ini b/Data/User/GameConfig/GPIE01.ini index 9f166265bc..5d6a4f0541 100644 --- a/Data/User/GameConfig/GPIE01.ini +++ b/Data/User/GameConfig/GPIE01.ini @@ -1,12 +1,21 @@ # GPIE01 - Pikmin v1.1 NTSC + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State as of r1062; works very well; occasionally crashes -#The Emulation State as of r3950; I finished it without any single crash/issue :P -#The Emulation State as of r6465; I finished it without any single crash/issue :P (Cheats off) Certain cheats (olimar infinite health) cause crashes +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite Health: Captain Olimar 04CE586B 08000000 423D1E50 006C42C8 @@ -152,9 +161,9 @@ $Random Colors-Every Blue Pikmin 803D1E18 00000001 803D1E19 FFFFFFFF 803D1E1A 0000007F + [Video] ProjectionHack = 0 -[Gecko] $Stop Time From Advancing (Story Mode) [Link Master] 040518DC 60000000 $Stop/Return Flow of Time (L+D-pad Left/Right) (Story Mode) [Link Master] @@ -164,3 +173,4 @@ E2000001 80008000 2839D400 00000042 040518DC D0030014 E2000001 80008000 + diff --git a/Data/User/GameConfig/GPIP01.ini b/Data/User/GameConfig/GPIP01.ini index 7176a2c04b..366c285a4f 100644 --- a/Data/User/GameConfig/GPIP01.ini +++ b/Data/User/GameConfig/GPIP01.ini @@ -1,10 +1,21 @@ # GPIP01 - Pikmin PAL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = sound is sometimes glitchy though EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Always on 2nd day 003A2937 00000002 $Infinite health for Olimar on all levels @@ -81,5 +92,7 @@ $D-pad up for map debug on 0039D73C 00000001 $Gfx Debug 0039D724 00000001 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GPKE41.ini b/Data/User/GameConfig/GPKE41.ini index 282217dc84..aef0026171 100644 --- a/Data/User/GameConfig/GPKE41.ini +++ b/Data/User/GameConfig/GPKE41.ini @@ -1,18 +1,31 @@ -# GPKE41 - DISNEY'S PK: OUT OF THE SHADOWS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# GPKE41 - DISNEY'S PK: OUT OF THE SHADOWS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GPNE08.ini b/Data/User/GameConfig/GPNE08.ini index 53b9c7335c..738eb35f5f 100644 --- a/Data/User/GameConfig/GPNE08.ini +++ b/Data/User/GameConfig/GPNE08.ini @@ -1,10 +1,19 @@ # GPNE08 - P.N.03 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -[Gecko] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/User/GameConfig/GPNP08.ini b/Data/User/GameConfig/GPNP08.ini index 148980cb6f..36bd0af9f2 100644 --- a/Data/User/GameConfig/GPNP08.ini +++ b/Data/User/GameConfig/GPNP08.ini @@ -1,16 +1,21 @@ # GPNP08 - P.N.03 PAL +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of r1027) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. [ActionReplay] -#Add decrypted action replay cheats here. - -$Title Screen Picture Swapper;L+D-Pad Left = Prima Fusion; L+D-Pad Right = Black Bird;L+D-Pad Down = Papillion +# Add action replay cheats here. +$Title Screen Picture Swapper;L+D-Pad Left = Prima Fusion; L+D-Pad Right = Black Bird;L+D-Pad Down = Papillion 03E017EC 18000000 0A19FB0E 00000041 041B3E84 00000000 @@ -19,7 +24,7 @@ $Title Screen Picture Swapper;L+D-Pad Left = Prima Fusion; L+D-Pad Right = Black 0A19FB0E 00000044 041B3E84 00000002 -$Demo Player;R+D-Pad Left = Demo Video;R+D-Pad Right = Dance Video +$Demo Player;R+D-Pad Left = Demo Video;R+D-Pad Right = Dance Video 03E05F9C 18000000 4A19FB0E 00000021 041B3E74 07000000 @@ -32,7 +37,7 @@ $Open Hard Mode 03E06C43 18000000 041B3EA4 00000003 -$Invincible +$Invincible 03E01179 18000000 08CAD501 00000000 00CAD501 00000080 @@ -42,15 +47,15 @@ $Debug Textures 04170D50 00000001 $Camera Zoom Modifier;Higher - Zoom Out More;Lower - Zoom In More;3F800000 - Default -041650AC 3FF00000 +041650AC 3FF00000 -$1 Hit Kills (JAY007 and Kenobi) Note - Some bosses may take 2-3 hits to kill. +$1 Hit Kills (JAY007 and Kenobi) Note - Some bosses may take 2-3 hits to kill. 03E0176F 18000000 0400BADC 38007FFF $Prima Fusion 03E05969 18000000 -0419E658 00030000 +0419E658 00030000 $Prima Blazer 03E0643F 18000000 @@ -58,15 +63,15 @@ $Prima Blazer $Prima Guardian 03E05190 18000000 -0419E658 00030200 +0419E658 00030200 $Intera Fusion 03E04792 18000000 -0419E658 00030300 +0419E658 00030300 $Intera Blazer 03E0355A 18000000 -0419E658 00030400 +0419E658 00030400 $Intera Guardian 03E01F8D 18000000 @@ -74,11 +79,11 @@ $Intera Guardian $Ultra Fusion 03E01D81 18000000 -0419E658 00030600 +0419E658 00030600 $Ultra Blazer 03E02871 18000000 -0419E658 00030700 +0419E658 00030700 $Ultra Guardian 03E009EB 18000000 @@ -92,9 +97,9 @@ $Papillion (Unlockable Suit 2) 03E045A8 18000000 0419E658 00030A00 -#End of Room Stat Codes +# End of Room Stat Codes -$Clear Time & Finishing Time 00:00:00 +$Clear Time & Finishing Time 00:00:00 03E05940 18000000 0419E6C8 00000000 04096C10 60000000 @@ -115,3 +120,4 @@ $Max Combo's $Super Vanessa 03E0095A 18000000 041637A0 3FE00000 + diff --git a/Data/User/GameConfig/GPOE8P.ini b/Data/User/GameConfig/GPOE8P.ini index e19f95a1a9..2223b6b444 100644 --- a/Data/User/GameConfig/GPOE8P.ini +++ b/Data/User/GameConfig/GPOE8P.ini @@ -1,48 +1,61 @@ -# GPOE8P - PHANTASY STAR ONLINE EPISODE I&II -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -$Save Validation Code v1.2/Plus -0E800351 08000000 -4C1FD7D0 7C040040 -041FD7CC 7C0521AE -041FD7D4 4800000C -4C1FD874 7C040040 -041FD870 7C0521AE -041FD878 4800000C -$Make Save Copyable NTSC Port - PLUS/1.2 -0C386974 909C0028 -04386978 4BC80004 -04001D60 38000004 -04001D64 981C0034 -04001D68 38000000 -04001D6C 48384C14 -$Save Validation Code v 1.0/v1.1 -0E800251 08000000 -4C1FCE48 7C040040 -041FCE44 7C0521AE -041FCE4C 4800000C -4C1FCEEC 7C040040 -041FCEE8 7C0521AE -041FCEF0 4800000C -$Make Save Copyable NTSC Port - 1.0/1.1 -07FE0C8C 08000000 -0C383230 909C0028 -04383234 4BC7FCEC -04002F20 38000004 -04002F24 981C0034 -04002F28 38000000 -04002F2C 4838030C -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GPOE8P - PHANTASY STAR ONLINE EPISODE I&II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Save Validation Code v1.2/Plus +0E800351 08000000 +4C1FD7D0 7C040040 +041FD7CC 7C0521AE +041FD7D4 4800000C +4C1FD874 7C040040 +041FD870 7C0521AE +041FD878 4800000C +$Make Save Copyable NTSC Port - PLUS/1.2 +0C386974 909C0028 +04386978 4BC80004 +04001D60 38000004 +04001D64 981C0034 +04001D68 38000000 +04001D6C 48384C14 +$Save Validation Code v 1.0/v1.1 +0E800251 08000000 +4C1FCE48 7C040040 +041FCE44 7C0521AE +041FCE4C 4800000C +4C1FCEEC 7C040040 +041FCEE8 7C0521AE +041FCEF0 4800000C +$Make Save Copyable NTSC Port - 1.0/1.1 +07FE0C8C 08000000 +0C383230 909C0028 +04383234 4BC7FCEC +04002F20 38000004 +04002F24 981C0034 +04002F28 38000000 +04002F2C 4838030C + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GPOP8P.ini b/Data/User/GameConfig/GPOP8P.ini index 8209604c06..144a5a0749 100644 --- a/Data/User/GameConfig/GPOP8P.ini +++ b/Data/User/GameConfig/GPOP8P.ini @@ -1,66 +1,79 @@ -# GPOP8P - PSO EPISODE I&II -[EmuState] -#The Emulation State. -EmulationStateId = 4 -EmulationIssues = needs texture cache -[OnFrame] -[ActionReplay] -$ENABLE -07FE0000 98000000 -0C010BE0 4E800020 -C4010BE0 0000FF01 -0C6CB69C 4E800020 -C46CB69C 0000FF02 -0C37AAA0 4E800020 -C437AAA0 0002FF03 -C437AAA0 0002FF03 -$No textures -07FE6365 18000000 -04205128 38600010 -$God of Equip -07FE0675 18000000 -801052D4 38000005 -$All Areas Open -0418665C 3800FFFF -04186D60 3800FFFF -$Mag is Always Hungry -07FE1026 18000000 -$All Kills Worth 7FFF Exp -07FE3C45 18000000 -041B1404 3BC07FFF -$Buy rare in Armor Shop -0FFC1110 98000000 -057DFDD8 4BD266F0 -057DFDDC 000009C0 -3FFC1111 98000000 -057DFDD8 4BD25BB0 -057DFDDC 00000B40 -5FFC1112 98000000 -057DFDD8 4BD27D90 -057DFDDC 00000AA0 -7FFC1112 98000000 -057DFDD8 4BD270B0 -$Game Save Valid -4C1FD6CC 7C040040 -041FD6C8 7C0521AE -041FD6D0 4800000C -4C1FD770 7C040040 -041FD76C 7C0521AE -041FD774 4800000C -$Game Save copyable -0C385460 909C0028 -04385464 4BC7DABC -04002F20 38000004 -04002F24 981C0034 -04002F28 38000000 -04002F2C 4838253C -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Gecko] +# GPOP8P - PSO EPISODE I&II + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = needs texture cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$ENABLE +07FE0000 98000000 +0C010BE0 4E800020 +C4010BE0 0000FF01 +0C6CB69C 4E800020 +C46CB69C 0000FF02 +0C37AAA0 4E800020 +C437AAA0 0002FF03 +C437AAA0 0002FF03 +$No textures +07FE6365 18000000 +04205128 38600010 +$God of Equip +07FE0675 18000000 +801052D4 38000005 +$All Areas Open +0418665C 3800FFFF +04186D60 3800FFFF +$Mag is Always Hungry +07FE1026 18000000 +$All Kills Worth 7FFF Exp +07FE3C45 18000000 +041B1404 3BC07FFF +$Buy rare in Armor Shop +0FFC1110 98000000 +057DFDD8 4BD266F0 +057DFDDC 000009C0 +3FFC1111 98000000 +057DFDD8 4BD25BB0 +057DFDDC 00000B40 +5FFC1112 98000000 +057DFDD8 4BD27D90 +057DFDDC 00000AA0 +7FFC1112 98000000 +057DFDD8 4BD270B0 +$Game Save Valid +4C1FD6CC 7C040040 +041FD6C8 7C0521AE +041FD6D0 4800000C +4C1FD770 7C040040 +041FD76C 7C0521AE +041FD774 4800000C +$Game Save copyable +0C385460 909C0028 +04385464 4BC7DABC +04002F20 38000004 +04002F24 981C0034 +04002F28 38000000 +04002F2C 4838253C + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GPSE8P.ini b/Data/User/GameConfig/GPSE8P.ini index 5d99a75f22..cb14858c2f 100644 --- a/Data/User/GameConfig/GPSE8P.ini +++ b/Data/User/GameConfig/GPSE8P.ini @@ -1,19 +1,32 @@ # GPSE8P - PSO CARD BATTLE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the videos to display. D3D11 has issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GPSP8P.ini b/Data/User/GameConfig/GPSP8P.ini index df7b555fb1..55fbb447ea 100644 --- a/Data/User/GameConfig/GPSP8P.ini +++ b/Data/User/GameConfig/GPSP8P.ini @@ -1,65 +1,78 @@ -# GPSP8P - PHANTASY STAR ONLINE EPISODE III -[EmuState] -#The Emulation State. -EmulationStateId = 2 -EmulationIssues = needs texture cache -[Speedhacks] -# Patch OSYieldThread in attempt to make a speedhack (gave me a few fps more :) ) -0x8036eba0=400 -[OnFrame] -[ActionReplay] -$All cards All range: A + R to activate (made by Daco) -4A58E8A0 00000120 -804565D4 3CA08054 -804565D8 38A5D740 -804565DC A0A50000 -804565E0 2C050140 -804565E4 38A00000 -804565E8 4182000C -804565EC 3C03FFF1 -804565F0 4E800020 -804565F4 38007FFF -804565F8 4E800020 -80230DE8 28007FFF -80230DE4 482257F1 -8011DD70 807F0030 -$No texture mode (made by phytress/card gray, imported to pal by daco) -804565D4 A0850AE4 -804565D8 2C040140 -804565DC 38800000 -804565E0 4182000C -804565E4 807F0030 -804565E8 4E800020 -804565EC 38600010 -804565F0 4E800020 -8011DD70 48338865 -$Char Save is Valid - Ep3 port -0F006464 09000000 -4C115730 7C040040 -0411572C 7C0521AE -04115734 4800000C -4C1157D4 7C040040 -041157D0 7C0521AE -041157D8 4800000C -$Fix Ep3 Online Port -0F006464 07000000 -4C4469CC 000023F4 -044469CC 000023F3 -$Make Saved data copyable -0F006363 09000000 -0C330600 909C0028 -04330604 4BCCFA8C -04000090 38000004 -04000094 981C0034 -04000098 38000000 -0400009C 4833056C -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Gecko] +# GPSP8P - PHANTASY STAR ONLINE EPISODE III + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = needs texture cache + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$All cards All range: A + R to activate (made by Daco) +4A58E8A0 00000120 +804565D4 3CA08054 +804565D8 38A5D740 +804565DC A0A50000 +804565E0 2C050140 +804565E4 38A00000 +804565E8 4182000C +804565EC 3C03FFF1 +804565F0 4E800020 +804565F4 38007FFF +804565F8 4E800020 +80230DE8 28007FFF +80230DE4 482257F1 +8011DD70 807F0030 +$No texture mode (made by phytress/card gray, imported to pal by daco) +804565D4 A0850AE4 +804565D8 2C040140 +804565DC 38800000 +804565E0 4182000C +804565E4 807F0030 +804565E8 4E800020 +804565EC 38600010 +804565F0 4E800020 +8011DD70 48338865 +$Char Save is Valid - Ep3 port +0F006464 09000000 +4C115730 7C040040 +0411572C 7C0521AE +04115734 4800000C +4C1157D4 7C040040 +041157D0 7C0521AE +041157D8 4800000C +$Fix Ep3 Online Port +0F006464 07000000 +4C4469CC 000023F4 +044469CC 000023F3 +$Make Saved data copyable +0F006363 09000000 +0C330600 909C0028 +04330604 4BCCFA8C +04000090 38000004 +04000094 981C0034 +04000098 38000000 +0400009C 4833056C + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Speedhacks] +0x8036eba0=400 + diff --git a/Data/User/GameConfig/GPTE41.ini b/Data/User/GameConfig/GPTE41.ini index bc103065d0..ded5a5bdbc 100644 --- a/Data/User/GameConfig/GPTE41.ini +++ b/Data/User/GameConfig/GPTE41.ini @@ -1,19 +1,31 @@ # GPTE41 - Prince of Persia : The Sands of Time -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to show up(r6898) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GPTP41.ini b/Data/User/GameConfig/GPTP41.ini index 25af32fe94..41b2190405 100644 --- a/Data/User/GameConfig/GPTP41.ini +++ b/Data/User/GameConfig/GPTP41.ini @@ -1,19 +1,32 @@ # GPTP41 - Prince of Persia : The Sands of Time -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to show up(r6898) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GPVE01.ini b/Data/User/GameConfig/GPVE01.ini index f59dae22e8..1550535b65 100644 --- a/Data/User/GameConfig/GPVE01.ini +++ b/Data/User/GameConfig/GPVE01.ini @@ -1,88 +1,94 @@ # GPVE01 - PIKMIN 2 NTSC +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State as of r1062; game freezes during transition to day 2 +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. [ActionReplay] -#Add decrypted action replay cheats here. - -$Infinite Health +# Add action replay cheats here. +$Infinite Health 05B4DC4F 08000000 04144540 60000000 -$Unlock All Areas +$Unlock All Areas 05B4DC50 08000000 0492F9E0 07070707 -$1 Hit Kills Everything +$1 Hit Kills Everything 05B4DC51 08000000 04105FE8 C02D0008 -$Pikis Dig & Destroy Quickly +$Pikis Dig & Destroy Quickly 05B4DC52 08000000 041C9874 C00D0008 -$Infinite Spicey Spray +$Infinite Spicey Spray 05B4DC53 08000000 0492F834 00000063 -$Infinite Bitter Spray +$Infinite Bitter Spray 05B4DC54 08000000 0492F838 00000063 -$D-Pad Left Resets Time +$D-Pad Left Resets Time 05B4DC55 08000000 0A507008 00000001 04B0B4A8 43E5ED60 -$D-Pad Right Advances Time +$D-Pad Right Advances Time 05B4DC56 08000000 0A507008 00000002 84B0B4A8 00000800 -$Piklopedia Complete +$Piklopedia Complete 05B4DC57 08000000 00000000 8092FB90 00000003 0064000C -#This will beat the game. -$Max Money +# This will beat the game. +$Max Money 05B4DC58 08000000 0492F85C 000F423F -$INFINITE PIKMIN CODES: +$INFINITE PIKMIN CODES: 05B4DC5A 05008000 -#Do not use on Day 1 -$999 Red Flower Pikmin +# Do not use on Day 1 +$999 Red Flower Pikmin 05B4DC5B 046E2D40 0292F988 00030000 0492F990 000003E7 -#Do not use until you have the Yellow Onion -$999 Yellow Flower Pikmin +# Do not use until you have the Yellow Onion +$999 Yellow Flower Pikmin 05B4DC5C 046E2D40 0292F994 00030000 0492F99C 000003E7 -#Do not use until you have the Blue Onion -$999 Blue Flower Pikmin +# Do not use until you have the Blue Onion +$999 Blue Flower Pikmin 05B4DC5D 046E2D40 0292F97C 00030000 0492F984 000003E7 -#Do not use until Purple Pikmin are stored in ship -$999 Purple Flower Pikmin +# Do not use until Purple Pikmin are stored in ship +$999 Purple Flower Pikmin 05B4DC5E 046E2D40 0292F9A0 00030000 0492F9A8 000003E7 -#Do not use until White Pikmin are stored in ship -$999 White Flower Pikmin +# Do not use until White Pikmin are stored in ship +$999 White Flower Pikmin 05B4DC5F 046E2D40 0292F9AC 00030000 -0492F9B4 000003E7 \ No newline at end of file +0492F9B4 000003E7 + diff --git a/Data/User/GameConfig/GPVP01.ini b/Data/User/GameConfig/GPVP01.ini index 0f4cea3f1b..1c30d85597 100644 --- a/Data/User/GameConfig/GPVP01.ini +++ b/Data/User/GameConfig/GPVP01.ini @@ -1,15 +1,27 @@ # GPVP01 - PIKMIN2 for GAMECUBE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GPXP01.ini b/Data/User/GameConfig/GPXP01.ini index 0e9813bdf0..a150b34f44 100644 --- a/Data/User/GameConfig/GPXP01.ini +++ b/Data/User/GameConfig/GPXP01.ini @@ -1,6 +1,18 @@ # GPXP01 - POKeMON BOX RUBY&SAPPHIRE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GPZJ01.ini b/Data/User/GameConfig/GPZJ01.ini index 6471860ba3..6af2a7ac79 100644 --- a/Data/User/GameConfig/GPZJ01.ini +++ b/Data/User/GameConfig/GPZJ01.ini @@ -1,11 +1,22 @@ # GPZJ01 - NINTENDO PUZZLE COLLECTION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GQ8E69.ini b/Data/User/GameConfig/GQ8E69.ini index 838f34a21e..29e1a1073e 100644 --- a/Data/User/GameConfig/GQ8E69.ini +++ b/Data/User/GameConfig/GQ8E69.ini @@ -1,6 +1,18 @@ # GQ8E69 - Madden NFL 08 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GQCE52.ini b/Data/User/GameConfig/GQCE52.ini index a9aea8eca2..dabb60597d 100644 --- a/Data/User/GameConfig/GQCE52.ini +++ b/Data/User/GameConfig/GQCE52.ini @@ -1,8 +1,20 @@ # GQCE52 - Call of Duty 2: Big Red One -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GQCS52.ini b/Data/User/GameConfig/GQCS52.ini index 0f70f33602..e046bc2e70 100644 --- a/Data/User/GameConfig/GQCS52.ini +++ b/Data/User/GameConfig/GQCS52.ini @@ -1,8 +1,18 @@ # GQCS52 - Call of Duty 2: Big Red One + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GQLE9G.ini b/Data/User/GameConfig/GQLE9G.ini index 1c9db283f7..86f7464605 100644 --- a/Data/User/GameConfig/GQLE9G.ini +++ b/Data/User/GameConfig/GQLE9G.ini @@ -1,7 +1,19 @@ # GQLE9G - DoraTheExplorerJourneyToThePurplePlanet -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GQNE5D.ini b/Data/User/GameConfig/GQNE5D.ini index b78222636d..29a7666fa0 100644 --- a/Data/User/GameConfig/GQNE5D.ini +++ b/Data/User/GameConfig/GQNE5D.ini @@ -1,8 +1,19 @@ # GQNE5D - Mortal Kombat Deception -[Core] Values set here will override the main dolphin settings. -TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. +TLBHack=1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/User/GameConfig/GQSDAF.ini b/Data/User/GameConfig/GQSDAF.ini index 1b7d9a176c..d5a88fd3c5 100644 --- a/Data/User/GameConfig/GQSDAF.ini +++ b/Data/User/GameConfig/GQSDAF.ini @@ -1,22 +1,33 @@ -# GQSDAF - TALES OF SYMPHONIA -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -#Emulation state validated on r1648 -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0.5 -PH_ZFar = 1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# GQSDAF - TALES OF SYMPHONIA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0.5 +PH_ZFar = 1 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GQSEAF.ini b/Data/User/GameConfig/GQSEAF.ini index c0eee4cb00..2f9393b87d 100644 --- a/Data/User/GameConfig/GQSEAF.ini +++ b/Data/User/GameConfig/GQSEAF.ini @@ -1,789 +1,800 @@ -# GQSEAF - TALES OF SYMPHONIA 1 -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -#Emulation state validated on r1648 -EmulationStateId = 4 -#Action Replay Notes -# -# * * * * * NOTES ON EQUIPMENT MODIFIERS BEFORE USING THOSE CODES * * * * -# -#You can mess with other items all you want, but Weapons can only go to their respective characters #or the game will freeze. Empty Slots will also make the game freeze if used on Weapons. You can -#put Accessories on other slots, like Persian Boots on Body Armor, Head Armor, Arm Armor, and -#Accessory 1 %amp; 2. You need 4 Persian Boots to make characters Absorb Elements! -#The format of the codes for these sections is: -#
0000XXXX -#
YYYYZZZZ -#
AAAABBBB -#
0000CCCC -#where each 4 digit letter represents -#XXXX = Weapon -#YYYY = Body Armor -#ZZZZ = Head Armor -#AAAA = Arm Armor -#BBBB = Accessory 1 -#CCCC = Accessory 2 -#0000 - Empty Slot -# -#You must manually set the intended item for each char's equipment BEFORE USING THESE CODES -# -#Lloyd -#0087 - Wooden Blade -#0088 - Rapier -#0089 - Mumei -#008A - Knight's Saber -#008B - Masamune -#008C - Osafune -#008D - Sinclaire -#008E - Nimble Rapier -#008F - Ogre Sword -#0090 - Kotetsu -#0091 - Shiden -#0092 - Saint Rapier -#0093 - Dragon Tooth -#0094 - Defenser -#0095 - Elemental Brand -#0096 - Muramasa -#0097 - Wasier Rapier -#0098 - Angel's Tear -#0099 - Ninja Sword -#009A - Material Blade -#009B - Kusanagi Blade -#009C - Valkyrie Saber -#009D - Paper Fan -#009E - Nebilim -# -#Colette -#009F - Chakram -#00A0 - Flying Disk -#00A1 - Duel Ring -#00A2 - Slicer Ring -#00A3 - Mystic Ring -#00A4 - Stinger Ring -#00A5 - Ray Thrust -#00A6 - Mythril Ring -#00A7 - Shuriken -#00A8 - Solar Spinner -#00A9 - Lunar Ring -#00AA - Toroid -#00AB - Stardust -#00AC - Angel's Halo -#00AD - Tambourine -#00AE - Evil Eye -# -#Genis -#00AF - Nova -#00B0 - Fine Star -#00B1 - Duel Star -#00B2 - Falling Star -#00B3 - Cool Orbit -#00B4 - Thunderbolt -#00B5 - Shining Star -#00B6 - Shadow Dancer -#00B7 - Cor Leonis -#00B8 - Northern Lights -#00B9 - Southern Cross -#00BA - Final Player -#00BB - One World -#00BC - Phantasmagoria -#00BD - Disaster -# -#Raine -#00BE - Rod -#00BF - Battle Staff -#00C0 - Gem Rod -#00C1 - Earth Rod -#00C2 - Ruby Wand -#00C3 - Rune Staff -#00C4 - Gale Staff -#00C5 - Phoenix Rod -#00C6 - Holy Staff -#00C7 - Thunder Scepter -#00C8 - Ancient Rod -#00C9 - Hanuman's Staff -#00CA - Crystal Rod -#00CB - Deck Brush -#00CC - Heart Of Chaos -# -#Sheena -#00CD - Spell Card -#00CE - Card of Water -#00CF - Card of Earth -#00D0 - Card of Fire -#00D1 - Card of Lightning -#00D2 - Card of Wind -#00D3 - Card of Ice -#00D4 - Vajra -#00D5 - Yaska -#00D6 - Asura -#00D7 - Acalanatha -#00D8 - Divine Judgement -#00D9 - Money Bag -#00DA - Gates of Hell -# -#Zelos/Kratos -#00DB - Stiletto -#00DC - Earth Dagger -#00DD - Hydra Dagger -#00DE - Assault dagger -#00DF - Flame Dagger -#00E0 - Gladius -#00E1 - Crystal Dagger -#00E2 - Toy Dagger -#00E3 - Fafnir -#00E4 - Long Sword -#00E5 - Steel Sword -#00E6 - Silver Sword -#00E7 - Aqua Brand -#00E8 - Sand Saber -#00E9 - Lightning Sword -#00EA - Ice Coffin -#00EB - Ether Sword -#00EC - Flamberge -#00ED - Laser Blade -#00EE - Excalibur -#00EF - Last Fencer -#00F0 - Baseball Bat -#00F1 - Soul Eater -# -#Presea -#00F2 - Francesca -#00F3 - Battle Ax -#00F4 - Great Ax -#00F5 - Crescent Ax -#00F6 - Tomahawk Lance -#00F7 - Halberd -#00F8 - Bardiche -#00F9 - Myrthril Ax -#00FA - War Hammer -#00FB - Battle Pick -#00FC - Strike Ax -#00FD - Ogre Ax -#00FE - Bahumut's Tear -#00FF - Gaia Cleaver -#0100 - Pow Hammer DX -#0101 - Diablos -# -#Regal -#0102 - Leather Greaves -#0103 - Iron Greaves -#0104 - Power Greaves -#0105 - Venom -#0106 - Bear Claw -#0107 - Ghost Shell -#0108 - Mythril Greaves -#0109 - Aqua Greaves -#010A - Crystal Shell -#010B - Flare Greaves -#010C - Dragon Fang -#010D - Diamond Shell -#010E - Kaiser Greaves -#010F - Dynast -#0110 - Glory Arts -#0111 - Apocalypse -# -#Armors -#0112 - Soft Leather -#0113 - Chain Mail -#0114 - Ring Mail -#0115 - Iron Mail -#0116 - Splint Mail -#0117 - Breastplate -#0118 - Battle Suit -#0119 - Silver Mail -#011A - Mythril Armor -#011C - Brunnhilde -#011D - Reflect -#011E - Rare Plate -#011F - Dragon Mail -#0120 - Golden Armor -#0121 - Star Mail -#0122 - Mumbane -# -#Guards -#0123 - Leather Guard -#0124 - Fine Guard -#0125 - Iron Guard -#0126 - Elven Protector -#0127 - Lunar Guard -#0128 - Rune Guard -#0129 - Star Guard -#012A - Prism Guard -#012B - Mana Protector -#012C - Elemental Guard -# -#Cloaks -#012D - Cloak -#012E - White Cloak -#012F - Amber Cloak -#0130 - Silk Cloak -#0131 - Rune Cloak -#0132 - Holy Cloak -#0133 - Mythril Mesh -#0134 - Star Cloak -#0135 - Phoenix Cloak -#0136 - Mortality Cloak -# -#Robes -#0137 - Robe -#0138 - Feather Robe -#013B - Silk Robe -#013C - Rune Robe -#013D - Holy Robe -#013E - Spirit Robe -#013F - Shaman Dress -#0140 - Kannazuki -# -#Helmets -#0141 - Leather Helm -#0142 - Iron Helm -#0143 - Armet Helm -#0144 - Cross Helm -#0145 - Duel Helm -#0146 - Rune Helm -#0147 - Sigurd -#0148 - Rare Helm -#0149 - Star Helm -#014A - Golden Helm -# -#Ribbons -#014C - Ribbon -#014D - Blue Ribbon -#014E - Striped Ribbon -#014F - Tartan Ribbon -#0150 - Pretty Ribbon -#0151 - Hairpin -#0152 - Maid's Hairband -#0153 - Magical Ribbon -# -#Hats -#0154 - Beret -#0155 - Cleric's Hat -#0156 - Straw Hat -#0157 - Pointed Hat -#0158 - Rune Hat -#0159 - Headband -#015A - Star Cap -#015B - Aifread's Hat -# -#Circlets -#015C - Circlet -#015D - Silver Circlet -#015E - Gold Circlet -#015F - Mythril Circlet -#0160 - Rune Circlet -#0161 - Holy Circlet -#0162 - Star Circlet -#0163 - Elemental Circlet -# -#Shields -#0164 - Lid Shield -#0165 - Wooden Shield -#0166 - Omega Shield -#0167 - Mythril Shield -#0168 - Rune Shield -#0169 - Red Shield -#016A - Rare Shield -#016B - Arredoval -#016C - Star Shield -#016D - Beam Shield -#016E - Blue Shield -# -#Gauntlets/Gloves -#016F - Leather Glove -#0170 - Iron Gauntlet -#0171 - Claw Gauntlet -#0172 - Mythril Gauntlet -#0173 - Rune Gauntlet -#0174 - Penguinist Gloves -#0175 - Rare Gauntlet -#0176 - Star Gauntlet -#0177 - Hyper Gauntlet -# -#Bracelets -#0178 - Bracelet -#0179 - Iron Bracelet -#017A - Mythril Bracelet -#017B - Lapis Bracelet -#017C - Star Bracelet -#017D - Angel Bracelet -#017E - Draupnir -#017F - Shield Ring -# -#Gloves -#0180 - Gloves -#0181 - Kitchen Mittens -#0182 - Pretty Mittens -#0183 - Bridal Gloves -#0184 - Silk Gloves -#0185 - Cute Mittens -#0186 - Lovely Mittens -#0187 - Katz Mittens -# -#Charms -#0188 - Poison Charm -#0189 - Drain Charm -#018A - Stone Charm -#018B - Paralysis Charm -#018C - Stun Charm -#018D - Amulet -#018B - Talisman -#018E - Blue Talisman -#018F - Manji Seal -#0190 - Stun Bracelet -#0191 - Heal Bracelet -#0192 - Spirit Bangle -#0193 - Yasakani Jewel -#0194 - Yata Mirror -# -#Rings -#0195 - Emerald Ring -#0196 - Faerie Ring -#0197 - Protect Ring -#0198 - Force Ring -#0199 - Resist Ring -#019A - Reflect Ring -#019B - Holy Ring -#019C - Spirit Ring -#019D - Revive Ring -#019E - Attack Ring -#019F - Defense Ring -#01A0 - Magic Ring -# -#Symbols -#01A1 - Warrior Symbol -#01A2 - Guardian Symbol -#01A3 - Rabbit's Foot -#01A4 - Holy Symbol -#01A5 - Spirit Symbol -#01A6 - Dark Seal -#01A7 - Demon's Seal -#01A8 - Extreme Symbol -#01A9 - Mystic Symbol -#01AA - Krona Symbol -# -#Capes -#01AC - Cape -#01AD - Leather Cape -#01AE - Thief's Cape -#01AF - Elven Cape -#01B0 - Aqua Cape -#01B1 - Flare Cape -#01B2 - Thunder Cape -#01B3 - Rune Cape -# -#Boots -#01B4 - Boots -#01B5 - Leather Boots -#01B6 - Elven Boots -#01B7 - Water Spider -#01B8 - Heavy Boots -#01B9 - Rune Boots -#01BA - Persian Boots -#01BB - Jet Boots -# -#Jewels -#01BC - Aquamarine -#01BD - Amethyst -#01BE - Opal -#01BF - Garnet -#01C0 - Sapphire -#01C1 - Diamond -#01C2 - Topaz -#01C3 - Ruby -#01C4 - Sardonyx -#01C5 - Black Onyx -#01C6 - Moon Stone -#01C7 - Magic Mist -#01C8 - Reverse Doll -#01C9 - Sephira -#01CA - Blue Sephira -#01CB - Hard Leather -#01CC - Lamellar Leather -#01CD - Silver Guard -#01CE - Rare Guard -#01CF - Mage Cloak -#01D0 - Druid Cloak -#01D1 - Warlock Garb -#01D2 - Battle Cloak -#01D3 - White Robe -#01D4 - Yayoi -#01D5 - Minazuki -#01D6 - Nagazuki -#01DB - Strike Ring -#01DC - Technical Ring -#01E0 - Snow Hare -#01E4 - Mythril Guard -#01E5 - Solar Guard -#01E6 - Elder Cloak -#01E7 - Moon Robe -#01E8 - Ancient Robe -#0157 - Heavenly Robe -#01FC - Penguinist Quill -#0203 - Turquoise -# -# Max Affection codes -# use only one of these codes at a time for your -# favorite character to have max affection. -EmulationIssues = -[OnFrame] -[ActionReplay] -$Infinite Gald -05A0DBAD 08000000 -045B68C0 05F5E0FF -$Infinite Grade -05A0DBAE 08000000 -045B87E8 000F41DC -$Save Anywhere -05A0DBAF 08000000 -0035A73D 00000001 -$Max Encounters -05A0DBB0 08000000 -025B68C4 0000FFFF -$Max Combo -05A0DBB1 08000000 -025B68C6 0000FFFF -$Low Game Time -05A0DBB2 08000000 -0435AA1C 00002197 -045B68C8 00000001 -$Less Random Encounters -05A0DBB3 08000000 -005B86E3 00000001 -$More Random Encounters -05A0DBB4 08000000 -005B86E3 00000002 -$Have Tons of Items and Weapons -05A0DC0E 08000000 -005B776E 00003209 -005B77B8 0000C609 -$All Recipes -05A0DC0F 08000000 -045B86D8 00FFFFFF -$100% Collectors Book -05A01F54 08000000 -005B79E4 000043FF -$Full Monsters List -05A03E16 08000000 -005B68D0 0000FAFF -$19 of each Energy/Healing/Revive/Monster Items -05A05563 08000000 -005B7774 00000213 -005B7778 00000113 -005B7784 00000113 -$19 of all Customizing Items -05A03AAA 08000000 -005B77B8 00000913 -$19 of all Food Ingredients -05A02C74 08000000 -005B77C2 00003113 -$19 of each EX Gems -05A0276B 08000000 -005B7795 00000313 -005B795D 00000013 -$19 of each Red Herb -05A00388 08000000 -005B778C 00000513 -$19 of each Quartz Item -05A046A9 08000000 -005B7799 00000713 -$19 of each Symbol -05A0705F 08000000 -005B790F 00000A13 -$19 of each Miscellaneous Item -05A07583 08000000 -005B7792 00000213 -$19 of each type of Pellet -05A04113 08000000 -005B7970 00000313 -$Full Unison Attack Gauge -05A07223 08000000 -005B8710 000000C8 -$Over Limits Status For ALL Characters -05A008B3 08000000 -005B6BCE 00000064 -005B6CE6 00000064 -005B6DFE 00000064 -005B6F16 00000064 -005B702E 00000064 -005B7146 00000064 -005B725E 00000064 -005B7376 00000064 -005B748E 00000064 -$LLOYD Full HP -05A0DBB7 08000000 -025B6B8A 0000270F -$LLOYD Max HP -05A0DBB8 08000000 -025B6BAE 0000270F -$LLOYD Full TP -05A0DBB9 08000000 -025B6B8C 000003E7 -$LLOYD Max TP -05A0DBBA 08000000 -025B6BB0 000003E7 -$LLOYD Max Stats -05A0DBBB 08000000 -025B6BB2 000707CF -$LLOYD Status Always Normal -05A0DBBC 08000000 -005B6B97 00000000 -$LLOYD Super Quick Level Up -05A0DBBD 08000000 -045B6B90 0098967F -$LLOYD Have All Titles -05A0DBBE 08000000 -045B6B98 FFFFE7FF -$COLETTE Full HP -05A0DBC0 08000000 -025B6CA2 0000270F -$COLETTE Max HP -05A0DBC1 08000000 -025B6CC6 0000270F -$COLETTE Full TP -05A0DBC2 08000000 -025B6CA4 000003E7 -$COLETTE Max TP -05A0DBC3 08000000 -025B6CC8 000003E7 -$COLETTE Max Stats -05A0DBC4 08000000 -025B6CCA 000707CF -$COLETTE Status Always Normal -05A0DBC5 08000000 -005B6CAF 00000000 -$COLETTE Super Quick Level Up -05A0DBC6 08000000 -045B6CA8 0098967F -$COLETTE Have All Titles -05A0DBC7 08000000 -045B6CB0 08000000 -$GENIS Full HP -05A0DBC9 08000000 -025B6DBA 0000270F -$GENIS Max HP -05A0DBCA 08000000 -025B6DDE 0000270F -$GENIS Full TP -05A0DBCB 08000000 -025B6DBC 000003E7 -$GENIS Max TP -05A0DBCC 08000000 -025B6DE0 000003E7 -$GENIS Max Stats -05A0DBCD 08000000 -025B6DE2 000707CF -$GENIS Status Always Normal -05A0DBCE 08000000 -005B6DC7 00000000 -$GENIS Super Quick Level Up -05A0DBCF 08000000 -045B6DC0 0098967F -$GENIS Have All Titles -05A0DBD0 08000000 -045B6DC8 FFFFE7FF -$RAINE Full HP -05A0DBD2 08000000 -025B6ED2 0000270F -$RAINE Max HP -05A0DBD3 08000000 -025B6EF6 0000270F -$RAINE Full TP -05A0DBD4 08000000 -025B6ED4 000003E7 -$RAINE Max TP -05A0DBD5 08000000 -025B6EF8 000003E7 -$RAINE Max Stats -05A0DBD6 08000000 -025B6EFA 000707CF -$RAINE Status Always Normal -05A0DBD7 08000000 -005B6EDF 00000000 -$RAINE Super Quick Level Up -05A0DBD8 08000000 -045B6ED8 0098967F -$RAINE Have All Titles -05A0DBD9 08000000 -045B6EE0 08000000 -$KRATOS Full HP -05A0DBDB 08000000 -025B744A 0000270F -$KRATOS Max HP -05A0DBDC 08000000 -025B746E 0000270F -$KRATOS Full TP -05A0DBDD 08000000 -025B744C 000003E7 -$KRATOS Max TP -05A0DBDE 08000000 -025B7470 000003E7 -$KRATOS Max Stats -05A0DBDF 08000000 -025B7472 000707CF -$KRATOS Status Always Normal -05A0DBE0 08000000 -005B7457 00000000 -$KRATOS Super Quick Level Up -05A0DBE1 08000000 -045B7450 0098967F -$KRATOS Have All Titles -05A0DBE2 08000000 -045B7458 000003FF -$SHEENA Full HP -05A0DC11 08000000 -025B6FEA 0000270F -$SHEENA Max HP -05A0DC12 08000000 -025B700E 0000270F -$SHEENA Full TP -05A0DC13 08000000 -025B6FEC 000003E7 -$SHEENA Max TP -05A0DC14 08000000 -025B7010 000003E7 -$SHEENA Max Stats -05A0DC15 08000000 -025B7012 000707CF -$SHEENA Status Always Normal -05A0DC16 08000000 -005B6FF7 00000001 -$SHEENA Super Quick Level Up -05A0DC17 08000000 -045B6FF0 0098967F -$SHEENA Have All Titles -05A0DC18 08000000 -045B6FF8 08000000 -$ZELOS Full HP -05A0DC1A 08000000 -025B7102 0000270F -$ZELOS Max HP -05A0DC1B 08000000 -025B7126 0000270F -$ZELOS Full TP -05A0DC1C 08000000 -025B7104 000003E7 -$ZELOS Max TP -05A0DC1D 08000000 -025B7128 000003E7 -$ZELOS Max Stats -05A0DC1E 08000000 -025B712A 000707CF -$ZELOS Status Always Normal -05A0DC1F 08000000 -005B710F 00000000 -$ZELOS Super Quick Level Up -05A0DC20 08000000 -045B7108 0098967F -$ZELOS Have All Titles -05A0DC21 08000000 -045B7110 08000000 -$PRESEA Full HP -05A0DC23 08000000 -025B721A 0000270F -$PRESEA Max HP -05A0DC24 08000000 -025B723E 0000270F -$PRESEA Full TP -05A0DC25 08000000 -025B721C 000003E7 -$PRESEA Max TP -05A0DC26 08000000 -025B7240 000003E7 -$PRESEA Max Stats -05A0DC27 08000000 -025B7242 000707CF -$PRESEA Status Always Normal -05A0DC28 08000000 -005B7227 00000000 -$PRESEA Super Quick Level Up -05A0DC29 08000000 -045B7220 0098967F -$PRESEA Have All Titles -05A0DC2A 08000000 -045B7228 08000000 -$Equipment Modifier-Lloyd - READ INSTRUCTIONS -025B6BC2 0000009B -045B6BC4 0122014A -045B6BC8 017701BD -025B6BCC 00000189 -$Equipment Modifier-Colette - READ INSTRUCTIONS -025B6CDA 00000000 -045B6CDC 00000000 -045B6CE0 00000000 -025B6CE4 00000000 -$Equipment Modifier-Genis - READ INSTRUCTIONS -025B6DF2 00000000 -045B6DF4 00000000 -045B6DF8 00000000 -025B6DFC 00000000 -$Equipment Modifier - -025B6F0A 00000000 -045B6F0C 00000000 -045B6F10 00000000 -045B6F14 00000000 -$Equipment Modifier-Raine - READ INSTRUCTIONS -025B6F0A 00000000 -045B6F0C 00000000 -045B6F10 00000000 -045B6F14 00000000 -$Equipment Modifier-Sheena - READ INSTRUCTIONS -025B7022 00000000 -045B7024 00000000 -045B7028 00000000 -045B702C 00000000 -$Equipment Modifier-Zelos - READ INSTRUCTIONS -025B713A 00000000 -045B713C 00000000 -045B7140 00000000 -025B7144 00000000 -$Equipment Modifier-Presea - READ INSTRUCTIONS -025B7252 00000000 -045B7254 00000000 -045B7258 00000000 -025B725C 00000000 -$Equipment Modifier-Regal - READ INSTRUCTIONS -025B736A 00000000 -045B736C 00000000 -045B7370 00000000 -025B7374 00000000 -$Colette Affection to Lloyd - max is 0000270F -05A02376 08000000 -025B6CEA 0000270F -$Genis Affection to Lloyd - max is 0000270F -05A055DC 08000000 -025B6E02 0000270F -$Raine Affection to Lloyd - max is 0000270F -05A03466 08000000 -025B6F1A 0000270F -$Sheena Affection to Lloyd - max is 0000270F -05A01152 08000000 -025B7032 0000270F -$Zelos Affection to Lloyd - max is 0000270F -05A01C97 08000000 -025B714A 0000270F -$Presea Affection to Lloyd - max is 0000270F -05A038CC 08000000 -025B7262 0000270F -$Regal Affection to Lloyd - max is 0000270F -05A0483C 08000000 -025B737A 0000270F -$REGAL Super Quick Level Up -05A0DC32 08000000 -045B7338 0098967F -$Kratos Affection to Lloyd - max is 0000270F -05A040B8 08000000 -025B7492 0000270F -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0.5 -PH_ZFar = 1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# GQSEAF - TALES OF SYMPHONIA 1 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +# Action Replay Notes + +# * * * * * NOTES ON EQUIPMENT MODIFIERS BEFORE USING THOSE CODES * * * * + +# You can mess with other items all you want, but Weapons can only go to their respective characters #or the game will freeze. Empty Slots will also make the game freeze if used on Weapons. You can +# put Accessories on other slots, like Persian Boots on Body Armor, Head Armor, Arm Armor, and +# Accessory 1 %amp; 2. You need 4 Persian Boots to make characters Absorb Elements! +# The format of the codes for these sections is: +#
0000XXXX +#
YYYYZZZZ +#
AAAABBBB +#
0000CCCC +# where each 4 digit letter represents +# XXXX = Weapon +# YYYY = Body Armor +# ZZZZ = Head Armor +# AAAA = Arm Armor +# BBBB = Accessory 1 +# CCCC = Accessory 2 +# 0000 - Empty Slot + +# You must manually set the intended item for each char's equipment BEFORE USING THESE CODES + +# Lloyd +# 0087 - Wooden Blade +# 0088 - Rapier +# 0089 - Mumei +# 008A - Knight's Saber +# 008B - Masamune +# 008C - Osafune +# 008D - Sinclaire +# 008E - Nimble Rapier +# 008F - Ogre Sword +# 0090 - Kotetsu +# 0091 - Shiden +# 0092 - Saint Rapier +# 0093 - Dragon Tooth +# 0094 - Defenser +# 0095 - Elemental Brand +# 0096 - Muramasa +# 0097 - Wasier Rapier +# 0098 - Angel's Tear +# 0099 - Ninja Sword +# 009A - Material Blade +# 009B - Kusanagi Blade +# 009C - Valkyrie Saber +# 009D - Paper Fan +# 009E - Nebilim + +# Colette +# 009F - Chakram +# 00A0 - Flying Disk +# 00A1 - Duel Ring +# 00A2 - Slicer Ring +# 00A3 - Mystic Ring +# 00A4 - Stinger Ring +# 00A5 - Ray Thrust +# 00A6 - Mythril Ring +# 00A7 - Shuriken +# 00A8 - Solar Spinner +# 00A9 - Lunar Ring +# 00AA - Toroid +# 00AB - Stardust +# 00AC - Angel's Halo +# 00AD - Tambourine +# 00AE - Evil Eye + +# Genis +# 00AF - Nova +# 00B0 - Fine Star +# 00B1 - Duel Star +# 00B2 - Falling Star +# 00B3 - Cool Orbit +# 00B4 - Thunderbolt +# 00B5 - Shining Star +# 00B6 - Shadow Dancer +# 00B7 - Cor Leonis +# 00B8 - Northern Lights +# 00B9 - Southern Cross +# 00BA - Final Player +# 00BB - One World +# 00BC - Phantasmagoria +# 00BD - Disaster + +# Raine +# 00BE - Rod +# 00BF - Battle Staff +# 00C0 - Gem Rod +# 00C1 - Earth Rod +# 00C2 - Ruby Wand +# 00C3 - Rune Staff +# 00C4 - Gale Staff +# 00C5 - Phoenix Rod +# 00C6 - Holy Staff +# 00C7 - Thunder Scepter +# 00C8 - Ancient Rod +# 00C9 - Hanuman's Staff +# 00CA - Crystal Rod +# 00CB - Deck Brush +# 00CC - Heart Of Chaos + +# Sheena +# 00CD - Spell Card +# 00CE - Card of Water +# 00CF - Card of Earth +# 00D0 - Card of Fire +# 00D1 - Card of Lightning +# 00D2 - Card of Wind +# 00D3 - Card of Ice +# 00D4 - Vajra +# 00D5 - Yaska +# 00D6 - Asura +# 00D7 - Acalanatha +# 00D8 - Divine Judgement +# 00D9 - Money Bag +# 00DA - Gates of Hell + +# Zelos/Kratos +# 00DB - Stiletto +# 00DC - Earth Dagger +# 00DD - Hydra Dagger +# 00DE - Assault dagger +# 00DF - Flame Dagger +# 00E0 - Gladius +# 00E1 - Crystal Dagger +# 00E2 - Toy Dagger +# 00E3 - Fafnir +# 00E4 - Long Sword +# 00E5 - Steel Sword +# 00E6 - Silver Sword +# 00E7 - Aqua Brand +# 00E8 - Sand Saber +# 00E9 - Lightning Sword +# 00EA - Ice Coffin +# 00EB - Ether Sword +# 00EC - Flamberge +# 00ED - Laser Blade +# 00EE - Excalibur +# 00EF - Last Fencer +# 00F0 - Baseball Bat +# 00F1 - Soul Eater + +# Presea +# 00F2 - Francesca +# 00F3 - Battle Ax +# 00F4 - Great Ax +# 00F5 - Crescent Ax +# 00F6 - Tomahawk Lance +# 00F7 - Halberd +# 00F8 - Bardiche +# 00F9 - Myrthril Ax +# 00FA - War Hammer +# 00FB - Battle Pick +# 00FC - Strike Ax +# 00FD - Ogre Ax +# 00FE - Bahumut's Tear +# 00FF - Gaia Cleaver +# 0100 - Pow Hammer DX +# 0101 - Diablos + +# Regal +# 0102 - Leather Greaves +# 0103 - Iron Greaves +# 0104 - Power Greaves +# 0105 - Venom +# 0106 - Bear Claw +# 0107 - Ghost Shell +# 0108 - Mythril Greaves +# 0109 - Aqua Greaves +# 010A - Crystal Shell +# 010B - Flare Greaves +# 010C - Dragon Fang +# 010D - Diamond Shell +# 010E - Kaiser Greaves +# 010F - Dynast +# 0110 - Glory Arts +# 0111 - Apocalypse + +# Armors +# 0112 - Soft Leather +# 0113 - Chain Mail +# 0114 - Ring Mail +# 0115 - Iron Mail +# 0116 - Splint Mail +# 0117 - Breastplate +# 0118 - Battle Suit +# 0119 - Silver Mail +# 011A - Mythril Armor +# 011C - Brunnhilde +# 011D - Reflect +# 011E - Rare Plate +# 011F - Dragon Mail +# 0120 - Golden Armor +# 0121 - Star Mail +# 0122 - Mumbane + +# Guards +# 0123 - Leather Guard +# 0124 - Fine Guard +# 0125 - Iron Guard +# 0126 - Elven Protector +# 0127 - Lunar Guard +# 0128 - Rune Guard +# 0129 - Star Guard +# 012A - Prism Guard +# 012B - Mana Protector +# 012C - Elemental Guard + +# Cloaks +# 012D - Cloak +# 012E - White Cloak +# 012F - Amber Cloak +# 0130 - Silk Cloak +# 0131 - Rune Cloak +# 0132 - Holy Cloak +# 0133 - Mythril Mesh +# 0134 - Star Cloak +# 0135 - Phoenix Cloak +# 0136 - Mortality Cloak + +# Robes +# 0137 - Robe +# 0138 - Feather Robe +# 013B - Silk Robe +# 013C - Rune Robe +# 013D - Holy Robe +# 013E - Spirit Robe +# 013F - Shaman Dress +# 0140 - Kannazuki + +# Helmets +# 0141 - Leather Helm +# 0142 - Iron Helm +# 0143 - Armet Helm +# 0144 - Cross Helm +# 0145 - Duel Helm +# 0146 - Rune Helm +# 0147 - Sigurd +# 0148 - Rare Helm +# 0149 - Star Helm +# 014A - Golden Helm + +# Ribbons +# 014C - Ribbon +# 014D - Blue Ribbon +# 014E - Striped Ribbon +# 014F - Tartan Ribbon +# 0150 - Pretty Ribbon +# 0151 - Hairpin +# 0152 - Maid's Hairband +# 0153 - Magical Ribbon + +# Hats +# 0154 - Beret +# 0155 - Cleric's Hat +# 0156 - Straw Hat +# 0157 - Pointed Hat +# 0158 - Rune Hat +# 0159 - Headband +# 015A - Star Cap +# 015B - Aifread's Hat + +# Circlets +# 015C - Circlet +# 015D - Silver Circlet +# 015E - Gold Circlet +# 015F - Mythril Circlet +# 0160 - Rune Circlet +# 0161 - Holy Circlet +# 0162 - Star Circlet +# 0163 - Elemental Circlet + +# Shields +# 0164 - Lid Shield +# 0165 - Wooden Shield +# 0166 - Omega Shield +# 0167 - Mythril Shield +# 0168 - Rune Shield +# 0169 - Red Shield +# 016A - Rare Shield +# 016B - Arredoval +# 016C - Star Shield +# 016D - Beam Shield +# 016E - Blue Shield + +# Gauntlets/Gloves +# 016F - Leather Glove +# 0170 - Iron Gauntlet +# 0171 - Claw Gauntlet +# 0172 - Mythril Gauntlet +# 0173 - Rune Gauntlet +# 0174 - Penguinist Gloves +# 0175 - Rare Gauntlet +# 0176 - Star Gauntlet +# 0177 - Hyper Gauntlet + +# Bracelets +# 0178 - Bracelet +# 0179 - Iron Bracelet +# 017A - Mythril Bracelet +# 017B - Lapis Bracelet +# 017C - Star Bracelet +# 017D - Angel Bracelet +# 017E - Draupnir +# 017F - Shield Ring + +# Gloves +# 0180 - Gloves +# 0181 - Kitchen Mittens +# 0182 - Pretty Mittens +# 0183 - Bridal Gloves +# 0184 - Silk Gloves +# 0185 - Cute Mittens +# 0186 - Lovely Mittens +# 0187 - Katz Mittens + +# Charms +# 0188 - Poison Charm +# 0189 - Drain Charm +# 018A - Stone Charm +# 018B - Paralysis Charm +# 018C - Stun Charm +# 018D - Amulet +# 018B - Talisman +# 018E - Blue Talisman +# 018F - Manji Seal +# 0190 - Stun Bracelet +# 0191 - Heal Bracelet +# 0192 - Spirit Bangle +# 0193 - Yasakani Jewel +# 0194 - Yata Mirror + +# Rings +# 0195 - Emerald Ring +# 0196 - Faerie Ring +# 0197 - Protect Ring +# 0198 - Force Ring +# 0199 - Resist Ring +# 019A - Reflect Ring +# 019B - Holy Ring +# 019C - Spirit Ring +# 019D - Revive Ring +# 019E - Attack Ring +# 019F - Defense Ring +# 01A0 - Magic Ring + +# Symbols +# 01A1 - Warrior Symbol +# 01A2 - Guardian Symbol +# 01A3 - Rabbit's Foot +# 01A4 - Holy Symbol +# 01A5 - Spirit Symbol +# 01A6 - Dark Seal +# 01A7 - Demon's Seal +# 01A8 - Extreme Symbol +# 01A9 - Mystic Symbol +# 01AA - Krona Symbol + +# Capes +# 01AC - Cape +# 01AD - Leather Cape +# 01AE - Thief's Cape +# 01AF - Elven Cape +# 01B0 - Aqua Cape +# 01B1 - Flare Cape +# 01B2 - Thunder Cape +# 01B3 - Rune Cape + +# Boots +# 01B4 - Boots +# 01B5 - Leather Boots +# 01B6 - Elven Boots +# 01B7 - Water Spider +# 01B8 - Heavy Boots +# 01B9 - Rune Boots +# 01BA - Persian Boots +# 01BB - Jet Boots + +# Jewels +# 01BC - Aquamarine +# 01BD - Amethyst +# 01BE - Opal +# 01BF - Garnet +# 01C0 - Sapphire +# 01C1 - Diamond +# 01C2 - Topaz +# 01C3 - Ruby +# 01C4 - Sardonyx +# 01C5 - Black Onyx +# 01C6 - Moon Stone +# 01C7 - Magic Mist +# 01C8 - Reverse Doll +# 01C9 - Sephira +# 01CA - Blue Sephira +# 01CB - Hard Leather +# 01CC - Lamellar Leather +# 01CD - Silver Guard +# 01CE - Rare Guard +# 01CF - Mage Cloak +# 01D0 - Druid Cloak +# 01D1 - Warlock Garb +# 01D2 - Battle Cloak +# 01D3 - White Robe +# 01D4 - Yayoi +# 01D5 - Minazuki +# 01D6 - Nagazuki +# 01DB - Strike Ring +# 01DC - Technical Ring +# 01E0 - Snow Hare +# 01E4 - Mythril Guard +# 01E5 - Solar Guard +# 01E6 - Elder Cloak +# 01E7 - Moon Robe +# 01E8 - Ancient Robe +# 0157 - Heavenly Robe +# 01FC - Penguinist Quill +# 0203 - Turquoise + +# Max Affection codes +# use only one of these codes at a time for your +# favorite character to have max affection. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Gald +05A0DBAD 08000000 +045B68C0 05F5E0FF +$Infinite Grade +05A0DBAE 08000000 +045B87E8 000F41DC +$Save Anywhere +05A0DBAF 08000000 +0035A73D 00000001 +$Max Encounters +05A0DBB0 08000000 +025B68C4 0000FFFF +$Max Combo +05A0DBB1 08000000 +025B68C6 0000FFFF +$Low Game Time +05A0DBB2 08000000 +0435AA1C 00002197 +045B68C8 00000001 +$Less Random Encounters +05A0DBB3 08000000 +005B86E3 00000001 +$More Random Encounters +05A0DBB4 08000000 +005B86E3 00000002 +$Have Tons of Items and Weapons +05A0DC0E 08000000 +005B776E 00003209 +005B77B8 0000C609 +$All Recipes +05A0DC0F 08000000 +045B86D8 00FFFFFF +$100% Collectors Book +05A01F54 08000000 +005B79E4 000043FF +$Full Monsters List +05A03E16 08000000 +005B68D0 0000FAFF +$19 of each Energy/Healing/Revive/Monster Items +05A05563 08000000 +005B7774 00000213 +005B7778 00000113 +005B7784 00000113 +$19 of all Customizing Items +05A03AAA 08000000 +005B77B8 00000913 +$19 of all Food Ingredients +05A02C74 08000000 +005B77C2 00003113 +$19 of each EX Gems +05A0276B 08000000 +005B7795 00000313 +005B795D 00000013 +$19 of each Red Herb +05A00388 08000000 +005B778C 00000513 +$19 of each Quartz Item +05A046A9 08000000 +005B7799 00000713 +$19 of each Symbol +05A0705F 08000000 +005B790F 00000A13 +$19 of each Miscellaneous Item +05A07583 08000000 +005B7792 00000213 +$19 of each type of Pellet +05A04113 08000000 +005B7970 00000313 +$Full Unison Attack Gauge +05A07223 08000000 +005B8710 000000C8 +$Over Limits Status For ALL Characters +05A008B3 08000000 +005B6BCE 00000064 +005B6CE6 00000064 +005B6DFE 00000064 +005B6F16 00000064 +005B702E 00000064 +005B7146 00000064 +005B725E 00000064 +005B7376 00000064 +005B748E 00000064 +$LLOYD Full HP +05A0DBB7 08000000 +025B6B8A 0000270F +$LLOYD Max HP +05A0DBB8 08000000 +025B6BAE 0000270F +$LLOYD Full TP +05A0DBB9 08000000 +025B6B8C 000003E7 +$LLOYD Max TP +05A0DBBA 08000000 +025B6BB0 000003E7 +$LLOYD Max Stats +05A0DBBB 08000000 +025B6BB2 000707CF +$LLOYD Status Always Normal +05A0DBBC 08000000 +005B6B97 00000000 +$LLOYD Super Quick Level Up +05A0DBBD 08000000 +045B6B90 0098967F +$LLOYD Have All Titles +05A0DBBE 08000000 +045B6B98 FFFFE7FF +$COLETTE Full HP +05A0DBC0 08000000 +025B6CA2 0000270F +$COLETTE Max HP +05A0DBC1 08000000 +025B6CC6 0000270F +$COLETTE Full TP +05A0DBC2 08000000 +025B6CA4 000003E7 +$COLETTE Max TP +05A0DBC3 08000000 +025B6CC8 000003E7 +$COLETTE Max Stats +05A0DBC4 08000000 +025B6CCA 000707CF +$COLETTE Status Always Normal +05A0DBC5 08000000 +005B6CAF 00000000 +$COLETTE Super Quick Level Up +05A0DBC6 08000000 +045B6CA8 0098967F +$COLETTE Have All Titles +05A0DBC7 08000000 +045B6CB0 08000000 +$GENIS Full HP +05A0DBC9 08000000 +025B6DBA 0000270F +$GENIS Max HP +05A0DBCA 08000000 +025B6DDE 0000270F +$GENIS Full TP +05A0DBCB 08000000 +025B6DBC 000003E7 +$GENIS Max TP +05A0DBCC 08000000 +025B6DE0 000003E7 +$GENIS Max Stats +05A0DBCD 08000000 +025B6DE2 000707CF +$GENIS Status Always Normal +05A0DBCE 08000000 +005B6DC7 00000000 +$GENIS Super Quick Level Up +05A0DBCF 08000000 +045B6DC0 0098967F +$GENIS Have All Titles +05A0DBD0 08000000 +045B6DC8 FFFFE7FF +$RAINE Full HP +05A0DBD2 08000000 +025B6ED2 0000270F +$RAINE Max HP +05A0DBD3 08000000 +025B6EF6 0000270F +$RAINE Full TP +05A0DBD4 08000000 +025B6ED4 000003E7 +$RAINE Max TP +05A0DBD5 08000000 +025B6EF8 000003E7 +$RAINE Max Stats +05A0DBD6 08000000 +025B6EFA 000707CF +$RAINE Status Always Normal +05A0DBD7 08000000 +005B6EDF 00000000 +$RAINE Super Quick Level Up +05A0DBD8 08000000 +045B6ED8 0098967F +$RAINE Have All Titles +05A0DBD9 08000000 +045B6EE0 08000000 +$KRATOS Full HP +05A0DBDB 08000000 +025B744A 0000270F +$KRATOS Max HP +05A0DBDC 08000000 +025B746E 0000270F +$KRATOS Full TP +05A0DBDD 08000000 +025B744C 000003E7 +$KRATOS Max TP +05A0DBDE 08000000 +025B7470 000003E7 +$KRATOS Max Stats +05A0DBDF 08000000 +025B7472 000707CF +$KRATOS Status Always Normal +05A0DBE0 08000000 +005B7457 00000000 +$KRATOS Super Quick Level Up +05A0DBE1 08000000 +045B7450 0098967F +$KRATOS Have All Titles +05A0DBE2 08000000 +045B7458 000003FF +$SHEENA Full HP +05A0DC11 08000000 +025B6FEA 0000270F +$SHEENA Max HP +05A0DC12 08000000 +025B700E 0000270F +$SHEENA Full TP +05A0DC13 08000000 +025B6FEC 000003E7 +$SHEENA Max TP +05A0DC14 08000000 +025B7010 000003E7 +$SHEENA Max Stats +05A0DC15 08000000 +025B7012 000707CF +$SHEENA Status Always Normal +05A0DC16 08000000 +005B6FF7 00000001 +$SHEENA Super Quick Level Up +05A0DC17 08000000 +045B6FF0 0098967F +$SHEENA Have All Titles +05A0DC18 08000000 +045B6FF8 08000000 +$ZELOS Full HP +05A0DC1A 08000000 +025B7102 0000270F +$ZELOS Max HP +05A0DC1B 08000000 +025B7126 0000270F +$ZELOS Full TP +05A0DC1C 08000000 +025B7104 000003E7 +$ZELOS Max TP +05A0DC1D 08000000 +025B7128 000003E7 +$ZELOS Max Stats +05A0DC1E 08000000 +025B712A 000707CF +$ZELOS Status Always Normal +05A0DC1F 08000000 +005B710F 00000000 +$ZELOS Super Quick Level Up +05A0DC20 08000000 +045B7108 0098967F +$ZELOS Have All Titles +05A0DC21 08000000 +045B7110 08000000 +$PRESEA Full HP +05A0DC23 08000000 +025B721A 0000270F +$PRESEA Max HP +05A0DC24 08000000 +025B723E 0000270F +$PRESEA Full TP +05A0DC25 08000000 +025B721C 000003E7 +$PRESEA Max TP +05A0DC26 08000000 +025B7240 000003E7 +$PRESEA Max Stats +05A0DC27 08000000 +025B7242 000707CF +$PRESEA Status Always Normal +05A0DC28 08000000 +005B7227 00000000 +$PRESEA Super Quick Level Up +05A0DC29 08000000 +045B7220 0098967F +$PRESEA Have All Titles +05A0DC2A 08000000 +045B7228 08000000 +$Equipment Modifier-Lloyd - READ INSTRUCTIONS +025B6BC2 0000009B +045B6BC4 0122014A +045B6BC8 017701BD +025B6BCC 00000189 +$Equipment Modifier-Colette - READ INSTRUCTIONS +025B6CDA 00000000 +045B6CDC 00000000 +045B6CE0 00000000 +025B6CE4 00000000 +$Equipment Modifier-Genis - READ INSTRUCTIONS +025B6DF2 00000000 +045B6DF4 00000000 +045B6DF8 00000000 +025B6DFC 00000000 +$Equipment Modifier - +025B6F0A 00000000 +045B6F0C 00000000 +045B6F10 00000000 +045B6F14 00000000 +$Equipment Modifier-Raine - READ INSTRUCTIONS +025B6F0A 00000000 +045B6F0C 00000000 +045B6F10 00000000 +045B6F14 00000000 +$Equipment Modifier-Sheena - READ INSTRUCTIONS +025B7022 00000000 +045B7024 00000000 +045B7028 00000000 +045B702C 00000000 +$Equipment Modifier-Zelos - READ INSTRUCTIONS +025B713A 00000000 +045B713C 00000000 +045B7140 00000000 +025B7144 00000000 +$Equipment Modifier-Presea - READ INSTRUCTIONS +025B7252 00000000 +045B7254 00000000 +045B7258 00000000 +025B725C 00000000 +$Equipment Modifier-Regal - READ INSTRUCTIONS +025B736A 00000000 +045B736C 00000000 +045B7370 00000000 +025B7374 00000000 +$Colette Affection to Lloyd - max is 0000270F +05A02376 08000000 +025B6CEA 0000270F +$Genis Affection to Lloyd - max is 0000270F +05A055DC 08000000 +025B6E02 0000270F +$Raine Affection to Lloyd - max is 0000270F +05A03466 08000000 +025B6F1A 0000270F +$Sheena Affection to Lloyd - max is 0000270F +05A01152 08000000 +025B7032 0000270F +$Zelos Affection to Lloyd - max is 0000270F +05A01C97 08000000 +025B714A 0000270F +$Presea Affection to Lloyd - max is 0000270F +05A038CC 08000000 +025B7262 0000270F +$Regal Affection to Lloyd - max is 0000270F +05A0483C 08000000 +025B737A 0000270F +$REGAL Super Quick Level Up +05A0DC32 08000000 +045B7338 0098967F +$Kratos Affection to Lloyd - max is 0000270F +05A040B8 08000000 +025B7492 0000270F + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0.5 +PH_ZFar = 1 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GQSFAF.ini b/Data/User/GameConfig/GQSFAF.ini index 8eb054e980..211493d604 100644 --- a/Data/User/GameConfig/GQSFAF.ini +++ b/Data/User/GameConfig/GQSFAF.ini @@ -1,22 +1,33 @@ -# GQSFAF - TALES OF SYMPHONIA -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -#Emulation state validated on r1648 -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0.5 -PH_ZFar = 1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# GQSFAF - TALES OF SYMPHONIA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0.5 +PH_ZFar = 1 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GQSPAF.ini b/Data/User/GameConfig/GQSPAF.ini index b7b70f5476..a7e8da41e6 100644 --- a/Data/User/GameConfig/GQSPAF.ini +++ b/Data/User/GameConfig/GQSPAF.ini @@ -1,22 +1,33 @@ -# GQSPAF - TALES OF SYMPHONIA -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -#Emulation state validated on r1648 -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0.5 -PH_ZFar = 1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# GQSPAF - TALES OF SYMPHONIA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0.5 +PH_ZFar = 1 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GQTE4Q.ini b/Data/User/GameConfig/GQTE4Q.ini index 79ec455449..e749242e28 100644 --- a/Data/User/GameConfig/GQTE4Q.ini +++ b/Data/User/GameConfig/GQTE4Q.ini @@ -1,16 +1,28 @@ # GQTE4Q - Meet the Robinsons -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GQWE69.ini b/Data/User/GameConfig/GQWE69.ini index 6fe5409d4f..3bc4400802 100644 --- a/Data/User/GameConfig/GQWE69.ini +++ b/Data/User/GameConfig/GQWE69.ini @@ -1,16 +1,28 @@ # GQWE69 - Quidditch World Cup -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GQWJ69.ini b/Data/User/GameConfig/GQWJ69.ini index 5ab51bb3b7..cd705100a2 100644 --- a/Data/User/GameConfig/GQWJ69.ini +++ b/Data/User/GameConfig/GQWJ69.ini @@ -1,16 +1,28 @@ # GQWJ69 - Quidditch World Cup -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GQWP69.ini b/Data/User/GameConfig/GQWP69.ini index b380c45e79..66db264771 100644 --- a/Data/User/GameConfig/GQWP69.ini +++ b/Data/User/GameConfig/GQWP69.ini @@ -1,16 +1,28 @@ # GQWP69 - Quidditch World Cup -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GQWX69.ini b/Data/User/GameConfig/GQWX69.ini index 64692b9bc1..d4d0ce53b0 100644 --- a/Data/User/GameConfig/GQWX69.ini +++ b/Data/User/GameConfig/GQWX69.ini @@ -1,16 +1,28 @@ # GQWX69 - Quidditch World Cup -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GQXE69.ini b/Data/User/GameConfig/GQXE69.ini index 9316f20e57..ec70686492 100644 --- a/Data/User/GameConfig/GQXE69.ini +++ b/Data/User/GameConfig/GQXE69.ini @@ -1,8 +1,20 @@ # GQXE69 - Madden NFL 2004 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Music is broken menu gfx glitches EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GR2E52.ini b/Data/User/GameConfig/GR2E52.ini index 6a2c749a61..2fda9a331c 100644 --- a/Data/User/GameConfig/GR2E52.ini +++ b/Data/User/GameConfig/GR2E52.ini @@ -1,6 +1,18 @@ # GR2E52 - LOST KINGDOMS II -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GR6E78.ini b/Data/User/GameConfig/GR6E78.ini index 24f5bd7b93..0f337f2610 100644 --- a/Data/User/GameConfig/GR6E78.ini +++ b/Data/User/GameConfig/GR6E78.ini @@ -1,7 +1,19 @@ # GR6E78 - Bratz: Rock Angelz -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GR8E69.ini b/Data/User/GameConfig/GR8E69.ini index 6fa58ba2ee..714ece5468 100644 --- a/Data/User/GameConfig/GR8E69.ini +++ b/Data/User/GameConfig/GR8E69.ini @@ -1,6 +1,18 @@ # GR8E69 - Medal of Honor Rising Sun -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GRAE5Z.ini b/Data/User/GameConfig/GRAE5Z.ini index 0430934288..2573594c7a 100644 --- a/Data/User/GameConfig/GRAE5Z.ini +++ b/Data/User/GameConfig/GRAE5Z.ini @@ -1,6 +1,18 @@ # GRAE5Z - Rally Championship -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GRBE6S.ini b/Data/User/GameConfig/GRBE6S.ini index 326d454a1e..047f42a1e9 100644 --- a/Data/User/GameConfig/GRBE6S.ini +++ b/Data/User/GameConfig/GRBE6S.ini @@ -1,18 +1,31 @@ # GRBE6S - Robotech: Battlecry -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GRBP6S.ini b/Data/User/GameConfig/GRBP6S.ini index 6b7401f4f4..aa2904c6e5 100644 --- a/Data/User/GameConfig/GRBP6S.ini +++ b/Data/User/GameConfig/GRBP6S.ini @@ -1,18 +1,31 @@ # GRBP6S - Robotech: Battlecry -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GREE08.ini b/Data/User/GameConfig/GREE08.ini index e37e3275be..ce8f2cabe2 100644 --- a/Data/User/GameConfig/GREE08.ini +++ b/Data/User/GameConfig/GREE08.ini @@ -1,12 +1,21 @@ # GREE08 - Mega Man Network Transmission + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite Health 0358272F 08000000 424FFC30 0008270F @@ -45,3 +54,4 @@ $Max Rapid $Max Charge 03582790 08000000 404FFC30 0000B404 + diff --git a/Data/User/GameConfig/GREP08.ini b/Data/User/GameConfig/GREP08.ini index b6e872e945..83f669465e 100644 --- a/Data/User/GameConfig/GREP08.ini +++ b/Data/User/GameConfig/GREP08.ini @@ -1,10 +1,22 @@ # GREP08 - MEGAMAN NETWORK TRANSMISSION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GRFE78.ini b/Data/User/GameConfig/GRFE78.ini index 99b0da06c5..8bf1905e11 100644 --- a/Data/User/GameConfig/GRFE78.ini +++ b/Data/User/GameConfig/GRFE78.ini @@ -1,8 +1,20 @@ # GRFE78 - Red Faction II -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Graphics Errors" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GRHE41.ini b/Data/User/GameConfig/GRHE41.ini index bebee6e504..12a276a16b 100644 --- a/Data/User/GameConfig/GRHE41.ini +++ b/Data/User/GameConfig/GRHE41.ini @@ -1,18 +1,30 @@ # GRHE41 - RAYMAN 3 HOODLUM HAVOC -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/User/GameConfig/GRHP41.ini b/Data/User/GameConfig/GRHP41.ini index 1b9f317e83..238f5b95f6 100644 --- a/Data/User/GameConfig/GRHP41.ini +++ b/Data/User/GameConfig/GRHP41.ini @@ -1,21 +1,30 @@ # GRHP41 - RAYMAN 3 HOODLUM HAVOC +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches here. +# Add memory patches to be applied every frame here. [ActionReplay] -#Add decrypted action replay cheats here. +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/GRJEAF.ini b/Data/User/GameConfig/GRJEAF.ini index 7853e8e6fb..40fbae18b9 100644 --- a/Data/User/GameConfig/GRJEAF.ini +++ b/Data/User/GameConfig/GRJEAF.ini @@ -1,10 +1,23 @@ # GRJEAF - R:RACING EVOLUTION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] Hack = 4 ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GRKE41.ini b/Data/User/GameConfig/GRKE41.ini index 8a151be00a..8bd0cc95a3 100644 --- a/Data/User/GameConfig/GRKE41.ini +++ b/Data/User/GameConfig/GRKE41.ini @@ -1,20 +1,33 @@ -# GRKE41 - Rocky -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use Directx11 plugin (r6651) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 - +# GRKE41 - Rocky + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Directx11 plugin (r6651) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True + +UseRealXFB = False +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GRKP7G.ini b/Data/User/GameConfig/GRKP7G.ini index ad972d8b90..512f479e37 100644 --- a/Data/User/GameConfig/GRKP7G.ini +++ b/Data/User/GameConfig/GRKP7G.ini @@ -1,20 +1,33 @@ -# GRKP7G - Rocky -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use Directx11 plugin (r6651) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 - +# GRKP7G - Rocky + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Directx11 plugin (r6651) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True + +UseRealXFB = False +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GRLE41.ini b/Data/User/GameConfig/GRLE41.ini index aad336a830..6d42391d0e 100644 --- a/Data/User/GameConfig/GRLE41.ini +++ b/Data/User/GameConfig/GRLE41.ini @@ -1,6 +1,18 @@ # GRLE41 - Pro Rally -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GRNE52.ini b/Data/User/GameConfig/GRNE52.ini index d5aadc11dc..5bde17c822 100644 --- a/Data/User/GameConfig/GRNE52.ini +++ b/Data/User/GameConfig/GRNE52.ini @@ -1,10 +1,21 @@ # GRNE52 - LOST KINGDOMS + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State (as of r1048) +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite health 0026005B 08000000 0218777E 00000063 @@ -14,3 +25,4 @@ $Always 10 magic stones $Have lots of cash 0026005D 08000000 04139804 0000270F + diff --git a/Data/User/GameConfig/GROP7J.ini b/Data/User/GameConfig/GROP7J.ini index 59fab38a61..a9a9de37d9 100644 --- a/Data/User/GameConfig/GROP7J.ini +++ b/Data/User/GameConfig/GROP7J.ini @@ -1,7 +1,19 @@ # GROP7J - Gadget Racers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Needs Projection Before R945, crappy sound" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GRQE41.ini b/Data/User/GameConfig/GRQE41.ini index a077944376..1c535c2c1f 100644 --- a/Data/User/GameConfig/GRQE41.ini +++ b/Data/User/GameConfig/GRQE41.ini @@ -1,18 +1,31 @@ # GRQE41 - CITY RACER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = Needs real XFB for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GRSEAF.ini b/Data/User/GameConfig/GRSEAF.ini index 6b4775e6ac..9a6829aebe 100644 --- a/Data/User/GameConfig/GRSEAF.ini +++ b/Data/User/GameConfig/GRSEAF.ini @@ -1,20 +1,33 @@ -# GRSEAF - SOULCALIBUR2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 - +# GRSEAF - SOULCALIBUR2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True + +UseRealXFB = False +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GRSPAF.ini b/Data/User/GameConfig/GRSPAF.ini index 43154ce375..3015ce1ae9 100644 --- a/Data/User/GameConfig/GRSPAF.ini +++ b/Data/User/GameConfig/GRSPAF.ini @@ -1,559 +1,572 @@ -# GRSPAF - SOULCALIBUR2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] -$Infinite Time -03EC2BE3 18000000 -043A3694 00000063 -$Player 2 Codes -03ECD256 15008000 -$Health Codes -03ECD257 14692B28 -0C000000 00000000 -$Player 2: Infinite Health -03EC2C02 14692BC0 -04383A5C 43700000 -$Player 2: One Hit Kill Handicap -03EC2C03 14692BC0 -0A383A5C 00004370 -04383A5C 33D601CE -$Player 2: 75% Health -03EC2C04 14692BC0 -34383A5C 43340000 -04383A5C 43340000 -$Player 2: 50% Health -03EC2C05 14692BC0 -34383A5C 42F00000 -04383A5C 42F00000 -$Player 2: 25% Health -03EC2C06 14692BC0 -34383A5C 42700000 -04383A5C 42700000 -$Player 1 Codes -03ECD258 15008000 -$Player 1 Moves -03ECD259 14692C28 -0C000000 00000000 -$Player 1: Uses Seung Mina Moves -03EC2BEC 14692CC0 -0236149A 00000002 -$Player 1: Uses Mitsurugi Moves -03EC2BEB 14692CC0 -0236149A 00000001 -$Player 1: Uses Taki Moves -03EC2BED 14692CC0 -0236149A 00000003 -$Player 1: Uses Maxi Moves -03EC2BEE 14692CC0 -0236149A 00000004 -$Player 1: Uses Voldo Moves -03EC2BEF 14692CC0 -0236149A 00000005 -$Player 1: Uses Sophita Moves -03EC2BF0 14692CC0 -0236149A 00000006 -$Player 1: Uses Ivy Moves -03EC2BF1 14692CC0 -0236149A 0000000B -$Player 1: Uses Kilik Moves -03EC2BF2 14692CC0 -0236149A 0000000C -$Player 1: Uses Xianghua Moves -03EC2BF3 14692CC0 -0236149A 0000000D -$Player 1: Uses Yoshimitsu Moves -03EC2BF4 14692CC0 -0236149A 0000000F -$Player 1: Uses Nightmare Moves -03EC2BF5 14692CC0 -0236149A 00000011 -$Player 1: Uses Astaroth Moves -03EC2BF6 14692CC0 -0236149A 00000012 -$Player 1: Uses Cervantes Moves -03EC2BF7 14692CC0 -0236149A 00000014 -$Player 1: Uses Raphael Moves -03EC2BF8 14692CC0 -0236149A 00000015 -$Player 1: Uses Talim Moves -03EC2BF9 14692CC0 -0236149A 00000016 -$Player 1: Uses Cassandra Moves -03EC2BFA 14692CC0 -0236149A 00000017 -$Player 1: Uses Charade Moves -03EC2BFB 14692CC0 -0236149A 00000018 -$Player 1: Uses Necrid Moves -03EC2BFC 14692CC0 -0236149A 00000019 -$Player 1: Uses Yunsung Moves -03EC2BFD 14692CC0 -0236149A 0000001A -$Player 1: Uses Link Moves -03EC2BFE 14692CC0 -0236149A 0000001B -$Player 1: Uses Lizardman Moves -03EC2BFF 14692CC0 -0236149A 0000001E -$Player 1: Uses Assassin Moves -03EC2C00 14692CC0 -0236149A 0000001F -$Player 1: Uses Beserker Moves -03EC2C01 14692CC0 -0236149A 00000020 -$Health Codes -03ECD25A 14692C28 -0C000000 00000000 -$Player 1: One Hit Kill Handicap -03EC2BE5 14692D40 -0A36299C 00004370 -0436299C 33D601CE -$Player 1: 75% Health -03EC2BE6 14692D40 -3436299C 43340000 -0436299C 43340000 -$Player 1: Infinite Health -03EC2BE4 14692D40 -0436299C 43700000 -$Player 1: 50% Health -03EC2BE7 14692D40 -3436299C 42F00000 -0436299C 42F00000 -$Player 1: 25% Health -03EC2BE8 14692D40 -3436299C 42700000 -0436299C 42700000 -$Player 1: Hypermode (Press L+R+B) -03EC2BE9 14692C40 -0A2E91D8 00000260 -043617D8 40000000 -$Player 1: SlowMo (Press L+R+A) -03EC2BEA 14692C40 -0A2E91D8 00000160 -043617D8 3E000000 -$Play as Assassin -03ECE2A5 14692C40 -02361498 0000001F -$Play as Beserker -03ECE2A6 14692C40 -02361498 00000020 -$Play as Lizardman -03ECE2A7 14692C40 -02361498 0000001E -$Play as Inferno -03ECE2A8 14692C40 -02361498 00000013 -$Time Attack Timer Is Zero -03EC2CA2 18000000 -02375CE0 00030000 -$Unlock Everything -03EC2C07 18000000 -004161E0 00011303 -$Unlock Sophita -03EC2C08 18000000 -004161E0 00000003 -$Unlock Seung Mina -03EC2C09 18000000 -004161E1 00000003 -$Unlock Yoshimitsu -03EC2C0A 18000000 -004161E2 00000003 -$Unlock Charade -03EC2C0B 18000000 -004161E3 00000003 -$Unlock Cervantes -03EC2C0C 18000000 -004161E4 00000003 -$Unlock Lizardman -03EC2C0D 18000000 -004161E5 00000003 -$Unlock Assassin -03EC2C0E 18000000 -004161E6 00000003 -$Unlock Beserker -03EC2C0F 18000000 -004161E7 00000003 -$Unlock Raphael Profile -03EC2C10 18000000 -004161E8 00000003 -$Unlock Raphael Weapon Demonstration -03EC2C11 18000000 -004161E9 00000003 -$Unlock Raphael's New Costume -03EC2C12 18000000 -004161EA 00000003 -$Unlock Talim Profile -03EC2C13 18000000 -004161EB 00000003 -$Unlock Talim Weapon Demonstration -03EC2C14 18000000 -004161EC 00000003 -$Unlock Talim's New Costume -03EC2C15 18000000 -004161ED 00000003 -$Unlock Yunsung Profile -03EC2C16 18000000 -004161EE 00000003 -$Unlock Yunsung Weapon Demonstration -03EC2C17 18000000 -004161EF 00000003 -$Unlock Cassandra Profile -03EC2C18 18000000 -004161F0 00000003 -$Unlock Cassandra Weapon Demonstration -03EC2C19 18000000 -004161F1 00000003 -$Unlock Cassandra's New Costume -03EC2C1A 18000000 -004161F2 00000003 -$Unlock Mitsurugi Profile -03EC2C1B 18000000 -004161F3 00000003 -$Unlock Mitsurugi Weapon Demonstration -03EC2C1C 18000000 -004161F4 00000003 -$Unlock Mitsurugi's New Costume -03EC2C1D 18000000 -004161F5 00000003 -$Unlock Taki Profile -03EC2C1E 18000000 -004161F6 00000003 -$Unlock Taki Weapon Demonstration -03EC2C1F 18000000 -004161F7 00000003 -$Unlock Taki's New Costume -03EC2C20 18000000 -004161F8 00000003 -$Unlock Voldo Profile -03EC2C21 18000000 -004161F9 00000003 -$Unlock Voldo Weapon Demonstration -03EC2C22 18000000 -004161FA 00000003 -$Unlock Voldo's New Costume -03EC2C23 18000000 -004161FB 00000003 -$Unlock Nightmare Profile -03EC2C24 18000000 -004161FC 00000003 -$Unlock Nightmare Weapon Demonstration -03EC2C25 18000000 -004161FD 00000003 -$Unlock Nightmare New Costume -03EC2C26 18000000 -004161FE 00000003 -$Unlock Astaroth Profile -03EC2C27 18000000 -004161FF 00000003 -$Unlock Astaroth Weapon Demonstration -03EC2C28 18000000 -00416200 00000003 -$Unlock Astaroth's New Costume -03EC2C29 18000000 -00416201 00000003 -$Unlock Ivy Profile -03EC2C2A 18000000 -00416202 00000003 -$Unlock Ivy Weapon Demonstration -03EC2C2B 18000000 -00416203 00000003 -$Unlock Ivy's New Costume -03EC2C2C 18000000 -00416204 00000003 -$Unlock Kilik Profile -03EC2C2D 18000000 -00416205 00000003 -$Unlock Kilik Weapon Demonstration -03EC2C2E 18000000 -00416206 00000003 -$Unlock Xianghau Profile -03EC2C2F 18000000 -00416207 00000003 -$Unlock Xianghau Weapon Demonstration -03EC2C30 18000000 -00416208 00000003 -$Unlock Xianghau's New Costume -03EC2C31 18000000 -00416209 00000003 -$Unlock Maxi Profile -03EC2C32 18000000 -0041620A 00000003 -$Unlock Taki Weapon Demonstration -03EC2C33 18000000 -0041620B 00000003 -$Unlock Necrid Profile -03EC2C34 18000000 -0041620C 00000003 -$Unlock Necrid Weapon Demonstration -03EC2C35 18000000 -0041620D 00000003 -$Unlock Link Profile -03EC2C36 18000000 -0041620E 00000003 -$Unlock Link Weapon Demonstration -03EC2C37 18000000 -0041620F 00000003 -$Unlock Link's New Costume -03EC2C38 18000000 -00416210 00000003 -$Unlock Link's New Costume 2 -03EC2C39 18000000 -00416211 00000003 -$Unlock Sophitia Profile -03EC2C3A 18000000 -00416212 00000003 -$Unlock Sophitia Weapon Demonstration -03EC2C3B 18000000 -00416213 00000003 -$Unlock Sophitia New Costume -03EC2C3C 18000000 -00416214 00000003 -$Unlock Seung Mina Profile -03EC2C3D 18000000 -00416215 00000003 -$Unlock Seung Mina Weapon Demonstration -03EC2C3E 18000000 -00416216 00000003 -$Unlock Seung Mina New Costume -03EC2C3F 18000000 -00416217 00000003 -$Unlock Yoshimitsu Profile -03EC2C40 18000000 -00416218 00000003 -$Unlock Yoshimitsu Weapon Demonstration -03EC2C41 18000000 -00416219 00000003 -$Unlock Charade Profile -03EC2C42 18000000 -0041621A 00000003 -$Unlock Charade Weapon Demonstration -03EC2C43 18000000 -0041621B 00000003 -$Unlock Cervante Profile -03EC2C44 18000000 -0041621C 00000003 -$Unlock Cervante Weapon Demonstration -03EC2C45 18000000 -0041621D 00000003 -$Unlock Extra Arcade Mode -03EC2C46 18000000 -0041621E 00000003 -$Unlock Extra Vs Battle Mode -03EC2C47 18000000 -0041621F 00000003 -$Unlock Extra Time Attack (Standard) Mode -03EC2C48 18000000 -00416220 00000003 -$Unlock Extra Time Attack (Alternative) Mode -03EC2C49 18000000 -00416221 00000003 -$Unlock Extra Time Attack (Extreme) Mode -03EC2C4A 18000000 -00416222 00000003 -$Unlock Extra Survival (Standard) Mode -03EC2C4B 18000000 -00416223 00000003 -$Unlock Extra Survival (Death Match) Mode -03EC2C4C 18000000 -00416224 00000003 -$Unlock Extra Survival (No Recovery) Mode -03EC2C4D 18000000 -00416225 00000003 -$Unlock Extra Team Battle Mode -03EC2C4E 18000000 -00416226 00000003 -$Unlock Extra VS Team Battle Mode -03EC2C4F 18000000 -00416227 00000003 -$Unlock Extra Practice Mode -03EC2C50 18000000 -00416228 00000003 -$Unlock Art Gallery (Hi-Res) -03EC2C51 18000000 -00416229 00000003 -$Unlock Art Gallery (Illustrations) -03EC2C52 18000000 -0041622A 00000003 -$Unlock Art Gallery (Special) -03EC2C53 18000000 -0041622B 00000003 -$Unlock Battle Theatre -03EC2C54 18000000 -0041622C 00000003 -$Unlock Weapon Gallery -03EC2C55 18000000 -0041622D 00000003 -$Unlock Weapons Master Opening -03EC2C56 18000000 -0041622E 00000003 -$Unlock Weapons Master Ending -03EC2C57 18000000 -0041622F 00000003 -$Unlock Opening (Home Ver.) -03EC2C58 18000000 -00416230 00000003 -$Unlock Opening (Arcade Ver.) -03EC2C59 18000000 -00416231 00000003 -$Unlock Ending (Arcade Ver.) -03EC2C5A 18000000 -00416232 00000003 -$Unlock Hwangseo Palace/Phoenix Court -03EC2C5B 18000000 -00416233 00000003 -$Unlock Lakeside Coliseum -03EC2C5C 18000000 -00416234 00000003 -$Unlock Money Pit/Top Tier -03EC2C5D 18000000 -00416235 00000003 -$Unlock Egyptian Crypt -03EC2C5E 18000000 -00416236 00000003 -$Unlock Labyrinth -03EC2C5F 18000000 -00416237 00000003 -$Unlock Epee (Raphael) -03EC2C60 18000000 -00416238 00000003 -$Unlock Stiletto (Raphael) -03EC2C61 18000000 -00416239 00000003 -$Unlock Reiterpallasch (Raphael) -03EC2C62 18000000 -0041623A 00000003 -$Unlock Wo Dao (Raphael) -03EC2C63 18000000 -0041623B 00000003 -$Unlock Schweizer (Raphael) -03EC2C64 18000000 -0041623C 00000003 -$Unlock Holy Antler (Raphael) -03EC2C65 18000000 -0041623D 00000003 -$Unlock Estoc (Raphael) -03EC2C66 18000000 -0041623E 00000003 -$Unlock Soul Edge (Complete) -03EC2C67 18000000 -0041623F 00000003 -$Unlock Queen's Guard (Raphael) -03EC2C68 18000000 -00416240 00000003 -$Unlock Cane (Raphael) -03EC2C69 18000000 -00416241 00000003 -$Unlock Wind Guide (Talim) -03EC2C6A 18000000 -00416242 00000003 -$Unlock Tonfa (Talim) -03EC2C6B 18000000 -00416243 00000003 -$Unlock Side Harpe (Talim) -03EC2C6C 18000000 -00416244 00000003 -$Unlock Double Crescent Blade (Talim) -03EC2C6D 18000000 -00416245 00000003 -$Unlock Chaqu (Talim) -03EC2C6E 18000000 -00416246 00000003 -$Unlock Cao Ankana (Talim) -03EC2C6F 18000000 -00416247 00000003 -$Unlock Maila Kari (Talim) -03EC2C70 18000000 -00416248 00000003 -$Unlock Soul Edge (Complete) -03EC2C71 18000000 -00416249 00000003 -$Unlock Soul Calibur (Talim) -03EC2C72 18000000 -0041624A 00000003 -$Unlock Weight (Talim) -03EC2C73 18000000 -0041624B 00000003 -$Unlock Machete (Yunsung) -03EC2C74 18000000 -0041624C 00000003 -$Unlock Khanjar (Yunsung) -03EC2C75 18000000 -0041624D 00000003 -$Unlock Xiao Lian (Yunsung) -03EC2C76 18000000 -0041624E 00000003 -$Unlock Giant Butcher Knife (Yunsung) -03EC2C77 18000000 -0041624F 00000003 -$Unlock Cheng Ying (Yunsung) -03EC2C78 18000000 -00416250 00000003 -$Unlock Ramdao (Yunsung) -03EC2C79 18000000 -00416251 00000003 -$Unlock Blue Thunder (Yunsung) -03EC2C7A 18000000 -00416252 00000003 -$Unlock Soul Edge (Complete) (Yunsung) -03EC2C7B 18000000 -00416253 00000003 -$Unlock Han Guang (Yunsung) -03EC2C7C 18000000 -00416254 00000003 -$Unlock Child's Sword (Yunsung) -03EC2C7D 18000000 -00416255 00000003 -$Unlock Spiked Shield (Cassandra) -03EC2C7E 18000000 -00416256 00000003 -$Unlock Dark Blade (Cassandra) -03EC2C7F 18000000 -00416257 00000003 -$Unlock Metesashi (Cassandra) -03EC2C80 18000000 -00416258 00000003 -$Unlock Spine Blade (Cassandra) -03EC2C81 18000000 -00416259 00000003 -$Unlock Katzbalger (Cassandra) -03EC2C82 18000000 -0041625A 00000003 -$Unlock Red Crystal Rod (Cassandra) -03EC2C83 18000000 -0041625B 00000003 -$Unlock Ivan The Terrible (Cassandra) -03EC2C84 18000000 -0041625C 00000003 -$Unlock Soul Edge (Complete) (Cassandra) -03EC2C85 18000000 -0041625D 00000003 -$Unlock Valkyrie (Cassandra) -03EC2C86 18000000 -0041625E 00000003 -$Unlock Keepsake (Cassandra) -03EC2C87 18000000 -0041625F 00000003 -$Unlock Korefuji (Mitsurugi) -03EC2C88 18000000 -00416260 00000003 -$Unlock Two-Handed Sword (Mitsurugi) -03EC2C89 18000000 -00416261 00000003 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 - +# GRSPAF - SOULCALIBUR2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Time +03EC2BE3 18000000 +043A3694 00000063 +$Player 2 Codes +03ECD256 15008000 +$Health Codes +03ECD257 14692B28 +0C000000 00000000 +$Player 2: Infinite Health +03EC2C02 14692BC0 +04383A5C 43700000 +$Player 2: One Hit Kill Handicap +03EC2C03 14692BC0 +0A383A5C 00004370 +04383A5C 33D601CE +$Player 2: 75% Health +03EC2C04 14692BC0 +34383A5C 43340000 +04383A5C 43340000 +$Player 2: 50% Health +03EC2C05 14692BC0 +34383A5C 42F00000 +04383A5C 42F00000 +$Player 2: 25% Health +03EC2C06 14692BC0 +34383A5C 42700000 +04383A5C 42700000 +$Player 1 Codes +03ECD258 15008000 +$Player 1 Moves +03ECD259 14692C28 +0C000000 00000000 +$Player 1: Uses Seung Mina Moves +03EC2BEC 14692CC0 +0236149A 00000002 +$Player 1: Uses Mitsurugi Moves +03EC2BEB 14692CC0 +0236149A 00000001 +$Player 1: Uses Taki Moves +03EC2BED 14692CC0 +0236149A 00000003 +$Player 1: Uses Maxi Moves +03EC2BEE 14692CC0 +0236149A 00000004 +$Player 1: Uses Voldo Moves +03EC2BEF 14692CC0 +0236149A 00000005 +$Player 1: Uses Sophita Moves +03EC2BF0 14692CC0 +0236149A 00000006 +$Player 1: Uses Ivy Moves +03EC2BF1 14692CC0 +0236149A 0000000B +$Player 1: Uses Kilik Moves +03EC2BF2 14692CC0 +0236149A 0000000C +$Player 1: Uses Xianghua Moves +03EC2BF3 14692CC0 +0236149A 0000000D +$Player 1: Uses Yoshimitsu Moves +03EC2BF4 14692CC0 +0236149A 0000000F +$Player 1: Uses Nightmare Moves +03EC2BF5 14692CC0 +0236149A 00000011 +$Player 1: Uses Astaroth Moves +03EC2BF6 14692CC0 +0236149A 00000012 +$Player 1: Uses Cervantes Moves +03EC2BF7 14692CC0 +0236149A 00000014 +$Player 1: Uses Raphael Moves +03EC2BF8 14692CC0 +0236149A 00000015 +$Player 1: Uses Talim Moves +03EC2BF9 14692CC0 +0236149A 00000016 +$Player 1: Uses Cassandra Moves +03EC2BFA 14692CC0 +0236149A 00000017 +$Player 1: Uses Charade Moves +03EC2BFB 14692CC0 +0236149A 00000018 +$Player 1: Uses Necrid Moves +03EC2BFC 14692CC0 +0236149A 00000019 +$Player 1: Uses Yunsung Moves +03EC2BFD 14692CC0 +0236149A 0000001A +$Player 1: Uses Link Moves +03EC2BFE 14692CC0 +0236149A 0000001B +$Player 1: Uses Lizardman Moves +03EC2BFF 14692CC0 +0236149A 0000001E +$Player 1: Uses Assassin Moves +03EC2C00 14692CC0 +0236149A 0000001F +$Player 1: Uses Beserker Moves +03EC2C01 14692CC0 +0236149A 00000020 +$Health Codes +03ECD25A 14692C28 +0C000000 00000000 +$Player 1: One Hit Kill Handicap +03EC2BE5 14692D40 +0A36299C 00004370 +0436299C 33D601CE +$Player 1: 75% Health +03EC2BE6 14692D40 +3436299C 43340000 +0436299C 43340000 +$Player 1: Infinite Health +03EC2BE4 14692D40 +0436299C 43700000 +$Player 1: 50% Health +03EC2BE7 14692D40 +3436299C 42F00000 +0436299C 42F00000 +$Player 1: 25% Health +03EC2BE8 14692D40 +3436299C 42700000 +0436299C 42700000 +$Player 1: Hypermode (Press L+R+B) +03EC2BE9 14692C40 +0A2E91D8 00000260 +043617D8 40000000 +$Player 1: SlowMo (Press L+R+A) +03EC2BEA 14692C40 +0A2E91D8 00000160 +043617D8 3E000000 +$Play as Assassin +03ECE2A5 14692C40 +02361498 0000001F +$Play as Beserker +03ECE2A6 14692C40 +02361498 00000020 +$Play as Lizardman +03ECE2A7 14692C40 +02361498 0000001E +$Play as Inferno +03ECE2A8 14692C40 +02361498 00000013 +$Time Attack Timer Is Zero +03EC2CA2 18000000 +02375CE0 00030000 +$Unlock Everything +03EC2C07 18000000 +004161E0 00011303 +$Unlock Sophita +03EC2C08 18000000 +004161E0 00000003 +$Unlock Seung Mina +03EC2C09 18000000 +004161E1 00000003 +$Unlock Yoshimitsu +03EC2C0A 18000000 +004161E2 00000003 +$Unlock Charade +03EC2C0B 18000000 +004161E3 00000003 +$Unlock Cervantes +03EC2C0C 18000000 +004161E4 00000003 +$Unlock Lizardman +03EC2C0D 18000000 +004161E5 00000003 +$Unlock Assassin +03EC2C0E 18000000 +004161E6 00000003 +$Unlock Beserker +03EC2C0F 18000000 +004161E7 00000003 +$Unlock Raphael Profile +03EC2C10 18000000 +004161E8 00000003 +$Unlock Raphael Weapon Demonstration +03EC2C11 18000000 +004161E9 00000003 +$Unlock Raphael's New Costume +03EC2C12 18000000 +004161EA 00000003 +$Unlock Talim Profile +03EC2C13 18000000 +004161EB 00000003 +$Unlock Talim Weapon Demonstration +03EC2C14 18000000 +004161EC 00000003 +$Unlock Talim's New Costume +03EC2C15 18000000 +004161ED 00000003 +$Unlock Yunsung Profile +03EC2C16 18000000 +004161EE 00000003 +$Unlock Yunsung Weapon Demonstration +03EC2C17 18000000 +004161EF 00000003 +$Unlock Cassandra Profile +03EC2C18 18000000 +004161F0 00000003 +$Unlock Cassandra Weapon Demonstration +03EC2C19 18000000 +004161F1 00000003 +$Unlock Cassandra's New Costume +03EC2C1A 18000000 +004161F2 00000003 +$Unlock Mitsurugi Profile +03EC2C1B 18000000 +004161F3 00000003 +$Unlock Mitsurugi Weapon Demonstration +03EC2C1C 18000000 +004161F4 00000003 +$Unlock Mitsurugi's New Costume +03EC2C1D 18000000 +004161F5 00000003 +$Unlock Taki Profile +03EC2C1E 18000000 +004161F6 00000003 +$Unlock Taki Weapon Demonstration +03EC2C1F 18000000 +004161F7 00000003 +$Unlock Taki's New Costume +03EC2C20 18000000 +004161F8 00000003 +$Unlock Voldo Profile +03EC2C21 18000000 +004161F9 00000003 +$Unlock Voldo Weapon Demonstration +03EC2C22 18000000 +004161FA 00000003 +$Unlock Voldo's New Costume +03EC2C23 18000000 +004161FB 00000003 +$Unlock Nightmare Profile +03EC2C24 18000000 +004161FC 00000003 +$Unlock Nightmare Weapon Demonstration +03EC2C25 18000000 +004161FD 00000003 +$Unlock Nightmare New Costume +03EC2C26 18000000 +004161FE 00000003 +$Unlock Astaroth Profile +03EC2C27 18000000 +004161FF 00000003 +$Unlock Astaroth Weapon Demonstration +03EC2C28 18000000 +00416200 00000003 +$Unlock Astaroth's New Costume +03EC2C29 18000000 +00416201 00000003 +$Unlock Ivy Profile +03EC2C2A 18000000 +00416202 00000003 +$Unlock Ivy Weapon Demonstration +03EC2C2B 18000000 +00416203 00000003 +$Unlock Ivy's New Costume +03EC2C2C 18000000 +00416204 00000003 +$Unlock Kilik Profile +03EC2C2D 18000000 +00416205 00000003 +$Unlock Kilik Weapon Demonstration +03EC2C2E 18000000 +00416206 00000003 +$Unlock Xianghau Profile +03EC2C2F 18000000 +00416207 00000003 +$Unlock Xianghau Weapon Demonstration +03EC2C30 18000000 +00416208 00000003 +$Unlock Xianghau's New Costume +03EC2C31 18000000 +00416209 00000003 +$Unlock Maxi Profile +03EC2C32 18000000 +0041620A 00000003 +$Unlock Taki Weapon Demonstration +03EC2C33 18000000 +0041620B 00000003 +$Unlock Necrid Profile +03EC2C34 18000000 +0041620C 00000003 +$Unlock Necrid Weapon Demonstration +03EC2C35 18000000 +0041620D 00000003 +$Unlock Link Profile +03EC2C36 18000000 +0041620E 00000003 +$Unlock Link Weapon Demonstration +03EC2C37 18000000 +0041620F 00000003 +$Unlock Link's New Costume +03EC2C38 18000000 +00416210 00000003 +$Unlock Link's New Costume 2 +03EC2C39 18000000 +00416211 00000003 +$Unlock Sophitia Profile +03EC2C3A 18000000 +00416212 00000003 +$Unlock Sophitia Weapon Demonstration +03EC2C3B 18000000 +00416213 00000003 +$Unlock Sophitia New Costume +03EC2C3C 18000000 +00416214 00000003 +$Unlock Seung Mina Profile +03EC2C3D 18000000 +00416215 00000003 +$Unlock Seung Mina Weapon Demonstration +03EC2C3E 18000000 +00416216 00000003 +$Unlock Seung Mina New Costume +03EC2C3F 18000000 +00416217 00000003 +$Unlock Yoshimitsu Profile +03EC2C40 18000000 +00416218 00000003 +$Unlock Yoshimitsu Weapon Demonstration +03EC2C41 18000000 +00416219 00000003 +$Unlock Charade Profile +03EC2C42 18000000 +0041621A 00000003 +$Unlock Charade Weapon Demonstration +03EC2C43 18000000 +0041621B 00000003 +$Unlock Cervante Profile +03EC2C44 18000000 +0041621C 00000003 +$Unlock Cervante Weapon Demonstration +03EC2C45 18000000 +0041621D 00000003 +$Unlock Extra Arcade Mode +03EC2C46 18000000 +0041621E 00000003 +$Unlock Extra Vs Battle Mode +03EC2C47 18000000 +0041621F 00000003 +$Unlock Extra Time Attack (Standard) Mode +03EC2C48 18000000 +00416220 00000003 +$Unlock Extra Time Attack (Alternative) Mode +03EC2C49 18000000 +00416221 00000003 +$Unlock Extra Time Attack (Extreme) Mode +03EC2C4A 18000000 +00416222 00000003 +$Unlock Extra Survival (Standard) Mode +03EC2C4B 18000000 +00416223 00000003 +$Unlock Extra Survival (Death Match) Mode +03EC2C4C 18000000 +00416224 00000003 +$Unlock Extra Survival (No Recovery) Mode +03EC2C4D 18000000 +00416225 00000003 +$Unlock Extra Team Battle Mode +03EC2C4E 18000000 +00416226 00000003 +$Unlock Extra VS Team Battle Mode +03EC2C4F 18000000 +00416227 00000003 +$Unlock Extra Practice Mode +03EC2C50 18000000 +00416228 00000003 +$Unlock Art Gallery (Hi-Res) +03EC2C51 18000000 +00416229 00000003 +$Unlock Art Gallery (Illustrations) +03EC2C52 18000000 +0041622A 00000003 +$Unlock Art Gallery (Special) +03EC2C53 18000000 +0041622B 00000003 +$Unlock Battle Theatre +03EC2C54 18000000 +0041622C 00000003 +$Unlock Weapon Gallery +03EC2C55 18000000 +0041622D 00000003 +$Unlock Weapons Master Opening +03EC2C56 18000000 +0041622E 00000003 +$Unlock Weapons Master Ending +03EC2C57 18000000 +0041622F 00000003 +$Unlock Opening (Home Ver.) +03EC2C58 18000000 +00416230 00000003 +$Unlock Opening (Arcade Ver.) +03EC2C59 18000000 +00416231 00000003 +$Unlock Ending (Arcade Ver.) +03EC2C5A 18000000 +00416232 00000003 +$Unlock Hwangseo Palace/Phoenix Court +03EC2C5B 18000000 +00416233 00000003 +$Unlock Lakeside Coliseum +03EC2C5C 18000000 +00416234 00000003 +$Unlock Money Pit/Top Tier +03EC2C5D 18000000 +00416235 00000003 +$Unlock Egyptian Crypt +03EC2C5E 18000000 +00416236 00000003 +$Unlock Labyrinth +03EC2C5F 18000000 +00416237 00000003 +$Unlock Epee (Raphael) +03EC2C60 18000000 +00416238 00000003 +$Unlock Stiletto (Raphael) +03EC2C61 18000000 +00416239 00000003 +$Unlock Reiterpallasch (Raphael) +03EC2C62 18000000 +0041623A 00000003 +$Unlock Wo Dao (Raphael) +03EC2C63 18000000 +0041623B 00000003 +$Unlock Schweizer (Raphael) +03EC2C64 18000000 +0041623C 00000003 +$Unlock Holy Antler (Raphael) +03EC2C65 18000000 +0041623D 00000003 +$Unlock Estoc (Raphael) +03EC2C66 18000000 +0041623E 00000003 +$Unlock Soul Edge (Complete) +03EC2C67 18000000 +0041623F 00000003 +$Unlock Queen's Guard (Raphael) +03EC2C68 18000000 +00416240 00000003 +$Unlock Cane (Raphael) +03EC2C69 18000000 +00416241 00000003 +$Unlock Wind Guide (Talim) +03EC2C6A 18000000 +00416242 00000003 +$Unlock Tonfa (Talim) +03EC2C6B 18000000 +00416243 00000003 +$Unlock Side Harpe (Talim) +03EC2C6C 18000000 +00416244 00000003 +$Unlock Double Crescent Blade (Talim) +03EC2C6D 18000000 +00416245 00000003 +$Unlock Chaqu (Talim) +03EC2C6E 18000000 +00416246 00000003 +$Unlock Cao Ankana (Talim) +03EC2C6F 18000000 +00416247 00000003 +$Unlock Maila Kari (Talim) +03EC2C70 18000000 +00416248 00000003 +$Unlock Soul Edge (Complete) +03EC2C71 18000000 +00416249 00000003 +$Unlock Soul Calibur (Talim) +03EC2C72 18000000 +0041624A 00000003 +$Unlock Weight (Talim) +03EC2C73 18000000 +0041624B 00000003 +$Unlock Machete (Yunsung) +03EC2C74 18000000 +0041624C 00000003 +$Unlock Khanjar (Yunsung) +03EC2C75 18000000 +0041624D 00000003 +$Unlock Xiao Lian (Yunsung) +03EC2C76 18000000 +0041624E 00000003 +$Unlock Giant Butcher Knife (Yunsung) +03EC2C77 18000000 +0041624F 00000003 +$Unlock Cheng Ying (Yunsung) +03EC2C78 18000000 +00416250 00000003 +$Unlock Ramdao (Yunsung) +03EC2C79 18000000 +00416251 00000003 +$Unlock Blue Thunder (Yunsung) +03EC2C7A 18000000 +00416252 00000003 +$Unlock Soul Edge (Complete) (Yunsung) +03EC2C7B 18000000 +00416253 00000003 +$Unlock Han Guang (Yunsung) +03EC2C7C 18000000 +00416254 00000003 +$Unlock Child's Sword (Yunsung) +03EC2C7D 18000000 +00416255 00000003 +$Unlock Spiked Shield (Cassandra) +03EC2C7E 18000000 +00416256 00000003 +$Unlock Dark Blade (Cassandra) +03EC2C7F 18000000 +00416257 00000003 +$Unlock Metesashi (Cassandra) +03EC2C80 18000000 +00416258 00000003 +$Unlock Spine Blade (Cassandra) +03EC2C81 18000000 +00416259 00000003 +$Unlock Katzbalger (Cassandra) +03EC2C82 18000000 +0041625A 00000003 +$Unlock Red Crystal Rod (Cassandra) +03EC2C83 18000000 +0041625B 00000003 +$Unlock Ivan The Terrible (Cassandra) +03EC2C84 18000000 +0041625C 00000003 +$Unlock Soul Edge (Complete) (Cassandra) +03EC2C85 18000000 +0041625D 00000003 +$Unlock Valkyrie (Cassandra) +03EC2C86 18000000 +0041625E 00000003 +$Unlock Keepsake (Cassandra) +03EC2C87 18000000 +0041625F 00000003 +$Unlock Korefuji (Mitsurugi) +03EC2C88 18000000 +00416260 00000003 +$Unlock Two-Handed Sword (Mitsurugi) +03EC2C89 18000000 +00416261 00000003 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GRUE78.ini b/Data/User/GameConfig/GRUE78.ini index dc46e16e61..4a0fe20877 100644 --- a/Data/User/GameConfig/GRUE78.ini +++ b/Data/User/GameConfig/GRUE78.ini @@ -1,10 +1,21 @@ # GRUE78 - Power Rangers Dino Thunder -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs Real XFB to display videos. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04069830 38000004 $Quick Dino Bolts @@ -15,14 +26,16 @@ $Max Turbo Charges 00318047 00000063 $Infinite Health 04069830 38000004 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GRVEA4.ini b/Data/User/GameConfig/GRVEA4.ini index ed74514f7b..fe8a448e49 100644 --- a/Data/User/GameConfig/GRVEA4.ini +++ b/Data/User/GameConfig/GRVEA4.ini @@ -1,6 +1,18 @@ # GRVEA4 - RAVE MASTER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GRYE41.ini b/Data/User/GameConfig/GRYE41.ini index 02d48539b1..233d69a3de 100644 --- a/Data/User/GameConfig/GRYE41.ini +++ b/Data/User/GameConfig/GRYE41.ini @@ -1,18 +1,31 @@ # GRYE41 - RAYMAN ARENA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GS2D78.ini b/Data/User/GameConfig/GS2D78.ini index 85bcce0ad9..fc70c6860a 100644 --- a/Data/User/GameConfig/GS2D78.ini +++ b/Data/User/GameConfig/GS2D78.ini @@ -1,18 +1,31 @@ # GS2D78 - Summoner 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GS2E78.ini b/Data/User/GameConfig/GS2E78.ini index ed66cb0da2..d512d1f004 100644 --- a/Data/User/GameConfig/GS2E78.ini +++ b/Data/User/GameConfig/GS2E78.ini @@ -1,18 +1,31 @@ # GS2E78 - Summoner 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GS2F78.ini b/Data/User/GameConfig/GS2F78.ini index baa39b549c..a49ad496fa 100644 --- a/Data/User/GameConfig/GS2F78.ini +++ b/Data/User/GameConfig/GS2F78.ini @@ -1,18 +1,31 @@ # GS2F78 - Summoner 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GS2P78.ini b/Data/User/GameConfig/GS2P78.ini index 79fdc07d89..a4e148b8dc 100644 --- a/Data/User/GameConfig/GS2P78.ini +++ b/Data/User/GameConfig/GS2P78.ini @@ -1,18 +1,31 @@ # GS2P78 - Summoner 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GS8P7D.ini b/Data/User/GameConfig/GS8P7D.ini index 8d1770d4ac..bea158ac55 100644 --- a/Data/User/GameConfig/GS8P7D.ini +++ b/Data/User/GameConfig/GS8P7D.ini @@ -1,6 +1,18 @@ # GS8P7D - Spyro: Enter the Dragonfly -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GSAE01.ini b/Data/User/GameConfig/GSAE01.ini index a3bda3d4bc..03e40f9c66 100644 --- a/Data/User/GameConfig/GSAE01.ini +++ b/Data/User/GameConfig/GSAE01.ini @@ -1,15 +1,27 @@ # GSAE01 - Star Fox Adventures -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Use dx11 plugin(r6477) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GSAP01.ini b/Data/User/GameConfig/GSAP01.ini index 53f97d11be..0b3fdad39f 100644 --- a/Data/User/GameConfig/GSAP01.ini +++ b/Data/User/GameConfig/GSAP01.ini @@ -1,10 +1,21 @@ # GSAP01 - Star Fox Adventures -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Fox: Infinite Health 017E1099 18000000 023A4A54 00001C1C @@ -48,5 +59,7 @@ $Moon Jump (Hold B) 017E10A1 18000000 0A33B052 00000200 423A5ABC 00143FFF + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GSCE51.ini b/Data/User/GameConfig/GSCE51.ini index 401de87c2d..3e6af74646 100644 --- a/Data/User/GameConfig/GSCE51.ini +++ b/Data/User/GameConfig/GSCE51.ini @@ -1,7 +1,19 @@ # GSCE51 - Jeremy McGrath SuperCross World -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GSEJB2.ini b/Data/User/GameConfig/GSEJB2.ini index 311f397f45..e2d87932f3 100644 --- a/Data/User/GameConfig/GSEJB2.ini +++ b/Data/User/GameConfig/GSEJB2.ini @@ -1,6 +1,18 @@ # GSEJB2 - ShamanKing SoulFight -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GSMP52.ini b/Data/User/GameConfig/GSMP52.ini index b23c457026..0547bdf66e 100644 --- a/Data/User/GameConfig/GSMP52.ini +++ b/Data/User/GameConfig/GSMP52.ini @@ -1,7 +1,19 @@ # GSMP52 - Spider-Man (TM) -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GSNE8P.ini b/Data/User/GameConfig/GSNE8P.ini index 4d44751f69..8ddaeba8ef 100644 --- a/Data/User/GameConfig/GSNE8P.ini +++ b/Data/User/GameConfig/GSNE8P.ini @@ -1,10 +1,21 @@ # GSNE8P - Sonic Adventure 2 Battle -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Rings 001B3DCF 000003E7 001CC1D1 000003E7 @@ -13,5 +24,4 @@ $Infinite Lives 001B3DEF 00000063 001CC1CD 00000063 001E5319 00000063 -[Video] -[Gecko] + diff --git a/Data/User/GameConfig/GSNP8P.ini b/Data/User/GameConfig/GSNP8P.ini index c03466cdff..c83a83889c 100644 --- a/Data/User/GameConfig/GSNP8P.ini +++ b/Data/User/GameConfig/GSNP8P.ini @@ -1,10 +1,21 @@ -# GSNP8P - SONIC ADVENTURE 2 BATTLE +# GSNP8P - SONIC ADVENTURE 2 BATTLE + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $999 Rings 021CC430 000003E7 $Freeze Time @@ -113,5 +124,7 @@ $Route 101 $Route 280 041F54EC 05050505 041F54F0 05050505 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GSOE8P.ini b/Data/User/GameConfig/GSOE8P.ini index 82a4d6ad50..bbcfd76fbf 100644 --- a/Data/User/GameConfig/GSOE8P.ini +++ b/Data/User/GameConfig/GSOE8P.ini @@ -1,19 +1,32 @@ # GSOE8P - Sonic Mega Collection (US) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GSOP8P.ini b/Data/User/GameConfig/GSOP8P.ini index 92dad7a5f0..92aa4c0e02 100644 --- a/Data/User/GameConfig/GSOP8P.ini +++ b/Data/User/GameConfig/GSOP8P.ini @@ -1,19 +1,32 @@ # GSOP8P - Sonic Mega Collection (EU) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GSPE69.ini b/Data/User/GameConfig/GSPE69.ini index a93622d246..b9e7fba3ed 100644 --- a/Data/User/GameConfig/GSPE69.ini +++ b/Data/User/GameConfig/GSPE69.ini @@ -1,6 +1,18 @@ # GSPE69 - The Simpsons Road Rage -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GSSE8P.ini b/Data/User/GameConfig/GSSE8P.ini index 47f67fbf00..5e3916416b 100644 --- a/Data/User/GameConfig/GSSE8P.ini +++ b/Data/User/GameConfig/GSSE8P.ini @@ -1,10 +1,21 @@ # GSSE8P - Sega Soccer Slam -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $El Fuego Have Tons Of Cash 04238F74 05F5E0FF $Spirit Have Tons Of Cash @@ -17,14 +28,16 @@ $SubZero Have Tons Of Cash 0423C204 05F5E0FF $Volta Have Tons Of Cash 0423CEA8 05F5E0FF + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GSSJ8P.ini b/Data/User/GameConfig/GSSJ8P.ini index 4a335940ce..e158f25353 100644 --- a/Data/User/GameConfig/GSSJ8P.ini +++ b/Data/User/GameConfig/GSSJ8P.ini @@ -1,18 +1,31 @@ # GSSJ8P - Sega Soccer Slam -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GSSP70.ini b/Data/User/GameConfig/GSSP70.ini index 80830290cf..1417bd5a2e 100644 --- a/Data/User/GameConfig/GSSP70.ini +++ b/Data/User/GameConfig/GSSP70.ini @@ -1,18 +1,31 @@ # GSSP70 - Sega Soccer Slam -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GSSP8P.ini b/Data/User/GameConfig/GSSP8P.ini index 233ab70ade..7e78866cdc 100644 --- a/Data/User/GameConfig/GSSP8P.ini +++ b/Data/User/GameConfig/GSSP8P.ini @@ -1,18 +1,31 @@ # GSSP8P - Sega Soccer Slam -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GSTE69.ini b/Data/User/GameConfig/GSTE69.ini index 0556ae67aa..dfdb7d9a6f 100644 --- a/Data/User/GameConfig/GSTE69.ini +++ b/Data/User/GameConfig/GSTE69.ini @@ -1,6 +1,18 @@ # GSTE69 - SSX Tricky -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GSTP69.ini b/Data/User/GameConfig/GSTP69.ini index 9b2aea98b6..89aeccf77c 100644 --- a/Data/User/GameConfig/GSTP69.ini +++ b/Data/User/GameConfig/GSTP69.ini @@ -1,9 +1,22 @@ # GSTP69 - SSX Tricky -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GSWE64.ini b/Data/User/GameConfig/GSWE64.ini index 95246f3c8f..8a3d604694 100644 --- a/Data/User/GameConfig/GSWE64.ini +++ b/Data/User/GameConfig/GSWE64.ini @@ -1,23 +1,37 @@ # GSWE64 - Star Wars: Rogue Leader -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BAT = 1 FastDiscSpeed = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GSWP64.ini b/Data/User/GameConfig/GSWP64.ini index 3083317042..3f864e2d5d 100644 --- a/Data/User/GameConfig/GSWP64.ini +++ b/Data/User/GameConfig/GSWP64.ini @@ -1,23 +1,37 @@ # GSWP64 - Star Wars: Rogue Leader -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BAT = 1 FastDiscSpeed = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GSWS64.ini b/Data/User/GameConfig/GSWS64.ini index 5f3512743a..98617ef317 100644 --- a/Data/User/GameConfig/GSWS64.ini +++ b/Data/User/GameConfig/GSWS64.ini @@ -1,23 +1,37 @@ # GSWS64 - Star Wars: Rogue Leader -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BAT = 1 FastDiscSpeed = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/GSZP41.ini b/Data/User/GameConfig/GSZP41.ini index e60e164899..c6e746bafa 100644 --- a/Data/User/GameConfig/GSZP41.ini +++ b/Data/User/GameConfig/GSZP41.ini @@ -1,17 +1,29 @@ # GSZP41 - SPEED CHALLENGE - Jacques Villeneuve's Racing Vision -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = UseBBox = 1 -[Gecko] + diff --git a/Data/User/GameConfig/GT3D52.ini b/Data/User/GameConfig/GT3D52.ini index 6376dff37e..906554193b 100644 --- a/Data/User/GameConfig/GT3D52.ini +++ b/Data/User/GameConfig/GT3D52.ini @@ -1,18 +1,31 @@ # GT3D52 - Tony Hawk's Pro Skater 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = Needs real xfb for videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GT3E52.ini b/Data/User/GameConfig/GT3E52.ini index ed7e72cbc0..c002087035 100644 --- a/Data/User/GameConfig/GT3E52.ini +++ b/Data/User/GameConfig/GT3E52.ini @@ -1,18 +1,31 @@ # GT3E52 - Tony Hawk's Pro Skater 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = Needs real xfb for videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GT3F52.ini b/Data/User/GameConfig/GT3F52.ini index 61649a10c9..7ea73148e6 100644 --- a/Data/User/GameConfig/GT3F52.ini +++ b/Data/User/GameConfig/GT3F52.ini @@ -1,18 +1,31 @@ # GT3F52 - Tony Hawk's Pro Skater 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = Needs real xfb for videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GT3P52.ini b/Data/User/GameConfig/GT3P52.ini index e96eb96699..c2d4525c27 100644 --- a/Data/User/GameConfig/GT3P52.ini +++ b/Data/User/GameConfig/GT3P52.ini @@ -1,18 +1,31 @@ # GT3P52 - Tony Hawk's Pro Skater 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = Needs real xfb for videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GT6E70.ini b/Data/User/GameConfig/GT6E70.ini index 6794440dca..4a491424c8 100644 --- a/Data/User/GameConfig/GT6E70.ini +++ b/Data/User/GameConfig/GT6E70.ini @@ -1,11 +1,22 @@ # GT6E70 - Terminator 3: The Redemption -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04197798 60000000 041977A4 D01F016C @@ -38,18 +49,21 @@ $Death Stare 00445DB8 00000001 $Permavision 00445DD0 00000001 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False EFBAccessEnable = False + diff --git a/Data/User/GameConfig/GT7E41.ini b/Data/User/GameConfig/GT7E41.ini index 5c1651e27c..50c3c9161c 100644 --- a/Data/User/GameConfig/GT7E41.ini +++ b/Data/User/GameConfig/GT7E41.ini @@ -1,20 +1,34 @@ -# GT7E41 - TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Videos need real XFB to show up and loading screens show garbage. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 +# GT7E41 - TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos need real XFB to show up and loading screens show garbage. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GT7P41.ini b/Data/User/GameConfig/GT7P41.ini index 22caca43a4..ff5e550b5b 100644 --- a/Data/User/GameConfig/GT7P41.ini +++ b/Data/User/GameConfig/GT7P41.ini @@ -1,20 +1,34 @@ -# GT7P41 - TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Videos need real XFB to show up and loading screens show garbage. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 +# GT7P41 - TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos need real XFB to show up and loading screens show garbage. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GT7X41.ini b/Data/User/GameConfig/GT7X41.ini index 43ab6280d6..b06b4b1544 100644 --- a/Data/User/GameConfig/GT7X41.ini +++ b/Data/User/GameConfig/GT7X41.ini @@ -1,20 +1,34 @@ -# GT7X41 - TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Videos need real XFB to show up and loading screens show garbage. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 +# GT7X41 - TOM CLANCY'S SPLINTER CELL PANDORA TOMORROW + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Videos need real XFB to show up and loading screens show garbage. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GT8E78.ini b/Data/User/GameConfig/GT8E78.ini index 7bf286419d..18ec9d24b0 100644 --- a/Data/User/GameConfig/GT8E78.ini +++ b/Data/User/GameConfig/GT8E78.ini @@ -1,7 +1,19 @@ # GT8E78 - Big Mutha Truckers -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GTCJBL.ini b/Data/User/GameConfig/GTCJBL.ini index c90bd7af5d..99fb78d8ba 100644 --- a/Data/User/GameConfig/GTCJBL.ini +++ b/Data/User/GameConfig/GTCJBL.ini @@ -1,6 +1,18 @@ # GTCJBL - GTCUBE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GTEE01.ini b/Data/User/GameConfig/GTEE01.ini index 6434e1fb94..1216ed5187 100644 --- a/Data/User/GameConfig/GTEE01.ini +++ b/Data/User/GameConfig/GTEE01.ini @@ -1,10 +1,21 @@ # GTEE01 - 1080: Avalanche -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Health 04272F18 0000003C $Max Power @@ -45,13 +56,15 @@ $All Time Trials Complete $Moon Jump (Press Z) 3A2342E8 00000010 042723E4 43000000 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GTEP01.ini b/Data/User/GameConfig/GTEP01.ini index 31bf519769..c83d02503e 100644 --- a/Data/User/GameConfig/GTEP01.ini +++ b/Data/User/GameConfig/GTEP01.ini @@ -1,26 +1,38 @@ # GTEP01 - 1080: Avalanche -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -$Everything Unlocked +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Everything Unlocked ZFVY-V6QH-WDK53 1Y7V-Q40K-0JAVX 9HD2-H7BE-YK0JV -$Infinite Lives +$Infinite Lives KUNW-0DJU-5DXHD FYMV-W1XM-GQQ2R -$Downhill Boost (Press X) +$Downhill Boost (Press X) V1KG-NGP8-D224P XCV7-0RNZ-8ZPV6 0T0F-RWWB-R8K2D -$Time Trial: Found 5 Coin Pieces +$Time Trial: Found 5 Coin Pieces GZ5T-HADH-NGPBM BAF8-QT5K-5N9WC + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/GTFEA4.ini b/Data/User/GameConfig/GTFEA4.ini index 898a9e1d07..b221f73fd6 100644 --- a/Data/User/GameConfig/GTFEA4.ini +++ b/Data/User/GameConfig/GTFEA4.ini @@ -1,16 +1,28 @@ # GTFEA4 - Teenage Mutant Ninja Turtles -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GTKE51.ini b/Data/User/GameConfig/GTKE51.ini index b95faa9a4e..b35efe44a6 100644 --- a/Data/User/GameConfig/GTKE51.ini +++ b/Data/User/GameConfig/GTKE51.ini @@ -1,19 +1,31 @@ -# GTKE51 - Turok: Evolution -[Core] Values set here will override the main dolphin settings. -MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] +# GTKE51 - Turok: Evolution + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GTKP51.ini b/Data/User/GameConfig/GTKP51.ini index fd0990115d..a2291c01b7 100644 --- a/Data/User/GameConfig/GTKP51.ini +++ b/Data/User/GameConfig/GTKP51.ini @@ -1,19 +1,31 @@ -# GTKP51 - Turok: Evolution -[Core] Values set here will override the main dolphin settings. -MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] +# GTKP51 - Turok: Evolution + +[Core] +# Values set here will override the main dolphin settings. +MMU = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GTLE52.ini b/Data/User/GameConfig/GTLE52.ini index 4c8042c5c8..5b8060066d 100644 --- a/Data/User/GameConfig/GTLE52.ini +++ b/Data/User/GameConfig/GTLE52.ini @@ -1,11 +1,23 @@ # GTLE52 - True Crime -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Menus require projection hack, minor glitches ingame -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/GTLP52.ini b/Data/User/GameConfig/GTLP52.ini index f518df287f..cc8c40c526 100644 --- a/Data/User/GameConfig/GTLP52.ini +++ b/Data/User/GameConfig/GTLP52.ini @@ -1,11 +1,23 @@ # GTLP52 - True Crime -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Menus require projection hack, minor glitches ingame -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/GTLX52.ini b/Data/User/GameConfig/GTLX52.ini index 752ca950f5..797e1988b6 100644 --- a/Data/User/GameConfig/GTLX52.ini +++ b/Data/User/GameConfig/GTLX52.ini @@ -1,11 +1,23 @@ # GTLX52 - True Crime -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Menus require projection hack, minor glitches ingame -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 @@ -13,4 +25,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] + diff --git a/Data/User/GameConfig/GTSE4F.ini b/Data/User/GameConfig/GTSE4F.ini index 781f52218c..fcb033813e 100644 --- a/Data/User/GameConfig/GTSE4F.ini +++ b/Data/User/GameConfig/GTSE4F.ini @@ -1,14 +1,21 @@ # GTSE4F - TimeSplitters 2 NTSC + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = can crash on some systems(unknown) + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Inf Ammo/No Reloads 04122D9C 60000000 04122D70 60000000 @@ -224,7 +231,7 @@ $13th Loaded Player Size Modifier (Twilight Spectre) $14th Loaded Player Size Modifier (Twilight Spectre) 404013FC 00129F10 424013FC 0000099C + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GTSP4F.ini b/Data/User/GameConfig/GTSP4F.ini index 6a6f1c2e9e..0d63a62de2 100644 --- a/Data/User/GameConfig/GTSP4F.ini +++ b/Data/User/GameConfig/GTSP4F.ini @@ -1,15 +1,27 @@ # GTSP4F - TimeSplitters 2 + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = Can Crash on some systems (unknown) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GTUE8G.ini b/Data/User/GameConfig/GTUE8G.ini index b5b18d88c9..777d97f681 100644 --- a/Data/User/GameConfig/GTUE8G.ini +++ b/Data/User/GameConfig/GTUE8G.ini @@ -1,6 +1,18 @@ # GTUE8G - TUBE SLIDER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GTWE70.ini b/Data/User/GameConfig/GTWE70.ini index fdcb7a46b2..30f0b4503d 100644 --- a/Data/User/GameConfig/GTWE70.ini +++ b/Data/User/GameConfig/GTWE70.ini @@ -1,20 +1,31 @@ # GTWE70 - Taz Wanted -[Video_Settings] -UseXFB = True -UseRealXFB = True + [Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Hardware] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/GTWP70.ini b/Data/User/GameConfig/GTWP70.ini index 08b60f8989..df15619aad 100644 --- a/Data/User/GameConfig/GTWP70.ini +++ b/Data/User/GameConfig/GTWP70.ini @@ -1,20 +1,31 @@ # GTWP70 - Taz Wanted -[Video_Settings] -UseXFB = True -UseRealXFB = True + [Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to display. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Hardware] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/GTYE69.ini b/Data/User/GameConfig/GTYE69.ini index 268b84cb93..ec3e2e3155 100644 --- a/Data/User/GameConfig/GTYE69.ini +++ b/Data/User/GameConfig/GTYE69.ini @@ -1,15 +1,27 @@ # GTYE69 - TY the Tasmanian Tiger -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GTYP69.ini b/Data/User/GameConfig/GTYP69.ini index 91ee039579..641b5a47d9 100644 --- a/Data/User/GameConfig/GTYP69.ini +++ b/Data/User/GameConfig/GTYP69.ini @@ -1,15 +1,27 @@ # GTYP69 - TY the Tasmanian Tiger -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GTZE41.ini b/Data/User/GameConfig/GTZE41.ini index a6ee052467..27c823c9eb 100644 --- a/Data/User/GameConfig/GTZE41.ini +++ b/Data/User/GameConfig/GTZE41.ini @@ -1,18 +1,31 @@ # GTZE41 - DISNEY'S TARZAN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GTZP41.ini b/Data/User/GameConfig/GTZP41.ini index 64aa83e7d5..f4076e1607 100644 --- a/Data/User/GameConfig/GTZP41.ini +++ b/Data/User/GameConfig/GTZP41.ini @@ -1,18 +1,31 @@ # GTZP41 - DISNEY'S TARZAN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GUBE69.ini b/Data/User/GameConfig/GUBE69.ini index aa9a2e5cda..8bb501b2d4 100644 --- a/Data/User/GameConfig/GUBE69.ini +++ b/Data/User/GameConfig/GUBE69.ini @@ -1,18 +1,31 @@ -# GUBE69 - The Urbz GameCube -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GUBE69 - The Urbz GameCube + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GUBP69.ini b/Data/User/GameConfig/GUBP69.ini index 44239942f8..b2ac9f7af8 100644 --- a/Data/User/GameConfig/GUBP69.ini +++ b/Data/User/GameConfig/GUBP69.ini @@ -1,18 +1,31 @@ -# GUBP69 - The Urbz GameCube -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# GUBP69 - The Urbz GameCube + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GUCP69.ini b/Data/User/GameConfig/GUCP69.ini index 4f71c4e061..7fb5e0a9ec 100644 --- a/Data/User/GameConfig/GUCP69.ini +++ b/Data/User/GameConfig/GUCP69.ini @@ -1,7 +1,19 @@ # GUCP69 - UEFA Champions League 2004 - 2005 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GUFE4Z.ini b/Data/User/GameConfig/GUFE4Z.ini index 46209ccdf9..aa3ed248f1 100644 --- a/Data/User/GameConfig/GUFE4Z.ini +++ b/Data/User/GameConfig/GUFE4Z.ini @@ -1,6 +1,18 @@ # GUFE4Z - UFC Throwdown -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GUGE69.ini b/Data/User/GameConfig/GUGE69.ini index 1d7a9c4d9a..18b31e6c98 100644 --- a/Data/User/GameConfig/GUGE69.ini +++ b/Data/User/GameConfig/GUGE69.ini @@ -1,6 +1,18 @@ # GUGE69 - Need for Speed(TM) Underground 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GUME52.ini b/Data/User/GameConfig/GUME52.ini index f53bfb3282..f9dbe11bb5 100644 --- a/Data/User/GameConfig/GUME52.ini +++ b/Data/User/GameConfig/GUME52.ini @@ -1,16 +1,28 @@ # GUME52 - Gun -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs MMU to run, and it runs slow. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GUMP52.ini b/Data/User/GameConfig/GUMP52.ini index fc0867e23f..a2fdb14946 100644 --- a/Data/User/GameConfig/GUMP52.ini +++ b/Data/User/GameConfig/GUMP52.ini @@ -1,16 +1,28 @@ # GUMP52 - Gun -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs MMU to run, and it runs slow. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GUNE5D.ini b/Data/User/GameConfig/GUNE5D.ini index 306890609b..78fdd3ea26 100644 --- a/Data/User/GameConfig/GUNE5D.ini +++ b/Data/User/GameConfig/GUNE5D.ini @@ -1,12 +1,21 @@ # GUNE5D - Gauntlet - Dark Legacy + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. Last validated on ver. r1697. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Player 1 health 9999 0020004A 08000000 04277374 461C3C00 @@ -40,6 +49,7 @@ $Player 4 health 9999 $Player 4 infinite keys 00200054 08000000 04280D8C 00000063 + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GUPE8P.ini b/Data/User/GameConfig/GUPE8P.ini index f70dc352ba..2158c181d7 100644 --- a/Data/User/GameConfig/GUPE8P.ini +++ b/Data/User/GameConfig/GUPE8P.ini @@ -1,11 +1,22 @@ # GUPE8P - SHADOW THE HEDGEHOG -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GUPP8P.ini b/Data/User/GameConfig/GUPP8P.ini index 4835d31cb1..681d40341c 100644 --- a/Data/User/GameConfig/GUPP8P.ini +++ b/Data/User/GameConfig/GUPP8P.ini @@ -1,6 +1,18 @@ # GUPP8P - SHADOW THE HEDGEHOG -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GUTE52.ini b/Data/User/GameConfig/GUTE52.ini index 97c60a774e..ca2ca2acfb 100644 --- a/Data/User/GameConfig/GUTE52.ini +++ b/Data/User/GameConfig/GUTE52.ini @@ -1,19 +1,32 @@ # GUTE52 - Ultimate Spider-Man -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. MMU = 1 BAT = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True + diff --git a/Data/User/GameConfig/GUVE51.ini b/Data/User/GameConfig/GUVE51.ini index 5150fe4817..60660b4822 100644 --- a/Data/User/GameConfig/GUVE51.ini +++ b/Data/User/GameConfig/GUVE51.ini @@ -1,7 +1,19 @@ # GUVE51 - Freestyle Street Soccer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Corrupt Graphics" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GUZE41.ini b/Data/User/GameConfig/GUZE41.ini index 9fb0cbbf66..4157609518 100644 --- a/Data/User/GameConfig/GUZE41.ini +++ b/Data/User/GameConfig/GUZE41.ini @@ -1,20 +1,32 @@ # GUZE41 - Batman: Rise of Sin Tzu -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="TLB Error" EmulationIssues = Needs real XFB for videos to show up.(r6898) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseRealXFB = True UseXFB = True diff --git a/Data/User/GameConfig/GUZP41.ini b/Data/User/GameConfig/GUZP41.ini index 8aaca9f8d1..29c3a1cad9 100644 --- a/Data/User/GameConfig/GUZP41.ini +++ b/Data/User/GameConfig/GUZP41.ini @@ -1,20 +1,33 @@ # GUZP41 - Batman: Rise of Sin Tzu -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="TLB Error" EmulationIssues = Needs real XFB for videos to show up.(r6898) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseRealXFB = True UseXFB = True + diff --git a/Data/User/GameConfig/GV3E70.ini b/Data/User/GameConfig/GV3E70.ini index d083721bca..6b66b560a5 100644 --- a/Data/User/GameConfig/GV3E70.ini +++ b/Data/User/GameConfig/GV3E70.ini @@ -1,7 +1,19 @@ # GV3E70 - V-Rally 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GV3P70.ini b/Data/User/GameConfig/GV3P70.ini index 727bfd2de6..3fccc0f304 100644 --- a/Data/User/GameConfig/GV3P70.ini +++ b/Data/User/GameConfig/GV3P70.ini @@ -1,7 +1,19 @@ # GV3P70 - V-Rally 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GVCE08.ini b/Data/User/GameConfig/GVCE08.ini index 4f7ece130f..9c3d05e574 100644 --- a/Data/User/GameConfig/GVCE08.ini +++ b/Data/User/GameConfig/GVCE08.ini @@ -1,18 +1,31 @@ # GVCE08 - Viewtiful Joe Red Hot Rumble -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GVCP08.ini b/Data/User/GameConfig/GVCP08.ini index 3b98757de5..a19c671f61 100644 --- a/Data/User/GameConfig/GVCP08.ini +++ b/Data/User/GameConfig/GVCP08.ini @@ -1,18 +1,31 @@ # GVCP08 - Viewtiful Joe Red Hot Rumble -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GVDE78.ini b/Data/User/GameConfig/GVDE78.ini index b723c21a4c..22da0ec285 100644 --- a/Data/User/GameConfig/GVDE78.ini +++ b/Data/User/GameConfig/GVDE78.ini @@ -1,7 +1,19 @@ # GVDE78 - Bratz: Forever Diamondz -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GVHE4F.ini b/Data/User/GameConfig/GVHE4F.ini index 62b9ba5273..6a2cc402bf 100644 --- a/Data/User/GameConfig/GVHE4F.ini +++ b/Data/User/GameConfig/GVHE4F.ini @@ -1,7 +1,19 @@ # GVHE4F - BIONICLE Heroes -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GVJE08.ini b/Data/User/GameConfig/GVJE08.ini index 58c49806bc..b89ac5f959 100644 --- a/Data/User/GameConfig/GVJE08.ini +++ b/Data/User/GameConfig/GVJE08.ini @@ -1,17 +1,31 @@ # GVJE08 - VIEWTIFUL JOE + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] -[Gecko] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GVJJ08.ini b/Data/User/GameConfig/GVJJ08.ini index da0a34a4bd..983f0009ba 100644 --- a/Data/User/GameConfig/GVJJ08.ini +++ b/Data/User/GameConfig/GVJJ08.ini @@ -1,17 +1,31 @@ # GVJJ08 - VIEWTIFUL JOE + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] -[Gecko] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GVJP08.ini b/Data/User/GameConfig/GVJP08.ini index c159fac154..8d7898fe90 100644 --- a/Data/User/GameConfig/GVJP08.ini +++ b/Data/User/GameConfig/GVJP08.ini @@ -1,17 +1,31 @@ # GVJP08 - VIEWTIFUL JOE + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] -[Gecko] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GVKE52.ini b/Data/User/GameConfig/GVKE52.ini index 379960a872..0748b3e6fa 100644 --- a/Data/User/GameConfig/GVKE52.ini +++ b/Data/User/GameConfig/GVKE52.ini @@ -1,16 +1,28 @@ # GVKE52 - Cabela's Dangerous Hunts 2 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GVLD69.ini b/Data/User/GameConfig/GVLD69.ini index 59306d751d..ac167ef750 100644 --- a/Data/User/GameConfig/GVLD69.ini +++ b/Data/User/GameConfig/GVLD69.ini @@ -1,17 +1,29 @@ # GVLD69 - Marvel Nemesis: Rise of the Imperfects -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GVLE69.ini b/Data/User/GameConfig/GVLE69.ini index b7a55cecaf..8b876dcafd 100644 --- a/Data/User/GameConfig/GVLE69.ini +++ b/Data/User/GameConfig/GVLE69.ini @@ -1,17 +1,29 @@ # GVLE69 - Marvel Nemesis: Rise of the Imperfects -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GVLF69.ini b/Data/User/GameConfig/GVLF69.ini index 1f5785f150..39803ad819 100644 --- a/Data/User/GameConfig/GVLF69.ini +++ b/Data/User/GameConfig/GVLF69.ini @@ -1,17 +1,29 @@ # GVLF69 - Marvel Nemesis: Rise of the Imperfects -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GVLP69.ini b/Data/User/GameConfig/GVLP69.ini index b7a55cecaf..8b876dcafd 100644 --- a/Data/User/GameConfig/GVLP69.ini +++ b/Data/User/GameConfig/GVLP69.ini @@ -1,17 +1,29 @@ # GVLE69 - Marvel Nemesis: Rise of the Imperfects -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GVRE7H.ini b/Data/User/GameConfig/GVRE7H.ini index 9e316e5b92..dc1d428399 100644 --- a/Data/User/GameConfig/GVRE7H.ini +++ b/Data/User/GameConfig/GVRE7H.ini @@ -1,7 +1,19 @@ # GVRE7H - GrooveRider -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GVSE8P.ini b/Data/User/GameConfig/GVSE8P.ini index 201b61d730..d21cb22d02 100644 --- a/Data/User/GameConfig/GVSE8P.ini +++ b/Data/User/GameConfig/GVSE8P.ini @@ -1,12 +1,23 @@ # GVSE8P - Virtua Striker 2002 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Ocassional Fifo crashes (r6477) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GVSP8P.ini b/Data/User/GameConfig/GVSP8P.ini index 27c2cf07bf..a3c7f7a794 100644 --- a/Data/User/GameConfig/GVSP8P.ini +++ b/Data/User/GameConfig/GVSP8P.ini @@ -1,8 +1,20 @@ # GVSP8P - Virtua Striker 3 ver.2002 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GW2E78.ini b/Data/User/GameConfig/GW2E78.ini index 9137f3bd0b..69950343ad 100644 --- a/Data/User/GameConfig/GW2E78.ini +++ b/Data/User/GameConfig/GW2E78.ini @@ -1,18 +1,31 @@ # GW2E78 - WWE Day of Reckoning 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for created fighters. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GW2P78.ini b/Data/User/GameConfig/GW2P78.ini index b3783f9a2a..4face38d65 100644 --- a/Data/User/GameConfig/GW2P78.ini +++ b/Data/User/GameConfig/GW2P78.ini @@ -1,18 +1,31 @@ # GW2P78 - WWE Day of Reckoning 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for created fighters. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GW3E78.ini b/Data/User/GameConfig/GW3E78.ini index ca3809e3b5..26a355a201 100644 --- a/Data/User/GameConfig/GW3E78.ini +++ b/Data/User/GameConfig/GW3E78.ini @@ -1,7 +1,19 @@ # GW3E78 - WRESTLE MANIA X8 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GW3P78.ini b/Data/User/GameConfig/GW3P78.ini index 4be9f0c3d2..c273f4a88d 100644 --- a/Data/User/GameConfig/GW3P78.ini +++ b/Data/User/GameConfig/GW3P78.ini @@ -1,7 +1,19 @@ # GW3P78 - WRESTLE MANIA X8 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GW5E69.ini b/Data/User/GameConfig/GW5E69.ini index 19a3250cd5..c341dae7ed 100644 --- a/Data/User/GameConfig/GW5E69.ini +++ b/Data/User/GameConfig/GW5E69.ini @@ -1,7 +1,19 @@ # GW5E69 - Need For Speed Carbon -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GW7E69.ini b/Data/User/GameConfig/GW7E69.ini index b159ec14a8..ef7ab7ca7c 100644 --- a/Data/User/GameConfig/GW7E69.ini +++ b/Data/User/GameConfig/GW7E69.ini @@ -1,10 +1,22 @@ # GW7E69 - 007: Agent Under Fire (tm) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Intro videos are messed up, skip them (r6651) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GW7P69.ini b/Data/User/GameConfig/GW7P69.ini index bd993b087e..d062875728 100644 --- a/Data/User/GameConfig/GW7P69.ini +++ b/Data/User/GameConfig/GW7P69.ini @@ -1,6 +1,18 @@ # GW7P69 - one inch punch -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GW8E52.ini b/Data/User/GameConfig/GW8E52.ini index b170bb118a..0eae5aedf7 100644 --- a/Data/User/GameConfig/GW8E52.ini +++ b/Data/User/GameConfig/GW8E52.ini @@ -1,16 +1,28 @@ # GW8E52 - World Series of Poker -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GW9E78.ini b/Data/User/GameConfig/GW9E78.ini index 27212d2a33..b681ad74bb 100644 --- a/Data/User/GameConfig/GW9E78.ini +++ b/Data/User/GameConfig/GW9E78.ini @@ -1,7 +1,19 @@ # GW9E78 - WRESTLEMANIA XIX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWAE8P.ini b/Data/User/GameConfig/GWAE8P.ini index 3163bd601a..5011e0d705 100644 --- a/Data/User/GameConfig/GWAE8P.ini +++ b/Data/User/GameConfig/GWAE8P.ini @@ -1,16 +1,27 @@ # GWAE8P - Spartan: Total Warrior -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWAF8P.ini b/Data/User/GameConfig/GWAF8P.ini index 53c4baf506..ef474580e7 100644 --- a/Data/User/GameConfig/GWAF8P.ini +++ b/Data/User/GameConfig/GWAF8P.ini @@ -1,16 +1,27 @@ # GWAF8P - Spartan: Total Warrior -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWAP8P.ini b/Data/User/GameConfig/GWAP8P.ini index 5a1bcd81b1..1040818288 100644 --- a/Data/User/GameConfig/GWAP8P.ini +++ b/Data/User/GameConfig/GWAP8P.ini @@ -1,16 +1,27 @@ # GWAP8P - Spartan : Total Warrior (TM) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWBP41.ini b/Data/User/GameConfig/GWBP41.ini index 2e75d4cf3b..8f3dba3749 100644 --- a/Data/User/GameConfig/GWBP41.ini +++ b/Data/User/GameConfig/GWBP41.ini @@ -1,9 +1,22 @@ # GWBP41 - Worms Blast + +[Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GWEE51.ini b/Data/User/GameConfig/GWEE51.ini index 50d9f89705..718d310be3 100644 --- a/Data/User/GameConfig/GWEE51.ini +++ b/Data/User/GameConfig/GWEE51.ini @@ -1,7 +1,19 @@ # GWEE51 - 18 Wheeler -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWEJB0.ini b/Data/User/GameConfig/GWEJB0.ini index 62b92af1d7..b0e1804572 100644 --- a/Data/User/GameConfig/GWEJB0.ini +++ b/Data/User/GameConfig/GWEJB0.ini @@ -1,7 +1,19 @@ # GWEJB0 - 18 Wheeler -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWEP8P.ini b/Data/User/GameConfig/GWEP8P.ini index fdc78e19be..4a1ad80595 100644 --- a/Data/User/GameConfig/GWEP8P.ini +++ b/Data/User/GameConfig/GWEP8P.ini @@ -1,6 +1,18 @@ # GWEP8P - 18 Wheeler -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWGP4F.ini b/Data/User/GameConfig/GWGP4F.ini index 9ded9b1faf..f66a69f5c9 100644 --- a/Data/User/GameConfig/GWGP4F.ini +++ b/Data/User/GameConfig/GWGP4F.ini @@ -1,6 +1,18 @@ # GWGP4F - Ace Golf -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWJE52.ini b/Data/User/GameConfig/GWJE52.ini index eb9bb03ffa..aa62030a65 100644 --- a/Data/User/GameConfig/GWJE52.ini +++ b/Data/User/GameConfig/GWJE52.ini @@ -1,8 +1,20 @@ # GWJE52 - Tony Hawk's American Wasteland -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 Issues="Error to compile...DC error?" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWKE41.ini b/Data/User/GameConfig/GWKE41.ini index 6f6033160e..42bdb5ed38 100644 --- a/Data/User/GameConfig/GWKE41.ini +++ b/Data/User/GameConfig/GWKE41.ini @@ -1,16 +1,28 @@ # GWKE41 - King Kong -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWKP41.ini b/Data/User/GameConfig/GWKP41.ini index bf76783d3b..79e1a972d1 100644 --- a/Data/User/GameConfig/GWKP41.ini +++ b/Data/User/GameConfig/GWKP41.ini @@ -1,8 +1,20 @@ # GWKP41 - King Kong -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack=1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Very Very Darkening" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWLE6L.ini b/Data/User/GameConfig/GWLE6L.ini index 51895b9427..9b7610a605 100644 --- a/Data/User/GameConfig/GWLE6L.ini +++ b/Data/User/GameConfig/GWLE6L.ini @@ -1,18 +1,30 @@ # GWLE6L - Project Zoo -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +$Bypass FIFO reset 0x8028EF00:dword:0x48000638 -[ActionReplay] Add action replay cheats here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWLX6L.ini b/Data/User/GameConfig/GWLX6L.ini index cd4408b3e5..835182b36f 100644 --- a/Data/User/GameConfig/GWLX6L.ini +++ b/Data/User/GameConfig/GWLX6L.ini @@ -1,10 +1,22 @@ # GWLX6L - Project Zoo -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +$Bypass FIFO reset 0x8028EE80:dword:0x48000638 -[ActionReplay] Add action replay cheats here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWME51.ini b/Data/User/GameConfig/GWME51.ini index 1fba29f870..0e82f99adc 100644 --- a/Data/User/GameConfig/GWME51.ini +++ b/Data/User/GameConfig/GWME51.ini @@ -1,6 +1,18 @@ # GWME51 - Worms 3D -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWOE5G.ini b/Data/User/GameConfig/GWOE5G.ini index 5b634129a8..e20b4bd1a5 100644 --- a/Data/User/GameConfig/GWOE5G.ini +++ b/Data/User/GameConfig/GWOE5G.ini @@ -1,17 +1,30 @@ # GWOE5G - Blowout -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = 1 + diff --git a/Data/User/GameConfig/GWPE78.ini b/Data/User/GameConfig/GWPE78.ini index 0f23b70145..97fcb54d0f 100644 --- a/Data/User/GameConfig/GWPE78.ini +++ b/Data/User/GameConfig/GWPE78.ini @@ -1,18 +1,31 @@ # GWPE78 - WWE Day of Reckoning -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for created fighters. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GWPJG2.ini b/Data/User/GameConfig/GWPJG2.ini index c4ee3c6b1c..766630e610 100644 --- a/Data/User/GameConfig/GWPJG2.ini +++ b/Data/User/GameConfig/GWPJG2.ini @@ -1,18 +1,31 @@ # GWPJG2 - WWE Day of Reckoning -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for created fighters. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GWPP78.ini b/Data/User/GameConfig/GWPP78.ini index e5582f167e..9e437ee488 100644 --- a/Data/User/GameConfig/GWPP78.ini +++ b/Data/User/GameConfig/GWPP78.ini @@ -1,18 +1,31 @@ # GWPP78 - WWE Day of Reckoning -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for created fighters. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GWQE52.ini b/Data/User/GameConfig/GWQE52.ini index 16b388f2a1..7f419c7409 100644 --- a/Data/User/GameConfig/GWQE52.ini +++ b/Data/User/GameConfig/GWQE52.ini @@ -1,10 +1,21 @@ # GWQE52 - WRECKLESS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite Missiles 0028D803 0000000F $Infinite Adrenaline @@ -199,5 +210,7 @@ $B6 Hard Unlocked (Spy Story) 000F5753 00000000 $B6 Bonus Unlocked (Spy Story) 000F5773 00000000 + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GWRE01.ini b/Data/User/GameConfig/GWRE01.ini index 73de1f2ea0..2b62d176db 100644 --- a/Data/User/GameConfig/GWRE01.ini +++ b/Data/User/GameConfig/GWRE01.ini @@ -1,10 +1,21 @@ # GWRE01 - WAVE RACE / BLUE STORM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Always 0 missed Buoys 046199F4 00000000 $Always turbo @@ -17,11 +28,12 @@ $Stunt mode: Freeze timer at 65"00 002A0063 08000000 $Have 99 Points (1P Mode) 00632B43 00000063 + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWRP01.ini b/Data/User/GameConfig/GWRP01.ini index 74347b2c20..919ae3036b 100644 --- a/Data/User/GameConfig/GWRP01.ini +++ b/Data/User/GameConfig/GWRP01.ini @@ -1,12 +1,21 @@ # GWRP01 - WAVE RACE / BLUE STORM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Always First Place 0061C57B 00000000 $Never Out of Bounds @@ -29,3 +38,7 @@ $All Championships/Tracks Open $All Weather Options Available 040AA930 38000001 040A5FE8 38000001 + +[Video] +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GWSEA4.ini b/Data/User/GameConfig/GWSEA4.ini index c0515e96ae..5553b1641c 100644 --- a/Data/User/GameConfig/GWSEA4.ini +++ b/Data/User/GameConfig/GWSEA4.ini @@ -1,7 +1,19 @@ # GWSEA4 - ESPN International Winter Sports 2002 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = can't see anything in menus or in-game -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWTEA4.ini b/Data/User/GameConfig/GWTEA4.ini index 2a36d99faf..725a067fca 100644 --- a/Data/User/GameConfig/GWTEA4.ini +++ b/Data/User/GameConfig/GWTEA4.ini @@ -1,6 +1,18 @@ # GWTEA4 - WTA Tour Tennis -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWVE52.ini b/Data/User/GameConfig/GWVE52.ini index b408819750..b18a7db753 100644 --- a/Data/User/GameConfig/GWVE52.ini +++ b/Data/User/GameConfig/GWVE52.ini @@ -1,11 +1,22 @@ # GWVE52 - X2 Wolverine's Revenge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GWWE01.ini b/Data/User/GameConfig/GWWE01.ini index 73a5023961..7452028914 100644 --- a/Data/User/GameConfig/GWWE01.ini +++ b/Data/User/GameConfig/GWWE01.ini @@ -1,15 +1,27 @@ # GWWE01 - WARIO WORLD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GWWP01.ini b/Data/User/GameConfig/GWWP01.ini index 2d5feff27e..bbf5db6cea 100644 --- a/Data/User/GameConfig/GWWP01.ini +++ b/Data/User/GameConfig/GWWP01.ini @@ -1,10 +1,21 @@ # GWWP01 - WARIO WORLD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $Infinite/max health 04114244 3800000E $Lots of coins diff --git a/Data/User/GameConfig/GWYE41.ini b/Data/User/GameConfig/GWYE41.ini index 3c3154acba..5675f973b4 100644 --- a/Data/User/GameConfig/GWYE41.ini +++ b/Data/User/GameConfig/GWYE41.ini @@ -1,20 +1,34 @@ -# GWYE41 - Tom Clancy's Splinter Cell Double Agent -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Requires MMUSH and ATC. Videos require real XFB. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 +# GWYE41 - Tom Clancy's Splinter Cell Double Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Requires MMUSH and ATC. Videos require real XFB. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GWZE01.ini b/Data/User/GameConfig/GWZE01.ini index 176e5dfa27..336bd80bd0 100644 --- a/Data/User/GameConfig/GWZE01.ini +++ b/Data/User/GameConfig/GWZE01.ini @@ -1,7 +1,19 @@ # GWZE01 - Dance Dance Revolution: Mario Mix for US -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. \ No newline at end of file +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GWZP01.ini b/Data/User/GameConfig/GWZP01.ini index 02ee4d1e33..5cc2060f8f 100644 --- a/Data/User/GameConfig/GWZP01.ini +++ b/Data/User/GameConfig/GWZP01.ini @@ -1,6 +1,18 @@ # GWZP01 - Dancing Stage: Mario Mix for EU -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GX2E52.ini b/Data/User/GameConfig/GX2E52.ini index bb10b57ede..f8a2b44ce3 100644 --- a/Data/User/GameConfig/GX2E52.ini +++ b/Data/User/GameConfig/GX2E52.ini @@ -1,18 +1,28 @@ # GX2E52 - X-Men Legends 2: Rise of Apocalypse -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/GX2P52.ini b/Data/User/GameConfig/GX2P52.ini index d57566d6f6..732d3004f1 100644 --- a/Data/User/GameConfig/GX2P52.ini +++ b/Data/User/GameConfig/GX2P52.ini @@ -1,18 +1,28 @@ # GX2P52 - X-Men Legends 2: Rise of Apocalypse -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/GX3E41.ini b/Data/User/GameConfig/GX3E41.ini index 8d9378701f..edec7753c9 100644 --- a/Data/User/GameConfig/GX3E41.ini +++ b/Data/User/GameConfig/GX3E41.ini @@ -1,20 +1,32 @@ # GX3E41 - XIII -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to show up (r6906) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GX3P41.ini b/Data/User/GameConfig/GX3P41.ini index ed40ef469a..12823f16d9 100644 --- a/Data/User/GameConfig/GX3P41.ini +++ b/Data/User/GameConfig/GX3P41.ini @@ -1,20 +1,33 @@ # GX3P41 - XIII -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GX3X41.ini b/Data/User/GameConfig/GX3X41.ini index 377ada9d50..0c0c1abb41 100644 --- a/Data/User/GameConfig/GX3X41.ini +++ b/Data/User/GameConfig/GX3X41.ini @@ -1,20 +1,32 @@ # GX3X41 - XIII -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 MMU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True diff --git a/Data/User/GameConfig/GXBE69.ini b/Data/User/GameConfig/GXBE69.ini index d7bdd11a66..1a13241edc 100644 --- a/Data/User/GameConfig/GXBE69.ini +++ b/Data/User/GameConfig/GXBE69.ini @@ -1,18 +1,30 @@ # GXBE69 - SSX3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Has problematic intro videos(skip them). EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = False diff --git a/Data/User/GameConfig/GXBP69.ini b/Data/User/GameConfig/GXBP69.ini index 480834b7ef..d14ca0a178 100644 --- a/Data/User/GameConfig/GXBP69.ini +++ b/Data/User/GameConfig/GXBP69.ini @@ -1,17 +1,30 @@ # GXBP69 - SSX3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Has problematic intro videos(skip them). EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = False + diff --git a/Data/User/GameConfig/GXCE01.ini b/Data/User/GameConfig/GXCE01.ini index a5c9b88862..f2e7de7645 100644 --- a/Data/User/GameConfig/GXCE01.ini +++ b/Data/User/GameConfig/GXCE01.ini @@ -1,17 +1,27 @@ # GXCE01 - CustomRobo + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. Last validated using ver. r1697 +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use direct 3d 11 for less glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXEE8P.ini b/Data/User/GameConfig/GXEE8P.ini index e261be829b..1a81827a11 100644 --- a/Data/User/GameConfig/GXEE8P.ini +++ b/Data/User/GameConfig/GXEE8P.ini @@ -1,9 +1,22 @@ # GXEE8P - SonicRiders -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] -ProjectionHack = 0 \ No newline at end of file +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GXEP8P.ini b/Data/User/GameConfig/GXEP8P.ini index 724028e809..f7cd7b2174 100644 --- a/Data/User/GameConfig/GXEP8P.ini +++ b/Data/User/GameConfig/GXEP8P.ini @@ -1,6 +1,18 @@ # GXEP8P - SonicRiders -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GXFE69.ini b/Data/User/GameConfig/GXFE69.ini index 5a188fea53..5133631855 100644 --- a/Data/User/GameConfig/GXFE69.ini +++ b/Data/User/GameConfig/GXFE69.ini @@ -1,16 +1,28 @@ # GXFE69 - FIFA Soccer 2004 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXFF69.ini b/Data/User/GameConfig/GXFF69.ini index f02b269863..9147ce7a81 100644 --- a/Data/User/GameConfig/GXFF69.ini +++ b/Data/User/GameConfig/GXFF69.ini @@ -1,16 +1,28 @@ # GXFF69 - FIFA Soccer 2004 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXFP69.ini b/Data/User/GameConfig/GXFP69.ini index fc7a74e739..295d5a8154 100644 --- a/Data/User/GameConfig/GXFP69.ini +++ b/Data/User/GameConfig/GXFP69.ini @@ -1,16 +1,28 @@ # GXFP69 - FIFA Soccer 2004 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXGE08.ini b/Data/User/GameConfig/GXGE08.ini index 7a60603146..c743638c03 100644 --- a/Data/User/GameConfig/GXGE08.ini +++ b/Data/User/GameConfig/GXGE08.ini @@ -1,7 +1,19 @@ # GXGE08 - MEGAMAN X COLLECTION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GXLE52.ini b/Data/User/GameConfig/GXLE52.ini index 7d7638c944..2f9bbf3380 100644 --- a/Data/User/GameConfig/GXLE52.ini +++ b/Data/User/GameConfig/GXLE52.ini @@ -1,16 +1,28 @@ # GXLE52 - X-Men: Legends -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXLP52.ini b/Data/User/GameConfig/GXLP52.ini index 325e47cf0d..74ca8b3e22 100644 --- a/Data/User/GameConfig/GXLP52.ini +++ b/Data/User/GameConfig/GXLP52.ini @@ -1,10 +1,22 @@ # GXLP52 - X-Men: Legends -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GXME52.ini b/Data/User/GameConfig/GXME52.ini index 94369001a1..0410a9f1cd 100644 --- a/Data/User/GameConfig/GXME52.ini +++ b/Data/User/GameConfig/GXME52.ini @@ -1,7 +1,19 @@ # GXME52 - X-Men3 V6 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GXNE5D.ini b/Data/User/GameConfig/GXNE5D.ini index ba576d98af..b0c9ea290f 100644 --- a/Data/User/GameConfig/GXNE5D.ini +++ b/Data/User/GameConfig/GXNE5D.ini @@ -1,14 +1,26 @@ -# GXNE5D - Rampage: Total Destruction -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# GXNE5D - Rampage: Total Destruction + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GXOE69.ini b/Data/User/GameConfig/GXOE69.ini index 1772f72f2b..a9a1fee2f6 100644 --- a/Data/User/GameConfig/GXOE69.ini +++ b/Data/User/GameConfig/GXOE69.ini @@ -1,16 +1,28 @@ # GXOE69 - SSX On Tour -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Has problematic intro videos (skip them). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXOX69.ini b/Data/User/GameConfig/GXOX69.ini index a92484bacc..1593adb0e5 100644 --- a/Data/User/GameConfig/GXOX69.ini +++ b/Data/User/GameConfig/GXOX69.ini @@ -1,16 +1,28 @@ # GXOX69 - SSX On Tour -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Has problematic intro videos (skip them). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GXRE08.ini b/Data/User/GameConfig/GXRE08.ini index a2e4635bde..8c80c36261 100644 --- a/Data/User/GameConfig/GXRE08.ini +++ b/Data/User/GameConfig/GXRE08.ini @@ -1,7 +1,19 @@ # GXRE08 - MEGA MAN X COMMAND MISSION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GXSE8P.ini b/Data/User/GameConfig/GXSE8P.ini index ddd4910bf4..3be2500a01 100644 --- a/Data/User/GameConfig/GXSE8P.ini +++ b/Data/User/GameConfig/GXSE8P.ini @@ -1,9 +1,22 @@ # GXSE8P - SonicAdventureDX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/GXSP8P.ini b/Data/User/GameConfig/GXSP8P.ini index 97bf5797f5..7293efdff4 100644 --- a/Data/User/GameConfig/GXSP8P.ini +++ b/Data/User/GameConfig/GXSP8P.ini @@ -1,9 +1,20 @@ # GXSP8P - SonicAdventureDX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $999 Rings 038C28E5 18000000 027884C8 000003E6 @@ -36,3 +47,4 @@ $Gouraud Shading $All Emblems 038C294C 18000000 043594E8 388000FF + diff --git a/Data/User/GameConfig/GXXE01.ini b/Data/User/GameConfig/GXXE01.ini index f18d342d29..258d114a9b 100644 --- a/Data/User/GameConfig/GXXE01.ini +++ b/Data/User/GameConfig/GXXE01.ini @@ -1,19 +1,33 @@ -# GXXE01 - POKeMON XD -[Core] Values set here will override the main dolphin settings. -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 +# GXXE01 - POKeMON XD + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GXXP01.ini b/Data/User/GameConfig/GXXP01.ini index 96db3fdd6a..047d81dca2 100644 --- a/Data/User/GameConfig/GXXP01.ini +++ b/Data/User/GameConfig/GXXP01.ini @@ -1,19 +1,33 @@ -# GXXP01 - POKeMON XD -[Core] Values set here will override the main dolphin settings. -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 +# GXXP01 - POKeMON XD + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/GY2E01.ini b/Data/User/GameConfig/GY2E01.ini index eeb24bbc7e..81a717b142 100644 --- a/Data/User/GameConfig/GY2E01.ini +++ b/Data/User/GameConfig/GY2E01.ini @@ -1,7 +1,19 @@ # GY2E01 - Donkey Konga 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GYAE78.ini b/Data/User/GameConfig/GYAE78.ini index 8164369d47..7b0f6e2eb6 100644 --- a/Data/User/GameConfig/GYAE78.ini +++ b/Data/User/GameConfig/GYAE78.ini @@ -1,8 +1,20 @@ # GYAE78 - Barnyard -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad texture problem, not playable! -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GYBP01.ini b/Data/User/GameConfig/GYBP01.ini index 269c0e6d06..0d1a4660ba 100644 --- a/Data/User/GameConfig/GYBP01.ini +++ b/Data/User/GameConfig/GYBP01.ini @@ -1,6 +1,18 @@ # GYBP01 - DONKEY KONG JUNGLE BEAT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GYFEA4.ini b/Data/User/GameConfig/GYFEA4.ini index 7748686aec..4a53107b4a 100644 --- a/Data/User/GameConfig/GYFEA4.ini +++ b/Data/User/GameConfig/GYFEA4.ini @@ -1,10 +1,22 @@ # GYFEA4 - Yu-Gi-Oh! The Falsebound Kingdom -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/GYKEB2.ini b/Data/User/GameConfig/GYKEB2.ini index ecd4f90fde..e43e81d83a 100644 --- a/Data/User/GameConfig/GYKEB2.ini +++ b/Data/User/GameConfig/GYKEB2.ini @@ -1,11 +1,22 @@ # GYKEB2 - Zatch Bell! Mamodo Battles -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/GYQP01.ini b/Data/User/GameConfig/GYQP01.ini index eda9fa99d9..da29f3c066 100644 --- a/Data/User/GameConfig/GYQP01.ini +++ b/Data/User/GameConfig/GYQP01.ini @@ -1,6 +1,18 @@ # GYQP01 - MARIO SUPERSTAR BASEBALL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GYRE41.ini b/Data/User/GameConfig/GYRE41.ini index 64092504aa..23227a05e6 100644 --- a/Data/User/GameConfig/GYRE41.ini +++ b/Data/User/GameConfig/GYRE41.ini @@ -1,8 +1,20 @@ # GYRE41 - TMNT -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Need Projection Before R945 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GYWD41.ini b/Data/User/GameConfig/GYWD41.ini index 97437f947d..b6d17de522 100644 --- a/Data/User/GameConfig/GYWD41.ini +++ b/Data/User/GameConfig/GYWD41.ini @@ -1,15 +1,27 @@ # GYWD41 - Harvest Moon: A Wonderful Life -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GYWEE9.ini b/Data/User/GameConfig/GYWEE9.ini index c42f850e64..7c1b84e345 100644 --- a/Data/User/GameConfig/GYWEE9.ini +++ b/Data/User/GameConfig/GYWEE9.ini @@ -1,15 +1,27 @@ # GYWEE9 - Harvest Moon: A Wonderful Life -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GYWP41.ini b/Data/User/GameConfig/GYWP41.ini index 49a4ba2f05..f95bd02d48 100644 --- a/Data/User/GameConfig/GYWP41.ini +++ b/Data/User/GameConfig/GYWP41.ini @@ -1,15 +1,27 @@ # GYWP41 - Harvest Moon: A Wonderful Life -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini index e4de22aad5..7036618cf3 100644 --- a/Data/User/GameConfig/GZ2E01.ini +++ b/Data/User/GameConfig/GZ2E01.ini @@ -1,12 +1,22 @@ # GZ2E01 - The Legend of Zelda: Twilight Princess + [Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="low FPS in big areas" -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite Health 004061C3 00000050 $Max Health @@ -1474,20 +1484,22 @@ $Item Slots 17-20 (Twilight Spectre) 0440626C 00000000 $Item Slots 21-24 (Twilight Spectre) 04406270 00000000 -[Core] + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GZ2J01.ini b/Data/User/GameConfig/GZ2J01.ini index f2f3b3d48f..b7b062efd7 100644 --- a/Data/User/GameConfig/GZ2J01.ini +++ b/Data/User/GameConfig/GZ2J01.ini @@ -1,28 +1,38 @@ # GZ2J01 - The Legend of Zelda: Twilight Princess + [Core] +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="low FPS in big areas" -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] -[Core] +# Add action replay cheats here. + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] diff --git a/Data/User/GameConfig/GZ2P01.ini b/Data/User/GameConfig/GZ2P01.ini index 1f717e63c5..6461db4da3 100644 --- a/Data/User/GameConfig/GZ2P01.ini +++ b/Data/User/GameConfig/GZ2P01.ini @@ -1,14 +1,21 @@ # GZ2P01 - The Legend of Zelda Twilight Princess + [Core] -#Values set here will override the main dolphin settings. -[Speedhacks] -0x803420bc=200 +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $Infinite Health 00408163 00000050 $Max Health @@ -72,19 +79,25 @@ $One Tear Fills 3rd Vessel of Light D776EB56 1475A9C0 28408276 0000000F 00408276 0000000F + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 + +[Speedhacks] +0x803420bc=200 + diff --git a/Data/User/GameConfig/GZ3E70.ini b/Data/User/GameConfig/GZ3E70.ini index 8367ab7980..5cf9c3d430 100644 --- a/Data/User/GameConfig/GZ3E70.ini +++ b/Data/User/GameConfig/GZ3E70.ini @@ -1,10 +1,21 @@ # GZ3E70 - Dragon Ball Z 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. $P1 Infinite Health 04304DE0 45DAC000 $P1 Dies With 1 Hit @@ -39,6 +50,4 @@ $Have All Capsules! (Edit A Skill and Save To Activate) 005447E9 00000009 005447F4 00000009 005447FF 00000009 -[Video] -[Gecko] diff --git a/Data/User/GameConfig/GZ3PB2.ini b/Data/User/GameConfig/GZ3PB2.ini index 959ffe7a71..df82fcb61a 100644 --- a/Data/User/GameConfig/GZ3PB2.ini +++ b/Data/User/GameConfig/GZ3PB2.ini @@ -1,7 +1,19 @@ # GZ3PB2 - Dragon Ball Z Budokai 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="FullSpeed ingame But half Screen view...Bug?" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GZEE70.ini b/Data/User/GameConfig/GZEE70.ini index 270e6220c5..e9663b6ed9 100644 --- a/Data/User/GameConfig/GZEE70.ini +++ b/Data/User/GameConfig/GZEE70.ini @@ -1,19 +1,32 @@ -# GZEE70 - Dragon Ball Z Sagas -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -Issues="Playable,but sometimes slowdown FPS maybe is patched" -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# GZEE70 - Dragon Ball Z Sagas + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +Issues="Playable,but sometimes slowdown FPS maybe is patched" +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GZLE01.ini b/Data/User/GameConfig/GZLE01.ini index 6e4b89ec8b..86edfa67fb 100644 --- a/Data/User/GameConfig/GZLE01.ini +++ b/Data/User/GameConfig/GZLE01.ini @@ -1,10 +1,20 @@ # GZLE01 - The Legend of Zelda The Wind Waker + +[Core] +# Values set here will override the main dolphin settings. +DSPThread = False +DSPHLE = False + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. $Fix item hang 0x802904B4:dword:0x4E800020 $Max health @@ -19,7 +29,9 @@ $Snow test room 0x803C9D44:dword:0x000000FF 0x803C9D48:dword:0x49546573 0x803C9D4C:dword:0x74363200 + [ActionReplay] +# Add action replay cheats here. $Shadow Link 423BCDA0 00BCFFFF 423BCDA0 00BDFF87 @@ -344,17 +356,15 @@ $Test room 14 - Hold (L + R+ B) $Unrestricted Camera 04356D34 45000000 04356D48 42B00000 -[Core] -DSPThread = False -DSPHLE = False + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False diff --git a/Data/User/GameConfig/GZLJ01.ini b/Data/User/GameConfig/GZLJ01.ini index bcd0ecafcc..8da6a1b970 100644 --- a/Data/User/GameConfig/GZLJ01.ini +++ b/Data/User/GameConfig/GZLJ01.ini @@ -1,10 +1,20 @@ # GZLJ01 - The Legend of Zelda The Wind Waker + +[Core] +# Values set here will override the main dolphin settings. +DSPThread = False +DSPHLE = False + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. $Fix item hang 0x802904B4:dword:0x4E800020 $Max health @@ -19,18 +29,18 @@ $Snow test room 0x803C9D44:dword:0x000000FF 0x803C9D48:dword:0x49546573 0x803C9D4C:dword:0x74363200 + [ActionReplay] -[Core] -DSPThread = False -DSPHLE = False +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False diff --git a/Data/User/GameConfig/GZLP01.ini b/Data/User/GameConfig/GZLP01.ini index efafc56492..94401ff272 100644 --- a/Data/User/GameConfig/GZLP01.ini +++ b/Data/User/GameConfig/GZLP01.ini @@ -1,11 +1,20 @@ # GZLP01 - The Legend of Zelda The Wind Waker + +[Core] +# Values set here will override the main dolphin settings. +DSPThread = False +DSPHLE = False + [EmuState] -#The Emulation State. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. $Fix item hang 0x80295654:dword:0x4E800020 $Max health @@ -20,7 +29,9 @@ $Snow test room 0x803C9D44:dword:0x000000FF 0x803C9D48:dword:0x49546573 0x803C9D4C:dword:0x74363200 + [ActionReplay] +# Add action replay cheats here. $Maximum Health 003CC531 00000050 $Infinite Health @@ -224,18 +235,17 @@ $Test Room 14 (Hold L+R+B) 043D166C 000000FF 043D1670 4B5F5465 043D1674 73746500 -[Core] -DSPThread = False -DSPHLE = False + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GZMP7D.ini b/Data/User/GameConfig/GZMP7D.ini index 6021e59051..0eaeede32a 100644 --- a/Data/User/GameConfig/GZMP7D.ini +++ b/Data/User/GameConfig/GZMP7D.ini @@ -1,7 +1,19 @@ # GZMP7D - Butt Ugly Martians Zoom or Doom -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GZPE70.ini b/Data/User/GameConfig/GZPE70.ini index 4218ea3b89..6ad606417c 100644 --- a/Data/User/GameConfig/GZPE70.ini +++ b/Data/User/GameConfig/GZPE70.ini @@ -1,18 +1,31 @@ # GZPE70 - Zapper -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GZPP70.ini b/Data/User/GameConfig/GZPP70.ini index 08bb058920..f430f558c0 100644 --- a/Data/User/GameConfig/GZPP70.ini +++ b/Data/User/GameConfig/GZPP70.ini @@ -1,18 +1,31 @@ # GZPP70 - Zapper -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/GZSE70.ini b/Data/User/GameConfig/GZSE70.ini index eaa79930b7..3780da4f1b 100644 --- a/Data/User/GameConfig/GZSE70.ini +++ b/Data/User/GameConfig/GZSE70.ini @@ -1,7 +1,19 @@ # GZSE70 - Zoids: Battle Legends -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Bad sound, Repeat constantly" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/GZWE01.ini b/Data/User/GameConfig/GZWE01.ini index 5f6416f088..ebcffa0557 100644 --- a/Data/User/GameConfig/GZWE01.ini +++ b/Data/User/GameConfig/GZWE01.ini @@ -1,19 +1,30 @@ -# GZWE01 - WarioWare, Inc. Mega Party Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Need Save texture cache,graphic glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# GZWE01 - WarioWare, Inc. Mega Party Games + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Need Save texture cache,graphic glitches + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/GZWP01.ini b/Data/User/GameConfig/GZWP01.ini index fb12e91396..fce84240a5 100644 --- a/Data/User/GameConfig/GZWP01.ini +++ b/Data/User/GameConfig/GZWP01.ini @@ -1,19 +1,30 @@ -# GZWP01 - WarioWare, Inc. Mega Party Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Need Save texture cache,graphic glitches -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] \ No newline at end of file +# GZWP01 - WarioWare, Inc. Mega Party Games + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Need Save texture cache,graphic glitches + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/HAAA01.ini b/Data/User/GameConfig/HAAA01.ini index d8a010e271..b7636abef8 100644 --- a/Data/User/GameConfig/HAAA01.ini +++ b/Data/User/GameConfig/HAAA01.ini @@ -1,9 +1,22 @@ -# HAAA01 - Photo Channel -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# HAAA01 - Photo Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/HACA01.ini b/Data/User/GameConfig/HACA01.ini index baf23b9b89..8d7201cf8a 100644 --- a/Data/User/GameConfig/HACA01.ini +++ b/Data/User/GameConfig/HACA01.ini @@ -1,11 +1,25 @@ -# HACA01 - Mii Channel -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# HACA01 - Mii Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/HADE01.ini b/Data/User/GameConfig/HADE01.ini index 254f87bac6..07ae1c7654 100644 --- a/Data/User/GameConfig/HADE01.ini +++ b/Data/User/GameConfig/HADE01.ini @@ -1,9 +1,22 @@ -# HADE01 - Internet Channel -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# HADE01 - Internet Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/HAXXHB.ini b/Data/User/GameConfig/HAXXHB.ini index 2f1bfcf5a6..77bacc3a80 100644 --- a/Data/User/GameConfig/HAXXHB.ini +++ b/Data/User/GameConfig/HAXXHB.ini @@ -1,9 +1,22 @@ # HAXXHB - HomeBrew Channel -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/HAYA01.ini b/Data/User/GameConfig/HAYA01.ini index fc494e90b8..21ad9d1c2d 100644 --- a/Data/User/GameConfig/HAYA01.ini +++ b/Data/User/GameConfig/HAYA01.ini @@ -1,10 +1,23 @@ -# HAYA01 - Photo Channel 1.1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# HAYA01 - Photo Channel 1.1 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] Hack = 0 ProjectionHack = 0 + diff --git a/Data/User/GameConfig/HCFE01.ini b/Data/User/GameConfig/HCFE01.ini index ed686e6086..ea8c6b8194 100644 --- a/Data/User/GameConfig/HCFE01.ini +++ b/Data/User/GameConfig/HCFE01.ini @@ -1,9 +1,22 @@ -# HCFE01 - Wii Speak Channel -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# HCFE01 - Wii Speak Channel + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = Not WiiConnect24 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/JAAE01.ini b/Data/User/GameConfig/JAAE01.ini index 96dab75a98..7e77e1c5ea 100644 --- a/Data/User/GameConfig/JAAE01.ini +++ b/Data/User/GameConfig/JAAE01.ini @@ -1,17 +1,30 @@ -# JAAE01 - Super Mario World -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# JAAE01 - Super Mario World + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/JACP01.ini b/Data/User/GameConfig/JACP01.ini index 9400df05d6..a7b52cb5b7 100644 --- a/Data/User/GameConfig/JACP01.ini +++ b/Data/User/GameConfig/JACP01.ini @@ -1,16 +1,28 @@ -# JACP01 - F-Zero -[Core] Values set here will override the main dolphin settings. +# JACP01 - F-Zero + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/JADE01.ini b/Data/User/GameConfig/JADE01.ini index ef4996c675..3d6627c176 100644 --- a/Data/User/GameConfig/JADE01.ini +++ b/Data/User/GameConfig/JADE01.ini @@ -1,9 +1,22 @@ -# JADE01 - The Legend of Zelda A Link to the Past -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# JADE01 - The Legend of Zelda A Link to the Past + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/JAEE01.ini b/Data/User/GameConfig/JAEE01.ini index 136ba5f4b8..37fd1a4007 100644 --- a/Data/User/GameConfig/JAEE01.ini +++ b/Data/User/GameConfig/JAEE01.ini @@ -1,9 +1,19 @@ # JAEE01 - Donkey Kong Country -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -[Gecko] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/JBKP01.ini b/Data/User/GameConfig/JBKP01.ini index 28a848d52d..a2cb04bad0 100644 --- a/Data/User/GameConfig/JBKP01.ini +++ b/Data/User/GameConfig/JBKP01.ini @@ -1,15 +1,27 @@ -# JBKP01 - -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# JBKP01 - + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/JODIHB.ini b/Data/User/GameConfig/JODIHB.ini index c68558dc63..d51796dc13 100644 --- a/Data/User/GameConfig/JODIHB.ini +++ b/Data/User/GameConfig/JODIHB.ini @@ -1,7 +1,19 @@ # JODIHB - Unknown -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/NAAE01.ini b/Data/User/GameConfig/NAAE01.ini index d7b57298f7..430d8850fc 100644 --- a/Data/User/GameConfig/NAAE01.ini +++ b/Data/User/GameConfig/NAAE01.ini @@ -1,9 +1,22 @@ -# NAAE01 - Super Mario 64 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# NAAE01 - Super Mario 64 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/NAAP01.ini b/Data/User/GameConfig/NAAP01.ini index c85d24e7ee..7f80d5e3a9 100644 --- a/Data/User/GameConfig/NAAP01.ini +++ b/Data/User/GameConfig/NAAP01.ini @@ -1,7 +1,19 @@ # NAAP01 - Super Mario 64 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Slow and no sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/NABE01.ini b/Data/User/GameConfig/NABE01.ini index 23387445af..46f831fbfd 100644 --- a/Data/User/GameConfig/NABE01.ini +++ b/Data/User/GameConfig/NABE01.ini @@ -1,10 +1,23 @@ -# NABE01 - Mario Kart 64 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# NABE01 - Mario Kart 64 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] Hack = -1 ProjectionHack = 0 + diff --git a/Data/User/GameConfig/NACE01.ini b/Data/User/GameConfig/NACE01.ini index 548fefc9ac..9fcdab774c 100644 --- a/Data/User/GameConfig/NACE01.ini +++ b/Data/User/GameConfig/NACE01.ini @@ -1,9 +1,22 @@ -# NACE01 - Zelda: Ocarina -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# NACE01 - Zelda: Ocarina + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/NAEE01.ini b/Data/User/GameConfig/NAEE01.ini index 1b51261866..75a172b709 100644 --- a/Data/User/GameConfig/NAEE01.ini +++ b/Data/User/GameConfig/NAEE01.ini @@ -1,19 +1,34 @@ # NAEE01 - Paper Mario + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +FastDepthCalc = True + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Settings] -FastDepthCalc = True + diff --git a/Data/User/GameConfig/NAFP01.ini b/Data/User/GameConfig/NAFP01.ini index 405b3b56ba..967d15a315 100644 --- a/Data/User/GameConfig/NAFP01.ini +++ b/Data/User/GameConfig/NAFP01.ini @@ -1,9 +1,22 @@ -# NAFP01 - F-Zero X -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# NAFP01 - F-Zero X + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/NAKP01.ini b/Data/User/GameConfig/NAKP01.ini index 0852a87138..83fea4f599 100644 --- a/Data/User/GameConfig/NAKP01.ini +++ b/Data/User/GameConfig/NAKP01.ini @@ -1,7 +1,19 @@ -# NAKP01 - Pokmon Snap -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# NAKP01 - Pokémon Snap + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = Controlls won't work in-game -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/NANE01.ini b/Data/User/GameConfig/NANE01.ini index 6bcc4e62b7..e56182dc67 100644 --- a/Data/User/GameConfig/NANE01.ini +++ b/Data/User/GameConfig/NANE01.ini @@ -1,7 +1,19 @@ -# NANE01 - Pokmon Puzzle -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# NANE01 - Pokémon Puzzle + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Timer bug -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/NARP01.ini b/Data/User/GameConfig/NARP01.ini index cad2aa0c57..1f5b6fdeb0 100644 --- a/Data/User/GameConfig/NARP01.ini +++ b/Data/User/GameConfig/NARP01.ini @@ -1,7 +1,19 @@ # NARP01 - Zelda: Majora's Mask -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Very buggy -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/PC6E01.ini b/Data/User/GameConfig/PC6E01.ini index ea37196cfc..e8de3e375c 100644 --- a/Data/User/GameConfig/PC6E01.ini +++ b/Data/User/GameConfig/PC6E01.ini @@ -1,15 +1,27 @@ # PC6E01 - Pokemon Colosseum Bonus Disc -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = Menu works but videos do not play, and GCN/GBA emulation is too slow for Jirachi transfer. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/PM4E01.ini b/Data/User/GameConfig/PM4E01.ini index f2c614dded..06ff31f732 100644 --- a/Data/User/GameConfig/PM4E01.ini +++ b/Data/User/GameConfig/PM4E01.ini @@ -1,15 +1,27 @@ # PM4E01 - Mario Kart: Double Dash!! Bonus Disc -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Everything works with minor glitches, except Star Wars Rogue Squadron III -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/PRJE01.ini b/Data/User/GameConfig/PRJE01.ini index 7b98703105..eee1917300 100644 --- a/Data/User/GameConfig/PRJE01.ini +++ b/Data/User/GameConfig/PRJE01.ini @@ -1,7 +1,19 @@ # PRJE01 - PAC-MAN vs. -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 Issues="Needs GameBoy controller on slot 4" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/PZLE01.ini b/Data/User/GameConfig/PZLE01.ini index 923da71fbc..7c95a2384b 100644 --- a/Data/User/GameConfig/PZLE01.ini +++ b/Data/User/GameConfig/PZLE01.ini @@ -1,17 +1,27 @@ # PZLE01 - The Legend of Zelda: Collector's Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Minor video glitches when pausing -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -[Video_Hacks] \ No newline at end of file +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/PZLJ01.ini b/Data/User/GameConfig/PZLJ01.ini index 7560642e22..385510c155 100644 --- a/Data/User/GameConfig/PZLJ01.ini +++ b/Data/User/GameConfig/PZLJ01.ini @@ -1,17 +1,27 @@ # PZLJ01 - The Legend of Zelda: Collector's Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Minor video glitches when pausing -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -[Video_Hacks] \ No newline at end of file +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/PZLP01.ini b/Data/User/GameConfig/PZLP01.ini index b18dcea7d7..9e00634e8f 100644 --- a/Data/User/GameConfig/PZLP01.ini +++ b/Data/User/GameConfig/PZLP01.ini @@ -1,17 +1,27 @@ # PZLP01 - The Legend of Zelda: Collector's Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Minor video glitches when pausing -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -[Video_Hacks] \ No newline at end of file +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R22E01.ini b/Data/User/GameConfig/R22E01.ini index c494ee5e12..7fb6869086 100644 --- a/Data/User/GameConfig/R22E01.ini +++ b/Data/User/GameConfig/R22E01.ini @@ -1,20 +1,33 @@ -# R22E01 - FlingSmash -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBEmulateFormatChanges = True -[Wii] +# R22E01 - FlingSmash + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R22J01.ini b/Data/User/GameConfig/R22J01.ini index 94aeac02f3..14463c5666 100644 --- a/Data/User/GameConfig/R22J01.ini +++ b/Data/User/GameConfig/R22J01.ini @@ -1,20 +1,33 @@ -# R22J01 - Tataite Hazumu: Super Smash Ball Plus -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBEmulateFormatChanges = True -[Wii] +# R22J01 - Tataite Hazumu: Super Smash Ball Plus + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R22P01.ini b/Data/User/GameConfig/R22P01.ini index 8fb637216f..5d61aff337 100644 --- a/Data/User/GameConfig/R22P01.ini +++ b/Data/User/GameConfig/R22P01.ini @@ -1,20 +1,33 @@ -# R22P01 - FlingSmash -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBEmulateFormatChanges = True -[Wii] +# R22P01 - FlingSmash + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R29P52.ini b/Data/User/GameConfig/R29P52.ini index 865c4d39b9..6074a49161 100644 --- a/Data/User/GameConfig/R29P52.ini +++ b/Data/User/GameConfig/R29P52.ini @@ -1,6 +1,18 @@ # R29P52 - Millennium Series Championship Paintball 2009 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R2GEXJ.ini b/Data/User/GameConfig/R2GEXJ.ini index 40208d8153..2d04ace8b2 100644 --- a/Data/User/GameConfig/R2GEXJ.ini +++ b/Data/User/GameConfig/R2GEXJ.ini @@ -1,21 +1,35 @@ # R2GEXJ - FRAGILE DREAMS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Minimap needs emulate format changes to work. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] DlistCachingEnable = False EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R2GJAF.ini b/Data/User/GameConfig/R2GJAF.ini index ff4a1885cd..030dce8cfb 100644 --- a/Data/User/GameConfig/R2GJAF.ini +++ b/Data/User/GameConfig/R2GJAF.ini @@ -1,21 +1,35 @@ # R2GJAF - FRAGILE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Minimap needs emulate format changes to work. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] DlistCachingEnable = False EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R2GP99.ini b/Data/User/GameConfig/R2GP99.ini index a35a2d475c..a8163c4389 100644 --- a/Data/User/GameConfig/R2GP99.ini +++ b/Data/User/GameConfig/R2GP99.ini @@ -1,21 +1,35 @@ # R2GP99 - FRAGILE DREAMS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Minimap needs emulate format changes to work. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] DlistCachingEnable = False EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R2JJAF.ini b/Data/User/GameConfig/R2JJAF.ini index feba9023d3..1b06ec0475 100644 --- a/Data/User/GameConfig/R2JJAF.ini +++ b/Data/User/GameConfig/R2JJAF.ini @@ -1,7 +1,19 @@ # R2JJAF - TAIKO Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R2KP54.ini b/Data/User/GameConfig/R2KP54.ini index 4f807e1f7f..e7db763b7f 100644 --- a/Data/User/GameConfig/R2KP54.ini +++ b/Data/User/GameConfig/R2KP54.ini @@ -1,14 +1,27 @@ # R2KP54 - DON KING BOXING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.1 + diff --git a/Data/User/GameConfig/R2TE41.ini b/Data/User/GameConfig/R2TE41.ini index 161fae9adf..2fbc5605d6 100644 --- a/Data/User/GameConfig/R2TE41.ini +++ b/Data/User/GameConfig/R2TE41.ini @@ -1,7 +1,19 @@ # R2TE41 - TMNT: Smash-Up Cowabunga! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. \ No newline at end of file +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R2UE8P.ini b/Data/User/GameConfig/R2UE8P.ini index 7f7792eb6e..98a163bd42 100644 --- a/Data/User/GameConfig/R2UE8P.ini +++ b/Data/User/GameConfig/R2UE8P.ini @@ -1,10 +1,22 @@ # R2UE8P - Let'sTAP -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/R2VJ01.ini b/Data/User/GameConfig/R2VJ01.ini index 33f5202990..702c39e86f 100644 --- a/Data/User/GameConfig/R2VJ01.ini +++ b/Data/User/GameConfig/R2VJ01.ini @@ -1,7 +1,19 @@ # R2VJ01 - Sin and Punishment 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R2VP01.ini b/Data/User/GameConfig/R2VP01.ini index 95863931b3..c708e83d9f 100644 --- a/Data/User/GameConfig/R2VP01.ini +++ b/Data/User/GameConfig/R2VP01.ini @@ -1,10 +1,22 @@ # R2VP01 - Sin and Punishment 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/R3BE8P.ini b/Data/User/GameConfig/R3BE8P.ini index dad75b0880..e1c4357439 100644 --- a/Data/User/GameConfig/R3BE8P.ini +++ b/Data/User/GameConfig/R3BE8P.ini @@ -1,18 +1,30 @@ # R3BE8P - SambaDeAmigo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use direct x 11 plugin (r6898). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/User/GameConfig/R3BJ8P.ini b/Data/User/GameConfig/R3BJ8P.ini index 7c633df243..25feaf3cc0 100644 --- a/Data/User/GameConfig/R3BJ8P.ini +++ b/Data/User/GameConfig/R3BJ8P.ini @@ -1,18 +1,31 @@ # R3BJ8P - SambaDeAmigo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use direct x 11 plugin (r6898). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/R3BP8P.ini b/Data/User/GameConfig/R3BP8P.ini index cb82fa95bd..462fee827a 100644 --- a/Data/User/GameConfig/R3BP8P.ini +++ b/Data/User/GameConfig/R3BP8P.ini @@ -1,18 +1,30 @@ # R3BP8P - SambaDeAmigo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use direct x 11 plugin (r6898). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/User/GameConfig/R3CE20.ini b/Data/User/GameConfig/R3CE20.ini index 1f914ba6a1..8d6a9d007a 100644 --- a/Data/User/GameConfig/R3CE20.ini +++ b/Data/User/GameConfig/R3CE20.ini @@ -1,6 +1,18 @@ # R3CE20 - Chrysler Classic Racing -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R3DES5.ini b/Data/User/GameConfig/R3DES5.ini index 6e986ea0f3..7f795a06d8 100644 --- a/Data/User/GameConfig/R3DES5.ini +++ b/Data/User/GameConfig/R3DES5.ini @@ -1,18 +1,31 @@ # R3DES5 - Dream Pinball 3d -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Automatic framelimit is problematic. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/R3DPS5.ini b/Data/User/GameConfig/R3DPS5.ini index f0d2c21b46..f562dd4512 100644 --- a/Data/User/GameConfig/R3DPS5.ini +++ b/Data/User/GameConfig/R3DPS5.ini @@ -1,18 +1,31 @@ # R3DPS5 - Dream Pinball 3d -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Automatic framelimit is problematic. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/R3GXUG.ini b/Data/User/GameConfig/R3GXUG.ini index 2268df83dc..2c4796c10e 100644 --- a/Data/User/GameConfig/R3GXUG.ini +++ b/Data/User/GameConfig/R3GXUG.ini @@ -1,6 +1,18 @@ # R3GXUG - Crazy Mini Golf -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R3ME01.ini b/Data/User/GameConfig/R3ME01.ini index 4c891c14b1..b7e4af0f4d 100644 --- a/Data/User/GameConfig/R3ME01.ini +++ b/Data/User/GameConfig/R3ME01.ini @@ -1,19 +1,31 @@ -# R3ME01 - Metroid Prime Trilogy -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Wii] +# R3ME01 - Metroid Prime Trilogy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R3MP01.ini b/Data/User/GameConfig/R3MP01.ini index 71938b821a..df74eae201 100644 --- a/Data/User/GameConfig/R3MP01.ini +++ b/Data/User/GameConfig/R3MP01.ini @@ -1,19 +1,31 @@ -# R3MP01 - Metroid Prime Trilogy -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Wii] +# R3MP01 - Metroid Prime Trilogy + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R3NEXS.ini b/Data/User/GameConfig/R3NEXS.ini index 2741dd6fdb..73752c2338 100644 --- a/Data/User/GameConfig/R3NEXS.ini +++ b/Data/User/GameConfig/R3NEXS.ini @@ -1,13 +1,25 @@ -# R3NEXS - Guilty Gear XX AC Plus -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# R3NEXS - Guilty Gear XX AC Plus + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R3NPH3.ini b/Data/User/GameConfig/R3NPH3.ini index f2b267311e..969a58dd82 100644 --- a/Data/User/GameConfig/R3NPH3.ini +++ b/Data/User/GameConfig/R3NPH3.ini @@ -1,13 +1,25 @@ -# R3NPH3 - Guilty Gear XX AC Plus -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# R3NPH3 - Guilty Gear XX AC Plus + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R3OE01.ini b/Data/User/GameConfig/R3OE01.ini index c6261c3fe1..935f38795a 100644 --- a/Data/User/GameConfig/R3OE01.ini +++ b/Data/User/GameConfig/R3OE01.ini @@ -1,19 +1,30 @@ -# R3OE01 - Metroid: Other M -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 1 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Wii] +# R3OE01 - Metroid: Other M + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 1 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R3OJ01.ini b/Data/User/GameConfig/R3OJ01.ini index 80de07feaf..27e0275b2b 100644 --- a/Data/User/GameConfig/R3OJ01.ini +++ b/Data/User/GameConfig/R3OJ01.ini @@ -1,17 +1,30 @@ -# R3OJ01 - Metroid: Other M -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 1 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# R3OJ01 - Metroid: Other M + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 1 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R3OP01.ini b/Data/User/GameConfig/R3OP01.ini index 8095acc581..7d2d9995f1 100644 --- a/Data/User/GameConfig/R3OP01.ini +++ b/Data/User/GameConfig/R3OP01.ini @@ -1,17 +1,30 @@ -# R3OP01 - Metroid: Other M -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 1 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# R3OP01 - Metroid: Other M + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 1 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R3RE8P.ini b/Data/User/GameConfig/R3RE8P.ini index ace666c99e..23959f3e2c 100644 --- a/Data/User/GameConfig/R3RE8P.ini +++ b/Data/User/GameConfig/R3RE8P.ini @@ -1,11 +1,22 @@ # R3RE8P - Sonic & Sega All-Stars Racing -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/R3RP8P.ini b/Data/User/GameConfig/R3RP8P.ini index 6e0f621056..c4d8670718 100644 --- a/Data/User/GameConfig/R3RP8P.ini +++ b/Data/User/GameConfig/R3RP8P.ini @@ -1,7 +1,19 @@ # R3RP8P - Sonic & Sega All-Stars Racing -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R3SP52.ini b/Data/User/GameConfig/R3SP52.ini index b533d15ea5..08855d860a 100644 --- a/Data/User/GameConfig/R3SP52.ini +++ b/Data/User/GameConfig/R3SP52.ini @@ -1,7 +1,19 @@ # R3SP52 - Spider Man: Web Of Shadows -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R3TP54.ini b/Data/User/GameConfig/R3TP54.ini index 9f7c6cb32b..ea70513b36 100644 --- a/Data/User/GameConfig/R3TP54.ini +++ b/Data/User/GameConfig/R3TP54.ini @@ -1,14 +1,27 @@ # R3TP54 - TOPSPIN 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.1 + diff --git a/Data/User/GameConfig/R46ENS.ini b/Data/User/GameConfig/R46ENS.ini index 8b7a60fd7c..d631495b0e 100644 --- a/Data/User/GameConfig/R46ENS.ini +++ b/Data/User/GameConfig/R46ENS.ini @@ -1,11 +1,22 @@ # R46ENS - PHANTOM BRAVE Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/R49P01.ini b/Data/User/GameConfig/R49P01.ini index 2014efeef5..e308e6f76b 100644 --- a/Data/User/GameConfig/R49P01.ini +++ b/Data/User/GameConfig/R49P01.ini @@ -1,9 +1,22 @@ # R49P01 - DONKEY KONG JUNGLE BEAT WII -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/R4BPGT.ini b/Data/User/GameConfig/R4BPGT.ini index 9385240c48..df3f5a8c53 100644 --- a/Data/User/GameConfig/R4BPGT.ini +++ b/Data/User/GameConfig/R4BPGT.ini @@ -1,6 +1,18 @@ # R4BPGT - table football -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R4EE01.ini b/Data/User/GameConfig/R4EE01.ini index 68cd650b3b..e570295507 100644 --- a/Data/User/GameConfig/R4EE01.ini +++ b/Data/User/GameConfig/R4EE01.ini @@ -1,20 +1,31 @@ # R4EE01 - Endless Ocean Blue World -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] diff --git a/Data/User/GameConfig/R4EJ01.ini b/Data/User/GameConfig/R4EJ01.ini index 422271a286..e4fdcc9855 100644 --- a/Data/User/GameConfig/R4EJ01.ini +++ b/Data/User/GameConfig/R4EJ01.ini @@ -1,20 +1,31 @@ # R4EJ01 - FOREVER BLUE 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] diff --git a/Data/User/GameConfig/R4EP01.ini b/Data/User/GameConfig/R4EP01.ini index b08539dade..f2458cf1c8 100644 --- a/Data/User/GameConfig/R4EP01.ini +++ b/Data/User/GameConfig/R4EP01.ini @@ -1,20 +1,31 @@ # R4EP01 - Endless Ocean 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] diff --git a/Data/User/GameConfig/R4QE01.ini b/Data/User/GameConfig/R4QE01.ini index e822d53161..fe9e62a6ed 100644 --- a/Data/User/GameConfig/R4QE01.ini +++ b/Data/User/GameConfig/R4QE01.ini @@ -1,19 +1,30 @@ -# R4QE01 - Mario Strikers Charged -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# R4QE01 - Mario Strikers Charged + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R4QJ01.ini b/Data/User/GameConfig/R4QJ01.ini index 14bef2a3e5..6fdfe5aefd 100644 --- a/Data/User/GameConfig/R4QJ01.ini +++ b/Data/User/GameConfig/R4QJ01.ini @@ -1,19 +1,30 @@ -# R4QJ01 - Mario Strikers Charged -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# R4QJ01 - Mario Strikers Charged + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R4QK01.ini b/Data/User/GameConfig/R4QK01.ini index 2fb7675fd4..724fdb6a3d 100644 --- a/Data/User/GameConfig/R4QK01.ini +++ b/Data/User/GameConfig/R4QK01.ini @@ -1,19 +1,30 @@ -# R4QK01 - Mario Power Soccer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# R4QK01 - Mario Power Soccer + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R4QP01.ini b/Data/User/GameConfig/R4QP01.ini index 54fa2ec234..7989f34c4b 100644 --- a/Data/User/GameConfig/R4QP01.ini +++ b/Data/User/GameConfig/R4QP01.ini @@ -1,19 +1,30 @@ -# R4QP01 - Mario Strikers Charged -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# R4QP01 - Mario Strikers Charged + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R4RP69.ini b/Data/User/GameConfig/R4RP69.ini index 43d27dffb5..a5d3b12916 100644 --- a/Data/User/GameConfig/R4RP69.ini +++ b/Data/User/GameConfig/R4RP69.ini @@ -1,9 +1,22 @@ # R4RP69 - FIFA 10 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/R4ZJ01.ini b/Data/User/GameConfig/R4ZJ01.ini index 40a38c0c7d..78ba97cb8a 100644 --- a/Data/User/GameConfig/R4ZJ01.ini +++ b/Data/User/GameConfig/R4ZJ01.ini @@ -1,18 +1,30 @@ # R4ZJ01 - Zero4 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True diff --git a/Data/User/GameConfig/R5DE5G.ini b/Data/User/GameConfig/R5DE5G.ini index 4d99e04a3c..de6618040c 100644 --- a/Data/User/GameConfig/R5DE5G.ini +++ b/Data/User/GameConfig/R5DE5G.ini @@ -1,19 +1,31 @@ # R5DE5G - Flip's Twisted World -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Idle skipping causes speed issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R5IE4Q.ini b/Data/User/GameConfig/R5IE4Q.ini index 65d857573d..25de5a1c57 100644 --- a/Data/User/GameConfig/R5IE4Q.ini +++ b/Data/User/GameConfig/R5IE4Q.ini @@ -1,19 +1,33 @@ -# R5IE4Q - Toy Story Mania! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# R5IE4Q - Toy Story Mania! + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/R5IP4Q.ini b/Data/User/GameConfig/R5IP4Q.ini index 0fb2502410..1821acafbe 100644 --- a/Data/User/GameConfig/R5IP4Q.ini +++ b/Data/User/GameConfig/R5IP4Q.ini @@ -1,19 +1,33 @@ -# R5IP4Q - Toy Story Mania! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# R5IP4Q - Toy Story Mania! + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/R5IX4Q.ini b/Data/User/GameConfig/R5IX4Q.ini index 9a2de79663..8258768e23 100644 --- a/Data/User/GameConfig/R5IX4Q.ini +++ b/Data/User/GameConfig/R5IX4Q.ini @@ -1,19 +1,33 @@ -# R5IX4Q - Toy Story Mania! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# R5IX4Q - Toy Story Mania! + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/R5VE41.ini b/Data/User/GameConfig/R5VE41.ini index aee51d52b6..ffc33ffbe0 100644 --- a/Data/User/GameConfig/R5VE41.ini +++ b/Data/User/GameConfig/R5VE41.ini @@ -1,17 +1,30 @@ # R5VE41 - James Cameron's AVATAR -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Core] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R5VP41.ini b/Data/User/GameConfig/R5VP41.ini index 417133b83b..1624995a79 100644 --- a/Data/User/GameConfig/R5VP41.ini +++ b/Data/User/GameConfig/R5VP41.ini @@ -1,17 +1,30 @@ # R5VP41 - James Cameron's AVATAR -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Core] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R5VX41.ini b/Data/User/GameConfig/R5VX41.ini index aee51d52b6..ffc33ffbe0 100644 --- a/Data/User/GameConfig/R5VX41.ini +++ b/Data/User/GameConfig/R5VX41.ini @@ -1,17 +1,30 @@ # R5VE41 - James Cameron's AVATAR -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Core] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R5WEA4.ini b/Data/User/GameConfig/R5WEA4.ini index 48b1c5cd12..57979f80ed 100644 --- a/Data/User/GameConfig/R5WEA4.ini +++ b/Data/User/GameConfig/R5WEA4.ini @@ -1,18 +1,30 @@ -# R5WEA4 - Silent Hill: Shattered Memories -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Flashlight glitches (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Wii] +# R5WEA4 - Silent Hill: Shattered Memories + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Flashlight glitches (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R5WJA4.ini b/Data/User/GameConfig/R5WJA4.ini index 25d6076a05..f714736ff6 100644 --- a/Data/User/GameConfig/R5WJA4.ini +++ b/Data/User/GameConfig/R5WJA4.ini @@ -1,18 +1,30 @@ -# R5WJA4 - Silent Hill: Shattered Memories -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Flashlight glitches (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Wii] +# R5WJA4 - Silent Hill: Shattered Memories + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Flashlight glitches (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R64E01.ini b/Data/User/GameConfig/R64E01.ini index d38abcbb03..d9cfe8f54c 100644 --- a/Data/User/GameConfig/R64E01.ini +++ b/Data/User/GameConfig/R64E01.ini @@ -1,17 +1,30 @@ # R64E01 - RVL Wii Music -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R64J01.ini b/Data/User/GameConfig/R64J01.ini index 6b2a66b752..cff783884b 100644 --- a/Data/User/GameConfig/R64J01.ini +++ b/Data/User/GameConfig/R64J01.ini @@ -1,17 +1,30 @@ # R64J01 - RVL Wii Music -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R64K01.ini b/Data/User/GameConfig/R64K01.ini index e59730ce2b..3f913f80ea 100644 --- a/Data/User/GameConfig/R64K01.ini +++ b/Data/User/GameConfig/R64K01.ini @@ -1,17 +1,30 @@ # R64K01 - RVL Wii Music -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R64P01.ini b/Data/User/GameConfig/R64P01.ini index 4ada809cd4..fe5d4f09c4 100644 --- a/Data/User/GameConfig/R64P01.ini +++ b/Data/User/GameConfig/R64P01.ini @@ -1,17 +1,30 @@ # R64P01 - RVL Wii Music -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/R69E36.ini b/Data/User/GameConfig/R69E36.ini index 7a5a72c0eb..a962dd7269 100644 --- a/Data/User/GameConfig/R69E36.ini +++ b/Data/User/GameConfig/R69E36.ini @@ -1,7 +1,19 @@ # R69E36 - Dirt 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R6BE78.ini b/Data/User/GameConfig/R6BE78.ini index 963ed05ebb..93d3ecd1af 100644 --- a/Data/User/GameConfig/R6BE78.ini +++ b/Data/User/GameConfig/R6BE78.ini @@ -1,20 +1,34 @@ # R6BE78 - de Blob -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R6BJ78.ini b/Data/User/GameConfig/R6BJ78.ini index dec4da7dbb..ca9fee658f 100644 --- a/Data/User/GameConfig/R6BJ78.ini +++ b/Data/User/GameConfig/R6BJ78.ini @@ -1,20 +1,34 @@ # R6BJ78 - Blob Colorful Na Kibou -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R6BK78.ini b/Data/User/GameConfig/R6BK78.ini index 1de85fe4c8..daae7f6b76 100644 --- a/Data/User/GameConfig/R6BK78.ini +++ b/Data/User/GameConfig/R6BK78.ini @@ -1,20 +1,34 @@ # R6BK78 - de Blob -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R6BP78.ini b/Data/User/GameConfig/R6BP78.ini index d668b175ba..6e349f9ffa 100644 --- a/Data/User/GameConfig/R6BP78.ini +++ b/Data/User/GameConfig/R6BP78.ini @@ -1,20 +1,34 @@ # R6BP78 - de Blob -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R6BX78.ini b/Data/User/GameConfig/R6BX78.ini index 6448f5d6e0..b9d49a71dd 100644 --- a/Data/User/GameConfig/R6BX78.ini +++ b/Data/User/GameConfig/R6BX78.ini @@ -1,20 +1,34 @@ # R6BX78 - de Blob -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R6NY41.ini b/Data/User/GameConfig/R6NY41.ini index ef2e65ba2d..ce60e0f06d 100644 --- a/Data/User/GameConfig/R6NY41.ini +++ b/Data/User/GameConfig/R6NY41.ini @@ -1,7 +1,19 @@ # R6NY41 - Shaun White Snowboarding: World Stage -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R6TEA4.ini b/Data/User/GameConfig/R6TEA4.ini index e984b1287b..7246ef8437 100644 --- a/Data/User/GameConfig/R6TEA4.ini +++ b/Data/User/GameConfig/R6TEA4.ini @@ -1,9 +1,22 @@ # R6TEA4 - Tornado Outbreak -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/R6YEXS.ini b/Data/User/GameConfig/R6YEXS.ini index 496d3bd058..4f5c7fa17b 100644 --- a/Data/User/GameConfig/R6YEXS.ini +++ b/Data/User/GameConfig/R6YEXS.ini @@ -1,12 +1,25 @@ -# R6YEXS - Squeeballs Party -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# R6YEXS - Squeeballs Party + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R6YPH3.ini b/Data/User/GameConfig/R6YPH3.ini index 70e7e7c00f..fa5bc550a3 100644 --- a/Data/User/GameConfig/R6YPH3.ini +++ b/Data/User/GameConfig/R6YPH3.ini @@ -1,12 +1,25 @@ -# R6YPH3 - Squeeballs Party -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# R6YPH3 - Squeeballs Party + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/R7EE8P.ini b/Data/User/GameConfig/R7EE8P.ini index dcb93d30a3..5ae00a4425 100644 --- a/Data/User/GameConfig/R7EE8P.ini +++ b/Data/User/GameConfig/R7EE8P.ini @@ -1,18 +1,30 @@ -# R7EE8P - NiGHTS: Journey of Dreams -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] +# R7EE8P - NiGHTS: Journey of Dreams + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/R7EJ8P.ini b/Data/User/GameConfig/R7EJ8P.ini index 0b87ea190a..3c85bf0e0e 100644 --- a/Data/User/GameConfig/R7EJ8P.ini +++ b/Data/User/GameConfig/R7EJ8P.ini @@ -1,19 +1,31 @@ -# R7EJ8P - NiGHTS: Journey of Dreams -[Core] Values set here will override the main dolphin settings. -BAT = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] +# R7EJ8P - NiGHTS: Journey of Dreams + +[Core] +# Values set here will override the main dolphin settings. +BAT = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/R7EP8P.ini b/Data/User/GameConfig/R7EP8P.ini index f8f98c6581..cfc8c3a88e 100644 --- a/Data/User/GameConfig/R7EP8P.ini +++ b/Data/User/GameConfig/R7EP8P.ini @@ -1,19 +1,31 @@ -# R7EP8P - NiGHTS: Journey of Dreams -[Core] Values set here will override the main dolphin settings. -BAT = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] +# R7EP8P - NiGHTS: Journey of Dreams + +[Core] +# Values set here will override the main dolphin settings. +BAT = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/R7FEGD.ini b/Data/User/GameConfig/R7FEGD.ini index 412475526c..051abc228e 100644 --- a/Data/User/GameConfig/R7FEGD.ini +++ b/Data/User/GameConfig/R7FEGD.ini @@ -1,17 +1,30 @@ # R7FEGD - FINAL FANTASY FABLES: Chocobo's Dungeon -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EnablePerPixelDepth = False + diff --git a/Data/User/GameConfig/R7FJGD.ini b/Data/User/GameConfig/R7FJGD.ini index 427f2f8544..b59657c327 100644 --- a/Data/User/GameConfig/R7FJGD.ini +++ b/Data/User/GameConfig/R7FJGD.ini @@ -1,17 +1,30 @@ # R7FJGD - FINAL FANTASY FABLES: Chocobo's Dungeon -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EnablePerPixelDepth = False + diff --git a/Data/User/GameConfig/R7FPGD.ini b/Data/User/GameConfig/R7FPGD.ini index c209b265fd..889862ae41 100644 --- a/Data/User/GameConfig/R7FPGD.ini +++ b/Data/User/GameConfig/R7FPGD.ini @@ -1,17 +1,30 @@ # R7FPGD - FINAL FANTASY FABLES: Chocobo's Dungeon -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct 3d 11 or OpenGL backend for less issues. Map is a bit broken. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EnablePerPixelDepth = False + diff --git a/Data/User/GameConfig/R7GEAF.ini b/Data/User/GameConfig/R7GEAF.ini index 1bd73accd9..78d169b45e 100644 --- a/Data/User/GameConfig/R7GEAF.ini +++ b/Data/User/GameConfig/R7GEAF.ini @@ -1,19 +1,31 @@ # R7GEAF - DragonBall -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = For a real wiimote to work you need to disable the gamecube controller in the settings. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False -[Wii] + diff --git a/Data/User/GameConfig/R7GJAF.ini b/Data/User/GameConfig/R7GJAF.ini index ac975e9d69..500472ac21 100644 --- a/Data/User/GameConfig/R7GJAF.ini +++ b/Data/User/GameConfig/R7GJAF.ini @@ -1,19 +1,31 @@ # R7GJAF - Dragon Ball Tenkaichi Daibouken -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = For a real wiimote to work you need to disable the gamecube controller in the settings. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False -[Wii] + diff --git a/Data/User/GameConfig/R7GPAF.ini b/Data/User/GameConfig/R7GPAF.ini index 037790dfd1..b838ed2d70 100644 --- a/Data/User/GameConfig/R7GPAF.ini +++ b/Data/User/GameConfig/R7GPAF.ini @@ -1,19 +1,31 @@ # R7GPAF - DragonBall -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = For a real wiimote to work you need to disable the gamecube controller in the settings. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False -[Wii] + diff --git a/Data/User/GameConfig/R7PE01.ini b/Data/User/GameConfig/R7PE01.ini index 244ccc1db3..61af3f2c24 100644 --- a/Data/User/GameConfig/R7PE01.ini +++ b/Data/User/GameConfig/R7PE01.ini @@ -1,18 +1,29 @@ -# R7PE01 - Punch Out -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run -[OnFrame] Add memory patches to be applied every frame here. -+$Patch -0x8011E0F8:dword:0x4E800020 -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# R7PE01 - Punch Out + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. ++$Patch +0x8011E0F8:dword:0x4E800020 + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R7PP01.ini b/Data/User/GameConfig/R7PP01.ini index a0113b7415..88cedc115f 100644 --- a/Data/User/GameConfig/R7PP01.ini +++ b/Data/User/GameConfig/R7PP01.ini @@ -1,12 +1,24 @@ -# R7PP01 - Punch Out -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -+$Patch -0x8011F1CC:dword:0x4E800020 -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Wii] +# R7PP01 - Punch Out + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. ++$Patch +0x8011F1CC:dword:0x4E800020 + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/R7XE69.ini b/Data/User/GameConfig/R7XE69.ini index 709135c321..2716340dc0 100644 --- a/Data/User/GameConfig/R7XE69.ini +++ b/Data/User/GameConfig/R7XE69.ini @@ -1,20 +1,34 @@ -# R7XE69 - Need for Speed: Nitro -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# R7XE69 - Need for Speed: Nitro + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, skip them. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R7XJ13.ini b/Data/User/GameConfig/R7XJ13.ini index 10836026e3..2157886322 100644 --- a/Data/User/GameConfig/R7XJ13.ini +++ b/Data/User/GameConfig/R7XJ13.ini @@ -1,20 +1,34 @@ -# R7XJ13 - Need for Speed: Nitro -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# R7XJ13 - Need for Speed: Nitro + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, skip them. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R7XP69.ini b/Data/User/GameConfig/R7XP69.ini index 4674fe0e5c..87ac033d71 100644 --- a/Data/User/GameConfig/R7XP69.ini +++ b/Data/User/GameConfig/R7XP69.ini @@ -1,20 +1,34 @@ -# R7XP69 - Need for Speed: Nitro -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Videos are messed up, skip them. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True +# R7XP69 - Need for Speed: Nitro + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos are messed up, skip them. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R84EE9.ini b/Data/User/GameConfig/R84EE9.ini index 6a8f84dbbe..c5ff7f7e21 100644 --- a/Data/User/GameConfig/R84EE9.ini +++ b/Data/User/GameConfig/R84EE9.ini @@ -1,17 +1,30 @@ -# R84EE9 - Harvest Moon Tree Of Tranquility -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] - +# R84EE9 - Harvest Moon Tree Of Tranquility + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/R84J99.ini b/Data/User/GameConfig/R84J99.ini index 17b1968906..4d8e665d5c 100644 --- a/Data/User/GameConfig/R84J99.ini +++ b/Data/User/GameConfig/R84J99.ini @@ -1,16 +1,30 @@ -# R84J99 - Bokujo for Wii -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# R84J99 - Bokujo for Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/R84P99.ini b/Data/User/GameConfig/R84P99.ini index 2c8c399cec..06817cb0c1 100644 --- a/Data/User/GameConfig/R84P99.ini +++ b/Data/User/GameConfig/R84P99.ini @@ -1,16 +1,30 @@ -# R84P99 - Harvest Moon Tree Of Tranquility -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# R84P99 - Harvest Moon Tree Of Tranquility + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/R8AE01.ini b/Data/User/GameConfig/R8AE01.ini index 56e5afe685..0946f768d0 100644 --- a/Data/User/GameConfig/R8AE01.ini +++ b/Data/User/GameConfig/R8AE01.ini @@ -1,20 +1,34 @@ # R8AE01 - Pokepark Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R8AJ01.ini b/Data/User/GameConfig/R8AJ01.ini index d8bb08f0ba..60e4c61b11 100644 --- a/Data/User/GameConfig/R8AJ01.ini +++ b/Data/User/GameConfig/R8AJ01.ini @@ -1,12 +1,26 @@ # R8AJ01 - Pokepark Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video_Settings] SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R8AP01.ini b/Data/User/GameConfig/R8AP01.ini index c677497a7b..6f0c34374f 100644 --- a/Data/User/GameConfig/R8AP01.ini +++ b/Data/User/GameConfig/R8AP01.ini @@ -1,20 +1,34 @@ # R8AP01 - PokePark Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R8DEA4.ini b/Data/User/GameConfig/R8DEA4.ini index b94df680b1..dee7ceb6c8 100644 --- a/Data/User/GameConfig/R8DEA4.ini +++ b/Data/User/GameConfig/R8DEA4.ini @@ -1,15 +1,27 @@ # R8DEA4 - Yu-Gi-Oh! 5D's: Duel Transer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R8DJA4.ini b/Data/User/GameConfig/R8DJA4.ini index 1399c6ce77..607a8ad615 100644 --- a/Data/User/GameConfig/R8DJA4.ini +++ b/Data/User/GameConfig/R8DJA4.ini @@ -1,15 +1,27 @@ # R8DJA4 - Yu-Gi-Oh! 5D's: Duel Transer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R8DPA4.ini b/Data/User/GameConfig/R8DPA4.ini index 393a8acf6c..e877e7061a 100644 --- a/Data/User/GameConfig/R8DPA4.ini +++ b/Data/User/GameConfig/R8DPA4.ini @@ -1,15 +1,27 @@ # R8DPA4 - Yugioh Sim EU -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R8JEWR.ini b/Data/User/GameConfig/R8JEWR.ini index b1452f5cc8..6f14829990 100644 --- a/Data/User/GameConfig/R8JEWR.ini +++ b/Data/User/GameConfig/R8JEWR.ini @@ -1,16 +1,30 @@ # R8JEWR - Lord of the Rings: Aragorn's Quest -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R8JPWR.ini b/Data/User/GameConfig/R8JPWR.ini index 0756bde0b8..00798c6147 100644 --- a/Data/User/GameConfig/R8JPWR.ini +++ b/Data/User/GameConfig/R8JPWR.ini @@ -1,16 +1,30 @@ # R8JPWR - Lord of the Rings: Aragorn's Quest -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/R8LE20.ini b/Data/User/GameConfig/R8LE20.ini index 31b9abd642..9a872909ec 100644 --- a/Data/User/GameConfig/R8LE20.ini +++ b/Data/User/GameConfig/R8LE20.ini @@ -1,18 +1,31 @@ # R8LE20 - Chicken Blaster -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real XFB in order to be playable. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/R8LP7J.ini b/Data/User/GameConfig/R8LP7J.ini index 74b67647b1..4ebae4ce08 100644 --- a/Data/User/GameConfig/R8LP7J.ini +++ b/Data/User/GameConfig/R8LP7J.ini @@ -1,18 +1,31 @@ # R8LP7J - Chicken Blaster -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real XFB in order to be playable. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/R8PE01.ini b/Data/User/GameConfig/R8PE01.ini index 80feeb9d2b..f46f4abdab 100644 --- a/Data/User/GameConfig/R8PE01.ini +++ b/Data/User/GameConfig/R8PE01.ini @@ -1,16 +1,29 @@ # R8PE01 - SUPER PAPER MARIO -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. AccurateFCMP = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] UseBBox = True ProjectionHack = 0 + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True -[Gecko] + diff --git a/Data/User/GameConfig/R8PJ01.ini b/Data/User/GameConfig/R8PJ01.ini index 86c7f14bec..58ae9a0ce5 100644 --- a/Data/User/GameConfig/R8PJ01.ini +++ b/Data/User/GameConfig/R8PJ01.ini @@ -1,14 +1,28 @@ # R8PJ01 - SUPER PAPER MARIO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] UseBBox = True ProjectionHack = 0 + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R8PK01.ini b/Data/User/GameConfig/R8PK01.ini index 7e496dea9f..f7747948b7 100644 --- a/Data/User/GameConfig/R8PK01.ini +++ b/Data/User/GameConfig/R8PK01.ini @@ -1,14 +1,28 @@ # R8PK01 - SUPER PAPER MARIO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] UseBBox = True ProjectionHack = 0 + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R8PP01.ini b/Data/User/GameConfig/R8PP01.ini index 58ec58e6b5..2934055e30 100644 --- a/Data/User/GameConfig/R8PP01.ini +++ b/Data/User/GameConfig/R8PP01.ini @@ -1,14 +1,28 @@ # R8PP01 - SUPER PAPER MARIO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] UseBBox = True ProjectionHack = 0 + [Video_Hacks] DlistCachingEnable = False EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/R8XE52.ini b/Data/User/GameConfig/R8XE52.ini index d5bddaa3fb..8ac04740c9 100644 --- a/Data/User/GameConfig/R8XE52.ini +++ b/Data/User/GameConfig/R8XE52.ini @@ -1,15 +1,27 @@ # R8XE52 - Jurassic: The Hunted -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R96EAF.ini b/Data/User/GameConfig/R96EAF.ini index a3eb941df8..8afd1bab3f 100644 --- a/Data/User/GameConfig/R96EAF.ini +++ b/Data/User/GameConfig/R96EAF.ini @@ -1,17 +1,27 @@ # R96EAF - KLONOA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Disable use EuRGB60 mode in general settings-> wii tab for the game to run (r7446) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -[Video_Hacks] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/R9FP36.ini b/Data/User/GameConfig/R9FP36.ini index d8bac3d6cb..e5f408a36a 100644 --- a/Data/User/GameConfig/R9FP36.ini +++ b/Data/User/GameConfig/R9FP36.ini @@ -1,7 +1,19 @@ # R9FP36 - F1 2009 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/R9IE01.ini b/Data/User/GameConfig/R9IE01.ini index c35e5b3d74..03c296d896 100644 --- a/Data/User/GameConfig/R9IE01.ini +++ b/Data/User/GameConfig/R9IE01.ini @@ -1,15 +1,27 @@ # R9IE01 - PIKMIN1 for Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RB4E08.ini b/Data/User/GameConfig/RB4E08.ini index ac7e3f99f7..d468dff425 100644 --- a/Data/User/GameConfig/RB4E08.ini +++ b/Data/User/GameConfig/RB4E08.ini @@ -1,11 +1,22 @@ # RB4E08 - resident evil 4 Wii edition (E) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = To avoid some texture errors, use the Opengl plugin(r6436) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/RB4P08.ini b/Data/User/GameConfig/RB4P08.ini index f97682667f..94a7b7178b 100644 --- a/Data/User/GameConfig/RB4P08.ini +++ b/Data/User/GameConfig/RB4P08.ini @@ -1,7 +1,19 @@ # RB4P08 - resident evil 4 Wii edition (P) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RBBE18.ini b/Data/User/GameConfig/RBBE18.ini index 68710ec26e..df8293a3a4 100644 --- a/Data/User/GameConfig/RBBE18.ini +++ b/Data/User/GameConfig/RBBE18.ini @@ -1,19 +1,33 @@ -# RBBE18 - Bomberman Land -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RBBE18 - Bomberman Land + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RBBJ18.ini b/Data/User/GameConfig/RBBJ18.ini index 024301ef94..1116862b8a 100644 --- a/Data/User/GameConfig/RBBJ18.ini +++ b/Data/User/GameConfig/RBBJ18.ini @@ -1,19 +1,33 @@ -# RBBJ18 - Bomberman Land -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RBBJ18 - Bomberman Land + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RBBP99.ini b/Data/User/GameConfig/RBBP99.ini index ce6a5da635..147f51ae95 100644 --- a/Data/User/GameConfig/RBBP99.ini +++ b/Data/User/GameConfig/RBBP99.ini @@ -1,19 +1,33 @@ -# RBBP99 - Bomberman Land -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RBBP99 - Bomberman Land + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RBHE08.ini b/Data/User/GameConfig/RBHE08.ini index 2def435787..876123bafc 100644 --- a/Data/User/GameConfig/RBHE08.ini +++ b/Data/User/GameConfig/RBHE08.ini @@ -1,19 +1,33 @@ -# RBHE08 - Resident Evil Archives: Resident Evil Zero -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RBHE08 - Resident Evil Archives: Resident Evil Zero + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RBHJ08.ini b/Data/User/GameConfig/RBHJ08.ini index 6ff5f267ba..7d7de17e8e 100644 --- a/Data/User/GameConfig/RBHJ08.ini +++ b/Data/User/GameConfig/RBHJ08.ini @@ -1,20 +1,33 @@ -# RBHJ08 - Biohazard 0 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -DlistCachingEnable = False -[Video_Enhancements] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RBHJ08 - Biohazard 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RBHP08.ini b/Data/User/GameConfig/RBHP08.ini index 0703e1fc4f..0da593ad36 100644 --- a/Data/User/GameConfig/RBHP08.ini +++ b/Data/User/GameConfig/RBHP08.ini @@ -1,20 +1,33 @@ -# RBHP08 - Resident Evil Archives: Resident Evil Zero -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RBHP08 - Resident Evil Archives: Resident Evil Zero + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RBIEE9.ini b/Data/User/GameConfig/RBIEE9.ini index 9648c87013..390906e019 100644 --- a/Data/User/GameConfig/RBIEE9.ini +++ b/Data/User/GameConfig/RBIEE9.ini @@ -1,17 +1,30 @@ # RBIEE9 - Harvest Moon: Animal Parade -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/RBIJ99.ini b/Data/User/GameConfig/RBIJ99.ini index da6af31b9f..17ac577703 100644 --- a/Data/User/GameConfig/RBIJ99.ini +++ b/Data/User/GameConfig/RBIJ99.ini @@ -1,16 +1,30 @@ # RBIJ99 - Bokujou Monogatari Waku Waku Animal March -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RBIP99.ini b/Data/User/GameConfig/RBIP99.ini index 72fe0cc6b2..ad7b31232b 100644 --- a/Data/User/GameConfig/RBIP99.ini +++ b/Data/User/GameConfig/RBIP99.ini @@ -1,16 +1,30 @@ # RBIP99 - Harvest Moon: Animal Parade -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RBKE69.ini b/Data/User/GameConfig/RBKE69.ini index 3b5dab948a..17fc76b89f 100644 --- a/Data/User/GameConfig/RBKE69.ini +++ b/Data/User/GameConfig/RBKE69.ini @@ -1,10 +1,18 @@ # RBKE69 - Boom Blox + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RBME5G.ini b/Data/User/GameConfig/RBME5G.ini index d19e1189ba..3c510831cf 100644 --- a/Data/User/GameConfig/RBME5G.ini +++ b/Data/User/GameConfig/RBME5G.ini @@ -1,15 +1,27 @@ # RBME5G - Bust-a-Move BASH! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RBQPUG.ini b/Data/User/GameConfig/RBQPUG.ini index 9ceb32f8f7..e76526102b 100644 --- a/Data/User/GameConfig/RBQPUG.ini +++ b/Data/User/GameConfig/RBQPUG.ini @@ -1,6 +1,18 @@ # RBQPUG - Classic British Racing -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RBTP8P.ini b/Data/User/GameConfig/RBTP8P.ini index 24c90e817c..61043f3522 100644 --- a/Data/User/GameConfig/RBTP8P.ini +++ b/Data/User/GameConfig/RBTP8P.ini @@ -1,7 +1,19 @@ # RBTP8P - SEGA BASS FISHING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 Issues="Works Fine and with sound, but graphics glitches.Does not playable" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RBUE08.ini b/Data/User/GameConfig/RBUE08.ini index f8e554083e..71056bb08f 100644 --- a/Data/User/GameConfig/RBUE08.ini +++ b/Data/User/GameConfig/RBUE08.ini @@ -1,15 +1,27 @@ # RBUE08 - Resident Evil The Umbrella Chronicles -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RBUP08.ini b/Data/User/GameConfig/RBUP08.ini index 54ec963512..99d9507061 100644 --- a/Data/User/GameConfig/RBUP08.ini +++ b/Data/User/GameConfig/RBUP08.ini @@ -1,14 +1,27 @@ # RBUP08 - Resident Evil The Umbrella Chronicles -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.1 + diff --git a/Data/User/GameConfig/RBWE01.ini b/Data/User/GameConfig/RBWE01.ini index 8d6362e959..e39aab676c 100644 --- a/Data/User/GameConfig/RBWE01.ini +++ b/Data/User/GameConfig/RBWE01.ini @@ -1,17 +1,27 @@ -# RBWE01 - Battalion Wars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Wii] +# RBWE01 - Battalion Wars 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RBWJ01.ini b/Data/User/GameConfig/RBWJ01.ini index 7528f71212..6c916e617a 100644 --- a/Data/User/GameConfig/RBWJ01.ini +++ b/Data/User/GameConfig/RBWJ01.ini @@ -1,17 +1,27 @@ -# RBWJ01 - Totsugeki Famicom Wars vs. -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Wii] +# RBWJ01 - Totsugeki Famicom Wars vs. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RBWP01.ini b/Data/User/GameConfig/RBWP01.ini index 896089fd8c..9544d9869d 100644 --- a/Data/User/GameConfig/RBWP01.ini +++ b/Data/User/GameConfig/RBWP01.ini @@ -1,17 +1,27 @@ -# RBWP01 - Battalion Wars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -[Wii] +# RBWP01 - Battalion Wars 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RBXJ8P.ini b/Data/User/GameConfig/RBXJ8P.ini index e7bd98cf28..c3b86eec9a 100644 --- a/Data/User/GameConfig/RBXJ8P.ini +++ b/Data/User/GameConfig/RBXJ8P.ini @@ -1,6 +1,18 @@ # RBXJ8P - BLEACH VERSUS CRUSADE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RBZXUG.ini b/Data/User/GameConfig/RBZXUG.ini index c0f32bcc1f..a90c7ac936 100644 --- a/Data/User/GameConfig/RBZXUG.ini +++ b/Data/User/GameConfig/RBZXUG.ini @@ -1,6 +1,18 @@ # RBZXUG - Billy the Wizard -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RCJE8P.ini b/Data/User/GameConfig/RCJE8P.ini index 79280a5609..a3797f1b57 100644 --- a/Data/User/GameConfig/RCJE8P.ini +++ b/Data/User/GameConfig/RCJE8P.ini @@ -1,28 +1,40 @@ # RCJE8P - The Conduit -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Speedhacks] -# Speedhacks by JumperTwo @ http://forums.ngemu.com/dolphin-discussion/123921-conduit-wii-2.html#post1706452 -0x80199d08=700 -0x8038b814=700 -0x80144be0=700 -0x80117934=700 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] -# Bink videos have issues with the Force Filtering setting ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False -[Wii] + [Video_Hacks] DlistCachingEnable = False + +[Speedhacks] +0x80199d08=700 +0x8038b814=700 +0x80144be0=700 +0x80117934=700 + diff --git a/Data/User/GameConfig/RCJP8P.ini b/Data/User/GameConfig/RCJP8P.ini index 5a242b5e4e..6f0db6cc30 100644 --- a/Data/User/GameConfig/RCJP8P.ini +++ b/Data/User/GameConfig/RCJP8P.ini @@ -1,22 +1,34 @@ # RCJP8P - The Conduit -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] -# Bink videos have issues with the Force Filtering setting ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False -[Wii] + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RCKPGN.ini b/Data/User/GameConfig/RCKPGN.ini index e30a797dc7..ac664e308a 100644 --- a/Data/User/GameConfig/RCKPGN.ini +++ b/Data/User/GameConfig/RCKPGN.ini @@ -1,7 +1,19 @@ # RCKPGN - Alan Hansen's Sports Challenge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RCPE18.ini b/Data/User/GameConfig/RCPE18.ini index 028caa22cd..b416f52a57 100644 --- a/Data/User/GameConfig/RCPE18.ini +++ b/Data/User/GameConfig/RCPE18.ini @@ -1,8 +1,20 @@ # RCPE18 - KORORINPA -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs TLBHack On -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RD2E41.ini b/Data/User/GameConfig/RD2E41.ini index 92ca3f53b5..e013f9e392 100644 --- a/Data/User/GameConfig/RD2E41.ini +++ b/Data/User/GameConfig/RD2E41.ini @@ -1,16 +1,27 @@ -# RD2E41 - Red Steel 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RD2E41 - Red Steel 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RD2J41.ini b/Data/User/GameConfig/RD2J41.ini index 2042a71430..1186166a01 100644 --- a/Data/User/GameConfig/RD2J41.ini +++ b/Data/User/GameConfig/RD2J41.ini @@ -1,16 +1,27 @@ -# RD2J41 - Red Steel 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RD2J41 - Red Steel 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RD2K41.ini b/Data/User/GameConfig/RD2K41.ini index 93123fa871..8d0a57ee43 100644 --- a/Data/User/GameConfig/RD2K41.ini +++ b/Data/User/GameConfig/RD2K41.ini @@ -1,16 +1,27 @@ -# RD2K41 - Red Steel 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RD2K41 - Red Steel 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RD2P41.ini b/Data/User/GameConfig/RD2P41.ini index 8a7e5f7541..aa70cffc82 100644 --- a/Data/User/GameConfig/RD2P41.ini +++ b/Data/User/GameConfig/RD2P41.ini @@ -1,16 +1,27 @@ -# RD2P41 - Red Steel 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RD2P41 - Red Steel 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RD2X41.ini b/Data/User/GameConfig/RD2X41.ini index 53f0716869..7cdfe1bab7 100644 --- a/Data/User/GameConfig/RD2X41.ini +++ b/Data/User/GameConfig/RD2X41.ini @@ -1,16 +1,27 @@ -# RD2X41 - Red Steel 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RD2X41 - Red Steel 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RDBPAF.ini b/Data/User/GameConfig/RDBPAF.ini index 9423d27031..ab85616282 100644 --- a/Data/User/GameConfig/RDBPAF.ini +++ b/Data/User/GameConfig/RDBPAF.ini @@ -1,18 +1,30 @@ -# RDBPAF - Dragon Ball Z Budokai Tenkaichi 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RDBPAF - Dragon Ball Z Budokai Tenkaichi 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RDFP41.ini b/Data/User/GameConfig/RDFP41.ini index e0ae04dbfa..94b21ba568 100644 --- a/Data/User/GameConfig/RDFP41.ini +++ b/Data/User/GameConfig/RDFP41.ini @@ -1,7 +1,19 @@ # RDFP41 - Shaun White Snowboarding: Road Trip -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="It's Playable. But few problems in graphics and control.Full Sound" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RDGPA4.ini b/Data/User/GameConfig/RDGPA4.ini index b72ea41c35..93d24067ca 100644 --- a/Data/User/GameConfig/RDGPA4.ini +++ b/Data/User/GameConfig/RDGPA4.ini @@ -1,9 +1,19 @@ # RDGPA4 - Castlevania Judgment -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/User/GameConfig/RDHP78.ini b/Data/User/GameConfig/RDHP78.ini index 3daa205320..b735123c2a 100644 --- a/Data/User/GameConfig/RDHP78.ini +++ b/Data/User/GameConfig/RDHP78.ini @@ -1,8 +1,20 @@ # RDHP78 - Destroy All Humans: Big Willy Unleashed -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RDIE41.ini b/Data/User/GameConfig/RDIE41.ini index d8395a9fc3..8f5c9b695f 100644 --- a/Data/User/GameConfig/RDIE41.ini +++ b/Data/User/GameConfig/RDIE41.ini @@ -1,9 +1,22 @@ # RDIE41 - THE DOG ISLAND -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RDKE01.ini b/Data/User/GameConfig/RDKE01.ini index 4abd6c6084..965b3d6ce5 100644 --- a/Data/User/GameConfig/RDKE01.ini +++ b/Data/User/GameConfig/RDKE01.ini @@ -1,7 +1,19 @@ # RDKE01 - Donkey Kong: Barrel Blast -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Bad sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RDQEGD.ini b/Data/User/GameConfig/RDQEGD.ini index d4c09deacc..1133d5a3a8 100644 --- a/Data/User/GameConfig/RDQEGD.ini +++ b/Data/User/GameConfig/RDQEGD.ini @@ -1,16 +1,27 @@ # RDQEGD - DRAGON QUEST SWORDS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/RDSE70.ini b/Data/User/GameConfig/RDSE70.ini index d5e9d952f0..753702b3a4 100644 --- a/Data/User/GameConfig/RDSE70.ini +++ b/Data/User/GameConfig/RDSE70.ini @@ -1,18 +1,30 @@ -# RDSE70 - Dragon Ball Z Budokai Tenkaichi 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RDSE70 - Dragon Ball Z Budokai Tenkaichi 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RDSJAF.ini b/Data/User/GameConfig/RDSJAF.ini index d4ad2a22a4..4c96fd2539 100644 --- a/Data/User/GameConfig/RDSJAF.ini +++ b/Data/User/GameConfig/RDSJAF.ini @@ -1,12 +1,25 @@ -# RDSJAF - Dragon Ball Z Sparking METEOR -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RDSJAF - Dragon Ball Z Sparking METEOR + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RDSPAF.ini b/Data/User/GameConfig/RDSPAF.ini index 1af174149e..426a3eb15f 100644 --- a/Data/User/GameConfig/RDSPAF.ini +++ b/Data/User/GameConfig/RDSPAF.ini @@ -1,12 +1,25 @@ -# RDSPAF - Dragon Ball Z Budokai Tenkaichi 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RDSPAF - Dragon Ball Z Budokai Tenkaichi 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RDVE41.ini b/Data/User/GameConfig/RDVE41.ini index a0cd3e097c..b9147b2664 100644 --- a/Data/User/GameConfig/RDVE41.ini +++ b/Data/User/GameConfig/RDVE41.ini @@ -1,7 +1,19 @@ # RDVE41 - Driver Parallel Lines -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = May be slow. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RDXP18.ini b/Data/User/GameConfig/RDXP18.ini index ab396d8fd1..817d66b15f 100644 --- a/Data/User/GameConfig/RDXP18.ini +++ b/Data/User/GameConfig/RDXP18.ini @@ -1,6 +1,18 @@ # RDXP18 - SPORTS ISLAND -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RDZJ01.ini b/Data/User/GameConfig/RDZJ01.ini index a49d4018ef..deb2063226 100644 --- a/Data/User/GameConfig/RDZJ01.ini +++ b/Data/User/GameConfig/RDZJ01.ini @@ -1,18 +1,30 @@ # RDZJ01 - Disaster -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Hacks] -DlistCachingEnable = False +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RDZP01.ini b/Data/User/GameConfig/RDZP01.ini index acae18e98b..8b94a717fe 100644 --- a/Data/User/GameConfig/RDZP01.ini +++ b/Data/User/GameConfig/RDZP01.ini @@ -1,18 +1,30 @@ # RDZP01 - Disaster -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video_Hacks] -DlistCachingEnable = False +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RE4E08.ini b/Data/User/GameConfig/RE4E08.ini index 2e2a3a4547..bcf3584f61 100644 --- a/Data/User/GameConfig/RE4E08.ini +++ b/Data/User/GameConfig/RE4E08.ini @@ -1,17 +1,30 @@ # RE4E08 - Resident Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RE4J08.ini b/Data/User/GameConfig/RE4J08.ini index b45d9f69cb..6fa4b2da27 100644 --- a/Data/User/GameConfig/RE4J08.ini +++ b/Data/User/GameConfig/RE4J08.ini @@ -1,17 +1,30 @@ # RE4J08 - Biohazard -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RE4P08.ini b/Data/User/GameConfig/RE4P08.ini index 7d0ff1d771..febfda512e 100644 --- a/Data/User/GameConfig/RE4P08.ini +++ b/Data/User/GameConfig/RE4P08.ini @@ -1,17 +1,30 @@ # RE4P08 - Resident Evil -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/REDE41.ini b/Data/User/GameConfig/REDE41.ini index 4d4cce340c..8f5399fc2d 100644 --- a/Data/User/GameConfig/REDE41.ini +++ b/Data/User/GameConfig/REDE41.ini @@ -1,16 +1,27 @@ # REDE41 - RedSteel NTSC -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Nunchuck doesn't work (both real and emulated). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/REDJ41.ini b/Data/User/GameConfig/REDJ41.ini index c0dc3d9b86..9916386167 100644 --- a/Data/User/GameConfig/REDJ41.ini +++ b/Data/User/GameConfig/REDJ41.ini @@ -1,16 +1,27 @@ # REDJ41 - RedSteel NTSC -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Nunchuck doesn't work (both real and emulated). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/REDP41.ini b/Data/User/GameConfig/REDP41.ini index 28a37b3f0c..65d5271d87 100644 --- a/Data/User/GameConfig/REDP41.ini +++ b/Data/User/GameConfig/REDP41.ini @@ -1,16 +1,27 @@ # REDP41 - RedSteel PAL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Nunchuck doesn't work (both real and emulated). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RELJAB.ini b/Data/User/GameConfig/RELJAB.ini index a7f8a8d674..d8ad85b990 100644 --- a/Data/User/GameConfig/RELJAB.ini +++ b/Data/User/GameConfig/RELJAB.ini @@ -1,10 +1,22 @@ # RELJAB - SegaBoot -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +$DI Seed Blanker 0x80000000:dword:0x00000000 0x80000004:dword:0x00000000 0x80000008:dword:0x00000000 -[ActionReplay] Add action replay cheats here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RELS01.ini b/Data/User/GameConfig/RELS01.ini index 01f0f24453..43ee5a4c01 100644 --- a/Data/User/GameConfig/RELS01.ini +++ b/Data/User/GameConfig/RELS01.ini @@ -1,16 +1,27 @@ # RELS01 - The Legend of Zelda: Collector's Edition(Majora's Mask) + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Boots then hangs, stuck on nop opcode?" -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. +$loophack_ZOOT 0x80683804:word:0x60000000 $loophack_ZMM 0x8068C324:word:0x60000000 + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RENE8P.ini b/Data/User/GameConfig/RENE8P.ini index e497b925b9..35086950ad 100644 --- a/Data/User/GameConfig/RENE8P.ini +++ b/Data/User/GameConfig/RENE8P.ini @@ -1,15 +1,27 @@ # RENE8P - Sonic and the Black Knight -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.1 diff --git a/Data/User/GameConfig/RENJ8P.ini b/Data/User/GameConfig/RENJ8P.ini index 9f2d253df5..4c51634ee0 100644 --- a/Data/User/GameConfig/RENJ8P.ini +++ b/Data/User/GameConfig/RENJ8P.ini @@ -1,14 +1,27 @@ # RENJ8P - Sonic and the Black Knight -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.1 + diff --git a/Data/User/GameConfig/RENP8P.ini b/Data/User/GameConfig/RENP8P.ini index 8dd0167349..7f92fa8505 100644 --- a/Data/User/GameConfig/RENP8P.ini +++ b/Data/User/GameConfig/RENP8P.ini @@ -1,14 +1,27 @@ # RENP8P - Sonic and the Black Knight -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Very Darkness ingame -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.1 + diff --git a/Data/User/GameConfig/REXP01.ini b/Data/User/GameConfig/REXP01.ini index 77cc010970..6d33bf5982 100644 --- a/Data/User/GameConfig/REXP01.ini +++ b/Data/User/GameConfig/REXP01.ini @@ -1,6 +1,18 @@ # REXP01 - Excite Truck -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RF4P6M.ini b/Data/User/GameConfig/RF4P6M.ini index dfebf5bc65..bb6dea551a 100644 --- a/Data/User/GameConfig/RF4P6M.ini +++ b/Data/User/GameConfig/RF4P6M.ini @@ -1,6 +1,18 @@ # RF4P6M - Super Fruitfall -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RF7J08.ini b/Data/User/GameConfig/RF7J08.ini index e6de368eed..64297e6f54 100644 --- a/Data/User/GameConfig/RF7J08.ini +++ b/Data/User/GameConfig/RF7J08.ini @@ -1,9 +1,22 @@ # RF7J08 - TATSUNOKO VS. CAPCOM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RFBE01.ini b/Data/User/GameConfig/RFBE01.ini index 9b3c8dd9de..a27bb18f4a 100644 --- a/Data/User/GameConfig/RFBE01.ini +++ b/Data/User/GameConfig/RFBE01.ini @@ -1,19 +1,32 @@ # RFBE01 - ENDLESS OCEAN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs efb to ram for photos to be developed. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RFBJ01.ini b/Data/User/GameConfig/RFBJ01.ini index 2d603b29b0..17df52e9bd 100644 --- a/Data/User/GameConfig/RFBJ01.ini +++ b/Data/User/GameConfig/RFBJ01.ini @@ -1,19 +1,32 @@ # RFBJ01 - Forever Blue -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs efb to ram for photos to be developed. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RFBP01.ini b/Data/User/GameConfig/RFBP01.ini index 0208f62ec1..097140e075 100644 --- a/Data/User/GameConfig/RFBP01.ini +++ b/Data/User/GameConfig/RFBP01.ini @@ -1,19 +1,32 @@ # RFBP01 - ENDLESS OCEAN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs efb to ram for photos to be developed. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RFCEGD.ini b/Data/User/GameConfig/RFCEGD.ini index 2dc55b5025..85763baee1 100644 --- a/Data/User/GameConfig/RFCEGD.ini +++ b/Data/User/GameConfig/RFCEGD.ini @@ -1,14 +1,25 @@ -# RFCEGD - FFCC THE CRYSTAL BEARERS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] - +# RFCEGD - FFCC THE CRYSTAL BEARERS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFCJGD.ini b/Data/User/GameConfig/RFCJGD.ini index 5ba7cd23ca..6d42d954a5 100644 --- a/Data/User/GameConfig/RFCJGD.ini +++ b/Data/User/GameConfig/RFCJGD.ini @@ -1,12 +1,25 @@ -# RFCJGD - FFCC THE CRYSTAL BEARERS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RFCJGD - FFCC THE CRYSTAL BEARERS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFCPGD.ini b/Data/User/GameConfig/RFCPGD.ini index 519a4987da..39598d6f26 100644 --- a/Data/User/GameConfig/RFCPGD.ini +++ b/Data/User/GameConfig/RFCPGD.ini @@ -1,11 +1,22 @@ -# RFCPGD - FFCC THE CRYSTAL BEARERS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RFCPGD - FFCC THE CRYSTAL BEARERS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Turn off "use panic handlers". Water glitches (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFEE01.ini b/Data/User/GameConfig/RFEE01.ini index 72f3b600f0..088b09e10c 100644 --- a/Data/User/GameConfig/RFEE01.ini +++ b/Data/User/GameConfig/RFEE01.ini @@ -1,17 +1,27 @@ # RFEE01 - FIRE EMBLEM 10 USA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RFEJ01.ini b/Data/User/GameConfig/RFEJ01.ini index 9aaeb6946c..db81c6cfa4 100644 --- a/Data/User/GameConfig/RFEJ01.ini +++ b/Data/User/GameConfig/RFEJ01.ini @@ -1,17 +1,27 @@ # RFEJ01 - Fire Emblem Akatsuki No Megami -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RFEP01.ini b/Data/User/GameConfig/RFEP01.ini index 08d60e822b..c4e34f4c93 100644 --- a/Data/User/GameConfig/RFEP01.ini +++ b/Data/User/GameConfig/RFEP01.ini @@ -1,19 +1,30 @@ # RFEP01 - FIRE EMBLEM 10 EUR -[Core] Values set here will override the main dolphin settings. -[Speedhacks] -0x80006e00=800 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + +[Speedhacks] +0x80006e00=800 + diff --git a/Data/User/GameConfig/RFFEGD.ini b/Data/User/GameConfig/RFFEGD.ini index 5efa2dd980..2378cad4b9 100644 --- a/Data/User/GameConfig/RFFEGD.ini +++ b/Data/User/GameConfig/RFFEGD.ini @@ -1,18 +1,31 @@ -# RFFEGD - FFCC EOT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs integral scaling for the black lines to disappear. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = 1 -SafeTextureCacheColorSamples = 512 +# RFFEGD - FFCC EOT + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs integral scaling for the black lines to disappear. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFFJGD.ini b/Data/User/GameConfig/RFFJGD.ini index 850bb88c9d..257906f1ed 100644 --- a/Data/User/GameConfig/RFFJGD.ini +++ b/Data/User/GameConfig/RFFJGD.ini @@ -1,18 +1,31 @@ -# RFFJGD - FFCC EOT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs integral scaling for the black lines to disappear. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = 1 -SafeTextureCacheColorSamples = 512 +# RFFJGD - FFCC EOT + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs integral scaling for the black lines to disappear. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFFPGD.ini b/Data/User/GameConfig/RFFPGD.ini index 6c9c27abb4..359352c77d 100644 --- a/Data/User/GameConfig/RFFPGD.ini +++ b/Data/User/GameConfig/RFFPGD.ini @@ -1,18 +1,31 @@ -# RFFPGD - FFCC EOT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs integral scaling for the black lines to disappear. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = 1 -SafeTextureCacheColorSamples = 512 +# RFFPGD - FFCC EOT + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs integral scaling for the black lines to disappear. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFQP69.ini b/Data/User/GameConfig/RFQP69.ini index f4e728a872..3c56b49840 100644 --- a/Data/User/GameConfig/RFQP69.ini +++ b/Data/User/GameConfig/RFQP69.ini @@ -1,11 +1,25 @@ -# RFQP69 - FaceBreaker K.O. Party™ -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -Hack = 3 -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RFQP69 - FaceBreaker K.O. Party™ + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +Hack = 3 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RFSEEB.ini b/Data/User/GameConfig/RFSEEB.ini index ec0c257b16..92c1f70a2a 100644 --- a/Data/User/GameConfig/RFSEEB.ini +++ b/Data/User/GameConfig/RFSEEB.ini @@ -1,17 +1,29 @@ # RFSEEB - Shiren The Wanderer -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RFSJ8P.ini b/Data/User/GameConfig/RFSJ8P.ini index 1b18f6d776..14c8dc811a 100644 --- a/Data/User/GameConfig/RFSJ8P.ini +++ b/Data/User/GameConfig/RFSJ8P.ini @@ -1,17 +1,29 @@ # RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] \ No newline at end of file +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RG5PWR.ini b/Data/User/GameConfig/RG5PWR.ini index 08047c8891..8d725f8c7f 100644 --- a/Data/User/GameConfig/RG5PWR.ini +++ b/Data/User/GameConfig/RG5PWR.ini @@ -1,7 +1,19 @@ # RG5PWR - Guinness World Records: The Video Game -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 Issues="Need Projection before 945 - be activated" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RGAE8P.ini b/Data/User/GameConfig/RGAE8P.ini index 7615c0d3bd..b842c64646 100644 --- a/Data/User/GameConfig/RGAE8P.ini +++ b/Data/User/GameConfig/RGAE8P.ini @@ -1,7 +1,19 @@ # RGAE8P - Planet 51 Pyro -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RGHE52.ini b/Data/User/GameConfig/RGHE52.ini index 19739a552b..9b82031b5f 100644 --- a/Data/User/GameConfig/RGHE52.ini +++ b/Data/User/GameConfig/RGHE52.ini @@ -1,16 +1,28 @@ # RGHE52 - Sample Game Name -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. FastDiscSpeed = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RGLE7D.ini b/Data/User/GameConfig/RGLE7D.ini index 99872ed426..74dc026536 100644 --- a/Data/User/GameConfig/RGLE7D.ini +++ b/Data/User/GameConfig/RGLE7D.ini @@ -1,11 +1,22 @@ # RGLE7D - gwgalaxieswii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/RGQE70.ini b/Data/User/GameConfig/RGQE70.ini index bbd415bc75..1a0fa42946 100644 --- a/Data/User/GameConfig/RGQE70.ini +++ b/Data/User/GameConfig/RGQE70.ini @@ -1,14 +1,27 @@ # RGQE70 - Ghostbusters -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +$crashfix 0x8006935C:dword:0x60000000 -[ActionReplay] Add action replay cheats here. + +[ActionReplay] +# Add action replay cheats here. + [Video] -# Bink videos have issues with the Force Filtering setting ProjectionHack = 0 + [Video_Enhancements] ForceFiltering = False + diff --git a/Data/User/GameConfig/RGVP52.ini b/Data/User/GameConfig/RGVP52.ini index 1e8cc80ea5..4e8db5e5ce 100644 --- a/Data/User/GameConfig/RGVP52.ini +++ b/Data/User/GameConfig/RGVP52.ini @@ -1,9 +1,22 @@ # RGVP52 - Guitar Hero: Aerosmith -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RH2P41.ini b/Data/User/GameConfig/RH2P41.ini index 633bdf56ab..4dd22011be 100644 --- a/Data/User/GameConfig/RH2P41.ini +++ b/Data/User/GameConfig/RH2P41.ini @@ -1,7 +1,19 @@ # RH2P41 - Hell's Kicthen -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RH8E4F.ini b/Data/User/GameConfig/RH8E4F.ini index a6e799cbc6..972bdb721a 100644 --- a/Data/User/GameConfig/RH8E4F.ini +++ b/Data/User/GameConfig/RH8E4F.ini @@ -1,18 +1,31 @@ # RH8E4F - Tomb Raider Underworld -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/RH8JEL.ini b/Data/User/GameConfig/RH8JEL.ini index 36659d8842..9fd16df9b6 100644 --- a/Data/User/GameConfig/RH8JEL.ini +++ b/Data/User/GameConfig/RH8JEL.ini @@ -1,18 +1,31 @@ # RH8JEL - Tomb Raider Underworld -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/RH8P4F.ini b/Data/User/GameConfig/RH8P4F.ini index a3c1ea611f..1e8b87c2e5 100644 --- a/Data/User/GameConfig/RH8P4F.ini +++ b/Data/User/GameConfig/RH8P4F.ini @@ -1,18 +1,31 @@ # RH8P4F - Tomb Raider Underworld -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/RH8X4F.ini b/Data/User/GameConfig/RH8X4F.ini index 4a945f5269..ea5f006619 100644 --- a/Data/User/GameConfig/RH8X4F.ini +++ b/Data/User/GameConfig/RH8X4F.ini @@ -1,18 +1,31 @@ # RH8X4F - Tomb Raider Underworld -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real Xfb for the videos to display. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/RHAE01.ini b/Data/User/GameConfig/RHAE01.ini index 344f6075be..b88fe129e2 100644 --- a/Data/User/GameConfig/RHAE01.ini +++ b/Data/User/GameConfig/RHAE01.ini @@ -1,21 +1,30 @@ # RHAE01 - Wii Play + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RHAJ01.ini b/Data/User/GameConfig/RHAJ01.ini index 2f127fb886..79b9782adb 100644 --- a/Data/User/GameConfig/RHAJ01.ini +++ b/Data/User/GameConfig/RHAJ01.ini @@ -1,22 +1,30 @@ # RHAJ01 - Hajimete No Wii + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False diff --git a/Data/User/GameConfig/RHAK01.ini b/Data/User/GameConfig/RHAK01.ini index 26b4b2184f..fafb5dace1 100644 --- a/Data/User/GameConfig/RHAK01.ini +++ b/Data/User/GameConfig/RHAK01.ini @@ -1,21 +1,30 @@ # RHAK01 - Wii Play + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RHAP01.ini b/Data/User/GameConfig/RHAP01.ini index f97d9943ed..e6b0c6a877 100644 --- a/Data/User/GameConfig/RHAP01.ini +++ b/Data/User/GameConfig/RHAP01.ini @@ -1,21 +1,30 @@ # RHAP01 - PARTY PACK for REVOLUTION + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RHAW01.ini b/Data/User/GameConfig/RHAW01.ini index b7abca7b7b..f7c4445f76 100644 --- a/Data/User/GameConfig/RHAW01.ini +++ b/Data/User/GameConfig/RHAW01.ini @@ -1,21 +1,30 @@ # RHAW01 - Wii Play + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RHDE8P.ini b/Data/User/GameConfig/RHDE8P.ini index 31d7a2f620..8bac2a6095 100644 --- a/Data/User/GameConfig/RHDE8P.ini +++ b/Data/User/GameConfig/RHDE8P.ini @@ -1,19 +1,31 @@ -# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RHDJ8P.ini b/Data/User/GameConfig/RHDJ8P.ini index 014c94aaba..b4ec84a1cf 100644 --- a/Data/User/GameConfig/RHDJ8P.ini +++ b/Data/User/GameConfig/RHDJ8P.ini @@ -1,19 +1,31 @@ -# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RHDP8P.ini b/Data/User/GameConfig/RHDP8P.ini index 6183ad8422..d249df8af4 100644 --- a/Data/User/GameConfig/RHDP8P.ini +++ b/Data/User/GameConfig/RHDP8P.ini @@ -1,19 +1,31 @@ -# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RHMEE9.ini b/Data/User/GameConfig/RHMEE9.ini index 5921b9929a..4c18b3562d 100644 --- a/Data/User/GameConfig/RHMEE9.ini +++ b/Data/User/GameConfig/RHMEE9.ini @@ -1,16 +1,30 @@ # RHMEE9 - Harvest Moon: Magical Melody -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RHMP99.ini b/Data/User/GameConfig/RHMP99.ini index 0b94a07216..70a233990b 100644 --- a/Data/User/GameConfig/RHMP99.ini +++ b/Data/User/GameConfig/RHMP99.ini @@ -1,16 +1,30 @@ # RHMP99 - Harvest Moon: Magical Melody -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RHOE8P.ini b/Data/User/GameConfig/RHOE8P.ini index 55d697ca52..13cf2dd17e 100644 --- a/Data/User/GameConfig/RHOE8P.ini +++ b/Data/User/GameConfig/RHOE8P.ini @@ -1,38 +1,49 @@ -# RHOE8P - House Of The Dead: OVERKILL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use dx11 plugin (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -$Infinte Bomb Usage after Getting 1 [g6flavor] -04159D1C 60000000 -$If Score Increase, MAX [ZiT] -C2142134 00000002 -3CA03B9B 38A5C9FF -90A60178 00000000 -$Infinite LIFE [ZiT] -04130ED4 60000000 -$Infinite Bullet [ZiT] -04159FAC 907D0720 -$CASH MAX [ZiT] -C214B118 00000002 -3CA03B9B 38A5C9FF -90A300D8 00000000 -$CASH MAX [ZiT] -C214B110 00000002 -3CA03B9B 38A5C9FF -90A300DC 00000000 -$If Score Increase, MAX [ZiT] -C2152674 00000002 -3CA03B9B 38A5C9FF -90B60178 00000000 -[Wii] +# RHOE8P - House Of The Dead: OVERKILL + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use dx11 plugin (r6945) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +$Infinte Bomb Usage after Getting 1 [g6flavor] +04159D1C 60000000 +$If Score Increase, MAX [ZiT] +C2142134 00000002 +3CA03B9B 38A5C9FF +90A60178 00000000 +$Infinite LIFE [ZiT] +04130ED4 60000000 +$Infinite Bullet [ZiT] +04159FAC 907D0720 +$CASH MAX [ZiT] +C214B118 00000002 +3CA03B9B 38A5C9FF +90A300D8 00000000 +$CASH MAX [ZiT] +C214B110 00000002 +3CA03B9B 38A5C9FF +90A300DC 00000000 +$If Score Increase, MAX [ZiT] +C2152674 00000002 +3CA03B9B 38A5C9FF +90B60178 00000000 + diff --git a/Data/User/GameConfig/RHOJ8P.ini b/Data/User/GameConfig/RHOJ8P.ini index 2eb65c9fc9..0cf33773d5 100644 --- a/Data/User/GameConfig/RHOJ8P.ini +++ b/Data/User/GameConfig/RHOJ8P.ini @@ -1,11 +1,22 @@ -# RHOJ8P - House Of The Dead: OVERKILL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use dx11 plugin (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Wii] +# RHOJ8P - House Of The Dead: OVERKILL + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use dx11 plugin (r6945) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RHOP8P.ini b/Data/User/GameConfig/RHOP8P.ini index 85a8e2770a..2a0f1c8727 100644 --- a/Data/User/GameConfig/RHOP8P.ini +++ b/Data/User/GameConfig/RHOP8P.ini @@ -1,11 +1,22 @@ -# RHOP8P - House Of The Dead: OVERKILL -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use dx11 plugin (r6945) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Wii] +# RHOP8P - House Of The Dead: OVERKILL + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use dx11 plugin (r6945) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RHTP54.ini b/Data/User/GameConfig/RHTP54.ini index 9a3cf8bb01..ecee73786b 100644 --- a/Data/User/GameConfig/RHTP54.ini +++ b/Data/User/GameConfig/RHTP54.ini @@ -1,9 +1,22 @@ # RHTP54 - Manhunt 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RHUP7J.ini b/Data/User/GameConfig/RHUP7J.ini index 1caff9e75e..47ab87d7af 100644 --- a/Data/User/GameConfig/RHUP7J.ini +++ b/Data/User/GameConfig/RHUP7J.ini @@ -1,7 +1,19 @@ # RHUP7J - Skate City Heroes -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RIBPKM.ini b/Data/User/GameConfig/RIBPKM.ini index 6f98cbb249..074d1022e7 100644 --- a/Data/User/GameConfig/RIBPKM.ini +++ b/Data/User/GameConfig/RIBPKM.ini @@ -1,6 +1,18 @@ # RIBPKM - Igor:The Game -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RIHP8P.ini b/Data/User/GameConfig/RIHP8P.ini index d1b52f2639..9d3ea7e16f 100644 --- a/Data/User/GameConfig/RIHP8P.ini +++ b/Data/User/GameConfig/RIHP8P.ini @@ -1,7 +1,19 @@ # RIHP8P - TheIncredibleHulk -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RIJE69.ini b/Data/User/GameConfig/RIJE69.ini index 363171deaf..c8f42968ca 100644 --- a/Data/User/GameConfig/RIJE69.ini +++ b/Data/User/GameConfig/RIJE69.ini @@ -1,9 +1,22 @@ # RIJE69 - GIJoe -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RINE08.ini b/Data/User/GameConfig/RINE08.ini index 318ce8d41a..dcf8505ffd 100644 --- a/Data/User/GameConfig/RINE08.ini +++ b/Data/User/GameConfig/RINE08.ini @@ -1,7 +1,19 @@ # RINE08 - DEADRISING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RINP08.ini b/Data/User/GameConfig/RINP08.ini index a1c1494f06..3b817f9489 100644 --- a/Data/User/GameConfig/RINP08.ini +++ b/Data/User/GameConfig/RINP08.ini @@ -1,9 +1,22 @@ # RINP08 - DEADRISING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Can't load saves EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RIPEAF.ini b/Data/User/GameConfig/RIPEAF.ini index 6373ea5568..94542525e5 100644 --- a/Data/User/GameConfig/RIPEAF.ini +++ b/Data/User/GameConfig/RIPEAF.ini @@ -1,13 +1,25 @@ -# RIPEAF - ONEPIECE UNLIMITED ADVENTURE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] +# RIPEAF - ONEPIECE UNLIMITED ADVENTURE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RIPJAF.ini b/Data/User/GameConfig/RIPJAF.ini index 1cf02a9079..166bbb7195 100644 --- a/Data/User/GameConfig/RIPJAF.ini +++ b/Data/User/GameConfig/RIPJAF.ini @@ -1,12 +1,25 @@ -# RIPJAF - ONEPIECE UNLIMITED ADVENTURE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RIPJAF - ONEPIECE UNLIMITED ADVENTURE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RIPPAF.ini b/Data/User/GameConfig/RIPPAF.ini index b6b9edb6fb..f03e75294a 100644 --- a/Data/User/GameConfig/RIPPAF.ini +++ b/Data/User/GameConfig/RIPPAF.ini @@ -1,12 +1,25 @@ -# RIPPAF - ONEPIECE UNLIMITED ADVENTURE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RIPPAF - ONEPIECE UNLIMITED ADVENTURE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RIUJAF.ini b/Data/User/GameConfig/RIUJAF.ini index 49dac820e4..2d2b657b0c 100644 --- a/Data/User/GameConfig/RIUJAF.ini +++ b/Data/User/GameConfig/RIUJAF.ini @@ -1,12 +1,25 @@ -# RIUJAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RIUJAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RIUPAF.ini b/Data/User/GameConfig/RIUPAF.ini index a557f4e1da..d963186f73 100644 --- a/Data/User/GameConfig/RIUPAF.ini +++ b/Data/User/GameConfig/RIUPAF.ini @@ -1,13 +1,25 @@ -# RIUPAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RIUPAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RIVEXJ.ini b/Data/User/GameConfig/RIVEXJ.ini index f6facda828..bb327a0e3a 100644 --- a/Data/User/GameConfig/RIVEXJ.ini +++ b/Data/User/GameConfig/RIVEXJ.ini @@ -1,11 +1,22 @@ # RIVEXJ - Kiwi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/RJ3P7J.ini b/Data/User/GameConfig/RJ3P7J.ini index 8e010fe26f..6e968d420b 100644 --- a/Data/User/GameConfig/RJ3P7J.ini +++ b/Data/User/GameConfig/RJ3P7J.ini @@ -1,6 +1,18 @@ -# RJ3P7J - Jeep Thrills -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# RJ3P7J - JeepŽ Thrills + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RJAP52.ini b/Data/User/GameConfig/RJAP52.ini index d57bc2f204..a80da7dd8a 100644 --- a/Data/User/GameConfig/RJAP52.ini +++ b/Data/User/GameConfig/RJAP52.ini @@ -1,7 +1,19 @@ # RJAP52 - cod5wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RJCP52.ini b/Data/User/GameConfig/RJCP52.ini index 7538cc3c95..a40f4a69a1 100644 --- a/Data/User/GameConfig/RJCP52.ini +++ b/Data/User/GameConfig/RJCP52.ini @@ -1,7 +1,19 @@ # RJCP52 - World Championship Offroad Racing (Baja 1000) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Darkening sometimes, but playable.Buggy and maybe Slowly on not faster machines" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RJSXUG.ini b/Data/User/GameConfig/RJSXUG.ini index f99fd73c80..29a819a419 100644 --- a/Data/User/GameConfig/RJSXUG.ini +++ b/Data/User/GameConfig/RJSXUG.ini @@ -1,6 +1,18 @@ # RJSXUG - Kawasaki Jet Ski -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RK2EEB.ini b/Data/User/GameConfig/RK2EEB.ini index 6c5a0714ab..f68598e051 100644 --- a/Data/User/GameConfig/RK2EEB.ini +++ b/Data/User/GameConfig/RK2EEB.ini @@ -1,12 +1,25 @@ -# RK2EEB - TRAUMA CENTER NEW BLOOD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RK2EEB - TRAUMA CENTER NEW BLOOD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RK2JEB.ini b/Data/User/GameConfig/RK2JEB.ini index bd31912d19..99700f314f 100644 --- a/Data/User/GameConfig/RK2JEB.ini +++ b/Data/User/GameConfig/RK2JEB.ini @@ -1,12 +1,25 @@ -# RK2JEB - TRAUMA CENTER NEW BLOOD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RK2JEB - TRAUMA CENTER NEW BLOOD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RK2P01.ini b/Data/User/GameConfig/RK2P01.ini index 9a4a236510..76ac00fbcd 100644 --- a/Data/User/GameConfig/RK2P01.ini +++ b/Data/User/GameConfig/RK2P01.ini @@ -1,12 +1,25 @@ -# RK2P01 - TRAUMA CENTER NEW BLOOD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RK2P01 - TRAUMA CENTER NEW BLOOD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RK5E01.ini b/Data/User/GameConfig/RK5E01.ini index 3f8663b053..94af6cb290 100644 --- a/Data/User/GameConfig/RK5E01.ini +++ b/Data/User/GameConfig/RK5E01.ini @@ -1,16 +1,27 @@ # RK5E01 - fluff -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/RKDEEB.ini b/Data/User/GameConfig/RKDEEB.ini index a8c03dc138..ec657f5753 100644 --- a/Data/User/GameConfig/RKDEEB.ini +++ b/Data/User/GameConfig/RKDEEB.ini @@ -1,13 +1,25 @@ -# RKDEEB - Trauma Center SO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RKDEEB - Trauma Center SO + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RKDJEB.ini b/Data/User/GameConfig/RKDJEB.ini index 98c14db7a6..87a7acbf5c 100644 --- a/Data/User/GameConfig/RKDJEB.ini +++ b/Data/User/GameConfig/RKDJEB.ini @@ -1,12 +1,25 @@ -# RKDJEB - Trauma Center SO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RKDJEB - Trauma Center SO + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RKDP01.ini b/Data/User/GameConfig/RKDP01.ini index ac319429c0..072d9ac478 100644 --- a/Data/User/GameConfig/RKDP01.ini +++ b/Data/User/GameConfig/RKDP01.ini @@ -1,11 +1,22 @@ -# RKDP01 - Caduceus Z -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RKDP01 - Caduceus Z + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RKDPEB.ini b/Data/User/GameConfig/RKDPEB.ini index 30324324ae..6ca62dc599 100644 --- a/Data/User/GameConfig/RKDPEB.ini +++ b/Data/User/GameConfig/RKDPEB.ini @@ -1,12 +1,25 @@ -# RKDPEB - Trauma Center SO -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RKDPEB - Trauma Center SO + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 0 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RKIPUG.ini b/Data/User/GameConfig/RKIPUG.ini index 3e6dc1c1ba..69a9e42681 100644 --- a/Data/User/GameConfig/RKIPUG.ini +++ b/Data/User/GameConfig/RKIPUG.ini @@ -1,6 +1,18 @@ # RKIPUG - Kidz Sports Icehockey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RKMP5D.ini b/Data/User/GameConfig/RKMP5D.ini index abcf742055..61379ebe54 100644 --- a/Data/User/GameConfig/RKMP5D.ini +++ b/Data/User/GameConfig/RKMP5D.ini @@ -1,11 +1,22 @@ # RKMP5D - Armageddon -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/RKSPUG.ini b/Data/User/GameConfig/RKSPUG.ini index a053c93cf3..f81f42e769 100644 --- a/Data/User/GameConfig/RKSPUG.ini +++ b/Data/User/GameConfig/RKSPUG.ini @@ -1,6 +1,18 @@ # RKSPUG - Kidz Sports Basketball -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RLBEWR.ini b/Data/User/GameConfig/RLBEWR.ini index b935a961b3..cffdc41ed1 100644 --- a/Data/User/GameConfig/RLBEWR.ini +++ b/Data/User/GameConfig/RLBEWR.ini @@ -1,15 +1,27 @@ # RLBEWR - LEGO Batman -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RLEEFS.ini b/Data/User/GameConfig/RLEEFS.ini index 9e79e7f375..d4a47a0068 100644 --- a/Data/User/GameConfig/RLEEFS.ini +++ b/Data/User/GameConfig/RLEEFS.ini @@ -1,7 +1,19 @@ # RLEEFS - Ten Pin Alley 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues="Needs Projection Before to 945 to see graphics.Slow but Fully playable!" -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RLGE64.ini b/Data/User/GameConfig/RLGE64.ini index 5e66cda379..b980630ffa 100644 --- a/Data/User/GameConfig/RLGE64.ini +++ b/Data/User/GameConfig/RLGE64.ini @@ -1,16 +1,27 @@ # RLGE64 - LEGO Star Wars The Complete Saga -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RLGJ52.ini b/Data/User/GameConfig/RLGJ52.ini index 37b4f728d1..2ebd71aae3 100644 --- a/Data/User/GameConfig/RLGJ52.ini +++ b/Data/User/GameConfig/RLGJ52.ini @@ -1,16 +1,27 @@ # RLGJ52 - LEGO Star Wars The Complete Saga -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RLGP64.ini b/Data/User/GameConfig/RLGP64.ini index 6404bf0a77..2d3edefc48 100644 --- a/Data/User/GameConfig/RLGP64.ini +++ b/Data/User/GameConfig/RLGP64.ini @@ -1,16 +1,27 @@ # RLGP64 - LEGO Star Wars The Complete Saga -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RLJPKM.ini b/Data/User/GameConfig/RLJPKM.ini index 97d971c284..81beded41b 100644 --- a/Data/User/GameConfig/RLJPKM.ini +++ b/Data/User/GameConfig/RLJPKM.ini @@ -1,9 +1,22 @@ # RLJPKM - Line Rider Freestyle -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] -ProjectionHack = 0 \ No newline at end of file +ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RLXEMJ.ini b/Data/User/GameConfig/RLXEMJ.ini index 363a45abfc..f2220596ca 100644 --- a/Data/User/GameConfig/RLXEMJ.ini +++ b/Data/User/GameConfig/RLXEMJ.ini @@ -1,7 +1,19 @@ # RLXEMJ - LUXOR: Pharaoh's Challenge -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RM2E69.ini b/Data/User/GameConfig/RM2E69.ini index e09ad1a646..700dc82cfa 100644 --- a/Data/User/GameConfig/RM2E69.ini +++ b/Data/User/GameConfig/RM2E69.ini @@ -1,7 +1,19 @@ -# RM2E69 - Medal of Honor Heroes™ 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# RM2E69 - Medal of Honor Heroes™ 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 EmulationIssues = Freeze on wiimote screen -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RM3E01.ini b/Data/User/GameConfig/RM3E01.ini index 182660bd97..17e1a38619 100644 --- a/Data/User/GameConfig/RM3E01.ini +++ b/Data/User/GameConfig/RM3E01.ini @@ -1,25 +1,33 @@ -# RM3E01 - Metroid Prime 3: Corruption -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Wii] -[Video_Hacks] -EFBEmulateFormatChanges = True +# RM3E01 - Metroid Prime 3: Corruption + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RM3J01.ini b/Data/User/GameConfig/RM3J01.ini index 50c84d87a9..e8abfbb96c 100644 --- a/Data/User/GameConfig/RM3J01.ini +++ b/Data/User/GameConfig/RM3J01.ini @@ -1,25 +1,33 @@ -# RM3J01 - Metroid Prime 3: Corruption -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Wii] -[Video_Hacks] -EFBEmulateFormatChanges = True +# RM3J01 - Metroid Prime 3: Corruption + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RM3P01.ini b/Data/User/GameConfig/RM3P01.ini index 0832325938..b2ef0382d8 100644 --- a/Data/User/GameConfig/RM3P01.ini +++ b/Data/User/GameConfig/RM3P01.ini @@ -1,27 +1,36 @@ -# RM3P01 - Metroid Prime 3: Corruption -[Core] -#Values set here will override the main dolphin settings. -[Speedhacks] -0x804e8b20=600 -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = minor coloring problems -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Wii] -[Video_Hacks] -EFBEmulateFormatChanges = True +# RM3P01 - Metroid Prime 3: Corruption + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = minor coloring problems + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + +[Speedhacks] +0x804e8b20=600 + diff --git a/Data/User/GameConfig/RM6EEB.ini b/Data/User/GameConfig/RM6EEB.ini index 8f78ac8ffa..60933c75ec 100644 --- a/Data/User/GameConfig/RM6EEB.ini +++ b/Data/User/GameConfig/RM6EEB.ini @@ -1,15 +1,27 @@ # RM6EEB - BAROQUE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RM8E01.ini b/Data/User/GameConfig/RM8E01.ini index 3c0cf5a08e..ad0b0ae81d 100644 --- a/Data/User/GameConfig/RM8E01.ini +++ b/Data/User/GameConfig/RM8E01.ini @@ -1,24 +1,34 @@ # RM8E01 - Mario Party 8 + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 Issues= -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RM8P01.ini b/Data/User/GameConfig/RM8P01.ini index 36c8e60131..af6b663910 100644 --- a/Data/User/GameConfig/RM8P01.ini +++ b/Data/User/GameConfig/RM8P01.ini @@ -1,19 +1,33 @@ # RM8P01 - Mario Party 8 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RMAE01.ini b/Data/User/GameConfig/RMAE01.ini index 96701f4aa5..b92661c17a 100644 --- a/Data/User/GameConfig/RMAE01.ini +++ b/Data/User/GameConfig/RMAE01.ini @@ -1,10 +1,22 @@ # RMAE01 - MarioTennisGC(Wii Version) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Starts in tournament mode -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RMAP01.ini b/Data/User/GameConfig/RMAP01.ini index 52caa314ab..b16d110eab 100644 --- a/Data/User/GameConfig/RMAP01.ini +++ b/Data/User/GameConfig/RMAP01.ini @@ -1,7 +1,19 @@ # RMAP01 - MarioTennisGC(Wii Version) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Starts in tournament mode -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RMCE01.ini b/Data/User/GameConfig/RMCE01.ini index 39951b7054..282bb9385e 100644 --- a/Data/User/GameConfig/RMCE01.ini +++ b/Data/User/GameConfig/RMCE01.ini @@ -1,22 +1,30 @@ # RMCE01 - Mario Kart Wii + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RMCJ01.ini b/Data/User/GameConfig/RMCJ01.ini index 287a76564e..d16270c912 100644 --- a/Data/User/GameConfig/RMCJ01.ini +++ b/Data/User/GameConfig/RMCJ01.ini @@ -1,22 +1,30 @@ # RMCJ01 - Mario Kart Wii + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RMCK01.ini b/Data/User/GameConfig/RMCK01.ini index d017a91524..a3395b206a 100644 --- a/Data/User/GameConfig/RMCK01.ini +++ b/Data/User/GameConfig/RMCK01.ini @@ -1,22 +1,30 @@ # RMCK01 - Mario Kart Wii + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RMCP01.ini b/Data/User/GameConfig/RMCP01.ini index 522f029fe7..c2240f996b 100644 --- a/Data/User/GameConfig/RMCP01.ini +++ b/Data/User/GameConfig/RMCP01.ini @@ -1,22 +1,30 @@ # RMCP01 - Mario Kart Wii + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RMGE01.ini b/Data/User/GameConfig/RMGE01.ini index 295edc018a..005c621813 100644 --- a/Data/User/GameConfig/RMGE01.ini +++ b/Data/User/GameConfig/RMGE01.ini @@ -1,17 +1,30 @@ # RMGE01 - SUPER MARIO GALAXY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/RMGJ01.ini b/Data/User/GameConfig/RMGJ01.ini index 688079d589..c4338d5ceb 100644 --- a/Data/User/GameConfig/RMGJ01.ini +++ b/Data/User/GameConfig/RMGJ01.ini @@ -1,17 +1,30 @@ # RMGJ01 - SUPER MARIO GALAXY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/RMGK01.ini b/Data/User/GameConfig/RMGK01.ini index f51950915d..b52f198eb3 100644 --- a/Data/User/GameConfig/RMGK01.ini +++ b/Data/User/GameConfig/RMGK01.ini @@ -1,17 +1,30 @@ # RMGK01 - SUPER MARIO GALAXY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/RMGP01.ini b/Data/User/GameConfig/RMGP01.ini index a083afc0ff..a06d1c4f77 100644 --- a/Data/User/GameConfig/RMGP01.ini +++ b/Data/User/GameConfig/RMGP01.ini @@ -1,17 +1,30 @@ # RMGP01 - SUPER MARIO GALAXY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = LLE audio prevents a crash after the last Grand Star and fixes sound issues. It needs EFB to CPU Access to be able to grab the stars. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/RMHE08.ini b/Data/User/GameConfig/RMHE08.ini index 85aebfdd73..98bbab0d30 100644 --- a/Data/User/GameConfig/RMHE08.ini +++ b/Data/User/GameConfig/RMHE08.ini @@ -1,27 +1,41 @@ -# RMHE08 - Monster Hunter Tri -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -+$Bloom OFF -0x04056FF4:dword:0xC022FFE4 -0x0479DA84:dword:0x3F800000 -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False -EFBCopyEnable = True -EFBCopyCacheEnable = True -[Video_Settings] -UseXFB = True -UseRealXFB = False +# RMHE08 - Monster Hunter Tri + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. ++$Bloom OFF +0x04056FF4:dword:0xC022FFE4 +0x0479DA84:dword:0x3F800000 + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +[Video_Hacks] +EFBAccessEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/RMHJ08.ini b/Data/User/GameConfig/RMHJ08.ini index af7e72d870..f3ac91846e 100644 --- a/Data/User/GameConfig/RMHJ08.ini +++ b/Data/User/GameConfig/RMHJ08.ini @@ -1,27 +1,41 @@ -# RMHJ08 - MONSTER HUNTER 3 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -0x805DD6D4:dword:0x60000000 -0x805DD6D8:dword:0x60000000 -0x805DD6DC:dword:0x60000000 -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False -EFBCopyEnable = True -EFBCopyCacheEnable = True -[Video_Settings] -UseXFB = True -UseRealXFB = False +# RMHJ08 - MONSTER HUNTER 3 + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +0x805DD6D4:dword:0x60000000 +0x805DD6D8:dword:0x60000000 +0x805DD6DC:dword:0x60000000 + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +[Video_Hacks] +EFBAccessEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/RMHP08.ini b/Data/User/GameConfig/RMHP08.ini index e710dbfe7d..d8952d1742 100644 --- a/Data/User/GameConfig/RMHP08.ini +++ b/Data/User/GameConfig/RMHP08.ini @@ -1,19 +1,33 @@ -# RMHP08 - Monster Hunter Tri -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False -EFBCopyEnable = True -EFBCopyCacheEnable = True -[Video_Settings] -UseXFB = True -UseRealXFB = False +# RMHP08 - Monster Hunter Tri + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +[Video_Hacks] +EFBAccessEnable = False +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/RMKE01.ini b/Data/User/GameConfig/RMKE01.ini index 36ffba522d..4b26f6dbc3 100644 --- a/Data/User/GameConfig/RMKE01.ini +++ b/Data/User/GameConfig/RMKE01.ini @@ -1,10 +1,22 @@ # RMKE01 - MARIO SPORTS MIX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RMKJ01.ini b/Data/User/GameConfig/RMKJ01.ini index e093161972..ff7399298a 100644 --- a/Data/User/GameConfig/RMKJ01.ini +++ b/Data/User/GameConfig/RMKJ01.ini @@ -1,10 +1,22 @@ # RMKJ01 - MARIO SPORTS MIX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RMKP01.ini b/Data/User/GameConfig/RMKP01.ini index 72af5bfc0d..d153ea1f57 100644 --- a/Data/User/GameConfig/RMKP01.ini +++ b/Data/User/GameConfig/RMKP01.ini @@ -1,16 +1,27 @@ # RMKP01 - MARIO SPORTS MIX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct3D11 plugin for less glitches (r6932) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RMLEH4.ini b/Data/User/GameConfig/RMLEH4.ini index 0c7e830a80..6a55d81189 100644 --- a/Data/User/GameConfig/RMLEH4.ini +++ b/Data/User/GameConfig/RMLEH4.ini @@ -1,18 +1,31 @@ -# RMLEH4 - METAL SLUG Anthology -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RMLEH4 - METAL SLUG Anthology + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RMLJH4.ini b/Data/User/GameConfig/RMLJH4.ini index 0bf357494c..28872e8709 100644 --- a/Data/User/GameConfig/RMLJH4.ini +++ b/Data/User/GameConfig/RMLJH4.ini @@ -1,18 +1,31 @@ -# RMLJH4 - Metal Slug Complete -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RMLJH4 - Metal Slug Complete + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RMLK52.ini b/Data/User/GameConfig/RMLK52.ini index 073a3307d7..aaff54530e 100644 --- a/Data/User/GameConfig/RMLK52.ini +++ b/Data/User/GameConfig/RMLK52.ini @@ -1,18 +1,31 @@ -# RMLK52 - Metal Slug Complete -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RMLK52 - Metal Slug Complete + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RMLP7U.ini b/Data/User/GameConfig/RMLP7U.ini index 33b3c45275..91503b5230 100644 --- a/Data/User/GameConfig/RMLP7U.ini +++ b/Data/User/GameConfig/RMLP7U.ini @@ -1,18 +1,31 @@ -# RMLP7U - METAL SLUG Anthology -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RMLP7U - METAL SLUG Anthology + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RMLPH4.ini b/Data/User/GameConfig/RMLPH4.ini index b923c7441a..634e4ff86b 100644 --- a/Data/User/GameConfig/RMLPH4.ini +++ b/Data/User/GameConfig/RMLPH4.ini @@ -1,18 +1,31 @@ -# RMLPH4 - METAL SLUG Anthology -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# RMLPH4 - METAL SLUG Anthology + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RMSE52.ini b/Data/User/GameConfig/RMSE52.ini index f34508910e..0925e2522a 100644 --- a/Data/User/GameConfig/RMSE52.ini +++ b/Data/User/GameConfig/RMSE52.ini @@ -1,7 +1,19 @@ # RMSE52 - Marvel Ultimate Alliance 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. \ No newline at end of file +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RNEEDA.ini b/Data/User/GameConfig/RNEEDA.ini index 1a5cfd395e..bde5c23749 100644 --- a/Data/User/GameConfig/RNEEDA.ini +++ b/Data/User/GameConfig/RNEEDA.ini @@ -1,10 +1,22 @@ # RNEEDA - NARUTO: Clash of Ninja Revolution 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RNEJDA.ini b/Data/User/GameConfig/RNEJDA.ini index e0d4d62ef9..878f50d0d9 100644 --- a/Data/User/GameConfig/RNEJDA.ini +++ b/Data/User/GameConfig/RNEJDA.ini @@ -1,10 +1,22 @@ # RNEJDA - NARUTO GEKITOHNINJATAISEN EX3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RNEPDA.ini b/Data/User/GameConfig/RNEPDA.ini index ddf34849ce..aed9c3abe9 100644 --- a/Data/User/GameConfig/RNEPDA.ini +++ b/Data/User/GameConfig/RNEPDA.ini @@ -1,10 +1,22 @@ # RNEPDA - NARUTO: Clash of Ninja Revolution 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RNHE41.ini b/Data/User/GameConfig/RNHE41.ini index 05054cd297..dabcbd7d18 100644 --- a/Data/User/GameConfig/RNHE41.ini +++ b/Data/User/GameConfig/RNHE41.ini @@ -1,17 +1,30 @@ # RNHE41 - NO MORE HEROES -[Core] Values set here will override the main dolphin settings. -[Speedhacks] -0x8035bc9c=700 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Small graphical glitch with light saber (light stays at the same place for a second when you move) -[OnFrame] Add memory patches to be applied every frame here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Speedhacks] +0x8035bc9c=700 + diff --git a/Data/User/GameConfig/RNMXUG.ini b/Data/User/GameConfig/RNMXUG.ini index b6b66b7569..c6725db3ae 100644 --- a/Data/User/GameConfig/RNMXUG.ini +++ b/Data/User/GameConfig/RNMXUG.ini @@ -1,6 +1,18 @@ # RNMXUG - NinjaBread Man -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RNOJ01.ini b/Data/User/GameConfig/RNOJ01.ini index 50f94d5f6a..7db84b83e5 100644 --- a/Data/User/GameConfig/RNOJ01.ini +++ b/Data/User/GameConfig/RNOJ01.ini @@ -1,21 +1,35 @@ # RNOJ01 - Another Code R Kioku no Tobira -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Efb to Ram is needed for proper scene transition effect. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/RNOP01.ini b/Data/User/GameConfig/RNOP01.ini index 7a56630ac2..99cd73ec1b 100644 --- a/Data/User/GameConfig/RNOP01.ini +++ b/Data/User/GameConfig/RNOP01.ini @@ -1,21 +1,35 @@ # RNOP01 - Another Code:R -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Efb to Ram is needed for proper scene transition effect. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/RO2P7N.ini b/Data/User/GameConfig/RO2P7N.ini index f2daee2e1b..5f84ef165b 100644 --- a/Data/User/GameConfig/RO2P7N.ini +++ b/Data/User/GameConfig/RO2P7N.ini @@ -1,13 +1,23 @@ # RO2P7N - OFF ROAD + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. +$Hangfix 0x8007D340:byte:0x00000090 0x8007D344:byte:0x00000090 0x8007D348:byte:0x00000090 + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RO3EXJ.ini b/Data/User/GameConfig/RO3EXJ.ini index d71d65b387..36c1342331 100644 --- a/Data/User/GameConfig/RO3EXJ.ini +++ b/Data/User/GameConfig/RO3EXJ.ini @@ -1,18 +1,30 @@ # RO3EXJ - Little King's Story -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False diff --git a/Data/User/GameConfig/RO3J99.ini b/Data/User/GameConfig/RO3J99.ini index cf2c59038e..9834676c7c 100644 --- a/Data/User/GameConfig/RO3J99.ini +++ b/Data/User/GameConfig/RO3J99.ini @@ -1,13 +1,26 @@ # RO3J99 - Little King's Story -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/RO3P99.ini b/Data/User/GameConfig/RO3P99.ini index 43a8f83bb3..67e93793e7 100644 --- a/Data/User/GameConfig/RO3P99.ini +++ b/Data/User/GameConfig/RO3P99.ini @@ -1,13 +1,26 @@ # RO3P99 - Little King's Story -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + [Video_Settings] UseXFB = True UseRealXFB = False + diff --git a/Data/User/GameConfig/RO7P7D.ini b/Data/User/GameConfig/RO7P7D.ini index ca102f61b0..7441796f47 100644 --- a/Data/User/GameConfig/RO7P7D.ini +++ b/Data/User/GameConfig/RO7P7D.ini @@ -1,11 +1,18 @@ # RO7P7D - Spyro: Eternal Night + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] -#Add memory patches to be applied every frame here. +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RO8E7D.ini b/Data/User/GameConfig/RO8E7D.ini index 87acc7cb83..d2714552ce 100644 --- a/Data/User/GameConfig/RO8E7D.ini +++ b/Data/User/GameConfig/RO8E7D.ini @@ -1,7 +1,19 @@ # RO8E7D - SPYRO08 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RO9EFS.ini b/Data/User/GameConfig/RO9EFS.ini index 711f3b2305..1f7363765c 100644 --- a/Data/User/GameConfig/RO9EFS.ini +++ b/Data/User/GameConfig/RO9EFS.ini @@ -1,18 +1,31 @@ # RO9EFS - Aqua Panic -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Video_Hacks] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RO9PNK.ini b/Data/User/GameConfig/RO9PNK.ini index 038001d969..4300ade714 100644 --- a/Data/User/GameConfig/RO9PNK.ini +++ b/Data/User/GameConfig/RO9PNK.ini @@ -1,18 +1,31 @@ # RO9PNK - Aqua Panic -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Video_Hacks] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] \ No newline at end of file +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/ROAE36.ini b/Data/User/GameConfig/ROAE36.ini index b252437731..9b30ccb0f9 100644 --- a/Data/User/GameConfig/ROAE36.ini +++ b/Data/User/GameConfig/ROAE36.ini @@ -1,17 +1,30 @@ -# ROAE36 - Overlord: Dark Legend -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Accessing the map will crash the game (see issue 3953). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROAE36 - Overlord: Dark Legend + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Accessing the map will crash the game (see issue 3953). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROAP36.ini b/Data/User/GameConfig/ROAP36.ini index f07c480b55..c3f5704ea3 100644 --- a/Data/User/GameConfig/ROAP36.ini +++ b/Data/User/GameConfig/ROAP36.ini @@ -1,17 +1,30 @@ -# ROAP36 - Overlord: Dark Legend -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Accessing the map will crash the game (see issue 3953). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROAP36 - Overlord: Dark Legend + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Accessing the map will crash the game (see issue 3953). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROCPNK.ini b/Data/User/GameConfig/ROCPNK.ini index 8a2e99ce01..92ed00f5c7 100644 --- a/Data/User/GameConfig/ROCPNK.ini +++ b/Data/User/GameConfig/ROCPNK.ini @@ -1,6 +1,18 @@ # ROCPNK - COCOTO KART WII EUR -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RODE01.ini b/Data/User/GameConfig/RODE01.ini index c7fb51d19b..d2ce7be22b 100644 --- a/Data/User/GameConfig/RODE01.ini +++ b/Data/User/GameConfig/RODE01.ini @@ -1,17 +1,30 @@ # RODE01 - WarioWare: Smooth Moves -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RODJ01.ini b/Data/User/GameConfig/RODJ01.ini index f707f66a84..39381248b9 100644 --- a/Data/User/GameConfig/RODJ01.ini +++ b/Data/User/GameConfig/RODJ01.ini @@ -1,17 +1,30 @@ # RODJ01 - WarioWare: Smooth Moves -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RODK01.ini b/Data/User/GameConfig/RODK01.ini index 5445f9e8c2..bd62c74480 100644 --- a/Data/User/GameConfig/RODK01.ini +++ b/Data/User/GameConfig/RODK01.ini @@ -1,17 +1,30 @@ # RODK01 - WarioWare: Smooth Moves -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RODP01.ini b/Data/User/GameConfig/RODP01.ini index fd98297fa4..24f7eef635 100644 --- a/Data/User/GameConfig/RODP01.ini +++ b/Data/User/GameConfig/RODP01.ini @@ -1,17 +1,30 @@ # RODP01 - WarioWare: Smooth Moves -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/ROLE8P.ini b/Data/User/GameConfig/ROLE8P.ini index 607d412d7f..48870b45a4 100644 --- a/Data/User/GameConfig/ROLE8P.ini +++ b/Data/User/GameConfig/ROLE8P.ini @@ -1,17 +1,30 @@ -# ROLE8P - Mario & Sonic at the Olympic Winter Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROLE8P - Mario & Sonic at the Olympic Winter Games + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.01 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROLJ01.ini b/Data/User/GameConfig/ROLJ01.ini index 43348472b6..3a287f4bee 100644 --- a/Data/User/GameConfig/ROLJ01.ini +++ b/Data/User/GameConfig/ROLJ01.ini @@ -1,17 +1,30 @@ -# ROLJ01 - Mario & Sonic at the Olympic Winter Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROLJ01 - Mario & Sonic at the Olympic Winter Games + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.01 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROLK01.ini b/Data/User/GameConfig/ROLK01.ini index 0b49240afd..595e3bbdfe 100644 --- a/Data/User/GameConfig/ROLK01.ini +++ b/Data/User/GameConfig/ROLK01.ini @@ -1,17 +1,30 @@ -# ROLK01 - Mario & Sonic at the Olympic Winter Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROLK01 - Mario & Sonic at the Olympic Winter Games + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.01 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROLP8P.ini b/Data/User/GameConfig/ROLP8P.ini index e39bc91547..1d715901d0 100644 --- a/Data/User/GameConfig/ROLP8P.ini +++ b/Data/User/GameConfig/ROLP8P.ini @@ -1,17 +1,30 @@ -# ROLP8P - Mario & Sonic at the Olympic Winter Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.01 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROLP8P - Mario & Sonic at the Olympic Winter Games + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.01 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RONEG9.ini b/Data/User/GameConfig/RONEG9.ini index 13570eb411..084aa1bef0 100644 --- a/Data/User/GameConfig/RONEG9.ini +++ b/Data/User/GameConfig/RONEG9.ini @@ -1,16 +1,30 @@ # RONEG9 - Onechanbara: Bikini Zombie Slayers -[Video_Hacks] -EFBEmulateFormatChanges = True + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RONJG9.ini b/Data/User/GameConfig/RONJG9.ini index c2c772aab9..495f7ef305 100644 --- a/Data/User/GameConfig/RONJG9.ini +++ b/Data/User/GameConfig/RONJG9.ini @@ -1,16 +1,30 @@ # RONJG9 - Onechanbara Revolution -[Video_Hacks] -EFBEmulateFormatChanges = True + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RONPG9.ini b/Data/User/GameConfig/RONPG9.ini index 82c3786199..957cc0ce92 100644 --- a/Data/User/GameConfig/RONPG9.ini +++ b/Data/User/GameConfig/RONPG9.ini @@ -1,16 +1,30 @@ # RONPG9 - Onechanbara: Bikini Zombie Slayers -[Video_Hacks] -EFBEmulateFormatChanges = True + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/ROUJAF.ini b/Data/User/GameConfig/ROUJAF.ini index ddea43bdf2..05fb7caa6b 100644 --- a/Data/User/GameConfig/ROUJAF.ini +++ b/Data/User/GameConfig/ROUJAF.ini @@ -1,12 +1,25 @@ -# ROUJAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROUJAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROUPAF.ini b/Data/User/GameConfig/ROUPAF.ini index 82f940a178..668ee3e375 100644 --- a/Data/User/GameConfig/ROUPAF.ini +++ b/Data/User/GameConfig/ROUPAF.ini @@ -1,12 +1,25 @@ -# ROUPAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# ROUPAF - ONEPIECE UNLIMITED CRUISE EPISODE 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/ROWE08.ini b/Data/User/GameConfig/ROWE08.ini index a392c3de77..950dbb40df 100644 --- a/Data/User/GameConfig/ROWE08.ini +++ b/Data/User/GameConfig/ROWE08.ini @@ -1,22 +1,35 @@ -# ROWE08 - Okami -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use dx9 plugin. Game menu issues (r6564) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBAccessEnable = True -EFBToTextureEnable = False -EFBCopyEnable = True - +# ROWE08 - Okami + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use dx9 plugin. Game menu issues (r6564) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/ROWJ08.ini b/Data/User/GameConfig/ROWJ08.ini index cb0e439393..51d1e488ba 100644 --- a/Data/User/GameConfig/ROWJ08.ini +++ b/Data/User/GameConfig/ROWJ08.ini @@ -1,21 +1,35 @@ -# ROWJ08 - Okami -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use dx9 plugin. Game menu issues (r6564) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBAccessEnable = True -EFBToTextureEnable = False -EFBCopyEnable = True +# ROWJ08 - Okami + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use dx9 plugin. Game menu issues (r6564) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/ROWP08.ini b/Data/User/GameConfig/ROWP08.ini index 073886bccb..a0412f1c4a 100644 --- a/Data/User/GameConfig/ROWP08.ini +++ b/Data/User/GameConfig/ROWP08.ini @@ -1,21 +1,35 @@ -# ROWP08 - Okami -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use dx9 plugin. Game menu issues (r6564) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -EFBAccessEnable = True -EFBToTextureEnable = False -EFBCopyEnable = True +# ROWP08 - Okami + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use dx9 plugin. Game menu issues (r6564) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/RP7P52.ini b/Data/User/GameConfig/RP7P52.ini index a2400874a8..f134514dc2 100644 --- a/Data/User/GameConfig/RP7P52.ini +++ b/Data/User/GameConfig/RP7P52.ini @@ -1,7 +1,19 @@ # RP7P52 - Pirates: Hunt for Black Beard's Booty -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RPBE01.ini b/Data/User/GameConfig/RPBE01.ini index d12718eb45..eb8b54de0c 100644 --- a/Data/User/GameConfig/RPBE01.ini +++ b/Data/User/GameConfig/RPBE01.ini @@ -1,18 +1,30 @@ -# RPBE01 - Pokemon Battle Revolution -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs texture cache set to "Safe"(r6906). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 - +# RPBE01 - Pokemon Battle Revolution + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs texture cache set to "Safe"(r6906). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/RPBJ01.ini b/Data/User/GameConfig/RPBJ01.ini index 4ebf8e0934..cc365fa653 100644 --- a/Data/User/GameConfig/RPBJ01.ini +++ b/Data/User/GameConfig/RPBJ01.ini @@ -1,17 +1,30 @@ -# RPBJ01 - Pokemon Battle Revolution -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs texture cache set to "Safe"(r6906). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# RPBJ01 - Pokemon Battle Revolution + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs texture cache set to "Safe"(r6906). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/RPBP01.ini b/Data/User/GameConfig/RPBP01.ini index fce7b6831e..a3194cd9ea 100644 --- a/Data/User/GameConfig/RPBP01.ini +++ b/Data/User/GameConfig/RPBP01.ini @@ -1,17 +1,30 @@ -# RPBP01 - Pokemon Battle Revolution -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs texture cache set to "Safe"(r6906). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# RPBP01 - Pokemon Battle Revolution + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs texture cache set to "Safe"(r6906). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/RPDPGN.ini b/Data/User/GameConfig/RPDPGN.ini index ac4d1413ef..bd082a742a 100644 --- a/Data/User/GameConfig/RPDPGN.ini +++ b/Data/User/GameConfig/RPDPGN.ini @@ -1,6 +1,18 @@ # RPDPGN - PDC WORLD CHAMPIONSHIP DARTS 2008 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RPJE7U.ini b/Data/User/GameConfig/RPJE7U.ini index 56280aaf38..37cedbc157 100644 --- a/Data/User/GameConfig/RPJE7U.ini +++ b/Data/User/GameConfig/RPJE7U.ini @@ -1,19 +1,33 @@ -# RPJE7U - ARC RISE FANTASIA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# RPJE7U - ARC RISE FANTASIA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RPJJ99.ini b/Data/User/GameConfig/RPJJ99.ini index c34ba44f56..8bd66b52ef 100644 --- a/Data/User/GameConfig/RPJJ99.ini +++ b/Data/User/GameConfig/RPJJ99.ini @@ -1,19 +1,33 @@ -# RPJJ99 - ARC RISE FANTASIA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# RPJJ99 - ARC RISE FANTASIA + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RPPE41.ini b/Data/User/GameConfig/RPPE41.ini index 182878ec3e..d7025cb32a 100644 --- a/Data/User/GameConfig/RPPE41.ini +++ b/Data/User/GameConfig/RPPE41.ini @@ -1,7 +1,19 @@ # RPPE41 - PRINCE OF PERSIA RIVAL SWORDS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RPWZ41.ini b/Data/User/GameConfig/RPWZ41.ini index 9d5c8a2eaf..c2d628bd49 100644 --- a/Data/User/GameConfig/RPWZ41.ini +++ b/Data/User/GameConfig/RPWZ41.ini @@ -1,16 +1,27 @@ # RPWZ41 - Prince of Persia Forgotten Sands -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/RPYP9B.ini b/Data/User/GameConfig/RPYP9B.ini index 0dafe3e5da..2508ab49c1 100644 --- a/Data/User/GameConfig/RPYP9B.ini +++ b/Data/User/GameConfig/RPYP9B.ini @@ -1,8 +1,19 @@ # RPYP9B - Pangya! Golf with Style -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RQ6EJJ.ini b/Data/User/GameConfig/RQ6EJJ.ini index 1c21fc4c70..d1fd39e692 100644 --- a/Data/User/GameConfig/RQ6EJJ.ini +++ b/Data/User/GameConfig/RQ6EJJ.ini @@ -1,20 +1,31 @@ -# RQ6EJJ - Cursed Mountain -[Video_Enhancements] -MaxAnisotropy = 0 -[Video_Hacks] -[Video_Settings] -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. -[OnFrame] -[ActionReplay] -[Gecko] +# RQ6EJJ - Cursed Mountain + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/RQ6PKM.ini b/Data/User/GameConfig/RQ6PKM.ini index a2d20c8992..de3a34021d 100644 --- a/Data/User/GameConfig/RQ6PKM.ini +++ b/Data/User/GameConfig/RQ6PKM.ini @@ -1,20 +1,31 @@ -# RQ6PKM - Cursed Mountain -[Video_Enhancements] -MaxAnisotropy = 0 -[Video_Hacks] -[Video_Settings] -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. -[OnFrame] -[ActionReplay] -[Gecko] +# RQ6PKM - Cursed Mountain + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/RQ6XKM.ini b/Data/User/GameConfig/RQ6XKM.ini index 896e14cbc5..54cb7cffe9 100644 --- a/Data/User/GameConfig/RQ6XKM.ini +++ b/Data/User/GameConfig/RQ6XKM.ini @@ -1,20 +1,31 @@ -# RQ6XKM - Cursed Mountain -[Video_Enhancements] -MaxAnisotropy = 0 -[Video_Hacks] -[Video_Settings] -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches. -[OnFrame] -[ActionReplay] -[Gecko] +# RQ6XKM - Cursed Mountain + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/RQBENR.ini b/Data/User/GameConfig/RQBENR.ini index 51151acd0a..128fae1f26 100644 --- a/Data/User/GameConfig/RQBENR.ini +++ b/Data/User/GameConfig/RQBENR.ini @@ -1,6 +1,18 @@ # RQBENR - Kawasaki Quad Bikes -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RQLE64.ini b/Data/User/GameConfig/RQLE64.ini index 84e95243ab..5cf20fa0c2 100644 --- a/Data/User/GameConfig/RQLE64.ini +++ b/Data/User/GameConfig/RQLE64.ini @@ -1,9 +1,22 @@ # RQLE64 - Clone Wars Republic Heroes -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RQOP69.ini b/Data/User/GameConfig/RQOP69.ini index 3092ec3fdf..4e635a2276 100644 --- a/Data/User/GameConfig/RQOP69.ini +++ b/Data/User/GameConfig/RQOP69.ini @@ -1,9 +1,22 @@ # RQOP69 - Spore Hero -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RQREXJ.ini b/Data/User/GameConfig/RQREXJ.ini index 48d52b4320..f2a575cafd 100644 --- a/Data/User/GameConfig/RQREXJ.ini +++ b/Data/User/GameConfig/RQREXJ.ini @@ -1,19 +1,28 @@ -# RQREXJ - The Sky Crawlers -[Video_Settings] -[Video_Hacks] -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs single core to run properly(r7436). -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# RQREXJ - The Sky Crawlers + +[Core] +# Values set here will override the main dolphin settings. +CPUThread = 0 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RQRJAF.ini b/Data/User/GameConfig/RQRJAF.ini index 7ae768c3b4..fe37b3a663 100644 --- a/Data/User/GameConfig/RQRJAF.ini +++ b/Data/User/GameConfig/RQRJAF.ini @@ -1,19 +1,28 @@ -# RQRJAF - The Sky Crawlers -[Video_Settings] -[Video_Hacks] -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs single core to run properly(r7436). -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# RQRJAF - The Sky Crawlers + +[Core] +# Values set here will override the main dolphin settings. +CPUThread = 0 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RQRPAF.ini b/Data/User/GameConfig/RQRPAF.ini index 752c0fa2bd..1daed0c83b 100644 --- a/Data/User/GameConfig/RQRPAF.ini +++ b/Data/User/GameConfig/RQRPAF.ini @@ -1,19 +1,28 @@ -# RQRPAF - The Sky Crawlers -[Video_Settings] -[Video_Hacks] -[Core] -CPUThread = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs single core to run properly(r7436). -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# RQRPAF - The Sky Crawlers + +[Core] +# Values set here will override the main dolphin settings. +CPUThread = 0 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RR2PUG.ini b/Data/User/GameConfig/RR2PUG.ini index e5a9c3f2da..e23c795ea0 100644 --- a/Data/User/GameConfig/RR2PUG.ini +++ b/Data/User/GameConfig/RR2PUG.ini @@ -1,6 +1,18 @@ # RR2PUG - Rig Racer 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RR5P70.ini b/Data/User/GameConfig/RR5P70.ini index b128977bf5..fd439fcf8f 100644 --- a/Data/User/GameConfig/RR5P70.ini +++ b/Data/User/GameConfig/RR5P70.ini @@ -1,6 +1,18 @@ # RR5P70 - Ready2Rumble -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RRAXUG.ini b/Data/User/GameConfig/RRAXUG.ini index 230891f9c6..7c5b5a9f82 100644 --- a/Data/User/GameConfig/RRAXUG.ini +++ b/Data/User/GameConfig/RRAXUG.ini @@ -1,6 +1,18 @@ # RRAXUG - Rock'n'Roll Adventures -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RRBE41.ini b/Data/User/GameConfig/RRBE41.ini index b16ea65aee..99902d304b 100644 --- a/Data/User/GameConfig/RRBE41.ini +++ b/Data/User/GameConfig/RRBE41.ini @@ -1,17 +1,28 @@ # RRBE41 - Rayman Raving Rabbids -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RRBJ41.ini b/Data/User/GameConfig/RRBJ41.ini index 64e91abdf4..e25ffcfb13 100644 --- a/Data/User/GameConfig/RRBJ41.ini +++ b/Data/User/GameConfig/RRBJ41.ini @@ -1,17 +1,28 @@ # RRBJ41 - Rayman Raving Rabbids -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RRBP41.ini b/Data/User/GameConfig/RRBP41.ini index 5305264dc4..01f06122dd 100644 --- a/Data/User/GameConfig/RRBP41.ini +++ b/Data/User/GameConfig/RRBP41.ini @@ -1,17 +1,28 @@ # RRBP41 - Rayman Raving Rabbids -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. SyncGPU = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RRKE70.ini b/Data/User/GameConfig/RRKE70.ini index ebb3188d0b..64b63f4aa0 100644 --- a/Data/User/GameConfig/RRKE70.ini +++ b/Data/User/GameConfig/RRKE70.ini @@ -1,19 +1,33 @@ -# RRKE70 - Alone In The Dark -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True -[Wii] +# RRKE70 - Alone In The Dark + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RRKP70.ini b/Data/User/GameConfig/RRKP70.ini index e69e07f92e..5f38e5fca7 100644 --- a/Data/User/GameConfig/RRKP70.ini +++ b/Data/User/GameConfig/RRKP70.ini @@ -1,19 +1,33 @@ -# RRKP70 - Alone In The Dark -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True -[Wii] +# RRKP70 - Alone In The Dark + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RRMX69.ini b/Data/User/GameConfig/RRMX69.ini index 7511e08ee8..fa9c523d11 100644 --- a/Data/User/GameConfig/RRMX69.ini +++ b/Data/User/GameConfig/RRMX69.ini @@ -1,6 +1,18 @@ # RRMX69 - Family Game Night -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RRXXUG.ini b/Data/User/GameConfig/RRXXUG.ini index 94a0c6a72d..0066ee4505 100644 --- a/Data/User/GameConfig/RRXXUG.ini +++ b/Data/User/GameConfig/RRXXUG.ini @@ -1,6 +1,18 @@ # RRXXUG - Monster Trux Arenas -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RRYPHY.ini b/Data/User/GameConfig/RRYPHY.ini index 300a611005..265145311d 100644 --- a/Data/User/GameConfig/RRYPHY.ini +++ b/Data/User/GameConfig/RRYPHY.ini @@ -1,9 +1,22 @@ # RRYPHY - Rogue Trooper -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RRZEGY.ini b/Data/User/GameConfig/RRZEGY.ini index 78a1056318..9fcc05b9ad 100644 --- a/Data/User/GameConfig/RRZEGY.ini +++ b/Data/User/GameConfig/RRZEGY.ini @@ -1,18 +1,31 @@ -# RRZEGY - Rubik's Puzzle World -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# RRZEGY - Rubik's Puzzle World + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RRZPGY.ini b/Data/User/GameConfig/RRZPGY.ini index b7b812a090..613eeb106f 100644 --- a/Data/User/GameConfig/RRZPGY.ini +++ b/Data/User/GameConfig/RRZPGY.ini @@ -1,18 +1,31 @@ -# RRZPGY - Rubik's Puzzle World -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# RRZPGY - Rubik's Puzzle World + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RS5EC8.ini b/Data/User/GameConfig/RS5EC8.ini index cdba3b671b..a8c73b7487 100644 --- a/Data/User/GameConfig/RS5EC8.ini +++ b/Data/User/GameConfig/RS5EC8.ini @@ -1,17 +1,30 @@ # RS5EC8 - SAMURAI WARRIORS KATANA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RS5JC8.ini b/Data/User/GameConfig/RS5JC8.ini index 0ddda2536e..c6069b95f1 100644 --- a/Data/User/GameConfig/RS5JC8.ini +++ b/Data/User/GameConfig/RS5JC8.ini @@ -1,17 +1,30 @@ # RS5JC8 - Sengoku Musou KATANA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RS5PC8.ini b/Data/User/GameConfig/RS5PC8.ini index 7ddeb980d1..23872b8d5c 100644 --- a/Data/User/GameConfig/RS5PC8.ini +++ b/Data/User/GameConfig/RS5PC8.ini @@ -1,17 +1,30 @@ # RS5PC8 - SAMURAI WARRIORS KATANA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RS8J8N.ini b/Data/User/GameConfig/RS8J8N.ini index 156babedd9..526b238dfb 100644 --- a/Data/User/GameConfig/RS8J8N.ini +++ b/Data/User/GameConfig/RS8J8N.ini @@ -1,15 +1,27 @@ # RS8J8N - SHANGHAI -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RS9E8P.ini b/Data/User/GameConfig/RS9E8P.ini index ea3573ccdb..0a6e082a98 100644 --- a/Data/User/GameConfig/RS9E8P.ini +++ b/Data/User/GameConfig/RS9E8P.ini @@ -1,7 +1,19 @@ # RS9E8P - SONIC RIDERS ZERO GRAVITY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RS9P8P.ini b/Data/User/GameConfig/RS9P8P.ini index 72709c65f0..f62da918d7 100644 --- a/Data/User/GameConfig/RS9P8P.ini +++ b/Data/User/GameConfig/RS9P8P.ini @@ -1,7 +1,19 @@ # RS9P8P - SONIC RIDERS ZERO GRAVITY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RSBE01.ini b/Data/User/GameConfig/RSBE01.ini index d25e19156b..fbd5d7bb9c 100644 --- a/Data/User/GameConfig/RSBE01.ini +++ b/Data/User/GameConfig/RSBE01.ini @@ -1,16 +1,27 @@ # RSBE01 - Super Smash Bros. Brawl -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Classic mode score report needs real xfb to appear properly. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/RSBJ01.ini b/Data/User/GameConfig/RSBJ01.ini index 8c7e224def..2a0bbe87a3 100644 --- a/Data/User/GameConfig/RSBJ01.ini +++ b/Data/User/GameConfig/RSBJ01.ini @@ -1,9 +1,19 @@ # RSBJ01 - Super Smash Bros. Brawl + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Classic mode score report needs real xfb to appear properly. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RSBP01.ini b/Data/User/GameConfig/RSBP01.ini index 9aa4a04713..9cf87645bb 100644 --- a/Data/User/GameConfig/RSBP01.ini +++ b/Data/User/GameConfig/RSBP01.ini @@ -1,10 +1,21 @@ # RSBP01 - Super Smash Bros. Brawl -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Classic mode score report needs real xfb to appear properly. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. $No HUD 040E2208 38A00000 $Unrestricted pause camera @@ -14,6 +25,7 @@ $Can start match with only 1 player 04684C44 2C060001 $All players can be on the same team 04684D5C 38600000 + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RSFE7U.ini b/Data/User/GameConfig/RSFE7U.ini index 2a73e4c057..a3dcaa9a84 100644 --- a/Data/User/GameConfig/RSFE7U.ini +++ b/Data/User/GameConfig/RSFE7U.ini @@ -1,17 +1,30 @@ # RSFE7U - MURAMASA: THE DEMON BLADE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = -1 + diff --git a/Data/User/GameConfig/RSFJ99.ini b/Data/User/GameConfig/RSFJ99.ini index 07277538a3..54ff284fa8 100644 --- a/Data/User/GameConfig/RSFJ99.ini +++ b/Data/User/GameConfig/RSFJ99.ini @@ -1,17 +1,30 @@ # RSFJ99 - Oboro Muramasa -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = -1 + diff --git a/Data/User/GameConfig/RSFP99.ini b/Data/User/GameConfig/RSFP99.ini index a5d15c4adc..1b443f4ed6 100644 --- a/Data/User/GameConfig/RSFP99.ini +++ b/Data/User/GameConfig/RSFP99.ini @@ -1,17 +1,30 @@ # RSFP99 - MURAMASA: THE DEMON BLADE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] EFBScale = -1 + diff --git a/Data/User/GameConfig/RSIE69.ini b/Data/User/GameConfig/RSIE69.ini index 5b01b3b757..28ad5e7d6e 100644 --- a/Data/User/GameConfig/RSIE69.ini +++ b/Data/User/GameConfig/RSIE69.ini @@ -1,20 +1,34 @@ -# RSIE69 - MySims -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# RSIE69 - MySims + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/RSIJ13.ini b/Data/User/GameConfig/RSIJ13.ini index d49112db38..70868f1339 100644 --- a/Data/User/GameConfig/RSIJ13.ini +++ b/Data/User/GameConfig/RSIJ13.ini @@ -1,20 +1,34 @@ -# RSIJ13 - Boku To Sim No Machi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# RSIJ13 - Boku To Sim No Machi + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/RSIP69.ini b/Data/User/GameConfig/RSIP69.ini index 9bf95e6f0d..f9599be638 100644 --- a/Data/User/GameConfig/RSIP69.ini +++ b/Data/User/GameConfig/RSIP69.ini @@ -1,20 +1,34 @@ -# RSIP69 - MySims -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# RSIP69 - MySims + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/RSLEAF.ini b/Data/User/GameConfig/RSLEAF.ini index 82e10ca31b..ab426968f3 100644 --- a/Data/User/GameConfig/RSLEAF.ini +++ b/Data/User/GameConfig/RSLEAF.ini @@ -1,16 +1,30 @@ -# RSLEAF - SOULCALIBUR Legends -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RSLEAF - SOULCALIBUR Legends + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RSLJAF.ini b/Data/User/GameConfig/RSLJAF.ini index 1a2b53b491..95876f5e69 100644 --- a/Data/User/GameConfig/RSLJAF.ini +++ b/Data/User/GameConfig/RSLJAF.ini @@ -1,16 +1,30 @@ -# RSLJAF - SOULCALIBUR Legends -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RSLJAF - SOULCALIBUR Legends + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RSLKAF.ini b/Data/User/GameConfig/RSLKAF.ini index 7e8324276c..59dd26bc8d 100644 --- a/Data/User/GameConfig/RSLKAF.ini +++ b/Data/User/GameConfig/RSLKAF.ini @@ -1,16 +1,30 @@ -# RSLKAF - SOULCALIBUR Legends -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RSLKAF - SOULCALIBUR Legends + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RSLPAF.ini b/Data/User/GameConfig/RSLPAF.ini index 2dc35e5dec..2b01a5c4d2 100644 --- a/Data/User/GameConfig/RSLPAF.ini +++ b/Data/User/GameConfig/RSLPAF.ini @@ -1,16 +1,30 @@ -# RSLPAF - SOULCALIBUR Legends -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RSLPAF - SOULCALIBUR Legends + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RSME8P.ini b/Data/User/GameConfig/RSME8P.ini index 63c83cf325..d755ee134d 100644 --- a/Data/User/GameConfig/RSME8P.ini +++ b/Data/User/GameConfig/RSME8P.ini @@ -1,7 +1,19 @@ # RSME8P - SUPER MONKEY BALL BANANA BLITZ + [Core] +# Values set here will override the main dolphin settings. EnableFPRF=True + [EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RSMP8P.ini b/Data/User/GameConfig/RSMP8P.ini index d773b113ce..f1b2a316cf 100644 --- a/Data/User/GameConfig/RSMP8P.ini +++ b/Data/User/GameConfig/RSMP8P.ini @@ -1,10 +1,23 @@ # RSMP8P - SUPER MONKEY BALL BANANA BLITZ -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF = True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RSPE01.ini b/Data/User/GameConfig/RSPE01.ini index 102c0707af..0adf38d3f5 100644 --- a/Data/User/GameConfig/RSPE01.ini +++ b/Data/User/GameConfig/RSPE01.ini @@ -1,15 +1,22 @@ # RSPE01 - Wii Sports + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/RSPP01.ini b/Data/User/GameConfig/RSPP01.ini index 3e7a1583db..32a1099ad9 100644 --- a/Data/User/GameConfig/RSPP01.ini +++ b/Data/User/GameConfig/RSPP01.ini @@ -1,14 +1,22 @@ # RSPP01 - SPORTS PACK for REVOLUTION + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RSRE8P.ini b/Data/User/GameConfig/RSRE8P.ini index ced7c2a237..93b8254721 100644 --- a/Data/User/GameConfig/RSRE8P.ini +++ b/Data/User/GameConfig/RSRE8P.ini @@ -1,8 +1,19 @@ # RSRE8P - SONIC AND THE SECRET RINGS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/User/GameConfig/RSRP8P.ini b/Data/User/GameConfig/RSRP8P.ini index 8747c5edfe..5b03592ddd 100644 --- a/Data/User/GameConfig/RSRP8P.ini +++ b/Data/User/GameConfig/RSRP8P.ini @@ -1,6 +1,18 @@ # RSRP8P - SONIC AND THE SECRET RINGS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RSTP64.ini b/Data/User/GameConfig/RSTP64.ini index a113f6a4f5..a8b31df92a 100644 --- a/Data/User/GameConfig/RSTP64.ini +++ b/Data/User/GameConfig/RSTP64.ini @@ -1,6 +1,18 @@ # RSTP64 - Star Wars: The Force Unleashed -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RSUP41.ini b/Data/User/GameConfig/RSUP41.ini index 4287f5d0f7..2a07993bd4 100644 --- a/Data/User/GameConfig/RSUP41.ini +++ b/Data/User/GameConfig/RSUP41.ini @@ -1,6 +1,18 @@ # RSUP41 - Sports Party -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RSVE8P.ini b/Data/User/GameConfig/RSVE8P.ini index 349abc96b7..f6bfeb9758 100644 --- a/Data/User/GameConfig/RSVE8P.ini +++ b/Data/User/GameConfig/RSVE8P.ini @@ -1,10 +1,22 @@ # RSVE8P - Sonic Unleashed -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 1 @@ -12,5 +24,4 @@ PH_SZFar = 1 PH_ExtraParam = 0 PH_ZNear = 20 PH_ZFar = 1.99998 -[Gecko] diff --git a/Data/User/GameConfig/RSVJ8P.ini b/Data/User/GameConfig/RSVJ8P.ini index a0ec5f9ba4..4afaf675b7 100644 --- a/Data/User/GameConfig/RSVJ8P.ini +++ b/Data/User/GameConfig/RSVJ8P.ini @@ -1,9 +1,22 @@ # RSVJ8P - Sonic World Adventure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RSVP8P.ini b/Data/User/GameConfig/RSVP8P.ini index fb7e342780..93526470ac 100644 --- a/Data/User/GameConfig/RSVP8P.ini +++ b/Data/User/GameConfig/RSVP8P.ini @@ -1,9 +1,22 @@ # RSVP8P - Sonic Unleashed -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RSWP08.ini b/Data/User/GameConfig/RSWP08.ini index fe031beb4f..44b756284d 100644 --- a/Data/User/GameConfig/RSWP08.ini +++ b/Data/User/GameConfig/RSWP08.ini @@ -1,9 +1,22 @@ # RSWP08 - Spyborgs -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RSXE69.ini b/Data/User/GameConfig/RSXE69.ini index 141a7c1ce0..da1c2c3c20 100644 --- a/Data/User/GameConfig/RSXE69.ini +++ b/Data/User/GameConfig/RSXE69.ini @@ -1,21 +1,34 @@ # RSXE69 - SSX Blur -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBAccessEnable = True -[Wii] + diff --git a/Data/User/GameConfig/RSXJ13.ini b/Data/User/GameConfig/RSXJ13.ini index 9663796d11..16c806b586 100644 --- a/Data/User/GameConfig/RSXJ13.ini +++ b/Data/User/GameConfig/RSXJ13.ini @@ -1,22 +1,34 @@ # RSXJ13 - SSX Blur -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBAccessEnable = True -[Wii] diff --git a/Data/User/GameConfig/RSXK69.ini b/Data/User/GameConfig/RSXK69.ini index f7eb2ac1ca..477368e0f0 100644 --- a/Data/User/GameConfig/RSXK69.ini +++ b/Data/User/GameConfig/RSXK69.ini @@ -1,21 +1,34 @@ # RSXK69 - SSX Blur -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBAccessEnable = True -[Wii] + diff --git a/Data/User/GameConfig/RSXP69.ini b/Data/User/GameConfig/RSXP69.ini index 418672638d..d1f095bae2 100644 --- a/Data/User/GameConfig/RSXP69.ini +++ b/Data/User/GameConfig/RSXP69.ini @@ -1,22 +1,34 @@ # RSXP69 - SSX Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBAccessEnable = True -[Wii] diff --git a/Data/User/GameConfig/RSZPGT.ini b/Data/User/GameConfig/RSZPGT.ini index 4b64686f2f..0dae2a2e0b 100644 --- a/Data/User/GameConfig/RSZPGT.ini +++ b/Data/User/GameConfig/RSZPGT.ini @@ -1,6 +1,18 @@ # RSZPGT - LEGEND OF SAYUKI 20080625V006 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RT4EAF.ini b/Data/User/GameConfig/RT4EAF.ini index 8dd70a9bcd..d127022079 100644 --- a/Data/User/GameConfig/RT4EAF.ini +++ b/Data/User/GameConfig/RT4EAF.ini @@ -1,18 +1,30 @@ # RT4EAF - Tales of Symphonia -Dawn of the new world- -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs emulating format changes (r6871) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RT4JAF.ini b/Data/User/GameConfig/RT4JAF.ini index 19a6ce4cac..40836caa13 100644 --- a/Data/User/GameConfig/RT4JAF.ini +++ b/Data/User/GameConfig/RT4JAF.ini @@ -1,17 +1,30 @@ # RT4JAF - Tales Of Symphonia Ratatosk no Kishi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs emulating format changes (r6871) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RT4PAF.ini b/Data/User/GameConfig/RT4PAF.ini index 885a15e4c4..cba434f490 100644 --- a/Data/User/GameConfig/RT4PAF.ini +++ b/Data/User/GameConfig/RT4PAF.ini @@ -1,17 +1,30 @@ # RT4PAF - Tales of Symphonia -Dawn of the new world- -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs emulating format changes (r6871) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RT5E8P.ini b/Data/User/GameConfig/RT5E8P.ini index c31fa315bb..6fd3f53389 100644 --- a/Data/User/GameConfig/RT5E8P.ini +++ b/Data/User/GameConfig/RT5E8P.ini @@ -1,11 +1,22 @@ # RT5E8P - Sega Superstar Tennis -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/RT5P8P.ini b/Data/User/GameConfig/RT5P8P.ini index bbb5645bf1..319c424bbb 100644 --- a/Data/User/GameConfig/RT5P8P.ini +++ b/Data/User/GameConfig/RT5P8P.ini @@ -1,7 +1,19 @@ # RT5P8P - Sega Superstar Tennis -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RT9E52.ini b/Data/User/GameConfig/RT9E52.ini index 76740e7b1f..c5ba3beda7 100644 --- a/Data/User/GameConfig/RT9E52.ini +++ b/Data/User/GameConfig/RT9E52.ini @@ -1,7 +1,19 @@ # RT9E52 - Tony Hawk's Proving Ground -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Can't see cutscene/movies and slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RTBP52.ini b/Data/User/GameConfig/RTBP52.ini index a57ff64199..8920110201 100644 --- a/Data/User/GameConfig/RTBP52.ini +++ b/Data/User/GameConfig/RTBP52.ini @@ -1,6 +1,18 @@ # RTBP52 - Rapala Fishing Frenzy -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RTCP41.ini b/Data/User/GameConfig/RTCP41.ini index 8e8c1f8ed4..198fe735ca 100644 --- a/Data/User/GameConfig/RTCP41.ini +++ b/Data/User/GameConfig/RTCP41.ini @@ -1,6 +1,18 @@ # RTCP41 - Tom Clancy's Splinter Cell Double Agent -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RTHE52.ini b/Data/User/GameConfig/RTHE52.ini index 3eaedb2d39..aa827c2da5 100644 --- a/Data/User/GameConfig/RTHE52.ini +++ b/Data/User/GameConfig/RTHE52.ini @@ -1,7 +1,19 @@ # RTHE52 - Tony Hawk's Downhill Jam -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Can't see cutscenes/movies little slow trickname/booster meter missing -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RTME41.ini b/Data/User/GameConfig/RTME41.ini index 1c88349a8b..d844520c77 100644 --- a/Data/User/GameConfig/RTME41.ini +++ b/Data/User/GameConfig/RTME41.ini @@ -1,17 +1,30 @@ # RTME41 - TMNT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Fog emulation creates problems with the game (see issue 4922). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] DisableFog = True + diff --git a/Data/User/GameConfig/RTMP41.ini b/Data/User/GameConfig/RTMP41.ini index 8debfc43fb..da324711b0 100644 --- a/Data/User/GameConfig/RTMP41.ini +++ b/Data/User/GameConfig/RTMP41.ini @@ -1,17 +1,30 @@ # RTMP41 - TMNT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Fog emulation creates problems with the game (see issue 4922). -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] DisableFog = True + diff --git a/Data/User/GameConfig/RTNE41.ini b/Data/User/GameConfig/RTNE41.ini index 26d7ac2027..fa436b16d8 100644 --- a/Data/User/GameConfig/RTNE41.ini +++ b/Data/User/GameConfig/RTNE41.ini @@ -1,16 +1,28 @@ # RTNE41 - Tenchu -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RTNJCQ.ini b/Data/User/GameConfig/RTNJCQ.ini index 9eda438ad3..124f0003cc 100644 --- a/Data/User/GameConfig/RTNJCQ.ini +++ b/Data/User/GameConfig/RTNJCQ.ini @@ -1,16 +1,28 @@ # RTNJCQ - Tenchu 4 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RTNP41.ini b/Data/User/GameConfig/RTNP41.ini index 985d6af1fa..46168e49c0 100644 --- a/Data/User/GameConfig/RTNP41.ini +++ b/Data/User/GameConfig/RTNP41.ini @@ -1,16 +1,28 @@ # RTNP41 - Tenchu -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RTZE08.ini b/Data/User/GameConfig/RTZE08.ini index 27524e8236..3f2d1662d6 100644 --- a/Data/User/GameConfig/RTZE08.ini +++ b/Data/User/GameConfig/RTZE08.ini @@ -1,19 +1,31 @@ -# RTZE08 - Zack and Wiki: Quest for Barbaros' Treasure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RTZE08 - Zack and Wiki: Quest for Barbaros' Treasure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RTZJ08.ini b/Data/User/GameConfig/RTZJ08.ini index 6a5aa8d6ee..1878932462 100644 --- a/Data/User/GameConfig/RTZJ08.ini +++ b/Data/User/GameConfig/RTZJ08.ini @@ -1,19 +1,31 @@ -# RTZJ08 - Zack and Wiki: Quest for Barbaros' Treasure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RTZJ08 - Zack and Wiki: Quest for Barbaros' Treasure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RTZK08.ini b/Data/User/GameConfig/RTZK08.ini index ec333d6bce..e4b9ba2889 100644 --- a/Data/User/GameConfig/RTZK08.ini +++ b/Data/User/GameConfig/RTZK08.ini @@ -1,19 +1,31 @@ -# RTZK08 - Zack and Wiki: Quest for Barbaros' Treasure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RTZK08 - Zack and Wiki: Quest for Barbaros' Treasure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RTZP08.ini b/Data/User/GameConfig/RTZP08.ini index f3b0834049..d32451f265 100644 --- a/Data/User/GameConfig/RTZP08.ini +++ b/Data/User/GameConfig/RTZP08.ini @@ -1,19 +1,31 @@ -# RTZP08 - Zack and Wiki: Quest for Barbaros' Treasure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Wii] +# RTZP08 - Zack and Wiki: Quest for Barbaros' Treasure + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/RUCXRT.ini b/Data/User/GameConfig/RUCXRT.ini index 55c86c9767..eafb46b055 100644 --- a/Data/User/GameConfig/RUCXRT.ini +++ b/Data/User/GameConfig/RUCXRT.ini @@ -1,10 +1,18 @@ # RUCXRT - RTL Winter Sports 2008 + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RUUE01.ini b/Data/User/GameConfig/RUUE01.ini index a352ea9b92..1e127bd511 100644 --- a/Data/User/GameConfig/RUUE01.ini +++ b/Data/User/GameConfig/RUUE01.ini @@ -1,7 +1,19 @@ # RUUE01 - Animal Crossing Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RUUP01.ini b/Data/User/GameConfig/RUUP01.ini index f8e8dec895..673d8ad463 100644 --- a/Data/User/GameConfig/RUUP01.ini +++ b/Data/User/GameConfig/RUUP01.ini @@ -1,6 +1,18 @@ # RUUP01 - Animal Crossing Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RUYE41.ini b/Data/User/GameConfig/RUYE41.ini index 46b97142e5..725ed71410 100644 --- a/Data/User/GameConfig/RUYE41.ini +++ b/Data/User/GameConfig/RUYE41.ini @@ -1,15 +1,27 @@ # RUYE41 - No More Heroes 2: Desperate Struggle -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Small graphical glitch with light saber (light stays at the same place for a second when you move) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RVKEXJ.ini b/Data/User/GameConfig/RVKEXJ.ini index a0220a4335..3a6f84fe7d 100644 --- a/Data/User/GameConfig/RVKEXJ.ini +++ b/Data/User/GameConfig/RVKEXJ.ini @@ -1,9 +1,22 @@ # RVKEXJ - VALHALLA KNIGHTS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RVKP99.ini b/Data/User/GameConfig/RVKP99.ini index 227fffb688..80537097da 100644 --- a/Data/User/GameConfig/RVKP99.ini +++ b/Data/User/GameConfig/RVKP99.ini @@ -1,10 +1,22 @@ # RVKP99 - ELDAR SAGA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RVOPPL.ini b/Data/User/GameConfig/RVOPPL.ini index 2b13d5d59c..748d6638c5 100644 --- a/Data/User/GameConfig/RVOPPL.ini +++ b/Data/User/GameConfig/RVOPPL.ini @@ -1,7 +1,19 @@ # RVOPPL - Vertigo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RVQP41.ini b/Data/User/GameConfig/RVQP41.ini index 878b7eb978..1dedcb3322 100644 --- a/Data/User/GameConfig/RVQP41.ini +++ b/Data/User/GameConfig/RVQP41.ini @@ -1,6 +1,18 @@ # RVQP41 - Movie Studios Party -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RVSE69.ini b/Data/User/GameConfig/RVSE69.ini index c59779b9c4..b60c25fb45 100644 --- a/Data/User/GameConfig/RVSE69.ini +++ b/Data/User/GameConfig/RVSE69.ini @@ -1,7 +1,19 @@ # RVSE69 - Skate It -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Very slow -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RVSP69.ini b/Data/User/GameConfig/RVSP69.ini index 71b513c527..80fe797c65 100644 --- a/Data/User/GameConfig/RVSP69.ini +++ b/Data/User/GameConfig/RVSP69.ini @@ -1,7 +1,19 @@ # RVSP69 - Skate It -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RVUP8P.ini b/Data/User/GameConfig/RVUP8P.ini index d188b83049..db016abe1c 100644 --- a/Data/User/GameConfig/RVUP8P.ini +++ b/Data/User/GameConfig/RVUP8P.ini @@ -1,10 +1,22 @@ # RVUP8P - Virtua Tennis 2009 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RVVP78.ini b/Data/User/GameConfig/RVVP78.ini index 4aa5514744..77e29a12b5 100644 --- a/Data/User/GameConfig/RVVP78.ini +++ b/Data/User/GameConfig/RVVP78.ini @@ -1,6 +1,18 @@ # RVVP78 - THQ Big Beach Sports -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RVZP52.ini b/Data/User/GameConfig/RVZP52.ini index 7780bc64d0..90f63795a7 100644 --- a/Data/User/GameConfig/RVZP52.ini +++ b/Data/User/GameConfig/RVZP52.ini @@ -1,6 +1,18 @@ # RVZP52 - Monsters VS Aliens -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RW9X78.ini b/Data/User/GameConfig/RW9X78.ini index 47b89645ed..b7ddc3439a 100644 --- a/Data/User/GameConfig/RW9X78.ini +++ b/Data/User/GameConfig/RW9X78.ini @@ -1,9 +1,22 @@ # RW9X78 - WWE Smackdown! vs. RAW 2009 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RWBXUG.ini b/Data/User/GameConfig/RWBXUG.ini index 816be8977a..ba24048e87 100644 --- a/Data/User/GameConfig/RWBXUG.ini +++ b/Data/User/GameConfig/RWBXUG.ini @@ -1,6 +1,18 @@ # RWBXUG - Kawasaki Snowmobiles -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RWEPA4.ini b/Data/User/GameConfig/RWEPA4.ini index 8d6c294d0a..fef93bc095 100644 --- a/Data/User/GameConfig/RWEPA4.ini +++ b/Data/User/GameConfig/RWEPA4.ini @@ -1,7 +1,19 @@ # RWEPA4 - Pro Evolution Soccer 2008 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RWLE01.ini b/Data/User/GameConfig/RWLE01.ini index 5c630546af..a24a490c3c 100644 --- a/Data/User/GameConfig/RWLE01.ini +++ b/Data/User/GameConfig/RWLE01.ini @@ -1,16 +1,27 @@ # RWLE01 - Wario Land Shake It! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/RWRE4F.ini b/Data/User/GameConfig/RWRE4F.ini index fbe33c5747..d1caebd716 100644 --- a/Data/User/GameConfig/RWRE4F.ini +++ b/Data/User/GameConfig/RWRE4F.ini @@ -1,17 +1,30 @@ # RWRE4F - Wacky Races: Crash & Dash -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RWRP4F.ini b/Data/User/GameConfig/RWRP4F.ini index 2354398628..35eac83354 100644 --- a/Data/User/GameConfig/RWRP4F.ini +++ b/Data/User/GameConfig/RWRP4F.ini @@ -1,17 +1,30 @@ # RWRP4F - Wacky Races: Crash & Dash -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/RWSE8P.ini b/Data/User/GameConfig/RWSE8P.ini index b8f2398dfa..131d8f35cc 100644 --- a/Data/User/GameConfig/RWSE8P.ini +++ b/Data/User/GameConfig/RWSE8P.ini @@ -1,18 +1,31 @@ # RWSE8P - MARIO & SONIC At The OlympicGames -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RWSJ01.ini b/Data/User/GameConfig/RWSJ01.ini index ad32d2e869..9598402e36 100644 --- a/Data/User/GameConfig/RWSJ01.ini +++ b/Data/User/GameConfig/RWSJ01.ini @@ -1,18 +1,31 @@ # RWSJ01 - MARIO & SONIC At The OlympicGames -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RWSK01.ini b/Data/User/GameConfig/RWSK01.ini index 818bb671b0..c07d22f3de 100644 --- a/Data/User/GameConfig/RWSK01.ini +++ b/Data/User/GameConfig/RWSK01.ini @@ -1,18 +1,31 @@ # RWSK01 - MARIO & SONIC At The OlympicGames -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RWSP8P.ini b/Data/User/GameConfig/RWSP8P.ini index 6793b10d3a..e46655156f 100644 --- a/Data/User/GameConfig/RWSP8P.ini +++ b/Data/User/GameConfig/RWSP8P.ini @@ -1,18 +1,31 @@ # RWSP8P - MARIO & SONIC At The OlympicGames -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs emulating format changes (r6871) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RWUX52.ini b/Data/User/GameConfig/RWUX52.ini index b9e4e9c3df..f13633e8b0 100644 --- a/Data/User/GameConfig/RWUX52.ini +++ b/Data/User/GameConfig/RWUX52.ini @@ -1,9 +1,22 @@ # RWUX52 - Xmen Origins: Wolverine -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RX3E01.ini b/Data/User/GameConfig/RX3E01.ini index bda726f849..ff32cce62e 100644 --- a/Data/User/GameConfig/RX3E01.ini +++ b/Data/User/GameConfig/RX3E01.ini @@ -1,13 +1,25 @@ -# RX3E01 - ExciteBots -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Tested with (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# RX3E01 - ExciteBots + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Tested with (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RX9P69.ini b/Data/User/GameConfig/RX9P69.ini index bed81c4142..0183fb24c4 100644 --- a/Data/User/GameConfig/RX9P69.ini +++ b/Data/User/GameConfig/RX9P69.ini @@ -1,6 +1,18 @@ # RX9P69 - Need for Speed(tm) Undercover -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RX9Y69.ini b/Data/User/GameConfig/RX9Y69.ini index ef9c9b9d17..31ed3b6fbe 100644 --- a/Data/User/GameConfig/RX9Y69.ini +++ b/Data/User/GameConfig/RX9Y69.ini @@ -1,6 +1,18 @@ # RX9Y69 - Need for Speed(tm) Undercover -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RXXE4Q.ini b/Data/User/GameConfig/RXXE4Q.ini index 385a060a5f..7a910902aa 100644 --- a/Data/User/GameConfig/RXXE4Q.ini +++ b/Data/User/GameConfig/RXXE4Q.ini @@ -1,20 +1,34 @@ # RXXE4Q - Spectrobes Origins -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RXXJ4Q.ini b/Data/User/GameConfig/RXXJ4Q.ini index f1a6428810..32cbc8a69a 100644 --- a/Data/User/GameConfig/RXXJ4Q.ini +++ b/Data/User/GameConfig/RXXJ4Q.ini @@ -1,20 +1,34 @@ # RXXJ4Q - Spectrobes Origins -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RXXP4Q.ini b/Data/User/GameConfig/RXXP4Q.ini index 5936744d4c..e04bea6662 100644 --- a/Data/User/GameConfig/RXXP4Q.ini +++ b/Data/User/GameConfig/RXXP4Q.ini @@ -1,20 +1,34 @@ # RXXP4Q - Spectrobes Origins -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False + [Video_Hacks] EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/RYBE69.ini b/Data/User/GameConfig/RYBE69.ini index 57ccdbbb4e..0bfb0965a9 100644 --- a/Data/User/GameConfig/RYBE69.ini +++ b/Data/User/GameConfig/RYBE69.ini @@ -1,7 +1,19 @@ # RYBE69 - BOOM BLOX Bash Party -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RYOEA4.ini b/Data/User/GameConfig/RYOEA4.ini index 0e8b128afd..039c31e751 100644 --- a/Data/User/GameConfig/RYOEA4.ini +++ b/Data/User/GameConfig/RYOEA4.ini @@ -1,7 +1,19 @@ # RYOEA4 - Yugioh WB US -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RYQP69.ini b/Data/User/GameConfig/RYQP69.ini index 8febeaf430..b4aa58213d 100644 --- a/Data/User/GameConfig/RYQP69.ini +++ b/Data/User/GameConfig/RYQP69.ini @@ -1,7 +1,19 @@ # RYQP69 - Trivial Pursuit -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RYXP7J.ini b/Data/User/GameConfig/RYXP7J.ini index 8825ad8216..1029444b60 100644 --- a/Data/User/GameConfig/RYXP7J.ini +++ b/Data/User/GameConfig/RYXP7J.ini @@ -1,9 +1,22 @@ # RYXP7J - Yamaha Supercross -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/RZ9PG9.ini b/Data/User/GameConfig/RZ9PG9.ini index 4bef6f266a..bccdb8551e 100644 --- a/Data/User/GameConfig/RZ9PG9.ini +++ b/Data/User/GameConfig/RZ9PG9.ini @@ -1,6 +1,18 @@ # RZ9PG9 - Family Party: 30 Great Games -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/RZDE01.ini b/Data/User/GameConfig/RZDE01.ini index c080b3127f..bfab28fbf6 100644 --- a/Data/User/GameConfig/RZDE01.ini +++ b/Data/User/GameConfig/RZDE01.ini @@ -1,28 +1,38 @@ # RZDE01 - The Legend of Zelda: Twilight Princess + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZDJ01.ini b/Data/User/GameConfig/RZDJ01.ini index 00ab7c3262..992de703ba 100644 --- a/Data/User/GameConfig/RZDJ01.ini +++ b/Data/User/GameConfig/RZDJ01.ini @@ -1,28 +1,38 @@ # RZDJ01 - The Legend of Zelda: Twilight Princess + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZDK01.ini b/Data/User/GameConfig/RZDK01.ini index f2a8a29b23..21f5560c64 100644 --- a/Data/User/GameConfig/RZDK01.ini +++ b/Data/User/GameConfig/RZDK01.ini @@ -1,28 +1,38 @@ # RZDK01 - The Legend of Zelda: Twilight Princess + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZDP01.ini b/Data/User/GameConfig/RZDP01.ini index afec28f1c1..d6f76dc587 100644 --- a/Data/User/GameConfig/RZDP01.ini +++ b/Data/User/GameConfig/RZDP01.ini @@ -1,28 +1,38 @@ # RZDP01 - The Legend of Zelda Twilight Princess + [Core] -#Values set here will override the main dolphin settings. +# Values set here will override the main dolphin settings. + [EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = + [OnLoad] -#Add memory patches to be loaded once on boot here. +# Add memory patches to be loaded once on boot here. + [OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ZTPSpeedupHack = 1 ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 + [Video_Hacks] EFBAccessEnable = True EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True -[Video_Settings] -SafeTextureCache = False -SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZJD69.ini b/Data/User/GameConfig/RZJD69.ini index 848dcba860..913a7ddb32 100644 --- a/Data/User/GameConfig/RZJD69.ini +++ b/Data/User/GameConfig/RZJD69.ini @@ -1,20 +1,31 @@ -# RZJD69 - DeadSpace -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Wii] +# RZJD69 - DeadSpace + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZJE69.ini b/Data/User/GameConfig/RZJE69.ini index c48c837a27..459abd0b26 100644 --- a/Data/User/GameConfig/RZJE69.ini +++ b/Data/User/GameConfig/RZJE69.ini @@ -1,20 +1,31 @@ -# RZJE69 - DeadSpace -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Wii] +# RZJE69 - DeadSpace + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZJJ13.ini b/Data/User/GameConfig/RZJJ13.ini index 24aa98035b..05d56e1cde 100644 --- a/Data/User/GameConfig/RZJJ13.ini +++ b/Data/User/GameConfig/RZJJ13.ini @@ -1,20 +1,31 @@ -# RZJJ13 - DeadSpace -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Wii] +# RZJJ13 - DeadSpace + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZJP69.ini b/Data/User/GameConfig/RZJP69.ini index 9fa88eb843..302e84cebf 100644 --- a/Data/User/GameConfig/RZJP69.ini +++ b/Data/User/GameConfig/RZJP69.ini @@ -1,35 +1,45 @@ -# RZJP69 - DeadSpace -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[ActionReplay] -[Gecko] -$Unlock all Missions & Comics [TNTkryzt] -077FB800 0000000C -38C0000F 90DD0004 -4A83DE28 00000000 -0403962C 497C21D4 -$Have Max Weapon Level [TNTkryzt] -0423BB0C 3B800004 -0423BB10 9B9E0028 -$Infinite Health [TNTkryzt] -040DDA40 60000000 -$Infinite Ammo [TNTkryzt] -0421AA54 3BC00000 -$Rapid Fire [TNTkryzt] -0423A4DC 60000000 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -[Wii] - +# RZJP69 - DeadSpace + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Unlock all Missions & Comics [TNTkryzt] +077FB800 0000000C +38C0000F 90DD0004 +4A83DE28 00000000 +0403962C 497C21D4 +$Have Max Weapon Level [TNTkryzt] +0423BB0C 3B800004 +0423BB10 9B9E0028 +$Infinite Health [TNTkryzt] +040DDA40 60000000 +$Infinite Ammo [TNTkryzt] +0421AA54 3BC00000 +$Rapid Fire [TNTkryzt] +0423A4DC 60000000 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/RZPE01.ini b/Data/User/GameConfig/RZPE01.ini index 24317b6e7a..f457f9a5e5 100644 --- a/Data/User/GameConfig/RZPE01.ini +++ b/Data/User/GameConfig/RZPE01.ini @@ -1,10 +1,22 @@ # RZPE01 - LINKS CROSSBOW TRAINING -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/RZTE01.ini b/Data/User/GameConfig/RZTE01.ini index 088ceec16e..c9f914d7cb 100644 --- a/Data/User/GameConfig/RZTE01.ini +++ b/Data/User/GameConfig/RZTE01.ini @@ -1,15 +1,27 @@ # RZTE01 - Wii Sports Resort -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZTJ01.ini b/Data/User/GameConfig/RZTJ01.ini index 789e8ff2dd..20a6eec5d6 100644 --- a/Data/User/GameConfig/RZTJ01.ini +++ b/Data/User/GameConfig/RZTJ01.ini @@ -1,15 +1,27 @@ # RZTJ01 - Wii Sports Resort -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZTK01.ini b/Data/User/GameConfig/RZTK01.ini index 30a25e17d3..4a009c4294 100644 --- a/Data/User/GameConfig/RZTK01.ini +++ b/Data/User/GameConfig/RZTK01.ini @@ -1,15 +1,27 @@ # RZTK01 - Wii Sports Resort -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZTP01.ini b/Data/User/GameConfig/RZTP01.ini index c840e2236d..947ab0e61f 100644 --- a/Data/User/GameConfig/RZTP01.ini +++ b/Data/User/GameConfig/RZTP01.ini @@ -1,15 +1,27 @@ # RZTP01 - Wii Sports Resort -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZTW01.ini b/Data/User/GameConfig/RZTW01.ini index ffbd46790b..73af0701dd 100644 --- a/Data/User/GameConfig/RZTW01.ini +++ b/Data/User/GameConfig/RZTW01.ini @@ -1,15 +1,27 @@ # RZTW01 - Wii Sports Resort -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZZE8P.ini b/Data/User/GameConfig/RZZE8P.ini index 9c74320a0b..72f83913c1 100644 --- a/Data/User/GameConfig/RZZE8P.ini +++ b/Data/User/GameConfig/RZZE8P.ini @@ -1,16 +1,27 @@ -# RZZE8P - MADWORLD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RZZE8P - MADWORLD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZZJEL.ini b/Data/User/GameConfig/RZZJEL.ini index 6ace0cb90c..d7c478bb42 100644 --- a/Data/User/GameConfig/RZZJEL.ini +++ b/Data/User/GameConfig/RZZJEL.ini @@ -1,16 +1,27 @@ -# RZZJEL - MADWORLD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RZZJEL - MADWORLD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/RZZP8P.ini b/Data/User/GameConfig/RZZP8P.ini index ac5bed9812..f5f591db7d 100644 --- a/Data/User/GameConfig/RZZP8P.ini +++ b/Data/User/GameConfig/RZZP8P.ini @@ -1,16 +1,27 @@ -# RZZP8P - MADWORLD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# RZZP8P - MADWORLD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/S2IP8P.ini b/Data/User/GameConfig/S2IP8P.ini index fc7ef35bd9..6000e81481 100644 --- a/Data/User/GameConfig/S2IP8P.ini +++ b/Data/User/GameConfig/S2IP8P.ini @@ -1,7 +1,19 @@ -# S2IP8P - Iron Man 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# S2IP8P - Iron Man™ 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/S2LE01.ini b/Data/User/GameConfig/S2LE01.ini index 980e8e4a8e..1ae3eb6118 100644 --- a/Data/User/GameConfig/S2LE01.ini +++ b/Data/User/GameConfig/S2LE01.ini @@ -1,19 +1,32 @@ # S2LE01 - PokePark Wii2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs EFB to Ram to display photographs. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/S2LJ01.ini b/Data/User/GameConfig/S2LJ01.ini index 9fd8978873..772d1b2bff 100644 --- a/Data/User/GameConfig/S2LJ01.ini +++ b/Data/User/GameConfig/S2LJ01.ini @@ -1,19 +1,32 @@ # S2LJ01 - PokePark Wii2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs EFB to Ram to display photographs. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/S2LP01.ini b/Data/User/GameConfig/S2LP01.ini index da782c2d72..52a1dbbfb4 100644 --- a/Data/User/GameConfig/S2LP01.ini +++ b/Data/User/GameConfig/S2LP01.ini @@ -1,19 +1,32 @@ # S2LP01 - PokePark Wii2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs EFB to Ram to display photographs. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/S2TJAF.ini b/Data/User/GameConfig/S2TJAF.ini index 207c4c6527..b8f9ec1534 100644 --- a/Data/User/GameConfig/S2TJAF.ini +++ b/Data/User/GameConfig/S2TJAF.ini @@ -1,7 +1,19 @@ # S2TJAF - TAIKO WII2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/S2WE78.ini b/Data/User/GameConfig/S2WE78.ini index d1925d21ea..5ec119c8da 100644 --- a/Data/User/GameConfig/S2WE78.ini +++ b/Data/User/GameConfig/S2WE78.ini @@ -1,18 +1,33 @@ -# S2WE78 - WWE All Stars -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches(r7436) -[OnFrame] -[ActionReplay] -[Gecko] +# S2WE78 - WWE All Stars + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches(r7436) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/S2WP78.ini b/Data/User/GameConfig/S2WP78.ini index 46b817972b..78a763b4a3 100644 --- a/Data/User/GameConfig/S2WP78.ini +++ b/Data/User/GameConfig/S2WP78.ini @@ -1,18 +1,33 @@ -# S2WP78 - WWE All Stars -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Use direct 3d 11 for less glitches(r7436) -[OnFrame] -[ActionReplay] -[Gecko] +# S2WP78 - WWE All Stars + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches(r7436) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/S3BEWR.ini b/Data/User/GameConfig/S3BEWR.ini index c4f973fde7..75b983fc0f 100644 --- a/Data/User/GameConfig/S3BEWR.ini +++ b/Data/User/GameConfig/S3BEWR.ini @@ -1,18 +1,33 @@ -# S3BEWR - Batman: The Brave and the Bold -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# S3BEWR - Batman: The Brave and the Bold + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/S3BPWR.ini b/Data/User/GameConfig/S3BPWR.ini index 86dc70ed95..4b479e2c42 100644 --- a/Data/User/GameConfig/S3BPWR.ini +++ b/Data/User/GameConfig/S3BPWR.ini @@ -1,18 +1,33 @@ -# S3BPWR - Batman: The Brave and the Bold -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# S3BPWR - Batman: The Brave and the Bold + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/S59E01.ini b/Data/User/GameConfig/S59E01.ini index 73b6e64169..4addd0d6ee 100644 --- a/Data/User/GameConfig/S59E01.ini +++ b/Data/User/GameConfig/S59E01.ini @@ -1,12 +1,25 @@ -# S59E01 - SAMURAI WARRIORS 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# S59E01 - SAMURAI WARRIORS 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/S59JC8.ini b/Data/User/GameConfig/S59JC8.ini index 37de385c3f..b2d8b29186 100644 --- a/Data/User/GameConfig/S59JC8.ini +++ b/Data/User/GameConfig/S59JC8.ini @@ -1,12 +1,25 @@ -# S59JC8 - Sengoku Musou 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# S59JC8 - Sengoku Musou 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/S59P01.ini b/Data/User/GameConfig/S59P01.ini index 4ad52ec863..f20f6184c2 100644 --- a/Data/User/GameConfig/S59P01.ini +++ b/Data/User/GameConfig/S59P01.ini @@ -1,12 +1,25 @@ -# S59P01 - SAMURAI WARRIORS 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# S59P01 - SAMURAI WARRIORS 3 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/S72E01.ini b/Data/User/GameConfig/S72E01.ini index cdacdb835c..00a5d355c4 100644 --- a/Data/User/GameConfig/S72E01.ini +++ b/Data/User/GameConfig/S72E01.ini @@ -1,19 +1,33 @@ -# S72E01 - Kirby's Dream Collection Special Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Kirby's Adventure (Nes classic) has severe graphic glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 0 +# S72E01 - Kirby's Dream Collection Special Edition + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Kirby's Adventure (Nes classic) has severe graphic glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/S72J01.ini b/Data/User/GameConfig/S72J01.ini index 240621a848..3175bbc192 100644 --- a/Data/User/GameConfig/S72J01.ini +++ b/Data/User/GameConfig/S72J01.ini @@ -1,19 +1,33 @@ -# S72J01 - Hoshi No Kirby: 20th Anniversary Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Kirby's Adventure (Nes classic) has severe graphic glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 0 +# S72J01 - Hoshi No Kirby: 20th Anniversary Edition + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Kirby's Adventure (Nes classic) has severe graphic glitches. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/S75E69.ini b/Data/User/GameConfig/S75E69.ini index 314bf62a62..0d08e7075a 100644 --- a/Data/User/GameConfig/S75E69.ini +++ b/Data/User/GameConfig/S75E69.ini @@ -1,19 +1,31 @@ -# S75E69 - Monopoly Streets -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip any errors at startup and use integral efb scale (r6682) -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 512 - +# S75E69 - Monopoly Streets + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Skip any errors at startup and use integral efb scale (r6682) +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/S75P69.ini b/Data/User/GameConfig/S75P69.ini index edbfd2b746..ca758a4f81 100644 --- a/Data/User/GameConfig/S75P69.ini +++ b/Data/User/GameConfig/S75P69.ini @@ -1,17 +1,30 @@ -# S75P69 - Monopoly Streets -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip any errors at startup and use integral efb scale (r6682) -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 +# S75P69 - Monopoly Streets + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Skip any errors at startup and use integral efb scale (r6682) +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + diff --git a/Data/User/GameConfig/SAKENS.ini b/Data/User/GameConfig/SAKENS.ini index bddd3cfbba..03cd0c2fa4 100644 --- a/Data/User/GameConfig/SAKENS.ini +++ b/Data/User/GameConfig/SAKENS.ini @@ -1,13 +1,25 @@ -# SAKENS - Sakura Wars: So Long, My Love -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# SAKENS - Sakura Wars: So Long, My Love + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SAKPNS.ini b/Data/User/GameConfig/SAKPNS.ini index d11f408fd8..f1a089de5b 100644 --- a/Data/User/GameConfig/SAKPNS.ini +++ b/Data/User/GameConfig/SAKPNS.ini @@ -1,12 +1,25 @@ -# SAKPNS - Sakura Wars: So Long, My Love -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SAKPNS - Sakura Wars: So Long, My Love + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SB3E08.ini b/Data/User/GameConfig/SB3E08.ini index ce8e25554e..97d608bc45 100644 --- a/Data/User/GameConfig/SB3E08.ini +++ b/Data/User/GameConfig/SB3E08.ini @@ -1,18 +1,31 @@ # SB3E08 - BASARA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SB3J08.ini b/Data/User/GameConfig/SB3J08.ini index 70805a3243..9ac6d03cc4 100644 --- a/Data/User/GameConfig/SB3J08.ini +++ b/Data/User/GameConfig/SB3J08.ini @@ -1,18 +1,31 @@ # SB3J08 - BASARA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SB3P08.ini b/Data/User/GameConfig/SB3P08.ini index bd1677f5eb..7eaadfdb03 100644 --- a/Data/User/GameConfig/SB3P08.ini +++ b/Data/User/GameConfig/SB3P08.ini @@ -1,18 +1,31 @@ # SB3P08 - BASARA -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SB4E01.ini b/Data/User/GameConfig/SB4E01.ini index 41dfae8ae7..8781b39f12 100644 --- a/Data/User/GameConfig/SB4E01.ini +++ b/Data/User/GameConfig/SB4E01.ini @@ -1,18 +1,30 @@ # SB4E01 - SUPER MARIO GALAXY MORE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Disable audio or use the LLE plugin instead in levels with Grand Stars to avoid black screen. Needs "Enable CPU Access".(r6584) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True diff --git a/Data/User/GameConfig/SB4J01.ini b/Data/User/GameConfig/SB4J01.ini index f77def6407..6dfe8c6d6b 100644 --- a/Data/User/GameConfig/SB4J01.ini +++ b/Data/User/GameConfig/SB4J01.ini @@ -1,17 +1,30 @@ # SB4J01 - SUPER MARIO GALAXY MORE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Disable audio or use the LLE plugin instead in levels with Grand Stars to avoid black screen. Needs "Enable CPU Access".(r6584) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/SB4P01.ini b/Data/User/GameConfig/SB4P01.ini index 6653478d21..bb48a270ab 100644 --- a/Data/User/GameConfig/SB4P01.ini +++ b/Data/User/GameConfig/SB4P01.ini @@ -1,17 +1,30 @@ # SB4P01 - SUPER MARIO GALAXY MORE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Disable audio or use the LLE plugin instead in levels with Grand Stars to avoid black screen. Needs "Enable CPU Access".(r6584) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBAccessEnable = True + diff --git a/Data/User/GameConfig/SBDE08.ini b/Data/User/GameConfig/SBDE08.ini index 7f48f14214..42ee97c2a8 100644 --- a/Data/User/GameConfig/SBDE08.ini +++ b/Data/User/GameConfig/SBDE08.ini @@ -1,17 +1,30 @@ -# SBDE08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SBDE08 - RESIDENT EVIL THE DARKSIDE CHRONICLES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SBDJ08.ini b/Data/User/GameConfig/SBDJ08.ini index 51274d0218..e78ea3b084 100644 --- a/Data/User/GameConfig/SBDJ08.ini +++ b/Data/User/GameConfig/SBDJ08.ini @@ -1,17 +1,30 @@ -# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SBDK08.ini b/Data/User/GameConfig/SBDK08.ini index 5fef940181..7c163e4bd5 100644 --- a/Data/User/GameConfig/SBDK08.ini +++ b/Data/User/GameConfig/SBDK08.ini @@ -1,17 +1,30 @@ -# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SBDP08.ini b/Data/User/GameConfig/SBDP08.ini index f50da37cba..ed7588029c 100644 --- a/Data/User/GameConfig/SBDP08.ini +++ b/Data/User/GameConfig/SBDP08.ini @@ -1,17 +1,30 @@ -# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SBLE5G.ini b/Data/User/GameConfig/SBLE5G.ini index 58d7c3d886..a1a77e0344 100644 --- a/Data/User/GameConfig/SBLE5G.ini +++ b/Data/User/GameConfig/SBLE5G.ini @@ -1,16 +1,27 @@ # SBLE5G - Sample Game Name -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/SBNEG9.ini b/Data/User/GameConfig/SBNEG9.ini index f5a2a1ad7a..80dd555b1a 100644 --- a/Data/User/GameConfig/SBNEG9.ini +++ b/Data/User/GameConfig/SBNEG9.ini @@ -1,7 +1,19 @@ # SBNEG9 - Ben 10 Alien Force: Vilgax Attacks -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SBVE78.ini b/Data/User/GameConfig/SBVE78.ini index cabf680d52..78df512e95 100644 --- a/Data/User/GameConfig/SBVE78.ini +++ b/Data/User/GameConfig/SBVE78.ini @@ -1,7 +1,19 @@ # SBVE78 - SpongeBob's Boating Bash -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SC2E8P.ini b/Data/User/GameConfig/SC2E8P.ini index 998d51859d..a569738d0b 100644 --- a/Data/User/GameConfig/SC2E8P.ini +++ b/Data/User/GameConfig/SC2E8P.ini @@ -1,20 +1,31 @@ -# SC2E8P - Conduit 2 -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -[Wii] +# SC2E8P - Conduit 2 + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SC2P8P.ini b/Data/User/GameConfig/SC2P8P.ini index b9f5c5989c..6cf41921eb 100644 --- a/Data/User/GameConfig/SC2P8P.ini +++ b/Data/User/GameConfig/SC2P8P.ini @@ -1,69 +1,80 @@ -# SC2P8P - Conduit 2 -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -$Undead Invincibility Mode [Bully@Wiiplaza] -F6000001 80008100 -8001002C 90180000 -D200000C 00000006 -2C110035 40820020 -2C0800F4 40820018 -2C0300A0 40820010 -3C007FFF 6000FFFF -90040000 80040000 -60000000 00000000 -E0000000 80008000 -**Offline Only* -**You are completely untouchable* -*Picture -> http://imageshack.us/photo/my-images/684/sc2p8p008.png/ -$Inf. Ammo [Bully@Wiiplaza] -F6000001 80008100 -80640000 80050000 -D2000008 00000003 -2C110021 4082000C -38600000 7C030050 -60000000 00000000 -E0000000 80008000 -**Offline Only* -$No Flashwhite [Bully@Wiiplaza] -F6000001 80008100 -EC210032 93C10008 -14000114 60000000 -E0000000 80008000 -$Inf. Money [Bully@Wiiplaza] -F6000001 80008100 -7C003A14 38E70001 -D2000010 00000004 -2C11002F 40820014 -2C0401A8 4082000C -3D807FFF 7D84012E -7C04002E 00000000 -E0000000 80008000 -$Profile One Name Changer Jedi Hack & [Mitch] -0487E2D4 XXXXXXXX -0487E2D8 XXXXXXXX -0487E2DC XXXXXXXX -$Profile Two Name Changer Jedi Hack & [Mitch] -0487E320 0000XXXX -0487E324 XXXXXXXX -0487E328 XXXXXXXX -0487E32C XXXX0000 -$Profile Three Name Changer Jedi Hack & [Mitch] -0487E370 XXXXXXXX -0487E374 XXXXXXXX -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -[Wii] +# SC2P8P - Conduit 2 + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Undead Invincibility Mode [Bully@Wiiplaza] +F6000001 80008100 +8001002C 90180000 +D200000C 00000006 +2C110035 40820020 +2C0800F4 40820018 +2C0300A0 40820010 +3C007FFF 6000FFFF +90040000 80040000 +60000000 00000000 +E0000000 80008000 +**Offline Only* +**You are completely untouchable* +*Picture -> http://imageshack.us/photo/my-images/684/sc2p8p008.png/ +$Inf. Ammo [Bully@Wiiplaza] +F6000001 80008100 +80640000 80050000 +D2000008 00000003 +2C110021 4082000C +38600000 7C030050 +60000000 00000000 +E0000000 80008000 +**Offline Only* +$No Flashwhite [Bully@Wiiplaza] +F6000001 80008100 +EC210032 93C10008 +14000114 60000000 +E0000000 80008000 +$Inf. Money [Bully@Wiiplaza] +F6000001 80008100 +7C003A14 38E70001 +D2000010 00000004 +2C11002F 40820014 +2C0401A8 4082000C +3D807FFF 7D84012E +7C04002E 00000000 +E0000000 80008000 +$Profile One Name Changer Jedi Hack & [Mitch] +0487E2D4 XXXXXXXX +0487E2D8 XXXXXXXX +0487E2DC XXXXXXXX +$Profile Two Name Changer Jedi Hack & [Mitch] +0487E320 0000XXXX +0487E324 XXXXXXXX +0487E328 XXXXXXXX +0487E32C XXXX0000 +$Profile Three Name Changer Jedi Hack & [Mitch] +0487E370 XXXXXXXX +0487E374 XXXXXXXX + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SC4E64.ini b/Data/User/GameConfig/SC4E64.ini index bbe30283a6..741d1418de 100644 --- a/Data/User/GameConfig/SC4E64.ini +++ b/Data/User/GameConfig/SC4E64.ini @@ -1,16 +1,30 @@ # SC4E64 - LEGO Star Wars III: The Clone Wars -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SC4P64.ini b/Data/User/GameConfig/SC4P64.ini index 137f1de6c4..03a16786b2 100644 --- a/Data/User/GameConfig/SC4P64.ini +++ b/Data/User/GameConfig/SC4P64.ini @@ -1,16 +1,30 @@ # SC4P64 - LEGO Star Wars III: The Clone Wars -[Video_Hacks] -DlistCachingEnable = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SC7D52.ini b/Data/User/GameConfig/SC7D52.ini index 07aac1180a..0950049491 100644 --- a/Data/User/GameConfig/SC7D52.ini +++ b/Data/User/GameConfig/SC7D52.ini @@ -1,18 +1,30 @@ # SC7D52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SC7E52.ini b/Data/User/GameConfig/SC7E52.ini index 17e7dbf3e1..a7dba018dc 100644 --- a/Data/User/GameConfig/SC7E52.ini +++ b/Data/User/GameConfig/SC7E52.ini @@ -1,18 +1,30 @@ # SC7E52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SC7F52.ini b/Data/User/GameConfig/SC7F52.ini index efa2e74bd4..0b05a4af42 100644 --- a/Data/User/GameConfig/SC7F52.ini +++ b/Data/User/GameConfig/SC7F52.ini @@ -1,18 +1,30 @@ # SC7F52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SC7I52.ini b/Data/User/GameConfig/SC7I52.ini index 804a02a547..3179aebde4 100644 --- a/Data/User/GameConfig/SC7I52.ini +++ b/Data/User/GameConfig/SC7I52.ini @@ -1,18 +1,30 @@ # SC7I52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SC7P52.ini b/Data/User/GameConfig/SC7P52.ini index 95e09c5053..2f126dc40f 100644 --- a/Data/User/GameConfig/SC7P52.ini +++ b/Data/User/GameConfig/SC7P52.ini @@ -1,18 +1,30 @@ # SC7P52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SC7S52.ini b/Data/User/GameConfig/SC7S52.ini index 76f6efb914..b12713dd8e 100644 --- a/Data/User/GameConfig/SC7S52.ini +++ b/Data/User/GameConfig/SC7S52.ini @@ -1,18 +1,30 @@ # SC7S52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 1 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SC8E01.ini b/Data/User/GameConfig/SC8E01.ini index 639f962a6c..b54fef2319 100644 --- a/Data/User/GameConfig/SC8E01.ini +++ b/Data/User/GameConfig/SC8E01.ini @@ -1,15 +1,27 @@ # SC8E01 - Wii Play: Motion -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SC8J01.ini b/Data/User/GameConfig/SC8J01.ini index cc78b5632f..ce965c2650 100644 --- a/Data/User/GameConfig/SC8J01.ini +++ b/Data/User/GameConfig/SC8J01.ini @@ -1,15 +1,27 @@ # SC8J01 - Wii Play: Motion -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SC8P01.ini b/Data/User/GameConfig/SC8P01.ini index bbc6c1f1b4..cad529e227 100644 --- a/Data/User/GameConfig/SC8P01.ini +++ b/Data/User/GameConfig/SC8P01.ini @@ -1,15 +1,27 @@ # SC8P01 - Wii Play: Motion -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs real wiimote and motion plus. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SCAE18.ini b/Data/User/GameConfig/SCAE18.ini index 25bb57ce82..453a754042 100644 --- a/Data/User/GameConfig/SCAE18.ini +++ b/Data/User/GameConfig/SCAE18.ini @@ -1,18 +1,33 @@ -# SCAE18 - CALLING -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SCAE18 - CALLING + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/SCAJ18.ini b/Data/User/GameConfig/SCAJ18.ini index 2821509834..e00617c60e 100644 --- a/Data/User/GameConfig/SCAJ18.ini +++ b/Data/User/GameConfig/SCAJ18.ini @@ -1,18 +1,33 @@ -# SCAJ18 - CALLING Kuroki Chakushin -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SCAJ18 - CALLING Kuroki Chakushin + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/SCAP18.ini b/Data/User/GameConfig/SCAP18.ini index 1b03dcc435..a176ce7627 100644 --- a/Data/User/GameConfig/SCAP18.ini +++ b/Data/User/GameConfig/SCAP18.ini @@ -1,18 +1,33 @@ -# SCAP18 - CALLING -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SCAP18 - CALLING + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/SCYE4Q.ini b/Data/User/GameConfig/SCYE4Q.ini index 1000cd8bcc..d1a6e36bb3 100644 --- a/Data/User/GameConfig/SCYE4Q.ini +++ b/Data/User/GameConfig/SCYE4Q.ini @@ -1,15 +1,27 @@ # SCYE4Q - Cars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SCYP4Q.ini b/Data/User/GameConfig/SCYP4Q.ini index a7f2b779ff..217d7da1d1 100644 --- a/Data/User/GameConfig/SCYP4Q.ini +++ b/Data/User/GameConfig/SCYP4Q.ini @@ -1,15 +1,27 @@ # SCYP4Q - Cars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SCYX4Q.ini b/Data/User/GameConfig/SCYX4Q.ini index 6f1a2cf0b3..956afc5a82 100644 --- a/Data/User/GameConfig/SCYX4Q.ini +++ b/Data/User/GameConfig/SCYX4Q.ini @@ -1,15 +1,27 @@ # SCYX4Q - Cars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SCYY4Q.ini b/Data/User/GameConfig/SCYY4Q.ini index b2637bb69c..17f535a077 100644 --- a/Data/User/GameConfig/SCYY4Q.ini +++ b/Data/User/GameConfig/SCYY4Q.ini @@ -1,15 +1,27 @@ # SCYY4Q - Cars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SCYZ4Q.ini b/Data/User/GameConfig/SCYZ4Q.ini index 9fad833875..29018bdd1a 100644 --- a/Data/User/GameConfig/SCYZ4Q.ini +++ b/Data/User/GameConfig/SCYZ4Q.ini @@ -1,15 +1,27 @@ # SCYZ4Q - Cars 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SD2E41.ini b/Data/User/GameConfig/SD2E41.ini index ae90ff5196..a67258686c 100644 --- a/Data/User/GameConfig/SD2E41.ini +++ b/Data/User/GameConfig/SD2E41.ini @@ -1,19 +1,33 @@ -# SD2E41 - Just Dance 2 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# SD2E41 - Just Dance 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SD2J01.ini b/Data/User/GameConfig/SD2J01.ini index 3285e7c75a..78b9a4cd9e 100644 --- a/Data/User/GameConfig/SD2J01.ini +++ b/Data/User/GameConfig/SD2J01.ini @@ -1,19 +1,33 @@ -# SD2J01 - Just Dance 2 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# SD2J01 - Just Dance 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SD2P41.ini b/Data/User/GameConfig/SD2P41.ini index 2111a3c298..da1b58f37d 100644 --- a/Data/User/GameConfig/SD2P41.ini +++ b/Data/User/GameConfig/SD2P41.ini @@ -1,19 +1,33 @@ -# SD2P41 - Just Dance 2 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# SD2P41 - Just Dance 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SD2Y41.ini b/Data/User/GameConfig/SD2Y41.ini index 59c9fb666b..fa08be8c3d 100644 --- a/Data/User/GameConfig/SD2Y41.ini +++ b/Data/User/GameConfig/SD2Y41.ini @@ -1,19 +1,33 @@ -# SD2Y41 - Just Dance 2 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Wii] +# SD2Y41 - Just Dance 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SDBE78.ini b/Data/User/GameConfig/SDBE78.ini index f6af5ac5a5..df471f4d0a 100644 --- a/Data/User/GameConfig/SDBE78.ini +++ b/Data/User/GameConfig/SDBE78.ini @@ -1,18 +1,31 @@ # SDBE78 - de Blob 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SDBP78.ini b/Data/User/GameConfig/SDBP78.ini index cfdb9551ee..01cfa04645 100644 --- a/Data/User/GameConfig/SDBP78.ini +++ b/Data/User/GameConfig/SDBP78.ini @@ -1,18 +1,31 @@ # SDBP78 - de Blob 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SDFE4Q.ini b/Data/User/GameConfig/SDFE4Q.ini index 70292b9974..16a3318683 100644 --- a/Data/User/GameConfig/SDFE4Q.ini +++ b/Data/User/GameConfig/SDFE4Q.ini @@ -1,15 +1,27 @@ # SDFE4Q - Disney Sing It: Family Hits -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SDNE41.ini b/Data/User/GameConfig/SDNE41.ini index 79dfb707c5..4456ae4425 100644 --- a/Data/User/GameConfig/SDNE41.ini +++ b/Data/User/GameConfig/SDNE41.ini @@ -1,18 +1,33 @@ # SDNE41 - Just Dance -[Video_Settings] -EFBScale = 1 -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SDNP41.ini b/Data/User/GameConfig/SDNP41.ini index 612ecdeddf..f47f5d769b 100644 --- a/Data/User/GameConfig/SDNP41.ini +++ b/Data/User/GameConfig/SDNP41.ini @@ -1,18 +1,33 @@ # SDNP41 - Just Dance -[Video_Settings] -EFBScale = 1 -[Video_Enhancements] -MaxAnisotropy = 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 + +[Video_Enhancements] +MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SDWE18.ini b/Data/User/GameConfig/SDWE18.ini index 38360dcc1f..6be901d318 100644 --- a/Data/User/GameConfig/SDWE18.ini +++ b/Data/User/GameConfig/SDWE18.ini @@ -1,20 +1,31 @@ # SDWE18 - A Shadow's Tale -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] diff --git a/Data/User/GameConfig/SDWJ18.ini b/Data/User/GameConfig/SDWJ18.ini index aa2ccf6477..e27a91c126 100644 --- a/Data/User/GameConfig/SDWJ18.ini +++ b/Data/User/GameConfig/SDWJ18.ini @@ -1,18 +1,31 @@ # SDWJ18 - Kage no Tou -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SDWP18.ini b/Data/User/GameConfig/SDWP18.ini index fef82e113e..e26340b1a8 100644 --- a/Data/User/GameConfig/SDWP18.ini +++ b/Data/User/GameConfig/SDWP18.ini @@ -1,19 +1,31 @@ # SDWP18 - A Shadow's Tale -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] + diff --git a/Data/User/GameConfig/SE2P69.ini b/Data/User/GameConfig/SE2P69.ini index de20f01001..48f4bd8973 100644 --- a/Data/User/GameConfig/SE2P69.ini +++ b/Data/User/GameConfig/SE2P69.ini @@ -1,14 +1,28 @@ -# SE2P69 - EA Sports Active 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# SE2P69 - EA Sports Active 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/SEAE69.ini b/Data/User/GameConfig/SEAE69.ini index 892cb837ea..84889555f0 100644 --- a/Data/User/GameConfig/SEAE69.ini +++ b/Data/User/GameConfig/SEAE69.ini @@ -1,14 +1,28 @@ -# SEAE69 - EA Sports Active: More Workouts -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# SEAE69 - EA Sports Active: More Workouts + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/SEAJ13.ini b/Data/User/GameConfig/SEAJ13.ini index f3fadeb798..b38274c168 100644 --- a/Data/User/GameConfig/SEAJ13.ini +++ b/Data/User/GameConfig/SEAJ13.ini @@ -1,14 +1,28 @@ -# SEAJ13 - EA Sports Active: More Workouts -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# SEAJ13 - EA Sports Active: More Workouts + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/SEAP69.ini b/Data/User/GameConfig/SEAP69.ini index 7e61ff997a..ef8416cc24 100644 --- a/Data/User/GameConfig/SEAP69.ini +++ b/Data/User/GameConfig/SEAP69.ini @@ -1,14 +1,28 @@ -# SEAP69 - EA Sports Active: More Workouts -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -ForceFiltering = False +# SEAP69 - EA Sports Active: More Workouts + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Enhancements] +ForceFiltering = False + diff --git a/Data/User/GameConfig/SEME4Q.ini b/Data/User/GameConfig/SEME4Q.ini index 48056894b9..3f87aed72c 100644 --- a/Data/User/GameConfig/SEME4Q.ini +++ b/Data/User/GameConfig/SEME4Q.ini @@ -1,23 +1,38 @@ -# SEME4Q - Disney Epic Mickey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = 1 -SafeTextureCacheColorSamples = 0 -[Video_Enhancements] -ForceFiltering = False -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# SEME4Q - Disney Epic Mickey + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 + +SafeTextureCacheColorSamples = 0 + +[Video_Enhancements] +ForceFiltering = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SEMJ01.ini b/Data/User/GameConfig/SEMJ01.ini index 280438a489..1585dfd342 100644 --- a/Data/User/GameConfig/SEMJ01.ini +++ b/Data/User/GameConfig/SEMJ01.ini @@ -1,23 +1,38 @@ -# SEMJ01 - Disney Epic Mickey: Mickey Mouse and the Magic Brush -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 -[Video_Enhancements] -ForceFiltering = False -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# SEMJ01 - Disney Epic Mickey: Mickey Mouse and the Magic Brush + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + +[Video_Enhancements] +ForceFiltering = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SEMP4Q.ini b/Data/User/GameConfig/SEMP4Q.ini index f425547cf4..475f6fb8c4 100644 --- a/Data/User/GameConfig/SEMP4Q.ini +++ b/Data/User/GameConfig/SEMP4Q.ini @@ -1,23 +1,38 @@ -# SEMP4Q - Disney Epic Mickey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = 1 -SafeTextureCacheColorSamples = 0 -[Video_Enhancements] -ForceFiltering = False -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# SEMP4Q - Disney Epic Mickey + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 + +SafeTextureCacheColorSamples = 0 + +[Video_Enhancements] +ForceFiltering = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SEMX4Q.ini b/Data/User/GameConfig/SEMX4Q.ini index 43232806a2..f69c2f9af7 100644 --- a/Data/User/GameConfig/SEMX4Q.ini +++ b/Data/User/GameConfig/SEMX4Q.ini @@ -1,23 +1,38 @@ -# SEMX4Q - Disney Epic Mickey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = 1 -SafeTextureCacheColorSamples = 0 -[Video_Enhancements] -ForceFiltering = False -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# SEMX4Q - Disney Epic Mickey + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = 1 + +SafeTextureCacheColorSamples = 0 + +[Video_Enhancements] +ForceFiltering = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SEMY4Q.ini b/Data/User/GameConfig/SEMY4Q.ini index f01579ade7..41405dcc76 100644 --- a/Data/User/GameConfig/SEMY4Q.ini +++ b/Data/User/GameConfig/SEMY4Q.ini @@ -1,23 +1,38 @@ -# SEMY4Q - Disney Epic Mickey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 -[Video_Enhancements] -ForceFiltering = False -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# SEMY4Q - Disney Epic Mickey + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + +[Video_Enhancements] +ForceFiltering = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SEMZ4Q.ini b/Data/User/GameConfig/SEMZ4Q.ini index 1e828432f2..af954e2994 100644 --- a/Data/User/GameConfig/SEMZ4Q.ini +++ b/Data/User/GameConfig/SEMZ4Q.ini @@ -1,23 +1,38 @@ -# SEMZ4Q - Disney Epic Mickey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 -[Video_Enhancements] -ForceFiltering = False -[Video_Hacks] -DlistCachingEnable = False -[Wii] +# SEMZ4Q - Disney Epic Mickey + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + +[Video_Enhancements] +ForceFiltering = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SERE4Q.ini b/Data/User/GameConfig/SERE4Q.ini index 526cd7fcda..36867efe99 100644 --- a/Data/User/GameConfig/SERE4Q.ini +++ b/Data/User/GameConfig/SERE4Q.ini @@ -1,19 +1,32 @@ -# SERE4Q - Disney Epic Mickey 2: The Power of 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 -[Wii] +# SERE4Q - Disney Epic Mickey 2: The Power of 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SERF4Q.ini b/Data/User/GameConfig/SERF4Q.ini index 266abd0d76..4cc68e3026 100644 --- a/Data/User/GameConfig/SERF4Q.ini +++ b/Data/User/GameConfig/SERF4Q.ini @@ -1,19 +1,32 @@ -# SERF4Q - Disney Epic Mickey 2: The Power of 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 -[Wii] +# SERF4Q - Disney Epic Mickey 2: The Power of 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SERP4Q.ini b/Data/User/GameConfig/SERP4Q.ini index 300b9d7e8b..e3c34c0832 100644 --- a/Data/User/GameConfig/SERP4Q.ini +++ b/Data/User/GameConfig/SERP4Q.ini @@ -1,19 +1,32 @@ -# SERP4Q - Disney Epic Mickey 2: The Power of 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable progressive scan if the game has boot issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -EFBScale = -1 -SafeTextureCacheColorSamples = 0 -[Wii] +# SERP4Q - Disney Epic Mickey 2: The Power of 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable progressive scan if the game has boot issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +EFBScale = -1 + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SF8E01.ini b/Data/User/GameConfig/SF8E01.ini index 299627c858..ca73bdf14d 100644 --- a/Data/User/GameConfig/SF8E01.ini +++ b/Data/User/GameConfig/SF8E01.ini @@ -1,19 +1,31 @@ -# SF8E01 - Donkey Kong Country Returns -[Core] Values set here will override the main dolphin settings. -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Sound crackling can be fixed by lle audio. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Wii] +# SF8E01 - Donkey Kong Country Returns + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound crackling can be fixed by lle audio. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SF8J01.ini b/Data/User/GameConfig/SF8J01.ini index 25933e7662..cb0c63a438 100644 --- a/Data/User/GameConfig/SF8J01.ini +++ b/Data/User/GameConfig/SF8J01.ini @@ -1,19 +1,31 @@ -# SF8J01 - Donkey Kong Country Returns -[Core] Values set here will override the main dolphin settings. -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Sound crackling can be fixed by lle audio. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Wii] +# SF8J01 - Donkey Kong Country Returns + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound crackling can be fixed by lle audio. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SF8P01.ini b/Data/User/GameConfig/SF8P01.ini index da165d640b..c9cc83b421 100644 --- a/Data/User/GameConfig/SF8P01.ini +++ b/Data/User/GameConfig/SF8P01.ini @@ -1,19 +1,31 @@ -# SF8P01 - Donkey Kong Country Returns -[Core] Values set here will override the main dolphin settings. -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Sound crackling can be fixed by lle audio. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Wii] +# SF8P01 - Donkey Kong Country Returns + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Sound crackling can be fixed by lle audio. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SFIE01.ini b/Data/User/GameConfig/SFIE01.ini index 7475f94fca..9b4220c76a 100644 --- a/Data/User/GameConfig/SFIE01.ini +++ b/Data/User/GameConfig/SFIE01.ini @@ -1,20 +1,32 @@ -# SFIE01 - Mystery Case Files: The Malgrave Incident -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -UseXFB = True -UseRealXFB = True +# SFIE01 - Mystery Case Files: The Malgrave Incident + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/SFIP01.ini b/Data/User/GameConfig/SFIP01.ini index 114906aac3..201278d20e 100644 --- a/Data/User/GameConfig/SFIP01.ini +++ b/Data/User/GameConfig/SFIP01.ini @@ -1,20 +1,32 @@ -# SFIP01 - Mystery Case Files: The Malgrave Incident -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to show up. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -UseXFB = True -UseRealXFB = True +# SFIP01 - Mystery Case Files: The Malgrave Incident + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real xfb for videos to show up. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +UseXFB = True +UseRealXFB = True + diff --git a/Data/User/GameConfig/SFWE69.ini b/Data/User/GameConfig/SFWE69.ini index a357e3d0fd..7a267d9e8b 100644 --- a/Data/User/GameConfig/SFWE69.ini +++ b/Data/User/GameConfig/SFWE69.ini @@ -1,7 +1,19 @@ # SFWE69 - World Cup 2010 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SFWP69.ini b/Data/User/GameConfig/SFWP69.ini index e82ff183a5..87d012c580 100644 --- a/Data/User/GameConfig/SFWP69.ini +++ b/Data/User/GameConfig/SFWP69.ini @@ -1,11 +1,22 @@ -# SFWP69 - World Cup 2010 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Lacks HLE Sound -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SFWP69 - World Cup 2010 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Lacks HLE Sound + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SGAP8P.ini b/Data/User/GameConfig/SGAP8P.ini index 8229671b27..932dcb93d6 100644 --- a/Data/User/GameConfig/SGAP8P.ini +++ b/Data/User/GameConfig/SGAP8P.ini @@ -1,11 +1,22 @@ -# SGAP8P - Tournament of Legends -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# SGAP8P - Tournament of Legends™ + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/SH6E52.ini b/Data/User/GameConfig/SH6E52.ini index 286d4c8a8a..569b66f94c 100644 --- a/Data/User/GameConfig/SH6E52.ini +++ b/Data/User/GameConfig/SH6E52.ini @@ -1,20 +1,33 @@ # SH6E52 - Cabela's Big Game Hunter 2012 -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = MMU hack is needed or the game crashes during loading. EFB to RAM prevents glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SHDE52.ini b/Data/User/GameConfig/SHDE52.ini index c3e7adf457..b0a49feed4 100644 --- a/Data/User/GameConfig/SHDE52.ini +++ b/Data/User/GameConfig/SHDE52.ini @@ -1,7 +1,19 @@ # SHDE52 - How to Train Your Dragon -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SHLPA4.ini b/Data/User/GameConfig/SHLPA4.ini index b9eebf93c5..09af51039e 100644 --- a/Data/User/GameConfig/SHLPA4.ini +++ b/Data/User/GameConfig/SHLPA4.ini @@ -1,18 +1,30 @@ -# SHLPA4 - Silent Hill: Shattered Memories -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Flashlight glitches (r6521) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Wii] +# SHLPA4 - Silent Hill: Shattered Memories + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Flashlight glitches (r6521) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SILE78.ini b/Data/User/GameConfig/SILE78.ini index ec3df3964d..cd240e8ce5 100644 --- a/Data/User/GameConfig/SILE78.ini +++ b/Data/User/GameConfig/SILE78.ini @@ -1,19 +1,32 @@ -# SILE78 - Worms Battle Islands -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Idleskipping causes speed issues(menus,etc.) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SILE78 - Worms Battle Islands + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +SkipIdle = 0 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Idleskipping causes speed issues(menus,etc.) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SILP78.ini b/Data/User/GameConfig/SILP78.ini index 0f5c7dd381..beece386c1 100644 --- a/Data/User/GameConfig/SILP78.ini +++ b/Data/User/GameConfig/SILP78.ini @@ -1,19 +1,32 @@ -# SILP78 - Worms Battle Islands -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -SkipIdle = 0 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Idleskipping causes speed issues(menus,etc.) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SILP78 - Worms Battle Islands + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 +SkipIdle = 0 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Idleskipping causes speed issues(menus,etc.) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SJBE52.ini b/Data/User/GameConfig/SJBE52.ini index be02c35bc9..422802288b 100644 --- a/Data/User/GameConfig/SJBE52.ini +++ b/Data/User/GameConfig/SJBE52.ini @@ -1,20 +1,32 @@ # SJBE52 - BondX -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/SJBP52.ini b/Data/User/GameConfig/SJBP52.ini index 160a58d635..cfe8774ee0 100644 --- a/Data/User/GameConfig/SJBP52.ini +++ b/Data/User/GameConfig/SJBP52.ini @@ -1,20 +1,32 @@ # SJBP52 - BondX -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBCopyEnable = True EFBToTextureEnable = False + diff --git a/Data/User/GameConfig/SJDE41.ini b/Data/User/GameConfig/SJDE41.ini index 64b712f81d..f9ed9f80f4 100644 --- a/Data/User/GameConfig/SJDE41.ini +++ b/Data/User/GameConfig/SJDE41.ini @@ -1,16 +1,27 @@ # SJDE41 - Just Dance 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Suffers from random ingame lock ups. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SJDP41.ini b/Data/User/GameConfig/SJDP41.ini index 450a81c4f8..0de2883f39 100644 --- a/Data/User/GameConfig/SJDP41.ini +++ b/Data/User/GameConfig/SJDP41.ini @@ -1,16 +1,27 @@ # SJDP41 - Just Dance 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Suffers from random ingame lock ups. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SJDY41.ini b/Data/User/GameConfig/SJDY41.ini index 74584766c3..c90a989c21 100644 --- a/Data/User/GameConfig/SJDY41.ini +++ b/Data/User/GameConfig/SJDY41.ini @@ -1,16 +1,27 @@ # SJDY41 - Just Dance 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Suffers from random ingame lock ups. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SJDZ41.ini b/Data/User/GameConfig/SJDZ41.ini index 450a81c4f8..0de2883f39 100644 --- a/Data/User/GameConfig/SJDZ41.ini +++ b/Data/User/GameConfig/SJDZ41.ini @@ -1,16 +1,27 @@ # SJDP41 - Just Dance 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Suffers from random ingame lock ups. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SK3EEB.ini b/Data/User/GameConfig/SK3EEB.ini index 076608a2ab..522c022948 100644 --- a/Data/User/GameConfig/SK3EEB.ini +++ b/Data/User/GameConfig/SK3EEB.ini @@ -1,19 +1,30 @@ -# SK3EEB - TRAUMA TEAM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] - +# SK3EEB - TRAUMA TEAM + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SK4E52.ini b/Data/User/GameConfig/SK4E52.ini index db75118736..f492e8a814 100644 --- a/Data/User/GameConfig/SK4E52.ini +++ b/Data/User/GameConfig/SK4E52.ini @@ -1,7 +1,19 @@ # SK4E52 - Shrek Forever After -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SKJE78.ini b/Data/User/GameConfig/SKJE78.ini index bb4fb7cf66..a1207608c2 100644 --- a/Data/User/GameConfig/SKJE78.ini +++ b/Data/User/GameConfig/SKJE78.ini @@ -1,18 +1,33 @@ -# SKJE78 - You Don't Know Jack -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SKJE78 - You Don't Know Jack + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SKVE20.ini b/Data/User/GameConfig/SKVE20.ini index 035ade5d69..c9a3bef254 100644 --- a/Data/User/GameConfig/SKVE20.ini +++ b/Data/User/GameConfig/SKVE20.ini @@ -1,17 +1,31 @@ # SKVE20 - Kevin VanDam's Big Bass Challenge -[Video_Settings] -UseXFB = True -UseRealXFB = False + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/SLSEXJ.ini b/Data/User/GameConfig/SLSEXJ.ini index 3250f478c0..b5ecb2a061 100644 --- a/Data/User/GameConfig/SLSEXJ.ini +++ b/Data/User/GameConfig/SLSEXJ.ini @@ -1,19 +1,32 @@ # SLSEXJ - THE LAST STORY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SLSJ01.ini b/Data/User/GameConfig/SLSJ01.ini index 214f4735bd..fe44bde494 100644 --- a/Data/User/GameConfig/SLSJ01.ini +++ b/Data/User/GameConfig/SLSJ01.ini @@ -1,19 +1,32 @@ # SLSJ01 - THE LAST STORY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SLSP01.ini b/Data/User/GameConfig/SLSP01.ini index 9f8c30c9e5..4a143a76f8 100644 --- a/Data/User/GameConfig/SLSP01.ini +++ b/Data/User/GameConfig/SLSP01.ini @@ -1,19 +1,32 @@ # SLSP01 - THE LAST STORY -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SLWE41.ini b/Data/User/GameConfig/SLWE41.ini index 8c6c850c01..b1e14d18b6 100644 --- a/Data/User/GameConfig/SLWE41.ini +++ b/Data/User/GameConfig/SLWE41.ini @@ -1,18 +1,31 @@ # SLWE41 - Where's Waldo? The Fantastic Journey -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Needs Real Xfb for the pointer to appear. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/SMBE8P.ini b/Data/User/GameConfig/SMBE8P.ini index a6c393c3b0..4dde00044d 100644 --- a/Data/User/GameConfig/SMBE8P.ini +++ b/Data/User/GameConfig/SMBE8P.ini @@ -1,8 +1,20 @@ # SMBE8P - SUPER MONKEY BALL STEP AND ROLL -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = disable dualcore, if there are (fifo) problems -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. \ No newline at end of file + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SMBP8P.ini b/Data/User/GameConfig/SMBP8P.ini index e20feab4e5..3876e44265 100644 --- a/Data/User/GameConfig/SMBP8P.ini +++ b/Data/User/GameConfig/SMBP8P.ini @@ -1,8 +1,20 @@ # SMBP8P - SUPER MONKEY BALL STEP AND ROLL -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = disable dualcore, if there are (fifo) problems -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SMFE4Q.ini b/Data/User/GameConfig/SMFE4Q.ini index 0d6616b54c..6878659384 100644 --- a/Data/User/GameConfig/SMFE4Q.ini +++ b/Data/User/GameConfig/SMFE4Q.ini @@ -1,21 +1,35 @@ -# SMFE4Q - Phineas and Ferb Across the 2nd Dimension -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -UseXFB = True -UseRealXFB = False -[Video_Hacks] -EFBEmulateFormatChanges = False +# SMFE4Q - Phineas and Ferb Across the 2nd Dimension + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False + +[Video_Hacks] +EFBEmulateFormatChanges = False + diff --git a/Data/User/GameConfig/SMFP4Q.ini b/Data/User/GameConfig/SMFP4Q.ini index f6140b9c24..cc788a1cf1 100644 --- a/Data/User/GameConfig/SMFP4Q.ini +++ b/Data/User/GameConfig/SMFP4Q.ini @@ -1,21 +1,35 @@ -# SMFP4Q - Phineas and Ferb Across the 2nd Dimension -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -UseXFB = True -UseRealXFB = False -[Video_Hacks] -EFBEmulateFormatChanges = False +# SMFP4Q - Phineas and Ferb Across the 2nd Dimension + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 +UseXFB = True +UseRealXFB = False + +[Video_Hacks] +EFBEmulateFormatChanges = False + diff --git a/Data/User/GameConfig/SMNE01.ini b/Data/User/GameConfig/SMNE01.ini index 6c37fc88b3..ebc073f6e8 100644 --- a/Data/User/GameConfig/SMNE01.ini +++ b/Data/User/GameConfig/SMNE01.ini @@ -1,43 +1,57 @@ -# SMNE01 - New SUPER MARIO BROS. Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -$Infinite Lives -00354E93 00000063 -015478EF 00000063 -$Infinite Mushrooms -00C7FE69 00000063 -015DBB77 00000063 -$Infinite Fire Flowers -00C7FE6A 00000063 -015DBB7B 00000063 -$Infinite Flying Suits -00C7FE6B 00000063 -015DBB7F 00000063 -$Infinite Ice Flowers -00C7FE6C 00000063 -015DBB83 00000063 -$Infinite Penguin Suits -00C7FE6D 00000063 -015DBB87 00000063 -$Infinite Mini Mushrooms -00C7FE6E 00000063 -015DBB8B 00000063 -$Infinite Stars -00C7FE6F 00000063 -015DBB8F 00000063 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# SMNE01 - New SUPER MARIO BROS. Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. +$Infinite Lives +00354E93 00000063 +015478EF 00000063 +$Infinite Mushrooms +00C7FE69 00000063 +015DBB77 00000063 +$Infinite Fire Flowers +00C7FE6A 00000063 +015DBB7B 00000063 +$Infinite Flying Suits +00C7FE6B 00000063 +015DBB7F 00000063 +$Infinite Ice Flowers +00C7FE6C 00000063 +015DBB83 00000063 +$Infinite Penguin Suits +00C7FE6D 00000063 +015DBB87 00000063 +$Infinite Mini Mushrooms +00C7FE6E 00000063 +015DBB8B 00000063 +$Infinite Stars +00C7FE6F 00000063 +015DBB8F 00000063 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SMNJ01.ini b/Data/User/GameConfig/SMNJ01.ini index 6f17ef78ca..278408d9fe 100644 --- a/Data/User/GameConfig/SMNJ01.ini +++ b/Data/User/GameConfig/SMNJ01.ini @@ -1,19 +1,33 @@ -# SMNJ01 - New SUPER MARIO BROS. Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# SMNJ01 - New SUPER MARIO BROS. Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SMNK01.ini b/Data/User/GameConfig/SMNK01.ini index 315e58741b..e30d833226 100644 --- a/Data/User/GameConfig/SMNK01.ini +++ b/Data/User/GameConfig/SMNK01.ini @@ -1,19 +1,33 @@ -# SMNK01 - New SUPER MARIO BROS. Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# SMNK01 - New SUPER MARIO BROS. Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SMNP01.ini b/Data/User/GameConfig/SMNP01.ini index 6dea0d0bfe..de60c36282 100644 --- a/Data/User/GameConfig/SMNP01.ini +++ b/Data/User/GameConfig/SMNP01.ini @@ -1,28 +1,42 @@ -# SMNP01 - New SUPER MARIO BROS. Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -+$Speed hack -0x801D5B10:dword:0x60000000 -0x801D5B14:dword:0x60000000 -[ActionReplay] Add action replay cheats here. -$98 lives (Mario, keep hat) -04355190 00000062 -$99 lives (Mario, no hat) -04355190 00000062 -$Freeze timer -040E3AB8 3C0001F4 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# SMNP01 - New SUPER MARIO BROS. Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. ++$Speed hack +0x801D5B10:dword:0x60000000 +0x801D5B14:dword:0x60000000 + +[ActionReplay] +# Add action replay cheats here. +$98 lives (Mario, keep hat) +04355190 00000062 +$99 lives (Mario, no hat) +04355190 00000062 +$Freeze timer +040E3AB8 3C0001F4 + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SMNW01.ini b/Data/User/GameConfig/SMNW01.ini index 3f2fcdda15..a7ce8bcacc 100644 --- a/Data/User/GameConfig/SMNW01.ini +++ b/Data/User/GameConfig/SMNW01.ini @@ -1,19 +1,33 @@ -# SMNW01 - New SUPER MARIO BROS. Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -DlistCachingEnable = False +# SMNW01 - New SUPER MARIO BROS. Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SMOE41.ini b/Data/User/GameConfig/SMOE41.ini index 9edd71f38d..3b988c5521 100644 --- a/Data/User/GameConfig/SMOE41.ini +++ b/Data/User/GameConfig/SMOE41.ini @@ -1,20 +1,33 @@ -# SMOE41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Enhancements] -MaxAnisotropy = 0 -[Wii] +# SMOE41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/SMOP41.ini b/Data/User/GameConfig/SMOP41.ini index 18b790ac12..08f3925042 100644 --- a/Data/User/GameConfig/SMOP41.ini +++ b/Data/User/GameConfig/SMOP41.ini @@ -1,20 +1,33 @@ -# SMOP41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Enhancements] -MaxAnisotropy = 0 -[Wii] +# SMOP41 - MICHAEL JACKSON THE EXPERIENCE SPECIAL EDITION + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/SMOX41.ini b/Data/User/GameConfig/SMOX41.ini index e8fa62ff14..65fc196129 100644 --- a/Data/User/GameConfig/SMOX41.ini +++ b/Data/User/GameConfig/SMOX41.ini @@ -1,20 +1,33 @@ -# SMOX41 - Michael Jackson The Experience: Walmart Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Enhancements] -MaxAnisotropy = 0 -[Wii] +# SMOX41 - Michael Jackson The Experience: Walmart Edition + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Enhancements] +MaxAnisotropy = 0 + +[Video_Hacks] +EFBEmulateFormatChanges = True + diff --git a/Data/User/GameConfig/SN4EDA.ini b/Data/User/GameConfig/SN4EDA.ini index ed64a5713b..387881d417 100644 --- a/Data/User/GameConfig/SN4EDA.ini +++ b/Data/User/GameConfig/SN4EDA.ini @@ -1,11 +1,22 @@ # SN4EDA - NARUTO SHIPPUDEN DRAGON BLADE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/SN4JDA.ini b/Data/User/GameConfig/SN4JDA.ini index 51f8739487..0392eb86ce 100644 --- a/Data/User/GameConfig/SN4JDA.ini +++ b/Data/User/GameConfig/SN4JDA.ini @@ -1,10 +1,22 @@ # SN4JDA - Naruto Shippuuden Ryujinki -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/SN4XGT.ini b/Data/User/GameConfig/SN4XGT.ini index 2bf43c31bc..26708bc8dd 100644 --- a/Data/User/GameConfig/SN4XGT.ini +++ b/Data/User/GameConfig/SN4XGT.ini @@ -1,10 +1,22 @@ # SN4XGT - NARUTO SHIPPUDEN DRAGON BLADE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/SNCE8P.ini b/Data/User/GameConfig/SNCE8P.ini index 2be325922b..bb919646af 100644 --- a/Data/User/GameConfig/SNCE8P.ini +++ b/Data/User/GameConfig/SNCE8P.ini @@ -1,19 +1,33 @@ # SNCE8P - Sonic2010 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.01 -[Gecko] + [Video_Settings] EFBScale = -1 + [Video_Hacks] EFBAccessEnable = False + diff --git a/Data/User/GameConfig/SNCJ8P.ini b/Data/User/GameConfig/SNCJ8P.ini index f49713339b..bd0da480d7 100644 --- a/Data/User/GameConfig/SNCJ8P.ini +++ b/Data/User/GameConfig/SNCJ8P.ini @@ -1,19 +1,33 @@ # SNCJ8P - Sonic2010 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.01 -[Gecko] + [Video_Settings] EFBScale = -1 + [Video_Hacks] EFBAccessEnable = False + diff --git a/Data/User/GameConfig/SNCP8P.ini b/Data/User/GameConfig/SNCP8P.ini index 9f78dc824b..03247225eb 100644 --- a/Data/User/GameConfig/SNCP8P.ini +++ b/Data/User/GameConfig/SNCP8P.ini @@ -1,19 +1,33 @@ # SNCP8P - Sonic2010 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = +PH_ZNear = PH_ZFar = 0.01 -[Gecko] + [Video_Settings] EFBScale = -1 + [Video_Hacks] EFBAccessEnable = False + diff --git a/Data/User/GameConfig/SNDE20.ini b/Data/User/GameConfig/SNDE20.ini index 012a3b2ceb..facfbccb54 100644 --- a/Data/User/GameConfig/SNDE20.ini +++ b/Data/User/GameConfig/SNDE20.ini @@ -1,17 +1,30 @@ # SNDE20 - Deal or No Deal -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SNJE69.ini b/Data/User/GameConfig/SNJE69.ini index 3b2c5f6834..c496950b46 100644 --- a/Data/User/GameConfig/SNJE69.ini +++ b/Data/User/GameConfig/SNJE69.ini @@ -1,35 +1,47 @@ -# SNJE69 - NBA JAM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -$Score 999-000 ( 1 and B Button ) [ZiT] -281ADCC0 00000600 -42000000 92000000 -0426BCE4 000003E7 -0426BCE8 00000000 -E0000000 80008000 -$Score 000-999 ( 2 and B Button ) [ZiT] -281ADCC0 00000500 -42000000 92000000 -0426BCE4 00000000 -0426BCE8 000003E7 -E0000000 80008000 -$Time Stop ( - and B Button on/off ) [ZiT] -281ADCC0 00001400 -04521C84 60000000 -CC000000 00000000 -04521C84 D01D0040 -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# SNJE69 - NBA JAM + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +$Score 999-000 ( 1 and B Button ) [ZiT] +281ADCC0 00000600 +42000000 92000000 +0426BCE4 000003E7 +0426BCE8 00000000 +E0000000 80008000 +$Score 000-999 ( 2 and B Button ) [ZiT] +281ADCC0 00000500 +42000000 92000000 +0426BCE4 00000000 +0426BCE8 000003E7 +E0000000 80008000 +$Time Stop ( - and B Button on/off ) [ZiT] +281ADCC0 00001400 +04521C84 60000000 +CC000000 00000000 +04521C84 D01D0040 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SNJP69.ini b/Data/User/GameConfig/SNJP69.ini index 134e803548..39078c74be 100644 --- a/Data/User/GameConfig/SNJP69.ini +++ b/Data/User/GameConfig/SNJP69.ini @@ -1,13 +1,25 @@ -# SNJP69 - NBA JAM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# SNJP69 - NBA JAM + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SO3EE9.ini b/Data/User/GameConfig/SO3EE9.ini index c359fede43..ee3196bea7 100644 --- a/Data/User/GameConfig/SO3EE9.ini +++ b/Data/User/GameConfig/SO3EE9.ini @@ -1,18 +1,30 @@ # SO3EE9 - Rune Factory: Tides of Destiny -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Direct 3d 11 fixes some texture glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SO3J99.ini b/Data/User/GameConfig/SO3J99.ini index e29dca5b96..219b3f016d 100644 --- a/Data/User/GameConfig/SO3J99.ini +++ b/Data/User/GameConfig/SO3J99.ini @@ -1,18 +1,30 @@ # SO3J99 - Rune Factory Oceans -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Direct 3d 11 fixes some texture glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Wii] + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SOJE41.ini b/Data/User/GameConfig/SOJE41.ini index af6d49b785..3ecb139771 100644 --- a/Data/User/GameConfig/SOJE41.ini +++ b/Data/User/GameConfig/SOJE41.ini @@ -1,16 +1,27 @@ -# SOJE41 - Rayman Origins -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# SOJE41 - Rayman Origins + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SOJP41.ini b/Data/User/GameConfig/SOJP41.ini index fca55f9117..391b82eaa0 100644 --- a/Data/User/GameConfig/SOJP41.ini +++ b/Data/User/GameConfig/SOJP41.ini @@ -1,16 +1,27 @@ -# SOJP41 - Rayman Origins -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +# SOJP41 - Rayman Origins + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SOUE01.ini b/Data/User/GameConfig/SOUE01.ini index 7e37e04936..d34b216b4e 100644 --- a/Data/User/GameConfig/SOUE01.ini +++ b/Data/User/GameConfig/SOUE01.ini @@ -1,20 +1,31 @@ -# SOUE01 - The Legend of Zelda Skyward Sword -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = True -DlistCachingEnable = False -[Wii] -[Video_Settings] +# SOUE01 - The Legend of Zelda Skyward Sword + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SOUJ01.ini b/Data/User/GameConfig/SOUJ01.ini index b02302e15c..9be2cefa22 100644 --- a/Data/User/GameConfig/SOUJ01.ini +++ b/Data/User/GameConfig/SOUJ01.ini @@ -1,20 +1,31 @@ -# SOUJ01 - The Legend of Zelda Skyward Sword -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = True -DlistCachingEnable = False -[Wii] -[Video_Settings] +# SOUJ01 - The Legend of Zelda Skyward Sword + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SOUK01.ini b/Data/User/GameConfig/SOUK01.ini index 201ec99315..8d332015c3 100644 --- a/Data/User/GameConfig/SOUK01.ini +++ b/Data/User/GameConfig/SOUK01.ini @@ -1,20 +1,31 @@ -# SOUK01 - The Legend of Zelda Skyward Sword -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = True -DlistCachingEnable = False -[Wii] -[Video_Settings] +# SOUK01 - The Legend of Zelda Skyward Sword + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SOUP01.ini b/Data/User/GameConfig/SOUP01.ini index eab4d6b442..c0db560999 100644 --- a/Data/User/GameConfig/SOUP01.ini +++ b/Data/User/GameConfig/SOUP01.ini @@ -1,20 +1,31 @@ -# SOUP01 - The Legend of Zelda Skyward Sword -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = True -DlistCachingEnable = False -[Wii] -[Video_Settings] +# SOUP01 - The Legend of Zelda Skyward Sword + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBAccessEnable = True +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SPDE52.ini b/Data/User/GameConfig/SPDE52.ini index ea50df3a7d..ab9296e25a 100644 --- a/Data/User/GameConfig/SPDE52.ini +++ b/Data/User/GameConfig/SPDE52.ini @@ -1,10 +1,22 @@ -# SPDE52 - Spider-Man: SD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# SPDE52 - Spider-Man™: SD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Graphic glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 0 @@ -12,9 +24,11 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0.5 PH_ZFar = 0.5 -[Gecko] + +[Video_Enhancements] +MaxAnisotropy = 0 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] -MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SPDP52.ini b/Data/User/GameConfig/SPDP52.ini index 246eb0ddd7..c0028483b3 100644 --- a/Data/User/GameConfig/SPDP52.ini +++ b/Data/User/GameConfig/SPDP52.ini @@ -1,10 +1,22 @@ -# SPDP52 - Spider-Man: SD -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# SPDP52 - Spider-Man™: SD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Graphic glitches. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 1 PH_SZNear = 0 @@ -12,9 +24,11 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = 0.5 PH_ZFar = 0.5 -[Gecko] + +[Video_Enhancements] +MaxAnisotropy = 0 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True -[Video_Enhancements] -MaxAnisotropy = 0 + diff --git a/Data/User/GameConfig/SPPEFS.ini b/Data/User/GameConfig/SPPEFS.ini index 5c3ad2ba70..4ee0ca29e8 100644 --- a/Data/User/GameConfig/SPPEFS.ini +++ b/Data/User/GameConfig/SPPEFS.ini @@ -1,7 +1,19 @@ # SPPEFS - Power Punch -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SPTJEB.ini b/Data/User/GameConfig/SPTJEB.ini index 5c70d0dd54..6cc7760b3c 100644 --- a/Data/User/GameConfig/SPTJEB.ini +++ b/Data/User/GameConfig/SPTJEB.ini @@ -1,12 +1,25 @@ -# SPTJEB - Hospital. 6 nin no Ishi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SPTJEB - Hospital. 6 nin no Ishi + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SPVEA4.ini b/Data/User/GameConfig/SPVEA4.ini index 23a62c1394..31e90d9ea5 100644 --- a/Data/User/GameConfig/SPVEA4.ini +++ b/Data/User/GameConfig/SPVEA4.ini @@ -1,16 +1,30 @@ -# SPVEA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVEA4 - Pro Evolution Soccer 2011 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SPVPA4.ini b/Data/User/GameConfig/SPVPA4.ini index 10b7414ffa..f1365672b3 100644 --- a/Data/User/GameConfig/SPVPA4.ini +++ b/Data/User/GameConfig/SPVPA4.ini @@ -1,16 +1,30 @@ -# SPVPA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVPA4 - Pro Evolution Soccer 2011 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SPVXA4.ini b/Data/User/GameConfig/SPVXA4.ini index 95d2d85497..2f3984930b 100644 --- a/Data/User/GameConfig/SPVXA4.ini +++ b/Data/User/GameConfig/SPVXA4.ini @@ -1,16 +1,30 @@ -# SPVXA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVXA4 - Pro Evolution Soccer 2011 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SPVYA4.ini b/Data/User/GameConfig/SPVYA4.ini index b558818b2d..56eaca756f 100644 --- a/Data/User/GameConfig/SPVYA4.ini +++ b/Data/User/GameConfig/SPVYA4.ini @@ -1,16 +1,30 @@ -# SPVYA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVYA4 - Pro Evolution Soccer 2011 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SQME52.ini b/Data/User/GameConfig/SQME52.ini index c4d9f1bf26..b56c096765 100644 --- a/Data/User/GameConfig/SQME52.ini +++ b/Data/User/GameConfig/SQME52.ini @@ -1,15 +1,27 @@ # SQME52 - Spider-Man: Edge of Time -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SQMP52.ini b/Data/User/GameConfig/SQMP52.ini index 0aa97ec05f..4883db1e38 100644 --- a/Data/User/GameConfig/SQMP52.ini +++ b/Data/User/GameConfig/SQMP52.ini @@ -1,15 +1,27 @@ # SQMP52 - Spider-Man: Edge of Time -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SR5E41.ini b/Data/User/GameConfig/SR5E41.ini index f159db63ac..9f286c6868 100644 --- a/Data/User/GameConfig/SR5E41.ini +++ b/Data/User/GameConfig/SR5E41.ini @@ -1,16 +1,27 @@ # SR5E41 - RRRT - SU -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = diff --git a/Data/User/GameConfig/SRQE41.ini b/Data/User/GameConfig/SRQE41.ini index e923433ee8..bdf53c6c47 100644 --- a/Data/User/GameConfig/SRQE41.ini +++ b/Data/User/GameConfig/SRQE41.ini @@ -1,18 +1,30 @@ # SRQE41 - Racquet Sports -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SRQP41.ini b/Data/User/GameConfig/SRQP41.ini index c1001990b1..9106f0539a 100644 --- a/Data/User/GameConfig/SRQP41.ini +++ b/Data/User/GameConfig/SRQP41.ini @@ -1,18 +1,30 @@ # SRQP41 - Racquet Sports -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + [Video_Hacks] DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SS3EWR.ini b/Data/User/GameConfig/SS3EWR.ini index 185bc0b34d..4a382202b3 100644 --- a/Data/User/GameConfig/SS3EWR.ini +++ b/Data/User/GameConfig/SS3EWR.ini @@ -1,15 +1,27 @@ # SS3EWR - Elmo's A to Zoo Adventure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SSQE01.ini b/Data/User/GameConfig/SSQE01.ini index af7219ba3e..03059d6677 100644 --- a/Data/User/GameConfig/SSQE01.ini +++ b/Data/User/GameConfig/SSQE01.ini @@ -1,19 +1,32 @@ # SSQE01 - Mario Party 9 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SSQJ01.ini b/Data/User/GameConfig/SSQJ01.ini index feb7f9dbd7..9fe7622a85 100644 --- a/Data/User/GameConfig/SSQJ01.ini +++ b/Data/User/GameConfig/SSQJ01.ini @@ -1,19 +1,32 @@ # SSQJ01 - Mario Party 9 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SSQP01.ini b/Data/User/GameConfig/SSQP01.ini index b48a159480..0a483510ba 100644 --- a/Data/User/GameConfig/SSQP01.ini +++ b/Data/User/GameConfig/SSQP01.ini @@ -1,19 +1,32 @@ # SSQP01 - Mario Party 9 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True EFBCopyCacheEnable = True + diff --git a/Data/User/GameConfig/SSRE20.ini b/Data/User/GameConfig/SSRE20.ini index 20edfda0c0..5b449ff17d 100644 --- a/Data/User/GameConfig/SSRE20.ini +++ b/Data/User/GameConfig/SSRE20.ini @@ -1,18 +1,31 @@ # SSRE20 - Wild West Shootout -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/SSRPXT.ini b/Data/User/GameConfig/SSRPXT.ini index 880617b35c..b5d2828d52 100644 --- a/Data/User/GameConfig/SSRPXT.ini +++ b/Data/User/GameConfig/SSRPXT.ini @@ -1,18 +1,31 @@ # SSRPXT - Wild West Shootout -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/SSZE5G.ini b/Data/User/GameConfig/SSZE5G.ini index dd9db599ab..503a63907c 100644 --- a/Data/User/GameConfig/SSZE5G.ini +++ b/Data/User/GameConfig/SSZE5G.ini @@ -1,21 +1,31 @@ # SSZE5G - Swords -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = False -[Video_Enhancements] - diff --git a/Data/User/GameConfig/STEETR.ini b/Data/User/GameConfig/STEETR.ini index e83497c5d9..1ab209761c 100644 --- a/Data/User/GameConfig/STEETR.ini +++ b/Data/User/GameConfig/STEETR.ini @@ -1,15 +1,27 @@ # STEETR - Tetris Party Deluxe -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/STHP8P.ini b/Data/User/GameConfig/STHP8P.ini index 2e8678dac4..cc147492eb 100644 --- a/Data/User/GameConfig/STHP8P.ini +++ b/Data/User/GameConfig/STHP8P.ini @@ -1,20 +1,31 @@ # STHP8P - Thor: God of Thunder -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -[Video_Enhancements] + [Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/STKE08.ini b/Data/User/GameConfig/STKE08.ini index ba140d2955..069dbf5ffc 100644 --- a/Data/User/GameConfig/STKE08.ini +++ b/Data/User/GameConfig/STKE08.ini @@ -1,11 +1,22 @@ # STKE08 - TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/STKJ08.ini b/Data/User/GameConfig/STKJ08.ini index 03d7a34cbc..a0273e1e53 100644 --- a/Data/User/GameConfig/STKJ08.ini +++ b/Data/User/GameConfig/STKJ08.ini @@ -1,10 +1,22 @@ # STKJ08 - TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] \ No newline at end of file + diff --git a/Data/User/GameConfig/STKP08.ini b/Data/User/GameConfig/STKP08.ini index 268238b6c1..c191133e43 100644 --- a/Data/User/GameConfig/STKP08.ini +++ b/Data/User/GameConfig/STKP08.ini @@ -1,10 +1,22 @@ # STKP08 - TATSUNOKO VS. CAPCOM ULTIMATE ALL-STARS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/SUKE01.ini b/Data/User/GameConfig/SUKE01.ini index 154a760b7d..a49d252c1d 100644 --- a/Data/User/GameConfig/SUKE01.ini +++ b/Data/User/GameConfig/SUKE01.ini @@ -1,18 +1,31 @@ -# SUKE01 - Kirby Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Some minigames need XFB to work. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# SUKE01 - Kirby Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Some minigames need XFB to work. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/SUKJ01.ini b/Data/User/GameConfig/SUKJ01.ini index a024c0eb63..bd2a758de2 100644 --- a/Data/User/GameConfig/SUKJ01.ini +++ b/Data/User/GameConfig/SUKJ01.ini @@ -1,18 +1,31 @@ -# SUKJ01 - Hoshi no Kirby Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Some minigames need XFB to work. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# SUKJ01 - Hoshi no Kirby Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Some minigames need XFB to work. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/SUKP01.ini b/Data/User/GameConfig/SUKP01.ini index 40b75c0593..4f935e0803 100644 --- a/Data/User/GameConfig/SUKP01.ini +++ b/Data/User/GameConfig/SUKP01.ini @@ -1,18 +1,31 @@ -# SUKP01 - Kirby's Adventure Wii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Some minigames need XFB to work. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False +# SUKP01 - Kirby's Adventure Wii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Some minigames need XFB to work. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + diff --git a/Data/User/GameConfig/SVBE52.ini b/Data/User/GameConfig/SVBE52.ini index 30756bcb27..c06b73169f 100644 --- a/Data/User/GameConfig/SVBE52.ini +++ b/Data/User/GameConfig/SVBE52.ini @@ -1,17 +1,30 @@ -# SVBE52 - Battleship -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# SVBE52 - Battleship + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SVBP52.ini b/Data/User/GameConfig/SVBP52.ini index 8095983a48..d95eee7ab1 100644 --- a/Data/User/GameConfig/SVBP52.ini +++ b/Data/User/GameConfig/SVBP52.ini @@ -1,17 +1,30 @@ -# SVBP52 - Battleship -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# SVBP52 - Battleship + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SVME01.ini b/Data/User/GameConfig/SVME01.ini index 56ea6df84d..24a4977588 100644 --- a/Data/User/GameConfig/SVME01.ini +++ b/Data/User/GameConfig/SVME01.ini @@ -1,18 +1,31 @@ # SVME01 - super mario collection -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SVMJ01.ini b/Data/User/GameConfig/SVMJ01.ini index b29e4821a4..9dbc817aff 100644 --- a/Data/User/GameConfig/SVMJ01.ini +++ b/Data/User/GameConfig/SVMJ01.ini @@ -1,18 +1,31 @@ # SVMJ01 - super mario collection -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SVMP01.ini b/Data/User/GameConfig/SVMP01.ini index 0652795a4f..0d13c23359 100644 --- a/Data/User/GameConfig/SVMP01.ini +++ b/Data/User/GameConfig/SVMP01.ini @@ -1,18 +1,31 @@ # SVMP01 - Super Mario All-Stars : 25th Anniversary Edition -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True + diff --git a/Data/User/GameConfig/SWAE52.ini b/Data/User/GameConfig/SWAE52.ini index b7b05f261a..2b5d45df98 100644 --- a/Data/User/GameConfig/SWAE52.ini +++ b/Data/User/GameConfig/SWAE52.ini @@ -1,7 +1,19 @@ # SWAE52 - DJHero -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SX3J01.ini b/Data/User/GameConfig/SX3J01.ini index 3aef192f00..9cf7a276e6 100644 --- a/Data/User/GameConfig/SX3J01.ini +++ b/Data/User/GameConfig/SX3J01.ini @@ -1,18 +1,30 @@ -# SX3J01 - Pandora s Tower -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Wii] +# SX3J01 - Pandora s Tower + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SX3P01.ini b/Data/User/GameConfig/SX3P01.ini index a753975414..df783f97ea 100644 --- a/Data/User/GameConfig/SX3P01.ini +++ b/Data/User/GameConfig/SX3P01.ini @@ -1,18 +1,30 @@ -# SX3P01 - Pandora s Tower -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 -[Wii] +# SX3P01 - Pandora s Tower + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SX4J01.ini b/Data/User/GameConfig/SX4J01.ini index 70a248d5d7..271b8e8585 100644 --- a/Data/User/GameConfig/SX4J01.ini +++ b/Data/User/GameConfig/SX4J01.ini @@ -1,21 +1,34 @@ # SX4J01 - Xenoblade -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = The game randomly freezes. Per pixel lighting creates a glitch in ether cave with direct 3d 9. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -DlistCachingEnable = False +PH_ZNear = +PH_ZFar = + [Video_Settings] EnablePixelLighting = False +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SX4P01.ini b/Data/User/GameConfig/SX4P01.ini index 801db4f13a..b0de31d8ad 100644 --- a/Data/User/GameConfig/SX4P01.ini +++ b/Data/User/GameConfig/SX4P01.ini @@ -1,20 +1,34 @@ # SX4P01 - Xenoblade Chronicles -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = The game randomly freezes. Per pixel lighting creates a glitch in ether cave with direct 3d 9. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -DlistCachingEnable = False +PH_ZNear = +PH_ZFar = + [Video_Settings] EnablePixelLighting = False + +[Video_Hacks] +DlistCachingEnable = False + diff --git a/Data/User/GameConfig/SX8E52.ini b/Data/User/GameConfig/SX8E52.ini index f682252135..47526ee4ad 100644 --- a/Data/User/GameConfig/SX8E52.ini +++ b/Data/User/GameConfig/SX8E52.ini @@ -1,19 +1,32 @@ -# SX8E52 - X-Men Destiny -[Core] Values set here will override the main dolphin settings. -SkipIdle = 0 -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Idle skipping causes drop in performance. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 0 +# SX8E52 - X-Men Destiny + +[Core] +# Values set here will override the main dolphin settings. +SkipIdle = 0 +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Idle skipping causes drop in performance. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/User/GameConfig/SXBP52.ini b/Data/User/GameConfig/SXBP52.ini index 706f889386..a80f827067 100644 --- a/Data/User/GameConfig/SXBP52.ini +++ b/Data/User/GameConfig/SXBP52.ini @@ -1,9 +1,22 @@ # SXBP52 - Guitar Hero Metallica -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + [ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/SXCE52.ini b/Data/User/GameConfig/SXCE52.ini index ba7ce1266e..553e9d53e1 100644 --- a/Data/User/GameConfig/SXCE52.ini +++ b/Data/User/GameConfig/SXCE52.ini @@ -1,13 +1,25 @@ -# SXCE52 - Guitar Hero Smash Hits -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 - +# SXCE52 - Guitar Hero Smash Hits + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SXCP52.ini b/Data/User/GameConfig/SXCP52.ini index e0e8b25afe..de81838148 100644 --- a/Data/User/GameConfig/SXCP52.ini +++ b/Data/User/GameConfig/SXCP52.ini @@ -1,12 +1,25 @@ -# SXCP52 - Guitar Hero Smash Hits -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# SXCP52 - Guitar Hero Smash Hits + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/SXDE52.ini b/Data/User/GameConfig/SXDE52.ini index 246c04debf..dcd02e054d 100644 --- a/Data/User/GameConfig/SXDE52.ini +++ b/Data/User/GameConfig/SXDE52.ini @@ -1,15 +1,27 @@ # SXDE52 - Guitar Hero Van Halen -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = Plays awfully if emu doesn't run at 100% -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/SXEE52.ini b/Data/User/GameConfig/SXEE52.ini index 6907b0cc1e..b3c48606f8 100644 --- a/Data/User/GameConfig/SXEE52.ini +++ b/Data/User/GameConfig/SXEE52.ini @@ -1,9 +1,21 @@ # SXEE52 - Sample Game Name -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +$Get ingame 0x801822D0:dword:0x60000000 -[ActionReplay] Add action replay cheats here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/SZAE69.ini b/Data/User/GameConfig/SZAE69.ini index f4c9c1db25..72ab694040 100644 --- a/Data/User/GameConfig/SZAE69.ini +++ b/Data/User/GameConfig/SZAE69.ini @@ -1,11 +1,22 @@ # SZAE69 - Rock Band 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] diff --git a/Data/User/GameConfig/SZAP69.ini b/Data/User/GameConfig/SZAP69.ini index bb1c036d2a..fc015dabec 100644 --- a/Data/User/GameConfig/SZAP69.ini +++ b/Data/User/GameConfig/SZAP69.ini @@ -1,10 +1,22 @@ # SZAP69 - Rock Band 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/SZBE69.ini b/Data/User/GameConfig/SZBE69.ini index 46ebb0d350..bb9e1efc46 100644 --- a/Data/User/GameConfig/SZBE69.ini +++ b/Data/User/GameConfig/SZBE69.ini @@ -1,19 +1,30 @@ # SZBE69 - Rock Band 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = If emu is running less than 100% it's EXTREMELY hard to hit notes. No mic, keyboard, or Pro instrument support yet. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False diff --git a/Data/User/GameConfig/SZBP69.ini b/Data/User/GameConfig/SZBP69.ini index 21478890ba..c712984785 100644 --- a/Data/User/GameConfig/SZBP69.ini +++ b/Data/User/GameConfig/SZBP69.ini @@ -1,18 +1,30 @@ # SZBP69 - Rock Band 3 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 EmulationIssues = If emu is running less than 100% it's EXTREMELY hard to hit notes. No mic, keyboard, or Pro instrument support yet. -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Wii] +PH_ZNear = +PH_ZFar = + [Video_Enhancements] ForceFiltering = False + diff --git a/Data/User/GameConfig/UGPE01.ini b/Data/User/GameConfig/UGPE01.ini index 865c55bae1..95dcd43c14 100644 --- a/Data/User/GameConfig/UGPE01.ini +++ b/Data/User/GameConfig/UGPE01.ini @@ -1,15 +1,27 @@ # UGPE01 - Game Boy Player Start-up Disc for US -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = No GameBoy Player Device (r7574) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/UGPP01.ini b/Data/User/GameConfig/UGPP01.ini index 82ed681c11..f5ec6ffb87 100644 --- a/Data/User/GameConfig/UGPP01.ini +++ b/Data/User/GameConfig/UGPP01.ini @@ -1,15 +1,27 @@ # UGPP01 - GAME BOY PLAYER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 EmulationIssues = No GameBoy Player Device (r7574) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/W2MEBB.ini b/Data/User/GameConfig/W2MEBB.ini index 68f8bbbcbc..3a9b6b2e89 100644 --- a/Data/User/GameConfig/W2MEBB.ini +++ b/Data/User/GameConfig/W2MEBB.ini @@ -1,10 +1,22 @@ # W2MEBB - BLASTER MASTER OVERDRIVE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/W8CEXS.ini b/Data/User/GameConfig/W8CEXS.ini index 7607ca4e5f..2b2c2cf625 100644 --- a/Data/User/GameConfig/W8CEXS.ini +++ b/Data/User/GameConfig/W8CEXS.ini @@ -1,15 +1,27 @@ # W8CEXS - BIT.TRIP CORE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/W8CPXS.ini b/Data/User/GameConfig/W8CPXS.ini index 2abcbba163..dc25cae6ff 100644 --- a/Data/User/GameConfig/W8CPXS.ini +++ b/Data/User/GameConfig/W8CPXS.ini @@ -1,7 +1,19 @@ # W8CPXS - BIT.TRIP CORE -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. \ No newline at end of file +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WA4P01.ini b/Data/User/GameConfig/WA4P01.ini index eaa9e1193e..05954cc9d2 100644 --- a/Data/User/GameConfig/WA4P01.ini +++ b/Data/User/GameConfig/WA4P01.ini @@ -1,7 +1,19 @@ # WA4P01 - WarioWare: DIY (Wii) -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WALE01.ini b/Data/User/GameConfig/WALE01.ini index 0185648d2f..52763f07c2 100644 --- a/Data/User/GameConfig/WALE01.ini +++ b/Data/User/GameConfig/WALE01.ini @@ -1,10 +1,22 @@ # WALE01 - light trax Art Style Series -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WAYETJ.ini b/Data/User/GameConfig/WAYETJ.ini index 3341e25729..dd1250608d 100644 --- a/Data/User/GameConfig/WAYETJ.ini +++ b/Data/User/GameConfig/WAYETJ.ini @@ -1,10 +1,22 @@ # WAYETJ - And Yet It Moves -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WBLPGD.ini b/Data/User/GameConfig/WBLPGD.ini index 95a7c5d68d..a6326c0286 100644 --- a/Data/User/GameConfig/WBLPGD.ini +++ b/Data/User/GameConfig/WBLPGD.ini @@ -1,10 +1,22 @@ # WBLPGD - BUBBLE BOBBLE Plus! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WBME01.ini b/Data/User/GameConfig/WBME01.ini index 770a1b6b9e..d35360f0d6 100644 --- a/Data/User/GameConfig/WBME01.ini +++ b/Data/User/GameConfig/WBME01.ini @@ -1,15 +1,27 @@ -# WBME01 - My Pokmon Ranch -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# WBME01 - My Pokémon Ranch + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/WBQE18.ini b/Data/User/GameConfig/WBQE18.ini index b55198bf15..d244a9ff8f 100644 --- a/Data/User/GameConfig/WBQE18.ini +++ b/Data/User/GameConfig/WBQE18.ini @@ -1,10 +1,22 @@ # WBQE18 - Star Soldier R -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WC6EUP.ini b/Data/User/GameConfig/WC6EUP.ini index a2a8900723..366afca831 100644 --- a/Data/User/GameConfig/WC6EUP.ini +++ b/Data/User/GameConfig/WC6EUP.ini @@ -1,10 +1,22 @@ # WC6EUP - Chronos Twins DX -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Disable EuRGB60 mode -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WCVENV.ini b/Data/User/GameConfig/WCVENV.ini index f12e1904c7..41ca0d115e 100644 --- a/Data/User/GameConfig/WCVENV.ini +++ b/Data/User/GameConfig/WCVENV.ini @@ -1,10 +1,22 @@ # WCVENV - Cave Story -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WD9EA4.ini b/Data/User/GameConfig/WD9EA4.ini index 215843e5c4..0a22077436 100644 --- a/Data/User/GameConfig/WD9EA4.ini +++ b/Data/User/GameConfig/WD9EA4.ini @@ -1,7 +1,19 @@ # WD9EA4 - Castlevania ReBirth -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WDME01.ini b/Data/User/GameConfig/WDME01.ini index f83c20325c..dcfea9ab35 100644 --- a/Data/User/GameConfig/WDME01.ini +++ b/Data/User/GameConfig/WDME01.ini @@ -1,9 +1,22 @@ -# WDME01 - Dr. Mario Online Rx -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# WDME01 - Dr. Mario Online Rx + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WDMP01.ini b/Data/User/GameConfig/WDMP01.ini index 4d43e7b742..78f3785ef9 100644 --- a/Data/User/GameConfig/WDMP01.ini +++ b/Data/User/GameConfig/WDMP01.ini @@ -1,9 +1,22 @@ # WDMP01 - Dr. Mario & Germ Buster -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WERP18.ini b/Data/User/GameConfig/WERP18.ini index 753b4df5bf..62dc91427c 100644 --- a/Data/User/GameConfig/WERP18.ini +++ b/Data/User/GameConfig/WERP18.ini @@ -1,9 +1,22 @@ -# WERP18 - My Aquarium -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# WERP18 - My Aquarium + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WF4EGD.ini b/Data/User/GameConfig/WF4EGD.ini index 3087160415..5d79f469b0 100644 --- a/Data/User/GameConfig/WF4EGD.ini +++ b/Data/User/GameConfig/WF4EGD.ini @@ -1,12 +1,25 @@ -# WF4EGD - FINAL FANTASY IV THE AFTER YEARS -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Settings] -SafeTextureCacheColorSamples = 512 +# WF4EGD - FINAL FANTASY IV THE AFTER YEARS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/WGDEA4.ini b/Data/User/GameConfig/WGDEA4.ini index 8674954189..8ab3ece63f 100644 --- a/Data/User/GameConfig/WGDEA4.ini +++ b/Data/User/GameConfig/WGDEA4.ini @@ -1,10 +1,22 @@ # WGDEA4 - GRADIUS REBIRTH -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WGDPA4.ini b/Data/User/GameConfig/WGDPA4.ini index 46609b3066..b4bbf2f909 100644 --- a/Data/User/GameConfig/WGDPA4.ini +++ b/Data/User/GameConfig/WGDPA4.ini @@ -1,10 +1,22 @@ # WGDPA4 - GRADIUS REBIRTH -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WGOEWG.ini b/Data/User/GameConfig/WGOEWG.ini index 5f4c26c332..91e3c1cc2f 100644 --- a/Data/User/GameConfig/WGOEWG.ini +++ b/Data/User/GameConfig/WGOEWG.ini @@ -1,9 +1,22 @@ -# WGOEWG - World of Goo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# WGOEWG - World of Goo + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WGOPWG.ini b/Data/User/GameConfig/WGOPWG.ini index 269a984da8..d7a1f3d9b9 100644 --- a/Data/User/GameConfig/WGOPWG.ini +++ b/Data/User/GameConfig/WGOPWG.ini @@ -1,10 +1,22 @@ # WGOPWG - World of Goo -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WGSE08.ini b/Data/User/GameConfig/WGSE08.ini index 54fe59e7c8..7df455a65e 100644 --- a/Data/User/GameConfig/WGSE08.ini +++ b/Data/User/GameConfig/WGSE08.ini @@ -1,7 +1,19 @@ # WGSE08 - PWAA Ace Attorney -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WGSP08.ini b/Data/User/GameConfig/WGSP08.ini index 8cc0b240b6..586c204dfa 100644 --- a/Data/User/GameConfig/WGSP08.ini +++ b/Data/User/GameConfig/WGSP08.ini @@ -1,9 +1,22 @@ -# WGSP08 - -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# WGSP08 - + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WGYEHN.ini b/Data/User/GameConfig/WGYEHN.ini index ce7191d931..6d34fe2c3c 100644 --- a/Data/User/GameConfig/WGYEHN.ini +++ b/Data/User/GameConfig/WGYEHN.ini @@ -1,10 +1,23 @@ -# WGYEHN - Gyrostarr -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# WGYEHN - Gyrostarr + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] Hack = -1 ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WHFETY.ini b/Data/User/GameConfig/WHFETY.ini index fb31efd80e..242d398951 100644 --- a/Data/User/GameConfig/WHFETY.ini +++ b/Data/User/GameConfig/WHFETY.ini @@ -1,10 +1,22 @@ # WHFETY - Heavy Fire Special Operations -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WICPKQ.ini b/Data/User/GameConfig/WICPKQ.ini index f2c03e4851..a2fde07351 100644 --- a/Data/User/GameConfig/WICPKQ.ini +++ b/Data/User/GameConfig/WICPKQ.ini @@ -1,10 +1,22 @@ # WICPKQ - NyxQuest -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WIDEUN.ini b/Data/User/GameConfig/WIDEUN.ini index fea64ed6cc..a77a20c5f5 100644 --- a/Data/User/GameConfig/WIDEUN.ini +++ b/Data/User/GameConfig/WIDEUN.ini @@ -1,10 +1,22 @@ # WIDEUN - Dracula Undead Awakening -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WILETL.ini b/Data/User/GameConfig/WILETL.ini index 0be2cca3c9..cb123eda87 100644 --- a/Data/User/GameConfig/WILETL.ini +++ b/Data/User/GameConfig/WILETL.ini @@ -1,15 +1,27 @@ -# WILETL - Screaming Narwhal Monkey Island Chap 1 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# WILETL - Screaming Narwhal Monkey Island Chap 1 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/WIYETL.ini b/Data/User/GameConfig/WIYETL.ini index efcd6b75bb..9c6e2700e6 100644 --- a/Data/User/GameConfig/WIYETL.ini +++ b/Data/User/GameConfig/WIYETL.ini @@ -1,10 +1,22 @@ # WIYETL - Trial of Guybrush Monkey Island Chap 4 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WJEEJX.ini b/Data/User/GameConfig/WJEEJX.ini index e7a131e195..77ee2335f7 100644 --- a/Data/User/GameConfig/WJEEJX.ini +++ b/Data/User/GameConfig/WJEEJX.ini @@ -1,10 +1,22 @@ # WJEEJX - Jett Rocket -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WKTJA4.ini b/Data/User/GameConfig/WKTJA4.ini index dcbf0e11e3..cead9f6586 100644 --- a/Data/User/GameConfig/WKTJA4.ini +++ b/Data/User/GameConfig/WKTJA4.ini @@ -1,10 +1,22 @@ # WKTJA4 - CONTRA REBIRTH -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WKTPA4.ini b/Data/User/GameConfig/WKTPA4.ini index 578da0fbb0..f2efe775a0 100644 --- a/Data/User/GameConfig/WKTPA4.ini +++ b/Data/User/GameConfig/WKTPA4.ini @@ -1,10 +1,22 @@ # WKTPA4 - Contra ReBirth -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WLOEHL.ini b/Data/User/GameConfig/WLOEHL.ini index 4019674f09..ced5b7457c 100644 --- a/Data/User/GameConfig/WLOEHL.ini +++ b/Data/User/GameConfig/WLOEHL.ini @@ -1,12 +1,25 @@ # WLOEHL - LostWinds WotM -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True diff --git a/Data/User/GameConfig/WLWEHL.ini b/Data/User/GameConfig/WLWEHL.ini index bf15345c91..cd502543a2 100644 --- a/Data/User/GameConfig/WLWEHL.ini +++ b/Data/User/GameConfig/WLWEHL.ini @@ -1,11 +1,23 @@ # WLWEHL - LostWinds -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WM8E18.ini b/Data/User/GameConfig/WM8E18.ini index 37f37e4d09..a131e8fbf7 100644 --- a/Data/User/GameConfig/WM8E18.ini +++ b/Data/User/GameConfig/WM8E18.ini @@ -1,10 +1,22 @@ # WM8E18 - Bomberman Blast -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WMBP01.ini b/Data/User/GameConfig/WMBP01.ini index 2c9249d4bc..0bcfc00bca 100644 --- a/Data/User/GameConfig/WMBP01.ini +++ b/Data/User/GameConfig/WMBP01.ini @@ -1,18 +1,31 @@ # WMBP01 - MaBoShi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = Use OpenGL and Real XFB -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + [Video_Settings] UseXFB = True UseRealXFB = True + diff --git a/Data/User/GameConfig/WMMEAF.ini b/Data/User/GameConfig/WMMEAF.ini index c88ef3e9b5..0f55b61236 100644 --- a/Data/User/GameConfig/WMMEAF.ini +++ b/Data/User/GameConfig/WMMEAF.ini @@ -1,10 +1,22 @@ # WMMEAF - MUSCLE MARCH -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WOTEM0.ini b/Data/User/GameConfig/WOTEM0.ini index a6e4dbd619..e2ef5204dc 100644 --- a/Data/User/GameConfig/WOTEM0.ini +++ b/Data/User/GameConfig/WOTEM0.ini @@ -1,10 +1,22 @@ # WOTEM0 - OVERTURN -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WPCE01.ini b/Data/User/GameConfig/WPCE01.ini index af09307bc9..1fd7cf7c81 100644 --- a/Data/User/GameConfig/WPCE01.ini +++ b/Data/User/GameConfig/WPCE01.ini @@ -1,10 +1,22 @@ # WPCE01 - Doc's Punch-Out!! -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WPPEXS.ini b/Data/User/GameConfig/WPPEXS.ini index f77888e7a2..aec1e70fbf 100644 --- a/Data/User/GameConfig/WPPEXS.ini +++ b/Data/User/GameConfig/WPPEXS.ini @@ -1,9 +1,22 @@ -# WPPEXS - Family Table Tennis -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# WPPEXS - Family Table Tennis + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WPPJJF.ini b/Data/User/GameConfig/WPPJJF.ini index 4ecb121356..f96286a43f 100644 --- a/Data/User/GameConfig/WPPJJF.ini +++ b/Data/User/GameConfig/WPPJJF.ini @@ -1,15 +1,27 @@ -# WPPJJF - JMOWii -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# WPPJJF - JM‰OÔóÝóWii + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/WPSE01.ini b/Data/User/GameConfig/WPSE01.ini index 0687c23508..5f341e4df2 100644 --- a/Data/User/GameConfig/WPSE01.ini +++ b/Data/User/GameConfig/WPSE01.ini @@ -1,7 +1,19 @@ -# WPSE01 - Pokmon Rumble -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +# WPSE01 - Pokémon Rumble + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WPYPPY.ini b/Data/User/GameConfig/WPYPPY.ini index 2d084160a9..b7139e00e6 100644 --- a/Data/User/GameConfig/WPYPPY.ini +++ b/Data/User/GameConfig/WPYPPY.ini @@ -1,7 +1,19 @@ # WPYPPY - Pallurikio -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WR9E08.ini b/Data/User/GameConfig/WR9E08.ini index dc6f4fa551..e30fbceecc 100644 --- a/Data/User/GameConfig/WR9E08.ini +++ b/Data/User/GameConfig/WR9E08.ini @@ -1,20 +1,34 @@ -# WR9E08 - MEGA MAN 9 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -EFBScale = 2 -SafeTextureCacheColorSamples = 512 +# WR9E08 - MEGA MAN 9 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False +EFBScale = 2 + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/WR9P08.ini b/Data/User/GameConfig/WR9P08.ini index 9579a68043..c92e373455 100644 --- a/Data/User/GameConfig/WR9P08.ini +++ b/Data/User/GameConfig/WR9P08.ini @@ -1,20 +1,34 @@ -# WR9P08 - MEGA MAN 9 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -EFBScale = 2 -SafeTextureCacheColorSamples = 512 +# WR9P08 - MEGA MAN 9 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False +EFBScale = 2 + +SafeTextureCacheColorSamples = 512 + diff --git a/Data/User/GameConfig/WRGEHU.ini b/Data/User/GameConfig/WRGEHU.ini index 2d939440ff..1e5dc7ec44 100644 --- a/Data/User/GameConfig/WRGEHU.ini +++ b/Data/User/GameConfig/WRGEHU.ini @@ -1,10 +1,22 @@ # WRGEHU - Gladiator -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WRIPGD.ini b/Data/User/GameConfig/WRIPGD.ini index f58a7443b5..0441b63e2e 100644 --- a/Data/User/GameConfig/WRIPGD.ini +++ b/Data/User/GameConfig/WRIPGD.ini @@ -1,10 +1,22 @@ # WRIPGD - RAINBOW ISLANDS T.A. -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WRUPXS.ini b/Data/User/GameConfig/WRUPXS.ini index 61358eb0ce..23a9917905 100644 --- a/Data/User/GameConfig/WRUPXS.ini +++ b/Data/User/GameConfig/WRUPXS.ini @@ -1,7 +1,19 @@ # WRUPXS - BIT.TRIP RUNNER -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WRXE08.ini b/Data/User/GameConfig/WRXE08.ini index 393d9adbb5..4c5882cfa7 100644 --- a/Data/User/GameConfig/WRXE08.ini +++ b/Data/User/GameConfig/WRXE08.ini @@ -1,20 +1,34 @@ -# WRXE08 - MEGA MAN 10 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 -EFBScale = 2 +# WRXE08 - MEGA MAN 10 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = False + +SafeTextureCacheColorSamples = 512 +EFBScale = 2 + diff --git a/Data/User/GameConfig/WSNE8P.ini b/Data/User/GameConfig/WSNE8P.ini index 873d314ae4..7ee2c7e597 100644 --- a/Data/User/GameConfig/WSNE8P.ini +++ b/Data/User/GameConfig/WSNE8P.ini @@ -1,10 +1,22 @@ # WSNE8P - Sonic 4 Episode I -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WTKEGL.ini b/Data/User/GameConfig/WTKEGL.ini index 11c7725e52..cfff25663d 100644 --- a/Data/User/GameConfig/WTKEGL.ini +++ b/Data/User/GameConfig/WTKEGL.ini @@ -1,10 +1,22 @@ # WTKEGL - TV Show King 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WTRPXS.ini b/Data/User/GameConfig/WTRPXS.ini index d70eaf2206..7a5c07a8c7 100644 --- a/Data/User/GameConfig/WTRPXS.ini +++ b/Data/User/GameConfig/WTRPXS.ini @@ -1,9 +1,22 @@ # WTRPXS - BIT.TRIP BEAT -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WTTPTW.ini b/Data/User/GameConfig/WTTPTW.ini index e84e56dabf..f09b30c946 100644 --- a/Data/User/GameConfig/WTTPTW.ini +++ b/Data/User/GameConfig/WTTPTW.ini @@ -1,10 +1,22 @@ # WTTPTW - Toki Tori -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WTXPJS.ini b/Data/User/GameConfig/WTXPJS.ini index 5dfa4da4a2..70fb7a24f0 100644 --- a/Data/User/GameConfig/WTXPJS.ini +++ b/Data/User/GameConfig/WTXPJS.ini @@ -1,10 +1,23 @@ -# WTXPJS - Texas Hold'em Tournament -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +# WTXPJS - Texas Hold'em Tournament + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] Hack = -1 ProjectionHack = 0 + diff --git a/Data/User/GameConfig/WWRE01.ini b/Data/User/GameConfig/WWRE01.ini index aac809bef7..b0abe3b37e 100644 --- a/Data/User/GameConfig/WWRE01.ini +++ b/Data/User/GameConfig/WWRE01.ini @@ -1,7 +1,19 @@ # WWRE01 - EXCITEBIKE World Rally -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/User/GameConfig/WZIPTW.ini b/Data/User/GameConfig/WZIPTW.ini index 6e7cce2648..a3192a880c 100644 --- a/Data/User/GameConfig/WZIPTW.ini +++ b/Data/User/GameConfig/WZIPTW.ini @@ -1,11 +1,23 @@ # WZIPTW - Rubik's: Rush -[Core] Values set here will override the main dolphin settings. + +[Core] +# Values set here will override the main dolphin settings. DCBZ = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 1 EmulationIssues = Requires data cache emulation -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + [Video] ProjectionHack = 0 -[Gecko] + diff --git a/Data/User/GameConfig/WZPPRZ.ini b/Data/User/GameConfig/WZPPRZ.ini index ed2b4311dd..66d8467a32 100644 --- a/Data/User/GameConfig/WZPPRZ.ini +++ b/Data/User/GameConfig/WZPPRZ.ini @@ -1,7 +1,19 @@ # WZPPRZ - Zombie Panic in Wonderland -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + From b4ebeb05ff61dc6a865ea332d62a605f4079ff0a Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 11:58:32 -0400 Subject: [PATCH 071/201] Move the new CleanFiles Python script to Tools/ So it won't be shipped to users. Also, fix it up so that it finds the ini files regardless of where it is. --- {Data/User/GameConfig => Tools}/CleanFiles.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) rename {Data/User/GameConfig => Tools}/CleanFiles.py (94%) diff --git a/Data/User/GameConfig/CleanFiles.py b/Tools/CleanFiles.py similarity index 94% rename from Data/User/GameConfig/CleanFiles.py rename to Tools/CleanFiles.py index fa4532396d..3ef6f5ace2 100644 --- a/Data/User/GameConfig/CleanFiles.py +++ b/Tools/CleanFiles.py @@ -96,7 +96,9 @@ def normalize_ini_file(in_, out): out.write('\n') def main(): - for name in glob.glob("??????.ini"): + base_path = os.path.dirname(__file__) + pattern = os.path.join(base_path, "../Data/User/GameConfig/??????.ini") + for name in glob.glob(pattern): in__name = name out_name = name + '.new' From b821bf996e40283cd319d627ae3fd8b3018d2486 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 11:59:57 -0400 Subject: [PATCH 072/201] CleanFiles: Remove use of chardet Now that everything is utf8, guessing the character encoding might go haywire, like with the "Pokemon" games. Just assume UTF8 from here on out. --- Tools/CleanFiles.py | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/Tools/CleanFiles.py b/Tools/CleanFiles.py index 3ef6f5ace2..812523204b 100644 --- a/Tools/CleanFiles.py +++ b/Tools/CleanFiles.py @@ -1,5 +1,4 @@ -import chardet import codecs import os import glob @@ -101,11 +100,7 @@ def main(): for name in glob.glob(pattern): in__name = name out_name = name + '.new' - - in_str = open(in__name, 'r').read() - encoding = chardet.detect(in_str) - - in_ = codecs.open(in__name, 'r', encoding['encoding']) + in_ = codecs.open(in__name, 'r', 'utf8') out = codecs.open(out_name, 'w', 'utf8') normalize_ini_file(in_, out) os.rename(out_name, in__name) From 0ecc498585e4c9e40ec4944c14f1f0236803ee23 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sun, 11 Aug 2013 18:42:18 +0200 Subject: [PATCH 073/201] Sync gameini ratings from the wiki. Fixes issue 6477. --- Data/User/GameConfig/D43E01.ini | 2 +- Data/User/GameConfig/D43P01.ini | 2 +- Data/User/GameConfig/DTLX01.ini | 2 +- Data/User/GameConfig/G2BE5G.ini | 2 +- Data/User/GameConfig/G2GJB2.ini | 2 +- Data/User/GameConfig/G2ME01.ini | 2 +- Data/User/GameConfig/G2MP01.ini | 2 +- Data/User/GameConfig/G2RE52.ini | 2 +- Data/User/GameConfig/G2TE52.ini | 2 +- Data/User/GameConfig/G3EE51.ini | 2 +- Data/User/GameConfig/G3FE69.ini | 2 +- Data/User/GameConfig/G3FF69.ini | 2 +- Data/User/GameConfig/G3FP69.ini | 2 +- Data/User/GameConfig/G3JEAF.ini | 2 +- Data/User/GameConfig/G3LE8P.ini | 2 +- Data/User/GameConfig/G3QEA4.ini | 2 +- Data/User/GameConfig/G3RD52.ini | 2 +- Data/User/GameConfig/G3RE52.ini | 2 +- Data/User/GameConfig/G3RF52.ini | 2 +- Data/User/GameConfig/G3RP52.ini | 2 +- Data/User/GameConfig/G3SE41.ini | 2 +- Data/User/GameConfig/G3VE69.ini | 2 +- Data/User/GameConfig/G3XE52.ini | 2 +- Data/User/GameConfig/G3XP52.ini | 2 +- Data/User/GameConfig/G4AEE9.ini | 2 +- Data/User/GameConfig/G4GEE9.ini | 2 +- Data/User/GameConfig/G4QE01.ini | 2 +- Data/User/GameConfig/G4QP01.ini | 2 +- Data/User/GameConfig/G4SE01.ini | 2 +- Data/User/GameConfig/G4SP01.ini | 2 +- Data/User/GameConfig/G4ZE69.ini | 2 +- Data/User/GameConfig/G63E41.ini | 2 +- Data/User/GameConfig/G63P41.ini | 2 +- Data/User/GameConfig/G6FE69.ini | 2 +- Data/User/GameConfig/G6QE08.ini | 2 +- Data/User/GameConfig/G6TE5G.ini | 2 +- Data/User/GameConfig/G6TP5G.ini | 2 +- Data/User/GameConfig/G8FE8P.ini | 2 +- Data/User/GameConfig/G8SJAF.ini | 2 +- Data/User/GameConfig/G9BEE9.ini | 2 +- Data/User/GameConfig/G9TD52.ini | 2 +- Data/User/GameConfig/G9TE52.ini | 2 +- Data/User/GameConfig/G9TF52.ini | 2 +- Data/User/GameConfig/G9TI52.ini | 2 +- Data/User/GameConfig/G9TP52.ini | 2 +- Data/User/GameConfig/GA2E51.ini | 2 +- Data/User/GameConfig/GA3E51.ini | 2 +- Data/User/GameConfig/GA4E51.ini | 2 +- Data/User/GameConfig/GA7E70.ini | 2 +- Data/User/GameConfig/GABEAF.ini | 2 +- Data/User/GameConfig/GAGP70.ini | 2 +- Data/User/GameConfig/GAHEGG.ini | 2 +- Data/User/GameConfig/GANE7U.ini | 2 +- Data/User/GameConfig/GAPE52.ini | 2 +- Data/User/GameConfig/GAQE6S.ini | 2 +- Data/User/GameConfig/GAUE08.ini | 2 +- Data/User/GameConfig/GAUJ08.ini | 2 +- Data/User/GameConfig/GAXE5D.ini | 2 +- Data/User/GameConfig/GB4E51.ini | 2 +- Data/User/GameConfig/GB4P51.ini | 2 +- Data/User/GameConfig/GBGE5G.ini | 2 +- Data/User/GameConfig/GBGP7D.ini | 2 +- Data/User/GameConfig/GBOP51.ini | 2 +- Data/User/GameConfig/GBSE8P.ini | 2 +- Data/User/GameConfig/GBSP8P.ini | 2 +- Data/User/GameConfig/GBYE0A.ini | 2 +- Data/User/GameConfig/GBZP08.ini | 2 +- Data/User/GameConfig/GC5PNK.ini | 2 +- Data/User/GameConfig/GC7PNK.ini | 2 +- Data/User/GameConfig/GCAE5H.ini | 2 +- Data/User/GameConfig/GCDE08.ini | 2 +- Data/User/GameConfig/GCDP08.ini | 2 +- Data/User/GameConfig/GCFE9G.ini | 2 +- Data/User/GameConfig/GCLP69.ini | 2 +- Data/User/GameConfig/GCNP7D.ini | 2 +- Data/User/GameConfig/GCQP7D.ini | 2 +- Data/User/GameConfig/GCSEAF.ini | 2 +- Data/User/GameConfig/GCTE51.ini | 2 +- Data/User/GameConfig/GCVEEB.ini | 2 +- Data/User/GameConfig/GCZE69.ini | 2 +- Data/User/GameConfig/GCZP69.ini | 2 +- Data/User/GameConfig/GDDE41.ini | 2 +- Data/User/GameConfig/GDFP5D.ini | 2 +- Data/User/GameConfig/GDKEA4.ini | 2 +- Data/User/GameConfig/GDLEA4.ini | 2 +- Data/User/GameConfig/GDME01.ini | 2 +- Data/User/GameConfig/GDTE69.ini | 2 +- Data/User/GameConfig/GE4E7D.ini | 2 +- Data/User/GameConfig/GE9E5D.ini | 2 +- Data/User/GameConfig/GEAE8P.ini | 2 +- Data/User/GameConfig/GEAP8P.ini | 2 +- Data/User/GameConfig/GEBEA4.ini | 2 +- Data/User/GameConfig/GEME7F.ini | 2 +- Data/User/GameConfig/GESEA4.ini | 2 +- Data/User/GameConfig/GEWE41.ini | 2 +- Data/User/GameConfig/GEXE52.ini | 2 +- Data/User/GameConfig/GEYE69.ini | 2 +- Data/User/GameConfig/GFEP01.ini | 2 +- Data/User/GameConfig/GFKE69.ini | 2 +- Data/User/GameConfig/GFQEA4.ini | 2 +- Data/User/GameConfig/GFTE01.ini | 2 +- Data/User/GameConfig/GG4E08.ini | 2 +- Data/User/GameConfig/GGAJB2.ini | 2 +- Data/User/GameConfig/GGEE41.ini | 2 +- Data/User/GameConfig/GGEP41.ini | 2 +- Data/User/GameConfig/GGEY41.ini | 2 +- Data/User/GameConfig/GGPJB2.ini | 2 +- Data/User/GameConfig/GGTE01.ini | 2 +- Data/User/GameConfig/GGTP01.ini | 2 +- Data/User/GameConfig/GH5E52.ini | 2 +- Data/User/GameConfig/GHCE4Q.ini | 2 +- Data/User/GameConfig/GHCF4Q.ini | 2 +- Data/User/GameConfig/GHNE71.ini | 2 +- Data/User/GameConfig/GHRE78.ini | 2 +- Data/User/GameConfig/GHUE7D.ini | 2 +- Data/User/GameConfig/GHYE6S.ini | 2 +- Data/User/GameConfig/GILE51.ini | 2 +- Data/User/GameConfig/GILP51.ini | 2 +- Data/User/GameConfig/GINX69.ini | 2 +- Data/User/GameConfig/GITE01.ini | 2 +- Data/User/GameConfig/GITP01.ini | 2 +- Data/User/GameConfig/GIVE4Z.ini | 2 +- Data/User/GameConfig/GJBE5G.ini | 2 +- Data/User/GameConfig/GJNE78.ini | 2 +- Data/User/GameConfig/GJSJ18.ini | 2 +- 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Data/User/GameConfig/RSXE69.ini | 2 +- Data/User/GameConfig/RSXJ13.ini | 2 +- Data/User/GameConfig/RSXK69.ini | 2 +- Data/User/GameConfig/RSXP69.ini | 2 +- Data/User/GameConfig/RT5E8P.ini | 2 +- Data/User/GameConfig/RT5P8P.ini | 2 +- Data/User/GameConfig/RTBP52.ini | 2 +- Data/User/GameConfig/RTCP41.ini | 2 +- Data/User/GameConfig/RTNE41.ini | 2 +- Data/User/GameConfig/RTNJCQ.ini | 2 +- Data/User/GameConfig/RTNP41.ini | 2 +- Data/User/GameConfig/RVKEXJ.ini | 2 +- Data/User/GameConfig/RVKP99.ini | 2 +- Data/User/GameConfig/RVSE69.ini | 2 +- Data/User/GameConfig/RVSP69.ini | 2 +- Data/User/GameConfig/RW9X78.ini | 2 +- Data/User/GameConfig/RWEPA4.ini | 2 +- Data/User/GameConfig/RWUX52.ini | 2 +- Data/User/GameConfig/RX9P69.ini | 2 +- Data/User/GameConfig/RX9Y69.ini | 2 +- Data/User/GameConfig/RYOEA4.ini | 2 +- Data/User/GameConfig/RYXP7J.ini | 2 +- Data/User/GameConfig/RZZE8P.ini | 2 +- Data/User/GameConfig/RZZJEL.ini | 2 +- Data/User/GameConfig/RZZP8P.ini | 2 +- Data/User/GameConfig/S2IP8P.ini | 2 +- Data/User/GameConfig/S59E01.ini | 2 +- Data/User/GameConfig/S59JC8.ini | 2 +- Data/User/GameConfig/S59P01.ini | 2 +- Data/User/GameConfig/SBNEG9.ini | 2 +- Data/User/GameConfig/SBVE78.ini | 2 +- Data/User/GameConfig/SC2E8P.ini | 2 +- Data/User/GameConfig/SC2P8P.ini | 2 +- Data/User/GameConfig/SC4E64.ini | 2 +- Data/User/GameConfig/SC4P64.ini | 2 +- Data/User/GameConfig/SD2E41.ini | 2 +- Data/User/GameConfig/SD2J01.ini | 2 +- Data/User/GameConfig/SD2P41.ini | 2 +- Data/User/GameConfig/SD2Y41.ini | 2 +- Data/User/GameConfig/SDFE4Q.ini | 2 +- Data/User/GameConfig/SDWE18.ini | 2 +- Data/User/GameConfig/SDWJ18.ini | 2 +- Data/User/GameConfig/SDWP18.ini | 2 +- Data/User/GameConfig/SGAP8P.ini | 2 +- Data/User/GameConfig/SJBE52.ini | 2 +- Data/User/GameConfig/SJBP52.ini | 2 +- Data/User/GameConfig/SMBE8P.ini | 2 +- Data/User/GameConfig/SMBP8P.ini | 2 +- Data/User/GameConfig/SNCE8P.ini | 2 +- Data/User/GameConfig/SNCJ8P.ini | 2 +- Data/User/GameConfig/SNCP8P.ini | 2 +- Data/User/GameConfig/SO3EE9.ini | 2 +- Data/User/GameConfig/SO3J99.ini | 2 +- Data/User/GameConfig/SOJE41.ini | 2 +- Data/User/GameConfig/SOJP41.ini | 2 +- Data/User/GameConfig/SPDE52.ini | 2 +- Data/User/GameConfig/SPDP52.ini | 2 +- Data/User/GameConfig/SPPEFS.ini | 2 +- Data/User/GameConfig/SPVEA4.ini | 2 +- Data/User/GameConfig/SPVPA4.ini | 2 +- Data/User/GameConfig/SPVXA4.ini | 2 +- Data/User/GameConfig/SPVYA4.ini | 2 +- Data/User/GameConfig/SSQE01.ini | 2 +- Data/User/GameConfig/SSQJ01.ini | 2 +- Data/User/GameConfig/SSQP01.ini | 2 +- Data/User/GameConfig/STEETR.ini | 2 +- Data/User/GameConfig/STKE08.ini | 2 +- Data/User/GameConfig/STKJ08.ini | 2 +- Data/User/GameConfig/STKP08.ini | 2 +- Data/User/GameConfig/SWAE52.ini | 2 +- Data/User/GameConfig/SXCE52.ini | 2 +- Data/User/GameConfig/SXCP52.ini | 2 +- Data/User/GameConfig/SXEE52.ini | 2 +- Data/User/GameConfig/SZAE69.ini | 2 +- Data/User/GameConfig/SZAP69.ini | 2 +- Data/User/GameConfig/W8CEXS.ini | 2 +- Data/User/GameConfig/W8CPXS.ini | 2 +- Data/User/GameConfig/WA4P01.ini | 2 +- Data/User/GameConfig/WALE01.ini | 2 +- Data/User/GameConfig/WBME01.ini | 2 +- Data/User/GameConfig/WBQE18.ini | 2 +- Data/User/GameConfig/WDME01.ini | 2 +- Data/User/GameConfig/WDMP01.ini | 2 +- Data/User/GameConfig/WGSE08.ini | 2 +- Data/User/GameConfig/WGSP08.ini | 2 +- Data/User/GameConfig/WIYETL.ini | 2 +- Data/User/GameConfig/WLOEHL.ini | 2 +- Data/User/GameConfig/WLWEHL.ini | 2 +- Data/User/GameConfig/WM8E18.ini | 2 +- Data/User/GameConfig/WMMEAF.ini | 2 +- Data/User/GameConfig/WPCE01.ini | 2 +- Data/User/GameConfig/WR9E08.ini | 2 +- Data/User/GameConfig/WR9P08.ini | 2 +- Data/User/GameConfig/WRUPXS.ini | 2 +- Data/User/GameConfig/WRXE08.ini | 2 +- Data/User/GameConfig/WSNE8P.ini | 2 +- Data/User/GameConfig/WTKEGL.ini | 2 +- Data/User/GameConfig/WTRPXS.ini | 2 +- Data/User/GameConfig/WWRE01.ini | 2 +- Data/User/GameConfig/WZIPTW.ini | 2 +- Tools/gameini-ratings-from-wiki.sh | 47 ++++++++++++++++++++++++++++++ 501 files changed, 547 insertions(+), 500 deletions(-) create mode 100755 Tools/gameini-ratings-from-wiki.sh diff --git a/Data/User/GameConfig/D43E01.ini b/Data/User/GameConfig/D43E01.ini index 75eeaf1ccb..f90d827925 100644 --- a/Data/User/GameConfig/D43E01.ini +++ b/Data/User/GameConfig/D43E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/D43P01.ini b/Data/User/GameConfig/D43P01.ini index 78e530373c..045d7a86bd 100644 --- a/Data/User/GameConfig/D43P01.ini +++ b/Data/User/GameConfig/D43P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 Issues="Dolphin doesn't support soft reset" EmulationIssues = diff --git a/Data/User/GameConfig/DTLX01.ini b/Data/User/GameConfig/DTLX01.ini index 6acbb355ba..828e55ad6f 100644 --- a/Data/User/GameConfig/DTLX01.ini +++ b/Data/User/GameConfig/DTLX01.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G2BE5G.ini b/Data/User/GameConfig/G2BE5G.ini index 2c52c6bfa7..3427b9e659 100644 --- a/Data/User/GameConfig/G2BE5G.ini +++ b/Data/User/GameConfig/G2BE5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G2GJB2.ini b/Data/User/GameConfig/G2GJB2.ini index e67ac98cb5..0c1fbc90ae 100644 --- a/Data/User/GameConfig/G2GJB2.ini +++ b/Data/User/GameConfig/G2GJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G2ME01.ini b/Data/User/GameConfig/G2ME01.ini index 7642adc8ab..eec49ceb49 100644 --- a/Data/User/GameConfig/G2ME01.ini +++ b/Data/User/GameConfig/G2ME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. [OnLoad] diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini index 340856fe2e..8ad2c86871 100644 --- a/Data/User/GameConfig/G2MP01.ini +++ b/Data/User/GameConfig/G2MP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. [OnLoad] diff --git a/Data/User/GameConfig/G2RE52.ini b/Data/User/GameConfig/G2RE52.ini index 41a77082d6..da8b61de02 100644 --- a/Data/User/GameConfig/G2RE52.ini +++ b/Data/User/GameConfig/G2RE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G2TE52.ini b/Data/User/GameConfig/G2TE52.ini index 5f8f7c0fac..4609b11c46 100644 --- a/Data/User/GameConfig/G2TE52.ini +++ b/Data/User/GameConfig/G2TE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3EE51.ini b/Data/User/GameConfig/G3EE51.ini index c9a6766dab..e0cf383a4c 100644 --- a/Data/User/GameConfig/G3EE51.ini +++ b/Data/User/GameConfig/G3EE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested) [OnLoad] diff --git a/Data/User/GameConfig/G3FE69.ini b/Data/User/GameConfig/G3FE69.ini index 15c8726809..fab54bcc27 100644 --- a/Data/User/GameConfig/G3FE69.ini +++ b/Data/User/GameConfig/G3FE69.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) [OnLoad] diff --git a/Data/User/GameConfig/G3FF69.ini b/Data/User/GameConfig/G3FF69.ini index 4e8894eaa9..706f27fdb4 100644 --- a/Data/User/GameConfig/G3FF69.ini +++ b/Data/User/GameConfig/G3FF69.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) [OnLoad] diff --git a/Data/User/GameConfig/G3FP69.ini b/Data/User/GameConfig/G3FP69.ini index ef5d4c9b0c..18a50599bd 100644 --- a/Data/User/GameConfig/G3FP69.ini +++ b/Data/User/GameConfig/G3FP69.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) [OnLoad] diff --git a/Data/User/GameConfig/G3JEAF.ini b/Data/User/GameConfig/G3JEAF.ini index 0f2ef692a3..180cf640cc 100644 --- a/Data/User/GameConfig/G3JEAF.ini +++ b/Data/User/GameConfig/G3JEAF.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Stuck at memcard check -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G3LE8P.ini b/Data/User/GameConfig/G3LE8P.ini index 25c03e7851..eed964f1ff 100644 --- a/Data/User/GameConfig/G3LE8P.ini +++ b/Data/User/GameConfig/G3LE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3QEA4.ini b/Data/User/GameConfig/G3QEA4.ini index ffa4f12f5d..cd71ef72ef 100644 --- a/Data/User/GameConfig/G3QEA4.ini +++ b/Data/User/GameConfig/G3QEA4.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RD52.ini b/Data/User/GameConfig/G3RD52.ini index 55bfe8c832..2e41000378 100644 --- a/Data/User/GameConfig/G3RD52.ini +++ b/Data/User/GameConfig/G3RD52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RE52.ini b/Data/User/GameConfig/G3RE52.ini index afbeae56af..ee31713e62 100644 --- a/Data/User/GameConfig/G3RE52.ini +++ b/Data/User/GameConfig/G3RE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RF52.ini b/Data/User/GameConfig/G3RF52.ini index db0e76f319..c1da8b1690 100644 --- a/Data/User/GameConfig/G3RF52.ini +++ b/Data/User/GameConfig/G3RF52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3RP52.ini b/Data/User/GameConfig/G3RP52.ini index 46fca72fbf..64782dcdb7 100644 --- a/Data/User/GameConfig/G3RP52.ini +++ b/Data/User/GameConfig/G3RP52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3SE41.ini b/Data/User/GameConfig/G3SE41.ini index 9fb5a6ad76..184a1b5d32 100644 --- a/Data/User/GameConfig/G3SE41.ini +++ b/Data/User/GameConfig/G3SE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3VE69.ini b/Data/User/GameConfig/G3VE69.ini index cde58d9779..2706350566 100644 --- a/Data/User/GameConfig/G3VE69.ini +++ b/Data/User/GameConfig/G3VE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G3XE52.ini b/Data/User/GameConfig/G3XE52.ini index 3ad55489e4..958b1767e8 100644 --- a/Data/User/GameConfig/G3XE52.ini +++ b/Data/User/GameConfig/G3XE52.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G3XP52.ini b/Data/User/GameConfig/G3XP52.ini index 8a21202a0c..3d901f6846 100644 --- a/Data/User/GameConfig/G3XP52.ini +++ b/Data/User/GameConfig/G3XP52.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4AEE9.ini b/Data/User/GameConfig/G4AEE9.ini index b29ac83737..7f447f0a7a 100644 --- a/Data/User/GameConfig/G4AEE9.ini +++ b/Data/User/GameConfig/G4AEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 # !!!WARNING!!! # Time Does NOT flow with current Release. # !!!WARNING!!! diff --git a/Data/User/GameConfig/G4GEE9.ini b/Data/User/GameConfig/G4GEE9.ini index 12603608b5..04b14b73da 100644 --- a/Data/User/GameConfig/G4GEE9.ini +++ b/Data/User/GameConfig/G4GEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G4QE01.ini b/Data/User/GameConfig/G4QE01.ini index f4a0eefb4b..99183174ce 100644 --- a/Data/User/GameConfig/G4QE01.ini +++ b/Data/User/GameConfig/G4QE01.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4QP01.ini b/Data/User/GameConfig/G4QP01.ini index fce075a3df..d99f6c466a 100644 --- a/Data/User/GameConfig/G4QP01.ini +++ b/Data/User/GameConfig/G4QP01.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs TLB Hack [OnLoad] diff --git a/Data/User/GameConfig/G4SE01.ini b/Data/User/GameConfig/G4SE01.ini index c1599c67e2..ddd5f8b23d 100644 --- a/Data/User/GameConfig/G4SE01.ini +++ b/Data/User/GameConfig/G4SE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4SP01.ini b/Data/User/GameConfig/G4SP01.ini index c3a704d7c9..0969b3e4cc 100644 --- a/Data/User/GameConfig/G4SP01.ini +++ b/Data/User/GameConfig/G4SP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G4ZE69.ini b/Data/User/GameConfig/G4ZE69.ini index 80de27052e..293140eae8 100644 --- a/Data/User/GameConfig/G4ZE69.ini +++ b/Data/User/GameConfig/G4ZE69.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 Issues="Go to menu and select options, then hangs" [OnLoad] diff --git a/Data/User/GameConfig/G63E41.ini b/Data/User/GameConfig/G63E41.ini index 3bab31afca..13843921ed 100644 --- a/Data/User/GameConfig/G63E41.ini +++ b/Data/User/GameConfig/G63E41.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G63P41.ini b/Data/User/GameConfig/G63P41.ini index e88a4baf78..df073745af 100644 --- a/Data/User/GameConfig/G63P41.ini +++ b/Data/User/GameConfig/G63P41.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 Issues="Needs Projection Hack R844 and Copy EFB to GL texture" [OnLoad] diff --git a/Data/User/GameConfig/G6FE69.ini b/Data/User/GameConfig/G6FE69.ini index 294e24e6d2..8c75fea958 100644 --- a/Data/User/GameConfig/G6FE69.ini +++ b/Data/User/GameConfig/G6FE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Sound missing in menus game can crash randomly [OnLoad] diff --git a/Data/User/GameConfig/G6QE08.ini b/Data/User/GameConfig/G6QE08.ini index 0cf5ae3eaa..b4f5e9ae29 100644 --- a/Data/User/GameConfig/G6QE08.ini +++ b/Data/User/GameConfig/G6QE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G6TE5G.ini b/Data/User/GameConfig/G6TE5G.ini index f1ca6b9c37..97ececc19a 100644 --- a/Data/User/GameConfig/G6TE5G.ini +++ b/Data/User/GameConfig/G6TE5G.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G6TP5G.ini b/Data/User/GameConfig/G6TP5G.ini index 6ebfa6fe30..3d55fc3f7e 100644 --- a/Data/User/GameConfig/G6TP5G.ini +++ b/Data/User/GameConfig/G6TP5G.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G8FE8P.ini b/Data/User/GameConfig/G8FE8P.ini index e690a7ae2c..6f703b6c84 100644 --- a/Data/User/GameConfig/G8FE8P.ini +++ b/Data/User/GameConfig/G8FE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G8SJAF.ini b/Data/User/GameConfig/G8SJAF.ini index 71a0c10ed3..c6d471d69b 100644 --- a/Data/User/GameConfig/G8SJAF.ini +++ b/Data/User/GameConfig/G8SJAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G9BEE9.ini b/Data/User/GameConfig/G9BEE9.ini index 6c92cac199..89a684475d 100644 --- a/Data/User/GameConfig/G9BEE9.ini +++ b/Data/User/GameConfig/G9BEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/G9TD52.ini b/Data/User/GameConfig/G9TD52.ini index 38e2f5b193..8d3ab2e14b 100644 --- a/Data/User/GameConfig/G9TD52.ini +++ b/Data/User/GameConfig/G9TD52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TE52.ini b/Data/User/GameConfig/G9TE52.ini index 6e3c8f5e27..564f0b58cb 100644 --- a/Data/User/GameConfig/G9TE52.ini +++ b/Data/User/GameConfig/G9TE52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TF52.ini b/Data/User/GameConfig/G9TF52.ini index de061d3e4e..f998ecad7d 100644 --- a/Data/User/GameConfig/G9TF52.ini +++ b/Data/User/GameConfig/G9TF52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TI52.ini b/Data/User/GameConfig/G9TI52.ini index 4afc08bec4..8cf8f84c3e 100644 --- a/Data/User/GameConfig/G9TI52.ini +++ b/Data/User/GameConfig/G9TI52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/G9TP52.ini b/Data/User/GameConfig/G9TP52.ini index a9c9add1f9..c6c6c561ea 100644 --- a/Data/User/GameConfig/G9TP52.ini +++ b/Data/User/GameConfig/G9TP52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GA2E51.ini b/Data/User/GameConfig/GA2E51.ini index 5e2ca7019e..3318d43533 100644 --- a/Data/User/GameConfig/GA2E51.ini +++ b/Data/User/GameConfig/GA2E51.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GA3E51.ini b/Data/User/GameConfig/GA3E51.ini index b689a61b32..68bcf0c442 100644 --- a/Data/User/GameConfig/GA3E51.ini +++ b/Data/User/GameConfig/GA3E51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = Black screen [OnLoad] diff --git a/Data/User/GameConfig/GA4E51.ini b/Data/User/GameConfig/GA4E51.ini index 84f668b615..0f5614c79d 100644 --- a/Data/User/GameConfig/GA4E51.ini +++ b/Data/User/GameConfig/GA4E51.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GA7E70.ini b/Data/User/GameConfig/GA7E70.ini index 5521773fc2..01bf9f2ba3 100644 --- a/Data/User/GameConfig/GA7E70.ini +++ b/Data/User/GameConfig/GA7E70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GABEAF.ini b/Data/User/GameConfig/GABEAF.ini index 7a481f1b3b..ae2b5c6cdd 100644 --- a/Data/User/GameConfig/GABEAF.ini +++ b/Data/User/GameConfig/GABEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Need Projection Before R945 [OnLoad] diff --git a/Data/User/GameConfig/GAGP70.ini b/Data/User/GameConfig/GAGP70.ini index 8562cc9ecb..c2bf3afd94 100644 --- a/Data/User/GameConfig/GAGP70.ini +++ b/Data/User/GameConfig/GAGP70.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GAHEGG.ini b/Data/User/GameConfig/GAHEGG.ini index 56a780be1f..d9a68ec612 100644 --- a/Data/User/GameConfig/GAHEGG.ini +++ b/Data/User/GameConfig/GAHEGG.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Use direct3d11 or opengl (r7473). [OnLoad] diff --git a/Data/User/GameConfig/GANE7U.ini b/Data/User/GameConfig/GANE7U.ini index 82f4c0e2dc..7d4162f6cf 100644 --- a/Data/User/GameConfig/GANE7U.ini +++ b/Data/User/GameConfig/GANE7U.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 Issues="TLB Error" EmulationIssues = diff --git a/Data/User/GameConfig/GAPE52.ini b/Data/User/GameConfig/GAPE52.ini index 0203c1bfdd..335256cdb8 100644 --- a/Data/User/GameConfig/GAPE52.ini +++ b/Data/User/GameConfig/GAPE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 Issues="Graphics Glitches" EmulationIssues = Stuck at loading screen diff --git a/Data/User/GameConfig/GAQE6S.ini b/Data/User/GameConfig/GAQE6S.ini index a296203f68..33c8817111 100644 --- a/Data/User/GameConfig/GAQE6S.ini +++ b/Data/User/GameConfig/GAQE6S.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GAUE08.ini b/Data/User/GameConfig/GAUE08.ini index d5583f5724..fa93556804 100644 --- a/Data/User/GameConfig/GAUE08.ini +++ b/Data/User/GameConfig/GAUE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GAUJ08.ini b/Data/User/GameConfig/GAUJ08.ini index 398937625a..b47a266889 100644 --- a/Data/User/GameConfig/GAUJ08.ini +++ b/Data/User/GameConfig/GAUJ08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GAXE5D.ini b/Data/User/GameConfig/GAXE5D.ini index 53cca13ea6..a6f4dbb44c 100644 --- a/Data/User/GameConfig/GAXE5D.ini +++ b/Data/User/GameConfig/GAXE5D.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GB4E51.ini b/Data/User/GameConfig/GB4E51.ini index c408831228..945e1708ca 100644 --- a/Data/User/GameConfig/GB4E51.ini +++ b/Data/User/GameConfig/GB4E51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GB4P51.ini b/Data/User/GameConfig/GB4P51.ini index 6fbd737630..b432e7c436 100644 --- a/Data/User/GameConfig/GB4P51.ini +++ b/Data/User/GameConfig/GB4P51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBGE5G.ini b/Data/User/GameConfig/GBGE5G.ini index 7edd5b8d0c..092c310836 100644 --- a/Data/User/GameConfig/GBGE5G.ini +++ b/Data/User/GameConfig/GBGE5G.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GBGP7D.ini b/Data/User/GameConfig/GBGP7D.ini index a61d279b32..6d315ae7ea 100644 --- a/Data/User/GameConfig/GBGP7D.ini +++ b/Data/User/GameConfig/GBGP7D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBOP51.ini b/Data/User/GameConfig/GBOP51.ini index 9b9c709881..7e9f0e43ae 100644 --- a/Data/User/GameConfig/GBOP51.ini +++ b/Data/User/GameConfig/GBOP51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBSE8P.ini b/Data/User/GameConfig/GBSE8P.ini index e14b41efb8..340e6837af 100644 --- a/Data/User/GameConfig/GBSE8P.ini +++ b/Data/User/GameConfig/GBSE8P.ini @@ -6,7 +6,7 @@ EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBSP8P.ini b/Data/User/GameConfig/GBSP8P.ini index 74fbbeb4a2..3200c4715d 100644 --- a/Data/User/GameConfig/GBSP8P.ini +++ b/Data/User/GameConfig/GBSP8P.ini @@ -6,7 +6,7 @@ EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GBYE0A.ini b/Data/User/GameConfig/GBYE0A.ini index df7acbf509..88d687fa0b 100644 --- a/Data/User/GameConfig/GBYE0A.ini +++ b/Data/User/GameConfig/GBYE0A.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GBZP08.ini b/Data/User/GameConfig/GBZP08.ini index 73ebc92302..8f5de24865 100644 --- a/Data/User/GameConfig/GBZP08.ini +++ b/Data/User/GameConfig/GBZP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GC5PNK.ini b/Data/User/GameConfig/GC5PNK.ini index f1cd117115..a53f7641b0 100644 --- a/Data/User/GameConfig/GC5PNK.ini +++ b/Data/User/GameConfig/GC5PNK.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GC7PNK.ini b/Data/User/GameConfig/GC7PNK.ini index 1e07317c6e..237c3e4363 100644 --- a/Data/User/GameConfig/GC7PNK.ini +++ b/Data/User/GameConfig/GC7PNK.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GCAE5H.ini b/Data/User/GameConfig/GCAE5H.ini index 89e964199f..b384790e46 100644 --- a/Data/User/GameConfig/GCAE5H.ini +++ b/Data/User/GameConfig/GCAE5H.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad sound [OnLoad] diff --git a/Data/User/GameConfig/GCDE08.ini b/Data/User/GameConfig/GCDE08.ini index 5a739ffe77..1ea9ba9209 100644 --- a/Data/User/GameConfig/GCDE08.ini +++ b/Data/User/GameConfig/GCDE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GCDP08.ini b/Data/User/GameConfig/GCDP08.ini index 5c9c0eda98..19004249fc 100644 --- a/Data/User/GameConfig/GCDP08.ini +++ b/Data/User/GameConfig/GCDP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCFE9G.ini b/Data/User/GameConfig/GCFE9G.ini index 13fea8d1f0..b41d3d2501 100644 --- a/Data/User/GameConfig/GCFE9G.ini +++ b/Data/User/GameConfig/GCFE9G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCLP69.ini b/Data/User/GameConfig/GCLP69.ini index 87403d6ee8..8c8807751e 100644 --- a/Data/User/GameConfig/GCLP69.ini +++ b/Data/User/GameConfig/GCLP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 Issues="Graphics Errors... Not Playable" [OnLoad] diff --git a/Data/User/GameConfig/GCNP7D.ini b/Data/User/GameConfig/GCNP7D.ini index 6e13c0f251..9432054d25 100644 --- a/Data/User/GameConfig/GCNP7D.ini +++ b/Data/User/GameConfig/GCNP7D.ini @@ -7,7 +7,7 @@ Patch Region = 0x7e000000 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCQP7D.ini b/Data/User/GameConfig/GCQP7D.ini index 50c448605e..069cb59637 100644 --- a/Data/User/GameConfig/GCQP7D.ini +++ b/Data/User/GameConfig/GCQP7D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCSEAF.ini b/Data/User/GameConfig/GCSEAF.ini index a64708a07b..774cdb447d 100644 --- a/Data/User/GameConfig/GCSEAF.ini +++ b/Data/User/GameConfig/GCSEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCTE51.ini b/Data/User/GameConfig/GCTE51.ini index 22c62b838d..8a0591560e 100644 --- a/Data/User/GameConfig/GCTE51.ini +++ b/Data/User/GameConfig/GCTE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCVEEB.ini b/Data/User/GameConfig/GCVEEB.ini index 7487ebe16e..8ed0d6b0e6 100644 --- a/Data/User/GameConfig/GCVEEB.ini +++ b/Data/User/GameConfig/GCVEEB.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GCZE69.ini b/Data/User/GameConfig/GCZE69.ini index 48ed8a5b1e..a989cf655a 100644 --- a/Data/User/GameConfig/GCZE69.ini +++ b/Data/User/GameConfig/GCZE69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GCZP69.ini b/Data/User/GameConfig/GCZP69.ini index edaae4948e..861d0ecf80 100644 --- a/Data/User/GameConfig/GCZP69.ini +++ b/Data/User/GameConfig/GCZP69.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GDDE41.ini b/Data/User/GameConfig/GDDE41.ini index 8713c67d3b..8241b0aa9c 100644 --- a/Data/User/GameConfig/GDDE41.ini +++ b/Data/User/GameConfig/GDDE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GDFP5D.ini b/Data/User/GameConfig/GDFP5D.ini index 4521aabc44..b2a93e6d1d 100644 --- a/Data/User/GameConfig/GDFP5D.ini +++ b/Data/User/GameConfig/GDFP5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GDKEA4.ini b/Data/User/GameConfig/GDKEA4.ini index f57d12d537..0302e8b8c3 100644 --- a/Data/User/GameConfig/GDKEA4.ini +++ b/Data/User/GameConfig/GDKEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Need Projection Before R945 [OnLoad] diff --git a/Data/User/GameConfig/GDLEA4.ini b/Data/User/GameConfig/GDLEA4.ini index 7500d95791..a3fe01811c 100644 --- a/Data/User/GameConfig/GDLEA4.ini +++ b/Data/User/GameConfig/GDLEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GDME01.ini b/Data/User/GameConfig/GDME01.ini index df62854501..df46e9ea4c 100644 --- a/Data/User/GameConfig/GDME01.ini +++ b/Data/User/GameConfig/GDME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GDTE69.ini b/Data/User/GameConfig/GDTE69.ini index 2d428825ef..0d6bb107f1 100644 --- a/Data/User/GameConfig/GDTE69.ini +++ b/Data/User/GameConfig/GDTE69.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GE4E7D.ini b/Data/User/GameConfig/GE4E7D.ini index 36225dfaf8..d4e98d6d9f 100644 --- a/Data/User/GameConfig/GE4E7D.ini +++ b/Data/User/GameConfig/GE4E7D.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Idleskipping causes speed issues(menus,etc.) [OnLoad] diff --git a/Data/User/GameConfig/GE9E5D.ini b/Data/User/GameConfig/GE9E5D.ini index ce72d13799..82a11b476d 100644 --- a/Data/User/GameConfig/GE9E5D.ini +++ b/Data/User/GameConfig/GE9E5D.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEAE8P.ini b/Data/User/GameConfig/GEAE8P.ini index a8b8662528..d8dc51fb1a 100644 --- a/Data/User/GameConfig/GEAE8P.ini +++ b/Data/User/GameConfig/GEAE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Gfx glitches. [OnLoad] diff --git a/Data/User/GameConfig/GEAP8P.ini b/Data/User/GameConfig/GEAP8P.ini index c68554d508..cb8347ffd4 100644 --- a/Data/User/GameConfig/GEAP8P.ini +++ b/Data/User/GameConfig/GEAP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Gfx glitches. [OnLoad] diff --git a/Data/User/GameConfig/GEBEA4.ini b/Data/User/GameConfig/GEBEA4.ini index 40d03dcf5e..2132126957 100644 --- a/Data/User/GameConfig/GEBEA4.ini +++ b/Data/User/GameConfig/GEBEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEME7F.ini b/Data/User/GameConfig/GEME7F.ini index d3462d71e5..c082463de6 100644 --- a/Data/User/GameConfig/GEME7F.ini +++ b/Data/User/GameConfig/GEME7F.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GESEA4.ini b/Data/User/GameConfig/GESEA4.ini index b058ba564f..c3b9037d7e 100644 --- a/Data/User/GameConfig/GESEA4.ini +++ b/Data/User/GameConfig/GESEA4.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Can't past konami logo -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GEWE41.ini b/Data/User/GameConfig/GEWE41.ini index 3c52cdaf60..3ef729bc21 100644 --- a/Data/User/GameConfig/GEWE41.ini +++ b/Data/User/GameConfig/GEWE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEXE52.ini b/Data/User/GameConfig/GEXE52.ini index 2f2565da87..ba554969a8 100644 --- a/Data/User/GameConfig/GEXE52.ini +++ b/Data/User/GameConfig/GEXE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GEYE69.ini b/Data/User/GameConfig/GEYE69.ini index f22e770880..bdab7a8e95 100644 --- a/Data/User/GameConfig/GEYE69.ini +++ b/Data/User/GameConfig/GEYE69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. [OnLoad] diff --git a/Data/User/GameConfig/GFEP01.ini b/Data/User/GameConfig/GFEP01.ini index d4a97d19be..77a8de00d0 100644 --- a/Data/User/GameConfig/GFEP01.ini +++ b/Data/User/GameConfig/GFEP01.ini @@ -6,7 +6,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GFKE69.ini b/Data/User/GameConfig/GFKE69.ini index 63582f2dfd..09ab7ab49d 100644 --- a/Data/User/GameConfig/GFKE69.ini +++ b/Data/User/GameConfig/GFKE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GFQEA4.ini b/Data/User/GameConfig/GFQEA4.ini index b9cffbcf86..a1afa9ade1 100644 --- a/Data/User/GameConfig/GFQEA4.ini +++ b/Data/User/GameConfig/GFQEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GFTE01.ini b/Data/User/GameConfig/GFTE01.ini index 45ea253c2d..f712b0e9d1 100644 --- a/Data/User/GameConfig/GFTE01.ini +++ b/Data/User/GameConfig/GFTE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GG4E08.ini b/Data/User/GameConfig/GG4E08.ini index 6c28a8d695..d0d9fb673d 100644 --- a/Data/User/GameConfig/GG4E08.ini +++ b/Data/User/GameConfig/GG4E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGAJB2.ini b/Data/User/GameConfig/GGAJB2.ini index a94f874207..ab491d0377 100644 --- a/Data/User/GameConfig/GGAJB2.ini +++ b/Data/User/GameConfig/GGAJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GGEE41.ini b/Data/User/GameConfig/GGEE41.ini index 1b91120510..4f3fe0e90a 100644 --- a/Data/User/GameConfig/GGEE41.ini +++ b/Data/User/GameConfig/GGEE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGEP41.ini b/Data/User/GameConfig/GGEP41.ini index ac482401c3..c00f5cc92a 100644 --- a/Data/User/GameConfig/GGEP41.ini +++ b/Data/User/GameConfig/GGEP41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGEY41.ini b/Data/User/GameConfig/GGEY41.ini index 1fc9a883f2..550c18e832 100644 --- a/Data/User/GameConfig/GGEY41.ini +++ b/Data/User/GameConfig/GGEY41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GGPJB2.ini b/Data/User/GameConfig/GGPJB2.ini index e143db5215..97e5d77a35 100644 --- a/Data/User/GameConfig/GGPJB2.ini +++ b/Data/User/GameConfig/GGPJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GGTE01.ini b/Data/User/GameConfig/GGTE01.ini index 2aadec6c9d..8ce2514dd0 100644 --- a/Data/User/GameConfig/GGTE01.ini +++ b/Data/User/GameConfig/GGTE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GGTP01.ini b/Data/User/GameConfig/GGTP01.ini index ee83a7020f..b9c70301a4 100644 --- a/Data/User/GameConfig/GGTP01.ini +++ b/Data/User/GameConfig/GGTP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GH5E52.ini b/Data/User/GameConfig/GH5E52.ini index 148a69c0d9..fe65a456f9 100644 --- a/Data/User/GameConfig/GH5E52.ini +++ b/Data/User/GameConfig/GH5E52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 EmulationIssues = Black screen [OnLoad] diff --git a/Data/User/GameConfig/GHCE4Q.ini b/Data/User/GameConfig/GHCE4Q.ini index a2381e20a9..0648e82ef5 100644 --- a/Data/User/GameConfig/GHCE4Q.ini +++ b/Data/User/GameConfig/GHCE4Q.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GHCF4Q.ini b/Data/User/GameConfig/GHCF4Q.ini index 553e4c00b6..68ba12a43c 100644 --- a/Data/User/GameConfig/GHCF4Q.ini +++ b/Data/User/GameConfig/GHCF4Q.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GHNE71.ini b/Data/User/GameConfig/GHNE71.ini index 65bf1881c8..1901f25d2c 100644 --- a/Data/User/GameConfig/GHNE71.ini +++ b/Data/User/GameConfig/GHNE71.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Slow and cutscenes are black [OnLoad] diff --git a/Data/User/GameConfig/GHRE78.ini b/Data/User/GameConfig/GHRE78.ini index e8cf06b22f..fc34a55172 100644 --- a/Data/User/GameConfig/GHRE78.ini +++ b/Data/User/GameConfig/GHRE78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GHUE7D.ini b/Data/User/GameConfig/GHUE7D.ini index ec89352a60..c592871f43 100644 --- a/Data/User/GameConfig/GHUE7D.ini +++ b/Data/User/GameConfig/GHUE7D.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 Issues="dcbtst Not Implemented" [OnLoad] diff --git a/Data/User/GameConfig/GHYE6S.ini b/Data/User/GameConfig/GHYE6S.ini index 270b7f3cb3..642480448e 100644 --- a/Data/User/GameConfig/GHYE6S.ini +++ b/Data/User/GameConfig/GHYE6S.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs Real Xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GILE51.ini b/Data/User/GameConfig/GILE51.ini index 2422255c81..37e9ad3422 100644 --- a/Data/User/GameConfig/GILE51.ini +++ b/Data/User/GameConfig/GILE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GILP51.ini b/Data/User/GameConfig/GILP51.ini index eb8366d104..c3bb7d8be2 100644 --- a/Data/User/GameConfig/GILP51.ini +++ b/Data/User/GameConfig/GILP51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GINX69.ini b/Data/User/GameConfig/GINX69.ini index 5957058187..29113828ca 100644 --- a/Data/User/GameConfig/GINX69.ini +++ b/Data/User/GameConfig/GINX69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GITE01.ini b/Data/User/GameConfig/GITE01.ini index 88b43edec9..40a3b50dd4 100644 --- a/Data/User/GameConfig/GITE01.ini +++ b/Data/User/GameConfig/GITE01.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GITP01.ini b/Data/User/GameConfig/GITP01.ini index b8bd960fd9..06ad0a2552 100644 --- a/Data/User/GameConfig/GITP01.ini +++ b/Data/User/GameConfig/GITP01.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GIVE4Z.ini b/Data/User/GameConfig/GIVE4Z.ini index d5ff4b73d9..619c43b2ff 100644 --- a/Data/User/GameConfig/GIVE4Z.ini +++ b/Data/User/GameConfig/GIVE4Z.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GJBE5G.ini b/Data/User/GameConfig/GJBE5G.ini index f1c7d9f4e1..74773458de 100644 --- a/Data/User/GameConfig/GJBE5G.ini +++ b/Data/User/GameConfig/GJBE5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = Use D3D9 for less problems. Videos need Real XFB to show up. Graphic glitches / unstable during videos. [OnLoad] diff --git a/Data/User/GameConfig/GJNE78.ini b/Data/User/GameConfig/GJNE78.ini index 5c21a9df16..6e6a401ded 100644 --- a/Data/User/GameConfig/GJNE78.ini +++ b/Data/User/GameConfig/GJNE78.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GJSJ18.ini b/Data/User/GameConfig/GJSJ18.ini index c8045bab55..bfc2673e72 100644 --- a/Data/User/GameConfig/GJSJ18.ini +++ b/Data/User/GameConfig/GJSJ18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GKGE01.ini b/Data/User/GameConfig/GKGE01.ini index e024395009..6d8e262b8a 100644 --- a/Data/User/GameConfig/GKGE01.ini +++ b/Data/User/GameConfig/GKGE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 1 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLD69.ini b/Data/User/GameConfig/GKLD69.ini index f5a739ecea..63196bd83d 100644 --- a/Data/User/GameConfig/GKLD69.ini +++ b/Data/User/GameConfig/GKLD69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLE69.ini b/Data/User/GameConfig/GKLE69.ini index 014fd370ce..22a83209dd 100644 --- a/Data/User/GameConfig/GKLE69.ini +++ b/Data/User/GameConfig/GKLE69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLF69.ini b/Data/User/GameConfig/GKLF69.ini index 6ac9cac361..1c88cc94a4 100644 --- a/Data/User/GameConfig/GKLF69.ini +++ b/Data/User/GameConfig/GKLF69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLI69.ini b/Data/User/GameConfig/GKLI69.ini index cc885dcd04..4a80f7e92e 100644 --- a/Data/User/GameConfig/GKLI69.ini +++ b/Data/User/GameConfig/GKLI69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLJ69.ini b/Data/User/GameConfig/GKLJ69.ini index 44b68cad5f..c3e7ed0e00 100644 --- a/Data/User/GameConfig/GKLJ69.ini +++ b/Data/User/GameConfig/GKLJ69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLP69.ini b/Data/User/GameConfig/GKLP69.ini index 9f55f451a3..b651afca9f 100644 --- a/Data/User/GameConfig/GKLP69.ini +++ b/Data/User/GameConfig/GKLP69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKLS69.ini b/Data/User/GameConfig/GKLS69.ini index 9a4d98e507..5cd1a0d265 100644 --- a/Data/User/GameConfig/GKLS69.ini +++ b/Data/User/GameConfig/GKLS69.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GKQJ01.ini b/Data/User/GameConfig/GKQJ01.ini index 29581f575a..ea0b000d3c 100644 --- a/Data/User/GameConfig/GKQJ01.ini +++ b/Data/User/GameConfig/GKQJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GL7P64.ini b/Data/User/GameConfig/GL7P64.ini index b730b683f6..cd71aaaf5e 100644 --- a/Data/User/GameConfig/GL7P64.ini +++ b/Data/User/GameConfig/GL7P64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GLBE8P.ini b/Data/User/GameConfig/GLBE8P.ini index 4cfff1e61b..42a2003793 100644 --- a/Data/User/GameConfig/GLBE8P.ini +++ b/Data/User/GameConfig/GLBE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLCE52.ini b/Data/User/GameConfig/GLCE52.ini index 7db0a583d3..bb5a3ecf50 100644 --- a/Data/User/GameConfig/GLCE52.ini +++ b/Data/User/GameConfig/GLCE52.ini @@ -9,7 +9,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Still encountering slowdowns, but no major issues so far. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLCF52.ini b/Data/User/GameConfig/GLCF52.ini index 93440fdd5b..1e63ba6e22 100644 --- a/Data/User/GameConfig/GLCF52.ini +++ b/Data/User/GameConfig/GLCF52.ini @@ -9,7 +9,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Still encountering slowdowns, but no major issues so far. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLLE78.ini b/Data/User/GameConfig/GLLE78.ini index fbd2978c89..7c3e5b445e 100644 --- a/Data/User/GameConfig/GLLE78.ini +++ b/Data/User/GameConfig/GLLE78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GLOE69.ini b/Data/User/GameConfig/GLOE69.ini index 98093cc63b..d8f0e95a4f 100644 --- a/Data/User/GameConfig/GLOE69.ini +++ b/Data/User/GameConfig/GLOE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GLOP69.ini b/Data/User/GameConfig/GLOP69.ini index 87ec2b54ec..beb2da0c45 100644 --- a/Data/User/GameConfig/GLOP69.ini +++ b/Data/User/GameConfig/GLOP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GLWE51.ini b/Data/User/GameConfig/GLWE51.ini index 3fb4c827f9..a20368d450 100644 --- a/Data/User/GameConfig/GLWE51.ini +++ b/Data/User/GameConfig/GLWE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini index a68c00526f..8b26df7c14 100644 --- a/Data/User/GameConfig/GM8E01.ini +++ b/Data/User/GameConfig/GM8E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play EmulationIssues = diff --git a/Data/User/GameConfig/GM8J01.ini b/Data/User/GameConfig/GM8J01.ini index c4c8841e4c..6999338dc5 100644 --- a/Data/User/GameConfig/GM8J01.ini +++ b/Data/User/GameConfig/GM8J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play" [OnLoad] diff --git a/Data/User/GameConfig/GM8P01.ini b/Data/User/GameConfig/GM8P01.ini index 202c6ef97f..faa5855be3 100644 --- a/Data/User/GameConfig/GM8P01.ini +++ b/Data/User/GameConfig/GM8P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GMBE8P.ini b/Data/User/GameConfig/GMBE8P.ini index 7e4f1daefb..c9c0ce1ea5 100644 --- a/Data/User/GameConfig/GMBE8P.ini +++ b/Data/User/GameConfig/GMBE8P.ini @@ -7,7 +7,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GMBP8P.ini b/Data/User/GameConfig/GMBP8P.ini index 5170114f39..f528896d77 100644 --- a/Data/User/GameConfig/GMBP8P.ini +++ b/Data/User/GameConfig/GMBP8P.ini @@ -7,7 +7,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GMFS69.ini b/Data/User/GameConfig/GMFS69.ini index df3367edb7..a0eda03ad6 100644 --- a/Data/User/GameConfig/GMFS69.ini +++ b/Data/User/GameConfig/GMFS69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GMIE70.ini b/Data/User/GameConfig/GMIE70.ini index 5b19a54bc1..ae5ab821b6 100644 --- a/Data/User/GameConfig/GMIE70.ini +++ b/Data/User/GameConfig/GMIE70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets). [OnLoad] diff --git a/Data/User/GameConfig/GMIP70.ini b/Data/User/GameConfig/GMIP70.ini index b57659a878..1eaf7ae713 100644 --- a/Data/User/GameConfig/GMIP70.ini +++ b/Data/User/GameConfig/GMIP70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets). [OnLoad] diff --git a/Data/User/GameConfig/GMKD5D.ini b/Data/User/GameConfig/GMKD5D.ini index 0e5e905e83..74febe93d6 100644 --- a/Data/User/GameConfig/GMKD5D.ini +++ b/Data/User/GameConfig/GMKD5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GMUE5D.ini b/Data/User/GameConfig/GMUE5D.ini index 18fc9641e1..445d651b44 100644 --- a/Data/User/GameConfig/GMUE5D.ini +++ b/Data/User/GameConfig/GMUE5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = crash [OnLoad] diff --git a/Data/User/GameConfig/GNDE69.ini b/Data/User/GameConfig/GNDE69.ini index 9b85ac21b9..23f5c8b7aa 100644 --- a/Data/User/GameConfig/GNDE69.ini +++ b/Data/User/GameConfig/GNDE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GNNE69.ini b/Data/User/GameConfig/GNNE69.ini index c22e6fff9e..67477fc26c 100644 --- a/Data/User/GameConfig/GNNE69.ini +++ b/Data/User/GameConfig/GNNE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GNRJDA.ini b/Data/User/GameConfig/GNRJDA.ini index 4ede209d71..fd5d2435f9 100644 --- a/Data/User/GameConfig/GNRJDA.ini +++ b/Data/User/GameConfig/GNRJDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GO2E4F.ini b/Data/User/GameConfig/GO2E4F.ini index 6a2af4a7c2..3d3fb6194b 100644 --- a/Data/User/GameConfig/GO2E4F.ini +++ b/Data/User/GameConfig/GO2E4F.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GOME01.ini b/Data/User/GameConfig/GOME01.ini index 2ee3fb5e59..fb47874bfa 100644 --- a/Data/User/GameConfig/GOME01.ini +++ b/Data/User/GameConfig/GOME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad Graphics [OnLoad] diff --git a/Data/User/GameConfig/GOMP01.ini b/Data/User/GameConfig/GOMP01.ini index 9f1b9785a7..0736324419 100644 --- a/Data/User/GameConfig/GOMP01.ini +++ b/Data/User/GameConfig/GOMP01.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Lots of Graphical Issues [OnLoad] diff --git a/Data/User/GameConfig/GONE69.ini b/Data/User/GameConfig/GONE69.ini index 4219599680..eb3e35301b 100644 --- a/Data/User/GameConfig/GONE69.ini +++ b/Data/User/GameConfig/GONE69.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GOOE01.ini b/Data/User/GameConfig/GOOE01.ini index 3389874b10..5d6717b5c5 100644 --- a/Data/User/GameConfig/GOOE01.ini +++ b/Data/User/GameConfig/GOOE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GP5E01.ini b/Data/User/GameConfig/GP5E01.ini index 50af550117..643bbf3977 100644 --- a/Data/User/GameConfig/GP5E01.ini +++ b/Data/User/GameConfig/GP5E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP5J01.ini b/Data/User/GameConfig/GP5J01.ini index 91fb867d5b..a85f6b1f37 100644 --- a/Data/User/GameConfig/GP5J01.ini +++ b/Data/User/GameConfig/GP5J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP5P01.ini b/Data/User/GameConfig/GP5P01.ini index a2136526ea..5340f6097e 100644 --- a/Data/User/GameConfig/GP5P01.ini +++ b/Data/User/GameConfig/GP5P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP6E01.ini b/Data/User/GameConfig/GP6E01.ini index 03348183ad..51c566f38d 100644 --- a/Data/User/GameConfig/GP6E01.ini +++ b/Data/User/GameConfig/GP6E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnLoad] diff --git a/Data/User/GameConfig/GP6J01.ini b/Data/User/GameConfig/GP6J01.ini index 5b0936d9a7..31ba302fc2 100644 --- a/Data/User/GameConfig/GP6J01.ini +++ b/Data/User/GameConfig/GP6J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnLoad] diff --git a/Data/User/GameConfig/GP6P01.ini b/Data/User/GameConfig/GP6P01.ini index 40f1a6b3bb..3a5837a6c7 100644 --- a/Data/User/GameConfig/GP6P01.ini +++ b/Data/User/GameConfig/GP6P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Mini games tour bus needs emulate format changes to preview the mini games. [OnLoad] diff --git a/Data/User/GameConfig/GP7E01.ini b/Data/User/GameConfig/GP7E01.ini index 8f76bffc9f..7d3ac3d768 100644 --- a/Data/User/GameConfig/GP7E01.ini +++ b/Data/User/GameConfig/GP7E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP7J01.ini b/Data/User/GameConfig/GP7J01.ini index c20c1da630..3687a26fb8 100644 --- a/Data/User/GameConfig/GP7J01.ini +++ b/Data/User/GameConfig/GP7J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP7P01.ini b/Data/User/GameConfig/GP7P01.ini index a6830f9faa..e6356b445e 100644 --- a/Data/User/GameConfig/GP7P01.ini +++ b/Data/User/GameConfig/GP7P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GP8EAF.ini b/Data/User/GameConfig/GP8EAF.ini index c2040a5b00..d90c1041d8 100644 --- a/Data/User/GameConfig/GP8EAF.ini +++ b/Data/User/GameConfig/GP8EAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPAE01.ini b/Data/User/GameConfig/GPAE01.ini index c5235315d2..cb44815498 100644 --- a/Data/User/GameConfig/GPAE01.ini +++ b/Data/User/GameConfig/GPAE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPAJ01.ini b/Data/User/GameConfig/GPAJ01.ini index ab2e068c40..93f929b070 100644 --- a/Data/User/GameConfig/GPAJ01.ini +++ b/Data/User/GameConfig/GPAJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPAP01.ini b/Data/User/GameConfig/GPAP01.ini index 36d31e6351..7cd8c88357 100644 --- a/Data/User/GameConfig/GPAP01.ini +++ b/Data/User/GameConfig/GPAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPAU01.ini b/Data/User/GameConfig/GPAU01.ini index a493f7d8c2..f7b8fa23be 100644 --- a/Data/User/GameConfig/GPAU01.ini +++ b/Data/User/GameConfig/GPAU01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Needs Efb to Ram for painting. [OnLoad] diff --git a/Data/User/GameConfig/GPDE51.ini b/Data/User/GameConfig/GPDE51.ini index cb95dc53f3..5392a55f4f 100644 --- a/Data/User/GameConfig/GPDE51.ini +++ b/Data/User/GameConfig/GPDE51.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPIE01.ini b/Data/User/GameConfig/GPIE01.ini index 5d6a4f0541..d62466cfc7 100644 --- a/Data/User/GameConfig/GPIE01.ini +++ b/Data/User/GameConfig/GPIE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPIP01.ini b/Data/User/GameConfig/GPIP01.ini index 366c285a4f..3cb5a2eb2e 100644 --- a/Data/User/GameConfig/GPIP01.ini +++ b/Data/User/GameConfig/GPIP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = sound is sometimes glitchy though -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GPNE08.ini b/Data/User/GameConfig/GPNE08.ini index 738eb35f5f..7bfbca1a30 100644 --- a/Data/User/GameConfig/GPNE08.ini +++ b/Data/User/GameConfig/GPNE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPOE8P.ini b/Data/User/GameConfig/GPOE8P.ini index 2223b6b444..e78f472ec1 100644 --- a/Data/User/GameConfig/GPOE8P.ini +++ b/Data/User/GameConfig/GPOE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GPSP8P.ini b/Data/User/GameConfig/GPSP8P.ini index 55fbb447ea..003ea256e8 100644 --- a/Data/User/GameConfig/GPSP8P.ini +++ b/Data/User/GameConfig/GPSP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = needs texture cache [OnLoad] diff --git a/Data/User/GameConfig/GPVE01.ini b/Data/User/GameConfig/GPVE01.ini index 1550535b65..4480c1a5c8 100644 --- a/Data/User/GameConfig/GPVE01.ini +++ b/Data/User/GameConfig/GPVE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GPXP01.ini b/Data/User/GameConfig/GPXP01.ini index a150b34f44..e66ab1cbd0 100644 --- a/Data/User/GameConfig/GPXP01.ini +++ b/Data/User/GameConfig/GPXP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 2 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GPZJ01.ini b/Data/User/GameConfig/GPZJ01.ini index 6af2a7ac79..35e1e94f66 100644 --- a/Data/User/GameConfig/GPZJ01.ini +++ b/Data/User/GameConfig/GPZJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GQ8E69.ini b/Data/User/GameConfig/GQ8E69.ini index 29e1a1073e..9eb5ede26a 100644 --- a/Data/User/GameConfig/GQ8E69.ini +++ b/Data/User/GameConfig/GQ8E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQCE52.ini b/Data/User/GameConfig/GQCE52.ini index dabb60597d..c43660dae8 100644 --- a/Data/User/GameConfig/GQCE52.ini +++ b/Data/User/GameConfig/GQCE52.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Black screen -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQCS52.ini b/Data/User/GameConfig/GQCS52.ini index e046bc2e70..6f13ad7dbb 100644 --- a/Data/User/GameConfig/GQCS52.ini +++ b/Data/User/GameConfig/GQCS52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQNE5D.ini b/Data/User/GameConfig/GQNE5D.ini index 29a7666fa0..9208cbc2f4 100644 --- a/Data/User/GameConfig/GQNE5D.ini +++ b/Data/User/GameConfig/GQNE5D.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GQSDAF.ini b/Data/User/GameConfig/GQSDAF.ini index d5a88fd3c5..933b8eeae1 100644 --- a/Data/User/GameConfig/GQSDAF.ini +++ b/Data/User/GameConfig/GQSDAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GQSEAF.ini b/Data/User/GameConfig/GQSEAF.ini index 2f9393b87d..157c0cac65 100644 --- a/Data/User/GameConfig/GQSEAF.ini +++ b/Data/User/GameConfig/GQSEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 # Action Replay Notes # * * * * * NOTES ON EQUIPMENT MODIFIERS BEFORE USING THOSE CODES * * * * diff --git a/Data/User/GameConfig/GQSFAF.ini b/Data/User/GameConfig/GQSFAF.ini index 211493d604..a613603ef3 100644 --- a/Data/User/GameConfig/GQSFAF.ini +++ b/Data/User/GameConfig/GQSFAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GQSPAF.ini b/Data/User/GameConfig/GQSPAF.ini index a7e8da41e6..7ae944b7ed 100644 --- a/Data/User/GameConfig/GQSPAF.ini +++ b/Data/User/GameConfig/GQSPAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GR6E78.ini b/Data/User/GameConfig/GR6E78.ini index 0f337f2610..6f547bde1d 100644 --- a/Data/User/GameConfig/GR6E78.ini +++ b/Data/User/GameConfig/GR6E78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GR8E69.ini b/Data/User/GameConfig/GR8E69.ini index 714ece5468..c2879a4b0c 100644 --- a/Data/User/GameConfig/GR8E69.ini +++ b/Data/User/GameConfig/GR8E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GRAE5Z.ini b/Data/User/GameConfig/GRAE5Z.ini index 2573594c7a..d7a71ff8b7 100644 --- a/Data/User/GameConfig/GRAE5Z.ini +++ b/Data/User/GameConfig/GRAE5Z.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GRNE52.ini b/Data/User/GameConfig/GRNE52.ini index 5bde17c822..d27c2acb35 100644 --- a/Data/User/GameConfig/GRNE52.ini +++ b/Data/User/GameConfig/GRNE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GRQE41.ini b/Data/User/GameConfig/GRQE41.ini index 1c535c2c1f..37500163d9 100644 --- a/Data/User/GameConfig/GRQE41.ini +++ b/Data/User/GameConfig/GRQE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Needs real XFB for videos to show up. [OnLoad] diff --git a/Data/User/GameConfig/GRSEAF.ini b/Data/User/GameConfig/GRSEAF.ini index 9a6829aebe..0454ea9eb9 100644 --- a/Data/User/GameConfig/GRSEAF.ini +++ b/Data/User/GameConfig/GRSEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GRSPAF.ini b/Data/User/GameConfig/GRSPAF.ini index 3015ce1ae9..11ededecf5 100644 --- a/Data/User/GameConfig/GRSPAF.ini +++ b/Data/User/GameConfig/GRSPAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GS2D78.ini b/Data/User/GameConfig/GS2D78.ini index fc70c6860a..0a61f6ab17 100644 --- a/Data/User/GameConfig/GS2D78.ini +++ b/Data/User/GameConfig/GS2D78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GS2E78.ini b/Data/User/GameConfig/GS2E78.ini index d512d1f004..92e103e91c 100644 --- a/Data/User/GameConfig/GS2E78.ini +++ b/Data/User/GameConfig/GS2E78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GS2F78.ini b/Data/User/GameConfig/GS2F78.ini index a49ad496fa..12482fd18e 100644 --- a/Data/User/GameConfig/GS2F78.ini +++ b/Data/User/GameConfig/GS2F78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GS2P78.ini b/Data/User/GameConfig/GS2P78.ini index a4e148b8dc..90e9fe37bb 100644 --- a/Data/User/GameConfig/GS2P78.ini +++ b/Data/User/GameConfig/GS2P78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GSAP01.ini b/Data/User/GameConfig/GSAP01.ini index 0b3fdad39f..8c29e47619 100644 --- a/Data/User/GameConfig/GSAP01.ini +++ b/Data/User/GameConfig/GSAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GSEJB2.ini b/Data/User/GameConfig/GSEJB2.ini index e2d87932f3..23307b5b5f 100644 --- a/Data/User/GameConfig/GSEJB2.ini +++ b/Data/User/GameConfig/GSEJB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSMP52.ini b/Data/User/GameConfig/GSMP52.ini index 0547bdf66e..26322e8618 100644 --- a/Data/User/GameConfig/GSMP52.ini +++ b/Data/User/GameConfig/GSMP52.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSNE8P.ini b/Data/User/GameConfig/GSNE8P.ini index 8ddaeba8ef..227e34e4e5 100644 --- a/Data/User/GameConfig/GSNE8P.ini +++ b/Data/User/GameConfig/GSNE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GSPE69.ini b/Data/User/GameConfig/GSPE69.ini index b9e7fba3ed..3cc8c24c40 100644 --- a/Data/User/GameConfig/GSPE69.ini +++ b/Data/User/GameConfig/GSPE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSE8P.ini b/Data/User/GameConfig/GSSE8P.ini index 5e3916416b..a3061e58c3 100644 --- a/Data/User/GameConfig/GSSE8P.ini +++ b/Data/User/GameConfig/GSSE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSJ8P.ini b/Data/User/GameConfig/GSSJ8P.ini index e158f25353..f03370e8b5 100644 --- a/Data/User/GameConfig/GSSJ8P.ini +++ b/Data/User/GameConfig/GSSJ8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSP70.ini b/Data/User/GameConfig/GSSP70.ini index 1417bd5a2e..e3cf8194f4 100644 --- a/Data/User/GameConfig/GSSP70.ini +++ b/Data/User/GameConfig/GSSP70.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSSP8P.ini b/Data/User/GameConfig/GSSP8P.ini index 7e78866cdc..9f198332a2 100644 --- a/Data/User/GameConfig/GSSP8P.ini +++ b/Data/User/GameConfig/GSSP8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSTE69.ini b/Data/User/GameConfig/GSTE69.ini index dfdb7d9a6f..2a14d28c11 100644 --- a/Data/User/GameConfig/GSTE69.ini +++ b/Data/User/GameConfig/GSTE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GSTP69.ini b/Data/User/GameConfig/GSTP69.ini index 89aeccf77c..1ba6dc6ebe 100644 --- a/Data/User/GameConfig/GSTP69.ini +++ b/Data/User/GameConfig/GSTP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GT3D52.ini b/Data/User/GameConfig/GT3D52.ini index 906554193b..a62f31171d 100644 --- a/Data/User/GameConfig/GT3D52.ini +++ b/Data/User/GameConfig/GT3D52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GT3E52.ini b/Data/User/GameConfig/GT3E52.ini index c002087035..cdc563be6d 100644 --- a/Data/User/GameConfig/GT3E52.ini +++ b/Data/User/GameConfig/GT3E52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GT3F52.ini b/Data/User/GameConfig/GT3F52.ini index 7ea73148e6..80865ad41f 100644 --- a/Data/User/GameConfig/GT3F52.ini +++ b/Data/User/GameConfig/GT3F52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GT3P52.ini b/Data/User/GameConfig/GT3P52.ini index c2d4525c27..d75ac6dc54 100644 --- a/Data/User/GameConfig/GT3P52.ini +++ b/Data/User/GameConfig/GT3P52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 2 EmulationIssues = Needs real xfb for videos to display. [OnLoad] diff --git a/Data/User/GameConfig/GTCJBL.ini b/Data/User/GameConfig/GTCJBL.ini index 99fb78d8ba..743ef3417b 100644 --- a/Data/User/GameConfig/GTCJBL.ini +++ b/Data/User/GameConfig/GTCJBL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GTKE51.ini b/Data/User/GameConfig/GTKE51.ini index b35efe44a6..306b80ff67 100644 --- a/Data/User/GameConfig/GTKE51.ini +++ b/Data/User/GameConfig/GTKE51.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GTKP51.ini b/Data/User/GameConfig/GTKP51.ini index a2291c01b7..e1b04aba18 100644 --- a/Data/User/GameConfig/GTKP51.ini +++ b/Data/User/GameConfig/GTKP51.ini @@ -6,7 +6,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GTSP4F.ini b/Data/User/GameConfig/GTSP4F.ini index 0d63a62de2..e121c7f8f0 100644 --- a/Data/User/GameConfig/GTSP4F.ini +++ b/Data/User/GameConfig/GTSP4F.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = Can Crash on some systems (unknown) [OnLoad] diff --git a/Data/User/GameConfig/GTUE8G.ini b/Data/User/GameConfig/GTUE8G.ini index 777d97f681..054f0bde17 100644 --- a/Data/User/GameConfig/GTUE8G.ini +++ b/Data/User/GameConfig/GTUE8G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUGE69.ini b/Data/User/GameConfig/GUGE69.ini index 18b31e6c98..5e47b254b8 100644 --- a/Data/User/GameConfig/GUGE69.ini +++ b/Data/User/GameConfig/GUGE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUME52.ini b/Data/User/GameConfig/GUME52.ini index f9dbe11bb5..17c99367b0 100644 --- a/Data/User/GameConfig/GUME52.ini +++ b/Data/User/GameConfig/GUME52.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs MMU to run, and it runs slow. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUMP52.ini b/Data/User/GameConfig/GUMP52.ini index a2fdb14946..16f53f3a01 100644 --- a/Data/User/GameConfig/GUMP52.ini +++ b/Data/User/GameConfig/GUMP52.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs MMU to run, and it runs slow. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GUTE52.ini b/Data/User/GameConfig/GUTE52.ini index ca2ca2acfb..1271e44bb5 100644 --- a/Data/User/GameConfig/GUTE52.ini +++ b/Data/User/GameConfig/GUTE52.ini @@ -7,7 +7,7 @@ BAT = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GVLD69.ini b/Data/User/GameConfig/GVLD69.ini index ac167ef750..12655316c5 100644 --- a/Data/User/GameConfig/GVLD69.ini +++ b/Data/User/GameConfig/GVLD69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVLE69.ini b/Data/User/GameConfig/GVLE69.ini index 8b876dcafd..100404be34 100644 --- a/Data/User/GameConfig/GVLE69.ini +++ b/Data/User/GameConfig/GVLE69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVLF69.ini b/Data/User/GameConfig/GVLF69.ini index 39803ad819..6c4d665c3e 100644 --- a/Data/User/GameConfig/GVLF69.ini +++ b/Data/User/GameConfig/GVLF69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVLP69.ini b/Data/User/GameConfig/GVLP69.ini index 8b876dcafd..100404be34 100644 --- a/Data/User/GameConfig/GVLP69.ini +++ b/Data/User/GameConfig/GVLP69.ini @@ -7,7 +7,7 @@ SkipIdle = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Videos are messed up, skip them. Idleskipping if enabled will cause speed issues. [OnLoad] diff --git a/Data/User/GameConfig/GVRE7H.ini b/Data/User/GameConfig/GVRE7H.ini index dc1d428399..9a3c40bef9 100644 --- a/Data/User/GameConfig/GVRE7H.ini +++ b/Data/User/GameConfig/GVRE7H.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GW5E69.ini b/Data/User/GameConfig/GW5E69.ini index c341dae7ed..d580b9791a 100644 --- a/Data/User/GameConfig/GW5E69.ini +++ b/Data/User/GameConfig/GW5E69.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GW7E69.ini b/Data/User/GameConfig/GW7E69.ini index ef7ab7ca7c..54f88d956a 100644 --- a/Data/User/GameConfig/GW7E69.ini +++ b/Data/User/GameConfig/GW7E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Intro videos are messed up, skip them (r6651) [OnLoad] diff --git a/Data/User/GameConfig/GW8E52.ini b/Data/User/GameConfig/GW8E52.ini index 0eae5aedf7..def47d9646 100644 --- a/Data/User/GameConfig/GW8E52.ini +++ b/Data/User/GameConfig/GW8E52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GW9E78.ini b/Data/User/GameConfig/GW9E78.ini index b681ad74bb..2373876b79 100644 --- a/Data/User/GameConfig/GW9E78.ini +++ b/Data/User/GameConfig/GW9E78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWAE8P.ini b/Data/User/GameConfig/GWAE8P.ini index 5011e0d705..3849803f6a 100644 --- a/Data/User/GameConfig/GWAE8P.ini +++ b/Data/User/GameConfig/GWAE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWAF8P.ini b/Data/User/GameConfig/GWAF8P.ini index ef474580e7..0540f6a10e 100644 --- a/Data/User/GameConfig/GWAF8P.ini +++ b/Data/User/GameConfig/GWAF8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWAP8P.ini b/Data/User/GameConfig/GWAP8P.ini index 1040818288..534bd98e3e 100644 --- a/Data/User/GameConfig/GWAP8P.ini +++ b/Data/User/GameConfig/GWAP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWJE52.ini b/Data/User/GameConfig/GWJE52.ini index aa62030a65..9617e3876c 100644 --- a/Data/User/GameConfig/GWJE52.ini +++ b/Data/User/GameConfig/GWJE52.ini @@ -6,7 +6,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 Issues="Error to compile...DC error?" [OnLoad] diff --git a/Data/User/GameConfig/GWOE5G.ini b/Data/User/GameConfig/GWOE5G.ini index e20b4bd1a5..b13e235ff6 100644 --- a/Data/User/GameConfig/GWOE5G.ini +++ b/Data/User/GameConfig/GWOE5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWSEA4.ini b/Data/User/GameConfig/GWSEA4.ini index 5553b1641c..5d3c81b310 100644 --- a/Data/User/GameConfig/GWSEA4.ini +++ b/Data/User/GameConfig/GWSEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = can't see anything in menus or in-game [OnLoad] diff --git a/Data/User/GameConfig/GWTEA4.ini b/Data/User/GameConfig/GWTEA4.ini index 725a067fca..2e68a39ff3 100644 --- a/Data/User/GameConfig/GWTEA4.ini +++ b/Data/User/GameConfig/GWTEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GWVE52.ini b/Data/User/GameConfig/GWVE52.ini index b18a7db753..6ab1de75c2 100644 --- a/Data/User/GameConfig/GWVE52.ini +++ b/Data/User/GameConfig/GWVE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWWP01.ini b/Data/User/GameConfig/GWWP01.ini index bbf5db6cea..1f39c03385 100644 --- a/Data/User/GameConfig/GWWP01.ini +++ b/Data/User/GameConfig/GWWP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GWZP01.ini b/Data/User/GameConfig/GWZP01.ini index 5cc2060f8f..62dada6357 100644 --- a/Data/User/GameConfig/GWZP01.ini +++ b/Data/User/GameConfig/GWZP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GX2E52.ini b/Data/User/GameConfig/GX2E52.ini index f8a2b44ce3..13fd103fab 100644 --- a/Data/User/GameConfig/GX2E52.ini +++ b/Data/User/GameConfig/GX2E52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GX2P52.ini b/Data/User/GameConfig/GX2P52.ini index 732d3004f1..7de07bf21c 100644 --- a/Data/User/GameConfig/GX2P52.ini +++ b/Data/User/GameConfig/GX2P52.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GX3E41.ini b/Data/User/GameConfig/GX3E41.ini index edec7753c9..3f0b9acfda 100644 --- a/Data/User/GameConfig/GX3E41.ini +++ b/Data/User/GameConfig/GX3E41.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to show up (r6906) [OnLoad] diff --git a/Data/User/GameConfig/GX3P41.ini b/Data/User/GameConfig/GX3P41.ini index 12823f16d9..e67c22d58c 100644 --- a/Data/User/GameConfig/GX3P41.ini +++ b/Data/User/GameConfig/GX3P41.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to show up. [OnLoad] diff --git a/Data/User/GameConfig/GX3X41.ini b/Data/User/GameConfig/GX3X41.ini index 0c0c1abb41..8361387dc1 100644 --- a/Data/User/GameConfig/GX3X41.ini +++ b/Data/User/GameConfig/GX3X41.ini @@ -7,7 +7,7 @@ MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Needs real xfb for the videos to show up. [OnLoad] diff --git a/Data/User/GameConfig/GXEE8P.ini b/Data/User/GameConfig/GXEE8P.ini index 1a81827a11..3c61da3c81 100644 --- a/Data/User/GameConfig/GXEE8P.ini +++ b/Data/User/GameConfig/GXEE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GXGE08.ini b/Data/User/GameConfig/GXGE08.ini index c743638c03..dd56ca6c1a 100644 --- a/Data/User/GameConfig/GXGE08.ini +++ b/Data/User/GameConfig/GXGE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GXLP52.ini b/Data/User/GameConfig/GXLP52.ini index 74ca8b3e22..1cc038f17b 100644 --- a/Data/User/GameConfig/GXLP52.ini +++ b/Data/User/GameConfig/GXLP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GXME52.ini b/Data/User/GameConfig/GXME52.ini index 0410a9f1cd..9a2b0d3620 100644 --- a/Data/User/GameConfig/GXME52.ini +++ b/Data/User/GameConfig/GXME52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GXRE08.ini b/Data/User/GameConfig/GXRE08.ini index 8c80c36261..d4446d89cc 100644 --- a/Data/User/GameConfig/GXRE08.ini +++ b/Data/User/GameConfig/GXRE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GY2E01.ini b/Data/User/GameConfig/GY2E01.ini index 81a717b142..d869f382d8 100644 --- a/Data/User/GameConfig/GY2E01.ini +++ b/Data/User/GameConfig/GY2E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GYAE78.ini b/Data/User/GameConfig/GYAE78.ini index 7b0f6e2eb6..e5fb9a87b8 100644 --- a/Data/User/GameConfig/GYAE78.ini +++ b/Data/User/GameConfig/GYAE78.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad texture problem, not playable! [OnLoad] diff --git a/Data/User/GameConfig/GYBP01.ini b/Data/User/GameConfig/GYBP01.ini index 0d1a4660ba..61c5026345 100644 --- a/Data/User/GameConfig/GYBP01.ini +++ b/Data/User/GameConfig/GYBP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GYKEB2.ini b/Data/User/GameConfig/GYKEB2.ini index e43e81d83a..183fd403f8 100644 --- a/Data/User/GameConfig/GYKEB2.ini +++ b/Data/User/GameConfig/GYKEB2.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GYQP01.ini b/Data/User/GameConfig/GYQP01.ini index da29f3c066..89f76c202c 100644 --- a/Data/User/GameConfig/GYQP01.ini +++ b/Data/User/GameConfig/GYQP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/GZ3E70.ini b/Data/User/GameConfig/GZ3E70.ini index 5cf9c3d430..90f9c3405a 100644 --- a/Data/User/GameConfig/GZ3E70.ini +++ b/Data/User/GameConfig/GZ3E70.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/GZEE70.ini b/Data/User/GameConfig/GZEE70.ini index e9663b6ed9..38b27d1312 100644 --- a/Data/User/GameConfig/GZEE70.ini +++ b/Data/User/GameConfig/GZEE70.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 Issues="Playable,but sometimes slowdown FPS maybe is patched" EmulationIssues = diff --git a/Data/User/GameConfig/GZLP01.ini b/Data/User/GameConfig/GZLP01.ini index 94401ff272..5eb8d7a8c7 100644 --- a/Data/User/GameConfig/GZLP01.ini +++ b/Data/User/GameConfig/GZLP01.ini @@ -7,7 +7,7 @@ DSPHLE = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/HAAA01.ini b/Data/User/GameConfig/HAAA01.ini index b7636abef8..218fde7e39 100644 --- a/Data/User/GameConfig/HAAA01.ini +++ b/Data/User/GameConfig/HAAA01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/HAXXHB.ini b/Data/User/GameConfig/HAXXHB.ini index 77bacc3a80..5581ffd2c9 100644 --- a/Data/User/GameConfig/HAXXHB.ini +++ b/Data/User/GameConfig/HAXXHB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 1 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/HCFE01.ini b/Data/User/GameConfig/HCFE01.ini index ea8c6b8194..e41bdb51fc 100644 --- a/Data/User/GameConfig/HCFE01.ini +++ b/Data/User/GameConfig/HCFE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Not WiiConnect24 [OnLoad] diff --git a/Data/User/GameConfig/JAAE01.ini b/Data/User/GameConfig/JAAE01.ini index 7e77e1c5ea..29bf6b926c 100644 --- a/Data/User/GameConfig/JAAE01.ini +++ b/Data/User/GameConfig/JAAE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAAE01.ini b/Data/User/GameConfig/NAAE01.ini index 430d8850fc..c43331853c 100644 --- a/Data/User/GameConfig/NAAE01.ini +++ b/Data/User/GameConfig/NAAE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAAP01.ini b/Data/User/GameConfig/NAAP01.ini index 7f80d5e3a9..a5d903ce22 100644 --- a/Data/User/GameConfig/NAAP01.ini +++ b/Data/User/GameConfig/NAAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Slow and no sound [OnLoad] diff --git a/Data/User/GameConfig/NABE01.ini b/Data/User/GameConfig/NABE01.ini index 46f831fbfd..a4ae6a39c0 100644 --- a/Data/User/GameConfig/NABE01.ini +++ b/Data/User/GameConfig/NABE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NACE01.ini b/Data/User/GameConfig/NACE01.ini index 9fcdab774c..a0dbd59a3e 100644 --- a/Data/User/GameConfig/NACE01.ini +++ b/Data/User/GameConfig/NACE01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAFP01.ini b/Data/User/GameConfig/NAFP01.ini index 967d15a315..68ff2b5746 100644 --- a/Data/User/GameConfig/NAFP01.ini +++ b/Data/User/GameConfig/NAFP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/NAKP01.ini b/Data/User/GameConfig/NAKP01.ini index 83fea4f599..ca7be8edea 100644 --- a/Data/User/GameConfig/NAKP01.ini +++ b/Data/User/GameConfig/NAKP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Controlls won't work in-game [OnLoad] diff --git a/Data/User/GameConfig/PC6E01.ini b/Data/User/GameConfig/PC6E01.ini index e8de3e375c..0ef4a3682d 100644 --- a/Data/User/GameConfig/PC6E01.ini +++ b/Data/User/GameConfig/PC6E01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 EmulationIssues = Menu works but videos do not play, and GCN/GBA emulation is too slow for Jirachi transfer. [OnLoad] diff --git a/Data/User/GameConfig/PRJE01.ini b/Data/User/GameConfig/PRJE01.ini index eee1917300..1f4994a71a 100644 --- a/Data/User/GameConfig/PRJE01.ini +++ b/Data/User/GameConfig/PRJE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 2 Issues="Needs GameBoy controller on slot 4" [OnLoad] diff --git a/Data/User/GameConfig/PZLE01.ini b/Data/User/GameConfig/PZLE01.ini index 7c95a2384b..8ef8fba0b5 100644 --- a/Data/User/GameConfig/PZLE01.ini +++ b/Data/User/GameConfig/PZLE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/PZLJ01.ini b/Data/User/GameConfig/PZLJ01.ini index 385510c155..d0e2dd71ae 100644 --- a/Data/User/GameConfig/PZLJ01.ini +++ b/Data/User/GameConfig/PZLJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/PZLP01.ini b/Data/User/GameConfig/PZLP01.ini index 9e00634e8f..86db204c9a 100644 --- a/Data/User/GameConfig/PZLP01.ini +++ b/Data/User/GameConfig/PZLP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 3 EmulationIssues = Minor video glitches when pausing [OnLoad] diff --git a/Data/User/GameConfig/R2TE41.ini b/Data/User/GameConfig/R2TE41.ini index 2fbc5605d6..3c1eb73ce1 100644 --- a/Data/User/GameConfig/R2TE41.ini +++ b/Data/User/GameConfig/R2TE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R3RE8P.ini b/Data/User/GameConfig/R3RE8P.ini index 23959f3e2c..9aad9d2413 100644 --- a/Data/User/GameConfig/R3RE8P.ini +++ b/Data/User/GameConfig/R3RE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R3SP52.ini b/Data/User/GameConfig/R3SP52.ini index 08855d860a..e233f0cce3 100644 --- a/Data/User/GameConfig/R3SP52.ini +++ b/Data/User/GameConfig/R3SP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R49P01.ini b/Data/User/GameConfig/R49P01.ini index e308e6f76b..bfb327a7f1 100644 --- a/Data/User/GameConfig/R49P01.ini +++ b/Data/User/GameConfig/R49P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R4BPGT.ini b/Data/User/GameConfig/R4BPGT.ini index df3f5a8c53..b69b0ec9a2 100644 --- a/Data/User/GameConfig/R4BPGT.ini +++ b/Data/User/GameConfig/R4BPGT.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R4EJ01.ini b/Data/User/GameConfig/R4EJ01.ini index e4fdcc9855..fc1158f709 100644 --- a/Data/User/GameConfig/R4EJ01.ini +++ b/Data/User/GameConfig/R4EJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R4RP69.ini b/Data/User/GameConfig/R4RP69.ini index a5d3b12916..3462298333 100644 --- a/Data/User/GameConfig/R4RP69.ini +++ b/Data/User/GameConfig/R4RP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R5IE4Q.ini b/Data/User/GameConfig/R5IE4Q.ini index 25de5a1c57..f9cc87dee4 100644 --- a/Data/User/GameConfig/R5IE4Q.ini +++ b/Data/User/GameConfig/R5IE4Q.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R5IP4Q.ini b/Data/User/GameConfig/R5IP4Q.ini index 1821acafbe..5a7152b841 100644 --- a/Data/User/GameConfig/R5IP4Q.ini +++ b/Data/User/GameConfig/R5IP4Q.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R5IX4Q.ini b/Data/User/GameConfig/R5IX4Q.ini index 8258768e23..cb4375ece3 100644 --- a/Data/User/GameConfig/R5IX4Q.ini +++ b/Data/User/GameConfig/R5IX4Q.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R69E36.ini b/Data/User/GameConfig/R69E36.ini index a962dd7269..69b0aebf11 100644 --- a/Data/User/GameConfig/R69E36.ini +++ b/Data/User/GameConfig/R69E36.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R6NY41.ini b/Data/User/GameConfig/R6NY41.ini index ce60e0f06d..d4a90fd1eb 100644 --- a/Data/User/GameConfig/R6NY41.ini +++ b/Data/User/GameConfig/R6NY41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7EE8P.ini b/Data/User/GameConfig/R7EE8P.ini index 5ae00a4425..af2e35a5e2 100644 --- a/Data/User/GameConfig/R7EE8P.ini +++ b/Data/User/GameConfig/R7EE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7EJ8P.ini b/Data/User/GameConfig/R7EJ8P.ini index 3c85bf0e0e..f7ee320eb5 100644 --- a/Data/User/GameConfig/R7EJ8P.ini +++ b/Data/User/GameConfig/R7EJ8P.ini @@ -6,7 +6,7 @@ BAT = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7EP8P.ini b/Data/User/GameConfig/R7EP8P.ini index cfc8c3a88e..04ee74ddea 100644 --- a/Data/User/GameConfig/R7EP8P.ini +++ b/Data/User/GameConfig/R7EP8P.ini @@ -6,7 +6,7 @@ BAT = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R7PP01.ini b/Data/User/GameConfig/R7PP01.ini index 88cedc115f..dcd66b20f5 100644 --- a/Data/User/GameConfig/R7PP01.ini +++ b/Data/User/GameConfig/R7PP01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/R84EE9.ini b/Data/User/GameConfig/R84EE9.ini index c5ff7f7e21..f58ab6d2fc 100644 --- a/Data/User/GameConfig/R84EE9.ini +++ b/Data/User/GameConfig/R84EE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R84J99.ini b/Data/User/GameConfig/R84J99.ini index 4d8e665d5c..37e755acd9 100644 --- a/Data/User/GameConfig/R84J99.ini +++ b/Data/User/GameConfig/R84J99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R84P99.ini b/Data/User/GameConfig/R84P99.ini index 06817cb0c1..7586c1cfc0 100644 --- a/Data/User/GameConfig/R84P99.ini +++ b/Data/User/GameConfig/R84P99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R8JEWR.ini b/Data/User/GameConfig/R8JEWR.ini index 6f14829990..22821c3bf6 100644 --- a/Data/User/GameConfig/R8JEWR.ini +++ b/Data/User/GameConfig/R8JEWR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R8JPWR.ini b/Data/User/GameConfig/R8JPWR.ini index 00798c6147..23acf7690d 100644 --- a/Data/User/GameConfig/R8JPWR.ini +++ b/Data/User/GameConfig/R8JPWR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R8PE01.ini b/Data/User/GameConfig/R8PE01.ini index f46f4abdab..8b7c4a006b 100644 --- a/Data/User/GameConfig/R8PE01.ini +++ b/Data/User/GameConfig/R8PE01.ini @@ -6,7 +6,7 @@ AccurateFCMP = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8PJ01.ini b/Data/User/GameConfig/R8PJ01.ini index 58ae9a0ce5..d80dcb1ffc 100644 --- a/Data/User/GameConfig/R8PJ01.ini +++ b/Data/User/GameConfig/R8PJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8PK01.ini b/Data/User/GameConfig/R8PK01.ini index f7747948b7..6a72f77920 100644 --- a/Data/User/GameConfig/R8PK01.ini +++ b/Data/User/GameConfig/R8PK01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8PP01.ini b/Data/User/GameConfig/R8PP01.ini index 2934055e30..b511c67c18 100644 --- a/Data/User/GameConfig/R8PP01.ini +++ b/Data/User/GameConfig/R8PP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs Efb to Ram for BBox (proper graphics). [OnLoad] diff --git a/Data/User/GameConfig/R8XE52.ini b/Data/User/GameConfig/R8XE52.ini index 8ac04740c9..0bcfc49571 100644 --- a/Data/User/GameConfig/R8XE52.ini +++ b/Data/User/GameConfig/R8XE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/R9IE01.ini b/Data/User/GameConfig/R9IE01.ini index 03c296d896..f193f3632a 100644 --- a/Data/User/GameConfig/R9IE01.ini +++ b/Data/User/GameConfig/R9IE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RB4E08.ini b/Data/User/GameConfig/RB4E08.ini index d468dff425..622ac46b6e 100644 --- a/Data/User/GameConfig/RB4E08.ini +++ b/Data/User/GameConfig/RB4E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = To avoid some texture errors, use the Opengl plugin(r6436) [OnLoad] diff --git a/Data/User/GameConfig/RB4P08.ini b/Data/User/GameConfig/RB4P08.ini index 94a7b7178b..c588dd9135 100644 --- a/Data/User/GameConfig/RB4P08.ini +++ b/Data/User/GameConfig/RB4P08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBHE08.ini b/Data/User/GameConfig/RBHE08.ini index 876123bafc..f77361be1a 100644 --- a/Data/User/GameConfig/RBHE08.ini +++ b/Data/User/GameConfig/RBHE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBHJ08.ini b/Data/User/GameConfig/RBHJ08.ini index 7d7de17e8e..6daba6c41f 100644 --- a/Data/User/GameConfig/RBHJ08.ini +++ b/Data/User/GameConfig/RBHJ08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBHP08.ini b/Data/User/GameConfig/RBHP08.ini index 0da593ad36..a91968a64d 100644 --- a/Data/User/GameConfig/RBHP08.ini +++ b/Data/User/GameConfig/RBHP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBIEE9.ini b/Data/User/GameConfig/RBIEE9.ini index 390906e019..4200dfd2dd 100644 --- a/Data/User/GameConfig/RBIEE9.ini +++ b/Data/User/GameConfig/RBIEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBIJ99.ini b/Data/User/GameConfig/RBIJ99.ini index 17ac577703..419688b25d 100644 --- a/Data/User/GameConfig/RBIJ99.ini +++ b/Data/User/GameConfig/RBIJ99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBIP99.ini b/Data/User/GameConfig/RBIP99.ini index ad7b31232b..e3e567b157 100644 --- a/Data/User/GameConfig/RBIP99.ini +++ b/Data/User/GameConfig/RBIP99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBKE69.ini b/Data/User/GameConfig/RBKE69.ini index 17fc76b89f..53fc92886e 100644 --- a/Data/User/GameConfig/RBKE69.ini +++ b/Data/User/GameConfig/RBKE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RBME5G.ini b/Data/User/GameConfig/RBME5G.ini index 3c510831cf..865a98716e 100644 --- a/Data/User/GameConfig/RBME5G.ini +++ b/Data/User/GameConfig/RBME5G.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RBTP8P.ini b/Data/User/GameConfig/RBTP8P.ini index 61043f3522..12b63f20e0 100644 --- a/Data/User/GameConfig/RBTP8P.ini +++ b/Data/User/GameConfig/RBTP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 Issues="Works Fine and with sound, but graphics glitches.Does not playable" [OnLoad] diff --git a/Data/User/GameConfig/RBXJ8P.ini b/Data/User/GameConfig/RBXJ8P.ini index c3b86eec9a..c934bf4204 100644 --- a/Data/User/GameConfig/RBXJ8P.ini +++ b/Data/User/GameConfig/RBXJ8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RD2E41.ini b/Data/User/GameConfig/RD2E41.ini index e013f9e392..15f526fbf8 100644 --- a/Data/User/GameConfig/RD2E41.ini +++ b/Data/User/GameConfig/RD2E41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2J41.ini b/Data/User/GameConfig/RD2J41.ini index 1186166a01..cb9acb0333 100644 --- a/Data/User/GameConfig/RD2J41.ini +++ b/Data/User/GameConfig/RD2J41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2K41.ini b/Data/User/GameConfig/RD2K41.ini index 8d0a57ee43..14bec203fb 100644 --- a/Data/User/GameConfig/RD2K41.ini +++ b/Data/User/GameConfig/RD2K41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2P41.ini b/Data/User/GameConfig/RD2P41.ini index aa70cffc82..16d6f8d778 100644 --- a/Data/User/GameConfig/RD2P41.ini +++ b/Data/User/GameConfig/RD2P41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RD2X41.ini b/Data/User/GameConfig/RD2X41.ini index 7cdfe1bab7..0a69b78eae 100644 --- a/Data/User/GameConfig/RD2X41.ini +++ b/Data/User/GameConfig/RD2X41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Needs real wiimote and motion plus. [OnLoad] diff --git a/Data/User/GameConfig/RDBPAF.ini b/Data/User/GameConfig/RDBPAF.ini index ab85616282..82b5033e0e 100644 --- a/Data/User/GameConfig/RDBPAF.ini +++ b/Data/User/GameConfig/RDBPAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDHP78.ini b/Data/User/GameConfig/RDHP78.ini index b735123c2a..5df20c4c18 100644 --- a/Data/User/GameConfig/RDHP78.ini +++ b/Data/User/GameConfig/RDHP78.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDIE41.ini b/Data/User/GameConfig/RDIE41.ini index 8f5c9b695f..fcbc94f693 100644 --- a/Data/User/GameConfig/RDIE41.ini +++ b/Data/User/GameConfig/RDIE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDKE01.ini b/Data/User/GameConfig/RDKE01.ini index 965b3d6ce5..1245c9c088 100644 --- a/Data/User/GameConfig/RDKE01.ini +++ b/Data/User/GameConfig/RDKE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Bad sound [OnLoad] diff --git a/Data/User/GameConfig/RDQEGD.ini b/Data/User/GameConfig/RDQEGD.ini index 1133d5a3a8..6b7916e78d 100644 --- a/Data/User/GameConfig/RDQEGD.ini +++ b/Data/User/GameConfig/RDQEGD.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RDVE41.ini b/Data/User/GameConfig/RDVE41.ini index b9147b2664..6f8626258b 100644 --- a/Data/User/GameConfig/RDVE41.ini +++ b/Data/User/GameConfig/RDVE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = May be slow. [OnLoad] diff --git a/Data/User/GameConfig/RDXP18.ini b/Data/User/GameConfig/RDXP18.ini index 817d66b15f..98e56140a3 100644 --- a/Data/User/GameConfig/RDXP18.ini +++ b/Data/User/GameConfig/RDXP18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RE4E08.ini b/Data/User/GameConfig/RE4E08.ini index bcf3584f61..4e040299e7 100644 --- a/Data/User/GameConfig/RE4E08.ini +++ b/Data/User/GameConfig/RE4E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RE4J08.ini b/Data/User/GameConfig/RE4J08.ini index 6fa4b2da27..b707b54abb 100644 --- a/Data/User/GameConfig/RE4J08.ini +++ b/Data/User/GameConfig/RE4J08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RE4P08.ini b/Data/User/GameConfig/RE4P08.ini index febfda512e..7eeb359861 100644 --- a/Data/User/GameConfig/RE4P08.ini +++ b/Data/User/GameConfig/RE4P08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/REXP01.ini b/Data/User/GameConfig/REXP01.ini index 6d33bf5982..01db38c373 100644 --- a/Data/User/GameConfig/REXP01.ini +++ b/Data/User/GameConfig/REXP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RGAE8P.ini b/Data/User/GameConfig/RGAE8P.ini index b842c64646..e2864bc07a 100644 --- a/Data/User/GameConfig/RGAE8P.ini +++ b/Data/User/GameConfig/RGAE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RGHE52.ini b/Data/User/GameConfig/RGHE52.ini index 9b82031b5f..a7883192a1 100644 --- a/Data/User/GameConfig/RGHE52.ini +++ b/Data/User/GameConfig/RGHE52.ini @@ -6,7 +6,7 @@ FastDiscSpeed = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RGVP52.ini b/Data/User/GameConfig/RGVP52.ini index 4e8db5e5ce..8cd9ad8b8c 100644 --- a/Data/User/GameConfig/RGVP52.ini +++ b/Data/User/GameConfig/RGVP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAE01.ini b/Data/User/GameConfig/RHAE01.ini index b88fe129e2..7d5bf8ccc7 100644 --- a/Data/User/GameConfig/RHAE01.ini +++ b/Data/User/GameConfig/RHAE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAJ01.ini b/Data/User/GameConfig/RHAJ01.ini index 79b9782adb..33cf231885 100644 --- a/Data/User/GameConfig/RHAJ01.ini +++ b/Data/User/GameConfig/RHAJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAK01.ini b/Data/User/GameConfig/RHAK01.ini index fafb5dace1..26f966d304 100644 --- a/Data/User/GameConfig/RHAK01.ini +++ b/Data/User/GameConfig/RHAK01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAP01.ini b/Data/User/GameConfig/RHAP01.ini index e6b0c6a877..2cde1b1023 100644 --- a/Data/User/GameConfig/RHAP01.ini +++ b/Data/User/GameConfig/RHAP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHAW01.ini b/Data/User/GameConfig/RHAW01.ini index f7c4445f76..d3b0e5b970 100644 --- a/Data/User/GameConfig/RHAW01.ini +++ b/Data/User/GameConfig/RHAW01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHDE8P.ini b/Data/User/GameConfig/RHDE8P.ini index 8bac2a6095..93ea608c9d 100644 --- a/Data/User/GameConfig/RHDE8P.ini +++ b/Data/User/GameConfig/RHDE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHDJ8P.ini b/Data/User/GameConfig/RHDJ8P.ini index b4ec84a1cf..ef3806f6d5 100644 --- a/Data/User/GameConfig/RHDJ8P.ini +++ b/Data/User/GameConfig/RHDJ8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHDP8P.ini b/Data/User/GameConfig/RHDP8P.ini index d249df8af4..4c94223003 100644 --- a/Data/User/GameConfig/RHDP8P.ini +++ b/Data/User/GameConfig/RHDP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHMEE9.ini b/Data/User/GameConfig/RHMEE9.ini index 4c18b3562d..71cb3e898d 100644 --- a/Data/User/GameConfig/RHMEE9.ini +++ b/Data/User/GameConfig/RHMEE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHMP99.ini b/Data/User/GameConfig/RHMP99.ini index 70a233990b..d278ff1ffc 100644 --- a/Data/User/GameConfig/RHMP99.ini +++ b/Data/User/GameConfig/RHMP99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RHOE8P.ini b/Data/User/GameConfig/RHOE8P.ini index 13cf2dd17e..82ff52fdad 100644 --- a/Data/User/GameConfig/RHOE8P.ini +++ b/Data/User/GameConfig/RHOE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Use dx11 plugin (r6945) [OnLoad] diff --git a/Data/User/GameConfig/RHOJ8P.ini b/Data/User/GameConfig/RHOJ8P.ini index 0cf33773d5..549574908c 100644 --- a/Data/User/GameConfig/RHOJ8P.ini +++ b/Data/User/GameConfig/RHOJ8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Use dx11 plugin (r6945) [OnLoad] diff --git a/Data/User/GameConfig/RHOP8P.ini b/Data/User/GameConfig/RHOP8P.ini index 2a0f1c8727..79a3206066 100644 --- a/Data/User/GameConfig/RHOP8P.ini +++ b/Data/User/GameConfig/RHOP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Use dx11 plugin (r6945) [OnLoad] diff --git a/Data/User/GameConfig/RIBPKM.ini b/Data/User/GameConfig/RIBPKM.ini index 074d1022e7..2d11397269 100644 --- a/Data/User/GameConfig/RIBPKM.ini +++ b/Data/User/GameConfig/RIBPKM.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RIJE69.ini b/Data/User/GameConfig/RIJE69.ini index c8f42968ca..9750bc4d1c 100644 --- a/Data/User/GameConfig/RIJE69.ini +++ b/Data/User/GameConfig/RIJE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RINE08.ini b/Data/User/GameConfig/RINE08.ini index dcf8505ffd..e6bf0a9c95 100644 --- a/Data/User/GameConfig/RINE08.ini +++ b/Data/User/GameConfig/RINE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RINP08.ini b/Data/User/GameConfig/RINP08.ini index 3b817f9489..9ce49b6a67 100644 --- a/Data/User/GameConfig/RINP08.ini +++ b/Data/User/GameConfig/RINP08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Can't load saves -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RJ3P7J.ini b/Data/User/GameConfig/RJ3P7J.ini index 6e968d420b..76c6f853c1 100644 --- a/Data/User/GameConfig/RJ3P7J.ini +++ b/Data/User/GameConfig/RJ3P7J.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RJAP52.ini b/Data/User/GameConfig/RJAP52.ini index a80da7dd8a..a834e44a17 100644 --- a/Data/User/GameConfig/RJAP52.ini +++ b/Data/User/GameConfig/RJAP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RK2EEB.ini b/Data/User/GameConfig/RK2EEB.ini index f68598e051..d5cea3b078 100644 --- a/Data/User/GameConfig/RK2EEB.ini +++ b/Data/User/GameConfig/RK2EEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RK2JEB.ini b/Data/User/GameConfig/RK2JEB.ini index 99700f314f..43838bb93d 100644 --- a/Data/User/GameConfig/RK2JEB.ini +++ b/Data/User/GameConfig/RK2JEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RK2P01.ini b/Data/User/GameConfig/RK2P01.ini index 76ac00fbcd..00d58611c0 100644 --- a/Data/User/GameConfig/RK2P01.ini +++ b/Data/User/GameConfig/RK2P01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKDEEB.ini b/Data/User/GameConfig/RKDEEB.ini index ec657f5753..9bf02681ec 100644 --- a/Data/User/GameConfig/RKDEEB.ini +++ b/Data/User/GameConfig/RKDEEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKDJEB.ini b/Data/User/GameConfig/RKDJEB.ini index 87a7acbf5c..7d30b0cb9f 100644 --- a/Data/User/GameConfig/RKDJEB.ini +++ b/Data/User/GameConfig/RKDJEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKDPEB.ini b/Data/User/GameConfig/RKDPEB.ini index 6ca62dc599..d2fae09fb2 100644 --- a/Data/User/GameConfig/RKDPEB.ini +++ b/Data/User/GameConfig/RKDPEB.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RKMP5D.ini b/Data/User/GameConfig/RKMP5D.ini index 61379ebe54..61c98d3934 100644 --- a/Data/User/GameConfig/RKMP5D.ini +++ b/Data/User/GameConfig/RKMP5D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLBEWR.ini b/Data/User/GameConfig/RLBEWR.ini index cffdc41ed1..fa3f2351e9 100644 --- a/Data/User/GameConfig/RLBEWR.ini +++ b/Data/User/GameConfig/RLBEWR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLGE64.ini b/Data/User/GameConfig/RLGE64.ini index b980630ffa..897b993ee6 100644 --- a/Data/User/GameConfig/RLGE64.ini +++ b/Data/User/GameConfig/RLGE64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLGJ52.ini b/Data/User/GameConfig/RLGJ52.ini index 2ebd71aae3..5eb7a5744c 100644 --- a/Data/User/GameConfig/RLGJ52.ini +++ b/Data/User/GameConfig/RLGJ52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RLGP64.ini b/Data/User/GameConfig/RLGP64.ini index 2d3edefc48..a0c73dfd03 100644 --- a/Data/User/GameConfig/RLGP64.ini +++ b/Data/User/GameConfig/RLGP64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RM2E69.ini b/Data/User/GameConfig/RM2E69.ini index 700dc82cfa..7aa1fad958 100644 --- a/Data/User/GameConfig/RM2E69.ini +++ b/Data/User/GameConfig/RM2E69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = Freeze on wiimote screen [OnLoad] diff --git a/Data/User/GameConfig/RNEEDA.ini b/Data/User/GameConfig/RNEEDA.ini index bde5c23749..002db3888a 100644 --- a/Data/User/GameConfig/RNEEDA.ini +++ b/Data/User/GameConfig/RNEEDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RNEJDA.ini b/Data/User/GameConfig/RNEJDA.ini index 878f50d0d9..84cbb82fde 100644 --- a/Data/User/GameConfig/RNEJDA.ini +++ b/Data/User/GameConfig/RNEJDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RNEPDA.ini b/Data/User/GameConfig/RNEPDA.ini index aed9c3abe9..22869e6df4 100644 --- a/Data/User/GameConfig/RNEPDA.ini +++ b/Data/User/GameConfig/RNEPDA.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RNHE41.ini b/Data/User/GameConfig/RNHE41.ini index dabcbd7d18..8c90e68c9a 100644 --- a/Data/User/GameConfig/RNHE41.ini +++ b/Data/User/GameConfig/RNHE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Small graphical glitch with light saber (light stays at the same place for a second when you move) [OnLoad] diff --git a/Data/User/GameConfig/RO7P7D.ini b/Data/User/GameConfig/RO7P7D.ini index 7441796f47..c0b4091178 100644 --- a/Data/User/GameConfig/RO7P7D.ini +++ b/Data/User/GameConfig/RO7P7D.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/ROAE36.ini b/Data/User/GameConfig/ROAE36.ini index 9b30ccb0f9..6e7278c5d5 100644 --- a/Data/User/GameConfig/ROAE36.ini +++ b/Data/User/GameConfig/ROAE36.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Accessing the map will crash the game (see issue 3953). [OnLoad] diff --git a/Data/User/GameConfig/ROAP36.ini b/Data/User/GameConfig/ROAP36.ini index c3f5704ea3..2960d51fba 100644 --- a/Data/User/GameConfig/ROAP36.ini +++ b/Data/User/GameConfig/ROAP36.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Accessing the map will crash the game (see issue 3953). [OnLoad] diff --git a/Data/User/GameConfig/RODE01.ini b/Data/User/GameConfig/RODE01.ini index d2ce7be22b..cbcb993212 100644 --- a/Data/User/GameConfig/RODE01.ini +++ b/Data/User/GameConfig/RODE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RODJ01.ini b/Data/User/GameConfig/RODJ01.ini index 39381248b9..0502597308 100644 --- a/Data/User/GameConfig/RODJ01.ini +++ b/Data/User/GameConfig/RODJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RODK01.ini b/Data/User/GameConfig/RODK01.ini index bd62c74480..e12d378e00 100644 --- a/Data/User/GameConfig/RODK01.ini +++ b/Data/User/GameConfig/RODK01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RODP01.ini b/Data/User/GameConfig/RODP01.ini index 24f7eef635..963f91bf98 100644 --- a/Data/User/GameConfig/RODP01.ini +++ b/Data/User/GameConfig/RODP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RPPE41.ini b/Data/User/GameConfig/RPPE41.ini index d7025cb32a..56525476c2 100644 --- a/Data/User/GameConfig/RPPE41.ini +++ b/Data/User/GameConfig/RPPE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RPYP9B.ini b/Data/User/GameConfig/RPYP9B.ini index 2508ab49c1..3b66045aa6 100644 --- a/Data/User/GameConfig/RPYP9B.ini +++ b/Data/User/GameConfig/RPYP9B.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RQ6EJJ.ini b/Data/User/GameConfig/RQ6EJJ.ini index d1fd39e692..8b57337eef 100644 --- a/Data/User/GameConfig/RQ6EJJ.ini +++ b/Data/User/GameConfig/RQ6EJJ.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Use direct 3d 11 for less glitches. [OnLoad] diff --git a/Data/User/GameConfig/RQ6PKM.ini b/Data/User/GameConfig/RQ6PKM.ini index de3a34021d..6ece888372 100644 --- a/Data/User/GameConfig/RQ6PKM.ini +++ b/Data/User/GameConfig/RQ6PKM.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Use direct 3d 11 for less glitches. [OnLoad] diff --git a/Data/User/GameConfig/RQ6XKM.ini b/Data/User/GameConfig/RQ6XKM.ini index 54cb7cffe9..154861057c 100644 --- a/Data/User/GameConfig/RQ6XKM.ini +++ b/Data/User/GameConfig/RQ6XKM.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Use direct 3d 11 for less glitches. [OnLoad] diff --git a/Data/User/GameConfig/RQBENR.ini b/Data/User/GameConfig/RQBENR.ini index 128fae1f26..af6670829e 100644 --- a/Data/User/GameConfig/RQBENR.ini +++ b/Data/User/GameConfig/RQBENR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RQLE64.ini b/Data/User/GameConfig/RQLE64.ini index 5cf20fa0c2..5b80a2f7e8 100644 --- a/Data/User/GameConfig/RQLE64.ini +++ b/Data/User/GameConfig/RQLE64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RRMX69.ini b/Data/User/GameConfig/RRMX69.ini index fa9c523d11..3a245527d2 100644 --- a/Data/User/GameConfig/RRMX69.ini +++ b/Data/User/GameConfig/RRMX69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RRXXUG.ini b/Data/User/GameConfig/RRXXUG.ini index 0066ee4505..86de13d448 100644 --- a/Data/User/GameConfig/RRXXUG.ini +++ b/Data/User/GameConfig/RRXXUG.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RS9E8P.ini b/Data/User/GameConfig/RS9E8P.ini index 0a6e082a98..5cbe571485 100644 --- a/Data/User/GameConfig/RS9E8P.ini +++ b/Data/User/GameConfig/RS9E8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RS9P8P.ini b/Data/User/GameConfig/RS9P8P.ini index f62da918d7..cb6a3afecd 100644 --- a/Data/User/GameConfig/RS9P8P.ini +++ b/Data/User/GameConfig/RS9P8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSFE7U.ini b/Data/User/GameConfig/RSFE7U.ini index a3dcaa9a84..8e7f0ce4bc 100644 --- a/Data/User/GameConfig/RSFE7U.ini +++ b/Data/User/GameConfig/RSFE7U.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSFJ99.ini b/Data/User/GameConfig/RSFJ99.ini index 54ff284fa8..2aed6ff93d 100644 --- a/Data/User/GameConfig/RSFJ99.ini +++ b/Data/User/GameConfig/RSFJ99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSFP99.ini b/Data/User/GameConfig/RSFP99.ini index 1b443f4ed6..ac3998b8e9 100644 --- a/Data/User/GameConfig/RSFP99.ini +++ b/Data/User/GameConfig/RSFP99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSME8P.ini b/Data/User/GameConfig/RSME8P.ini index d755ee134d..4c64924d85 100644 --- a/Data/User/GameConfig/RSME8P.ini +++ b/Data/User/GameConfig/RSME8P.ini @@ -6,7 +6,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RSMP8P.ini b/Data/User/GameConfig/RSMP8P.ini index f1b2a316cf..e9f29a4667 100644 --- a/Data/User/GameConfig/RSMP8P.ini +++ b/Data/User/GameConfig/RSMP8P.ini @@ -6,7 +6,7 @@ EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSPE01.ini b/Data/User/GameConfig/RSPE01.ini index 0adf38d3f5..87ee60228c 100644 --- a/Data/User/GameConfig/RSPE01.ini +++ b/Data/User/GameConfig/RSPE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSPP01.ini b/Data/User/GameConfig/RSPP01.ini index 32a1099ad9..78d5c78d25 100644 --- a/Data/User/GameConfig/RSPP01.ini +++ b/Data/User/GameConfig/RSPP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSRE8P.ini b/Data/User/GameConfig/RSRE8P.ini index 93b8254721..cc8911678a 100644 --- a/Data/User/GameConfig/RSRE8P.ini +++ b/Data/User/GameConfig/RSRE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSRP8P.ini b/Data/User/GameConfig/RSRP8P.ini index 5b03592ddd..1f4d85608c 100644 --- a/Data/User/GameConfig/RSRP8P.ini +++ b/Data/User/GameConfig/RSRP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RSTP64.ini b/Data/User/GameConfig/RSTP64.ini index a8b31df92a..06cd348b22 100644 --- a/Data/User/GameConfig/RSTP64.ini +++ b/Data/User/GameConfig/RSTP64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RSWP08.ini b/Data/User/GameConfig/RSWP08.ini index 44b756284d..72b63e6f44 100644 --- a/Data/User/GameConfig/RSWP08.ini +++ b/Data/User/GameConfig/RSWP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RSXE69.ini b/Data/User/GameConfig/RSXE69.ini index da1c2c3c20..e4b6061b6b 100644 --- a/Data/User/GameConfig/RSXE69.ini +++ b/Data/User/GameConfig/RSXE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RSXJ13.ini b/Data/User/GameConfig/RSXJ13.ini index 16c806b586..11ed8e40ea 100644 --- a/Data/User/GameConfig/RSXJ13.ini +++ b/Data/User/GameConfig/RSXJ13.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RSXK69.ini b/Data/User/GameConfig/RSXK69.ini index 477368e0f0..de43814a21 100644 --- a/Data/User/GameConfig/RSXK69.ini +++ b/Data/User/GameConfig/RSXK69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RSXP69.ini b/Data/User/GameConfig/RSXP69.ini index d1f095bae2..84904587b3 100644 --- a/Data/User/GameConfig/RSXP69.ini +++ b/Data/User/GameConfig/RSXP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Needs Wii nand dump (reconnect wiimote if necessary). EFB cpu access gives proper bloom for a speed hit. [OnLoad] diff --git a/Data/User/GameConfig/RT5E8P.ini b/Data/User/GameConfig/RT5E8P.ini index 6fd3f53389..d7180cb8bc 100644 --- a/Data/User/GameConfig/RT5E8P.ini +++ b/Data/User/GameConfig/RT5E8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RT5P8P.ini b/Data/User/GameConfig/RT5P8P.ini index 319c424bbb..d06f80beb7 100644 --- a/Data/User/GameConfig/RT5P8P.ini +++ b/Data/User/GameConfig/RT5P8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RTBP52.ini b/Data/User/GameConfig/RTBP52.ini index 8920110201..ae0f7ee361 100644 --- a/Data/User/GameConfig/RTBP52.ini +++ b/Data/User/GameConfig/RTBP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RTCP41.ini b/Data/User/GameConfig/RTCP41.ini index 198fe735ca..c71e42c0da 100644 --- a/Data/User/GameConfig/RTCP41.ini +++ b/Data/User/GameConfig/RTCP41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RTNE41.ini b/Data/User/GameConfig/RTNE41.ini index fa436b16d8..4761013981 100644 --- a/Data/User/GameConfig/RTNE41.ini +++ b/Data/User/GameConfig/RTNE41.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RTNJCQ.ini b/Data/User/GameConfig/RTNJCQ.ini index 124f0003cc..9bdf589f47 100644 --- a/Data/User/GameConfig/RTNJCQ.ini +++ b/Data/User/GameConfig/RTNJCQ.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RTNP41.ini b/Data/User/GameConfig/RTNP41.ini index 46168e49c0..c07955ee6b 100644 --- a/Data/User/GameConfig/RTNP41.ini +++ b/Data/User/GameConfig/RTNP41.ini @@ -6,7 +6,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RVKEXJ.ini b/Data/User/GameConfig/RVKEXJ.ini index 3a6f84fe7d..ffe181bffd 100644 --- a/Data/User/GameConfig/RVKEXJ.ini +++ b/Data/User/GameConfig/RVKEXJ.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RVKP99.ini b/Data/User/GameConfig/RVKP99.ini index 80537097da..c7b63afcbc 100644 --- a/Data/User/GameConfig/RVKP99.ini +++ b/Data/User/GameConfig/RVKP99.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 0 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RVSE69.ini b/Data/User/GameConfig/RVSE69.ini index b60c25fb45..f20cf162f6 100644 --- a/Data/User/GameConfig/RVSE69.ini +++ b/Data/User/GameConfig/RVSE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Very slow [OnLoad] diff --git a/Data/User/GameConfig/RVSP69.ini b/Data/User/GameConfig/RVSP69.ini index 80fe797c65..3e19b96ff1 100644 --- a/Data/User/GameConfig/RVSP69.ini +++ b/Data/User/GameConfig/RVSP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RW9X78.ini b/Data/User/GameConfig/RW9X78.ini index b7ddc3439a..f04cd3fd76 100644 --- a/Data/User/GameConfig/RW9X78.ini +++ b/Data/User/GameConfig/RW9X78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RWEPA4.ini b/Data/User/GameConfig/RWEPA4.ini index fef93bc095..7f73e18629 100644 --- a/Data/User/GameConfig/RWEPA4.ini +++ b/Data/User/GameConfig/RWEPA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RWUX52.ini b/Data/User/GameConfig/RWUX52.ini index f13633e8b0..88c4470774 100644 --- a/Data/User/GameConfig/RWUX52.ini +++ b/Data/User/GameConfig/RWUX52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RX9P69.ini b/Data/User/GameConfig/RX9P69.ini index 0183fb24c4..982d65ad4d 100644 --- a/Data/User/GameConfig/RX9P69.ini +++ b/Data/User/GameConfig/RX9P69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RX9Y69.ini b/Data/User/GameConfig/RX9Y69.ini index 31ed3b6fbe..3344899a68 100644 --- a/Data/User/GameConfig/RX9Y69.ini +++ b/Data/User/GameConfig/RX9Y69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/RYOEA4.ini b/Data/User/GameConfig/RYOEA4.ini index 039c31e751..23bb83293b 100644 --- a/Data/User/GameConfig/RYOEA4.ini +++ b/Data/User/GameConfig/RYOEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RYXP7J.ini b/Data/User/GameConfig/RYXP7J.ini index 1029444b60..3d03e89369 100644 --- a/Data/User/GameConfig/RYXP7J.ini +++ b/Data/User/GameConfig/RYXP7J.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RZZE8P.ini b/Data/User/GameConfig/RZZE8P.ini index 72f83913c1..9ed6cb8f8a 100644 --- a/Data/User/GameConfig/RZZE8P.ini +++ b/Data/User/GameConfig/RZZE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RZZJEL.ini b/Data/User/GameConfig/RZZJEL.ini index d7c478bb42..af90b9e607 100644 --- a/Data/User/GameConfig/RZZJEL.ini +++ b/Data/User/GameConfig/RZZJEL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/RZZP8P.ini b/Data/User/GameConfig/RZZP8P.ini index f5f591db7d..a07ab2ab71 100644 --- a/Data/User/GameConfig/RZZP8P.ini +++ b/Data/User/GameConfig/RZZP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/S2IP8P.ini b/Data/User/GameConfig/S2IP8P.ini index 6000e81481..a48fd75030 100644 --- a/Data/User/GameConfig/S2IP8P.ini +++ b/Data/User/GameConfig/S2IP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/S59E01.ini b/Data/User/GameConfig/S59E01.ini index 4addd0d6ee..1ac5ee0870 100644 --- a/Data/User/GameConfig/S59E01.ini +++ b/Data/User/GameConfig/S59E01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/S59JC8.ini b/Data/User/GameConfig/S59JC8.ini index b2d8b29186..07c251a79e 100644 --- a/Data/User/GameConfig/S59JC8.ini +++ b/Data/User/GameConfig/S59JC8.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 3 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/S59P01.ini b/Data/User/GameConfig/S59P01.ini index f20f6184c2..59abc778bf 100644 --- a/Data/User/GameConfig/S59P01.ini +++ b/Data/User/GameConfig/S59P01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SBNEG9.ini b/Data/User/GameConfig/SBNEG9.ini index 80dd555b1a..ba6dde36c2 100644 --- a/Data/User/GameConfig/SBNEG9.ini +++ b/Data/User/GameConfig/SBNEG9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SBVE78.ini b/Data/User/GameConfig/SBVE78.ini index 78df512e95..d5e9ed3e5d 100644 --- a/Data/User/GameConfig/SBVE78.ini +++ b/Data/User/GameConfig/SBVE78.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC2E8P.ini b/Data/User/GameConfig/SC2E8P.ini index a569738d0b..e714e16ad1 100644 --- a/Data/User/GameConfig/SC2E8P.ini +++ b/Data/User/GameConfig/SC2E8P.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC2P8P.ini b/Data/User/GameConfig/SC2P8P.ini index 6cf41921eb..ccb5cd12e7 100644 --- a/Data/User/GameConfig/SC2P8P.ini +++ b/Data/User/GameConfig/SC2P8P.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC4E64.ini b/Data/User/GameConfig/SC4E64.ini index 741d1418de..c4017d8d58 100644 --- a/Data/User/GameConfig/SC4E64.ini +++ b/Data/User/GameConfig/SC4E64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SC4P64.ini b/Data/User/GameConfig/SC4P64.ini index 03a16786b2..c7e7320572 100644 --- a/Data/User/GameConfig/SC4P64.ini +++ b/Data/User/GameConfig/SC4P64.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2E41.ini b/Data/User/GameConfig/SD2E41.ini index a67258686c..aebd761b81 100644 --- a/Data/User/GameConfig/SD2E41.ini +++ b/Data/User/GameConfig/SD2E41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2J01.ini b/Data/User/GameConfig/SD2J01.ini index 78b9a4cd9e..d131b44b30 100644 --- a/Data/User/GameConfig/SD2J01.ini +++ b/Data/User/GameConfig/SD2J01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2P41.ini b/Data/User/GameConfig/SD2P41.ini index da1b58f37d..990ff3fbb0 100644 --- a/Data/User/GameConfig/SD2P41.ini +++ b/Data/User/GameConfig/SD2P41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SD2Y41.ini b/Data/User/GameConfig/SD2Y41.ini index fa08be8c3d..76d7038c9f 100644 --- a/Data/User/GameConfig/SD2Y41.ini +++ b/Data/User/GameConfig/SD2Y41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SDFE4Q.ini b/Data/User/GameConfig/SDFE4Q.ini index 16a3318683..e875d4da0a 100644 --- a/Data/User/GameConfig/SDFE4Q.ini +++ b/Data/User/GameConfig/SDFE4Q.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 2 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SDWE18.ini b/Data/User/GameConfig/SDWE18.ini index 6be901d318..e93421b866 100644 --- a/Data/User/GameConfig/SDWE18.ini +++ b/Data/User/GameConfig/SDWE18.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SDWJ18.ini b/Data/User/GameConfig/SDWJ18.ini index e27a91c126..6702f2355c 100644 --- a/Data/User/GameConfig/SDWJ18.ini +++ b/Data/User/GameConfig/SDWJ18.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SDWP18.ini b/Data/User/GameConfig/SDWP18.ini index e26340b1a8..ed3c2ecbcf 100644 --- a/Data/User/GameConfig/SDWP18.ini +++ b/Data/User/GameConfig/SDWP18.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Needs efb to ram for proper shadows. -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SGAP8P.ini b/Data/User/GameConfig/SGAP8P.ini index 932dcb93d6..856382a74f 100644 --- a/Data/User/GameConfig/SGAP8P.ini +++ b/Data/User/GameConfig/SGAP8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SJBE52.ini b/Data/User/GameConfig/SJBE52.ini index 422802288b..ce124b2e96 100644 --- a/Data/User/GameConfig/SJBE52.ini +++ b/Data/User/GameConfig/SJBE52.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SJBP52.ini b/Data/User/GameConfig/SJBP52.ini index cfe8774ee0..426fc4a0e9 100644 --- a/Data/User/GameConfig/SJBP52.ini +++ b/Data/User/GameConfig/SJBP52.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts (r6480) -EmulationStateId = 5 +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SMBE8P.ini b/Data/User/GameConfig/SMBE8P.ini index 4dde00044d..13701d64b5 100644 --- a/Data/User/GameConfig/SMBE8P.ini +++ b/Data/User/GameConfig/SMBE8P.ini @@ -6,7 +6,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = disable dualcore, if there are (fifo) problems [OnLoad] diff --git a/Data/User/GameConfig/SMBP8P.ini b/Data/User/GameConfig/SMBP8P.ini index 3876e44265..2ce0ed56f8 100644 --- a/Data/User/GameConfig/SMBP8P.ini +++ b/Data/User/GameConfig/SMBP8P.ini @@ -6,7 +6,7 @@ EnableFPRF=True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = disable dualcore, if there are (fifo) problems [OnLoad] diff --git a/Data/User/GameConfig/SNCE8P.ini b/Data/User/GameConfig/SNCE8P.ini index bb919646af..a37dd6c71f 100644 --- a/Data/User/GameConfig/SNCE8P.ini +++ b/Data/User/GameConfig/SNCE8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SNCJ8P.ini b/Data/User/GameConfig/SNCJ8P.ini index bd0da480d7..2ace912eb4 100644 --- a/Data/User/GameConfig/SNCJ8P.ini +++ b/Data/User/GameConfig/SNCJ8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SNCP8P.ini b/Data/User/GameConfig/SNCP8P.ini index 03247225eb..3997bf19ce 100644 --- a/Data/User/GameConfig/SNCP8P.ini +++ b/Data/User/GameConfig/SNCP8P.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Integral efb scale has less graphical glitches. Enable "Use EuRGB60 mode" for proper brightness level. -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SO3EE9.ini b/Data/User/GameConfig/SO3EE9.ini index ee3196bea7..dfedc63ea2 100644 --- a/Data/User/GameConfig/SO3EE9.ini +++ b/Data/User/GameConfig/SO3EE9.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Direct 3d 11 fixes some texture glitches. [OnLoad] diff --git a/Data/User/GameConfig/SO3J99.ini b/Data/User/GameConfig/SO3J99.ini index 219b3f016d..a35dbc93da 100644 --- a/Data/User/GameConfig/SO3J99.ini +++ b/Data/User/GameConfig/SO3J99.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Direct 3d 11 fixes some texture glitches. [OnLoad] diff --git a/Data/User/GameConfig/SOJE41.ini b/Data/User/GameConfig/SOJE41.ini index 3ecb139771..2d382d8cbe 100644 --- a/Data/User/GameConfig/SOJE41.ini +++ b/Data/User/GameConfig/SOJE41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SOJP41.ini b/Data/User/GameConfig/SOJP41.ini index 391b82eaa0..def064a140 100644 --- a/Data/User/GameConfig/SOJP41.ini +++ b/Data/User/GameConfig/SOJP41.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPDE52.ini b/Data/User/GameConfig/SPDE52.ini index ab9296e25a..bb6d18c468 100644 --- a/Data/User/GameConfig/SPDE52.ini +++ b/Data/User/GameConfig/SPDE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Graphic glitches. [OnLoad] diff --git a/Data/User/GameConfig/SPDP52.ini b/Data/User/GameConfig/SPDP52.ini index c0028483b3..bc7e3480e3 100644 --- a/Data/User/GameConfig/SPDP52.ini +++ b/Data/User/GameConfig/SPDP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = Graphic glitches. [OnLoad] diff --git a/Data/User/GameConfig/SPPEFS.ini b/Data/User/GameConfig/SPPEFS.ini index 4ee0ca29e8..a6f666804d 100644 --- a/Data/User/GameConfig/SPPEFS.ini +++ b/Data/User/GameConfig/SPPEFS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVEA4.ini b/Data/User/GameConfig/SPVEA4.ini index 31e90d9ea5..d8962fe126 100644 --- a/Data/User/GameConfig/SPVEA4.ini +++ b/Data/User/GameConfig/SPVEA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVPA4.ini b/Data/User/GameConfig/SPVPA4.ini index f1365672b3..5c46af099d 100644 --- a/Data/User/GameConfig/SPVPA4.ini +++ b/Data/User/GameConfig/SPVPA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVXA4.ini b/Data/User/GameConfig/SPVXA4.ini index 2f3984930b..8a7c373c9a 100644 --- a/Data/User/GameConfig/SPVXA4.ini +++ b/Data/User/GameConfig/SPVXA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SPVYA4.ini b/Data/User/GameConfig/SPVYA4.ini index 56eaca756f..76c289de22 100644 --- a/Data/User/GameConfig/SPVYA4.ini +++ b/Data/User/GameConfig/SPVYA4.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SSQE01.ini b/Data/User/GameConfig/SSQE01.ini index 03059d6677..1bed0c2745 100644 --- a/Data/User/GameConfig/SSQE01.ini +++ b/Data/User/GameConfig/SSQE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. [OnLoad] diff --git a/Data/User/GameConfig/SSQJ01.ini b/Data/User/GameConfig/SSQJ01.ini index 9fe7622a85..1ee225bba3 100644 --- a/Data/User/GameConfig/SSQJ01.ini +++ b/Data/User/GameConfig/SSQJ01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. [OnLoad] diff --git a/Data/User/GameConfig/SSQP01.ini b/Data/User/GameConfig/SSQP01.ini index 0a483510ba..5cccdff3c4 100644 --- a/Data/User/GameConfig/SSQP01.ini +++ b/Data/User/GameConfig/SSQP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. [OnLoad] diff --git a/Data/User/GameConfig/STEETR.ini b/Data/User/GameConfig/STEETR.ini index 1ab209761c..9b881a6b61 100644 --- a/Data/User/GameConfig/STEETR.ini +++ b/Data/User/GameConfig/STEETR.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/STKE08.ini b/Data/User/GameConfig/STKE08.ini index 069dbf5ffc..e7932aeabe 100644 --- a/Data/User/GameConfig/STKE08.ini +++ b/Data/User/GameConfig/STKE08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/STKJ08.ini b/Data/User/GameConfig/STKJ08.ini index a0273e1e53..215a6747f1 100644 --- a/Data/User/GameConfig/STKJ08.ini +++ b/Data/User/GameConfig/STKJ08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/STKP08.ini b/Data/User/GameConfig/STKP08.ini index c191133e43..d9f4046740 100644 --- a/Data/User/GameConfig/STKP08.ini +++ b/Data/User/GameConfig/STKP08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationIssues = Disable GC controllers if you want to use wiimote(r6590) -EmulationStateId = 4 +EmulationStateId = 5 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/User/GameConfig/SWAE52.ini b/Data/User/GameConfig/SWAE52.ini index 2b5d45df98..cb2b3746b5 100644 --- a/Data/User/GameConfig/SWAE52.ini +++ b/Data/User/GameConfig/SWAE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SXCE52.ini b/Data/User/GameConfig/SXCE52.ini index 553e9d53e1..1e4f1bd79d 100644 --- a/Data/User/GameConfig/SXCE52.ini +++ b/Data/User/GameConfig/SXCE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) [OnLoad] diff --git a/Data/User/GameConfig/SXCP52.ini b/Data/User/GameConfig/SXCP52.ini index de81838148..052a5bdd97 100644 --- a/Data/User/GameConfig/SXCP52.ini +++ b/Data/User/GameConfig/SXCP52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575) [OnLoad] diff --git a/Data/User/GameConfig/SXEE52.ini b/Data/User/GameConfig/SXEE52.ini index b3c48606f8..4d4975dfc4 100644 --- a/Data/User/GameConfig/SXEE52.ini +++ b/Data/User/GameConfig/SXEE52.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/SZAE69.ini b/Data/User/GameConfig/SZAE69.ini index 72ab694040..680a8cf260 100644 --- a/Data/User/GameConfig/SZAE69.ini +++ b/Data/User/GameConfig/SZAE69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575) [OnLoad] diff --git a/Data/User/GameConfig/SZAP69.ini b/Data/User/GameConfig/SZAP69.ini index fc015dabec..91c013755a 100644 --- a/Data/User/GameConfig/SZAP69.ini +++ b/Data/User/GameConfig/SZAP69.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575) [OnLoad] diff --git a/Data/User/GameConfig/W8CEXS.ini b/Data/User/GameConfig/W8CEXS.ini index 2b2c2cf625..aded4dfc56 100644 --- a/Data/User/GameConfig/W8CEXS.ini +++ b/Data/User/GameConfig/W8CEXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/W8CPXS.ini b/Data/User/GameConfig/W8CPXS.ini index dc25cae6ff..8867f8459b 100644 --- a/Data/User/GameConfig/W8CPXS.ini +++ b/Data/User/GameConfig/W8CPXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WA4P01.ini b/Data/User/GameConfig/WA4P01.ini index 05954cc9d2..79e652994b 100644 --- a/Data/User/GameConfig/WA4P01.ini +++ b/Data/User/GameConfig/WA4P01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WALE01.ini b/Data/User/GameConfig/WALE01.ini index 52763f07c2..b1954f6c72 100644 --- a/Data/User/GameConfig/WALE01.ini +++ b/Data/User/GameConfig/WALE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WBME01.ini b/Data/User/GameConfig/WBME01.ini index d35360f0d6..a8aa512eb9 100644 --- a/Data/User/GameConfig/WBME01.ini +++ b/Data/User/GameConfig/WBME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WBQE18.ini b/Data/User/GameConfig/WBQE18.ini index d244a9ff8f..62e113eb4a 100644 --- a/Data/User/GameConfig/WBQE18.ini +++ b/Data/User/GameConfig/WBQE18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WDME01.ini b/Data/User/GameConfig/WDME01.ini index dcfea9ab35..badf4ea31d 100644 --- a/Data/User/GameConfig/WDME01.ini +++ b/Data/User/GameConfig/WDME01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WDMP01.ini b/Data/User/GameConfig/WDMP01.ini index 78f3785ef9..78588cb780 100644 --- a/Data/User/GameConfig/WDMP01.ini +++ b/Data/User/GameConfig/WDMP01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WGSE08.ini b/Data/User/GameConfig/WGSE08.ini index 7df455a65e..373710b074 100644 --- a/Data/User/GameConfig/WGSE08.ini +++ b/Data/User/GameConfig/WGSE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WGSP08.ini b/Data/User/GameConfig/WGSP08.ini index 586c204dfa..ec1116fa21 100644 --- a/Data/User/GameConfig/WGSP08.ini +++ b/Data/User/GameConfig/WGSP08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WIYETL.ini b/Data/User/GameConfig/WIYETL.ini index 9c6e2700e6..9d0a6a4e5e 100644 --- a/Data/User/GameConfig/WIYETL.ini +++ b/Data/User/GameConfig/WIYETL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WLOEHL.ini b/Data/User/GameConfig/WLOEHL.ini index ced5b7457c..d8406f3efa 100644 --- a/Data/User/GameConfig/WLOEHL.ini +++ b/Data/User/GameConfig/WLOEHL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WLWEHL.ini b/Data/User/GameConfig/WLWEHL.ini index cd502543a2..3f9978cf5d 100644 --- a/Data/User/GameConfig/WLWEHL.ini +++ b/Data/User/GameConfig/WLWEHL.ini @@ -6,7 +6,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WM8E18.ini b/Data/User/GameConfig/WM8E18.ini index a131e8fbf7..3e4313f9e5 100644 --- a/Data/User/GameConfig/WM8E18.ini +++ b/Data/User/GameConfig/WM8E18.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WMMEAF.ini b/Data/User/GameConfig/WMMEAF.ini index 0f55b61236..a44986d31c 100644 --- a/Data/User/GameConfig/WMMEAF.ini +++ b/Data/User/GameConfig/WMMEAF.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WPCE01.ini b/Data/User/GameConfig/WPCE01.ini index 1fd7cf7c81..142c51d931 100644 --- a/Data/User/GameConfig/WPCE01.ini +++ b/Data/User/GameConfig/WPCE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WR9E08.ini b/Data/User/GameConfig/WR9E08.ini index e30fbceecc..9779b2c2a1 100644 --- a/Data/User/GameConfig/WR9E08.ini +++ b/Data/User/GameConfig/WR9E08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WR9P08.ini b/Data/User/GameConfig/WR9P08.ini index c92e373455..d6f7b292f0 100644 --- a/Data/User/GameConfig/WR9P08.ini +++ b/Data/User/GameConfig/WR9P08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WRUPXS.ini b/Data/User/GameConfig/WRUPXS.ini index 23a9917905..dc542d51b1 100644 --- a/Data/User/GameConfig/WRUPXS.ini +++ b/Data/User/GameConfig/WRUPXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WRXE08.ini b/Data/User/GameConfig/WRXE08.ini index 4c5882cfa7..bbc6b1e67f 100644 --- a/Data/User/GameConfig/WRXE08.ini +++ b/Data/User/GameConfig/WRXE08.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WSNE8P.ini b/Data/User/GameConfig/WSNE8P.ini index 7ee2c7e597..ddfc5ddbcb 100644 --- a/Data/User/GameConfig/WSNE8P.ini +++ b/Data/User/GameConfig/WSNE8P.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WTKEGL.ini b/Data/User/GameConfig/WTKEGL.ini index cfff25663d..532b1b5f75 100644 --- a/Data/User/GameConfig/WTKEGL.ini +++ b/Data/User/GameConfig/WTKEGL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WTRPXS.ini b/Data/User/GameConfig/WTRPXS.ini index 7a5c07a8c7..05dbc501cd 100644 --- a/Data/User/GameConfig/WTRPXS.ini +++ b/Data/User/GameConfig/WTRPXS.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 +EmulationStateId = 5 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WWRE01.ini b/Data/User/GameConfig/WWRE01.ini index b0abe3b37e..0a4147279d 100644 --- a/Data/User/GameConfig/WWRE01.ini +++ b/Data/User/GameConfig/WWRE01.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/User/GameConfig/WZIPTW.ini b/Data/User/GameConfig/WZIPTW.ini index a3192a880c..b789cdcb81 100644 --- a/Data/User/GameConfig/WZIPTW.ini +++ b/Data/User/GameConfig/WZIPTW.ini @@ -6,7 +6,7 @@ DCBZ = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 EmulationIssues = Requires data cache emulation [OnLoad] diff --git a/Tools/gameini-ratings-from-wiki.sh b/Tools/gameini-ratings-from-wiki.sh new file mode 100755 index 0000000000..5ed89ebd66 --- /dev/null +++ b/Tools/gameini-ratings-from-wiki.sh @@ -0,0 +1,47 @@ +#! /bin/bash + +if [ "$#" -ne 1 ]; then + echo >&2 "usage: $0 " + exit 1 +fi + +[ -z "$PGPASSWORD" ] && read -rs -p 'Enter PostgreSQL password: ' PGPASSWORD + +export PGHOST=postgresql1.alwaysdata.com +export PGDATABASE=dolphin-emu_wiki +export PGUSER=dolphin-emu_wiki +export PGPASSWORD + +sql() { + psql -A -t -F ',' -c "$1" +} + +GAME_ID=$(basename "$1" | cut -c -6) + +if ! echo "$GAME_ID" | grep -q '[A-Z0-9]\{6\}'; then + echo >&2 "Invalid game ID: $GAME_ID" + exit 1 +fi + +GAME_ID_GLOB=$(echo "$GAME_ID" | sed 's/\(...\).\(..\)/\1_\2/') +RATING=$(sql " + SELECT + rating_content.old_text + FROM + page gid_page + LEFT JOIN pagelinks gid_to_main + ON gid_to_main.pl_from = gid_page.page_id + LEFT JOIN page rating_page + ON rating_page.page_title = ('Ratings/' || gid_to_main.pl_title) + LEFT JOIN revision rating_rev + ON rating_rev.rev_id = rating_page.page_latest + LEFT JOIN pagecontent rating_content + ON rating_content.old_id = rating_rev.rev_text_id + WHERE + gid_page.page_title LIKE '$GAME_ID_GLOB' + LIMIT 1 +" | grep '^[1-5]$') + +if ! [ -z "$RATING" ]; then + sed -i "s/^EmulationStateId.*$/EmulationStateId = $RATING/" "$1" +fi From d0729983b001c539dc7c38f7010a3c78e7e70d3f Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 12:51:50 -0400 Subject: [PATCH 074/201] Check for GC BIOS in userdir before sysdir --- Source/Core/Core/Src/CoreParameter.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/CoreParameter.cpp b/Source/Core/Core/Src/CoreParameter.cpp index 93b622b8de..78029ced2f 100644 --- a/Source/Core/Core/Src/CoreParameter.cpp +++ b/Source/Core/Core/Src/CoreParameter.cpp @@ -311,7 +311,10 @@ bool SCoreStartupParameter::AutoSetup(EBootBS2 _BootBS2) m_strSRAM = File::GetUserPath(F_GCSRAM_IDX); if (!bWii) { - m_strBootROM = File::GetSysDirectory() + GC_SYS_DIR + DIR_SEP + Region + DIR_SEP GC_IPL; + m_strBootROM = File::GetUserPath(D_GCUSER_IDX) + DIR_SEP + Region + DIR_SEP GC_IPL; + if (!File::Exists(m_strBootROM)) + m_strBootROM = File::GetSysDirectory() + GC_SYS_DIR + DIR_SEP + Region + DIR_SEP GC_IPL; + if (!bHLE_BS2) { if (!File::Exists(m_strBootROM)) From 22b3c2665491c5f51d6c5ffc74a6460e28211d0c Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 11 Aug 2013 14:33:26 -0400 Subject: [PATCH 075/201] Main: Create BIOS subdirs of GC userdir on load So that users don't get confused about where to place the BIOS files --- Source/Core/DolphinWX/Src/Main.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Core/DolphinWX/Src/Main.cpp b/Source/Core/DolphinWX/Src/Main.cpp index 0cbfab1031..38be9a594c 100644 --- a/Source/Core/DolphinWX/Src/Main.cpp +++ b/Source/Core/DolphinWX/Src/Main.cpp @@ -263,6 +263,9 @@ bool DolphinApp::OnInit() File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX)); File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX)); File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX)); + File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + DIR_SEP USA_DIR); + File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + DIR_SEP EUR_DIR); + File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + DIR_SEP JAP_DIR); LogManager::Init(); SConfig::Init(); From 7f3c06de27635b35127006b2ab76f6fa2d3a08f7 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 12 Aug 2013 02:52:31 +0000 Subject: [PATCH 076/201] [ARM] Add a few instructions. --- Source/Core/Core/CMakeLists.txt | 1 + Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 16 ++++ .../PowerPC/JitArm32/JitArm_FloatingPoint.cpp | 74 +++++++++++++++ .../Src/PowerPC/JitArm32/JitArm_Integer.cpp | 70 +++++++++++++++ .../Src/PowerPC/JitArm32/JitArm_Paired.cpp | 90 +++++++++++++++++++ .../Src/PowerPC/JitArm32/JitArm_Tables.cpp | 20 ++--- 6 files changed, 261 insertions(+), 10 deletions(-) create mode 100644 Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp diff --git a/Source/Core/Core/CMakeLists.txt b/Source/Core/Core/CMakeLists.txt index bf8d86494e..2e8744338d 100644 --- a/Source/Core/Core/CMakeLists.txt +++ b/Source/Core/Core/CMakeLists.txt @@ -210,6 +210,7 @@ if(_M_ARM) Src/PowerPC/JitArm32/JitArm_Integer.cpp Src/PowerPC/JitArm32/JitArm_LoadStore.cpp Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp + Src/PowerPC/JitArm32/JitArm_Paired.cpp Src/PowerPC/JitArm32/JitArm_SystemRegisters.cpp Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp) endif() diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index 54df2052f0..f3fded30e8 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -118,6 +118,10 @@ public: void ComputeRC(int cr = 0); void ComputeRC(s32 value, int cr); + void ComputeCarry(); + void GetCarryAndClear(ARMReg reg); + void FinalizeCarry(ARMReg reg); + // OPCODES void unknown_instruction(UGeckoInstruction _inst); void Default(UGeckoInstruction _inst); @@ -144,6 +148,8 @@ public: void addi(UGeckoInstruction _inst); void addis(UGeckoInstruction _inst); void addx(UGeckoInstruction _inst); + void addcx(UGeckoInstruction _inst); + void addex(UGeckoInstruction _inst); void cmp (UGeckoInstruction _inst); void cmpi(UGeckoInstruction _inst); void cmpl(UGeckoInstruction _inst); @@ -187,12 +193,22 @@ public: // Floating point void fabsx(UGeckoInstruction _inst); + void faddsx(UGeckoInstruction _inst); void faddx(UGeckoInstruction _inst); + void fsubsx(UGeckoInstruction _inst); + void fsubx(UGeckoInstruction _inst); + void fmulsx(UGeckoInstruction _inst); + void fmulx(UGeckoInstruction _inst); void fmrx(UGeckoInstruction _inst); // Floating point loadStore void lfs(UGeckoInstruction _inst); void lfd(UGeckoInstruction _inst); + + // Paired Singles + void ps_add(UGeckoInstruction _inst); + void ps_sub(UGeckoInstruction _inst); + void ps_mul(UGeckoInstruction _inst); }; #endif // _JIT64_H diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp index c82c7d3877..6dd1f80cd6 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp @@ -51,6 +51,21 @@ void JitArm::fabsx(UGeckoInstruction inst) if (inst.Rc) Helper_UpdateCR1(vD); } +void JitArm::faddsx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(FloatingPoint) + + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vD1 = fpr.R1(inst.FD); + ARMReg vA = fpr.R0(inst.FA); + ARMReg vB = fpr.R0(inst.FB); + + VADD(vD0, vA, vB); + VADD(vD1, vA, vB); + if (inst.Rc) Helper_UpdateCR1(vD0); +} + void JitArm::faddx(UGeckoInstruction inst) { INSTRUCTION_START @@ -64,6 +79,65 @@ void JitArm::faddx(UGeckoInstruction inst) if (inst.Rc) Helper_UpdateCR1(vD); } +// Breaks Animal crossing +void JitArm::fsubsx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(FloatingPoint) + + Default(inst); return; + + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vD1 = fpr.R1(inst.FD); + ARMReg vA = fpr.R0(inst.FA); + ARMReg vB = fpr.R0(inst.FB); + + VSUB(vD0, vA, vB); + VSUB(vD1, vA, vB); + if (inst.Rc) Helper_UpdateCR1(vD0); +} + +void JitArm::fsubx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(FloatingPoint) + + ARMReg vD = fpr.R0(inst.FD); + ARMReg vA = fpr.R0(inst.FA); + ARMReg vB = fpr.R0(inst.FB); + + VSUB(vD, vA, vB); + if (inst.Rc) Helper_UpdateCR1(vD); +} +// Breaks animal crossing +void JitArm::fmulsx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(FloatingPoint) + + Default(inst); return; + + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vD1 = fpr.R1(inst.FD); + ARMReg vA = fpr.R0(inst.FA); + ARMReg vC = fpr.R0(inst.FC); + + VMUL(vD0, vA, vC); + VMUL(vD1, vA, vC); + if (inst.Rc) Helper_UpdateCR1(vD0); +} +void JitArm::fmulx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(FloatingPoint) + + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vA = fpr.R0(inst.FA); + ARMReg vC = fpr.R0(inst.FC); + + VMUL(vD0, vA, vC); + if (inst.Rc) Helper_UpdateCR1(vD0); +} void JitArm::fmrx(UGeckoInstruction inst) { INSTRUCTION_START diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index 0e5249d4ce..d0c4f35fe3 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -67,6 +67,45 @@ void JitArm::ComputeRC(s32 value, int cr) { STRB(rB, R9, PPCSTATE_OFF(cr_fast) + cr); gpr.Unlock(rB); } + +void JitArm::ComputeCarry() +{ + ARMReg tmp = gpr.GetReg(); + Operand2 mask = Operand2(2, 2); // XER_CA_MASK + LDR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + SetCC(CC_CS); + ORR(tmp, tmp, mask); + SetCC(CC_CC); + BIC(tmp, tmp, mask); + SetCC(); + STR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + gpr.Unlock(tmp); +} + +void JitArm::GetCarryAndClear(ARMReg reg) +{ + ARMReg tmp = gpr.GetReg(); + Operand2 mask = Operand2(2, 2); // XER_CA_MASK + LDR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + AND(reg, tmp, mask); + BIC(tmp, tmp, mask); + STR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + gpr.Unlock(tmp); +} + +void JitArm::FinalizeCarry(ARMReg reg) +{ + ARMReg tmp = gpr.GetReg(); + Operand2 mask = Operand2(2, 2); // XER_CA_MASK + SetCC(CC_CS); + ORR(reg, reg, mask); + SetCC(); + LDR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + ORR(tmp, tmp, reg); + STR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + gpr.Unlock(tmp); +} + void JitArm::addi(UGeckoInstruction inst) { INSTRUCTION_START @@ -129,6 +168,37 @@ void JitArm::addx(UGeckoInstruction inst) ADDS(RD, RA, RB); if (inst.Rc) ComputeRC(); } + +void JitArm::addcx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Integer) + u32 a = inst.RA, b = inst.RB, d = inst.RD; + + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); + ARMReg RD = gpr.R(d); + ADDS(RD, RA, RB); + ComputeCarry(); + if (inst.Rc) ComputeRC(); +} +void JitArm::addex(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Integer) + u32 a = inst.RA, b = inst.RB, d = inst.RD; + Default(inst); return; + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); + ARMReg RD = gpr.R(d); + ARMReg rA = gpr.GetReg(); + GetCarryAndClear(rA); + ADDS(RD, RA, RB); + FinalizeCarry(rA); + if (inst.Rc) ComputeRC(); + gpr.Unlock(rA); +} + void JitArm::subfx(UGeckoInstruction inst) { INSTRUCTION_START diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp new file mode 100644 index 0000000000..39a8320389 --- /dev/null +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp @@ -0,0 +1,90 @@ +// Copyright (C) 2003 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ +#include "Common.h" +#include "Thunk.h" + +#include "../../Core.h" +#include "../PowerPC.h" +#include "../../CoreTiming.h" +#include "../PPCTables.h" +#include "ArmEmitter.h" + +#include "Jit.h" +#include "JitRegCache.h" +#include "JitAsm.h" + +// Wrong, THP videos like SMS and Ikaruga show artifacts +void JitArm::ps_add(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Paired) + + Default(inst); return; + + u32 a = inst.FA, b = inst.FB, d = inst.FD; + if (inst.Rc){ + Default(inst); return; + } + ARMReg vA0 = fpr.R0(a); + ARMReg vA1 = fpr.R1(a); + ARMReg vB0 = fpr.R0(b); + ARMReg vB1 = fpr.R1(b); + ARMReg vD0 = fpr.R0(d, false); + ARMReg vD1 = fpr.R1(d, false); + + VADD(vD0, vA0, vB0); + VADD(vD1, vA1, vB1); +} +void JitArm::ps_sub(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Paired) + + u32 a = inst.FA, b = inst.FB, d = inst.FD; + if (inst.Rc){ + Default(inst); return; + } + ARMReg vA0 = fpr.R0(a); + ARMReg vA1 = fpr.R1(a); + ARMReg vB0 = fpr.R0(b); + ARMReg vB1 = fpr.R1(b); + ARMReg vD0 = fpr.R0(d, false); + ARMReg vD1 = fpr.R1(d, false); + + VSUB(vD0, vA0, vB0); + VSUB(vD1, vA1, vB1); +} + +void JitArm::ps_mul(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Paired) + u32 a = inst.FA, c = inst.FC, d = inst.FD; + if (inst.Rc){ + Default(inst); return; + } + ARMReg vA0 = fpr.R0(a); + ARMReg vA1 = fpr.R1(a); + ARMReg vC0 = fpr.R0(c); + ARMReg vC1 = fpr.R1(c); + ARMReg vD0 = fpr.R0(d, false); + ARMReg vD1 = fpr.R1(d, false); + + VMUL(vD0, vA0, vC0); + VMUL(vD1, vA1, vC1); +} + diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index 2557b2de9c..7d9ae6f47a 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -150,11 +150,11 @@ static GekkoOPTemplate table4_2[] = {14, &JitArm::Default}, //"ps_madds0", OPTYPE_PS, 0}}, {15, &JitArm::Default}, //"ps_madds1", OPTYPE_PS, 0}}, {18, &JitArm::Default}, //"ps_div", OPTYPE_PS, 0, 16}}, - {20, &JitArm::Default}, //"ps_sub", OPTYPE_PS, 0}}, - {21, &JitArm::Default}, //"ps_add", OPTYPE_PS, 0}}, + {20, &JitArm::ps_sub}, //"ps_sub", OPTYPE_PS, 0}}, + {21, &JitArm::ps_add}, //"ps_add", OPTYPE_PS, 0}}, {23, &JitArm::Default}, //"ps_sel", OPTYPE_PS, 0}}, {24, &JitArm::Default}, //"ps_res", OPTYPE_PS, 0}}, - {25, &JitArm::Default}, //"ps_mul", OPTYPE_PS, 0}}, + {25, &JitArm::ps_mul}, //"ps_mul", OPTYPE_PS, 0}}, {26, &JitArm::Default}, //"ps_rsqrte", OPTYPE_PS, 0, 1}}, {28, &JitArm::Default}, //"ps_msub", OPTYPE_PS, 0}}, {29, &JitArm::Default}, //"ps_madd", OPTYPE_PS, 0}}, @@ -309,8 +309,8 @@ static GekkoOPTemplate table31_2[] = { {266, &JitArm::addx}, //"addx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT}}, {778, &JitArm::addx}, //"addx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT}}, - {10, &JitArm::Default}, //"addcx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_SET_CA | FL_RC_BIT}}, - {138, &JitArm::Default}, //"addex", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_READ_CA | FL_SET_CA | FL_RC_BIT}}, + {10, &JitArm::addcx}, //"addcx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_SET_CA | FL_RC_BIT}}, + {138, &JitArm::addex}, //"addex", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_READ_CA | FL_SET_CA | FL_RC_BIT}}, {234, &JitArm::Default}, //"addmex", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_READ_CA | FL_SET_CA | FL_RC_BIT}}, {202, &JitArm::Default}, //"addzex", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_READ_CA | FL_SET_CA | FL_RC_BIT}}, {491, &JitArm::Default}, //"divwx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 39}}, @@ -333,11 +333,11 @@ static GekkoOPTemplate table31_2[] = static GekkoOPTemplate table59[] = { {18, &JitArm::Default}, //{"fdivsx", OPTYPE_FPU, FL_RC_BIT_F, 16}}, - {20, &JitArm::Default}, //"fsubsx", OPTYPE_FPU, FL_RC_BIT_F}}, - {21, &JitArm::Default}, //"faddsx", OPTYPE_FPU, FL_RC_BIT_F}}, + {20, &JitArm::fsubsx}, //"fsubsx", OPTYPE_FPU, FL_RC_BIT_F}}, + {21, &JitArm::faddsx}, //"faddsx", OPTYPE_FPU, FL_RC_BIT_F}}, // {22, &JitArm::Default}, //"fsqrtsx", OPTYPE_FPU, FL_RC_BIT_F}}, // Not implemented on gekko {24, &JitArm::Default}, //"fresx", OPTYPE_FPU, FL_RC_BIT_F}}, - {25, &JitArm::Default}, //"fmulsx", OPTYPE_FPU, FL_RC_BIT_F}}, + {25, &JitArm::fmulsx}, //"fmulsx", OPTYPE_FPU, FL_RC_BIT_F}}, {28, &JitArm::Default}, //"fmsubsx", OPTYPE_FPU, FL_RC_BIT_F}}, {29, &JitArm::Default}, //"fmaddsx", OPTYPE_FPU, FL_RC_BIT_F}}, {30, &JitArm::Default}, //"fnmsubsx", OPTYPE_FPU, FL_RC_BIT_F}}, @@ -367,11 +367,11 @@ static GekkoOPTemplate table63[] = static GekkoOPTemplate table63_2[] = { {18, &JitArm::Default}, //"fdivx", OPTYPE_FPU, FL_RC_BIT_F, 30}}, - {20, &JitArm::Default}, //"fsubx", OPTYPE_FPU, FL_RC_BIT_F}}, + {20, &JitArm::fsubx}, //"fsubx", OPTYPE_FPU, FL_RC_BIT_F}}, {21, &JitArm::faddx}, //"faddx", OPTYPE_FPU, FL_RC_BIT_F}}, {22, &JitArm::Default}, //"fsqrtx", OPTYPE_FPU, FL_RC_BIT_F}}, {23, &JitArm::Default}, //"fselx", OPTYPE_FPU, FL_RC_BIT_F}}, - {25, &JitArm::Default}, //"fmulx", OPTYPE_FPU, FL_RC_BIT_F}}, + {25, &JitArm::fmulx}, //"fmulx", OPTYPE_FPU, FL_RC_BIT_F}}, {26, &JitArm::Default}, //"frsqrtex", OPTYPE_FPU, FL_RC_BIT_F}}, {28, &JitArm::Default}, //"fmsubx", OPTYPE_FPU, FL_RC_BIT_F}}, {29, &JitArm::Default}, //"fmaddx", OPTYPE_FPU, FL_RC_BIT_F}}, From 4c22e1264e0f59ae3ccc357d8d7ef178fa99f044 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 09:33:36 +0000 Subject: [PATCH 077/201] PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus writing) is not enabled. Should improve performance quite a bit in some cases. Fixes issue 6474. --- Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 0ac9748d5f..28e609112e 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -259,7 +259,7 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api unsigned int numTexgen = bpmem.genMode.numtexgens; const bool forced_early_z = g_ActiveConfig.backend_info.bSupportsEarlyZ && bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED); - const bool per_pixel_depth = (bpmem.ztex2.op != ZTEXTURE_DISABLE && bpmem.UseLateDepthTest()) || (!g_ActiveConfig.bFastDepthCalc && !forced_early_z); + const bool per_pixel_depth = (bpmem.ztex2.op != ZTEXTURE_DISABLE && bpmem.UseLateDepthTest()) || (!g_ActiveConfig.bFastDepthCalc && bpmem.zmode.testenable && !forced_early_z); out.Write("//Pixel Shader for TEV stages\n"); out.Write("//%i TEV stages, %i texgens, %i IND stages\n", From 958590beaa18208b13811f15e6e081a3ebb31202 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 12 Aug 2013 04:44:08 -0500 Subject: [PATCH 078/201] [Android] Fix OpenGL ES 3 detection on Nexus 10. Nexus 10 defaults to GLES1 context when not specified while Adreno defaults to GLES2. Thanks to Jeremy D Miller for noticing and finding out why this was failing. --- .../src/org/dolphinemu/dolphinemu/PrefsFragment.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index 1263c03798..daf9aeb1c6 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -38,13 +38,18 @@ public class PrefsFragment extends PreferenceFragment { EGL10.EGL_RENDERABLE_TYPE, 4, EGL10.EGL_NONE }; + int EGL_CONTEXT_CLIENT_VERSION = 0x3098; + int[] ctx_attribs = new int[] { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL10.EGL_NONE + }; // No error checking performed, minimum required code to elucidate logic mEGL = (EGL10) EGLContext.getEGL(); mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); mEGL.eglInitialize(mEGLDisplay, version); mEGLConfig = chooseConfig(); // Choosing a config is a little more complicated - mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, null); + mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, ctx_attribs); mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList); mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext); mGL = (GL10) mEGLContext.getGL(); From d0084cb41dd832f3d485b1e9d1be0c0814a9dd29 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Mon, 12 Aug 2013 06:23:46 -0400 Subject: [PATCH 079/201] Main: Fix code that creates the BIOS subdirectories We need to ensure that the file path ends with DIR_SEP, as File::CreateFullPath is a very naive function. --- Source/Core/DolphinWX/Src/Main.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Core/DolphinWX/Src/Main.cpp b/Source/Core/DolphinWX/Src/Main.cpp index 38be9a594c..be1f1b7802 100644 --- a/Source/Core/DolphinWX/Src/Main.cpp +++ b/Source/Core/DolphinWX/Src/Main.cpp @@ -263,9 +263,9 @@ bool DolphinApp::OnInit() File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX)); File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX)); File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX)); - File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + DIR_SEP USA_DIR); - File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + DIR_SEP EUR_DIR); - File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + DIR_SEP JAP_DIR); + File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP); + File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP); + File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP); LogManager::Init(); SConfig::Init(); From 7a1940020d6689e19a18becc75e734669dceeaf2 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 12:04:56 +0200 Subject: [PATCH 080/201] VertexShaderGen: Optimize shader uid data order. --- Source/Core/VideoCommon/Src/VertexShaderGen.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.h b/Source/Core/VideoCommon/Src/VertexShaderGen.h index eef0646e6f..ab9a378107 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.h +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.h @@ -69,12 +69,12 @@ struct vertex_shader_uid_data { u32 NumValues() const { return sizeof(vertex_shader_uid_data); } - u32 components; - u32 numColorChans : 2; + u32 components : 23; u32 numTexGens : 4; - + u32 numColorChans : 2; u32 dualTexTrans_enabled : 1; u32 pixel_lighting : 1; + u32 pad0 : 1; u32 texMtxInfo_n_projection : 16; // Stored separately to guarantee that the texMtxInfo struct is 8 bits wide struct { From 69a5a79c0313f512493b7cdb90b6457f09c3dbac Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 18:21:35 +0200 Subject: [PATCH 081/201] PixelShaderGen: Optimize shader uid data order. --- .../Core/VideoCommon/Src/PixelShaderGen.cpp | 3 +- Source/Core/VideoCommon/Src/PixelShaderGen.h | 40 ++++++++----------- 2 files changed, 18 insertions(+), 25 deletions(-) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 28e609112e..fcf87215db 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -331,7 +331,7 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api out.Write("VARYIN float4 colors_02;\n"); out.Write("VARYIN float4 colors_12;\n"); - + // compute window position if needed because binding semantic WPOS is not widely supported // Let's set up attributes if (xfregs.numTexGen.numTexGens < 7) @@ -500,7 +500,6 @@ static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE Api if (g_ActiveConfig.bEnablePixelLighting && g_ActiveConfig.backend_info.bSupportsPixelLighting) { - uid_data.xfregs_numTexGen_numTexGens = xfregs.numTexGen.numTexGens; if (xfregs.numTexGen.numTexGens < 7) { out.Write("\tfloat3 _norm0 = normalize(Normal.xyz);\n\n"); diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.h b/Source/Core/VideoCommon/Src/PixelShaderGen.h index c1ca009438..7763cbd574 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.h +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.h @@ -63,18 +63,30 @@ struct pixel_shader_uid_data u32 num_values; // TODO: Shouldn't be a u32 u32 NumValues() const { return num_values; } - u32 components; + u32 components : 23; u32 dstAlphaMode : 2; u32 Pretest : 2; + u32 nIndirectStagesUsed : 4; + u32 pad0 : 1; u32 genMode_numtexgens : 4; u32 genMode_numtevstages : 4; u32 genMode_numindstages : 3; - - u32 nIndirectStagesUsed : 8; + u32 alpha_test_comp0 : 3; + u32 alpha_test_comp1 : 3; + u32 alpha_test_logic : 2; + u32 alpha_test_use_zcomploc_hack : 1; + u32 fog_proj : 1; + u32 fog_fsel : 3; + u32 fog_RangeBaseEnabled : 1; + u32 ztex_op : 2; + u32 fast_depth_calc : 1; + u32 per_pixel_depth : 1; + u32 forced_early_z : 1; + u32 early_ztest : 1; + u32 pad1 : 1; u32 texMtxInfo_n_projection : 8; // 8x1 bit - u32 tevindref_bi0 : 3; u32 tevindref_bc0 : 3; u32 tevindref_bi1 : 3; @@ -83,6 +95,7 @@ struct pixel_shader_uid_data u32 tevindref_bc3 : 3; u32 tevindref_bi4 : 3; u32 tevindref_bc4 : 3; + inline void SetTevindrefValues(int index, u32 texcoord, u32 texmap) { if (index == 0) { tevindref_bc0 = texcoord; tevindref_bi0 = texmap; } @@ -98,25 +111,6 @@ struct pixel_shader_uid_data else if (index == 3) { tevindref_bi4 = texmap; } } - u32 alpha_test_comp0 : 3; - u32 alpha_test_comp1 : 3; - u32 alpha_test_logic : 2; - - u32 alpha_test_use_zcomploc_hack : 1; - - u32 fog_proj : 1; - u32 fog_fsel : 3; - u32 fog_RangeBaseEnabled : 1; - - u32 ztex_op : 2; - - u32 fast_depth_calc : 1; - u32 per_pixel_depth : 1; - u32 forced_early_z : 1; - u32 early_ztest : 1; - - u32 xfregs_numTexGen_numTexGens : 4; - struct { // TODO: Can save a lot space by removing the padding bits u32 cc : 24; From 22d97367873f91efe0fa0d7e2883d2d53154ee7d Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 12:52:28 +0200 Subject: [PATCH 082/201] ShaderGen: Static inline everything. --- Source/Core/VideoCommon/Src/BPMemory.cpp | 35 ------------------- Source/Core/VideoCommon/Src/BPMemory.h | 35 ++++++++++++++++++- .../Core/VideoCommon/Src/PixelShaderGen.cpp | 18 +++++----- Source/Core/VideoCommon/Src/ShaderGenCommon.h | 6 ++-- 4 files changed, 46 insertions(+), 48 deletions(-) diff --git a/Source/Core/VideoCommon/Src/BPMemory.cpp b/Source/Core/VideoCommon/Src/BPMemory.cpp index 77f2f6bab3..7272ed0993 100644 --- a/Source/Core/VideoCommon/Src/BPMemory.cpp +++ b/Source/Core/VideoCommon/Src/BPMemory.cpp @@ -299,38 +299,3 @@ void GetBPRegInfo(const u8* data, char* name, size_t name_size, char* desc, size #undef SetRegName } } - -AlphaTest::TEST_RESULT AlphaTest::TestResult() -{ - switch(logic) - { - case 0: // AND - if (comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_ALWAYS) - return PASS; - if (comp0 == ALPHACMP_NEVER || comp1 == ALPHACMP_NEVER) - return FAIL; - break; - - case 1: // OR - if (comp0 == ALPHACMP_ALWAYS || comp1 == ALPHACMP_ALWAYS) - return PASS; - if (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_NEVER) - return FAIL; - break; - - case 2: // XOR - if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_NEVER) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_ALWAYS)) - return PASS; - if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_ALWAYS) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_NEVER)) - return FAIL; - break; - - case 3: // XNOR - if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_NEVER) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_ALWAYS)) - return FAIL; - if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_ALWAYS) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_NEVER)) - return PASS; - break; - } - return UNDETERMINED; -} diff --git a/Source/Core/VideoCommon/Src/BPMemory.h b/Source/Core/VideoCommon/Src/BPMemory.h index 7ce19376f5..83dbefed50 100644 --- a/Source/Core/VideoCommon/Src/BPMemory.h +++ b/Source/Core/VideoCommon/Src/BPMemory.h @@ -885,7 +885,40 @@ union AlphaTest PASS = 2, }; - TEST_RESULT TestResult(); + inline TEST_RESULT TestResult() const + { + switch(logic) + { + case 0: // AND + if (comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_ALWAYS) + return PASS; + if (comp0 == ALPHACMP_NEVER || comp1 == ALPHACMP_NEVER) + return FAIL; + break; + + case 1: // OR + if (comp0 == ALPHACMP_ALWAYS || comp1 == ALPHACMP_ALWAYS) + return PASS; + if (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_NEVER) + return FAIL; + break; + + case 2: // XOR + if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_NEVER) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_ALWAYS)) + return PASS; + if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_ALWAYS) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_NEVER)) + return FAIL; + break; + + case 3: // XNOR + if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_NEVER) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_ALWAYS)) + return FAIL; + if ((comp0 == ALPHACMP_ALWAYS && comp1 == ALPHACMP_ALWAYS) || (comp0 == ALPHACMP_NEVER && comp1 == ALPHACMP_NEVER)) + return PASS; + break; + } + return UNDETERMINED; + } }; union UPE_Copy diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index fcf87215db..56b2667a48 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -216,7 +216,7 @@ static char swapModeTable[4][5]; static char text[16384]; -static void BuildSwapModeTable() +static inline void BuildSwapModeTable() { static const char *swapColors = "rgba"; for (int i = 0; i < 4; i++) @@ -229,13 +229,13 @@ static void BuildSwapModeTable() } } -template static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]); -template static void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType); -template static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth); -template static void WriteFog(T& out, pixel_shader_uid_data& uid_data); +template static inline void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]); +template static inline void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType); +template static inline void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth); +template static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data); template -static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components) +static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components) { // Non-uid template parameters will write to the dummy data (=> gets optimized out) pixel_shader_uid_data dummy_data; @@ -762,7 +762,7 @@ static const char *TEVCMPAlphaOPTable[16] = }; template -static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]) +static inline void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]) { int texcoord = bpmem.tevorders[n/2].getTexCoord(n&1); bool bHasTexCoord = (u32)texcoord < bpmem.genMode.numtexgens; @@ -1160,7 +1160,7 @@ static const char *tevAlphaFunclogicTable[] = }; template -static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType, DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth) +static inline void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType, DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth) { static const char *alphaRef[2] = { @@ -1231,7 +1231,7 @@ static const char *tevFogFuncsTable[] = }; template -static void WriteFog(T& out, pixel_shader_uid_data& uid_data) +static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data) { uid_data.fog_fsel = bpmem.fog.c_proj_fsel.fsel; if(bpmem.fog.c_proj_fsel.fsel == 0) diff --git a/Source/Core/VideoCommon/Src/ShaderGenCommon.h b/Source/Core/VideoCommon/Src/ShaderGenCommon.h index ec4fe27416..a804c08f13 100644 --- a/Source/Core/VideoCommon/Src/ShaderGenCommon.h +++ b/Source/Core/VideoCommon/Src/ShaderGenCommon.h @@ -173,7 +173,7 @@ private: }; template -static void WriteRegister(T& object, API_TYPE ApiType, const char *prefix, const u32 num) +static inline void WriteRegister(T& object, API_TYPE ApiType, const char *prefix, const u32 num) { if (ApiType == API_OPENGL) return; // Nothing to do here @@ -182,7 +182,7 @@ static void WriteRegister(T& object, API_TYPE ApiType, const char *prefix, const } template -static void WriteLocation(T& object, API_TYPE ApiType, bool using_ubos) +static inline void WriteLocation(T& object, API_TYPE ApiType, bool using_ubos) { if (using_ubos) return; @@ -191,7 +191,7 @@ static void WriteLocation(T& object, API_TYPE ApiType, bool using_ubos) } template -static void DeclareUniform(T& object, API_TYPE api_type, bool using_ubos, const u32 num, const char* type, const char* name) +static inline void DeclareUniform(T& object, API_TYPE api_type, bool using_ubos, const u32 num, const char* type, const char* name) { WriteLocation(object, api_type, using_ubos); object.Write("%s %s ", type, name); From fe2ca814c57483924dc8b8969ad1b17979f05bbf Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 12:52:42 +0200 Subject: [PATCH 083/201] LightingShaderGen: Use macro magic instead of snprintf. Should fix performance problems. --- .../Core/VideoCommon/Src/LightingShaderGen.h | 71 ++++++++----------- .../Core/VideoCommon/Src/VertexShaderGen.cpp | 8 +-- 2 files changed, 32 insertions(+), 47 deletions(-) diff --git a/Source/Core/VideoCommon/Src/LightingShaderGen.h b/Source/Core/VideoCommon/Src/LightingShaderGen.h index b7f596bdd3..fc107a2e2b 100644 --- a/Source/Core/VideoCommon/Src/LightingShaderGen.h +++ b/Source/Core/VideoCommon/Src/LightingShaderGen.h @@ -9,40 +9,22 @@ #include "NativeVertexFormat.h" #include "XFMemory.h" -static const char* LightCol(const char* lightsName, unsigned int index, const char* swizzle) -{ - static char result[32]; - snprintf(result, sizeof(result), "%s[5*%d].%s", lightsName, index, swizzle); - return result; -} -static const char* LightCosAtt(const char* lightsName, unsigned int index) -{ - static char result[32]; - snprintf(result, sizeof(result), "%s[5*%d+1]", lightsName, index); - return result; -} +#define LIGHT_COL "%s[5*%d].%s" +#define LIGHT_COL_PARAMS(lightsName, index, swizzle) (lightsName), (index), (swizzle) -static const char* LightDistAtt(const char* lightsName, unsigned int index) -{ - static char result[32]; - snprintf(result, sizeof(result), "%s[5*%d+2]", lightsName, index); - return result; -} +#define LIGHT_COSATT "%s[5*%d+1]" +#define LIGHT_COSATT_PARAMS(lightsName, index) (lightsName), (index) -static const char* LightPos(const char* lightsName, unsigned int index) -{ - static char result[32]; - snprintf(result, sizeof(result), "%s[5*%d+3]", lightsName, index); - return result; -} +#define LIGHT_DISTATT "%s[5*%d+2]" +#define LIGHT_DISTATT_PARAMS(lightsName, index) (lightsName), (index) + +#define LIGHT_POS "%s[5*%d+3]" +#define LIGHT_POS_PARAMS(lightsName, index) (lightsName), (index) + +#define LIGHT_DIR "%s[5*%d+4]" +#define LIGHT_DIR_PARAMS(lightsName, index) (lightsName), (index) -static const char* LightDir(const char* lightsName, unsigned int index) -{ - static char result[32]; - snprintf(result, sizeof(result), "%s[5*%d+4]", lightsName, index); - return result; -} template static void GenerateLightShader(T& object, LightingUidData& uid_data, int index, int litchan_index, const char* lightsName, int coloralpha) @@ -62,13 +44,13 @@ static void GenerateLightShader(T& object, LightingUidData& uid_data, int index, switch (chan.diffusefunc) { case LIGHTDIF_NONE: - object.Write("lacc.%s += %s;\n", swizzle, LightCol(lightsName, index, swizzle)); + object.Write("lacc.%s += " LIGHT_COL";\n", swizzle, LIGHT_COL_PARAMS(lightsName, index, swizzle)); break; case LIGHTDIF_SIGN: case LIGHTDIF_CLAMP: - object.Write("ldir = normalize(%s.xyz - pos.xyz);\n", LightPos(lightsName, index)); - object.Write("lacc.%s += %sdot(ldir, _norm0)) * %s;\n", - swizzle, chan.diffusefunc != LIGHTDIF_SIGN ? "max(0.0f," :"(", LightCol(lightsName, index, swizzle)); + object.Write("ldir = normalize(" LIGHT_POS".xyz - pos.xyz);\n", LIGHT_POS_PARAMS(lightsName, index)); + object.Write("lacc.%s += %sdot(ldir, _norm0)) * " LIGHT_COL";\n", + swizzle, chan.diffusefunc != LIGHTDIF_SIGN ? "max(0.0f," :"(", LIGHT_COL_PARAMS(lightsName, index, swizzle)); break; default: _assert_(0); } @@ -77,31 +59,34 @@ static void GenerateLightShader(T& object, LightingUidData& uid_data, int index, { if (chan.attnfunc == 3) { // spot - object.Write("ldir = %s.xyz - pos.xyz;\n", LightPos(lightsName, index)); + object.Write("ldir = " LIGHT_POS".xyz - pos.xyz;\n", LIGHT_POS_PARAMS(lightsName, index)); object.Write("dist2 = dot(ldir, ldir);\n" "dist = sqrt(dist2);\n" "ldir = ldir / dist;\n" - "attn = max(0.0f, dot(ldir, %s.xyz));\n", LightDir(lightsName, index)); - object.Write("attn = max(0.0f, dot(%s.xyz, float3(1.0f, attn, attn*attn))) / dot(%s.xyz, float3(1.0f,dist,dist2));\n", LightCosAtt(lightsName, index), LightDistAtt(lightsName, index)); + "attn = max(0.0f, dot(ldir, " LIGHT_DIR".xyz));\n", + LIGHT_DIR_PARAMS(lightsName, index)); + object.Write("attn = max(0.0f, dot(" LIGHT_COSATT".xyz, float3(1.0f, attn, attn*attn))) / dot(" LIGHT_DISTATT".xyz, float3(1.0f,dist,dist2));\n", + LIGHT_COSATT_PARAMS(lightsName, index), LIGHT_DISTATT_PARAMS(lightsName, index)); } else if (chan.attnfunc == 1) { // specular - object.Write("ldir = normalize(%s.xyz);\n", LightPos(lightsName, index)); - object.Write("attn = (dot(_norm0,ldir) >= 0.0f) ? max(0.0f, dot(_norm0, %s.xyz)) : 0.0f;\n", LightDir(lightsName, index)); - object.Write("attn = max(0.0f, dot(%s.xyz, float3(1,attn,attn*attn))) / dot(%s.xyz, float3(1,attn,attn*attn));\n", LightCosAtt(lightsName, index), LightDistAtt(lightsName, index)); + object.Write("ldir = normalize(" LIGHT_POS".xyz);\n", LIGHT_POS_PARAMS(lightsName, index)); + object.Write("attn = (dot(_norm0,ldir) >= 0.0f) ? max(0.0f, dot(_norm0, " LIGHT_DIR".xyz)) : 0.0f;\n", LIGHT_DIR_PARAMS(lightsName, index)); + object.Write("attn = max(0.0f, dot(" LIGHT_COSATT".xyz, float3(1,attn,attn*attn))) / dot(" LIGHT_DISTATT".xyz, float3(1,attn,attn*attn));\n", + LIGHT_COSATT_PARAMS(lightsName, index), LIGHT_DISTATT_PARAMS(lightsName, index)); } switch (chan.diffusefunc) { case LIGHTDIF_NONE: - object.Write("lacc.%s += attn * %s;\n", swizzle, LightCol(lightsName, index, swizzle)); + object.Write("lacc.%s += attn * " LIGHT_COL";\n", swizzle, LIGHT_COL_PARAMS(lightsName, index, swizzle)); break; case LIGHTDIF_SIGN: case LIGHTDIF_CLAMP: - object.Write("lacc.%s += attn * %sdot(ldir, _norm0)) * %s;\n", + object.Write("lacc.%s += attn * %sdot(ldir, _norm0)) * " LIGHT_COL";\n", swizzle, chan.diffusefunc != LIGHTDIF_SIGN ? "max(0.0f," :"(", - LightCol(lightsName, index, swizzle)); + LIGHT_COL_PARAMS(lightsName, index, swizzle)); break; default: _assert_(0); } diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp index a682b4ea21..c4088bf5fa 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp @@ -20,7 +20,7 @@ static char text[16768]; template -static void DefineVSOutputStructMember(T& object, API_TYPE api_type, const char* type, const char* name, int var_index, const char* semantic, int semantic_index = -1) +static inline void DefineVSOutputStructMember(T& object, API_TYPE api_type, const char* type, const char* name, int var_index, const char* semantic, int semantic_index = -1) { object.Write(" %s %s", type, name); if (var_index != -1) @@ -38,7 +38,7 @@ static void DefineVSOutputStructMember(T& object, API_TYPE api_type, const char* } template -static void GenerateVSOutputStruct(T& object, u32 components, API_TYPE api_type) +static inline void GenerateVSOutputStruct(T& object, u32 components, API_TYPE api_type) { object.Write("struct VS_OUTPUT {\n"); DefineVSOutputStructMember(object, api_type, "float4", "pos", -1, "POSITION"); @@ -67,7 +67,7 @@ static void GenerateVSOutputStruct(T& object, u32 components, API_TYPE api_type) } template -static void GenerateVertexShader(T& out, u32 components, API_TYPE api_type) +static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_type) { // Non-uid template parameters will write to the dummy data (=> gets optimized out) vertex_shader_uid_data dummy_data; @@ -353,7 +353,7 @@ static void GenerateVertexShader(T& out, u32 components, API_TYPE api_type) // transform the light dir into tangent space uid_data.texMtxInfo[i].embosslightshift = xfregs.texMtxInfo[i].embosslightshift; uid_data.texMtxInfo[i].embosssourceshift = xfregs.texMtxInfo[i].embosssourceshift; - out.Write("ldir = normalize(%s.xyz - pos.xyz);\n", LightPos(I_LIGHTS, texinfo.embosslightshift)); + out.Write("ldir = normalize(" LIGHT_POS".xyz - pos.xyz);\n", LIGHT_POS_PARAMS(I_LIGHTS, texinfo.embosslightshift)); out.Write("o.tex%d.xyz = o.tex%d.xyz + float3(dot(ldir, _norm1), dot(ldir, _norm2), 0.0f);\n", i, texinfo.embosssourceshift); } else From c05aa0141d6069b9fa1bcb9e7ef2fb69d5b4ec7b Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 13:31:29 +0200 Subject: [PATCH 084/201] ShaderGen: Optimize out most function calls for uid generation. --- .../Core/VideoCommon/Src/PixelShaderGen.cpp | 26 ++++++++++--------- .../Core/VideoCommon/Src/VertexShaderGen.cpp | 21 ++++++++------- 2 files changed, 26 insertions(+), 21 deletions(-) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 56b2667a48..7de5d12638 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -243,17 +243,19 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T ? out.template GetUidData() : dummy_data; out.SetBuffer(text); + const bool is_writing_shadercode = (out.GetBuffer() != NULL); #ifndef ANDROID locale_t locale; locale_t old_locale; - if (out.GetBuffer() != NULL) + if (is_writing_shadercode) { locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation old_locale = uselocale(locale); // Apply the locale for this thread } #endif - text[sizeof(text) - 1] = 0x7C; // canary + if (is_writing_shadercode) + text[sizeof(text) - 1] = 0x7C; // canary unsigned int numStages = bpmem.genMode.numtevstages + 1; unsigned int numTexgen = bpmem.genMode.numtexgens; @@ -372,7 +374,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T // It just allows it, but it seems that all drivers do. out.Write("layout(early_fragment_tests) in;\n"); } - else if (bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED)) + else if (bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED) && is_writing_shadercode) { static bool warn_once = true; if (warn_once) @@ -388,7 +390,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T { out.Write("[earlydepthstencil]\n"); } - else if (bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED)) + else if (bpmem.UseEarlyDepthTest() && (g_ActiveConfig.bFastDepthCalc || bpmem.alpha_test.TestResult() == AlphaTest::UNDETERMINED) && is_writing_shadercode) { static bool warn_once = true; if (warn_once) @@ -705,16 +707,16 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T out.Write("}\n"); - if (text[sizeof(text) - 1] != 0x7C) - PanicAlert("PixelShader generator - buffer too small, canary has been eaten!"); + if (is_writing_shadercode) + { + if (text[sizeof(text) - 1] != 0x7C) + PanicAlert("PixelShader generator - buffer too small, canary has been eaten!"); #ifndef ANDROID - if (out.GetBuffer() != NULL) - { uselocale(old_locale); // restore locale freelocale(locale); - } #endif + } } @@ -905,7 +907,7 @@ static inline void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, AP char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap]; int texmap = bpmem.tevorders[n/2].getTexMap(n&1); uid_data.SetTevindrefTexmap(i, texmap); - + out.Write("textemp = "); SampleTexture(out, "tevcoord", texswap, texmap, ApiType); } @@ -1132,7 +1134,7 @@ template void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType) { out.SetConstantsUsed(C_TEXDIMS+texmap,C_TEXDIMS+texmap); - + if (ApiType == API_D3D11) out.Write("Tex%d.Sample(samp%d,%s.xy * " I_TEXDIMS"[%d].xy).%s;\n", texmap,texmap, texcoords, texmap, texswap); else @@ -1273,7 +1275,7 @@ static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data) } else { - if (bpmem.fog.c_proj_fsel.fsel != 2) + if (bpmem.fog.c_proj_fsel.fsel != 2 && out.GetBuffer() != NULL) WARN_LOG(VIDEO, "Unknown Fog Type! %08x", bpmem.fog.c_proj_fsel.fsel); } diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp index c4088bf5fa..e44e01a13b 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp @@ -20,7 +20,7 @@ static char text[16768]; template -static inline void DefineVSOutputStructMember(T& object, API_TYPE api_type, const char* type, const char* name, int var_index, const char* semantic, int semantic_index = -1) +static void DefineVSOutputStructMember(T& object, API_TYPE api_type, const char* type, const char* name, int var_index, const char* semantic, int semantic_index = -1) { object.Write(" %s %s", type, name); if (var_index != -1) @@ -75,16 +75,19 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ ? out.template GetUidData() : dummy_data; out.SetBuffer(text); + const bool is_writing_shadercode = (out.GetBuffer() != NULL); #ifndef ANDROID locale_t locale; locale_t old_locale; - if (out.GetBuffer() != NULL) + if (is_writing_shadercode) { locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation old_locale = uselocale(locale); // Apply the locale for this thread } #endif - text[sizeof(text) - 1] = 0x7C; // canary + + if (is_writing_shadercode) + text[sizeof(text) - 1] = 0x7C; // canary _assert_(bpmem.genMode.numtexgens == xfregs.numTexGen.numTexGens); _assert_(bpmem.genMode.numcolchans == xfregs.numChan.numColorChans); @@ -225,7 +228,7 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ out.Write("int posmtx = int(fposmtx);\n"); } - if (DriverDetails::HasBug(DriverDetails::BUG_NODYNUBOACCESS)) + if (is_writing_shadercode && DriverDetails::HasBug(DriverDetails::BUG_NODYNUBOACCESS)) { // This'll cause issues, but it can't be helped out.Write("float4 pos = float4(dot(" I_TRANSFORMMATRICES"[0], rawpos), dot(" I_TRANSFORMMATRICES"[1], rawpos), dot(" I_TRANSFORMMATRICES"[2], rawpos), 1);\n"); @@ -547,16 +550,16 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ out.Write("return o;\n}\n"); } - if (text[sizeof(text) - 1] != 0x7C) - PanicAlert("VertexShader generator - buffer too small, canary has been eaten!"); + if (is_writing_shadercode) + { + if (text[sizeof(text) - 1] != 0x7C) + PanicAlert("VertexShader generator - buffer too small, canary has been eaten!"); #ifndef ANDROID - if (out.GetBuffer() != NULL) - { uselocale(old_locale); // restore locale freelocale(locale); - } #endif + } } void GetVertexShaderUid(VertexShaderUid& object, u32 components, API_TYPE api_type) From 057551ada7eb5742e95ee9810086d4209998a66d Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Mon, 12 Aug 2013 18:25:32 +0200 Subject: [PATCH 085/201] Software Renderer: Show each backend's display name instead of its short name in the config dialog. --- Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp index 5f1f4aa2df..eea908edfc 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp @@ -51,7 +51,7 @@ VideoConfigDialog::VideoConfigDialog(wxWindow* parent, const std::string& title, it = g_available_video_backends.begin(), itend = g_available_video_backends.end(); for (; it != itend; ++it) - choice_backend->AppendString(StrToWxStr((*it)->GetName())); + choice_backend->AppendString(StrToWxStr((*it)->GetDisplayName())); // TODO: How to get the translated plugin name? choice_backend->SetStringSelection(StrToWxStr(g_video_backend->GetName())); From 68e12407a5835687255e104019a75de9f8dfe4f5 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 12 Aug 2013 15:16:15 -0400 Subject: [PATCH 086/201] [Android] Remove unnecessary explicit indexing of entries in a List within AboutFragment.java Indexes are handled internally within a List object. --- .../Android/src/org/dolphinemu/dolphinemu/AboutFragment.java | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 5c47b79a3e..906736b039 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -37,10 +37,9 @@ public class AboutFragment extends Fragment { mMainList = (ListView) rootView.findViewById(R.id.gamelist); List Input = new ArrayList(); - int a = 0; + Input.add(new GameListItem(m_activity, "Build Revision", NativeLibrary.GetVersionString(), "", true)); + Input.add(new GameListItem(m_activity, "Supports OpenGL ES 3", PrefsFragment.SupportsGLES3() ? "Yes" : "No", "", true)); - Input.add(a++, new GameListItem(m_activity, "Build Revision", NativeLibrary.GetVersionString(), "", true)); - Input.add(a++, new GameListItem(m_activity, "Supports OpenGL ES 3", PrefsFragment.SupportsGLES3() ? "Yes" : "No", "", true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, Input); mMainList.setAdapter(adapter); From 00b034f991ffedd2fb30040dea715b2287563cc0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 12 Aug 2013 15:32:52 -0400 Subject: [PATCH 087/201] [Android] Seems like InputConfigFragment.java also had explicit list indexing. Removed it from here too. --- .../dolphinemu/InputConfigFragment.java | 44 +++++++++---------- 1 file changed, 21 insertions(+), 23 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java index 3a6e855c3b..91f550d2a2 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java @@ -47,29 +47,27 @@ public class InputConfigFragment extends Fragment Bundle savedInstanceState) { List Input = new ArrayList(); - int a = 0; - - Input.add(a++, new InputConfigItem("Draw on-screen controls", "Android-ScreenControls", "True")); - Input.add(a++, new InputConfigItem("Button A", "Android-InputA")); - Input.add(a++, new InputConfigItem("Button B", "Android-InputB")); - Input.add(a++, new InputConfigItem("Button Start", "Android-InputStart")); - Input.add(a++, new InputConfigItem("Button X", "Android-InputX")); - Input.add(a++, new InputConfigItem("Button Y", "Android-InputY")); - Input.add(a++, new InputConfigItem("Button Z", "Android-InputZ")); - Input.add(a++, new InputConfigItem("D-Pad Up", "Android-DPadUp")); - Input.add(a++, new InputConfigItem("D-Pad Down", "Android-DPadDown")); - Input.add(a++, new InputConfigItem("D-Pad Left", "Android-DPadLeft")); - Input.add(a++, new InputConfigItem("D-Pad Right", "Android-DPadRight")); - Input.add(a++, new InputConfigItem("Main Stick Up", "Android-MainUp")); - Input.add(a++, new InputConfigItem("Main Stick Down", "Android-MainDown")); - Input.add(a++, new InputConfigItem("Main Stick Left", "Android-MainLeft")); - Input.add(a++, new InputConfigItem("Main Stick Right", "Android-MainRight")); - Input.add(a++, new InputConfigItem("C Stick Up", "Android-CStickUp")); - Input.add(a++, new InputConfigItem("C Stick Down", "Android-CStickDown")); - Input.add(a++, new InputConfigItem("C Stick Left", "Android-CStickLeft")); - Input.add(a++, new InputConfigItem("C Stick Right", "Android-CStickRight")); - Input.add(a++, new InputConfigItem("Trigger L", "Android-InputL")); - Input.add(a++, new InputConfigItem("Trigger R", "Android-InputR")); + Input.add(new InputConfigItem("Draw on-screen controls", "Android-ScreenControls", "True")); + Input.add(new InputConfigItem("Button A", "Android-InputA")); + Input.add(new InputConfigItem("Button B", "Android-InputB")); + Input.add(new InputConfigItem("Button Start", "Android-InputStart")); + Input.add(new InputConfigItem("Button X", "Android-InputX")); + Input.add(new InputConfigItem("Button Y", "Android-InputY")); + Input.add(new InputConfigItem("Button Z", "Android-InputZ")); + Input.add(new InputConfigItem("D-Pad Up", "Android-DPadUp")); + Input.add(new InputConfigItem("D-Pad Down", "Android-DPadDown")); + Input.add(new InputConfigItem("D-Pad Left", "Android-DPadLeft")); + Input.add(new InputConfigItem("D-Pad Right", "Android-DPadRight")); + Input.add(new InputConfigItem("Main Stick Up", "Android-MainUp")); + Input.add(new InputConfigItem("Main Stick Down", "Android-MainDown")); + Input.add(new InputConfigItem("Main Stick Left", "Android-MainLeft")); + Input.add(new InputConfigItem("Main Stick Right", "Android-MainRight")); + Input.add(new InputConfigItem("C Stick Up", "Android-CStickUp")); + Input.add(new InputConfigItem("C Stick Down", "Android-CStickDown")); + Input.add(new InputConfigItem("C Stick Left", "Android-CStickLeft")); + Input.add(new InputConfigItem("C Stick Right", "Android-CStickRight")); + Input.add(new InputConfigItem("Trigger L", "Android-InputL")); + Input.add(new InputConfigItem("Trigger R", "Android-InputR")); adapter = new InputConfigAdapter(m_activity, R.layout.folderbrowser, Input); View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); From 3b272d81b45f47d3fb0aab8ff0a1736fb1788f1e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 12 Aug 2013 19:41:23 -0400 Subject: [PATCH 088/201] [Android] Use a HashMap in PrefsFragment.java instead of two CharSequence arrays. This way, we hold the [key|value] pairs together in one object and reduce overall code clutter. --- .../dolphinemu/dolphinemu/PrefsFragment.java | 45 ++++++++----------- 1 file changed, 19 insertions(+), 26 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index daf9aeb1c6..e16b2503c3 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -1,5 +1,7 @@ package org.dolphinemu.dolphinemu; +import java.util.HashMap; + import android.app.Activity; import android.os.Build; import android.os.Bundle; @@ -138,36 +140,28 @@ public class PrefsFragment extends PreferenceFragment { addPreferencesFromResource(R.layout.prefs); final ListPreference etp = new ListPreference(m_activity); - CharSequence[] _entries; - CharSequence[] _entryvalues; + final HashMap entries = new HashMap(); if (Build.CPU_ABI.contains("x86")) { - _entries = new CharSequence[] { - "Interpreter", - "JIT64 Recompiler", - "JITIL Recompiler", - }; - _entryvalues = new CharSequence[] {"0", "1", "2"}; + entries.put("Interpreter", "0"); + entries.put("JIT64 Recompiler", "1"); + entries.put("JITIL Recompiler", "2"); } else if (Build.CPU_ABI.contains("arm")) { - _entries = new CharSequence[] { - "Interpreter", - "JIT ARM Recompiler", - }; - _entryvalues = new CharSequence[] {"0", "3"}; + entries.put("Interpreter", "0"); + entries.put("JIT ARM Recompiler", "3"); } else { - _entries = new CharSequence[] { - "Interpreter", - }; - _entryvalues = new CharSequence[] {"0"}; + entries.put("Interpreter", "0"); } - - etp.setEntries(_entries); - etp.setEntryValues(_entryvalues); + + // Convert the key/value sections to arrays respectively so the list can be set. + // If Java had proper generics it wouldn't look this disgusting. + etp.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); + etp.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); etp.setKey("cpupref"); etp.setTitle("CPU Core"); etp.setSummary("Emulation core to use"); @@ -185,17 +179,16 @@ public class PrefsFragment extends PreferenceFragment { final ListPreference videobackend = new ListPreference(m_activity); - _entries = new CharSequence[] { - "Software Renderer", - }; - _entryvalues = new CharSequence[] {"Software Renderer"}; + // Add available graphics renderers to the hashmap to add to the list. + entries.clear(); + entries.put("Software Renderer", "Software Renderer"); // TODO: I think this is a bug? The value shouldn't be the same as the key? videobackend.setKey("gpupref"); videobackend.setTitle("Video Backend"); videobackend.setSummary("Video backend to use"); - videobackend.setEntries(_entries); - videobackend.setEntryValues(_entryvalues); + videobackend.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); + videobackend.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); mCategory.addPreference(videobackend); } From b823983199e6cb09fb2f0335f49b90ba0ca95bd3 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 12 Aug 2013 21:22:20 -0400 Subject: [PATCH 089/201] [Android] Multi-language support (or at least the basic foundation of it). Added an example translation (Japanese). So now the Android version can both display in English and Japanese, depending on what the Android device's system language is set to. Also did a tiny clean-up of InputConfigItem.java so that the parameters are slightly more descriptive. Now, to do a translation in [x] language, all you have to do is take the normal English strings.xml and translate the XML entries into said language, and simply make a folder in the /res/ sub-directory in the form of values-[region code]. IE) With the Japanese translation, it is in the folder /res/values-ja No configuration other than that is needed. After doing the above, the language should load fine on any device when set to that specific system language. By default, if a translation file does not exist for a given system language. The app will automatically fall back to using the English translation. This *should* be bug-free since I did check everything multiple times. But if any issues occur, please report them so that I can fix them. --- Source/Android/res/layout/prefs.xml | 16 ++-- Source/Android/res/values-ja/strings.xml | 83 +++++++++++++++++++ Source/Android/res/values/strings.xml | 75 +++++++++++++++++ .../dolphinemu/dolphinemu/AboutFragment.java | 7 +- .../dolphinemu/DolphinEmulator.java | 2 +- .../dolphinemu/dolphinemu/FolderBrowser.java | 16 ++-- .../dolphinemu/GameListActivity.java | 18 ++-- .../dolphinemu/GameListFragment.java | 6 +- .../dolphinemu/InputConfigFragment.java | 56 +++++++------ .../dolphinemu/InputConfigItem.java | 20 ++--- .../dolphinemu/dolphinemu/PrefsFragment.java | 22 ++--- 11 files changed, 244 insertions(+), 77 deletions(-) create mode 100644 Source/Android/res/values-ja/strings.xml diff --git a/Source/Android/res/layout/prefs.xml b/Source/Android/res/layout/prefs.xml index 34700f56b7..d8d8664a97 100644 --- a/Source/Android/res/layout/prefs.xml +++ b/Source/Android/res/layout/prefs.xml @@ -2,23 +2,23 @@ + android:summary="@string/on_off" + android:title="@string/dual_core" /> + android:summary="@string/video_backend_to_use" + android:title="@string/video_backend" /> \ No newline at end of file diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml new file mode 100644 index 0000000000..329d464ccb --- /dev/null +++ b/Source/Android/res/values-ja/strings.xml @@ -0,0 +1,83 @@ + + + + + Dolphin Emulator + + + ナビゲーションウィンドウを開く + ナビゲーションウィンドウを閉じる + + + ビルドのバージョン: + サポートのOpenGL ES 3: + + + 現在のディレクトリ: + 親ディレクトリ + フォルダ + ファイルサイズ: + 圧縮ファイル形式はサポートされていません + + + ゲームリスト + フォルダの参照 + 設定 + ゲームパッド設定 + について + ファイルブラウザのロード + 設定のロード + ゲームパッド設定のロード + メニューについてのロード + + + クリックされたファイル: + + + 画面上のコントロールを描画 + Aボタン + Bボタン + スタートボタン + Xボタン + Yボタン + Zボタン + D-Pad: ↑ + D-Pad: ↓ + D-Pad: ← + D-Pad: → + コントロールスティック: ↑ + コントロールスティック: ↓ + コントロールスティック: ← + コントロールスティック: → + C-スティック: ↑ + C-スティック: ↓ + C-スティック: ← + C-スティック: → + 左のトリガー + 右のトリガー + + コントロールは画面上に描画されていない + コントロールは画面上に描画されています + %1$sを設定するにはボタンを押して + + + Interpreter + JIT64 Recompiler + JITIL Recompiler + JIT ARM Recompiler + CPUコア + CPU設定 + 使用するエミュレーションコア + デュアルコア + 有効/無効 + + ビデオ設定 + Software Renderer + ビデオレンダラ + 使用するビデオレンダラー + + + はい + いいえ + + diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 40a14e3b4e..ea1e02297a 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -1,8 +1,83 @@ + Dolphin Emulator + + Open navigation drawer Close navigation drawer + + + Build Revision: + Supports OpenGL ES 3: + + + Current Dir: + Parent Directory + Folder + File Size: + Can not use compressed file types + + + Game List + Browse Folder + Settings + Gamepad Config + About + Loading up the browser + Loading up settings + Loading up gamepad config + Loading about menu + + + File clicked: + + + Draw on-screen controls + Button A + Button B + Button Start + Button X + Button Y + Button Z + D-Pad Up + D-Pad Down + D-Pad Left + D-Pad Right + Main Stick Up + Main Stick Down + Main Stick Left + Main Stick Right + C Stick Up + C Stick Down + C Stick Left + C Stick Right + Trigger L + Trigger R + + Not drawing on-screen controls + Drawing on-screen controls + Press button to configure %1$s + + + Interpreter + JIT64 Recompiler + JITIL Recompiler + JIT ARM Recompiler + CPU Core + CPU Settings + Emulation core to use + Dual Core + On/Off + + Video Settings + Software Renderer + Video Backend + Video backend to use + + + Yes + No diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 906736b039..4a7b636ed6 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -35,10 +35,13 @@ public class AboutFragment extends Fragment { Bundle savedInstanceState) { View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); mMainList = (ListView) rootView.findViewById(R.id.gamelist); + + String yes = getString(R.string.yes); + String no = getString(R.string.no); List Input = new ArrayList(); - Input.add(new GameListItem(m_activity, "Build Revision", NativeLibrary.GetVersionString(), "", true)); - Input.add(new GameListItem(m_activity, "Supports OpenGL ES 3", PrefsFragment.SupportsGLES3() ? "Yes" : "No", "", true)); + Input.add(new GameListItem(m_activity, getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); + Input.add(new GameListItem(m_activity, getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, Input); mMainList.setAdapter(adapter); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index 6cad8cb3bd..fefb13ec14 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -38,7 +38,7 @@ public class DolphinEmulator extends Activity out.close(); out = null; } catch(IOException e) { - Log.e("tag", "Failed to copy asset file: " + asset, e); + Log.e("DolphinEmulator", "Failed to copy asset file: " + asset, e); } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index 9094486197..ee96f445ce 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -24,7 +24,7 @@ public class FolderBrowser extends Fragment { // Populates the FolderView with the given currDir's contents. private void Fill(File currDir) { - m_activity.setTitle("Current Dir: " + currDir.getName()); + m_activity.setTitle(getString(R.string.current_dir) + currDir.getName()); File[] dirs = currDir.listFiles(); Listdir = new ArrayList(); Listfls = new ArrayList(); @@ -44,17 +44,17 @@ public class FolderBrowser extends Fragment { { if(entry.isDirectory()) { - dir.add(new GameListItem(m_activity, entryName,"Folder",entry.getAbsolutePath(), true)); + dir.add(new GameListItem(m_activity, entryName, getString(R.string.folder), entry.getAbsolutePath(), true)); } else { if (validExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new GameListItem(m_activity, entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), true)); + fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); } else if (archiveExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new GameListItem(m_activity, entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), false)); + fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), false)); } } } @@ -70,7 +70,7 @@ public class FolderBrowser extends Fragment { // Check for a parent directory to the one we're currently in. if (!currDir.getPath().equalsIgnoreCase("/")) - dir.add(0, new GameListItem(m_activity, "..", "Parent Directory", currDir.getParent(), true)); + dir.add(0, new GameListItem(m_activity, "..", getString(R.string.parent_directory), currDir.getParent(), true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, dir); mDrawerList = (ListView) rootView.findViewById(R.id.gamelist); @@ -95,16 +95,18 @@ public class FolderBrowser extends Fragment { public void onItemClick(AdapterView parent, View view, int position, long id) { GameListItem o = adapter.getItem(position); - if(o.getData().equalsIgnoreCase("folder") || o.getData().equalsIgnoreCase("parent directory")) + if(o.getData().equalsIgnoreCase(getString(R.string.folder)) || o.getData().equalsIgnoreCase(getString(R.string.parent_directory))) { currentDir = new File(o.getPath()); Fill(currentDir); } else + { if (o.isValid()) FolderSelected(); else - Toast.makeText(m_activity, "Can not use compressed file types.", Toast.LENGTH_LONG).show(); + Toast.makeText(m_activity, getString(R.string.cant_use_compressed_filetypes), Toast.LENGTH_LONG).show(); + } } }; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index 9a48de4d8b..845bf72bdd 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -52,11 +52,11 @@ public class GameListActivity extends Activity mDrawerList = (ListView) findViewById(R.id.left_drawer); List dir = new ArrayList(); - dir.add(new SideMenuItem("Game List", 0)); - dir.add(new SideMenuItem("Browse Folder", 1)); - dir.add(new SideMenuItem("Settings", 2)); - dir.add(new SideMenuItem("Gamepad Config", 3)); - dir.add(new SideMenuItem("About", 4)); + dir.add(new SideMenuItem(getString(R.string.game_list), 0)); + dir.add(new SideMenuItem(getString(R.string.browse_folder), 1)); + dir.add(new SideMenuItem(getString(R.string.settings), 2)); + dir.add(new SideMenuItem(getString(R.string.gamepad_config), 3)); + dir.add(new SideMenuItem(getString(R.string.about), 4)); mDrawerAdapter = new SideMenuAdapter(this, R.layout.sidemenu, dir); mDrawerList.setAdapter(mDrawerAdapter); @@ -179,7 +179,7 @@ public class GameListActivity extends Activity break; case 1: { - Toast.makeText(mMe, "Loading up the browser", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.loading_browser), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 1; mCurFragment = new FolderBrowser(); FragmentManager fragmentManager = getFragmentManager(); @@ -188,7 +188,7 @@ public class GameListActivity extends Activity break; case 2: { - Toast.makeText(mMe, "Loading up settings", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.loading_settings), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 2; mCurFragment = new PrefsFragment(); FragmentManager fragmentManager = getFragmentManager(); @@ -197,7 +197,7 @@ public class GameListActivity extends Activity break; case 3: { - Toast.makeText(mMe, "Loading up gamepad config", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.loading_gamepad), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 3; mCurFragment = new InputConfigFragment(); FragmentManager fragmentManager = getFragmentManager(); @@ -206,7 +206,7 @@ public class GameListActivity extends Activity break; case 4: { - Toast.makeText(mMe, "Loading up About", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.about), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 4; mCurFragment = new AboutFragment(); FragmentManager fragmentManager = getFragmentManager(); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java index 152c18662b..efcee489a8 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java @@ -63,7 +63,7 @@ public class GameListFragment extends Fragment if(!entry.isDirectory()) { if (exts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) - fls.add(new GameListItem(mMe.getApplicationContext(), entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), true)); + fls.add(new GameListItem(mMe.getApplicationContext(), entryName, getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); } } } @@ -96,7 +96,7 @@ public class GameListFragment extends Fragment public void onItemClick(AdapterView parent, View view, int position, long id) { GameListItem o = mGameAdapter.getItem(position); - if(!(o.getData().equalsIgnoreCase("folder")||o.getData().equalsIgnoreCase("parent directory"))) + if(!(o.getData().equalsIgnoreCase(getString(R.string.folder))||o.getData().equalsIgnoreCase(getString(R.string.parent_directory)))) { onFileClick(o.getPath()); } @@ -104,7 +104,7 @@ public class GameListFragment extends Fragment }; private void onFileClick(String o) { - Toast.makeText(mMe, "File Clicked: " + o, Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.file_clicked) + o, Toast.LENGTH_SHORT).show(); Intent intent = new Intent(); intent.putExtra("Select", o); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java index 91f550d2a2..b11dc4a34b 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java @@ -47,27 +47,27 @@ public class InputConfigFragment extends Fragment Bundle savedInstanceState) { List Input = new ArrayList(); - Input.add(new InputConfigItem("Draw on-screen controls", "Android-ScreenControls", "True")); - Input.add(new InputConfigItem("Button A", "Android-InputA")); - Input.add(new InputConfigItem("Button B", "Android-InputB")); - Input.add(new InputConfigItem("Button Start", "Android-InputStart")); - Input.add(new InputConfigItem("Button X", "Android-InputX")); - Input.add(new InputConfigItem("Button Y", "Android-InputY")); - Input.add(new InputConfigItem("Button Z", "Android-InputZ")); - Input.add(new InputConfigItem("D-Pad Up", "Android-DPadUp")); - Input.add(new InputConfigItem("D-Pad Down", "Android-DPadDown")); - Input.add(new InputConfigItem("D-Pad Left", "Android-DPadLeft")); - Input.add(new InputConfigItem("D-Pad Right", "Android-DPadRight")); - Input.add(new InputConfigItem("Main Stick Up", "Android-MainUp")); - Input.add(new InputConfigItem("Main Stick Down", "Android-MainDown")); - Input.add(new InputConfigItem("Main Stick Left", "Android-MainLeft")); - Input.add(new InputConfigItem("Main Stick Right", "Android-MainRight")); - Input.add(new InputConfigItem("C Stick Up", "Android-CStickUp")); - Input.add(new InputConfigItem("C Stick Down", "Android-CStickDown")); - Input.add(new InputConfigItem("C Stick Left", "Android-CStickLeft")); - Input.add(new InputConfigItem("C Stick Right", "Android-CStickRight")); - Input.add(new InputConfigItem("Trigger L", "Android-InputL")); - Input.add(new InputConfigItem("Trigger R", "Android-InputR")); + Input.add(new InputConfigItem(getString(R.string.draw_onscreen_controls), "Android-ScreenControls", "True")); + Input.add(new InputConfigItem(getString(R.string.button_a), "Android-InputA")); + Input.add(new InputConfigItem(getString(R.string.button_b), "Android-InputB")); + Input.add(new InputConfigItem(getString(R.string.button_start), "Android-InputStart")); + Input.add(new InputConfigItem(getString(R.string.button_x), "Android-InputX")); + Input.add(new InputConfigItem(getString(R.string.button_y), "Android-InputY")); + Input.add(new InputConfigItem(getString(R.string.button_z), "Android-InputZ")); + Input.add(new InputConfigItem(getString(R.string.dpad_up), "Android-DPadUp")); + Input.add(new InputConfigItem(getString(R.string.dpad_down), "Android-DPadDown")); + Input.add(new InputConfigItem(getString(R.string.dpad_left), "Android-DPadLeft")); + Input.add(new InputConfigItem(getString(R.string.dpad_right), "Android-DPadRight")); + Input.add(new InputConfigItem(getString(R.string.main_stick_up), "Android-MainUp")); + Input.add(new InputConfigItem(getString(R.string.main_stick_down), "Android-MainDown")); + Input.add(new InputConfigItem(getString(R.string.main_stick_left), "Android-MainLeft")); + Input.add(new InputConfigItem(getString(R.string.main_stick_right), "Android-MainRight")); + Input.add(new InputConfigItem(getString(R.string.c_stick_up), "Android-CStickUp")); + Input.add(new InputConfigItem(getString(R.string.c_stick_down), "Android-CStickDown")); + Input.add(new InputConfigItem(getString(R.string.c_stick_left), "Android-CStickLeft")); + Input.add(new InputConfigItem(getString(R.string.c_stick_right), "Android-CStickRight")); + Input.add(new InputConfigItem(getString(R.string.trigger_left), "Android-InputL")); + Input.add(new InputConfigItem(getString(R.string.trigger_right), "Android-InputR")); adapter = new InputConfigAdapter(m_activity, R.layout.folderbrowser, Input); View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); @@ -88,12 +88,12 @@ public class InputConfigFragment extends Fragment String newBind; if (o.getBind().equals("True")) { - Toast.makeText(m_activity, "Not Drawing on screen controls", Toast.LENGTH_SHORT).show(); + Toast.makeText(m_activity, getString(R.string.not_drawing_onscreen_controls), Toast.LENGTH_SHORT).show(); newBind = "False"; } else { - Toast.makeText(m_activity, "Drawing on screen controls", Toast.LENGTH_SHORT).show(); + Toast.makeText(m_activity, getString(R.string.drawing_onscreen_controls), Toast.LENGTH_SHORT).show(); newBind = "True"; } adapter.remove(o); @@ -101,7 +101,8 @@ public class InputConfigFragment extends Fragment adapter.insert(o, position); break; default: // gamepad controls - Toast.makeText(m_activity, "Press button to configure " + o.getName(), Toast.LENGTH_SHORT).show(); + + Toast.makeText(m_activity, getString(R.string.press_button_to_config, o.getName()), Toast.LENGTH_SHORT).show(); configPosition = position; Configuring = true; firstEvent = true; @@ -136,9 +137,12 @@ public class InputConfigFragment extends Fragment if (firstEvent) { m_values.clear(); - for (InputDevice.MotionRange range : motions) { + + for (InputDevice.MotionRange range : motions) + { m_values.add(event.getAxisValue(range.getAxis())); } + firstEvent = false; } else @@ -164,7 +168,7 @@ public class InputConfigFragment extends Fragment } public boolean onKeyEvent(KeyEvent event) { - Log.w("Dolphinemu", "Got Event " + event.getAction()); + Log.w("InputConfigFragment", "Got Event " + event.getAction()); switch (event.getAction()) { case KeyEvent.ACTION_DOWN: case KeyEvent.ACTION_UP: diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java index 7511406dc9..ff8a077703 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java @@ -10,24 +10,24 @@ public class InputConfigItem implements Comparable{ private String m_Config; private String m_bind; - private void Init(String n, String c, String d) + private void Init(String name, String config, String defaultBind) { - m_name = n; - m_Config = c; + m_name = name; + m_Config = config; String ConfigValues[] = m_Config.split("-"); String Key = ConfigValues[0]; String Value = ConfigValues[1]; - m_bind = NativeLibrary.GetConfig("Dolphin.ini", Key, Value, d); + m_bind = NativeLibrary.GetConfig("Dolphin.ini", Key, Value, defaultBind); } - public InputConfigItem(String n, String c, String d) + public InputConfigItem(String name, String config, String defaultBind) { - Init(n, c, d); + Init(name, config, defaultBind); } - public InputConfigItem(String n, String c) + public InputConfigItem(String name, String config) { - Init(n, c, "None"); + Init(name, config, "None"); } public String getName() { @@ -41,9 +41,9 @@ public class InputConfigItem implements Comparable{ { return m_bind; } - public void setBind(String b) + public void setBind(String bind) { - m_bind = b; + m_bind = bind; } public int compareTo(InputConfigItem o) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index e16b2503c3..e56aeeb479 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -144,18 +144,18 @@ public class PrefsFragment extends PreferenceFragment { if (Build.CPU_ABI.contains("x86")) { - entries.put("Interpreter", "0"); - entries.put("JIT64 Recompiler", "1"); - entries.put("JITIL Recompiler", "2"); + entries.put(getString(R.string.interpreter), "0"); + entries.put(getString(R.string.jit64_recompiler), "1"); + entries.put(getString(R.string.jitil_recompiler), "2"); } else if (Build.CPU_ABI.contains("arm")) { - entries.put("Interpreter", "0"); - entries.put("JIT ARM Recompiler", "3"); + entries.put(getString(R.string.interpreter), "0"); + entries.put(getString(R.string.jit_arm_recompiler), "3"); } else { - entries.put("Interpreter", "0"); + entries.put(getString(R.string.interpreter), "0"); } // Convert the key/value sections to arrays respectively so the list can be set. @@ -163,8 +163,8 @@ public class PrefsFragment extends PreferenceFragment { etp.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); etp.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); etp.setKey("cpupref"); - etp.setTitle("CPU Core"); - etp.setSummary("Emulation core to use"); + etp.setTitle(getString(R.string.cpu_core)); + etp.setSummary(getString(R.string.emu_core_to_use)); PreferenceCategory mCategory = (PreferenceCategory) findPreference("cpuprefcat"); mCategory.addPreference(etp); @@ -181,11 +181,11 @@ public class PrefsFragment extends PreferenceFragment { // Add available graphics renderers to the hashmap to add to the list. entries.clear(); - entries.put("Software Renderer", "Software Renderer"); // TODO: I think this is a bug? The value shouldn't be the same as the key? + entries.put(getString(R.string.software_renderer), "Software Renderer"); videobackend.setKey("gpupref"); - videobackend.setTitle("Video Backend"); - videobackend.setSummary("Video backend to use"); + videobackend.setTitle(getString(R.string.video_backend)); + videobackend.setSummary(getString(R.string.video_backend_to_use)); videobackend.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); videobackend.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); From 2d7244f6d51b6cdecd6d4dc14ae6a6786b883d58 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 08:50:21 -0400 Subject: [PATCH 090/201] [Android] Change the name of a variable in FolderBrowser.java to better reflect its purpose Compressed file formats are not valid, so it's best to rename this to invalidExts. --- .../Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index ee96f445ce..817a9152c5 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -31,7 +31,7 @@ public class FolderBrowser extends Fragment { // Supported extensions to filter by Set validExts = new HashSet(Arrays.asList(".gcm", ".iso", ".wbfs", ".gcz", ".dol", ".elf", ".dff")); - Set archiveExts = new HashSet(Arrays.asList(".zip", ".rar", ".7z")); + Set invalidExts = new HashSet(Arrays.asList(".zip", ".rar", ".7z")); // Search for any directories or supported files within the current dir. try @@ -52,7 +52,7 @@ public class FolderBrowser extends Fragment { { fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); } - else if (archiveExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) + else if (invalidExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), false)); } From e3617a55a01d05a7dde37dfc37e662bfd91f42de Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 08:58:50 -0400 Subject: [PATCH 091/201] [Android] Clean up the function CopyAsset in DolphinEmulator.java. [streamtype].flush() is called when [streamtype].close() is called. No need to null the references either after calling close(), the garbage collection will take care of it. --- .../src/org/dolphinemu/dolphinemu/DolphinEmulator.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index fefb13ec14..cf2ad33e4f 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -33,10 +33,7 @@ public class DolphinEmulator extends Activity out = new FileOutputStream(output); copyFile(in, out); in.close(); - in = null; - out.flush(); out.close(); - out = null; } catch(IOException e) { Log.e("DolphinEmulator", "Failed to copy asset file: " + asset, e); } @@ -78,7 +75,6 @@ public class DolphinEmulator extends Activity super.onCreate(savedInstanceState); if (savedInstanceState == null) { - Intent ListIntent = new Intent(this, GameListActivity.class); startActivityForResult(ListIntent, 1); From 0916d0797c0d6e2da6e9b59f2ac92cfc99b569c4 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 09:13:46 -0400 Subject: [PATCH 092/201] Simplify asset copying code a little bit in DolphinEmulator.java Since the directories are already cached (with smaller variable names), use these instead so we can shorten the length of each line. --- .../dolphinemu/DolphinEmulator.java | 44 +++++-------------- 1 file changed, 11 insertions(+), 33 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index cf2ad33e4f..40e5b6e98a 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -92,41 +92,19 @@ public class DolphinEmulator extends Activity directory.mkdirs(); // Copy assets if needed - java.io.File file = new java.io.File( - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "GC" + File.separator + "dsp_coef.bin"); + File file = new File(GCDir + File.separator + "dsp_coef.bin"); if(!file.exists()) { - CopyAsset("ButtonA.png", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "ButtonA.png"); - CopyAsset("ButtonB.png", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "ButtonB.png"); - CopyAsset("ButtonStart.png", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "ButtonStart.png"); - CopyAsset("NoBanner.png", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "NoBanner.png"); - CopyAsset("GCPadNew.ini", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "Config" + File.separator + "GCPadNew.ini"); - CopyAsset("Dolphin.ini", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "Config" + File.separator + "Dolphin.ini"); - CopyAsset("dsp_coef.bin", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "GC" + File.separator + "dsp_coef.bin"); - CopyAsset("dsp_rom.bin", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "GC" + File.separator + "dsp_rom.bin"); - CopyAsset("font_ansi.bin", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "GC" + File.separator + "font_ansi.bin"); - CopyAsset("font_sjis.bin", - Environment.getExternalStorageDirectory()+File.separator+ - "dolphin-emu" + File.separator + "GC" + File.separator + "font_sjis.bin"); + CopyAsset("ButtonA.png", BaseDir + File.separator + "ButtonA.png"); + CopyAsset("ButtonB.png", BaseDir + File.separator + "ButtonB.png"); + CopyAsset("ButtonStart.png", BaseDir + File.separator + "ButtonStart.png"); + CopyAsset("NoBanner.png", BaseDir + File.separator + "NoBanner.png"); + CopyAsset("GCPadNew.ini", ConfigDir + File.separator + "GCPadNew.ini"); + CopyAsset("Dolphin.ini", ConfigDir + File.separator + "Dolphin.ini"); + CopyAsset("dsp_coef.bin", GCDir + File.separator + "dsp_coef.bin"); + CopyAsset("dsp_rom.bin", GCDir + File.separator + "dsp_rom.bin"); + CopyAsset("font_ansi.bin", GCDir + File.separator + "font_ansi.bin"); + CopyAsset("font_sjis.bin", GCDir + File.separator + "font_sjis.bin"); SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this); SharedPreferences.Editor editor = prefs.edit(); From 2015484c24b817b9980d0f59e0cde1a4435cc789 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 09:23:11 -0400 Subject: [PATCH 093/201] [Android] Some tiny cleanups in DolphinEmulator.java - Join variable declaration and assignments in function onTouchEvent() - Change a for-loop into a foreach loop in dispatchGenericMotionEvent(). Makes the loop body a single statement. --- .../dolphinemu/dolphinemu/DolphinEmulator.java | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index 40e5b6e98a..d4177de5a4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -143,11 +143,9 @@ public class DolphinEmulator extends Activity @Override public boolean onTouchEvent(MotionEvent event) { - float X, Y; - int Action; - X = event.getX(); - Y = event.getY(); - Action = event.getActionMasked(); + float X = event.getX(); + float Y = event.getY(); + int Action = event.getActionMasked(); // Converts button locations 0 - 1 to OGL screen coords -1.0 - 1.0 float ScreenX = ((X / screenWidth) * 2.0f) - 1.0f; @@ -207,14 +205,13 @@ public class DolphinEmulator extends Activity InputDevice input = event.getDevice(); List motions = input.getMotionRanges(); - for (int a = 0; a < motions.size(); ++a) + + for (InputDevice.MotionRange range : motions) { - InputDevice.MotionRange range; - range = motions.get(a); - NativeLibrary.onGamePadMoveEvent(InputConfigFragment.getInputDesc(input), range.getAxis(), event.getAxisValue(range.getAxis())); + NativeLibrary.onGamePadMoveEvent(InputConfigFragment.getInputDesc(input), range.getAxis(), event.getAxisValue(range.getAxis())); } return true; } -} \ No newline at end of file +} \ No newline at end of file From debd5b42cf9ca56a33d76f19b1f6b586f0de697c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 09:48:18 -0400 Subject: [PATCH 094/201] [Android] Clean up function SupportsGLES3 in PrefsFragment.java a little bit. --- .../dolphinemu/dolphinemu/PrefsFragment.java | 24 ++++++++++--------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index e56aeeb479..4f088a58b4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -97,33 +97,35 @@ public class PrefsFragment extends PreferenceFragment { } static public boolean SupportsGLES3() { - String m_GLVersion; - String m_GLVendor; - String m_GLRenderer; - VersionCheck mbuffer = new VersionCheck(); - m_GLVersion = mbuffer.getVersion(); - m_GLVendor = mbuffer.getVendor(); - m_GLRenderer = mbuffer.getRenderer(); + String m_GLVersion = mbuffer.getVersion(); + String m_GLVendor = mbuffer.getVendor(); + String m_GLRenderer = mbuffer.getRenderer(); boolean mSupportsGLES3 = false; - if (m_GLVersion.contains("OpenGL ES 3.0") || - m_GLVersion.equals("OpenGL ES 3.0")) // 3.0 support + // Check for OpenGL ES 3 support (General case). + if (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0")) mSupportsGLES3 = true; + + // Checking for OpenGL ES 3 support for certain Qualcomm devices. if (!mSupportsGLES3 && m_GLVendor.equals("Qualcomm")) { if (m_GLRenderer.contains("Adreno (TM) 3")) { - int mVStart, mVEnd = 0; + int mVStart = m_GLVersion.indexOf("V@") + 2; + int mVEnd = 0; float mVersion; - mVStart = m_GLVersion.indexOf("V@") + 2; + for (int a = mVStart; a < m_GLVersion.length(); ++a) + { if (m_GLVersion.charAt(a) == ' ') { mVEnd = a; break; } + } + mVersion = Float.parseFloat(m_GLVersion.substring(mVStart, mVEnd)); if (mVersion >= 14.0f) From a8fcd50cd7c58a610169c38032ab3928a3229b82 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 10:09:42 -0400 Subject: [PATCH 095/201] [Android] Integer.toString isn't required in this string declaration. Concatenation handles this. For example: "string" + 1 will just be concatenated as "string1" implicitly. --- .../Android/src/org/dolphinemu/dolphinemu/GameListFragment.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java index efcee489a8..8e4d2cb244 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java @@ -49,7 +49,7 @@ public class GameListFragment extends Fragment for (int a = 0; a < intDirectories; ++a) { - String BrowseDir = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPath" + Integer.toString(a), ""); + String BrowseDir = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPath" + a, ""); File currentDir = new File(BrowseDir); File[]dirs = currentDir.listFiles(); try From 8fbf11a0d9f507f6f4589e5333317697deb986a7 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 12:10:42 -0400 Subject: [PATCH 096/201] [Android] Add translatable="false" to the names of the string arrays in prefvalues.xml. --- Source/Android/res/values/prefvalues.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/res/values/prefvalues.xml b/Source/Android/res/values/prefvalues.xml index 409666e328..8564801f6f 100644 --- a/Source/Android/res/values/prefvalues.xml +++ b/Source/Android/res/values/prefvalues.xml @@ -1,11 +1,11 @@ - + Software Renderer OpenGL ES 3 - + Software Renderer OGL From 53bf55b1e9047a1065580a4e024fb5a74c5ec94a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 13:05:42 -0400 Subject: [PATCH 097/201] [Android] Make the file browser look much more nice and user friendly to use. This is what it now looks like: http://i.imgur.com/KOZgA1i.png As usual, if any bugs arise from this rather large change. Please report it so I can fix it. --- .../res/drawable-hdpi/ic_menu_file.png | Bin 0 -> 510 bytes .../res/drawable-hdpi/ic_menu_folder.png | Bin 0 -> 1449 bytes .../res/drawable-mdpi/ic_menu_file.png | Bin 0 -> 487 bytes .../res/drawable-mdpi/ic_menu_folder.png | Bin 0 -> 1312 bytes .../res/drawable-xhdpi/ic_menu_file.png | Bin 0 -> 580 bytes .../res/drawable-xhdpi/ic_menu_folder.png | Bin 0 -> 1617 bytes Source/Android/res/layout/about_layout.xml | 29 +++++ Source/Android/res/layout/folderbrowser.xml | 66 ++++++---- .../dolphinemu/dolphinemu/AboutFragment.java | 9 +- .../dolphinemu/dolphinemu/FolderBrowser.java | 18 +-- .../dolphinemu/FolderBrowserAdapter.java | 67 +++++++---- .../dolphinemu/FolderBrowserItem.java | 113 ++++++++++++++++++ .../dolphinemu/InputConfigItem.java | 48 +++++++- .../dolphinemu/dolphinemu/NativeLibrary.java | 11 +- .../dolphinemu/SideMenuAdapter.java | 48 ++++---- .../dolphinemu/dolphinemu/SideMenuItem.java | 34 +++++- 16 files changed, 346 insertions(+), 97 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zTe}-_6XfaFT_)#c|DCU=X=ql=`>>uvB1Few)eY5m8GcMk%l;|d;O*1!|3ASu=xk`i zoB#Pc!o94kBR(?C(0LYm{d2>TJGIAt3$9x*>-qod^=JQ=F}+&(x4wmKYg@`^lOI!D z511Fse`zmM^1px5o-fwIk+T-gF#W9Y{2yOh%eD4+#^OkpEi=rnM|{g#_wSUAe8h=c zeC8IP8XtX`zVgnKsB5pD**JXOE|Ee?{F4e0Q)VQzgU`k<}Q<8gs zF>kTD&%)9#;lb&WGg(Y_mao&yYj{#QuYA?Ne^G|N|13(8V@atByc{>x6p@NRNowA) bd`32g_eBr8pZZM60u}O}u6{1-oD!M + + + + + + + + + \ No newline at end of file diff --git a/Source/Android/res/layout/folderbrowser.xml b/Source/Android/res/layout/folderbrowser.xml index 82b94e238f..61c6fba1ea 100644 --- a/Source/Android/res/layout/folderbrowser.xml +++ b/Source/Android/res/layout/folderbrowser.xml @@ -1,29 +1,43 @@ - - + android:layout_height="?android:attr/listPreferredItemHeight" + android:padding="3dip"> + + - - - - - - + + + + + diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 4a7b636ed6..4905027ae1 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -22,7 +22,6 @@ public class AboutFragment extends Fragment { private ListView mMainList; private FolderBrowserAdapter adapter; - private int configPosition = 0; boolean Configuring = false; boolean firstEvent = true; @@ -39,11 +38,11 @@ public class AboutFragment extends Fragment { String yes = getString(R.string.yes); String no = getString(R.string.no); - List Input = new ArrayList(); - Input.add(new GameListItem(m_activity, getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); - Input.add(new GameListItem(m_activity, getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); + List Input = new ArrayList(); + Input.add(new FolderBrowserItem(m_activity, getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); + Input.add(new FolderBrowserItem(m_activity, getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); - adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, Input); + adapter = new FolderBrowserAdapter(m_activity, R.layout.about_layout, Input); mMainList.setAdapter(adapter); return mMainList; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index 817a9152c5..aa44ad83ca 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -26,8 +26,8 @@ public class FolderBrowser extends Fragment { { m_activity.setTitle(getString(R.string.current_dir) + currDir.getName()); File[] dirs = currDir.listFiles(); - Listdir = new ArrayList(); - Listfls = new ArrayList(); + Listdir = new ArrayList(); + Listfls = new ArrayList(); // Supported extensions to filter by Set validExts = new HashSet(Arrays.asList(".gcm", ".iso", ".wbfs", ".gcz", ".dol", ".elf", ".dff")); @@ -44,17 +44,17 @@ public class FolderBrowser extends Fragment { { if(entry.isDirectory()) { - dir.add(new GameListItem(m_activity, entryName, getString(R.string.folder), entry.getAbsolutePath(), true)); + dir.add(new FolderBrowserItem(m_activity, entryName, getString(R.string.folder), entry.getAbsolutePath(), true)); } else { if (validExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); + fls.add(new FolderBrowserItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); } else if (invalidExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), false)); + fls.add(new FolderBrowserItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), false)); } } } @@ -70,7 +70,7 @@ public class FolderBrowser extends Fragment { // Check for a parent directory to the one we're currently in. if (!currDir.getPath().equalsIgnoreCase("/")) - dir.add(0, new GameListItem(m_activity, "..", getString(R.string.parent_directory), currDir.getParent(), true)); + dir.add(0, new FolderBrowserItem(m_activity, "..", getString(R.string.parent_directory), currDir.getParent(), true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, dir); mDrawerList = (ListView) rootView.findViewById(R.id.gamelist); @@ -94,15 +94,15 @@ public class FolderBrowser extends Fragment { { public void onItemClick(AdapterView parent, View view, int position, long id) { - GameListItem o = adapter.getItem(position); - if(o.getData().equalsIgnoreCase(getString(R.string.folder)) || o.getData().equalsIgnoreCase(getString(R.string.parent_directory))) + FolderBrowserItem o = adapter.getItem(position); + if(o.isDirectory() || o.getSubtitle().equalsIgnoreCase(getString(R.string.parent_directory))) { currentDir = new File(o.getPath()); Fill(currentDir); } else { - if (o.isValid()) + if (o.isValidItem()) FolderSelected(); else Toast.makeText(m_activity, getString(R.string.cant_use_compressed_filetypes), Toast.LENGTH_LONG).show(); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java index 30c1747781..0c38aa7b2f 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java @@ -1,58 +1,79 @@ package org.dolphinemu.dolphinemu; import android.content.Context; +import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.ArrayAdapter; +import android.widget.ImageView; import android.widget.TextView; import java.util.List; -public class FolderBrowserAdapter extends ArrayAdapter{ +public class FolderBrowserAdapter extends ArrayAdapter{ private Context c; private int id; - private Listitems; + private List items; - public FolderBrowserAdapter(Context context, int textViewResourceId, - List objects) { + public FolderBrowserAdapter(Context context, int textViewResourceId, List objects) { super(context, textViewResourceId, objects); c = context; id = textViewResourceId; items = objects; } - public GameListItem getItem(int i) + public FolderBrowserItem getItem(int i) { return items.get(i); } + @Override - public View getView(int position, View convertView, ViewGroup parent) { + public View getView(int position, View convertView, ViewGroup parent) + { View v = convertView; - if (v == null) { - LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); - v = vi.inflate(id, null); + if (v == null) + { + LayoutInflater vi = (LayoutInflater) c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); + v = vi.inflate(id, parent, false); } - final GameListItem o = items.get(position); - if (o != null) { - TextView t1 = (TextView) v.findViewById(R.id.FolderTitle); - TextView t2 = (TextView) v.findViewById(R.id.FolderSubTitle); + + final FolderBrowserItem item = items.get(position); + if (item != null) + { + ImageView iconView = (ImageView) v.findViewById(R.id.ImageIcon); + TextView mainText = (TextView) v.findViewById(R.id.FolderTitle); + TextView subtitleText = (TextView) v.findViewById(R.id.FolderSubTitle); - if(t1!=null) + if(mainText != null) { - t1.setText(o.getName()); - if (!o.isValid()) - t1.setTextColor(0xFFFF0000); + mainText.setText(item.getName()); + + if (!item.isValidItem()) + { + mainText.setTextColor(0xFFFF0000); + } + } + + if(subtitleText != null) + { + subtitleText.setText(item.getSubtitle()); + } + + if (iconView != null) + { + if (item.isDirectory()) + { + iconView.setImageResource(R.drawable.ic_menu_folder); + } + else + { + iconView.setImageResource(R.drawable.ic_menu_file); + } } - if(t2!=null) - t2.setText(o.getData()); } return v; } - - - } - diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java new file mode 100644 index 0000000000..d2f8773e24 --- /dev/null +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java @@ -0,0 +1,113 @@ +package org.dolphinemu.dolphinemu; + +import java.io.File; + +import android.content.Context; +import android.graphics.Bitmap; +import android.graphics.drawable.Drawable; + +/** + * Represents an item in the folder browser list. + */ +public final class FolderBrowserItem implements Comparable +{ + private final Context ctx; + private final String name; + private final String subtitle; + private final String path; + private final boolean isValid; + private final File underlyingFile; + + /** + * Constructor + * + * @param ctx Context this FolderBrowserItem is being used in. + * @param name The name of the file/folder represented by this item. + * @param subtitle The subtitle of this FolderBrowserItem to display. + * @param path The path of the file/folder represented by this item. + * @param isValid Whether or not this item represents a file type that can be handled. + */ + public FolderBrowserItem(Context ctx, String name, String subtitle, String path, boolean isValid) + { + this.ctx = ctx; + this.name = name; + this.subtitle = subtitle; + this.path = path; + this.isValid = isValid; + this.underlyingFile = new File(path); + } + + /** + * Gets the name of the file/folder represented by this FolderBrowserItem. + * + * @return the name of the file/folder represented by this FolderBrowserItem. + */ + public String getName() + { + return name; + } + + /** + * Gets the subtitle text of this FolderBrowserItem. + * + * @return the subtitle text of this FolderBrowserItem. + */ + public String getSubtitle() + { + return subtitle; + } + + /** + * Gets the path of the file/folder represented by this FolderBrowserItem. + * + * @return the path of the file/folder represented by this FolderBrowserItem. + */ + public String getPath() + { + return path; + } + + /** + * Gets whether or not the file represented + * by this FolderBrowserItem is supported + * and can be handled correctly. + * + * @return whether or not the file represented + * by this FolderBrowserItem is supported + * and can be handled correctly. + */ + public boolean isValidItem() + { + return isValid; + } + + /** + * Gets the {@link File} representation of the underlying file/folder + * represented by this FolderBrowserItem. + * + * @return the {@link File} representation of the underlying file/folder + * represented by this FolderBrowserItem. + */ + public File getUnderlyingFile() + { + return underlyingFile; + } + + /** + * Gets whether or not this FolderBrowserItem represents a directory. + * + * @return true if this FolderBrowserItem represents a directory, false otherwise. + */ + public boolean isDirectory() + { + return underlyingFile.isDirectory(); + } + + public int compareTo(FolderBrowserItem other) + { + if(this.name != null) + return this.name.toLowerCase().compareTo(other.getName().toLowerCase()); + else + throw new IllegalArgumentException(); + } +} diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java index ff8a077703..0a6f69a1d0 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java @@ -1,10 +1,14 @@ -package org.dolphinemu.dolphinemu; - -/** +/* * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 * Refer to the license.txt file included. */ + +package org.dolphinemu.dolphinemu; + +/** + * Represents a controller input item (button, stick, etc). + */ public class InputConfigItem implements Comparable{ private String m_name; private String m_Config; @@ -20,27 +24,65 @@ public class InputConfigItem implements Comparable{ m_bind = NativeLibrary.GetConfig("Dolphin.ini", Key, Value, defaultBind); } + /** + * Constructor + * + * @param name Name of the input config item. + * @param config Name of the key in the configuration file that this control modifies. + * @param defaultBind Default binding to fall back upon if binding fails. + */ public InputConfigItem(String name, String config, String defaultBind) { Init(name, config, defaultBind); } + /** + * Constructor that creates an InputConfigItem + * that has a default binding of "None" + * + * @param name Name of the input config item. + * @param config Name of the key in the configuration file that this control modifies. + */ public InputConfigItem(String name, String config) { Init(name, config, "None"); } + + /** + * Gets the name of this InputConfigItem. + * + * @return the name of this InputConfigItem + */ public String getName() { return m_name; } + + /** + * Gets the config key this InputConfigItem modifies. + * + * @return the config key this InputConfigItem modifies. + */ public String getConfig() { return m_Config; } + + /** + * Gets the currently set binding of this InputConfigItem + * + * @return the currently set binding of this InputConfigItem + */ public String getBind() { return m_bind; } + + /** + * Sets a new binding for this InputConfigItem. + * + * @param bind The new binding. + */ public void setBind(String bind) { m_bind = bind; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java index f089362c38..da58274c5f 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java @@ -1,12 +1,17 @@ +/* + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu; import android.util.Log; import android.view.Surface; /** - * Copyright 2013 Dolphin Emulator Project - * Licensed under GPLv2 - * Refer to the license.txt file included. + * Class which contains methods that interact + * with the native side of the Dolphin code. */ public class NativeLibrary { public static native void onTouchEvent(int Action, float X, float Y); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java index 599ce5007a..eb2143becb 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java @@ -16,34 +16,38 @@ public class SideMenuAdapter extends ArrayAdapter{ private Listitems; public SideMenuAdapter(Context context, int textViewResourceId, - List objects) { + List objects) + { super(context, textViewResourceId, objects); c = context; id = textViewResourceId; items = objects; } + public SideMenuItem getItem(int i) - { + { return items.get(i); - } - @Override - public View getView(int position, View convertView, ViewGroup parent) { - View v = convertView; - if (v == null) { - LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); - v = vi.inflate(id, null); - } - final SideMenuItem o = items.get(position); - if (o != null) { - TextView t1 = (TextView) v.findViewById(R.id.SideMenuTitle); - - if(t1!=null) - t1.setText(o.getName()); - } - return v; - } - - - + } + @Override + public View getView(int position, View convertView, ViewGroup parent) + { + View v = convertView; + if (v == null) + { + LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); + v = vi.inflate(id, null); + } + + final SideMenuItem o = items.get(position); + if (o != null) + { + TextView t1 = (TextView) v.findViewById(R.id.SideMenuTitle); + + if(t1!=null) + t1.setText(o.getName()); + } + + return v; + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java index e24842bed1..6d204d0d69 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java @@ -1,25 +1,47 @@ -package org.dolphinemu.dolphinemu; - -/** +/* * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class SideMenuItem implements Comparable{ +package org.dolphinemu.dolphinemu; + + +/** + * Represents an item that goes in the sidemenu of the app. + */ +public class SideMenuItem implements Comparable +{ private String m_name; private int m_id; - public SideMenuItem(String n, int id) + /** + * Constructor + * + * @param name The name of the SideMenuItem. + * @param id ID number of this specific SideMenuItem. + */ + public SideMenuItem(String name, int id) { - m_name = n; + m_name = name; m_id = id; } + /** + * Gets the name of this SideMenuItem. + * + * @return the name of this SideMenuItem. + */ public String getName() { return m_name; } + + /** + * Gets the ID of this SideMenuItem. + * + * @return the ID of this SideMenuItem. + */ public int getID() { return m_id; From 3cc8f7747e22f9a2a519a5dd559ac338791aae2b Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 13 Aug 2013 14:32:46 -0400 Subject: [PATCH 098/201] [Android] Main title text for the file browser items are bolded again. Must have removed it accidentally during the previous large refactor. --- Source/Android/res/layout/folderbrowser.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/res/layout/folderbrowser.xml b/Source/Android/res/layout/folderbrowser.xml index 61c6fba1ea..adfd72ed35 100644 --- a/Source/Android/res/layout/folderbrowser.xml +++ b/Source/Android/res/layout/folderbrowser.xml @@ -38,6 +38,6 @@ android:layout_alignWithParentIfMissing="true" android:gravity="center_vertical" - android:text="Title" /> - + android:text="Title" + android:textStyle="bold" />/> From a791733c27fa5464e58e59df023ddda500fd5760 Mon Sep 17 00:00:00 2001 From: John Chadwick Date: Tue, 13 Aug 2013 14:47:32 -0400 Subject: [PATCH 099/201] Fix invalid C++ code (returning reference to local) - thanks devm33. --- Source/Core/DolphinWX/Src/NetWindow.cpp | 2 +- Source/Core/DolphinWX/Src/NetWindow.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index 1c8f0549b9..e4bc377f37 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -409,7 +409,7 @@ void NetPlayDiag::GetNetSettings(NetSettings &settings) settings.m_Controllers[i] = SConfig::GetInstance().m_SIDevice[i]; } -const std::string& NetPlayDiag::FindGame() +std::string NetPlayDiag::FindGame() { // find path for selected game, sloppy.. for (u32 i = 0 ; auto game = m_game_list->GetISO(i); ++i) diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h index 543c164994..e798033eab 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.h +++ b/Source/Core/DolphinWX/Src/NetWindow.h @@ -92,7 +92,7 @@ private: void OnAdjustBuffer(wxCommandEvent& event); void OnConfigPads(wxCommandEvent& event); void GetNetSettings(NetSettings &settings); - const std::string& FindGame(); + std::string FindGame(); wxListBox* m_player_lbox; wxTextCtrl* m_chat_text; From 0142efbb2a4479d2e772d6c715057273638c7557 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 07:17:45 -0400 Subject: [PATCH 100/201] [Android] Add 'final' to all of the class declarations. This prevents inheritance of the classes (will throw a compiler error if you try and extend any of the classes). This is mainly syntactical sugar and form. Nothing major. --- Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java | 2 +- .../Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java | 2 +- Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java | 2 +- .../src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java | 2 +- .../Android/src/org/dolphinemu/dolphinemu/GameListActivity.java | 2 +- .../Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java | 2 +- .../Android/src/org/dolphinemu/dolphinemu/GameListFragment.java | 2 +- Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java | 2 +- .../src/org/dolphinemu/dolphinemu/InputConfigAdapter.java | 2 +- .../src/org/dolphinemu/dolphinemu/InputConfigFragment.java | 2 +- .../Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java | 2 +- .../src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java | 2 +- Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java | 2 +- Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java | 2 +- .../Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java | 2 +- Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java | 2 +- 16 files changed, 16 insertions(+), 16 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 4905027ae1..1e2ff17061 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -16,7 +16,7 @@ import java.util.List; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class AboutFragment extends Fragment { +public final class AboutFragment extends Fragment { private static Activity m_activity; private ListView mMainList; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index d4177de5a4..ff4e989d28 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -17,7 +17,7 @@ import android.view.WindowManager; import java.io.*; import java.util.List; -public class DolphinEmulator extends Activity +public final class DolphinEmulator extends Activity { static private NativeGLSurfaceView GLview = null; static private boolean Running = false; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index aa44ad83ca..f180a5b198 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -14,7 +14,7 @@ import android.widget.Toast; import java.io.File; import java.util.*; -public class FolderBrowser extends Fragment { +public final class FolderBrowser extends Fragment { private Activity m_activity; private FolderBrowserAdapter adapter; private ListView mDrawerList; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java index 0c38aa7b2f..ea326ecca4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java @@ -11,7 +11,7 @@ import android.widget.TextView; import java.util.List; -public class FolderBrowserAdapter extends ArrayAdapter{ +public final class FolderBrowserAdapter extends ArrayAdapter{ private Context c; private int id; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index 845bf72bdd..564de80df4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -22,7 +22,7 @@ import java.util.List; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class GameListActivity extends Activity +public final class GameListActivity extends Activity implements GameListFragment.OnGameListZeroListener{ private int mCurFragmentNum = 0; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java index 986f33555b..e31072d2b7 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java @@ -10,7 +10,7 @@ import android.widget.TextView; import java.util.List; -public class GameListAdapter extends ArrayAdapter{ +public final class GameListAdapter extends ArrayAdapter{ private Context c; private int id; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java index 8e4d2cb244..a513530a28 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java @@ -24,7 +24,7 @@ import java.util.Set; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class GameListFragment extends Fragment +public final class GameListFragment extends Fragment { private ListView mMainList; private GameListAdapter mGameAdapter; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java index 427cd132f8..58cc291326 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java @@ -8,7 +8,7 @@ import java.io.File; import java.io.IOException; import java.io.InputStream; -public class GameListItem implements Comparable{ +public final class GameListItem implements Comparable{ private String name; private String data; private String path; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java index b0984dd08a..c7e23f3cfa 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java @@ -14,7 +14,7 @@ import java.util.List; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class InputConfigAdapter extends ArrayAdapter { +public final class InputConfigAdapter extends ArrayAdapter { private Context c; private int id; private List items; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java index b11dc4a34b..50e49a2383 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java @@ -18,7 +18,7 @@ import java.util.List; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class InputConfigFragment extends Fragment +public final class InputConfigFragment extends Fragment implements GameListActivity.OnGameConfigListener{ private Activity m_activity; private ListView mDrawerList; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java index 0a6f69a1d0..13bf8b9f3c 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java @@ -9,7 +9,7 @@ package org.dolphinemu.dolphinemu; /** * Represents a controller input item (button, stick, etc). */ -public class InputConfigItem implements Comparable{ +public final class InputConfigItem implements Comparable{ private String m_name; private String m_Config; private String m_bind; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java index 030c7ed823..edeb3eeac4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java @@ -4,7 +4,7 @@ import android.content.Context; import android.view.SurfaceHolder; import android.view.SurfaceView; -public class NativeGLSurfaceView extends SurfaceView { +public final class NativeGLSurfaceView extends SurfaceView { static private Thread myRun; static private boolean Running = false; static private boolean Created = false; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java index da58274c5f..5d6aa1ac23 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java @@ -13,7 +13,7 @@ import android.view.Surface; * Class which contains methods that interact * with the native side of the Dolphin code. */ -public class NativeLibrary { +public final class NativeLibrary { public static native void onTouchEvent(int Action, float X, float Y); public static native void onGamePadEvent(String Device, int Button, int Action); public static native void onGamePadMoveEvent(String Device, int Axis, float Value); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index 4f088a58b4..5dd2afa969 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -17,7 +17,7 @@ import javax.microedition.khronos.opengles.GL10; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public class PrefsFragment extends PreferenceFragment { +public final class PrefsFragment extends PreferenceFragment { private Activity m_activity; static public class VersionCheck { diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java index eb2143becb..d47cbc96ba 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java @@ -9,7 +9,7 @@ import android.widget.TextView; import java.util.List; -public class SideMenuAdapter extends ArrayAdapter{ +public final class SideMenuAdapter extends ArrayAdapter{ private Context c; private int id; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java index 6d204d0d69..25869b77e7 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java @@ -10,7 +10,7 @@ package org.dolphinemu.dolphinemu; /** * Represents an item that goes in the sidemenu of the app. */ -public class SideMenuItem implements Comparable +public final class SideMenuItem implements Comparable { private String m_name; private int m_id; From 39eeb370321d4da0f995b71814e95451b81a5152 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 07:33:17 -0400 Subject: [PATCH 101/201] [Android] Correct the accessibility scope of a method and variable in InputConfigFragment.java. Also, join a variable's declaration and assignment in the onMotionEvent() function. If no explicit accessibility term (private, protected, public, etc) is given, then the permission level is set to something called 'package-private' which means it is set to the scope of the whole package. So technically any class could have access to this method and variable, which is likely not what we want. --- .../org/dolphinemu/dolphinemu/InputConfigFragment.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java index 50e49a2383..5be1416944 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java @@ -111,9 +111,9 @@ public final class InputConfigFragment extends Fragment } }; - static ArrayList m_values = new ArrayList(); + private static ArrayList m_values = new ArrayList(); - void AssignBind(String bind) + private void AssignBind(String bind) { InputConfigItem o = adapter.getItem(configPosition); adapter.remove(o); @@ -149,8 +149,8 @@ public final class InputConfigFragment extends Fragment { for (int a = 0; a < motions.size(); ++a) { - InputDevice.MotionRange range; - range = motions.get(a); + InputDevice.MotionRange range = motions.get(a); + if (m_values.get(a) > (event.getAxisValue(range.getAxis()) + 0.5f)) { AssignBind("Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "-"); From 0cd94b5bc769286ce803d3a4045ce817334826cf Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Wed, 14 Aug 2013 11:47:23 +0000 Subject: [PATCH 102/201] VertexShaderGen: Cleanup. --- .../Core/VideoCommon/Src/VertexShaderGen.cpp | 25 +++---------------- 1 file changed, 4 insertions(+), 21 deletions(-) diff --git a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp index e44e01a13b..ad090fb839 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderGen.cpp @@ -92,8 +92,6 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ _assert_(bpmem.genMode.numtexgens == xfregs.numTexGen.numTexGens); _assert_(bpmem.genMode.numcolchans == xfregs.numChan.numColorChans); - bool is_d3d = (api_type & API_D3D9 || api_type == API_D3D11); - // uniforms if (g_ActiveConfig.backend_info.bSupportsGLSLUBO) out.Write("layout(std140) uniform VSBlock {\n"); @@ -177,19 +175,9 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ if (components & VB_HAS_NRM0) out.Write(" float3 rawnorm0 : NORMAL0,\n"); if (components & VB_HAS_NRM1) - { - if (is_d3d) - out.Write(" float3 rawnorm1 : NORMAL1,\n"); - else - out.Write(" float3 rawnorm1 : ATTR%d,\n", SHADER_NORM1_ATTRIB); - } + out.Write(" float3 rawnorm1 : NORMAL1,\n"); if (components & VB_HAS_NRM2) - { - if (is_d3d) - out.Write(" float3 rawnorm2 : NORMAL2,\n"); - else - out.Write(" float3 rawnorm2 : ATTR%d,\n", SHADER_NORM2_ATTRIB); - } + out.Write(" float3 rawnorm2 : NORMAL2,\n"); if (components & VB_HAS_COL0) out.Write(" float4 color0 : COLOR0,\n"); if (components & VB_HAS_COL1) @@ -201,12 +189,7 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ out.Write(" float%d tex%d : TEXCOORD%d,\n", hastexmtx ? 3 : 2, i, i); } if (components & VB_HAS_POSMTXIDX) - { - if (is_d3d) - out.Write(" float4 blend_indices : BLENDINDICES,\n"); - else - out.Write(" float fposmtx : ATTR%d,\n", SHADER_POSMTX_ATTRIB); - } + out.Write(" float4 blend_indices : BLENDINDICES,\n"); out.Write(" float4 rawpos : POSITION) {\n"); } out.Write("VS_OUTPUT o;\n"); @@ -471,7 +454,7 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ //write the true depth value, if the game uses depth textures pixel shaders will override with the correct values //if not early z culling will improve speed - if (is_d3d) + if (api_type & API_D3D9 || api_type == API_D3D11) { out.Write("o.pos.z = " I_DEPTHPARAMS".x * o.pos.w + o.pos.z * " I_DEPTHPARAMS".y;\n"); } From 6f1612d99cb7acd79434eac24916a9d0b0c52ff5 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 14:33:47 -0400 Subject: [PATCH 103/201] [Android] Fix the gamepad settings view inflation. In some cases, it would fail to inflate correctly in the sense that it would only show the binding status and not the name of the actual control that was being binded. --- .../src/org/dolphinemu/dolphinemu/InputConfigAdapter.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java index c7e23f3cfa..ad3a5211c8 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java @@ -36,7 +36,7 @@ public final class InputConfigAdapter extends ArrayAdapter { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); - v = vi.inflate(id, null); + v = vi.inflate(id, parent, false); } final InputConfigItem o = items.get(position); if (o != null) { From 94397a44cc556198caf79da20f649a928758cbcc Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 15:03:07 -0400 Subject: [PATCH 104/201] [Android] General formatting clean-up. Made some class variables final, since they should convey that they cannot be changed after the first assignment. Made the formatting consistent between files. --- .../dolphinemu/dolphinemu/AboutFragment.java | 21 ++++--- .../dolphinemu/DolphinEmulator.java | 36 ++++++++---- .../dolphinemu/dolphinemu/FolderBrowser.java | 17 ++++-- .../dolphinemu/FolderBrowserAdapter.java | 14 ++--- .../dolphinemu/GameListActivity.java | 56 +++++++++++++++---- .../dolphinemu/GameListAdapter.java | 45 ++++++++------- .../dolphinemu/GameListFragment.java | 26 ++++++--- .../dolphinemu/dolphinemu/GameListItem.java | 40 ++++++++----- .../dolphinemu/InputConfigAdapter.java | 43 +++++++------- .../dolphinemu/InputConfigFragment.java | 30 +++++++--- .../dolphinemu/InputConfigItem.java | 3 +- .../dolphinemu/NativeGLSurfaceView.java | 20 ++++--- .../dolphinemu/dolphinemu/NativeLibrary.java | 3 +- .../dolphinemu/dolphinemu/PrefsFragment.java | 30 +++++++--- .../dolphinemu/SideMenuAdapter.java | 24 ++++---- .../dolphinemu/dolphinemu/SideMenuItem.java | 4 +- 16 files changed, 267 insertions(+), 145 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 1e2ff17061..e05d1c7db2 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -16,7 +16,8 @@ import java.util.List; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public final class AboutFragment extends Fragment { +public final class AboutFragment extends Fragment +{ private static Activity m_activity; private ListView mMainList; @@ -25,13 +26,14 @@ public final class AboutFragment extends Fragment { boolean Configuring = false; boolean firstEvent = true; - public AboutFragment() { + public AboutFragment() + { // Empty constructor required for fragment subclasses } @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, - Bundle savedInstanceState) { + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) + { View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); mMainList = (ListView) rootView.findViewById(R.id.gamelist); @@ -47,15 +49,20 @@ public final class AboutFragment extends Fragment { return mMainList; } + @Override - public void onAttach(Activity activity) { + public void onAttach(Activity activity) + { super.onAttach(activity); // This makes sure that the container activity has implemented // the callback interface. If not, it throws an exception - try { + try + { m_activity = activity; - } catch (ClassCastException e) { + } + catch (ClassCastException e) + { throw new ClassCastException(activity.toString() + " must implement OnGameListZeroListener"); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index ff4e989d28..d1e23d1e53 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -25,24 +25,32 @@ public final class DolphinEmulator extends Activity private float screenWidth; private float screenHeight; - private void CopyAsset(String asset, String output) { + private void CopyAsset(String asset, String output) + { InputStream in = null; OutputStream out = null; - try { + + try + { in = getAssets().open(asset); out = new FileOutputStream(output); copyFile(in, out); in.close(); out.close(); - } catch(IOException e) { + } + catch(IOException e) + { Log.e("DolphinEmulator", "Failed to copy asset file: " + asset, e); } } - private void copyFile(InputStream in, OutputStream out) throws IOException { + private void copyFile(InputStream in, OutputStream out) throws IOException + { byte[] buffer = new byte[1024]; int read; - while((read = in.read(buffer)) != -1){ + + while((read = in.read(buffer)) != -1) + { out.write(buffer, 0, read); } } @@ -54,6 +62,7 @@ public final class DolphinEmulator extends Activity if (Running) NativeLibrary.StopEmulation(); } + @Override public void onPause() { @@ -61,6 +70,7 @@ public final class DolphinEmulator extends Activity if (Running) NativeLibrary.PauseEmulation(); } + @Override public void onResume() { @@ -71,7 +81,8 @@ public final class DolphinEmulator extends Activity /** Called when the activity is first created. */ @Override - public void onCreate(Bundle savedInstanceState) { + public void onCreate(Bundle savedInstanceState) + { super.onCreate(savedInstanceState); if (savedInstanceState == null) { @@ -158,7 +169,8 @@ public final class DolphinEmulator extends Activity // Gets button presses @Override - public boolean dispatchKeyEvent(KeyEvent event) { + public boolean dispatchKeyEvent(KeyEvent event) + { int action = 0; // Special catch for the back key @@ -180,7 +192,8 @@ public final class DolphinEmulator extends Activity if (Running) { - switch (event.getAction()) { + switch (event.getAction()) + { case KeyEvent.ACTION_DOWN: action = 0; break; @@ -198,8 +211,10 @@ public final class DolphinEmulator extends Activity } @Override - public boolean dispatchGenericMotionEvent(MotionEvent event) { - if (((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0) || !Running) { + public boolean dispatchGenericMotionEvent(MotionEvent event) + { + if (((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0) || !Running) + { return super.dispatchGenericMotionEvent(event); } @@ -213,5 +228,4 @@ public final class DolphinEmulator extends Activity return true; } - } \ No newline at end of file diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index f180a5b198..e60378c2cd 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -14,7 +14,8 @@ import android.widget.Toast; import java.io.File; import java.util.*; -public final class FolderBrowser extends Fragment { +public final class FolderBrowser extends Fragment +{ private Activity m_activity; private FolderBrowserAdapter adapter; private ListView mDrawerList; @@ -77,9 +78,9 @@ public final class FolderBrowser extends Fragment { mDrawerList.setAdapter(adapter); mDrawerList.setOnItemClickListener(mMenuItemClickListener); } + @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, - Bundle savedInstanceState) + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { if(currentDir == null) currentDir = new File(Environment.getExternalStorageDirectory().getPath()); @@ -111,14 +112,18 @@ public final class FolderBrowser extends Fragment { }; @Override - public void onAttach(Activity activity) { + public void onAttach(Activity activity) + { super.onAttach(activity); // This makes sure that the container activity has implemented // the callback interface. If not, it throws an exception - try { + try + { m_activity = activity; - } catch (ClassCastException e) { + } + catch (ClassCastException e) + { throw new ClassCastException(activity.toString() + " must implement OnGameListZeroListener"); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java index ea326ecca4..dea96ce9d6 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java @@ -1,7 +1,6 @@ package org.dolphinemu.dolphinemu; import android.content.Context; -import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; @@ -11,13 +10,14 @@ import android.widget.TextView; import java.util.List; -public final class FolderBrowserAdapter extends ArrayAdapter{ +public final class FolderBrowserAdapter extends ArrayAdapter +{ + private final Context c; + private final int id; + private final List items; - private Context c; - private int id; - private List items; - - public FolderBrowserAdapter(Context context, int textViewResourceId, List objects) { + public FolderBrowserAdapter(Context context, int textViewResourceId, List objects) + { super(context, textViewResourceId, objects); c = context; id = textViewResourceId; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index 564de80df4..2bd61cb0f2 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -23,7 +23,8 @@ import java.util.List; * Refer to the license.txt file included. */ public final class GameListActivity extends Activity - implements GameListFragment.OnGameListZeroListener{ + implements GameListFragment.OnGameListZeroListener +{ private int mCurFragmentNum = 0; private Fragment mCurFragment; @@ -43,7 +44,8 @@ public final class GameListActivity extends Activity } @Override - protected void onCreate(Bundle savedInstanceState) { + protected void onCreate(Bundle savedInstanceState) + { super.onCreate(savedInstanceState); setContentView(R.layout.gamelist_activity); mMe = this; @@ -94,16 +96,19 @@ public final class GameListActivity extends Activity FragmentManager fragmentManager = getFragmentManager(); fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } + public void SwitchPage(int toPage) { if (mCurFragmentNum == toPage) return; + switch (mCurFragmentNum) { // Folder browser case 1: recreateFragment(); - break; + break; + // Settings case 2: { @@ -147,6 +152,7 @@ public final class GameListActivity extends Activity } } break; + case 3: // Gamepad settings { InputConfigAdapter adapter = ((InputConfigFragment)mCurFragment).getAdapter(); @@ -162,11 +168,13 @@ public final class GameListActivity extends Activity } } break; + case 0: // Game List case 4: // About /* Do Nothing */ break; } + switch(toPage) { case 0: @@ -177,6 +185,7 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; + case 1: { Toast.makeText(mMe, getString(R.string.loading_browser), Toast.LENGTH_SHORT).show(); @@ -186,6 +195,7 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; + case 2: { Toast.makeText(mMe, getString(R.string.loading_settings), Toast.LENGTH_SHORT).show(); @@ -195,6 +205,7 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; + case 3: { Toast.makeText(mMe, getString(R.string.loading_gamepad), Toast.LENGTH_SHORT).show(); @@ -204,6 +215,7 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; + case 4: { Toast.makeText(mMe, getString(R.string.about), Toast.LENGTH_SHORT).show(); @@ -213,10 +225,12 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; + default: break; } } + private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) @@ -232,57 +246,75 @@ public final class GameListActivity extends Activity */ @Override - protected void onPostCreate(Bundle savedInstanceState) { + protected void onPostCreate(Bundle savedInstanceState) + { super.onPostCreate(savedInstanceState); // Sync the toggle state after onRestoreInstanceState has occurred. mDrawerToggle.syncState(); } @Override - public void onConfigurationChanged(Configuration newConfig) { + public void onConfigurationChanged(Configuration newConfig) + { super.onConfigurationChanged(newConfig); - // Pass any configuration change to the drawer toggls + // Pass any configuration change to the drawer toggle mDrawerToggle.onConfigurationChanged(newConfig); } /* Called whenever we call invalidateOptionsMenu() */ @Override - public boolean onPrepareOptionsMenu(Menu menu) { + public boolean onPrepareOptionsMenu(Menu menu) + { return super.onPrepareOptionsMenu(menu); } @Override - public boolean onOptionsItemSelected(MenuItem item) { + public boolean onOptionsItemSelected(MenuItem item) + { // The action bar home/up action should open or close the drawer. // ActionBarDrawerToggle will take care of this. - if (mDrawerToggle.onOptionsItemSelected(item)) { + if (mDrawerToggle.onOptionsItemSelected(item)) + { return true; } + return super.onOptionsItemSelected(item); } + public void onBackPressed() { SwitchPage(0); } - public interface OnGameConfigListener { + public interface OnGameConfigListener + { public boolean onMotionEvent(MotionEvent event); public boolean onKeyEvent(KeyEvent event); } + // Gets move(triggers, joystick) events @Override - public boolean dispatchGenericMotionEvent(MotionEvent event) { + public boolean dispatchGenericMotionEvent(MotionEvent event) + { if (mCurFragmentNum == 3) + { if (((OnGameConfigListener)mCurFragment).onMotionEvent(event)) return true; + } + return super.dispatchGenericMotionEvent(event); } + // Gets button presses @Override - public boolean dispatchKeyEvent(KeyEvent event) { + public boolean dispatchKeyEvent(KeyEvent event) + { if (mCurFragmentNum == 3) + { if (((OnGameConfigListener)mCurFragment).onKeyEvent(event)) return true; + } + return super.dispatchKeyEvent(event); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java index e31072d2b7..d7170bb474 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java @@ -10,13 +10,14 @@ import android.widget.TextView; import java.util.List; -public final class GameListAdapter extends ArrayAdapter{ +public final class GameListAdapter extends ArrayAdapter +{ + private final Context c; + private final int id; + private final Listitems; - private Context c; - private int id; - private Listitems; - - public GameListAdapter(Context context, int textViewResourceId, List objects) { + public GameListAdapter(Context context, int textViewResourceId, List objects) + { super(context, textViewResourceId, objects); c = context; id = textViewResourceId; @@ -29,26 +30,30 @@ public final class GameListAdapter extends ArrayAdapter{ } @Override - public View getView(int position, View convertView, ViewGroup parent) { + public View getView(int position, View convertView, ViewGroup parent) + { View v = convertView; - if (v == null) { + if (v == null) + { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(id, null); } - final GameListItem o = items.get(position); - if (o != null) { - TextView t1 = (TextView) v.findViewById(R.id.GameItemTitle); - TextView t2 = (TextView) v.findViewById(R.id.GameItemSubText); - ImageView v1 = (ImageView) v.findViewById(R.id.GameItemIcon); + final GameListItem item = items.get(position); + if (item != null) + { + TextView title = (TextView) v.findViewById(R.id.GameItemTitle); + TextView subtitle = (TextView) v.findViewById(R.id.GameItemSubText); + ImageView icon = (ImageView) v.findViewById(R.id.GameItemIcon); - if(t1!=null) - t1.setText(o.getName()); - if(t2!=null) - t2.setText(o.getData()); - if(v1!=null) - v1.setImageBitmap(o.getImage()); - } + if(title != null) + title.setText(item.getName()); + if(subtitle != null) + subtitle.setText(item.getData()); + if(icon != null) + icon.setImageBitmap(item.getImage()); + } + return v; } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java index a513530a28..13f66c1c83 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java @@ -31,13 +31,16 @@ public final class GameListFragment extends Fragment private static GameListActivity mMe; OnGameListZeroListener mCallback; - public interface OnGameListZeroListener { + public interface OnGameListZeroListener + { public void onZeroFiles(); } - public GameListFragment() { + public GameListFragment() + { // Empty constructor required for fragment subclasses } + private void Fill() { List fls = new ArrayList(); @@ -51,7 +54,7 @@ public final class GameListFragment extends Fragment { String BrowseDir = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPath" + a, ""); File currentDir = new File(BrowseDir); - File[]dirs = currentDir.listFiles(); + File[] dirs = currentDir.listFiles(); try { for(File entry : dirs) @@ -81,8 +84,8 @@ public final class GameListFragment extends Fragment } @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, - Bundle savedInstanceState) { + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) + { View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); mMainList = (ListView) rootView.findViewById(R.id.gamelist); mMainList.setOnItemClickListener(mGameItemClickListener); @@ -91,6 +94,7 @@ public final class GameListFragment extends Fragment return mMainList; } + private AdapterView.OnItemClickListener mGameItemClickListener = new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) @@ -102,6 +106,7 @@ public final class GameListFragment extends Fragment } } }; + private void onFileClick(String o) { Toast.makeText(mMe, getString(R.string.file_clicked) + o, Toast.LENGTH_SHORT).show(); @@ -111,16 +116,21 @@ public final class GameListFragment extends Fragment mMe.setResult(Activity.RESULT_OK, intent); mMe.finish(); } + @Override - public void onAttach(Activity activity) { + public void onAttach(Activity activity) + { super.onAttach(activity); // This makes sure that the container activity has implemented // the callback interface. If not, it throws an exception - try { + try + { mCallback = (OnGameListZeroListener) activity; mMe = (GameListActivity) activity; - } catch (ClassCastException e) { + } + catch (ClassCastException e) + { throw new ClassCastException(activity.toString() + " must implement OnGameListZeroListener"); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java index 58cc291326..a9ef41c6d4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java @@ -8,36 +8,44 @@ import java.io.File; import java.io.IOException; import java.io.InputStream; -public final class GameListItem implements Comparable{ - private String name; - private String data; - private String path; +public final class GameListItem implements Comparable +{ + private final String name; + private final String data; + private final String path; + private final boolean isValid; private Bitmap image; - private boolean m_valid; - public GameListItem(Context ctx, String n,String d,String p, boolean valid) + public GameListItem(Context ctx, String name, String data, String path, boolean isValid) { - name = n; - data = d; - path = p; - m_valid = valid; + this.name = name; + this.data = data; + this.path = path; + this.isValid = isValid; + File file = new File(path); if (!file.isDirectory() && !path.equals("")) { int[] Banner = NativeLibrary.GetBanner(path); if (Banner[0] == 0) { - try { - InputStream path = ctx.getAssets().open("NoBanner.png"); - image = BitmapFactory.decodeStream(path); - } catch (IOException e) { + try + { + InputStream noBannerPath = ctx.getAssets().open("NoBanner.png"); + image = BitmapFactory.decodeStream(noBannerPath); + } + catch (IOException e) + { // TODO Auto-generated catch block e.printStackTrace(); } } else + { image = Bitmap.createBitmap(Banner, 96, 32, Bitmap.Config.ARGB_8888); + } + name = NativeLibrary.GetTitle(path); } } @@ -56,13 +64,15 @@ public final class GameListItem implements Comparable{ { return path; } + public Bitmap getImage() { return image; } + public boolean isValid() { - return m_valid; + return isValid; } public int compareTo(GameListItem o) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java index ad3a5211c8..12541b8b37 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java @@ -14,13 +14,14 @@ import java.util.List; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public final class InputConfigAdapter extends ArrayAdapter { - private Context c; - private int id; - private List items; +public final class InputConfigAdapter extends ArrayAdapter +{ + private final Context c; + private final int id; + private final List items; - public InputConfigAdapter(Context context, int textViewResourceId, - List objects) { + public InputConfigAdapter(Context context, int textViewResourceId, List objects) + { super(context, textViewResourceId, objects); c = context; id = textViewResourceId; @@ -31,26 +32,30 @@ public final class InputConfigAdapter extends ArrayAdapter { { return items.get(i); } + @Override - public View getView(int position, View convertView, ViewGroup parent) { + public View getView(int position, View convertView, ViewGroup parent) + { View v = convertView; - if (v == null) { + if (v == null) + { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(id, parent, false); } - final InputConfigItem o = items.get(position); - if (o != null) { - TextView t1 = (TextView) v.findViewById(R.id.FolderTitle); - TextView t2 = (TextView) v.findViewById(R.id.FolderSubTitle); + + final InputConfigItem item = items.get(position); + if (item != null) + { + TextView title = (TextView) v.findViewById(R.id.FolderTitle); + TextView subtitle = (TextView) v.findViewById(R.id.FolderSubTitle); - if(t1!=null) - t1.setText(o.getName()); - if(t2!=null) - t2.setText(o.getBind()); + if(title != null) + title.setText(item.getName()); + + if(subtitle != null) + subtitle.setText(item.getBind()); } + return v; } - - - } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java index 5be1416944..530f8b1d3b 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java @@ -19,7 +19,8 @@ import java.util.List; * Refer to the license.txt file included. */ public final class InputConfigFragment extends Fragment - implements GameListActivity.OnGameConfigListener{ + implements GameListActivity.OnGameConfigListener +{ private Activity m_activity; private ListView mDrawerList; private InputConfigAdapter adapter; @@ -31,20 +32,24 @@ public final class InputConfigFragment extends Fragment { if (input == null) return "null"; // Happens when the inputdevice is from an unknown source + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) + { return input.getDescriptor(); + } else { List motions = input.getMotionRanges(); String fakeid = ""; + for (InputDevice.MotionRange range : motions) fakeid += range.getAxis(); + return fakeid; } } @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, - Bundle savedInstanceState) + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { List Input = new ArrayList(); Input.add(new InputConfigItem(getString(R.string.draw_onscreen_controls), "Android-ScreenControls", "True")); @@ -77,6 +82,7 @@ public final class InputConfigFragment extends Fragment mDrawerList.setOnItemClickListener(mMenuItemClickListener); return mDrawerList; } + private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) @@ -100,6 +106,7 @@ public final class InputConfigFragment extends Fragment o.setBind(newBind); adapter.insert(o, position); break; + default: // gamepad controls Toast.makeText(m_activity, getString(R.string.press_button_to_config, o.getName()), Toast.LENGTH_SHORT).show(); @@ -120,10 +127,12 @@ public final class InputConfigFragment extends Fragment o.setBind(bind); adapter.insert(o, configPosition); } + public InputConfigAdapter getAdapter() { return adapter; } + // Called from GameListActivity public boolean onMotionEvent(MotionEvent event) { @@ -166,10 +175,12 @@ public final class InputConfigFragment extends Fragment } return true; } + public boolean onKeyEvent(KeyEvent event) { Log.w("InputConfigFragment", "Got Event " + event.getAction()); - switch (event.getAction()) { + switch (event.getAction()) + { case KeyEvent.ACTION_DOWN: case KeyEvent.ACTION_UP: if (Configuring) @@ -179,6 +190,7 @@ public final class InputConfigFragment extends Fragment Configuring = false; return true; } + default: break; } @@ -187,14 +199,18 @@ public final class InputConfigFragment extends Fragment } @Override - public void onAttach(Activity activity) { + public void onAttach(Activity activity) + { super.onAttach(activity); // This makes sure that the container activity has implemented // the callback interface. If not, it throws an exception - try { + try + { m_activity = activity; - } catch (ClassCastException e) { + } + catch (ClassCastException e) + { throw new ClassCastException(activity.toString() + " must implement OnGameListZeroListener"); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java index 13bf8b9f3c..70e68261ec 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java @@ -9,7 +9,8 @@ package org.dolphinemu.dolphinemu; /** * Represents a controller input item (button, stick, etc). */ -public final class InputConfigItem implements Comparable{ +public final class InputConfigItem implements Comparable +{ private String m_name; private String m_Config; private String m_bind; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java index edeb3eeac4..ffe89714be 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java @@ -4,12 +4,14 @@ import android.content.Context; import android.view.SurfaceHolder; import android.view.SurfaceView; -public final class NativeGLSurfaceView extends SurfaceView { +public final class NativeGLSurfaceView extends SurfaceView +{ static private Thread myRun; static private boolean Running = false; static private boolean Created = false; - public NativeGLSurfaceView(Context context) { + public NativeGLSurfaceView(Context context) + { super(context); if (!Created) { @@ -20,8 +22,10 @@ public final class NativeGLSurfaceView extends SurfaceView { NativeLibrary.Run(getHolder().getSurface()); } }; + getHolder().addCallback(new SurfaceHolder.Callback() { - public void surfaceCreated(SurfaceHolder holder) { + public void surfaceCreated(SurfaceHolder holder) + { // TODO Auto-generated method stub if (!Running) { @@ -30,17 +34,17 @@ public final class NativeGLSurfaceView extends SurfaceView { } } - public void surfaceChanged(SurfaceHolder arg0, int arg1, - int arg2, int arg3) { + public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) + { // TODO Auto-generated method stub - } - public void surfaceDestroyed(SurfaceHolder arg0) { + public void surfaceDestroyed(SurfaceHolder arg0) + { // TODO Auto-generated method stub - } }); + Created = true; } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java index 5d6aa1ac23..14f7527c1d 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java @@ -13,7 +13,8 @@ import android.view.Surface; * Class which contains methods that interact * with the native side of the Dolphin code. */ -public final class NativeLibrary { +public final class NativeLibrary +{ public static native void onTouchEvent(int Action, float X, float Y); public static native void onGamePadEvent(String Device, int Button, int Action); public static native void onGamePadMoveEvent(String Device, int Axis, float Value); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index 5dd2afa969..ad69a89a9d 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -17,10 +17,12 @@ import javax.microedition.khronos.opengles.GL10; * Licensed under GPLv2 * Refer to the license.txt file included. */ -public final class PrefsFragment extends PreferenceFragment { +public final class PrefsFragment extends PreferenceFragment +{ private Activity m_activity; - static public class VersionCheck { + static public class VersionCheck + { EGL10 mEGL; EGLDisplay mEGLDisplay; EGLConfig[] mEGLConfigs; @@ -31,8 +33,8 @@ public final class PrefsFragment extends PreferenceFragment { String mThreadOwner; - public VersionCheck() { - + public VersionCheck() + { int[] version = new int[2]; int[] attribList = new int[] { EGL10.EGL_WIDTH, 1, @@ -69,11 +71,14 @@ public final class PrefsFragment extends PreferenceFragment { { return mGL.glGetString(GL10.GL_VENDOR); } + public String getRenderer() { return mGL.glGetString(GL10.GL_RENDERER); } - private EGLConfig chooseConfig() { + + private EGLConfig chooseConfig() + { int[] attribList = new int[] { EGL10.EGL_DEPTH_SIZE, 0, EGL10.EGL_STENCIL_SIZE, 0, @@ -95,6 +100,7 @@ public final class PrefsFragment extends PreferenceFragment { return mEGLConfigs[0]; // Best match is probably the first configuration } } + static public boolean SupportsGLES3() { VersionCheck mbuffer = new VersionCheck(); @@ -134,8 +140,10 @@ public final class PrefsFragment extends PreferenceFragment { } return mSupportsGLES3; } + @Override - public void onCreate(Bundle savedInstanceState) { + public void onCreate(Bundle savedInstanceState) + { super.onCreate(savedInstanceState); // Load the preferences from an XML resource @@ -197,14 +205,18 @@ public final class PrefsFragment extends PreferenceFragment { } @Override - public void onAttach(Activity activity) { + public void onAttach(Activity activity) + { super.onAttach(activity); // This makes sure that the container activity has implemented // the callback interface. If not, it throws an exception - try { + try + { m_activity = activity; - } catch (ClassCastException e) { + } + catch (ClassCastException e) + { throw new ClassCastException(activity.toString() + " must implement OnGameListZeroListener"); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java index d47cbc96ba..11c071b026 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java @@ -9,14 +9,13 @@ import android.widget.TextView; import java.util.List; -public final class SideMenuAdapter extends ArrayAdapter{ - - private Context c; - private int id; - private Listitems; +public final class SideMenuAdapter extends ArrayAdapter +{ + private final Context c; + private final int id; + private final Listitems; - public SideMenuAdapter(Context context, int textViewResourceId, - List objects) + public SideMenuAdapter(Context context, int textViewResourceId, List objects) { super(context, textViewResourceId, objects); c = context; @@ -28,6 +27,7 @@ public final class SideMenuAdapter extends ArrayAdapter{ { return items.get(i); } + @Override public View getView(int position, View convertView, ViewGroup parent) { @@ -38,13 +38,13 @@ public final class SideMenuAdapter extends ArrayAdapter{ v = vi.inflate(id, null); } - final SideMenuItem o = items.get(position); - if (o != null) + final SideMenuItem item = items.get(position); + if (item != null) { - TextView t1 = (TextView) v.findViewById(R.id.SideMenuTitle); + TextView title = (TextView) v.findViewById(R.id.SideMenuTitle); - if(t1!=null) - t1.setText(o.getName()); + if(title != null) + title.setText(item.getName()); } return v; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java index 25869b77e7..51ebc93c19 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java @@ -12,8 +12,8 @@ package org.dolphinemu.dolphinemu; */ public final class SideMenuItem implements Comparable { - private String m_name; - private int m_id; + private final String m_name; + private final int m_id; /** * Constructor From ffdd79df3634a379cb94789e036434b80f16f22a Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sun, 11 Aug 2013 16:30:19 +0200 Subject: [PATCH 105/201] Move VideoBackendBase from Common to VideoCommon --- Source/Core/Common/CMakeLists.txt | 1 - Source/Core/Common/Common.vcxproj | 4 +--- Source/Core/Common/Common.vcxproj.filters | 4 +--- Source/Core/VideoCommon/CMakeLists.txt | 1 + Source/Core/{Common => VideoCommon}/Src/VideoBackendBase.cpp | 2 ++ Source/Core/{Common => VideoCommon}/Src/VideoBackendBase.h | 0 Source/Core/VideoCommon/VideoCommon.vcxproj | 2 ++ Source/Core/VideoCommon/VideoCommon.vcxproj.filters | 2 ++ 8 files changed, 9 insertions(+), 7 deletions(-) rename Source/Core/{Common => VideoCommon}/Src/VideoBackendBase.cpp (99%) rename Source/Core/{Common => VideoCommon}/Src/VideoBackendBase.h (100%) diff --git a/Source/Core/Common/CMakeLists.txt b/Source/Core/Common/CMakeLists.txt index 480a08a0fc..0a1a26e530 100644 --- a/Source/Core/Common/CMakeLists.txt +++ b/Source/Core/Common/CMakeLists.txt @@ -20,7 +20,6 @@ set(SRCS Src/BreakPoints.cpp Src/Thread.cpp Src/Timer.cpp Src/Version.cpp - Src/VideoBackendBase.cpp Src/x64ABI.cpp Src/x64Analyzer.cpp Src/x64Emitter.cpp diff --git a/Source/Core/Common/Common.vcxproj b/Source/Core/Common/Common.vcxproj index 822fafe74b..2982a5c720 100644 --- a/Source/Core/Common/Common.vcxproj +++ b/Source/Core/Common/Common.vcxproj @@ -195,7 +195,6 @@ - @@ -250,7 +249,6 @@ - @@ -261,4 +259,4 @@ - \ No newline at end of file + diff --git a/Source/Core/Common/Common.vcxproj.filters b/Source/Core/Common/Common.vcxproj.filters index d427b70cdd..ae434219fd 100644 --- a/Source/Core/Common/Common.vcxproj.filters +++ b/Source/Core/Common/Common.vcxproj.filters @@ -23,7 +23,6 @@ - @@ -92,7 +91,6 @@ - @@ -134,4 +132,4 @@ {f078f36e-a0ff-4cd0-95f8-476100d68e68} - \ No newline at end of file + diff --git a/Source/Core/VideoCommon/CMakeLists.txt b/Source/Core/VideoCommon/CMakeLists.txt index a4dad8293b..8503377779 100644 --- a/Source/Core/VideoCommon/CMakeLists.txt +++ b/Source/Core/VideoCommon/CMakeLists.txt @@ -33,6 +33,7 @@ set(SRCS Src/BPFunctions.cpp Src/VertexManagerBase.cpp Src/VertexShaderGen.cpp Src/VertexShaderManager.cpp + Src/VideoBackendBase.cpp Src/VideoConfig.cpp Src/VideoState.cpp Src/XFMemory.cpp diff --git a/Source/Core/Common/Src/VideoBackendBase.cpp b/Source/Core/VideoCommon/Src/VideoBackendBase.cpp similarity index 99% rename from Source/Core/Common/Src/VideoBackendBase.cpp rename to Source/Core/VideoCommon/Src/VideoBackendBase.cpp index 99bce01156..4769ede3a0 100644 --- a/Source/Core/Common/Src/VideoBackendBase.cpp +++ b/Source/Core/VideoCommon/Src/VideoBackendBase.cpp @@ -19,6 +19,8 @@ VideoBackend* g_video_backend = NULL; static VideoBackend* s_default_backend = NULL; #ifdef _WIN32 +#include + // http://msdn.microsoft.com/en-us/library/ms725491.aspx static bool IsGteVista() { diff --git a/Source/Core/Common/Src/VideoBackendBase.h b/Source/Core/VideoCommon/Src/VideoBackendBase.h similarity index 100% rename from Source/Core/Common/Src/VideoBackendBase.h rename to Source/Core/VideoCommon/Src/VideoBackendBase.h diff --git a/Source/Core/VideoCommon/VideoCommon.vcxproj b/Source/Core/VideoCommon/VideoCommon.vcxproj index 1e7a56f578..c5896af1a6 100644 --- a/Source/Core/VideoCommon/VideoCommon.vcxproj +++ b/Source/Core/VideoCommon/VideoCommon.vcxproj @@ -213,6 +213,7 @@ + @@ -266,6 +267,7 @@ + diff --git a/Source/Core/VideoCommon/VideoCommon.vcxproj.filters b/Source/Core/VideoCommon/VideoCommon.vcxproj.filters index 785e55877f..3f864b0e7e 100644 --- a/Source/Core/VideoCommon/VideoCommon.vcxproj.filters +++ b/Source/Core/VideoCommon/VideoCommon.vcxproj.filters @@ -4,6 +4,7 @@ + Vertex Loading @@ -128,6 +129,7 @@ + Vertex Loading From 26f58e1ba5e88959f73813d1fcc0dd586a0bd236 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sun, 11 Aug 2013 17:08:12 +0200 Subject: [PATCH 106/201] Add an option to enable performance queries in gameini files, disable it by default --- Source/Core/VideoCommon/Src/PerfQueryBase.cpp | 6 ++++++ Source/Core/VideoCommon/Src/PerfQueryBase.h | 5 ++++- Source/Core/VideoCommon/Src/VideoConfig.cpp | 1 + Source/Core/VideoCommon/Src/VideoConfig.h | 1 + 4 files changed, 12 insertions(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/Src/PerfQueryBase.cpp b/Source/Core/VideoCommon/Src/PerfQueryBase.cpp index c537d176f6..af8bfa72e5 100644 --- a/Source/Core/VideoCommon/Src/PerfQueryBase.cpp +++ b/Source/Core/VideoCommon/Src/PerfQueryBase.cpp @@ -1,3 +1,9 @@ #include "PerfQueryBase.h" +#include "VideoConfig.h" PerfQueryBase* g_perf_query = 0; + +bool PerfQueryBase::ShouldEmulate() const +{ + return g_ActiveConfig.bPerfQueriesEnable; +} diff --git a/Source/Core/VideoCommon/Src/PerfQueryBase.h b/Source/Core/VideoCommon/Src/PerfQueryBase.h index b979449edb..bf5474b4db 100644 --- a/Source/Core/VideoCommon/Src/PerfQueryBase.h +++ b/Source/Core/VideoCommon/Src/PerfQueryBase.h @@ -25,9 +25,12 @@ enum PerfQueryGroup class PerfQueryBase { public: - PerfQueryBase() {}; + PerfQueryBase() {} virtual ~PerfQueryBase() {} + // Checks if performance queries are enabled in the gameini configuration. + bool ShouldEmulate() const; + // Begin querying the specified value for the following host GPU commands virtual void EnableQuery(PerfQueryGroup type) {} diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index d422c3d01d..b3e9a8815f 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -181,6 +181,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video", "PH_ZFar", &sPhackvalue[1]); iniFile.GetIfExists("Video", "ZTPSpeedupHack", &bZTPSpeedHack); iniFile.GetIfExists("Video", "UseBBox", &bUseBBox); + iniFile.GetIfExists("Video", "PerfQueriesEnable", &bPerfQueriesEnable); } void VideoConfig::VerifyValidity() diff --git a/Source/Core/VideoCommon/Src/VideoConfig.h b/Source/Core/VideoCommon/Src/VideoConfig.h index a0a5cabacf..b856683595 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.h +++ b/Source/Core/VideoCommon/Src/VideoConfig.h @@ -108,6 +108,7 @@ struct VideoConfig // Hacks bool bEFBAccessEnable; bool bDlistCachingEnable; + bool bPerfQueriesEnable; bool bEFBCopyEnable; bool bEFBCopyCacheEnable; From c322bedf0ea7de19580a6ca500534e68bdd4d4f1 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sun, 11 Aug 2013 17:09:20 +0200 Subject: [PATCH 107/201] Enable performance queries for Super Mario Sunshine --- Data/User/GameConfig/GMSE01.ini | 1 + Data/User/GameConfig/GMSP01.ini | 1 + 2 files changed, 2 insertions(+) diff --git a/Data/User/GameConfig/GMSE01.ini b/Data/User/GameConfig/GMSE01.ini index 6c4191405b..e37c4ec387 100644 --- a/Data/User/GameConfig/GMSE01.ini +++ b/Data/User/GameConfig/GMSE01.ini @@ -152,6 +152,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = +PerformanceQueriesEnable = True [Video_Settings] wideScreenHack = False diff --git a/Data/User/GameConfig/GMSP01.ini b/Data/User/GameConfig/GMSP01.ini index 4903413a33..fdac93eb91 100644 --- a/Data/User/GameConfig/GMSP01.ini +++ b/Data/User/GameConfig/GMSP01.ini @@ -74,6 +74,7 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = +PerformanceQueriesEnable = True [Video_Settings] wideScreenHack = False From e60e50a198aec5b718ea5b1ac38685632247dffa Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sun, 11 Aug 2013 17:13:29 +0200 Subject: [PATCH 108/201] Respect ShouldEmulate() in PerfQuery implementations for DX11 and OGL (ugly implem, but the current state of VideoCommon does not allow much better) --- .../Plugin_VideoDX11/Src/PerfQuery.cpp | 21 +++++++++++++++++++ .../Plugins/Plugin_VideoOGL/Src/PerfQuery.cpp | 21 +++++++++++++++++++ 2 files changed, 42 insertions(+) diff --git a/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp b/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp index c634593361..3ba5e098ef 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/PerfQuery.cpp @@ -28,6 +28,9 @@ PerfQuery::~PerfQuery() void PerfQuery::EnableQuery(PerfQueryGroup type) { + if (!ShouldEmulate()) + return; + // Is this sane? if (m_query_count > ARRAYSIZE(m_query_buffer) / 2) WeakFlush(); @@ -53,6 +56,9 @@ void PerfQuery::EnableQuery(PerfQueryGroup type) void PerfQuery::DisableQuery(PerfQueryGroup type) { + if (!ShouldEmulate()) + return; + // stop query if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) { @@ -69,6 +75,9 @@ void PerfQuery::ResetQuery() u32 PerfQuery::GetQueryResult(PerfQueryType type) { + if (!ShouldEmulate()) + return 0; + u32 result = 0; if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC) @@ -93,6 +102,9 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type) void PerfQuery::FlushOne() { + if (!ShouldEmulate()) + return; + auto& entry = m_query_buffer[m_query_read_pos]; UINT64 result = 0; @@ -113,12 +125,18 @@ void PerfQuery::FlushOne() // TODO: could selectively flush things, but I don't think that will do much void PerfQuery::FlushResults() { + if (!ShouldEmulate()) + return; + while (!IsFlushed()) FlushOne(); } void PerfQuery::WeakFlush() { + if (!ShouldEmulate()) + return; + while (!IsFlushed()) { auto& entry = m_query_buffer[m_query_read_pos]; @@ -143,6 +161,9 @@ void PerfQuery::WeakFlush() bool PerfQuery::IsFlushed() const { + if (!ShouldEmulate()) + return true; + return 0 == m_query_count; } diff --git a/Source/Plugins/Plugin_VideoOGL/Src/PerfQuery.cpp b/Source/Plugins/Plugin_VideoOGL/Src/PerfQuery.cpp index 31d2af6107..a1582c0c62 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/PerfQuery.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/PerfQuery.cpp @@ -23,6 +23,9 @@ PerfQuery::~PerfQuery() void PerfQuery::EnableQuery(PerfQueryGroup type) { + if (!ShouldEmulate()) + return; + // Is this sane? if (m_query_count > ARRAYSIZE(m_query_buffer) / 2) WeakFlush(); @@ -47,6 +50,9 @@ void PerfQuery::EnableQuery(PerfQueryGroup type) void PerfQuery::DisableQuery(PerfQueryGroup type) { + if (!ShouldEmulate()) + return; + // stop query if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP) { @@ -56,11 +62,17 @@ void PerfQuery::DisableQuery(PerfQueryGroup type) bool PerfQuery::IsFlushed() const { + if (!ShouldEmulate()) + return true; + return 0 == m_query_count; } void PerfQuery::FlushOne() { + if (!ShouldEmulate()) + return; + auto& entry = m_query_buffer[m_query_read_pos]; GLuint result = 0; @@ -76,12 +88,18 @@ void PerfQuery::FlushOne() // TODO: could selectively flush things, but I don't think that will do much void PerfQuery::FlushResults() { + if (!ShouldEmulate()) + return; + while (!IsFlushed()) FlushOne(); } void PerfQuery::WeakFlush() { + if (!ShouldEmulate()) + return; + while (!IsFlushed()) { auto& entry = m_query_buffer[m_query_read_pos]; @@ -108,6 +126,9 @@ void PerfQuery::ResetQuery() u32 PerfQuery::GetQueryResult(PerfQueryType type) { + if (!ShouldEmulate()) + return 0; + u32 result = 0; if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC) From 0e6b5bc5c8abc1fafcefeaf20eb64e81aa15765a Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 14 Aug 2013 18:04:22 -0400 Subject: [PATCH 109/201] D3DBase: Don't pass the DEBUG flag when creating a device In order for this flag to not fail, you either need a Windows 8 machine or upgrade to the paid version of Visual Studio 2012. Not gonna happen. --- Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp index c786c16e17..8ea7e88e3e 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp @@ -333,11 +333,7 @@ HRESULT Create(HWND wnd) swap_chain_desc.BufferDesc.Width = xres; swap_chain_desc.BufferDesc.Height = yres; -#if defined(_DEBUG) || defined(DEBUGFAST) - D3D11_CREATE_DEVICE_FLAG device_flags = (D3D11_CREATE_DEVICE_FLAG)(D3D11_CREATE_DEVICE_DEBUG|D3D11_CREATE_DEVICE_SINGLETHREADED); -#else D3D11_CREATE_DEVICE_FLAG device_flags = D3D11_CREATE_DEVICE_SINGLETHREADED; -#endif hr = PD3D11CreateDeviceAndSwapChain(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, device_flags, supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, D3D11_SDK_VERSION, &swap_chain_desc, &swapchain, &device, From 92f8d795749e4284de2ce4219e5f6a729a12bdfa Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 14 Aug 2013 17:05:11 -0400 Subject: [PATCH 110/201] NetPlay: Set the pad buffer size on server creation If we don't do this, then when the game starts we'll send out the buffer size to clients being a super large value of junk, and they'll hang forever trying to accumulate an input buffer a size that they'll never ever reach in a million years. This never manifested in release builds for some reason. --- Source/Core/DolphinWX/Src/NetWindow.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index e4bc377f37..064e852028 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -17,6 +17,7 @@ #include #define NETPLAY_TITLEBAR "Dolphin NetPlay" +#define INITIAL_PAD_BUFFER_SIZE 20 BEGIN_EVENT_TABLE(NetPlayDiag, wxFrame) EVT_COMMAND(wxID_ANY, wxEVT_THREAD, NetPlayDiag::OnThread) @@ -246,6 +247,7 @@ void NetPlaySetupDiag::OnHost(wxCommandEvent&) m_host_port_text->GetValue().ToULong(&port); netplay_server = new NetPlayServer(u16(port)); netplay_server->ChangeGame(game); + netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE); if (netplay_server->is_connected) { #ifdef USE_UPNP @@ -346,7 +348,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game bottom_szr->Add(stop_btn); bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 ); wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, wxT("20") - , wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, 20); + , wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE); padbuf_spin->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &NetPlayDiag::OnAdjustBuffer, this); bottom_szr->Add(padbuf_spin, 0, wxCENTER); } From 5241deaebe2d4b83cb9e00a86d847b5645b6ff0d Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 14 Aug 2013 17:50:21 -0400 Subject: [PATCH 111/201] NetPlay: Allow hosts to stop the game by closing the game window --- Source/Core/DolphinWX/Src/FrameTools.cpp | 1 + Source/Core/DolphinWX/Src/NetWindow.cpp | 10 +++++++++- Source/Core/DolphinWX/Src/NetWindow.h | 5 +++++ 3 files changed, 15 insertions(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index 30d5cd7bb3..8a7e3bf1e3 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -1049,6 +1049,7 @@ void CFrame::DoStop() DoRecordingSave(); if(Movie::IsPlayingInput() || Movie::IsRecordingInput()) Movie::EndPlayInput(false); + NetPlay::StopGame(); wxBeginBusyCursor(); BootManager::Stop(); diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index 064e852028..2a545df611 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -432,7 +432,7 @@ void NetPlayDiag::OnStart(wxCommandEvent&) void NetPlayDiag::OnStop(wxCommandEvent&) { - netplay_server->StopGame(); + NetPlay::StopGame(); } void NetPlayDiag::BootGame(const std::string& filename) @@ -661,3 +661,11 @@ void PadMapDiag::OnAdjust(wxCommandEvent& event) for (unsigned int i=0; i<4; ++i) m_mapping[i] = m_map_cbox[i]->GetSelection() - 1; } + +void NetPlay::StopGame() +{ + if (netplay_server != NULL) + netplay_server->StopGame(); + + // TODO: allow non-hosting clients to close the window +} diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h index e798033eab..350cde7faf 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.h +++ b/Source/Core/DolphinWX/Src/NetWindow.h @@ -133,5 +133,10 @@ private: int* const m_mapping; }; +namespace NetPlay +{ + void StopGame(); +} + #endif // _NETWINDOW_H_ From 1c74e412e2385631f501a97d770a009a68e7ed6f Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 14 Aug 2013 18:03:05 -0400 Subject: [PATCH 112/201] NetPlay: Remove the "Stop" button Now that the host can simply close the window, there's no need for this extra control. --- Source/Core/DolphinWX/Src/NetWindow.cpp | 8 -------- Source/Core/DolphinWX/Src/NetWindow.h | 1 - 2 files changed, 9 deletions(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index 2a545df611..4ba99dc184 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -343,9 +343,6 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game wxButton* const start_btn = new wxButton(panel, wxID_ANY, _("Start")); start_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnStart, this); bottom_szr->Add(start_btn); - wxButton* const stop_btn = new wxButton(panel, wxID_ANY, _("Stop")); - stop_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnStop, this); - bottom_szr->Add(stop_btn); bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 ); wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, wxT("20") , wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE); @@ -430,11 +427,6 @@ void NetPlayDiag::OnStart(wxCommandEvent&) netplay_server->StartGame(FindGame()); } -void NetPlayDiag::OnStop(wxCommandEvent&) -{ - NetPlay::StopGame(); -} - void NetPlayDiag::BootGame(const std::string& filename) { main_frame->BootGame(filename); diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h index 350cde7faf..b63ba4d38e 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.h +++ b/Source/Core/DolphinWX/Src/NetWindow.h @@ -67,7 +67,6 @@ public: Common::FifoQueue chat_msgs; void OnStart(wxCommandEvent& event); - void OnStop(wxCommandEvent& event); // implementation of NetPlayUI methods void BootGame(const std::string& filename); From 998194246ce99dae73c372d4b821c8180ffad5a8 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 14 Aug 2013 18:14:29 -0400 Subject: [PATCH 113/201] NetPlay: Disable the "Start" button while the game is running --- Source/Core/DolphinWX/Src/NetWindow.cpp | 12 +++++++++--- Source/Core/DolphinWX/Src/NetWindow.h | 1 + 2 files changed, 10 insertions(+), 3 deletions(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index 4ba99dc184..ac315025ba 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -283,6 +283,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game : wxFrame(parent, wxID_ANY, wxT(NETPLAY_TITLEBAR), wxDefaultPosition, wxDefaultSize) , m_selected_game(game) , m_game_list(game_list) + , m_start_btn(NULL) { wxPanel* const panel = new wxPanel(this); @@ -340,9 +341,10 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL); if (is_hosting) { - wxButton* const start_btn = new wxButton(panel, wxID_ANY, _("Start")); - start_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnStart, this); - bottom_szr->Add(start_btn); + m_start_btn = new wxButton(panel, wxID_ANY, _("Start")); + m_start_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnStart, this); + bottom_szr->Add(m_start_btn); + bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 ); wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, wxT("20") , wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE); @@ -463,12 +465,16 @@ void NetPlayDiag::OnMsgStartGame() { wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME); GetEventHandler()->AddPendingEvent(evt); + if (m_start_btn) + m_start_btn->Disable(); } void NetPlayDiag::OnMsgStopGame() { wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME); GetEventHandler()->AddPendingEvent(evt); + if (m_start_btn) + m_start_btn->Enable(); } void NetPlayDiag::OnAdjustBuffer(wxCommandEvent& event) diff --git a/Source/Core/DolphinWX/Src/NetWindow.h b/Source/Core/DolphinWX/Src/NetWindow.h index b63ba4d38e..75f9964e9d 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.h +++ b/Source/Core/DolphinWX/Src/NetWindow.h @@ -100,6 +100,7 @@ private: std::string m_selected_game; wxButton* m_game_btn; + wxButton* m_start_btn; std::vector m_playerids; From 7622d5b35411dee948a22e97a9f56337fc4695c9 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Thu, 15 Aug 2013 00:25:25 +0200 Subject: [PATCH 114/201] Only call SetGenerationMode from BPWritten if the cull mode changed. Should decrease CPU usage on the GPU thread by a bit in the OGL backend. --- Source/Core/VideoCommon/Src/BPStructs.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp index ce0346b523..00cecf0082 100644 --- a/Source/Core/VideoCommon/Src/BPStructs.cpp +++ b/Source/Core/VideoCommon/Src/BPStructs.cpp @@ -153,7 +153,10 @@ void BPWritten(const BPCmd& bp) bpmem.genMode.numtexgens, bpmem.genMode.numcolchans, bpmem.genMode.multisampling, bpmem.genMode.numtevstages+1, bpmem.genMode.cullmode, bpmem.genMode.numindstages, bpmem.genMode.zfreeze); - SetGenerationMode(); + + // Only call SetGenerationMode when cull mode changes. + if (bp.changes & 0xC000) + SetGenerationMode(); break; } case BPMEM_IND_MTXA: // Index Matrix Changed From 1826fce9468d5ee7a55e7d121f4b30eef9916761 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 14 Aug 2013 18:35:52 -0400 Subject: [PATCH 115/201] NetPlay: Make sure the server knows it's stopped when it's stopped This is embarassing. --- Source/Core/Core/Src/NetPlayServer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index 505e6a8f76..eaf02ea2c8 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -581,6 +581,8 @@ bool NetPlayServer::StopGame() std::lock_guard lks(m_crit.send); SendToClients(spac); + m_is_running = false; + return true; } From 9c27fedd6ddc9ead11bd83d119b0a7efb4c3f482 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 19:49:39 -0400 Subject: [PATCH 116/201] [Android] Remove the subtitles on all folders in the folder browser. No need to have the subtitle "Folder" when it's visibly indicated by the icon of a folder next to it. Now it looks like this: http://i.imgur.com/CbUSqgg.png --- Source/Android/res/layout/folderbrowser.xml | 2 +- .../dolphinemu/dolphinemu/FolderBrowser.java | 2 +- .../dolphinemu/FolderBrowserAdapter.java | 11 ++++++++++- .../dolphinemu/FolderBrowserItem.java | 18 ++++++++++++++++++ 4 files changed, 30 insertions(+), 3 deletions(-) diff --git a/Source/Android/res/layout/folderbrowser.xml b/Source/Android/res/layout/folderbrowser.xml index adfd72ed35..3f7be27552 100644 --- a/Source/Android/res/layout/folderbrowser.xml +++ b/Source/Android/res/layout/folderbrowser.xml @@ -39,5 +39,5 @@ android:gravity="center_vertical" android:text="Title" - android:textStyle="bold" />/> + android:textStyle="bold" /> diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index e60378c2cd..3e2c93a3eb 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -45,7 +45,7 @@ public final class FolderBrowser extends Fragment { if(entry.isDirectory()) { - dir.add(new FolderBrowserItem(m_activity, entryName, getString(R.string.folder), entry.getAbsolutePath(), true)); + dir.add(new FolderBrowserItem(m_activity, entryName, entry.getAbsolutePath(), true)); } else { diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java index dea96ce9d6..979ad35865 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java @@ -1,6 +1,7 @@ package org.dolphinemu.dolphinemu; import android.content.Context; +import android.content.res.Resources; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; @@ -58,7 +59,15 @@ public final class FolderBrowserAdapter extends ArrayAdapter if(subtitleText != null) { - subtitleText.setText(item.getSubtitle()); + // Remove the subtitle for all folders, except for the parent directory folder. + if (item.isDirectory() && !item.getSubtitle().equals(c.getResources().getString(R.string.parent_directory))) + { + subtitleText.setVisibility(View.GONE); + } + else + { + subtitleText.setText(item.getSubtitle()); + } } if (iconView != null) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java index d2f8773e24..a895da8c43 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java @@ -37,6 +37,24 @@ public final class FolderBrowserItem implements Comparable this.underlyingFile = new File(path); } + /** + * Constructor. Initializes a FolderBrowserItem with an empty subtitle. + * + * @param ctx Context this FolderBrowserItem is being used in. + * @param name The name of the file/folder represented by this item. + * @param path The path of the file/folder represented by this item. + * @param isValid Whether or not this item represents a file type that can be handled. + */ + public FolderBrowserItem(Context ctx, String name, String path, boolean isValid) + { + this.ctx = ctx; + this.name = name; + this.subtitle = ""; + this.path = path; + this.isValid = isValid; + this.underlyingFile = new File(path); + } + /** * Gets the name of the file/folder represented by this FolderBrowserItem. * From 3380e47ca7e267c89a8e76ca273539c2c159985b Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Tue, 13 Aug 2013 10:27:47 -0400 Subject: [PATCH 117/201] MemArena: Free memory for 64-bit machines Make the logic here a lot simpler. Patch contributed by Google Code user plbl4ster. --- Source/Core/Common/Src/MemArena.cpp | 44 ++++++++++------------------- 1 file changed, 15 insertions(+), 29 deletions(-) diff --git a/Source/Core/Common/Src/MemArena.cpp b/Source/Core/Common/Src/MemArena.cpp index 487788dc45..7be7c98c89 100644 --- a/Source/Core/Common/Src/MemArena.cpp +++ b/Source/Core/Common/Src/MemArena.cpp @@ -20,6 +20,7 @@ #include #endif #endif +#include #if defined(__APPLE__) static const char* ram_temp_file = "/tmp/gc_mem.tmp"; @@ -214,27 +215,7 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 bail: // Argh! ERROR! Free what we grabbed so far so we can try again. - for (int j = 0; j <= i; j++) - { - SKIP(flags, views[i].flags); - if (views[j].out_ptr_low && *views[j].out_ptr_low) - { - arena->ReleaseView(*views[j].out_ptr_low, views[j].size); - *views[j].out_ptr_low = NULL; - } - if (*views[j].out_ptr) - { -#ifdef _M_X64 - arena->ReleaseView(*views[j].out_ptr, views[j].size); -#else - if (!(views[j].flags & MV_MIRROR_PREVIOUS)) - { - arena->ReleaseView(*views[j].out_ptr, views[j].size); - } -#endif - *views[j].out_ptr = NULL; - } - } + MemoryMap_Shutdown(views, i+1, flags, arena); return false; } @@ -300,15 +281,20 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena) { + std::set freeset; for (int i = 0; i < num_views; i++) { - SKIP(flags, views[i].flags); - if (views[i].out_ptr_low && *views[i].out_ptr_low) - arena->ReleaseView(*views[i].out_ptr_low, views[i].size); - if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low)) - arena->ReleaseView(*views[i].out_ptr, views[i].size); - *views[i].out_ptr = NULL; - if (views[i].out_ptr_low) - *views[i].out_ptr_low = NULL; + const MemoryView* view = &views[i]; + u8** outptrs[2] = {view->out_ptr_low, view->out_ptr}; + for (int j = 0; j < 2; j++) + { + u8** outptr = outptrs[j]; + if (outptr && *outptr && !freeset.count(*outptr)) + { + arena->ReleaseView(*outptr, view->size); + freeset.insert(*outptr); + *outptr = NULL; + } + } } } From 3e6f9d22db84fdaf904f72509596cac55d243c1e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 20:43:29 -0400 Subject: [PATCH 118/201] [Android] Add a faint divider line between each folder browser item. See here for how it looks: http://i.imgur.com/CGX9NTt.png --- Source/Android/res/layout/folderbrowser.xml | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Source/Android/res/layout/folderbrowser.xml b/Source/Android/res/layout/folderbrowser.xml index 3f7be27552..d3ee4538fa 100644 --- a/Source/Android/res/layout/folderbrowser.xml +++ b/Source/Android/res/layout/folderbrowser.xml @@ -40,4 +40,14 @@ android:gravity="center_vertical" android:text="Title" android:textStyle="bold" /> + + From 072fac4a740fad70a23c63c13503400d69fb9074 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Aug 2013 20:49:26 -0400 Subject: [PATCH 119/201] [Android] Remove a redundant LinearLayout in one of the layout files. --- Source/Android/res/layout/sidemenu.xml | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Source/Android/res/layout/sidemenu.xml b/Source/Android/res/layout/sidemenu.xml index 76bc937489..6f4b8d3e5d 100644 --- a/Source/Android/res/layout/sidemenu.xml +++ b/Source/Android/res/layout/sidemenu.xml @@ -5,10 +5,6 @@ android:gravity="left" android:orientation="vertical" > - - - From d16f089e88f63931d792cb4b2fca05747ed8c90a Mon Sep 17 00:00:00 2001 From: Jack Frost Date: Thu, 15 Aug 2013 13:52:31 +0200 Subject: [PATCH 120/201] properly clean up PerfQuery on OGL --- Source/Plugins/Plugin_VideoOGL/Src/main.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/main.cpp b/Source/Plugins/Plugin_VideoOGL/Src/main.cpp index 6b2e92c93a..1eb986fe74 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/main.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/main.cpp @@ -250,6 +250,8 @@ void VideoBackend::Video_Cleanup() { ProgramShaderCache::Shutdown(); VertexShaderManager::Shutdown(); PixelShaderManager::Shutdown(); + delete g_perf_query; + g_perf_query = NULL; delete g_vertex_manager; g_vertex_manager = NULL; OpcodeDecoder_Shutdown(); From c6d8d52041a6fc66bfa6116402f7aebb9d098850 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Thu, 15 Aug 2013 15:05:20 +0200 Subject: [PATCH 121/201] Fix a warning introduced by the recent netplay UI changes --- Source/Core/DolphinWX/Src/NetWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index ac315025ba..fdd54a2a3c 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -282,8 +282,8 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game const std::string& game, const bool is_hosting) : wxFrame(parent, wxID_ANY, wxT(NETPLAY_TITLEBAR), wxDefaultPosition, wxDefaultSize) , m_selected_game(game) - , m_game_list(game_list) , m_start_btn(NULL) + , m_game_list(game_list) { wxPanel* const panel = new wxPanel(this); From 605e3e8f653d1d37070992ff634133afaea4224f Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Thu, 15 Aug 2013 10:07:52 -0400 Subject: [PATCH 122/201] Revert "D3DBase: Don't pass the DEBUG flag when creating a device" This reverts commit 0e6b5bc5c8abc1fafcefeaf20eb64e81aa15765a. --- Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp index 8ea7e88e3e..c786c16e17 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp @@ -333,7 +333,11 @@ HRESULT Create(HWND wnd) swap_chain_desc.BufferDesc.Width = xres; swap_chain_desc.BufferDesc.Height = yres; +#if defined(_DEBUG) || defined(DEBUGFAST) + D3D11_CREATE_DEVICE_FLAG device_flags = (D3D11_CREATE_DEVICE_FLAG)(D3D11_CREATE_DEVICE_DEBUG|D3D11_CREATE_DEVICE_SINGLETHREADED); +#else D3D11_CREATE_DEVICE_FLAG device_flags = D3D11_CREATE_DEVICE_SINGLETHREADED; +#endif hr = PD3D11CreateDeviceAndSwapChain(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, device_flags, supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, D3D11_SDK_VERSION, &swap_chain_desc, &swapchain, &device, From 863fb9f95b5fd17fd4ce9425931dc56c8417ac63 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Thu, 15 Aug 2013 10:19:14 -0400 Subject: [PATCH 123/201] D3DBase: Fall back to creating a normal context when debug fails This can happen if the user does not have an up to date version of the DirectX SDK, as Microsoft intentionally broke it and requires users to install the W8 SDK. --- .../Plugins/Plugin_VideoDX11/Src/D3DBase.cpp | 28 +++++++++++++------ 1 file changed, 20 insertions(+), 8 deletions(-) diff --git a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp index c786c16e17..0bd9a14ed8 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/D3DBase.cpp @@ -334,15 +334,27 @@ HRESULT Create(HWND wnd) swap_chain_desc.BufferDesc.Height = yres; #if defined(_DEBUG) || defined(DEBUGFAST) - D3D11_CREATE_DEVICE_FLAG device_flags = (D3D11_CREATE_DEVICE_FLAG)(D3D11_CREATE_DEVICE_DEBUG|D3D11_CREATE_DEVICE_SINGLETHREADED); -#else - D3D11_CREATE_DEVICE_FLAG device_flags = D3D11_CREATE_DEVICE_SINGLETHREADED; + // Creating debug devices can sometimes fail if the user doesn't have the correct + // version of the DirectX SDK. If it does, simply fallback to a non-debug device. + { + hr = PD3D11CreateDeviceAndSwapChain(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, + D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_DEBUG, + supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, + D3D11_SDK_VERSION, &swap_chain_desc, &swapchain, &device, + &featlevel, &context); + } + + if (FAILED(hr)) #endif - hr = PD3D11CreateDeviceAndSwapChain(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, device_flags, - supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, - D3D11_SDK_VERSION, &swap_chain_desc, &swapchain, &device, - &featlevel, &context); - if (FAILED(hr) || !device || !context || !swapchain) + { + hr = PD3D11CreateDeviceAndSwapChain(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, + D3D11_CREATE_DEVICE_SINGLETHREADED, + supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, + D3D11_SDK_VERSION, &swap_chain_desc, &swapchain, &device, + &featlevel, &context); + } + + if (FAILED(hr)) { MessageBox(wnd, _T("Failed to initialize Direct3D.\nMake sure your video card supports at least D3D 10.0"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR); SAFE_RELEASE(device); From 06620ff364aef8ff26743f197d0fa26380991094 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Thu, 15 Aug 2013 18:07:03 +0000 Subject: [PATCH 124/201] [Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions when eglGetProcAddress fails. This fixes an issue on the Chromebook where I was forced to link to libGLESv2 and pull in the functions statically since eglGetProcAddress wouldn't return any GLESv3 functions. This also changes glMapBuffer to glMapBufferOES because glMapBuffer isn't actually part of the OpenGL ES 3 spec... --- .../Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp index 2759fd82ff..e174a1e64d 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include "GLFunctions.h" #include "Log.h" +#include #ifdef USE_GLES3 PFNGLMAPBUFFERPROC glMapBuffer; PFNGLMAPBUFFERRANGEPROC glMapBufferRange; @@ -43,27 +44,35 @@ PFNGLGENQUERIESPROC glGenQueries; #endif namespace GLFunc { + void *self; void LoadFunction(const char *name, void **func) { #ifdef USE_GLES3 *func = (void*)eglGetProcAddress(name); if (*func == NULL) { - ERROR_LOG(VIDEO, "Couldn't load function %s", name); - exit(0); + // Fall back to trying dlsym + if (self) // Just in case dlopen fails + *func = dlsym(self, name); + if (*func == NULL) + { + ERROR_LOG(VIDEO, "Couldn't load function %s", name); + exit(0); + } } #endif } void Init() { + self = dlopen(NULL, RTLD_LAZY); LoadFunction("glBeginQuery", (void**)&glBeginQuery); LoadFunction("glEndQuery", (void**)&glEndQuery); LoadFunction("glGetQueryObjectuiv", (void**)&glGetQueryObjectuiv); LoadFunction("glDeleteQueries", (void**)&glDeleteQueries); LoadFunction("glGenQueries", (void**)&glGenQueries); { - LoadFunction("glMapBuffer", (void**)&glMapBuffer); + LoadFunction("glMapBufferOES", (void**)&glMapBuffer); LoadFunction("glUnmapBuffer", (void**)&glUnmapBuffer); LoadFunction("glMapBufferRange", (void**)&glMapBufferRange); LoadFunction("glBindBufferRange", (void**)&glBindBufferRange); @@ -93,5 +102,6 @@ namespace GLFunc LoadFunction("glGetUniformBlockIndex", (void**)&glGetUniformBlockIndex); LoadFunction("glUniformBlockBinding", (void**)&glUniformBlockBinding); + dlclose(self); } } From 10f6117905f8e73b03ee997a5230096029918964 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Thu, 15 Aug 2013 18:15:55 +0000 Subject: [PATCH 125/201] Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on GLESv3. --- Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp index e174a1e64d..1f4711550c 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp @@ -72,7 +72,11 @@ namespace GLFunc LoadFunction("glDeleteQueries", (void**)&glDeleteQueries); LoadFunction("glGenQueries", (void**)&glGenQueries); { +#ifdef USE_GLES LoadFunction("glMapBufferOES", (void**)&glMapBuffer); +#else + LoadFunction("glMapBuffer", (void**)&glMapBuffer); +#endif LoadFunction("glUnmapBuffer", (void**)&glUnmapBuffer); LoadFunction("glMapBufferRange", (void**)&glMapBufferRange); LoadFunction("glBindBufferRange", (void**)&glBindBufferRange); From c3065ecb6697de5a0afda5f39d8231f1ff5d6513 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Thu, 15 Aug 2013 22:18:40 +0200 Subject: [PATCH 126/201] Fix compatibility with the SDL2.0 release. SDL2.0 removed SDL_HAPTIC_SQUARE because of ABI issues (see comment #7 on issue 6491 by Ryan C. Gordon from the SDL project). It will be reintroduced again in 2.1, so keep the code and #ifdef it away. --- Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp | 6 ++++++ Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h | 2 ++ 2 files changed, 8 insertions(+) diff --git a/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp index 006b82d4ac..40c822c577 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp @@ -131,12 +131,14 @@ Joystick::Joystick(SDL_Joystick* const joystick, const int sdl_index, const unsi AddOutput(new SineEffect(m_state_out.back())); } +#ifdef SDL_HAPTIC_SQUARE // square effect if (supported_effects & SDL_HAPTIC_SQUARE) { m_state_out.push_back(EffectIDState()); AddOutput(new SquareEffect(m_state_out.back())); } +#endif // defined(SDL_HAPTIC_SQUARE) // triangle effect if (supported_effects & SDL_HAPTIC_TRIANGLE) @@ -187,10 +189,12 @@ std::string Joystick::SineEffect::GetName() const return "Sine"; } +#ifdef SDL_HAPTIC_SQUARE std::string Joystick::SquareEffect::GetName() const { return "Square"; } +#endif // defined(SDL_HAPTIC_SQUARE) std::string Joystick::TriangleEffect::GetName() const { @@ -255,6 +259,7 @@ void Joystick::SineEffect::SetState(const ControlState state) m_effect.changed = true; } +#ifdef SDL_HAPTIC_SQUARE void Joystick::SquareEffect::SetState(const ControlState state) { if (state) @@ -276,6 +281,7 @@ void Joystick::SquareEffect::SetState(const ControlState state) if (old != m_effect.effect.periodic.magnitude) m_effect.changed = true; } +#endif // defined(SDL_HAPTIC_SQUARE) void Joystick::TriangleEffect::SetState(const ControlState state) { diff --git a/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h index 6a65efeedb..9b9794c481 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h +++ b/Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.h @@ -106,6 +106,7 @@ private: EffectIDState& m_effect; }; +#ifdef SDL_HAPTIC_SQUARE class SquareEffect : public Output { public: @@ -115,6 +116,7 @@ private: private: EffectIDState& m_effect; }; +#endif // defined(SDL_HAPTIC_SQUARE) class TriangleEffect : public Output { From 82e9bed20e27a8eec7e8a0de22651b4ff073e4d3 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 15 Aug 2013 20:34:05 -0400 Subject: [PATCH 127/201] [Android] Fix a bug where the name would display incorrectly in the game list. Completely missed the 'this.' on the variable. My bad. --- .../Android/src/org/dolphinemu/dolphinemu/GameListItem.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java index a9ef41c6d4..92ad986e91 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java @@ -10,7 +10,7 @@ import java.io.InputStream; public final class GameListItem implements Comparable { - private final String name; + private String name; private final String data; private final String path; private final boolean isValid; @@ -46,7 +46,7 @@ public final class GameListItem implements Comparable image = Bitmap.createBitmap(Banner, 96, 32, Bitmap.Config.ARGB_8888); } - name = NativeLibrary.GetTitle(path); + this.name = NativeLibrary.GetTitle(path); } } From 367f294ed2434313251ae0c1bd259dc9077946c5 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 16 Aug 2013 04:55:33 -0500 Subject: [PATCH 128/201] [Android] Make sure to unallocate the correct memory size in MemArena. --- Source/Core/Common/Src/MemArena.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Common/Src/MemArena.cpp b/Source/Core/Common/Src/MemArena.cpp index 7be7c98c89..ce0ccb2d3b 100644 --- a/Source/Core/Common/Src/MemArena.cpp +++ b/Source/Core/Common/Src/MemArena.cpp @@ -152,7 +152,7 @@ u8* MemArena::Find4GBBase() PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno)); return 0; } - munmap(base, 0x31000000); + munmap(base, MemSize); return static_cast(base); #endif #endif From da560ecefc00abe1f2d217fc975d77ff132cf81e Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 16 Aug 2013 07:30:53 -0500 Subject: [PATCH 129/201] On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything. --- Source/Core/Core/Src/CoreParameter.cpp | 3 +++ Source/Core/Core/Src/CoreParameter.h | 1 + 2 files changed, 4 insertions(+) diff --git a/Source/Core/Core/Src/CoreParameter.cpp b/Source/Core/Core/Src/CoreParameter.cpp index 78029ced2f..bfa8f5d896 100644 --- a/Source/Core/Core/Src/CoreParameter.cpp +++ b/Source/Core/Core/Src/CoreParameter.cpp @@ -20,6 +20,7 @@ SCoreStartupParameter::SCoreStartupParameter() : hInstance(0), + bEnableDebugging(false), bAutomaticStart(false), bBootToPause(false), bJITNoBlockCache(false), bJITBlockLinking(true), bJITOff(false), bJITLoadStoreOff(false), bJITLoadStorelXzOff(false), @@ -54,6 +55,8 @@ SCoreStartupParameter::SCoreStartupParameter() void SCoreStartupParameter::LoadDefaults() { bEnableDebugging = false; + bAutomaticStart = false; + bBootToPause = false; iCPUCore = 1; bCPUThread = false; bSkipIdle = false; diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index 13b3ccb6f4..23d1b96481 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -94,6 +94,7 @@ struct SCoreStartupParameter // 0 = Interpreter // 1 = Jit // 2 = JitIL + // 3 = JIT ARM int iCPUCore; // JIT (shared between JIT and JITIL) From 89d324786a48b8e2733bef94785ac8ce01fa02b8 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Fri, 16 Aug 2013 10:04:08 -0400 Subject: [PATCH 130/201] Prevent stopping emulation before fully booting. This can sometimes cause dolphin to crash. --- Source/Core/DolphinWX/Src/FrameTools.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index 8a7e3bf1e3..dcca6ccf66 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -1010,6 +1010,8 @@ void CFrame::DoPause() // Stop the emulation void CFrame::DoStop() { + if (!Core::IsRunningAndStarted()) + return; if (confirmStop) return; From 1ba98550effa9b8d2006d1f7823deb56906542e5 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Fri, 16 Aug 2013 14:26:50 +0000 Subject: [PATCH 131/201] VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to something less technical. --- Source/Core/DolphinWX/Src/VideoConfigDiag.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp b/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp index cd5f966eb7..a606bf413e 100644 --- a/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp +++ b/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp @@ -86,7 +86,7 @@ wxString af_desc = wxTRANSLATE("Enable anisotropic filtering.\nEnhances visual q wxString aa_desc = wxTRANSLATE("Reduces the amount of aliasing caused by rasterizing 3D graphics.\nThis makes the rendered picture look less blocky.\nHeavily decreases emulation speed and sometimes causes issues.\n\nIf unsure, select None."); wxString scaled_efb_copy_desc = wxTRANSLATE("Greatly increases quality of textures generated using render to texture effects.\nRaising the internal resolution will improve the effect of this setting.\nSlightly decreases performance and possibly causes issues (although unlikely).\n\nIf unsure, leave this checked."); wxString pixel_lighting_desc = wxTRANSLATE("Calculate lighting of 3D graphics per-pixel rather than per vertex.\nDecreases emulation speed by some percent (depending on your GPU).\nThis usually is a safe enhancement, but might cause issues sometimes.\n\nIf unsure, leave this unchecked."); -wxString hacked_buffer_upload_desc = wxTRANSLATE("Use a hacked upload strategy to stream vertices.\nThis usually speed up, but is forbidden by OpenGL specification and may causes heavy glitches.\n\nIf unsure, leave this unchecked."); +wxString hacked_buffer_upload_desc = wxTRANSLATE("Speed up vertex streaming by using unsafe OpenGL code. Enabling this option might cause heavy glitches or even crash the emulator.\n\nIf unsure, leave this unchecked."); wxString fast_depth_calc_desc = wxTRANSLATE("Use a less accurate algorithm to calculate depth values.\nCauses issues in a few games but might give a decent speedup.\n\nIf unsure, leave this checked."); wxString force_filtering_desc = wxTRANSLATE("Force texture filtering even if the emulated game explicitly disabled it.\nImproves texture quality slightly but causes glitches in some games.\n\nIf unsure, leave this unchecked."); wxString _3d_vision_desc = wxTRANSLATE("Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's supported by your GPU.\nPossibly causes issues.\nRequires fullscreen to work.\n\nIf unsure, leave this unchecked."); @@ -502,7 +502,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con szr_other->Add(CreateCheckBox(page_hacks, _("OpenCL Texture Decoder"), wxGetTranslation(opencl_desc), vconfig.bEnableOpenCL)); szr_other->Add(CreateCheckBox(page_hacks, _("OpenMP Texture Decoder"), wxGetTranslation(omp_desc), vconfig.bOMPDecoder)); szr_other->Add(CreateCheckBox(page_hacks, _("Fast Depth Calculation"), wxGetTranslation(fast_depth_calc_desc), vconfig.bFastDepthCalc)); - szr_other->Add(hacked_buffer_upload = CreateCheckBox(page_hacks, _("Hacked Buffer Upload"), wxGetTranslation(hacked_buffer_upload_desc), vconfig.bHackedBufferUpload)); + szr_other->Add(hacked_buffer_upload = CreateCheckBox(page_hacks, _("Vertex Streaming Hack"), wxGetTranslation(hacked_buffer_upload_desc), vconfig.bHackedBufferUpload)); wxStaticBoxSizer* const group_other = new wxStaticBoxSizer(wxVERTICAL, page_hacks, _("Other")); group_other->Add(szr_other, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); From 49963da371bdc691cb2f9eb01cced90586269681 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 16 Aug 2013 21:05:35 +0000 Subject: [PATCH 132/201] Put the shader info log at the end of the shader log file. This fixes issue 6495. --- Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index c64ddbe1ac..9c068a7f03 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -296,7 +296,7 @@ bool ProgramShaderCache::CompileShader ( SHADER& shader, const char* vcode, cons sprintf(szTemp, "%sbad_p_%d.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++); std::ofstream file; OpenFStream(file, szTemp, std::ios_base::out); - file << infoLog << s_glsl_header << vcode << s_glsl_header << pcode; + file << s_glsl_header << vcode << s_glsl_header << pcode << infoLog; file.close(); PanicAlert("Failed to link shaders!\nThis usually happens when trying to use Dolphin with an outdated GPU or integrated GPU like the Intel GMA series.\n\nIf you're sure this is Dolphin's error anyway, post the contents of %s along with this error message at the forums.\n\nDebug info (%s, %s, %s):\n%s", @@ -353,7 +353,7 @@ GLuint ProgramShaderCache::CompileSingleShader (GLuint type, const char* code ) num_failures++); std::ofstream file; OpenFStream(file, szTemp, std::ios_base::out); - file << infoLog << s_glsl_header << code; + file << s_glsl_header << code << infoLog; file.close(); PanicAlert("Failed to compile %s shader!\nThis usually happens when trying to use Dolphin with an outdated GPU or integrated GPU like the Intel GMA series.\n\nIf you're sure this is Dolphin's error anyway, post the contents of %s along with this error message at the forums.\n\nDebug info (%s, %s, %s):\n%s", From 08b27bb3b86a025622c10d5bc5f46c44adc0f21d Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 16 Aug 2013 23:41:45 +0000 Subject: [PATCH 133/201] In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current thread and we need to destroy the context and reinitialize it when jumping to a new thread. We already call MakeCurrent in Video_Prepare which is done in the new thread. --- Source/Core/DolphinWX/Src/GLInterface/EGL.cpp | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/Source/Core/DolphinWX/Src/GLInterface/EGL.cpp b/Source/Core/DolphinWX/Src/GLInterface/EGL.cpp index b5560d1ed7..b8276ae546 100644 --- a/Source/Core/DolphinWX/Src/GLInterface/EGL.cpp +++ b/Source/Core/DolphinWX/Src/GLInterface/EGL.cpp @@ -132,17 +132,6 @@ bool cInterfaceEGL::Create(void *&window_handle) exit(1); } - if (!eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx)) { - - INFO_LOG(VIDEO, "Error: eglMakeCurrent() failed\n"); - return false; - } - - INFO_LOG(VIDEO, "GL_VENDOR: %s\n", glGetString(GL_VENDOR)); - INFO_LOG(VIDEO, "GL_RENDERER: %s\n", glGetString(GL_RENDERER)); - INFO_LOG(VIDEO, "GL_VERSION: %s\n", glGetString(GL_VERSION)); - INFO_LOG(VIDEO, "GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS)); - Platform.ToggleFullscreen(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen); window_handle = (void *)GLWin.native_window; From 7934df3879640d1dfa0d5612721435c1a87b048a Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 17 Aug 2013 01:27:08 +0000 Subject: [PATCH 134/201] Remove a redundant check in the fifo. --- Source/Core/VideoCommon/Src/Fifo.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/Source/Core/VideoCommon/Src/Fifo.cpp b/Source/Core/VideoCommon/Src/Fifo.cpp index 5114e3fc2b..a00e531fa4 100644 --- a/Source/Core/VideoCommon/Src/Fifo.cpp +++ b/Source/Core/VideoCommon/Src/Fifo.cpp @@ -151,9 +151,6 @@ void RunGpuLoop() // check if we are able to run this buffer while (GpuRunningState && !CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint()) { - if (!GpuRunningState) - break; - fifo.isGpuReadingData = true; CommandProcessor::isPossibleWaitingSetDrawDone = fifo.bFF_GPLinkEnable ? true : false; From 756bf93111f311dda783052bf6355447ad61f675 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Fri, 16 Aug 2013 21:42:38 -0400 Subject: [PATCH 135/201] NetWindow: Move "Write memcards" checkbox to be host-only The setting is propagated from the host, so the client checkbox would be ignored anyway. --- Source/Core/DolphinWX/Src/NetWindow.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index fdd54a2a3c..7f1b7c6866 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -350,10 +350,10 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game , wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE); padbuf_spin->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &NetPlayDiag::OnAdjustBuffer, this); bottom_szr->Add(padbuf_spin, 0, wxCENTER); - } - m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)")); - bottom_szr->Add(m_memcard_write, 0, wxCENTER); + m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)")); + bottom_szr->Add(m_memcard_write, 0, wxCENTER); + } bottom_szr->AddStretchSpacer(1); bottom_szr->Add(quit_btn); From 8190565313e7a16db1515ac68f2b6a47f506f3cd Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Sat, 17 Aug 2013 09:31:38 -0500 Subject: [PATCH 136/201] Update translation pot file. --- Languages/po/ar.po | 1705 +++++++++++++++++--------------- Languages/po/ca.po | 1730 +++++++++++++++++---------------- Languages/po/cs.po | 1753 +++++++++++++++++---------------- Languages/po/de.po | 1706 +++++++++++++++++--------------- Languages/po/dolphin-emu.pot | 1654 ++++++++++++++++--------------- Languages/po/el.po | 1756 +++++++++++++++++---------------- Languages/po/en.po | 1654 ++++++++++++++++--------------- Languages/po/es.po | 1755 +++++++++++++++++---------------- Languages/po/fa.po | 1728 +++++++++++++++++---------------- Languages/po/fr.po | 1755 +++++++++++++++++---------------- Languages/po/he.po | 1654 ++++++++++++++++--------------- Languages/po/hu.po | 1750 +++++++++++++++++---------------- Languages/po/it.po | 1755 +++++++++++++++++---------------- Languages/po/ja.po | 1762 ++++++++++++++++++---------------- Languages/po/ko.po | 1752 +++++++++++++++++---------------- Languages/po/nb.po | 1754 +++++++++++++++++---------------- Languages/po/nl.po | 1754 +++++++++++++++++---------------- Languages/po/pl.po | 1754 +++++++++++++++++---------------- Languages/po/pt.po | 1710 ++++++++++++++++++--------------- Languages/po/pt_BR.po | 1729 +++++++++++++++++---------------- Languages/po/ru.po | 1712 ++++++++++++++++++--------------- Languages/po/sr.po | 1671 +++++++++++++++++--------------- Languages/po/sv.po | 1754 +++++++++++++++++---------------- Languages/po/tr.po | 1713 ++++++++++++++++++--------------- Languages/po/zh_CN.po | 1728 +++++++++++++++++---------------- Languages/po/zh_TW.po | 1702 +++++++++++++++++--------------- 26 files changed, 23951 insertions(+), 20899 deletions(-) diff --git a/Languages/po/ar.po b/Languages/po/ar.po index 63679d1f50..91df1051ad 100644 --- a/Languages/po/ar.po +++ b/Languages/po/ar.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: glennricster \n" "Language-Team: Arabic (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(كثير جدا العرض)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " لعبة : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! لا" @@ -43,12 +43,12 @@ msgstr "" "\"%s\" لا وجود لها.\n" " إنشاء جديد بطاقة الذاكرة ?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -58,12 +58,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sنسخ%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -142,7 +142,7 @@ msgstr "%sاستيراد GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& و" @@ -162,23 +162,23 @@ msgstr "&نقاط التوقف" msgid "&Browse for ISOs..." msgstr "&استعراض الايزو " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&مدير الاسرار" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&إعدادات الصوت" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&مسح ايزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&حذف تحديد ايزو" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&محاكاة" @@ -194,7 +194,7 @@ msgstr "&الاطار المسبق" msgid "&Fullscreen" msgstr "&ملء الشاشة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" @@ -202,7 +202,7 @@ msgstr "&إعدادات الرسومات" msgid "&Help" msgstr "&مساعدة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&إعدادات الاختصارات" @@ -214,7 +214,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&تحميل الحالة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&بطاقه الذكره جيم كيوب" @@ -226,7 +226,7 @@ msgstr "&الذاكرة" msgid "&Open..." msgstr "&فتح" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&خيارات" @@ -238,7 +238,7 @@ msgstr "&وقفة" msgid "&Play" msgstr "&ابداء اللعبه" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&خصائص" @@ -278,15 +278,15 @@ msgstr "&فديو" msgid "&View" msgstr "&القائمة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&إعدادات تحكم الوي" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&معلومات عن اللعبة" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -302,51 +302,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(معروف)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(ايقاف)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^أضف " + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 بت" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 بت" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "الرؤية ثلاثية الأبعاد" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 بت" @@ -354,44 +359,43 @@ msgstr "8 بت" msgid "" msgstr "<أدخل اسم هنا>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<لم يتم العثور على القرارات>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<لا شيء>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<اضغط على مفتاح>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<النظام>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "نافذة اللعب عبر النت مفتوح بالفعل!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "اللعبة ليست قيد التشغيل حاليا." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -424,12 +428,12 @@ msgstr "" "\n" "يجب عليك إعادة توجيه البرنامج منفذ الهوست!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "اسرار" @@ -442,11 +446,11 @@ msgstr "ترجمة البرنامج بواسطة منصور العسيري" msgid "Acceleration" msgstr "تسريع" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "ضبط:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -459,8 +463,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "العمل" @@ -538,7 +541,7 @@ msgstr "" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "كرت الشاشه :" @@ -547,11 +550,11 @@ msgstr "كرت الشاشه :" msgid "Add" msgstr "أضف" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "إضافة رمز ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "أضف باتش" @@ -561,11 +564,11 @@ msgstr "إضافة جزء جديد" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "أضف" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "العنوان :" @@ -591,68 +594,60 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "ضبط السيطرة على ضغط التناظرية المطلوبة لتنشيط الأزرار." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "متقدم" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "إعدادات متقدمة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "جميع ملفات الجيم كيوب (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "حفظ جميع الحالات (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "جميع ملفات ايزو الوي" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "جميع مضغوط GC/Wii ISO files (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "جميع الملفات (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "تحليل" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "تصفية متباينة الخواص :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "تنعيم الحواف:" @@ -664,11 +659,11 @@ msgstr "محمل التطبيق هو حجم الخطأ... هل حقا محمل msgid "Apploader unable to load from file" msgstr "Apploader غير قادر على تحميل ملف من" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "تطبيق" @@ -682,22 +677,22 @@ msgstr "" "\n" "إذا لم تكن متأكدا حدد إيقاف." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "العربية" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "هل أنت متأكد أنك تريد حذف \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "هل أنت متأكد أنك تريد حذف هذه الملف؟ " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات؟" @@ -705,8 +700,8 @@ msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات؟" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "نسبة العرض :" @@ -714,12 +709,12 @@ msgstr "نسبة العرض :" msgid "At least one pane must remain open." msgstr "يجب أن لا يقل عن جزء واحد لا تزال مفتوحة." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "الصوت" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "صوت الخلفية :" @@ -727,20 +722,20 @@ msgstr "صوت الخلفية :" msgid "AudioCommon: Error opening AO device.\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "تلقائي" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "تلقائي حجم النافذة" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "ضبط حجم النافذة تلقائي " @@ -754,11 +749,11 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP تسجل" @@ -766,21 +761,21 @@ msgstr "BP تسجل" msgid "Back" msgstr "رجوع" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "الخلفية:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "خلفية الإدخال" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "الى الوراء" @@ -788,8 +783,12 @@ msgstr "الى الوراء" msgid "Bad File Header" msgstr "سيء بداية الملف " +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "بنر" @@ -805,11 +804,11 @@ msgstr "بنر:" msgid "Bar" msgstr "شريط" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "الأساسية" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "إعدادات أساسية" @@ -837,12 +836,12 @@ msgstr "اليسار أزرق" msgid "Blue Right" msgstr "اليمين أزرق" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "أسفل" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "يلزم التحكم: %lu" @@ -851,29 +850,29 @@ msgstr "يلزم التحكم: %lu" msgid "Broken" msgstr "معطلة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "أستعرض" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "لتصفح دليل لإضافة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "لاستعراض الدليل ايزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "لاستعراض الدليل الإخراج" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "العازلة :" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "أزرار" @@ -883,11 +882,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "العصا الأيمن " @@ -895,11 +894,11 @@ msgstr "العصا الأيمن " msgid "C-Stick" msgstr "العصا الأيمن " -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "محرك محاكي المعالج" @@ -921,22 +920,17 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "إلغاء" @@ -952,7 +946,7 @@ msgstr "لا يمكن فتح %s" msgid "Cannot unregister events with events pending" msgstr "لا يمكن إلغاء تسجيل الأحداث مع الأحداث المعلقة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -963,7 +957,7 @@ msgstr "" "%s\n" "ليست ذاكرة جيم كيوب ملف بطاقة صالحة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -975,15 +969,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "الكاتالونية" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "مركز" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "تغيير" @@ -992,15 +986,14 @@ msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "تغيير القرص" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "تغيير اللعبة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1016,11 +1009,11 @@ msgstr "Changes sign to zFar Parameter (بعد التصحيح)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Changes sign to zNear Parameter (بعد التصحيح)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "تغيير هذه ليس لها أي أثر في حين أن المحاكي قيد التشغيل!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "شات" @@ -1028,47 +1021,47 @@ msgstr "شات" msgid "Cheat Code" msgstr "اسرار" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "بحث عن اسرار" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "قائمة الاسرار" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "تحقق سلامة التقسيم" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "التحقق من سلامة ..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "الصينية المبسطة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "الصينية التقليدية" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "DVD اختيار الدليل أصل :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Choose a NAND root directory:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "اختيار ايزو الافتراضية :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "اختيار دليل لإضافة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "اختيار ملف لفتح" @@ -1076,19 +1069,19 @@ msgstr "اختيار ملف لفتح" msgid "Choose a memory card:" msgstr "اختيار بطاقة الذاكرة :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "اختيار ملف لاستخدام رافعة التطبيقات: (ينطبق على الأقراص مصنوعة من الادله فقط)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "اختيار مجلد لاستخراج" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "دائرة العصا" @@ -1098,12 +1091,12 @@ msgstr "الكلاسيكية" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "أزال" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1111,22 +1104,22 @@ msgstr "" "أثناء قطع الاتصال اللعبة العميل قيد التشغيل! يتم تعطيل اللعب شبكة. يجب عليك " "يدويا إيقاف اللعبة." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "إغلاق" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "الإعدادات العامة" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "رمز المعلومات" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "رمز: " @@ -1142,87 +1135,89 @@ msgstr "التعليق" msgid "Comment:" msgstr "التعليق:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "ضغط ايزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "اختيار ضغط ايزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "ضغط ايزو" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "إعدادات" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "إعدادات التحكم" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "تكوين منصات" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "إعدادات" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "تأكيد الكتابة فوق ملف" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "اتصال" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "ربط كيبورد يو اس بي" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "ربط كيبورد يو اس بي" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr " توصيل ويموت%i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "توصيل ويموت 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "توصيل ويموت 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "توصيل ويموت 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "توصيل ويموت 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "توصيل" @@ -1230,7 +1225,7 @@ msgstr "توصيل" msgid "Console" msgstr "وحدة التحكم" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1242,7 +1237,7 @@ msgstr "عصا تحكم" msgid "Convert to GCI" msgstr "GCIتحويل إلى " -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "فشل نسخ" @@ -1265,7 +1260,7 @@ msgstr "لا يمكن إنشاء %s" msgid "Could not initialize backend %s." msgstr "لا يمكن تهيئة الخلفية %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1276,7 +1271,7 @@ msgstr "" "backup. يرجى ملاحظة أن جيم كيوب الأصلي وأقراص الوي لا يمكن قراءتها من قبل " "معظم أجهزة الكمبيوتر محركات الأقراص دي في دي." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "لا يمكن التعرف ملف ايزو %s" @@ -1286,7 +1281,7 @@ msgstr "لا يمكن التعرف ملف ايزو %s" msgid "Could not save %s" msgstr "لا يمكن حفظ %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1307,11 +1302,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "لا يمكن العثور فتح الأوامر للتمديد 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1319,8 +1314,8 @@ msgstr "" "لا يمكن التهيئة الأساسية.\n" "تحقق التكوين الخاص بك." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "الاحصاء :" @@ -1328,8 +1323,8 @@ msgstr "الاحصاء :" msgid "Country:" msgstr "البلد:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "إنشاء رموز اسرار" @@ -1338,7 +1333,7 @@ msgstr "إنشاء رموز اسرار" msgid "Create new perspective" msgstr "إنشاء منظور جديد" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "المنشئ :" @@ -1346,11 +1341,11 @@ msgstr "المنشئ :" msgid "Critical" msgstr "حرج" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "محصول" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1364,7 +1359,7 @@ msgstr "" msgid "Crossfade" msgstr "الإبهات المتداخل" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1381,11 +1376,11 @@ msgstr "إعدادات هاك مخصص العرض" msgid "Customize some Orthographic Projection parameters." msgstr "تخصيص بعض المعلمات العرض على إملائي." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "التشيكية" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1393,36 +1388,36 @@ msgstr "D" msgid "D-Pad" msgstr "الاسهم" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "الصوت" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "محرك محاكي الصوت" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulation (سريع)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (بطيء)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "إعدادات الصوت" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD Root:" @@ -1434,7 +1429,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "حجم البيانات" @@ -1447,11 +1446,11 @@ msgstr "التاريخ :" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "المنطقة الميتة" @@ -1459,7 +1458,7 @@ msgstr "المنطقة الميتة" msgid "Debug" msgstr "التصحيح" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "التصحيح" @@ -1467,24 +1466,29 @@ msgstr "التصحيح" msgid "Decimal" msgstr "عشري" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ضغط ايزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "اختيار إلغاء ضغط ايزو " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "فك ايزو" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "تحديث القائمة" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "الافتراضي" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ايزو الافتراضية :" @@ -1493,7 +1497,7 @@ msgid "Default font" msgstr "الخط الافتراضي" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "حذف" @@ -1506,11 +1510,11 @@ msgstr "حذف الحفظ" msgid "Delete the existing file '%s'?" msgstr "حذف الملف الموجود '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "الوصف" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "كشف" @@ -1521,13 +1525,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "أداة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "إعدادات الجهاز" @@ -1535,11 +1539,11 @@ msgstr "إعدادات الجهاز" msgid "Dial" msgstr "الاتصال الهاتفي" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1551,8 +1555,8 @@ msgstr "" "فشل الدليل الاختباري\n" " و فشل دليل الاختباري الاحتياطية" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "تعطيل" @@ -1560,11 +1564,11 @@ msgstr "تعطيل" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "تعطيل الضباب" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1578,7 +1582,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1594,7 +1598,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1615,11 +1619,11 @@ msgstr "القرص" msgid "Disc Read Error" msgstr "خطأ قراءة القرص" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "العرض" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1633,19 +1637,19 @@ msgstr "" msgid "Divide" msgstr "انقسام" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "هل تريد اغلق اللعبة الحالية؟" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "دولفين" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s إعدادات الرسومات" @@ -1658,20 +1662,20 @@ msgstr "موقع دولفين" msgid "Dolphin Configuration" msgstr "إعدادات دولفين" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "إعدادات تحكم الوي" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "دولفين" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "إعدادات تحكم الجيم كيوب" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" @@ -1683,22 +1687,22 @@ msgstr "إعدادات تحكم الوي" msgid "Dolphin at &Google Code" msgstr "دولفين على مدونة قوقل" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "لايمكن العثور على اي لعبه جيم كيوب او وي . دبل كيك هنا لاستعراض الملفات " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "تم تعيين دولفين حاليا إخفاء جميع الألعاب. دبل كليك هنا لإظهار جميع الألعاب..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1711,16 +1715,16 @@ msgstr "" "تمكين الوصول السريع القرص.اللازمة لعدد قليل من الألعاب. (ON = Fast, OFF = " "Compatible)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "أسفل" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "تحميل اسرار للعبة" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu وأضاف %lu تم تحميل الاسرار " @@ -1729,27 +1733,27 @@ msgstr "%lu وأضاف %lu تم تحميل الاسرار " msgid "Drums" msgstr "الطبول" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "وهمي " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Dump Audio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Dump EFB Target" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "تفريغ الإطارات" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Dump Textures" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1759,7 +1763,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1769,7 +1773,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1780,8 +1784,8 @@ msgstr "" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "الهولندية" @@ -1789,7 +1793,7 @@ msgstr "الهولندية" msgid "E&xit" msgstr "خروج" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Copies" @@ -1810,7 +1814,7 @@ msgstr "أوروبا" msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "تحرير" @@ -1826,7 +1830,7 @@ msgstr "تعديل الاعدادات" msgid "Edit Patch" msgstr "تعديل الباتش" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "تعديل المنظور الحالي" @@ -1839,15 +1843,15 @@ msgstr "تحرير" msgid "Effect" msgstr "تأثير" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "عازل الإطار المضمن " -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1856,7 +1860,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1884,7 +1888,7 @@ msgstr "حالة المحاكاه: " msgid "Enable" msgstr "تمكين" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1901,7 +1905,7 @@ msgstr "" "يتطلب ملء الشاشة للعمل.\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "" @@ -1913,11 +1917,11 @@ msgstr "تمكين منع الدمج" msgid "Enable Bounding Box Calculation" msgstr "تمكين تنظيم حساب الإطار" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "تمكين التخزين المؤقت" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "تمكين الاسرار " @@ -1925,19 +1929,15 @@ msgstr "تمكين الاسرار " msgid "Enable Dual Core" msgstr "Enable Dual Core" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Enable Dual Core (لزيادة السرعة)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "تمكين الاختصارات" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Enable Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Enable Idle Skipping (لزيادة السرعة)" @@ -1945,15 +1945,15 @@ msgstr "Enable Idle Skipping (لزيادة السرعة)" msgid "Enable MMU" msgstr "MMU تمكين" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "تمكين المسح التقدمي" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1961,7 +1961,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "تمكين شاشة عريضة" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "تمكين الإطار السلكي" @@ -2025,18 +2025,18 @@ msgstr "تمكين هذا لتسريع أسطورة زيلدا : الشفق ال msgid "Enables Custom Projection Hack" msgstr "يمكن توقعات مخصص هاك" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2060,7 +2060,7 @@ msgid "" "OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2075,13 +2075,13 @@ msgid "End" msgstr "نهاية" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "الإنجليزية" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "تحسينات" @@ -2099,17 +2099,17 @@ msgstr "دخول %d/%d" msgid "Entry 1/%d" msgstr "دخول 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "المساواة" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "خطأ" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المختارة. يتراجع إلى النظام الافتراضية." @@ -2138,7 +2138,7 @@ msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2147,16 +2147,20 @@ msgstr "" msgid "Execute" msgstr "تنفيذ" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "فشل تصدير" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "فشل تصدير" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "تصدير تسجيل" @@ -2168,7 +2172,7 @@ msgstr "تصدير تسجيل" msgid "Export Save" msgstr "تصدير حفظ" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "تصدير حفظ الوي" @@ -2184,11 +2188,11 @@ msgstr "فشل تصدير، حاول مرة أخرى؟" msgid "Export save as..." msgstr "تصدير حفظ باسم" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "تمديد" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "عزل الاطار الخارجي" @@ -2200,48 +2204,48 @@ msgstr "معلمة إضافية" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "استخراج كافة الملفات" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "استخراج Apploader" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "استخراج دليل" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "استخراج الملفات" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "استخراج التقسيم" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "استخراج %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "استخراج كافة الملفات" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "استخراج دليل" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "استخراج" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "بايت" @@ -2257,19 +2261,15 @@ msgstr "فرنسا" msgid "FST Size:" msgstr "الحجم :" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "خطأ الاتصال" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "لم اسمع!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "اللعبه لاتوجد في قاعده البيانات." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "فشل في الاستخراج إلى %s!" @@ -2289,15 +2289,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "فشل تحميل hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2369,7 +2373,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "فشل في قراءة معرف فريد من صورة القرص" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" @@ -2387,25 +2391,29 @@ msgstr "" msgid "Failed to write header for file %d" msgstr "فشل لكتابة عنوان لملف %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "الفارسية" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "سريع" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr " لا يعمل في كل لعبة MMU إصدار سريع من." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "لاعبين" @@ -2413,7 +2421,7 @@ msgstr "لاعبين" msgid "File Info" msgstr "ملف المعلومات" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "الملف لا يتضمن اسرار." @@ -2455,15 +2463,15 @@ msgstr "" msgid "Filesystem" msgstr "الملفات" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "نوع الملف غير معروف! لن تفتح!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "بحث عن التالي" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "البحث السابقة" @@ -2475,23 +2483,23 @@ msgstr "أول بلوك" msgid "Fix Checksums" msgstr "الإصلاح اختبارية" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "العرض 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "العرض 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "فرض وحدة التحكم على النظام الياباني" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2515,7 +2523,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2531,34 +2539,37 @@ msgid "" "Choose no for sjis (NTSC-J)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "إلى الأمام" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "الإطار" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "الإطار" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "الإطار المسبق" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Frame Dumps use FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "معلومات الإطار " @@ -2570,7 +2581,7 @@ msgstr "مجموعة الإطار " msgid "Frame S&kipping" msgstr "تخطي الإطار " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "حد الإطار:" @@ -2578,13 +2589,13 @@ msgstr "حد الإطار:" msgid "Frames To Record" msgstr "إطارات لتسجيل" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "تحكم بكاميرا اللعبة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "الفرنسية" @@ -2597,11 +2608,11 @@ msgstr "الحنق" msgid "From" msgstr "من" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "شاشه كامله" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "دقة العرض :" @@ -2609,15 +2620,11 @@ msgstr "دقة العرض :" msgid "GCI File(*.gci)" msgstr "GCI File(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic اعدادات" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "تحكم الجيم كيوب" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2625,15 +2632,15 @@ msgstr "" msgid "Game ID:" msgstr "معرف اللعبة:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "لعبة تستخدم بالفعل!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "اللعبة ليست على التوالي!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2649,29 +2656,29 @@ msgstr "إعدادات اللعبة" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "ملفات حفظ لعبة جيم كيوب(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "جيم كيوب" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "إعدادات تحكم جيم كيوب" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "بطاقه ذاكره الجيم كيوب (*.raw,*.gcp) " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "إعدادات تحكم جيم كيوب" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "تحميل اسرار" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2683,19 +2690,18 @@ msgstr "" "(إما غير رمز سيئة أو نوع رمز غير مدعومة حتى الآن.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "عام" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "الإعدادات العامة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "الألمانية" @@ -2704,15 +2710,15 @@ msgstr "الألمانية" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "الرسومات" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "إعدادات الرسومات" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "أكبر من" @@ -2732,7 +2738,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا، اترك هذا التحقق." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "اليونانية" @@ -2752,15 +2758,7 @@ msgstr "اليمين أخضر" msgid "Guitar" msgstr "غيتار" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "هاك" @@ -2768,11 +2766,11 @@ msgstr "هاك" msgid "Header checksum failed" msgstr "عنوان اختباري فشل" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "العبرية" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "ارتفاع" @@ -2809,11 +2807,11 @@ msgstr "" "\n" "الوداع!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "إخفاء" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "إخفاء مؤشر الماوس" @@ -2831,8 +2829,8 @@ msgstr "" msgid "Home" msgstr "الصفحة الرئيسية" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "هوست" @@ -2840,13 +2838,12 @@ msgstr "هوست" msgid "Hotkey Configuration" msgstr "إعدادات الاختصارات" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "الاختصارات" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "الهنغارية" @@ -2872,11 +2869,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL إعدادات" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -2884,7 +2881,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR المؤشر" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR حساسية:" @@ -2892,7 +2889,7 @@ msgstr "IR حساسية:" msgid "ISO Details" msgstr "تفاصيل ايزو" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "مجلد الايزو" @@ -2912,11 +2909,11 @@ msgstr "" "إذا كانت محددة، سيتم تحديث سجلات المربع المحيط. المستخدمة من قبل لعبه بابير " "ماريو" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "تجاهل تنسيق التغييرات " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2930,7 +2927,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2972,10 +2969,15 @@ msgstr "" msgid "In Game" msgstr "تتعطل في اللعبة" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "في اللعبة" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "حد الإطار:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2985,7 +2987,7 @@ msgstr "معلومات" msgid "Information" msgstr "المعلومات" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "معلومات" @@ -2997,7 +2999,7 @@ msgstr "إدراج" msgid "Insert Encrypted or Decrypted code here..." msgstr "إدراج رمز المشفرة أو فك شفرة هنا" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "SD Card ادرج " @@ -3005,55 +3007,55 @@ msgstr "SD Card ادرج " msgid "Insert name here.." msgstr "أدخل اسم هنا" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "wad تثبيت" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "تثبيت إلى قائمة الوي" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "wad تثبيت" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "تحقق من سلامة الخطأ" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "التحقق من سلامة الانتهاء" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "انتهاء التدقيق من سلامة لم يتم العثور على أخطاء" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "الواجهة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "واجهة الإعدادات" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3062,11 +3064,11 @@ msgstr "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "حاول تحميل الحالة مرة أخرى" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "الدقة الداخلية :" @@ -3083,7 +3085,7 @@ msgstr "تتعطل في المقدمة" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "قيمة غير صالحة!" @@ -3091,7 +3093,7 @@ msgstr "قيمة غير صالحة!" msgid "Invalid bat.map or dir entry" msgstr "" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "غير صالح نوع الحدث %i" @@ -3108,19 +3110,19 @@ msgid "" " You may need to redump this game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "تسجيل الملف غير صالح" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3129,8 +3131,8 @@ msgid "Invalid state" msgstr "غير صالح حالة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "الإيطالية" @@ -3146,8 +3148,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "اليابانية" @@ -3165,17 +3167,16 @@ msgstr "" "\n" "إذا لم تكن متأكدا ترك هذا التحقق." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "إبقاء النافذة على أعلى" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "المفتاح" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "الكورية" @@ -3193,24 +3194,20 @@ msgstr "L Button" msgid "L-Analog" msgstr "L-Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "اللغة :" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "الكتابة فوق آخر حالة" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "آخر حالة محفوظة" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "اليسار" @@ -3219,8 +3216,7 @@ msgstr "اليسار" msgid "Left Stick" msgstr "العصا الأيسر" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3228,89 +3224,136 @@ msgstr "" "انقر الأيسر لاكتشاف مفاتيح الاختصار.\n" "أدخل لمسح المساحة." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "أقل من" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "الحد من عدد الإطارات في الثانية " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "تحميل" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "تحميل القوام المخصص" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&تحميل الحالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "1 تحميل حالة " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "2 تحميل حالة " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "3 تحميل حالة " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "4 تحميل حالة " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "5 تحميل حالة " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "6 تحميل حالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "7 تحميل حالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "8 تحميل حالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "1 تحميل حالة " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "1 تحميل حالة " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "2 تحميل حالة " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "3 تحميل حالة " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "4 تحميل حالة " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "5 تحميل حالة " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "6 تحميل حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "7 تحميل حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "8 تحميل حالة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "1 تحميل حالة " + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "تحميل حالة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "تحميل قائمة نظام الوي" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "تحميل قائمة نظام الوي %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3324,7 +3367,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "قيمة تحميل إعداد مسبق من هاك نماذج المتوفرة." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "المحلية" @@ -3336,7 +3379,7 @@ msgstr "سجل" msgid "Log Configuration" msgstr "سجل الإعدادات" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "تسجيل عدد الاطارات في ملف" @@ -3344,7 +3387,7 @@ msgstr "تسجيل عدد الاطارات في ملف" msgid "Log Types" msgstr "نوع السجل" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3360,12 +3403,12 @@ msgstr "" msgid "Logger Outputs" msgstr "مختلفان النواتج" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "تسجيل" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "إنقطع الإتصال الملقم!" @@ -3402,7 +3445,7 @@ msgstr "معرف المنتج :" msgid "Maker:" msgstr "المنتج :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3411,8 +3454,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "عالي" @@ -3424,12 +3467,12 @@ msgstr "بطاقة الذاكرة لديه بالفعل باستثناء هذا msgid "Memcard already opened" msgstr "بطاقة الذاكرة فتحت بالفعل" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "ذاكرة بايت" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "بطاقة الذاكرة" @@ -3439,7 +3482,7 @@ msgid "" "could mangle stuff!" msgstr "إدارة بطاقة الذاكرة تنبية قم بعمل نسخة احتياطية قبل الاستخدام" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3464,29 +3507,29 @@ msgstr "حجم بطاقة الذاكرة لا تتطابق مع حجم المل msgid "Menu" msgstr "القائمة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "الميكروفون" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "منخفض" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "متفرقات" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "إعدادات منوعة" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "معدل" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3502,16 +3545,16 @@ msgstr "" msgid "Monospaced font" msgstr "الخط أحادي المسافة" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "موشن بلس" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "محرك" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3533,11 +3576,11 @@ msgstr "" msgid "Multiply" msgstr "تضاعف" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "ملاحظة: حجم التدفق لا يطابق مدة البيانات الفعلية\n" @@ -3631,10 +3674,10 @@ msgstr "فوق" msgid "Name:" msgstr "الاسم :" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "الاسم :" @@ -3643,7 +3686,7 @@ msgstr "الاسم :" msgid "Native GCI files(*.gci)" msgstr "Native GCI files(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "بحث جديد" @@ -3652,11 +3695,11 @@ msgstr "بحث جديد" msgid "Next Page" msgstr "الصفحة التالية" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "البحث التالي" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "اسمك :" @@ -3664,7 +3707,7 @@ msgstr "اسمك :" msgid "No Country (SDK)" msgstr "لا يوجد بلد (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "لم يتم العثور على الايزو " @@ -3677,8 +3720,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "لم يتم العثور على ملف البنر %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "لا يوجد وصف متاح" @@ -3686,7 +3729,7 @@ msgstr "لا يوجد وصف متاح" msgid "No docking" msgstr "لا الالتحام" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "لا يوجد ملف تحميل" @@ -3694,7 +3737,7 @@ msgstr "لا يوجد ملف تحميل" msgid "No free dir index entries" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "لا ملف مسجل" @@ -3703,23 +3746,24 @@ msgstr "لا ملف مسجل" msgid "No save folder found for title %s" msgstr "لا حفظ المجلد نتيجة البحث عن العنوان %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "لا شيء" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "النرويجية" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "لا يساوي" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "غير مجموعة" @@ -3728,15 +3772,15 @@ msgstr "غير مجموعة" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "غير متصل" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "ملاحظات" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "ملاحظات :" @@ -3753,11 +3797,11 @@ msgstr "إشعار" msgid "Num Lock" msgstr "ارقام القفل" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "عدد من رموز :" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "ننشوك" @@ -3766,7 +3810,7 @@ msgstr "ننشوك" msgid "Nunchuk Acceleration" msgstr "تسريع ننشوك" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "الهدف" @@ -3774,7 +3818,7 @@ msgstr "الهدف" msgid "Object Range" msgstr "نطاق الهدف" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "إيقاف" @@ -3782,7 +3826,7 @@ msgstr "إيقاف" msgid "Offset:" msgstr "تعويض :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "عرض الرسائل التي تظهر على الشاشة" @@ -3791,21 +3835,20 @@ msgstr "عرض الرسائل التي تظهر على الشاشة" msgid "Only %d blocks available" msgstr "فقط %d كتل متاحة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "فتح" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "فتح المجلد المتضمن" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "افتح مجلد حفظ الوي" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "فتح الملف" @@ -3831,7 +3874,7 @@ msgstr "" msgid "OpenMP Texture Decoder" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "خيارات" @@ -3851,12 +3894,12 @@ msgstr "" "انقر بالزر الأيمن للتصدير كافة حفظ,\n" "واستيراد وحفظ لبطاقة ذاكرة جديدة\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "أخرى" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3864,7 +3907,7 @@ msgstr "" "العميل قطع أخرى في حين يتم تشغيل اللعبة! تم تعطيل تشغيل نت. كنت يدويا إيقاف " "اللعبة." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "الإخراج" @@ -3876,7 +3919,7 @@ msgstr "تشغيل التسجيل" msgid "Pad" msgstr "تحكم" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "تحكم" @@ -3905,16 +3948,21 @@ msgstr "معلمات" msgid "Partition %i" msgstr "قسم %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "باتش" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "مسارات" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "وقفة" @@ -3923,7 +3971,7 @@ msgstr "وقفة" msgid "Pause at end of movie" msgstr "توقف في نهاية الفيلم" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" @@ -3937,19 +3985,17 @@ msgid "Perspective %d" msgstr "مشهد %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "بدأ اللعبه" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "بدأ/ايقاف" @@ -3961,11 +4007,11 @@ msgstr "قابلة للتشغيل" msgid "Playback Options" msgstr "خيارات التشغيل" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "لاعبين" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "يرجى تأكيد" @@ -3977,54 +4023,54 @@ msgstr "الرجاء إنشاء منظور قبل الحفظ" msgid "Plus-Minus" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "البولندية" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "تحكم 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "تحكم 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "تحكم 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "تحكم 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "المنفذ :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "البرتغالية" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "البرتغالية البرازيلية" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "بعد معالجة تأثير:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -4041,7 +4087,7 @@ msgstr "الصفحة السابقة" msgid "Previous Page" msgstr "الصفحة السابقة" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "القيمة السابقة" @@ -4049,7 +4095,7 @@ msgstr "القيمة السابقة" msgid "Print" msgstr "طباعة" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "الملف الشخصي" @@ -4065,8 +4111,8 @@ msgstr "إزالة التخزين المؤقت" msgid "Question" msgstr "السؤال" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "خروج" @@ -4084,7 +4130,7 @@ msgstr "R Button" msgid "R-Analog" msgstr "R-Analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4092,34 +4138,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "روسيا" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "قوه" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "وضع القراءة فقط" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "حقيقي" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "ويموت حقيقي " -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "ويموت حقيقي " -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "إعادة تحميل حالة ويموت" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "تسجيل" @@ -4157,29 +4207,28 @@ msgstr "" "\n" "إذا لم تكن متأكدا حدد لا شيء." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "تحديث" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "تحديث قائمة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "تحديث القائمة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "إزالة" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4189,17 +4238,16 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "تقدم إلى الشاشة الرئيسية" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "إعادة ضبط" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "النتائج" @@ -4211,7 +4259,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "اليمين" @@ -4220,18 +4268,18 @@ msgstr "اليمين" msgid "Right Stick" msgstr "العصا الايمن" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "هزاز" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "الروسية" @@ -4239,13 +4287,13 @@ msgstr "الروسية" msgid "Sa&ve State" msgstr "حفظ الحالة" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "آمنة" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "حفظ" @@ -4253,47 +4301,59 @@ msgstr "حفظ" msgid "Save GCI as..." msgstr "GCI حفظ باسم " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "حفظ الحالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "حفظ الحالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "1 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "1 حفظ حالة" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "2 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "3 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "4 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "5 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "6 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "7 حفظ حالة" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "8 حفظ حالة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "1 حفظ حالة" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "حفظ حالة" @@ -4302,41 +4362,41 @@ msgstr "حفظ حالة" msgid "Save as..." msgstr "حفظ باسم" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "حفظ مضغوط GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "حفظ المنظور الحالي" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "حفظ الضغط GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "EFB Copia a escala" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "فحص %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "بحث ايزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "فحص" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "التقاط صوره" @@ -4344,23 +4404,23 @@ msgstr "التقاط صوره" msgid "Scroll Lock" msgstr "انتقل تأمين" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "بحث" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "بحث فلتر" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "البحث في المجلدات الفرعية" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "البحث عن الكائن الحالي" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "البحث عن قيمة هيكس:" @@ -4371,16 +4431,16 @@ msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "حدد" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "اختر ملف تسجيل" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "لتثبيت wad حدد ملف" @@ -4402,19 +4462,19 @@ msgstr "اختر حفظ ملف للاستيراد" msgid "Select floating windows" msgstr "اختر النوافذ العائمة" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "حدد الملف لتحميل" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "حدد حفظ الملف" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "حدد حالة التحميل" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "حدد حالة الحفظ" @@ -4436,7 +4496,7 @@ msgstr "" "\n" "إذاغير متأكد حدد التلقائي." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "اختيار الملف التحكم الشخصي غير موجود " @@ -4480,11 +4540,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "إرسال" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار:" @@ -4492,20 +4552,16 @@ msgstr "موضع الاستشعار:" msgid "Separator" msgstr "الفاصل" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "الصربية" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "المنفذ التسلسلي 1 -- وهذا هو المنفذ الذي الأجهزة مثل استخدام محول شبكة" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "ضبط" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "تعيين كافتراضي ايزو" @@ -4519,7 +4575,7 @@ msgstr "تعيين كافتراضي بطاقة الذاكرة %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4533,7 +4589,7 @@ msgstr "إعدادات" msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: الإعداد غير قادر على إيجاد ملف" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "هزة" @@ -4541,7 +4597,7 @@ msgstr "هزة" msgid "Short Name:" msgstr "الاسم المختصر :" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "أزرار الكتف" @@ -4565,11 +4621,11 @@ msgstr "أظهر شريط الأدوات" msgid "Show Drives" msgstr "اظهر محرك الاقراص" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "إظهار نسخة الصادرات للمناطق" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "أظهر عدد الاطارات" @@ -4581,7 +4637,7 @@ msgstr "فرنسا" msgid "Show GameCube" msgstr "جيم كيوب" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "إظهار مدخلات العرض" @@ -4617,7 +4673,7 @@ msgstr "عرض الاجهزه" msgid "Show Regions" msgstr "إظهار المناطق" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "إظهار الإحصاءات" @@ -4637,11 +4693,11 @@ msgstr "Wad اظهار" msgid "Show Wii" msgstr "الوي" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "ظهور رسالة قبل وقف اللعبة." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4659,7 +4715,7 @@ msgstr "إظهار اول كتلة" msgid "Show lag counter" msgstr "إظهار عداد التأخر" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4682,7 +4738,7 @@ msgstr "إظهار أيقونة الحفظ " msgid "Show save title" msgstr "إظهارعنوان الحفظ " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4697,7 +4753,7 @@ msgstr "" msgid "Show unknown" msgstr "غير معروف" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4707,19 +4763,19 @@ msgstr "" "\n" "إذا لم تكن متأكدا ترك هذا غير محددة." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "ويموت جانبي" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "الصينية المبسطة" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "الحجم" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "تخطي البيوس" @@ -4727,7 +4783,7 @@ msgstr "تخطي البيوس" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Skip EFB Access from CPU" @@ -4747,17 +4803,17 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "فتحة %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "A خانة " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "B خانة " @@ -4769,7 +4825,7 @@ msgstr "لقطة" msgid "Software Renderer" msgstr "Software Renderer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4780,7 +4836,7 @@ msgstr "" "انها مفيدة فقط لأغراض التصحيح.\n" "هل حقا تريد تمكين تقديم البرامج؟ إذا لم تكن متأكدا، اختر 'لا'.." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "إعدادات الصوت" @@ -4799,16 +4855,16 @@ msgid "Space" msgstr "مجال" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "الأسبانية" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "مكبر الصوت:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4832,21 +4888,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "تسريع معدل نقل القرص" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "مربع العصا" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "وحدة تحكم القياسية" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "بدء &اللعب عبر الشبكة" @@ -4855,20 +4919,18 @@ msgid "Start Re&cording" msgstr "بدء التسجيل" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "بدء التسجيل" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "الحالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "حفظ الحالة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "عجلة القيادة" @@ -4876,15 +4938,13 @@ msgstr "عجلة القيادة" msgid "Stick" msgstr "عصا" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "اغلق اللعبه" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4898,7 +4958,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "امتداد لنافذة" @@ -4919,7 +4979,11 @@ msgstr "بنجاح تصدير الملف إلى %s" msgid "Successfully imported save files" msgstr "استيرادها بنجاح حفظ الملفات" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "هز" @@ -4933,8 +4997,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "نظام اللغة :" @@ -4964,33 +5028,32 @@ msgid "Table Right" msgstr "الجدول الأيمن" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "اخذ لقطه من الشاشه" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "اختبار" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Texture Cache" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr " بنجاح wad وقد تم تركيب" @@ -5002,13 +5065,13 @@ msgstr "عنوان غير صالح" msgid "The checksum was successfully fixed" msgstr "تم إصلاح بنجاح الاختباري" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "الدليل المختار هو بالفعل في قائمة" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5017,7 +5080,7 @@ msgstr "" "The file %s already exists.\n" "هل ترغب في استبدالها?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5025,7 +5088,7 @@ msgid "" msgstr "" "الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب." @@ -5047,7 +5110,7 @@ msgstr "يمكن أن يكون اسم لا تحتوي على الأحرف '،'" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5063,30 +5126,30 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "حفظ تحاول نسخة له حجم ملف غير صالح" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "لا يتم اعتماد اللغة المحددة من قبل النظام. يتراجع إلى النظام الافتراضية." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "الملقم والعميل إصدارات لعب نت تتعارض" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "الملقم ممتلئ" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "أجاب الخادم : اللعبة قيد التشغيل حاليا" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "بعث الملقم رسالة خطأ غير معروف" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" @@ -5095,7 +5158,7 @@ msgstr "" msgid "The value is invalid" msgstr "قيمة غير صالحة" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "ثيم:" @@ -5117,11 +5180,11 @@ msgid "" "Replay itself." msgstr "هذه المحاكاة إعادة العمل لا تدعم تعديل الرموز التي اعادتها العمل نفسه." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "هذا يمكن أن يسبب بطء في القائمة لوى وبعض الألعاب." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5133,7 +5196,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5144,7 +5207,7 @@ msgstr "" "لجعلها فعالة Audio Throttle يجب عليك تعطيل NTSC:60, PAL:50 إذا قمت بتعيين " "حد الإطار أعلى من السرعة لعبة الافتراضية " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5156,17 +5219,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "هذا تسمح لك التعديل اليدوي رسائل كتبها هذا المؤلف ملف التكوين" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "بداية" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "إمالة" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "العنوان" @@ -5179,18 +5242,36 @@ msgstr "إلى" msgid "Toggle All Log Types" msgstr "تبديل جميع أنواع السجل" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "نسبة العرض :" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Copies" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "تبديل جميع أنواع السجل" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "اللعب بالشاشة كاملة" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "أعلى" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "الصينية التقليدية" @@ -5212,7 +5293,7 @@ msgid "" "Wiimote bt ids are not available" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "التركية" @@ -5228,7 +5309,7 @@ msgstr "نوع" msgid "UDP Port:" msgstr "UDP منفذ :" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5237,7 +5318,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "غير معروف" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "غير معروف_%02X" @@ -5265,24 +5346,29 @@ msgstr "" "decrypted code. Make sure you typed it correctly.\n" "هل ترغب في تجاهل هذا الخط ، ومواصلة تحليل?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "غير محدود %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "التراجع عن تحميل الحالة" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "التراجع عن تحميل الحالة" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "غير معروف" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" @@ -5297,56 +5383,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "تلقى رسالة مجهولة مع معرف : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "أعلى" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "التحديث" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "ويموت مستقيم" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "(PAL60) استخدم وضع " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "استخدام شاشة كاملة" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "استخدام الهيكس" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5373,11 +5458,11 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "فائدة" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "تحديد أقصى معدل الاطار" @@ -5386,7 +5471,7 @@ msgstr "تحديد أقصى معدل الاطار" msgid "VBeam Speed Hack" msgstr "MMU سرعة هاك" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "القيمة" @@ -5394,7 +5479,7 @@ msgstr "القيمة" msgid "Value:" msgstr "القيمة:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "القيمة:" @@ -5402,15 +5487,19 @@ msgstr "القيمة:" msgid "Verbosity" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "فديو" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "الظاهري" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "الصوت" @@ -5438,7 +5527,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "التنبيه" @@ -5478,7 +5567,7 @@ msgstr "" "ولها نفس اسم الملف على بطاقة ذاكرة الخاصة بك\n" "تستمر?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5486,7 +5575,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5494,7 +5583,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5513,8 +5602,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "" @@ -5522,15 +5611,15 @@ msgstr "" msgid "Whammy" msgstr "الضربة" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "شاشة واسعة هاك" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "عرض" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "الوي" @@ -5538,15 +5627,15 @@ msgstr "الوي" msgid "Wii Console" msgstr "جهاز الوي" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND Root:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "استيراد حفظ الوي" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "ملفات حفظ الوي (*.bin)|*.bin" @@ -5555,7 +5644,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: لا يمكن القراءة من الملف" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "تحكم الوي" @@ -5564,15 +5653,15 @@ msgstr "تحكم الوي" msgid "Wiimote %i" msgstr "ويموت %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "ويموت متصل" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "محرك ويموت" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "إعدادات ويموت" @@ -5596,14 +5685,14 @@ msgstr "نوافذ اليمين" msgid "Word Wrap" msgstr "كلمة ختامية" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "العمل" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5638,7 +5727,7 @@ msgstr "" msgid "XAudio2 master voice creation failed: %#X" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5663,23 +5752,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "لا يمكنك إغلاق أجزاء الصفحات التي فيها." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "عليك اختيار لعبة!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "يجب إدخال اسم!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "يجب إدخال صالح العشري، أو الست عشرية قيمة ثماني." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "يجب إدخال اسم الملف صالح." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين من أجل التغيير نافذ المفعول." @@ -5690,7 +5779,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5720,12 +5809,12 @@ msgstr "" msgid "Zero code unknown to dolphin: %08x" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[انتظار]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5741,7 +5830,7 @@ msgstr "" msgid "[Custom]" msgstr "[مخصص]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5759,7 +5848,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5773,11 +5862,7 @@ msgstr "" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^أضف " - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -5786,11 +5871,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: قراءة شفرة تشغيل من %x. الرجاء التقرير." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returned -1 on application run!" @@ -5802,9 +5887,33 @@ msgstr "zFar تصحيح: " msgid "zNear Correction: " msgstr "zNear تصحيح: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "أو" #~ msgid "Accurate VBeam emulation" #~ msgstr "Accurate VBeam emulation" + +#~ msgid "Enable Hotkeys" +#~ msgstr "تمكين الاختصارات" + +#~ msgid "Failed to Listen!!" +#~ msgstr "لم اسمع!" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "فشل تحميل hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic اعدادات" + +#~ msgid "Last Overwritten State" +#~ msgstr "الكتابة فوق آخر حالة" + +#~ msgid "Last Saved State" +#~ msgstr "آخر حالة محفوظة" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "إعادة تحميل حالة ويموت" + +#~ msgid "Set" +#~ msgstr "ضبط" diff --git a/Languages/po/ca.po b/Languages/po/ca.po index a718c2a240..b094d1d84c 100644 --- a/Languages/po/ca.po +++ b/Languages/po/ca.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: Puniasterus \n" "Language-Team: Catalan (http://www.transifex.com/projects/p/dolphin-emu/" @@ -22,17 +22,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(massa per ensenyar)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Joc:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NO" @@ -45,12 +45,12 @@ msgstr "" "\"%s \" no existeix.\n" " Crear una nova targeta de memòria de 16MB?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" no és un fitxer GCM/ISO valid, o no és una ISO GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -60,12 +60,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sCopia%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -151,7 +151,7 @@ msgstr "%sImportar GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocs lliures; %u entrades de dir. lliures" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& I" @@ -171,23 +171,23 @@ msgstr "&Punts d'interrupció" msgid "&Browse for ISOs..." msgstr "&Cerca ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Gestor de &Trucs" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "Configuració de &DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Eliminar ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Eliminar ISOs seleccionades..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulació" @@ -203,7 +203,7 @@ msgstr "&Avança imatge" msgid "&Fullscreen" msgstr "&Pantalla completa" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "Configuració de &gràfics" @@ -211,7 +211,7 @@ msgstr "Configuració de &gràfics" msgid "&Help" msgstr "&Ajuda" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Configuració de &tecles d'accés" @@ -223,7 +223,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Càrrega estat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Administrador de targeta de memòria (GC)" @@ -235,7 +235,7 @@ msgstr "&Memòria" msgid "&Open..." msgstr "&Obrir..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opcions" @@ -247,7 +247,7 @@ msgstr "&Pausa" msgid "&Play" msgstr "&Executar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Propietats" @@ -287,15 +287,15 @@ msgstr "&Vídeo" msgid "&View" msgstr "&Visualitzar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Configuració &Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -311,51 +311,56 @@ msgstr "(-)+zAprop" msgid "(UNKNOWN)" msgstr "(DESCONEGUT)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(Deshabilitat)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ Afegir" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bits" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bits" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bits" @@ -363,38 +368,37 @@ msgstr "8 bits" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Una finestra de NetPlay ja està oberta!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "No s'està executant cap joc actualment." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -402,7 +406,7 @@ msgstr "" "No s'ha trobat cap dispositiu bluetooth compatible.\n" "Has de connectar manualment els wiimotes." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -439,12 +443,12 @@ msgstr "" "\n" "Has de redireccionar el port TCP per fer d'amfitrió!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-placa base" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Codis AR " @@ -457,11 +461,11 @@ msgstr "Sobre Dolphin" msgid "Acceleration" msgstr "Acceleració" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Precisió:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -475,8 +479,7 @@ msgstr "" "\n" "Si no n'estàs segur, activa l'EFB a mode textura." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Acció" @@ -570,7 +573,7 @@ msgstr "Action Replay: Codi Normal %i: %08x subtipus invàlid (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Codi Normal 0: Subtipus no vàlid %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adaptador:" @@ -579,11 +582,11 @@ msgstr "Adaptador:" msgid "Add" msgstr "Afegeix" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Afegeix codi ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Afegeix Pedaç" @@ -593,11 +596,11 @@ msgstr "Afegeix una nova finestra" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Afegir..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adreça IP/Nom màquina:" @@ -637,73 +640,60 @@ msgstr "" "\n" "NOTA: Comproveu la finestra de Log o consola dels valors adquirits." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Ajustar la pressió de control analògic per activar els botons." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avançada" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Configuració avançada" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Tots els arxius GC/Wii (elf, dol, gcm, iso, ciso, GCZ, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Totes les imatges GC/Wii (gcm, iso, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Tots els fitxers GameCube GCM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Tots els Estats Guardats (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Tots els fitxers ISO Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tots els fitxers ISO comprimits de GC/Wii (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Tots els fitxers (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Permet activar certes opcions via les tecles d'accés ràpid 3 (Resolució " -"interna), 4 (Relació despecte ), 5 (Copies EFB ) i 6 (Boira) dins de la " -"finestra d'emulació.\n" -"\n" -"Si no n'estàs segur, deixa-ho desactivat." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analitzar" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Angle" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtrat anisotròpic:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" @@ -715,11 +705,11 @@ msgstr "Apploader té una mida dolenta... realment és un apploader?" msgid "Apploader unable to load from file" msgstr "Apploader no s'ha pogut carregar des de l'arxiu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Aplicar" @@ -733,16 +723,16 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat (off)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Àrab" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Estàs segur que vols suprimir \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -750,7 +740,7 @@ msgstr "" "Estàs segur que vols eliminar aquests arxius? \n" "No es podran recuperar mai més!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Estàs segur d'eliminar aquest fitxer? Aquesta acció serà definitiva!" @@ -758,8 +748,8 @@ msgstr "Estàs segur d'eliminar aquest fitxer? Aquesta acció serà definitiva!" msgid "Arm JIT (experimental)" msgstr "Arm JIT (experimental)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Relació d'aspecte:" @@ -767,12 +757,12 @@ msgstr "Relació d'aspecte:" msgid "At least one pane must remain open." msgstr "Almenys un panell ha de romandre obert." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Àudio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Suport d'àudio:" @@ -780,20 +770,20 @@ msgstr "Suport d'àudio:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Error en obrir el dispositiu AO \n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Múltiple de 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (Mida de la finestra)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Ajust automàtic de la mida de la finestra" @@ -807,11 +797,11 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desactivat." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "Registre BP" @@ -819,21 +809,21 @@ msgstr "Registre BP" msgid "Back" msgstr "Enrere" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Configuració del motor" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Suport:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Suport d'entrada" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Suport" @@ -841,8 +831,12 @@ msgstr "Suport" msgid "Bad File Header" msgstr "Mala capçalera a l'arxiu" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Imatge" @@ -858,11 +852,11 @@ msgstr "Imatge:" msgid "Bar" msgstr "Barra" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Bàsic" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Configuració bàsica" @@ -890,12 +884,12 @@ msgstr "Blau esquerra" msgid "Blue Right" msgstr "Blau dret" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Fons" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Controls enllaçats: %lu" @@ -904,29 +898,29 @@ msgstr "Controls enllaçats: %lu" msgid "Broken" msgstr "Trencat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Examinar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Examineu un directori per afegir" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Examina un directori ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Examina el directori de sortida" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Botons" @@ -938,11 +932,11 @@ msgstr "" "Ometre la neteja de la memòria cau mitjançant la instrucció DCBZ. En general " "deixa aquesta opció desactivada." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "Palanca C" @@ -950,11 +944,11 @@ msgstr "Palanca C" msgid "C-Stick" msgstr "Palanca-C" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "Registre CP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Motor d'emulació de CPU" @@ -977,22 +971,17 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Cancel·lar" @@ -1008,7 +997,7 @@ msgstr "No es pot obrir% s" msgid "Cannot unregister events with events pending" msgstr "No es pot des-registrar esdeveniments amb esdeveniments pendents" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1019,7 +1008,7 @@ msgstr "" "%s\n" "No és un arxiu de targeta de memòria gamecube vàlid." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1031,15 +1020,15 @@ msgstr "" msgid "Caps Lock" msgstr "Bloc Maj." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Català" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centre" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Canviar" @@ -1048,15 +1037,14 @@ msgid "Change &Disc..." msgstr "Canviar &Disc..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Canviar Disc" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Canvi de joc" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1072,11 +1060,11 @@ msgstr "Canvia el signe del paràmetre zLluny (després de correcció)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Canvia el signe del paràmetre zAprop (després de correcció)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Canviar això no tindrà cap efecte mentre l'emulador s'executa!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1084,47 +1072,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Codi de trucs" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Cerca trucs" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Administrador de trucs" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Comprovar la integritat de la partició" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Comprovant integritat..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Xinès (simplificat)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Xinès (tradicional)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Tria un directori arrel del DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Tria el directori arrel del NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Triar una ISO per defecte:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Trieu un directori per afegir" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Trieu un arxiu per obrir" @@ -1132,7 +1120,7 @@ msgstr "Trieu un arxiu per obrir" msgid "Choose a memory card:" msgstr "Triar una targeta de memòria:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1140,12 +1128,12 @@ msgstr "" "Trieu l'arxiu a utilitzar com «apploader»: (s'aplica als discos construïts a " "partir de només els directoris)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Selecciona la carpeta on extreure" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Palanca Cercle" @@ -1155,12 +1143,12 @@ msgstr "Clàssic" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Esborrar" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1168,22 +1156,22 @@ msgstr "" "Client desconnectat mentre el joc s'estava executant! NetPlay s'ha " "desactivat. Haurà d'aturar manualment el joc." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Tancar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "&Configurar..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Codi d'Informació" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Codi:" @@ -1199,87 +1187,89 @@ msgstr "Comentari" msgid "Comment:" msgstr "Comentari:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Comprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionades..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Comprimeix ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Configuració" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configuració" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configurar Control" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configurar Control" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configuració..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Confirmar contraescriptura del fitxer" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Confirmar a l'aturar" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Connectar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Connectar el teclat USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Connectar el teclat USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Connectar Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Connectar Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Connectar Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Connectar Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Connectar Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Connectant..." @@ -1287,7 +1277,7 @@ msgstr "Connectant..." msgid "Console" msgstr "Consola" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Escaneig continu" @@ -1299,7 +1289,7 @@ msgstr "Control" msgid "Convert to GCI" msgstr "Convertir a GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Copia fallada" @@ -1322,7 +1312,7 @@ msgstr "No s'ha pogut crear %s" msgid "Could not initialize backend %s." msgstr "No s'ha pogut inicialitzar el suport %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1333,7 +1323,7 @@ msgstr "" "Wii. Els discs originals de Gamecube i Wii no es poden llegir per la majoria " "de lectors DVD." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "No es pot reconèixer el fitxer ISO %s" @@ -1343,7 +1333,7 @@ msgstr "No es pot reconèixer el fitxer ISO %s" msgid "Could not save %s" msgstr "No s'ha pogut desar %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1365,11 +1355,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "No s'ha trobat la comanda d'obertura per l'extensió 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1377,8 +1367,8 @@ msgstr "" "No s'ha pogut inicialitzar el nucli. \n" "Verifiqueu la configuració." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Compta:" @@ -1386,8 +1376,8 @@ msgstr "Compta:" msgid "Country:" msgstr "País:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Crear Codi AR" @@ -1396,7 +1386,7 @@ msgstr "Crear Codi AR" msgid "Create new perspective" msgstr "Crear una nova perspectiva" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Creador:" @@ -1404,11 +1394,11 @@ msgstr "Creador:" msgid "Critical" msgstr "Crític" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Retallar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1422,7 +1412,7 @@ msgstr "" msgid "Crossfade" msgstr "Atenuar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1439,11 +1429,11 @@ msgstr "Configuració de la projecció personalitzada" msgid "Customize some Orthographic Projection parameters." msgstr "Configuració d'alguns paràmetres de projecció Ortogràfica." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Txec" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1451,36 +1441,36 @@ msgstr "D" msgid "D-Pad" msgstr "Direcció digital" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Motor d'emulació DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Emulació DSP HLE (ràpid)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Intèrpret DSP LLE (lent)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "Recompilador DSP LLE " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Configuració DSP " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Arrel del DVD:" @@ -1492,7 +1482,11 @@ msgstr "DVDLowRead - Error fatal: error al llegir el volumen" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Error fatal: error al llegir el volumen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Mida de dades" @@ -1505,11 +1499,11 @@ msgstr "Data:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Arxius Datel MaxDrive/Pro (*. sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Zona morta" @@ -1517,7 +1511,7 @@ msgstr "Zona morta" msgid "Debug" msgstr "Depuració" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Depuració" @@ -1525,24 +1519,29 @@ msgstr "Depuració" msgid "Decimal" msgstr "Decimals" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISO seleccionades..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Descomprimint ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Actualitza la llista de jocs" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Per defecte" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ISO per defecte:" @@ -1551,7 +1550,7 @@ msgid "Default font" msgstr "Font per defecte" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Eliminar" @@ -1564,11 +1563,11 @@ msgstr "Eliminar partida desada" msgid "Delete the existing file '%s'?" msgstr "Eliminar el fitxer existent '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Descripció" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Detectar" @@ -1580,13 +1579,13 @@ msgid "" msgstr "" "Detectat intent de llegir més dades des del DVD que caben dins de la memòria." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Dispositiu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Configuració del dispositiu" @@ -1594,11 +1593,11 @@ msgstr "Configuració del dispositiu" msgid "Dial" msgstr "Dial" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1610,8 +1609,8 @@ msgstr "" "Ha fallat la suma de comprovació\n" "i també ha fallat la comprovació de la suma de la copia del directory" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Deshabilitar" @@ -1619,11 +1618,11 @@ msgstr "Deshabilitar" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Deshabilitar boira" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1638,7 +1637,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1654,7 +1653,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1676,11 +1675,11 @@ msgstr "Disc" msgid "Disc Read Error" msgstr "Error de lectura de disc" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Pantalla" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1694,19 +1693,19 @@ msgstr "" msgid "Divide" msgstr "Divideix" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Voleu aturar l'emulació actual?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Decodificador Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configuració de gràfics de Dolphin %s" @@ -1719,20 +1718,20 @@ msgstr "Lloc &Web Dolphin" msgid "Dolphin Configuration" msgstr "Configuració de Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuració de Wiimote emulat" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "FIFO Dolphin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Configuració del control GC Dolphin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin Pel·lícules TAS (*.dtm)" @@ -1744,7 +1743,7 @@ msgstr "Configuració Wiimote Dolphin" msgid "Dolphin at &Google Code" msgstr "Dolphin a &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1752,7 +1751,7 @@ msgstr "" "Dolphin no ha pogut trobar cap ISO GC/Wii. Fes doble clic aquí per buscar-" "les..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1760,8 +1759,8 @@ msgstr "" "Dolphin està actualment configurat per ocultar tots els jocs. Fea doble clic " "aquí per mostrar-los tots..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin no ha pogut completar l'acció sol·licitada." @@ -1774,16 +1773,16 @@ msgstr "" "Habilitar l'accés al disc ràpid. Necessari per a alguns jocs. (Activat = " "ràpid, Desactivat = Compatible)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Avall" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Descarregar Codis (base de dades WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descarregat %lu codis. (Afegits %lu)" @@ -1792,27 +1791,27 @@ msgstr "Descarregat %lu codis. (Afegits %lu)" msgid "Drums" msgstr "Tambors" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Maniquí" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Bolcat d'àudio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Bolcat de destinació EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Bolcat d'imatges" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Bolcat de textures" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1823,7 +1822,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1833,7 +1832,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desactivat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1844,8 +1843,8 @@ msgstr "" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holandès" @@ -1853,7 +1852,7 @@ msgstr "Holandès" msgid "E&xit" msgstr "&Sortir" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "Còpies EFB" @@ -1878,7 +1877,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Actualitzacions recents de memòria" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Edita" @@ -1894,7 +1893,7 @@ msgstr "Modificar configuració" msgid "Edit Patch" msgstr "Modificar el pedaç" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Modificar perspectiva actual" @@ -1907,15 +1906,15 @@ msgstr "Modificació..." msgid "Effect" msgstr "Efecte" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Activar la memòria cau d'imatge («Frame Buffer»)" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "El fil de l'emulador ja s'està executant" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1929,7 +1928,7 @@ msgstr "" "\n" "Si no n'estàs segur, activa l'emulació virtual de XFB." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1957,7 +1956,7 @@ msgstr "Estat d'emulació:" msgid "Enable" msgstr "Habilitar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1974,7 +1973,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Habilitar el registre de logs d'AR" @@ -1986,11 +1985,11 @@ msgstr "Habilitar fusió de Bloc" msgid "Enable Bounding Box Calculation" msgstr "Permetre el càlcul del quadre delimitador" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Habilitar memòria cau" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Activar Trucs" @@ -1998,19 +1997,15 @@ msgstr "Activar Trucs" msgid "Enable Dual Core" msgstr "Habilitar Doble nucli" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Habilitar Doble nucli (acceleració)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Activar tecles d'accés ràpid" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Habilitar salt d'inactiu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Habilitar salt d'inactiu (acceleració)" @@ -2018,15 +2013,15 @@ msgstr "Habilitar salt d'inactiu (acceleració)" msgid "Enable MMU" msgstr "Habilitar MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Habilitar exploració &Progressiva" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Habilitar el protector de pantalla" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Activar altaveu de dades" @@ -2034,7 +2029,7 @@ msgstr "Activar altaveu de dades" msgid "Enable WideScreen" msgstr "Habilitar pantalla panoràmica" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Habilitar filferro (wireframe)" @@ -2101,7 +2096,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Activa la modificació personalitzada de projecció" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2109,12 +2104,12 @@ msgstr "" "Activa la emulació de Dolby Pro Logic II fent servir 5.1 surround. No " "disponible a OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "Activa la emulació de Dolby Pro Logic II. Només pel motor OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2142,7 +2137,7 @@ msgstr "" "Activa la memòria de la Unitat de Gestió, necessari per a alguns jocs. " "(Activat = compatible, Desactivat = ràpid)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2157,13 +2152,13 @@ msgid "End" msgstr "Fi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Anglès" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Millores" @@ -2181,17 +2176,17 @@ msgstr "Entrada %d/%d" msgid "Entry 1/%d" msgstr "Entrada 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Error" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Error en carregar l'idioma seleccionat. Es retorna a l'idioma per defecte " @@ -2224,7 +2219,7 @@ msgid "Euphoria" msgstr "Eufòria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2234,16 +2229,20 @@ msgstr "" msgid "Execute" msgstr "Executar" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Fallada d'exportació" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exportar fitxer" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportar gravació" @@ -2255,7 +2254,7 @@ msgstr "Exportar gravació..." msgid "Export Save" msgstr "Exportar partida desada" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exportar partida desada Wii (Experimental)" @@ -2271,11 +2270,11 @@ msgstr "Exportació fallada, intenteu de nou?" msgid "Export save as..." msgstr "Desar exportació com a..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Extensió" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Memòria cau d'imatge externa" @@ -2287,48 +2286,48 @@ msgstr "Paràmetre addicional" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Paràmetre addicional útil només a ''Metroid: Other M''." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extreure tots els arxius..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extreure Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extreure DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extreure directori..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extreure arxiu..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extreure partició..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extraient %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extreure tots els arxius" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extraient Directori" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extraient..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Byte FIFO" @@ -2344,19 +2343,15 @@ msgstr "FRANÇA" msgid "FST Size:" msgstr "Mida FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Error al connectar!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Error a l'escoltar!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Error al descarregar codis." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Error a l' extreure a %s!" @@ -2384,15 +2379,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "No s'ha pogut carregar bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "No s'ha pogut carregar hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Error al llegir %s" @@ -2474,7 +2473,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "No s'ha pogut llegir Identificador únic de la imatge de disc" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "No s'ha pogut escriure BT.DINF a SYSCONF" @@ -2492,19 +2491,23 @@ msgstr "No s'ha pogut escriure la capçalera per %s" msgid "Failed to write header for file %d" msgstr "No s'ha pogut escriure la capçalera pel fitxer% d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Persa" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Ràpid" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Versió ràpida de la MMU. No funciona per a tots els jocs." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2512,7 +2515,7 @@ msgstr "" "Desincronització fatal. Cancel·lant reproducció. (Error a PlayWiimote: %u != " "%u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Jugador fifo" @@ -2520,7 +2523,7 @@ msgstr "Jugador fifo" msgid "File Info" msgstr "informació del fitxer" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "L'arxiu no conté codis." @@ -2562,15 +2565,15 @@ msgstr "FileIO: Mode d'obertura desconegut: 0x% 02x " msgid "Filesystem" msgstr "Sistema d'arxius" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipus de fitxer 'ini' és desconegut! No s'obrirà!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Trobar següent" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Trobar anterior" @@ -2582,23 +2585,23 @@ msgstr "Primer Bloc" msgid "Fix Checksums" msgstr "Arregla les sumes de comprovació" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forçar 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forçar 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Força la consola com NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forçar Filtrat de textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2623,7 +2626,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2641,34 +2644,37 @@ msgstr "" "Format ascii (NTSC \\PAL)? \n" "Tria no per sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Endavant" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Trobats %d resultats per '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Imatge" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Imatge" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avançar imatges" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Bolcat d'imatges utilitzant FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Info del frame" @@ -2680,7 +2686,7 @@ msgstr "Rang d'imatges" msgid "Frame S&kipping" msgstr "Salta imatge&s" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Limit d'imatges/s:" @@ -2688,13 +2694,13 @@ msgstr "Limit d'imatges/s:" msgid "Frames To Record" msgstr "Imatges a Enregistrar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Visió lliure" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francès" @@ -2707,11 +2713,11 @@ msgstr "Trasts" msgid "From" msgstr "de" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Pantalla completa" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Resolució de pantalla a pantalla completa:" @@ -2719,15 +2725,11 @@ msgstr "Resolució de pantalla a pantalla completa:" msgid "GCI File(*.gci)" msgstr "Arxiu de GCI (*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Configuració del micro de GC" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "Control GC" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2735,15 +2737,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID del Joc:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "El joc encara està en marxa!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "El joc no està funcionant!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Joc no trobat!" @@ -2759,29 +2761,29 @@ msgstr "Configuració de joc" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Fitxers de guardat de GameCube (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Configuració control «&Gamecube»" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Targetes de memòria per GameCube (*.raw, *.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Configuració control Gamecube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Codis Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2795,19 +2797,18 @@ msgstr "" "codehandler.bin al directori Sys i reiniciant Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "General" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Configuració General" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Alemany" @@ -2818,15 +2819,15 @@ msgstr "" "Aconseguir codi AR: l'índex és major que la grandària de la llista de codis " "%lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Gràfics" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Configuració de gràfics" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Més gran que" @@ -2848,7 +2849,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grec" @@ -2868,15 +2869,7 @@ msgstr "Verd Dret" msgid "Guitar" msgstr "Guitarra" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "S'ha cridat HCI_CMD_INQUIRY , si us plau informeu!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Modificacions" @@ -2884,11 +2877,11 @@ msgstr "Modificacions" msgid "Header checksum failed" msgstr "Comprovació de la checksum de capçalera ha fallat" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebreu" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Alçada" @@ -2925,11 +2918,11 @@ msgstr "" "\n" "Sayonara! \n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Oculta" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Ocultar el cursor del ratolí" @@ -2947,8 +2940,8 @@ msgstr "" msgid "Home" msgstr "Inici" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Amfitrió" @@ -2956,13 +2949,12 @@ msgstr "Amfitrió" msgid "Hotkey Configuration" msgstr "Tecla d'accés de configuració" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Tecles d'accés" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Hongarès" @@ -2990,11 +2982,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - destinació dolenta" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Configuració de IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3002,7 +2994,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "Punter IR" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Sensibilitat d'IR:" @@ -3010,7 +3002,7 @@ msgstr "Sensibilitat d'IR:" msgid "ISO Details" msgstr "Detalls d'ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Directoris ISO:" @@ -3030,11 +3022,11 @@ msgstr "" "Si es selecciona, els registres del quadre delimitador seràn actualitzats. " "Es utilitzat pels jocs de Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignora els canvis de format" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3048,7 +3040,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3094,10 +3086,15 @@ msgstr "" msgid "In Game" msgstr "En Joc" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "En-joc" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Limit d'imatges/s:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3107,7 +3104,7 @@ msgstr "Info" msgid "Information" msgstr "Informació" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Entrada" @@ -3119,7 +3116,7 @@ msgstr "Insereix" msgid "Insert Encrypted or Decrypted code here..." msgstr "Inserta el codi xifrat o desxifrat aquí..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Inserir la targeta SD" @@ -3127,38 +3124,38 @@ msgstr "Inserir la targeta SD" msgid "Insert name here.." msgstr "Introduïu un nom aquí .." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Instal·lar WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Instal·lar al Menú de Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler cridat, però aquesta plataforma no està suportada " "encara." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Instal·lant WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Error de comprovació d'integritat" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Comprovació d'integritat finalitzat" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Comprovació d'integritat finalitzat. No s'han trobat errors." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3167,19 +3164,19 @@ msgstr "" "Comprovació d'integritat per la partició %d ha fallat. El teu bolcat " "probablement s'ha corromput o s'ha apedaçat incorrectament." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interfície" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Configuració d'interfície" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Error intern LZO - la compressió ha fallat" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3188,11 +3185,11 @@ msgstr "" "Error intern LZO - descompressió fallada (% d) (%li, %li) \n" "Intenteu carregar l'estat de nou" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Error intern LZO - lzo_init () ha fallat" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Resolució Interna:" @@ -3209,7 +3206,7 @@ msgstr "Introducció" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Mida no vàlida (%x) o paraula màgica (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Valor invàlid!" @@ -3217,7 +3214,7 @@ msgstr "Valor invàlid!" msgid "Invalid bat.map or dir entry" msgstr "Invàlid bat.map o entrada al directori" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Tipus d'esdeveniment invàlid %i" @@ -3237,19 +3234,19 @@ msgstr "" "% s\n" "És possible que necessiti re-descarregar aquest joc." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Enregistrament de fitxer invàlid" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Paràmetres de búsqueda invàlids (cap objecte seleccionat)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Cerca de cadena invàlida (no s'ha pogut convertir a número)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Cerca de cadena invàlida (només es soporten algunes longituds)" @@ -3258,8 +3255,8 @@ msgid "Invalid state" msgstr "Estat invàlid" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italià" @@ -3275,8 +3272,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "Recompilador experimental JITIL" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonès" @@ -3294,17 +3291,16 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desactivat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Mantenir la finestra sempre visible" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Clau" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Corea" @@ -3322,24 +3318,20 @@ msgstr "Botó L" msgid "L-Analog" msgstr "L-Analògic" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Idioma:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Últim estat sobreescrit" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Últim estat desat" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latència:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Esquerra" @@ -3348,8 +3340,7 @@ msgstr "Esquerra" msgid "Left Stick" msgstr "Palanca esquerra" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3357,7 +3348,7 @@ msgstr "" "Clic esquerre per detectar tecles d'accés. \n" "Entrar a l'espai per esborrar." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3367,7 +3358,7 @@ msgstr "" "Clic mig per desactivar. \n" "Clic det per més opcions." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3375,76 +3366,123 @@ msgstr "" "Clic Esquerra/Dreta per més opcions. \n" "Clic Mig per deshabilitar." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Menys de" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limitar per FPS " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Carregar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Carrega textures personalitzades" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Càrrega estat" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Carregar ranura d'estat 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Carregar ranura d'estat 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Carregar ranura d'estat 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Carregar ranura d'estat 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Carregar ranura d'estat 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Carregar ranura d'estat 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Carregar ranura d'estat 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Carregar ranura d'estat 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Carregar ranura d'estat 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Carregar ranura d'estat 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Carregar ranura d'estat 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Carregar ranura d'estat 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Carregar ranura d'estat 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Carregar ranura d'estat 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Carregar ranura d'estat 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Carregar ranura d'estat 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Carregar ranura d'estat 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Carregar ranura d'estat 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Carregar Estat..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Carregar el menú del sistema Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carregar menú del sistema Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3458,7 +3496,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Carrega els valors preestablerts dels patrons disponibles." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Local" @@ -3470,7 +3508,7 @@ msgstr "Registre Log" msgid "Log Configuration" msgstr "Configuració del registre Log" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Escriure FPS en un fitxer" @@ -3478,7 +3516,7 @@ msgstr "Escriure FPS en un fitxer" msgid "Log Types" msgstr "Tipus de registre Log" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3494,12 +3532,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Sortides del registrador Log" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Inici de sessió" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Perdut la connexió amb el servidor!" @@ -3538,7 +3576,7 @@ msgstr "ID Fabricant:" msgid "Maker:" msgstr "Fabricant:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3547,8 +3585,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Màxim" @@ -3560,12 +3598,12 @@ msgstr "La targeta de memòria ja té una entrada amb aquest títol." msgid "Memcard already opened" msgstr "Targeta de memòria ja oberta" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Byte de memòria" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Targeta de memòria" @@ -3577,7 +3615,7 @@ msgstr "" "Targeta de memòria Administrador ADVERTÈNCIA-Fes còpies de seguretat abans " "d'utilitzar, hauria d'estar arreglat, però pots perdre dades!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3603,29 +3641,29 @@ msgstr "" msgid "Menu" msgstr "Menú" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Micròfon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Mínim" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Varis" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Varies Configuracions" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modificador" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3641,16 +3679,16 @@ msgstr "" msgid "Monospaced font" msgstr "Fonts d'espiat simple" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus®" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3673,11 +3711,11 @@ msgstr "" msgid "Multiply" msgstr "Múltiple" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTA: El tamany de fluxe no coincideix amb la longitud actual de dades\n" @@ -3772,10 +3810,10 @@ msgstr "NP Amunt" msgid "Name:" msgstr "Nom:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nom:" @@ -3784,7 +3822,7 @@ msgstr "Nom:" msgid "Native GCI files(*.gci)" msgstr "Arxius natius GCI (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nou escaneig" @@ -3793,11 +3831,11 @@ msgstr "Nou escaneig" msgid "Next Page" msgstr "Pàgina següent" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Següent escaneig" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Sobrenom:" @@ -3805,7 +3843,7 @@ msgstr "Sobrenom:" msgid "No Country (SDK)" msgstr "No país (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "No s'han trobat ISOs o WADs" @@ -3818,8 +3856,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "No s'ha trobat la imatge pel joc %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "No hi ha descripció disponible" @@ -3827,7 +3865,7 @@ msgstr "No hi ha descripció disponible" msgid "No docking" msgstr "No acoblament" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "No s'ha carregat cap fitxer" @@ -3835,7 +3873,7 @@ msgstr "No s'ha carregat cap fitxer" msgid "No free dir index entries" msgstr "No hi ha entrades lliures a l'índex de directoris" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Arxiu no enregistrat" @@ -3844,23 +3882,24 @@ msgstr "Arxiu no enregistrat" msgid "No save folder found for title %s" msgstr "No s'ha trobat la carpeta de partides desades per el joc %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Cap" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Noruega Bokmaal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "No igual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Sense establir" @@ -3869,15 +3908,15 @@ msgstr "Sense establir" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "No està connectat" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notes" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notes:" @@ -3894,11 +3933,11 @@ msgstr "Avís" msgid "Num Lock" msgstr "Bloq Numèric" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Nombre de codis:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3907,7 +3946,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Acceleració del Nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objecte" @@ -3915,7 +3954,7 @@ msgstr "Objecte" msgid "Object Range" msgstr "Rang d'objecte" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Apagar" @@ -3923,7 +3962,7 @@ msgstr "Apagar" msgid "Offset:" msgstr "Desplaçament:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Missatges en pantalla" @@ -3932,21 +3971,20 @@ msgstr "Missatges en pantalla" msgid "Only %d blocks available" msgstr "Només queden %d blocs disponibles" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Obrir" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Obrir directori &contingut" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Obrir la carpeta de partide&s desades" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Obrir fitxer..." @@ -3972,7 +4010,7 @@ msgstr "Descodificador de textura OpenCL" msgid "OpenMP Texture Decoder" msgstr "Activar descodificador de textura OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opcions" @@ -3992,12 +4030,12 @@ msgstr "" "Feu clic dret i exporteu totes les partides desades,\n" "i importeu les partides desades una targeta de memòria nova\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Altres" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4005,7 +4043,7 @@ msgstr "" "Un altre client s'ha desconnectat mentre el joc s'estava executant! NetPlay " "s'ha desactivat. Aturar manualment el joc." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Sortida" @@ -4017,7 +4055,7 @@ msgstr "&Reproduir gravació..." msgid "Pad" msgstr "Control" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Control" @@ -4046,16 +4084,21 @@ msgstr "Paràmetres" msgid "Partition %i" msgstr "Partició %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Pedaços" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Camins" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausa" @@ -4064,7 +4107,7 @@ msgstr "Pausa" msgid "Pause at end of movie" msgstr "Pausar al acabar la pel·lícula" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Il·luminació per píxel" @@ -4078,19 +4121,17 @@ msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Executar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Reproduir enregistrament" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Reproduir/Pausa" @@ -4102,11 +4143,11 @@ msgstr "Jugable" msgid "Playback Options" msgstr "Opcions de reproducció" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Jugadors" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Confirma..." @@ -4118,54 +4159,54 @@ msgstr "Creeu una perspectiva abans de desar" msgid "Plus-Minus" msgstr "Més-Menys" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polonès" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portuguès" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portuguès (Brasil)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efectes de post-procés:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Final prematur de la pel·lícula a PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Final prematur de la pel·lícula a PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Final prematur de la pel·lícula a PlayWiimote. %u > %u" @@ -4182,7 +4223,7 @@ msgstr "Pàgina anterior" msgid "Previous Page" msgstr "Pàgina anterior" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Valor anterior" @@ -4190,7 +4231,7 @@ msgstr "Valor anterior" msgid "Print" msgstr "Imprimir" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Perfil" @@ -4206,8 +4247,8 @@ msgstr "Netejar memòria cau" msgid "Question" msgstr "Pregunta" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Sortir" @@ -4225,7 +4266,7 @@ msgstr "Botó R" msgid "R-Analog" msgstr "R-Analògic" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4233,34 +4274,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RÚSSIA" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Rang" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Només lectura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Real" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote real" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Wiimotes reals" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Tornar a connectar el Wiimote al carregar l'estat" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Enregistrar" @@ -4299,29 +4344,28 @@ msgstr "" "\n" "Si no n'estàs segur, selecciona Cap." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Actualitzar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Actualitzar llista" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Actualitza la llista de jocs" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Treure" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4331,17 +4375,16 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desactivat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Renderitzar a la finestra principal" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reiniciar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultats" @@ -4353,7 +4396,7 @@ msgstr "Tornar" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Dreta" @@ -4362,18 +4405,18 @@ msgstr "Dreta" msgid "Right Stick" msgstr "Palanca dreta" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibració" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Rus" @@ -4381,13 +4424,13 @@ msgstr "Rus" msgid "Sa&ve State" msgstr "&Desa l'estat" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Segur" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Desar" @@ -4395,47 +4438,59 @@ msgstr "Desar" msgid "Save GCI as..." msgstr "Anomena i desa GCI..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "&Desa l'estat" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "&Desa l'estat" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Desar ranura estat 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Desar ranura estat 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Desar ranura estat 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Desar ranura estat 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Desar ranura estat 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Desar ranura estat 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Desar ranura estat 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Desar ranura estat 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Desar ranura estat 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Desar ranura estat 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Desar Estat..." @@ -4444,42 +4499,42 @@ msgstr "Desar Estat..." msgid "Save as..." msgstr "Desar com..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Desar GCM/ISO comprimit" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Desar perspectiva actual" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Desar GCM/ISO descomprimit" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "El guardat de la pel·lícula %s és corrupta, la gravació s'està aturant..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Copia EFB escalada" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Escanejant %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Cercant ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Cercant..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Capturar" @@ -4487,23 +4542,23 @@ msgstr "Capturar" msgid "Scroll Lock" msgstr "Bloc desplaçament" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Buscar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Filtre de cerca" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Cercar en subcarpetes" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Buscar objecte actual" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Buscar valor hexadecimal:" @@ -4514,16 +4569,16 @@ msgid "Section %s not found in SYSCONF" msgstr "La secció %s no trobada a SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Seleccionar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Selecciona el fitxer de gravació" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Selecciona un fitxer WAD de Wii per instal·lar" @@ -4544,19 +4599,19 @@ msgstr "Selecciona un arxiu per guardar la importació" msgid "Select floating windows" msgstr "Selecciona finestres flotants" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Selecciona el fitxer a carregar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Selecciona el fitxer de partida guardada" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Selecciona l'estat a carregar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Selecciona l'estat a guardar" @@ -4578,7 +4633,7 @@ msgstr "" "\n" "Si no n'estàs segur, selecciona Automàtic." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "El perfil del controlador seleccionat no existeix" @@ -4622,11 +4677,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Enviar" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Barra de sensors de posició" @@ -4634,22 +4689,18 @@ msgstr "Barra de sensors de posició" msgid "Separator" msgstr "Separador" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbi" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Port Sèrie 1 - Aquest és el port que utilitzen els dispositius com " "l'adaptador de xarxa" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Definir" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Definir la imatge ISO per &defecte" @@ -4665,7 +4716,7 @@ msgstr "" "SetARCode_IsActive: L'índex és major que la grandària de la llista de codis " "AR %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4681,7 +4732,7 @@ msgstr "Configuració..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: No es troba el fitxer de configuració" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Sacsejar" @@ -4689,7 +4740,7 @@ msgstr "Sacsejar" msgid "Short Name:" msgstr "Nom curt:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Botons LR" @@ -4713,11 +4764,11 @@ msgstr "Mostrar Barra d'&eines" msgid "Show Drives" msgstr "Mostrar unitats" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Mostrar regions de copia EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Mostra FPS (imatges/s)" @@ -4729,7 +4780,7 @@ msgstr "Mostrar França" msgid "Show GameCube" msgstr "Mostrar GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Mostrar entrada" @@ -4765,7 +4816,7 @@ msgstr "Mostrar Plataformes" msgid "Show Regions" msgstr "Mostrar Regions" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Mostrar estadístiques" @@ -4785,11 +4836,11 @@ msgstr "Mostrar Wad" msgid "Show Wii" msgstr "Mostrar Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar un missatge de confirmació abans d'aturar el joc." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4807,7 +4858,7 @@ msgstr "Mostra primer bloc" msgid "Show lag counter" msgstr "Mostrar contador de lag" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4833,7 +4884,7 @@ msgstr "Mostra icona de desar" msgid "Show save title" msgstr "Mostra títol desat" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4849,7 +4900,7 @@ msgstr "" msgid "Show unknown" msgstr "Mostrar desconeguda" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4859,19 +4910,19 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Wiimote horitzontal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Xinès simplificat" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Mida" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Saltar BIOS" @@ -4879,7 +4930,7 @@ msgstr "Saltar BIOS" msgid "Skip DCBZ clearing" msgstr "Saltar la neteja DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Salta l'accés d'EFB des de la CPU" @@ -4900,17 +4951,17 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Ranura %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Ranura A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Ranura B" @@ -4922,7 +4973,7 @@ msgstr "Captura" msgid "Software Renderer" msgstr "Renderitzat per programari" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4934,7 +4985,7 @@ msgstr "" "Realment vols activar el renderitzat per software? Si no n'estàs segur, " "selecciona 'No'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Configuració de so" @@ -4953,16 +5004,16 @@ msgid "Space" msgstr "Espai" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Espanyol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Volum de l'altaveu:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4986,21 +5037,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Accelerar la tassa de transferència de Disc" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Palanca quadrada" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Control estàndard" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Començar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Iniciar &NetPlay" @@ -5009,20 +5068,18 @@ msgid "Start Re&cording" msgstr "Iniciar grava&ció" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Iniciar gravació" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Estat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Estats desats" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Volant" @@ -5030,15 +5087,13 @@ msgstr "Volant" msgid "Stick" msgstr "Palanca" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Aturar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5052,7 +5107,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Ajustar a la finestra" @@ -5073,7 +5128,11 @@ msgstr "Arxiu exportat amb èxit a %s" msgid "Successfully imported save files" msgstr "Arxius de partides desades importats correctament" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Oscil·lació" @@ -5087,8 +5146,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Idioma del sistema:" @@ -5118,33 +5177,32 @@ msgid "Table Right" msgstr "Taula dreta" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Capturar pantalla" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Prova" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Memòria cau de textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Superposició del format de textura" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "El WAD s'ha instal·lat amb èxit" @@ -5156,13 +5214,13 @@ msgstr "L'adreça és invàlida" msgid "The checksum was successfully fixed" msgstr "La suma de comprovació s'ha fixat amb èxit" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "El directori triat ja és a la llista" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5171,7 +5229,7 @@ msgstr "" "El fitxer %s ja existeix. \n" "Voleu reemplaçar-lo?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5180,7 +5238,7 @@ msgstr "" "El fitxer %s no s'ha pogut obrir per escriptura. Comproveu si ja està obert " "per un altre programa." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "El fitxer %s ja estava oberta, la capçalera de l'arxiu no s'escriurà." @@ -5202,7 +5260,7 @@ msgstr "El nom no pot contenir el caràcter ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "El resultat del desxifratge el codi AR no conté cap línia." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5219,7 +5277,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "El fitxer de partida guardada que està intentant copiar té la mida invàlida" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5227,23 +5285,23 @@ msgstr "" "L'idioma seleccionat no és compatible amb el seu sistema. Es tornarà a " "l'idioma per defecte del sistema." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "El servidor i les versions de client NetPlay són incompatibles!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "El servidor està ple!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "El servidor ha espòs: el joc està en marxa!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "El servidor ha enviat un missatge d'error desconegut!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "L'arxiu especificat \"%s\" no existeix" @@ -5252,7 +5310,7 @@ msgstr "L'arxiu especificat \"%s\" no existeix" msgid "The value is invalid" msgstr "El valor és invàlid." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema visual:" @@ -5280,11 +5338,11 @@ msgstr "" "Aquest simulador d'ActionReplay no és compatible amb els codis que " "modifiquen ActionReplay." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Pot causar alentiment al Menú Wii i alguns jocs." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5304,7 +5362,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desactivat." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5316,7 +5374,7 @@ msgstr "" "velocitat del joc màxima (NTSC: 60, PAL: 50), també cal deshabilitar la " "regulació de so DSP per a fer-ho efectiu." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5332,17 +5390,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Li permetrà editar manualment el fitxer de configuració INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Llindar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Inclinació" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Títol" @@ -5355,18 +5413,36 @@ msgstr "A" msgid "Toggle All Log Types" msgstr "Activar tots els tipus de registre de Log" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Relació d'aspecte:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "Còpies EFB" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Activar tots els tipus de registre de Log" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Activar pantalla completa" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Dalt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Xinès tradicional" @@ -5390,7 +5466,7 @@ msgstr "" "Intentant de llegir des d'un SYSCONF invàlid \n" "identificadors de Wiimote bt no estan disponibles" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turc" @@ -5406,7 +5482,7 @@ msgstr "Tipus" msgid "UDP Port:" msgstr "Port UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "Wiimote UDP" @@ -5415,7 +5491,7 @@ msgstr "Wiimote UDP" msgid "UNKNOWN" msgstr "DESCONEGUT" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "DESCONEGUT_%02X" @@ -5443,24 +5519,29 @@ msgstr "" "desenciptat vàlid. Assegura't d'haver-lo escrit correctament.\n" "Vols ignorar aquesta línia i continuar analitzant?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "%i Indefinit" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Desfer la càrrega de l'estat" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Desfer la càrrega de l'estat" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Trucada inesperada a 0x80? Cancel·lant..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Desconegut" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comanda de DVD desconeguda %08x - error crític" @@ -5475,57 +5556,56 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Tipus desconegut d'entrada %i a SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Missatge desconegut rebut amb id: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Missatge desconegut amb id: %d rebut des del jugador: Expulsant jugador %d!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Amunt" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Actualitzar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote vertical" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Utilitzar mode EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Utilitzar pantalla completa" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Utilitzar hexadecimal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Utilitzar advertències" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5553,11 +5633,11 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Utilitat" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "Sincronització Vertical" @@ -5566,7 +5646,7 @@ msgstr "Sincronització Vertical" msgid "VBeam Speed Hack" msgstr "Modificació de velocitat MMU" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Valor" @@ -5574,7 +5654,7 @@ msgstr "Valor" msgid "Value:" msgstr "Valor:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Valor:" @@ -5582,15 +5662,19 @@ msgstr "Valor:" msgid "Verbosity" msgstr "Verbositat" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Vídeo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtual" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volum" @@ -5618,7 +5702,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Advertència" @@ -5660,7 +5744,7 @@ msgstr "" "i que tenen el mateix nom que un arxiu a la targeta de memòria\n" "Voleu continuar?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5672,7 +5756,7 @@ msgstr "" "altre guardat abans de continuar, o carregar aquest amb el mode de només " "lectura desactivat." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5684,7 +5768,7 @@ msgstr "" "aquest amb el mode de només lectura desactivat. Si no probablement tindràs " "una desincronització." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5717,8 +5801,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - Fitxer no obert." @@ -5726,15 +5810,15 @@ msgstr "WaveFileWriter - Fitxer no obert." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Modificació de pantalla panoràmica" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Ample" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5742,15 +5826,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Consola Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Arrel de la NAND:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importar partida guardada Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Arxius de partida guardada Wii (*.bin)|*.bin" @@ -5759,7 +5843,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: No s'ha pogut llegir des de l'arxiu" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5768,15 +5852,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote connectat" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Motor de Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Configuració de Wiimote" @@ -5800,14 +5884,14 @@ msgstr "Finestra dreta" msgid "Word Wrap" msgstr "Envoltant de paraula" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Treballant..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5842,7 +5926,7 @@ msgstr "XAudio2 init ha fallat:%#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "La creació de la veu principal XAudio2 ha fallat:%#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "Registre XF" @@ -5867,23 +5951,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "No pots tancar panells que tenen pàgines." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Heu de triar un joc!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Heu d'introduir un nom!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Heu d'entrar un decimal, hexadecimal o octal vàlid." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Heu d'introduir un nom de perfil vàlid." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Ha de reiniciar Dolphin perquè el canvi tingui efecte." @@ -5894,7 +5978,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5926,12 +6010,12 @@ msgstr "Codi Zero 3 no està suportat" msgid "Zero code unknown to dolphin: %08x" msgstr "Codi Zero desconegut per Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ Esperant ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5947,7 +6031,7 @@ msgstr "" msgid "[Custom]" msgstr "[Personalitzat]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5966,7 +6050,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5981,11 +6065,7 @@ msgstr "" "\n" "Si no n'estàs segur, deixa-ho desmarcat." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ Afegir" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -5994,11 +6074,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Llegint Opcode des de%x Si us plau, informeu." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute Ha retornat -1 en l'execució de l'aplicació!" @@ -6010,18 +6090,60 @@ msgstr "Correcció zLluny:" msgid "zNear Correction: " msgstr "Correcció ZAprop" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| O" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulació acurada de Vbeam" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Permet activar certes opcions via les tecles d'accés ràpid 3 (Resolució " +#~ "interna), 4 (Relació despecte ), 5 (Copies EFB ) i 6 (Boira) dins de la " +#~ "finestra d'emulació.\n" +#~ "\n" +#~ "Si no n'estàs segur, deixa-ho desactivat." + +#~ msgid "Enable Hotkeys" +#~ msgstr "Activar tecles d'accés ràpid" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Error a l'escoltar!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "No s'ha pogut carregar bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "No s'ha pogut carregar hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Configuració del micro de GC" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "S'ha cridat HCI_CMD_INQUIRY , si us plau informeu!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Si el FPS és irregular, aquesta opció pot ser útil. (Activat = " #~ "compatible, Desactivat = ràpid)" +#~ msgid "Last Overwritten State" +#~ msgstr "Últim estat sobreescrit" + +#~ msgid "Last Saved State" +#~ msgstr "Últim estat desat" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Tornar a connectar el Wiimote al carregar l'estat" + +#~ msgid "Set" +#~ msgstr "Definir" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Salta pas Dest. Alpha" diff --git a/Languages/po/cs.po b/Languages/po/cs.po index 5a3668c624..b679eadfcd 100644 --- a/Languages/po/cs.po +++ b/Languages/po/cs.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-11 08:08+0000\n" "Last-Translator: Zbyněk Schwarz \n" "Language-Team: Czech (http://www.transifex.com/projects/p/dolphin-emu/" @@ -19,17 +19,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(příliš mnoho pro zobrazení)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Hra : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NE" @@ -42,12 +42,12 @@ msgstr "" "\"%s\" neexistuje.\n" " Vytvořit novou 16MB Paměťovou kartu?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" je neplatný soubor GCM/ISO, nebo není GC/Wii ISO." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -57,12 +57,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sKopírovat%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d vzorků" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d vzorků (úroveň kvality %d)" @@ -146,7 +146,7 @@ msgstr "%sImportovat GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Volných Bloků; %u Volných Záznamů Adr" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& A" @@ -166,23 +166,23 @@ msgstr "&Body přerušení" msgid "&Browse for ISOs..." msgstr "&Procházet pro ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Správce &Cheatů" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&DSP Nastavení" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Smazat ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Smazat vybraná ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulace" @@ -198,7 +198,7 @@ msgstr "&Postup snímkem" msgid "&Fullscreen" msgstr "&Celá obrazovka" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Grafická nastavení" @@ -206,7 +206,7 @@ msgstr "&Grafická nastavení" msgid "&Help" msgstr "&Nápověda" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Nastavení &klávesových zkratek" @@ -218,7 +218,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Nahrát Stav" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "Správce Pa&měťových karet (GC)" @@ -230,7 +230,7 @@ msgstr "Pa&měť" msgid "&Open..." msgstr "&Otevřít..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "V&olby" @@ -242,7 +242,7 @@ msgstr "&Pauza" msgid "&Play" msgstr "&Přehrát" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Vlastnosti" @@ -282,15 +282,15 @@ msgstr "&Video" msgid "&View" msgstr "&Zobrazit" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote Nastavení" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -306,51 +306,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(NEZNÁMÝ)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(vypnuto)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ PŘIDAT" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Původní (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Původní (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Původní (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Původní (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Původní (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Původní (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -358,38 +363,37 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<Žádné rozlišení nenalezeno>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Okno NetPlay je už otevřené!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Hra v současnosti neběží!" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -397,7 +401,7 @@ msgstr "" "Podporované zařízení bluetooth nebylo nalezeno!\n" "Vaše wiimoty musíte připojit ručně." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -432,12 +436,12 @@ msgstr "" "\n" "Musíte přesměrovat Váš TCP port na hostitele!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM Základní Deska" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Kódy AR" @@ -450,11 +454,11 @@ msgstr "O Dolphinu" msgid "Acceleration" msgstr "Zrychlení" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Přesnost:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -467,8 +471,7 @@ msgstr "" "\n" "Pokud si nejste jisti, zaškrtněte radějí EFB do Textury." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Činnost" @@ -561,7 +564,7 @@ msgstr "Action Replay: Normální Kód %i: Neplatný podtyp %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normální Kód 0: Neplatný Podtyp %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adaptér:" @@ -570,11 +573,11 @@ msgstr "Adaptér:" msgid "Add" msgstr "Přidat" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Přidat kód ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Přidat Záplatu" @@ -584,11 +587,11 @@ msgstr "Přidat nový panel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Přidat..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adresa :" @@ -628,72 +631,60 @@ msgstr "" "\n" "Poznámka: Zkontrolujte Konzoli/Okno protokolu pro získané hodnoty\"" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Upravte tlak analogového ovládání potřebný k aktivaci tlačítek." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Pokročilé" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Pokročilá Nastavení" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Všechny soubory GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Všechny obrazy GC/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Všechny soubory Gamecube GCM )gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Všechny Uložené Stavy (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Všechny soubory Wii ISO (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Všechny komprimované soubory GC/WII ISO (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Všechny soubory (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Umožní přepínání jistých možností pomocí klávesových zkratek 3 (Vnitřní " -"rozlišení), 4(Poměr stran), 5 (Kopie EFB) a 6 (Mlha) uvnitř okna emulace.\n" -"\n" -"Pokud si nejste jisti, nechejte toto odškrtnuté." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analyzovat" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Úhel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anizotropní Filtrování:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Vyhlazení okrajů" @@ -705,11 +696,11 @@ msgstr "Zavaděč aplikace má špatnou velikost... je to vážně zavaděč?" msgid "Apploader unable to load from file" msgstr "Zavaděč aplikace nemohl načíst soubor" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Zavaděč aplikace:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Použít" @@ -723,16 +714,16 @@ msgstr "" "\n" " Pokud si nejste jisti, zvolte (vypnuto)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabština" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Jste si jisti, že chcete smazat \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -740,7 +731,7 @@ msgstr "" "Jste si jisti, že chcete tyto soubory smazat?\n" "Budou navždy ztraceny!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!" @@ -748,8 +739,8 @@ msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!" msgid "Arm JIT (experimental)" msgstr "Arm JIT (experimentální)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Poměr Stran:" @@ -757,12 +748,12 @@ msgstr "Poměr Stran:" msgid "At least one pane must remain open." msgstr "Alespoň jeden panel musí být otevřen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Podpůrná vrstva zvuku:" @@ -770,20 +761,20 @@ msgstr "Podpůrná vrstva zvuku:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Chyba při otevírání zařízení zvukového výstupu.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Násobek 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (Velikost Okna)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Automaticky upravovat Velikost Okna" @@ -797,11 +788,11 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "Registr BP" @@ -809,21 +800,21 @@ msgstr "Registr BP" msgid "Back" msgstr "Zpět" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Nastavení podpůrné vrstvy" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Podpůrná vrstva:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Zadní Vstup" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Dozadu" @@ -831,8 +822,12 @@ msgstr "Dozadu" msgid "Bad File Header" msgstr "Špatná hlavička souboru" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Plakát" @@ -848,11 +843,11 @@ msgstr "Plakát:" msgid "Bar" msgstr "Vibráto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Základní" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Základní nastavení" @@ -880,12 +875,12 @@ msgstr "Modrá vlevo" msgid "Blue Right" msgstr "Modrá vpravo" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Dole" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Spojené ovladače: %lu" @@ -894,29 +889,29 @@ msgstr "Spojené ovladače: %lu" msgid "Broken" msgstr "Rozbité" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Procházet" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Procházet pro přidání adresáře" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Procházet pro adresář ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Procházet pro výstupní adresář" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Vyrovnávací paměť:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Tlačítka" @@ -928,11 +923,11 @@ msgstr "" "Potlačit čištění mezipaměti dat vyvolaných instrukcí DCBZ. Tato volba je " "standardně vypnutá. " -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "Kr Stick" @@ -940,11 +935,11 @@ msgstr "Kr Stick" msgid "C-Stick" msgstr "Kr-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Jádro Emulátoru Procesoru" @@ -967,22 +962,17 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Nelze najít Wiimote podle bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Nelze najít Wiimote pomocí obslužné rutiny spojení %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Nelze číst ze zásuvného modulu DVD - DVD-Rozhraní: Závažná chyba" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Zrušit" @@ -998,7 +988,7 @@ msgstr "Nelze otevřít %s" msgid "Cannot unregister events with events pending" msgstr "Nelze odhlásit události, když jsou očekávány" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1009,7 +999,7 @@ msgstr "" "%s\n" "není platný soubor paměťové karty gamecube" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1021,15 +1011,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Katalánština" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Střed" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Změnit" @@ -1038,15 +1028,14 @@ msgid "Change &Disc..." msgstr "Vyměnit &Disk..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Vyměnit Disk" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Změnit hru" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1062,11 +1051,11 @@ msgstr "Změní znaménko na Parametr zFar (po korekci)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Změní znaménko na Parametr zNear (po korekci)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Změna tohoto se neprojeví, pokud emulátor běží!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1074,47 +1063,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Cheat Kód" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Hledání Cheatů" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Správce Cheatů" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Zkontrolovat celistvost oddílu" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Kontrolování celistvosti..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Čínština (Zjednodušená)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Čínština (Tradiční)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Zvolte kořenový adresář DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Zvolte kořenový adresář NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Zvolte výchozí ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Zvolte adresář k přidání" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Zvolte soubor k otevření" @@ -1122,7 +1111,7 @@ msgstr "Zvolte soubor k otevření" msgid "Choose a memory card:" msgstr "Zvolte paměťovou kartu:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1130,12 +1119,12 @@ msgstr "" "Zvolte soubor, který má být použit jako zavaděč aplikace: (platí pouze pro " "disky sestavené z adresářů)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Zvolte adresář pro umístění extrakce" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Kruhový Stick" @@ -1145,34 +1134,34 @@ msgstr "Klasické" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Vyčistit" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klient odpojen při běhu hry!! NetPlay je vypnut. Hru musíte ukončit ručně." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Zavřít" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "&Nastavit..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Informace o kódu" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kód:" @@ -1188,87 +1177,89 @@ msgstr "Komentář" msgid "Comment:" msgstr "Komentář:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Komprimovat ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Komprimovat vybraná ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Komprimuji ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Nastavení" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Nastavit" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Nastavit Ovládání" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Nastavit Pady" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Nastavit..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Potvrdit Přepsání Souboru" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Při zastavení Potvrdit" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Připojit" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Připojit USB Klávesnici" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Připojit USB Klávesnici" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Připojit Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Připojit Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Připojit Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Připojit Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Připojit Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Připojuji..." @@ -1276,7 +1267,7 @@ msgstr "Připojuji..." msgid "Console" msgstr "Konzole" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Průběžné skenování" @@ -1288,7 +1279,7 @@ msgstr "Ctrl" msgid "Convert to GCI" msgstr "Převést na GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopírování selhalo" @@ -1311,7 +1302,7 @@ msgstr "Nelze vytvořit %s" msgid "Could not initialize backend %s." msgstr "Nelze spustit podpůrnou vrstvu %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1322,7 +1313,7 @@ msgstr "" "Wii. Nezapomeňte, že původní disky GameCube a Wii nepřečte většina PC DVD " "mechanik." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Nelze rozpoznat ISO soubor %s" @@ -1332,7 +1323,7 @@ msgstr "Nelze rozpoznat ISO soubor %s" msgid "Could not save %s" msgstr "Nelze uložit %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1360,11 +1351,11 @@ msgstr "" "Objevila se tato chyba po přesunu adresáře s emulátorem?\n" "Pokud ano, pak je třeba znovu zadat umístění vaší paměťové karty v nastavení." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Nelze najít příkaz pro otevření přípony 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1372,8 +1363,8 @@ msgstr "" "Nelze spustit jádro.\n" "Zkontrolujte Vaše nastavení." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Počet:" @@ -1381,8 +1372,8 @@ msgstr "Počet:" msgid "Country:" msgstr "Země:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Vytvořit AR kód" @@ -1391,7 +1382,7 @@ msgstr "Vytvořit AR kód" msgid "Create new perspective" msgstr "Vytvořit novou perspektivu" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Tvůrce:" @@ -1399,11 +1390,11 @@ msgstr "Tvůrce:" msgid "Critical" msgstr "Kritické" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Oříznout" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1417,7 +1408,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Současný adresář se změnil z %s na %s po wxFileSelector!" @@ -1434,11 +1425,11 @@ msgstr "Nastavení Vlastního Hacku Projekce" msgid "Customize some Orthographic Projection parameters." msgstr "Přizpůsobte některé Ortografické parametry Projekce" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Čeština" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1446,36 +1437,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Jádro Emulátoru DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulace (rychlé)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE převaděč (pomalé)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE rekompilátor" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP na samostatném vlákně" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Nastavení DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Kořen DVD:" @@ -1487,7 +1478,11 @@ msgstr "DVDLowRead - Fatální chyba: nelze číst ze svazku" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Fatální chyba: nelze přečíst svazek" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Velikost data" @@ -1500,11 +1495,11 @@ msgstr "Datum:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Soubory Datel MaxDrive/Pro(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Mrtvá Zóna" @@ -1512,7 +1507,7 @@ msgstr "Mrtvá Zóna" msgid "Debug" msgstr "Ladění" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Ladění" @@ -1520,24 +1515,29 @@ msgstr "Ladění" msgid "Decimal" msgstr "Desetinné" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Dekomprimovat ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Dekomprimovat vybraná ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Dekomprimuji ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Obnovit seznam her" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Výchozí" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Výchozí ISO:" @@ -1546,7 +1546,7 @@ msgid "Default font" msgstr "Výchozí typ písma" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Smazat" @@ -1559,11 +1559,11 @@ msgstr "Smazat Uloženou Hru" msgid "Delete the existing file '%s'?" msgstr "Vymazat existující soubor '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Popis" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Zjistit" @@ -1576,13 +1576,13 @@ msgstr "" "Zjištěn pokus o přečtení více dat z DVD, než se vejde do výstupní paměti. " "Zásek." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Zařízení" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Nastavení Zařízení" @@ -1590,11 +1590,11 @@ msgstr "Nastavení Zařízení" msgid "Dial" msgstr "Kruhová stupnice" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1606,8 +1606,8 @@ msgstr "" "Kontrolní součet adresáře\n" "i záložní kontrolní součet Adresáře selhal" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Zakázat" @@ -1615,11 +1615,11 @@ msgstr "Zakázat" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Zakázat Mlhu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1633,7 +1633,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto zaškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1649,7 +1649,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1671,11 +1671,11 @@ msgstr "Disk" msgid "Disc Read Error" msgstr "Chyba čtení disku" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Obraz" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1689,19 +1689,19 @@ msgstr "" msgid "Divide" msgstr "Rozdělit" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Chcete současnou emulaci zastavit?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dekodér Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafická Nastavení" @@ -1714,20 +1714,20 @@ msgstr "&Webová stránka Dolphin" msgid "Dolphin Configuration" msgstr "Dolphin Nastavení" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Nastavení Emulovaného Dolphin Wiimote" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GCPad Nastavení" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Doplhin Filmy TAS (*.dtm)" @@ -1739,7 +1739,7 @@ msgstr "Dolphin Wiimote Nastavení" msgid "Dolphin at &Google Code" msgstr "Dolphin na &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1747,7 +1747,7 @@ msgstr "" "Dolphin nemohl nalézt žádná GX/Wii ISO. Klikněte zde dvakrát k prohledání " "souborů..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1755,8 +1755,8 @@ msgstr "" "Dolphin je v současnosti nastaven na skrytí všech her. Klikněte zde dvakrát " "pro zobrazení všech her..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolhpin nemohl dokončit požadovanou činnost." @@ -1769,16 +1769,16 @@ msgstr "" "Zapnout rychlý přístup k disku. Některé hry to potřebují. (ZAPNUTO = rychlé, " "VYPNUTO = Kompatibilní)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Dolů" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Stáhnout kódy (Databáze WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Stáhnuto %lu kódů. (přídáno %lu)" @@ -1787,27 +1787,27 @@ msgstr "Stáhnuto %lu kódů. (přídáno %lu)" msgid "Drums" msgstr "Bubny" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Atrapa" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Vypsat Zvuk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Vypsat Cíl EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Vypsat Snímky" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Vypsat Textury" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1817,7 +1817,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1827,7 +1827,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1838,8 +1838,8 @@ msgstr "" "Pokud si nejste jisti, nechejte toto odškrtnuté." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Nizozemština" @@ -1847,7 +1847,7 @@ msgstr "Nizozemština" msgid "E&xit" msgstr "O&dejít" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Kopie" @@ -1871,7 +1871,7 @@ msgstr "EVROPA" msgid "Early Memory Updates" msgstr "Předčasné Aktualizace Paměti" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Upravit" @@ -1887,7 +1887,7 @@ msgstr "Upravit nastavení" msgid "Edit Patch" msgstr "Upravit záplatu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Upravit současnou perspektivu" @@ -1900,15 +1900,15 @@ msgstr "Upravit" msgid "Effect" msgstr "Efekt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Vnořená Vyr. Pamět Snímků" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Vlákno Emulace již běží" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1922,7 +1922,7 @@ msgstr "" "\n" "Pokud si nejste jisti, zaškrtněte místo tohoto virtuální emulaci XFB." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1950,7 +1950,7 @@ msgstr "Stav Emulace:" msgid "Enable" msgstr "Povolit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1966,7 +1966,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Povolit protokolování AR" @@ -1978,11 +1978,11 @@ msgstr "Zapnout Slučování Bloků" msgid "Enable Bounding Box Calculation" msgstr "Povolit výpočet ohraničujícího rámečku" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Povolit vyrovnávací paměť" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Povolit Cheaty" @@ -1990,19 +1990,15 @@ msgstr "Povolit Cheaty" msgid "Enable Dual Core" msgstr "Povolit dvojité jádro" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Zapnout dvojité jádro (zrychlení)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Povolit klávesové zkratky" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Povolit Přeskakování Nečinných Příkazů" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Povolit Přeskakování Nečinných Příkazů (zrychlení)" @@ -2010,15 +2006,15 @@ msgstr "Povolit Přeskakování Nečinných Příkazů (zrychlení)" msgid "Enable MMU" msgstr "Zapnout MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Povolit Progresivní Skenování" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Povolit Spořič Obrazovky" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Povolit data reproduktorů" @@ -2026,7 +2022,7 @@ msgstr "Povolit data reproduktorů" msgid "Enable WideScreen" msgstr "Povolit Širokoúhlou obrazovku" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Povolit Drátěný Model" @@ -2093,7 +2089,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Povolit Vlastní Hack Projekce" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2101,14 +2097,14 @@ msgstr "" "Povolí emulaci Dolby Pro Logic II používající prostorový zvuk 5.1. Není " "dostupné v OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Povolí emulaci Dolby Pro Logic II používající prostorový zvuk 5.1. Pouze pro " "podpůrnou vrstvu OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2137,7 +2133,7 @@ msgstr "" "Povolí Jednotku Správy Paměti, potřebnou v nějakých hrách. (ZAPNUTO = " "Kompatibilní, VYPNUTO = Rychlé)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2152,13 +2148,13 @@ msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Angličtina" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Vylepšení" @@ -2176,17 +2172,17 @@ msgstr "Záznam %d/%d" msgid "Entry 1/%d" msgstr "Záznam 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Rovná se" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Chyba" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Chyba při nahrávání zvoleného jazyka. Vracím se na výchozí jazyk systému." @@ -2218,7 +2214,7 @@ msgid "Euphoria" msgstr "Euforie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Obslužná rutina výjimky - přístup pod paměťovým místem. %08llx%08llx" @@ -2227,16 +2223,20 @@ msgstr "Obslužná rutina výjimky - přístup pod paměťovým místem. %08llx% msgid "Execute" msgstr "Spustit" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Export Selhal" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exportovat Soubor" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportovat Nahrávku" @@ -2248,7 +2248,7 @@ msgstr "Exportovat Nahrávku..." msgid "Export Save" msgstr "Exportovat Uloženou hru" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exportovat uloženou hru Wii (Experimentální)" @@ -2264,11 +2264,11 @@ msgstr "Exportování selhalo, zkusit znovu?" msgid "Export save as..." msgstr "Exportovat Uloženou hru jako..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Rozšíření" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Vnější vyrovnávací paměť Snímků" @@ -2280,48 +2280,48 @@ msgstr "Extra Parametr" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra Parametr užitečný pouze v ''Metroid: Other M''" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extrahovat Všechny Soubory..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extrahovat Zavaděč Aplikace..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extrahovat DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extrahovat Adresář..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extrahovat Soubor..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extrahovat Oddíl..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extrahuji %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extrahuji Všechny Soubory" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extrahuji Adresář" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extrahuji..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Bajt" @@ -2337,19 +2337,15 @@ msgstr "FRANCIE" msgid "FST Size:" msgstr "Velikost FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Připojení Selhalo!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Naslouchání Selhalo!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Stahování kódů selhalo." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Nelze extrahovat do %s!" @@ -2378,15 +2374,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Nelze nahrát bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Nelze nahrát hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Nelze přečíst %s" @@ -2468,7 +2468,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Nelze přečíst jedinečné ID z obrazu disku" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Selhal zápis BT.DINF do SYSCONF" @@ -2486,19 +2486,23 @@ msgstr "Zápis hlavičky selhal pro %s" msgid "Failed to write header for file %d" msgstr "Selhal zápis hlavičky souboru %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Perština" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rychlá" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Rychlá verze MMU. Nefunguje v každé hře." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2506,7 +2510,7 @@ msgstr "" "závažná desynchronizace. Přehrávání ukončeno. (Chyba v PlayWiimote: %u != " "%u, bajt %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Přehrávač Fifo" @@ -2514,7 +2518,7 @@ msgstr "Přehrávač Fifo" msgid "File Info" msgstr "Informace o souboru" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Soubor neobsahoval žádné kódy" @@ -2556,15 +2560,15 @@ msgstr "FileIO: Neznámý režim otevření : 0x%02x" msgid "Filesystem" msgstr "Souborový systém" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Typ souboru 'ini' je neznámý! Nelze otevřít!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Najít další" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Najít předchozí" @@ -2576,23 +2580,23 @@ msgstr "První blok" msgid "Fix Checksums" msgstr "Spravit Kontrolní Součty" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Vynutit 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Vynutit 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Donutit konzoli být jako NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Vynutit Filtrování Textur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2616,7 +2620,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2634,34 +2638,37 @@ msgstr "" "Formátovat jako ascii (NTSC\\PAL)?\n" "Zvolte ne pro sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Dopředu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Nalezeno %d výsledků pro '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Snímek" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Snímek" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Postup Snímkem" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Uložení snímků použije FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Informace o snímku" @@ -2673,7 +2680,7 @@ msgstr "Rozsah Snímku" msgid "Frame S&kipping" msgstr "Přes&kakování snímků:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Limit Snímků:" @@ -2681,13 +2688,13 @@ msgstr "Limit Snímků:" msgid "Frames To Record" msgstr "Snímky k Nahrání" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Rozhlížení pomocí myši" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francouzština" @@ -2700,11 +2707,11 @@ msgstr "Pražce" msgid "From" msgstr "Z" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "CelObr" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Rozlišení celé obrazovky:" @@ -2712,15 +2719,11 @@ msgstr "Rozlišení celé obrazovky:" msgid "GCI File(*.gci)" msgstr "Soubor GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Nastavení GCMic" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GCPad" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2728,15 +2731,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID Hry:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Hra už běží!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Hra neběží!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Hra nenalezena!" @@ -2752,29 +2755,29 @@ msgstr "Nastavení Hry" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Soubory uložených her GameCube (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Nastavení Gamecube &Pad" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Paměťové karty Gamecube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Gamecube Pad nastavení" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Kódy Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2786,19 +2789,18 @@ msgstr "" "(buď špatný kód, nebo typ kódu není ještě podporován. Zkuste použít )" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Obecné" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Obecná Nastavení" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Němčina" @@ -2807,15 +2809,15 @@ msgstr "Němčina" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Index je větší než velikost seznamu ar kódu %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafika" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Grafická nastavení" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Větší než" @@ -2836,7 +2838,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto zaškrtnuté." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Řečtina" @@ -2856,15 +2858,7 @@ msgstr "Zelená vpravo" msgid "Guitar" msgstr "Kytara" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "Byl zavolán HCI_CMD_INQUIRY, prosím ohlaste!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Změněné nahrávání vyrovnávací paměti" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacky" @@ -2872,11 +2866,11 @@ msgstr "Hacky" msgid "Header checksum failed" msgstr "Kontrolní součet hlavičky selhal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebrejština" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Výška" @@ -2922,11 +2916,11 @@ msgstr "" "\n" "Sajonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Skrýt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Skrýt kurzor myši" @@ -2944,8 +2938,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Hostovat" @@ -2953,13 +2947,12 @@ msgstr "Hostovat" msgid "Hotkey Configuration" msgstr "Nastavení klávesových zkratek" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Klávesové zkratky" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Maďarština" @@ -2989,11 +2982,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - špatný cíl" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Nastavení IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "Infrč." @@ -3001,7 +2994,7 @@ msgstr "Infrč." msgid "IR Pointer" msgstr "Infračer. Ukazovátko" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Citlivost Infračer.:" @@ -3009,7 +3002,7 @@ msgstr "Citlivost Infračer.:" msgid "ISO Details" msgstr "Detaily ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Adresáře ISO" @@ -3029,11 +3022,11 @@ msgstr "" "Pokud je zaškrtnuto, registry ohraničujícího rámečku budou aktualizovány. " "Používáno v hrách Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorovat Změny Formátu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3047,7 +3040,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto zaškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3093,10 +3086,15 @@ msgstr "" msgid "In Game" msgstr "Ve Hře" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "Ve Hře" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Limit Snímků:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3106,7 +3104,7 @@ msgstr "Info" msgid "Information" msgstr "Informace" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Vstup" @@ -3118,7 +3116,7 @@ msgstr "Vložit" msgid "Insert Encrypted or Decrypted code here..." msgstr "Zde vložte Zašifrovaný nebo Rozšifrovaný kód..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Vložit SD Kartu" @@ -3126,38 +3124,38 @@ msgstr "Vložit SD Kartu" msgid "Insert name here.." msgstr "Zde vložte jméno..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Instalovat WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Instalovat do Wii Menu" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Byl zavolán InstallExceptionHandler, ale tato platforma toto ještě " "nepodporuje." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Instaluji WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Chyba v kontrole celistvosti" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Kontrola celistvosti dokončena" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Kontrola celistvosti dokončena. Nebyly nalezeny žádné chyby." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3166,19 +3164,19 @@ msgstr "" "Kontrola celistvosti oddílu %d selhala. Váš výpis ISO je pravěpodobně " "poškozen nebo byl nesprávně opraven." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Rozhraní" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Nastavení Rozhraní" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Vnitřní chyba LZO - komprimace selhala" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3187,11 +3185,11 @@ msgstr "" "Vnitřní chyba LZO - dekomprimace selhala (%d) (%ld, %ld) \n" "Zkuste znovu nahrát stav" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Vnitřní chyba LZO - lzo_init() selhalo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Vnitřní Rozlišení:" @@ -3208,7 +3206,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Neplatná Velikost(%x) nebo Kouzelné slovo (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Neplatná Hodnota!" @@ -3216,7 +3214,7 @@ msgstr "Neplatná Hodnota!" msgid "Invalid bat.map or dir entry" msgstr "Neplatný bat.map nebo záznam adr." -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Neplatná událost typu %i" @@ -3236,19 +3234,19 @@ msgstr "" "%s\n" "Možná budete muset hru znovu vypsat." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Neplatný soubor s nahrávkou" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Neplatné parametry hledání (není vybrán žádný objekt)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Neplatný řetězec hledání (nelze převést na číslo)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řetězce)" @@ -3257,8 +3255,8 @@ msgid "Invalid state" msgstr "Neplatný stav" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italština" @@ -3274,8 +3272,8 @@ msgstr "JIT Rekompilátor (doporučeno)" msgid "JITIL experimental recompiler" msgstr "JITIL experimentální rekompilátor" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonština" @@ -3293,17 +3291,16 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Okno vždy navrchu" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Klávesa" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Korejština" @@ -3321,24 +3318,20 @@ msgstr "Tlačítko L" msgid "L-Analog" msgstr "Levý Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Jazyk:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Poslední Přepsaný Stav" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Poslední Uložený Stav" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Zpoždění:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Vlevo" @@ -3347,8 +3340,7 @@ msgstr "Vlevo" msgid "Left Stick" msgstr "Levý Stick" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3356,7 +3348,7 @@ msgstr "" "Levé kliknutí pro detekci zkratky.\n" "Zadejte mezerník pro vyčištění." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3366,7 +3358,7 @@ msgstr "" "Prostřední kliknutí pro vyčištění.\n" "Pravé kliknutí pro více možností." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3374,76 +3366,123 @@ msgstr "" "Levé/Pravé kliknutí pro více možností.\n" "Prostřední pro vymazání." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Menší než" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limitovat podle SzS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Nahrát" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Nahrát Vlastní Textury" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Nahrát Stav" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Nahrát Slot Stavu 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Nahrát Slot Stavu 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Nahrát Slot Stavu 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Nahrát Slot Stavu 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Nahrát Slot Stavu 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Nahrát Slot Stavu 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Nahrát Slot Stavu 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Nahrát Slot Stavu 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Nahrát Slot Stavu 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Nahrát Slot Stavu 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Nahrát Slot Stavu 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Nahrát Slot Stavu 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Nahrát Slot Stavu 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Nahrát Slot Stavu 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Nahrát Slot Stavu 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Nahrát Slot Stavu 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Nahrát Slot Stavu 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Nahrát Slot Stavu 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Nahrát Stav..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Nahrát Systémové Menu Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Nahrát Systémové Menu Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3457,7 +3496,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Načíst přednastavené hodnoty z dostupných hackových vzorů." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Místní" @@ -3469,7 +3508,7 @@ msgstr "Záznam" msgid "Log Configuration" msgstr "Nastavení Záznamu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Zaznamenat SzS do souboru" @@ -3477,7 +3516,7 @@ msgstr "Zaznamenat SzS do souboru" msgid "Log Types" msgstr "Typy Záznamu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3493,12 +3532,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Výstup Zapisovače" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Protokolování" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Připojení k serveru ztraceno!" @@ -3537,7 +3576,7 @@ msgstr "ID Výrobce:" msgid "Maker:" msgstr "Výrobce:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3551,8 +3590,8 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3564,12 +3603,12 @@ msgstr "Pam. karta už má uložení pro tento název" msgid "Memcard already opened" msgstr "Pam. karta již otevřena" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Bajt Paměti" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Paměťová karta" @@ -3581,7 +3620,7 @@ msgstr "" "Správce Paměťových karet Varování-Před použitím zálohujte, měl by být " "spravený, ale mohl by věci poškodit!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3606,29 +3645,29 @@ msgstr "Velikost paměťové karty se neshoduje s velikosti hlavičky" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mikrofon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Ostatní" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Ostatní Nastavení" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modifikátor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3644,16 +3683,16 @@ msgstr "" msgid "Monospaced font" msgstr "Písmo se stejnou roztečí" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3675,11 +3714,11 @@ msgstr "" msgid "Multiply" msgstr "Násobit" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "POZNÁMKA: Velikost proudu se neshoduje se\n" @@ -3775,10 +3814,10 @@ msgstr "NK Nahoru" msgid "Name:" msgstr "Jméno:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Jméno: " @@ -3787,7 +3826,7 @@ msgstr "Jméno: " msgid "Native GCI files(*.gci)" msgstr "Původní soubory CGI(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nové Skenování" @@ -3796,11 +3835,11 @@ msgstr "Nové Skenování" msgid "Next Page" msgstr "Další Stránka" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Další Skenování" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Přezdívka :" @@ -3808,7 +3847,7 @@ msgstr "Přezdívka :" msgid "No Country (SDK)" msgstr "Žádná Země (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Nenalezena žádná ISO nebo WADS" @@ -3821,8 +3860,8 @@ msgstr "Žádný zvukový výstup" msgid "No banner file found for title %s" msgstr "Nebyl nalezen žádný plakát s názvem %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Žádný popis není dostupný" @@ -3830,7 +3869,7 @@ msgstr "Žádný popis není dostupný" msgid "No docking" msgstr "Žádné připínání" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Není načten žádný soubor" @@ -3838,7 +3877,7 @@ msgstr "Není načten žádný soubor" msgid "No free dir index entries" msgstr "Žádné volné záznamy indexu adresáře" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Žádný soubor s nahrávkou" @@ -3847,23 +3886,24 @@ msgstr "Žádný soubor s nahrávkou" msgid "No save folder found for title %s" msgstr "Nebyl nalezen žádný ukládací adresář pro název %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Žádný" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norský Bokmål" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Nerovná se" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Nenastaven" @@ -3872,15 +3912,15 @@ msgstr "Nenastaven" msgid "Not a Wii save or read failure for file header size %x" msgstr "není uložená hra Wii nebo nelze číst z hlavičky souboru o velikosti %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Nepřipojen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Poznámky" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Poznámky:" @@ -3897,11 +3937,11 @@ msgstr "Upozornění" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Počet Kódů:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunčak" @@ -3910,7 +3950,7 @@ msgstr "Nunčak" msgid "Nunchuk Acceleration" msgstr "Zrychlení Nunčaku" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objekt" @@ -3918,7 +3958,7 @@ msgstr "Objekt" msgid "Object Range" msgstr "Rozsah Objektu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Vypnuto" @@ -3926,7 +3966,7 @@ msgstr "Vypnuto" msgid "Offset:" msgstr "Logická Adresa:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Zobrazovat zprávy na obrazovce" @@ -3935,21 +3975,20 @@ msgstr "Zobrazovat zprávy na obrazovce" msgid "Only %d blocks available" msgstr "Pouze bloky %d jsou dostupné" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Otevřít" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Otevřít &adresář umístění" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Otevřít Wii adre&sář uložení" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Otevřít soubor..." @@ -3975,7 +4014,7 @@ msgstr "OpenCL Dekodér Textury" msgid "OpenMP Texture Decoder" msgstr "OpenMP Dekodér Textury" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Volby" @@ -3995,19 +4034,19 @@ msgstr "" "Klikněte pravým tlačítkem a exportujte všechna uložení,\n" "a importujte je do nové paměťové karty\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Jiné" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Jiný klient odpojen při běhu hry!! NetPlay je vypnut. Hru ukončete ručně." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Výstup" @@ -4019,7 +4058,7 @@ msgstr "S&pustit nahrávku..." msgid "Pad" msgstr "Pad" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad " @@ -4048,16 +4087,21 @@ msgstr "Parametry" msgid "Partition %i" msgstr "Oddíl %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Záplaty" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Cesty" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pozastavit" @@ -4066,7 +4110,7 @@ msgstr "Pozastavit" msgid "Pause at end of movie" msgstr "Pozastavit na konci filmu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Osvětlení Podle Pixelu" @@ -4080,19 +4124,17 @@ msgid "Perspective %d" msgstr "Perspektiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Spustit" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Přehrát nahrávku" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Přehrát/Pozastavit" @@ -4104,11 +4146,11 @@ msgstr "Hratelné" msgid "Playback Options" msgstr "Možnosti Přehrávání" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Hráči" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Prosím potvrďte..." @@ -4120,54 +4162,54 @@ msgstr "Před uložením si prosím vytvořte perspektivu" msgid "Plus-Minus" msgstr "Plus-Mínus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polština" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugalština" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugalština (Brazilská)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efekt Následného Zpracování:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Předčasný konec filmu v PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Předčasný konec filmu v PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Předčasný konec filmu v PlayWiimote. %u > %u" @@ -4184,7 +4226,7 @@ msgstr "Před. stránka" msgid "Previous Page" msgstr "Předchozí Stránka" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Předchozí Hodnota" @@ -4192,7 +4234,7 @@ msgstr "Předchozí Hodnota" msgid "Print" msgstr "Vytisknout" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4208,8 +4250,8 @@ msgstr "Zahodit Vyrovnávací Paměť" msgid "Question" msgstr "Otázka" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Ukončit" @@ -4227,7 +4269,7 @@ msgstr "Tlačítko R" msgid "R-Analog" msgstr "Pravý Analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4235,34 +4277,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSKO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Rozsah" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Režim pouze pro čtení" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Opravdová" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Opravdový Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Opravdové Wiimoty" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Znovu připojit Wiimote při Nahrání Stavu" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Nahrávat" @@ -4300,29 +4346,28 @@ msgstr "" "\n" "Pokud si nejste jisti, vyberte Žádný." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Obnovit" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Obnovit Seznam" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Obnovit seznam her" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Odstranit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4332,17 +4377,16 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Vykreslit do Hlavního okna" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Resetovat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Výsledky" @@ -4354,7 +4398,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Vpravo" @@ -4363,12 +4407,12 @@ msgstr "Vpravo" msgid "Right Stick" msgstr "Pravý Stick" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibrace" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4376,7 +4420,7 @@ msgstr "" "Spustit DSP HLE a LLE na samostatném vlákně (nedoporučeno: může způsobit " "problémy se zvukem u HLE a zasekávání u LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Ruština" @@ -4384,13 +4428,13 @@ msgstr "Ruština" msgid "Sa&ve State" msgstr "Uložit Sta&v" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Bezpečná" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Uložit" @@ -4398,47 +4442,59 @@ msgstr "Uložit" msgid "Save GCI as..." msgstr "Uložit GCI jako..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Uložit Sta&v" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Uložit Sta&v" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Uložit do Slotu Stavu 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Uložit do Slotu Stavu 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Uložit do Slotu Stavu 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Uložit do Slotu Stavu 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Uložit do Slotu Stavu 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Uložit do Slotu Stavu 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Uložit do Slotu Stavu 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Uložit do Slotu Stavu 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Uložit do Slotu Stavu 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Uložit do Slotu Stavu 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Uložit Stav..." @@ -4447,41 +4503,41 @@ msgstr "Uložit Stav..." msgid "Save as..." msgstr "Uložit jako" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Uložit komprimované GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Uložit současnou perspektivu" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Uložit dekomprimované GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Uložený stav filmu %s je poškozen, nahrávání filmu je zastaveno..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "EFB Kopie Změněné Velikosti" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Skenuji %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Skenuji pro ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Skenuji..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "SnímkObrz" @@ -4489,23 +4545,23 @@ msgstr "SnímkObrz" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Hledat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Hledat Filtr" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Hledat Podadresáře" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Hledat v současném objektu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Hledat hexadecimální hodnotu:" @@ -4516,16 +4572,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Sekce %s nebyla v SYSCONF nalezena" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Vybrat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Vyberte Soubor s Nahrávkou" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Vyberte soubor Wii WAD k instalování" @@ -4547,19 +4603,19 @@ msgstr "Vyberte soubor s uloženou pozicí pro import" msgid "Select floating windows" msgstr "Vybrat plovoucí okna" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Vyberte soubor k nahrání" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Vyberte soubor s uloženou hrou" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Vyberte stav k nahrání" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Vyberte stav k uložení" @@ -4579,7 +4635,7 @@ msgstr "" "Vynutit 4:3: Roztáhne obraz na poměr4:3.\n" "Roztáhnout do okna: Roztáhne obraz do velikosti okna." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Vybraný profil ovladače neexistuje" @@ -4636,11 +4692,11 @@ msgstr "" "\n" "Pokud si nejste jisti, použijte OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Poslat" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Umístění Senzorové Tyče:" @@ -4648,22 +4704,18 @@ msgstr "Umístění Senzorové Tyče:" msgid "Separator" msgstr "Oddělovač" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Srbština" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Sériový port 1 - Tito je port, který používají zařízení jako internetový " "adaptér" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Nastavit" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Nastavit jako &výchozí ISO" @@ -4677,7 +4729,7 @@ msgstr "Nastavit jako výchozí paměťovou kartu %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: Index je větší než velikost seznamu ar kódu %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4693,7 +4745,7 @@ msgstr "Nastavení..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Nelze najít soubor s nastavením" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Třes" @@ -4701,7 +4753,7 @@ msgstr "Třes" msgid "Short Name:" msgstr "Krátké Jméno:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Zadní Tlačítka" @@ -4725,11 +4777,11 @@ msgstr "Zobrazit Panel Nás&trojů" msgid "Show Drives" msgstr "Zobrazit Disky" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Zobrazit EFB Regiony Kopie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Zobrazit Snímky za Sekundu" @@ -4741,7 +4793,7 @@ msgstr "Zobrazit Francii" msgid "Show GameCube" msgstr "Zobrazit GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Zobrazit Obrazovku Vstupu" @@ -4777,7 +4829,7 @@ msgstr "Zobrazit Platformy" msgid "Show Regions" msgstr "Zobrazit Regiony" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Zobrazit Statistiky" @@ -4797,11 +4849,11 @@ msgstr "Zobrazit Wad" msgid "Show Wii" msgstr "Zobrazit Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Zobrazí rámeček s potvrzením před zastavením hry." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4819,7 +4871,7 @@ msgstr "Zobrazit první blok" msgid "Show lag counter" msgstr "Zobrazit počítadlo zpoždění" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4845,7 +4897,7 @@ msgstr "Zobrazit ikonu uložení" msgid "Show save title" msgstr "Zobrazit název uložení" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4861,7 +4913,7 @@ msgstr "" msgid "Show unknown" msgstr "Zobrazit neznámé" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4871,19 +4923,19 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Šikmý Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Zjednodušená čínština" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Velikost" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Přeskočit BIOS" @@ -4891,7 +4943,7 @@ msgstr "Přeskočit BIOS" msgid "Skip DCBZ clearing" msgstr "Přeskočit čištění DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Přeskočit EFB Přístup z Procesoru" @@ -4911,17 +4963,17 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4933,7 +4985,7 @@ msgstr "Snímek" msgid "Software Renderer" msgstr "Softwarový Vykreslovač" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4946,7 +4998,7 @@ msgstr "" "Opravdu chcete zapnout softwarové vykreslování? Pokud si nejste jisti, " "zvolte 'Ne'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Nastavení Zvuku" @@ -4965,16 +5017,16 @@ msgid "Space" msgstr "Mezerník" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Španělština" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Hlasitost Reproduktoru:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4998,21 +5050,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Zvýšit rychlost přenosu Disku" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Čtvercový Stick" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Standardní Ovladač" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Spustit &NetPlay" @@ -5021,20 +5081,18 @@ msgid "Start Re&cording" msgstr "Začít na&hrávat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Začít Nahrávat" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Stav" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Ukládání stavu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Volant" @@ -5042,15 +5100,13 @@ msgstr "Volant" msgid "Stick" msgstr "Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Zastavit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5064,7 +5120,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Roztáhnout do Okna" @@ -5085,7 +5141,11 @@ msgstr "Soubor úspěšně exportován do %s" msgid "Successfully imported save files" msgstr "Uložení byly úspěšně importovány" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Švihnutí" @@ -5101,8 +5161,8 @@ msgstr "" "Synchronizuje vlákna GPU a CPU, aby se zabránilo náhodným zasekáváním v " "režimu dvojitého jádra. (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Jazyk Systému:" @@ -5132,33 +5192,32 @@ msgid "Table Right" msgstr "Deska vpravo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Vytvořit Snímek Obrazovky" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bonga)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Test" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Vyrovnávací Paměť Textur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Překryv Formátu Textury" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD byl úspěšně nainstalován" @@ -5170,13 +5229,13 @@ msgstr "Adresa je neplatná" msgid "The checksum was successfully fixed" msgstr "Kontrolní součet byl úspěšně opraven" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Zvolený adresář je už v seznamu" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5185,7 +5244,7 @@ msgstr "" "Soubor %s už existuje.\n" "Chcete ho nahradit?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5194,7 +5253,7 @@ msgstr "" "Soubor %s nemohl být otevřen pro zápis. Zkontrolujte, prosím, je-li už " "otevřen jiným programem." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Soubor %s je už otevřen, hlavička souboru nebude zapsána." @@ -5216,7 +5275,7 @@ msgstr "Jméno nemůže obsahovat znak ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5232,7 +5291,7 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "Uložená hra, kterou se snažíte zkopírovat má neplatnou délku souboru" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5240,23 +5299,23 @@ msgstr "" "Zvolený jazyk není Vašim systémem podporován. Vracím se na výchozí jazyk " "systému." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Verze serveru a Netplay klienta jsou nekompatibilní!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Server je plný!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Server odpověděl: hra v současnosti běží!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Server zaslal neznámou chybovou zprávu!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Zadaný soubor \"%s\" neexistuje" @@ -5265,7 +5324,7 @@ msgstr "Zadaný soubor \"%s\" neexistuje" msgid "The value is invalid" msgstr "Hodnota je neplatná" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Vzhled:" @@ -5293,11 +5352,11 @@ msgstr "" "Tento simulátor action replay nepodporuje kód, který mění samotný Action " "Replay." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Toto může způsobit zpomalení ve Wii Menu a v některých hrách." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5317,7 +5376,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5329,7 +5388,7 @@ msgstr "" "měli byste také vypnout Přiškrcení Zvuku v DSP (v závislosti na hře může " "spravit klikání zvuku, ale také může způsobit neustálý hluk)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5344,17 +5403,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Tohle Vám umožní Ručně Upravovat konfigurační soubory INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Práh" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Naklánění" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Název" @@ -5367,18 +5426,36 @@ msgstr "Do" msgid "Toggle All Log Types" msgstr "Zapnout Všechny Typy Záznamů" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Poměr Stran:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Kopie" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Zapnout Všechny Typy Záznamů" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Přepnout na Celou Obrazovku" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Nahoře" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Tradiční Čínština" @@ -5402,7 +5479,7 @@ msgstr "" "Pokus o čtení z neplatného SYSCONF\n" "ID bt wiimote nejsou dostupné" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turečtina" @@ -5418,7 +5495,7 @@ msgstr "Typ" msgid "UDP Port:" msgstr "UDP Port:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5427,7 +5504,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "NEZNÁMÝ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "NEZNÁMÉ_%02X" @@ -5455,24 +5532,29 @@ msgstr "" "rozšifrovaný kód. Ujistěte se, že jste ho správně zadali.\n" "Chtěli byste tento řádek ignorovat a pokračovat v analýze?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Nedefinován %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Vrátit zpět Nahrání Stavu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Vrátit zpět Nahrání Stavu" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Neočekávané volání 0x80? Ukončování..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Neznámé" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Neznámý příkaz DVD %08x - závažná chyba" @@ -5487,61 +5569,55 @@ msgstr "Neznámý příkaz 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Neznámý záznam typu %i v SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Přijata neznámá zpráva s id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Neznámá zpráva s id:%d přijata od hráče:%d Vyhazuji hráče!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Nahoru" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Aktualizovat" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Svislý Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Použít režim EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Použít Celou Obrazovku" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Použít Šestnáctkovou soustavu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Použít Obslužné Rutiny Paniky" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Použít pozměněnou strategii nahrávání pro proudový přenos vertexů.\n" -"Většinou umožňuje zrychlení, ale specifikace OpenGL ji zakazuje a může " -"způsobit vážné chyby.\n" -"\n" -"Pokud si nejste jisti, nechejte odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5568,11 +5644,11 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Pomůcky" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Synch" @@ -5581,7 +5657,7 @@ msgstr "V-Synch" msgid "VBeam Speed Hack" msgstr "MMU Hack Rychlosti" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Hodnota" @@ -5589,7 +5665,7 @@ msgstr "Hodnota" msgid "Value:" msgstr "Hodnota:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Hodnota:" @@ -5597,15 +5673,19 @@ msgstr "Hodnota:" msgid "Verbosity" msgstr "Úroveň" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Obraz" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuální" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Hlasitost" @@ -5633,7 +5713,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Varování" @@ -5673,7 +5753,7 @@ msgstr "" "a mají stejný název jako soubor na Vaši paměťové kartě\n" "Pokračovat?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5685,7 +5765,7 @@ msgstr "" "měli načíst jinou pozici, nebo tento stav načíst bez zapnutého režimu pouze " "pro čtení." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5697,7 +5777,7 @@ msgstr "" "načíst bez zapnutého režimu pouze pro čtení. Jinak pravděpodobně dojde k " "desynchronizaci." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5730,8 +5810,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - soubor není otevřen." @@ -5739,15 +5819,15 @@ msgstr "WaveFileWriter - soubor není otevřen." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack Širokoúhlého obrazu" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Šířka" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5755,15 +5835,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Konzole Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii Kořen NAND:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Import uložených pozic Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii soubory s uložením (*.bin)|*.bin" @@ -5772,7 +5852,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD Nelze číst ze souboru" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5781,15 +5861,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Připojen" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote Motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wiimote nastavení" @@ -5813,14 +5893,14 @@ msgstr "Klávesa Windows Vpravo" msgid "Word Wrap" msgstr "Zalamování textu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Pracuji..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5855,7 +5935,7 @@ msgstr "XAudio2 spuštění selhalo: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 vytvoření hlavního hlasu selhalo: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5885,25 +5965,25 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Nemůžete zavřít panely, které mají uvnitř stránky." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Musíte si zvolit hru!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Musíte zadat jméno!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" "Musíte zadat platnou hodnotu v desítkové, šestnáctkové nebo osmičkové " "soustavě." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Musíte zadat platné jméno profilu." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Pro uplatnění změn musíte Dolphin restartovat." @@ -5917,7 +5997,7 @@ msgstr "" "Chtěli byste nyní přestat a problém opravit?\n" "Pokud zvolíte \"Ne\", mlže být zvuk poškozený." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5949,12 +6029,12 @@ msgstr "Kód Zero 3 není podporován" msgid "Zero code unknown to dolphin: %08x" msgstr "Nulový kód, který dolphin nezná: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ čekám ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5970,7 +6050,7 @@ msgstr "" msgid "[Custom]" msgstr "[Vlastní]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5989,7 +6069,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6004,11 +6084,7 @@ msgstr "" "\n" "Pokud si nejste jisti, nechejte toto odškrtnuté." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ PŘIDAT" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "zavaděč aplikace (.img)" @@ -6017,11 +6093,11 @@ msgstr "zavaděč aplikace (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Přečten Opcode z %x. Prosím nahlaste." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute při běhu aplikace vrátil -1!" @@ -6033,18 +6109,79 @@ msgstr "Korekce z Far:" msgid "zNear Correction: " msgstr "Korekce zNear:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| NEBO" #~ msgid "Accurate VBeam emulation" #~ msgstr "Precizní emulace VBeam" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Umožní přepínání jistých možností pomocí klávesových zkratek 3 (Vnitřní " +#~ "rozlišení), 4(Poměr stran), 5 (Kopie EFB) a 6 (Mlha) uvnitř okna " +#~ "emulace.\n" +#~ "\n" +#~ "Pokud si nejste jisti, nechejte toto odškrtnuté." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Nelze najít Wiimote podle bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Povolit klávesové zkratky" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Naslouchání Selhalo!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Nelze nahrát bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Nelze nahrát hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Nastavení GCMic" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "Byl zavolán HCI_CMD_INQUIRY, prosím ohlaste!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Změněné nahrávání vyrovnávací paměti" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Pokud jsou SzS nestálé, tato volba může pomoci. (ZAPNUTO = Kompatibilní, " #~ "VYPNUTO = Rychlé)" +#~ msgid "Last Overwritten State" +#~ msgstr "Poslední Přepsaný Stav" + +#~ msgid "Last Saved State" +#~ msgstr "Poslední Uložený Stav" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Znovu připojit Wiimote při Nahrání Stavu" + +#~ msgid "Set" +#~ msgstr "Nastavit" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Vypnout Průchod Cíl. Průhl." + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Použít pozměněnou strategii nahrávání pro proudový přenos vertexů.\n" +#~ "Většinou umožňuje zrychlení, ale specifikace OpenGL ji zakazuje a může " +#~ "způsobit vážné chyby.\n" +#~ "\n" +#~ "Pokud si nejste jisti, nechejte odškrtnuté." diff --git a/Languages/po/de.po b/Languages/po/de.po index e1960b5d8b..cb256465d0 100644 --- a/Languages/po/de.po +++ b/Languages/po/de.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-05 23:28+0000\n" "Last-Translator: Ghabry \n" "Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/" @@ -23,17 +23,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (zu viele zum anzeigen)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Spiel: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NICHT" @@ -46,12 +46,12 @@ msgstr "" "\"%s\" existiert nicht.\n" "Eine neue 16MB Memcard erstellen?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" ist kein gültiges GC/Wii-Image oder kein GC/Wii-Image." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X:" @@ -61,12 +61,12 @@ msgstr "%08X:" msgid "%1$sCopy%1$s" msgstr "%1$sKopieren%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -153,7 +153,7 @@ msgstr "%sGCI importieren%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u freie Blöcke; %u freie Verzeichniseinträge" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& UND" @@ -173,23 +173,23 @@ msgstr "&Haltepunkte" msgid "&Browse for ISOs..." msgstr "Nach ISOs &suchen..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Cheat-Manager" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&DSP-Einstellungen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "ISO &löschen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "Ausgewählte ISOs &löschen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulation" @@ -205,7 +205,7 @@ msgstr "&Einzelbildwiedergabe" msgid "&Fullscreen" msgstr "&Vollbild" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Grafikeinstellungen" @@ -213,7 +213,7 @@ msgstr "&Grafikeinstellungen" msgid "&Help" msgstr "&Hilfe" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Tastenkürzel Einstellungen" @@ -225,7 +225,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "Spielstand &laden" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Speicherkarten-Verwaltung (GC)" @@ -237,7 +237,7 @@ msgstr "&Arbeitsspeicher" msgid "&Open..." msgstr "Ö&ffnen..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Optionen" @@ -249,7 +249,7 @@ msgstr "Pau&se" msgid "&Play" msgstr "&Start" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Eigenschaften" @@ -289,15 +289,15 @@ msgstr "&Video" msgid "&View" msgstr "&Ansicht" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote-Einstellungen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "''" @@ -313,51 +313,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(UNBEKANNT)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(aus)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ HINZUF." + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 Bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 Bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 Bit" @@ -365,38 +370,37 @@ msgstr "8 Bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Ein NetPlay-Fenster ist bereits geöffnet!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Derzeit wird kein Spiel ausgeführt." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -404,7 +408,7 @@ msgstr "" "Es konnte kein unterstütztes Bluetooth-Gerät gefunden werden.\n" "Du musst deine Wiimotes manuell verbinden." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -440,12 +444,12 @@ msgstr "" "\n" "TCP Port zum Hoster muss geöffnet sein!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR Codes" @@ -458,11 +462,11 @@ msgstr "Über Dolphin" msgid "Acceleration" msgstr "Beschleunigung" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Genauigkeit:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -475,8 +479,7 @@ msgstr "" "\n" "In der Regel ist \"EFB to Texture\" ausreichend." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Aktion" @@ -571,7 +574,7 @@ msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: ungültiger Subtype %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Grafikkarte:" @@ -580,11 +583,11 @@ msgstr "Grafikkarte:" msgid "Add" msgstr "Hinzufügen" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "ActionReplay-Code hinzufügen" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Patch hinzufügen" @@ -594,11 +597,11 @@ msgstr "Neue Palette hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Hinzufügen..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adresse:" @@ -638,68 +641,60 @@ msgstr "" "\n" "NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Erweitert" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Erweiterte Einstellungen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alle GC/Wii-Imagedateien (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Alle Gamecube GCM-Dateien (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Alle Speicherstände (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO Dateien (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Alle Dateien (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analysiere" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anisotrope Filterung:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Antialiasing:" @@ -712,11 +707,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "Kann Apploader aus dieser Datei nicht laden." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Übernehmen" @@ -729,16 +724,16 @@ msgstr "" "Schaltet einen Post-Processing Effekt wenn ein Frame beendet wurde. Wenn " "unsicher, wähle (aus)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabisch" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Möchtest du wirklich \"%s\" löschen?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -746,7 +741,7 @@ msgstr "" "Sollen diese Dateien wirklich gelöscht werden?\n" "Löschen kann nicht rückgängig gemacht werden!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden." @@ -755,8 +750,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "ARM JIT (Experimentell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Seitenverhältnis:" @@ -764,12 +759,12 @@ msgstr "Seitenverhältnis:" msgid "At least one pane must remain open." msgstr "Mindestens eine Palette muss geöffnet bleiben." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Audio Backend:" @@ -777,20 +772,20 @@ msgstr "Audio Backend:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Fehler beim öffnen des AO-Gerätes.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automatisch" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Automatisch (Vielfaches von 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Automatisch (Fenstergröße)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Lege die Größe des Fenstermodus automatisch fest." @@ -804,11 +799,11 @@ msgstr "" "\n" "Wenn du dir unsicher bist lass diesen Punkt ausgeschaltet." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP-Register" @@ -816,21 +811,21 @@ msgstr "BP-Register" msgid "Back" msgstr "Zurück" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Backend-Einstellungen" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Hintergrund-Eingabe" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Rückwärts" @@ -838,8 +833,12 @@ msgstr "Rückwärts" msgid "Bad File Header" msgstr "Ungültige Header-Datei" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -855,11 +854,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Leiste" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Standard" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Grundeinstellungen" @@ -887,12 +886,12 @@ msgstr "Blau links" msgid "Blue Right" msgstr "Blau rechts" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Unten" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Steuerung festlegen: %lu" @@ -901,29 +900,29 @@ msgstr "Steuerung festlegen: %lu" msgid "Broken" msgstr "Defekt" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Durchsuchen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Ordner suchen und hinzufügen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "ISO-Verzeichnis hinzufügen..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Ausgabeverzeichnis auswählen" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Tasten" @@ -933,11 +932,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C-Stick" @@ -945,11 +944,11 @@ msgstr "C-Stick" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU Emulator Engine" @@ -973,22 +972,17 @@ msgstr "" "\n" "Wenn du dir unsicher bist, wähle es nicht aus." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Abbrechen" @@ -1004,7 +998,7 @@ msgstr "Kann %s nicht öffnen" msgid "Cannot unregister events with events pending" msgstr "Kann während ausstehenden Events keine bereits Events de-registrieren." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1014,7 +1008,7 @@ msgstr "" "Die Datei %s kann nicht als Speicherkarte verwendet werden, weil sie keine " "gültige Gamecube-Speicherkarte ist." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1026,15 +1020,15 @@ msgstr "" msgid "Caps Lock" msgstr "Feststelltaste" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Katalanisch" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Mitte" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Wechseln" @@ -1043,15 +1037,14 @@ msgid "Change &Disc..." msgstr "Disc &wechseln..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Disc wechseln" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Spiel wechseln" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1067,12 +1060,12 @@ msgstr "Parameter sign zu zFar ändern (nach Korrektur)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Parameter sign zu zNear ändern (nach Korrektur)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1080,47 +1073,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Cheat Code" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Cheatsuche" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Cheat-Verwaltung" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Prüfe die Unversehrtheit der Partition" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Prüfe die Unversehrtheit der Partition..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinesisch (Vereinfacht)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinesisch (Traditionell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Wähle ein Standard DVD-Verzeichnis:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Wähle ein NAND Stammverzeichnis" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Standard ISO auswählen:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Ordner zum Hinzufügen auswählen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Datei zum Öffnen auswählen" @@ -1128,19 +1121,19 @@ msgstr "Datei zum Öffnen auswählen" msgid "Choose a memory card:" msgstr "Wähle eine Memory Card:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Zielordner für Extraktion auswählen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" @@ -1150,12 +1143,12 @@ msgstr "Klassik" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Löschen" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1163,22 +1156,22 @@ msgstr "" "Client kann während ein Spiel emmuliert wird, nicht verbunden werden! " "NetPlay ist deaktiviert. Sie müssen zuerst manuell das Spiel beenden." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Schließen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "&Einstellungen..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Code-Info" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Code:" @@ -1194,87 +1187,89 @@ msgstr "Kommentar" msgid "Comment:" msgstr "Kommentar:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "ISO komprimieren..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Ausgewählte ISOs komprimieren..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Komprimiere ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Einstellungen" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Steuerung bearbeiten" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Pads konfigurieren" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Einstellungen ...." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Überschreiben Bestätigen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Beim Beenden bestätigen" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Verbinden" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "USB-Tastatur angeschlossen" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "USB-Tastatur angeschlossen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Wiimote %i verbinden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Wiimote 1 verbinden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Wiimote 2 verbinden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Wiimote 3 verbinden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Wiimote 4 verbinden" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Verbinden..." @@ -1282,7 +1277,7 @@ msgstr "Verbinden..." msgid "Console" msgstr "Konsole" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1294,7 +1289,7 @@ msgstr "Strg" msgid "Convert to GCI" msgstr "Zu GCI konvertieren" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopieren fehlgeschlagen" @@ -1317,7 +1312,7 @@ msgstr "%s konnte nicht erstellt werden" msgid "Could not initialize backend %s." msgstr "Konnte Backend %s nicht initialisieren." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1328,7 +1323,7 @@ msgstr "" "dies ist kein GC/Wii Backup. Bitte beachten Sie, dass die ursprünglichen GC/" "Wii-Discs von den meisten PC-DVD-Laufwerken nicht gelesen werden können." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Konnte ISO-Datei %s nicht erkennen." @@ -1338,7 +1333,7 @@ msgstr "Konnte ISO-Datei %s nicht erkennen." msgid "Could not save %s" msgstr "Konnte %s nicht speichern" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1367,11 +1362,11 @@ msgstr "" "Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der " "Speicherkarte in den Optionen ändern." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Konnte denn Befehl zum öffnen der Dateierweiterung 'ini' nicht finden!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1379,8 +1374,8 @@ msgstr "" "Konnte Kern nicht initialisieren.\n" "Überprüfe deine Konfiguration." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Anzahl:" @@ -1388,8 +1383,8 @@ msgstr "Anzahl:" msgid "Country:" msgstr "Land:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "AR-Code erstellen" @@ -1398,7 +1393,7 @@ msgstr "AR-Code erstellen" msgid "Create new perspective" msgstr "Neue Perspektive erstellen" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Autor: " @@ -1406,11 +1401,11 @@ msgstr "Autor: " msgid "Critical" msgstr "Kritisch" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Abschneiden" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1424,7 +1419,7 @@ msgstr "" msgid "Crossfade" msgstr "Fadenkreuz" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1441,11 +1436,11 @@ msgstr "Benutzerdefinierter Projection-Hack Einstellungen" msgid "Customize some Orthographic Projection parameters." msgstr "Einige orthographische Projection Parameter anpassen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Tschechisch" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1453,36 +1448,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP Emulator Engine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE Emulation (schnell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE Interpreter (langsam)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE Recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "DSP-Einstellungen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD Laufwerk:" @@ -1496,7 +1491,11 @@ msgstr "" "DVDLowUnencryptedRead - Kritischer Fehler: Datenträger kann nicht gelesen " "werden." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Datengröße" @@ -1509,11 +1508,11 @@ msgstr "Datum:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro Dateien(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Tote Zone" @@ -1521,7 +1520,7 @@ msgstr "Tote Zone" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debug" @@ -1529,24 +1528,29 @@ msgstr "Debug" msgid "Decimal" msgstr "Komma" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ISO dekomprimieren..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Ausgewählte ISOs dekomprimieren..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Dekomprimiere ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Spieleliste aktualisieren" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Standard" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Standard ISO:" @@ -1555,7 +1559,7 @@ msgid "Default font" msgstr "Standard Schriftart" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Entfernen" @@ -1568,11 +1572,11 @@ msgstr "Spielstand löschen" msgid "Delete the existing file '%s'?" msgstr "Wollen Sie die vorhandende Datei '%s' löschen?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Beschreibung" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Erkenne" @@ -1583,13 +1587,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Gerät" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Geräteeinstellungen" @@ -1597,11 +1601,11 @@ msgstr "Geräteeinstellungen" msgid "Dial" msgstr "Skala" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1613,8 +1617,8 @@ msgstr "" "Die Verzeichnis-Prüfsumme ist fehlerhaft,\n" "und ebenfalls die Backup-Verzeichnis-Prüfsumme." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Deaktivieren" @@ -1622,11 +1626,11 @@ msgstr "Deaktivieren" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Nebel deaktivieren" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1640,7 +1644,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1656,7 +1660,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1673,11 +1677,11 @@ msgstr "Disc" msgid "Disc Read Error" msgstr "Disc Lesefehler" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Anzeige" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1691,19 +1695,19 @@ msgstr "" msgid "Divide" msgstr "Division" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Laufende Emulation stoppen?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II Dekodierer" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafik Einstellungen" @@ -1716,20 +1720,20 @@ msgstr "Dolphin-&Webseite" msgid "Dolphin Configuration" msgstr "Dolphin-Einstellungen" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Emulierte-Wiimote Einstellungen" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin-FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GCPad Konfiguration" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filme (*.dtm)" @@ -1741,7 +1745,7 @@ msgstr "Dolphin Wiimote Einstellungen" msgid "Dolphin at &Google Code" msgstr "Dolphin auf &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1749,7 +1753,7 @@ msgstr "" "Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach " "ISOs zu suchen..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1757,8 +1761,8 @@ msgstr "" "Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier " "doppelklicken um alle Spiele anzuzeigen..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen." @@ -1771,16 +1775,16 @@ msgstr "" "Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. " "(ON = Schnell, OFF = Kompatibel)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Unten" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Codes Herunterladen (WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)" @@ -1789,27 +1793,27 @@ msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)" msgid "Drums" msgstr "Trommeln" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Dummy" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Audio dumpen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "EFB-Target dumpen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Frames dumpen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Texturen dumpen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1820,7 +1824,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1831,7 +1835,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1843,8 +1847,8 @@ msgstr "" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holländisch" @@ -1852,7 +1856,7 @@ msgstr "Holländisch" msgid "E&xit" msgstr "&Beenden" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Kopien" @@ -1876,7 +1880,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Frühe Speicher Updates" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Bearbeiten" @@ -1892,7 +1896,7 @@ msgstr "Einstellungen bearbeiten" msgid "Edit Patch" msgstr "Patch bearbeiten" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Aktuelle Ansicht ändern" @@ -1905,15 +1909,15 @@ msgstr "Bearbeiten..." msgid "Effect" msgstr "Effekt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Emu-Thread läuft bereits." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1928,7 +1932,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1957,7 +1961,7 @@ msgstr "Status:" msgid "Enable" msgstr "Aktivieren" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1972,7 +1976,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "AR Logging aktivieren" @@ -1984,11 +1988,11 @@ msgstr "Blockvereinigung aktivieren" msgid "Enable Bounding Box Calculation" msgstr "Aktiviere Bounding Box Calculation" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Aktiviere Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Cheats aktivieren" @@ -1996,19 +2000,15 @@ msgstr "Cheats aktivieren" msgid "Enable Dual Core" msgstr "Dual Core aktivieren" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Dual Core aktivieren (Beschleunigung)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Kurztasten aktivieren" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Idle-Skipping aktivieren" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Idle-Skipping aktivieren (schneller)" @@ -2016,15 +2016,15 @@ msgstr "Idle-Skipping aktivieren (schneller)" msgid "Enable MMU" msgstr "MMU aktivieren" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Progressiven Scan aktivieren" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Bildschirmschoner aktivieren" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -2032,7 +2032,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "Breitbildmodus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Wireframe aktivieren" @@ -2085,7 +2085,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Benutzerdefinierten Projection-Hack aktivieren" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2093,14 +2093,14 @@ msgstr "" "Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet " "wird. Nicht für OS X verfügbar." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet " "wird. Funktioniert nur mit OpenAL backend." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2122,7 +2122,7 @@ msgstr "" "Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht " "wird. (ON = Kompatibel, OFF = Schnell)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2134,13 +2134,13 @@ msgid "End" msgstr "Ende" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Englisch" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Verbesserungen" @@ -2158,17 +2158,17 @@ msgstr "Eintrag %d/%d" msgid "Entry 1/%d" msgstr "Eintrag 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Gleich" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Fehler" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fehler beim Laden der ausgewählten Sprache. Kehre nun zu dem Systemstandart " @@ -2201,7 +2201,7 @@ msgid "Euphoria" msgstr "Euphorie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2210,16 +2210,20 @@ msgstr "" msgid "Execute" msgstr "Ausführen" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Exportieren fehlgeschlagen" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Datei exportieren" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Aufnahme exportieren" @@ -2231,7 +2235,7 @@ msgstr "Aufnahme exportieren..." msgid "Export Save" msgstr "Spielstand exportieren" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Wii Spielstand exportieren (Experimentell)..." @@ -2247,11 +2251,11 @@ msgstr "Exportieren fehlgeschlagen, ein weiteres mal versuchen?" msgid "Export save as..." msgstr "Spielstand exportieren als..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Erweiterung" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" @@ -2263,48 +2267,48 @@ msgstr "Extra Parameter" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra Parameter nur in ''Metroid: Other M'' sinnvoll." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Alle Dateien extrahieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Apploader extrahieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "DOL extrahieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Ordner extrahieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Datei extrahieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Partition extrahieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extrahiere %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extrahiere alle Dateien" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extrahiere Ordner" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extrahieren..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Byte" @@ -2320,19 +2324,15 @@ msgstr "FRANKREICH" msgid "FST Size:" msgstr "FST Größe:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Verbindungsaufbau fehlgeschlagen!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Download der Codes fehlgeschlagen." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Extrahieren nach %s ist fehlgeschlagen!" @@ -2352,15 +2352,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "bthprops.cpl konnte nicht geladen werden." +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Fehler beim Laden von hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Konnte %s nicht lesen" @@ -2442,7 +2446,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Fehler beim Lesen einer eindeutigen ID des Disc-Images." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF" @@ -2460,25 +2464,29 @@ msgstr "Fehler beim Schreiben eines Header für %s" msgid "Failed to write header for file %d" msgstr "Fehler beim Schreiben eines Header für Datei %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Schnell" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo Player" @@ -2486,7 +2494,7 @@ msgstr "Fifo Player" msgid "File Info" msgstr "Datei-Informationen" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Datei enthielt keine Codes." @@ -2528,15 +2536,15 @@ msgstr "FileIO: Unbekanter Open-Modus : 0x%02x" msgid "Filesystem" msgstr "Dateisystem" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Finde nächste" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Finde vorherige" @@ -2548,23 +2556,23 @@ msgstr "Erster Block" msgid "Fix Checksums" msgstr "Prüfsummen korrigieren" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "16:9 erzwingen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "4:3 erzwingen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "NTSC-J erzwingen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Texturfilterung erzwingen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2584,7 +2592,7 @@ msgstr "" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2599,34 +2607,37 @@ msgstr "" "Das Format ähnelt dem ASCII-Zeichensatz (NTSC\\PAL)?\n" "Wähle 'Nein' für SJIS (NTSC-J)." -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Vorwärts" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "%d Ergebnisse gefunden für '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Bild" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Bild" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Einzelbildwiedergabe" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Bildinfo" @@ -2638,7 +2649,7 @@ msgstr "" msgid "Frame S&kipping" msgstr "Frames ü&berspringen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Framelimit:" @@ -2646,13 +2657,13 @@ msgstr "Framelimit:" msgid "Frames To Record" msgstr "Bilder zum Aufzeichnen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Frei Umsehen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Französisch" @@ -2665,11 +2676,11 @@ msgstr "" msgid "From" msgstr "von" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Vollbild" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Vollbildauflösung:" @@ -2677,15 +2688,11 @@ msgstr "Vollbildauflösung:" msgid "GCI File(*.gci)" msgstr "GCI Datei(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic Konfiguration" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC-Pad" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2693,15 +2700,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "Spiel-ID:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Spiel wird bereits emuliert!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Spiel wird nicht emuliert!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Spiel nicht gefunden!" @@ -2717,29 +2724,29 @@ msgstr "Spieleinstellungen" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube Speicherdateien (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "GameCube &Pad Einstellungen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube-Speicherkarten (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Gamecube Pad Einstellungen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko-Codes" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2749,19 +2756,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Allgemein" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Allgemeine Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Deutsch" @@ -2770,15 +2776,15 @@ msgstr "Deutsch" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Der Index ist größer als AR-Codelisten-Größe %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafik" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Grafikeinstellungen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Größer als" @@ -2793,7 +2799,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Griechisch" @@ -2813,15 +2819,7 @@ msgstr "Grün rechts" msgid "Guitar" msgstr "Gitarre" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY wurde aufgerufen, bitte berichten!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2829,11 +2827,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Header-Prüfsumme fehlerhaft" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebräisch" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Höhe" @@ -2870,11 +2868,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Verbergen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Mauszeiger ausblenden" @@ -2889,8 +2887,8 @@ msgstr "" msgid "Home" msgstr "Pos1" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2898,13 +2896,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Kurztastenbelegung" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Kurztasten" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Ungarisch" @@ -2932,11 +2929,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - Fehlerhaftes Ziel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL-Einstellungen" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -2944,7 +2941,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR-Zeiger" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR-Empfindlichkeit:" @@ -2952,7 +2949,7 @@ msgstr "IR-Empfindlichkeit:" msgid "ISO Details" msgstr "ISO-Details" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO-Verzeichnisse" @@ -2970,11 +2967,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Formatänderungen ignorieren" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2983,7 +2980,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3024,10 +3021,15 @@ msgstr "" msgid "In Game" msgstr "Im Spiel" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "In-Game" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Framelimit:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3037,7 +3039,7 @@ msgstr "Info" msgid "Information" msgstr "Information" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Eingabe" @@ -3049,7 +3051,7 @@ msgstr "Einfügen" msgid "Insert Encrypted or Decrypted code here..." msgstr "Verschlüsselten oder unverschlüsselten Code hier eingeben..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "SD-Karte eingesetzt" @@ -3057,57 +3059,57 @@ msgstr "SD-Karte eingesetzt" msgid "Insert name here.." msgstr "Namen hier eingeben.." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "WAD installieren" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Zum Wii-Menü hinzufügen" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler aufgerufen, aber diese Platform unterstüzt diesn " "noch nicht." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "WAD installieren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Oberfläche" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Benutzeroberflächeneinstellungen" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Internationaler LZO-Fehler - Komprimierung fehlgeschlagen" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3117,11 +3119,11 @@ msgstr "" "%li) \n" "Versuche diesen Status nochmal zu laden." -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internationaler LZO-Fehler - lzo_init() fehlerhaft" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" @@ -3138,7 +3140,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Ungültiger Wert!" @@ -3146,7 +3148,7 @@ msgstr "Ungültiger Wert!" msgid "Invalid bat.map or dir entry" msgstr "Ungültige bat.map oder Verzeichnis-Eintrag" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Ungültiger Ereignis-Typ %i" @@ -3166,19 +3168,19 @@ msgstr "" "%s\n" " Möglicherweise müssen Sie dieses Spiel neu dumpen." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Ungültige Aufnahmedatei" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3187,8 +3189,8 @@ msgid "Invalid state" msgstr "Ungültiger Status" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italienisch" @@ -3204,8 +3206,8 @@ msgstr "JIT-Recompiler (Empfohlen)" msgid "JITIL experimental recompiler" msgstr "JITIL-Recompiler (Experimentell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japanisch" @@ -3220,17 +3222,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Taste" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Koreanisch" @@ -3248,24 +3249,20 @@ msgstr "L-Taste" msgid "L-Analog" msgstr "L-Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Sprache:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Letzter überschriebener Status" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Letzter gespeicherter Status" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latenz:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Links" @@ -3274,8 +3271,7 @@ msgstr "Links" msgid "Left Stick" msgstr "Stick links" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3283,7 +3279,7 @@ msgstr "" "Zum Erkennen, auf Tastenkürzel linksklicken.\n" "Drücken Sie die Leertaste, zum löschen." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3293,7 +3289,7 @@ msgstr "" "Mittlere Maustaste zum Löschen.\n" "Rechtsklick für weitere Optionen." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3301,76 +3297,123 @@ msgstr "" "Links/Rechts-Klick für mehr Optionen.\n" "Mittlere Maustaste zum Löschen." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Kleiner als" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Laden" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Lade benutzerdefinierte Texturen" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "Spielstand &laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Status aus Slot 1 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Status aus Slot 2 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Status aus Slot 3 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Status aus Slot 4 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Status aus Slot 5 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Status aus Slot 6 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Status aus Slot 7 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Status aus Slot 8 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Status aus Slot 1 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Status aus Slot 1 laden" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Status aus Slot 2 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Status aus Slot 3 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Status aus Slot 4 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Status aus Slot 5 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Status aus Slot 6 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Status aus Slot 7 laden" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Status aus Slot 8 laden" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Status aus Slot 1 laden" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Status laden..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Wii-Systemmenü laden" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wii-Systemmenü %d%c laden" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3381,7 +3424,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Lokal" @@ -3393,7 +3436,7 @@ msgstr "Log" msgid "Log Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3401,7 +3444,7 @@ msgstr "" msgid "Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3413,12 +3456,12 @@ msgstr "" msgid "Logger Outputs" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Logging" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Die Verbindung zum Server wurde getrennt!" @@ -3457,7 +3500,7 @@ msgstr "Hersteller-ID:" msgid "Maker:" msgstr "Hersteller:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3466,8 +3509,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3479,12 +3522,12 @@ msgstr "Die Speicherkarte enthält bereits ein Spiel mit dem gleichen Titel." msgid "Memcard already opened" msgstr "Memorycard ist bereits geöffnet" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Seicherbyte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Speicherkarte" @@ -3496,7 +3539,7 @@ msgstr "" "Memory-Card Manager WARNUNG - Erstelle Backups bevor der Benutzung. Dies " "sollte zwar gefixt sein, aber könnte dennoch Probleme machen (mangle stuff)!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3523,29 +3566,29 @@ msgstr "" msgid "Menu" msgstr "Menü" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mikrofon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Sonstiges" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Sonstige Einstellungen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modifikator" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3557,16 +3600,16 @@ msgstr "" msgid "Monospaced font" msgstr "Monospaced Schriftart" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3589,11 +3632,11 @@ msgstr "" msgid "Multiply" msgstr "Multiplikation" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3687,10 +3730,10 @@ msgstr "Num Hoch" msgid "Name:" msgstr "Name:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Name: " @@ -3699,7 +3742,7 @@ msgstr "Name: " msgid "Native GCI files(*.gci)" msgstr "Native GCI Dateien(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Neue Suche" @@ -3708,11 +3751,11 @@ msgstr "Neue Suche" msgid "Next Page" msgstr "Nächste Seite" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Nächste Suche" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Nickname:" @@ -3720,7 +3763,7 @@ msgstr "Nickname:" msgid "No Country (SDK)" msgstr "Kein Land (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Keine ISOs oder WADs gefunden" @@ -3733,8 +3776,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "Keine Banner-Datei für Tittel %s gefunden." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Keine Beschreibung vorhanden" @@ -3742,7 +3785,7 @@ msgstr "Keine Beschreibung vorhanden" msgid "No docking" msgstr "Nicht Andocken" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Keine Datei geladen" @@ -3750,7 +3793,7 @@ msgstr "Keine Datei geladen" msgid "No free dir index entries" msgstr "Keine freien Verzeichnis-Indexeinträge." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" @@ -3759,23 +3802,24 @@ msgstr "" msgid "No save folder found for title %s" msgstr "Keinen Spielstand-Ordner für Tittel %s gefunden." -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Keine" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norwegisch" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Ungleich" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Nicht Festgelegt" @@ -3786,15 +3830,15 @@ msgstr "" "Dies ist kein Wii-Spielstand oder das Lesen der Größenangabe im Dateiheader " "%x ist gescheitert." -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Nicht Verbunden" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notizen" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notizen: " @@ -3811,11 +3855,11 @@ msgstr "Notizen" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Codeanzahl:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3824,7 +3868,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Nunchuck Beschleunigung" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objekt" @@ -3832,7 +3876,7 @@ msgstr "Objekt" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Aus" @@ -3840,7 +3884,7 @@ msgstr "Aus" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3849,21 +3893,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "Nur %d Blöcke verfügbar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Öffnen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Beinhaltenden &Ordner öffnen..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "&Wii Spielstand-Ordner öffnen..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Datei öffnen..." @@ -3889,7 +3932,7 @@ msgstr "OpenCL Textur-Dekoder" msgid "OpenMP Texture Decoder" msgstr "OpenMP Texturen Dekodierer" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Einstellungen" @@ -3910,12 +3953,12 @@ msgstr "" "klicke Rechts und exportiere alle Spielstände,\n" "und importiere die Spielstände auf eine neue Memorycard.\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Andere" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3923,7 +3966,7 @@ msgstr "" "Der andere Client wurde, während das Spiel läuft, getrennt! Nun ist NetPlay " "inaktiv. Beenden Sie nun manuell das Spiel." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Ausgabe" @@ -3935,7 +3978,7 @@ msgstr "Au&fnahme abspielen..." msgid "Pad" msgstr "Pad" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad " @@ -3964,16 +4007,21 @@ msgstr "Parameter" msgid "Partition %i" msgstr "Partition %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patche" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Pfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pause" @@ -3982,7 +4030,7 @@ msgstr "Pause" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" @@ -3996,19 +4044,17 @@ msgid "Perspective %d" msgstr "Perspektive %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Start" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Aufnahme abspielen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Start/Pause" @@ -4020,11 +4066,11 @@ msgstr "Spielbar" msgid "Playback Options" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Spieler" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Bitte Bestätigen..." @@ -4036,54 +4082,54 @@ msgstr "Bitte legen Sie vor dem Speichern eine Perspektive fest" msgid "Plus-Minus" msgstr "Plus-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polnisch" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4:" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugiesisch" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugiesisch (Brasilianisch)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -4100,7 +4146,7 @@ msgstr "Vorh. Seite" msgid "Previous Page" msgstr "Vorherige Seite" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Vorheriger Wert" @@ -4108,7 +4154,7 @@ msgstr "Vorheriger Wert" msgid "Print" msgstr "Druck" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4124,8 +4170,8 @@ msgstr "Cache leeren" msgid "Question" msgstr "Frage" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Beenden" @@ -4143,7 +4189,7 @@ msgstr "R-Taste" msgid "R-Analog" msgstr "R-Analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4151,34 +4197,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSSLAND" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Weite" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Nur-Lese-Modus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Echt" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Echte Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Echte Wiimotes" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" @@ -4211,46 +4261,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Aktualisieren" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Liste aktualisieren" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Spieleliste aktualisieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Entfernen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Im Hauptfenster Rendern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Zurücksetzen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Ergebnisse" @@ -4262,7 +4310,7 @@ msgstr "Eingabe" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Rechts" @@ -4271,18 +4319,18 @@ msgstr "Rechts" msgid "Right Stick" msgstr "Stick rechts" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russisch" @@ -4290,13 +4338,13 @@ msgstr "Russisch" msgid "Sa&ve State" msgstr "S&tatus speichern" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Sicher" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Speichern" @@ -4304,47 +4352,59 @@ msgstr "Speichern" msgid "Save GCI as..." msgstr "GCI speichern unter..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "S&tatus speichern" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "S&tatus speichern" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "In Slot 1 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "In Slot 1 speichern" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "In Slot 2 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "In Slot 3 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "In Slot 4 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "In Slot 5 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "In Slot 6 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "In Slot 7 speichern" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "In Slot 8 speichern" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "In Slot 1 speichern" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Spiel speichern..." @@ -4353,41 +4413,41 @@ msgstr "Spiel speichern..." msgid "Save as..." msgstr "Speichern unter..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Komprimierte GCM/ISO speichern" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Aktuelle Perspektive speichern" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Dekomprimierte GCM/ISO speichern" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Film-Status %s ist fehlerhaft, breche die Filmaufnahme ab..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Scannen %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Suche nach ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Suche..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "ScrShot" @@ -4395,23 +4455,23 @@ msgstr "ScrShot" msgid "Scroll Lock" msgstr "Scroll-Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Suche" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Suchfilter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Unterordner durchsuchen" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Suche derzeitiges Objekt" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4422,16 +4482,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Ausgewähltes %s nicht gefunden in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Auswählen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Aufnahmedatei auswählen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Wähle eine Wii WAD zum Installieren aus." @@ -4450,19 +4510,19 @@ msgstr "Speicherdatei zum Importieren auswählen" msgid "Select floating windows" msgstr "Wähle unverankerte Fenster" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Datei zum Laden auswählen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Wii-Spielstand auswählen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Status zum Laden auswählen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Status zum Speichern auswählen" @@ -4477,7 +4537,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4515,11 +4575,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Senden" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Position der Sensorleiste:" @@ -4527,22 +4587,18 @@ msgstr "Position der Sensorleiste:" msgid "Separator" msgstr "Trennzeichen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbisch" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, " "benutzen." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Zuweisen" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Als &Standard-ISO festlegen" @@ -4557,7 +4613,7 @@ msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: Der Index ist größer als die AR-Code-Listengröße %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4571,7 +4627,7 @@ msgstr "Einstellungen..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kann die Einstellungsdatei nicht finden" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Schütteln" @@ -4579,7 +4635,7 @@ msgstr "Schütteln" msgid "Short Name:" msgstr "Kurzer Name:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4603,11 +4659,11 @@ msgstr "&Werkzeugleiste anzeigen" msgid "Show Drives" msgstr "Laufwerke anzeigen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "FPS anzeigen" @@ -4619,7 +4675,7 @@ msgstr "Frankreich anzeigen" msgid "Show GameCube" msgstr "GameCube anzeigen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "" @@ -4655,7 +4711,7 @@ msgstr "Plattformen anzeigen" msgid "Show Regions" msgstr "Regionen anzeigen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Statistiken anzeigen" @@ -4675,11 +4731,11 @@ msgstr "Wad anzeigen" msgid "Show Wii" msgstr "Wii anzeigen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Vor dem Beenden der Emulation bestätigen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4699,7 +4755,7 @@ msgstr "Ersten Block anzeigen" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4722,7 +4778,7 @@ msgstr "Symbol anzeigen" msgid "Show save title" msgstr "Namen anzeigen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4734,26 +4790,26 @@ msgstr "" msgid "Show unknown" msgstr "Unbekannte Anzeigen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Chinesisch (Vereinfacht)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Größe" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "BIOS überspringen" @@ -4761,7 +4817,7 @@ msgstr "BIOS überspringen" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" @@ -4775,17 +4831,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B:" @@ -4797,7 +4853,7 @@ msgstr "Snapshot" msgid "Software Renderer" msgstr "Software-Renderer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4805,7 +4861,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Audio-Einstellungen" @@ -4824,16 +4880,16 @@ msgid "Space" msgstr "Leertaste" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spanisch" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4849,21 +4905,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Disc-Übertragungsrate beschleunigen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Standard-Controller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "&NetPlay starten" @@ -4872,20 +4936,18 @@ msgid "Start Re&cording" msgstr "&Aufnahme starten" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Aufnahme starten" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Status" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Status" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Lenkrad" @@ -4893,15 +4955,13 @@ msgstr "Lenkrad" msgid "Stick" msgstr "Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stopp" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4910,7 +4970,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "An Fenstergröße anpassen" @@ -4931,7 +4991,11 @@ msgstr "Die Datei wurde erfolgreich nach %s exportiert" msgid "Successfully imported save files" msgstr "Die gespeicherte Datei wurde erfolgreich importiert" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Schwingen" @@ -4945,8 +5009,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Systemsprache:" @@ -4976,33 +5040,32 @@ msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Screenshot erstellen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Testen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "Die WAD-Datei wurde erfolgreich installiert" @@ -5014,13 +5077,13 @@ msgstr "Die Adresse ist ungültig" msgid "The checksum was successfully fixed" msgstr "Die Prüfsumme wurde erfolgreich korrigiert" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5029,7 +5092,7 @@ msgstr "" "Die Datei %s existiert bereits.\n" "Soll diese Datei ersetzt werden?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5038,7 +5101,7 @@ msgstr "" "Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie " "bereits in einem anderen Programm geöffnet ist." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -5062,7 +5125,7 @@ msgstr "Der Name darf nicht das Zeichen \",\" enthalten" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5075,7 +5138,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "Der Spielstand, den du kopieren möchtest, hat eine ungültige Dateigröße." -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5083,24 +5146,24 @@ msgstr "" "Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun " "zum Systemstandart zurück." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" "Die Version von dem Server und Client´s NetPlay sind zueinander inkompatibel!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Der Server ist voll!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Der Server meldet: Das Spiel läuft derzeit!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Der Server sendete einen unbekannten Fehler!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Die ausgewählte Datei \"%s\" existiert nicht" @@ -5109,7 +5172,7 @@ msgstr "Die ausgewählte Datei \"%s\" existiert nicht" msgid "The value is invalid" msgstr "Der eingegebene Wert ist ungültig" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Design:" @@ -5138,11 +5201,11 @@ msgstr "" "Dieser Action-Replay-Simulator unterstützt keine Codes, die sich selber " "verändern können." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5154,7 +5217,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -5162,7 +5225,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5179,17 +5242,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Schwelle" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Neigung" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Titel" @@ -5202,18 +5265,35 @@ msgstr "" msgid "Toggle All Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Seitenverhältnis:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Kopien" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +msgid "Toggle Fog" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Vollbildmodus umschalten" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Oben" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chinesisch (Traditionell)" @@ -5237,7 +5317,7 @@ msgstr "" "Versuche gerade eine ungültige SYSCONF zu Lesen\n" "Wiimote BT-IDs sind nicht verfügbar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Türkisch" @@ -5253,7 +5333,7 @@ msgstr "Typ" msgid "UDP Port:" msgstr "UDP Port:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP-Wiimote" @@ -5262,7 +5342,7 @@ msgstr "UDP-Wiimote" msgid "UNKNOWN" msgstr "UNBEKANNT" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UNBEKANNT_%02X" @@ -5285,24 +5365,29 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Undefiniert %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Status laden rückgängig machen" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Status laden rückgängig machen" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Unbekannt" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler" @@ -5317,57 +5402,56 @@ msgstr "Unbekannter Befehl 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Unbekannter Eintrag-Typ %i in SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Unbekannte Meldung mit ID: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Unbekannte Meldung mit ID %d erhalten von Spieler %d, Spieler herausgeworfen!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Hoch" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Update" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 Modus (PAL60) verwenden" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Verwende gesamten Bildschirm" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Hex verwenden" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Warnmeldungen anzeigen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5384,11 +5468,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Hilfsmittel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5397,7 +5481,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "MMU Speed Hack" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Wert" @@ -5405,7 +5489,7 @@ msgstr "Wert" msgid "Value:" msgstr "Wert:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Wert: " @@ -5413,15 +5497,19 @@ msgstr "Wert: " msgid "Verbosity" msgstr "Ausführung" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuell" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Lautstärke" @@ -5445,7 +5533,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Warnungen" @@ -5485,7 +5573,7 @@ msgstr "" "besitzen.\n" "Möchtest du fortfahren?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5497,7 +5585,7 @@ msgstr "" "einen anderen Spielstand, bevor du fortfährst oder lade diesen Spielstand im " "schreibgeschützen Modus." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5509,7 +5597,7 @@ msgstr "" "oder lade diesen Spielstand im schreibgeschützen Modus, andernfalls könnten " "Desyncs auftreten." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5545,8 +5633,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - Konnte Datei nicht öffnen." @@ -5554,15 +5642,15 @@ msgstr "WaveFileWriter - Konnte Datei nicht öffnen." msgid "Whammy" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Breitbild-Hack" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Weite" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5570,15 +5658,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii-Konsole" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Wii-Spielstand importieren" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-Speicherdaten (*.bin)|*.bin" @@ -5587,7 +5675,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Konnte die Datei nicht lesen" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5596,15 +5684,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Verbunden" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote Motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wiimote-Einstellungen" @@ -5628,14 +5716,14 @@ msgstr "Windows Rechts" msgid "Word Wrap" msgstr "Zeilenumbruch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Arbeite..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5670,7 +5758,7 @@ msgstr "Initialisierung von XAudio2 gescheitert: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5700,23 +5788,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Sie müssen ein Spiel auswählen!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Du musst einen Namen eingeben!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du musst eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Sie müssen einen gültigen Profilamen eingeben!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden." @@ -5730,7 +5818,7 @@ msgstr "" "Möchtest du die Emulation anhalten und das Problem beheben?\n" "Wenn du \"Nein\" wählst, könnte die Audiowiedergabe merkwürdig klingen." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5762,12 +5850,12 @@ msgstr "Zero 3 Code wird nicht unterstüzt" msgid "Zero code unknown to dolphin: %08x" msgstr "Der Zero Code ist in Dolphin unbekannt: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ warte ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5779,7 +5867,7 @@ msgstr "" msgid "[Custom]" msgstr "[Benutzerdefiniert]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5790,7 +5878,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5799,11 +5887,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ HINZUF." - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "Apploader (.img)" @@ -5812,11 +5896,11 @@ msgstr "Apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lesen des Opcode aus %x. Bitte berichten." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute gab beim Anwendungsstart -1 zurück!" @@ -5828,15 +5912,39 @@ msgstr "zFar Korrektion: " msgid "zNear Correction: " msgstr "zNear Korrektion: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| ODER" #~ msgid "Accurate VBeam emulation" #~ msgstr "Genaue VBeam Emulation" +#~ msgid "Enable Hotkeys" +#~ msgstr "Kurztasten aktivieren" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "bthprops.cpl konnte nicht geladen werden." + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Fehler beim Laden von hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic Konfiguration" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY wurde aufgerufen, bitte berichten!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Wenn die FPS sprunghaft ist, kann diese Option helfen. (ON = Kompatibel, " #~ "OFF = Schnell)" + +#~ msgid "Last Overwritten State" +#~ msgstr "Letzter überschriebener Status" + +#~ msgid "Last Saved State" +#~ msgstr "Letzter gespeicherter Status" + +#~ msgid "Set" +#~ msgstr "Zuweisen" diff --git a/Languages/po/dolphin-emu.pot b/Languages/po/dolphin-emu.pot index a5f0080711..5f7d5bc380 100644 --- a/Languages/po/dolphin-emu.pot +++ b/Languages/po/dolphin-emu.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:02-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -17,17 +17,17 @@ msgstr "" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "" @@ -38,12 +38,12 @@ msgid "" " Create a new 16MB Memcard?" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "" @@ -53,12 +53,12 @@ msgstr "" msgid "%1$sCopy%1$s" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -135,7 +135,7 @@ msgstr "" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "" @@ -155,23 +155,23 @@ msgstr "" msgid "&Browse for ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "" @@ -187,7 +187,7 @@ msgstr "" msgid "&Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "" @@ -195,7 +195,7 @@ msgstr "" msgid "&Help" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "" @@ -207,7 +207,7 @@ msgstr "" msgid "&Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "" @@ -219,7 +219,7 @@ msgstr "" msgid "&Open..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "" @@ -231,7 +231,7 @@ msgstr "" msgid "&Play" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "" @@ -271,15 +271,15 @@ msgstr "" msgid "&View" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "" @@ -295,51 +295,55 @@ msgstr "" msgid "(UNKNOWN)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +msgid "+ ADD" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "" @@ -347,44 +351,43 @@ msgstr "" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 msgid "" "ALERT:\n" "\n" @@ -403,12 +406,12 @@ msgid "" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "" @@ -421,11 +424,11 @@ msgstr "" msgid "Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -434,8 +437,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "" @@ -513,7 +515,7 @@ msgstr "" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "" @@ -522,11 +524,11 @@ msgstr "" msgid "Add" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "" @@ -536,11 +538,11 @@ msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "" @@ -566,68 +568,60 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "" @@ -639,11 +633,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "" @@ -654,22 +648,22 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" @@ -677,8 +671,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "" @@ -686,12 +680,12 @@ msgstr "" msgid "At least one pane must remain open." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "" @@ -699,20 +693,20 @@ msgstr "" msgid "AudioCommon: Error opening AO device.\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "" @@ -723,11 +717,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -735,21 +729,21 @@ msgstr "" msgid "Back" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "" @@ -757,8 +751,12 @@ msgstr "" msgid "Bad File Header" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "" @@ -774,11 +772,11 @@ msgstr "" msgid "Bar" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "" @@ -806,12 +804,12 @@ msgstr "" msgid "Blue Right" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "" @@ -820,29 +818,29 @@ msgstr "" msgid "Broken" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "" @@ -852,11 +850,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "" @@ -864,11 +862,11 @@ msgstr "" msgid "C-Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "" @@ -885,22 +883,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "" @@ -916,7 +909,7 @@ msgstr "" msgid "Cannot unregister events with events pending" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -924,7 +917,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -934,15 +927,15 @@ msgstr "" msgid "Caps Lock" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "" @@ -951,15 +944,14 @@ msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -973,11 +965,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "" @@ -985,47 +977,47 @@ msgstr "" msgid "Cheat Code" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "" @@ -1033,18 +1025,18 @@ msgstr "" msgid "Choose a memory card:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "" @@ -1054,33 +1046,33 @@ msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "" @@ -1096,87 +1088,88 @@ msgstr "" msgid "Comment:" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +msgid "Connect Balance Board" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "" @@ -1184,7 +1177,7 @@ msgstr "" msgid "Console" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1196,7 +1189,7 @@ msgstr "" msgid "Convert to GCI" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "" @@ -1219,7 +1212,7 @@ msgstr "" msgid "Could not initialize backend %s." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1227,7 +1220,7 @@ msgid "" "most PC DVD drives." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "" @@ -1237,7 +1230,7 @@ msgstr "" msgid "Could not save %s" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1256,18 +1249,18 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "" @@ -1275,8 +1268,8 @@ msgstr "" msgid "Country:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "" @@ -1285,7 +1278,7 @@ msgstr "" msgid "Create new perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "" @@ -1293,11 +1286,11 @@ msgstr "" msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1308,7 +1301,7 @@ msgstr "" msgid "Crossfade" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1325,11 +1318,11 @@ msgstr "" msgid "Customize some Orthographic Projection parameters." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "" @@ -1337,36 +1330,36 @@ msgstr "" msgid "D-Pad" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "" @@ -1378,7 +1371,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "" @@ -1391,11 +1388,11 @@ msgstr "" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "" @@ -1403,7 +1400,7 @@ msgstr "" msgid "Debug" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "" @@ -1411,24 +1408,28 @@ msgstr "" msgid "Decimal" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +msgid "Decrease Frame limit" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "" @@ -1437,7 +1438,7 @@ msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "" @@ -1450,11 +1451,11 @@ msgstr "" msgid "Delete the existing file '%s'?" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "" @@ -1465,13 +1466,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "" @@ -1479,11 +1480,11 @@ msgstr "" msgid "Dial" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "" @@ -1493,8 +1494,8 @@ msgid "" " and Directory backup checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "" @@ -1502,11 +1503,11 @@ msgstr "" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1515,7 +1516,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1525,7 +1526,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1542,11 +1543,11 @@ msgstr "" msgid "Disc Read Error" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1557,19 +1558,19 @@ msgstr "" msgid "Divide" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" @@ -1582,20 +1583,20 @@ msgstr "" msgid "Dolphin Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" @@ -1607,20 +1608,20 @@ msgstr "" msgid "Dolphin at &Google Code" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1630,16 +1631,16 @@ msgid "" "= Compatible)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" @@ -1648,41 +1649,41 @@ msgstr "" msgid "Drums" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1690,8 +1691,8 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "" @@ -1699,7 +1700,7 @@ msgstr "" msgid "E&xit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "" @@ -1720,7 +1721,7 @@ msgstr "" msgid "Early Memory Updates" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "" @@ -1736,7 +1737,7 @@ msgstr "" msgid "Edit Patch" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "" @@ -1749,15 +1750,15 @@ msgstr "" msgid "Effect" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1766,7 +1767,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1788,7 +1789,7 @@ msgstr "" msgid "Enable" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1798,7 +1799,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "" @@ -1810,11 +1811,11 @@ msgstr "" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "" @@ -1822,19 +1823,15 @@ msgstr "" msgid "Enable Dual Core" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "" @@ -1842,15 +1839,15 @@ msgstr "" msgid "Enable MMU" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1858,7 +1855,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "" @@ -1907,18 +1904,18 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -1938,7 +1935,7 @@ msgid "" "OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -1950,13 +1947,13 @@ msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "" @@ -1974,17 +1971,17 @@ msgstr "" msgid "Entry 1/%d" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" @@ -2011,7 +2008,7 @@ msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2020,16 +2017,20 @@ msgstr "" msgid "Execute" msgstr "" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "" @@ -2041,7 +2042,7 @@ msgstr "" msgid "Export Save" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "" @@ -2057,11 +2058,11 @@ msgstr "" msgid "Export save as..." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" @@ -2073,48 +2074,48 @@ msgstr "" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "" @@ -2130,19 +2131,15 @@ msgstr "" msgid "FST Size:" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "" @@ -2162,15 +2159,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2239,7 +2240,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" @@ -2257,25 +2258,29 @@ msgstr "" msgid "Failed to write header for file %d" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "" @@ -2283,7 +2288,7 @@ msgstr "" msgid "File Info" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "" @@ -2321,15 +2326,15 @@ msgstr "" msgid "Filesystem" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "" @@ -2341,23 +2346,23 @@ msgstr "" msgid "Fix Checksums" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2373,7 +2378,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2386,34 +2391,37 @@ msgid "" "Choose no for sjis (NTSC-J)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "" @@ -2425,7 +2433,7 @@ msgstr "" msgid "Frame S&kipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "" @@ -2433,13 +2441,13 @@ msgstr "" msgid "Frames To Record" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "" @@ -2452,11 +2460,11 @@ msgstr "" msgid "From" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "" @@ -2464,15 +2472,11 @@ msgstr "" msgid "GCI File(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2480,15 +2484,15 @@ msgstr "" msgid "Game ID:" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2504,29 +2508,29 @@ msgstr "" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2536,19 +2540,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "" @@ -2557,15 +2560,15 @@ msgstr "" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "" @@ -2580,7 +2583,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "" @@ -2600,15 +2603,7 @@ msgstr "" msgid "Guitar" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "" @@ -2616,11 +2611,11 @@ msgstr "" msgid "Header checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "" @@ -2650,11 +2645,11 @@ msgid "" "Sayonara!\n" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "" @@ -2669,8 +2664,8 @@ msgstr "" msgid "Home" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "" @@ -2678,13 +2673,12 @@ msgstr "" msgid "Hotkey Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "" @@ -2710,11 +2704,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "" @@ -2722,7 +2716,7 @@ msgstr "" msgid "IR Pointer" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "" @@ -2730,7 +2724,7 @@ msgstr "" msgid "ISO Details" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "" @@ -2748,11 +2742,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2761,7 +2755,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2798,10 +2792,14 @@ msgstr "" msgid "In Game" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +msgid "Increase Frame limit" +msgstr "" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2811,7 +2809,7 @@ msgstr "" msgid "Information" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "" @@ -2823,7 +2821,7 @@ msgstr "" msgid "Insert Encrypted or Decrypted code here..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "" @@ -2831,66 +2829,66 @@ msgstr "" msgid "Insert name here.." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" @@ -2907,7 +2905,7 @@ msgstr "" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "" @@ -2915,7 +2913,7 @@ msgstr "" msgid "Invalid bat.map or dir entry" msgstr "" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "" @@ -2932,19 +2930,19 @@ msgid "" " You may need to redump this game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -2953,8 +2951,8 @@ msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "" @@ -2970,8 +2968,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "" @@ -2986,17 +2984,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "" @@ -3014,24 +3011,20 @@ msgstr "" msgid "L-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "" @@ -3040,96 +3033,131 @@ msgstr "" msgid "Left Stick" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +msgid "Load State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +msgid "Load State Last 1" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +msgid "Load State Last 2" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +msgid "Load State Last 3" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +msgid "Load State Last 4" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +msgid "Load State Last 5" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +msgid "Load State Last 6" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +msgid "Load State Last 7" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +msgid "Load State Last 8" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +msgid "Load State Slot 10" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +msgid "Load State Slot 9" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3140,7 +3168,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "" @@ -3152,7 +3180,7 @@ msgstr "" msgid "Log Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3160,7 +3188,7 @@ msgstr "" msgid "Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3172,12 +3200,12 @@ msgstr "" msgid "Logger Outputs" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "" @@ -3214,7 +3242,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3223,8 +3251,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "" @@ -3236,12 +3264,12 @@ msgstr "" msgid "Memcard already opened" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "" @@ -3251,7 +3279,7 @@ msgid "" "could mangle stuff!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3270,29 +3298,29 @@ msgstr "" msgid "Menu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3304,16 +3332,16 @@ msgstr "" msgid "Monospaced font" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3328,11 +3356,11 @@ msgstr "" msgid "Multiply" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3426,10 +3454,10 @@ msgstr "" msgid "Name:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "" @@ -3438,7 +3466,7 @@ msgstr "" msgid "Native GCI files(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "" @@ -3447,11 +3475,11 @@ msgstr "" msgid "Next Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "" @@ -3459,7 +3487,7 @@ msgstr "" msgid "No Country (SDK)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "" @@ -3472,8 +3500,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "" @@ -3481,7 +3509,7 @@ msgstr "" msgid "No docking" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "" @@ -3489,7 +3517,7 @@ msgstr "" msgid "No free dir index entries" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" @@ -3498,23 +3526,24 @@ msgstr "" msgid "No save folder found for title %s" msgstr "" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "" @@ -3523,15 +3552,15 @@ msgstr "" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "" @@ -3548,11 +3577,11 @@ msgstr "" msgid "Num Lock" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" @@ -3561,7 +3590,7 @@ msgstr "" msgid "Nunchuk Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "" @@ -3569,7 +3598,7 @@ msgstr "" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "" @@ -3577,7 +3606,7 @@ msgstr "" msgid "Offset:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3586,21 +3615,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "" @@ -3626,7 +3654,7 @@ msgstr "" msgid "OpenMP Texture Decoder" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "" @@ -3642,18 +3670,18 @@ msgid "" "and import the saves to a new memcard\n" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "" @@ -3665,7 +3693,7 @@ msgstr "" msgid "Pad" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "" @@ -3694,16 +3722,21 @@ msgstr "" msgid "Partition %i" msgstr "" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "" @@ -3712,7 +3745,7 @@ msgstr "" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" @@ -3726,19 +3759,17 @@ msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "" @@ -3750,11 +3781,11 @@ msgstr "" msgid "Playback Options" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "" @@ -3766,54 +3797,54 @@ msgstr "" msgid "Plus-Minus" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -3830,7 +3861,7 @@ msgstr "" msgid "Previous Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "" @@ -3838,7 +3869,7 @@ msgstr "" msgid "Print" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "" @@ -3854,8 +3885,8 @@ msgstr "" msgid "Question" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "" @@ -3873,7 +3904,7 @@ msgstr "" msgid "R-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "" @@ -3881,34 +3912,38 @@ msgstr "" msgid "RUSSIA" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" @@ -3941,46 +3976,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "" @@ -3992,7 +4025,7 @@ msgstr "" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "" @@ -4001,18 +4034,18 @@ msgstr "" msgid "Right Stick" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "" @@ -4020,13 +4053,13 @@ msgstr "" msgid "Sa&ve State" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "" @@ -4034,47 +4067,55 @@ msgstr "" msgid "Save GCI as..." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +msgid "Save Oldest State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +msgid "Save State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +msgid "Save State Slot 10" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +msgid "Save State Slot 9" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "" @@ -4083,41 +4124,41 @@ msgstr "" msgid "Save as..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "" @@ -4125,23 +4166,23 @@ msgstr "" msgid "Scroll Lock" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4152,16 +4193,16 @@ msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "" @@ -4180,19 +4221,19 @@ msgstr "" msgid "Select floating windows" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "" @@ -4207,7 +4248,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4245,11 +4286,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "" @@ -4257,20 +4298,16 @@ msgstr "" msgid "Separator" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "" @@ -4284,7 +4321,7 @@ msgstr "" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4298,7 +4335,7 @@ msgstr "" msgid "SetupWiiMem: Cant find setting file" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "" @@ -4306,7 +4343,7 @@ msgstr "" msgid "Short Name:" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4330,11 +4367,11 @@ msgstr "" msgid "Show Drives" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "" @@ -4346,7 +4383,7 @@ msgstr "" msgid "Show GameCube" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "" @@ -4382,7 +4419,7 @@ msgstr "" msgid "Show Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "" @@ -4402,11 +4439,11 @@ msgstr "" msgid "Show Wii" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4421,7 +4458,7 @@ msgstr "" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4444,7 +4481,7 @@ msgstr "" msgid "Show save title" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4456,26 +4493,26 @@ msgstr "" msgid "Show unknown" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "" @@ -4483,7 +4520,7 @@ msgstr "" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" @@ -4497,17 +4534,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "" @@ -4519,7 +4556,7 @@ msgstr "" msgid "Software Renderer" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4527,7 +4564,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "" @@ -4546,16 +4583,16 @@ msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4571,21 +4608,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "" @@ -4594,20 +4639,18 @@ msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4615,15 +4658,13 @@ msgstr "" msgid "Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4632,7 +4673,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "" @@ -4653,7 +4694,11 @@ msgstr "" msgid "Successfully imported save files" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "" @@ -4667,8 +4712,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "" @@ -4698,33 +4743,32 @@ msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "" @@ -4736,27 +4780,27 @@ msgstr "" msgid "The checksum was successfully fixed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -4778,7 +4822,7 @@ msgstr "" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -4790,29 +4834,29 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" @@ -4821,7 +4865,7 @@ msgstr "" msgid "The value is invalid" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "" @@ -4843,11 +4887,11 @@ msgid "" "Replay itself." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -4859,7 +4903,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -4867,7 +4911,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -4879,17 +4923,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "" @@ -4902,18 +4946,33 @@ msgstr "" msgid "Toggle All Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +msgid "Toggle Aspect Ratio" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +msgid "Toggle EFB Copies" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +msgid "Toggle Fog" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "" @@ -4935,7 +4994,7 @@ msgid "" "Wiimote bt ids are not available" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "" @@ -4951,7 +5010,7 @@ msgstr "" msgid "UDP Port:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" @@ -4960,7 +5019,7 @@ msgstr "" msgid "UNKNOWN" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "" @@ -4983,24 +5042,28 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +msgid "Undo Save State" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" @@ -5015,56 +5078,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5081,11 +5143,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "" @@ -5093,7 +5155,7 @@ msgstr "" msgid "VBeam Speed Hack" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "" @@ -5101,7 +5163,7 @@ msgstr "" msgid "Value:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "" @@ -5109,15 +5171,19 @@ msgstr "" msgid "Verbosity" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "" @@ -5141,7 +5207,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "" @@ -5174,7 +5240,7 @@ msgid "" "Continue?" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5182,7 +5248,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5190,7 +5256,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5209,8 +5275,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "" @@ -5218,15 +5284,15 @@ msgstr "" msgid "Whammy" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "" @@ -5234,15 +5300,15 @@ msgstr "" msgid "Wii Console" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "" @@ -5251,7 +5317,7 @@ msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "" @@ -5260,15 +5326,15 @@ msgstr "" msgid "Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "" @@ -5292,14 +5358,14 @@ msgstr "" msgid "Word Wrap" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5334,7 +5400,7 @@ msgstr "" msgid "XAudio2 master voice creation failed: %#X" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5359,23 +5425,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" @@ -5386,7 +5452,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5413,12 +5479,12 @@ msgstr "" msgid "Zero code unknown to dolphin: %08x" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5430,7 +5496,7 @@ msgstr "" msgid "[Custom]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5441,7 +5507,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5450,11 +5516,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "" @@ -5463,11 +5525,11 @@ msgstr "" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "" @@ -5479,6 +5541,6 @@ msgstr "" msgid "zNear Correction: " msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "" diff --git a/Languages/po/el.po b/Languages/po/el.po index d8253167e4..057acead14 100644 --- a/Languages/po/el.po +++ b/Languages/po/el.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 19:05+0000\n" "Last-Translator: link_to_the_past \n" "Language-Team: Greek (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(πολλά αποτελέσματα για να εμφανιστούν)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Παιχνίδι : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NOT" @@ -43,13 +43,13 @@ msgstr "" "Το \"%s\" δεν υπάρχει.\n" "Δημιουργία καινούριας Memcard 16MB;" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "Το \"%s\" είναι ένα μη έγκυρο αρχείο GCM/ISO, ή δεν είναι ένα ISO GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -59,12 +59,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sΑντιγραφή%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d δείγματα" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d δείγματα (επίπεδο ποιότητας %d)" @@ -151,7 +151,7 @@ msgstr "%sΕισαγωγή GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Ελεύθερα μπλοκ; %u Ελεύθερες Θέσεις Φακέλων" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& AND" @@ -171,23 +171,23 @@ msgstr "&Σημεία Διακοπής" msgid "&Browse for ISOs..." msgstr "&Εύρεση ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Διαχειριστής Cheat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&Ρυθμίσεις DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Διαγραφή ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Διαγραφή επιλεγμένων ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Εξομοίωση" @@ -203,7 +203,7 @@ msgstr "&Προώθηση ανά Καρέ" msgid "&Fullscreen" msgstr "&Πλήρης Οθόνη" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Ρυθμίσεις Γραφικών" @@ -211,7 +211,7 @@ msgstr "&Ρυθμίσεις Γραφικών" msgid "&Help" msgstr "&Βοήθεια" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Ρυθμίσεις Πλήκτρων Συντόμευσης" @@ -223,7 +223,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Φόρτωση Σημείου Αποθήκευσης" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Διαχειριστής Καρτών Μνήμης (GC)" @@ -235,7 +235,7 @@ msgstr "&Μνήμη" msgid "&Open..." msgstr "&Άνοιγμα..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Ρυθμίσεις" @@ -247,7 +247,7 @@ msgstr "&Παύση" msgid "&Play" msgstr "&Αναπαραγωγή" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Ιδιότητες" @@ -287,15 +287,15 @@ msgstr "&Βίντεο" msgid "&View" msgstr "&Προβολή" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Ρυθμίσεις Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -311,51 +311,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(ΑΓΝΩΣΤΟ)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(ανενεργό)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Αρχική (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Αρχική (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Αρχική (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Αρχική (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Αρχική (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Αρχική (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -363,38 +368,37 @@ msgstr "8 bit" msgid "" msgstr "<Εισάγετε όνομα εδώ>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<Δε βρέθηκαν αναλύσεις>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<Τίποτα>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<Πατήστε Πλήκτρο>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<Συστήματος>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Ένα παράθυρο NetPlay είναι ήδη ανοιχτό!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Αυτή τη στιγμή δεν εκτελείται κάπιο παιχνίδι." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -402,7 +406,7 @@ msgstr "" "Δεν εντοπίστηκε υποστηριζόμενη συσκευή bluetooth.\n" "Θα πρέπει να συνδέσετε χειροκίνητα τα wiimotes." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -437,12 +441,12 @@ msgstr "" "\n" "Θα πρέπει να έχετε κάνει προώθηση της πόρτας TCP στον host!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Κωδικοί AR" @@ -455,11 +459,11 @@ msgstr "Σχετικά με το Dolphin" msgid "Acceleration" msgstr "Επιτάχυνση" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Ακρίβεια:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -473,8 +477,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, επιλέξτε EFB Αντίγραφα σε Υφή." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Ενέργεια" @@ -568,7 +571,7 @@ msgstr "Action Replay: Normal Code %i: Μη έγκυρο subtype %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Μη έγκυρο Subtype %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Προσαρμογέας:" @@ -577,11 +580,11 @@ msgstr "Προσαρμογέας:" msgid "Add" msgstr "Προσθήκη" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Προσθήκη Κωδικού ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Προσθήκη Patch" @@ -591,11 +594,11 @@ msgstr "Προσθήκη νέου pane" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Προσθήκη..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Διεύθυνση :" @@ -621,75 +624,62 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ρύθμιση της απαιτούμενης πίεσης του αναλογικού χειριστηρίου για την " "ενεργοποίηση των κουμπιών." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Για προχωρημένους" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Ρυθμίσεις για Προχωρημένους" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Όλα τα αρχεία GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Όλες οι εικόνες GC/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Όλα τα αρχεία Gamecube GCM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Όλα τα Σημεία Αποθήκευσης(sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Όλα τα αρχεία Wii ISO (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Όλα τα συμπιεσμένα αρχεία GC/Wii ISO (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Όλα τα αρχεία (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Επιτρέπει την εναλλαγή ορισμένων επιλογών με τα πλήκτρα συντόμευσης 3 " -"(Εσωτερική Ανάλυση), 4 (Αναλογία Οθόνης), 5 (EFB Αντίγραφα) και 6 (Ομίχλη) " -"μέσα από το παράθυρο εξομοίωσης.\n" -"\n" -" Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Ανάλυση" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Γωνεία" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Ανισοτροπικό Φιλτράρισμα:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Εξομάλυνση Ορίων:" @@ -701,11 +691,11 @@ msgstr "Ο Apploader έχει λάθος μέγεθος... είναι πράγμ msgid "Apploader unable to load from file" msgstr "Ο Apploader απέτυχε να φορτωθεί από αρχείο" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Εφαρμογή" @@ -719,16 +709,16 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, επιλέξτε (ανενεργό)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Αραβικά" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Είστε σίγουροι ότι θέλετε να διαγράψετε το \"%s\";" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -736,7 +726,7 @@ msgstr "" "Είστε σίγουροι ότι θέλετε να διαγράψετε αυτά τα αρχεία;\n" "Θα εξαφανιστούν για πάντα!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Είστε σίγουροι ότι θέλετε να διαγράψετε αυτό το αρχείο; Θα εξαφανιστεί για " @@ -746,8 +736,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "Arm JIT (πειραματικός)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Αναλογία Οθόνης:" @@ -755,12 +745,12 @@ msgstr "Αναλογία Οθόνης:" msgid "At least one pane must remain open." msgstr "Τουλάχιστον ένα pane πρέπει να μένει ανοιχτό." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Ήχος" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Backend Ήχου:" @@ -768,20 +758,20 @@ msgstr "Backend Ήχου:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Σφάλμα ανοίγματος AO συσκευής.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Αυτόματα" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Αυτόματα (Πολλαπλάσιο του 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Αυτόματα (Μέγεθος Παραθύρου)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Αυτόματη Προσαρμογή Μεγέθους Παραθύρου" @@ -796,11 +786,11 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP Καταχωρητές" @@ -808,21 +798,21 @@ msgstr "BP Καταχωρητές" msgid "Back" msgstr "Πίσω" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Backend Ρυθμίσεις" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Χειρισμός με Ανεστίαστο Παραθ." -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Πίσω" @@ -830,8 +820,12 @@ msgstr "Πίσω" msgid "Bad File Header" msgstr "Μη Έγκυρη Κεφαλίδα Αρχείου" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Εικονίδιο" @@ -847,11 +841,11 @@ msgstr "Εικονίδιο:" msgid "Bar" msgstr "Bar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Βασικές" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Βασικές Ρυθμίσεις" @@ -879,12 +873,12 @@ msgstr "Αριστερό Μπλε" msgid "Blue Right" msgstr "Δεξί Μπλε" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Βάση" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Δεσμευμένοι Χειρισμοί: %lu" @@ -893,29 +887,29 @@ msgstr "Δεσμευμένοι Χειρισμοί: %lu" msgid "Broken" msgstr "Χαλασμένο" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Εύρεση" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Εύρεση φακέλου για προσθήκη" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Εύρεση φακέλου ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Εύρεση φακέλου προορισμού" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Κουμπιά" @@ -927,11 +921,11 @@ msgstr "" "Προσπελάστε τον καθαρισμό της cache δεδομένων από την εντολή DCBZ. " "Προτείνεται συνήθως να αφήνεται αυτή η επιλογή απενεργοποιημένη." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "Stick Κάμερας " @@ -939,11 +933,11 @@ msgstr "Stick Κάμερας " msgid "C-Stick" msgstr "Stick Κάμερας" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Μηχανή Εξομοίωσης CPU" @@ -966,22 +960,17 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Αποτυχία εύρεσης WiiMote με bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Αδυναμία εύρεσης του WiiMote με handle σύνδεσης %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Αδυναμία ανάγνωσης από το DVD_Plugin - DVD-Interface: Κρίσιμο Σφάλμα" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Άκυρο" @@ -998,7 +987,7 @@ msgid "Cannot unregister events with events pending" msgstr "" "Δεν μπορεί να γίνει κατάργηση καταχώρησης συμβάντων όταν ορισμένα εκκρεμούν." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1009,7 +998,7 @@ msgstr "" "%s\n" "δεν είναι έγκυρο αρχείο κάρτας μνήμης gamecube" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1021,15 +1010,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Καταλανικά" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Κέντρο" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Αλλαγή" @@ -1038,15 +1027,14 @@ msgid "Change &Disc..." msgstr "Αλλαγή &Δίσκου..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Αλλαγή Δίσκου" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Αλλαγή Παιχνιδιού" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1062,11 +1050,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Αυτή η αλλαγή δε θα έχει επίπτωση όσο ο εξομοιωτής εκτελείται!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Συνομιλία" @@ -1074,47 +1062,47 @@ msgstr "Συνομιλία" msgid "Cheat Code" msgstr "Κωδικός Cheat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Αναζήτηση Cheat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Διαχείριση Cheat" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Έλεγχος Ακεραιότητας Κατάτμησης" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Έλεγχος ακεραιότητας..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Κινέζικα (Απλοποιημένα)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Κινέζικα (Παραδοσιακά)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Επιλέξτε έναν φάκελο ρίζας DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Επιλέξτε έναν φάκελο ρίζας NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Επιλέξτε ένα προεπιλεγμένο ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Επιλέξτε έναν φάκελο για προσθήκη" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Επιλέξτε ένα αρχείο για άνοιγμα" @@ -1122,7 +1110,7 @@ msgstr "Επιλέξτε ένα αρχείο για άνοιγμα" msgid "Choose a memory card:" msgstr "Επιλέξτε μια κάρτα μνήμης:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1130,12 +1118,12 @@ msgstr "" "Επιλέξτε ένα αρχείο για χρήση ως apploader: (έχει εφαρμογή σε δίσκους που " "απαρτίζονται μόνο από φακέλους)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Επιλέξτε τον φάκελο προς αποσυμπίεση" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Κυκλικό Stick" @@ -1145,12 +1133,12 @@ msgstr "Κλασικό Χειριστήριο" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Καθάρισ." -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1158,22 +1146,22 @@ msgstr "" "Ο Client έχει αποσυνδεθεί ενώ το παιχνίδι εκτελείται!! Το NetPlay έχει " "απενεργοποιηθεί. Θα πρέπει να σταματήσετε χειροκίνητα το παιχνίδι." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Κλείσιμο" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Ρυ&θμίσεις..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Πληροφορίες Κωδικού" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Κωδικός: " @@ -1189,87 +1177,89 @@ msgstr "Σχόλιο" msgid "Comment:" msgstr "Σχόλιο:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Συμπίεση ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Συμπίεση επιλεγμένων ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Συμπίεση ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Ρυθμίσεις" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Ρυθμίσεις" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Ρυθμίσεις Χειριστηρίου" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Ρυθμίσεις Χειριστηρίων" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Γενικές Ρυθμίσεις..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Επιβεβαίωση Αντικατάστασης Αρχείου" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Επιβεβαίωση Διακοπής" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Σύνδεση" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Σύνδεση Πληκτρολογίου USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Σύνδεση Πληκτρολογίου USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Σύνδεση Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Σύνδεση Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Σύνδεση Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Σύνδεση Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Σύνδεση Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Γίνεται Σύνδεση..." @@ -1277,7 +1267,7 @@ msgstr "Γίνεται Σύνδεση..." msgid "Console" msgstr "Κονσόλα" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Συνεχής Ανίχνευση" @@ -1289,7 +1279,7 @@ msgstr "Χειριστήριο" msgid "Convert to GCI" msgstr "Μετατροπή σε GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Η αντιγραφή απέτυχε" @@ -1312,7 +1302,7 @@ msgstr "Αποτυχία δημιουργίας %s" msgid "Could not initialize backend %s." msgstr "Αποτυχία εκκίνησης backend %s" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1324,7 +1314,7 @@ msgstr "" " Σημειώστε πως αυθεντικοί Gamecube και Wii δίσκοι δεν μπορούν να αναγνωστούν " "από τους περισσότερους PC DVD οδηγούς." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Αποτυχία αναγνώρισης του αρχείου ISO %s" @@ -1334,7 +1324,7 @@ msgstr "Αποτυχία αναγνώρισης του αρχείου ISO %s" msgid "Could not save %s" msgstr "Αποτυχία αποθήκευσης του %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1365,11 +1355,11 @@ msgstr "" "Άμα ναι, τότε μπορεί να χρειαστεί να ορίσετε ξανά την θέση της κάρτας μνήμης " "στις ρυθμίσεις." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Αδυναμία εύρεσης εντολής ανοίγματος για την επέκταση 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1377,8 +1367,8 @@ msgstr "" "Αδυναμία εκκίνησης του πυρήνα.\n" "Ελέξγτε τις ρυθμίσεις σας." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Πλήθος:" @@ -1386,8 +1376,8 @@ msgstr "Πλήθος:" msgid "Country:" msgstr "Χώρα:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Δημιουργία Κωδικού AR" @@ -1396,7 +1386,7 @@ msgstr "Δημιουργία Κωδικού AR" msgid "Create new perspective" msgstr "Δημιουργία νέας οπτικής" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Δημιουργός: " @@ -1404,11 +1394,11 @@ msgstr "Δημιουργός: " msgid "Critical" msgstr "Κρίσιμο" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Κόψιμο" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1422,7 +1412,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Ο τρέχων φάκελος άλλαξε από %s σε %s μετά από τον wxFileSelector!" @@ -1439,11 +1429,11 @@ msgstr "Ρυθμίσεις Προσαρμοζόμενου Projection Hack" msgid "Customize some Orthographic Projection parameters." msgstr "Προσαρμόστε ορισμένες παραμέτρους Ορθογραφικής Προβολής." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Τσέχικα" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1451,36 +1441,36 @@ msgstr "D" msgid "D-Pad" msgstr "Ψηφιακό Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "Ήχος (DSP)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Μηχανή Εξομοίωσης DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE εξομοίωση (γρήγορη)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (αργή)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP σε Ξεχωριστό Νήμα" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Ρυθμίσεις ήχου (DSP)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Ρίζα DVD:" @@ -1493,7 +1483,11 @@ msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" "DVDLowUnencryptedRead - Σφάλμα Τερματισμού: αποτυχία ανάγνωσης από τον τομέα" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Μέγεθος Δεδομένων" @@ -1506,11 +1500,11 @@ msgstr "Ημερομηνία:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Αρχεία Datel MaxDrive/Pro(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Νεκρή Ζώνη" @@ -1518,7 +1512,7 @@ msgstr "Νεκρή Ζώνη" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debugging" @@ -1526,24 +1520,29 @@ msgstr "Debugging" msgid "Decimal" msgstr "Δεκαδικός" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Αποσυμπίεση ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Αποσυμπίεση επιλεγμένων ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Γίνεται αποσυμπίεση ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Ανανέωση λίστας παιχνιδιών" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Προεπιλ." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Προεπιλεγμένο ISO:" @@ -1552,7 +1551,7 @@ msgid "Default font" msgstr "Προεπιλεγμένη γραμματοσειρά" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Διαγραφή" @@ -1565,11 +1564,11 @@ msgstr "Διαγραφή Αποθήκευσης" msgid "Delete the existing file '%s'?" msgstr "Διαγραφή του υπάρχοντος αρχείου '%s';" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Περιγραφή" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Ανίχνευση" @@ -1582,13 +1581,13 @@ msgstr "" "Εντοπίστηκε προσπάθεια ανάγνωσης περισσότερων δεδομένων από το DVD από όσα " "χωράνε μέσα στο buffer. Clamp." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Συσκευή" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Ρυθμίσεις Συσκευής" @@ -1596,11 +1595,11 @@ msgstr "Ρυθμίσεις Συσκευής" msgid "Dial" msgstr "Dial" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1612,8 +1611,8 @@ msgstr "" "Το checksum του Καταλόγου απέτυχε\n" " καθώς και το checksum του εφεδρικού Καταλόγου απέτυχε" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Απενεργοποίηση" @@ -1621,11 +1620,11 @@ msgstr "Απενεργοποίηση" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Απενεργοποίηση Ομίχλης" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1639,7 +1638,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1655,7 +1654,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1677,11 +1676,11 @@ msgstr "Δίσκος" msgid "Disc Read Error" msgstr "Σφάλμα Ανάγνωσης Δίσκου" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Οθόνη" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1695,19 +1694,19 @@ msgstr "" msgid "Divide" msgstr "Divide" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Θέλετε να σταματήσετε την τρέχουσα εξομοίωση;" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II αποκωδικοποιητής" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Ρυθμίσεις Γραφικών Dolphin %s" @@ -1720,20 +1719,20 @@ msgstr "Ιστοσελίδα του &Dolphin" msgid "Dolphin Configuration" msgstr "Ρυθμίσεις Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Ρυθμίσεις Εξομοιωμένου Dolphin Wiimote" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Ρυθμίσεις Dolphin GCPad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Ταινίες (*.dtm)" @@ -1745,7 +1744,7 @@ msgstr "Ρυθμίσεις Dolphin Wiimote" msgid "Dolphin at &Google Code" msgstr "Dolphin στο &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1753,7 +1752,7 @@ msgstr "" "Το Dolphin δεν μπόρεσε να βρει GC/Wii ISO. Κάντε διπλό κλίκ εδώ για εύρεση " "αρχείων..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1761,8 +1760,8 @@ msgstr "" "Το Dolphin είναι ρυθμισμένο να αποκρύπτει όλα τα παιχνίδια. Κάντε διπλό κλίκ " "εδώ για να εμφανιστούν όλα τα παιχνίδια..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Το Dolphin δεν μπόρεσε να ολοκληρώσει την ζητούμενη ενέργεια." @@ -1775,16 +1774,16 @@ msgstr "" "Ενεργοποιεί τη γρήγορη πρόσβαση δίσκου. Απαραίτητο για μερικά παιχνίδια. " "(ΕΝΕΡΓΟ = Γρήγορο, ΑΝΕΝΕΡΓΟ = Συμβατό)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Κάτω" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Μεταφόρτωση Κωδικών (WiiRD Database)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Μεταφορτώθηκαν %lu κωδικοί. (προστέθηκαν %lu)" @@ -1793,27 +1792,27 @@ msgstr "Μεταφορτώθηκαν %lu κωδικοί. (προστέθηκαν msgid "Drums" msgstr "Τύμπανα" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Dummy" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Εξαγωγή Ήχου" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Εξαγωγή EFB Target" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Εξαγωγή Καρέ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Εξαγωγή Υφών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1824,7 +1823,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1835,7 +1834,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1846,8 +1845,8 @@ msgstr "" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Ολλανδικά" @@ -1855,7 +1854,7 @@ msgstr "Ολλανδικά" msgid "E&xit" msgstr "Έ&ξοδος" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Αντίγραφα" @@ -1880,7 +1879,7 @@ msgstr "ΕΥΡΩΠΗ" msgid "Early Memory Updates" msgstr "Ενημερώσεις Μνήμης Νωρίς" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Επεξεργασία" @@ -1896,7 +1895,7 @@ msgstr "Επεξεργασία Ρυθμίσεων" msgid "Edit Patch" msgstr "Επεξεργασία Patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Επεξεργασία τρέχουσας οπτικής" @@ -1909,15 +1908,15 @@ msgstr "Επεξεργασία..." msgid "Effect" msgstr "Εφέ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Embedded Frame Buffer" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Το νήμα εξομοίωσης εκτελείται ήδη" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1932,7 +1931,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, επιλέξτε εικονική XFB εξομοίωση." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1960,7 +1959,7 @@ msgstr "Κατάσταση Λειτουργίας:" msgid "Enable" msgstr "Ενεργοποίηση" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1976,7 +1975,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Ενεργοποίηση Καταγραφής AR" @@ -1988,11 +1987,11 @@ msgstr "Ενεργοποίηση Block Merging" msgid "Enable Bounding Box Calculation" msgstr "Ενεργοποίηση Bounding Box Υπολογισμών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Ενεργοποίηση Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Ενεργοποίηση Cheat" @@ -2000,19 +1999,15 @@ msgstr "Ενεργοποίηση Cheat" msgid "Enable Dual Core" msgstr "Ενεργοποίηση Διπλού Πυρήνα" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Ενεργοποίηση Διπλού Πυρήνα (επιτάχυνση)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Ενεργοποίηση Συντομεύσεων" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Ενεργοποίηση Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Ενεργοποίηση Idle Skipping (επιτάχυνση)" @@ -2020,15 +2015,15 @@ msgstr "Ενεργοποίηση Idle Skipping (επιτάχυνση)" msgid "Enable MMU" msgstr "Ενεργοποίηση MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Ενεργοποίηση Προοδευτικής Σάρωσης" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Ενεργοποίηση Προφύλαξης Οθόνης" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Ενεργοποίηση Δεδομένων Ηχείου" @@ -2036,7 +2031,7 @@ msgstr "Ενεργοποίηση Δεδομένων Ηχείου" msgid "Enable WideScreen" msgstr "Ενεργοποίηση Ευρείας Οθόνης" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Ενεργοποίηση Wireframe" @@ -2104,7 +2099,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Ενεργοποιεί το Προσαρμοζόμενο Projection Hack" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2112,14 +2107,14 @@ msgstr "" "Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. " "Δεν διατίθεται για OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. " "Μόνο για OpenAL backend." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2148,7 +2143,7 @@ msgstr "" "Ενεργοποιεί τη Μονάδα Διαχείρισης Μνήμης, απαραίτητο για μερικά παιχνίδια. " "(Ενεργό = Συμβατό, Ανενεργό = Γρήγορο)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2163,13 +2158,13 @@ msgid "End" msgstr "Τέλος" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Αγγλικά" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Βελτιώσεις" @@ -2187,17 +2182,17 @@ msgstr "Εγγραφή %d/%d" msgid "Entry 1/%d" msgstr "Εγγραφή 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Ίσο" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Σφάλμα" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Αποτυχία φόρτωσης της επιλεγμένης γλώσσας. Επαναφορά στην προεπιλογή " @@ -2231,7 +2226,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2241,16 +2236,20 @@ msgstr "" msgid "Execute" msgstr "Εκτέλεση" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Αποτυχία Εξαγωγής" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Εξαγωγή Αρχείου" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Εξαγωγή Εγγραφής" @@ -2262,7 +2261,7 @@ msgstr "Εξαγωγή Εγγραφής..." msgid "Export Save" msgstr "Εξαγωγή Αποθήκευσης" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Εξαγωγή Αποθήκευσης Wii (Πειραματικό)" @@ -2278,11 +2277,11 @@ msgstr "Αποτυχία εξαγωγής, προσπάθεια ξανά;" msgid "Export save as..." msgstr "Εξαγωγή αποθήκευσης ως..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Επέκταση" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Εξωτερικό Frame Buffer" @@ -2294,48 +2293,48 @@ msgstr "Επιπλέον Παράμετρος" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Η Επιπλέον Παράμετρος είναι χρήσιμη μόνο στο ''Metroid: Other M''." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Εξαγωγή όλων των αρχείων..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Εξαγωγή Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Εξαγωγή DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Εξαγωγή Φακέλου..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Εξαγωγή Αρχείου..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Εξαγωγή Κατάτμησης..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Γίνεται εξαγωγή %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Γίνεται εξαγωγή όλων των αρχείων" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Γίνεται εξαγωγή φακέλου" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Γίνεται εξαγωγή..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Byte" @@ -2351,19 +2350,15 @@ msgstr "ΓΑΛΛΙΑ" msgid "FST Size:" msgstr "Μέγεθος FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Αποτυχία σύνδεσης!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Αποτυχία ακρόασης!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Αποτυχία μεταφόρτωσης κωδικών." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Αποτυχία εξαγωγής στο %s!" @@ -2393,15 +2388,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Αποτυχία φόρτωσης bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Αποτυχία φόρτωσης hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Αποτυχία ανάγνωσης %s" @@ -2483,7 +2482,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Αποτυχία ανάγνωσης μοναδικού ID από την εικόνα δίσκου" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Αποτυχία εγγραφής του BT.DINF στο SYSCONF" @@ -2501,19 +2500,23 @@ msgstr "Αποτυχία εγγραφής της κεφαλίδας για το msgid "Failed to write header for file %d" msgstr "Αποτυχία εγγραφής της κεφαλίδας για το αρχείο %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Περσικά" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Γρήγορη" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Γρήγορη έκδοση του MMU. Δε δουλεύει για όλα τα παιχνίδια." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2521,7 +2524,7 @@ msgstr "" "Ανεπανόρθωτος αποσυγχρονισμός. Ακύρωση αναπαραγωγής. (Σφάλμα σε " "PlayWiimote: %u != %u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Αναπαραγωγή Fifo" @@ -2529,7 +2532,7 @@ msgstr "Αναπαραγωγή Fifo" msgid "File Info" msgstr "Πληροφορίες Αρχείου" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Το αρχείο δεν περιείχε κωδικούς." @@ -2571,15 +2574,15 @@ msgstr "FileIO: Άγνωστη λειτουργία ανοίγματος : 0x%02 msgid "Filesystem" msgstr "Αρχεία δίσκου" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Ο τύπος αρχείου 'ini' είναι άγνωστος! Δε θα γίνει άνοιγμα!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Εύρεση επομένου" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Εύρεση προηγούμενου" @@ -2591,23 +2594,23 @@ msgstr "Πρώτο Μπλοκ" msgid "Fix Checksums" msgstr "Επιδιόρθωση Checksum" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Επιβολή 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Επιβολή 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Επιβολή της Κονσόλας ως NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Επιβολή Φιλτραρίσματος Υφών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2632,7 +2635,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2651,34 +2654,37 @@ msgstr "" "Διαμόρφωση ως ascii (NTSC\\PAL)?\n" "Επιλέξτε όχι για sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Μπροστά" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Βρέθηκαν %d αποτελέσματα για '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Καρέ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Καρέ" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Προώθηση ανά Καρέ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "FFV1 Για Τα Εξαγώμενα Καρέ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Πληροφορίες Καρέ" @@ -2690,7 +2696,7 @@ msgstr "Εύρος Καρέ" msgid "Frame S&kipping" msgstr "Παράλειψη Κ&αρέ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Περιορισμός Καρέ:" @@ -2698,13 +2704,13 @@ msgstr "Περιορισμός Καρέ:" msgid "Frames To Record" msgstr "Καρέ Προς Εγγραφή" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Ελεύθερη Ματιά" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Γαλλικά" @@ -2717,11 +2723,11 @@ msgstr "Frets" msgid "From" msgstr "Από" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Πλήρης Οθόνη" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Ανάλυση Πλήρους Οθόνης:" @@ -2729,15 +2735,11 @@ msgstr "Ανάλυση Πλήρους Οθόνης:" msgid "GCI File(*.gci)" msgstr "Αρχεία GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Ρυθμίσεις Μικροφώνου GC" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GCPad" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2745,15 +2747,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID Παιχνιδιού:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Το παιχνίδι εκτελείται ήδη!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Το παιχνίδι δεν εκτελείται!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Το παιχνίδι δεν βρέθηκε!" @@ -2769,29 +2771,29 @@ msgstr "Ρυθμίσεις Παιχνιδιού" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube αρχεία αποθήκευσης(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Ρυθμίσεις Gamecube &Pad" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Κάρτες Μνήμης Gamecube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Ρυθμίσεις Χειριστηρίου Gamecube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Κωδικοί Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2805,19 +2807,18 @@ msgstr "" "codehandler.bin αρχείο στον φάκελο Sys και επανεκκινώντας το Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Γενικά" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Γενικές Ρυθμίσεις" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Γερμανικά" @@ -2828,15 +2829,15 @@ msgstr "" "GetARCode: Ο δείκτης είναι μεγαλύτερος από το μέγεθος %lu της λίστας των " "κωδικών ar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Γραφικά" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Ρυθμίσεις Γραφικών" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Μεγαλύτερο από" @@ -2858,7 +2859,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Ελληνικά" @@ -2878,15 +2879,7 @@ msgstr "Δεξί Πράσινο" msgid "Guitar" msgstr "Κιθάρα" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "Γίνεται κλήση του HCI_CMD_INQUIRY, παρακαλώ αναφέρετε!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Χακαρισμένο Ανέβασμα Buffer" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2894,11 +2887,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Αποτυχία ελέγχου κεφαλίδας" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Εβραϊκά" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Ύψος" @@ -2944,11 +2937,11 @@ msgstr "" "\n" "Αντίο!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Απόκρυψη" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Απόκρυψη Δείκτη Ποντικιού" @@ -2967,8 +2960,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2976,13 +2969,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Ρυθμίσεις Πλήκτρων Συντόμευσης" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Πλήκτρα Συντόμευσης" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Ουγγρικά" @@ -3014,11 +3006,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - μη έγκυρος προορισμός" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Ρυθμίσεις IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3026,7 +3018,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "Δείκτης IR" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Ευαισθησία IR:" @@ -3034,7 +3026,7 @@ msgstr "Ευαισθησία IR:" msgid "ISO Details" msgstr "Λεπτομέρειες ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Φάκελοι ISO" @@ -3054,11 +3046,11 @@ msgstr "" "Εάν επιλεχθεί, οι καταχωρητές bounding box θα ανανεώνονται. Χρησιμοποιούνται " "από τα Paper Mario παιχνίδια." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Αγνόηση Αλλαγών Format" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3072,7 +3064,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3119,10 +3111,15 @@ msgstr "" msgid "In Game" msgstr "Εντός Παιχνιδιού" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "Εντός Παιχνιδιού" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Περιορισμός Καρέ:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3132,7 +3129,7 @@ msgstr "Πληροφορίες" msgid "Information" msgstr "Πληροφορίες" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Είσοδος" @@ -3144,7 +3141,7 @@ msgstr "Εισάγετε" msgid "Insert Encrypted or Decrypted code here..." msgstr "Εισάγετε Κωδικοποιημένο ή μη Κωδικό εδώ..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Εισαγωγή Κάρτας SD" @@ -3152,38 +3149,38 @@ msgstr "Εισαγωγή Κάρτας SD" msgid "Insert name here.." msgstr "Εισάγετε όνομα εδώ..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Εγκατάσταση WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Εγκατάσταση στο Μενού Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler καλέστηκε, αλλά αυτή η πλατφόρμα δεν το υποστηρίζει " "ακόμα." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Γίνεται εγκατάσταση WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Σφάλμα Ελέγχου Ακεραιότητας" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Ο έλεγχος ακεραιότητας ολοκληρώθηκε." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Ο έλεγχος ακεραιότητας ολοκληρώθηκε. Δε βρέθηκαν σφάλματα." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3192,19 +3189,19 @@ msgstr "" "Ο έλεγχος ακεραιότητας για την κατάτμηση %d απέτυχε. Το αρχείο έχει " "πιθανότατα αλλοιωθεί ή έχει γίνει patched με λάθος τρόπο." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Διεπαφή" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Ρυθμίσεις Διεπαφής" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Εσωτερικό Σφάλμα LZO - αποτυχία συμπίεσης" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3213,11 +3210,11 @@ msgstr "" "Εσωτερικό Σφάλμα LZO - αποτυχία αποσυμπίεσης (%d) (%ld, %ld) \n" "Δοκιμάστε να φορτώσετε ξανά το σημείο αποθήκευσης" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Εσωτερικό Σφάλμα LZO - αποτυχία lzo_init()" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Εσωτερική Ανάλυση:" @@ -3234,7 +3231,7 @@ msgstr "Εισαγωγή" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Μη έγκυρο μέγεθος (%x) ή μαγική λέξη (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Μη έγκυρη τιμή!" @@ -3242,7 +3239,7 @@ msgstr "Μη έγκυρη τιμή!" msgid "Invalid bat.map or dir entry" msgstr "Μη έγκυρο bat.map ή εγγραφή φακέλου" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Μη έγκυρος τύπος συμβάντος %i" @@ -3262,19 +3259,19 @@ msgstr "" "%s\n" " Ίσως χρειαστεί να ξαναεξάγετε την εικόνα αυτού του παιχνιδιού από τον δίσκο." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Μη έγκυρο αρχείο εγγραφής" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Μη έγκυρες παράμετροι αναζήτησης (δεν επιλέχθηκε αντικείμενο)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Μη έγκυρο string αναζήτησης (δεν μπορεί να γίνει μετατροπή σε νούμερο)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Μη έγκυρο string αναζήτησης (μόνο ζυγά μήκη string υποστηρίζονται)" @@ -3283,8 +3280,8 @@ msgid "Invalid state" msgstr "Μη έγκυρο κατάσταση" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Ιταλικά" @@ -3300,8 +3297,8 @@ msgstr "JIT Recompiler (προτείνεται)" msgid "JITIL experimental recompiler" msgstr "JITIL πειραματικός recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Ιαπωνικά" @@ -3319,17 +3316,16 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Διατήρηση Παραθύρου στην Κορυφή" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Πλήκτρο" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Κορεάτικα" @@ -3347,24 +3343,20 @@ msgstr "L Button" msgid "L-Analog" msgstr "L-Αναλογική" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Γλώσσα:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Τελευταίο Επαναγραμμένο Σημείο Αποθ." +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Τελευταίο Αποθηκευμένο Σημείο Αποθ." - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Χρονοκαθυστέρηση: " -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Αριστερά" @@ -3373,8 +3365,7 @@ msgstr "Αριστερά" msgid "Left Stick" msgstr "Αριστερό Stick" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3382,7 +3373,7 @@ msgstr "" "Αριστερό κλίκ για εντοπισμό των πλήκτρων συντόμευσης.\n" "Πατήστε το πλήκτρο διαστήματος για καθαρισμό." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3392,7 +3383,7 @@ msgstr "" "Μεσαίο κλικ για καθάρισμα.\n" "Δεξί κλικ για περισσότερες επιλογές." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3400,76 +3391,123 @@ msgstr "" "Αριστερό/Δεξί κλικ για περισσότερες επιλογές.\n" "Μεσαίο κλικ για καθάρισμα." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Μικρότερο από" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Περιορισμός με βάση τα Καρέ" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Φόρτωσ." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Φόρτωση Τροποποιημένων Υφών" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Φόρτωση Σημείου Αποθήκευσης" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Φόρτωση Σημείου Αποθήκευσης 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Φόρτωση Σημείου Αποθήκευσης 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Φόρτωση Σημείου Αποθήκευσης 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Φόρτωση Σημείου Αποθήκευσης 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Φόρτωση Σημείου Αποθήκευσης 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Φόρτωση Σημείου Αποθήκευσης 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Φόρτωση Σημείου Αποθήκευσης 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Φόρτωση Σημείου Αποθήκευσης 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Φόρτωση Σημείου Αποθήκευσης 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Φόρτωση Σημείου Αποθήκευσης 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Φόρτωση Σημείου Αποθήκευσης 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Φόρτωση Σημείου Αποθήκευσης 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Φόρτωση Σημείου Αποθήκευσης 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Φόρτωση Σημείου Αποθήκευσης 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Φόρτωση Σημείου Αποθήκευσης 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Φόρτωση Σημείου Αποθήκευσης 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Φόρτωση Σημείου Αποθήκευσης 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Φόρτωση Σημείου Αποθήκευσης 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Φόρτωση Σημείου Αποθήκευσης..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Φόρτωση Μενού Συστήματος Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Φόρτωση Μενού Συστήματος Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3483,7 +3521,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Φόρτωση προεπιλεγμένων τιμών από διαθέσιμα πρότυπα hack." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Τοπικό" @@ -3495,7 +3533,7 @@ msgstr "Καταγραφή" msgid "Log Configuration" msgstr "Ρυθμίσεις Καταγραφής" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Καταγραφή FPS σε αρχείο" @@ -3503,7 +3541,7 @@ msgstr "Καταγραφή FPS σε αρχείο" msgid "Log Types" msgstr "Τύποι Καταγραφής" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3520,12 +3558,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Έξοδοι Καταγραφής" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Καταγραφή" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Χάθηκε η σύνδεση με τον διακομιστή!" @@ -3564,7 +3602,7 @@ msgstr "ID Δημιουργού:" msgid "Maker:" msgstr "Δημιουργός:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3579,8 +3617,8 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Μέγιστη" @@ -3592,12 +3630,12 @@ msgstr "Η κάρτα μνήμης έχει ήδη αποθηκευμένα δε msgid "Memcard already opened" msgstr "Η κάρτα μνήμης είναι ήδη ανοιχτή" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Memory Byte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Κάρτα Μνήμης" @@ -3609,7 +3647,7 @@ msgstr "" "Διαχειριστής Καρτών Μνήμης ΠΡΟΕΙΔΟΠΟΙΗΣΗ-Κάντε αντίγραφα ασφαλείας πριν την " "χρήση, αν και διορθωμένος μπορεί να χαλάσει πράγματα!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3636,29 +3674,29 @@ msgstr "" msgid "Menu" msgstr "Μενού" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Μικρόφωνο" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Ελάχιστη" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Διάφορα" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Διάφορες Ρυθμίσεις" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modifier" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3675,16 +3713,16 @@ msgstr "" msgid "Monospaced font" msgstr "Ισοπλατής γραμματοσειρά" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Μοτέρ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3705,11 +3743,11 @@ msgstr "" msgid "Multiply" msgstr "Multiply" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "ΣΗΜΕΙΩΣΗ: Το μέγεθος της ροής δεν ταιριάζει με το πραγματικό μήκος των " @@ -3805,10 +3843,10 @@ msgstr "NP Up" msgid "Name:" msgstr "Όνομα:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Όνομα: " @@ -3817,7 +3855,7 @@ msgstr "Όνομα: " msgid "Native GCI files(*.gci)" msgstr "Αρχεία Native GCI (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Νέα Ανίχνευση" @@ -3826,11 +3864,11 @@ msgstr "Νέα Ανίχνευση" msgid "Next Page" msgstr "Επόμενη Σελίδα" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Επόμενη Ανίχνευση" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Ψευδώνυμο :" @@ -3838,7 +3876,7 @@ msgstr "Ψευδώνυμο :" msgid "No Country (SDK)" msgstr "Καμία Χώρα (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Δε βρέθηκαν ISO ή WAD" @@ -3851,8 +3889,8 @@ msgstr "Καμία έξοδος ήχου" msgid "No banner file found for title %s" msgstr "Δε βρέθηκε αρχείο εικονιδίου για τον τίτλο %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Μη διαθέσιμη περιγραφή" @@ -3860,7 +3898,7 @@ msgstr "Μη διαθέσιμη περιγραφή" msgid "No docking" msgstr "Απενεργοποίηση του docking" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Δεν φορτώθηκε αρχείο" @@ -3868,7 +3906,7 @@ msgstr "Δεν φορτώθηκε αρχείο" msgid "No free dir index entries" msgstr "Δεν υπάρχουν ελεύθερες εγγραφές φακέλων" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Κανένα εγγεγραμένο αρχείο" @@ -3877,23 +3915,24 @@ msgstr "Κανένα εγγεγραμένο αρχείο" msgid "No save folder found for title %s" msgstr "Δε βρέθηκε φάκελος αποθήκευσης για τον τίτλο %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Καμία" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Νορβηγικά Bokmaal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Όχι ίσο" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Μη Ορισμένο" @@ -3904,15 +3943,15 @@ msgstr "" "Δεν είναι σημείο αποθήκευσης wii ή αποτυχία ανάγνωσης κεφαλίδας αρχείου " "μεγέθους %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Μη Συνδεδεμένο" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Σημειώσεις" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Σημειώσεις: " @@ -3929,11 +3968,11 @@ msgstr "Σημείωση" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Αριθμός Κωδικών: " -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3942,7 +3981,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Επιτάχυνση Nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Αντικείμενο" @@ -3950,7 +3989,7 @@ msgstr "Αντικείμενο" msgid "Object Range" msgstr "Εύρος Αντικειμένου" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Ανενεργός" @@ -3958,7 +3997,7 @@ msgstr "Ανενεργός" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Απεικόνιση Μηνυμάτων Στην Οθόνη" @@ -3967,21 +4006,20 @@ msgstr "Απεικόνιση Μηνυμάτων Στην Οθόνη" msgid "Only %d blocks available" msgstr "Διαθέσιμα μόνο %d μπλοκ" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Άνοιγμα" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Άνοιγμα &τοποθεσίας αρχείου" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Άνοιγμα φακέλου αποθήκευσης Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Άνοιγμα αρχείου..." @@ -4007,7 +4045,7 @@ msgstr "OpenCL Αποκωδικοποιητής Υφών" msgid "OpenMP Texture Decoder" msgstr "OpenMP Αποκωδικοποιητής Υφών" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Ρυθμίσεις" @@ -4028,12 +4066,12 @@ msgstr "" "Κάντε δεξί κλίκ, εξάγετε όλα τα αρχεία αποθήκευσης\n" "και εισάγετέ τα σε μία νέα κάρτα μνήμης.\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Άλλα" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4041,7 +4079,7 @@ msgstr "" "Ο άλλος client έχει αποσυνδεθεί ενώ το παιχνίδι εκτελείται!! Το NetPlay έχει " "απενεργοποιηθεί. Σταματήστε χειροκίνητα το παιχνίδι." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Έξοδος" @@ -4053,7 +4091,7 @@ msgstr "Αναπα&ραγωγή Εγγραφής" msgid "Pad" msgstr "Χειριστήριο" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Χειριστήριο" @@ -4082,16 +4120,21 @@ msgstr "Παράμετροι" msgid "Partition %i" msgstr "Κατάτμηση %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patches" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Φάκελοι" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Παύση" @@ -4100,7 +4143,7 @@ msgstr "Παύση" msgid "Pause at end of movie" msgstr "Παύση στο τέλος της ταινίας" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Φωτισμός ανά Pixel" @@ -4114,19 +4157,17 @@ msgid "Perspective %d" msgstr "Οπτική %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Αναπαραγωγή" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Αναπαραγωγή Εγγραφής" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Αναπαραγωγή/Παύση" @@ -4138,11 +4179,11 @@ msgstr "Παίζεται" msgid "Playback Options" msgstr "Ρυθμίσεις Αναπαραγωγής" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Παίχτες" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Παρακαλώ επιβεβαιώστε..." @@ -4154,54 +4195,54 @@ msgstr "Παρακαλώ δημιουργήστε μια οπτική πριν msgid "Plus-Minus" msgstr "Plus-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Πολωνέζικα" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Θύρα 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Θύρα 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Θύρα 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Θύρα 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Θύρα :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Πορτογαλικά" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Πορτογαλικά (Βραζιλιάνικα)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Post-Processing Εφέ:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Πρόωρος τερματισμός της ταινίας σε PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Πρόωρος τερματισμός της ταινίας σε PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Πρόωρος τερματισμός της ταινίας σε PlayWiimote. %u > %u" @@ -4218,7 +4259,7 @@ msgstr "Προηγούμενη Σελίδα" msgid "Previous Page" msgstr "Προηγούμενη Σελίδα" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Προηγούμενη Τιμή" @@ -4226,7 +4267,7 @@ msgstr "Προηγούμενη Τιμή" msgid "Print" msgstr "Εκτύπωση" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Προφίλ" @@ -4242,8 +4283,8 @@ msgstr "Καθαρισμός Cache" msgid "Question" msgstr "Ερώτηση" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Έξοδος" @@ -4261,7 +4302,7 @@ msgstr "R Button" msgid "R-Analog" msgstr "R-Αναλογική" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4269,34 +4310,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "ΡΩΣΙΑ" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Εύρος" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Μόνο Για Ανάγνωση (Εγγραφής)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Πραγματικό" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Πραγματικό Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Πραγματικά Wiimotes" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Επανασύνδεση Wiimote Κατά Την Φόρτωση Σημείου Αποθήκευσης" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Εγγραφή" @@ -4334,29 +4379,28 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, επιλέξτε Καμία." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Ανανέωση" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Ανανέωση Λίστας" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Ανανέωση λίστας παιχνιδιών" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Αφαίρεση" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4366,17 +4410,16 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Αναπαραγωγή στο Κεντρικό Παράθυρο" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Επανεκκίνηση" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Αποτελέσματα" @@ -4388,7 +4431,7 @@ msgstr "Return" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Δεξιά" @@ -4397,12 +4440,12 @@ msgstr "Δεξιά" msgid "Right Stick" msgstr "Δεξί Stick" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Δόνηση" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4410,7 +4453,7 @@ msgstr "" "Εκτέλεση DSP HLE και LLE σε ξεχωριστό νήμα (δεν προτείνεται: μπορεί να " "προκαλέσει προβλήματα στον ήχο με HLE και κολλήματα με LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Ρώσικα" @@ -4418,13 +4461,13 @@ msgstr "Ρώσικα" msgid "Sa&ve State" msgstr "Απ&οθήκευση Σημείου Αποθήκευσης" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Ασφαλής" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Αποθήκ." @@ -4432,47 +4475,59 @@ msgstr "Αποθήκ." msgid "Save GCI as..." msgstr "Αποθήκευση GCI ως..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Απ&οθήκευση Σημείου Αποθήκευσης" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Απ&οθήκευση Σημείου Αποθήκευσης" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Αποθήκευση Σημείου Αποθήκευσης 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Αποθήκευση Σημείου Αποθήκευσης 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Αποθήκευση Σημείου Αποθήκευσης 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Αποθήκευση Σημείου Αποθήκευσης 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Αποθήκευση Σημείου Αποθήκευσης 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Αποθήκευση Σημείου Αποθήκευσης 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Αποθήκευση Σημείου Αποθήκευσης 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Αποθήκευση Σημείου Αποθήκευσης 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Αποθήκευση Σημείου Αποθήκευσης 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Αποθήκευση Σημείου Αποθήκευσης 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Αποθήκευση Σημείου..." @@ -4481,43 +4536,43 @@ msgstr "Αποθήκευση Σημείου..." msgid "Save as..." msgstr "Αποθήκευση ως..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Αποθήκευση συμπιεσμένου GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Αποθήκευση τρέχουσας οπτικής" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Αποθήκευση αποσυμπιεσμένου GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "Η ταινία του σημείου αποθήκευσης %s είναι αλλοιωμένη, γίνεται διακοπή της " "εγγραφής της ταινίας..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Κλιμακούμενα EFB Αντίγραφα" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Ανίχνευση %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Αναζήτηση για ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Ανίχνευση..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Στιγμιότυπο" @@ -4525,23 +4580,23 @@ msgstr "Στιγμιότυπο" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Αναζήτηση" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Φίλτρο Αναζήτησης" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Αναζήτηση σε Υποφακέλους" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Αναζήτηση τρέχων Αντικειμένου" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Αναζήτηση δεκαεξαδικής Τιμής:" @@ -4552,16 +4607,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Η ενότητα %s δε βρέθηκε στο SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Επιλογή" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Επιλέξτε το Αρχείο Εγγραφής" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Επιλέξτε ένα Wii WAD αρχείο για εγκατάσταση" @@ -4583,19 +4638,19 @@ msgstr "Επιλέξτε ένα αρχείο αποθήκευσης για ει msgid "Select floating windows" msgstr "Επιλέξτε αιωρούμενα παράθυρα" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Επιλέξτε το αρχείο για φόρτωση" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Επιλέξτε αρχείο αποθήκευσης" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Επιλέξτε το σημείο φόρτωσης" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Επιλέξτε το σημείο αποθήκευσης" @@ -4618,7 +4673,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι επιλέξτε Αυτόματα." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Το επιλεγμένο προφίλ χειρισμού δεν υπάρχει" @@ -4675,11 +4730,11 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, χρησιμοποιήστε το OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Αποστολή" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Θέση Sensor Bar:" @@ -4687,22 +4742,18 @@ msgstr "Θέση Sensor Bar:" msgid "Separator" msgstr "Διαχωριστής" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Σερβικά" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Σειριακή Θύρα 1 - Αυτή είναι η θύρα που χρησιμοποιούν οι συσκευές όπως ο " "προσαρμογέας δικτύου" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Ορισμός" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Ορισμός ως προεπιλεγμένο &ISO" @@ -4718,7 +4769,7 @@ msgstr "" "SetARCode_IsActive: Ο δείκτης είναι μεγαλύτερος από το μέγεθος λίστας των " "κωδικών ar %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4734,7 +4785,7 @@ msgstr "Ρυθμίσεις..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem:Αδυναμία εύρεσης αρχείου ρυθμίσεων" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Κούνημα" @@ -4742,7 +4793,7 @@ msgstr "Κούνημα" msgid "Short Name:" msgstr "Σύντομο Όνομα:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Κουμπιά Shoulder" @@ -4766,11 +4817,11 @@ msgstr "Εμφάνιση Γραμμής &Εργαλείων" msgid "Show Drives" msgstr "Εμφάνιση Οδηγών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Εμφάνιση Περιοχών EFB Αντιγραφών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Εμφάνιση FPS" @@ -4782,7 +4833,7 @@ msgstr "Εμφάνιση Γαλλίας" msgid "Show GameCube" msgstr "Εμφάνιση GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Εμφάνιση Προβολής Χειρισμών" @@ -4818,7 +4869,7 @@ msgstr "Εμφάνιση Πλατφόρμας" msgid "Show Regions" msgstr "Εμφάνιση Περιοχών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Εμφάνιση Στατιστικών" @@ -4838,11 +4889,11 @@ msgstr "Εμφάνιση Wad" msgid "Show Wii" msgstr "Εμφάνιση Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Εμφάνιση επιβεβαίωσης πριν τη διακοπή ενός παιχνιδιού." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4861,7 +4912,7 @@ msgstr "Εμφάνιση πρώτου μπλοκ" msgid "Show lag counter" msgstr "Εμφάνιση μετρητή καθυστέρησης " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4888,7 +4939,7 @@ msgstr "Εμφάνιση αποθηκευμένου εικονιδίου" msgid "Show save title" msgstr "Εμφάνιση αποθηκευμένου τίτλου" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4904,7 +4955,7 @@ msgstr "" msgid "Show unknown" msgstr "Εμφάνιση Αγνώστων" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4914,19 +4965,19 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Οριζόντια Θέση Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Κινέζικα Απλοποιημένα" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Μέγεθος" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Παράλειψη BIOS" @@ -4934,7 +4985,7 @@ msgstr "Παράλειψη BIOS" msgid "Skip DCBZ clearing" msgstr "Παράληψη εκκαθάρισης DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Παράλειψη EFB Πρόσβασης από τη CPU" @@ -4955,17 +5006,17 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Θέση %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Θέση Α" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Θέση Β" @@ -4977,7 +5028,7 @@ msgstr "Στιγμιότυπο" msgid "Software Renderer" msgstr "Απεικόνιση Λογισμικού" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4990,7 +5041,7 @@ msgstr "" "Θέλετε όντως να χρησιμοποιήσετε την απεικόνιση λογισμικού; Αν δεν είστε " "σίγουροι, επιλέξτε 'Όχι'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Ρυθμίσεις Ήχου" @@ -5009,16 +5060,16 @@ msgid "Space" msgstr "Space" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Ισπανικά" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Ένταση Ηχείου:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5043,21 +5094,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Επιτάχυνση του Ρυθμού Μεταφοράς από τον Δίσκο" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Τετράγωνο Stick" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Τυπικός Controller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Εκκίνηση" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Εκκίνηση Λειτουργίας &NetPlay" @@ -5066,20 +5125,18 @@ msgid "Start Re&cording" msgstr "Εκκίνηση Ε&γγραφής" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Εκκίνηση Εγγραφής" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Λειτ." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Σημεία Αποθήκευσης" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Τιμόνι" @@ -5087,15 +5144,13 @@ msgstr "Τιμόνι" msgid "Stick" msgstr "Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Διακοπή" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5109,7 +5164,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Προσαρμογή στο Παράθυρο" @@ -5130,7 +5185,11 @@ msgstr "Επιτυχής εξαγωγή αρχείου στο %s" msgid "Successfully imported save files" msgstr "Επιτυχής εισαγωγή σημείων αποθήκευσης" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Swing" @@ -5147,8 +5206,8 @@ msgstr "" "κολλήματα σε λειτουργία Διπλού Πυρήνα . (Ενεργό = Συμβατότητα, Ανενεργό = " "Ταχύτητα)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Γλώσσα Συστήματος:" @@ -5178,33 +5237,32 @@ msgid "Table Right" msgstr "Δεξί Table" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Δημιουργία Στιγμιότυπου" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Τέστ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Υφή" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Cache Υφών" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Επικάλυψη Του Format Υφών" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "Το WAD εγκαταστάθηκε με επιτυχία" @@ -5216,13 +5274,13 @@ msgstr "Η διεύθυνση είναι άκυρη" msgid "The checksum was successfully fixed" msgstr "Το checksum διορθώθηκε με επιτυχία" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Ο επιλεγμένος φάκελος βρίσκεται ήδη στη λίστα" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5231,7 +5289,7 @@ msgstr "" "Το αρχείο %s υπάρχει ήδη.\n" "Θέλετε να το αντικαταστήσετε;" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5240,7 +5298,7 @@ msgstr "" "Αδυναμία ανοίγματος του αρχείου %s για εγγραφή. Παρακαλώ ελέγξτε αν είναι " "ήδη ανοιχτό από άλλο πρόγραμμα." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Το αρχείο %s ήταν ήδη ανοιχτό, η κεφαλίδα του αρχείου δε θα γραφεί." @@ -5263,7 +5321,7 @@ msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" "Το αποτέλεσμα αποκρυπτογράφησης του κωδικού AR δεν περιέχει καθόλου γραμμές." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5280,7 +5338,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "Το σημείο αποθήκευσης που προσπαθείτε να αντιγράψετε έχει μη έγκυρο μέγεθος" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5288,23 +5346,23 @@ msgstr "" "Η επιλεγμένη γλώσσα δεν υποστηρίζεται από το σύστημά σας. Επαναφορά στην " "προεπιλογή συστήματος." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Οι εκδόσεις NetPlay του διακομιστή και του πελάτη δεν είναι συμβατές!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Ο διακομιστής είναι γεμάτος!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Ο διακομιστής απάντησε: το παιχνίδι τρέχει!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Ο διακομιστής επέστρεψε ένα άγνωστο μήνυμα σφάλματος!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Το επιλεγμένο αρχείο \"%s\" δεν υπάρχει" @@ -5313,7 +5371,7 @@ msgstr "Το επιλεγμένο αρχείο \"%s\" δεν υπάρχει" msgid "The value is invalid" msgstr "Η τιμή είναι άκυρη" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Θέμα:" @@ -5342,13 +5400,13 @@ msgstr "" "Αυτός ο προσομοιωτής action replay δεν υποστηρίζει κωδικούς που αλλάζουν το " "ίδιο το Action Replay." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Αυτό μπορεί να προκαλέσει καθυστερήσεις στο Μενού Wii και σε μερικά " "παιχνίδια." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5371,7 +5429,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5384,7 +5442,7 @@ msgstr "" "διορθώσει ορισμένα κλικαρίσματα στον ήχο άλλα και να προκαλέσει συνεχές " "θόρυβο αναλόγα με το παιχνίδι)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5401,17 +5459,17 @@ msgid "This will let you Manually Edit the INI config file" msgstr "" "Αυτό σας επιτρέπει την χειροκίνητη επεξεργασία του αρχείου ρυθμίσεων INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Κατώφλι" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Πλάγιασμα" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Τίτλος" @@ -5424,18 +5482,36 @@ msgstr "Εώς" msgid "Toggle All Log Types" msgstr "Εναλλαγή Όλων Τύπων Καταγραφής " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Αναλογία Οθόνης:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Αντίγραφα" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Εναλλαγή Όλων Τύπων Καταγραφής " + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Εναλλαγή Πλήρους Οθόνης" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Κορυφή" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Κινέζικα Παραδοσιακά " @@ -5459,7 +5535,7 @@ msgstr "" "Προσπάθεια ανάγνωσης από ένα μη έγκυρο SYSCONF\n" "Τα Wiimote bt ids δεν είναι διαθέσιμα" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Τουρκικά" @@ -5475,7 +5551,7 @@ msgstr "Τύπος" msgid "UDP Port:" msgstr "Πόρτα UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5484,7 +5560,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "ΑΓΝΩΣΤΟ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "ΑΓΝΩΣΤΟ_%02X" @@ -5513,24 +5589,29 @@ msgstr "" "τον πληκτρολογήσατε σωστά.\n" "Θα θέλατε να αγνοήσετε αυτήν την γραμμή και να συνεχίσετε με το parsing;" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Μη ορισμένο %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Αναίρεση Φόρτωσης Σημείου Αποθ. " -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Αναίρεση Φόρτωσης Σημείου Αποθ. " + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Αναπάντεχη 0x80 κλήση; Ματαίωση..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Άγνωστο" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Άγνωστη εντολή DVD %08x - κρίσιμο σφάλμα" @@ -5545,62 +5626,55 @@ msgstr "Άγνωστη εντολή 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Άγνωστος τύπος καταχώρησης %i στο SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Ελήφθη άγνωστο μήνυμα με id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ελήφθη άγνωστο μήνυμα με:%d από τον παίκτη:%d Αποσύνδεση παίκτη!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Πάνω" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Ενημέρωση" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Κάθετη Θέση Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Χρήση Λειτουργίας EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Χρήση Πλήρους Οθόνης" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Χρήση Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Χρήση Οθονών Πανικού" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Χρησιμοποιείται μια χακαρισμένη στρατηγική ανεβάσματος για την ροή των " -"γωνιών.\n" -"Αυτό συνήθως αυξάνει την ταχύτητα, αλλά απαγορεύεται απο τις προδιαγραφές " -"του OpenGL και μπορεί να προκαλέσει μεγάλα προβλήματα.\n" -"\n" -"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5628,11 +5702,11 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Εργαλεία" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "Κάθετος Συγχρονισμός" @@ -5641,7 +5715,7 @@ msgstr "Κάθετος Συγχρονισμός" msgid "VBeam Speed Hack" msgstr "MMU Speed Hack" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Τιμή" @@ -5649,7 +5723,7 @@ msgstr "Τιμή" msgid "Value:" msgstr "Τιμή:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Τιμή: " @@ -5657,15 +5731,19 @@ msgstr "Τιμή: " msgid "Verbosity" msgstr "Αναλυτικότητα" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Βίντεο" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Εικονικό" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Ένταση" @@ -5694,7 +5772,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Προειδοποίηση" @@ -5736,7 +5814,7 @@ msgstr "" "και έχουν το ίδιο όνομα με αρχεία στη memcard\n" "Συνέχεια;" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5748,7 +5826,7 @@ msgstr "" "φορτώσετε άλλο σημείο αποθήκευσης πρωτού συνεχίσετε ή να φορτώσετε το τρέχων " "με απενεργοποιημένη την λειτουργία Μόνο Για Ανάγνωση (Εγγραφής)." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5761,7 +5839,7 @@ msgstr "" "την λειτουργία Μόνο Για Ανάγνωση (Εγγραφής). Ειδάλλως πιθανώς θα εμφανιστεί " "ασυγχρονισμός." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5796,8 +5874,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - το αρχείο δεν είναι ανοιχτό." @@ -5805,15 +5883,15 @@ msgstr "WaveFileWriter - το αρχείο δεν είναι ανοιχτό." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack Ευρείας Οθόνης" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Πλάτος" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5821,15 +5899,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii Κονσόλα" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND Ρίζα:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Εισαγωγή Αποθήκευσης Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Αρχεία αποθήκευσης Wii (*.bin)|*.bin" @@ -5838,7 +5916,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Αδυναμία ανάγνωσης από αρχείο" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5847,15 +5925,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Συνδεδεμένο Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Μοτέρ Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Ρυθμίσεις Wiimote" @@ -5879,14 +5957,14 @@ msgstr "Windows Right" msgid "Word Wrap" msgstr "Αναδίπλωση Λέξεων" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Σε εργασία..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5921,7 +5999,7 @@ msgstr "Αποτυχία αρχικοποίησης XAudio2: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "Αποτυχία δημιουργίας κεντρικής φωνής XAudio2: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5954,23 +6032,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Δεν μπορείτε να κλείσετε pane που έχουν σελίδες." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Πρέπει να επιλέξετε ένα παιχνίδι!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Πρέπει να εισάγετε ένα όνομα!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Πρέπει να εισάγετε μία έγκυρη οκταδική ή δεκαεξαδική τιμή." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Πρέπει να εισάγετε ένα έγκυρο όνομα προφίλ." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Πρέπει να κάνετε επανεκκίνηση του Dolphin για να έχει επίπτωση αυτή η αλλαγή." @@ -5985,7 +6063,7 @@ msgstr "" "Θέλετε να γίνει διακοπή τώρα για να διορθώσετε το πρόβλημα;\n" "Εάν επιλέξετε \"Όχι\", ο ήχος μπορεί να είναι χαλασμένος." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -6017,12 +6095,12 @@ msgstr "Δεν υποστηρίζεται ο Zero 3 code" msgid "Zero code unknown to dolphin: %08x" msgstr "Άγνωστος Zero code: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ σε αναμονή ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -6038,7 +6116,7 @@ msgstr "" msgid "[Custom]" msgstr "[Προσαρμοζόμενο]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6057,7 +6135,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6071,11 +6149,7 @@ msgstr "" "\n" "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6084,11 +6158,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Ανάγνωση Opcode από %x. Παρακαλώ να το αναφέρετε." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "Το wxExecute επέστρεψε -1 κατά την εκκίνηση της εφαρμογής!" @@ -6100,18 +6174,80 @@ msgstr "zFar Διόρθωση: " msgid "zNear Correction: " msgstr "zNear Διόρθωση: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "Ακριβής VBeam εξομοίωση" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Επιτρέπει την εναλλαγή ορισμένων επιλογών με τα πλήκτρα συντόμευσης 3 " +#~ "(Εσωτερική Ανάλυση), 4 (Αναλογία Οθόνης), 5 (EFB Αντίγραφα) και 6 " +#~ "(Ομίχλη) μέσα από το παράθυρο εξομοίωσης.\n" +#~ "\n" +#~ " Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Αποτυχία εύρεσης WiiMote με bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Ενεργοποίηση Συντομεύσεων" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Αποτυχία ακρόασης!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Αποτυχία φόρτωσης bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Αποτυχία φόρτωσης hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Ρυθμίσεις Μικροφώνου GC" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "Γίνεται κλήση του HCI_CMD_INQUIRY, παρακαλώ αναφέρετε!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Χακαρισμένο Ανέβασμα Buffer" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Αν τα FPS διακυμαίνονται, αυτή η επιλογή μπορείο να βοηθήσει. (Ενεργό = " #~ "Συμβατό, Ανενεργό = Γρήγορο)" +#~ msgid "Last Overwritten State" +#~ msgstr "Τελευταίο Επαναγραμμένο Σημείο Αποθ." + +#~ msgid "Last Saved State" +#~ msgstr "Τελευταίο Αποθηκευμένο Σημείο Αποθ." + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Επανασύνδεση Wiimote Κατά Την Φόρτωση Σημείου Αποθήκευσης" + +#~ msgid "Set" +#~ msgstr "Ορισμός" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Παράλειψη Dest. Alpha Pass" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Χρησιμοποιείται μια χακαρισμένη στρατηγική ανεβάσματος για την ροή των " +#~ "γωνιών.\n" +#~ "Αυτό συνήθως αυξάνει την ταχύτητα, αλλά απαγορεύεται απο τις προδιαγραφές " +#~ "του OpenGL και μπορεί να προκαλέσει μεγάλα προβλήματα.\n" +#~ "\n" +#~ "Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο." diff --git a/Languages/po/en.po b/Languages/po/en.po index 5ada15fc21..bb5201b3e1 100644 --- a/Languages/po/en.po +++ b/Languages/po/en.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2011-01-06 14:53+0100\n" "Last-Translator: BhaaL \n" "Language-Team: \n" @@ -16,17 +16,17 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "" @@ -37,12 +37,12 @@ msgid "" " Create a new 16MB Memcard?" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "" @@ -52,12 +52,12 @@ msgstr "" msgid "%1$sCopy%1$s" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -134,7 +134,7 @@ msgstr "" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "" @@ -154,23 +154,23 @@ msgstr "" msgid "&Browse for ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "" @@ -186,7 +186,7 @@ msgstr "" msgid "&Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "" @@ -194,7 +194,7 @@ msgstr "" msgid "&Help" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "" @@ -206,7 +206,7 @@ msgstr "" msgid "&Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "" @@ -218,7 +218,7 @@ msgstr "" msgid "&Open..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "" @@ -230,7 +230,7 @@ msgstr "" msgid "&Play" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "" @@ -270,15 +270,15 @@ msgstr "" msgid "&View" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "" @@ -294,51 +294,55 @@ msgstr "" msgid "(UNKNOWN)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +msgid "+ ADD" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "" @@ -346,44 +350,43 @@ msgstr "" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 msgid "" "ALERT:\n" "\n" @@ -402,12 +405,12 @@ msgid "" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "" @@ -420,11 +423,11 @@ msgstr "" msgid "Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -433,8 +436,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "" @@ -512,7 +514,7 @@ msgstr "" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "" @@ -521,11 +523,11 @@ msgstr "" msgid "Add" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "" @@ -535,11 +537,11 @@ msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "" @@ -565,68 +567,60 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "" @@ -638,11 +632,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "" @@ -653,22 +647,22 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" @@ -676,8 +670,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "" @@ -685,12 +679,12 @@ msgstr "" msgid "At least one pane must remain open." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "" @@ -698,20 +692,20 @@ msgstr "" msgid "AudioCommon: Error opening AO device.\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "" @@ -722,11 +716,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -734,21 +728,21 @@ msgstr "" msgid "Back" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "" @@ -756,8 +750,12 @@ msgstr "" msgid "Bad File Header" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "" @@ -773,11 +771,11 @@ msgstr "" msgid "Bar" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "" @@ -805,12 +803,12 @@ msgstr "" msgid "Blue Right" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "" @@ -819,29 +817,29 @@ msgstr "" msgid "Broken" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "" @@ -851,11 +849,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "" @@ -863,11 +861,11 @@ msgstr "" msgid "C-Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "" @@ -884,22 +882,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "" @@ -915,7 +908,7 @@ msgstr "" msgid "Cannot unregister events with events pending" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -923,7 +916,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -933,15 +926,15 @@ msgstr "" msgid "Caps Lock" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "" @@ -950,15 +943,14 @@ msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -972,11 +964,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "" @@ -984,47 +976,47 @@ msgstr "" msgid "Cheat Code" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "" @@ -1032,18 +1024,18 @@ msgstr "" msgid "Choose a memory card:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "" @@ -1053,33 +1045,33 @@ msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "" @@ -1095,87 +1087,88 @@ msgstr "" msgid "Comment:" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +msgid "Connect Balance Board" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "" @@ -1183,7 +1176,7 @@ msgstr "" msgid "Console" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1195,7 +1188,7 @@ msgstr "" msgid "Convert to GCI" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "" @@ -1218,7 +1211,7 @@ msgstr "" msgid "Could not initialize backend %s." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1226,7 +1219,7 @@ msgid "" "most PC DVD drives." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "" @@ -1236,7 +1229,7 @@ msgstr "" msgid "Could not save %s" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1255,18 +1248,18 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "" @@ -1274,8 +1267,8 @@ msgstr "" msgid "Country:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "" @@ -1284,7 +1277,7 @@ msgstr "" msgid "Create new perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "" @@ -1292,11 +1285,11 @@ msgstr "" msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1307,7 +1300,7 @@ msgstr "" msgid "Crossfade" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1324,11 +1317,11 @@ msgstr "" msgid "Customize some Orthographic Projection parameters." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "" @@ -1336,36 +1329,36 @@ msgstr "" msgid "D-Pad" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "" @@ -1377,7 +1370,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "" @@ -1390,11 +1387,11 @@ msgstr "" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "" @@ -1402,7 +1399,7 @@ msgstr "" msgid "Debug" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "" @@ -1410,24 +1407,28 @@ msgstr "" msgid "Decimal" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +msgid "Decrease Frame limit" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "" @@ -1436,7 +1437,7 @@ msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "" @@ -1449,11 +1450,11 @@ msgstr "" msgid "Delete the existing file '%s'?" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "" @@ -1464,13 +1465,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "" @@ -1478,11 +1479,11 @@ msgstr "" msgid "Dial" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "" @@ -1492,8 +1493,8 @@ msgid "" " and Directory backup checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "" @@ -1501,11 +1502,11 @@ msgstr "" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1514,7 +1515,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1524,7 +1525,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1541,11 +1542,11 @@ msgstr "" msgid "Disc Read Error" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1556,19 +1557,19 @@ msgstr "" msgid "Divide" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" @@ -1581,20 +1582,20 @@ msgstr "" msgid "Dolphin Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" @@ -1606,20 +1607,20 @@ msgstr "" msgid "Dolphin at &Google Code" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1629,16 +1630,16 @@ msgid "" "= Compatible)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" @@ -1647,41 +1648,41 @@ msgstr "" msgid "Drums" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1689,8 +1690,8 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "" @@ -1698,7 +1699,7 @@ msgstr "" msgid "E&xit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "" @@ -1719,7 +1720,7 @@ msgstr "" msgid "Early Memory Updates" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "" @@ -1735,7 +1736,7 @@ msgstr "" msgid "Edit Patch" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "" @@ -1748,15 +1749,15 @@ msgstr "" msgid "Effect" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1765,7 +1766,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1787,7 +1788,7 @@ msgstr "" msgid "Enable" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1797,7 +1798,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "" @@ -1809,11 +1810,11 @@ msgstr "" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "" @@ -1821,19 +1822,15 @@ msgstr "" msgid "Enable Dual Core" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "" @@ -1841,15 +1838,15 @@ msgstr "" msgid "Enable MMU" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1857,7 +1854,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "" @@ -1906,18 +1903,18 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -1937,7 +1934,7 @@ msgid "" "OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -1949,13 +1946,13 @@ msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "" @@ -1973,17 +1970,17 @@ msgstr "" msgid "Entry 1/%d" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" @@ -2010,7 +2007,7 @@ msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2019,16 +2016,20 @@ msgstr "" msgid "Execute" msgstr "" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "" @@ -2040,7 +2041,7 @@ msgstr "" msgid "Export Save" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "" @@ -2056,11 +2057,11 @@ msgstr "" msgid "Export save as..." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" @@ -2072,48 +2073,48 @@ msgstr "" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "" @@ -2129,19 +2130,15 @@ msgstr "" msgid "FST Size:" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "" @@ -2161,15 +2158,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2238,7 +2239,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" @@ -2256,25 +2257,29 @@ msgstr "" msgid "Failed to write header for file %d" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "" @@ -2282,7 +2287,7 @@ msgstr "" msgid "File Info" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "" @@ -2320,15 +2325,15 @@ msgstr "" msgid "Filesystem" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "" @@ -2340,23 +2345,23 @@ msgstr "" msgid "Fix Checksums" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2372,7 +2377,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2385,34 +2390,37 @@ msgid "" "Choose no for sjis (NTSC-J)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "" @@ -2424,7 +2432,7 @@ msgstr "" msgid "Frame S&kipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "" @@ -2432,13 +2440,13 @@ msgstr "" msgid "Frames To Record" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "" @@ -2451,11 +2459,11 @@ msgstr "" msgid "From" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "" @@ -2463,15 +2471,11 @@ msgstr "" msgid "GCI File(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2479,15 +2483,15 @@ msgstr "" msgid "Game ID:" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2503,29 +2507,29 @@ msgstr "" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2535,19 +2539,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "" @@ -2556,15 +2559,15 @@ msgstr "" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "" @@ -2579,7 +2582,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "" @@ -2599,15 +2602,7 @@ msgstr "" msgid "Guitar" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "" @@ -2615,11 +2610,11 @@ msgstr "" msgid "Header checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "" @@ -2649,11 +2644,11 @@ msgid "" "Sayonara!\n" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "" @@ -2668,8 +2663,8 @@ msgstr "" msgid "Home" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "" @@ -2677,13 +2672,12 @@ msgstr "" msgid "Hotkey Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "" @@ -2709,11 +2703,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "" @@ -2721,7 +2715,7 @@ msgstr "" msgid "IR Pointer" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "" @@ -2729,7 +2723,7 @@ msgstr "" msgid "ISO Details" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "" @@ -2747,11 +2741,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2760,7 +2754,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2797,10 +2791,14 @@ msgstr "" msgid "In Game" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +msgid "Increase Frame limit" +msgstr "" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2810,7 +2808,7 @@ msgstr "" msgid "Information" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "" @@ -2822,7 +2820,7 @@ msgstr "" msgid "Insert Encrypted or Decrypted code here..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "" @@ -2830,66 +2828,66 @@ msgstr "" msgid "Insert name here.." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" @@ -2906,7 +2904,7 @@ msgstr "" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "" @@ -2914,7 +2912,7 @@ msgstr "" msgid "Invalid bat.map or dir entry" msgstr "" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "" @@ -2931,19 +2929,19 @@ msgid "" " You may need to redump this game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -2952,8 +2950,8 @@ msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "" @@ -2969,8 +2967,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "" @@ -2985,17 +2983,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "" @@ -3013,24 +3010,20 @@ msgstr "" msgid "L-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "" @@ -3039,96 +3032,131 @@ msgstr "" msgid "Left Stick" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +msgid "Load State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +msgid "Load State Last 1" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +msgid "Load State Last 2" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +msgid "Load State Last 3" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +msgid "Load State Last 4" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +msgid "Load State Last 5" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +msgid "Load State Last 6" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +msgid "Load State Last 7" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +msgid "Load State Last 8" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +msgid "Load State Slot 10" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +msgid "Load State Slot 9" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3139,7 +3167,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "" @@ -3151,7 +3179,7 @@ msgstr "" msgid "Log Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3159,7 +3187,7 @@ msgstr "" msgid "Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3171,12 +3199,12 @@ msgstr "" msgid "Logger Outputs" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "" @@ -3213,7 +3241,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3222,8 +3250,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "" @@ -3235,12 +3263,12 @@ msgstr "" msgid "Memcard already opened" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "" @@ -3250,7 +3278,7 @@ msgid "" "could mangle stuff!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3269,29 +3297,29 @@ msgstr "" msgid "Menu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3303,16 +3331,16 @@ msgstr "" msgid "Monospaced font" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3327,11 +3355,11 @@ msgstr "" msgid "Multiply" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3425,10 +3453,10 @@ msgstr "" msgid "Name:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "" @@ -3437,7 +3465,7 @@ msgstr "" msgid "Native GCI files(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "" @@ -3446,11 +3474,11 @@ msgstr "" msgid "Next Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "" @@ -3458,7 +3486,7 @@ msgstr "" msgid "No Country (SDK)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "" @@ -3471,8 +3499,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "" @@ -3480,7 +3508,7 @@ msgstr "" msgid "No docking" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "" @@ -3488,7 +3516,7 @@ msgstr "" msgid "No free dir index entries" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" @@ -3497,23 +3525,24 @@ msgstr "" msgid "No save folder found for title %s" msgstr "" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "" @@ -3522,15 +3551,15 @@ msgstr "" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "" @@ -3547,11 +3576,11 @@ msgstr "" msgid "Num Lock" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" @@ -3560,7 +3589,7 @@ msgstr "" msgid "Nunchuk Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "" @@ -3568,7 +3597,7 @@ msgstr "" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "" @@ -3576,7 +3605,7 @@ msgstr "" msgid "Offset:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3585,21 +3614,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "" @@ -3625,7 +3653,7 @@ msgstr "" msgid "OpenMP Texture Decoder" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "" @@ -3641,18 +3669,18 @@ msgid "" "and import the saves to a new memcard\n" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "" @@ -3664,7 +3692,7 @@ msgstr "" msgid "Pad" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "" @@ -3693,16 +3721,21 @@ msgstr "" msgid "Partition %i" msgstr "" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "" @@ -3711,7 +3744,7 @@ msgstr "" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" @@ -3725,19 +3758,17 @@ msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "" @@ -3749,11 +3780,11 @@ msgstr "" msgid "Playback Options" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "" @@ -3765,54 +3796,54 @@ msgstr "" msgid "Plus-Minus" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -3829,7 +3860,7 @@ msgstr "" msgid "Previous Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "" @@ -3837,7 +3868,7 @@ msgstr "" msgid "Print" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "" @@ -3853,8 +3884,8 @@ msgstr "" msgid "Question" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "" @@ -3872,7 +3903,7 @@ msgstr "" msgid "R-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "" @@ -3880,34 +3911,38 @@ msgstr "" msgid "RUSSIA" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" @@ -3940,46 +3975,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "" @@ -3991,7 +4024,7 @@ msgstr "" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "" @@ -4000,18 +4033,18 @@ msgstr "" msgid "Right Stick" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "" @@ -4019,13 +4052,13 @@ msgstr "" msgid "Sa&ve State" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "" @@ -4033,47 +4066,55 @@ msgstr "" msgid "Save GCI as..." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +msgid "Save Oldest State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +msgid "Save State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +msgid "Save State Slot 10" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +msgid "Save State Slot 9" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "" @@ -4082,41 +4123,41 @@ msgstr "" msgid "Save as..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "" @@ -4124,23 +4165,23 @@ msgstr "" msgid "Scroll Lock" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4151,16 +4192,16 @@ msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "" @@ -4179,19 +4220,19 @@ msgstr "" msgid "Select floating windows" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "" @@ -4206,7 +4247,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4244,11 +4285,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "" @@ -4256,20 +4297,16 @@ msgstr "" msgid "Separator" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "" @@ -4283,7 +4320,7 @@ msgstr "" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4297,7 +4334,7 @@ msgstr "" msgid "SetupWiiMem: Cant find setting file" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "" @@ -4305,7 +4342,7 @@ msgstr "" msgid "Short Name:" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4329,11 +4366,11 @@ msgstr "" msgid "Show Drives" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "" @@ -4345,7 +4382,7 @@ msgstr "" msgid "Show GameCube" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "" @@ -4381,7 +4418,7 @@ msgstr "" msgid "Show Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "" @@ -4401,11 +4438,11 @@ msgstr "" msgid "Show Wii" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4420,7 +4457,7 @@ msgstr "" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4443,7 +4480,7 @@ msgstr "" msgid "Show save title" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4455,26 +4492,26 @@ msgstr "" msgid "Show unknown" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "" @@ -4482,7 +4519,7 @@ msgstr "" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" @@ -4496,17 +4533,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "" @@ -4518,7 +4555,7 @@ msgstr "" msgid "Software Renderer" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4526,7 +4563,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "" @@ -4545,16 +4582,16 @@ msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4570,21 +4607,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "" @@ -4593,20 +4638,18 @@ msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4614,15 +4657,13 @@ msgstr "" msgid "Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4631,7 +4672,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "" @@ -4652,7 +4693,11 @@ msgstr "" msgid "Successfully imported save files" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "" @@ -4666,8 +4711,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "" @@ -4697,33 +4742,32 @@ msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "" @@ -4735,27 +4779,27 @@ msgstr "" msgid "The checksum was successfully fixed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -4777,7 +4821,7 @@ msgstr "" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -4789,29 +4833,29 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" @@ -4820,7 +4864,7 @@ msgstr "" msgid "The value is invalid" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "" @@ -4842,11 +4886,11 @@ msgid "" "Replay itself." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -4858,7 +4902,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -4866,7 +4910,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -4878,17 +4922,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "" @@ -4901,18 +4945,33 @@ msgstr "" msgid "Toggle All Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +msgid "Toggle Aspect Ratio" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +msgid "Toggle EFB Copies" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +msgid "Toggle Fog" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "" @@ -4934,7 +4993,7 @@ msgid "" "Wiimote bt ids are not available" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "" @@ -4950,7 +5009,7 @@ msgstr "" msgid "UDP Port:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" @@ -4959,7 +5018,7 @@ msgstr "" msgid "UNKNOWN" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "" @@ -4982,24 +5041,28 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +msgid "Undo Save State" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" @@ -5014,56 +5077,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5080,11 +5142,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "" @@ -5092,7 +5154,7 @@ msgstr "" msgid "VBeam Speed Hack" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "" @@ -5100,7 +5162,7 @@ msgstr "" msgid "Value:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "" @@ -5108,15 +5170,19 @@ msgstr "" msgid "Verbosity" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "" @@ -5140,7 +5206,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "" @@ -5173,7 +5239,7 @@ msgid "" "Continue?" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5181,7 +5247,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5189,7 +5255,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5208,8 +5274,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "" @@ -5217,15 +5283,15 @@ msgstr "" msgid "Whammy" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "" @@ -5233,15 +5299,15 @@ msgstr "" msgid "Wii Console" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "" @@ -5250,7 +5316,7 @@ msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "" @@ -5259,15 +5325,15 @@ msgstr "" msgid "Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "" @@ -5291,14 +5357,14 @@ msgstr "" msgid "Word Wrap" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5333,7 +5399,7 @@ msgstr "" msgid "XAudio2 master voice creation failed: %#X" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5358,23 +5424,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" @@ -5385,7 +5451,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5412,12 +5478,12 @@ msgstr "" msgid "Zero code unknown to dolphin: %08x" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5429,7 +5495,7 @@ msgstr "" msgid "[Custom]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5440,7 +5506,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5449,11 +5515,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "" @@ -5462,11 +5524,11 @@ msgstr "" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "" @@ -5478,6 +5540,6 @@ msgstr "" msgid "zNear Correction: " msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "" diff --git a/Languages/po/es.po b/Languages/po/es.po index bb555624c5..ccc87a5c2a 100644 --- a/Languages/po/es.po +++ b/Languages/po/es.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-17 21:42+0000\n" "Last-Translator: Puniasterus \n" "Language-Team: Spanish (http://www.transifex.com/projects/p/dolphin-emu/" @@ -23,17 +23,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(demasiados para mostrar)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Juego:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NO" @@ -46,12 +46,12 @@ msgstr "" "\"%s\" no existe.\n" "¿Crear una nueva tarjeta de memoria de 16 MB?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" no es un archivo GCM/ISO válido, o no es una ISO GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X:" @@ -61,12 +61,12 @@ msgstr "%08X:" msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "muestras %d" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "muestras %d (nivel de calidad %d)" @@ -152,7 +152,7 @@ msgstr "%sImportar GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Bloques libres; %u entradas de dir. libres" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& Y" @@ -172,23 +172,23 @@ msgstr "&Puntos de partida" msgid "&Browse for ISOs..." msgstr "&Buscar ISO en..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Administrador de &trucos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&Configuración DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Borrar ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Borrar ISO seleccionadas..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulación" @@ -204,7 +204,7 @@ msgstr "Avanzar &frame" msgid "&Fullscreen" msgstr "&Pantalla completa" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Configuración gráfica" @@ -212,7 +212,7 @@ msgstr "&Configuración gráfica" msgid "&Help" msgstr "&Ayuda" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Configuración de atajos" @@ -224,7 +224,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Cargar estado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Administrador de tarjetas de memoria (GC)" @@ -236,7 +236,7 @@ msgstr "&Memoria" msgid "&Open..." msgstr "&Abrir..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opciones" @@ -248,7 +248,7 @@ msgstr "&Pausa" msgid "&Play" msgstr "&Jugar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Propiedades" @@ -288,15 +288,15 @@ msgstr "&Vídeo" msgid "&View" msgstr "&Vista" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Configuración de wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -312,51 +312,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(DESCONOCIDO)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(off)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Nativo (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Nativo (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Nativo (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Nativo (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "Visión 3D" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Nativo (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Nativo (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -364,38 +369,37 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "¡¡Una ventana de NetPlay ya está abierta!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Ningún juego está emulándose actualmente." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -403,7 +407,7 @@ msgstr "" "No se ha podido encontrar un dispositivo de Bluetooth soportado.\n" "Tendrás que emparejar manualmente tus Wiimotes." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -439,12 +443,12 @@ msgstr "" "\n" "¡¡Debes redireccionar el puerto TCP para alojar!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "Placa base AM" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Códigos AR" @@ -457,11 +461,11 @@ msgstr "Acerca de Dolphin" msgid "Acceleration" msgstr "Aceleración" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Exactitud:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -475,8 +479,7 @@ msgstr "" "\n" "Si no estás seguro, elige EFB a textura." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Acción" @@ -571,7 +574,7 @@ msgstr "Action Replay: Código Normal %i: Subtipo no válido %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Código Normal 0: Subtipo no válido %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adaptador:" @@ -580,11 +583,11 @@ msgstr "Adaptador:" msgid "Add" msgstr "Añadir" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Añadir código ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Añadir parche" @@ -594,11 +597,11 @@ msgstr "Añadir nueva ventana" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Añadir..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Dirección:" @@ -638,74 +641,61 @@ msgstr "" "\n" "NOTA: Consulta LogWindow/Consola para ver los valores adquiridos." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajusta la presión requerida del control analógico para activar los botones." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avanzado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Configuración avanzada" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Todos los archivos de GC/Wii (elf, dol, gcm, iso, wbfs, ciso, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Todas las imágenes de GC/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Todos los archivos Gamecube GCM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Todos los estados guardados (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Todos los archivos ISO de Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos los archivos ISO comprimidos de GC/Wii (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Todos los archivos (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Permite alternar algunas opciones a través de las teclas de acceso rápido 3 " -"(Resolución interna), 4 (Relación de apecto), 5 (Copias EFB) y 6 (Niebla) en " -"la ventana de emulación.\n" -"\n" -"Si no estás seguro, déjala sin marcar." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analizar" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Ángulo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtro anisotrópico:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Antialias:" @@ -717,11 +707,11 @@ msgstr "Apploader tiene tamaño incorrecto... ¿Es realmente un apploader?" msgid "Apploader unable to load from file" msgstr "Apploader no puede cargar desde el archivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Aplicar" @@ -735,16 +725,16 @@ msgstr "" "\n" "Si no estás seguro, selecciona (off)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Árabe" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "¿Estás seguro de que quieres borrar \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -752,7 +742,7 @@ msgstr "" "¿Seguro que quieres borrar estos archivos?\n" "¡Desaparecerán para siempre!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!" @@ -760,8 +750,8 @@ msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!" msgid "Arm JIT (experimental)" msgstr "Arm JIT (experimental)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Relación de aspecto:" @@ -769,12 +759,12 @@ msgstr "Relación de aspecto:" msgid "At least one pane must remain open." msgstr "Al menos una ventana debe permancer abierta." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Motor de audio:" @@ -782,20 +772,20 @@ msgstr "Motor de audio:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Error al abrir dispositivo AO.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automático" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (múltiplo de 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (tamaño de ventana)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Autoajuste del tamaño de la ventana" @@ -809,11 +799,11 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "Registro BP" @@ -821,21 +811,21 @@ msgstr "Registro BP" msgid "Back" msgstr "Atrás" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Configuración del motor" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Motor:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Detectar entrada sin foco" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Atrás" @@ -843,8 +833,12 @@ msgstr "Atrás" msgid "Bad File Header" msgstr "Cabecera de archivo incorrecta" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Imagen" @@ -860,11 +854,11 @@ msgstr "Imagen:" msgid "Bar" msgstr "Barra" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Básico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Configuración básica" @@ -892,12 +886,12 @@ msgstr "Azul izquierda" msgid "Blue Right" msgstr "Azul derecha" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Inferior" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Controles asignados: %lu" @@ -906,29 +900,29 @@ msgstr "Controles asignados: %lu" msgid "Broken" msgstr "Roto" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Buscar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Busca un directorio para añadir" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Buscar un directorio de ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Busca un directorio de salida" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Búfer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Botones" @@ -940,11 +934,11 @@ msgstr "" "Saltar la limpieza de la caché de la instrucción DCBZ. Normalmente deja esta " "opción deshabilitada." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "Stick C" @@ -952,11 +946,11 @@ msgstr "Stick C" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "Registro CP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Emulador de CPU" @@ -981,22 +975,17 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "No se puede encontrar el WiiMote por bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "No se puede encontrar un WiiMote por el manejador de conexión %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "No se puede leer del DVD_Plugin - DVD-Interface: Error Fatal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Cancelar" @@ -1012,7 +1001,7 @@ msgstr "No se puede abrir %s" msgid "Cannot unregister events with events pending" msgstr "No se puede cancelar el registro de eventos con eventos pendientes" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1023,7 +1012,7 @@ msgstr "" "%s\n" "no es un fichero válido de tarjeta de memoria de Gamecube" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1035,15 +1024,15 @@ msgstr "" msgid "Caps Lock" msgstr "Bloq Mayús" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalán" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centro" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Cambiar" @@ -1052,15 +1041,14 @@ msgid "Change &Disc..." msgstr "Cambiar &disco..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Cambiar disco" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Cambiar juego" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1076,12 +1064,12 @@ msgstr "Cambia el signo del parámetro zFar (después de la corrección)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Cambia el signo del parámetro zNear (después de la corrección)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "¡Cambiar esto no tendrá ningún efecto mientras el emulador esté ejecutandose!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1089,47 +1077,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Código de truco" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Buscar trucos" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Administrador de trucos" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Comprobar integridad de la partición" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Comprobando integridad..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chino (Simplificado)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chino (Tradicional)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Escoge un directorio raíz de DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Escoge un directorio raíz para la NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Escoge una ISO por defecto:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Escoge un directorio para añadir" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Escoge un archivo para abrir" @@ -1137,7 +1125,7 @@ msgstr "Escoge un archivo para abrir" msgid "Choose a memory card:" msgstr "Escoge una tarjeta de memoria:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1145,12 +1133,12 @@ msgstr "" "Escoge el archivo a usar como apploader: (se aplica a los discos construidos " "a partir de directorios solamente)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Escoge la carpeta de destino" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" @@ -1160,12 +1148,12 @@ msgstr "Clásico" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Limpiar" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1173,22 +1161,22 @@ msgstr "" "¡¡El cliente se desconectó mientras el juego estaba ejecutándose!! NetPlay " "ha sido deshabilitado. Debes detener el juego manualmente." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Cerrar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Co&nfigurar..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Información del código" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Código:" @@ -1204,87 +1192,89 @@ msgstr "Comentario" msgid "Comment:" msgstr "Comentario:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Comprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionadas..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Comprimiendo ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Configuración" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configurar" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configurar control" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configurar mandos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configurar..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Confirmar sobrescritura de archivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Confirmar al detenerse" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Conectar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Conectar teclado USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Conectar teclado USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Conectando..." @@ -1292,7 +1282,7 @@ msgstr "Conectando..." msgid "Console" msgstr "Consola" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Escaneo continuo" @@ -1304,7 +1294,7 @@ msgstr "Control" msgid "Convert to GCI" msgstr "Convertir a GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Fallo al copiar" @@ -1327,7 +1317,7 @@ msgstr "No se pudo crear %s" msgid "Could not initialize backend %s." msgstr "No se pudo inicializar el motor %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1338,7 +1328,7 @@ msgstr "" "seguridad de GC/Wii. Ten en cuenta que discos de Gamecube o Wii originales " "no pueden ser leídos en la mayoría de los lectores DVD." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "No se pudo reconocer el archivo ISO %s" @@ -1348,7 +1338,7 @@ msgstr "No se pudo reconocer el archivo ISO %s" msgid "Could not save %s" msgstr "No se pudo guardar %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1379,11 +1369,11 @@ msgstr "" "Si es así, entonces es posible que tengas que volver a especificar la " "ubicación de la tarjeta de memoria en las opciones." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "No se pudo encontrar el comando para abrir la extensión 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1391,8 +1381,8 @@ msgstr "" "No se pudo iniciar el núcleo.\n" "Revisa tu configuración." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Cuenta:" @@ -1400,8 +1390,8 @@ msgstr "Cuenta:" msgid "Country:" msgstr "País:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Crear Código AR" @@ -1410,7 +1400,7 @@ msgstr "Crear Código AR" msgid "Create new perspective" msgstr "Crear nueva perspectiva" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Creador:" @@ -1418,11 +1408,11 @@ msgstr "Creador:" msgid "Critical" msgstr "Crítico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Recortar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1436,7 +1426,7 @@ msgstr "" msgid "Crossfade" msgstr "Desvanecimiento cruzado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1454,11 +1444,11 @@ msgstr "Configuración del hack de proyección personalizado" msgid "Customize some Orthographic Projection parameters." msgstr "Personalizar algunos párametros de la proyección ortográfica." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Checo" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1466,36 +1456,36 @@ msgstr "D" msgid "D-Pad" msgstr "Pad direccional" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Motor de emulación DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Emulación DSP HLE (rápido)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Intérprete DSP LLE (lento)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "Recompilador DSP LLE" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP en proceso dedicado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Configuración DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Raíz DVD:" @@ -1507,7 +1497,11 @@ msgstr "DVDLowRead - Error fatal: fallo al leer del volumen" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Error fatal: fallo al leer el volumen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Tamaño de datos" @@ -1520,11 +1514,11 @@ msgstr "Fecha:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Archivos Datel MaxDrive/Pro(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Zona muerta" @@ -1532,7 +1526,7 @@ msgstr "Zona muerta" msgid "Debug" msgstr "Depurar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Depuración" @@ -1540,24 +1534,29 @@ msgstr "Depuración" msgid "Decimal" msgstr "Decimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISO seleccionadas..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Descomprimir ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Actualizar lista de juegos" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Predeterminado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ISO por defecto:" @@ -1566,7 +1565,7 @@ msgid "Default font" msgstr "Fuente por defecto" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Borrar" @@ -1579,11 +1578,11 @@ msgstr "Borrar guardado" msgid "Delete the existing file '%s'?" msgstr "¿Borrar el archivo existente '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Descripción" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Detectar" @@ -1596,13 +1595,13 @@ msgstr "" "Se detectó un intento de leer más datos del DVD de los que entran en el " "búfer. Truncando." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Dispositivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Configuración del dispositivo" @@ -1610,11 +1609,11 @@ msgstr "Configuración del dispositivo" msgid "Dial" msgstr "Marcar" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1626,8 +1625,8 @@ msgstr "" "Falló la suma de verificación del directorio\n" " y falló la suma de verificación del directorio backup" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Deshabilitar" @@ -1635,11 +1634,11 @@ msgstr "Deshabilitar" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Deshabilitar niebla" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1654,7 +1653,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1670,7 +1669,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1692,11 +1691,11 @@ msgstr "Disco" msgid "Disc Read Error" msgstr "Error de lectura de disco" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Pantalla" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1710,19 +1709,19 @@ msgstr "" msgid "Divide" msgstr "Dividir" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "¿Quieres detener la emulación actual?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Decodificador Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configuración gráfica %s de Dolphin" @@ -1735,20 +1734,20 @@ msgstr "&Website de Dolphin" msgid "Dolphin Configuration" msgstr "Configuración de Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuración de Wiimote emulado de Dolphin" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Configuración de GCPad Dolphin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Películas TAS de Dolphin (*.dtm)" @@ -1760,7 +1759,7 @@ msgstr "Configuración de Wiimote de Dolphin" msgid "Dolphin at &Google Code" msgstr "Dolphin en &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1768,7 +1767,7 @@ msgstr "" "Dolphin no pudo encontrar ninguna ISO de GC/Wii. Haz doble clic aquí para " "buscar..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1776,8 +1775,8 @@ msgstr "" "Dolphin está configurado actualmente para esconder todos los juegos. Haz " "doble clic aquí para mostrarlos..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin no ha podido completar la acción solicitada." @@ -1790,16 +1789,16 @@ msgstr "" "Habilitar acceso rápido al disco. Es necesario para algunos juegos. (ON = " "Rápido, OFF = Compatible)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Abajo" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Descargar códigos (base de datos de WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Se descargaron %lu códigos. (%lu añadidos)" @@ -1808,27 +1807,27 @@ msgstr "Se descargaron %lu códigos. (%lu añadidos)" msgid "Drums" msgstr "Tambores" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Falso" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Depósito de audio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Volcar objetivo EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Volcar frames" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Volcar texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1838,7 +1837,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1848,7 +1847,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1859,8 +1858,8 @@ msgstr "" "Si no estás seguro, déjala sin marcar." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holandés" @@ -1868,7 +1867,7 @@ msgstr "Holandés" msgid "E&xit" msgstr "&Salir" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "Copias de EFB" @@ -1893,7 +1892,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Actualización frecuente de memoria" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Editar" @@ -1909,7 +1908,7 @@ msgstr "Editar configuración" msgid "Edit Patch" msgstr "Editar parche" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Editar perspectiva actual" @@ -1922,15 +1921,15 @@ msgstr "Editar..." msgid "Effect" msgstr "Efecto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Búfer de fotogramas embebido" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "El proceso de emulación ya está ejecutándose" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1945,7 +1944,7 @@ msgstr "" "\n" "Si no estás seguro, activa Emulación virtual de XFB." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1973,7 +1972,7 @@ msgstr "Estado de emulación:" msgid "Enable" msgstr "Habilitar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1989,7 +1988,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Habilitar Registro de AR" @@ -2001,11 +2000,11 @@ msgstr "Habilitar asociación de bloques" msgid "Enable Bounding Box Calculation" msgstr "Permitir el cálculo del cuadro delimitador" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Habilitar caché" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Habilitar trucos" @@ -2013,19 +2012,15 @@ msgstr "Habilitar trucos" msgid "Enable Dual Core" msgstr "Habilitar doble núcleo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Habilitar doble núcleo (mejora)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Habilitar atajos" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Habilitar salto de fotogramas inactivos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Habilitar salto de fotogramas inactivos (mejora)" @@ -2033,15 +2028,15 @@ msgstr "Habilitar salto de fotogramas inactivos (mejora)" msgid "Enable MMU" msgstr "Habilitar MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Habilitar escaneado progresivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Habilitar salvapantallas" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Activar datos de altavoz" @@ -2049,7 +2044,7 @@ msgstr "Activar datos de altavoz" msgid "Enable WideScreen" msgstr "Habilitar pantalla panorámica" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Habilitar \"alambrado\" (wireframe)" @@ -2116,7 +2111,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Habilta un hack de proyección personalizado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2124,12 +2119,12 @@ msgstr "" "Activa la emulación de Dolby Pro Logic II usando 5.1 surround. No disponible " "en OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "Activa la emulación de Dolby Pro Logic II. Solo para el motor OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2157,7 +2152,7 @@ msgstr "" "Habilita la Unidad de Manejo de Memoria, necesario para algunos juegos. (ON " "= Compatible, OFF = Rápido)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2172,13 +2167,13 @@ msgid "End" msgstr "Fin" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Inglés" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Mejoras" @@ -2196,17 +2191,17 @@ msgstr "Entrada %d/%d" msgid "Entry 1/%d" msgstr "Entrada 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Error" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Error al cargar el idioma seleccionado. Volviendo al predeterminado del " @@ -2239,7 +2234,7 @@ msgid "Euphoria" msgstr "Euforia" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Exception handler - acceso debajo del espacio de memoria. %08llx%08llx" @@ -2248,16 +2243,20 @@ msgstr "Exception handler - acceso debajo del espacio de memoria. %08llx%08llx" msgid "Execute" msgstr "Ejecutar" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Fallo al exportar" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exportar archivo" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportar grabación" @@ -2269,7 +2268,7 @@ msgstr "Exportar grabación..." msgid "Export Save" msgstr "Exportar guardado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exportar guardado a uno de Wii (experimental)" @@ -2285,11 +2284,11 @@ msgstr "Fallo al exportar. ¿Intentar de nuevo?" msgid "Export save as..." msgstr "Exportar guardado como..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Extensión" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Buffer de frames externo" @@ -2301,48 +2300,48 @@ msgstr "Parámetro extra" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Parámetro extra que es útil en «Metroid: Other M» exclusivamente." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extraer todos los archivos..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extraer Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extraer DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extraer directorio..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extraer archivo..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extraer partición..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extrayendo %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extrayendo todos los archivos" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extrayendo directorio" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extrayendo..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Byte de FIFO" @@ -2358,19 +2357,15 @@ msgstr "FRANCIA" msgid "FST Size:" msgstr "Tamaño del FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "¡Fallo al conectar!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "¡Fallo al escuchar!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Fallo al descargar los códigos." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Fallo al extraer a %s!" @@ -2398,15 +2393,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Fallo al cargar bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Fallo al cargar hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Error al leer %s" @@ -2488,7 +2487,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Fallo al leer la ID única de la imagen de disco" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Fallo al escribir BT.DINF a SYSCONF" @@ -2506,19 +2505,23 @@ msgstr "Fallo al escribir la cabecera para %s" msgid "Failed to write header for file %d" msgstr "Fallo al escribir la cabecera para el archivo %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Persa" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rápido" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Versión rápida del MMU. No funciona para todos los juegos." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2526,7 +2529,7 @@ msgstr "" "Desincronización fatal. Cancelando reproducción. (Error en PlayWiimote: %u !" "= %u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Jugador Fifo" @@ -2534,7 +2537,7 @@ msgstr "Jugador Fifo" msgid "File Info" msgstr "Información del fichero" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "El archivo no contenía códigos." @@ -2576,15 +2579,15 @@ msgstr "FileIO: Modo desconocido de apertura : 0x%02x" msgid "Filesystem" msgstr "Sistema de archivos" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "¡Tipo de archivo 'ini' desconocido¡ !No se abrirá!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Encontrar siguiente" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Encontrar anterior" @@ -2596,23 +2599,23 @@ msgstr "Primer bloque" msgid "Fix Checksums" msgstr "Reparar sumas de verificación" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forzar 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forzar 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Forzar consola como NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forzar filtrado de texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2639,7 +2642,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2657,34 +2660,37 @@ msgstr "" "¿Dar formato como ASCII (NTSC\\PAL)?\n" "Elige no para sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Adelante" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "%d coincidencias para '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Frame" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Frame" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avanzar &fotogramas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Volcado de fotogramas usa FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Info del frame" @@ -2696,7 +2702,7 @@ msgstr "Información de la grabación" msgid "Frame S&kipping" msgstr "Salto de &fotogramas" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Límite de fotogramas:" @@ -2704,13 +2710,13 @@ msgstr "Límite de fotogramas:" msgid "Frames To Record" msgstr "Frames a grabar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Cámara libre" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francés" @@ -2723,11 +2729,11 @@ msgstr "Cuerdas" msgid "From" msgstr "Desde" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Pant. compl." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Resolución en pantalla completa:" @@ -2735,15 +2741,11 @@ msgstr "Resolución en pantalla completa:" msgid "GCI File(*.gci)" msgstr "Archivo GCI (*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Configuración del micro de GC" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "Pad GC" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2751,15 +2753,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID del juego:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "¡El juego ya está ejecutándose!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "¡El juego no está ejecutándose!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "¡Juego no encontrado!" @@ -2775,29 +2777,29 @@ msgstr "Configurar Juego" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Ficheros de guardado de GameCube (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "&Configuración del mando Gamecube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Tarjetas de memoria de Gamecube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Configuración del Pad de Gamecube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Códigos Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2811,19 +2813,18 @@ msgstr "" "en el directorio Sys y reiniciando Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "General" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Ajustes generales" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Alemán" @@ -2833,15 +2834,15 @@ msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" "GetARCode: El índice es mayor que el tamaño de la lista de códigos AR %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Gráficos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Configuración gráfica" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Mayor que" @@ -2863,7 +2864,7 @@ msgstr "" "\n" "Si no estás seguro, déjala marcada." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Griego" @@ -2883,15 +2884,7 @@ msgstr "Verde derecha" msgid "Guitar" msgstr "Guitarra" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY ha sido llamada; ¡por favor, comunícalo!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Búfer hackeado cargado" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2899,11 +2892,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Falló la suma de verificación de cabecera" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebreo" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Altura" @@ -2948,11 +2941,11 @@ msgstr "" "\n" "¡Adiós!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Esconder" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Esconder cursor" @@ -2971,8 +2964,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Hostear" @@ -2980,13 +2973,12 @@ msgstr "Hostear" msgid "Hotkey Configuration" msgstr "Configuración de atajos" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Atajos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Húngaro" @@ -3018,11 +3010,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - destino incorrecto" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Configuración IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3030,7 +3022,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "Puntero IR" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Sensibilidad IR:" @@ -3038,7 +3030,7 @@ msgstr "Sensibilidad IR:" msgid "ISO Details" msgstr "Detalles de la ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Directorios de ISO" @@ -3058,11 +3050,11 @@ msgstr "" "Si se elige, los registros del cuadro delimitador serán actualizados. Es " "usado por los juegos de Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorar cambios de formato" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3076,7 +3068,7 @@ msgstr "" "\n" "Si no estás seguro, déjala marcada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3122,10 +3114,15 @@ msgstr "" msgid "In Game" msgstr "En juego" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "En juego" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Límite de fotogramas:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3135,7 +3132,7 @@ msgstr "Información" msgid "Information" msgstr "Información" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Entrada" @@ -3147,7 +3144,7 @@ msgstr "Insertar" msgid "Insert Encrypted or Decrypted code here..." msgstr "Insertar código encriptado o desencriptado aquí..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Insertar tarjeta SD" @@ -3155,38 +3152,38 @@ msgstr "Insertar tarjeta SD" msgid "Insert name here.." msgstr "Insertar un nombre aquí.." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Instalar WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Instalar al menú de la Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Se ha llamado InstallExceptionHandler, pero esta plataforma no lo soporta " "todavía." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Instalando WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Error de comprobación de la integridad" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Comprobación de la integridad finalizada" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Comprobación de la integridad finalizada. No se encontraron errores." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3195,19 +3192,19 @@ msgstr "" "Falló la comprobación de la integridad para la partición %d. Tu volcado está " "probablemente corrupto o ha sido parcheado incorrectamente." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interfaz" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Configuración de la interfaz" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Error Interno de LZO - Fallo al comprimir" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3216,11 +3213,11 @@ msgstr "" "Error Interno de LZO - fallo al descomprimir (%d) (%li, %li) \n" "Tratando de cargar el estado de nuevo" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Error Interno de LZO - lzo_init() falló" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Resolución interna:" @@ -3237,7 +3234,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Tamaño no válido(%x) o Magic word (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "¡Valor no válido!" @@ -3245,7 +3242,7 @@ msgstr "¡Valor no válido!" msgid "Invalid bat.map or dir entry" msgstr "bat.map o entrada de directorio no válido" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Evento de tipo %i no válido" @@ -3265,19 +3262,19 @@ msgstr "" "%s\n" "Puede ser que necesites volcar este juego de nuevo." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Archivo de grabación no válido" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Parámetros de búsqueda inválidos (ningún objeto seleccionado)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Cadena de búsqueda incorrecta (no se pudo convertir en un número)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Búsqueda de cadena incorrecta (solo se soportan algunas longitudes)" @@ -3286,8 +3283,8 @@ msgid "Invalid state" msgstr "Estado no válido" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italiano" @@ -3303,8 +3300,8 @@ msgstr "Recompilador JIT (recomendado)" msgid "JITIL experimental recompiler" msgstr "Recompilador experimental JITIL" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonés" @@ -3322,17 +3319,16 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Mantener la ventana siempre visible" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Clave" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Coreano" @@ -3350,24 +3346,20 @@ msgstr "Botón L" msgid "L-Analog" msgstr "L-Analógico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Idioma:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Último estado sobrescrito" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Último estado guardado" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latencia:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Izquierda" @@ -3376,8 +3368,7 @@ msgstr "Izquierda" msgid "Left Stick" msgstr "Stick izquierdo" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3385,7 +3376,7 @@ msgstr "" "Clic izquierdo para detectar atajos.\n" "Introduce espacio para limpiar." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3395,7 +3386,7 @@ msgstr "" "Clic medio para borrar.\n" "Clic der. para más opciones." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3403,76 +3394,123 @@ msgstr "" "Clic izq./der. para más opciones.\n" "Clic medio para borrar." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Menor que" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Usar FPS para limitar" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Cargar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Cargar texturas personalizadas" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Cargar estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "&Cargar estado 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "&Cargar estado 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "&Cargar estado 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "&Cargar estado 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "&Cargar estado 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "&Cargar estado 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "&Cargar estado 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "&Cargar estado 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "&Cargar estado 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "&Cargar estado 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "&Cargar estado 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "&Cargar estado 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "&Cargar estado 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "&Cargar estado 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "&Cargar estado 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "&Cargar estado 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "&Cargar estado 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "&Cargar estado 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Cargar estado..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Cargar Menú de sistema Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Cargar Menú de sistema Wii %d %c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3486,7 +3524,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Cargar valores ya definidos de los patrones de hack disponibles." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Local" @@ -3498,7 +3536,7 @@ msgstr "Registrar" msgid "Log Configuration" msgstr "Configuración de registro" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Escribir FPS en un fichero" @@ -3506,7 +3544,7 @@ msgstr "Escribir FPS en un fichero" msgid "Log Types" msgstr "Tipos de registro" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3523,12 +3561,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Salida de registro" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Registrando" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "¡Se perdió la conexión con el servidor!" @@ -3567,7 +3605,7 @@ msgstr "ID del fabricante:" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3582,8 +3620,8 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Máx." @@ -3595,12 +3633,12 @@ msgstr "La tarjeta de memoria ya tiene un guardado para este juego" msgid "Memcard already opened" msgstr "La tarjeta de memoria ya está abierta" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Byte de memoria" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Tarjeta de memoria" @@ -3612,7 +3650,7 @@ msgstr "" "Administrador de tarjetas de memoria. ADVERTENCIA: Haz copias antes de " "usarlo; debería estar arreglado, ¡pero puede estropear cosas!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3639,29 +3677,29 @@ msgstr "" msgid "Menu" msgstr "Menú" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mic" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Mín." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Varios" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Configuraciones varias" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modificador" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3677,16 +3715,16 @@ msgstr "" msgid "Monospaced font" msgstr "Fuente monoespaciada" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3708,11 +3746,11 @@ msgstr "" msgid "Multiply" msgstr "Multiplicar" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTA: El tamaño del flujo no coincide con la longitud actual de los datos\n" @@ -3807,10 +3845,10 @@ msgstr "NP Arriba" msgid "Name:" msgstr "Nombre:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nombre:" @@ -3819,7 +3857,7 @@ msgstr "Nombre:" msgid "Native GCI files(*.gci)" msgstr "Archivos nativos GCI (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nuevo escaneado" @@ -3828,11 +3866,11 @@ msgstr "Nuevo escaneado" msgid "Next Page" msgstr "Próxima página" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Próximo escaneado" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Apodo:" @@ -3840,7 +3878,7 @@ msgstr "Apodo:" msgid "No Country (SDK)" msgstr "Ningún país (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Ninguna ISO o WAD ha sido encontrada." @@ -3853,8 +3891,8 @@ msgstr "Sin salida de audio" msgid "No banner file found for title %s" msgstr "No se encontró un archivo de banner para el juego %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Sin descripción" @@ -3862,7 +3900,7 @@ msgstr "Sin descripción" msgid "No docking" msgstr "Sin acoplamiento" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "No se ha cargado ningún fichero" @@ -3870,7 +3908,7 @@ msgstr "No se ha cargado ningún fichero" msgid "No free dir index entries" msgstr "No hay entradas de índice de directorio libres" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "No hay grabaciones guardadas" @@ -3879,23 +3917,24 @@ msgstr "No hay grabaciones guardadas" msgid "No save folder found for title %s" msgstr "No se encontró carpeta de guardado para el juego %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Ninguno" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Noruego Bokmal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "No igual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "No definido" @@ -3906,15 +3945,15 @@ msgstr "" "No es un guardado de Wii o fallo de lectura para la cabecera de archivo de " "tamaño %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Sin conectar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notas" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notas:" @@ -3931,11 +3970,11 @@ msgstr "Aviso" msgid "Num Lock" msgstr "Bloq Num" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Número de códigos:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3944,7 +3983,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Aceleración del nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objeto" @@ -3952,7 +3991,7 @@ msgstr "Objeto" msgid "Object Range" msgstr "Rango de objeto" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Off" @@ -3960,7 +3999,7 @@ msgstr "Off" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Mensajes en pantalla" @@ -3969,21 +4008,20 @@ msgstr "Mensajes en pantalla" msgid "Only %d blocks available" msgstr "Solo %d bloques disponibles" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Abrir" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Abrir directorio &contenedor" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Abrir carpeta de guardado&s de Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Abrir archivo..." @@ -4009,7 +4047,7 @@ msgstr "Descodificador de texturas OpenCL" msgid "OpenMP Texture Decoder" msgstr "Descodificador de texturas OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opciones" @@ -4030,12 +4068,12 @@ msgstr "" "Haz clic derecho y exporta todos los guardados,\n" "e impórtalos a una nueva tarjeta de memoria\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Otros" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4043,7 +4081,7 @@ msgstr "" "¡¡El otro cliente se ha desconectado mientras el juego estaba ejecutándose!! " "NetPlay ha sido deshabilitado. Debes detener el juego manualmente." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Salida" @@ -4055,7 +4093,7 @@ msgstr "&Reproducir grabación" msgid "Pad" msgstr "Pad" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad" @@ -4084,16 +4122,21 @@ msgstr "Parámetros" msgid "Partition %i" msgstr "Partición %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Parches" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Directorios" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausa" @@ -4102,7 +4145,7 @@ msgstr "Pausa" msgid "Pause at end of movie" msgstr "Pausar al acabar la película" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Iluminación por píxel" @@ -4116,19 +4159,17 @@ msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Reproducir" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Reproducir grabación" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Reproducir/pausa" @@ -4140,11 +4181,11 @@ msgstr "Jugable" msgid "Playback Options" msgstr "Opciones de reproducción" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Jugadores" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Confirma, por favor..." @@ -4156,54 +4197,54 @@ msgstr "Por favor, crea una perspectiva antes de guardar" msgid "Plus-Minus" msgstr "Más-menos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polaco" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Puerto 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Puerto 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Puerto 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Puerto 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Puerto:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugués" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugués (Brasil)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efecto de posprocesado:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Final prematuro de la película en PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Final prematuro de la película en PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Final prematuro de la película en PlayWiimote. %u > %u" @@ -4220,7 +4261,7 @@ msgstr "Página previa" msgid "Previous Page" msgstr "Página previa" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Valor anterior" @@ -4228,7 +4269,7 @@ msgstr "Valor anterior" msgid "Print" msgstr "Imprimir" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Perfil" @@ -4244,8 +4285,8 @@ msgstr "Limpiar caché" msgid "Question" msgstr "Pregunta" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Salir" @@ -4263,7 +4304,7 @@ msgstr "Botón R" msgid "R-Analog" msgstr "R-Analógico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4271,34 +4312,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSIA" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Rango" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Solo lectura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Real" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote real" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Wiimotes reales" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Reconectar Wiimote al cargar estado" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Grabar" @@ -4336,29 +4381,28 @@ msgstr "" "\n" "Si no estás seguro, selecciona Ninguno." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Actualizar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Actualizar lista" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Actualizar lista de juegos" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Eliminar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4368,17 +4412,16 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Renderizar a ventana principal" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reiniciar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultados" @@ -4390,7 +4433,7 @@ msgstr "Volver" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Derecha" @@ -4399,12 +4442,12 @@ msgstr "Derecha" msgid "Right Stick" msgstr "Stick Derecho" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibración" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4412,7 +4455,7 @@ msgstr "" "Ejecutar DSP HLE y LLE en un proceso dedicado (no recomendado: podría causar " "interferencias de audio con HLE y se cuelgue con LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Ruso" @@ -4420,13 +4463,13 @@ msgstr "Ruso" msgid "Sa&ve State" msgstr "Guardar estado" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Seguro" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Guardar" @@ -4434,47 +4477,59 @@ msgstr "Guardar" msgid "Save GCI as..." msgstr "Guardar GCI como..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Guardar estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Guardar estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Guardar estado 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Guardar estado 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Guardar estado 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Guardar estado 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Guardar estado 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Guardar estado 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Guardar estado 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Guardar estado 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Guardar estado 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Guardar estado 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Guardar estado..." @@ -4483,43 +4538,43 @@ msgstr "Guardar estado..." msgid "Save as..." msgstr "Guardar como..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Guardar GCM/ISO comprimido" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Guardar perspectiva actual" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Guardar GCM/ISO descomprimido" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "El estado guardado de la película %s está corrupto, deteniendo la " "grabación..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "EFB Copia a escala" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Escaneando %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Buscando ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Escaneando..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Pantallazo" @@ -4527,23 +4582,23 @@ msgstr "Pantallazo" msgid "Scroll Lock" msgstr "Bloq. desplazamiento" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Buscar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Filtro de búsqueda" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Buscar en subcarpetas" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Buscar objeto actual" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Buscar valor hexadecimal:" @@ -4554,16 +4609,16 @@ msgid "Section %s not found in SYSCONF" msgstr "No se ha encontrado la sección %s en SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Seleccionar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Seleccionar archivo de grabación" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Elige un WAD de Wii para instalar" @@ -4585,19 +4640,19 @@ msgstr "Selecciona un archivo de guardado para importar" msgid "Select floating windows" msgstr "Selecciona las ventanas flotantes" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Selecciona el archivo para cargar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Selecciona el archivo de guardado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Selecciona el estado para cargar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Selecciona el estado para guardar" @@ -4619,7 +4674,7 @@ msgstr "" "\n" "Si no estás seguro, elige Automático." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "El perfil del controlador escogido no existe" @@ -4677,11 +4732,11 @@ msgstr "" "\n" "Si no estás seguro, utiliza OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Enviar" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Posición de la barra sensora:" @@ -4689,22 +4744,18 @@ msgstr "Posición de la barra sensora:" msgid "Separator" msgstr "Separador" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Puerto serie 1 - Este es el puerto que dispositivos como el adaptador de red " "usan." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Definir" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Definir como ISO por &defecto" @@ -4720,7 +4771,7 @@ msgstr "" "SetARCode_IsActive: El índice es mayor que el tamaño de la lista de códigos " "AR %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4736,7 +4787,7 @@ msgstr "Configuración..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: No se puede encontrar el archivo de configuración" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Sacudir" @@ -4744,7 +4795,7 @@ msgstr "Sacudir" msgid "Short Name:" msgstr "Nombre corto:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Botones laterales" @@ -4768,11 +4819,11 @@ msgstr "Mostrar barra de herramien&tas" msgid "Show Drives" msgstr "Mostrar unidades" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Mostrar regiones de copiado de EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Mostrar FPS" @@ -4784,7 +4835,7 @@ msgstr "Mostrar Francia" msgid "Show GameCube" msgstr "Mostrar Gamecube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Mostrar entrada" @@ -4820,7 +4871,7 @@ msgstr "Mostrar plataformas" msgid "Show Regions" msgstr "Mostrar regiones" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Mostar estadísticas" @@ -4840,11 +4891,11 @@ msgstr "Mostrar WAD" msgid "Show Wii" msgstr "Mostrar Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar una ventana de confirmación antes de detener un juego." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4863,7 +4914,7 @@ msgstr "Mostrar primer bloque" msgid "Show lag counter" msgstr "Mostrar contador de lag" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4889,7 +4940,7 @@ msgstr "Mostrar icono del guardado" msgid "Show save title" msgstr "Mostrar título del guardado" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4905,7 +4956,7 @@ msgstr "" msgid "Show unknown" msgstr "Mostrar desconocido" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4915,19 +4966,19 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Wiimote de costado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Chino simplificado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Tamaño" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Saltar BIOS" @@ -4935,7 +4986,7 @@ msgstr "Saltar BIOS" msgid "Skip DCBZ clearing" msgstr "Saltar limpieza DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Saltar el acceso al EFB desde la CPU" @@ -4956,17 +5007,17 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Ranura %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Ranura A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Ranura B" @@ -4978,7 +5029,7 @@ msgstr "Instántanea" msgid "Software Renderer" msgstr "Renderizado por software" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4990,7 +5041,7 @@ msgstr "" "¿Realmente quieres activar renderizado por software? Si no estás seguro, " "elige No." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Configuración de sonido" @@ -5009,16 +5060,16 @@ msgid "Space" msgstr "Espacio" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Español" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Volumen del altavoz:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5042,21 +5093,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Acelerar la transferencia de disco" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Stick cuadrado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Control estándar" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Comenzar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Comenzar &NetPlay" @@ -5065,20 +5124,18 @@ msgid "Start Re&cording" msgstr "Comenzar graba&ción" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Comenzar grabación" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Estado" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Estados guardados" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Volante" @@ -5086,15 +5143,13 @@ msgstr "Volante" msgid "Stick" msgstr "Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Detener" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5108,7 +5163,7 @@ msgstr "" "\n" "Si no estás seguro, déjala marcada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Estirar a la ventana" @@ -5129,7 +5184,11 @@ msgstr "Se exportó correctamente al archivo %s" msgid "Successfully imported save files" msgstr "Los archivos de guardado se han importado con éxito." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Oscilar" @@ -5145,8 +5204,8 @@ msgstr "" "Sincroniza los subprocesos la GPU y la CPU para ayudar a prevenir bloqueos " "aleatorios en el modo a Doble Núcleo. (ON = Compatible, OFF = rápido)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Idioma del sistema:" @@ -5176,33 +5235,32 @@ msgid "Table Right" msgstr "Tabla derecha" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Captura de pantalla" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Prueba" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Caché de texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Superposición del formato de la textura" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "El WAD ha sido instalado con éxito" @@ -5214,13 +5272,13 @@ msgstr "La dirección no es válida" msgid "The checksum was successfully fixed" msgstr "La suma de verificación fue reparada con éxito." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "El directorio escogido ya se encuentra en la lista" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5229,7 +5287,7 @@ msgstr "" "El archivo %s ya existe.\n" "¿Deseas remplazarlo?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5238,7 +5296,7 @@ msgstr "" "El archivo %s no pudo ser abierto para su escritura. Por favor, comprueba si " "no está ya abierto por otro programa." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -5261,7 +5319,7 @@ msgstr "El nombre no puede contener coma (,)" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "El código AR descifrado que se ha obtenido no contiene ninguna línea." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5278,7 +5336,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "El guardado que está tratando de copiar tiene un tamaño de archivo no válido" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5286,23 +5344,23 @@ msgstr "" "El idioma seleccionado no es soportado por tu sistema. Volviendo al " "predeterminado del sistema." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "¡Las versiones de NetPlay del client y el servidor son incompatibles!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "¡El servidor está lleno!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "El servidor respondió: ¡el juego actualmente está funcionando!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "¡El servidor envió un mensaje de error desconocido!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "El archivo especificado \"%s\" no existe" @@ -5311,7 +5369,7 @@ msgstr "El archivo especificado \"%s\" no existe" msgid "The value is invalid" msgstr "El valor no es válido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema:" @@ -5339,12 +5397,12 @@ msgstr "" "El simulador de Action Replay no soporta códigos que modifiquen al Action " "Replay." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Esto podría provocar peor rendimiento en el Menú de Wii y algunos juegos." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5365,7 +5423,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5378,7 +5436,7 @@ msgstr "" "DSP para que tenga efecto (debería arreglar los \"clics\" de audio, pero " "puede causar ruido constante dependiendo del juego)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5394,17 +5452,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Esto te permitirá editar manualmente el archivo de configuración INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Límite" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Inclinar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Título" @@ -5417,18 +5475,36 @@ msgstr "A" msgid "Toggle All Log Types" msgstr "Alternar todos los tipos de registro" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Relación de aspecto:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "Copias de EFB" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Alternar todos los tipos de registro" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Cambiar a pantalla completa" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Superior" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chino tradicional" @@ -5452,7 +5528,7 @@ msgstr "" "Intentando leer de un SYSCONF no válido\n" "bt ids del Wiimote no están disponibles" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turco" @@ -5468,7 +5544,7 @@ msgstr "Tipo" msgid "UDP Port:" msgstr "Puerto UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5477,7 +5553,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "DESCONOCIDO" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "DESCONOCIDO_%02X" @@ -5505,24 +5581,29 @@ msgstr "" "válido cifrado o descifrado. Asegúrate de que la has escrito correctamente.\n" "¿Te gustaría hacer caso omiso de esta línea y continuar el análisis?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Indefinido %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Deshacer cargar estado" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Deshacer cargar estado" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "¿Llamada inesperada a 0x80? Cancelando..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Desconocido" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando desconocido de DVD %08x - error fatal" @@ -5537,62 +5618,56 @@ msgstr "Comando desconocido 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "¡Entrada desconocida de tipo %i en SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Se recibió un mensaje desconocido de id: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mensaje desconocido con id:%d recibido del jugador:%d ¡Echando al jugador!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Arriba" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Actualizar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote parado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Usar Modo EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Usar pantalla completa" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Usar hexadecimal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Usar advertencias" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Utilizar un búfer de carga hackeada a los vértices de flujo.\n" -"Normalmente mejora la velocidad, pero esta prohibido en OpenGL y puede " -"causar errores graves.\n" -"\n" -"Si no estás seguro, déjala desmarcada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5620,11 +5695,11 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Utilidad" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5633,7 +5708,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "Hack de velocidad MMU" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Valor" @@ -5641,7 +5716,7 @@ msgstr "Valor" msgid "Value:" msgstr "Valor:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Valor:" @@ -5649,15 +5724,19 @@ msgstr "Valor:" msgid "Verbosity" msgstr "Verbosidad" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Vídeo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtual" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volumen" @@ -5686,7 +5765,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Advertencia" @@ -5728,7 +5807,7 @@ msgstr "" "y tienen el mismo nombre que el archivo en tu memcard\n" "¿Continuar?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5739,7 +5818,7 @@ msgstr "" "actual.(Byte %u > %u) (frame %u > %u). Deberías cargar otro guardado antes " "de continuar, o cargar éste sin el modo de solo lectura." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5751,7 +5830,7 @@ msgstr "" "con el modo de solo lectura desactivado. De lo contrario probablemente " "obtengas una desincronización." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5785,8 +5864,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - el archivo no está abierto." @@ -5794,15 +5873,15 @@ msgstr "WaveFileWriter - el archivo no está abierto." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack de pantalla ancha (widescreen)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Ancho" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5810,15 +5889,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Consola Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Raíz de la NAND de Wii:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importar guardado de Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Archivos de guardado Wii (*.bin)|*.bin" @@ -5827,7 +5906,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: No se pudo leer el archivo" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5836,15 +5915,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote conectado" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Motor Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Configuración Wiimote" @@ -5868,14 +5947,14 @@ msgstr "Windows Derecha" msgid "Word Wrap" msgstr "Word Wrap" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Trabajando..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5910,7 +5989,7 @@ msgstr "XAudio2 init falló: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 creación de voz maestra falló: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "Registro XF" @@ -5940,23 +6019,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "No puede cerrar ventanas que tengan páginas en ellas." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "¡¡Debes elegir un juego!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "¡Debes escribir un nombre!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Debes introducir un valor decimal o hexadecimal válido." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Debes introducir un nombre de perfil válido." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Debes reiniciar Dolphin para que el cambio tenga efecto." @@ -5970,7 +6049,7 @@ msgstr "" "¿Deseas detener ahora para arreglar el problema?\n" "Si seleccionas \"No\", el audio se oirá con ruidos." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -6002,12 +6081,12 @@ msgstr "Código Zero 3 no soportado" msgid "Zero code unknown to dolphin: %08x" msgstr "Código cero desconocido para Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ esperando ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -6023,7 +6102,7 @@ msgstr "" msgid "[Custom]" msgstr "[Personalizado]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6043,7 +6122,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6058,11 +6137,7 @@ msgstr "" "\n" "Si no estás seguro, déjala sin marcar." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6071,11 +6146,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Leyendo Opcode desde %x. Por favor, comunícalo." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "¡wxExecute dio un -1 al iniciar la aplicación!" @@ -6087,18 +6162,80 @@ msgstr "Correción zFar:" msgid "zNear Correction: " msgstr "Correción zNear:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulación de VBeam precisa" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Permite alternar algunas opciones a través de las teclas de acceso rápido " +#~ "3 (Resolución interna), 4 (Relación de apecto), 5 (Copias EFB) y 6 " +#~ "(Niebla) en la ventana de emulación.\n" +#~ "\n" +#~ "Si no estás seguro, déjala sin marcar." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "" +#~ "No se puede encontrar el WiiMote por bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Habilitar atajos" + +#~ msgid "Failed to Listen!!" +#~ msgstr "¡Fallo al escuchar!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Fallo al cargar bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Fallo al cargar hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Configuración del micro de GC" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY ha sido llamada; ¡por favor, comunícalo!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Búfer hackeado cargado" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Si los FPS son erróneos, esta opción puede ayudar. (ON = Compatible, OFF " #~ "= Rápido)" +#~ msgid "Last Overwritten State" +#~ msgstr "Último estado sobrescrito" + +#~ msgid "Last Saved State" +#~ msgstr "Último estado guardado" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Reconectar Wiimote al cargar estado" + +#~ msgid "Set" +#~ msgstr "Definir" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Saltar pase de alpha en dest." + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Utilizar un búfer de carga hackeada a los vértices de flujo.\n" +#~ "Normalmente mejora la velocidad, pero esta prohibido en OpenGL y puede " +#~ "causar errores graves.\n" +#~ "\n" +#~ "Si no estás seguro, déjala desmarcada." diff --git a/Languages/po/fa.po b/Languages/po/fa.po index 6a93672689..a04c0faec7 100644 --- a/Languages/po/fa.po +++ b/Languages/po/fa.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: Delayline \n" "Language-Team: Persian (http://www.transifex.com/projects/p/dolphin-emu/" @@ -19,17 +19,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(برای نمایش دادن بسیار زیاد است)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "بازی :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! نه" @@ -42,14 +42,14 @@ msgstr "" "\"%s\" وجود ندارد.\n" "یک کارت حافظه ۱۶ مگا بایتی جدید ساخته شود؟" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" این یک فایل گیم کیوب/وی فاقد اعتبار است، یا این فایل آیزو گیم کیوب/وی " "نیست." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -59,12 +59,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sکپی%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -147,7 +147,7 @@ msgstr "%sوارد کردن جی سی آی%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u بلوک های آزاد; %u ورودی های پوشه آزاد" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& و" @@ -167,23 +167,23 @@ msgstr "&نقاط انفصال" msgid "&Browse for ISOs..." msgstr "&مرور برای فایل های آیزو..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "مدیریت کدهای &تقلب" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "تنظیمات پردازشگر &صدای دلفین" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&حذف آیزو..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&حذف آیزو های انتخاب شده..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&برابرسازی" @@ -199,7 +199,7 @@ msgstr "&پيشروى فریم" msgid "&Fullscreen" msgstr "&تمام صفحه" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "تنظیمات &گرافیک" @@ -207,7 +207,7 @@ msgstr "تنظیمات &گرافیک" msgid "&Help" msgstr "&کمک" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "تنظیم &شرت کاتها" @@ -219,7 +219,7 @@ msgstr "&جیت" msgid "&Load State" msgstr "&بارگذاری وضعیت" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "مدیر &کارت حافظه (گیم کیوب)" @@ -231,7 +231,7 @@ msgstr "&حافظه" msgid "&Open..." msgstr "&باز کردن..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&گزینه ها" @@ -243,7 +243,7 @@ msgstr "مکث" msgid "&Play" msgstr "&شروع بازی" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "خواص" @@ -283,15 +283,15 @@ msgstr "&ویدیو" msgid "&View" msgstr "&دیدگاه" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "تنظیمات &ویموت" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&ویکی" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -307,51 +307,56 @@ msgstr "z نزدیک+(-)" msgid "(UNKNOWN)" msgstr "(ناشناخته)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(خاموش)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ اضافه کردن" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "۰x۴۴" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "۱۶ بیت" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "۳۲ بیت" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "نمایش سه بعدی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "۸ بیت" @@ -359,44 +364,43 @@ msgstr "۸ بیت" msgid "" msgstr "<اسم را اینجا وارد کنید>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<سایز تصویر پیدا نشد>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<هیچ>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<تکمه فشارى>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<سیستم>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "پنجره نت پلی از قبل باز است!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "بازی در حال حاضر اجرا نشده است." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -432,12 +436,12 @@ msgstr "" "\n" "شما باید درگاه TCP را به میزبان ارسال کنید!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "بُردِ مادر ای ام" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "کدهای اکشن ریپلی" @@ -450,11 +454,11 @@ msgstr "درباره دلفین" msgid "Acceleration" msgstr "شتاب" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "دقت:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -468,8 +472,7 @@ msgstr "" "اگر در این مورد اطمینان ندارید، به جای آن گزینه ای اف بی به بافت اشیاء را " "انتخاب کنید." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "اکشن" @@ -559,7 +562,7 @@ msgstr "خطای اکشن ریپلی: کد عادی %i: کد فرعی نامع msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "خطای اکشن ریپلی: کد عادی ۰: کد فرعی نامعتبر %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "آداپتور:" @@ -568,11 +571,11 @@ msgstr "آداپتور:" msgid "Add" msgstr "اضافه کردن" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "اضافه کردن کد اکشن ریپلی" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "اضافه کردن وصله" @@ -582,11 +585,11 @@ msgstr "اضافه کردن تکه جدید" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "اضافه کردن..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "آدرس :" @@ -626,72 +629,60 @@ msgstr "" "\n" "توجه: پنجره/کنسول ثبت وقایع را برای بدست آوردن مقادیر برسی کنید." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "تنظیم فشار کنترل آنالوگ برای فعال کردن دکمه ها لازم است." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "پیشرفته" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "تنظیمات پیشرفته" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "همه فایل های گیم کیوب/وی (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "همه ایمیجهای گیم کیوب/وی (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "همه فایل های گیم کیوب جی سی ام (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "همه وضعیت های ذخیره (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "همه فایل های آیزو وی (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "همه فایل های آیزو فشرده شده گیم کیوب/وی (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "همه فایل ها (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"اجازه کنترل برخی گزینه ها توسط کلیدهای میانبر ۳ (وضوح داخلی)، ۴ (نسبت طول " -"به عرض)، ۵ (کپی ای اف بی) و ۶ (مه) در داخل پنجره برابرساز را میدهد.\n" -"\n" -"اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "تحلیل کردن" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "زاویه" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "فیلتر ناهمسانگر:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "آنتی آلیاسینگ:" @@ -703,11 +694,11 @@ msgstr "سایز بارگذار برنامه اشتباه است...آیا این msgid "Apploader unable to load from file" msgstr "بارگذار برنامه ناتوان در بارگذاری از فایل" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "بار گذار برنامه:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "اعمال کردن" @@ -721,16 +712,16 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، (خاموش) را انتخاب کنید." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "عربی" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "آیا شما مطمئن هستید که میخواهید \"%s\" را حذف کنید؟" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -738,7 +729,7 @@ msgstr "" "آیا شما مطمئن هستید که میخواهید این فایلها را حذف کنید؟\n" "این فایل ها برای همیشه از بین خواهند رفت!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "آیا شما مطمئن هستید که میخواهید این فایل را حذف کنید؟ این فایل برای همیشه " @@ -748,8 +739,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "نسبت طول به عرض تصویر:" @@ -757,12 +748,12 @@ msgstr "نسبت طول به عرض تصویر:" msgid "At least one pane must remain open." msgstr "حداقل یک قطه می بایست باز بماند." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "صدا" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "پشتوانه صدا:" @@ -770,20 +761,20 @@ msgstr "پشتوانه صدا:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: خطا در باز کردن دستگاه خروجی صدا.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "اتوماتیک" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "اتوماتیک (ضریب ۶۴۰x۵۲۸)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "اتوماتیک (سایز پنجره)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "تنظیم اتوماتیک سایز پنجره" @@ -797,11 +788,11 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "ثبت اشاره گر پایه" @@ -809,21 +800,21 @@ msgstr "ثبت اشاره گر پایه" msgid "Back" msgstr "برگشت" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "تنظیمات پشتوانه" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "پشتوانه:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "ورودی پس زمینه" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "به عقب" @@ -831,8 +822,12 @@ msgstr "به عقب" msgid "Bad File Header" msgstr "سرخط ناصحیح فایل" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "نشان" @@ -848,11 +843,11 @@ msgstr "نشان:" msgid "Bar" msgstr "نوار" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "بنیانی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "تنظیمات بنیانی" @@ -880,12 +875,12 @@ msgstr "آبی چپ" msgid "Blue Right" msgstr "آبی راست" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "پائین" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "کنترل های محدودیت: %lu" @@ -894,29 +889,29 @@ msgstr "کنترل های محدودیت: %lu" msgid "Broken" msgstr "خراب" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "مرور" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "مرور برای پوشه جهت اضافه کردن" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "مرور برای پوشه آیزو..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "مرور برای پوشه خروجی" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "حافظه موقت:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "دکمه ها" @@ -928,11 +923,11 @@ msgstr "" "گذشتن از پاکسازی حافظه ميانى دادها توسط دستور DCBZ. معمولا این گزینه را غیر " "فعال رها کنید." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "استیک سی" @@ -940,11 +935,11 @@ msgstr "استیک سی" msgid "C-Stick" msgstr "استیک سی" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "ثبت سی پی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "موتور پردازشگر برابرساز" @@ -966,22 +961,17 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "لغو کردن" @@ -997,7 +987,7 @@ msgstr "قادر به باز گشایی نیست %s" msgid "Cannot unregister events with events pending" msgstr "رویدادهایی را که معوق اند نمی تواند از ثبت درآورد." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1008,7 +998,7 @@ msgstr "" "%s\n" "این یک فایل کارت حافظه معتبر گیم کیوب نیست" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1020,15 +1010,15 @@ msgstr "" msgid "Caps Lock" msgstr "کپس لاک" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "کاتالان" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "مرکز" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "تعویض" @@ -1037,15 +1027,14 @@ msgid "Change &Disc..." msgstr "تعویض &دیسک..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "تعویض دیسک" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "تعویض بازی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1061,12 +1050,12 @@ msgstr "تغییرات علامت به پارامتر z دور (بعد از تص msgid "Changes sign to zNear Parameter (after correction)" msgstr "تغییرات علامت به پارامتر z نزدیک (بعد از تصحیح)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "تغییر دادن این مورد در حالی که برابرساز در حال اجراست اثری نخواهد داشت!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "گپ زدن" @@ -1074,47 +1063,47 @@ msgstr "گپ زدن" msgid "Cheat Code" msgstr "کد تقلب" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "جستجوی کد تقلب" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "مدیر کدهای تقلب" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "برسی عدم نقص پارتیشن" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "برسی عدم نقص..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "چینی (ساده شده)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "چینی (سنتی)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "انتخاب یک پوشه ریشه برای دی وی دی:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "انتخاب یک پوشه ریشه برای نند:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "انتخاب آیزو پیش فرض:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "انتخاب پوشه برای اضافه کردن" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "انتخاب فایل برای باز کردن" @@ -1122,7 +1111,7 @@ msgstr "انتخاب فایل برای باز کردن" msgid "Choose a memory card:" msgstr "انتخاب کارت حافظه:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1130,12 +1119,12 @@ msgstr "" "انتخاب فایل برای استفاده بعنوان بارگذار برنامه: (به دیسک هایی که فقط از پوشه " "ها ساخته شده اند اعمال می کند)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "انتخاب پوشه برای استخراج به آن" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "استیک دایره" @@ -1145,12 +1134,12 @@ msgstr "کلاسیک" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "پاک کردن" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1158,22 +1147,22 @@ msgstr "" "ارتباط مشتری در حالی که بازی در حال اجراست قطع شد!! نت پلی از کار افتاد. شما " "باید بازی را دستی متوقف کنید." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "بستن" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "پی&کربندی..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "مشخصات کد" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "کد:" @@ -1189,87 +1178,89 @@ msgstr "توضیح" msgid "Comment:" msgstr "توضیح:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "فشرده کردن آیزو..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "فشرده کردن آیزو های انتخاب شده..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "در حال فشرده کردن آیزو" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "پیکربندی" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "پیکربندی" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "کنترل پیکربندی" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "پیکربندی گیم پدها" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "پیکربندی..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "تائید بازنویسی فایل" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "تائید برای توقف" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "اتصال" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "اتصال کیبورد USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "اتصال کیبورد USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "اتصال ویموت %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "اتصال ویموت ۱" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "اتصال ویموت ۲" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "اتصال ویموت ۳" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "اتصال ویموت ۴" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "در حال اتصال..." @@ -1277,7 +1268,7 @@ msgstr "در حال اتصال..." msgid "Console" msgstr "میز فرمان" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1289,7 +1280,7 @@ msgstr "کنترل" msgid "Convert to GCI" msgstr "تبدیل به جی سی آی" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "کپی با شکست مواجه شد" @@ -1312,7 +1303,7 @@ msgstr "قادر به ساخت نیست %s" msgid "Could not initialize backend %s." msgstr "قادر به نصب پشتوانه نیست %s" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1323,7 +1314,7 @@ msgstr "" "نیست. لطفا توجه داشته باشید که دیسک های اصلی گیم کیوب/وی توسط اکثر دی وی دی " "درایوهای کامپیوتر قابل خواندن نیستند." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "قادر به تشخیص فایل آیزو %s نبود" @@ -1333,7 +1324,7 @@ msgstr "قادر به تشخیص فایل آیزو %s نبود" msgid "Could not save %s" msgstr "قادر به ذخیره کردن نیست %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1355,11 +1346,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "قادر به یافتن دستور باز برای پسوند 'ini' نیست!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1367,8 +1358,8 @@ msgstr "" "قادر به اينيت کردن هسته نیست.\n" "تنظیمات خود را چک کنید." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "شماردن:" @@ -1376,8 +1367,8 @@ msgstr "شماردن:" msgid "Country:" msgstr "کشور:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "ساخت کد اکشن ریپلی" @@ -1386,7 +1377,7 @@ msgstr "ساخت کد اکشن ریپلی" msgid "Create new perspective" msgstr "ساخت پرسپکتیو جدید" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "سازنده:" @@ -1394,11 +1385,11 @@ msgstr "سازنده:" msgid "Critical" msgstr "بحرانی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "حذف قسمتی از تصوير" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1412,7 +1403,7 @@ msgstr "" msgid "Crossfade" msgstr "ضرب دری" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1429,11 +1420,11 @@ msgstr "تنظیمات مربوط به هک کردن دستی تصویر" msgid "Customize some Orthographic Projection parameters." msgstr "دستکاری برخی از پارامتر های خطوط عمودی تصویر." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "چکوسلواکی" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1441,36 +1432,36 @@ msgstr "D" msgid "D-Pad" msgstr "پد هدایتی" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "پردازشگر صدای دلفین" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "موتور برابرساز پردازشگر صدای دلفین" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "برابرسازی سطح بالای پردازشگر صدای دلفین (سریع)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "مفسر سطح پائین پردازشگر صدای دلفین (کند)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "ری کامپایلر سطح پائین پردازشگر صدای دلفین" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "تنظیمات پردازشگر صدای دلفین" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "ریشه دی وی دی:" @@ -1485,7 +1476,11 @@ msgstr "" "خواندن سطح پائین کد گشایی شده دی وی دی - خطای مهلک: خواندن از روی دیسک با " "شکست مواجه شد" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "اندازه داده" @@ -1498,11 +1493,11 @@ msgstr "تاریخ:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "فایل های داتل مکس درایو/حرفه ای (*,sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "منطقه مرده" @@ -1510,7 +1505,7 @@ msgstr "منطقه مرده" msgid "Debug" msgstr "اشکال زدائی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "اشکال زدائی کردن" @@ -1518,24 +1513,29 @@ msgstr "اشکال زدائی کردن" msgid "Decimal" msgstr "دسیمال" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ناهمفشرده کردن آیزو..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "ناهمفشرده کردن آیزو های انتخاب شده..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "در حال ناهمفشرده کردن آیزو" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "به روز کردن لیست بازی" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "پیش فرز" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "آیزو پیش فرز:" @@ -1544,7 +1544,7 @@ msgid "Default font" msgstr "دست خط پیش فرز" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "حذف" @@ -1557,11 +1557,11 @@ msgstr "حذف ذخیره" msgid "Delete the existing file '%s'?" msgstr "فایل موجود '%s' حذف شود؟" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "شرح" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "شناسایی" @@ -1574,13 +1574,13 @@ msgstr "" "کوشش برای خواند داده بیشتر از دی وی دی نسبت به داده ای که در حافظه میانجی " "گنجانده شده یافت شد. مهار کردن." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "دستگاه" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "تنظیمات دستگاه" @@ -1588,11 +1588,11 @@ msgstr "تنظیمات دستگاه" msgid "Dial" msgstr "شماره گیری" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D ۱۱" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D ۹" @@ -1604,8 +1604,8 @@ msgstr "" "چک سام پوشه با شکست مواجه شد\n" " و چک سام بکاپ پوشه با شکست مواجه شد" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "از کارانداختن" @@ -1613,11 +1613,11 @@ msgstr "از کارانداختن" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "از کارانداختن مه" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1632,7 +1632,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را رها کنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1648,7 +1648,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را رها کنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1670,11 +1670,11 @@ msgstr "دیسک" msgid "Disc Read Error" msgstr "خواندن دیسک با مشکل مواجه گردید" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "نمایش" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1688,19 +1688,19 @@ msgstr "" msgid "Divide" msgstr "تقسیم" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "آیا می خواهید برابرسازی فعلی را متوقف کنید؟" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "کدبردار دالبی پرو لاجیک دو" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "دلفین" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "دلفین %s پیکربندی گرافیک" @@ -1713,20 +1713,20 @@ msgstr "&وب سایت دلفین" msgid "Dolphin Configuration" msgstr "پیکر بندی دلفین" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "پیکربندی ویمیوت برابرسازی شده دلفین" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "دلفین فیفو" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "پیکربندی گیم پد گیم کیوب دلفین" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "فیلم های تاس دلفین (*.dtm)" @@ -1738,7 +1738,7 @@ msgstr "پیکربندی ویموت دلفین" msgid "Dolphin at &Google Code" msgstr "دلفین در &گوگل کد" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1746,7 +1746,7 @@ msgstr "" "دلفین قادر به پیدا کردن آیزو های گیم کیوب/وی نیست. برای مرور فایل ها دو بار " "اینجا کلیک کنید..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1754,8 +1754,8 @@ msgstr "" "دلفین در حال حاضر ست شده است که همه بازی ها را مخفی کند. برای نمایش بازی ها " "دو بار اینجا کلیک کنید..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "دلفین نتوانست عمل خواسته شده را تکمیل کند." @@ -1768,16 +1768,16 @@ msgstr "" "فعال کردن دسترسی سریع به دیسک. این امر برای اجرای تعداد محدودی از بازی ها " "لازم است. (ON=سریع، OFF=سازگار)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "پائین" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "دانلود کدها (WiiRD بانک اطلاعاتی)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu کد دانلود شد. (%lu عدد اضافه شد)" @@ -1786,27 +1786,27 @@ msgstr "%lu کد دانلود شد. (%lu عدد اضافه شد)" msgid "Drums" msgstr "طبل ها" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "مصنوعی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "نسخه برداری صدا" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "نسخه برداری مقصد ای اف بی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "نسخه برداری فریم ها" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "نسخه برداری بافت اشیاء" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1817,7 +1817,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1828,7 +1828,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1839,8 +1839,8 @@ msgstr "" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "هلندی" @@ -1848,7 +1848,7 @@ msgstr "هلندی" msgid "E&xit" msgstr "خ&روج" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "کپی های ای اف بی" @@ -1873,7 +1873,7 @@ msgstr "اروپا" msgid "Early Memory Updates" msgstr "به روز شدن های اولیه حافظه" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "ویرایش" @@ -1889,7 +1889,7 @@ msgstr "ویرایش پیکربندی" msgid "Edit Patch" msgstr "ویرایش وصله" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "ویرایش چشم انداز جاری" @@ -1902,15 +1902,15 @@ msgstr "ویرایش..." msgid "Effect" msgstr "افکت" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "حافظه میانجی فریم جاساز شده" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "ریسمان شبیه ساز قبلا اجرا شده است" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1924,7 +1924,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، گزینه اکس اف بی مجازی را فعال کنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1953,7 +1953,7 @@ msgstr "وضعیت برابرساز:" msgid "Enable" msgstr "فراهم کردن" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1969,7 +1969,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "فعال کردن واقعه نگاری اکشن ریپلی" @@ -1981,11 +1981,11 @@ msgstr "فعال کردن ادغام بلوک" msgid "Enable Bounding Box Calculation" msgstr "فعال کردن محاسبه حد جعبه" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "فعال کردن حافظه ميانى" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "فعال کردن کدهای تقلب" @@ -1993,19 +1993,15 @@ msgstr "فعال کردن کدهای تقلب" msgid "Enable Dual Core" msgstr "فعال کردن پردازنده با دو هسته یا بیشتر" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "فعال کردن پردازنده با دو هسته یا بیشتر (بالا بردن سرعت)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "فعال کردن شرت کاتها" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "فعال کردن جهش بیکاری" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "فعال کردن جهش بیکاری (بالا بردن سرعت)" @@ -2013,15 +2009,15 @@ msgstr "فعال کردن جهش بیکاری (بالا بردن سرعت)" msgid "Enable MMU" msgstr "فعال کردن واحد مدیریت حافظه" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "فعال کردن پويش تصاعدی (Progressive Scan)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "فعال کردن اسکیرین سیور" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -2029,7 +2025,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "فعال کردن صفحه عریض" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "فعال کردن خطوط فریم" @@ -2095,7 +2091,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "فعال کردن پروژه هک دستی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2103,14 +2099,14 @@ msgstr "" "فعال کردن برابر سازی دالبی پرو لاجیک دو توسط خروجی فراگیر 5.1 (Surround). در " "OSX موجود نیست." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "فعال کردن برابر سازی دالبی پرو لاجیک دو توسط خروجی فراگیر 5.1 (Surround). " "فقط پشتوانه اپن ای ال (OpenAL)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2139,7 +2135,7 @@ msgstr "" "فعال کردن واحد مدیریت حافظه، برای بعضی از بازی ها لازم است. (روشن = سازگار، " "خاموش = سریع)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2154,13 +2150,13 @@ msgid "End" msgstr "پایان" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "انگلیسی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "بهسازی" @@ -2178,17 +2174,17 @@ msgstr "ورودی %d/%d" msgid "Entry 1/%d" msgstr "ورودی 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "همگن" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "خطا" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "بارگذاری زبان انتخاب شده با شکست مواجه شد. برگشت به زبان پیش فرض سیستم." @@ -2220,7 +2216,7 @@ msgid "Euphoria" msgstr "خوشی" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "دستگذار استثناء - دسترسی فضای پایینی حافظه. %08llx%08llx" @@ -2229,16 +2225,20 @@ msgstr "دستگذار استثناء - دسترسی فضای پایینی حا msgid "Execute" msgstr "اجرا کردن" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "صادر کردن با شکست مواجه شد" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "صادر کردن فایل" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "صادر کردن ضبط" @@ -2250,7 +2250,7 @@ msgstr "صادر کردن ضبط..." msgid "Export Save" msgstr "صادر کردن ذخیره" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "صادر کردن فایل ذخیره وی (آزمایشی)" @@ -2266,11 +2266,11 @@ msgstr "صادر کردن با شکست مواجه شد، کوشش دوباره msgid "Export save as..." msgstr "صادر کردن ذخیره بعنوان..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "پسوند" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "حافظه میانجی خارجی فریم" @@ -2282,48 +2282,48 @@ msgstr "پارامتر اضافی" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "پارامترهای یدکی مفید تنها برای \"Metroid Other M\"." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "استخراج همه فایل ها..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "استخراج بارگذار برنامه..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "استخراج دال..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "استخراج پوشه..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "استخراج فایل..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "استخراج پارتیشن..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "استخراج کردن %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "استخراج کردن همه فایل ها" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "استخراج کردن پوشه" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "استخراج کردن..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "بایت فیفو" @@ -2339,19 +2339,15 @@ msgstr "فرانسه" msgid "FST Size:" msgstr "اندازه اف اس تی:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "اتصال با شکست مواجه شد!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "پذیرفتن با شکست مواجه شد!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "دانلود کدها با شکست مواجه شد." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "استخراج به %s با شکست مواجه شد!" @@ -2380,15 +2376,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "بارگذاری bthprops.cpl با شکست مواجه شد" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "بارگذاری hid.dll با شکست مواجه شد" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "خواندن %s با شکست مواجه شد" @@ -2470,7 +2470,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "خواندن آی دی یگانه از ایمیج دیسک با شکست مواجه شد" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "نوشتن BT.DINF به SYSCONF با شکست مواجه شد" @@ -2488,26 +2488,30 @@ msgstr "نوشتن سرخط برای %s با شکست مواجه شد" msgid "Failed to write header for file %d" msgstr "نوشتن سرخط برای فایل %d با شکست مواجه شد" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "پارسی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "سریع" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "نسخه سریع واحد مدیریت حافظه. برای همه بازی ها عمل نمی کند." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "همگاه سازی مجدد مهلک. خروج نمایش. (خطا در ویموت پخش: %u !=%u, بایت %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "پخش کننده فیفو" @@ -2515,7 +2519,7 @@ msgstr "پخش کننده فیفو" msgid "File Info" msgstr "مشخصات فایل" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "فایل شامل کدی نیست." @@ -2557,15 +2561,15 @@ msgstr "ورودی/خروجی فایل: حالت گشودن ناشناس : 0x%02 msgid "Filesystem" msgstr "فایل سیستم" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "نوع فایل 'ini' ناشناس است! باز نخواهد شد!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "پیدا کردن بعدی" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "پیدا کردن قبلی" @@ -2577,23 +2581,23 @@ msgstr "بلوک اول" msgid "Fix Checksums" msgstr "درست کردن چک سام ها" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "۱۶:۹ اجباری" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "۴:۳ اجباری" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "کنسول به عنوان NTSC-J اجباری" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "فیلتر کردن بافت اشیاء اجباری" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2618,7 +2622,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2636,34 +2640,37 @@ msgstr "" "قالب بندی بعنوان اسکی (NTSC\\PAL)?\n" "انتخاب پاسخ منفی برای SJIS (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "جلو" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "پیدا کردن نتایج %d برای '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "فریم" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "فریم" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "پيشروى فریم" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "نسخه برداری فریم با استفاده از FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "مشخصات فریم" @@ -2675,7 +2682,7 @@ msgstr "محدوده فریم" msgid "Frame S&kipping" msgstr "پری&دن از روی فریم" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "حد فریم:" @@ -2683,13 +2690,13 @@ msgstr "حد فریم:" msgid "Frames To Record" msgstr "فریم ها برای ضبط شدن" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "نگاه آزاد" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "فرانسوی" @@ -2702,11 +2709,11 @@ msgstr "تحریک" msgid "From" msgstr "از" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "تمام صفحه" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "وضوح حالت تمام صفحه:" @@ -2714,15 +2721,11 @@ msgstr "وضوح حالت تمام صفحه:" msgid "GCI File(*.gci)" msgstr "فایل جی سی آی(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "پیکربندی میکروفن گیم کیوب" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "گیم پد گیم کیوب" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2730,15 +2733,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "آی دی بازی:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "بازی قبلا اجرا شده است!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "بازی اجرا نشده است!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2754,29 +2757,29 @@ msgstr "پیکربندی بازی" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "فایل های ذخیره بازی گیم کیوب(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "گیم کیوب" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "تنظیمات &دسته گیم کیوب" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "کارت های حافظه گیم کیوب (*.raw.*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "تنظیمات دسته گیم کیوب" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "کدهای گیکو" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2790,19 +2793,18 @@ msgstr "" "استفاده کنید.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "کلی" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "تنظیمات جامع" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "آلمانی" @@ -2811,15 +2813,15 @@ msgstr "آلمانی" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "گرفتن کد اکشن ریپلی: فهرست بزرگتر از سایز لیست است %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "گرافیک" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "تنظیمات گرافیک" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "بزرگتر از" @@ -2840,7 +2842,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را رها کنید." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "یونانی" @@ -2860,15 +2862,7 @@ msgstr "سبز راست" msgid "Guitar" msgstr "گیتار" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIY فرا خوانده شد، لطفا گزارش دهید!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "هک" @@ -2876,11 +2870,11 @@ msgstr "هک" msgid "Header checksum failed" msgstr "چک کردن سر خط برای یافتن خطا با شکست مواجه شد" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "عبری" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "ارتفاع" @@ -2918,11 +2912,11 @@ msgstr "" "\n" "سایونارا!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "مخفی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "مخفی کردن نشانگر" @@ -2940,8 +2934,8 @@ msgstr "" msgid "Home" msgstr "خانه" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "میزبان" @@ -2949,13 +2943,12 @@ msgstr "میزبان" msgid "Hotkey Configuration" msgstr "پیکربندی شرت کات" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "شرت کاتها" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "مجارستانی" @@ -2982,11 +2975,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - مقصد ناصحیح" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "تنظیمات آی پی ال" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "فروسرخ" @@ -2994,7 +2987,7 @@ msgstr "فروسرخ" msgid "IR Pointer" msgstr "اشاره گر فروسرخ" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "میزان حساسیت فروسرخ" @@ -3002,7 +2995,7 @@ msgstr "میزان حساسیت فروسرخ" msgid "ISO Details" msgstr "جزئیات آیزو" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "پوشه های آیزو" @@ -3022,11 +3015,11 @@ msgstr "" "اگر انتخاب شود، ثبت حد جعبه به روز خواهد شد. از سوی بازی های پیپر ماریو " "استفاده می شود." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "تغییرات قالب بندی نادیده گرفته شود" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3040,7 +3033,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را رها کنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3086,10 +3079,15 @@ msgstr "" msgid "In Game" msgstr "در بازی" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "در بازی" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "حد فریم:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3099,7 +3097,7 @@ msgstr "مشخصات" msgid "Information" msgstr "مشخصات" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "ورودی" @@ -3111,7 +3109,7 @@ msgstr "درج" msgid "Insert Encrypted or Decrypted code here..." msgstr "درج کد رمز شده و یا کشف شده..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "درج کارت اس دی" @@ -3119,38 +3117,38 @@ msgstr "درج کارت اس دی" msgid "Insert name here.." msgstr "درج اسم..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "نصب واد" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "نصب به فهرست انتخاب وی" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "نصب دستگذار استثناء فراخوانده شد، اما این پلتفورم هنوز از این امکان پشتیبانی " "نمی کند." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "در حال نصب واد..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "خطای بررسی درست بودن" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "بررسی درست بودن به پایان رسید" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "بررسی درست بودن به پایان رسید. خطایی پیدا نشد." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3159,19 +3157,19 @@ msgstr "" "بررسی درست بودن پارتیشن %d با شکست مواجه شد. نسخه برداری شما به احتمال زیاد " "خراب یا نادرست وصله خورده است." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "واسط گرافیک" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "تنظیمات واسط گرافیک" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "خطای داخلی LZO - فشرده سازی با شکست مواجه شد" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3180,11 +3178,11 @@ msgstr "" "خطای داخلی LZO - ناهمفشرده سازی با شکست مواجه شد (%d) (%li, %li) \n" "سعی مجدد برای بار گذاری وضعیت" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "خطای داخلی LZO - lzo_init() با شکست مواجه شد" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "وضوح داخلی:" @@ -3201,7 +3199,7 @@ msgstr "صفحه نخست" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "سایز نا معتبر (%x) یا کلمه جادو (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "مقدار نامعتبر!" @@ -3209,7 +3207,7 @@ msgstr "مقدار نامعتبر!" msgid "Invalid bat.map or dir entry" msgstr "bat.map نامعتبر یا ورودی پوشه" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "نوع واقعه نامعتبر %i" @@ -3229,19 +3227,19 @@ msgstr "" "%s\n" "شاید لازم باشد شما مجدد از این بازی نسخه برداری کنید." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "فایل ضبط نامعتبر" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "پارامتر های جستجوی نامعتبر (هیچ شیئ انتخاب نشده)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "رشته جستجوی نامعتبر (قادر به تبدیل به عدد نیست)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "رشته جستجوی نامعتبر (فقط رشته های با طول زوج پشتیبانی می شود)" @@ -3250,8 +3248,8 @@ msgid "Invalid state" msgstr "وضعیت نامعتبر" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "ایتالیایی" @@ -3267,8 +3265,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "ژاپنی" @@ -3286,17 +3284,16 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "بر راس نگه داشتن پنجره" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "کلید" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "کره ای" @@ -3314,24 +3311,20 @@ msgstr "دکمه ال" msgid "L-Analog" msgstr "ال آنالوگ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "زبان:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "آخرین وضعیت بازنویسی شده" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "آخرین وضعیت ذخیره شده" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "زمان بيکارى:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "چپ" @@ -3340,8 +3333,7 @@ msgstr "چپ" msgid "Left Stick" msgstr "استیک چپ" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3349,7 +3341,7 @@ msgstr "" "کلیک چپ برای کشف کلیدهای فوری.\n" "کلید فاصله برای پاک کردن." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3359,7 +3351,7 @@ msgstr "" "کلیک وسط برای پاک کردن.\n" "کلیک راست برای گزینه های بیشتر." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3367,76 +3359,123 @@ msgstr "" "کلیک چپ/راست برای گزینه های بیشتر.\n" "کلیک وسط برای پاک کردن." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "کمتر از" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "محدود کردن توسط تعداد فریم ها بر ثانیه" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "بارگذاری" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "بارگذاری بافت اشیاء دلخواه" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&بارگذاری وضعیت" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "بارگذاری وضعیت - شکاف ۱" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "بارگذاری وضعیت - شکاف ۲" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "بارگذاری وضعیت - شکاف ۳" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "بارگذاری وضعیت - شکاف ۴" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "بارگذاری وضعیت - شکاف ۵" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "بارگذاری وضعیت - شکاف ۶" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "بارگذاری وضعیت - شکاف ۷" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "بارگذاری وضعیت - شکاف ۸" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "بارگذاری وضعیت - شکاف ۱" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "بارگذاری وضعیت - شکاف ۱" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "بارگذاری وضعیت - شکاف ۲" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "بارگذاری وضعیت - شکاف ۳" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "بارگذاری وضعیت - شکاف ۴" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "بارگذاری وضعیت - شکاف ۵" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "بارگذاری وضعیت - شکاف ۶" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "بارگذاری وضعیت - شکاف ۷" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "بارگذاری وضعیت - شکاف ۸" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "بارگذاری وضعیت - شکاف ۱" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "بارگذاری وضعیت..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "بارگذاری منوی سیستم وی" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "بارگذاری منوی سیستم وی %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3450,7 +3489,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "بارگذاری مقدار های از پیش تنظیم شده از الگوهای هک موجود است." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "محلی" @@ -3462,7 +3501,7 @@ msgstr "ثبت وقایع" msgid "Log Configuration" msgstr "پیکر بندی ثبت وقایع" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "ثبت فریم بر ثانیه به فایل" @@ -3470,7 +3509,7 @@ msgstr "ثبت فریم بر ثانیه به فایل" msgid "Log Types" msgstr "انواع ثبت وقایع" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3486,12 +3525,12 @@ msgstr "" msgid "Logger Outputs" msgstr "خروجی های واقعه نگار" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "واقعه نگاری" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "ارتباط با سرور قطع شد!" @@ -3530,7 +3569,7 @@ msgstr "آی دی سازنده" msgid "Maker:" msgstr "سازنده" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3539,8 +3578,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "حداکثر" @@ -3552,12 +3591,12 @@ msgstr "کارت حافظه فایل ذخیره برای این عنوان را msgid "Memcard already opened" msgstr "کارت حافظه قبلا باز شده است" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "بایت حافظه" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "کارت حافظه" @@ -3569,7 +3608,7 @@ msgstr "" "اخطار: قبل از استفاده از کارت حافظه بک آپ بگیرید، شاید درست شود اما اطلاعات " "از بین خواهد رفت!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3594,29 +3633,29 @@ msgstr "سایز کارت حافظه با سرخط تطابق ندارد" msgid "Menu" msgstr "فهرست انتخاب" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "میکروفن" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "حداقل" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "متفرقه" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "تنظیمات متفرقه" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "پیراینده" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3632,16 +3671,16 @@ msgstr "" msgid "Monospaced font" msgstr "فونت هم عرض" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "موشن پلاس" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "موتور" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3664,11 +3703,11 @@ msgstr "" msgid "Multiply" msgstr "ضریب" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "ناپ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "توجه: سایز مسیل با طول حقیقی داده برابر نیست\n" @@ -3762,10 +3801,10 @@ msgstr "بالا ان پی" msgid "Name:" msgstr "اسم:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "اسم:" @@ -3774,7 +3813,7 @@ msgstr "اسم:" msgid "Native GCI files(*.gci)" msgstr "فایل های جی سی آی محلی(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "پویش جدید" @@ -3783,11 +3822,11 @@ msgstr "پویش جدید" msgid "Next Page" msgstr "صفحه بعد" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "پویش بعدی" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "اسم مستعار :" @@ -3795,7 +3834,7 @@ msgstr "اسم مستعار :" msgid "No Country (SDK)" msgstr "بدون کشور (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "هیچ آیزو یا وادی پیدا نشد" @@ -3808,8 +3847,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "فایل نشان برای عنوان %s پیدا نشد" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "تشریحی دردسترس نیست" @@ -3817,7 +3856,7 @@ msgstr "تشریحی دردسترس نیست" msgid "No docking" msgstr "بدون جاخالی کردن" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "هیچ فایلی بارگذاری نشده" @@ -3825,7 +3864,7 @@ msgstr "هیچ فایلی بارگذاری نشده" msgid "No free dir index entries" msgstr "بدون مقادیر اطلاعاتی فهرست پوشه آزاد" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "بدون فایل ضبط شده" @@ -3834,23 +3873,24 @@ msgstr "بدون فایل ضبط شده" msgid "No save folder found for title %s" msgstr "پوشه فایل ذخیره برای عنوان %s پیدا نشد" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "هیچ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "بوکمال نروژی" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "برابر نیست" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "ست نشده است" @@ -3859,15 +3899,15 @@ msgstr "ست نشده است" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "متصل نشده است" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "یادداشت ها" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "یادداشت ها:" @@ -3884,11 +3924,11 @@ msgstr "توجه" msgid "Num Lock" msgstr "قفل کلید نام لاک" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "تعداد کدها:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "ننچاک" @@ -3897,7 +3937,7 @@ msgstr "ننچاک" msgid "Nunchuk Acceleration" msgstr "شتاب دهنده ننچاک" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "شیی" @@ -3905,7 +3945,7 @@ msgstr "شیی" msgid "Object Range" msgstr "محدوده شیی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "خاموش" @@ -3913,7 +3953,7 @@ msgstr "خاموش" msgid "Offset:" msgstr "افست:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "پیام های روی صفحه نمایش" @@ -3922,21 +3962,20 @@ msgstr "پیام های روی صفحه نمایش" msgid "Only %d blocks available" msgstr "فقط بلوک های %d موجود است" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "گشودن" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "باز کردن پوشه &شامل" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "باز کردن پوشه &ذخیره وی" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "گشودن فایل..." @@ -3962,7 +4001,7 @@ msgstr "کدبرداری بافت اشیاء توسط OpenCL" msgid "OpenMP Texture Decoder" msgstr "کدبرداری بافت اشیاء توسط OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "گزینه ها" @@ -3982,12 +4021,12 @@ msgstr "" "کلیک راست کنید و تمام ذخیره ها را صادر کنید،\n" "و ذخیره ها را به کارت حافظه ای جدید وارد کنید\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "غیره" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3995,7 +4034,7 @@ msgstr "" "مشتری دیگری در حالی که بازی در حال اجراست قطع شد!! نت پلی غیر فعال است. بازی " "را دستی متوقف کنید." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "خروجی" @@ -4007,7 +4046,7 @@ msgstr "ض&بط کردن بازی..." msgid "Pad" msgstr "گیم پد" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "گیم پد" @@ -4036,16 +4075,21 @@ msgstr "پارامترها" msgid "Partition %i" msgstr "پارتیشن %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "وصله ها" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "مسیرها" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "مکث" @@ -4054,7 +4098,7 @@ msgstr "مکث" msgid "Pause at end of movie" msgstr "مکث در پایان فیلم" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "نورپردازی به ازای هر پیکسل" @@ -4068,19 +4112,17 @@ msgid "Perspective %d" msgstr "چشم انداز %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "شروع بازی" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "شروع ضبط" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "شروع بازی/مکث" @@ -4092,11 +4134,11 @@ msgstr "قابل بازی" msgid "Playback Options" msgstr "گزینه های بازنواخت" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "بازی کنان" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "لطفا تایید کنید..." @@ -4108,54 +4150,54 @@ msgstr "لطفا قبل از ذخیره کردن یک چشم انداز بساز msgid "Plus-Minus" msgstr "مینوس پلاس" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "لهستانی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "درگاه ۱" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "درگاه ۲" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "درگاه ۳" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "درگاه ۴" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "درگاه :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "پرتقالی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "پرتقالی (برزیلی)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "افکت ها:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "پایان نابهنگام فیلم در کنترل کننده پخش. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "پایان نابهنگام فیلم در ویموت پخش. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "پایان نابهنگام فیلم در ویموت پخش. %u > %u" @@ -4172,7 +4214,7 @@ msgstr "صفحه قبلی" msgid "Previous Page" msgstr "صفحه قبلی" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "مقدار قبلی" @@ -4180,7 +4222,7 @@ msgstr "مقدار قبلی" msgid "Print" msgstr "چاپ" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "پروفایل" @@ -4196,8 +4238,8 @@ msgstr "پاکسازی حافظه ميانى" msgid "Question" msgstr "سوال" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "خارج شدن" @@ -4215,7 +4257,7 @@ msgstr "دکمه آر" msgid "R-Analog" msgstr "آر آنالوگ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "حافطه رم" @@ -4223,34 +4265,38 @@ msgstr "حافطه رم" msgid "RUSSIA" msgstr "روسیه" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "محدوده" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "حالت فقط خواندنی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "واقعی" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "ویموت واقعی" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "ویموت های واقعی" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "برقراری ارتباط مجدد ویموت در بارگذاری وضعیت" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "ضبط" @@ -4289,29 +4335,28 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، \"هیچ\" را انتخاب کنید." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "به روز کردن" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "به روز کردن لیست" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "به روز کردن لیست بازی" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "پاک کردن" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4321,17 +4366,16 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "نمایش در پنجره اصلی" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "شروع دوباره" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "نتایج" @@ -4343,7 +4387,7 @@ msgstr "برگشت" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "راست" @@ -4352,18 +4396,18 @@ msgstr "راست" msgid "Right Stick" msgstr "استیک راست" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "شوک" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "روسی" @@ -4371,13 +4415,13 @@ msgstr "روسی" msgid "Sa&ve State" msgstr "ذخ&یره وضعیت" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "بی خطر" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "ذخیره" @@ -4385,47 +4429,59 @@ msgstr "ذخیره" msgid "Save GCI as..." msgstr "ذخیره جی سی آی بعنوان..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "ذخ&یره وضعیت" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "ذخ&یره وضعیت" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "ذخیره وضعیت - شکاف ۱" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "ذخیره وضعیت - شکاف ۱" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "ذخیره وضعیت - شکاف ۲" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "ذخیره وضعیت - شکاف ۳" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "ذخیره وضعیت - شکاف ۴" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "ذخیره وضعیت - شکاف ۵" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "ذخیره وضعیت - شکاف ۶" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "ذخیره وضعیت - شکاف ۷" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "ذخیره وضعیت - شکاف ۸" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "ذخیره وضعیت - شکاف ۱" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "ذخیره وضعیت..." @@ -4434,41 +4490,41 @@ msgstr "ذخیره وضعیت..." msgid "Save as..." msgstr "ذخیره بعنوان..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "ذخیره جی سی ام/آیزو فشرده شده" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "دخیره چشم انداز فعلی" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "ذخیره جی سی ام/آیزو ناهمفشرده شده" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "ذخیره وضعیت فیلم %s خراب است، ضبط فیلم میایستد..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "کپی ای اف بی تغییر سایز یافته" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "در حال پویش %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "پویش برای فایل های آیزو" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "در حال پویش..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "عکس فوری" @@ -4476,23 +4532,23 @@ msgstr "عکس فوری" msgid "Scroll Lock" msgstr "اسکرول لاک" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "جستجو" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "فیلتر جستجو" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "جستجوی پوشه های فرعی" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "جستجوی موضوع فعلی" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "جستجو برای مقدار هگزا:" @@ -4503,16 +4559,16 @@ msgid "Section %s not found in SYSCONF" msgstr "بخش %s در SYSCONF پیدا نشد" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "انتخاب" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "انتخاب فایل ضبط شده" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "انتخاب فایل وی واد برای نصب" @@ -4534,19 +4590,19 @@ msgstr "یک فایل ذخیره برای وارد کردن انتخاب کنی msgid "Select floating windows" msgstr "انتخاب پنجره های شناور" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "انتخاب فایل برای بارگذاری" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "انتخاب فایل ذخیره" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "انتخاب وضعیت برای بارگذاری" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "انتخاب وضعیت برای ذخیره" @@ -4569,7 +4625,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، اتوماتیک را انتخاب کنید." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "پروفایل انتخاب شده وجود ندارد" @@ -4614,11 +4670,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "فرستادن" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "موقعیت سنسور بار:" @@ -4626,22 +4682,18 @@ msgstr "موقعیت سنسور بار:" msgid "Separator" msgstr "جدا کننده" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "صربستانی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "درگاه سریال ۱ - این درگاهی است که دستگاه هایی مانند آداپتور شبکه از آن " "استفاده می کنند" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "ست" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "ست کردن بعنوان آیزو &پیش فرض" @@ -4657,7 +4709,7 @@ msgstr "" "ست کردن کد اکشن ریپلی_فعال است: فهرست بزرگتر از سایز لیست کد اکشن ریپلی است " "%lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4673,7 +4725,7 @@ msgstr "تنظیمات..." msgid "SetupWiiMem: Cant find setting file" msgstr "برپاکردن حافظه وی: ناتوان در پیدا کردن فایل تنظیم" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "لرزش" @@ -4681,7 +4733,7 @@ msgstr "لرزش" msgid "Short Name:" msgstr "اسم کوتاه:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "دکمه های شانه" @@ -4705,11 +4757,11 @@ msgstr "نمایش نوار &ابزار" msgid "Show Drives" msgstr "نمایش درایوها" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "نمایش مناطق کپی ای اف بی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "نمایش فریم بر ثانیه" @@ -4721,7 +4773,7 @@ msgstr "نمایش فرانسه" msgid "Show GameCube" msgstr "نمایش گیم کیوب" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "نمایش ورودی تصویر" @@ -4757,7 +4809,7 @@ msgstr "نمایش پایگاه ها" msgid "Show Regions" msgstr "نمایش مناطق" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "نمایش آمار" @@ -4777,11 +4829,11 @@ msgstr "نمایش واد" msgid "Show Wii" msgstr "نمایش وی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "نمایش پنجره تایید قبل از متوقف کردن بازی." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4800,7 +4852,7 @@ msgstr "نمایش بلوک اول" msgid "Show lag counter" msgstr "نمایش شمارنده تاخیر" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4826,7 +4878,7 @@ msgstr "نمایش تندیس ذخیره" msgid "Show save title" msgstr "نمایش عنوان ذخیره" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4841,7 +4893,7 @@ msgstr "" msgid "Show unknown" msgstr "نمایش ناشناخته" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4851,19 +4903,19 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "ویموت فرعی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "چینی ساده شده" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "سایز" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "جهش از روی بایوس" @@ -4871,7 +4923,7 @@ msgstr "جهش از روی بایوس" msgid "Skip DCBZ clearing" msgstr "از قلم انداختن پاکسازی DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "از قلم انداختن دسترسی ای اف بی از پردازنده" @@ -4892,17 +4944,17 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "شکاف %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "شکاف ای" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "شکاف بی" @@ -4914,7 +4966,7 @@ msgstr "عکس فوری" msgid "Software Renderer" msgstr "ارائه دهنده نرم افزاری" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4927,7 +4979,7 @@ msgstr "" "آیا شما واقعا قصد فعال کردن این گزینه را دارید؟ اگر در این مورد اطمینان " "ندارید، 'نه' را انتخاب کنید." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "تنظیمات صدا" @@ -4946,16 +4998,16 @@ msgid "Space" msgstr "فضا" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "اسپانیایی" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "حجم صدای اسپیکر:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4978,21 +5030,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "بالا بردن نرخ نقل و انتقال دادهای دیسک" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "استیک مربع" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "کنترولر استاندارد" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "شروع" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "شروع &نت پلی" @@ -5001,20 +5061,18 @@ msgid "Start Re&cording" msgstr "شروع &ضبط" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "شروع ضبط" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "وضعیت" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "ذخیره های وضعیت" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "چرخ فرمان" @@ -5022,15 +5080,13 @@ msgstr "چرخ فرمان" msgid "Stick" msgstr "استیک" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "توقف" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5044,7 +5100,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را رها کنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "کشیدن تصویر به سایز فعلی پنجره" @@ -5065,7 +5121,11 @@ msgstr "صادر کردن فایل به %s با موفقیت انجام شد" msgid "Successfully imported save files" msgstr "فایل های ذخیره با موفقیت وارد شدند" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "نوسان" @@ -5079,8 +5139,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "زبان سیستم:" @@ -5110,33 +5170,32 @@ msgid "Table Right" msgstr "جدول راست" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "گرفتن عکس فوری" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "تارو کونگا (بنگوس)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "آزمودن" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "بافت اشیاء" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "حافظه ميانى بافت اشیاء" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "قالب بندی بافت اشیاء" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "واد با موفقیت نصب شد" @@ -5148,13 +5207,13 @@ msgstr "آدرس بی اعتبار است" msgid "The checksum was successfully fixed" msgstr "چک سام با موفقیت درست شد" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "پوشه برگزیده قبلا در لیست بوده است" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5163,7 +5222,7 @@ msgstr "" "فایل %s قبلا به وجود آمده.\n" "آیا مایل هستید این فایل را جایگزین کنید؟" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5172,7 +5231,7 @@ msgstr "" "فایل %s نمی تواند برای نوشتن باز شود. لطفا بررسی کنید که این فایل قبلا توسط " "برنامه دیگری باز نشده باشد." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "فایل %s قبلا باز بود، سرخط فایل نوشته نخواهد شد." @@ -5194,7 +5253,7 @@ msgstr "اسم نمی تواند شامل کاراکتر '،' باشد" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "نتیجه کد رمزگشایی شده اکشن ریپلی شامل هیچ خطی نیست." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5210,30 +5269,30 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "سایز فایل ذخیره ای که سعی در کپی کردن آن دارید بی اعتبار است" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "زبان انتخاب شده توسط سیستم شما پشتیبانی نمی شود. برگشت به زبان پیش فرض سیستم." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "نسخه سرور و نت پلی مشتری نا سازگار است!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "سرور پر شده است!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "سرور پاسخ داد: بازی در حال اجراست!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "سرور یک پیغام خطای ناشناخته فرستاد!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "فایل مشخص شده \"%s\" وجود ندارد" @@ -5242,7 +5301,7 @@ msgstr "فایل مشخص شده \"%s\" وجود ندارد" msgid "The value is invalid" msgstr "مقدار بی اعتبار است" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "تم:" @@ -5270,11 +5329,11 @@ msgstr "" "این شبیه ساز اکشن ریپلی از کدهایی که توسط خود اکشن ریپلی پیراسته شده باشد " "پشتیبانی نمی کند." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "این مورد میتواند سبب کند شدن منوی وی و تعدادی از بازی ها شود." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5294,7 +5353,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5306,7 +5365,7 @@ msgstr "" "استفاده کنید از دریچه صدا با استفاده از پردازشگر صدای دلفین (شاید صدا های " "تیک را درست کند اما همچنین می تواند موجب نویز ثابت بسته به بازی شود)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5322,17 +5381,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "این مورد به شما اجازه خواهد داد تا فایل پیکربندی INI را ویرایش کنید" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "سرحد" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "لرزیدن" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "عنوان" @@ -5345,18 +5404,36 @@ msgstr "به" msgid "Toggle All Log Types" msgstr "تبدیل انواع ثبت وقایع" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "نسبت طول به عرض تصویر:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "کپی های ای اف بی" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "تبدیل انواع ثبت وقایع" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "تبدیل حالت تمام صفحه" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "بالا" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "چینی سنتی" @@ -5380,7 +5457,7 @@ msgstr "" "تلاش برای خواندن از SYSCONF نامعتبر\n" "آی دی های بلوتوث ویموت موجود نیست" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "ترکی" @@ -5396,7 +5473,7 @@ msgstr "نوع" msgid "UDP Port:" msgstr "درگاه UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "ویموت UDP" @@ -5405,7 +5482,7 @@ msgstr "ویموت UDP" msgid "UNKNOWN" msgstr "ناشناخته" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "ناشناخته_%02X" @@ -5433,24 +5510,29 @@ msgstr "" "معتبر. وارسی کنید که کد را درست وارد کرده باشید.\n" "آیا مایل هستید که این خط را نادیده بگیرید و به تجزیه ادامه دهید؟" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "تعریف نشده %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "خنثی کردن وضعیت بارگذاری" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "خنثی کردن وضعیت بارگذاری" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "فرمان 0x80 غیرمنتظره؟ برنامه در حال اجرا متوقف می شود..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "ناشناخته" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "دستور دی وی دی ناشناخته %08x - خطای مهلک" @@ -5465,56 +5547,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "نوع ورودی ناشناخته %i در SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "پیام ناشناخته با آی دی %d دریافت شد" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "پیام ناشناخته با آی دی:%d از بازیکن:%d بیرون انداختن بازیکن!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "بالا" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "به روز کردن" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "ویموت عمودی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "استفاده از حالت پال ۶۰ هرتز (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "استفاده از حالت تمام صفحه" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "استفاده از حالت شانزده شانزدهی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "استفاده از دستگذار پنیک" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5541,11 +5622,11 @@ msgstr "" "مزاحمت را از طریق فعال کردن این گزینه امکان پذیر سازد.\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "کاربردی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "هماهنگ کردن فرکانس عمودی بازی با صفحه نمایش" @@ -5554,7 +5635,7 @@ msgstr "هماهنگ کردن فرکانس عمودی بازی با صفحه ن msgid "VBeam Speed Hack" msgstr "هک کردن سرعت واحد مدیریت حافظه" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "مقدار" @@ -5562,7 +5643,7 @@ msgstr "مقدار" msgid "Value:" msgstr "مقدار:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "مقدار:" @@ -5570,15 +5651,19 @@ msgstr "مقدار:" msgid "Verbosity" msgstr "دراز نویسی" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "ویدیو" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "مجازی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "حجم صدا" @@ -5605,7 +5690,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "اخطار" @@ -5645,7 +5730,7 @@ msgstr "" "و داشتن اسم یکسان مانند یک فایل در کارت حافظه شما\n" "ادامه می دهید؟" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5657,7 +5742,7 @@ msgstr "" "دیگری را بارگذاری کنید، یا این وضعیت را با حالت فقط خواندنی خاموش بارگذاری " "کنید." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5668,7 +5753,7 @@ msgstr "" "ندارد. قبل از ادامه شما باید ذخیره دیگری را بارگذاری کنید، یا این وضعیت را " "با حالت فقط خواندنی خاموش بارگذاری کنید. وگرنه شاید شما دچار نا همزمانی شوید." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5701,8 +5786,8 @@ msgstr "" "شروع=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "نویسنده فایل ویو - فایل باز نیست." @@ -5710,15 +5795,15 @@ msgstr "نویسنده فایل ویو - فایل باز نیست." msgid "Whammy" msgstr "بد شانسی" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "هک کردن صفحه عریض" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "عرض" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "وی" @@ -5726,15 +5811,15 @@ msgstr "وی" msgid "Wii Console" msgstr "میز فرمان وی" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "ریشه وی نند:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "وارد کردن فایل ذخیره وی" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "فایل های ذخیره وی (*.bin)|*.bin" @@ -5743,7 +5828,7 @@ msgid "WiiWAD: Could not read from file" msgstr "وی واد: ناتوان در خواندن از فایل" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "ویموت" @@ -5752,15 +5837,15 @@ msgstr "ویموت" msgid "Wiimote %i" msgstr "ویموت %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "ویموت متصل شد" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "موتور ویموت" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "تنظیمات ویموت" @@ -5784,14 +5869,14 @@ msgstr "پنجره ها راست" msgid "Word Wrap" msgstr "پیچیدن کلمه" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "در حال کار..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5826,7 +5911,7 @@ msgstr "صدای اکس ۲ (XAdudio2) - اينيت با شکست مواجه شد msgid "XAudio2 master voice creation failed: %#X" msgstr "صدای اکس ۲ (XAdudio2) - ساخت آوای مستر منبع با شکست مواجه شد: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "ثبت اکس اف" @@ -5851,23 +5936,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "شما نمی توانید قطعاتی که حاوی صفحات می باشند را ببندید." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "شما باید یک بازی انتخاب کنید!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "شما باید یک اسم وارد کنید!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "شما باید یک مقدار صحیح برای دسیمال، هگزادسیمال یا اکتال وارد کنید." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "شما باید یک اسم معتبر برای پروفایل وارد کنید." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "برای اعمال تغییرات شما باید دلفین را از نو اجرا کنید." @@ -5878,7 +5963,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5910,12 +5995,12 @@ msgstr "کد صفر ۳ پشتیبانی نمی شود" msgid "Zero code unknown to dolphin: %08x" msgstr "کد ناشناخته صفر به دلفین: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ منتظر بمانید ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5931,7 +6016,7 @@ msgstr "" msgid "[Custom]" msgstr "[دستی]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5950,7 +6035,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5964,11 +6049,7 @@ msgstr "" "\n" "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ اضافه کردن" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "بارگذار برنامه (.img)" @@ -5977,11 +6058,11 @@ msgstr "بارگذار برنامه (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "خطای iCacheJIT: خواندن شناسنده از %x. لطفا گزارش دهید." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "خطای 1- wxExecute در اجرای برنامه!" @@ -5993,18 +6074,59 @@ msgstr "اصلاح z دور:" msgid "zNear Correction: " msgstr "اصلاح z نزدیک:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| یا" #~ msgid "Accurate VBeam emulation" #~ msgstr "برابرسازی دقیق وی بیم" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "اجازه کنترل برخی گزینه ها توسط کلیدهای میانبر ۳ (وضوح داخلی)، ۴ (نسبت " +#~ "طول به عرض)، ۵ (کپی ای اف بی) و ۶ (مه) در داخل پنجره برابرساز را میدهد.\n" +#~ "\n" +#~ "اگر در این مورد اطمینان ندارید، این گزینه را فعال نکنید." + +#~ msgid "Enable Hotkeys" +#~ msgstr "فعال کردن شرت کاتها" + +#~ msgid "Failed to Listen!!" +#~ msgstr "پذیرفتن با شکست مواجه شد!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "بارگذاری bthprops.cpl با شکست مواجه شد" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "بارگذاری hid.dll با شکست مواجه شد" + +#~ msgid "GCMic Configuration" +#~ msgstr "پیکربندی میکروفن گیم کیوب" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIY فرا خوانده شد، لطفا گزارش دهید!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "اگر تعداد فریم های نمایش داده شده بر ثانیه نامنظم است، شاید این گزینه به " #~ "رفع آن کمک کند. (روشن = سازگار، خاموش = سریع)" +#~ msgid "Last Overwritten State" +#~ msgstr "آخرین وضعیت بازنویسی شده" + +#~ msgid "Last Saved State" +#~ msgstr "آخرین وضعیت ذخیره شده" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "برقراری ارتباط مجدد ویموت در بارگذاری وضعیت" + +#~ msgid "Set" +#~ msgstr "ست" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "از قلم انداختن مقصد آلفا پاس" diff --git a/Languages/po/fr.po b/Languages/po/fr.po index 0c037107d4..1d418cb143 100644 --- a/Languages/po/fr.po +++ b/Languages/po/fr.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-18 10:41+0000\n" "Last-Translator: FRtranslator \n" "Language-Team: French (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(trop nombreux pour être affichés)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Jeu :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NOT" @@ -43,13 +43,13 @@ msgstr "" "\"%s\" n'existe pas.\n" " Voulez-vous créer une nouvelle carte mémoire de 16MB ?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" n'est pas un fichier GCM/ISO valide, ou n'est pas une ISO GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -59,12 +59,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sCopie%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d échantillons" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d échantillons (de qualité niveau %d)" @@ -148,7 +148,7 @@ msgstr "%sImporter GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u blocs libres, %u entrées de rép. libres" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& AND" @@ -168,23 +168,23 @@ msgstr "&Points d'arrêt" msgid "&Browse for ISOs..." msgstr "&Rechercher des ISOs" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Gestionnaire de &cheats" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "Paramètres &DSP (audio)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Supprimer l'ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Supprimer les ISO sélectionnés" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulation" @@ -200,7 +200,7 @@ msgstr "&Avancement d'image" msgid "&Fullscreen" msgstr "&Plein écran" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "Paramètres &Graphiques" @@ -208,7 +208,7 @@ msgstr "Paramètres &Graphiques" msgid "&Help" msgstr "&Aide" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Paramètres des &Raccouris clavier" @@ -220,7 +220,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Charger l'état" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "Gestionnaire de cartes &mémoires (GC)" @@ -232,7 +232,7 @@ msgstr "&Mémoire" msgid "&Open..." msgstr "&Ouvrir..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Options" @@ -244,7 +244,7 @@ msgstr "&Pause" msgid "&Play" msgstr "&Démarrer" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Propriétés" @@ -284,15 +284,15 @@ msgstr "&Vidéo" msgid "&View" msgstr "&Affichage" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Paramètres de la &Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -308,51 +308,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "Inconnu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(aucun)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1,5x la réso. native (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "Résolution native : 1x (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2,5x la réso. native (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x la réso. native (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x la réso. native (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x la réso. native (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -360,38 +365,37 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Une fenêtre Netplay est déjà ouverte !" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Il n'y a pas de jeu en cours d'émulation." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -399,7 +403,7 @@ msgstr "" "Aucun périphérique Bluetooth prise en charge n'a été détecté.\n" "Vous devez jumeler manuellement vos Wiimotes." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -435,12 +439,12 @@ msgstr "" "\n" "Vous devez indiquer le port TCP à l'hôte !!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Codes AR" @@ -453,11 +457,11 @@ msgstr "A propos de Dolphin" msgid "Acceleration" msgstr "Accéleration" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Précision :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -471,8 +475,7 @@ msgstr "" "\n" "Dans le doute, cochez plutôt EFB vers texture." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Action" @@ -567,7 +570,7 @@ msgstr "Action Replay ; Code Normal %i : Sous-type non valide %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay : Code Normal 0 : Sous-type non valide %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Carte :" @@ -576,11 +579,11 @@ msgstr "Carte :" msgid "Add" msgstr "Ajouter" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Ajouter un code ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Ajouter un patch" @@ -590,11 +593,11 @@ msgstr "Ajouter un nouveau panneau" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Ajouter..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adresse :" @@ -634,74 +637,61 @@ msgstr "" "\n" "NOTE: Consultez LogWindow/Console pour les valeurs acquises." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajuste le contrôle analogique de pression requise pour activer les boutons." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avancé" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Paramètres avancés" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Tous les fichiers GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Toutes les images GC/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Tous les fichiers GameCube GCM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Tous les états sauvegardés (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Tous les fichiers ISO Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tous les fichiers ISO compressés GC/Wii (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Tous les fichiers (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Permet d'activer certaines options via les raccourcis clavier dans la " -"fenêtre d'émulation : 3 (résolution interne), 4 (ratio d'image), 5 (Copie " -"d'EFB), et 6 (Brouillard) .\n" -"\n" -"Dans le doute, décochez cette case." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analyser" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Angle" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtrage anisotropique :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing :" @@ -713,11 +703,11 @@ msgstr "L'apploader n'a pas la bonne taille... est-ce vraiment un apploader ?" msgid "Apploader unable to load from file" msgstr "L'apploader ne peut charger depuis ce fichier" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader :" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Appliquer" @@ -732,16 +722,16 @@ msgstr "" "\n" "Dans le doute, sélectionnez (aucun)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabe" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Êtes-vous sûr de vouloir supprimer \"%s\" ?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -749,7 +739,7 @@ msgstr "" "Êtes-vous sûr de vouloir supprimer ces fichiers ?\n" "Ils seront définitivement supprimés !" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Êtes-vous sûr de vouloir supprimer ce fichier ? Il sera supprimé " @@ -759,8 +749,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "ARM JIT (expérimental)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Format d'écran :" @@ -768,12 +758,12 @@ msgstr "Format d'écran :" msgid "At least one pane must remain open." msgstr "Au moins un panneau doit rester ouvert." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Moteur audio :" @@ -781,20 +771,20 @@ msgstr "Moteur audio :" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon : impossible d'ouvrir le périphérique AO.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiple de 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (taille de la fenêtre)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Ajuster auto. la taille de la fenêtre" @@ -808,11 +798,11 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "Registres BP" @@ -820,21 +810,21 @@ msgstr "Registres BP" msgid "Back" msgstr "Retour" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Paramètres de l'interface audio" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Moteur :" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Entrée en arrière-plan" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Arrière" @@ -842,8 +832,12 @@ msgstr "Arrière" msgid "Bad File Header" msgstr "Mauvaise entête de fichier" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Bannière" @@ -859,11 +853,11 @@ msgstr "Bannière :" msgid "Bar" msgstr "Barre" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Paramètres de base" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Paramètres de base" @@ -893,12 +887,12 @@ msgstr "Bleu Gauche" msgid "Blue Right" msgstr "Bleu Droite" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Bas" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Contrôles liés : %lu" @@ -907,29 +901,29 @@ msgstr "Contrôles liés : %lu" msgid "Broken" msgstr "Corrompu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Parcourir" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Choisir un dossier à ajouter" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Rechercher un dossier contenant des ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Parcourir un dossier de destination" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer :" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Boutons" @@ -941,11 +935,11 @@ msgstr "" "Ignore le vidage du cache de données par l'instruction DCBZ. Dans le doute, " "décochez cette case." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "Stick-C" @@ -953,11 +947,11 @@ msgstr "Stick-C" msgid "C-Stick" msgstr "Stick-C" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Moteur d'émulation du CPU" @@ -981,22 +975,17 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Impossible de trouver la Wiimote par bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Impossible de trouver la Wiimote par le gestionnaire de connexion %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Impossible de lire depuis DVD_Plugin - erreur fatale de DVD-Interface" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Annuler" @@ -1013,7 +1002,7 @@ msgid "Cannot unregister events with events pending" msgstr "" "Impossible de désenregistrer des évènements alors qu'il y en a en attente." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1024,7 +1013,7 @@ msgstr "" "%s\n" "n'est pas un fichier de carte mémoire GameCube valide." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1036,15 +1025,15 @@ msgstr "" msgid "Caps Lock" msgstr "Verr Maj" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalan" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centre" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Changer" @@ -1053,15 +1042,14 @@ msgid "Change &Disc..." msgstr "&Changer de disque..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Changer de disque" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Changer de Jeu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1077,11 +1065,11 @@ msgstr "Change le signe du paramètre zFar (après correction)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Change le signe du paramètre zNear (après correction)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Changer ceci n'aura aucun effet durant l'émulation !" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1089,47 +1077,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Cheat Code" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Rechercher un cheat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Gestionnaire de Cheats" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Vérifier l'intégrité de la partition" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Vérification de l'intégrité..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinois (simplifié)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinois (traditionnel)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Choisir un dossier racine pour le DVD :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Choisir un dossier racine pour la NAND :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Choisir un ISO par défaut" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Choisir un dossier à ajouter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Choisir un fichier à ouvrir" @@ -1137,7 +1125,7 @@ msgstr "Choisir un fichier à ouvrir" msgid "Choose a memory card:" msgstr "Choisir une carte mémoire :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1145,12 +1133,12 @@ msgstr "" "Choisir un fichier comme apploader : (uniquement pour les disques créés à " "partir de dossiers)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Choisir le dossier de destination de l'extraction" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Stick circulaire" @@ -1160,12 +1148,12 @@ msgstr "Classique" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Effacer" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1173,22 +1161,22 @@ msgstr "" "Le client s'est déconnecté alors que le jeu est en cours !! NetPlay est " "désactivé. Vous devez arrêter le jeu manuellement." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Fermer" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Co&nfigurer..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Info du code" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Code :" @@ -1204,87 +1192,89 @@ msgstr "Commentaire" msgid "Comment:" msgstr "Commentaire :" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Compresser l'ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Compresser les ISO sélectionnés..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Compression de l'ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Configurer" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configurer" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configurer le contrôle" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configurer les manettes" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configurer" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Confirmer l'écrasement du fichier" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Confirmer l'arrêt de l'émulation" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Connecter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Connecter le clavier USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Connecter le clavier USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Connecter la Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Connecter la 1ère Wiimote" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Connecter la 2è Wiimote" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Connecter la 3è Wiimote" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Connecter la 4è Wiimote" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Connexion..." @@ -1292,7 +1282,7 @@ msgstr "Connexion..." msgid "Console" msgstr "Console" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Recherche en continu" @@ -1304,7 +1294,7 @@ msgstr "Contrôle" msgid "Convert to GCI" msgstr "Convertir en GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Echec de la copie" @@ -1327,7 +1317,7 @@ msgstr "Impossible de créer %s" msgid "Could not initialize backend %s." msgstr "Impossible d'initialiser le moteur %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1339,7 +1329,7 @@ msgstr "" "GameCube et Wii ne peuvent pas être plus par la plupart des lecteurs DVD sur " "PC." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Impossible de reconnaître le fichier ISO %s" @@ -1349,7 +1339,7 @@ msgstr "Impossible de reconnaître le fichier ISO %s" msgid "Could not save %s" msgstr "Impossible de sauvegarder %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1380,11 +1370,11 @@ msgstr "" "Dans ce cas, vous devez à nouveau spécifier l'emplacement du fichier de " "sauvegarde dans les options." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Impossible de trouver la commande d'ouverture pour l'extension 'ini' !" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1392,8 +1382,8 @@ msgstr "" "Impossible d'initialiser les composants de base.\n" "Vérifiez votre configuration." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Nombre :" @@ -1401,8 +1391,8 @@ msgstr "Nombre :" msgid "Country:" msgstr "Pays :" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Créer un code AR" @@ -1411,7 +1401,7 @@ msgstr "Créer un code AR" msgid "Create new perspective" msgstr "Créer une nouvelle perspective" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Créateur :" @@ -1419,11 +1409,11 @@ msgstr "Créateur :" msgid "Critical" msgstr "Critique" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Recadrer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1437,7 +1427,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Le répertoire en cours a changé de %s vers %s après wxFileSelector !" @@ -1454,11 +1444,11 @@ msgstr "Paramètres du hack de projection personnalisé" msgid "Customize some Orthographic Projection parameters." msgstr "Personnalise certains paramètres de projection orthographique." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Tchèque" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1466,36 +1456,36 @@ msgstr "D" msgid "D-Pad" msgstr "Pad numérique" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Moteur d'émulation du DSP (Audio)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Emulation du DSP en HLE (rapide)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Interpréteur du DSP en LLE (lent)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "Recompilateur du DSP en LLE" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP sur un thread dédié" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Paramètres DSP (audio)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Racine du DVD :" @@ -1507,7 +1497,11 @@ msgstr "DVDLowRead - Erreur fatale : impossible de lire le volume" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Erreur fatale : impossible de lire le volume" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Taille des données" @@ -1520,11 +1514,11 @@ msgstr "Date :" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Fichiers Datel MaxDrive/Pro (*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Zone morte" @@ -1532,7 +1526,7 @@ msgstr "Zone morte" msgid "Debug" msgstr "Débug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Débug" @@ -1540,24 +1534,29 @@ msgstr "Débug" msgid "Decimal" msgstr "Décimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Décompresser l'ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Décompresser les ISO sélectionnés..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Décompression de l'ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Rafraîchir la liste des jeux" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Par défaut" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ISO par défaut :" @@ -1566,7 +1565,7 @@ msgid "Default font" msgstr "Police par défaut" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Supprimer" @@ -1579,11 +1578,11 @@ msgstr "Supprimer la sauvegarde" msgid "Delete the existing file '%s'?" msgstr "Supprimer le fichier '%s' ?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Description" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Détecter" @@ -1596,13 +1595,13 @@ msgstr "" "Détecté que le DVD a essayé de lire plus de données que ce que peut contenir " "le buffer de sortie." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Appareil" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Paramètres de la console virtuelle" @@ -1610,11 +1609,11 @@ msgstr "Paramètres de la console virtuelle" msgid "Dial" msgstr "Appel" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1626,8 +1625,8 @@ msgstr "" "La vérification de la somme de contrôle du dossier a échoué\n" " et la vérification de la somme de contrôle du dossier de sauvegarde a échoué" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Désactiver" @@ -1635,11 +1634,11 @@ msgstr "Désactiver" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Désactiver le brouillard" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1653,7 +1652,7 @@ msgstr "" "\n" "Dans le doute, cochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1669,7 +1668,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1691,11 +1690,11 @@ msgstr "Disque" msgid "Disc Read Error" msgstr "Erreur de lecture du disque" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Vidéo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1709,19 +1708,19 @@ msgstr "" msgid "Divide" msgstr "Diviser" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Voulez-vous arrêter l'émulation en cours ?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Décodeur Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configuration des graphismes %s pour Dolphin" @@ -1734,20 +1733,20 @@ msgstr "Site &web de Dolphin" msgid "Dolphin Configuration" msgstr "Configuration de Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuration de la Wiimote pour Dolphin" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Configuration de la manette GC pour Dolphin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Films TAS Dolphin (*.dtm)" @@ -1759,7 +1758,7 @@ msgstr "Configuration de la Wiimote pour Dolphin" msgid "Dolphin at &Google Code" msgstr "Dolphin dans &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1767,7 +1766,7 @@ msgstr "" "Dolphin n'a pas trouvé d'ISO GC/Wii. Double-cliquez ici pour chercher des " "fichiers..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1775,8 +1774,8 @@ msgstr "" "Dolphin est paramétré pour cacher tous les jeux. Double-cliquez ici pour " "afficher tous les jeux..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin n'a pas pu exécuter l'action demandée." @@ -1789,16 +1788,16 @@ msgstr "" "Activer l'accès disque rapide. Requis pour certains jeux. (MARCHE = Rapide, " "ARRÊT = Compatible)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Bas" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Télécharger des codes (sur WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu codes ont été téléchargés. (%lu ajoutés)" @@ -1807,27 +1806,27 @@ msgstr "%lu codes ont été téléchargés. (%lu ajoutés)" msgid "Drums" msgstr "Percussions" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Factice" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Enregistrer le son" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Copier l'EFB cible" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Copier les images" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Copier les textures" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1838,7 +1837,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1848,7 +1847,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1859,8 +1858,8 @@ msgstr "" "Dans le doute, décochez cette case." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Néerlandais" @@ -1868,7 +1867,7 @@ msgstr "Néerlandais" msgid "E&xit" msgstr "&Quitter" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "Copies de l'EFB" @@ -1893,7 +1892,7 @@ msgstr "Europe" msgid "Early Memory Updates" msgstr "Premières mises à jour de mémoire" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Editer" @@ -1909,7 +1908,7 @@ msgstr "Editer la configuration" msgid "Edit Patch" msgstr "Editer le patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Modifier la perspective actuelle" @@ -1922,15 +1921,15 @@ msgstr "Editer..." msgid "Effect" msgstr "Effets" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Buffer d'image embarqué" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Thread d'émulation déjà en cours d'exécution" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1944,7 +1943,7 @@ msgstr "" "\n" "Dans le doute, sélectionnez plutôt Virtuel." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1972,7 +1971,7 @@ msgstr "Etat de l'émulation :" msgid "Enable" msgstr "Activer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1988,7 +1987,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Activer la journalisation AR" @@ -2000,11 +1999,11 @@ msgstr "Activer l'assemblage de blocs" msgid "Enable Bounding Box Calculation" msgstr "Active le calcul de la boîte liée." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Activer le cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Activer les Cheats" @@ -2012,19 +2011,15 @@ msgstr "Activer les Cheats" msgid "Enable Dual Core" msgstr "Activer le Dual Core" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Activer le Dual Core (plus rapide)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Activer les touches de raccourci" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Activer le saut d'inactivité" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Activer le saut d'inactivité (plus rapide)" @@ -2032,15 +2027,15 @@ msgstr "Activer le saut d'inactivité (plus rapide)" msgid "Enable MMU" msgstr "Activer le MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Activer le Progressive Scan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Activer l'économiseur d'écran" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Activer les données du haut-parleur" @@ -2048,7 +2043,7 @@ msgstr "Activer les données du haut-parleur" msgid "Enable WideScreen" msgstr "Activer l'écran large (16/9è)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Activer le rendu en fil de fer" @@ -2116,7 +2111,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Active un hack de projection personnalisé" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2124,14 +2119,14 @@ msgstr "" "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. Non " "disponible sur OS X." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. " "Uniquement avec le moteur OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2161,7 +2156,7 @@ msgstr "" "Activer le Memory Management Unit (unité de gestion de la mémoire), requis " "pour certains jeux. (ON = Compatible, OFF = Vitesse)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2176,13 +2171,13 @@ msgid "End" msgstr "Fin" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Anglais" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Améliorations" @@ -2200,17 +2195,17 @@ msgstr "Entrée %d/%d" msgid "Entry 1/%d" msgstr "Entrée 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Egal" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Erreur" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Erreur lors du chargement de la langue sélectionnée. Retour à la langue par " @@ -2243,7 +2238,7 @@ msgid "Euphoria" msgstr "Euphorie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2253,16 +2248,20 @@ msgstr "" msgid "Execute" msgstr "Exécuter" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Echec de l'exportation" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exporter un fichier" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exporter l'enregistrement..." @@ -2274,7 +2273,7 @@ msgstr "Exporter l'enregistrement..." msgid "Export Save" msgstr "Exporter une sauvegarde" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exporter une sauvegarde Wii (expérimental)" @@ -2290,11 +2289,11 @@ msgstr "L'exportation a échoué. Essayer de nouveau ?" msgid "Export save as..." msgstr "Exporter l'enregistrement sous..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Extension" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Buffer d'image externe" @@ -2306,48 +2305,48 @@ msgstr "Paramètres supplémentaires" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Paramètre supplémentaire utile dans ''Metroid: Other M'' uniquement." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extraire tous les fichiers..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extraire l'Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extraire le DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extraire un dossier..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extraire un fichier..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extraire une partition..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extraction de %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extraction de tous les fichiers" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extraction du dossier" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extraction..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Octet FIFO" @@ -2363,19 +2362,15 @@ msgstr "France" msgid "FST Size:" msgstr "Taille FST :" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Connexion impossible !" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Ecoute impossible !" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Impossible de télécharger les codes." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Impossible d'extraire vers %s !" @@ -2404,15 +2399,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Impossible de charger bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Impossible de charger hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Impossible de lire %s" @@ -2495,7 +2494,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Impossible de lire l'ID unique depuis l'image du disque" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Impossible d'écrire BT.DINF vers SYSCONF" @@ -2513,19 +2512,23 @@ msgstr "Impossible d'écrire l'entête de %s" msgid "Failed to write header for file %d" msgstr "Impossible d'écire l'entête du fichier %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Perse" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rapide" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Version rapide de la MMU. Ne fonctionne pas avec tous les jeux." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2533,7 +2536,7 @@ msgstr "" "Désynchro fatale. Abandon de la lecure. (Erreur dans Play Wiimote : %u != " "%u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Lecteur FIFO" @@ -2541,7 +2544,7 @@ msgstr "Lecteur FIFO" msgid "File Info" msgstr "Infos du fichier" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Le fichier ne contient pas de code." @@ -2583,15 +2586,15 @@ msgstr "FileIO : mode d'ouverture inconnu : 0x%02x" msgid "Filesystem" msgstr "Système de fichiers" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Type de fichier 'ini' est inconnu ! Ne sera pas ouvert !" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Trouver le suivant" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Trouver le précédent" @@ -2603,23 +2606,23 @@ msgstr "Premier bloc" msgid "Fix Checksums" msgstr "Corriger les sommes de contôle" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forcer 16/9è" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forcer 4/3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Forcer la console comme NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forcer le filtrage de texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2645,7 +2648,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2663,34 +2666,37 @@ msgstr "" "Formater comme ASCII (NTSC\\PAL)?\n" "Choisir Non pour sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Avant" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Trouvé %d résultats pour '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Image" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Image " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avancement d'image" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "L'enregistrement d'images utilise FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Info image" @@ -2702,7 +2708,7 @@ msgstr "Plage d'images :" msgid "Frame S&kipping" msgstr "Saut d'&image :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Image/s max :" @@ -2710,13 +2716,13 @@ msgstr "Image/s max :" msgid "Frames To Record" msgstr "Images à enregistrer :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Vue libre" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Français" @@ -2729,11 +2735,11 @@ msgstr "Frets" msgid "From" msgstr "De" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Plein écran" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Résolution en Plein écran :" @@ -2741,15 +2747,11 @@ msgstr "Résolution en Plein écran :" msgid "GCI File(*.gci)" msgstr "Fichier GCI (*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Configuration du micro GC" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "Manette GC" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2757,15 +2759,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID du jeu :" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Le jeu est déjà en cours d'émulation !" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Le jeu n'est pas en cours d'émulation !" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Jeu non trouvé !" @@ -2781,29 +2783,29 @@ msgstr "Config du Jeu" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Fichiers de sauvegarde GameCube (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "GameCube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Paramètres de la &manette GameCube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Carte mémoires de GameCube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Paramètres de la manette GameCube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Codes Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2817,19 +2819,18 @@ msgstr "" "Sys, puis redémarrez Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Général" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Paramètres généraux" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Allemand" @@ -2839,15 +2840,15 @@ msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" "GetARCode : l'index est plus grand que la taille de la liste de codes %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Graphismes" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Paramètres graphiques" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Plus grand que" @@ -2870,7 +2871,7 @@ msgstr "" "\n" "Dans le doute, cochez cette case." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grèque" @@ -2890,15 +2891,7 @@ msgstr "Vert Droite" msgid "Guitar" msgstr "Guitare" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "Appel de HCI_CMD_INQUIRY, veuillez nous le signaler !" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Hack de Transmission du Buffer" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2906,11 +2899,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Echec de la vérification de la somme de contrôle de l'entête" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hébreu" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Hauteur" @@ -2957,11 +2950,11 @@ msgstr "" "\n" "Sayonara !\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Cacher" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Masquer le curseur de la souris" @@ -2980,8 +2973,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Hôte" @@ -2989,13 +2982,12 @@ msgstr "Hôte" msgid "Hotkey Configuration" msgstr "Configuration des raccourcis clavier" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Raccourcis clavier" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Hongrois" @@ -3027,11 +3019,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - mauvaise destination" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Paramètres IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3039,7 +3031,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "Pointeur IR" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Sensibilité de l'IR" @@ -3047,7 +3039,7 @@ msgstr "Sensibilité de l'IR" msgid "ISO Details" msgstr "Détails de l'ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Dossiers des ISO" @@ -3067,11 +3059,11 @@ msgstr "" "Si coché, les registres de la boîte liée seront mis à jour. Utilisé par les " "jeux Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorer les changements de formats" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3085,7 +3077,7 @@ msgstr "" "\n" "Dans le doute, cochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3131,10 +3123,15 @@ msgstr "" msgid "In Game" msgstr "Dans le jeu" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "Dans le jeu" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Image/s max :" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3144,7 +3141,7 @@ msgstr "Info" msgid "Information" msgstr "Information" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Entrée" @@ -3156,7 +3153,7 @@ msgstr "Insérer" msgid "Insert Encrypted or Decrypted code here..." msgstr "Indiquer un code crypté ou décrypté ici..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Insérer une carte SD" @@ -3164,38 +3161,38 @@ msgstr "Insérer une carte SD" msgid "Insert name here.." msgstr "Indiquer un nom ici..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Installer un WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Installer dans le menu Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler a été appelé, mais cette plateforme ne le prend pas " "encore en charge." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Installation du WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Erreur lors de la vérification de l'intégrité" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Vérification de l'intégrité terminée" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Vérification de l'intégrité terminée. Aucune erreur trouvée." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3204,19 +3201,19 @@ msgstr "" "Echec de la vérification de l'intégrité pour la partition %d. Votre copie " "est certainement corrompue ou a été incorrectement patchée." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interface" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Paramètres de l'interface" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Erreur interne LZO - échec de la compression" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3225,11 +3222,11 @@ msgstr "" "Erreur interne LZO - échec de la décompression (%d) (%li, %li) \n" "Essayez de charger à nouveau l'état" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Erreur interne LZO - échec de lzo_init()" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Résolution interne :" @@ -3246,7 +3243,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Taille invalide (%x) ou mot Magique (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Valeur non valide !" @@ -3254,7 +3251,7 @@ msgstr "Valeur non valide !" msgid "Invalid bat.map or dir entry" msgstr "bar.map ou entrée dir non valide" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Type d'évènement non valide : %i" @@ -3274,19 +3271,19 @@ msgstr "" "%s\n" "Vous devriez copier à nouveau ce jeu." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Fichier d'enregitrement non valide" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Paramètres de recherche non valide (aucun objet sélectionné)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Texte de recherche non valide (impossible à convertir en nombre)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Texte de recherche non valide (seules les longueurs de chaînes de caractères " @@ -3297,8 +3294,8 @@ msgid "Invalid state" msgstr "Etat non valide" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italien" @@ -3314,8 +3311,8 @@ msgstr "Recompilateur JIT (recommandé)" msgid "JITIL experimental recompiler" msgstr "Recompilateur expérimental JITIL" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonais" @@ -3333,17 +3330,16 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Toujours au premier plan" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Touche" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Coréen" @@ -3361,24 +3357,20 @@ msgstr "Bouton L" msgid "L-Analog" msgstr "L Analog." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Langue :" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Dernier état écrasé" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Dernier état sauvegardé" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latence :" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Gauche" @@ -3387,8 +3379,7 @@ msgstr "Gauche" msgid "Left Stick" msgstr "Stick Gauche" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3396,7 +3387,7 @@ msgstr "" "Clic gauche pour détecter le raccourci clavier.\n" "Touche Espace pour effacer." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3406,7 +3397,7 @@ msgstr "" "Clic du milieu pour effacer.\n" "Clic droit pour plus d'options." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3414,76 +3405,123 @@ msgstr "" "Clic gauche/droit pour plus d'options.\n" "Clic sur molette pour effacer." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Plus petit que" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Nb de FPS comme limite" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Charger" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Charger textures personnalisées" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Charger l'état" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Charger l'état du Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Charger l'état du Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Charger l'état du Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Charger l'état du Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Charger l'état du Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Charger l'état du Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Charger l'état du Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Charger l'état du Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Charger l'état du Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Charger l'état du Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Charger l'état du Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Charger l'état du Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Charger l'état du Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Charger l'état du Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Charger l'état du Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Charger l'état du Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Charger l'état du Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Charger l'état du Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Charger un état..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Charger le Menu Système Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Charger le Menu Système Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3499,7 +3537,7 @@ msgstr "" "Charger les valeurs de pré-réglage à partir de la palette de hack " "disponibles." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Local" @@ -3511,7 +3549,7 @@ msgstr "Journal" msgid "Log Configuration" msgstr "Configuration de la journalisation" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Enregistrer le nombre de FPS" @@ -3519,7 +3557,7 @@ msgstr "Enregistrer le nombre de FPS" msgid "Log Types" msgstr "Types de journaux" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3536,12 +3574,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Sorties des journalisations" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Journalisation" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Connexion au serveur perdue !" @@ -3580,7 +3618,7 @@ msgstr "ID concepteur :" msgid "Maker:" msgstr "Concepteur :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3595,8 +3633,8 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3608,12 +3646,12 @@ msgstr "La carte mémoire contient déjà une sauvegarde pour ce titre" msgid "Memcard already opened" msgstr "Carte mémoire déjà chargée" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Octet mémoire" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Carte mémoire" @@ -3625,7 +3663,7 @@ msgstr "" "Gestionnaire de cartes mémoires | ATTENTION : Faites des sauvegardes avant " "utilisation, devrait être OK mais corruption possible de données !" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3652,29 +3690,29 @@ msgstr "" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Micro" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Divers" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Paramètres divers" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modif." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3691,16 +3729,16 @@ msgstr "" msgid "Monospaced font" msgstr "Police mono-espacée." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Vibreur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3722,11 +3760,11 @@ msgstr "" msgid "Multiply" msgstr "Multiplier" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "Note : La taille du flux est différente de la longueur actuelle des données\n" @@ -3821,10 +3859,10 @@ msgstr "NP Haut" msgid "Name:" msgstr "Nom :" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nom :" @@ -3833,7 +3871,7 @@ msgstr "Nom :" msgid "Native GCI files(*.gci)" msgstr "Fichiers natifs GCI (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nouvelle recherche" @@ -3842,11 +3880,11 @@ msgstr "Nouvelle recherche" msgid "Next Page" msgstr "Page suivante" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Recherche suivante" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Pseudo :" @@ -3854,7 +3892,7 @@ msgstr "Pseudo :" msgid "No Country (SDK)" msgstr "Pas de pays (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Aucun ISO ou WAD trouvé" @@ -3867,8 +3905,8 @@ msgstr "Pas de sortie audio" msgid "No banner file found for title %s" msgstr "Aucune bannière trouvée pour le titre %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Aucune description disponible" @@ -3876,7 +3914,7 @@ msgstr "Aucune description disponible" msgid "No docking" msgstr "Pas d'attachement" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Aucun fichier chargé" @@ -3884,7 +3922,7 @@ msgstr "Aucun fichier chargé" msgid "No free dir index entries" msgstr "Aucune entrée de dossier d'index libre" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Aucun fichier enregistré" @@ -3893,23 +3931,24 @@ msgstr "Aucun fichier enregistré" msgid "No save folder found for title %s" msgstr "Aucun dossier de sauvegarde trouvé pour le titre %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Aucune" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norvégien Bokmål" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Différent" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Non défini" @@ -3920,15 +3959,15 @@ msgstr "" "Ce n'est pas une sauvegarde Wii ou échec de le lecture de la taille de " "l'entête du fichier %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Non connectée" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notes" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notes :" @@ -3945,11 +3984,11 @@ msgstr "Note" msgid "Num Lock" msgstr "Verr. Num" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Nombre de codes :" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuck" @@ -3958,7 +3997,7 @@ msgstr "Nunchuck" msgid "Nunchuk Acceleration" msgstr "Accéleration du Nunchuck" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objet" @@ -3966,7 +4005,7 @@ msgstr "Objet" msgid "Object Range" msgstr "Plage d'objets :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Arrêt" @@ -3974,7 +4013,7 @@ msgstr "Arrêt" msgid "Offset:" msgstr "Offset :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Afficher les messages informatifs" @@ -3983,21 +4022,20 @@ msgstr "Afficher les messages informatifs" msgid "Only %d blocks available" msgstr "%d blocs disponibles seulement" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Ouvrir" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Ouvrir l'emplacement du fichier" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Ouvrir le dossier de &sauvegarde Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Ouvrir un fichier..." @@ -4023,7 +4061,7 @@ msgstr "Décodeur de texture OpenCL" msgid "OpenMP Texture Decoder" msgstr "Décodeur de texture OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Options" @@ -4044,12 +4082,12 @@ msgstr "" "Faites un clic droit et exportez toutes les sauvegardes,\n" "et importez les sauvegardes vers une nouvelle carte mémoire\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Autres" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4057,7 +4095,7 @@ msgstr "" "Autre client déconnecté pendant que le jeu est en cours d'exécution !! " "NetPlay est désactivé. Vous devez arrêter le jeu manuellement." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Sortie" @@ -4069,7 +4107,7 @@ msgstr "Jouer l'enregistrement..." msgid "Pad" msgstr "Manette" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Manette " @@ -4098,16 +4136,21 @@ msgstr "Paramètres" msgid "Partition %i" msgstr "Partition %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patchs" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Chemins" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pause" @@ -4116,7 +4159,7 @@ msgstr "Pause" msgid "Pause at end of movie" msgstr "Faire une pause à la fin du film" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Eclairage par pixel" @@ -4130,19 +4173,17 @@ msgid "Perspective %d" msgstr "Perspective %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Démarrer" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Jouer l'enregistrement..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Démarrer/Arrêter" @@ -4154,11 +4195,11 @@ msgstr "Jouable" msgid "Playback Options" msgstr "Options de lecture" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Joueurs" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Veuillez confirmer..." @@ -4170,54 +4211,54 @@ msgstr "Merci de créer une perspective avant de sauvegarder" msgid "Plus-Minus" msgstr "Plus-Moins" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polonais" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugais" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugais (brésilien)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Effet de Post-processing :" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Fin de film prématurée dans Play Controller (%u + 8 > %u)" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Fin de film prématurée dans Play Wiimote (%u + %d > %u)" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Fin de film prématurée dans Play Wiimote (%u > %u)" @@ -4234,7 +4275,7 @@ msgstr "Page préc." msgid "Previous Page" msgstr "Page précédente" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Valeur précédente" @@ -4242,7 +4283,7 @@ msgstr "Valeur précédente" msgid "Print" msgstr "Imprimer" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4258,8 +4299,8 @@ msgstr "Vider le cache" msgid "Question" msgstr "Question" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Quitter" @@ -4277,7 +4318,7 @@ msgstr "Bouton R" msgid "R-Analog" msgstr "R Analog." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4285,34 +4326,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "Russie" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Etendue" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Mode Lecture seule" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Réel" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote physique" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Wiimote physique" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Reconnecter la Wiimote lors du chargement d'un état" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Enregistrer" @@ -4351,29 +4396,28 @@ msgstr "" "\n" "Dans le doute, sélectionnez Aucune." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Rafraîchir" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Rafraîchir la liste" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Rafraîchir la liste des jeux" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Retirer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4383,17 +4427,16 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Rendu dans la fenêtre principale" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reset" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Résultats" @@ -4405,7 +4448,7 @@ msgstr "Entrée" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Droite" @@ -4414,12 +4457,12 @@ msgstr "Droite" msgid "Right Stick" msgstr "Stick Droit" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4427,7 +4470,7 @@ msgstr "" "Exécute les DSP HLE et LLE sur un thread dédié (non recommandé : peut " "provoquer des pépins avec le HLE et des blocages avec le LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russe" @@ -4435,13 +4478,13 @@ msgstr "Russe" msgid "Sa&ve State" msgstr "Sau&vegarder l'état" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Sûr " #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Sauver" @@ -4449,47 +4492,59 @@ msgstr "Sauver" msgid "Save GCI as..." msgstr "Enregistrer GCI sous..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Sau&vegarder l'état" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Sau&vegarder l'état" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Sauvegarder l'état vers le Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Sauvegarder l'état vers le Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Sauvegarder l'état vers le Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Sauvegarder l'état vers le Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Sauvegarder l'état vers le Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Sauvegarder l'état vers le Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Sauvegarder l'état vers le Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Sauvegarder l'état vers le Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Sauvegarder l'état vers le Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Sauvegarder l'état vers le Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Enregistrer l'état" @@ -4498,43 +4553,43 @@ msgstr "Enregistrer l'état" msgid "Save as..." msgstr "Enregistrer sous..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Sauver le fichier compressé GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Sauvegarder la perspective actuelle" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Sauvegarder le fichier GCM/ISO décompressé" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "Le film de sauvegarde d'état %s est corrompu, arrêt de l'enregistrement du " "film..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Copie à l'échelle de l'EFB" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Analyse de %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Recherche d'ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Recherche..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Capt écran" @@ -4542,23 +4597,23 @@ msgstr "Capt écran" msgid "Scroll Lock" msgstr "Arrêt défil." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Rechercher" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Fitre de recherche" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Chercher dans sous-dossiers" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Rechercher l'objet actuel" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Rechercher une valeur Hexadécimale :" @@ -4569,16 +4624,16 @@ msgid "Section %s not found in SYSCONF" msgstr "La section %s n'a pas été trouvée dans SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Select" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Sélectionner le fichier d'enregistrement" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Sélectionner un fichier WAD de Wii à installer" @@ -4600,19 +4655,19 @@ msgstr "Sélectionner un fichier de sauvegarde à importer" msgid "Select floating windows" msgstr "Sélectionner les fenêtres flottantes" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Sélectionner le fichier à charger" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Sélectionner le fichier à enregistrer" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Sélectionner l'état à charger" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Sélectionner l'état à enregistrer" @@ -4635,7 +4690,7 @@ msgstr "" "\n" "Dans le doute, choisissez Auto." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Le profil de controleur sélectionné n'existe pas" @@ -4692,11 +4747,11 @@ msgstr "" "\n" "Dans le doute, sélectionnez OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Envoyer" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Position de la Sensor Bar :" @@ -4704,22 +4759,18 @@ msgstr "Position de la Sensor Bar :" msgid "Separator" msgstr "Séparateur" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbe" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Port série 1 - C'est le port que les périphériques tels que l'adaptateur " "ethernet utilisent" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Paramétrer" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Définir comme l'ISO par &défaut" @@ -4735,7 +4786,7 @@ msgstr "" "SetARCode_IsActive : L'index est plus grand que la taille de la liste des " "codes AR %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4751,7 +4802,7 @@ msgstr "Configurer..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Impossible de trouver le fichier des paramètres" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Secouement" @@ -4759,7 +4810,7 @@ msgstr "Secouement" msgid "Short Name:" msgstr "Nom court :" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Boutons latéraux" @@ -4783,11 +4834,11 @@ msgstr "Afficher la barre d'&outils" msgid "Show Drives" msgstr "Afficher les lecteurs" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Afficher les régions copiées d'EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Afficher les FPS" @@ -4799,7 +4850,7 @@ msgstr "Afficher France" msgid "Show GameCube" msgstr "Afficher GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Afficher le graphisme en entrée" @@ -4835,7 +4886,7 @@ msgstr "Afficher les plateformes" msgid "Show Regions" msgstr "Afficher les régions" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Afficher les statistiques" @@ -4855,11 +4906,11 @@ msgstr "Afficher WAD" msgid "Show Wii" msgstr "Afficher Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Demande confirmation avant d'arrêter le jeu." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4878,7 +4929,7 @@ msgstr "Afficher le premier bloc" msgid "Show lag counter" msgstr "Afficher le compteur de lag" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4904,7 +4955,7 @@ msgstr "Afficher l'icône de la sauvegarde" msgid "Show save title" msgstr "Afficher le titre de sauvegarde" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4920,7 +4971,7 @@ msgstr "" msgid "Show unknown" msgstr "Afficher les inconnus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4930,19 +4981,19 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Wiimote à l'horizontale" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Chinois simplifié" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Taille" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Ne pas exécuter le BIOS" @@ -4950,7 +5001,7 @@ msgstr "Ne pas exécuter le BIOS" msgid "Skip DCBZ clearing" msgstr "Ignorer le vidage DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Ignorer l'accès à l'EFB depuis le CPU" @@ -4971,17 +5022,17 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4993,7 +5044,7 @@ msgstr "Capture" msgid "Software Renderer" msgstr "Rendu logiciel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -5006,7 +5057,7 @@ msgstr "" "Êtes-vous certain d'activer le rendu logiciel ? Dans le doute, choisissez " "'Non'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Paramètres audio" @@ -5025,16 +5076,16 @@ msgid "Space" msgstr "Espace" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Espagnol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Volume du haut-parleur :" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5058,21 +5109,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Accélerer le taux de transfert du disque" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Stick carré" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Contrôleur standard" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Démarrer &NetPlay" @@ -5081,20 +5140,18 @@ msgid "Start Re&cording" msgstr "Commencer l'enregistrement" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Commencer l'enregistrement" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Etat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Etats" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Volant" @@ -5102,15 +5159,13 @@ msgstr "Volant" msgid "Stick" msgstr "Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Arrêter" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5124,7 +5179,7 @@ msgstr "" "\n" "Dans le doute, sélectionnez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Etirer à la fenêtre" @@ -5145,7 +5200,11 @@ msgstr "Fichier exporté avec succès vers %s" msgid "Successfully imported save files" msgstr "Fichiers de sauvegarde importés avec succès" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Balancement" @@ -5161,8 +5220,8 @@ msgstr "" "Synchronise les transferts entre le GPU et le CPU pour éviter des blocages " "aléatoires en mode Dual Core. (Coché = Compatible, Décoché = Rapide)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Langue du système :" @@ -5192,33 +5251,32 @@ msgid "Table Right" msgstr "Table Droite" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Capture d'écran" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Test" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Cache de texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Infos de format de texture" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "Le WAD a été installé avec succès" @@ -5230,13 +5288,13 @@ msgstr "L'adresse n'est pas valide" msgid "The checksum was successfully fixed" msgstr "La somme de contrôle a été corrigée avec succès" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Le dossier sélectionné est déjà dans la liste" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5245,7 +5303,7 @@ msgstr "" "Le fichier %s existe déjà.\n" "Voulez-vous le remplacer ?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5254,7 +5312,7 @@ msgstr "" "Le fichier %s n'a pas pu être ouvert pour l'écriture. Vérifiez qu'il n'a pas " "été ouvert par un autre programme." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Le fichier %s a déjà été ouvert, son entête n'a pas pu être écrite." @@ -5276,7 +5334,7 @@ msgstr "Le nom ne peut contenir le caractère ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Le code AR décrypté ne contient aucune ligne." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5293,7 +5351,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "La sauvegarde que vous essayez de copier a une taille de fichier non valide" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5301,23 +5359,23 @@ msgstr "" "La langue sélectionnée n'est pas prise en charge par votre système. Retour à " "la langue par défaut du système." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Les versions NetPlay du serveur et du client sont incompatibles !" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Le serveur est plein !" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Le serveur a répondu que le jeu est déjà en cours d'exécution !" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Le serveur a envoyé un message d'erreur inconnu !" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Le fichier spécifié \"%s\" n'existe pas" @@ -5326,7 +5384,7 @@ msgstr "Le fichier spécifié \"%s\" n'existe pas" msgid "The value is invalid" msgstr "La valeur n'est pas valide" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Thème :" @@ -5354,11 +5412,11 @@ msgstr "" "Ce simulateur d'Action Replay ne prend pas en charge les codes qui modifient " "l'Action Replay lui-même." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Ceci peut ralentir le Menu Wii et quelques jeux." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5379,7 +5437,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5392,7 +5450,7 @@ msgstr "" "pour DSP (peut éliminer les clics audio mais peut causer un bruit constant " "selon les jeux)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5410,17 +5468,17 @@ msgid "This will let you Manually Edit the INI config file" msgstr "" "Ceci vous permettra de modifier manuellement le fichier de configuration INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Seuil" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Titre" @@ -5433,18 +5491,36 @@ msgstr "A" msgid "Toggle All Log Types" msgstr "Activer tous les types de journaux" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Format d'écran :" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "Copies de l'EFB" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Activer tous les types de journaux" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Activer le plein écran" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Haut" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chinois traditionnel" @@ -5468,7 +5544,7 @@ msgstr "" "Essai de lecture à partir d'un SYSCONF non valide\n" "Les IDs BT de la Wiimote ne sont pas disponibles" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turque" @@ -5484,7 +5560,7 @@ msgstr "Type" msgid "UDP Port:" msgstr "Port UDP :" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "Wiimote UDP :" @@ -5493,7 +5569,7 @@ msgstr "Wiimote UDP :" msgid "UNKNOWN" msgstr "Inconnu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "Inconnu_%02X" @@ -5521,24 +5597,29 @@ msgstr "" "décrypté valide. Veuillez vérifier que vous l'avez correctement tapé.\n" "Voulez-vous ignorer cette ligne et continuer l'analyse ?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "%i non défini" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "&Annuler le lancement d'état" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "&Annuler le lancement d'état" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Appel 0x80 inattendu. Abandon..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Inconnu" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Commande DVD inconnue %08x - erreur fatale" @@ -5553,62 +5634,56 @@ msgstr "Commande 0x%08x inconnue" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Type d'entrée %i inconnue dans SYSCONF (%s@%x) !" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Reception d'un message inconnu avec l'ID : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Message inconnu avec l'ID %d reçue du lecteur %d. Banissement du lecteur !" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Haut" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Mettre à jour" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote debout" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Utiliser le mode EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "&Plein écran" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Utiliser Hexa" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Utiliser les gestionnaires de panique" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Utiliser une stratégie hackée d'envoi pour transmettre les sommets.\n" -"Cela permet d'accélérer le rendu, mais est interdit par les spécifications " -"d'OpenGL et peut provoquer de gros bugs graphiques.\n" -"\n" -"Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5636,11 +5711,11 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Utilitaires" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "Synchro verticale" @@ -5649,7 +5724,7 @@ msgstr "Synchro verticale" msgid "VBeam Speed Hack" msgstr "Hack de vitesse pour le MMU" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Valeur" @@ -5657,7 +5732,7 @@ msgstr "Valeur" msgid "Value:" msgstr "Valeur :" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Valeur" @@ -5665,15 +5740,19 @@ msgstr "Valeur" msgid "Verbosity" msgstr "Niveau de détail" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Vidéo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volume" @@ -5701,7 +5780,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Attention" @@ -5743,7 +5822,7 @@ msgstr "" "et vont avoir le même nom que le fichier sur votre carte mémoire\n" "Continuer ?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5755,7 +5834,7 @@ msgstr "" "autre sauvegarde avant de continuer, ou charger cette sauvegarde en " "désactivant le mode Lecture seule." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5767,7 +5846,7 @@ msgstr "" "charger cet état en désactivant le mode Lecture seule. Dans le cas " "contraire, il y aura probablement une désynchronisation." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5801,8 +5880,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d,DHaut=%d, DBas=%d, DGauche=%d, " "DDroite=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fichier non ouvert." @@ -5810,15 +5889,15 @@ msgstr "WaveFileWriter - fichier non ouvert." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack écran large (16/9è)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Largeur" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5826,15 +5905,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Console Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Racine de la NAND (Wii) :" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importer une sauvegarde Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Fichiers de sauvegarde Wii (*.bin)|*.bin" @@ -5843,7 +5922,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD : impossible de lire le fichier" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5852,15 +5931,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote connectée" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Vibreur de la Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Paramètres de la Wiimote" @@ -5884,14 +5963,14 @@ msgstr "Windows Droit" msgid "Word Wrap" msgstr "Casse" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Travail..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5926,7 +6005,7 @@ msgstr "Echec de l'initialisation de XAudio2 : %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "Echec de la création de la voix principale dans XAudio2 : %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5958,23 +6037,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Vous ne pouvez pas fermer des panneaux contenant des appels." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Vous devez choisir un jeu !!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Vous devez entrer un nom !" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Vous devez entrer une valeur décimale, hexadécimale ou octale valide." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Vous devez entrer un profil de nom valide." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Vous devez redémarrer Dolphin pour que ce changement prenne effet." @@ -5988,7 +6067,7 @@ msgstr "" "Voulez-vous arrêter l'émulation maintenant pour corriger le problème ?\n" "Si vous choisissez \"Non\", l'audio pourra être déformé." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -6020,12 +6099,12 @@ msgstr "Code Zero 3 non pris en charge" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code inconnu pour Dolphin : %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ attente ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -6041,7 +6120,7 @@ msgstr "" msgid "[Custom]" msgstr "[Personnalisé]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6060,7 +6139,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6074,11 +6153,7 @@ msgstr "" "\n" "Dans le doute, décochez cette case." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6087,11 +6162,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT : Lecture de l'Opcode depuis %x. Merci de nous le signaler." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute a retourné -1 sur l'exécution de l'application !" @@ -6103,18 +6178,80 @@ msgstr "Correction zFar :" msgid "zNear Correction: " msgstr "Correction zNear :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulation fidèle VBeam" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Permet d'activer certaines options via les raccourcis clavier dans la " +#~ "fenêtre d'émulation : 3 (résolution interne), 4 (ratio d'image), 5 (Copie " +#~ "d'EFB), et 6 (Brouillard) .\n" +#~ "\n" +#~ "Dans le doute, décochez cette case." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "" +#~ "Impossible de trouver la Wiimote par bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Activer les touches de raccourci" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Ecoute impossible !" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Impossible de charger bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Impossible de charger hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Configuration du micro GC" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "Appel de HCI_CMD_INQUIRY, veuillez nous le signaler !" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Hack de Transmission du Buffer" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Si les FPS ne sont pas corrects, cette option peut résoudre le souci. (ON " #~ "= Compatible, OFF = Vitesse)" +#~ msgid "Last Overwritten State" +#~ msgstr "Dernier état écrasé" + +#~ msgid "Last Saved State" +#~ msgstr "Dernier état sauvegardé" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Reconnecter la Wiimote lors du chargement d'un état" + +#~ msgid "Set" +#~ msgstr "Paramétrer" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Ignorer Passe Alpha de dest." + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Utiliser une stratégie hackée d'envoi pour transmettre les sommets.\n" +#~ "Cela permet d'accélérer le rendu, mais est interdit par les " +#~ "spécifications d'OpenGL et peut provoquer de gros bugs graphiques.\n" +#~ "\n" +#~ "Dans le doute, décochez cette case." diff --git a/Languages/po/he.po b/Languages/po/he.po index ee43341847..3206b17564 100644 --- a/Languages/po/he.po +++ b/Languages/po/he.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: delroth \n" "Language-Team: LANGUAGE \n" @@ -18,17 +18,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(ארוך מידי)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "משחק:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! לא" @@ -39,12 +39,12 @@ msgid "" " Create a new 16MB Memcard?" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "" @@ -54,12 +54,12 @@ msgstr "" msgid "%1$sCopy%1$s" msgstr "%1$sהעתק%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -136,7 +136,7 @@ msgstr "" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "" @@ -156,23 +156,23 @@ msgstr "" msgid "&Browse for ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "הגדרות קול" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "" @@ -188,7 +188,7 @@ msgstr "" msgid "&Fullscreen" msgstr "&מסך מלא" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "" @@ -196,7 +196,7 @@ msgstr "" msgid "&Help" msgstr "&עזרה" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "" @@ -208,7 +208,7 @@ msgstr "" msgid "&Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "" @@ -220,7 +220,7 @@ msgstr "" msgid "&Open..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "" @@ -232,7 +232,7 @@ msgstr "" msgid "&Play" msgstr "&שחק" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "" @@ -272,15 +272,15 @@ msgstr "" msgid "&View" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "" @@ -296,51 +296,55 @@ msgstr "" msgid "(UNKNOWN)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +msgid "+ ADD" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "" @@ -348,44 +352,43 @@ msgstr "" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 msgid "" "ALERT:\n" "\n" @@ -404,12 +407,12 @@ msgid "" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "" @@ -422,11 +425,11 @@ msgstr "" msgid "Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -435,8 +438,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "" @@ -514,7 +516,7 @@ msgstr "" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "" @@ -523,11 +525,11 @@ msgstr "" msgid "Add" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "" @@ -537,11 +539,11 @@ msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "" @@ -567,68 +569,60 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "" @@ -640,11 +634,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "" @@ -655,22 +649,22 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" @@ -678,8 +672,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "" @@ -687,12 +681,12 @@ msgstr "" msgid "At least one pane must remain open." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "" @@ -700,20 +694,20 @@ msgstr "" msgid "AudioCommon: Error opening AO device.\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "" @@ -724,11 +718,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -736,21 +730,21 @@ msgstr "" msgid "Back" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "" @@ -758,8 +752,12 @@ msgstr "" msgid "Bad File Header" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "" @@ -775,11 +773,11 @@ msgstr "" msgid "Bar" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "" @@ -807,12 +805,12 @@ msgstr "" msgid "Blue Right" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "" @@ -821,29 +819,29 @@ msgstr "" msgid "Broken" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "" @@ -853,11 +851,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "" @@ -865,11 +863,11 @@ msgstr "" msgid "C-Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "" @@ -886,22 +884,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "" @@ -917,7 +910,7 @@ msgstr "" msgid "Cannot unregister events with events pending" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -925,7 +918,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -935,15 +928,15 @@ msgstr "" msgid "Caps Lock" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "" @@ -952,15 +945,14 @@ msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -974,11 +966,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "" @@ -986,47 +978,47 @@ msgstr "" msgid "Cheat Code" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "" @@ -1034,18 +1026,18 @@ msgstr "" msgid "Choose a memory card:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "" @@ -1055,33 +1047,33 @@ msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "" @@ -1097,87 +1089,88 @@ msgstr "" msgid "Comment:" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +msgid "Connect Balance Board" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "" @@ -1185,7 +1178,7 @@ msgstr "" msgid "Console" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1197,7 +1190,7 @@ msgstr "" msgid "Convert to GCI" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "" @@ -1220,7 +1213,7 @@ msgstr "" msgid "Could not initialize backend %s." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1228,7 +1221,7 @@ msgid "" "most PC DVD drives." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "" @@ -1238,7 +1231,7 @@ msgstr "" msgid "Could not save %s" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1257,18 +1250,18 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "" @@ -1276,8 +1269,8 @@ msgstr "" msgid "Country:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "" @@ -1286,7 +1279,7 @@ msgstr "" msgid "Create new perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "" @@ -1294,11 +1287,11 @@ msgstr "" msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1309,7 +1302,7 @@ msgstr "" msgid "Crossfade" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1326,11 +1319,11 @@ msgstr "" msgid "Customize some Orthographic Projection parameters." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "" @@ -1338,36 +1331,36 @@ msgstr "" msgid "D-Pad" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "קול" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "הגדרות קול" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "" @@ -1379,7 +1372,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "" @@ -1392,11 +1389,11 @@ msgstr "" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "" @@ -1404,7 +1401,7 @@ msgstr "" msgid "Debug" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "" @@ -1412,24 +1409,28 @@ msgstr "" msgid "Decimal" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +msgid "Decrease Frame limit" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "" @@ -1438,7 +1439,7 @@ msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "" @@ -1451,11 +1452,11 @@ msgstr "" msgid "Delete the existing file '%s'?" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "" @@ -1466,13 +1467,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "" @@ -1480,11 +1481,11 @@ msgstr "" msgid "Dial" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "" @@ -1494,8 +1495,8 @@ msgid "" " and Directory backup checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "" @@ -1503,11 +1504,11 @@ msgstr "" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1516,7 +1517,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1526,7 +1527,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1543,11 +1544,11 @@ msgstr "" msgid "Disc Read Error" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1558,19 +1559,19 @@ msgstr "" msgid "Divide" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" @@ -1583,20 +1584,20 @@ msgstr "" msgid "Dolphin Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" @@ -1608,20 +1609,20 @@ msgstr "" msgid "Dolphin at &Google Code" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1631,16 +1632,16 @@ msgid "" "= Compatible)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" @@ -1649,41 +1650,41 @@ msgstr "" msgid "Drums" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1691,8 +1692,8 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "" @@ -1700,7 +1701,7 @@ msgstr "" msgid "E&xit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "" @@ -1721,7 +1722,7 @@ msgstr "" msgid "Early Memory Updates" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "" @@ -1737,7 +1738,7 @@ msgstr "" msgid "Edit Patch" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "" @@ -1750,15 +1751,15 @@ msgstr "" msgid "Effect" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1767,7 +1768,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1789,7 +1790,7 @@ msgstr "" msgid "Enable" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1799,7 +1800,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "" @@ -1811,11 +1812,11 @@ msgstr "" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "" @@ -1823,19 +1824,15 @@ msgstr "" msgid "Enable Dual Core" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "" @@ -1843,15 +1840,15 @@ msgstr "" msgid "Enable MMU" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1859,7 +1856,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "" @@ -1908,18 +1905,18 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -1939,7 +1936,7 @@ msgid "" "OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -1951,13 +1948,13 @@ msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "" @@ -1975,17 +1972,17 @@ msgstr "" msgid "Entry 1/%d" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" @@ -2012,7 +2009,7 @@ msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2021,16 +2018,20 @@ msgstr "" msgid "Execute" msgstr "" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "" @@ -2042,7 +2043,7 @@ msgstr "" msgid "Export Save" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "" @@ -2058,11 +2059,11 @@ msgstr "" msgid "Export save as..." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" @@ -2074,48 +2075,48 @@ msgstr "" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "" @@ -2131,19 +2132,15 @@ msgstr "" msgid "FST Size:" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "" @@ -2163,15 +2160,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2240,7 +2241,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" @@ -2258,25 +2259,29 @@ msgstr "" msgid "Failed to write header for file %d" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "" @@ -2284,7 +2289,7 @@ msgstr "" msgid "File Info" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "" @@ -2322,15 +2327,15 @@ msgstr "" msgid "Filesystem" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "" @@ -2342,23 +2347,23 @@ msgstr "" msgid "Fix Checksums" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2374,7 +2379,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2387,34 +2392,37 @@ msgid "" "Choose no for sjis (NTSC-J)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "" @@ -2426,7 +2434,7 @@ msgstr "" msgid "Frame S&kipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "" @@ -2434,13 +2442,13 @@ msgstr "" msgid "Frames To Record" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "" @@ -2453,11 +2461,11 @@ msgstr "" msgid "From" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "" @@ -2465,15 +2473,11 @@ msgstr "" msgid "GCI File(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2481,15 +2485,15 @@ msgstr "" msgid "Game ID:" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2505,29 +2509,29 @@ msgstr "" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2537,19 +2541,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "" @@ -2558,15 +2561,15 @@ msgstr "" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "" @@ -2581,7 +2584,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "" @@ -2601,15 +2604,7 @@ msgstr "" msgid "Guitar" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "" @@ -2617,11 +2612,11 @@ msgstr "" msgid "Header checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "" @@ -2651,11 +2646,11 @@ msgid "" "Sayonara!\n" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "" @@ -2670,8 +2665,8 @@ msgstr "" msgid "Home" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "" @@ -2679,13 +2674,12 @@ msgstr "" msgid "Hotkey Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "" @@ -2711,11 +2705,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "" @@ -2723,7 +2717,7 @@ msgstr "" msgid "IR Pointer" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "" @@ -2731,7 +2725,7 @@ msgstr "" msgid "ISO Details" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "" @@ -2749,11 +2743,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2762,7 +2756,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2799,10 +2793,14 @@ msgstr "" msgid "In Game" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +msgid "Increase Frame limit" +msgstr "" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2812,7 +2810,7 @@ msgstr "" msgid "Information" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "" @@ -2824,7 +2822,7 @@ msgstr "" msgid "Insert Encrypted or Decrypted code here..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "" @@ -2832,66 +2830,66 @@ msgstr "" msgid "Insert name here.." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" @@ -2908,7 +2906,7 @@ msgstr "" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "" @@ -2916,7 +2914,7 @@ msgstr "" msgid "Invalid bat.map or dir entry" msgstr "" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "" @@ -2933,19 +2931,19 @@ msgid "" " You may need to redump this game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -2954,8 +2952,8 @@ msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "" @@ -2971,8 +2969,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "" @@ -2987,17 +2985,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "" @@ -3015,24 +3012,20 @@ msgstr "" msgid "L-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "" @@ -3041,96 +3034,131 @@ msgstr "" msgid "Left Stick" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +msgid "Load State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +msgid "Load State Last 1" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +msgid "Load State Last 2" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +msgid "Load State Last 3" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +msgid "Load State Last 4" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +msgid "Load State Last 5" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +msgid "Load State Last 6" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +msgid "Load State Last 7" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +msgid "Load State Last 8" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +msgid "Load State Slot 10" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +msgid "Load State Slot 9" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3141,7 +3169,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "" @@ -3153,7 +3181,7 @@ msgstr "" msgid "Log Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3161,7 +3189,7 @@ msgstr "" msgid "Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3173,12 +3201,12 @@ msgstr "" msgid "Logger Outputs" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "" @@ -3215,7 +3243,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3224,8 +3252,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "" @@ -3237,12 +3265,12 @@ msgstr "" msgid "Memcard already opened" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "" @@ -3252,7 +3280,7 @@ msgid "" "could mangle stuff!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3271,29 +3299,29 @@ msgstr "" msgid "Menu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3305,16 +3333,16 @@ msgstr "" msgid "Monospaced font" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3329,11 +3357,11 @@ msgstr "" msgid "Multiply" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3427,10 +3455,10 @@ msgstr "" msgid "Name:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "" @@ -3439,7 +3467,7 @@ msgstr "" msgid "Native GCI files(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "" @@ -3448,11 +3476,11 @@ msgstr "" msgid "Next Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "" @@ -3460,7 +3488,7 @@ msgstr "" msgid "No Country (SDK)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "" @@ -3473,8 +3501,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "" @@ -3482,7 +3510,7 @@ msgstr "" msgid "No docking" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "" @@ -3490,7 +3518,7 @@ msgstr "" msgid "No free dir index entries" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" @@ -3499,23 +3527,24 @@ msgstr "" msgid "No save folder found for title %s" msgstr "" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "" @@ -3524,15 +3553,15 @@ msgstr "" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "" @@ -3549,11 +3578,11 @@ msgstr "" msgid "Num Lock" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" @@ -3562,7 +3591,7 @@ msgstr "" msgid "Nunchuk Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "" @@ -3570,7 +3599,7 @@ msgstr "" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "" @@ -3578,7 +3607,7 @@ msgstr "" msgid "Offset:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3587,21 +3616,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "" @@ -3627,7 +3655,7 @@ msgstr "" msgid "OpenMP Texture Decoder" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "" @@ -3643,18 +3671,18 @@ msgid "" "and import the saves to a new memcard\n" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "" @@ -3666,7 +3694,7 @@ msgstr "" msgid "Pad" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "" @@ -3695,16 +3723,21 @@ msgstr "" msgid "Partition %i" msgstr "" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "" @@ -3713,7 +3746,7 @@ msgstr "" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" @@ -3727,19 +3760,17 @@ msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "" @@ -3751,11 +3782,11 @@ msgstr "" msgid "Playback Options" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "" @@ -3767,54 +3798,54 @@ msgstr "" msgid "Plus-Minus" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -3831,7 +3862,7 @@ msgstr "" msgid "Previous Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "" @@ -3839,7 +3870,7 @@ msgstr "" msgid "Print" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "" @@ -3855,8 +3886,8 @@ msgstr "" msgid "Question" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "" @@ -3874,7 +3905,7 @@ msgstr "" msgid "R-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "" @@ -3882,34 +3913,38 @@ msgstr "" msgid "RUSSIA" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" @@ -3942,46 +3977,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "" @@ -3993,7 +4026,7 @@ msgstr "" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "" @@ -4002,18 +4035,18 @@ msgstr "" msgid "Right Stick" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "" @@ -4021,13 +4054,13 @@ msgstr "" msgid "Sa&ve State" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "" @@ -4035,47 +4068,55 @@ msgstr "" msgid "Save GCI as..." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +msgid "Save Oldest State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +msgid "Save State" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +msgid "Save State Slot 10" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +msgid "Save State Slot 9" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "" @@ -4084,41 +4125,41 @@ msgstr "" msgid "Save as..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "" @@ -4126,23 +4167,23 @@ msgstr "" msgid "Scroll Lock" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4153,16 +4194,16 @@ msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "" @@ -4181,19 +4222,19 @@ msgstr "" msgid "Select floating windows" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "" @@ -4208,7 +4249,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4246,11 +4287,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "" @@ -4258,20 +4299,16 @@ msgstr "" msgid "Separator" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "" @@ -4285,7 +4322,7 @@ msgstr "" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4299,7 +4336,7 @@ msgstr "" msgid "SetupWiiMem: Cant find setting file" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "" @@ -4307,7 +4344,7 @@ msgstr "" msgid "Short Name:" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4331,11 +4368,11 @@ msgstr "" msgid "Show Drives" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "" @@ -4347,7 +4384,7 @@ msgstr "" msgid "Show GameCube" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "" @@ -4383,7 +4420,7 @@ msgstr "" msgid "Show Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "" @@ -4403,11 +4440,11 @@ msgstr "" msgid "Show Wii" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4422,7 +4459,7 @@ msgstr "" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4445,7 +4482,7 @@ msgstr "" msgid "Show save title" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4457,26 +4494,26 @@ msgstr "" msgid "Show unknown" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "" @@ -4484,7 +4521,7 @@ msgstr "" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" @@ -4498,17 +4535,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "" @@ -4520,7 +4557,7 @@ msgstr "" msgid "Software Renderer" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4528,7 +4565,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "" @@ -4547,16 +4584,16 @@ msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4572,21 +4609,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "" @@ -4595,20 +4640,18 @@ msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4616,15 +4659,13 @@ msgstr "" msgid "Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4633,7 +4674,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "" @@ -4654,7 +4695,11 @@ msgstr "" msgid "Successfully imported save files" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "" @@ -4668,8 +4713,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "" @@ -4699,33 +4744,32 @@ msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "" @@ -4737,27 +4781,27 @@ msgstr "" msgid "The checksum was successfully fixed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -4779,7 +4823,7 @@ msgstr "" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -4791,29 +4835,29 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" @@ -4822,7 +4866,7 @@ msgstr "" msgid "The value is invalid" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "" @@ -4844,11 +4888,11 @@ msgid "" "Replay itself." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -4860,7 +4904,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -4868,7 +4912,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -4880,17 +4924,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "" @@ -4903,18 +4947,33 @@ msgstr "" msgid "Toggle All Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +msgid "Toggle Aspect Ratio" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +msgid "Toggle EFB Copies" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +msgid "Toggle Fog" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "" @@ -4936,7 +4995,7 @@ msgid "" "Wiimote bt ids are not available" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "" @@ -4952,7 +5011,7 @@ msgstr "" msgid "UDP Port:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" @@ -4961,7 +5020,7 @@ msgstr "" msgid "UNKNOWN" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "" @@ -4984,24 +5043,28 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +msgid "Undo Save State" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" @@ -5016,56 +5079,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5082,11 +5144,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "" @@ -5094,7 +5156,7 @@ msgstr "" msgid "VBeam Speed Hack" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "" @@ -5102,7 +5164,7 @@ msgstr "" msgid "Value:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "" @@ -5110,15 +5172,19 @@ msgstr "" msgid "Verbosity" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "" @@ -5142,7 +5208,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "" @@ -5175,7 +5241,7 @@ msgid "" "Continue?" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5183,7 +5249,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5191,7 +5257,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5210,8 +5276,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "" @@ -5219,15 +5285,15 @@ msgstr "" msgid "Whammy" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "" @@ -5235,15 +5301,15 @@ msgstr "" msgid "Wii Console" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "" @@ -5252,7 +5318,7 @@ msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "" @@ -5261,15 +5327,15 @@ msgstr "" msgid "Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "" @@ -5293,14 +5359,14 @@ msgstr "" msgid "Word Wrap" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5335,7 +5401,7 @@ msgstr "" msgid "XAudio2 master voice creation failed: %#X" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5360,23 +5426,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" @@ -5387,7 +5453,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5414,12 +5480,12 @@ msgstr "" msgid "Zero code unknown to dolphin: %08x" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5431,7 +5497,7 @@ msgstr "" msgid "[Custom]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5442,7 +5508,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5451,11 +5517,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "" @@ -5464,11 +5526,11 @@ msgstr "" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "" @@ -5480,6 +5542,6 @@ msgstr "" msgid "zNear Correction: " msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "" diff --git a/Languages/po/hu.po b/Languages/po/hu.po index 6aa0b790bc..3c65c5be09 100644 --- a/Languages/po/hu.po +++ b/Languages/po/hu.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: Delirious \n" "Language-Team: Hungarian (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (túl sok kijelző)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Játék:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NEM" @@ -43,12 +43,12 @@ msgstr "" "Nincs \"%s\".\n" " Létrehozol egy új 16 MB-os memóriakártyát?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" egy érvénytelen GCM/ISO fájl, vagy nem GC/Wii ISO." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X:" @@ -58,12 +58,12 @@ msgstr "%08X:" msgid "%1$sCopy%1$s" msgstr "%1$sMásolás%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -147,7 +147,7 @@ msgstr "%sGCI importálás%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u szabad blokk; %u szabad könyvtár bejegyzés" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& ÉS" @@ -167,23 +167,23 @@ msgstr "&Töréspontok" msgid "&Browse for ISOs..." msgstr "&ISO fájlok tallózása..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Csalás kezelő" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&Hang beállítások" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&ISO törlése..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&A kiválasztott ISO fájlok törlése..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emuláció" @@ -199,7 +199,7 @@ msgstr "&Képkocka léptetés" msgid "&Fullscreen" msgstr "&Teljes nézet" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Grafikai beállítások" @@ -207,7 +207,7 @@ msgstr "&Grafikai beállítások" msgid "&Help" msgstr "&Súgó" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Gyorsbillentyű beállítások" @@ -219,7 +219,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Állás betöltése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Memóriakártya kezelő (GC)" @@ -231,7 +231,7 @@ msgstr "&Memória" msgid "&Open..." msgstr "&Megnyitás..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Beállítások" @@ -243,7 +243,7 @@ msgstr "&Szünet" msgid "&Play" msgstr "&Indítás" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Tulajdonságok" @@ -283,15 +283,15 @@ msgstr "&Kép" msgid "&View" msgstr "&Nézet" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote beállítások" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -307,51 +307,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(ISMERETLEN)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(ki)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ HOZZÁADÁS" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -359,38 +364,37 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Már egy NetPlay ablak nyitva van!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "A játék jelenleg nem fut." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -398,7 +402,7 @@ msgstr "" "Nem található támogatott bluetooth eszköz.\n" "Kézileg kell csatlakoztatni a Wiimote irányítókat." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -434,12 +438,12 @@ msgstr "" "\n" "Továbbítani kell a TCP portot a host számára!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM alaplap" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR kódok" @@ -452,11 +456,11 @@ msgstr "A Dolphin névjegye" msgid "Acceleration" msgstr "Gyorsítás" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Pontosság:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -470,8 +474,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, válaszd az EFB textúrába másolása lehetőséget." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Művelet" @@ -564,7 +567,7 @@ msgstr "Action Replay: Szabályszerű kód %i: Érvénytelen alfaj %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Szabályszerű kód 0: Érvénytelen alfaj %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adapter:" @@ -573,11 +576,11 @@ msgstr "Adapter:" msgid "Add" msgstr "Hozzáadás" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "ActionReplay kód hozzáadása" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Patch hozzáadása" @@ -587,11 +590,11 @@ msgstr "Új mező hozzáadása" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Hozzáadás..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Cím:" @@ -631,74 +634,62 @@ msgstr "" "\n" "MEGJEGYZÉS: Ellenőrizd a napló ablakot/konzolt a kapott értékekhez." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Az analóg irányító gombok aktiválásához szükséges lenyomás érzékenységének " "beállítása." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Haladó" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Haladó beállítások" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Minden GC/Wii fájl (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Minden GC/Wii képfájl (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Minden Gamecube GCM fájl (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Minden állásmentés (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Minden Wii ISO fájl (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Minden tömörített GC/Wii ISO fájl (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Minden fájl (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Bizonyos opciók elérhetővé válnak gyorsbillentyűkkel: 3. (Belső felbontás), " -"4. (Képarány), 5. (EFB másolat) és 6. (Köd) a emulációs ablakon belül.\n" -"\n" -"Ha bizonytalan vagy, hagyd kijelöletlenül." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Elemzés" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Szög" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anizotrópikus szűrés:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Élsimítás:" @@ -711,11 +702,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "A betöltő program nem képes fájlból betölteni" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Betöltő program:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Alkalmaz" @@ -729,16 +720,16 @@ msgstr "" "\n" "Ha bizonytalan vagy, válaszd ezt: (ki)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arab" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Biztos törlöd ezt: \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -746,7 +737,7 @@ msgstr "" "Biztos törlöd ezeket a fájlokat?\n" "Végleg el fognak veszni!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Biztos törlöd ezt a fájlt? Végleg el fog veszni!" @@ -754,8 +745,8 @@ msgstr "Biztos törlöd ezt a fájlt? Végleg el fog veszni!" msgid "Arm JIT (experimental)" msgstr "Arm JIT (kísérleti)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Képarány:" @@ -763,12 +754,12 @@ msgstr "Képarány:" msgid "At least one pane must remain open." msgstr "Legalább egy mezőnek megnyitva kell maradnia." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Hang" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Hang feldolgozó:" @@ -776,20 +767,20 @@ msgstr "Hang feldolgozó:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Hiba az AO eszköz megnyitásakor.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automatikus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Automatikus (640x528 többszöröse)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Automatikus (ablak méret)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Ablak méret automatikus állítása" @@ -803,11 +794,11 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP regiszter " @@ -815,21 +806,21 @@ msgstr "BP regiszter " msgid "Back" msgstr "Hátra" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Feldolgozó beállításai" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Feldolgozó:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Háttér bemenet" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Vissza" @@ -837,8 +828,12 @@ msgstr "Vissza" msgid "Bad File Header" msgstr "Rossz fájl fejléc" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Játék kép" @@ -854,11 +849,11 @@ msgstr "Játék kép:" msgid "Bar" msgstr "Vevő" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Alap" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Alap beállítások" @@ -886,12 +881,12 @@ msgstr "Kék balra" msgid "Blue Right" msgstr "Kék jobbra" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Gomb" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Összekötött irányítások: %lu" @@ -900,29 +895,29 @@ msgstr "Összekötött irányítások: %lu" msgid "Broken" msgstr "Hibás" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Tallózás" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Hozzáadandó könyvtár tallózása" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Egy ISO könyvtár tallózása..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Kimeneti könyvtár tallózása" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Puffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Gombok" @@ -934,11 +929,11 @@ msgstr "" "Az adatgyorsítótár törlésének kihagyása a DCBZ utasítás által. Ez a " "beállítás általában maradjon kikapcsolva." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C kar" @@ -946,11 +941,11 @@ msgstr "C kar" msgid "C-Stick" msgstr "C-kar" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Processzor emulátor motor" @@ -973,22 +968,17 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Mégse" @@ -1004,7 +994,7 @@ msgstr "%s nem nyitható meg" msgid "Cannot unregister events with events pending" msgstr "Nem lehet esemény bejegyzéseket törölni függőben lévő eseményekkel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1015,7 +1005,7 @@ msgstr "" "%s\n" "fájl nem megfelelő GameCube memóriakártya fájl" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1027,15 +1017,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Katalán" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Közép" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Váltás" @@ -1044,15 +1034,14 @@ msgid "Change &Disc..." msgstr "Lemez &váltás..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Lemez váltás" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Játék váltás" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1068,11 +1057,11 @@ msgstr "Megváltoztatja a zFar paraméterhez tartozó jegyet (javítás után)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Megváltoztatja a zNear paraméterhez tartozó jegyet (javítás után)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "A változtatások nem érvényesülnek ameddig fut az emulátor!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Csevegés" @@ -1080,47 +1069,47 @@ msgstr "Csevegés" msgid "Cheat Code" msgstr "Csalás kód" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Csalás keresés" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Csalás kezelő" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Partíció integritás ellenőrzés" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Integritás ellenőrzés..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Kínai (egyszerűsített)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Kínai (hagyományos)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Válassz DVD gyökér könyvtárat:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Válassz NAND gyökér könyvtárat:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Válassz alapértelmezett ISO fájlt:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Válassz hozzáadandó könyvtárat" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Válasz megnyitandó fájl" @@ -1128,7 +1117,7 @@ msgstr "Válasz megnyitandó fájl" msgid "Choose a memory card:" msgstr "Válassz memóriakártyát:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1136,12 +1125,12 @@ msgstr "" "Válassz betöltő programnak használandó fájlt: (csak könyvtárakból " "létrehozott lemezekre érvényesíthető)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Válassz mappát a kitömörítéshez" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Körös kar" @@ -1151,12 +1140,12 @@ msgstr "Klasszikus" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Törlés" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1164,22 +1153,22 @@ msgstr "" "A kliens kapcsolata megszakadt játék közben! A NetPlay kikapcsolva. Kézileg " "kell leállítanod a játékot." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Bezárás" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Be&állítások..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Kód infó" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kód:" @@ -1195,87 +1184,89 @@ msgstr "Megjegyzés" msgid "Comment:" msgstr "Megjegyzés:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "ISO tömörítése..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Kiválasztott ISO tömörítése..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "ISO tömörítése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Beállítások" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Beállítások" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Irányítás beállítás" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Irányítók beállítása" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Beállítások..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Fájl felülírás jóváhagyása" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Kilépéskor megerősítés" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Csatlakozás" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "USB billentyűzet csatlakoztatása" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "USB billentyűzet csatlakoztatása" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "%i Wiimote csatlakoztatása" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Wiimote 1 csatlakoztatása" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Wiimote 2 csatlakoztatása" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Wiimote 3 csatlakoztatása" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Wiimote 4 csatlakoztatása" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Csatlakozás..." @@ -1283,7 +1274,7 @@ msgstr "Csatlakozás..." msgid "Console" msgstr "Konzol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Folyamatos keresés" @@ -1295,7 +1286,7 @@ msgstr "Irányítás" msgid "Convert to GCI" msgstr "Konvertálás: GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Másolás sikertelen" @@ -1318,7 +1309,7 @@ msgstr "%s nem hozható létre" msgid "Could not initialize backend %s." msgstr "%s hang feldolgozó iniciálása sikertelen." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1329,7 +1320,7 @@ msgstr "" "biztonsági mentés. Célszerű tudni, hogy az eredeti Gamecube és Wii " "lemezeket a legtöbb számítógépes DVD meghajtó nem képes olvasni." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "%s ISO fájl nem ismerhető fel" @@ -1339,7 +1330,7 @@ msgstr "%s ISO fájl nem ismerhető fel" msgid "Could not save %s" msgstr "%s nem menthető el" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1360,11 +1351,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Az 'ini' kiterjesztéshez nem található nyitott parancs!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1372,8 +1363,8 @@ msgstr "" "A mag nem iniciálható.\n" "Ellenőrizd a beállításokat." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Számláló:" @@ -1381,8 +1372,8 @@ msgstr "Számláló:" msgid "Country:" msgstr "Ország:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "AR kód létrehozása" @@ -1391,7 +1382,7 @@ msgstr "AR kód létrehozása" msgid "Create new perspective" msgstr "Új perspektíva készítése" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Készítő:" @@ -1399,11 +1390,11 @@ msgstr "Készítő:" msgid "Critical" msgstr "Kritikus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Levágás" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1417,7 +1408,7 @@ msgstr "" msgid "Crossfade" msgstr "Kereszthalkítás" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1434,11 +1425,11 @@ msgstr "Egyedi megjelenítési hack beállítások" msgid "Customize some Orthographic Projection parameters." msgstr "Néhány ortografikus megjelenítési paraméter egyedi beállítása." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Cseh" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1446,36 +1437,36 @@ msgstr "D" msgid "D-Pad" msgstr "Digitális irányok" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "Hang" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP emulátor motor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emuláció (gyors)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (lassú)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Hang (DSP) beállítások" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD gyökér könyvtár:" @@ -1487,7 +1478,11 @@ msgstr "DVDLowRead - Végzetes hiba: kötetből kiolvasás sikertelen" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Végzetes hiba: kötetből kiolvasás sikertelen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Adatok mérete" @@ -1500,11 +1495,11 @@ msgstr "Dátum:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro fájlok(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Holtsáv" @@ -1512,7 +1507,7 @@ msgstr "Holtsáv" msgid "Debug" msgstr "Hibakereső" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Hibakeresés" @@ -1520,24 +1515,29 @@ msgstr "Hibakeresés" msgid "Decimal" msgstr "Decimális" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ISO kitömörítése..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "A kiválasztott ISO fájlok kitömörítése..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "ISO kitömörítés" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Játéklista frissítése" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Alap" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Alapértelmezett ISO:" @@ -1546,7 +1546,7 @@ msgid "Default font" msgstr "Alap betűtípus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Törlés" @@ -1559,11 +1559,11 @@ msgstr "Mentés törlése" msgid "Delete the existing file '%s'?" msgstr "Törlöd a meglévő '%s' fájlt?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Leírás" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Észlelés" @@ -1576,13 +1576,13 @@ msgstr "" "A kimeneti puffernél nagyobb adamennyiség kiolvasására történő probálkozás " "észlelve a DVD lemezről. Beszabályozás." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Eszköz" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Eszköz beállítások" @@ -1590,11 +1590,11 @@ msgstr "Eszköz beállítások" msgid "Dial" msgstr "Tárcsa" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1606,8 +1606,8 @@ msgstr "" "Könyvtár ellenőrző összeg hibás\n" " és a könyvtár biztonsági mentés ellenőrző összeg hibás" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Kikapcsolás" @@ -1615,11 +1615,11 @@ msgstr "Kikapcsolás" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Köd kikapcsolása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1634,7 +1634,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelölve." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1651,7 +1651,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1673,11 +1673,11 @@ msgstr "Lemez" msgid "Disc Read Error" msgstr "Lemez olvasási hiba" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Kijelző" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1691,19 +1691,19 @@ msgstr "" msgid "Divide" msgstr "Megosztás" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Le akarod állítani az éppen működő emulációt?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II dekóder" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikai beállítások" @@ -1716,20 +1716,20 @@ msgstr "Dolphin &weblap" msgid "Dolphin Configuration" msgstr "Dolphin beállítások" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin emulált Wiimote beállítások" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GCPad beállítások" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS videók (*.dtm)" @@ -1741,7 +1741,7 @@ msgstr "Dolphin Wiimote beállítások" msgid "Dolphin at &Google Code" msgstr "Dolphin &Google Code oldal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1749,7 +1749,7 @@ msgstr "" "Dolphin nem talált egyetlen GC/Wii ISO fájlt sem. Fájlok tallózásához dupla " "kattintás ide..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1757,8 +1757,8 @@ msgstr "" "A Dolphin beállításai végett jelenleg a játékok rejtve vannak. Dupla " "kattintás ide a játékok megjelenítéséhez..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "A Dolphin nem tudta elvégezni a kívánt műveletet." @@ -1771,16 +1771,16 @@ msgstr "" "Gyors lemez hozzáférés használata. Szükséges néhány játékhoz. (BE = gyors, " "KI = kompatibilis)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Le" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Kódok letöltése (WiiRD adatbázis)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Letöltve %lu kód. (hozzáadva %lu)" @@ -1789,27 +1789,27 @@ msgstr "Letöltve %lu kód. (hozzáadva %lu)" msgid "Drums" msgstr "Dobok" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Utánzat" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Hang mentése" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "EFB cél letárolása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Képkockák letárolása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Textúrák letárolása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1820,7 +1820,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1830,7 +1830,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1841,8 +1841,8 @@ msgstr "" "Ha bizonytalan vagy, hagyd kijelöletlenül." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holland" @@ -1850,7 +1850,7 @@ msgstr "Holland" msgid "E&xit" msgstr "K&ilépés" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB másolatok" @@ -1875,7 +1875,7 @@ msgstr "EURÓPA" msgid "Early Memory Updates" msgstr "Korai memória frissítés" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Szerkesztés" @@ -1891,7 +1891,7 @@ msgstr "Beállítások szerkesztése" msgid "Edit Patch" msgstr "Patch szerkesztése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Jelenlegi perspektíva szerkesztése" @@ -1904,15 +1904,15 @@ msgstr "Szerkesztés..." msgid "Effect" msgstr "Effektus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Beágyazott képkocka puffer" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Az emuláció már fut" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1926,7 +1926,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, jelöld ki inkább az XFB emulációt." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1954,7 +1954,7 @@ msgstr "Emuláció állapota:" msgid "Enable" msgstr "Használat" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1970,7 +1970,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "AR naplózás bekapcsolása" @@ -1982,11 +1982,11 @@ msgstr "Blokk csatlakozás használata" msgid "Enable Bounding Box Calculation" msgstr "Bounding Box kalkuláció használata" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Gyorsítótár használata" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Csalások használata" @@ -1994,19 +1994,15 @@ msgstr "Csalások használata" msgid "Enable Dual Core" msgstr "Kétmagos mód használata" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Kétmagos mód használata (gyorsítás)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Gyorsbillentyűk használata" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Tétlen állapot mellőzése" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Tétlen állapot mellőzése (gyorsítás)" @@ -2014,15 +2010,15 @@ msgstr "Tétlen állapot mellőzése (gyorsítás)" msgid "Enable MMU" msgstr "MMU használata" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Progresszív pásztázás használata" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Képernyővédő bekapcsolása" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Hangszóró adatok bekapcsolása" @@ -2030,7 +2026,7 @@ msgstr "Hangszóró adatok bekapcsolása" msgid "Enable WideScreen" msgstr "Széleskijelző bekapcsolása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Vonalháló bekapcsolása" @@ -2096,7 +2092,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Egyedi megjelenítési hack használata" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2104,14 +2100,14 @@ msgstr "" "Dolby Pro Logic II emuláció bekapcsolása 5.1 surround hanggal. Nem működik " "OSX alatt." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Dolby Pro Logic II emuláció bekapcsolása 5.1 surround hanggal. Csak OpenAl " "feldolgozó esetén." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2141,7 +2137,7 @@ msgstr "" "Bekapcsolja a memória kezelő egységet (Memory Management Unit), szükséges " "néhány játékhoz. (BE = kompatibilis, KI = gyors)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2156,13 +2152,13 @@ msgid "End" msgstr "Vége" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Angol" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Kép javítások" @@ -2180,17 +2176,17 @@ msgstr "%d/%d bejegyzés" msgid "Entry 1/%d" msgstr "1/%d bejegyzés" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Egyenlő" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Hiba" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Hiba a kiválasztott nyelv betöltése közben. Rendszer alapértelmezett " @@ -2224,7 +2220,7 @@ msgid "Euphoria" msgstr "Eufória" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Kivétel kezelő - memória terület alatti hozzáférés. %08llx%08llx" @@ -2233,16 +2229,20 @@ msgstr "Kivétel kezelő - memória terület alatti hozzáférés. %08llx%08llx" msgid "Execute" msgstr "Végrehajtás" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Exportálás sikertelen" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Fájl exportálása" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Felvétel exportálása" @@ -2254,7 +2254,7 @@ msgstr "Felvétel exportálása..." msgid "Export Save" msgstr "Mentés exportálása" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Wii mentés exportálása (kísérleti)" @@ -2270,11 +2270,11 @@ msgstr "Exportálás sikertelen. Újra megpróbálod?" msgid "Export save as..." msgstr "Exportálás mentése másként..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Kiegészítő" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Külső képkocka puffer" @@ -2286,48 +2286,48 @@ msgstr "Extra paraméter" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Az extra paraméter csak a ''Metroid: Other M'' játékban hasznos." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Minden fájl kitömörítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Betöltő program kitömörítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "DOL kitömörítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Könyvtár kitömörítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Fájl kitömörítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Partíció kitömörítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "%s kitömörítése" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Minden fájl kitömörítése" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Könyvtár kitömörítése" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Kitömörítés..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO bájt" @@ -2343,19 +2343,15 @@ msgstr "FRANCIAORSZÁG" msgid "FST Size:" msgstr "FST méret:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Csatlakozás sikertelen!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Meghallgatás sikertelen!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Kódok letöltése sikertelen." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Kitömörítés nem sikerült ide: %s!" @@ -2383,15 +2379,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "A bthprops.cpl betöltése sikertelen" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "A hid.dll betöltése sikertelen" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "%s olvasása sikertelen" @@ -2474,7 +2474,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "A lemezképfájl egyedi azonosítójának kiolvasása sikertelen" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen" @@ -2492,19 +2492,23 @@ msgstr "Fejléc írása sikertelen a(z) %s számára" msgid "Failed to write header for file %d" msgstr "Fejléc írása sikertelen a(z) %d fájl számára" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Gyors" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "MMU gyors verziója. Nem működik minden játéknál." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2512,7 +2516,7 @@ msgstr "" "Végzetes deszinkronizáció. Visszajátszás leállítása. (PlayWiimote hiba: %u !" "= %u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo lejátszó" @@ -2520,7 +2524,7 @@ msgstr "Fifo lejátszó" msgid "File Info" msgstr "Fájl infó" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "A fájl nem tartalmazott kódokat." @@ -2562,15 +2566,15 @@ msgstr "FileIO: Ismeretlen megnyitási mód : 0x%02x" msgid "Filesystem" msgstr "Fájlrendszer" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Az 'ini' fájltípus ismeretlen! Nem lesz megnyitva!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Következő keresése" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Előző keresése" @@ -2582,23 +2586,23 @@ msgstr "Első blokk" msgid "Fix Checksums" msgstr "Állandó ellenőrzőösszeg" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Kényszerített 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Kényszerített 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Konzol kényszerítése NTSC-J típusra" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Textúra szűrés kényszerítése" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2623,7 +2627,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2641,34 +2645,37 @@ msgstr "" "Formázás ascii kódra (NTSC\\PAL)?\n" "Válassz nemet sjis kódhoz (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Előre" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Találat: %d eredmény ehhez: '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Képkocka" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Képkocka" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Képkocka léptetés" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Képkocka mentések FFV1 használatával" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Képkocka infó" @@ -2680,7 +2687,7 @@ msgstr "Képkocka rendezés" msgid "Frame S&kipping" msgstr "Képkocka k&ihagyás" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Képkocka korlát:" @@ -2688,13 +2695,13 @@ msgstr "Képkocka korlát:" msgid "Frames To Record" msgstr "Rögzítendő képkockák" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Szabad nézet" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francia" @@ -2707,11 +2714,11 @@ msgstr "Frets" msgid "From" msgstr "Ettől:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Teljes méret" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Teljes kijelzős felbontás:" @@ -2719,15 +2726,11 @@ msgstr "Teljes kijelzős felbontás:" msgid "GCI File(*.gci)" msgstr "GCI fájl(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic beállítások" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC irányító" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2735,15 +2738,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "Játék azonosító:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "A játék már fut!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "A játék nem fut!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "A játék nem található!" @@ -2759,29 +2762,29 @@ msgstr "Játék konfig" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube állásmentés fájlok (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Gamecube &irányító beállítások" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube memóriakártyák (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Gamecube irányító beállítások" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko kódok" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2795,19 +2798,18 @@ msgstr "" "könyvtárban és újraindítod a Dolphin emulátort.) " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Általános" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Általános beállítások" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Német" @@ -2816,15 +2818,15 @@ msgstr "Német" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: A jelzőszám nagyobb mint az ar kód lista mérete %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafika" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Grafikai beállítások" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Nagyobb mint" @@ -2846,7 +2848,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelölve." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Görög" @@ -2866,15 +2868,7 @@ msgstr "Zöld jobbra" msgid "Guitar" msgstr "Gitár" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY kiadva, kérlek jelentsd!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Hekkelt puffer feltöltés" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hackek" @@ -2882,11 +2876,11 @@ msgstr "Hackek" msgid "Header checksum failed" msgstr "A fejléc ellenőrző összege hibás" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Héber" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Magasság" @@ -2923,11 +2917,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Elrejtés" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Egérmutató elrejtése" @@ -2945,8 +2939,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2954,13 +2948,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Gyorsbillentyű beállítások" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Gyorsbill." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Magyar" @@ -2988,11 +2981,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - rossz cél" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL beállítások" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3000,7 +2993,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR mutató" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR érzékenysége:" @@ -3008,7 +3001,7 @@ msgstr "IR érzékenysége:" msgid "ISO Details" msgstr "ISO részletek" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO könyvtárak" @@ -3028,11 +3021,11 @@ msgstr "" "Kijelölés esetén a bounding box regiszterek frissítve lesznek. A Paper Mario " "játékok használják." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Formátum változások kihagyása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3046,7 +3039,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelölve." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3093,10 +3086,15 @@ msgstr "" msgid "In Game" msgstr "Elindul" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "Elindul" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Képkocka korlát:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3106,7 +3104,7 @@ msgstr "Infó" msgid "Information" msgstr "Információk" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Bemenet" @@ -3118,7 +3116,7 @@ msgstr "Insert" msgid "Insert Encrypted or Decrypted code here..." msgstr "Lekódolt vagy kódolatlan kód beszúrása ide..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "SD kártya behelyezése" @@ -3126,37 +3124,37 @@ msgstr "SD kártya behelyezése" msgid "Insert name here.." msgstr "Írj be ide nevet..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "WAD telepítése" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Telepítés a Wii menübe" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler előidézve, de ez a platform még nem támogatja azt." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "WAD telepítése..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Integritás ellenőrzési hiba" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Integritás ellenőrzés befejeződött" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Integritás ellenőrzés befejeződött. Nem találhatóak hibák." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3165,19 +3163,19 @@ msgstr "" "%d partíció integritás ellenőrzése sikertelen. A mentés valószínűleg sérült " "vagy helytelen hibajavítás történt rajta." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Felhasználói felület" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Felület beállítások" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Belső LZO hiba - tömörítés sikertelen" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3186,11 +3184,11 @@ msgstr "" "Belső LZO hiba - kitömörítés sikertelen (%d) (%li, %li) \n" "Próbáld újratölteni a mentést" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Belső LZO hiba - lzo_init() sikertelen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Belső felbontás:" @@ -3207,7 +3205,7 @@ msgstr "Intró" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Érvénytelen méret(%x) vagy mágikus szó (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Érvénytelen érték!" @@ -3215,7 +3213,7 @@ msgstr "Érvénytelen érték!" msgid "Invalid bat.map or dir entry" msgstr "Érvénytelen bat.map vagy könyvtár bejegyzés" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Érvénytelen esemény fajta %i" @@ -3235,20 +3233,20 @@ msgstr "" "%s\n" " Valószínűleg újra le kell mentened a játékot." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Nem megfelelő rögzített fájl" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" "Érvénytelen keresési karakterlánc (számra töténő átalakítása sikertelen)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Érvénytelen keresési karakterlánc (még csak a karakterlánc hosszúsága " @@ -3259,8 +3257,8 @@ msgid "Invalid state" msgstr "Nem megfelelő mentés" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Olasz" @@ -3276,8 +3274,8 @@ msgstr "JIT Recompiler (ajánlott)" msgid "JITIL experimental recompiler" msgstr "JITIL kísérleti recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japán" @@ -3295,17 +3293,16 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Ablak legfelül tartása" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Bill." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Koreai" @@ -3323,24 +3320,20 @@ msgstr "L gomb" msgid "L-Analog" msgstr "Bal analóg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Nyelv:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Az utolsó felülírt mentés" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Utolsó mentett állás" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Késleltetés:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Balra" @@ -3349,8 +3342,7 @@ msgstr "Balra" msgid "Left Stick" msgstr "Bal kar" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3358,7 +3350,7 @@ msgstr "" "Bal kattintás a gyorsbillentyű megadásához.\n" "Szóköz lenyomásával törlés." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3368,7 +3360,7 @@ msgstr "" "Középső kattintás a törléshez.\n" "Jobb kattintás további beállításokhoz." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3376,76 +3368,123 @@ msgstr "" "Bal/jobb kattintás további beállításokhoz.\n" "Középső kattintás a törléshez." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Kevesebb mint" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "FPS alapú korlátozás" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Betöltés" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Egyedi textúrák betöltése" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Állás betöltése" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Állás betöltése az 1. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Állás betöltése a 2. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Állás betöltése a 3. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Állás betöltése a 4. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Állás betöltése az 5. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Állás betöltése a 6. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Állás betöltése a 7. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Állás betöltése a 8. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Állás betöltése az 1. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Állás betöltése az 1. helyről" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Állás betöltése a 2. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Állás betöltése a 3. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Állás betöltése a 4. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Állás betöltése az 5. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Állás betöltése a 6. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Állás betöltése a 7. helyről" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Állás betöltése a 8. helyről" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Állás betöltése az 1. helyről" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Állás betöltése..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Wii rendszer menü betöltése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wii rendszer menü betöltése %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3459,7 +3498,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Gombkiosztási értékek betöltése a hack mintákból rendelkezésre áll." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Helyi" @@ -3471,7 +3510,7 @@ msgstr "Napló" msgid "Log Configuration" msgstr "Napló beállítások" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "FPS naplózás fájlba" @@ -3479,7 +3518,7 @@ msgstr "FPS naplózás fájlba" msgid "Log Types" msgstr "Napló típus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3496,12 +3535,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Napló kimenetek" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Naplózás" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Kapcsolat elveszett a szerverrel!" @@ -3540,7 +3579,7 @@ msgstr "Gyártó azonosító:" msgid "Maker:" msgstr "Gyártó:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3555,8 +3594,8 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3568,12 +3607,12 @@ msgstr "A memóriakártyán már van mentés ehhez a játékhoz" msgid "Memcard already opened" msgstr "A memóriakártya már meg van nyitva" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Memória bájt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Memóriakártya" @@ -3585,7 +3624,7 @@ msgstr "" "Memóriakártya kezelő FIGYELMEZTETÉS - Készíts biztonsági mentést a " "használata előtt, helyreállítható de a meglévő adatok sérülhetnek!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3610,29 +3649,29 @@ msgstr "A memóriakártya fájlmérete nem egyezik a fejléc méretével" msgid "Menu" msgstr "Menü" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mikrofon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Egyebek" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Egyéb beállítások" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Változó" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3648,16 +3687,16 @@ msgstr "" msgid "Monospaced font" msgstr "Azonos szélességű betűtípus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3679,11 +3718,11 @@ msgstr "" msgid "Multiply" msgstr "Multiply" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "MEGJEGYZÉS: Az adatfolyam mérete nem egyezik az aktuális adat hosszúsággal\n" @@ -3778,10 +3817,10 @@ msgstr "NP Up" msgid "Name:" msgstr "Cím:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Név:" @@ -3790,7 +3829,7 @@ msgstr "Név:" msgid "Native GCI files(*.gci)" msgstr "Natív GCI fájlok (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Új keresés" @@ -3799,11 +3838,11 @@ msgstr "Új keresés" msgid "Next Page" msgstr "Következő lap" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Következő keresés" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Becenév:" @@ -3811,7 +3850,7 @@ msgstr "Becenév:" msgid "No Country (SDK)" msgstr "Nincs ország (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Nem találhatók sem ISO sem WAD fájlok" @@ -3824,8 +3863,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "Nem található játék kép fájl a(z) %s játékhoz" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Nincs leírás" @@ -3833,7 +3872,7 @@ msgstr "Nincs leírás" msgid "No docking" msgstr "Nincs dokkolás" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Nincs fájl betöltve" @@ -3841,7 +3880,7 @@ msgstr "Nincs fájl betöltve" msgid "No free dir index entries" msgstr "Nincs üres könyvtári jelzőszám bejegyzés" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Nincs rögzített fájl" @@ -3850,23 +3889,24 @@ msgstr "Nincs rögzített fájl" msgid "No save folder found for title %s" msgstr "%s játékhoz nem található mentési mappa" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Nincs" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norvég" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Nem egyenlő" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Nincs beállítva" @@ -3875,15 +3915,15 @@ msgstr "Nincs beállítva" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Nincs csatlakoztatva" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Megjegyzés" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Megjegyzések:" @@ -3900,11 +3940,11 @@ msgstr "Megjegyzés" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Kódok száma:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3913,7 +3953,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Nunchuk gyorsítás" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Elem" @@ -3921,7 +3961,7 @@ msgstr "Elem" msgid "Object Range" msgstr "Elem hatótáv" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Ki" @@ -3929,7 +3969,7 @@ msgstr "Ki" msgid "Offset:" msgstr "Eltolás:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Képernyőn megjelenő üzenetek" @@ -3938,21 +3978,20 @@ msgstr "Képernyőn megjelenő üzenetek" msgid "Only %d blocks available" msgstr "Csak %d blokk szabad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Megnyitás" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "A játékot &tartalmazó mappa megnyitása" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Wii &mentések mappa megnyitása" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Fájl megnyitása..." @@ -3978,7 +4017,7 @@ msgstr "OpenCL textúra dekódoló" msgid "OpenMP Texture Decoder" msgstr "OpenMP textúra dekódoló" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Lehetőségek" @@ -3998,12 +4037,12 @@ msgstr "" "Jobb kattintás az összes fájl exportálásához,\n" "és az állásmentések importálásához az új memóriakártyára\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Egyéb" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4011,7 +4050,7 @@ msgstr "" "A másik kliens kapcsolata megszakadt játék közben! A NetPlay kikapcsolva. " "Kézileg kell leállítanod a játékot." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Kimenet" @@ -4023,7 +4062,7 @@ msgstr "F&elvétel visszajátszása..." msgid "Pad" msgstr "Irányító" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Irányító" @@ -4052,16 +4091,21 @@ msgstr "Paraméterek" msgid "Partition %i" msgstr "%i partíció" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Javítások" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Mappák" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Szünet" @@ -4070,7 +4114,7 @@ msgstr "Szünet" msgid "Pause at end of movie" msgstr "Szünet a videó végén" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Képpont alapú fényhatások" @@ -4084,19 +4128,17 @@ msgid "Perspective %d" msgstr "%d perspektíva" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Indítás" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Felvétel visszajátszása" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Indítás/Szünet" @@ -4108,11 +4150,11 @@ msgstr "Játszható" msgid "Playback Options" msgstr "Visszajátszási lehetőségek" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Játékosok" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Változtatás jóváhagyása..." @@ -4124,54 +4166,54 @@ msgstr "Hozz először létre egy perspektívát mielőtt mentenél" msgid "Plus-Minus" msgstr "Plusz - minusz" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Lengyel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "1. port" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "2. port" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "3. port" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "4. port" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugál" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugál (brazil)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Utófeldolgozási effektus:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Túl korai PlayController videó befejezés. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Túl korai PlayWiimote videó befejezés. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Túl korai PlayWiimote videó befejezés. %u > %u" @@ -4188,7 +4230,7 @@ msgstr "Előző lap" msgid "Previous Page" msgstr "Előző lap" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Előző érték" @@ -4196,7 +4238,7 @@ msgstr "Előző érték" msgid "Print" msgstr "Nyomtatás" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4212,8 +4254,8 @@ msgstr "Gyorsítótár ürítése" msgid "Question" msgstr "Kérdés" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Kilépés" @@ -4231,7 +4273,7 @@ msgstr "R gomb" msgid "R-Analog" msgstr "Jobb analóg" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4239,34 +4281,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "OROSZORSZÁG" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Hatótáv" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Írásvédett mód" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Valódi" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Valódi Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Valódi Wiimote-ok" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Wiimote újracsatlakoztatása állás betöltéskor" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Rögzítés" @@ -4304,29 +4350,28 @@ msgstr "" "Erősen csökkenti az emuláció sebességét és néha hibákat okoz.\n" "Ha bizonytalan vagy, válaszd ezt: Nincs. " -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Frissítés" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "A lista frissítése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Játéklista frissítése" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Törlés" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4336,17 +4381,16 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Megjelenítés a főablakban" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Alapra állítás" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Eredmények" @@ -4358,7 +4402,7 @@ msgstr "Return" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Jobbra" @@ -4367,18 +4411,18 @@ msgstr "Jobbra" msgid "Right Stick" msgstr "Jobb kar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble funkció" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Orosz" @@ -4386,13 +4430,13 @@ msgstr "Orosz" msgid "Sa&ve State" msgstr "Ál&lás mentése" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Biztonságos" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Mentés" @@ -4400,47 +4444,59 @@ msgstr "Mentés" msgid "Save GCI as..." msgstr "GCI mentése másként..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Ál&lás mentése" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Ál&lás mentése" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Állás mentés az 1. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Állás mentés az 1. helyre" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Állás mentés a 2. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Állás mentés a 3. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Állás mentés a 4. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Állás mentés az 5. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Állás mentés a 6. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Állás mentés a 7. helyre" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Állás mentés a 8. helyre" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Állás mentés az 1. helyre" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Állás mentése..." @@ -4449,41 +4505,41 @@ msgstr "Állás mentése..." msgid "Save as..." msgstr "Mentés másként..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Tömörített GCM/ISO mentése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Jelenlegi perspektíva mentése" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Kitömörített GCM/ISO mentése" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "%s állásmentés videója sérült, videó rögzítése leáll..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Méretezett EFB másolat" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Keresés %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "ISO fájlok keresése" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Keresés..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Pillanatkép" @@ -4491,23 +4547,23 @@ msgstr "Pillanatkép" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Keresés" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Keresési szűrő" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Keresés az almappákban" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Ennek az elemnek a keresése" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "A következő hexa érték keresése:" @@ -4518,16 +4574,16 @@ msgid "Section %s not found in SYSCONF" msgstr "%s rész nem található a SYSCONF fájlban" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Választás" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Válassz rögzítendő fájlt" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Válassz telepítendő Wii WAD fájlt" @@ -4549,19 +4605,19 @@ msgstr "Válassz importálandó mentési fájlt" msgid "Select floating windows" msgstr "Válassz lebegő ablakokat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Betöltendő fájl kiválasztása" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Válassz mentési fájlt" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Válassz betöltendő állásmentést" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Válassz mentendő állást" @@ -4583,7 +4639,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, válaszd ezt: Automatikus." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "A megadott irányító profil nem létezik" @@ -4639,11 +4695,11 @@ msgstr "" "\n" "Ha bizonytalan vagy, legyen az OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Küldés" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Érzékelő helyzete:" @@ -4651,21 +4707,17 @@ msgstr "Érzékelő helyzete:" msgid "Separator" msgstr "Elválasztó" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Szerb" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "1. soros port - Ezt a portot használják azok az eszközök, mint a net adapter" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Beáll." - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Beállítás &alapértelmezett ISO fájlként" @@ -4680,7 +4732,7 @@ msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: A jelzőszám nagyobb mint az ar kód lista mérete %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4696,7 +4748,7 @@ msgstr "Beállítások..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Nem található a beállítási fájl" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Rázás" @@ -4704,7 +4756,7 @@ msgstr "Rázás" msgid "Short Name:" msgstr "Rövid cím:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Oldalsó gombok" @@ -4728,11 +4780,11 @@ msgstr "Eszközsor &mutatása" msgid "Show Drives" msgstr "Meghajtók mutatása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "EFB másolat régiók megjelenítése" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "FPS kijelzése" @@ -4744,7 +4796,7 @@ msgstr "Franciaország mutatása" msgid "Show GameCube" msgstr "GameCube mutatása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Bemeneti kijelző megjelenítése" @@ -4780,7 +4832,7 @@ msgstr "Platformok mutatása" msgid "Show Regions" msgstr "Régiók mutatása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Statisztikák megjelenítése" @@ -4800,11 +4852,11 @@ msgstr "Wad mutatása" msgid "Show Wii" msgstr "Wii mutatása" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "A játék leállítása előtt megjelenik egy megerősítő ablak." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4822,7 +4874,7 @@ msgstr "Az első blokk megjelenítése" msgid "Show lag counter" msgstr "Késési idő számláló megjelenítése" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4848,7 +4900,7 @@ msgstr "Mentendő ikonok megjelenítése" msgid "Show save title" msgstr "Mentendő címek megjelenítése" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4864,7 +4916,7 @@ msgstr "" msgid "Show unknown" msgstr "Ismeretlen mutatása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4874,19 +4926,19 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Oldalt tartott Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Egyszerűsített kínai" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Méret" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "BIOS kihagyása" @@ -4894,7 +4946,7 @@ msgstr "BIOS kihagyása" msgid "Skip DCBZ clearing" msgstr "DCBZ törlés kihagyása" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Az EFB processzor hozzáférésének átugrása" @@ -4914,17 +4966,17 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "%i hely" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "A hely" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "B hely" @@ -4936,7 +4988,7 @@ msgstr "Pillanatkép" msgid "Software Renderer" msgstr "Szoftveres képalkotó" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4949,7 +5001,7 @@ msgstr "" "Biztosan be kívánod kapcsolni a szoftveres képalkotót? Ha bizonytalan vagy, " "válaszd ezt: 'Nem'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Hang beállítások" @@ -4968,16 +5020,16 @@ msgid "Space" msgstr "Szóköz" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spanyol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Hangszóró hangerő:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5001,21 +5053,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "A lemez adatátviteli arány gyorsítása" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Négyzetes kar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Normál irányító" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Indítás" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "&NetPlay indítása" @@ -5024,20 +5084,18 @@ msgid "Start Re&cording" msgstr "Felvétel in&dítása" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Felvétel indítása" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Állap." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Állás mentések" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Kormánykerék" @@ -5045,15 +5103,13 @@ msgstr "Kormánykerék" msgid "Stick" msgstr "Kar" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Leállítás" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5068,7 +5124,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelölve." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Ablakhoz igazítás" @@ -5089,7 +5145,11 @@ msgstr "Fájl sikeresen exportálva a(z) %s helyre" msgid "Successfully imported save files" msgstr "Mentés fájlok sikeresen importálva" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Lengetés" @@ -5106,8 +5166,8 @@ msgstr "" "véletlenszerű kifagyásokat kétmagos mód esetén. (BE = Kompatibilis, KI = " "Gyors)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Rendszer nyelv:" @@ -5137,33 +5197,32 @@ msgid "Table Right" msgstr "Tábla jobbra" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Pillanatkép készítése" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Teszt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textúra" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Textúra gyorsítótár" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Textúra formátum átfedés" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "A WAD sikeresen telepítve" @@ -5175,13 +5234,13 @@ msgstr "A cím érvénytelen" msgid "The checksum was successfully fixed" msgstr "Az ellenőrző összeg sikeresen javítva" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "A választott könyvtár már szerepel a listán" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5190,7 +5249,7 @@ msgstr "" "%s fájl már van.\n" "Le akarod cserélni?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5199,7 +5258,7 @@ msgstr "" "%s fájl nem nyitható meg íráshoz. Ellenőrizd, hogy nincs-e megnyitva már " "másik program által." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "%s fáj már meg van nyitva, a fájl fejléce nem írható." @@ -5221,7 +5280,7 @@ msgstr "A név nem tartalmazhatja a ',' karaktert" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "A kapott kódolatlan AR kód nem tartalmaz sorokat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5237,7 +5296,7 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "A másolni kívánt mentés érvénytelen méretű" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5245,23 +5304,23 @@ msgstr "" "A választott nyelvet nem támogatja az oprációs rendszer. Visszaállás a " "rendszer alapértelmezettre." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "A szerver és kliens NetPlay verziói nem kompatibilisek!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "A szerver megtelt!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "A szerver válasza: a játék már fut!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "A szerver ismeretlen hibaüzenetet küldött!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "A megadott \"%s\" fájl nem létezik" @@ -5270,7 +5329,7 @@ msgstr "A megadott \"%s\" fájl nem létezik" msgid "The value is invalid" msgstr "Az érték érvénytelen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Kinézet:" @@ -5298,11 +5357,11 @@ msgstr "" "Az action replay szimulátor nem támogat olyan kódokat, amelyek módosítját " "magát az Action Replay-t." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Ez lassulást okozhat a Wii menüben és néhány játékban." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5323,7 +5382,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5336,7 +5395,7 @@ msgstr "" "használatával (javíthatja a hang kattogást, de ugyanakkor folyamatos zajt is " "okozhat játékfüggően). " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5352,17 +5411,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Ez által kézileg szerkesztheted az INI konfigurációs fájlt" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Küszöbérték" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Billentés" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Cím" @@ -5375,18 +5434,36 @@ msgstr "eddig:" msgid "Toggle All Log Types" msgstr "Minden napló típus kijelölése" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Képarány:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB másolatok" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Minden napló típus kijelölése" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Váltás teljes nézetre" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Fent" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Hagyományos kínai" @@ -5410,7 +5487,7 @@ msgstr "" "Olvasási próbálkozás az érvénytelen SYSCONF fájlból\n" "Nem találhatóak Wiimote bt azonosítók " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Török" @@ -5426,7 +5503,7 @@ msgstr "Típus" msgid "UDP Port:" msgstr "UDP port:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5435,7 +5512,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "ISMERETLEN" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "ISMERETLEN_%02X" @@ -5463,24 +5540,29 @@ msgstr "" "történő elemzése nem lehetséges. Győződj meg róla, hogy helyesen írtad be.\n" "Szeretnéd átugrani ezt a sort és folytatni az elemzést?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Meghatározatlan %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Állás betöltés törlése" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Állás betöltés törlése" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Váratlan 0x80 hivás? Megszakítás..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Ismeretlen" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ismeretlen DVD parancs: %08x - végzetes hiba" @@ -5495,63 +5577,57 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ismeretlen bejegyzés típus %i a SYSCONF fájlban (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Ismeretlen üzenet érkezett ezzel az azonosítóval : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ismeretlen üzenet érkezett ezzel az azonosítóval:%d ettől a játékostól:%d " "Játékos kirúgása!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Fel" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Frissítés" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Előre tartott Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 mód (PAL60) használata" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Teljes nézet használata" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Hexa használat" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Hibakezelők használata" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Egy hekkelt feltöltési stratégiát használ az adatfolyam tetőpontokhoz.\n" -"Ez többnyire gyorsítás, de nem engedélyezett az OpenGL kikötések által és " -"komoly hibákat okozhat.\n" -"\n" -"Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5579,11 +5655,11 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Kellékek" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5592,7 +5668,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "MMU sebesség növelő hack" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Érték" @@ -5600,7 +5676,7 @@ msgstr "Érték" msgid "Value:" msgstr "Érték:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Érték:" @@ -5608,15 +5684,19 @@ msgstr "Érték:" msgid "Verbosity" msgstr "Verbosity" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Kép" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuális" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Hangerő" @@ -5644,7 +5724,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Figyelem" @@ -5684,7 +5764,7 @@ msgstr "" "és azonos néven fog szerepelni a memóriakártyán lévőkkel\n" "Folytatod?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5696,7 +5776,7 @@ msgstr "" "másik mentést, vagy betöltheted ezt a mentést az írásvédett mód kikapcsolása " "után." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5708,7 +5788,7 @@ msgstr "" "betöltheted ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező " "esetben szinkronizációs hibák jelentkezhetnek." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5742,8 +5822,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fájl nincs megnyitva." @@ -5751,15 +5831,15 @@ msgstr "WaveFileWriter - fájl nincs megnyitva." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Szélesvásznú hack" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Szélesség" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5767,15 +5847,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii konzol" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND gyökér könyvtár:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Wii mentés importálása" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii mentés fájlok (*.bin)|*.bin" @@ -5784,7 +5864,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Fájlból olvasás nem sikerült" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5793,15 +5873,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote csatlakoztatva" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wiimote beállítások" @@ -5825,14 +5905,14 @@ msgstr "Jobb Windows" msgid "Word Wrap" msgstr "Word Wrap" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Folyamatban..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5867,7 +5947,7 @@ msgstr "XAudio2 iniciálási hiba: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 fő hang létrehozási hiba: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5899,24 +5979,24 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Nem zárhatod be a lapokat tartalmazó táblákat." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Választanod kell egy játékot!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Meg kell adnod egy nevet!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" "Be kell írnod egy érvényes decimális, hexadecimális vagy oktális értéket." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Meg kell adnod egy érvényes profil nevet." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez." @@ -5931,7 +6011,7 @@ msgstr "" "Le kívánod állítani a probléma javítást most?\n" "Ha a választásod \"Nem\", akkor a hang torz lehet." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5963,12 +6043,12 @@ msgstr "Zero 3 kód nem támogatott" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero ismeretlen az emulátor számára: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ várakozás ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5984,7 +6064,7 @@ msgstr "" msgid "[Custom]" msgstr "[Egyedi]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6003,7 +6083,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6017,11 +6097,7 @@ msgstr "" "\n" "Ha bizonytalan vagy, hagyd kijelöletlenül." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ HOZZÁADÁS" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "betöltő program (.img)" @@ -6030,11 +6106,11 @@ msgstr "betöltő program (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Opcode olvasása innen %x. Kérlek jelentsd." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute visszatért -1 alkalmazás fut!" @@ -6046,18 +6122,76 @@ msgstr "zFar javítás:" msgid "zNear Correction: " msgstr "zNear javítás: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| VAGY" #~ msgid "Accurate VBeam emulation" #~ msgstr "Pontos VBeam emuláció" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Bizonyos opciók elérhetővé válnak gyorsbillentyűkkel: 3. (Belső " +#~ "felbontás), 4. (Képarány), 5. (EFB másolat) és 6. (Köd) a emulációs " +#~ "ablakon belül.\n" +#~ "\n" +#~ "Ha bizonytalan vagy, hagyd kijelöletlenül." + +#~ msgid "Enable Hotkeys" +#~ msgstr "Gyorsbillentyűk használata" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Meghallgatás sikertelen!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "A bthprops.cpl betöltése sikertelen" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "A hid.dll betöltése sikertelen" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic beállítások" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY kiadva, kérlek jelentsd!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Hekkelt puffer feltöltés" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Ha az FPS értéke szabálytalan, akkor ez a beállítás segíthet. (BE = " #~ "kompatibilis, KI = gyors)" +#~ msgid "Last Overwritten State" +#~ msgstr "Az utolsó felülírt mentés" + +#~ msgid "Last Saved State" +#~ msgstr "Utolsó mentett állás" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Wiimote újracsatlakoztatása állás betöltéskor" + +#~ msgid "Set" +#~ msgstr "Beáll." + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Dest. Alpha Pass kihagyása" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Egy hekkelt feltöltési stratégiát használ az adatfolyam tetőpontokhoz.\n" +#~ "Ez többnyire gyorsítás, de nem engedélyezett az OpenGL kikötések által és " +#~ "komoly hibákat okozhat.\n" +#~ "\n" +#~ "Ha bizonytalan vagy, hagyd kijelöletlenül." diff --git a/Languages/po/it.po b/Languages/po/it.po index 047513aca1..afde69e1b1 100644 --- a/Languages/po/it.po +++ b/Languages/po/it.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-16 08:31+0000\n" "Last-Translator: Mewster \n" "Language-Team: Italian (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (troppi per la visualizzazione)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Gioco : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NOT" @@ -43,12 +43,12 @@ msgstr "" "\"%s\" non esiste.\n" " Creare una nuova Memory Card da 16MB?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" è un file GCM/ISO non valido, oppure non è un ISO GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -58,12 +58,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sCopia%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d stadi" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d stadi (livello di qualità %d)" @@ -148,7 +148,7 @@ msgstr "%sImporta GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocchi Liberi; %u Voci Directory Libere" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& AND" @@ -168,23 +168,23 @@ msgstr "&Punti di interruzione" msgid "&Browse for ISOs..." msgstr "&Sfoglia ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Gestore &Trucchi" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "Impostazioni &DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Elimina ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Elimina ISO selezionate..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulazione" @@ -200,7 +200,7 @@ msgstr "&Fotogramma per Fotogramma" msgid "&Fullscreen" msgstr "&Schermo Intero" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "Impostazioni &Video" @@ -208,7 +208,7 @@ msgstr "Impostazioni &Video" msgid "&Help" msgstr "&Aiuto" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Impostazioni &Tasti di Scelta Rapida" @@ -220,7 +220,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Carica Stato di Gioco" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "Gestore &Memory Card (GC)" @@ -232,7 +232,7 @@ msgstr "&Memoria" msgid "&Open..." msgstr "&Apri..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opzioni" @@ -244,7 +244,7 @@ msgstr "&Pausa" msgid "&Play" msgstr "&Gioca" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Proprietà" @@ -284,15 +284,15 @@ msgstr "&Video" msgid "&View" msgstr "&Visualizza" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Impostazioni &Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -308,51 +308,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(SCONOSCIUTO)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(nessuno)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Nativo (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Nativo (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Nativo (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Nativo (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Nativo (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Nativo (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -360,38 +365,37 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Una finestra di NetPlay risulta già aperta!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Al momento non c'è alcun gioco in esecuzione." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -399,7 +403,7 @@ msgstr "" "Non è stato trovato un dispositivo bluetooth supportato.\n" "Devi connettere manualmente i tuoi wiimote." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -435,12 +439,12 @@ msgstr "" "\n" "E' necessario inoltrare la porta TCP all'host!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "Baseboard AM" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Codici AR" @@ -453,11 +457,11 @@ msgstr "A proposito di Dolphin" msgid "Acceleration" msgstr "Accellerazione" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Precisione:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -471,8 +475,7 @@ msgstr "" "\n" "Nel dubbio, lascia EFB su Texture." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Azione" @@ -567,7 +570,7 @@ msgstr "Action Replay: Normal Code %i: Sottotipo %08x (%s) non valido" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Sottotipo %08x (%s) non valido" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adattatore:" @@ -576,11 +579,11 @@ msgstr "Adattatore:" msgid "Add" msgstr "Aggiungi" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Aggiungi Codice ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Aggiungi Patch" @@ -590,11 +593,11 @@ msgstr "Aggiungi nuovo riquadro" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Aggiungi..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Indirizzo:" @@ -636,75 +639,62 @@ msgstr "" "\n" "NOTA: Controlla la Finestra di Log o la Console per i valori acquisiti." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Imposta la pressione del comando analogico necessaria per attivare i " "pulsanti." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avanzate" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Impostazioni Avanzate" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Tutti i file GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Tutti i file immagine GC/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Tutti i file Gamecube GCM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Tutti i Salvataggi di Stati di Gioco (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Tutti i file ISO Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tutti i file GC/Wii ISO compressi (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Tutti i file (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Permettere l'attivazione di alcune impostazioni internamente alla finestra " -"d'emulazione tramite i tasti rapidi 3 (Risoluzione Interna), 4 (Rapporto " -"d'Aspetto), 5 (Copia EFB) e 6 (Nebbia).\n" -"\n" -"Nel dubbio, lascia deselezionato." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analizza" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Angolo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtraggio Anisotropico:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" @@ -716,11 +706,11 @@ msgstr "L'apploader possiede dimensioni errate... è davvero un apploader?" msgid "Apploader unable to load from file" msgstr "L'Apploader non riesce a caricare dal file" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Applica" @@ -734,16 +724,16 @@ msgstr "" "\n" "Nel dubbio, seleziona (nessuno)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabo" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Sei sicuro di voler eliminare \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -751,7 +741,7 @@ msgstr "" "Sei sicuro di voler eliminare questi file?\n" "Andranno persi definitivamente!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Sei sicuro di voler eliminare questo file? Sarà cancellato definitivamente!" @@ -760,8 +750,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "Arm JIT (sperimentale)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Rapporto d'Aspetto:" @@ -769,12 +759,12 @@ msgstr "Rapporto d'Aspetto:" msgid "At least one pane must remain open." msgstr "Almeno un riquadro deve rimanere aperto." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Motore Audio:" @@ -782,20 +772,20 @@ msgstr "Motore Audio:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Errore nell'apertura della periferica AO.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplo di 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (Dimensione Finestra)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Autoridimensiona la Finestra" @@ -810,11 +800,11 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "Registro BP" @@ -822,21 +812,21 @@ msgstr "Registro BP" msgid "Back" msgstr "Indietro" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Impostazioni Motore" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Motore:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Input in Background" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "all'Indietro" @@ -844,8 +834,12 @@ msgstr "all'Indietro" msgid "Bad File Header" msgstr "File Header corrotto" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -861,11 +855,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Leva" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Impostazioni di Base" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Impostazioni di Base" @@ -893,12 +887,12 @@ msgstr "Blu Sinistro" msgid "Blue Right" msgstr "Blu Destro" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Sotto" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Controlli Associati: %lu" @@ -907,29 +901,29 @@ msgstr "Controlli Associati: %lu" msgid "Broken" msgstr "Corrotto" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Sfoglia" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Cerca una directory da aggiungere" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Seleziona una directory per le ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Seleziona la directory di destinazione" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Pulsanti" @@ -941,11 +935,11 @@ msgstr "" "Bypassa la ripulitura della cache dei dati da parte dell'istruzione DCBZ. Di " "solito l'opzione è disabilitata." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Stick" @@ -953,11 +947,11 @@ msgstr "C Stick" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU Emulator Engine" @@ -981,22 +975,17 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Impossibile trovare il WiiMote sul bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Impossibile trovare il WiiMote sull'handler di connessione %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Impossibile leggere da DVD_Plugin - DVD-Interface: Errore Fatale" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Annulla" @@ -1012,7 +1001,7 @@ msgstr "Impossibile aprire %s" msgid "Cannot unregister events with events pending" msgstr "Impossibile annullare con eventi in sospeso" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1023,7 +1012,7 @@ msgstr "" "%s\n" "non è un file memory card per gamecube valido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1035,15 +1024,15 @@ msgstr "" msgid "Caps Lock" msgstr "Bloc Maiusc" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalano" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Area Centrale" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Cambia" @@ -1052,15 +1041,14 @@ msgid "Change &Disc..." msgstr "Cambia &Disco..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Cambia Disco" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Cambia Gioco" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1076,13 +1064,13 @@ msgstr "Cambia segno al Parametro zFar (dopo la correzione)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Cambia segno al Parametro zNear (dopo la correzione)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "La modifica di quest'opzione non avrà alcun effetto finché l'emulatore è in " "esecuzione!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1090,47 +1078,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Codice Trucco" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Cerca Trucco" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Gestore Trucchi" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Verifica l'Integrità della Partizione" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Sto verificando l'integrità..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Cinese (Semplificato)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Cinese (Tradizionale)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Imposta la directory principale per i DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Imposta la directory principale della NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Scegli una ISO predefinita:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Scegli una directory da aggiungere" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Scegli un file da aprire" @@ -1138,7 +1126,7 @@ msgstr "Scegli un file da aprire" msgid "Choose a memory card:" msgstr "Scegli una memory card:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1146,12 +1134,12 @@ msgstr "" "Scegli il file da utilizzare come apploader: (vale solo per i dischi " "costituiti da directory)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Scegli la cartella in cui estrarre" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Stick Circolare" @@ -1161,12 +1149,12 @@ msgstr "Classic Controller" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Pulisci" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1174,22 +1162,22 @@ msgstr "" "Client disconnesso durante l'esecuzione del gioco!! La modalità NetPlay è " "disabilitata. È necessario arrestare il gioco manualmente." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Chiudi" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Co&nfigura..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Codice Info" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Codice: " @@ -1205,87 +1193,89 @@ msgstr "Note" msgid "Comment:" msgstr "Note:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Comprimi ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Comprimi le ISO selezionate..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Compressione ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Configurazione" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configura" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configura Controllo" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configura i Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configura..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Conferma la Sovrascrittura del File" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Arresto su Conferma" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Collega" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Collega Tastiera USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Collega Tastiera USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Collega Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Collega Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Collega Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Collega Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Collega Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Connessione in corso..." @@ -1293,7 +1283,7 @@ msgstr "Connessione in corso..." msgid "Console" msgstr "Console" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Scansione Continua" @@ -1305,7 +1295,7 @@ msgstr "Control" msgid "Convert to GCI" msgstr "Converti in GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Copia non riuscita" @@ -1328,7 +1318,7 @@ msgstr "Impossibile creare %s" msgid "Could not initialize backend %s." msgstr "Impossibile inizializzare il motore %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1339,7 +1329,7 @@ msgstr "" "backup GC/Wii. Tieni presente che la maggior parte delle unità DVD nei PC " "non riesce a leggere i dischi originali GameCube/Wii." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Impossibile riconoscere il file ISO %s" @@ -1349,7 +1339,7 @@ msgstr "Impossibile riconoscere il file ISO %s" msgid "Could not save %s" msgstr "Impossibile salvare %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1380,11 +1370,11 @@ msgstr "" "Se è così, allora potresti dover reimpostare la posizione della memory card " "nelle opzioni." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Impossibile trovare il comando di apertura per l'estensione 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1392,8 +1382,8 @@ msgstr "" "Impossibile inizializzare i componenti di base.\n" "Verifica la tua configurazione." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Conteggio:" @@ -1401,8 +1391,8 @@ msgstr "Conteggio:" msgid "Country:" msgstr "Paese:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Crea Codice AR" @@ -1411,7 +1401,7 @@ msgstr "Crea Codice AR" msgid "Create new perspective" msgstr "Crea nuova prospettiva" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Autore: " @@ -1419,11 +1409,11 @@ msgstr "Autore: " msgid "Critical" msgstr "Critico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Taglia Immagine lungo i Bordi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1437,7 +1427,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Directory attuale cambiata da %s a %s dopo wxFileSelector!" @@ -1454,11 +1444,11 @@ msgstr "Impostazioni Personalizzate Projection Hack" msgid "Customize some Orthographic Projection parameters." msgstr "Personalizza alcuni parametri di Orthographic Projection" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Ceco" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1466,36 +1456,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP Emulator Engine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Emulazione DSP HLE (veloce)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Interprete DSP LLE (lento)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "Ricompilatore DSP LLE" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP su Thread Dedicato" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Impostazioni DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD Root:" @@ -1507,7 +1497,11 @@ msgstr "DVDLowRead - Errore Fatale: fallita lettura dal volume" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Errore Fatale: fallita lettura dal volume" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Dimensione Dati" @@ -1520,11 +1514,11 @@ msgstr "Data:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "File Datel MaxDrive/Pro(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Zona Morta" @@ -1532,7 +1526,7 @@ msgstr "Zona Morta" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debugging" @@ -1540,24 +1534,29 @@ msgstr "Debugging" msgid "Decimal" msgstr "." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Decomprimi ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Decomprimi ISO selezionate..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Decompressione ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Aggiorna l'elenco dei giochi" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Default" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ISO Predefinita:" @@ -1566,7 +1565,7 @@ msgid "Default font" msgstr "Font predefinito" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Elimina" @@ -1579,11 +1578,11 @@ msgstr "Elimina Salvataggio" msgid "Delete the existing file '%s'?" msgstr "Eliminare il file esistente '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Descrizione" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Rileva" @@ -1596,13 +1595,13 @@ msgstr "" "Rilevato tentativo di leggere dal DVD più dati rispetto a quanti il buffer " "in uscita è capace di ospitarne. Corretto." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Periferica" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Impostazioni Periferica" @@ -1610,11 +1609,11 @@ msgstr "Impostazioni Periferica" msgid "Dial" msgstr "Manopola" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1626,8 +1625,8 @@ msgstr "" "Falliti i checksum della Directory\n" "e del backup della Directory" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Disabilita" @@ -1635,11 +1634,11 @@ msgstr "Disabilita" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Disabilita Nebbia" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1653,7 +1652,7 @@ msgstr "" "\n" "Nel dubbio, lascia selezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1669,7 +1668,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1691,11 +1690,11 @@ msgstr "Disco" msgid "Disc Read Error" msgstr "Errore Lettura Disco" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Aspetto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1709,19 +1708,19 @@ msgstr "" msgid "Divide" msgstr "/" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Vuoi interrompere l'emulazione in corso?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Decoder Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin - Configurazione Video %s" @@ -1734,20 +1733,20 @@ msgstr "Sito &Web Dolphin" msgid "Dolphin Configuration" msgstr "Configurazione Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin - Configurazione Wiimote Emulato" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin - Configurazione Controller GC" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Filmati TAS Dolphin (*.dtm)" @@ -1759,14 +1758,14 @@ msgstr "Dolphin - Configurazione Wiimote" msgid "Dolphin at &Google Code" msgstr "Dolphin in &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin non trova nessuna ISO GC/Wii. Doppioclicca qui per cercare i file..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1774,8 +1773,8 @@ msgstr "" "Dolphin è attualmente impostato per nascondere tutti i giochi. Doppioclicca " "qui per mostrare tutti i giochi..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin è impossibilitato a completare l'azione richiesta." @@ -1788,16 +1787,16 @@ msgstr "" "Abilita l'accesso rapido al disco. Necessario per alcuni giochi. (ON = " "Velocità, OFF = Compatibilità)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Giù" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Scarica Codici (Database WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Scaricati codici %lu. (%lu aggiunti)" @@ -1806,27 +1805,27 @@ msgstr "Scaricati codici %lu. (%lu aggiunti)" msgid "Drums" msgstr "Percussioni/Batteria" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Fittizio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Salva l'Audio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Salva il Target EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Salva i Frame" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Salva le Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1836,7 +1835,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1846,7 +1845,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1857,8 +1856,8 @@ msgstr "" "Nel dubbio, lascia deselezionato." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Olandese" @@ -1866,7 +1865,7 @@ msgstr "Olandese" msgid "E&xit" msgstr "&Esci" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "Copie EFB" @@ -1891,7 +1890,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Aggiornamenti di Memoria Preliminari" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Modifica" @@ -1907,7 +1906,7 @@ msgstr "Modifica Configurazione" msgid "Edit Patch" msgstr "Modifica Patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Modifica prospettiva corrente" @@ -1920,15 +1919,15 @@ msgstr "Modifica..." msgid "Effect" msgstr "Effetto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Embedded Frame Buffer" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Thread dell'Emulatore già in esecuzione" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1942,7 +1941,7 @@ msgstr "" "\n" "Nel dubbio, seleziona invece Virtuale." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1971,7 +1970,7 @@ msgstr "Stato dell'Emulazione: " msgid "Enable" msgstr "Attiva" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1987,7 +1986,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Abilita Logging AR" @@ -1999,11 +1998,11 @@ msgstr "Attiva Unione Blocchi" msgid "Enable Bounding Box Calculation" msgstr "Abilita Calcolo delle Bounding Box" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Abilita Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Abilita Trucchi" @@ -2011,19 +2010,15 @@ msgstr "Abilita Trucchi" msgid "Enable Dual Core" msgstr "Abilita Dual Core" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Abilita Dual Core (aumenta la velocità)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Abilita Tasti di Scelta Rapida" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Abilita Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Abilita Idle Skipping (aumenta la velocità)" @@ -2031,15 +2026,15 @@ msgstr "Abilita Idle Skipping (aumenta la velocità)" msgid "Enable MMU" msgstr "Abilita MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Abilita Scansione Progressiva" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Abilita Screen Saver" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Abilita Dati Altoparlante" @@ -2047,7 +2042,7 @@ msgstr "Abilita Dati Altoparlante" msgid "Enable WideScreen" msgstr "Abilita WideScreen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Abilita Wireframe" @@ -2115,7 +2110,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Abilita Projection Hack Personalizzato" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2123,14 +2118,14 @@ msgstr "" "Abilita l'emulazione Dolby Pro Logic II utilizzando il surround 5.1. Non " "disponibile su OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Abilita l'emulazione Dolby Pro Logic II utilizzando il surround 5.1. Solo " "con motore OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2159,7 +2154,7 @@ msgstr "" "Abilita l'Unità di Gestione della Memoria (MMU), necessaria per alcuni " "giochi. (ON = Compatibilità, OFF = Velocità)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2174,13 +2169,13 @@ msgid "End" msgstr "Fine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Inglese" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Miglioramenti" @@ -2198,17 +2193,17 @@ msgstr "Voce %d/%d" msgid "Entry 1/%d" msgstr "Voce 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Uguale" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Errore/i" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Errore nel caricamento della lingua selezionata. Ritorno alla lingua di " @@ -2241,7 +2236,7 @@ msgid "Euphoria" msgstr "Euforia" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2252,16 +2247,20 @@ msgstr "" msgid "Execute" msgstr "Esegui" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Esportazione non Riuscita" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Esporta File" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Esporta Registrazione" @@ -2273,7 +2272,7 @@ msgstr "Esporta Registrazione..." msgid "Export Save" msgstr "Esporta Salvataggio" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Esporta salvataggio Wii (Sperimentale)" @@ -2289,11 +2288,11 @@ msgstr "Esportazione non riuscita, riprovare?" msgid "Export save as..." msgstr "Esporta salvataggio come..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Estensione" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "External Frame Buffer" @@ -2305,48 +2304,48 @@ msgstr "Parametro Extra" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Il Parametro Extra è utile solo in ''Metroid: Other M''." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Estrai Tutti i File..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Estrai Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Estrai DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Estrai Directory..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Estrai File..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Estrai Partizione..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Estrazione %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Estrazione di Tutti i File" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Estrazione Directory" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Estrazione..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Byte FIFO" @@ -2362,19 +2361,15 @@ msgstr "FRANCIA" msgid "FST Size:" msgstr "Dimensione FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Connessione non riuscita!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Fallita operazione di Ascolto!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Download dei codici non riuscito." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Estrazione in %s non riuscita!" @@ -2404,15 +2399,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Caricamento bthprops.cpl non riuscito" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Caricamento hid.dll non riuscito" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Fallita lettura di %s" @@ -2494,7 +2493,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Lettura dell'ID univoco dall'immagine del disco non riuscita" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Scrittura di BT.DINF su SYSCONF non riuscita" @@ -2512,19 +2511,23 @@ msgstr "Fallita la scrittura dell'intestazione di %s" msgid "Failed to write header for file %d" msgstr "Fallita la scrittura dell'intestazione del file %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rapida" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Versione velocizzata della MMU. Non funziona per tutti i giochi." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2532,7 +2535,7 @@ msgstr "" "Desincronizzazione fatale. Interruzione della riproduzione. (Errore in " "PlayWiimote: %u != %u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Lettore Fifo" @@ -2540,7 +2543,7 @@ msgstr "Lettore Fifo" msgid "File Info" msgstr "Info File" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Il file non contiene codici." @@ -2582,15 +2585,15 @@ msgstr "FileIO: Modalità di apertura sconosciuta : 0x%02x" msgid "Filesystem" msgstr "Filesystem" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Il tipo 'ini' è sconosciuto! Il file non verrà aperto!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Trova successivo" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Trova precedente" @@ -2602,23 +2605,23 @@ msgstr "Primo Blocco" msgid "Fix Checksums" msgstr "Ripara Checksum" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forza 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forza 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Forza Console a NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forza Filtraggio Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2644,7 +2647,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2663,34 +2666,37 @@ msgstr "" "Formattare come ascii (NTSC\\PAL)?\n" "Scegli 'no' per sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "in Avanti" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Trovati %d risultati per '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Fotogramma" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Fotogramma " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avanza di un Fotogramma" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Dump dei Frame con FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Informazioni Frame" @@ -2702,7 +2708,7 @@ msgstr "Intervallo Fotogramma" msgid "Frame S&kipping" msgstr "Salta &Fotogrammi" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Framelimiter:" @@ -2710,13 +2716,13 @@ msgstr "Framelimiter:" msgid "Frames To Record" msgstr "Fotogrammi da Registrare:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Visuale Libera" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francese" @@ -2729,11 +2735,11 @@ msgstr "Tasti" msgid "From" msgstr "Da" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Schermo Intero" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Risoluzione a Schermo Intero" @@ -2741,15 +2747,11 @@ msgstr "Risoluzione a Schermo Intero" msgid "GCI File(*.gci)" msgstr "File GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Configurazione GCMic" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "Pad GC" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2757,15 +2759,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID Gioco:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Il Gioco è già in esecuzione!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Il Gioco non è in esecuzione!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Gioco non trovato!" @@ -2781,29 +2783,29 @@ msgstr "Configurazione di Gioco" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "File Salvataggio GameCube (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "GameCube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Impostazioni &Controlli GameCube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Schede di Memoria GameCube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Impostazioni Controlli GameCube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Codici Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2817,19 +2819,18 @@ msgstr "" "cartella Sys e riavviando Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Generale" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Impostazioni Generali" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Tedesco" @@ -2840,15 +2841,15 @@ msgstr "" "GetARCode: Indice troppo grande rispetto alla dimensione dell'elenco dei " "codici AR %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Video" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Impostazioni Grafiche" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Maggiore di" @@ -2871,7 +2872,7 @@ msgstr "" "\n" "Nel dubbio, lascia selezionato." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Greco" @@ -2891,15 +2892,7 @@ msgstr "Verde Destro" msgid "Guitar" msgstr "Chitarra" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "Chiamata a HCI_CMD_INQUIRY, si prega di segnalarlo!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr " Upload Modificato del Buffer" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2907,11 +2900,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Somma di controllo dell'intestazione non riuscita" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Ebreaico" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Altezza" @@ -2957,11 +2950,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Nascondi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Nascondi il Cursore del Mouse" @@ -2979,8 +2972,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2988,13 +2981,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Configurazione Tasti di Scelta Rapida" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Tasti di Scelta Rapida" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Ungherese" @@ -3026,11 +3018,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - Destinazione invalida" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Impostazioni IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "Puntamento IR" @@ -3038,7 +3030,7 @@ msgstr "Puntamento IR" msgid "IR Pointer" msgstr "Puntatore a infrarossi (IR)" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Sensibilità IR:" @@ -3046,7 +3038,7 @@ msgstr "Sensibilità IR:" msgid "ISO Details" msgstr "Dettagli ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Directory ISO" @@ -3066,11 +3058,11 @@ msgstr "" "Se abilitato, il registro delle bounding box sarà aggiornato. Usato dai " "giochi della serie Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignora Cambiamenti di Formato" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3084,7 +3076,7 @@ msgstr "" "\n" "Nel dubbio, lascia selezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3131,10 +3123,15 @@ msgstr "" msgid "In Game" msgstr "In Game" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "In-Game" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Framelimiter:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3144,7 +3141,7 @@ msgstr "Info" msgid "Information" msgstr "Informazioni" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Input" @@ -3156,7 +3153,7 @@ msgstr "Ins" msgid "Insert Encrypted or Decrypted code here..." msgstr "Inserisci qui il codice Criptato o Decriptato..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Inserisci SD Card" @@ -3164,38 +3161,38 @@ msgstr "Inserisci SD Card" msgid "Insert name here.." msgstr "Inserire qui il nome..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Installa WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Installa nel Menu Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Chiamata di InstallExceptionHandler avvenuta, tuttavia questa piattaforma " "non la supporta ancora." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Installazione WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Errore di Controllo d'Integrità" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Controllo d'integrità completato" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Controllo d'integrità completato. Non sono stati trovati errori." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3204,19 +3201,19 @@ msgstr "" "Fallito il controllo d'integrità per la partizione %d. Il tuo dump è " "probabilmente corrotto o è stata applicata scorrettamente una patch." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interfaccia" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Impostazioni Interfaccia" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Errore Interno LZO - compressione non riuscita" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3225,11 +3222,11 @@ msgstr "" "Errore Interno LZO - decompressione non riuscita (%d) (%li, %li) \n" "Prova a caricare di nuovo lo stato di salvataggio" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Errore Interno LZO - lzo_init() fallito" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Risoluzione Interna:" @@ -3246,7 +3243,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Dimensione (%x) o Magic word (%x) non valida" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Valore non Valido!" @@ -3254,7 +3251,7 @@ msgstr "Valore non Valido!" msgid "Invalid bat.map or dir entry" msgstr "bat.map o voce directory non valide" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Tipo di evento %i non valido" @@ -3274,19 +3271,19 @@ msgstr "" "%s\n" "È possibile che sia necessario il redumping del gioco." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "File di registrazione non valido" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Parametri di ricerca non validi (nessun oggetto selezionato)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Stringa di ricerca non valida (impossibile convertire in numero)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Stringa di ricerca non valida (solo stringhe di lunghezza pari sono " @@ -3297,8 +3294,8 @@ msgid "Invalid state" msgstr "Stato non valido" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italiano" @@ -3314,8 +3311,8 @@ msgstr "Ricompilatore JIT (consigliato)" msgid "JITIL experimental recompiler" msgstr "Ricompilatore sperimentale JITIL" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Giapponese" @@ -3333,17 +3330,16 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Finestra sempre in cima" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Combinazione Tasti" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Coreano" @@ -3361,24 +3357,20 @@ msgstr "Pulsante L" msgid "L-Analog" msgstr "L-Analogico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Lingua:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Ultimo Stato di Gioco Sovrascritto" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Ultimo Stato di Gioco Salvato" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latenza:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Sinistra" @@ -3387,8 +3379,7 @@ msgstr "Sinistra" msgid "Left Stick" msgstr "Levetta Sinistra" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3396,7 +3387,7 @@ msgstr "" "Click sinistro del mouse per rilevare l'identità del tasto premuto.\n" "Premi 'spazio' per cancellare." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3406,7 +3397,7 @@ msgstr "" "Click centrale del mouse per cancellare.\n" "Click destro del mouse per altre opzioni." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3414,76 +3405,123 @@ msgstr "" "Click sinistro/destro per altre opzioni.\n" "Click centrale del mouse per cancellare." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Minore di" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limita per FPS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Carica" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Carica Texture Personalizzate" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Carica Stato di Gioco" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Carica Stato di Gioco da Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Carica Stato di Gioco da Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Carica Stato di Gioco da Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Carica Stato di Gioco da Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Carica Stato di Gioco da Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Carica Stato di Gioco da Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Carica Stato di Gioco da Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Carica Stato di Gioco da Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Carica Stato di Gioco da Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Carica Stato di Gioco da Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Carica Stato di Gioco da Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Carica Stato di Gioco da Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Carica Stato di Gioco da Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Carica Stato di Gioco da Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Carica Stato di Gioco da Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Carica Stato di Gioco da Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Carica Stato di Gioco da Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Carica Stato di Gioco da Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Carica Stato di Gioco..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Carica Menu di Sistema Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carica il Menu di Sistema Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3497,7 +3535,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Carica valori preimpostati dai modelli hack disponibili." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Locale" @@ -3509,7 +3547,7 @@ msgstr "Log" msgid "Log Configuration" msgstr "Configurazione Log" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Log FPS su file" @@ -3517,7 +3555,7 @@ msgstr "Log FPS su file" msgid "Log Types" msgstr "Tipi di Log" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3533,12 +3571,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Destinazione Logger" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Registrazione Eventi" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Persa connessione al server!" @@ -3577,7 +3615,7 @@ msgstr "ID Produttore:" msgid "Maker:" msgstr "Produttore:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3592,8 +3630,8 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3605,12 +3643,12 @@ msgstr "La Memory Card possiede già un salvataggio per questo titolo" msgid "Memcard already opened" msgstr "La Memory Card è già aperta" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Byte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Scheda di Memoria" @@ -3622,7 +3660,7 @@ msgstr "" "Gestore Scheda di Memoria - AVVISO: Eseguire una copia di sicurezza prima " "dell'uso!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3649,29 +3687,29 @@ msgstr "" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mic" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Varie" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Impostazioni Varie" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Mezza Incl." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3687,16 +3725,16 @@ msgstr "" msgid "Monospaced font" msgstr "Carattere a spaziatura fissa" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motore" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3718,11 +3756,11 @@ msgstr "" msgid "Multiply" msgstr "*" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTA: La dimensione dello stream non coincide con la dimensione dei dati\n" @@ -3817,10 +3855,10 @@ msgstr "TN Su" msgid "Name:" msgstr "Nome:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nome: " @@ -3829,7 +3867,7 @@ msgstr "Nome: " msgid "Native GCI files(*.gci)" msgstr "File GCI nativi(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nuova Ricerca" @@ -3838,11 +3876,11 @@ msgstr "Nuova Ricerca" msgid "Next Page" msgstr "Pagina Successiva" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Ricerca Successiva" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Nickname:" @@ -3850,7 +3888,7 @@ msgstr "Nickname:" msgid "No Country (SDK)" msgstr "Nessun Paese (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Nessun ISO o WAD trovati" @@ -3863,8 +3901,8 @@ msgstr "Nessun output audio" msgid "No banner file found for title %s" msgstr "Nessun file banner trovato per il titolo %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Non è disponibile una descrizione" @@ -3872,7 +3910,7 @@ msgstr "Non è disponibile una descrizione" msgid "No docking" msgstr "Nessun aggancio" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Nessun file caricato" @@ -3880,7 +3918,7 @@ msgstr "Nessun file caricato" msgid "No free dir index entries" msgstr "Nessuna voce di directory libera" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Nessun file registrato" @@ -3889,23 +3927,24 @@ msgstr "Nessun file registrato" msgid "No save folder found for title %s" msgstr "Nessuna cartella di salvataggio trovata per il titolo %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Nessuno" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norvegese" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Diverso" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Non Impostato" @@ -3916,15 +3955,15 @@ msgstr "" "Non è un file di salvataggio Wii o fallita lettura a causa della dimensione " "%x dell'intestazione del file" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Non collegato" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Note" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Note: " @@ -3941,11 +3980,11 @@ msgstr "Avviso/i" msgid "Num Lock" msgstr "Bloc Num" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Numero Di Codici:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3954,7 +3993,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Accelerazione Nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Oggetto" @@ -3962,7 +4001,7 @@ msgstr "Oggetto" msgid "Object Range" msgstr "Intervallo Oggetto" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Off" @@ -3970,7 +4009,7 @@ msgstr "Off" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Mostra Messaggi su Schermo" @@ -3979,21 +4018,20 @@ msgstr "Mostra Messaggi su Schermo" msgid "Only %d blocks available" msgstr "Solo %d blocchi disponibili" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Apri" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Apri &percorso file" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Apri cartella dei &salvataggi" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Apri file..." @@ -4019,7 +4057,7 @@ msgstr "Decoder Texture OpenCL" msgid "OpenMP Texture Decoder" msgstr "Decoder Texture OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opzioni" @@ -4041,12 +4079,12 @@ msgstr "" "successivamente eseguire l'importazione di questi ultimi in una nuova memory " "card\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Altro" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4054,7 +4092,7 @@ msgstr "" "Altro client disconnesso a gioco in corso!! La modalità di Gioco-Online " "viene disabilitata. Arrestare manualmente il gioco." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Output" @@ -4066,7 +4104,7 @@ msgstr "&Riproduci Registrazione..." msgid "Pad" msgstr "Pad" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad " @@ -4095,16 +4133,21 @@ msgstr "Parametri" msgid "Partition %i" msgstr "Partizione %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patch" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Percorsi" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausa" @@ -4113,7 +4156,7 @@ msgstr "Pausa" msgid "Pause at end of movie" msgstr "Pausa al termine del filmato" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Illuminazione Per-Pixel" @@ -4127,19 +4170,17 @@ msgid "Perspective %d" msgstr "Prospettiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Gioca" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Riproduci Registrazione" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Gioca/Pausa" @@ -4151,11 +4192,11 @@ msgstr "Giocabile" msgid "Playback Options" msgstr "Opzioni di Riproduzione" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Giocatori" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Per favore confermare..." @@ -4167,54 +4208,54 @@ msgstr "Si prega di creare un prospettiva prima di salvare" msgid "Plus-Minus" msgstr "Più-Meno" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polacco" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Porta 1:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Porta 2:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Porta 3:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Porta 4:" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Porta:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portoghese" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portoghese (Brasiliano)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Effetto di Post-Processing:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Termine prematuro del filmato in PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Termine prematuro del filmato in PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Termine prematuro del filmato in PlayWiimote. %u > %u" @@ -4231,7 +4272,7 @@ msgstr "Pag. Precedente" msgid "Previous Page" msgstr "Pagina Precedente" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Valore Precedente" @@ -4239,7 +4280,7 @@ msgstr "Valore Precedente" msgid "Print" msgstr "Stamp" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profilo" @@ -4255,8 +4296,8 @@ msgstr "Ripulisci Cache" msgid "Question" msgstr "Conferma" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Esci" @@ -4274,7 +4315,7 @@ msgstr "Pulsante R" msgid "R-Analog" msgstr "R-Analogico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4282,34 +4323,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSSIA" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Gamma" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Modalità in Sola-lettura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Reale" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote Reale" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Wiimote Reali" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Riconnetti il Wiimote al Caricamento di uno Stato di Gioco" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Registra" @@ -4347,29 +4392,28 @@ msgstr "" "\n" "Nel dubbio, seleziona Nessuno." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Aggiorna" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Aggiorna Elenco" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Aggiorna l'elenco dei giochi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Rimuovi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4379,17 +4423,16 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Renderizza nella Finestra Principale" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Resetta" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Risultati" @@ -4401,7 +4444,7 @@ msgstr "Invio" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Destra" @@ -4410,12 +4453,12 @@ msgstr "Destra" msgid "Right Stick" msgstr "Levetta Destra" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibrazione" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4423,7 +4466,7 @@ msgstr "" "Avvia DSP HLE e LLE su un thread dedicato (non consigliato: potrebbe causare " "glitch al sonoro con HLE e bloccarsi con LLE)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russo" @@ -4431,13 +4474,13 @@ msgstr "Russo" msgid "Sa&ve State" msgstr "Sal&va Stato di Gioco" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Sicura" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Salva" @@ -4445,47 +4488,59 @@ msgstr "Salva" msgid "Save GCI as..." msgstr "Salva GCI come.." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Sal&va Stato di Gioco" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Sal&va Stato di Gioco" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Salva Stato di Gioco nello Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Salva Stato di Gioco nello Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Salva Stato di Gioco nello Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Salva Stato di Gioco nello Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Salva Stato di Gioco nello Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Salva Stato di Gioco nello Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Salva Stato di Gioco nello Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Salva Stato di Gioco nello Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Salva Stato di Gioco nello Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Salva Stato di Gioco nello Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Salva Stato di Gioco..." @@ -4494,41 +4549,41 @@ msgstr "Salva Stato di Gioco..." msgid "Save as..." msgstr "Salva come..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Salva GCM/ISO compressa" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Salva prospettiva corrente" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Salva GCM/ISO decompressa" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Il salvataggio del filmato %s è corrotto, arresto registrazione..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Copia EFB in scala" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Analizzo %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Ricerca ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Ricerca..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Screenshot" @@ -4536,23 +4591,23 @@ msgstr "Screenshot" msgid "Scroll Lock" msgstr "Bloc Scroll" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Cerca" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Filtro di Ricerca" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Cerca nelle Sottocartelle" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Cerca Oggetto corrente" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Cerca Valore esadecimale" @@ -4563,16 +4618,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Sezione %s non trovata in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Seleziona" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Seleziona la Registrazione" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Seleziona un file WAD Wii da installare" @@ -4594,19 +4649,19 @@ msgstr "Seleziona un file di salvataggio da importare" msgid "Select floating windows" msgstr "Seleziona finestre libere/mobili" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Seleziona il file da caricare" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Seleziona il file di salvataggio" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Seleziona lo stato di gioco da caricare" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Seleziona lo stato di gioco da salvare" @@ -4629,7 +4684,7 @@ msgstr "" "\n" "Nel dubbio, seleziona Auto." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Il profilo controller selezionato non esiste" @@ -4685,11 +4740,11 @@ msgstr "" "\n" "Nel dubbio, usa Direct3D 11." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Invia" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Posizione della Sensor Bar: " @@ -4697,22 +4752,18 @@ msgstr "Posizione della Sensor Bar: " msgid "Separator" msgstr "Separatore" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Porta Seriale 1 - Questa porta viene utilizzata da dispositivi come " "l'adattatore di rete" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Imposta" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Imposta come ISO &predefinita" @@ -4728,7 +4779,7 @@ msgstr "" "SetARCode_IsActive: Indice troppo grande rispetto alla dimensione " "dell'elenco dei codici AR %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4744,7 +4795,7 @@ msgstr "Impostazioni..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Impossible trovare il file di configurazione" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Scuoti" @@ -4752,7 +4803,7 @@ msgstr "Scuoti" msgid "Short Name:" msgstr "Nome breve:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Tasti Dorsali" @@ -4776,11 +4827,11 @@ msgstr "Mostra Barra degli St&rumenti" msgid "Show Drives" msgstr "Mostra Unità a Disco" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Mostra le Regioni di Copia dell'EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Mostra FPS" @@ -4792,7 +4843,7 @@ msgstr "Mostra Francia" msgid "Show GameCube" msgstr "Mostra GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Mostra Tasti di Input" @@ -4828,7 +4879,7 @@ msgstr "Mostra Piattaforme" msgid "Show Regions" msgstr "Mostra Regioni" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Mostra Informazioni" @@ -4848,11 +4899,11 @@ msgstr "Mostra Wad" msgid "Show Wii" msgstr "Mostra Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Mostra una messaggio di conferma prima di arrestare un gioco." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4871,7 +4922,7 @@ msgstr "Mostra primo blocco" msgid "Show lag counter" msgstr "Mostra contatore lag" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4897,7 +4948,7 @@ msgstr "Mostra icona di salvataggio" msgid "Show save title" msgstr "Mostra titolo del salvataggio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4913,7 +4964,7 @@ msgstr "" msgid "Show unknown" msgstr "Mostra sconosciuto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4923,19 +4974,19 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Wiimote in posizione di traverso" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Cinese Semplificato" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Dimensioni" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Salta BIOS" @@ -4943,7 +4994,7 @@ msgstr "Salta BIOS" msgid "Skip DCBZ clearing" msgstr "Salta ripulitura DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Salta Accesso della CPU all'EFB" @@ -4963,17 +5014,17 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Ingresso %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Ingresso A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Ingresso B" @@ -4985,7 +5036,7 @@ msgstr "Stamp" msgid "Software Renderer" msgstr "Renderer Software" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4997,7 +5048,7 @@ msgstr "" "È utile solamente ai fini di debugging.\n" "Vuoi davvero abilitare il rendering software? Nel dubbio, seleziona 'No'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Impostazioni Audio" @@ -5016,16 +5067,16 @@ msgid "Space" msgstr "Spazio" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spagnolo" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Volume Altoparlante:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5049,21 +5100,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Aumenta la velocità di trasferimento del Disco" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Squadratura" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Controller Standard" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Avvia &NetPlay" @@ -5072,20 +5131,18 @@ msgid "Start Re&cording" msgstr "Avvia Re&gistrazione" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Avvia Registrazione" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Stato" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Stati di Gioco" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Volante" @@ -5093,15 +5150,13 @@ msgstr "Volante" msgid "Stick" msgstr "Levetta" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Arresta" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5115,7 +5170,7 @@ msgstr "" "\n" "Nel dubbio, lascia selezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Adatta a Finestra" @@ -5136,7 +5191,11 @@ msgstr "Il file è stato esportato in %s con successo" msgid "Successfully imported save files" msgstr "I file di salvataggio sono stati importati con successo." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Ruota/Oscilla" @@ -5152,8 +5211,8 @@ msgstr "" "Sincronizza i thread della GPU e della CPU per prevenire alcuni blocchi " "casuali in modalità Dual Core. (ON = Compatibilità, OFF = Velocità)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Lingua di Sistema:" @@ -5183,33 +5242,32 @@ msgid "Table Right" msgstr "Semipiano destro" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Cattura uno Screenshot" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongo)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Prova" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Cache Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Overlay Formato Texture" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "Il WAD è stato installato con successo" @@ -5221,13 +5279,13 @@ msgstr "L'indirizzo non è valido" msgid "The checksum was successfully fixed" msgstr "Il checksum è stato corretto con successo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "La directory scelta è già in lista" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5236,7 +5294,7 @@ msgstr "" "Il file %s esiste già.\n" "Vuoi sostituirlo?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5245,7 +5303,7 @@ msgstr "" "Impossibile aprire il file %s in scrittura. Verificare che non sia già " "aperto in un altro programma." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Il file %s è già stato aperto, l'intestazione non verrà scritta." @@ -5267,7 +5325,7 @@ msgstr "Il nome non può contenere il carattere ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Il codice AR decriptato risultante non contiene alcuna riga." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5283,7 +5341,7 @@ msgstr "" "Il file di salvataggio che si sta provando a copiare ha una dimensione non " "valida" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5291,23 +5349,23 @@ msgstr "" "La lingua selezionata non è supportata dal tuo sistema. Ritorno alla " "predefinita di sistema." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Le versioni di NetPlay del server e del client non sono compatibili!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Il server è pieno!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Il server ha risposto: il gioco è correntemente in esecuzione!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Il server invia un messaggio d'errore sconosciuto!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "il file specificato \"%s\" non esiste" @@ -5316,7 +5374,7 @@ msgstr "il file specificato \"%s\" non esiste" msgid "The value is invalid" msgstr "Il valore non è valido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema:" @@ -5344,13 +5402,13 @@ msgid "" msgstr "" "Questo simulatore di action replay non supporta codici automodificanti." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Ciò potrebbe causare rallentamenti all'interno del Menu Wii e in alcuni " "giochi." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5370,7 +5428,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5381,7 +5439,7 @@ msgstr "" "Imposta un limite ai frame disegnati ogni secondo diverso dal valore " "standard (NTSC:60, PAL:50)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5400,17 +5458,17 @@ msgid "This will let you Manually Edit the INI config file" msgstr "" "Questo vi permetterà di modificare manualmente il file di configurazione INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Sensibilità" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Inclina" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Titolo" @@ -5423,18 +5481,36 @@ msgstr "a" msgid "Toggle All Log Types" msgstr "Seleziona/Deseleziona tutti i Tipi di Log" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Rapporto d'Aspetto:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "Copie EFB" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Seleziona/Deseleziona tutti i Tipi di Log" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Visualizza a Schermo Intero" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Sopra" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Cinese Tradizionale" @@ -5458,7 +5534,7 @@ msgstr "" "Tentativo di lettura da una SYSCONF non valida\n" "Gli identificativi Wiimote bt non sono disponibili" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turco" @@ -5474,7 +5550,7 @@ msgstr "Tipo" msgid "UDP Port:" msgstr "Porta UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "Wiimote UDP" @@ -5483,7 +5559,7 @@ msgstr "Wiimote UDP" msgid "UNKNOWN" msgstr "SCONOSCIUTO" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UNKNOWN_%02X" @@ -5511,24 +5587,29 @@ msgstr "" "%lu del codice AR inserito. Assicurati di averlo inserito correttamente.\n" "Vuoi ignorare questa riga e continuare l'analisi?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "%i non definito" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Annulla Caricamento Stato di Gioco" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Annulla Caricamento Stato di Gioco" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Chiamata 0x80 inaspettata? Interruzione..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Sconosciuto" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando DVD %08x sconosciuto - errore fatale" @@ -5543,63 +5624,57 @@ msgstr "Comando 0x%08x sconosciuto" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Voce %i sconosciuta in SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Messaggio ricevuto sconosciuto avente id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Messaggio sconosciuto avente id:%d ricevuto dal giocatore:%d Giocatore " "espluso!!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Su" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Aggiorna" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote in posizione verticale" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Utilizza Modalità EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Usa Schermo Intero" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Usa Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Avvisi di Errore" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Utilizza una strategia particolare di uploading per il vertex stream.\n" -"Di solito velocizza l'emulazione, ma è vietato dalle specifiche OpenGL e " -"potrebbe causare pesanti artefatti.\n" -"\n" -"Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5627,11 +5702,11 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Utilità" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5640,7 +5715,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "Hack Velocità MMU" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Valore" @@ -5648,7 +5723,7 @@ msgstr "Valore" msgid "Value:" msgstr "Valore:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Valore: " @@ -5656,15 +5731,19 @@ msgstr "Valore: " msgid "Verbosity" msgstr "Verboso" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuale" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volume" @@ -5692,7 +5771,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Attenzione" @@ -5734,7 +5813,7 @@ msgstr "" "dal nome uguale a quello dei file sulla tua memory card\n" "Continuare?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5746,7 +5825,7 @@ msgstr "" "salvataggio prima di continuare, o caricare questo stesso stato con modalità " "sola-lettura off." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5758,7 +5837,7 @@ msgstr "" "caricare questo stato in modalità sola-lettura off. Altrimenti probabilmente " "riscontrerai una desincronizzazione." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5792,8 +5871,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaweFileWriter - file non aperto." @@ -5801,15 +5880,15 @@ msgstr "WaweFileWriter - file non aperto." msgid "Whammy" msgstr "Tremolo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack Widescreen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Larghezza" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5817,15 +5896,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Console Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Root NAND Wii:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importa Salvataggi Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "File di Salvataggio Wii (*.bin)|*.bin" @@ -5834,7 +5913,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Impossibile leggere dal file" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5843,15 +5922,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Collegato" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Vibrazione Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Impostazioni Wiimote" @@ -5875,14 +5954,14 @@ msgstr "Windows Destro" msgid "Word Wrap" msgstr "Adatta Testo" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Attività in corso..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5917,7 +5996,7 @@ msgstr "Inizializzazione XAudio2 non riuscita: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "Creazione master voice XAudio2 non riuscita: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5948,23 +6027,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Non è possibile chiudere riquadri che hanno pagine al loro interno" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "È necessario selezionare un gioco!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Devi inserire un nome!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "È necessario inserire un valore decimale, esadecimale o ottale." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Devi inserire un nome valido per il profilo." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "È necessario riavviare Dolphin affinché le modifiche abbiano effetto." @@ -5978,7 +6057,7 @@ msgstr "" "Vuoi interrompere ora l'emulazione per correggere il problema?\n" "Se scegli \"No\", l'audio potrebbe essere disturbato." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -6010,12 +6089,12 @@ msgstr "Zero 3 codice non supportato" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero codice sconosciuto per dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ in attesa ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -6031,7 +6110,7 @@ msgstr "" msgid "[Custom]" msgstr "[Personalizzata]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6050,7 +6129,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6064,11 +6143,7 @@ msgstr "" "\n" "Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6077,11 +6152,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lettura Opcode da %x. Si prega di segnalarlo." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "valore wxExecute ritornato -1 su applicazione in esecuzione!" @@ -6093,18 +6168,80 @@ msgstr "Correzione zFar: " msgid "zNear Correction: " msgstr "Correzione zNear: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulazione VBeam accurata" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Permettere l'attivazione di alcune impostazioni internamente alla " +#~ "finestra d'emulazione tramite i tasti rapidi 3 (Risoluzione Interna), 4 " +#~ "(Rapporto d'Aspetto), 5 (Copia EFB) e 6 (Nebbia).\n" +#~ "\n" +#~ "Nel dubbio, lascia deselezionato." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "" +#~ "Impossibile trovare il WiiMote sul bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Abilita Tasti di Scelta Rapida" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Fallita operazione di Ascolto!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Caricamento bthprops.cpl non riuscito" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Caricamento hid.dll non riuscito" + +#~ msgid "GCMic Configuration" +#~ msgstr "Configurazione GCMic" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "Chiamata a HCI_CMD_INQUIRY, si prega di segnalarlo!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr " Upload Modificato del Buffer" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Se il framerate risulta incoerente o incostante, questa opzione potrebbe " #~ "porvi rimedio. (ON = Compatibilità, OFF = Velocità)" +#~ msgid "Last Overwritten State" +#~ msgstr "Ultimo Stato di Gioco Sovrascritto" + +#~ msgid "Last Saved State" +#~ msgstr "Ultimo Stato di Gioco Salvato" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Riconnetti il Wiimote al Caricamento di uno Stato di Gioco" + +#~ msgid "Set" +#~ msgstr "Imposta" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Salta Destination Alpha" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Utilizza una strategia particolare di uploading per il vertex stream.\n" +#~ "Di solito velocizza l'emulazione, ma è vietato dalle specifiche OpenGL e " +#~ "potrebbe causare pesanti artefatti.\n" +#~ "\n" +#~ "Nel dubbio, lascia deselezionato." diff --git a/Languages/po/ja.po b/Languages/po/ja.po index 6b6c0bbfd6..5f7362c007 100644 --- a/Languages/po/ja.po +++ b/Languages/po/ja.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-16 23:40+0000\n" "Last-Translator: DanbSky \n" "Language-Team: Japanese (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(該当数が多すぎます)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "タイトル:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! (...で無い)" @@ -43,12 +43,12 @@ msgstr "" "メモリーカードファイル \"%s\" は存在しません。\n" " 容量16MBで新たに作成しますか ?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii のISOではありません" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -58,12 +58,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$s コピー %1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d x" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d x (品質 %d)" @@ -147,7 +147,7 @@ msgstr "%s インポート GCI %s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u ブロック空き | %u エントリ空き" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& (...と...)" @@ -167,23 +167,23 @@ msgstr "ブレークポイント(&B)" msgid "&Browse for ISOs..." msgstr "ISOファイルのあるフォルダを選択(&B)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "チートコード編集ツール(&C)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "サウンド設定(&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "このタイトルの実体を削除(&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "選択したタイトルの実体を全て削除(&D)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "エミュレーション(&E)" @@ -199,7 +199,7 @@ msgstr "Frame Advance(&F)" msgid "&Fullscreen" msgstr "全画面表示(&F)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "グラフィック設定(&G)" @@ -207,7 +207,7 @@ msgstr "グラフィック設定(&G)" msgid "&Help" msgstr "ヘルプ(&H)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "ホットキーのカスタマイズ(&H)" @@ -219,7 +219,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "ステートロード(&L)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "GCメモリーカードマネージャ(&M)" @@ -231,7 +231,7 @@ msgstr "&Memory" msgid "&Open..." msgstr "開く(&O)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "設定(&O)" @@ -243,7 +243,7 @@ msgstr "一時停止(&P)" msgid "&Play" msgstr "開始(&P)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "プロパティ(&P)" @@ -283,15 +283,15 @@ msgstr "描画(&V)" msgid "&View" msgstr "表示(&V)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Wii入力設定(&W)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "公式Wiki(英語)で動作状況を確認(&W)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -307,51 +307,56 @@ msgstr "補正有効" msgid "(UNKNOWN)" msgstr "(不明)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "オフ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ (...に加えて)" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Native (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 ビット" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Native (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Native (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Native (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 ビット" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Native (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Native (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 ビット" @@ -359,38 +364,37 @@ msgstr "8 ビット" msgid "" msgstr "コード名を入力してください" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<対応できる解像度が見つかりません>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "なし" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "入力を待機..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<システムの言語>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "ネットプレイウィンドウはすでに開かれています!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "ゲームは現在、起動されていません" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -398,7 +402,7 @@ msgstr "" "サポートしているBluetoothデバイスが見つかりませんでした。\n" "手動でWii リモコンを接続する必要があります。" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -432,12 +436,12 @@ msgstr "" "\n" "TCPポートの開放を忘れずに!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "Triforce基板" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "アクションリプレイコード" @@ -450,11 +454,11 @@ msgstr "Dolphinについて" msgid "Acceleration" msgstr "加速度" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "精度:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -467,8 +471,7 @@ msgstr "" "\n" "よく分からなければ、【Texture】を選択したままにしてください。" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "動作" @@ -561,7 +564,7 @@ msgstr "Action Replay: 通常コード %i: 不正なサブタイプ %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: 通常コード 0: 不正なサブタイプ %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "ビデオカード:" @@ -570,11 +573,11 @@ msgstr "ビデオカード:" msgid "Add" msgstr "追加" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "コードを追加" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "パッチを追加" @@ -584,11 +587,11 @@ msgstr "Add new pane" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "追加" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "接続先:" @@ -626,77 +629,60 @@ msgstr "" "\n" "補足:取得値はログウィンドウ/コンソールで確認します" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "ボタンが反応する感度を調整します" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "高度な設定" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "高度な設定" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "全ての GC/Wii イメージ (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "GC GCMファイル (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "全てのステートセーブファイル (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Wii ISOファイル (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "圧縮されたGC/Wii ISOファイル (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "全てのファイル (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"エミュレーション中に数字キー(テンキーでない方)を押すことで、 一部のオプション" -"をリアルタイムに変更できるようになります。\n" -"\n" -"3-内部解像度\n" -"4-アスペクト比\n" -"5-EFB\n" -"6-Fog\n" -"\n" -"よく分からなければ、チェックを入れないでください。" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "分析" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "角度" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "異方性フィルタリング:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "アンチエイリアス:" @@ -709,11 +695,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "Apploader ファイルから読み込むことができません" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "適用" @@ -727,16 +713,16 @@ msgstr "" "\n" "よく分からなければ、【オフ】を選択してください。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "アラビア語" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" このプロファイルを削除しますか?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -744,7 +730,7 @@ msgstr "" "これら複数のタイトルの実体ファイルを削除しますか?\n" "元に戻すことはできません!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!" @@ -752,8 +738,8 @@ msgstr "このタイトルの実体ファイルを削除しますか?元に戻 msgid "Arm JIT (experimental)" msgstr "Arm JIT (実験的)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "アスペクト比:" @@ -761,12 +747,12 @@ msgstr "アスペクト比:" msgid "At least one pane must remain open." msgstr "At least one pane must remain open." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "サウンド" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "出力API (Audio Backend)" @@ -774,20 +760,20 @@ msgstr "出力API (Audio Backend)" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Error opening AO device.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "自動" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "自動 (ゲーム解像度の倍数)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "自動 (ウィンドウサイズに拡大)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "ウィンドウサイズを自動調整" @@ -801,11 +787,11 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP register " @@ -813,21 +799,21 @@ msgstr "BP register " msgid "Back" msgstr "Back" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "出力設定" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "描画API:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "バックグラウンド入力を許可" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "後方" @@ -835,8 +821,12 @@ msgstr "後方" msgid "Bad File Header" msgstr "ファイルヘッダの不良" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "バナー" @@ -852,11 +842,11 @@ msgstr "バナー表示" msgid "Bar" msgstr "バー" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "基本設定" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "基本設定" @@ -884,12 +874,12 @@ msgstr "青 - 左" msgid "Blue Right" msgstr "青 - 右" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "下部" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "コマンド数: %lu" @@ -898,29 +888,29 @@ msgstr "コマンド数: %lu" msgid "Broken" msgstr "ダメダメ" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "選択" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "ゲームリストに追加するフォルダを選択してください" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "ISOのあるフォルダをブラウズ" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "出力先を選択" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "バッファ:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "ボタン" @@ -933,11 +923,11 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C-スティック" @@ -945,11 +935,11 @@ msgstr "C-スティック" msgid "C-Stick" msgstr "C-スティック" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPUエミュレーション方式" @@ -971,22 +961,17 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Can't find WiiMote by connection handle %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "キャンセル" @@ -1002,7 +987,7 @@ msgstr "%s を開くことができません" msgid "Cannot unregister events with events pending" msgstr "Cannot unregister events with events pending" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1013,7 +998,7 @@ msgstr "" "%s\n" "これは不正なメモリーカードデータです" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1025,15 +1010,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "カタルーニャ語" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Center" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "変更" @@ -1042,15 +1027,14 @@ msgid "Change &Disc..." msgstr "ディスクの入れ替え(&D)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "ディスクの入れ替え" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "ゲームを変更" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1066,11 +1050,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "この設定は次回のゲーム開始時に反映されます!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "チャット欄" @@ -1078,47 +1062,47 @@ msgstr "チャット欄" msgid "Cheat Code" msgstr "チートコード" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "コードサーチ" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "チートコード編集ツール" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "パーティションの整合性をチェック" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "チェックしています..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "簡体字中国語" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "繁体字中国語" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "DVDルートフォルダを選択してください" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "NANDのあるルートフォルダを選択してください" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "ディスクチャンネルに表示するタイトルを選択" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "追加したいフォルダを選択" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "メモリーカードを選択" @@ -1126,7 +1110,7 @@ msgstr "メモリーカードを選択" msgid "Choose a memory card:" msgstr "メモリーカードを選択" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1134,12 +1118,12 @@ msgstr "" "apploaderとして使用するファイルを選択:(フォルダからのみ構築されたディスクに" "適用されます)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "保存先のフォルダを選択してください" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "丸み" @@ -1149,12 +1133,12 @@ msgstr "クラシックコントローラ" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "全消去" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1162,22 +1146,22 @@ msgstr "" "クライアントとの接続が切断されました!ネットプレイは現在無効です。ゲームを停" "止してください。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "閉じる" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Dolphin本体の設定(&N)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "コードの情報" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "コード:" @@ -1193,87 +1177,89 @@ msgstr "コメント" msgid "Comment:" msgstr "ゲーム紹介" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "このタイトルを圧縮" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "選択したISOファイルを全て圧縮" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "圧縮しています..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "本体設定" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "設定" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "コントロールの設定" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "パッド設定" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Dolphin本体の設定を行います" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "ファイルの上書きを確認" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "動作停止時に確認" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "接続" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "USBキーボードの接続をエミュレート" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "USBキーボードの接続をエミュレート" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "%iPのWii リモコンを接続" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "1PのWii リモコンを接続" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "2PのWii リモコンを接続" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "3PのWii リモコンを接続" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "4PのWii リモコンを接続" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "接続中..." @@ -1281,7 +1267,7 @@ msgstr "接続中..." msgid "Console" msgstr "コンソール" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "接続状態を継続して監視する" @@ -1293,7 +1279,7 @@ msgstr "Control" msgid "Convert to GCI" msgstr "GCIファイルに変換" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "コピーに失敗" @@ -1316,7 +1302,7 @@ msgstr "%s を作成することができませんでした" msgid "Could not initialize backend %s." msgstr "Could not initialize backend %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1327,7 +1313,7 @@ msgstr "" "プディスクではありません。オリジナルのGC/Wii のディスクはほとんどのPC用DVDド" "ライブでは読み込めない点に留意してください" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "ISOファイル %s を認識できませんでした" @@ -1337,7 +1323,7 @@ msgstr "ISOファイル %s を認識できませんでした" msgid "Could not save %s" msgstr "%s をセーブできませんでした" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1365,11 +1351,11 @@ msgstr "" "メモリーカードファイルをデフォルトの場所から移動した場合は、本体設定よりその" "場所を再指定してください" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "拡張子'ini'に対して関連付けられているプログラムが見つかりません!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1377,8 +1363,8 @@ msgstr "" "コアを初期化できませんでした。\n" "設定を確認してください。" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "該当:" @@ -1386,8 +1372,8 @@ msgstr "該当:" msgid "Country:" msgstr "発売国" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "アクションリプレイコードを作成" @@ -1396,7 +1382,7 @@ msgstr "アクションリプレイコードを作成" msgid "Create new perspective" msgstr "Create new perspective" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "制作者: " @@ -1404,11 +1390,11 @@ msgstr "制作者: " msgid "Critical" msgstr "致命的なエラー" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "クロッピング" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1423,7 +1409,7 @@ msgstr "" msgid "Crossfade" msgstr "クロスフェーダー" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Current directory changed from %s to %s after wxFileSelector!" @@ -1440,11 +1426,11 @@ msgstr "Custom Projection Hackの設定" msgid "Customize some Orthographic Projection parameters." msgstr "設定画面に入ります" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "チェコ語" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1452,36 +1438,36 @@ msgstr "D" msgid "D-Pad" msgstr "十字キー" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "サウンド" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSPエミュレーション方式" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP-HLE エミュレーション (高速)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP-LLE インタプリタ (低速)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP-LLE リコンパイラ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP on Dedicated Thread" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "サウンドに関する設定を行います" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVDルート" @@ -1493,7 +1479,11 @@ msgstr "DVDLowRead - Fatal Error: failed to read from volume" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "データサイズ" @@ -1506,11 +1496,11 @@ msgstr "発売日" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro セーブファイル(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "'遊び'の調整" @@ -1518,7 +1508,7 @@ msgstr "'遊び'の調整" msgid "Debug" msgstr "デバッグ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "デバッグ用項目" @@ -1526,24 +1516,29 @@ msgstr "デバッグ用項目" msgid "Decimal" msgstr "Decimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ISOファイルへ復元" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "選択したファイルを全てISOファイルへ復元" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "復元中..." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "ゲームリストを再更新します" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "既定" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "デフォルトISO" @@ -1552,7 +1547,7 @@ msgid "Default font" msgstr "既定のフォント" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "削除" @@ -1565,11 +1560,11 @@ msgstr "このセーブデータを削除" msgid "Delete the existing file '%s'?" msgstr "既存ファイル '%s' を削除しますか?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "説明" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "検出" @@ -1582,13 +1577,13 @@ msgstr "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "デバイス" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "デバイス設定" @@ -1596,11 +1591,11 @@ msgstr "デバイス設定" msgid "Dial" msgstr "ダイアル" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1612,8 +1607,8 @@ msgstr "" "ディレクトリのチェックサムに失敗\n" "ディレクトリバックアップのチェックサムにも失敗" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "無効化" @@ -1621,11 +1616,11 @@ msgstr "無効化" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Disable Fog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1639,7 +1634,7 @@ msgstr "" "\n" "よく分からなければ、チェックを外さないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1654,7 +1649,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1676,11 +1671,11 @@ msgstr "ディスク" msgid "Disc Read Error" msgstr "ディスク読み取りエラー" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "表示設定" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1694,19 +1689,19 @@ msgstr "" msgid "Divide" msgstr "Divide" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "動作中のゲームを停止しますか?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II decoder" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s グラフィック設定" @@ -1719,20 +1714,20 @@ msgstr "Dolphin Webサイト(&W)" msgid "Dolphin Configuration" msgstr "Dolphinの設定" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Wii リモコンのエミュレーション設定" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "GCコントローラ設定" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS ムービー (*.dtm)" @@ -1744,7 +1739,7 @@ msgstr "Wiiリモコンの設定" msgid "Dolphin at &Google Code" msgstr "Dolphin 開発状況(&G)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1752,7 +1747,7 @@ msgstr "" "ゲームリストは空です。この文章をダブルクリックして GC/Wii のISO または WBFS " "もしくは WADファイルのあるフォルダを選択してください。" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1760,8 +1755,8 @@ msgstr "" "リスト中の全てのゲームが設定により表示されていません。この文章をダブルクリッ" "クすると表示されるようになります" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "要求された操作を完了することができませんでした。" @@ -1774,16 +1769,16 @@ msgstr "" "ディスクの読み取り速度を向上させます。必要になるタイトルはわずかです [有効=" "ロード時間短縮/無効=互換性・安定性重視]" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "下" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Webからコードを入手 (WiiRD Database)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu個のコードが見つかりました。( 新規追加: %lu個 )" @@ -1792,27 +1787,27 @@ msgstr "%lu個のコードが見つかりました。( 新規追加: %lu個 )" msgid "Drums" msgstr "ドラムコントローラ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "ダミーデバイス" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "サウンドのダンプ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "EFBターゲットをダンプ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "フレームをダンプ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "テクスチャをダンプ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1823,7 +1818,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1833,7 +1828,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1844,8 +1839,8 @@ msgstr "" "よく分からなければ、チェックを入れないでください。" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "オランダ語" @@ -1853,7 +1848,7 @@ msgstr "オランダ語" msgid "E&xit" msgstr "終了" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Copies" @@ -1877,7 +1872,7 @@ msgstr "欧州" msgid "Early Memory Updates" msgstr "Early Memory Updates" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "編集" @@ -1893,7 +1888,7 @@ msgstr "iniを編集" msgid "Edit Patch" msgstr "パッチを編集" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Edit current perspective" @@ -1906,15 +1901,15 @@ msgstr "編集" msgid "Effect" msgstr "エフェクト" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Embedded Frame Buffer (内蔵フレームバッファ)" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "エミュレーションスレッドはすでに稼働中です" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1928,7 +1923,7 @@ msgstr "" "\n" "よく分からなければ、【Virtual】を選択したままにしておいてください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1957,7 +1952,7 @@ msgstr "動作状況:" msgid "Enable" msgstr "有効" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1973,7 +1968,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "アクションリプレイコードのログを取得する" @@ -1985,11 +1980,11 @@ msgstr "Enable Block Merging" msgid "Enable Bounding Box Calculation" msgstr "Enable Bounding Box Calculation" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Enable Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "チートコードを有効化" @@ -1997,19 +1992,15 @@ msgstr "チートコードを有効化" msgid "Enable Dual Core" msgstr "Enable Dual Core" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "デュアルコア動作を行う (速度向上)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "ホットキーを使用" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Enable Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "アイドルスキップ処理を行う (速度向上)" @@ -2017,15 +2008,15 @@ msgstr "アイドルスキップ処理を行う (速度向上)" msgid "Enable MMU" msgstr "Enable MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "プログレッシブ表示を有効化" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "スクリーンセーバーを有効化" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "スピーカー出力の有効化" @@ -2033,7 +2024,7 @@ msgstr "スピーカー出力の有効化" msgid "Enable WideScreen" msgstr "Enable WideScreen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "ワイヤーフレーム有効化" @@ -2098,7 +2089,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Enables Custom Projection Hack" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2106,14 +2097,14 @@ msgstr "" "Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。OSX " "には現在未対応です" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。" "OpenALのみ対応" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2142,7 +2133,7 @@ msgstr "" "メモリ管理機構を有効にします。いくつかのゲームで必要です [有効=互換性・安定" "性重視/無効=動作速度向上]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2157,13 +2148,13 @@ msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "英語" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "画質向上の設定" @@ -2181,17 +2172,17 @@ msgstr "エントリ %d/%d" msgid "Entry 1/%d" msgstr "エントリ 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "に一致する" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "エラー" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します" @@ -2221,7 +2212,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Exception handler - access below memory space. %08llx%08llx" @@ -2230,16 +2221,20 @@ msgstr "Exception handler - access below memory space. %08llx%08llx" msgid "Execute" msgstr "Execute" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "エクスポートに失敗" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "ファイルを抽出" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "録画ファイルのエクスポート" @@ -2251,7 +2246,7 @@ msgstr "録画ファイルのエクスポート" msgid "Export Save" msgstr "セーブデータをエクスポート" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "セーブデータをエクスポート (実験的)" @@ -2267,11 +2262,11 @@ msgstr "エクスポートに失敗しました。リトライしますか?" msgid "Export save as..." msgstr "セーブデータのエクスポート先を選択" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "拡張コントローラ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "External Frame Buffer (外部フレームバッファ)" @@ -2283,48 +2278,48 @@ msgstr "特殊パラメータ" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "『メトロイド Other M』のみに有用な設定です" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "全てのファイルを抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Apploaderを抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "DOLを抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "このフォルダを抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "このファイルを抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "このパーティションを抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "%s を抽出" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "全てのファイルをエクスポート" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "フォルダをエクスポート" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "抽出しています..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO バイト" @@ -2340,19 +2335,15 @@ msgstr "フランス" msgid "FST Size:" msgstr "FSTサイズ" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "接続に失敗!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Listenに失敗!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "コードの取得に失敗しました" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "%s への抽出に失敗" @@ -2380,15 +2371,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Failed to load hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2470,7 +2465,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Failed to read unique ID from disc image" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" @@ -2488,19 +2483,23 @@ msgstr "Failed to write header for %s" msgid "Failed to write header for file %d" msgstr "Failed to write header for file %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "ペルシア語" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Fast" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "高速なMMUを使用します。全てのゲームでうまく動くわけではありません" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2508,7 +2507,7 @@ msgstr "" "致命的なdesyncが発生したため再生を中止します。 (Error in PlayWiimote: %u != " "%u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "FIFO プレーヤー" @@ -2516,7 +2515,7 @@ msgstr "FIFO プレーヤー" msgid "File Info" msgstr "ファイル情報" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "コードを含まないファイルです" @@ -2558,15 +2557,15 @@ msgstr "FileIO: Unknown open mode : 0x%02x" msgid "Filesystem" msgstr "構造" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr " 'ini' は不明な拡張子です。開くことができません!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "次へ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "前へ" @@ -2578,23 +2577,23 @@ msgstr "ブロック開始位置" msgid "Fix Checksums" msgstr "チェックサムを修正" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "強制的に 16:9 にする" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "強制的に 4:3 にする" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "コンソールを日本向け (NTSC-J) に設定" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Force Texture Filtering" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2620,7 +2619,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2639,34 +2638,37 @@ msgstr "" "ASCII コードでフォーマットしますか? (NTSC もしくは PAL)\n" "Shift_JIS (NTSC-J) ではフォーマットできません" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "前方" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "検索結果:%d 件 '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "フレーム" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "フレーム" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Frame Advance" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "FFV1を使用してフレームをダンプ" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "フレームの情報" @@ -2678,7 +2680,7 @@ msgstr "フレームの範囲" msgid "Frame S&kipping" msgstr "フレームスキップ(&K)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "フレームリミット:" @@ -2686,13 +2688,13 @@ msgstr "フレームリミット:" msgid "Frames To Record" msgstr "録画フレーム数設定" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "フリールック" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "フランス語" @@ -2705,11 +2707,11 @@ msgstr "フレットボタン" msgid "From" msgstr "開始" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "全画面" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "全画面表示時の解像度:" @@ -2717,15 +2719,11 @@ msgstr "全画面表示時の解像度:" msgid "GCI File(*.gci)" msgstr "GCI ファイル (*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "マイクの設定" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "入力(GC)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2733,15 +2731,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ゲームID" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "すでに起動しています!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "ゲームが起動していません!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "ゲームが見つかりません!" @@ -2757,29 +2755,29 @@ msgstr "ゲーム設定" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GCセーブファイル(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "ゲームキューブ" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "ゲームキューブ入力設定(&P)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "メモリーカードファイル (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "ゲームキューブの入力設定を行います" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Geckoコード" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2793,19 +2791,18 @@ msgstr "" "を置き、Dolphinを再起動することで利用できます)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "一般" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "一般" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "ドイツ語" @@ -2815,15 +2812,15 @@ msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" "GetARCode: インデックスのサイズがコードリストのサイズを上回っています %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "ビデオ" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "描画に関する設定を行います" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "より大きい" @@ -2843,7 +2840,7 @@ msgstr "" "動作速度は少々低下し、まれに描画バグの原因にもなることもあります。\n" "よく分からなければ、チェックを外さないでください。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "ギリシア語" @@ -2863,15 +2860,7 @@ msgstr "緑 - 右" msgid "Guitar" msgstr "ギターコントローラ" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY is called, please report!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Hacked Buffer Upload" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "高速化(Hacks)" @@ -2879,11 +2868,11 @@ msgstr "高速化(Hacks)" msgid "Header checksum failed" msgstr "Header checksum failed" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "ヘブライ語" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "範囲(縦)" @@ -2929,11 +2918,11 @@ msgstr "" "\n" "さよなら!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "隠す" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "マウスカーソルを隠す" @@ -2952,8 +2941,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "ホスト" @@ -2961,13 +2950,12 @@ msgstr "ホスト" msgid "Hotkey Configuration" msgstr "ホットキーの設定" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "ホットキー" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "ハンガリー語" @@ -2997,11 +2985,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - bad destination" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL設定" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "ポインタ" @@ -3009,7 +2997,7 @@ msgstr "ポインタ" msgid "IR Pointer" msgstr "IR ポインタ" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "感度" @@ -3017,7 +3005,7 @@ msgstr "感度" msgid "ISO Details" msgstr "ゲームの詳細" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "フォルダ一覧" @@ -3036,11 +3024,11 @@ msgid "" msgstr "" "主にペーパーマリオシリーズで使われる、Bounding Boxレジスタをサポートします" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignore Format Changes" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3054,7 +3042,7 @@ msgstr "" "\n" "よく分からなければ、チェックを外さないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3100,10 +3088,15 @@ msgstr "" msgid "In Game" msgstr "ソコソコ" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "ゲーム内" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "フレームリミット:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3113,7 +3106,7 @@ msgstr "情報" msgid "Information" msgstr "情報" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "入力" @@ -3125,7 +3118,7 @@ msgstr "Insert" msgid "Insert Encrypted or Decrypted code here..." msgstr "ここに暗号化or復号化されたコードを貼り付けてください" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "SDカードの挿入をエミュレート" @@ -3133,38 +3126,38 @@ msgstr "SDカードの挿入をエミュレート" msgid "Insert name here.." msgstr "コード名を入力してください" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "WiiメニューにWADファイルを追加" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Wiiメニューへインストール" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler が呼び出されましたが、このプラットフォームはまだサ" "ポートされていません" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "追加しています..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "エラーが確認されました!" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "完了" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "チェック終了。整合性に問題はありませんでした。" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3173,19 +3166,19 @@ msgstr "" "パーティション %d に問題が見つかりました。 データが破損しているか、正しくパッ" "チが当てられていない可能性があります。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "表示" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Dolphinの表示に関する設定" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Internal LZO Error - compression failed" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3194,11 +3187,11 @@ msgstr "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "もう一度ロードを試してみてください" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internal LZO Error - lzo_init() failed" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "内部解像度の変更:" @@ -3215,7 +3208,7 @@ msgstr "イントロ" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Invalid Size(%x) or Magic word (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "無効な値です!" @@ -3223,7 +3216,7 @@ msgstr "無効な値です!" msgid "Invalid bat.map or dir entry" msgstr "Invalid bat.map or dir entry" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Invalid event type %i" @@ -3243,19 +3236,19 @@ msgstr "" "%s\n" " このゲームをダンプしなおしてください" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "不正な録画ファイル" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "エラー:オブジェクトを選択してください" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3264,8 +3257,8 @@ msgid "Invalid state" msgstr "不正なステートファイル" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "イタリア語" @@ -3281,8 +3274,8 @@ msgstr "JIT Recompiler (推奨)" msgid "JITIL experimental recompiler" msgstr "JITIL experimental recompiler (実験的)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "日本語" @@ -3301,17 +3294,16 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "最前面に表示" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "キー設定" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "韓国語" @@ -3329,24 +3321,20 @@ msgstr "Lボタン" msgid "L-Analog" msgstr "L (アナログ)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "GUI言語:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "最後に上書きしたステートセーブ" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "最新のステートセーブ" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "レイテンシー:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "左" @@ -3355,8 +3343,7 @@ msgstr "左" msgid "Left Stick" msgstr "左スティック" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3364,7 +3351,7 @@ msgstr "" "左クリックでキーの入力待ち\n" "スペースキーを入力で消去します" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3374,7 +3361,7 @@ msgstr "" "中クリックで消去\n" "右クリックで詳細設定に入ります" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3382,76 +3369,123 @@ msgstr "" "左or右クリックで設定画面に入ります\n" "中クリックで消去します" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "より小さい" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "FPSによる制限を有効化" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "読込" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "カスタムテクスチャを読み込む" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "ステートロード(&L)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "ステートロード - スロット 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "ステートロード - スロット 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "ステートロード - スロット 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "ステートロード - スロット 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "ステートロード - スロット 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "ステートロード - スロット 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "ステートロード - スロット 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "ステートロード - スロット 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "ステートロード - スロット 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "ステートロード - スロット 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "ステートロード - スロット 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "ステートロード - スロット 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "ステートロード - スロット 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "ステートロード - スロット 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "ステートロード - スロット 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "ステートロード - スロット 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "ステートロード - スロット 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "ステートロード - スロット 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "ファイルからロード" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Wiiメニューを起動" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wiiメニューを起動 ( バージョン:%d %c )" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3466,7 +3500,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "特定のゲーム向けの設定値を読み込みます" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "ローカル" @@ -3478,7 +3512,7 @@ msgstr "ログ" msgid "Log Configuration" msgstr "ログの設定" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "FPSのログを保存" @@ -3486,7 +3520,7 @@ msgstr "FPSのログを保存" msgid "Log Types" msgstr "表示するログ情報" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3501,12 +3535,12 @@ msgstr "" msgid "Logger Outputs" msgstr "ログ出力先" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "ログ" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "サーバーとの接続が切断されました!" @@ -3545,7 +3579,7 @@ msgstr "メーカーID" msgid "Maker:" msgstr "メーカー" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3559,8 +3593,8 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "最大" @@ -3572,12 +3606,12 @@ msgstr "このタイトルのセーブデータはすでに存在します" msgid "Memcard already opened" msgstr "すでに開いています" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "メモリバイト" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "メモリーカード" @@ -3587,7 +3621,7 @@ msgid "" "could mangle stuff!" msgstr "メモリーカードマネージャ ~使用前にはバックアップを!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3612,29 +3646,29 @@ msgstr "メモリカードのファイルサイズが、ヘッダのサイズに msgid "Menu" msgstr "メニュー" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "マイク" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "最小" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "その他" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "その他の設定" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "感度変更" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3650,16 +3684,16 @@ msgstr "" msgid "Monospaced font" msgstr "等幅フォント" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "モーションプラス" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "モーター" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3681,11 +3715,11 @@ msgstr "" msgid "Multiply" msgstr "Multiply" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3779,10 +3813,10 @@ msgstr "NP Up" msgid "Name:" msgstr "名前" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "名前: " @@ -3791,7 +3825,7 @@ msgstr "名前: " msgid "Native GCI files(*.gci)" msgstr "ネイティブ GCI ファイル(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "新規検索" @@ -3800,11 +3834,11 @@ msgstr "新規検索" msgid "Next Page" msgstr "次のページ" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "続けて検索" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "ニックネーム:" @@ -3812,7 +3846,7 @@ msgstr "ニックネーム:" msgid "No Country (SDK)" msgstr "No Country (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "リストに項目がありません!" @@ -3825,8 +3859,8 @@ msgstr "出力しない" msgid "No banner file found for title %s" msgstr "%s のバナーファイルはありません" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "説明なし" @@ -3834,7 +3868,7 @@ msgstr "説明なし" msgid "No docking" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "読み込みファイルなし" @@ -3842,7 +3876,7 @@ msgstr "読み込みファイルなし" msgid "No free dir index entries" msgstr "空きエントリがありません" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "録画ファイルなし" @@ -3851,23 +3885,24 @@ msgstr "録画ファイルなし" msgid "No save folder found for title %s" msgstr "%s のセーブフォルダがありません" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "なし" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "ノルウェー語" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "に一致しない" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "未確認" @@ -3876,15 +3911,15 @@ msgstr "未確認" msgid "Not a Wii save or read failure for file header size %x" msgstr "Not a Wii save or read failure for file header size %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "未接続" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "ノート" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "補足: " @@ -3901,11 +3936,11 @@ msgstr "注意" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "行数:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "ヌンチャク" @@ -3914,7 +3949,7 @@ msgstr "ヌンチャク" msgid "Nunchuk Acceleration" msgstr "ヌンチャクの加速度" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "オブジェクト" @@ -3922,7 +3957,7 @@ msgstr "オブジェクト" msgid "Object Range" msgstr "オブジェクトの範囲" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "オフ" @@ -3930,7 +3965,7 @@ msgstr "オフ" msgid "Offset:" msgstr "オフセット値:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "オンスクリーンメッセージを表示" @@ -3939,21 +3974,20 @@ msgstr "オンスクリーンメッセージを表示" msgid "Only %d blocks available" msgstr "残り %d ブロックしかありません!" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "開く" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "実体のあるフォルダを開く(&C)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "セーブデータのあるフォルダを開く(&S)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "起動するファイルを選択" @@ -3979,7 +4013,7 @@ msgstr "OpenCL Texture Decoder" msgid "OpenMP Texture Decoder" msgstr "OpenMP Texture Decoder" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "設定" @@ -3999,12 +4033,12 @@ msgstr "" "右クリックから『全てのセーブデータをエクスポート』を実行して、\n" "新しいメモリーカードにセーブデータを移行してください\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "その他" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4012,7 +4046,7 @@ msgstr "" "ゲーム中に他のプレーヤーが切断されてしまいました!手動でゲームを停止させてく" "ださい" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "出力" @@ -4024,7 +4058,7 @@ msgstr "録画ファイルを再生(&L)" msgid "Pad" msgstr "パッド" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad " @@ -4053,16 +4087,21 @@ msgstr "パラメータ" msgid "Partition %i" msgstr "パーティション %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "パッチ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "フォルダ" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "一時停止" @@ -4071,7 +4110,7 @@ msgstr "一時停止" msgid "Pause at end of movie" msgstr "再生終了時に一時停止" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Per-Pixel Lighting" @@ -4085,19 +4124,17 @@ msgid "Perspective %d" msgstr "Perspective %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "開始" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "録画ファイルを再生" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "開始/一時停止" @@ -4109,11 +4146,11 @@ msgstr "サクサク" msgid "Playback Options" msgstr "再生オプション" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "プレイヤー一覧" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "確認" @@ -4125,54 +4162,54 @@ msgstr "Please create a perspective before saving" msgid "Plus-Minus" msgstr "Plus-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "ポーランド語" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "ポート 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "ポート 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "ポート 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "ポート 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "ポート:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "ポルトガル語" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "ブラジル語" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Post-Processing Effect:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -4189,7 +4226,7 @@ msgstr "前のページ" msgid "Previous Page" msgstr "前のページ" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "ここより前" @@ -4197,7 +4234,7 @@ msgstr "ここより前" msgid "Print" msgstr "Print" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "プロファイル" @@ -4213,8 +4250,8 @@ msgstr "キャッシュの整頓を実行" msgid "Question" msgstr "確認" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "終了" @@ -4232,7 +4269,7 @@ msgstr "Rボタン" msgid "R-Analog" msgstr "R (アナログ)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4240,34 +4277,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "ロシア" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "範囲/強さ" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "読み込み専用 有効/無効" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Real" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "実機Wii リモコンを接続" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "実機Wii リモコンの設定" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "ステートロード時にWii リモコンを再接続" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "録画" @@ -4306,29 +4347,28 @@ msgstr "" "\n" "よく分からなければ、【なし】のままにしておいてください。" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "再更新" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "ゲームリストを再更新" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "ゲームリストを再更新します" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "削除" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4338,17 +4378,16 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "メインウィンドウ部分に描画" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "初期化" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "結果表示欄" @@ -4360,7 +4399,7 @@ msgstr "Return" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "右" @@ -4369,12 +4408,12 @@ msgstr "右" msgid "Right Stick" msgstr "右スティック" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "振動" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4382,7 +4421,7 @@ msgstr "" "DSPの処理を別スレッドに分離して行います (非推奨:音の問題やフリーズ等のリスク" "有)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "ロシア語" @@ -4390,13 +4429,13 @@ msgstr "ロシア語" msgid "Sa&ve State" msgstr "ステートセーブ(&V)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Safe" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "保存" @@ -4404,47 +4443,59 @@ msgstr "保存" msgid "Save GCI as..." msgstr "セーブデータの保存先を選択" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "ステートセーブ(&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "ステートセーブ(&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "ステートセーブ - スロット 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "ステートセーブ - スロット 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "ステートセーブ - スロット 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "ステートセーブ - スロット 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "ステートセーブ - スロット 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "ステートセーブ - スロット 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "ステートセーブ - スロット 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "ステートセーブ - スロット 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "ステートセーブ - スロット 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "ステートセーブ - スロット 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "ファイルとして保存" @@ -4453,41 +4504,41 @@ msgstr "ファイルとして保存" msgid "Save as..." msgstr "ファイルとして保存" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "圧縮するタイトルの保存先を選択" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Save current perspective" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "復元するタイトルの保存先を選択" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Savestate movie %s の破損を確認しました。録画を中止しています..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Scaled EFB Copy" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "確認しています... .%s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "確認中..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "確認中..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "画面撮影" @@ -4495,23 +4546,23 @@ msgstr "画面撮影" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "検索" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "フィルタリング" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "サブフォルダも検索" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "現在のオブジェクトを検索" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "値を検索" @@ -4522,16 +4573,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Section %s not found in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "選択" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "録画ファイルを選択" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "追加するWADファイルを選択" @@ -4553,19 +4604,19 @@ msgstr "インポートするセーブファイルを選択" msgid "Select floating windows" msgstr "Select floating windows" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "ロードするファイルを選択" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "セーブファイルを選択" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "ロードするステートセーブファイルを選択" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "ステートセーブの保存先を選択" @@ -4585,7 +4636,7 @@ msgstr "" "\n" "よく分からなければ、【自動】を選択してください。" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "選択されたプロファイルは存在しません" @@ -4641,11 +4692,11 @@ msgstr "" "\n" "よく分からなければ、【OpenGL】を選択してください。" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "送信" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "センサーバーの位置" @@ -4653,20 +4704,16 @@ msgstr "センサーバーの位置" msgid "Separator" msgstr "Separator" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "セルビア語" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "シリアルポート:ブロードバンドアダプタなどのデバイスが接続できます" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "適用" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)" @@ -4682,7 +4729,7 @@ msgstr "" "SetARCode_IsActive: インデックスのサイズがコードリストのサイズを上回っていま" "す %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4698,7 +4745,7 @@ msgstr "設定" msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Cant find setting file" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "シェイク" @@ -4706,7 +4753,7 @@ msgstr "シェイク" msgid "Short Name:" msgstr "通称" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "LRトリガー" @@ -4730,11 +4777,11 @@ msgstr "ツールバー(&T)" msgid "Show Drives" msgstr "DVDドライブ内のソフトを表示" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Show EFB Copy Regions" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "FPSを表示" @@ -4746,7 +4793,7 @@ msgstr "フランス" msgid "Show GameCube" msgstr "ゲームキューブ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "キー入力を表示" @@ -4782,7 +4829,7 @@ msgstr "特定機種のソフトだけを表示" msgid "Show Regions" msgstr "特定リージョンのソフトだけを表示" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "統計情報を表示" @@ -4802,11 +4849,11 @@ msgstr "WAD(Wiiウェア/VC/チャンネル)" msgid "Show Wii" msgstr "Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "ゲーム停止前に確認ウィンドウが表示されるようになります" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4824,7 +4871,7 @@ msgstr "ブロック開始位置を表示" msgid "Show lag counter" msgstr "ラグカウンターを表示" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4850,7 +4897,7 @@ msgstr "アイコンを表示" msgid "Show save title" msgstr "タイトルを表示" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4866,7 +4913,7 @@ msgstr "" msgid "Show unknown" msgstr "不明" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4876,19 +4923,19 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "横持ち(Sideways)で使用" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "簡体字中国語" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "サイズ" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "BIOSをスキップ" @@ -4896,7 +4943,7 @@ msgstr "BIOSをスキップ" msgid "Skip DCBZ clearing" msgstr "Skip DCBZ clearing" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Skip EFB Access from CPU" @@ -4917,17 +4964,17 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "スロット %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "スロットA" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "スロットB" @@ -4939,7 +4986,7 @@ msgstr "スクリーンショット" msgid "Software Renderer" msgstr "Software Renderer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4950,7 +4997,7 @@ msgstr "" "デバッグ用途としてのみ有用なものです。\n" "それでも使用しますか?よく分からなければ、選択しないでください。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "サウンド設定" @@ -4969,16 +5016,16 @@ msgid "Space" msgstr "Space" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "スペイン語" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "リモコンスピーカーの音量" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5002,21 +5049,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Speed up Disc Transfer Rate" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "丸み" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "標準コントローラ" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "スタート" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "ネットプレイを開始(&N)" @@ -5025,20 +5080,18 @@ msgid "Start Re&cording" msgstr "録画を開始(&C)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "録画を開始" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "動作率" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "ステートセーブ/ロード" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "SPEED FORCE" @@ -5046,15 +5099,13 @@ msgstr "SPEED FORCE" msgid "Stick" msgstr "スティック" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "停止" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5068,7 +5119,7 @@ msgstr "" "\n" "よく分からなければ、こちらを選択しておいてください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "ウィンドウに合わせる" @@ -5089,7 +5140,11 @@ msgstr "%s へのエクスポートに成功しました" msgid "Successfully imported save files" msgstr "セーブファイルのインポートに成功" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "動き" @@ -5105,8 +5160,8 @@ msgstr "" "CPU/GPUスレッドを同期させることでデュアルコア動作時のフリーズを抑制します " "[有効=互換性・安定性重視/無効=動作速度向上]" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "システムの言語:" @@ -5136,33 +5191,32 @@ msgid "Table Right" msgstr "右テーブル" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "画面撮影" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "タルコンガ" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "テスト" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Texture Cache" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "テクスチャフォーマット情報表示" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WADファイルの追加に成功" @@ -5174,13 +5228,13 @@ msgstr "無効なアドレスです" msgid "The checksum was successfully fixed" msgstr "チェックサムの修正に成功しました" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "選択したフォルダはすでにリストに存在します!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5189,7 +5243,7 @@ msgstr "" "%s はすでに存在します\n" "上書きしますか?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5198,7 +5252,7 @@ msgstr "" "ファイル %s に書き込むことができませんでした。他のプログラムによって使用され" "ていないか確認してください。" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -5221,7 +5275,7 @@ msgstr "',' を含む名前は使用できません" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "復号化しましたが、このコードには一つも行が含まれていません。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5237,7 +5291,7 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "コピーしようとしているセーブファイルのサイズが正しくありません" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5245,23 +5299,23 @@ msgstr "" "選択した言語はこのシステムではサポートされていません。デフォルト設定を使用し" "ます" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "サーバーとクライアントでネットプレイのバージョンに互換性がありません!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "このサーバーは満員です!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "サーバーより:このゲームは、現在実行中です!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "サーバーは、不明なエラーメッセージを送信しました!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "指定されたファイル \"%s\" は存在しません" @@ -5270,7 +5324,7 @@ msgstr "指定されたファイル \"%s\" は存在しません" msgid "The value is invalid" msgstr "無効な値です" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "テーマ:" @@ -5299,13 +5353,13 @@ msgstr "" "このアクションリプレイシミュレータは、アクションリプレイそのものを変更する" "コードはサポートしていません。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "有効にしているとWiiメニューやいくつかのタイトルで動作速度が低下する場合があり" "ます" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5325,7 +5379,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -5333,7 +5387,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5348,17 +5402,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "このゲームの設定をテキストで編集します" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "しきい値" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "傾き" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "タイトル" @@ -5371,18 +5425,36 @@ msgstr "終了" msgid "Toggle All Log Types" msgstr "全てのログ情報を選択/解除" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "アスペクト比:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Copies" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "全てのログ情報を選択/解除" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "フルスクリーン表示切り替え" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "上部" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "繁体字中国語" @@ -5406,7 +5478,7 @@ msgstr "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "トルコ語" @@ -5422,7 +5494,7 @@ msgstr "形式" msgid "UDP Port:" msgstr "UDPポート:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDPで接続" @@ -5431,7 +5503,7 @@ msgstr "UDPで接続" msgid "UNKNOWN" msgstr "不明" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UNKNOWN_%02X" @@ -5459,24 +5531,29 @@ msgstr "" "認して下さい。\n" "この行を無視して解析を続けますか?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "未定義 %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "ステートロード前の状態に戻す" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "ステートロード前の状態に戻す" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Unexpected 0x80 call? Aborting..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "フィルタ無し" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Unknown DVD command %08x - fatal error" @@ -5491,61 +5568,55 @@ msgstr "Unknown command 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Unknown entry type %i in SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "次のIDから不明なメッセージを受信 : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "上" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "再取得" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "直立状態(Upright)で使用" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 (PAL60) モードを使用" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "フルスクリーンで表示" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "16進" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "パニックハンドラを使用" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"頂点ストリームのアップロード方法を工夫し、速度を向上させます。\n" -"ただしOpenGLの仕様から外れているので、大きなバグの 原因になる可能性もありま" -"す。\n" -"\n" -"よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5572,11 +5643,11 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "ユーティリティ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "垂直同期 (V-Sync)" @@ -5585,7 +5656,7 @@ msgstr "垂直同期 (V-Sync)" msgid "VBeam Speed Hack" msgstr "MMU Speed Hack" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "値" @@ -5593,7 +5664,7 @@ msgstr "値" msgid "Value:" msgstr "値:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "値:" @@ -5601,15 +5672,19 @@ msgstr "値:" msgid "Verbosity" msgstr "Verbosityモード" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "描画" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtual" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "音量" @@ -5637,7 +5712,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "警告" @@ -5678,7 +5753,7 @@ msgstr "" "\n" "続けますか?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5686,7 +5761,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5694,7 +5769,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5713,8 +5788,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - file not open." @@ -5722,15 +5797,15 @@ msgstr "WaveFileWriter - file not open." msgid "Whammy" msgstr "ワーミー" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "疑似ワイドスクリーン化" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "範囲(横)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5738,15 +5813,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii コンソール" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NANDルート" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Wiiのセーブデータをインポート" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wiiセーブデータ (*.bin)|*.bin" @@ -5755,7 +5830,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: ファイルからの読み込みができませんでした" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "入力(Wii)" @@ -5764,15 +5839,15 @@ msgstr "入力(Wii)" msgid "Wiimote %i" msgstr "Wii リモコン %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wii リモコン接続中" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wii リモコンの振動を有効化" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wii リモコンの設定を行います" @@ -5796,14 +5871,14 @@ msgstr "Windows Right" msgid "Word Wrap" msgstr "ワードラップ" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "動作中..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5838,7 +5913,7 @@ msgstr "XAudio2 init failed: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 master voice creation failed: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5869,23 +5944,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "You can't close panes that have pages in them." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "ソフトが選ばれていません" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "名前が入力されていません!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "10進数・16進数・8進数いずれかの有効な値を入力してください。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "有効なプロファイル名を入力してください" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "変更を有効にするにはDolphinを再起動してください" @@ -5899,7 +5974,7 @@ msgstr "" "この問題を修正するために動作を停止しますか?\n" "\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5931,12 +6006,12 @@ msgstr "03コードはサポートされていません" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code unknown to dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ 入力を待機... ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5952,7 +6027,7 @@ msgstr "" msgid "[Custom]" msgstr "[ カスタム設定 ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5970,7 +6045,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5984,11 +6059,7 @@ msgstr "" "\n" "よく分からなければ、チェックを入れないでください。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ (...に加えて)" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -5997,11 +6068,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Reading Opcode from %x. Please report." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr " " -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returned -1 on application run!" @@ -6013,18 +6084,83 @@ msgstr "zFar 補正値:" msgid "zNear Correction: " msgstr "zNear 補正値:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| (...もしくは)" #~ msgid "Accurate VBeam emulation" #~ msgstr "Accurate VBeam emulation" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "エミュレーション中に数字キー(テンキーでない方)を押すことで、 一部のオプ" +#~ "ションをリアルタイムに変更できるようになります。\n" +#~ "\n" +#~ "3-内部解像度\n" +#~ "4-アスペクト比\n" +#~ "5-EFB\n" +#~ "6-Fog\n" +#~ "\n" +#~ "よく分からなければ、チェックを入れないでください。" + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "ホットキーを使用" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Listenに失敗!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Failed to load bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Failed to load hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "マイクの設定" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY is called, please report!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Hacked Buffer Upload" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "FPSが安定しないゲームで効果があります [有効=互換性向上/無効=動作速度向" #~ "上]" +#~ msgid "Last Overwritten State" +#~ msgstr "最後に上書きしたステートセーブ" + +#~ msgid "Last Saved State" +#~ msgstr "最新のステートセーブ" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "ステートロード時にWii リモコンを再接続" + +#~ msgid "Set" +#~ msgstr "適用" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Skip Dest. Alpha Pass" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "頂点ストリームのアップロード方法を工夫し、速度を向上させます。\n" +#~ "ただしOpenGLの仕様から外れているので、大きなバグの 原因になる可能性もあり" +#~ "ます。\n" +#~ "\n" +#~ "よく分からなければ、チェックを入れないでください。" diff --git a/Languages/po/ko.po b/Languages/po/ko.po index e0932c14cf..9c58749f07 100644 --- a/Languages/po/ko.po +++ b/Languages/po/ko.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-11 01:47+0000\n" "Last-Translator: Siegfried \n" "Language-Team: Korean (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (표시하기에 너무 많은)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "게임 :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NOT" @@ -43,12 +43,12 @@ msgstr "" "\"%s\"가 존재하지 않습니다.\n" " 새로운 16MB 메모리카드를 생성해요?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\"는 비적합 GCM/ISO 파일임, 혹은 GC/Wii ISO가 아님." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -58,12 +58,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$s복사%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d 샘플들" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d 샘플들 (품질 수준 %d)" @@ -146,7 +146,7 @@ msgstr "%sGCI 가져오기%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u 빈 블럭; %u 빈 디렉토리 엔트리" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& AND" @@ -166,23 +166,23 @@ msgstr "브레이크포인트(&B)" msgid "&Browse for ISOs..." msgstr "ISO 폴더탐색(&B)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "치트 매니저(&C)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "오디오 설정(&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "ISO 삭제(&D)..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "선택된 ISO들 삭제(&D)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "에뮬레이션(&E)" @@ -198,7 +198,7 @@ msgstr "프레임 진행(&F)" msgid "&Fullscreen" msgstr "전체화면(&F)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "그래픽 설정(&G)" @@ -206,7 +206,7 @@ msgstr "그래픽 설정(&G)" msgid "&Help" msgstr "도움(&H)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "단축키 설정(&H)" @@ -218,7 +218,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "상태 로드(&L)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "메모리 카드 매니저(GC) (&M)" @@ -230,7 +230,7 @@ msgstr "메모리(&M)" msgid "&Open..." msgstr "열기(&O)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "옵션(&O)" @@ -242,7 +242,7 @@ msgstr "일시정지(&P)" msgid "&Play" msgstr "실행(&P)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "속성(&P)" @@ -282,15 +282,15 @@ msgstr "비디오(&V)" msgid "&View" msgstr "보기(&V)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "위모트 설정(&W)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "위키(&W)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -306,51 +306,56 @@ msgstr "(-)+z근거리" msgid "(UNKNOWN)" msgstr "(알려지지 않음)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(끔)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x 원본 (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 비트" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x 원본 (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x 원본 (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x 원본 (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 비트" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D 비전" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x 원본 (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x 원본 (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 비트" @@ -358,38 +363,37 @@ msgstr "8 비트" msgid "" msgstr "<여기에 이름을 넣으세요>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<발견된 해상도가 없음>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<없음>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<키를 누르세요>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<시스템>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "넷플레이 윈도우가 이미 열려있습니다!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "현재 게임이 구동되고 있지 않습니다." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -397,7 +401,7 @@ msgstr "" "지원되는 블루투스 장치를 찾을 수 없습니다.\n" "위모트를 수동으로 연결해야합니다." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -432,12 +436,12 @@ msgstr "" "\n" "TCP 포트를 호스트에 전달해야합니다!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-기반보드" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR 코드" @@ -450,11 +454,11 @@ msgstr "돌핀에 대해" msgid "Acceleration" msgstr "가속" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "정확성:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -467,8 +471,7 @@ msgstr "" "\n" "모르겠으면, 텍스처에 EFB를 체크로 두세요." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr " [ 액션 ]" @@ -560,7 +563,7 @@ msgstr "액션 리플레이: 일반 코드 %i: 비적합 서브타입 %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "액션 리플레이: 일반 코드 0: 비적합 서브타입 %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "어댑터:" @@ -569,11 +572,11 @@ msgstr "어댑터:" msgid "Add" msgstr "추가" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "액션리플레이 코드 추가" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "패치 추가" @@ -583,11 +586,11 @@ msgstr "새로운 창 추가" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "추가..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "주소 :" @@ -627,72 +630,60 @@ msgstr "" "\n" "알아두기: 얻어진 값들에 대해 로그윈도우/콘솔을 체크하세요." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "버튼들 활성화에 필요한 아날로그 컨트롤 압력을 조정하세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "고급" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "고급 설정" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "모든 GC/Wii 파일들 (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "모든 GC/Wii 이미지들 (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "모든 게임큐브 GCM 파일들 (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "모든 상태들 저장 (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "모든 Wii ISO 파일들 (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "모든 압축된 GC/Wii ISO 파일들 (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "모든 파일 (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"에뮬레이션 창안에서 3(내부 해상도), 4(종횡비), 5(EFB 복사), 6(안개) 핫키들을 " -"통해 특정 옵션들 토글을 허용합니다.\\n\n" -"\\n\n" -"모르겠으면, 이것을 언체크로 두세요." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "분석" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "각도" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "비등방성 필터링:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "안티-앨리어싱:" @@ -704,11 +695,11 @@ msgstr "앱로더가 잘못된 크기임... 정말 앱로더입니까?" msgid "Apploader unable to load from file" msgstr "앱로더가 파일로 부터 로드할 수 없음" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "앱로더:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "적용" @@ -722,16 +713,16 @@ msgstr "" "\n" "모르겠으면, (끄기)를 선택하세요." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "아랍어" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" 를 정말로 지우고 싶습니까?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -739,7 +730,7 @@ msgstr "" "이 파일들을 정말로 지우고 싶습니까?\n" "그것들은 영원히 사라집니다!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "이 파일을 정말로 지우고 싶습니까? 그것은 영원히 사라집니다!" @@ -747,8 +738,8 @@ msgstr "이 파일을 정말로 지우고 싶습니까? 그것은 영원히 사 msgid "Arm JIT (experimental)" msgstr "Arm JIT (실험적)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "종횡비:" @@ -756,12 +747,12 @@ msgstr "종횡비:" msgid "At least one pane must remain open." msgstr "적어도 하나의 창이 열려 있어야합니다." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "오디오" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "오디오 백엔드:" @@ -769,20 +760,20 @@ msgstr "오디오 백엔드:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: AO 장치를 열기 에러.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "자동" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "자동 (640x528의 배수)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "자동 (윈도우 크기)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "윈도우 크기 자동 조정" @@ -796,11 +787,11 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP 레지스터" @@ -808,21 +799,21 @@ msgstr "BP 레지스터" msgid "Back" msgstr "뒤로" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "백엔드 설정" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "백엔드:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "백그라운드 입력" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "뒤로" @@ -830,8 +821,12 @@ msgstr "뒤로" msgid "Bad File Header" msgstr "배드 파일 헤더" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr " 배너" @@ -847,11 +842,11 @@ msgstr "배너:" msgid "Bar" msgstr "바" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "기본" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "기본 설정" @@ -879,12 +874,12 @@ msgstr "파랑 왼쪽" msgid "Blue Right" msgstr "파랑 오른쪽" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "아래" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "바운드 컨트롤들: %lu" @@ -893,29 +888,29 @@ msgstr "바운드 컨트롤들: %lu" msgid "Broken" msgstr "고장남" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "폴더탐색" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "추가할 디렉토리 둘러보기" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "ISO 디렉토리 불러오기..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "출력 디렉토리 둘러보기" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "버퍼:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "버튼" @@ -926,11 +921,11 @@ msgid "" msgstr "" "DCBZ 명령에 의해 데이터 캐쉬 청소를 우회합니다. 보통은 이 옵션을 꺼둡니다." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C 스틱" @@ -938,11 +933,11 @@ msgstr "C 스틱" msgid "C-Stick" msgstr "C-스틱" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP 레지" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU 에뮬레이터 엔진" @@ -964,22 +959,17 @@ msgstr "" "\n" "모르겠으면, 언체크 상태로 두세요." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "bd: %02x:%02x:%02x:%02x:%02x:%02x 에 의해 위모트를 찾을 수 없음" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "%02x 연결핸들에 의해 위모트를 찾을 수 없음" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "DVD_플러그인 - DVD-인터페이스에서 읽을 수 없음: 치명적 에러" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "취소" @@ -995,7 +985,7 @@ msgstr "%s를 열수 없음" msgid "Cannot unregister events with events pending" msgstr "이벤트들 미해결을 지닌 이벤트들을 등록하지 않을 수 없음" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1006,7 +996,7 @@ msgstr "" "%s\n" "는 유효한 게임큐브 메모리 카드 파일이 아닙니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1018,15 +1008,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "카탈로니아어" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "중앙" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "변경" @@ -1035,15 +1025,14 @@ msgid "Change &Disc..." msgstr "디스크 변경(&D)..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "디스크 변경" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "게임 변경" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1059,11 +1048,11 @@ msgstr "표시를 z원거리 파라미터로 변경 (정정 후에)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "표시를 z근거리 파라미터로 변경 (정정 후에)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "에뮬레이터가 작동하고 있는 동안에 이 변경은 효과가 없을 겁니다!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "채팅" @@ -1071,47 +1060,47 @@ msgstr "채팅" msgid "Cheat Code" msgstr "치트 코드" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "치트 찾기" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "치트들 관리자" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "파티션 완전성 체크" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "파티션 완전성 체크중..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "중국어 (간소화)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "중국어 (전통)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "DVD 루트 디렉토리 선택:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "NAND 루트 디렉토리 선택:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "디폴트 ISO 선택:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "추가할 디렉토리 선택" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "열려는 파일 선택" @@ -1119,19 +1108,19 @@ msgstr "열려는 파일 선택" msgid "Choose a memory card:" msgstr "메모리 카드 선택:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "앱로더로 사용할 파일을 선택: (디렉토리들로만 구성된 디스크들에게만 적용됨)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "압축해제할 폴더를 선택" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "서클 스틱" @@ -1141,12 +1130,12 @@ msgstr "클래식" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "깨끗이" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1154,22 +1143,22 @@ msgstr "" "게임이 구동되는 중에 클라이언트 연결해제됨!! 넷플레이 불가능. 수동으로 게임" "을 중지해야합니다." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "닫기" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "환경설정(&n)..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "코드 정보" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "코드:" @@ -1185,87 +1174,89 @@ msgstr "주석" msgid "Comment:" msgstr "주석:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "ISO 압축..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "선택된 ISO들 압축..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "ISO 압축하기" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr " 환경 " #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "환경설정" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "컨트롤 설정" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "패드들 설정" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "환경설정..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "파일 덮어쓰기 확정" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "중지시 확인" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "연결" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "USB 키보드 연결" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "USB 키보드 연결" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "위모트 %i 연결" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "위모트 1 연결" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "위모트 2 연결" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "위모트 3 연결" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "위모트 4 연결" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "연결중..." @@ -1273,7 +1264,7 @@ msgstr "연결중..." msgid "Console" msgstr "콘솔" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "반복 스캔하기" @@ -1285,7 +1276,7 @@ msgstr "컨트롤" msgid "Convert to GCI" msgstr "GCI 로 변환" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "복사 실패했습니다" @@ -1308,7 +1299,7 @@ msgstr "%s 를 생성할 수 없었습니다" msgid "Could not initialize backend %s." msgstr "백엔드 %s 를 초기화할 수 없었습니다" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1319,7 +1310,7 @@ msgstr "" "백업이 아님. 본래의 게임큐브와 Wii 디스크들은 대부분의 PC DVD 드라이브들에서 " "읽어질 수 없음을 아세요." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "%s ISO 파일을 인식할 수 없었습니다" @@ -1329,7 +1320,7 @@ msgstr "%s ISO 파일을 인식할 수 없었습니다" msgid "Could not save %s" msgstr "%s 를 저장할 수 없었습니다" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1356,11 +1347,11 @@ msgstr "" "에뮬레이터 디렉토리를 이동한 후에 이 메시지를 받고 있나요?\n" "그렇다면, 옵션에서 메모리카드 위치를 재지정해야 할겁니다." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "확장자 'ini'에 대한 열린 명령을 발견할 수 없었습니다!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1368,8 +1359,8 @@ msgstr "" "코어를 초기화할 수 없었습니다\n" "당신의 환경설정을 체크하세요." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "카운트:" @@ -1377,8 +1368,8 @@ msgstr "카운트:" msgid "Country:" msgstr "국가:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "AR 코드 생성" @@ -1387,7 +1378,7 @@ msgstr "AR 코드 생성" msgid "Create new perspective" msgstr "새로운 관점 생성" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "만든이:" @@ -1395,11 +1386,11 @@ msgstr "만든이:" msgid "Critical" msgstr "치명적" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "자르기" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1413,7 +1404,7 @@ msgstr "" msgid "Crossfade" msgstr "크로스페이드" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "wxFileSelector후에 현재 디렉토리가 %s에서 %s로 변경됨!" @@ -1430,11 +1421,11 @@ msgstr "사용자 지정 프로젝션 핵 설정" msgid "Customize some Orthographic Projection parameters." msgstr "일부 정 투영 파라미터들을 커스터마이즈." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "체코" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1442,36 +1433,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-패드" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "오디오" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP 에뮬레이터 엔진" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE 에뮬레이션 (빠름)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE 인터프리터 (느림)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE 리컴파일러" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "전용 쓰레드상에 DSP" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "DSP 설정" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD 루트:" @@ -1483,7 +1474,11 @@ msgstr "DVD저수준읽기 - 치명적 에러: 볼륨에서 읽기를 실패했 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVD저수준비암호화읽기 - 치명적 에러: 볼륨에서 읽기를 실패했습니다." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "데이터 크기" @@ -1496,11 +1491,11 @@ msgstr "날짜:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro 파일들(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "데드 존" @@ -1508,7 +1503,7 @@ msgstr "데드 존" msgid "Debug" msgstr "디버그" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "디버깅" @@ -1516,24 +1511,29 @@ msgstr "디버깅" msgid "Decimal" msgstr "10진수의" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ISO 압축해제..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "선택된 ISO들 압축해제..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "ISO 압축해제하기" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "게임 목록 새로 고침" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "기본" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "기본 ISO:" @@ -1542,7 +1542,7 @@ msgid "Default font" msgstr "기본 폰트" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "삭제" @@ -1555,11 +1555,11 @@ msgstr "저장 지우기" msgid "Delete the existing file '%s'?" msgstr "기존 '%s'파일을 삭제합니까?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "설명" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "감지" @@ -1572,13 +1572,13 @@ msgstr "" "출력 버퍼 안에 적합한 것보다 더 많은 데이터 읽기 시도가 감지되었습니다. 고정" "(Clamp)." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "장비" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "장비 설정" @@ -1586,11 +1586,11 @@ msgstr "장비 설정" msgid "Dial" msgstr "다이얼" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1602,8 +1602,8 @@ msgstr "" "디렉토리 체크섬이 실패했습니다\n" " 그리고 디렉토리 백업 체크섬이 실패했습니다" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "비활성" @@ -1611,11 +1611,11 @@ msgstr "비활성" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "안개 끔" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1629,7 +1629,7 @@ msgstr "" "\n" "모르겠으면, 이것을 체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1643,7 +1643,7 @@ msgstr "" "크하면 대단한 속도향상을 가져오지만 그것은 거의 항상 이슈들도 유발합니다.\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1665,11 +1665,11 @@ msgstr "디스크" msgid "Disc Read Error" msgstr "디스크 읽기 에러" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "화면표시" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1683,19 +1683,19 @@ msgstr "" msgid "Divide" msgstr "나누기" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "현재 에뮬레이션을 중단하고 싶습니까?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "돌비 프로 로직 II 디코더" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "돌핀" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "돌핀 %s 그래픽 환경설정" @@ -1708,20 +1708,20 @@ msgstr "돌핀 웹 사이트(&W)" msgid "Dolphin Configuration" msgstr "돌핀 환경설정" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "돌핀 에뮬된 위모트 환경설정" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "돌핀 FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "돌핀 GC패드 환경설정" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "돌핀 TAS 동영상 (*.dtm)" @@ -1733,7 +1733,7 @@ msgstr "돌핀 위모트 환경설정" msgid "Dolphin at &Google Code" msgstr "돌핀 구글 코드(&G)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1741,7 +1741,7 @@ msgstr "" "돌핀이 어느 GC/Wii ISO도 찾을 수 없었습니다. 파일을 둘러보려면 여기를 더블클" "릭하세요..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1749,8 +1749,8 @@ msgstr "" "돌핀이 현재 모든 게임들을 숨기게 설정됨. 모든 게임들을 보려면 여기를 더블클" "릭..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "돌핀이 요청된 액션을 완수할 수 없었습니다." @@ -1762,16 +1762,16 @@ msgid "" msgstr "" "빠른 디스크 엑세스 활성. 일부 게임들에서 요구됨. (켬 = 빠른, 끔 = 호환성)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "아래" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "코드(WiiRD 데이터베이스) 다운로드" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu 코드들이 다운로드됨. (추가된 %lu)" @@ -1780,27 +1780,27 @@ msgstr "%lu 코드들이 다운로드됨. (추가된 %lu)" msgid "Drums" msgstr "드럼" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "더미" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "오디오 덤프" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "EFB 타겟 덤프" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "프레임들 덤프" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "텍스처들 덤프" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1810,7 +1810,7 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1820,7 +1820,7 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1831,8 +1831,8 @@ msgstr "" "모르겠으면, 이것을 언체크로 두세요." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "네덜란드어" @@ -1840,7 +1840,7 @@ msgstr "네덜란드어" msgid "E&xit" msgstr "종료(&x)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB 복사" @@ -1864,7 +1864,7 @@ msgstr "유럽" msgid "Early Memory Updates" msgstr "빠른 메모리 업데이트" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "편집" @@ -1880,7 +1880,7 @@ msgstr "환경 편집" msgid "Edit Patch" msgstr "패치 편집" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "현재 관점 편집" @@ -1893,15 +1893,15 @@ msgstr "편집..." msgid "Effect" msgstr "효과" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "내장형 프레임 버퍼" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "에뮬 쓰레드가 이미 구동중임" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1915,7 +1915,7 @@ msgstr "" "\n" "모르겠으면, 대신에 \"가상 XFB 에뮬레이션\"을 체크하세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1943,7 +1943,7 @@ msgstr "에뮬레이션 상태:" msgid "Enable" msgstr "활성" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1959,7 +1959,7 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "AR 로깅 활성" @@ -1971,11 +1971,11 @@ msgstr "블록 합치기 활성" msgid "Enable Bounding Box Calculation" msgstr "바운딩 박스 계산 켜기" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "캐쉬 활성" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "치트 활성" @@ -1983,19 +1983,15 @@ msgstr "치트 활성" msgid "Enable Dual Core" msgstr "듀얼 코어 활성" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "듀얼 코어 활성 (속도상승)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "단축키 활성(그래픽 컨트롤)" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "아이들 스킵 활성" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "아이들 스킵 활성 (속도상승)" @@ -2003,15 +1999,15 @@ msgstr "아이들 스킵 활성 (속도상승)" msgid "Enable MMU" msgstr "MMU 활성" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "프로그레시브 스캔 활성" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "스크린 세이버 활성" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "스피커 데이터를 켭니다" @@ -2019,7 +2015,7 @@ msgstr "스피커 데이터를 켭니다" msgid "Enable WideScreen" msgstr "와이드스크린 활성" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "와이어프레임 활성" @@ -2084,21 +2080,21 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "사용자 지정 프로젝션 핵 활성화" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "5.1 서라운드를 이용한 돌비 프로 로직 II 에뮬레이션을 켭니다. OSX에서는 않됨." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "5.1 서라운드를 이용한 돌비 프로 로직 II 에뮬레이션을 켭니다. OpenAL 백엔드 전" "용." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2124,7 +2120,7 @@ msgid "" "OFF = Fast)" msgstr "일부 게임들에 필요한 메모리 관리 유닛 활성. (켬 = 호환성, 끔 = 빠름)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2139,13 +2135,13 @@ msgid "End" msgstr "끝" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "영어" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "향상" @@ -2163,17 +2159,17 @@ msgstr "엔트리 %d/%d" msgid "Entry 1/%d" msgstr "엔트리 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "같음" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "에러" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "선택된 언어 로딩 에러. 시스템 기본으로 돌아갑니다." @@ -2204,7 +2200,7 @@ msgid "Euphoria" msgstr "유포리아" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "예외 핸들러 - 메모리 공간 아래를 접근. %08llx%08llx" @@ -2213,16 +2209,20 @@ msgstr "예외 핸들러 - 메모리 공간 아래를 접근. %08llx%08llx" msgid "Execute" msgstr "실행" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "내보내기 실패했습니다" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "파일 내보내기" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "(입력) 기록 내보내기" @@ -2234,7 +2234,7 @@ msgstr "(입력) 기록 내보내기..." msgid "Export Save" msgstr "저장 내보내기" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Wii 저장 내보내기 (실험적)" @@ -2250,11 +2250,11 @@ msgstr "내보내기 실패했습니다, 다시 시도?" msgid "Export save as..." msgstr "저장을 다른 이름으로 내보내기..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "확장" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "외부 프레임 버퍼" @@ -2266,48 +2266,48 @@ msgstr "추가 매개변수" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "추가 매개변수는 ''Metroid: Other M''에서만 유용합니다." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "모든 파일들 압축풀기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "앱로더 압축풀기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "DOL 압축풀기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "디렉토리 압축풀기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "파일 압축 풀기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "파티션 압축풀기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "%s 압축풀기" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "모든 파일들 압축풀기" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "디렉토리 압축풀기" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "압축풀기..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO 바이트" @@ -2323,19 +2323,15 @@ msgstr "프랑스" msgid "FST Size:" msgstr "FST 크기:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "연결에 실패했습니다!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "듣기에 실패했습니다!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "코드들 다운로드에 실패했습니다." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "%s로 압축풀기 실패했습니다!" @@ -2363,15 +2359,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "bthprops.cpl 로드에 실패했습니다." +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "hid.dll 로드에 실패했습니다" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "%s 읽기에 실패" @@ -2453,7 +2453,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "디스크 이미지로 부터 유일한 ID를 읽기에 실패했습니다" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF를 SYSCONF로 쓰기에 실패했습니다" @@ -2471,19 +2471,23 @@ msgstr "%s 에 대한 헤더 쓰기에 실패" msgid "Failed to write header for file %d" msgstr "%d 파일에 대한 헤더 쓰기에 실패했습니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "페르시아어" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "빠름" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "MMU의 빠른 버전. 모든 게임에 대해 작동하지는 않는다." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2491,7 +2495,7 @@ msgstr "" "치명적 비동기. 재생을 중단합니다. (PlayWiimote에서 에러: %u != %u, byte " "%u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "FIFO 플레이어" @@ -2499,7 +2503,7 @@ msgstr "FIFO 플레이어" msgid "File Info" msgstr "파일 정보" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "파일이 코드를 지니지 않었습니다." @@ -2541,15 +2545,15 @@ msgstr "FileIO: 알려지지 않은 열기 모드: 0x%02x" msgid "Filesystem" msgstr "파일시스템" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "'ini'파일타입은 알려지지 않음! 열지 않겠습니다!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "다음 찾기" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "이전 찾기" @@ -2561,23 +2565,23 @@ msgstr "첫번째 블럭" msgid "Fix Checksums" msgstr "체크섬들 고침" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "강제 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "강제 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "콘솔을 NTSC-J로 강제시킴" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "강제 텍스처 필터링" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2601,7 +2605,7 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2619,34 +2623,37 @@ msgstr "" "ascii (NTSC\\PAL)로 포멧?\n" "sjis (NTSC-J)에 대해서 선택하지 마세요" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "앞으로" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "%d 개 찾았습니다 '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "프레임" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "프레임" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "프레임 진행" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "프레임 덤프가 FFV1를 사용" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "프레임 정보" @@ -2658,7 +2665,7 @@ msgstr "프레임 범위" msgid "Frame S&kipping" msgstr "프레임 스킵(&k)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "프레임제한:" @@ -2666,13 +2673,13 @@ msgstr "프레임제한:" msgid "Frames To Record" msgstr "녹화할 프레임" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "자유로운 보기" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "프랑스어" @@ -2685,11 +2692,11 @@ msgstr "프렛들" msgid "From" msgstr "From" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "전체화면" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "전체화면 해상도:" @@ -2697,15 +2704,11 @@ msgstr "전체화면 해상도:" msgid "GCI File(*.gci)" msgstr "GCI 파일(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic 환경설정" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC패드" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2713,15 +2716,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "게임 ID:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "게임이 이미 구동중입니다!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "게임이 구동중이지 않습니다!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "게임이 없습니다!" @@ -2737,29 +2740,29 @@ msgstr "게임환경" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "게임큐브 게임저장 파일(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "게임큐브" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "게임큐브 패드 설정(&P)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "게임큐브 메모리 카드들 (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "게임큐브 패드 설정" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko 코드" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2772,19 +2775,18 @@ msgstr "" "을 Sys 폴더에 위치시키고 돌핀을 재시작해서 원본 코드 핸들러를 사용해보세요.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "일반" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "일반 설정" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "독일어" @@ -2793,15 +2795,15 @@ msgstr "독일어" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: 인덱스가 ar 코드 리스트 크기 %lu 보다 더 큽니다 " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "그래픽" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "그래픽 설정" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "보다 큰" @@ -2822,7 +2824,7 @@ msgstr "" "\n" "모르겠으면, 이것을 체크로 두세요." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "그리스어" @@ -2842,15 +2844,7 @@ msgstr "초록 오른쪽" msgid "Guitar" msgstr "기타" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY가 호출됨, 보고해주세요!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "핵 버퍼 업로드" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "핵" @@ -2858,11 +2852,11 @@ msgstr "핵" msgid "Header checksum failed" msgstr "헤더 체크섬 실패했습니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "히브리어" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "높이" @@ -2907,11 +2901,11 @@ msgstr "" "\n" "사요나라!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "숨김" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "마우스 커서 숨김" @@ -2929,8 +2923,8 @@ msgstr "" msgid "Home" msgstr "홈" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "호스트" @@ -2938,13 +2932,12 @@ msgstr "호스트" msgid "Hotkey Configuration" msgstr "단축키 설정" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "단축키들" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "헝가리어" @@ -2976,11 +2969,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - 잘못된 대상" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL 설정" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -2988,7 +2981,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR 포인터" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR 감도:" @@ -2996,7 +2989,7 @@ msgstr "IR 감도:" msgid "ISO Details" msgstr "ISO 세부사항" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO 디렉토리들" @@ -3016,11 +3009,11 @@ msgstr "" "체크하면, 바운딩 박스 레지스터들이 업데이트될 것입니다. Paper Mario 게임들에" "서 사용됩니다." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "포멧 변경들을 무시" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3034,7 +3027,7 @@ msgstr "" "\n" "모르겠으면, 이것을 체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3080,10 +3073,15 @@ msgstr "" msgid "In Game" msgstr "게임안" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "게임-안" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "프레임제한:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3093,7 +3091,7 @@ msgstr "정보" msgid "Information" msgstr "정보" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "입력" @@ -3105,7 +3103,7 @@ msgstr "삽입" msgid "Insert Encrypted or Decrypted code here..." msgstr "암호화되거나 암호해독된 코드를 여기에 삽입하세요..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "SD 카드 삽입" @@ -3113,38 +3111,38 @@ msgstr "SD 카드 삽입" msgid "Insert name here.." msgstr "이름을 여기에 넣으시오..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "WAD 설치" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Wii 메뉴에 설치" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler 호출됨, 하지만 이 플랫폼은 아직 그것을 지원하지 않습" "니다." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "WAD 설치하기..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "완전성 체크 에러" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "완전성 체크 완료됨" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "완전성 체크가 완료되었습니다. 에러가 발견되지 않었습니다." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3153,19 +3151,19 @@ msgstr "" "파티션 %d 에 대한 완전성 체크가 실패하였습니다. 당신의 덤프가 오염되었거나 잘" "못 패치된 것 같습니다." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "인터페이스" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "인터페이스 설정" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "내부 LZO 에러 - 압축 실패했습니다" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3174,11 +3172,11 @@ msgstr "" "내부 LZO 에러 - 압축해제 실패했습니다 (%d) (%li, %li) \n" "상태 로딩을 다시 해보세요" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "내부 LZO 에러 - lzo_init() 실패했습니다" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "내부 해상도:" @@ -3195,7 +3193,7 @@ msgstr "소개화면" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "비적합 크기(%x) 혹은 마법 낱말 (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "비적합 값!" @@ -3203,7 +3201,7 @@ msgstr "비적합 값!" msgid "Invalid bat.map or dir entry" msgstr "비적합 bat.map 혹은 디렉토리 엔트리" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "비적합 이벤트 타입 %i" @@ -3223,19 +3221,19 @@ msgstr "" "%s\n" " 당신은 이 게임을 리덤프해야할 지도." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "비적합 기록 파일" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "비적합 찾기 파라미터 (선택된 오브젝트 없음)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "비적합 찾기 스트링 (숫자로 변환될 수 없었습니다)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "비적합 찾기 스트링 (짝수 길이 스트링만 지원됩니다)" @@ -3244,8 +3242,8 @@ msgid "Invalid state" msgstr "비적합 상태" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "이탈리아어" @@ -3261,8 +3259,8 @@ msgstr "JIT 리컴파일러 (권장)" msgid "JITIL experimental recompiler" msgstr "JITIL 실험적 리컴파일러" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "일본어" @@ -3280,17 +3278,16 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "윈도우를 맨위로 유지" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr " [ 키 ]" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "한국어" @@ -3308,24 +3305,20 @@ msgstr "L 버튼" msgid "L-Analog" msgstr "L-아날로그" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "언어:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "마지막 덮어써진 상태" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "마지막 저장된 상태" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "지연:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "왼쪽" @@ -3334,8 +3327,7 @@ msgstr "왼쪽" msgid "Left Stick" msgstr "왼쪽 스틱" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3343,7 +3335,7 @@ msgstr "" "단축키를 감지하려면 좌 클릭하세요.\n" "지우려면 스페이스를 입력하세요." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3353,7 +3345,7 @@ msgstr "" "중-클릭 지우기.\n" "우-클릭 더 많은 옵션들." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3361,76 +3353,123 @@ msgstr "" "좌/우-클릭 옵션들 더.\n" "중-클릭 지우기." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "보다 더 적은" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "FPS로 제한" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "로드" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "커스텀 텍스처 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "상태 로드(&L)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "슬롯1 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "슬롯2 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "슬롯3 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "슬롯4 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "슬롯5 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "슬롯6 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "슬롯7 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "슬롯8 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "슬롯1 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "슬롯1 상태 로드" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "슬롯2 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "슬롯3 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "슬롯4 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "슬롯5 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "슬롯6 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "슬롯7 상태 로드" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "슬롯8 상태 로드" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "슬롯1 상태 로드" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "상태 로드..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Wii 시스템 메뉴 로드" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wii 시스템 메뉴 %d %c 로드" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3444,7 +3483,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "핵 패턴들로 부터 사용 가능한 사전설정 값을 로드합니다." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "지역" @@ -3456,7 +3495,7 @@ msgstr "로그" msgid "Log Configuration" msgstr "로그 환경설정" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "FPS를 파일에 기록" @@ -3464,7 +3503,7 @@ msgstr "FPS를 파일에 기록" msgid "Log Types" msgstr "로그 타입" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3480,12 +3519,12 @@ msgstr "" msgid "Logger Outputs" msgstr "로거 출력" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "로깅" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "서버에 연결을 잃어버림!" @@ -3524,7 +3563,7 @@ msgstr "제작사 ID:" msgid "Maker:" msgstr "제작사:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3539,8 +3578,8 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "최대값" @@ -3552,12 +3591,12 @@ msgstr "메모리카드가 이 타이틀에 대해 저장을 이미 가짐" msgid "Memcard already opened" msgstr "메모리카드가 이미 열려짐" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "메모리 바이트" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "메모리 카드" @@ -3569,7 +3608,7 @@ msgstr "" "메모리 카드 메니저 경고-사용하기 전에 백업을 만드세요, 고쳐져야 겠지만 훼손" "될 수 있습니다." -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3594,29 +3633,29 @@ msgstr "메모리카드 파일크기가 헤더 크기와 불일치합니다" msgid "Menu" msgstr "메뉴" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "마이크" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "최소값" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "기타" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "기타 설정" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "수정자" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3632,16 +3671,16 @@ msgstr "" msgid "Monospaced font" msgstr "단일띄어쓰기 폰트" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "모션 플러스" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "모터" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3663,11 +3702,11 @@ msgstr "" msgid "Multiply" msgstr "곱하기" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "알림: 스트림 사이즈가 실제 데이터 길이와 매치되지 않습니다\n" @@ -3761,10 +3800,10 @@ msgstr "NP 위" msgid "Name:" msgstr "이름:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "이름:" @@ -3773,7 +3812,7 @@ msgstr "이름:" msgid "Native GCI files(*.gci)" msgstr "원본 GCI 파일들(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "새로운 스캔" @@ -3782,11 +3821,11 @@ msgstr "새로운 스캔" msgid "Next Page" msgstr "다음 페이지" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "다음 스캔" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "별명 :" @@ -3794,7 +3833,7 @@ msgstr "별명 :" msgid "No Country (SDK)" msgstr "국가 없음 (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "ISO나 WADS가 없음" @@ -3807,8 +3846,8 @@ msgstr "오디오 출력이 없습니다" msgid "No banner file found for title %s" msgstr "%s 타이틀에 대한 배너 파일이 없음" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "적합한 상세설명 없음" @@ -3816,7 +3855,7 @@ msgstr "적합한 상세설명 없음" msgid "No docking" msgstr "도킹 없음" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "로드된 파일이 없음" @@ -3824,7 +3863,7 @@ msgstr "로드된 파일이 없음" msgid "No free dir index entries" msgstr "빈 디렉토리 목록 엔트리들이 없음" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "녹화된 파일이 없음" @@ -3833,23 +3872,24 @@ msgstr "녹화된 파일이 없음" msgid "No save folder found for title %s" msgstr "%s 타이틀에 대한 저장 폴더가 없음" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "없음" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "노르웨이 북몰어" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "같지 않음" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "설정 안함" @@ -3858,15 +3898,15 @@ msgstr "설정 안함" msgid "Not a Wii save or read failure for file header size %x" msgstr "Wii 저장이 아니거나 파일 헤더 크기 %x 에 대한 읽기 실패 " -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "연결되지 않음" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "참고 사항" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "참고:" @@ -3883,11 +3923,11 @@ msgstr "알림" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "코드 번호:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "눈처크" @@ -3896,7 +3936,7 @@ msgstr "눈처크" msgid "Nunchuk Acceleration" msgstr "눈처크 가속" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "오브젝트" @@ -3904,7 +3944,7 @@ msgstr "오브젝트" msgid "Object Range" msgstr "오브젝트 범위" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "끔" @@ -3912,7 +3952,7 @@ msgstr "끔" msgid "Offset:" msgstr "오프셋:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "온-스크린 메시지 보여주기" @@ -3921,21 +3961,20 @@ msgstr "온-스크린 메시지 보여주기" msgid "Only %d blocks available" msgstr "%d 블럭들만 유용한" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "열기" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "담고 있는 폴더 열기(&c)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Wii 저장 폴더 열기(&s)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "파일 열기..." @@ -3961,7 +4000,7 @@ msgstr "OpenCL 텍스처 디코더" msgid "OpenMP Texture Decoder" msgstr "OpenMP 텍스처 디코더" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "옵션" @@ -3978,12 +4017,12 @@ msgid "" "and import the saves to a new memcard\n" msgstr "파일 디렉토리안에 파일의 순서가 블럭 순서와 맞지 않습니다\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "다른 것들" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3991,7 +4030,7 @@ msgstr "" "게임이 구동되는 중에 다른 클라이언트가 연결해제됨!! 넷플레이 불가능됨. 수동으" "로 게임을 중지하라." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "출력" @@ -4003,7 +4042,7 @@ msgstr "(입력) 기록 재생(&l)..." msgid "Pad" msgstr "패드" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "패드" @@ -4032,16 +4071,21 @@ msgstr "매개변수들" msgid "Partition %i" msgstr "파티션 %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "패치" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "경로" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "일시정지" @@ -4050,7 +4094,7 @@ msgstr "일시정지" msgid "Pause at end of movie" msgstr "무비의 끝에서 멈추기" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "픽셀단위 광원" @@ -4064,19 +4108,17 @@ msgid "Perspective %d" msgstr "관점 %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr " 실행 " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "(입력) 기록 재생" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "실행/일시정지" @@ -4088,11 +4130,11 @@ msgstr "플레이가능" msgid "Playback Options" msgstr "재생 옵션" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "플레이어" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "확인해주세요..." @@ -4104,54 +4146,54 @@ msgstr "저장하기전에 관점을 생성해 주세요." msgid "Plus-Minus" msgstr "플러스-마이너스" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "폴란드어" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "포트 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "포트 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "포트 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "포트 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "포트:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "포르투갈어" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "포르투갈어 (브라질)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "후-처리 효과:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "PlayController에 영상마무리가 미완성되었습니다. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "PlayWiimote에 영상 마무리가 미완성되었습니다. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "PlayWiimote에 영상 마무리가 미완성되었습니다. %u > %u" @@ -4168,7 +4210,7 @@ msgstr "이전 페이지" msgid "Previous Page" msgstr "이전 페이지" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "이전 값" @@ -4176,7 +4218,7 @@ msgstr "이전 값" msgid "Print" msgstr "프린트" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "프로파일" @@ -4192,8 +4234,8 @@ msgstr "캐쉬 제거(Purge)" msgid "Question" msgstr "질문" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "종료" @@ -4211,7 +4253,7 @@ msgstr "R 버튼" msgid "R-Analog" msgstr "R-아날로그" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "램" @@ -4219,34 +4261,38 @@ msgstr "램" msgid "RUSSIA" msgstr "러시아" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "범위" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "읽기-전용 모드" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "실제" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "실제 위모트" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "리얼 위모트" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "상태 로딩시 위모트 재연결" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "녹화" @@ -4284,29 +4330,28 @@ msgstr "" "\n" "모르겠으면, 없음을 선택하세요." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "갱신" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "목록 새로 고침" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "게임 목록 새로 고침" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "제거" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4316,17 +4361,16 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "메인 윈도우에 렌더" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "리셋" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "결과" @@ -4338,7 +4382,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "오른쪽" @@ -4347,12 +4391,12 @@ msgstr "오른쪽" msgid "Right Stick" msgstr "오른쪽 스틱" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "진동" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4360,7 +4404,7 @@ msgstr "" "DSP HLE와 LLE를 전용 쓰레드상에서 구동합니다 (권장되지 않습니다: HLE로는 오디" "오 결함들을 유발하고 LLE로는 얼어버릴지 모릅니다)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "러시아어" @@ -4368,13 +4412,13 @@ msgstr "러시아어" msgid "Sa&ve State" msgstr "상태 저장(&v) " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "안전" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "저장" @@ -4382,47 +4426,59 @@ msgstr "저장" msgid "Save GCI as..." msgstr "다른 이름으로 GCI 저장..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "상태 저장(&v) " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "상태 저장(&v) " + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "슬롯1 상태 저장" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "슬롯1 상태 저장" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "슬롯2 상태 저장" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "슬롯3 상태 저장" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "슬롯4 상태 저장" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "슬롯5 상태 저장" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "슬롯6 상태 저장 " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "슬롯7 상태 저장" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "슬롯8 상태 저장" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "슬롯1 상태 저장" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "상태 저장..." @@ -4431,41 +4487,41 @@ msgstr "상태 저장..." msgid "Save as..." msgstr "다른 이름으로 저장..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "압축된 GCM/ISO를 저장" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "현재 관점을 저장" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "압축풀린 GCM/ISO를 저장" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "%s 영상 상태저장이 손상되었습니다, 영상 기록 중지..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "스케일된 EFB 복사" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "스캐닝 %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "ISO들을 검사하기" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "스캐닝..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "스크린샷" @@ -4473,23 +4529,23 @@ msgstr "스크린샷" msgid "Scroll Lock" msgstr "스크롤 락" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "찾기" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "필터 찾기" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "하위폴더들 찾기" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "최근 오브젝트 찾기" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "헥스 값 찾기:" @@ -4500,16 +4556,16 @@ msgid "Section %s not found in SYSCONF" msgstr "섹션 %s를 SYSCONF에서 찾을 수 없음" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "선택" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "기록 파일 선택" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "설치할 Wii WAD 파일 선택" @@ -4531,19 +4587,19 @@ msgstr "가져올 저장 파일을 선택" msgid "Select floating windows" msgstr "유동적인 윈도우즈 선택" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "로드할 파일 선택" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "저장 파일을 선택" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "로드할 상태 선택" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "저장할 상태 선택" @@ -4565,7 +4621,7 @@ msgstr "" "\n" "모르겠으면, 자동을 선택하세요." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "선택된 컨트롤러 프로파일이 존재하지 않습니다" @@ -4621,11 +4677,11 @@ msgstr "" "\n" "모르겠으면, Direct3D 9을 사용하세요." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "보내기" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "센서 바 위치:" @@ -4633,20 +4689,16 @@ msgstr "센서 바 위치:" msgid "Separator" msgstr "분리자" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "세르비아어" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "시리얼 포트 1 - 이것은 넷 어댑터같은 디바이스가 사용하는 포트이다" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "설정" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "디폴트 ISO로 설정(&d)" @@ -4660,7 +4712,7 @@ msgstr "기본 메모리카드 %c 로 설정" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: 목록이 ar 코드 목록 크기 %lu 보다 더 큽니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4676,7 +4728,7 @@ msgstr "설정..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: 설정 파일을 찾을 수 없음" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "흔들기" @@ -4684,7 +4736,7 @@ msgstr "흔들기" msgid "Short Name:" msgstr "단축 이름:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "숄더 버튼" @@ -4708,11 +4760,11 @@ msgstr "툴바 표시(&T)" msgid "Show Drives" msgstr "드라이브 표시" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "EFB 복사 영역" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "FPS 보기" @@ -4724,7 +4776,7 @@ msgstr "프랑스" msgid "Show GameCube" msgstr "게임큐브" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "입력 표시 보기" @@ -4760,7 +4812,7 @@ msgstr "플랫폼 표시" msgid "Show Regions" msgstr "지역 표시" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "통계들" @@ -4780,11 +4832,11 @@ msgstr "Wad" msgid "Show Wii" msgstr "Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "게임을 멈추기 전에 확인 상자 보여주기." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4802,7 +4854,7 @@ msgstr "첫번째 블럭 보기" msgid "Show lag counter" msgstr "랙 계측기 보여주기" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4828,7 +4880,7 @@ msgstr "저장 아이콘 보기" msgid "Show save title" msgstr "저장 타이틀 보기" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4843,7 +4895,7 @@ msgstr "" msgid "Show unknown" msgstr "알려지지 않음" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4853,19 +4905,19 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "사이드웨이 위모트" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "간소화 중국어" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "크기" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "바이오스 스킵" @@ -4873,7 +4925,7 @@ msgstr "바이오스 스킵" msgid "Skip DCBZ clearing" msgstr "DCBZ 청소 건너뛰기" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "CPU로 부터 EFB 엑세스를 스킵" @@ -4893,17 +4945,17 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "슬롯 %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "슬롯 A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "슬롯 B" @@ -4915,7 +4967,7 @@ msgstr "스냅샷" msgid "Software Renderer" msgstr "소프트웨어 렌더러" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4926,7 +4978,7 @@ msgstr "" "디버깅 목적으로만 유용합니다.\n" "소프트웨어 렌더링을 활성을 정말 원합니까? 모르겠으면, '아니오'를 선택하세요." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "사운드 설정" @@ -4945,16 +4997,16 @@ msgid "Space" msgstr "스페이스" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "스페인어" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "스피커 볼륨:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4978,21 +5030,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "디스크 전송율 속도 상승" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "스퀘어 스틱" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "표준 컨트롤러" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "시작" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "넷플레이 시작(&N)" @@ -5001,20 +5061,18 @@ msgid "Start Re&cording" msgstr "(입력) 기록 시작(&c)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "(입력) 기록 시작" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "상태" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "상태 저장" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "운전대" @@ -5022,15 +5080,13 @@ msgstr "운전대" msgid "Stick" msgstr "스틱" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "중지" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5043,7 +5099,7 @@ msgstr "" "고 \"램에 EFB\"를 넘는 대단한 속도향상을 줍니다.\n" "모르겠으면, 이것을 체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "윈도우로 늘림" @@ -5064,7 +5120,11 @@ msgstr "성공적으로 파일을 %s로 내보냈음" msgid "Successfully imported save files" msgstr "세이브 파일들을 성공적으로 가져왔음" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "스윙" @@ -5080,8 +5140,8 @@ msgstr "" "듀얼 코어 모드에서 랜덤 프리징들 막기를 돕기위해 GPU와 CPU 쓰레드들을 동기화" "합니다. (켬 = 호환성, 끔 = 빠름)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "시스템 언어:" @@ -5111,33 +5171,32 @@ msgid "Table Right" msgstr "테이블 오른쪽" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "스크린샷 찍기" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "타루콩가 (봉고스)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "테스트" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "텍스처" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "텍스처 캐쉬" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "텍스처 포멧 오버레이" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD가 성공적으로 설치되었습니다" @@ -5149,13 +5208,13 @@ msgstr "그 주소는 비적합 입니다" msgid "The checksum was successfully fixed" msgstr "체크섬이 성공적으로 고쳐졌습니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "선택된 디렉토리는 이미 리스트에 있다" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5164,7 +5223,7 @@ msgstr "" "%s 파일이 이미 존재합니다.\n" "그것을 바꾸시겠습니까?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5173,7 +5232,7 @@ msgstr "" "%s 파일은 쓰기위해 열릴 수 없었습니다. 다른 프로그램에 의해 이미 열려져있는" "지 체크해주세요." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "%s 파일이 이미 열려 있었습니다, 파일 헤더는 기록되지 않을 것입니다." @@ -5195,7 +5254,7 @@ msgstr "이른은 ',' 문자를 포함할 수 없습니다" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "해독된 AR 코드 결과가 없습니다." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5210,7 +5269,7 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "당신이 복사하려는 저장은 비적합 파일 크기입니다." -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5218,23 +5277,23 @@ msgstr "" "선택된 언어는 당신의 시스템에서 지원되지 않습니다. 시스템 디폴트로 돌아갑니" "다." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "서버와 클라이언트의 넷플레이 버전들이 호환되지 않는다!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "서버가 가득참!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "서버가 응답했습니다: 그 게임은 현재 구동중이다!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "서버가 알려지지 않은 에러 메시지를 보냈음!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "기술된 \"%s\" 파일은 존재하지 않는다" @@ -5243,7 +5302,7 @@ msgstr "기술된 \"%s\" 파일은 존재하지 않는다" msgid "The value is invalid" msgstr "값이 비적합 합니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "테마:" @@ -5271,11 +5330,11 @@ msgstr "" "이 액션 리플레이 시뮬레이터는 액션 리플레이 스스로 수정한 코드를 지원하지 않" "는다." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "이것은 Wii 메뉴와 일부 게임들에서 느려짐을 유발할 수 있다." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5295,7 +5354,7 @@ msgstr "" "\\n\n" "모르겠으면. 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5307,7 +5366,7 @@ msgstr "" "이용해 오디오 병목을 사용하세요 (게임에 따라서는 소리 끊김들을 고칠지 모르지" "만 또한 지속적인 잡음을 유발할 수도 있습니다)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5323,17 +5382,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "이것은 수동으로 INI 환경파일을 수정하게 해줄겁니다" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "한계점" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "기울기" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr " 제목" @@ -5346,18 +5405,36 @@ msgstr "To" msgid "Toggle All Log Types" msgstr "모든 로그 타입 토글" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "종횡비:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB 복사" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "모든 로그 타입 토글" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "전체화면 토글" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "위" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "전통 중국어" @@ -5381,7 +5458,7 @@ msgstr "" "효한 SYSCONF에서 읽기 시도\n" "위모트 bt id들은 유용하지 않습니다" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "터키어" @@ -5397,7 +5474,7 @@ msgstr "타입" msgid "UDP Port:" msgstr "UDP 포트:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP 위모트" @@ -5406,7 +5483,7 @@ msgstr "UDP 위모트" msgid "UNKNOWN" msgstr "알려지지 않음" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "알려지지않은_%02X" @@ -5434,24 +5511,29 @@ msgstr "" "니다. 올바로 타이핑했는지 확인하세요\n" "이 라인을 무시하고 분석을 계속하겠습니까?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "정의되지 않은 %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "상태 로드 되돌림" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "상태 로드 되돌림" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "예상하지 못한 0x80 콜? 중단시킴..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "알려지지 않은" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "알려지지 않은 DVD 명령 %08x - 치명적 에러" @@ -5466,62 +5548,56 @@ msgstr "알려지지 않은 명령 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "알려지지 않은 엔트리 타입 %i SYSCONF (%s@%x)안에!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "id : %d의 알려지지 않은 메시지를 받었다" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "id:%d의 알려지지 않은 메시지, 플레이어:%d 플레이어 킥킹으로 부터 전달된!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "위" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "업데이트" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "업라이트 위모트" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 모드 (PAL60) 사용" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "전체화면 사용" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "16진수 사용" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "패닉 핸들러 사용" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"버텍스들을 스트림하기 위해 핵 업로드를 사용합니다.\n" -"이것은 보통 스피드가 올라갑니다, 하지만 OpenGL 사양에 의해 금지되고 엄청난 결" -"함들을 유발할지도 모릅니다.\n" -"\n" -"모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5547,11 +5623,11 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "유틸리티" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "수직-동기화" @@ -5560,7 +5636,7 @@ msgstr "수직-동기화" msgid "VBeam Speed Hack" msgstr "MMU 스피드 핵" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "값" @@ -5568,7 +5644,7 @@ msgstr "값" msgid "Value:" msgstr "값:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "값:" @@ -5576,15 +5652,19 @@ msgstr "값:" msgid "Verbosity" msgstr "상세설명" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "비디오" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "가상" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "볼륨" @@ -5612,7 +5692,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "경고" @@ -5652,7 +5732,7 @@ msgstr "" "그리고 당신의 메모리카드에 파일로 같은 이름을 가집니다\n" "계속합니까?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5663,7 +5743,7 @@ msgstr "" "%u > %u). You should load another save before continuing, or load this state " "with read-only mode off." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5674,7 +5754,7 @@ msgstr "" "전에 다른 세이브를 로드해야합니다, 혹은 읽기-전용 모드를 끄고 로드하세요. 그" "렇지 않으면 아마도 싱크 어긋남이 생길겁니다." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5707,8 +5787,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - 파일이 열리지 않습니다." @@ -5716,15 +5796,15 @@ msgstr "WaveFileWriter - 파일이 열리지 않습니다." msgid "Whammy" msgstr "훼미" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "와이드스크린 핵" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "너비" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5732,15 +5812,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii 콘솔" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND 루트:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Wii 저장 가져오기" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii 저장 파일들 (*.bin)|*.bin" @@ -5749,7 +5829,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: 파일로 부터 읽을 수 없었습니다" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "위모트" @@ -5758,15 +5838,15 @@ msgstr "위모트" msgid "Wiimote %i" msgstr "위모트 %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "위모트가 연결됨" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "위모트 모터" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "위모트 설정" @@ -5790,14 +5870,14 @@ msgstr "윈도우즈 오른쪽" msgid "Word Wrap" msgstr "자동 줄바꿈" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "작동중..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5832,7 +5912,7 @@ msgstr "XAudio2 초기화 실패: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 매스터 보이스 생성 실패: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF 레지" @@ -5862,23 +5942,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "당신은 페이지들을 가진 창을 닫을 수 없습니다." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "게임을 선택해야 합니다!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "이름을 넣어야 합니다!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "적합한 10진수나 16진수나 8진수 값을 넣어야 합니다." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "적합한 프로파일 이름을 넣어야 합니다." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "변경이 적용되려면 돌핀을 재시작 해야 합니다." @@ -5892,7 +5972,7 @@ msgstr "" "문제를 고치기위해 지금 중단하시겠습니까?\n" "\"아니오\"를 선택하면, 오디오가 왜곡될 지도 모릅니다." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5924,12 +6004,12 @@ msgstr "Zero 3 코드는 지원되지 않습니다" msgid "Zero code unknown to dolphin: %08x" msgstr "돌핀에 알려지지 않은 Zero 코드: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ 대기 ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5945,7 +6025,7 @@ msgstr "" msgid "[Custom]" msgstr "[사용자 지정]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5963,7 +6043,7 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5977,11 +6057,7 @@ msgstr "" "\n" "모르겠으면, 이것을 언체크로 두세요." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "앱로더 (.img)" @@ -5990,11 +6066,11 @@ msgstr "앱로더 (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: %x 에서 옵코드 읽기. 보고해주세요." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "들" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "애플리케이션 구동상에서 wxExecute가 -1을 반환했습니다!" @@ -6006,18 +6082,78 @@ msgstr "z원거리 정정:" msgid "zNear Correction: " msgstr "z근거리 정정:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "정확한 VBeam 에뮬레이션" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "에뮬레이션 창안에서 3(내부 해상도), 4(종횡비), 5(EFB 복사), 6(안개) 핫키들" +#~ "을 통해 특정 옵션들 토글을 허용합니다.\\n\n" +#~ "\\n\n" +#~ "모르겠으면, 이것을 언체크로 두세요." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "bd: %02x:%02x:%02x:%02x:%02x:%02x 에 의해 위모트를 찾을 수 없음" + +#~ msgid "Enable Hotkeys" +#~ msgstr "단축키 활성(그래픽 컨트롤)" + +#~ msgid "Failed to Listen!!" +#~ msgstr "듣기에 실패했습니다!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "bthprops.cpl 로드에 실패했습니다." + +#~ msgid "Failed to load hid.dll" +#~ msgstr "hid.dll 로드에 실패했습니다" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic 환경설정" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY가 호출됨, 보고해주세요!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "핵 버퍼 업로드" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "FPS가 불규칙적이면, 이 옵션이 도움이 될 수도 있습니다. (켬 = 호환성, 끔 = " #~ "빠름)" +#~ msgid "Last Overwritten State" +#~ msgstr "마지막 덮어써진 상태" + +#~ msgid "Last Saved State" +#~ msgstr "마지막 저장된 상태" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "상태 로딩시 위모트 재연결" + +#~ msgid "Set" +#~ msgstr "설정" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "목적지. 알파 패스 스킵" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "버텍스들을 스트림하기 위해 핵 업로드를 사용합니다.\n" +#~ "이것은 보통 스피드가 올라갑니다, 하지만 OpenGL 사양에 의해 금지되고 엄청" +#~ "난 결함들을 유발할지도 모릅니다.\n" +#~ "\n" +#~ "모르겠으면, 이것을 언체크로 두세요." diff --git a/Languages/po/nb.po b/Languages/po/nb.po index 146645009d..b61a31e9ff 100644 --- a/Languages/po/nb.po +++ b/Languages/po/nb.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-18 22:56-0500\n" "Last-Translator: KHRZ \n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/projects/p/dolphin-" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(for mange til til å vises)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Spill :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! IKKE" @@ -43,12 +43,12 @@ msgstr "" "\"%s\" eksisterer ikke.\n" " Lag et nytt 16MB Minnekort?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller ikke en GC/Wii ISO." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -58,12 +58,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d samples" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d samples (kvalitetsnivå %d)" @@ -146,7 +146,7 @@ msgstr "%sImporter GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Ledige Blokker; %u Ledige Dir Entries" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& OG" @@ -166,23 +166,23 @@ msgstr "&Breakpoints" msgid "&Browse for ISOs..." msgstr "&Bla etter ISO-filer..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Jukse&kode-manager" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "Innstillinger for &DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Slett ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Slett valgte ISO-filer..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulasjon" @@ -198,7 +198,7 @@ msgstr "&Bilde Forover" msgid "&Fullscreen" msgstr "&Fullskjerm" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Konfigurer Grafikk" @@ -206,7 +206,7 @@ msgstr "&Konfigurer Grafikk" msgid "&Help" msgstr "&Hjelp" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Innstillinger for &Hot-tast" @@ -218,7 +218,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "Last &inn Save State" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Minnekort Manager (GC)" @@ -230,7 +230,7 @@ msgstr "&Minne" msgid "&Open..." msgstr "&Åpne..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Innstillinger" @@ -242,7 +242,7 @@ msgstr "&Pause" msgid "&Play" msgstr "&Spill" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Egenskaper" @@ -282,15 +282,15 @@ msgstr "&Video" msgid "&View" msgstr "Vi&s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Innstillinger for &Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -306,51 +306,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(UKJENT)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(av)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ LEGG TIL" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Innfødt (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16-bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Innfødt (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Innfødt (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Innfødt (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32-bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Innfødt (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Innfødt (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8-bit" @@ -358,38 +363,37 @@ msgstr "8-bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Et NetPlay-vindu er allerede oppe!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -397,7 +401,7 @@ msgstr "" "En støttet bluetooth-enhet kunne ikke finnes.\n" " Du må manuelt koble til dine WiiMote-er." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -433,12 +437,12 @@ msgstr "" "\n" "Du må fremme TCP-porten til verten!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "" @@ -451,11 +455,11 @@ msgstr "Om Dolphin" msgid "Acceleration" msgstr "Aksellerasjon" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Nøyaktighet:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -469,8 +473,7 @@ msgstr "" " \n" " Hvis usikker, velg EFB-til-tekstur isteden." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Aksjon" @@ -564,7 +567,7 @@ msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adapter:" @@ -573,11 +576,11 @@ msgstr "Adapter:" msgid "Add" msgstr "Legg Til" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay Kode" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Legg til Patch" @@ -587,11 +590,11 @@ msgstr "Legg til ny rute" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Legg til..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adresse :" @@ -631,73 +634,60 @@ msgstr "" "\n" "MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avansert" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Avanserte Innstillinger" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GameCube/Wii filer (elf, dol, gcm, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alle GameCube/Wii avbildningsfiler/rip (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Alle Save States (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Alle filer (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Tillater bytting mellom visse innstilliner via snarveistastene 3 (intern " -"oppløsning), 4 (Aspekt ratio), 5 (Kopier EFB) og 6 (Tåke) i " -"emuleringsvinduet.\n" -" \n" -" Hvis usikker, la stå uaktivert." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analyser" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Vinkel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anisotropisk Filtrering:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" @@ -711,11 +701,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "Applikasjonlaster klarte ikke å laste fra fil" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Applikasjonslaster:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Bruk" @@ -729,16 +719,16 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabisk" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -746,7 +736,7 @@ msgstr "" "Er du sikker på at du vil slette disse filene?\n" "De vil bli borte for alltid!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen?\n" @@ -756,8 +746,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "Arm JIT (eksperimentell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Aspektforhold:" @@ -765,12 +755,12 @@ msgstr "Aspektforhold:" msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Audio Backend:" @@ -778,20 +768,20 @@ msgstr "Audio Backend:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Feil ved åpning av AO-device.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automatisk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Automatisk (Vindusstørrelse):" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Automatisk juster Vindusstørrelse" @@ -805,11 +795,11 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP-register" @@ -817,21 +807,21 @@ msgstr "BP-register" msgid "Back" msgstr "Tilbake" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Backend-innstillinger" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Bakgrunnsinndata" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Bakover" @@ -839,8 +829,12 @@ msgstr "Bakover" msgid "Bad File Header" msgstr "Dårlig Fil-header" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -856,11 +850,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Bar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Grunnleggende" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" @@ -888,12 +882,12 @@ msgstr "Blå Venstre" msgid "Blue Right" msgstr "Blå Høyre" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Bunn" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Bundede Kontroller: %lu" @@ -902,29 +896,29 @@ msgstr "Bundede Kontroller: %lu" msgid "Broken" msgstr "Ødelagt" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Bla i" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Bla etter en mappe å legge til" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Bla etter en ISO-mappe..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Bla etter lagringssted" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Knapper" @@ -936,11 +930,11 @@ msgstr "" "Overstyr tømmingen av data-cache-en av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen stå uaktivert." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C-joystick" @@ -948,11 +942,11 @@ msgstr "C-joystick" msgid "C-Stick" msgstr "C-joystick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP-register" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU-emulatormotor" @@ -974,22 +968,17 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Kan ikke finne WiiMote med bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Kan ikke finne WiiMote fra koblingshandler %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Avbryt" @@ -1005,7 +994,7 @@ msgstr "Kan ikke åpne %s" msgid "Cannot unregister events with events pending" msgstr "Kan ikke avregistrere events med events under behandling" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1016,7 +1005,7 @@ msgstr "" " %s\n" " er ikke en gyldig GameCube-minnekortfil." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1028,15 +1017,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Katalansk" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Senter" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Endre" @@ -1045,15 +1034,14 @@ msgid "Change &Disc..." msgstr "Endre &Disk..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Endre Disk" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Endre Spill" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1069,11 +1057,11 @@ msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1081,47 +1069,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Juksekode" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Juksekodesøk" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Juksekode Manager" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Sjekker integritet..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Kinesisk (Simplifisert)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Kinesisk (Tradisjonell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Velg en standard-ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Velg en fil å åpne" @@ -1129,7 +1117,7 @@ msgstr "Velg en fil å åpne" msgid "Choose a memory card:" msgstr "Velg et minnekort:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1137,12 +1125,12 @@ msgstr "" "Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget " "fra mapper)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Velg mappen å ekstrahere til" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Sirkel-joystick" @@ -1152,12 +1140,12 @@ msgstr "Klassisk" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Tøm" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1165,22 +1153,22 @@ msgstr "" "Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt " "stoppe spillet." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Lukk" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Ko&nfigurer..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Kodeinfo" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kode:" @@ -1196,87 +1184,89 @@ msgstr "Kommentar" msgid "Comment:" msgstr "Kommentar:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Komprimer ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Komprimerer ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Konfigurer" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Konfigurer Kontroller" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Konfigurer Kontrollere" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Konfigurer..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Bekreft ved Stans" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Koble til" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Koble til USB-tastatur" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Koble til Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Koble til Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Koble til Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Koble til Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Koble til Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Kobler til..." @@ -1284,7 +1274,7 @@ msgstr "Kobler til..." msgid "Console" msgstr "Konsoll" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" @@ -1296,7 +1286,7 @@ msgstr "Kontroll" msgid "Convert to GCI" msgstr "Konverter til GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopi feilet" @@ -1319,7 +1309,7 @@ msgstr "Kunne ikke lage %s" msgid "Could not initialize backend %s." msgstr "Kunne ikke initialisere backend %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1330,7 +1320,7 @@ msgstr "" "ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker " "ikke kan leses av de fleste PC-DVD-diskstasjoner." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" @@ -1340,7 +1330,7 @@ msgstr "Kunne ikke gjennkjenne ISO-fil %s" msgid "Could not save %s" msgstr "Kunne ikke lagre %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1375,11 +1365,11 @@ msgstr "" "I så tilfelle, må du kanskje re-spesifisere minnekortslokasjonen i " "innstillingene." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1387,8 +1377,8 @@ msgstr "" "Kunne ikke initialisere kjernen.\n" "Sjekk kofigurasjonen din." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Antall:" @@ -1396,8 +1386,8 @@ msgstr "Antall:" msgid "Country:" msgstr "Land:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Lag AR-kode" @@ -1406,7 +1396,7 @@ msgstr "Lag AR-kode" msgid "Create new perspective" msgstr "Lag nytt perspektiv" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Skaper:" @@ -1414,11 +1404,11 @@ msgstr "Skaper:" msgid "Critical" msgstr "Kritisk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Krum" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1432,7 +1422,7 @@ msgstr "" msgid "Crossfade" msgstr "Kryssutfase" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" @@ -1449,11 +1439,11 @@ msgstr "Innstillinger for Selvdefinerte Projeksjons-hack" msgid "Customize some Orthographic Projection parameters." msgstr "Selvdefiner noen Ortografisk Projeksjons-parametere." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Tsjekkisk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1461,36 +1451,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "CPU Emulatormotor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (raskt)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (tregt)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP på Dedikert Tråd" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Innstillinger for DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD-rot:" @@ -1502,7 +1492,11 @@ msgstr "DVDLowRead - Fatal Feil: Mislyktes i å lese fra volum" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Fatal Feil: Mislyktes i å lese fra volum" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Datastørrelse" @@ -1515,11 +1509,11 @@ msgstr "Dato:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Dødsone" @@ -1527,7 +1521,7 @@ msgstr "Dødsone" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debugging" @@ -1535,24 +1529,29 @@ msgstr "Debugging" msgid "Decimal" msgstr "Desimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Dekomprimer ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Oppdater spilliste" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Standard" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Standard-ISO:" @@ -1561,7 +1560,7 @@ msgid "Default font" msgstr "Standard tekst-font" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Slett" @@ -1574,11 +1573,11 @@ msgstr "Slett Lagringsfil" msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Beskrivelse" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Finn automatisk" @@ -1591,13 +1590,13 @@ msgstr "" "Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. " "Clamp-krasj." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Device" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Innstillinger for device" @@ -1605,11 +1604,11 @@ msgstr "Innstillinger for device" msgid "Dial" msgstr "Ring" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1621,8 +1620,8 @@ msgstr "" "Mappestisjekksum misyktes\n" " og mappesti backup-sjekksummen mislyktes" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Deaktiver" @@ -1630,11 +1629,11 @@ msgstr "Deaktiver" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Deaktiver tåke (fog)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1648,7 +1647,7 @@ msgstr "" "\n" "Hvis usikker, la stå på." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1664,7 +1663,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1686,11 +1685,11 @@ msgstr "Disk" msgid "Disc Read Error" msgstr "Feil ved lesing av disk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Visning" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1704,19 +1703,19 @@ msgstr "" msgid "Divide" msgstr "Del" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafikkinstillinger" @@ -1729,20 +1728,20 @@ msgstr "Dolphin &Webside" msgid "Dolphin Configuration" msgstr "Konfigurer Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Emulert Wiimote Konfigurasjon" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC-kontroll konfigurasjon" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" @@ -1754,7 +1753,7 @@ msgstr "Dolphin Wiimote Konfigurasjon" msgid "Dolphin at &Google Code" msgstr "Dolphin på &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1762,7 +1761,7 @@ msgstr "" "Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla " "etter filer..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1770,8 +1769,8 @@ msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." @@ -1784,16 +1783,16 @@ msgstr "" "Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = " "Kompitabelt)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Ned" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD Database)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" @@ -1802,27 +1801,27 @@ msgstr "Lastet ned %lu koder. (la til %lu)" msgid "Drums" msgstr "Trommer" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Juksedukke" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Dump Audio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Dump EFB Target" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Skjermdumping" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Dump teksturer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1832,7 +1831,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1842,7 +1841,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1853,8 +1852,8 @@ msgstr "" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Nederlansk" @@ -1862,7 +1861,7 @@ msgstr "Nederlansk" msgid "E&xit" msgstr "&Avslutt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB-kopier" @@ -1886,7 +1885,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Tidlige Minneoppdateringer" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Endre" @@ -1902,7 +1901,7 @@ msgstr "Endre Konfigurasjon" msgid "Edit Patch" msgstr "Endre Patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Endre nåværende perspektiv" @@ -1915,15 +1914,15 @@ msgstr "Endre..." msgid "Effect" msgstr "Effekt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Embedded Frame Buffer (EFB)" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1937,7 +1936,7 @@ msgstr "" "\n" "Hvis usikker, benytt virtuell XFB isteden." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1965,7 +1964,7 @@ msgstr "Emulasjonsstatus:" msgid "Enable" msgstr "Aktiver" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1981,7 +1980,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" @@ -1993,11 +1992,11 @@ msgstr "Aktiver Block Merging" msgid "Enable Bounding Box Calculation" msgstr "Aktiver Bounding Box-kalkulasjoner" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Aktiver cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Aktiver Juksekoder" @@ -2005,19 +2004,15 @@ msgstr "Aktiver Juksekoder" msgid "Enable Dual Core" msgstr "Aktiver Dobbelkjerne" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Aktiver Dobbelkjerne (for bedre ytelse)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Aktiver Snarveistaster" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Aktiver Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Aktiver Idle Skipping (for bedre ytelse)" @@ -2025,15 +2020,15 @@ msgstr "Aktiver Idle Skipping (for bedre ytelse)" msgid "Enable MMU" msgstr "Aktiver MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Aktiver Progressiv Skanning" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Aktiver Skjermsparer" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Tillat Høytaler Data" @@ -2041,7 +2036,7 @@ msgstr "Tillat Høytaler Data" msgid "Enable WideScreen" msgstr "Aktiver Widescreen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Aktiver WireFrame" @@ -2106,7 +2101,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Tillater Selvdefinerte Projeksjons-hack" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2114,14 +2109,14 @@ msgstr "" "Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Ikke tilgjengelig på " "OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for OpenAL " "backend." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2151,7 +2146,7 @@ msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompitabelt, AV = Raskt)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2166,13 +2161,13 @@ msgid "End" msgstr "Slutt" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Engelsk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Forbedringer" @@ -2190,17 +2185,17 @@ msgstr "Entry %d/%d" msgid "Entry 1/%d" msgstr "Entry 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Feil" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." @@ -2231,7 +2226,7 @@ msgid "Euphoria" msgstr "Euforia" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx" @@ -2240,16 +2235,20 @@ msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx" msgid "Execute" msgstr "Kjør" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Eksportering mislyktes" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Eksporter Fil" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Eksporter Opptak" @@ -2261,7 +2260,7 @@ msgstr "Eksporter Opptak..." msgid "Export Save" msgstr "Eksporter Lagringsfil" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" @@ -2277,11 +2276,11 @@ msgstr "Eksportering mislyktes, prøv igjen?" msgid "Export save as..." msgstr "Eksporter lagringsfil som..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Utvidelse" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Ekstern Bildebuffer (EFB)" @@ -2293,48 +2292,48 @@ msgstr "Ekstra Parameter" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Ekstra Parameter nyttig kun i ''Metroid: Other M\"." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Ekstraher Alle Filer..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Ekstraher Applikasjonslaster..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Ekstraher DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Ekstraher Mappe..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Ekstraher Fil..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Ekstraher Partisjon..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Ekstraherer %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Ekstraherer Alle Filer" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Ekstraherer Mappe" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Ekstraherer..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO-Byte" @@ -2350,19 +2349,15 @@ msgstr "FRANKRIKE" msgid "FST Size:" msgstr "FST-størrelse:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Tilkobling Mislyktes!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Lytting Mislyktes!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" @@ -2390,15 +2385,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Kunne ikke laste bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Kunne ikke laste hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" @@ -2480,7 +2479,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-bildet" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" @@ -2498,19 +2497,23 @@ msgstr "Kunne ikke skrive header for %s" msgid "Failed to write header for file %d" msgstr "Kunne ikke skrive header for filen %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Persisk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rask" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Rask versjon av MMU. Fungerer ikke for alle spill." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2518,7 +2521,7 @@ msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo-spiller" @@ -2526,7 +2529,7 @@ msgstr "Fifo-spiller" msgid "File Info" msgstr "Filinformasjon" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Filen inneholder ingen koder." @@ -2568,15 +2571,15 @@ msgstr "FileIO: Ukjent åpenmodus: 0x%02x" msgid "Filesystem" msgstr "Filsystem" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Finn neste" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Finn forrige" @@ -2588,23 +2591,23 @@ msgstr "Første Blokk" msgid "Fix Checksums" msgstr "Fiks Sjekksummer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Tving 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Tving 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Tving Konsoll til NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Tving Teksturfiltrering" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2629,7 +2632,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2647,34 +2650,37 @@ msgstr "" "Formater som ascii (NTSC\\PAL)?\n" "Velg nei for sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Send frem" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Fant %d resultater for '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Stillbilde" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Stillbilde" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Bilde-for-bilde Modus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Spillopptak bruker FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Frame info" @@ -2686,7 +2692,7 @@ msgstr "Bilderekkevidde" msgid "Frame S&kipping" msgstr "Frame S&kipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Framelimit:" @@ -2694,13 +2700,13 @@ msgstr "Framelimit:" msgid "Frames To Record" msgstr "Bilder Til Opptak" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Fri Utkikk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Fransk" @@ -2713,11 +2719,11 @@ msgstr "Frets" msgid "From" msgstr "Fra" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "FullSkj" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Fullskjermsoppløsning:" @@ -2725,15 +2731,11 @@ msgstr "Fullskjermsoppløsning:" msgid "GCI File(*.gci)" msgstr "GCI Fil(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic-konfigurasjon" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC-kontroll" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2741,15 +2743,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "Spill-ID:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Spillet kjører allerede!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Et spill kjører ikke!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Spill ikke funnet!" @@ -2765,29 +2767,29 @@ msgstr "SpillKonfigurasjon" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "GameCube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Innstillinger for &GameCube-kontroll" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Innstillinger for GameCube-kontroll" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko-juksekoder" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2801,19 +2803,18 @@ msgstr "" "restart Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Generelt" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Generelle Innstillinger" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Tysk" @@ -2822,15 +2823,15 @@ msgstr "Tysk" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafikk" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Innstillinger for Grafikk" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Større Enn" @@ -2852,7 +2853,7 @@ msgstr "" " \n" " Hvis usikker, la stå deaktivert." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Gresk" @@ -2872,15 +2873,7 @@ msgstr "Grønn Høyre" msgid "Guitar" msgstr "Gitar" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Hacket Bufferopplastning" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2888,11 +2881,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Header-sjekksum feilet" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebraisk" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Høyde" @@ -2943,11 +2936,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Gjem" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Gjem Musepeker" @@ -2965,8 +2958,8 @@ msgstr "" msgid "Home" msgstr "Hjem" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Vert" @@ -2974,13 +2967,12 @@ msgstr "Vert" msgid "Hotkey Configuration" msgstr "Konfigurer Snarveistaster" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Snarveistaster" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Ungarsk" @@ -3012,11 +3004,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Innstillinger for IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3024,7 +3016,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR-peker" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" @@ -3032,7 +3024,7 @@ msgstr "IR-sensitivitet:" msgid "ISO Details" msgstr "ISO-detaljer" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO-mapper" @@ -3052,11 +3044,11 @@ msgstr "" "Hvis aktivert, vil bounding box-registre bli oppdatert. Brukt av Paper Mario-" "spillene." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorer Formatendringer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3070,7 +3062,7 @@ msgstr "" "\n" "Hvis usikker, la stå på." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3116,10 +3108,15 @@ msgstr "" msgid "In Game" msgstr "I spillet" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "I spillet" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Framelimit:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3129,7 +3126,7 @@ msgstr "Info" msgid "Information" msgstr "Informasjon" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Inndata" @@ -3141,7 +3138,7 @@ msgstr "Sett Inn" msgid "Insert Encrypted or Decrypted code here..." msgstr "Sett Inn Kryptert eller Dekryptert kode her..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Sett inn SD-kort" @@ -3149,36 +3146,36 @@ msgstr "Sett inn SD-kort" msgid "Insert name here.." msgstr "Sett inn navn her..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Installer WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Installer til Wii Meny" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Installer WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Feil i Integritetssjekk" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Integritetssjekk fullført" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Integritetssjekk fullført. Ingen feil ble oppdaget." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3187,19 +3184,19 @@ msgstr "" "Integritetssjekk for partisjonen %d feilet. Ditt spill-rip er mest " "sannsynlig korrupt, eller har blitt patchet feil." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Kontrollpanel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3208,11 +3205,11 @@ msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Intern Oppløsning:" @@ -3229,7 +3226,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Ugyldig verdi!" @@ -3237,7 +3234,7 @@ msgstr "Ugyldig verdi!" msgid "Invalid bat.map or dir entry" msgstr "Ugyldig bat.map eller mappesti" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Ugyldig event-type %i" @@ -3257,19 +3254,19 @@ msgstr "" "%s\n" " Det kan hende du må re-dumpe dette spillet." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestring (bare strenger av partallslengde støttes)" @@ -3278,8 +3275,8 @@ msgid "Invalid state" msgstr "Ugyldig save state" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italiensk" @@ -3295,8 +3292,8 @@ msgstr "JIT rekompilator (anbefalt)" msgid "JITIL experimental recompiler" msgstr "JITIL eksperimentell rekompilator" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japansk" @@ -3314,17 +3311,16 @@ msgstr "" " \n" " Hvis usikker, la stå uaktivert." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Hold vindu på toppen" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Tast" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Koreansk" @@ -3342,24 +3338,20 @@ msgstr "L-Knappen" msgid "L-Analog" msgstr "Venstre-Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Språk:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Siste Overskrevne Save State:" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Siste Save State:" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Forsinkelse:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Venstre" @@ -3368,8 +3360,7 @@ msgstr "Venstre" msgid "Left Stick" msgstr "Venstre Joystick" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3377,7 +3368,7 @@ msgstr "" "Venstreklikk for å oppdage hot-taster.\n" "Trykk space for å klarere." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3387,7 +3378,7 @@ msgstr "" "Middelklikk for å tømme.\n" "Høyreklikk for flere alternativer." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3395,76 +3386,123 @@ msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Middelklikk for å tømme." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Mindre Enn" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Begrens med FPS (bilder-per-sekund)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Last inn" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Last inn Kustomiserte Teksturer" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "Last &inn Save State" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Last Inn Save State Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Last Inn Save State Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Last Inn Save State Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Last Inn Save State Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Last Inn Save State Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Last Inn Save State Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Last Inn Save State Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Last Inn Save State Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Last Inn Save State Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Last Inn Save State Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Last Inn Save State Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Last Inn Save State Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Last Inn Save State Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Last Inn Save State Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Last Inn Save State Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Last Inn Save State Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Last Inn Save State Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Last Inn Save State Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Last Inn Save State..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Last inn Wii System Meny" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Last inn Wii System Meny %d %c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3478,7 +3516,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Last in pre-satte verdier fra tilgjengelige hack-mønstre." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Lokal" @@ -3490,7 +3528,7 @@ msgstr "Logg" msgid "Log Configuration" msgstr "Konfigurer Logg" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Logg FPS til fil" @@ -3498,7 +3536,7 @@ msgstr "Logg FPS til fil" msgid "Log Types" msgstr "Loggtyper" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3512,12 +3550,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Logger utdata" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Logging" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Mistet koblingen til server!" @@ -3556,7 +3594,7 @@ msgstr "Skaper-ID:" msgid "Maker:" msgstr "Skaper:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3571,8 +3609,8 @@ msgstr "" " \n" " Hvis usikker, la stå deaktivert." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Maximum" @@ -3584,12 +3622,12 @@ msgstr "Minnekortet har allerede en lagringsfil for denne tittelen." msgid "Memcard already opened" msgstr "Minnekort allerede åpnet" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Memory Byte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Minnekort" @@ -3601,7 +3639,7 @@ msgstr "" "Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli " "fikset, men den kan tukle med lagringsfilene dine!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3626,29 +3664,29 @@ msgstr "Minnekortfilstørrelse matcher ikke header-størrelsen" msgid "Menu" msgstr "Meny" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mic" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Minimum" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Diverse" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modifiserer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3664,16 +3702,16 @@ msgstr "" msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3695,11 +3733,11 @@ msgstr "" msgid "Multiply" msgstr "Multipliser" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "MERK: Streamstørrelsen matcher ikke den faktiske datalengden\n" @@ -3793,10 +3831,10 @@ msgstr "NP Opp" msgid "Name:" msgstr "Navn:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Navn:" @@ -3805,7 +3843,7 @@ msgstr "Navn:" msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nytt Søk" @@ -3814,11 +3852,11 @@ msgstr "Nytt Søk" msgid "Next Page" msgstr "Neste Side" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Neste Søk" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Brukernavn :" @@ -3826,7 +3864,7 @@ msgstr "Brukernavn :" msgid "No Country (SDK)" msgstr "Intet Land (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Ingen ISO- eller WAD-filer funnet" @@ -3839,8 +3877,8 @@ msgstr "Ingen audio-output" msgid "No banner file found for title %s" msgstr "Inngen banner-fil funnet for tittelen %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" @@ -3848,7 +3886,7 @@ msgstr "Ingen beskrivelse tilgjengelig" msgid "No docking" msgstr "Ingen dokking" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Ingen fil lastet" @@ -3856,7 +3894,7 @@ msgstr "Ingen fil lastet" msgid "No free dir index entries" msgstr "Ingen ledige mappestiindeks-entries" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Ingen opptaksfil" @@ -3865,23 +3903,24 @@ msgstr "Ingen opptaksfil" msgid "No save folder found for title %s" msgstr "Ingen lagringsmappe funnet for tittel %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Ingen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norsk Bokmål" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Ikke Lik" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Ikke Satt" @@ -3890,15 +3929,15 @@ msgstr "Ikke Satt" msgid "Not a Wii save or read failure for file header size %x" msgstr "Ikke en Wii-lagringsfil, eller lesefeil for filheaderstørrelse %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Ikke tilkoblet" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notater" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notater:" @@ -3915,11 +3954,11 @@ msgstr "Merknad" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Antall koder:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3928,7 +3967,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Nunchuk Aksellerasjon" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objekt" @@ -3936,7 +3975,7 @@ msgstr "Objekt" msgid "Object Range" msgstr "Objekt Radius" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Av" @@ -3944,7 +3983,7 @@ msgstr "Av" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "On-Screen Meldinger" @@ -3953,21 +3992,20 @@ msgstr "On-Screen Meldinger" msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Åpne" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Åpne &tilholdsmappe" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Åpne fil..." @@ -3993,7 +4031,7 @@ msgstr "OpenCL Teksturdekoder" msgid "OpenMP Texture Decoder" msgstr "OpenMP Teksturdekoder" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Alternativer" @@ -4013,12 +4051,12 @@ msgstr "" "Høyreklikk og eksporter all lagringsfilene,\n" "og importer lagringsfilene til et nytt minnekort\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Annet" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4026,7 +4064,7 @@ msgstr "" "Den andre klienten koblet fra mens spillet kjører! NetPlay er frakoblet. Du " "må stoppe spillet manuelt." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Utdata" @@ -4038,7 +4076,7 @@ msgstr "Spi&llopptak..." msgid "Pad" msgstr "Kontroll" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Kontroll" @@ -4067,16 +4105,21 @@ msgstr "Parametere" msgid "Partition %i" msgstr "Partisjon %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patcher" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Mappestier" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pause" @@ -4085,7 +4128,7 @@ msgstr "Pause" msgid "Pause at end of movie" msgstr "Pause på slutten av filmen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Per-Pikselbelysning" @@ -4099,19 +4142,17 @@ msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Spill" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Spill Opptak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Spill/Pause" @@ -4123,11 +4164,11 @@ msgstr "Spillbar" msgid "Playback Options" msgstr "Avspillingsalterntiver" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Spillere" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Vennligst bekreft..." @@ -4139,54 +4180,54 @@ msgstr "Vennligst lag et persektiv før du lagrer" msgid "Plus-Minus" msgstr "Pluss-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polsk" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugisisk" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugisisk (Brasilsk)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "postprosesseringseffekt:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Prematur filmslutt i PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Prematur filmslutt i PlayWiiote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Prematur filmslutt i PlayWiimote. %u > %u" @@ -4203,7 +4244,7 @@ msgstr "Forrige Side" msgid "Previous Page" msgstr "Forrige Side" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Forrige Verdi" @@ -4211,7 +4252,7 @@ msgstr "Forrige Verdi" msgid "Print" msgstr "Print" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4227,8 +4268,8 @@ msgstr "Tøm Cache" msgid "Question" msgstr "Spørsmål" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Avslutt" @@ -4246,7 +4287,7 @@ msgstr "R-knappen" msgid "R-Analog" msgstr "Høyre-analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4254,34 +4295,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSSLAND" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Rekkevidde" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Les-kun-modus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Ekte" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Ekte Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Ekte WiiMote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Gjenntilkoble Wiimote ved Lasting av Save State" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Opptak" @@ -4320,29 +4365,28 @@ msgstr "" "\n" "Hvis usikker, velg ingen." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Oppdater" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Oppdater liste" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Fjern" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4352,17 +4396,16 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Render til Hovedvindu" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Restart" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultater" @@ -4374,7 +4417,7 @@ msgstr "Tilbake" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Høyre" @@ -4383,12 +4426,12 @@ msgstr "Høyre" msgid "Right Stick" msgstr "Høyre Joystick" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4396,7 +4439,7 @@ msgstr "" "Kjør DSP HLE og LLE på en dedikert tråd (ikke anbefalt: Kan forårsake audio-" "bugs med HLE og krasj med LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russisk" @@ -4404,13 +4447,13 @@ msgstr "Russisk" msgid "Sa&ve State" msgstr "Lagre Sa&ve State" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Lagre" @@ -4418,47 +4461,59 @@ msgstr "Lagre" msgid "Save GCI as..." msgstr "Lagre GCI som..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Lagre Sa&ve State" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Lagre Sa&ve State" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Lagre Save State Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Lagre Save State Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Lagre Save State Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Lagre Save State Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Lagre Save State Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Lagre Save State Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Lagre Save State Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Lagre Save State Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Lagre Save State Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Lagre Save State Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Lagre Save State..." @@ -4467,41 +4522,41 @@ msgstr "Lagre Save State..." msgid "Save as..." msgstr "Lagre som..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Lagre nåværende perspektiv" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Søker i %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Søker..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "SkjDump" @@ -4509,23 +4564,23 @@ msgstr "SkjDump" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Søk" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Søkefilter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Søk i Undermapper" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Søk i dette objektet" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Søk etter hex-verdi:" @@ -4536,16 +4591,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Velg" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Velg Opptaksfil" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" @@ -4567,19 +4622,19 @@ msgstr "Velg en lagringsfil å importere" msgid "Select floating windows" msgstr "Velg flytvindu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Velg fil å laste" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Velg lagringsfil" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Velg en save state å laste" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Velg en save state å lagre" @@ -4601,7 +4656,7 @@ msgstr "" "\n" "Hvis usikker, velg Automatisk." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil eksisterer ikke" @@ -4657,11 +4712,11 @@ msgstr "" " \n" " Hvis usikker, benytt OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Send" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Sensorbarposisjon:" @@ -4669,20 +4724,16 @@ msgstr "Sensorbarposisjon:" msgid "Separator" msgstr "Separatør" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbisk" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Sett" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Sett som &standard-ISO" @@ -4696,7 +4747,7 @@ msgstr "Sett som standard Minnekort %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4712,7 +4763,7 @@ msgstr "Innstillinger..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kan ikke finne konfigurasjonsfilen" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Rist" @@ -4720,7 +4771,7 @@ msgstr "Rist" msgid "Short Name:" msgstr "Kortnavn:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Skulderknapper" @@ -4744,11 +4795,11 @@ msgstr "Vis &Verktøylinje" msgid "Show Drives" msgstr "Vis DVD-stasjoner" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Vis Kopieringsregioner for EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Vis Bildefrekvens (FPS)" @@ -4760,7 +4811,7 @@ msgstr "Vis Frankrike" msgid "Show GameCube" msgstr "Vis GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Vis Inndata" @@ -4796,7 +4847,7 @@ msgstr "Vis Plattformer" msgid "Show Regions" msgstr "Vis Regioner" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Vis Statistikker" @@ -4816,11 +4867,11 @@ msgstr "Vis WAD" msgid "Show Wii" msgstr "Vis Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4839,7 +4890,7 @@ msgstr "Vis første blokk" msgid "Show lag counter" msgstr "Vis lagteller" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4865,7 +4916,7 @@ msgstr "Vis lagringsikon" msgid "Show save title" msgstr "Vis lagringstittel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4880,7 +4931,7 @@ msgstr "" msgid "Show unknown" msgstr "Vis ukjent" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4890,19 +4941,19 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Sideveis-pekende Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Simplifisert Kinesisk" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Størrelse" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Dropp BIOS" @@ -4910,7 +4961,7 @@ msgstr "Dropp BIOS" msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" @@ -4930,17 +4981,17 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4952,7 +5003,7 @@ msgstr "Stillbilde" msgid "Software Renderer" msgstr "Software-renderer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4963,7 +5014,7 @@ msgstr "" "Det er kun nyttig for å debugge.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Innstillinger for Audio" @@ -4982,16 +5033,16 @@ msgid "Space" msgstr "Mellomrom" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spansk" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Høytalervolum:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5014,21 +5065,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Kvadrat-joystick" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Start &NetPlay" @@ -5037,20 +5096,18 @@ msgid "Start Re&cording" msgstr "Begynn &Opptak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Begynn Opptak" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Save State" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Save State-lagringsfiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Ratt" @@ -5058,15 +5115,13 @@ msgstr "Ratt" msgid "Stick" msgstr "Joystick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stopp" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5080,7 +5135,7 @@ msgstr "" "\n" "Hvis usikker, la stå på." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Strekk til Vindu" @@ -5101,7 +5156,11 @@ msgstr "Eksportering av fil til %s vellykket" msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Sving" @@ -5117,8 +5176,8 @@ msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Systemspråk:" @@ -5148,33 +5207,32 @@ msgid "Table Right" msgstr "Tabell Høyre" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Ta Skjermbilde" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongoer)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Test" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Tekstur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Tekstur-cache" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Teksturformat Overlegg" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "Installasjon av WAD-fil var vellykket" @@ -5186,13 +5244,13 @@ msgstr "Adressen er ugyldig" msgid "The checksum was successfully fixed" msgstr "Fiksing av sjekksummen var vellykket" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Den valgte mappen finnes allerede i listen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5201,7 +5259,7 @@ msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5210,7 +5268,7 @@ msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet." @@ -5232,7 +5290,7 @@ msgstr "navnet kan ikke inneholde tegnet ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5248,30 +5306,30 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Faller tilbake til standard." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Serveren er full!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Serveren responderte: Spillet kjører!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Serveren sente en ukjent feilmelding!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den spesifiserte filen \"%s\" eksisterer ikke" @@ -5280,7 +5338,7 @@ msgstr "Den spesifiserte filen \"%s\" eksisterer ikke" msgid "The value is invalid" msgstr "Verdien er ugyldig" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema:" @@ -5307,11 +5365,11 @@ msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5328,7 +5386,7 @@ msgstr "" "for å flytte raskere og SHIFT + 9 for å flytte saktere). Trykk SHIFT + R for " "å resette kameraet. Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5340,7 +5398,7 @@ msgstr "" "(NTSC:60, PAL:50). Bruk audio for å begrense ved å bruke DSP (kan muligens " "fikse audioklikk, men kan også forårsake støy, avhengig av spillet)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5356,17 +5414,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Terskel" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Tittel" @@ -5379,18 +5437,36 @@ msgstr "Til" msgid "Toggle All Log Types" msgstr "Vipp Alle Loggtyper" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Aspektforhold:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB-kopier" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Vipp Alle Loggtyper" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Vipp Mellom Vindu/Fullskjerm" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Topp" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" @@ -5414,7 +5490,7 @@ msgstr "" "Forsøker å lese fra ugyldig SYSCONF\n" "Wiimote bt ids er ikke tilgjengelig" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Tyrkisk" @@ -5430,7 +5506,7 @@ msgstr "Type" msgid "UDP Port:" msgstr "UDP Port:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5439,7 +5515,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "UKJENT" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" @@ -5467,24 +5543,29 @@ msgstr "" "kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n" "Ønsker du å ignorere denne linjen og fortsette parsering?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Udefinert %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Angre Lasting av Save State" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Angre Lasting av Save State" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uforventet 0x80 kall? Avbryter..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Ukjent" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" @@ -5499,61 +5580,55 @@ msgstr "Ukjent kommando 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Opp" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Oppdater" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Mot-skjerm-pekende Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Bruk EuRGB60-modus (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Bruk Fullskjerm" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Bruk Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Bruk Panikkadvarslere" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Bruk en hacket opplastningsstrategi for å streame punkter.\n" -" Dette vil vanligvis øke ytelsen, men er forbudt av OpenGL spesifikasjonen " -"og kan forårsake store bugs.\n" -" \n" -" Hvis usikker, la stå deaktivert." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5580,11 +5655,11 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Verktøyet" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "Vertikal Synkronisering" @@ -5593,7 +5668,7 @@ msgstr "Vertikal Synkronisering" msgid "VBeam Speed Hack" msgstr "Ytelses-hack for MMU" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Verdi" @@ -5601,7 +5676,7 @@ msgstr "Verdi" msgid "Value:" msgstr "Verdi:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Verdi:" @@ -5609,15 +5684,19 @@ msgstr "Verdi:" msgid "Verbosity" msgstr "Verbøsitet" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuell" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volum" @@ -5645,7 +5724,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Advarsel" @@ -5685,7 +5764,7 @@ msgstr "" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5696,7 +5775,7 @@ msgstr "" "spilles. (Byte %u > %u) (Frame %u > %u). Du burde laste en annen savestate " "før du fortsetter, eller laste denne savestate-en med kun-les modus av." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5708,7 +5787,7 @@ msgstr "" "denne savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5742,8 +5821,8 @@ msgstr "" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." @@ -5751,15 +5830,15 @@ msgstr "WaveFileWriter - fil ikke åpen." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Widescreen Hack" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Bredde" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5767,15 +5846,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii-konsoll" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importer Wii-lagringsfil" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-lagringsfiler (*.bin)|*.bin" @@ -5784,7 +5863,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5793,15 +5872,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "WiiMote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Tilkoblet" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote-motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Innstillinger for Wiimote" @@ -5825,14 +5904,14 @@ msgstr "Windows Høyre" msgid "Word Wrap" msgstr "Ordkrumning" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Arbeider..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5867,7 +5946,7 @@ msgstr "XAudio2-initialisering mislyktes: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 master voice-laging mislyktes: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF-register" @@ -5897,23 +5976,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Du må velge et spill!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Du må skrive inn et navn!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." @@ -5927,7 +6006,7 @@ msgstr "" " Vil du stoppe nå for å fikse problemet=\n" " Hvis du velger \"Nei\", kan audio ha knasing." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5959,12 +6038,12 @@ msgstr "Zero 3-kode støttes ikke" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ venter ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5979,7 +6058,7 @@ msgstr "" msgid "[Custom]" msgstr "[Selvdefinert]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5998,7 +6077,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6012,11 +6091,7 @@ msgstr "" "\n" "Hvis usikker, la stå avslått." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ LEGG TIL" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "applikasjonslaster (.img)" @@ -6025,11 +6100,11 @@ msgstr "applikasjonslaster (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på applikasjonskjøring!" @@ -6041,18 +6116,79 @@ msgstr "zFar Korreksjon: " msgid "zNear Correction: " msgstr "zNear Korreksjon: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| ELLER" #~ msgid "Accurate VBeam emulation" #~ msgstr "Nøyaktig VBeam-emulering" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Tillater bytting mellom visse innstilliner via snarveistastene 3 (intern " +#~ "oppløsning), 4 (Aspekt ratio), 5 (Kopier EFB) og 6 (Tåke) i " +#~ "emuleringsvinduet.\n" +#~ " \n" +#~ " Hvis usikker, la stå uaktivert." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Kan ikke finne WiiMote med bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Aktiver Snarveistaster" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Lytting Mislyktes!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Kunne ikke laste bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Kunne ikke laste hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic-konfigurasjon" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Hacket Bufferopplastning" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Hvis bilderatioen er erratisk, kan denne innstillingen hjelpe. (PÅ = " #~ "Kompitabelt, AV = Raskt)" +#~ msgid "Last Overwritten State" +#~ msgstr "Siste Overskrevne Save State:" + +#~ msgid "Last Saved State" +#~ msgstr "Siste Save State:" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Gjenntilkoble Wiimote ved Lasting av Save State" + +#~ msgid "Set" +#~ msgstr "Sett" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Dropp Dest. Alpha Pass" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Bruk en hacket opplastningsstrategi for å streame punkter.\n" +#~ " Dette vil vanligvis øke ytelsen, men er forbudt av OpenGL " +#~ "spesifikasjonen og kan forårsake store bugs.\n" +#~ " \n" +#~ " Hvis usikker, la stå deaktivert." diff --git a/Languages/po/nl.po b/Languages/po/nl.po index 367e39687b..c328901193 100644 --- a/Languages/po/nl.po +++ b/Languages/po/nl.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-17 16:38+0000\n" "Last-Translator: Garteal \n" "Language-Team: Dutch (http://www.transifex.com/projects/p/dolphin-emu/" @@ -21,17 +21,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(te veel om weer te geven)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Spel :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NIET" @@ -44,12 +44,12 @@ msgstr "" "\"%s\" bestaat niet.\n" "Wilt u een nieuwe 16MB geheugenkaart aanmaken?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" is een onjuist GCM/ISO bestand of het is geen GC/Wii ISO." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -59,12 +59,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sKopieer%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d samples" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d samples (kwaliteitsniveau %d)" @@ -149,7 +149,7 @@ msgstr "%sImporteer GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Vrije Blokken; %u Vrije Bestands Invoer" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& EN" @@ -169,23 +169,23 @@ msgstr "&Breekpunten" msgid "&Browse for ISOs..." msgstr "&Blader voor ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Cheats Manager" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&DSP Instellingen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Verwijder ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Verwijder geselecteerde ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulatie" @@ -201,7 +201,7 @@ msgstr "&Frame Avanceren" msgid "&Fullscreen" msgstr "&Volledig Scherm" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Grafische Instellingen " @@ -209,7 +209,7 @@ msgstr "&Grafische Instellingen " msgid "&Help" msgstr "&Help" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Sneltoets Instellingen " @@ -221,7 +221,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Laad staat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Geheugenkaart Manager (GC) " @@ -233,7 +233,7 @@ msgstr "&Geheugen " msgid "&Open..." msgstr "&Open..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opties " @@ -245,7 +245,7 @@ msgstr "&Pauze" msgid "&Play" msgstr "&Speel " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Eigenschappen " @@ -285,15 +285,15 @@ msgstr "&Video" msgid "&View" msgstr "&Bekijk " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote Instellingen " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -309,51 +309,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(ONBEKEND)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(uit) " -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ERBIJ" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Native (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Native (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Native (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Native (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Native (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Native (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -361,38 +366,37 @@ msgstr "8 bit" msgid "" msgstr " " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr " " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Er is al een NetPlay venster geopend!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Er staat geen spel aan." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -400,7 +404,7 @@ msgstr "" "Er is geen ondersteunde bluetooth apparaat gevonden.\n" "Koppel je Wiimotes handmadig aan het systeem." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -437,12 +441,12 @@ msgstr "" "\n" "Je moet de TCP poort forwarden voor het hosten!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR Codes" @@ -455,11 +459,11 @@ msgstr "Over Dolphin" msgid "Acceleration" msgstr "Acceleratie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Accuratie:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -473,8 +477,7 @@ msgstr "" "\n" "Bij geval van twijfel, markeer EFB to Texture." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Actie" @@ -568,7 +571,7 @@ msgstr "Action Replay: Normal Code %i: Onjuist subtype %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Onjuist Subtype %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adapter:" @@ -577,11 +580,11 @@ msgstr "Adapter:" msgid "Add" msgstr "Voeg toe" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Voeg een ActionReplay Code toe" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Voeg een Patch toe" @@ -591,11 +594,11 @@ msgstr "Voeg een nieuwe paneel toe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Voeg toe..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adres :" @@ -635,74 +638,61 @@ msgstr "" "\n" "NB: Controleer de uiteindelijke waardes in LogWindow/Console." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Stel de vereiste analoge control drukgevoeligheid in om de knop te activeren." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Geavanceerd" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Geavanceerde Instellingen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GC/Wii bestanden (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alle GC/Wii images (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Alle Gamecube GCM bestanden (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Alle Save Staten (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO Bestanden (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Alle Bestanden (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Laat wisseling van sommige opties toe via de sneltoetsen 3 (Interne " -"Resolutie ), 4 (Beeldverhouding), 5 (copy EFB) en 6 (Mist) binnen het " -"emulatie venster.\\n\n" -"\\n\n" -"Bij twijfel, ongeselecteerd laten." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analyseer" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Hoek" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anisotropic Filtering:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" @@ -714,11 +704,11 @@ msgstr "Apploader heeft de verkeerde grootte.. is het wel echt een Apploader?" msgid "Apploader unable to load from file" msgstr "Apploader kan het bestand niet laden" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader :" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Toepassen" @@ -732,16 +722,16 @@ msgstr "" "\n" "In geval van twijfel selecteer (uit)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabisch" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Weet je zeker dat je \"%s\"? wilt verwijderen?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -749,7 +739,7 @@ msgstr "" "Weet je zeker dat je dit bestand wilt verwijderen?\n" "Deze gegevens zijn niet terug te halen!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Weet je zeker dat je dit bestand wilt verwijderen? Deze gegevens zijn niet " @@ -759,8 +749,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "Arm JIT (Experimenteel)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Beeldverhouding:" @@ -768,12 +758,12 @@ msgstr "Beeldverhouding:" msgid "At least one pane must remain open." msgstr "Er moet tenminste één paneel open blijven." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Geluid" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Geluid Backend:" @@ -781,20 +771,20 @@ msgstr "Geluid Backend:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Fout bij het openen van een AO toestel. \n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Veelvoud van 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Automatisch (Venster Grootte)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Venster grootte automatisch aanpassen" @@ -808,11 +798,11 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP register " @@ -820,21 +810,21 @@ msgstr "BP register " msgid "Back" msgstr "Terug" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Backend Instellingen" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Geluids backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Achtergrond invoer" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Terug" @@ -842,8 +832,12 @@ msgstr "Terug" msgid "Bad File Header" msgstr "Verkeerde bestands header" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -859,11 +853,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Balk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Basis" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Basis Instellingen" @@ -891,12 +885,12 @@ msgstr "Blauw Links" msgid "Blue Right" msgstr "Blauw Rechts" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Onder" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Gekoppelde controls: %lu" @@ -905,29 +899,29 @@ msgstr "Gekoppelde controls: %lu" msgid "Broken" msgstr "Defect" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Zoek" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Zoek een folder om toe te voegen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Zoek een ISO folder" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Zoek een uitvoer folder" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Knoppen" @@ -939,11 +933,11 @@ msgstr "" "Voorkomt het legen van de data cache door de DCBZ instructie. Laat deze " "optie meestal ongeactiveerd. " -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Stick" @@ -951,11 +945,11 @@ msgstr "C Stick" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP Reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU Emulatie Motor" @@ -979,22 +973,17 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Kan Wiimote niet vinden op bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Kan Wiimote met verbinding %02x niet vinden" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan niet lezen van DVD_Plugin - DVD-Interface: Fatale Error" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Annuleer" @@ -1010,7 +999,7 @@ msgstr "Kan %s niet openen" msgid "Cannot unregister events with events pending" msgstr "Kan geen events afmelden als er events in afwachting zijn" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1021,7 +1010,7 @@ msgstr "" "%s\\n\n" "is geen geldig gamecube geheugenkaart bestand." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1033,15 +1022,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalaans" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Middelpunt" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Verander" @@ -1050,15 +1039,14 @@ msgid "Change &Disc..." msgstr "Verander &Schijf" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Verander Schijf" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Spel veranderen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1074,11 +1062,11 @@ msgstr "Verandert teken van zVer parameter (na correctie)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Verandert teken van zDichtbij parameter (na correctie)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Het heeft geen effect als je dit veranderd wanneer de emulator draait!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1086,47 +1074,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Cheat Code" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Cheat Zoeken" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Cheats Manager" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Controleer Partitie integriteit" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Integriteit controleren..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinees (Vereenvoudigd)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinees (Traditioneel)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Kies een DVD Station:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Kies een NAND basismap:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Kies een standaard ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Kies een folder om toe te voegen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Kies een bestand om te openen" @@ -1134,7 +1122,7 @@ msgstr "Kies een bestand om te openen" msgid "Choose a memory card:" msgstr "Kies een geheugen kaart:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1142,12 +1130,12 @@ msgstr "" "Kies Bestand te gebruiken als apploader: (geldt voor disks die alleen mappen " "uit mappen zijn opgebouwd)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Kies de folder om naar uit te pakken" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Cirkel Stick" @@ -1157,12 +1145,12 @@ msgstr "Klassiek" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Legen" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1170,22 +1158,22 @@ msgstr "" "Client is uitgeschakeld terwijl het spel draait! NetPlay is uitgeschakeld. " "Je moet het spel handmatig stoppen." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Sluit" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "In&stellingen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Code Info" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Code: " @@ -1201,87 +1189,89 @@ msgstr "Reactie" msgid "Comment:" msgstr "Reactie:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Comprimeer ISO ..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Comprimeer geselecteerde ISO's ..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "ISO wordt gecomprimeerd" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Config" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configureer" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configureer Besturing" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configureer Besturing Pads" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configureer..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Bevestig om bestand over te schrijven." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Bevestiging bij Stop" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Verbind" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Verbind USB Toetsenbord" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Verbind USB Toetsenbord" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Verbind Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Verbind Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Verbind Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Verbind Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Verbind Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Verbinden..." @@ -1289,7 +1279,7 @@ msgstr "Verbinden..." msgid "Console" msgstr "Console" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Continu scannen" @@ -1301,7 +1291,7 @@ msgstr "Bestuur" msgid "Convert to GCI" msgstr "Omzetten naar GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopiëren mislukt" @@ -1324,7 +1314,7 @@ msgstr "Het volgende bestanden kon niet gemaakt worden %s " msgid "Could not initialize backend %s." msgstr "Kon de %s backend niet initialiseren." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1335,7 +1325,7 @@ msgstr "" "geen GC/Wii backup.Meeste PC DVD drives kunnen geen originele Gamecube en " "Wii schijven lezen!" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kon ISO bestand %s niet herkennen." @@ -1345,7 +1335,7 @@ msgstr "Kon ISO bestand %s niet herkennen." msgid "Could not save %s" msgstr "Kon %s niet opslaan" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1375,11 +1365,11 @@ msgstr "" "Zo ja, dan moet je je memory card locatie opnieuw aangeven in de " "configuratie." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kon geen open commando vinden voor extensie 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1387,8 +1377,8 @@ msgstr "" "Kon de kern niet initialiseren.\n" "Controleer je instellingen." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Tel:" @@ -1396,8 +1386,8 @@ msgstr "Tel:" msgid "Country:" msgstr "Land:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Maak AR Code" @@ -1406,7 +1396,7 @@ msgstr "Maak AR Code" msgid "Create new perspective" msgstr "Maak een nieuwe perspective" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Auteur:" @@ -1414,11 +1404,11 @@ msgstr "Auteur:" msgid "Critical" msgstr "Kritiek" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Bijsnijden" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1432,7 +1422,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Huidige map verandert van %s naar %s na wxFileSelector!" @@ -1449,11 +1439,11 @@ msgstr "Aangepaste Projectie Instellingen" msgid "Customize some Orthographic Projection parameters." msgstr "Pas sommige orthogonale projectie parameters aan." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Tsjechisch" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1461,36 +1451,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP Emulator Motor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulatie (snel)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE Interpreteer (Behoorlijk langzaam)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE hercompileerder" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP op toegeweide thread" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "DSP Instellingen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD Station:" @@ -1502,7 +1492,11 @@ msgstr "DVDLowRead - Fatale Error: kan het volume niet lezen" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Fatale Error: kan het volume niet lezen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Data grootte" @@ -1515,11 +1509,11 @@ msgstr "Datum:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro bestanden(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Dode Zone" @@ -1527,7 +1521,7 @@ msgstr "Dode Zone" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Fouthersteller" @@ -1535,24 +1529,29 @@ msgstr "Fouthersteller" msgid "Decimal" msgstr "Decimaal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Decomprimeer ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Decomprimeer geselecteerde ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Decomprimeer ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Ververs de speellijst" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Standaard" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Standaard ISO:" @@ -1561,7 +1560,7 @@ msgid "Default font" msgstr "Standaard font" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Verwijder" @@ -1574,11 +1573,11 @@ msgstr "Verwijder Save" msgid "Delete the existing file '%s'?" msgstr "Verwijder het bestaande bestand '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Beschrijving" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Detect" @@ -1591,13 +1590,13 @@ msgstr "" "Poging gedecteerd om meer data af te lezen van een DVD dan dat er in de " "buffer past. Klem" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Apparaat" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Apparaat Instellingen" @@ -1605,11 +1604,11 @@ msgstr "Apparaat Instellingen" msgid "Dial" msgstr "Bellen" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1621,8 +1620,8 @@ msgstr "" "Map checksum is mislukt\n" " en map backup checksum is mislukt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Uitschakelen" @@ -1630,11 +1629,11 @@ msgstr "Uitschakelen" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Schakel Fog uit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1648,7 +1647,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1664,7 +1663,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1686,11 +1685,11 @@ msgstr "Schijf" msgid "Disc Read Error" msgstr "Schijf Lees Fout" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Scherm" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1704,19 +1703,19 @@ msgstr "" msgid "Divide" msgstr "Verdelen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Wil je de emulatie stoppen?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II decodering" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafische Configuratie" @@ -1729,20 +1728,20 @@ msgstr "Dolphin &Web Site" msgid "Dolphin Configuration" msgstr "Dolphin Configuratie" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Geëmuleerde Wiimote configuratie" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GCPad Configuratie" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Film (*.dtm)" @@ -1754,14 +1753,14 @@ msgstr "Dolphin Wiimote configuratie" msgid "Dolphin at &Google Code" msgstr "Dolphin op &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin kan geen GC/Wii ISO's vinden. Dubbelklik om bestanden te zoeken..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1769,8 +1768,8 @@ msgstr "" "Dolphin is ingesteld om alle spellen te verbergen. Dubbelklik hier om alle " "spellen te weergeven..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kan de verzochte actie niet uitvoeren." @@ -1783,16 +1782,16 @@ msgstr "" "Activeer snelle schijf toegang. Nodig voor een aantal spelletjes. (AAN = " "Snel, UIT = Compatibel)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Omlaag" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Download Codes (WiiRD Database)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu codes gedownload. (%lu toegevoegd)" @@ -1801,27 +1800,27 @@ msgstr "%lu codes gedownload. (%lu toegevoegd)" msgid "Drums" msgstr "Drums" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Pop" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Dump Geluid" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Dump EFB Doel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Dump Frames" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Dump Textures" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1831,7 +1830,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1841,7 +1840,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1852,8 +1851,8 @@ msgstr "" "In geval van twijfel leeg laten." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Nederlands" @@ -1861,7 +1860,7 @@ msgstr "Nederlands" msgid "E&xit" msgstr "Sl&uiten" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Regio kopie" @@ -1885,7 +1884,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Vroege Geheugen Updates" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Wijzig" @@ -1901,7 +1900,7 @@ msgstr "Wijzig Configuratie" msgid "Edit Patch" msgstr "Wijzig Patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Wijzig het huidige perspectief" @@ -1914,15 +1913,15 @@ msgstr "Wijzig..." msgid "Effect" msgstr "Effect" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Ingebedde Frame Buffer" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Emu Thread draait al!" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1936,7 +1935,7 @@ msgstr "" "\n" "In geval van twijfel selecteer virtuele XFB emulatie." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1964,7 +1963,7 @@ msgstr "Emulatie Staat:" msgid "Enable" msgstr "Activeer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1980,7 +1979,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Activeer AR Logging" @@ -1992,11 +1991,11 @@ msgstr "Activeer Block Merging" msgid "Enable Bounding Box Calculation" msgstr "Activeer Bounding Box Berekeningen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Activeer Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Activeer Cheats" @@ -2004,19 +2003,15 @@ msgstr "Activeer Cheats" msgid "Enable Dual Core" msgstr "Activeer Dual Core" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Activeer Dual Core (verhoogt de snelheid)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Activeer Sneltoetsen" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Activeer Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Activeer Idle Skipping (verhoogt de snelheid)" @@ -2024,15 +2019,15 @@ msgstr "Activeer Idle Skipping (verhoogt de snelheid)" msgid "Enable MMU" msgstr "Activeer MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Activeer Progressive Scan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Activeer Schermbeveiliger" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Activeer Speaker Data" @@ -2040,7 +2035,7 @@ msgstr "Activeer Speaker Data" msgid "Enable WideScreen" msgstr "Activeer BreedBeeld" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Activeer Wireframe" @@ -2106,7 +2101,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Schakelt aangepaste projectie hack in" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2114,14 +2109,14 @@ msgstr "" "Activeert Dolby Pro Logic II emulatie met 5.1 surround. Niet beschikbaar met " "OSX" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Activeert Dolby Pro Logic II emulatie met 5.1 surround. Alleen voor OpenAL " "backend." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2151,7 +2146,7 @@ msgstr "" "Schakel de Memory Management Unit in, die nodig is voor sommige games. (AAN " "= Compatibel, UIT = Snel)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2166,13 +2161,13 @@ msgid "End" msgstr "Einde" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Engels" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Verbeteringen" @@ -2190,17 +2185,17 @@ msgstr "Toegang %d/%d" msgid "Entry 1/%d" msgstr "Toegang 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Gelijk" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Error (Fout)" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fout bij het laden van de geselecteerde taal. Dolphin zal terugvallen op de " @@ -2234,7 +2229,7 @@ msgid "Euphoria" msgstr "Euforie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Exception handler - toegang onder geheugen ruimte. %08llx%08llx" @@ -2243,16 +2238,20 @@ msgstr "Exception handler - toegang onder geheugen ruimte. %08llx%08llx" msgid "Execute" msgstr "Uitvoeren" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Exporteren Mislukt" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exporteer Bestand" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exporteer Opname..." @@ -2264,7 +2263,7 @@ msgstr "Exporteer Opname..." msgid "Export Save" msgstr "Exporteer Save" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exporteer Wii save (Experimenteel)" @@ -2280,11 +2279,11 @@ msgstr "Uitpakken is mislukt, opnieuw proberen?" msgid "Export save as..." msgstr "Exporteer save als..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Extensie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Externe Frame Buffer" @@ -2296,48 +2295,48 @@ msgstr "Extra Parameter" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra parameter, alleen nuttig in \"Metroid: Other M\"." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Alle Bestanden Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Apploader Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "DOL Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Map Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Bestand Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Partitie Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "%s Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Alle Bestanden Uitpakken" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Uitpakken van de map" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Uitpakken..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Byte" @@ -2353,19 +2352,15 @@ msgstr "Frankrijk" msgid "FST Size:" msgstr "FST Groote:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Verbinden Mislukt!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Luisteren Mislukt!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Mislukt om de codes te downloaden." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Mislukt om naar %s uit te pakken!" @@ -2394,15 +2389,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Kon bthprops.cpl niet laden" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Mislukt om hid.dll te laden" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Kon geen data lezen van %s" @@ -2484,7 +2483,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Het lezen van de unieke ID van de schijf image is mislukt" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Het schrijven van BT.DINF naar SYSCONF is mislukt" @@ -2502,19 +2501,23 @@ msgstr "Het schrijven van header voor %s is mislukt" msgid "Failed to write header for file %d" msgstr "Het schrijven van header voor bestanden %d is mislukt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Snel" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Snelle versie van de MMU. Werkt niet voor elk spel." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2522,7 +2525,7 @@ msgstr "" "Fatale desync. Terugspelen wordt geannuleerd. (Fout in SpeelWiimote: %u != " "%u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo Speler" @@ -2530,7 +2533,7 @@ msgstr "Fifo Speler" msgid "File Info" msgstr "Bestands Info" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Bestand bevat geen codes." @@ -2572,15 +2575,15 @@ msgstr "FileIO: Onbekende open mode: 0x%02x" msgid "Filesystem" msgstr "Bestand systeem" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Bestandstype 'ini' is onbekend! Kan niet openen!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Zoek volgende" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Zoek vorige" @@ -2592,23 +2595,23 @@ msgstr "Eerste Blok" msgid "Fix Checksums" msgstr "Herstel Checksums" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forceer 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forceer 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Forceer Textuur Filtering" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forceer Texture Filtering" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2633,7 +2636,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2652,34 +2655,37 @@ msgstr "" "Formateer als ascii (NTSC\\{AL)? \n" "Kies nee voor sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Vooruit" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "%d resulataten gevonden voor '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Frame" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Frame" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Frame Geavanceerd" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Frame Dumps gebruiken FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Frame Informatie" @@ -2691,7 +2697,7 @@ msgstr "Frame Bereik" msgid "Frame S&kipping" msgstr "Frame O&verslaan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Framelimiet:" @@ -2699,13 +2705,13 @@ msgstr "Framelimiet:" msgid "Frames To Record" msgstr "Frames om op te nemen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Vrije kijk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Frans" @@ -2718,11 +2724,11 @@ msgstr "Frets" msgid "From" msgstr "Van" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Volledig scherm" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Volledige Scherm Resolutie:" @@ -2730,15 +2736,11 @@ msgstr "Volledige Scherm Resolutie:" msgid "GCI File(*.gci)" msgstr "GCI Bestand(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic configuratie" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GCPad" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2746,15 +2748,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "Spel ID:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Het spel draait al!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Het spel draait niet!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Spel niet gevonden!" @@ -2770,29 +2772,29 @@ msgstr "Spel Config" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube Savegame bestanden(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Gamecube &Pad Instellingen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube Memory Kaarten (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Gamecube Pad Instellingen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko Codes" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2806,19 +2808,18 @@ msgstr "" "directory te plaatsen en Dolphin opnieuw op te starten.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Algemeen" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Algemene Instellingen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Duits" @@ -2827,15 +2828,15 @@ msgstr "Duits" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Index is groter dan de grootte van de AR code lijst %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafische" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Grafische instellingen" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Grooter dan" @@ -2858,7 +2859,7 @@ msgstr "" "\n" "Bij geval van twijfel gemarkeerd laten." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grieks" @@ -2878,15 +2879,7 @@ msgstr "Groen Rechts" msgid "Guitar" msgstr "Gitaar" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY is opgeroepen, rapport dit alstubliefst!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Gehackte Buffer Upload" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2894,11 +2887,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Header checksum is mislukt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebreeuws" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Hoogte" @@ -2943,11 +2936,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Verberg" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Verberg Muis Cursor" @@ -2965,8 +2958,8 @@ msgstr "" msgid "Home" msgstr "Thuis" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2974,13 +2967,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Sneltoets Configuratie" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Hotkeys" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Hongaarse" @@ -3012,11 +3004,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - onjuiste bestemming" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL Instellingen" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3024,7 +3016,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR Aanwijzer" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR Gevoeligheid:" @@ -3032,7 +3024,7 @@ msgstr "IR Gevoeligheid:" msgid "ISO Details" msgstr "ISO Details" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO Map" @@ -3052,11 +3044,11 @@ msgstr "" "Wanneer dit geselecteerd is, worden de bounding box registers ge-update. " "Gebruikt door de Paper Mario spellen." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Negeer formaat veranderingen." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3070,7 +3062,7 @@ msgstr "" "\n" "In geval van twijfel ingevuld laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3116,10 +3108,15 @@ msgstr "" msgid "In Game" msgstr "In Game" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "In-Game" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Framelimiet:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3129,7 +3126,7 @@ msgstr "Info" msgid "Information" msgstr "Informatie" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Invoer" @@ -3141,7 +3138,7 @@ msgstr "Toevoegen" msgid "Insert Encrypted or Decrypted code here..." msgstr "Voer Gecodeerde of Gedecodeerde code hier in..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Schakel SD Card in" @@ -3149,38 +3146,38 @@ msgstr "Schakel SD Card in" msgid "Insert name here.." msgstr "Voeg naam hier toe" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Installeer WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Installeren in Wii-menu" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler opgeroepen, maar dit platform ondersteund dit nog " "niet." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "WAD aan het installeren..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Integriteitscontrole Fout" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Integriteitscontrole afgerond" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Integriteitscontrole afgerond. Geen fouten gevonden." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3189,19 +3186,19 @@ msgstr "" "Integriteitscontrole for partitie %d mislukt. De dump is waarschijnlijk " "corrupt or is verkeerd gepatcht. " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interface Instellingen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Interface Instellingen" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Interne LZO fout - compressie is mislukt" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3210,11 +3207,11 @@ msgstr "" "Interne LZO fout - decompressie is mislukt (%d) (%li, %li) \n" "Probeer de staat opnieuw te laden" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Interne LZO fout - lzo_init() is mislukt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Interne Resolutie:" @@ -3231,7 +3228,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Onjuiste grootte (%x) of Magic word (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Onjuiste waarde!" @@ -3239,7 +3236,7 @@ msgstr "Onjuiste waarde!" msgid "Invalid bat.map or dir entry" msgstr "Onjuiste bat.map of map vermelding" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Onjuist event type %i" @@ -3259,19 +3256,19 @@ msgstr "" "%s\n" "Wellicht moet je dit spel opnieuw dumpen" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Onjuist opname bestand" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Ongeldige zoek-parameters (geen object geselecteerd)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Ongeldige zoekopdracht (niet in staat naar nummers te converteren)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Ongeldige zoekopdracht (alleen even string lengte ondersteund)" @@ -3280,8 +3277,8 @@ msgid "Invalid state" msgstr "Onjuiste staat" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italië" @@ -3297,8 +3294,8 @@ msgstr "JIT Recompiler (aanbevolen)" msgid "JITIL experimental recompiler" msgstr "JITIL experimentele recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japans" @@ -3316,17 +3313,16 @@ msgstr "" "\\n\n" "Bij twijfel, ongeselecteerd laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Houdt venster bovenop" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Toets" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Koreaans" @@ -3344,24 +3340,20 @@ msgstr "L Knop" msgid "L-Analog" msgstr "L-Analoog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Taal:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Laatste Overgeschreven Staat" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Laatste Opgeslagen Staat" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Wachttijd:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Links" @@ -3370,8 +3362,7 @@ msgstr "Links" msgid "Left Stick" msgstr "Linker Knuppel" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3379,7 +3370,7 @@ msgstr "" "Links-klik om sneltoetsen te detecteren.\n" "Druk op spatie om te legen." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3389,7 +3380,7 @@ msgstr "" "Midden-klik om te wissen.\n" "Klik met de rechtermuisknop voor meer opties." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3397,76 +3388,123 @@ msgstr "" "Links / Rechts-klik voor meer opties.\n" "Midden-klik om te wissen." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Minder dan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limiteer met behulp van FPS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Laad" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Laad Aangepaste Textures" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Laad staat" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Laad staat 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Laad staat 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Laad staat 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Laad staat 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Laad staat 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Laad staat 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Laad staat 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Laad staat 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Laad staat 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Laad staat 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Laad staat 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Laad staat 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Laad staat 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Laad staat 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Laad staat 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Laad staat 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Laad staat 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Laad staat 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Laad staat..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Laad Wii System Menu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Laad Wii System Menu %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3480,7 +3518,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Laad vooraf ingestelde waardes van de beschikbare hack patronen." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Lokaal" @@ -3492,7 +3530,7 @@ msgstr "Logboek" msgid "Log Configuration" msgstr "Logboek configuratie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Log FPS naar bestand" @@ -3500,7 +3538,7 @@ msgstr "Log FPS naar bestand" msgid "Log Types" msgstr "Log Types" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3516,12 +3554,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Logger Uitvoer" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Logboek Bijhouden" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Verbinding met de server verloren!" @@ -3560,7 +3598,7 @@ msgstr "Maker ID:" msgid "Maker:" msgstr "Maker:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3574,8 +3612,8 @@ msgstr "" "\n" "In geval van twijfel laat dit uitgevinkt." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3587,12 +3625,12 @@ msgstr "De geheugenkaart heeft al een save voor deze titel" msgid "Memcard already opened" msgstr "De geheugenkaart is al geopend" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Geheugen Byte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Geheugen Kaart" @@ -3604,7 +3642,7 @@ msgstr "" "Geheugenkaart Manager Waarschuwing - Maak backups voor gebruik, het zou " "moeten werken" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3631,29 +3669,29 @@ msgstr "" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Microfoon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Overig" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Overige Instellingen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Aanpasser" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3669,16 +3707,16 @@ msgstr "" msgid "Monospaced font" msgstr "Niet-proportioneel (monospace) lettertype" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3701,11 +3739,11 @@ msgstr "" msgid "Multiply" msgstr "Vermenigvuldigen" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "Notitie: Steam grootte komt niet overeen met werkelijke lengte\\n\n" @@ -3799,10 +3837,10 @@ msgstr "NP Omhoog" msgid "Name:" msgstr "Naam:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Naam:" @@ -3811,7 +3849,7 @@ msgstr "Naam:" msgid "Native GCI files(*.gci)" msgstr "Native GCI-bestanden (*. GCI)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nieuwe Scan" @@ -3820,11 +3858,11 @@ msgstr "Nieuwe Scan" msgid "Next Page" msgstr "Volgende Pagina" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Volgende Scan" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Gebruikersnaam :" @@ -3832,7 +3870,7 @@ msgstr "Gebruikersnaam :" msgid "No Country (SDK)" msgstr "Geen land (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Geen ISOs of WADS gevonden." @@ -3845,8 +3883,8 @@ msgstr "Geen audio output" msgid "No banner file found for title %s" msgstr "Geen banner gevonden voor titel %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Geen omschrijving beschikbaar" @@ -3854,7 +3892,7 @@ msgstr "Geen omschrijving beschikbaar" msgid "No docking" msgstr "Geen docking" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Geen bestand geladen" @@ -3862,7 +3900,7 @@ msgstr "Geen bestand geladen" msgid "No free dir index entries" msgstr "Geen vrije map indexes" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Geen opgenomen bestand" @@ -3871,23 +3909,24 @@ msgstr "Geen opgenomen bestand" msgid "No save folder found for title %s" msgstr "Geen save map gevonden voor titel %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Geen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Noorweegse Bokmaal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Niet gelijk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Niet ingesteld" @@ -3897,15 +3936,15 @@ msgid "Not a Wii save or read failure for file header size %x" msgstr "" "Geen Wii save of het lezen van de grootte van bestandsheader %x is mislukt" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Niet verbonden" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Opmerkingen" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Opmerkingen:" @@ -3922,11 +3961,11 @@ msgstr "Opmerkingen" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Aantal Codes:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3935,7 +3974,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Nunchuk Acceleratie" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Object" @@ -3943,7 +3982,7 @@ msgstr "Object" msgid "Object Range" msgstr "Object Bereik" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Uit" @@ -3951,7 +3990,7 @@ msgstr "Uit" msgid "Offset:" msgstr "Afstand:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "In-Scherm Berichtgeving" @@ -3960,21 +3999,20 @@ msgstr "In-Scherm Berichtgeving" msgid "Only %d blocks available" msgstr "Er zijn maar %d blocks beschikaarr" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Open" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Open &bevattende map" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Open Wii &save map" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Open Bestand..." @@ -4000,7 +4038,7 @@ msgstr "OpenCL Texture Decoder" msgid "OpenMP Texture Decoder" msgstr "OpenMP Texture Decoder" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opties" @@ -4021,12 +4059,12 @@ msgstr "" "Rechts-klik en exporteer alle save bestanden,\n" "en importeer de saves naar een nieuwe geheugenkaart\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Overige" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4034,7 +4072,7 @@ msgstr "" "De andere client is losgekoppeld terwijl het spel draait!! NetPlay is " "uitgeschakeld. Je moet het spel handmatig stoppen." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Uitgang" @@ -4046,7 +4084,7 @@ msgstr "Opname afspelen" msgid "Pad" msgstr "Pad" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad" @@ -4075,16 +4113,21 @@ msgstr "Parameters" msgid "Partition %i" msgstr "Partitie %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patches" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pauze" @@ -4093,7 +4136,7 @@ msgstr "Pauze" msgid "Pause at end of movie" msgstr "Pauze aan het eind van de film" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Per-Pixel Belichting" @@ -4107,19 +4150,17 @@ msgid "Perspective %d" msgstr "Perspectief %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Speel" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Speel Opname" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Spel/Pauze" @@ -4131,11 +4172,11 @@ msgstr "Speelbaar" msgid "Playback Options" msgstr "Terugspeel Opties" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Spelers" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Bevestig alsjeblieft..." @@ -4147,54 +4188,54 @@ msgstr "Maak een perspectief voor het opslaan" msgid "Plus-Minus" msgstr "Ongeveer" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Pools" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Poort 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Poort 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Poort 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Poort 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Poort :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugees" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugees (Braziliaans)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Post-Processing Effect:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Vroegtijdige beeïndiging van filmpje in PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Vroegtijdige beeïndiging van filmpje in PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Vroegtijdige beeïndiging van filmpje in PlayWiimote. %u > %u" @@ -4211,7 +4252,7 @@ msgstr "Vorige Pagina" msgid "Previous Page" msgstr "Vorige Pagina" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Vorige waarden" @@ -4219,7 +4260,7 @@ msgstr "Vorige waarden" msgid "Print" msgstr "Print" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profiel" @@ -4235,8 +4276,8 @@ msgstr "Cache leegmaken" msgid "Question" msgstr "Vraag" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Stoppen" @@ -4254,7 +4295,7 @@ msgstr "R Knop" msgid "R-Analog" msgstr "R-Analoog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4262,34 +4303,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSLAND" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Afstand" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Alleen-lezen modus" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Echt" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Echte Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Echte Wiimotes" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Herverbind Wiimote bij Staat Laden" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Speel Opnemen" @@ -4327,29 +4372,28 @@ msgstr "" "\n" "In geval van twijfel selecteer Geen." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Ververs" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Lijst Verversen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Ververs de speellijst" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Verwijder" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4360,17 +4404,16 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Geef weer op hoofdscherm" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Opnieuw" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultaten" @@ -4382,7 +4425,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Rechts" @@ -4391,12 +4434,12 @@ msgstr "Rechts" msgid "Right Stick" msgstr "Rechter Stick" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4404,7 +4447,7 @@ msgstr "" "Zet DSP HLE en LLE op een toegeweide thread (niet aangeraden omdat het audio " "problemen kan veroorzaken met HLE en freezes met LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russisch" @@ -4412,13 +4455,13 @@ msgstr "Russisch" msgid "Sa&ve State" msgstr "S&la Staat Op" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Betrouwbaar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Opslaan" @@ -4426,47 +4469,59 @@ msgstr "Opslaan" msgid "Save GCI as..." msgstr "Sla GCI op als..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "S&la Staat Op" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "S&la Staat Op" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Sla Staat 1 Op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Sla Staat 1 Op" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Sla Staat 2 Op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Sla Staat 3 Op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Sla Staat 4 op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Sla Staat 5 Op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Sla Staat 6 Op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Sla Staat 7 Op" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Sla Staat 8 Op" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Sla Staat 1 Op" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Sla staat op als..." @@ -4475,41 +4530,41 @@ msgstr "Sla staat op als..." msgid "Save as..." msgstr "Opslaan als..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Sla gecomprimeerde GCM / ISO op" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Sla huidige perspectief op" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Sla gedecomprimeerd GCM / ISO op" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save staat film %s is corrupt, het opnemen van de film is gestopt..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Geschaalde EFB Kopie" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Scannen van %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Scannen voor ISO's" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Scannen..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "ScrShot" @@ -4517,23 +4572,23 @@ msgstr "ScrShot" msgid "Scroll Lock" msgstr "Scroll Slot" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Zoeken" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Zoekfilter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Zoeken in submappen" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Zoek huidige Object" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Zoek naar hex Waarde:" @@ -4544,16 +4599,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Sectie %s niet gevonden in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Selecteer" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Selecteer de opname Bestand" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Selecteer een Wii WAD bestand om te installeren" @@ -4575,19 +4630,19 @@ msgstr "Selecteer een save file om te importeren" msgid "Select floating windows" msgstr "Selecteer zwevende vensters" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Selecteer het bestand om het te laden" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Selecteer het save - bestand" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Selecteer de Staat om te laden" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Selecteer de Staat om op te slaan" @@ -4607,7 +4662,7 @@ msgstr "" "Force 4:3: Strek de afbeelding naar een beeldverhouding van 4:3\n" "Stretch naar het venster: Stretch de afbeelding naar je venster grootte." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Geselecteerd controller profiel bestaat niet" @@ -4664,11 +4719,11 @@ msgstr "" "\n" "In geval van twijfel gebruik OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Verzend" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Sensor Bar Positie:" @@ -4676,21 +4731,17 @@ msgstr "Sensor Bar Positie:" msgid "Separator" msgstr "Scheidingsteken" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Servisch" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Serial Port 1 - Dit is de poort die apparaten zoals de net-adapter gebruiken" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Stel" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Ingesteld als &standaard ISO" @@ -4705,7 +4756,7 @@ msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: Index is groter dan de grootte van de AR Code lijst %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4721,7 +4772,7 @@ msgstr "Instellingen..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kan het instellingen bestand niet vinden" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Schudden" @@ -4729,7 +4780,7 @@ msgstr "Schudden" msgid "Short Name:" msgstr "Korte Naam:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Schouder Knoppen" @@ -4753,11 +4804,11 @@ msgstr "Toon &Toolbar" msgid "Show Drives" msgstr "Toon Schijven" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Weergeef EFB Kopie Regios" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Toon FPS" @@ -4769,7 +4820,7 @@ msgstr "Toon Frans" msgid "Show GameCube" msgstr "Toon Gamecube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Toon Input Venster" @@ -4805,7 +4856,7 @@ msgstr "Toon Platformen" msgid "Show Regions" msgstr "Toon Regio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Weergeef statistieken" @@ -4825,11 +4876,11 @@ msgstr "Toon Wad" msgid "Show Wii" msgstr "Toon Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Toon een bevestigingsvenster voordat u stopt met een spel." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4847,7 +4898,7 @@ msgstr "Toon eerste blok" msgid "Show lag counter" msgstr "Toon vertragingsteller" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4873,7 +4924,7 @@ msgstr "Toon save icon" msgid "Show save title" msgstr "Toon save titel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4889,7 +4940,7 @@ msgstr "" msgid "Show unknown" msgstr "Toon onbekend" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4899,19 +4950,19 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Zijdelings Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Vereenvoudigd Chinees" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Grootte" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Sla BIOS Over" @@ -4919,7 +4970,7 @@ msgstr "Sla BIOS Over" msgid "Skip DCBZ clearing" msgstr "Sla het legen van DCBZ over" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Sla EFB toegang van de CPU over" @@ -4940,17 +4991,17 @@ msgstr "" "\n" "Bij geval van twijfel ongemarkeerd laten." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4962,7 +5013,7 @@ msgstr "Snapshot" msgid "Software Renderer" msgstr "Software Weergever" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4974,7 +5025,7 @@ msgstr "" "Weet je zeker dat je software rendering aan wil zetten? In geval van " "twijfel, selecteer 'Nee'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Geluids Instellingen" @@ -4993,16 +5044,16 @@ msgid "Space" msgstr "Ruimte" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spaans" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Speaker Volume:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5026,21 +5077,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Versnel Disc Transfer Rate" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Vierkante knuppel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Standaard Controller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Start &netplay" @@ -5049,20 +5108,18 @@ msgid "Start Re&cording" msgstr "Start Op&nemen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Start Opnemen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Opgeslage Staten" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Stuurwiel" @@ -5070,15 +5127,13 @@ msgstr "Stuurwiel" msgid "Stick" msgstr "Knuppel" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stop" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5092,7 +5147,7 @@ msgstr "" "\n" "Bij geval van twijfel gemarkeerd laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Uitrekken naar Venster" @@ -5113,7 +5168,11 @@ msgstr "Bestand succesvol gexporteerd naar %s" msgid "Successfully imported save files" msgstr "Succesvol save games geimporteerd" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Zwaai" @@ -5129,8 +5188,8 @@ msgstr "" "Synchroniseert de GPU en CPU threads om willekeurige freezes te voorkomen in " "Dual Core modus. (Aan = Compatibel, Uit = Snel)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Systeem Taal:" @@ -5160,33 +5219,32 @@ msgid "Table Right" msgstr "Rechter Tabel" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Neem een Schermafdruk" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Test" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Texture" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Texture Cache" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Texture Formaat Overlay" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "De WAD is succesvol geinstalleerd" @@ -5198,13 +5256,13 @@ msgstr "Het adres is onjuist" msgid "The checksum was successfully fixed" msgstr "De checksum was met succes gefixt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "De gekozen map is al in de lijst" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5213,7 +5271,7 @@ msgstr "" "Het bestand %s bestaat al.\n" "Wilt u het vervangen?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5222,7 +5280,7 @@ msgstr "" "Het bestand %s kon niet worden geopend om te schrijven. Controleer of het " "niet open is in een ander programma." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -5245,7 +5303,7 @@ msgstr "De naam mag niet het volgende teken bevatten ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "De resulterende gedecodeerde AR code bevat geen regels." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5263,7 +5321,7 @@ msgstr "" "Het save bestand dat je probeert te kopiëren heeft een onjuiste bestands " "grootte" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5271,23 +5329,23 @@ msgstr "" "De geselecteerde taal wordt niet door je systeem ondersteund. Dolphin zal " "terugvallen op je systeems taal." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "De NetPlay versie van de server en client zijn incompatibel!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "De server is vol!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "De server reageerde: het spel draait al!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "De server verstuurde een onbekende foutmelding!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Het opgegeven bestand \"%s\" bestaat niet" @@ -5296,7 +5354,7 @@ msgstr "Het opgegeven bestand \"%s\" bestaat niet" msgid "The value is invalid" msgstr "De waarde is onjuist" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Thema:" @@ -5324,11 +5382,11 @@ msgstr "" "Deze action replay simulator ondersteund geen codes die de Action Replay " "zelf aanpassen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dit kan leiden tot vertraging van het Wii-menu en een aantal games." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5347,7 +5405,7 @@ msgstr "" "\\n\n" "Bij twijfel, ongeselecteerd laten." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5360,7 +5418,7 @@ msgstr "" "geluid verhelpen, maar kan ook constant lawaai ten gevolge hebben, " "afhankelijk van welk spel gebruikt wordt)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5376,17 +5434,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Dit laat je handmatig het INI configuratie bestand wijzigen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Drempelwaarde" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Kantelen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Titel" @@ -5399,18 +5457,36 @@ msgstr "Naar" msgid "Toggle All Log Types" msgstr "Zet Alle Log Types Aan" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Beeldverhouding:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Regio kopie" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Zet Alle Log Types Aan" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Volledig Scherm Inschakelen" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Boven" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chinees (Traditioneel)" @@ -5434,7 +5510,7 @@ msgstr "" "Poging tot het inlezen van een ongeldige SYSCONF\n" "Wiimote bt ids zijn niet beschikbaar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turks" @@ -5450,7 +5526,7 @@ msgstr "Type" msgid "UDP Port:" msgstr "UDP Port:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote " @@ -5459,7 +5535,7 @@ msgstr "UDP Wiimote " msgid "UNKNOWN" msgstr "ONBEKEND" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "ONBEKEND_%02X" @@ -5488,24 +5564,29 @@ msgstr "" "manier hebt ingevoerd. \n" "Wil je deze regel negeren en verder gaan met verwerken?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Onbepaalde %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Ongedaan maken van Load staat" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Ongedaan maken van Load staat" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Onverwachtte 0x80 fout? Annuleren..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Onbekend" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Onbekend DVD commando %08x - fatale fout" @@ -5520,63 +5601,57 @@ msgstr "Onbekende commando 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Onbekende vermeldingstype %i in SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Onbekend bericht ontvangen met id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Onbekend bericht ontvagen met id : %d ontvangen van speler: %d Speler " "eruitgeschopt!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Omhoog" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Update" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote rechtop" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Gebruik EuRGB60 Mode (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Gebruik &Volledig Scherm" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Gebruik Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Gebruik Panic Handlers" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Gebruik een gehackte upload strategy om vertices te streamen.\n" -"Dit verhoogt meestal de emulatie snelheid, maar is verboden door de OpenGL " -"specificaties en kan glitches veroorzaken.\n" -"\n" -"In geval van twijfel laat dit uitgevinkt." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5602,11 +5677,11 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Hulpprogramma" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5615,7 +5690,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "MMU Snelheids Hack" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Waarde" @@ -5623,7 +5698,7 @@ msgstr "Waarde" msgid "Value:" msgstr "Waarde:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Waarde:" @@ -5631,15 +5706,19 @@ msgstr "Waarde:" msgid "Verbosity" msgstr "Breedsprakigheid" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtueel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volume" @@ -5667,7 +5746,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Waarschuwing" @@ -5708,7 +5787,7 @@ msgstr "" "en heeft dezelfde naam als een bestand op je geheugenkaart\n" "Doorgaan?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5719,7 +5798,7 @@ msgstr "" "> %u) (frame %u > %u). Je dient een andere save te laden voordat je verder " "gaat, of deze staat laden met alleen-lezen uitgeschakeld. " -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5731,7 +5810,7 @@ msgstr "" "of deze staat laden met alleen-lezen uitgeschakeld. Anders zullen er " "waarschijnlijk synchronisatie problemen optreden. " -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5766,8 +5845,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOmhoog=%d, DOmlaag=%d, DLinks=%d, " "DRechts=%d, L=%d, R=%d, LT=%d, RT=%d, AnaloogX=%d, AnaloogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - bestand niet open." @@ -5775,15 +5854,15 @@ msgstr "WaveFileWriter - bestand niet open." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Breedbeeld Hack" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Breedte" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5791,15 +5870,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii Console " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND basismap:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Wii Save Importeren" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii save bestanden (*.bin)|*.bin" @@ -5808,7 +5887,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kon het bestand niet lezen" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5817,15 +5896,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Connected" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote Motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wiimote instellingen" @@ -5849,14 +5928,14 @@ msgstr "Venster Rechts" msgid "Word Wrap" msgstr "Regelafbreking" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Werken..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5891,7 +5970,7 @@ msgstr "XAudio2 initialisatie mislukt: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 master voice creatie mislukt: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF Reg" @@ -5921,23 +6000,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "U kunt geen panelen sluiten die paginas bevatten." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Je moet een spel kiezen!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Je moet een naam invoeren!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Je moet een juiste decimale, hexadecimale of octale waarde opgeven" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Je moet een geldige profiel naam invoeren!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Je moet Dolphin herstarten voordat deze optie effect zal hebben." @@ -5951,7 +6030,7 @@ msgstr "" "Wil je nu stoppen om het probleem op te lossen?\n" "Als je \"Nee\" selecteert kan het geluid vervromd klinken." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5983,12 +6062,12 @@ msgstr "Zero 3 code niet ondersteund" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code onbekend voor Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ wachten ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -6004,7 +6083,7 @@ msgstr "" msgid "[Custom]" msgstr "[Aangepast]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6022,7 +6101,7 @@ msgstr "" "\n" "In geval van twijfel ongemarkeerd laten." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6036,11 +6115,7 @@ msgstr "" "\n" "In geval van twijfel leeg laten." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ERBIJ" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "applader (.img)" @@ -6049,11 +6124,11 @@ msgstr "applader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lezen van Opcode vanaf %x. Graag rapporteren." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute retourneerde -1 bij het draaien van de applicatie!" @@ -6065,18 +6140,79 @@ msgstr "zVer correctie:" msgid "zNear Correction: " msgstr "zDichtbij correctie:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OF" #~ msgid "Accurate VBeam emulation" #~ msgstr "Nauwkeurige VBeam emulatie" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Laat wisseling van sommige opties toe via de sneltoetsen 3 (Interne " +#~ "Resolutie ), 4 (Beeldverhouding), 5 (copy EFB) en 6 (Mist) binnen het " +#~ "emulatie venster.\\n\n" +#~ "\\n\n" +#~ "Bij twijfel, ongeselecteerd laten." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Kan Wiimote niet vinden op bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Activeer Sneltoetsen" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Luisteren Mislukt!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Kon bthprops.cpl niet laden" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Mislukt om hid.dll te laden" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic configuratie" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY is opgeroepen, rapport dit alstubliefst!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Gehackte Buffer Upload" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Als de FPS onregelmatig is dan kan deze optie helpen. (AAN = Veilig, UIT " #~ "= Snel)" +#~ msgid "Last Overwritten State" +#~ msgstr "Laatste Overgeschreven Staat" + +#~ msgid "Last Saved State" +#~ msgstr "Laatste Opgeslagen Staat" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Herverbind Wiimote bij Staat Laden" + +#~ msgid "Set" +#~ msgstr "Stel" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Sla Dest. Alpha Pass over" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Gebruik een gehackte upload strategy om vertices te streamen.\n" +#~ "Dit verhoogt meestal de emulatie snelheid, maar is verboden door de " +#~ "OpenGL specificaties en kan glitches veroorzaken.\n" +#~ "\n" +#~ "In geval van twijfel laat dit uitgevinkt." diff --git a/Languages/po/pl.po b/Languages/po/pl.po index 58c4a52b51..14edac3371 100644 --- a/Languages/po/pl.po +++ b/Languages/po/pl.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-18 20:46+0000\n" "Last-Translator: Baszta \n" "Language-Team: Polish (http://www.transifex.com/projects/p/dolphin-emu/" @@ -21,17 +21,17 @@ msgstr "" "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " "|| n%100>=20) ? 1 : 2);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(za dużo do wyświetlenia)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Gra :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NOT" @@ -44,14 +44,14 @@ msgstr "" "\"%s\" nie istnieje.\n" "Stworzyć nową 16MB kartę pamięci?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" jest niewłaściwym plikiem GMC/ISO lub nie jest prawidłowym obrazem GC/" "Wii ISO" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -61,12 +61,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sKopiuj%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d próbki" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d próbki (poziom jakości %d)" @@ -151,7 +151,7 @@ msgstr "%sImportuj GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u wolnych bloków; %u wolnych wejść katalogowych" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& AND" @@ -171,23 +171,23 @@ msgstr "&Breakpointy" msgid "&Browse for ISOs..." msgstr "&Załaduj z ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Menadżer cheatów" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&Ustawienia DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Usuń ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Usuń wybrane ISO..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulacja" @@ -203,7 +203,7 @@ msgstr "&Wyprzedzanie klatek" msgid "&Fullscreen" msgstr "&Pełny ekran" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Ustawienia graficzne" @@ -211,7 +211,7 @@ msgstr "&Ustawienia graficzne" msgid "&Help" msgstr "&Pomoc" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Ustawienia &hotkey'ów" @@ -223,7 +223,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Wczytaj stan" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Menadżer karty pamięci (GC)" @@ -235,7 +235,7 @@ msgstr "&Pamięć" msgid "&Open..." msgstr "&Otwórz..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opcje" @@ -247,7 +247,7 @@ msgstr "&Wstrzymaj" msgid "&Play" msgstr "&Graj" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Właściwości" @@ -287,15 +287,15 @@ msgstr "&Wideo" msgid "&View" msgstr "&Widok" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Ustawienia Wiilota" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -311,51 +311,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(Nieznany)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(wyłączone)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x Native (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bitów" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x Native (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x Native (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x Native (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bity" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x Native (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x Native (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bitów" @@ -363,38 +368,37 @@ msgstr "8 bitów" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Okno NetPlay jest już otwarte!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Gra nie jest aktualnie uruchomiona." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -402,7 +406,7 @@ msgstr "" "Nie znaleziono wspieranego urządzenia bluetooth.\n" "Należy ręcznie podłączyć Wiiloty." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -436,12 +440,12 @@ msgstr "" "\n" "Wymagane jest przekierowanie portu TCP do hosta!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Kody AR" @@ -454,11 +458,11 @@ msgstr "O Dolphin" msgid "Acceleration" msgstr "Przyspieszenie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Dokładność:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -471,8 +475,7 @@ msgstr "" "\n" "W razie wątpliwości, włącz EFB to Texture." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Akcja" @@ -566,7 +569,7 @@ msgstr "Action Replay: Normal Code %i: Niewłaściwy podtyp %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Niewłaściwy podtyp %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adapter:" @@ -575,11 +578,11 @@ msgstr "Adapter:" msgid "Add" msgstr "Dodaj" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Dodaj kod ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Dodaj łatkę" @@ -589,11 +592,11 @@ msgstr "Dodaj nowy panel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Dodaj..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adres :" @@ -633,73 +636,60 @@ msgstr "" "\n" "Notka: Sprawdź LogWindow/Konsola dla ustwaionych wartości." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Reguluje siłę nacisku wymaganego do aktywacji przycisków." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Zaawansowane" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Ustawienia zaawansowane" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Wszystkie pliki GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Wszystkie obrazy GC/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Pliki GCM" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Stany zapisu (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Wszystkie obrazy Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Spakowane obrazy GC/Wii (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Wszystkie pliki (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Pozwala na zmianę określonych opcji dzięki klawiszom skrótów 3 (Wewnętrzna " -"rozdzielczość), 4 (Proporcje ekranu), 5 (Copy EFB) i 6 (Mgła) wewnątrz okna " -"emulacji.\n" -"\n" -"W razie wątpliwości, pozostaw wyłączone." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analizuj" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Kąt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtrowanie anizotropowe:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Antyaliasing:" @@ -711,11 +701,11 @@ msgstr "Apploader niewłaściwego rozmiaru... Czy to rzeczywiście apploader?" msgid "Apploader unable to load from file" msgstr "Apploader nie mógł wczytać z pliku" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Zastosuj" @@ -729,16 +719,16 @@ msgstr "" "\n" "W razie wątpliwości, wybierz (wyłączone)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabski" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Czy jesteś pewny by usunąc \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -746,7 +736,7 @@ msgstr "" "Czy jesteś pewny by usunąc te pliki?\n" "Przepadną na zawsze!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Czy jesteś pewny by usunąc ten plik? Przepadnie na zawsze!" @@ -754,8 +744,8 @@ msgstr "Czy jesteś pewny by usunąc ten plik? Przepadnie na zawsze!" msgid "Arm JIT (experimental)" msgstr "Arm JIT (eksperymentalne)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Proporcje ekranu:" @@ -763,12 +753,12 @@ msgstr "Proporcje ekranu:" msgid "At least one pane must remain open." msgstr "Przynajmniej jeden panel musi pozostać otwarty." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Audio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Audio Backend :" @@ -776,20 +766,20 @@ msgstr "Audio Backend :" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Błąd otwarcia urządzenia AO.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Wiele z 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (rozmiar okna)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Auto-dopasowanie rozmiaru okna" @@ -803,11 +793,11 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP rejestr" @@ -815,21 +805,21 @@ msgstr "BP rejestr" msgid "Back" msgstr "Wstecz" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Ustawienia Backend'u" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend :" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Wejście w tle" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "W tył" @@ -837,8 +827,12 @@ msgstr "W tył" msgid "Bad File Header" msgstr "Zły nagłówek pliku" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Baner" @@ -854,11 +848,11 @@ msgstr "Baner:" msgid "Bar" msgstr "Wajcha" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Podstawowy" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Ustawienia podstawowe" @@ -886,12 +880,12 @@ msgstr "Niebieski lewo" msgid "Blue Right" msgstr "Niebieski prawo" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Dół" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Bound Controls: %lu" @@ -900,29 +894,29 @@ msgstr "Bound Controls: %lu" msgid "Broken" msgstr "Zepsuty" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Szukaj" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Szukaj folder do dodania" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Szukaj folder ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Szukaj folderu wyjściowego" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Bufor:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Przyciski" @@ -934,11 +928,11 @@ msgstr "" "Omija oczyszczanie cache'u danych przez instrukcję DCBZ. Zazwyczaj pozostaw " "tę opcję wyłączoną." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Stick" @@ -946,11 +940,11 @@ msgstr "C Stick" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Silnik emulacji CPU" @@ -971,22 +965,17 @@ msgstr "" "Zazwyczaj bezpieczne ulepszenie, ale czasami może powodować błędy.\\nW razie " "wątpliwości, pozostaw włączone." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Nie można odnaleźć Wiilota po bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Nie można odnaleźć Wiilota przez handle połączenia %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Nie można odczytać z wtyczki DVD - Interfejs DVD: Poważny błąd" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Anuluj" @@ -1002,7 +991,7 @@ msgstr "Nie moża otworzyć %s" msgid "Cannot unregister events with events pending" msgstr "Nie można wyrejestrować zdarzeń podczas ich wykonywania" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1013,7 +1002,7 @@ msgstr "" "%s\n" "nie jest właściwym plikiem karty pamięci GC" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1025,15 +1014,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Kataloński" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Środek" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Zmień" @@ -1042,15 +1031,14 @@ msgid "Change &Disc..." msgstr "Zmień &dysk" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Zmień dysk" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Zmień grę" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1066,12 +1054,12 @@ msgstr "Zmienia symbol do parametru zFar (po poprawce)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Zmienia symbol do parametru zNear (po poprawce)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Zmiana tego nie będzie miała wpływu jeśli emulator jest w trakcie pracy!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1079,47 +1067,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Cheat Code" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Szukaj cheatów" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Menadżer cheatów" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Sprawdź integralność partycji" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Sprawdzanie integralności..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chiński uproszczony" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinski (Tradycyjny)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Wybierz folder źródłowy DVD" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Wybierz folder źródłowy NAND" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Wybierz domyślne ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Wybierz folder do dodania" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Wybierz plik do otwarcia" @@ -1127,7 +1115,7 @@ msgstr "Wybierz plik do otwarcia" msgid "Choose a memory card:" msgstr "Wybierz kartę pamięci:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1135,12 +1123,12 @@ msgstr "" "Wybierz plik używany jako apploader: (dotyczy dysków stworzonych tylko z " "folderów)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Wypakuj do" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" @@ -1150,12 +1138,12 @@ msgstr "Classic" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Wyczyść" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1163,22 +1151,22 @@ msgstr "" "Klient rozłączony podczas uruchomionej gry! NetPlay wyłączony. Musisz " "ręcznie zatrzymać grę." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Zamknij" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Ko&nfiguruj..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Info kodu" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kod:" @@ -1194,87 +1182,89 @@ msgstr "Komentarz" msgid "Comment:" msgstr "Komentarz:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Kompresuj ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Kompresuj wybrane ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Kompresowanie ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Konfiguracja" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Konfiguracja sterowania" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Konfiguracja padów" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Konfiguruj..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Potwierdź nadpis pliku" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Potwierdź przy zatrzymaniu" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Połącz" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Podłącz klawiaturę USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Podłącz klawiaturę USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Połącz Wiilot %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Połącz Wiilot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Połącz Wiilot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Połącz Wiilot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Połącz Wiilot 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Łączę..." @@ -1282,7 +1272,7 @@ msgstr "Łączę..." msgid "Console" msgstr "Konsola" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Skanowanie ciągłe" @@ -1294,7 +1284,7 @@ msgstr "Sterowanie" msgid "Convert to GCI" msgstr "Konwertuj do GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopiowanie nie powiodło się" @@ -1317,7 +1307,7 @@ msgstr "Nie można utworzyć %s" msgid "Could not initialize backend %s." msgstr "Beckend %s nie mógł zostać zainicjalizowany." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1328,7 +1318,7 @@ msgstr "" "Wii. Zwróć uwagę, że oryginalne nośniki GC i Wii nie będą odczytywane przez " "większość napędów DVD." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Nie rozpoznao pliku ISO %s" @@ -1338,7 +1328,7 @@ msgstr "Nie rozpoznao pliku ISO %s" msgid "Could not save %s" msgstr "Nie można zapisać %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1366,11 +1356,11 @@ msgstr "" "Czy wiadomość ta pojawia się po przeniesieniu folderu emulatora?\n" "Jeśli tak, należy ponownie określić ścieżki kart pamięci w opcjach programu." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Nie odnaleziono polecenia otwarcia dla rozszerzenia 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1378,8 +1368,8 @@ msgstr "" "Nie można zainicjować rdzenia.\n" "Sprawdź konfigurację." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Ilość:" @@ -1387,8 +1377,8 @@ msgstr "Ilość:" msgid "Country:" msgstr "Kraj:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Utwórz kod AR" @@ -1397,7 +1387,7 @@ msgstr "Utwórz kod AR" msgid "Create new perspective" msgstr "Utwórz nową perspektywę" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Twórca:" @@ -1405,11 +1395,11 @@ msgstr "Twórca:" msgid "Critical" msgstr "Krytyczny" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Obcięcie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1423,7 +1413,7 @@ msgstr "" msgid "Crossfade" msgstr "Suwak" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Aktualny folder zmieniono z %s na %s po wxFileSelector!" @@ -1440,11 +1430,11 @@ msgstr "Ustawienia Custom Projection Hack" msgid "Customize some Orthographic Projection parameters." msgstr "Własne parametry Orthographic Projection" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Czeski" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1452,36 +1442,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP Emulator Engine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulacja (szybkie)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (wolne)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE rekompilator" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "Dedykowany wątek dla DSPLLE" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Ustawienia DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Źródło DVD:" @@ -1493,7 +1483,11 @@ msgstr "DVDLowRead - Fatal Error: błąd odczytu dysku" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Fatal Error: błąd odczytu dysku" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Rozmiar danych" @@ -1506,11 +1500,11 @@ msgstr "Data:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Pliki Datel MaxDrive/Pro(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Dead Zone" @@ -1518,7 +1512,7 @@ msgstr "Dead Zone" msgid "Debug" msgstr "Debuguj" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debugowanie" @@ -1526,24 +1520,29 @@ msgstr "Debugowanie" msgid "Decimal" msgstr "Dziesiętnie" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Wypakuj ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Wypakuj wybrane ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Wypakowywanie ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Odśwież listę gier" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Domyślne" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Domyślne ISO:" @@ -1552,7 +1551,7 @@ msgid "Default font" msgstr "Domyślna czcionka" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Usuń" @@ -1565,11 +1564,11 @@ msgstr "Usuń zapis" msgid "Delete the existing file '%s'?" msgstr "Usunąć istniejący plik '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Opis" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Wykryj" @@ -1582,13 +1581,13 @@ msgstr "" "Wykryto próbę odczytu więcej danych z DVD niż mieści się w buforze " "wyjściowym. Zapchało się." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Urządzenie" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Ustawienia urządzenia" @@ -1596,11 +1595,11 @@ msgstr "Ustawienia urządzenia" msgid "Dial" msgstr "Pokrętło" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1612,8 +1611,8 @@ msgstr "" "Suma kontrolna folderu oraz \n" "folderu zapasowego nie powiodła się" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Wyłącz" @@ -1621,11 +1620,11 @@ msgstr "Wyłącz" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Wyłącz mgłę" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1639,7 +1638,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw włączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1655,7 +1654,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1677,11 +1676,11 @@ msgstr "Dysk" msgid "Disc Read Error" msgstr "Dłąd odczytu dysku" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Ekran" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1695,19 +1694,19 @@ msgstr "" msgid "Divide" msgstr "Podziel" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Zatrzymać aktualną emulację?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dekoder Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Ustawienia graficzne %s" @@ -1720,20 +1719,20 @@ msgstr "Dolphin strona &WWW" msgid "Dolphin Configuration" msgstr "Konfiguracja Dolphin'a" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Konfiguracja emulowanego Wiilota" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Konfiguracja GCPad'a" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Filmy TAS (*.dtm)" @@ -1745,7 +1744,7 @@ msgstr "Konfiguracja Wiilot'a" msgid "Dolphin at &Google Code" msgstr "Dolphin na &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1753,7 +1752,7 @@ msgstr "" "Program nie mógł znaleść żadnych obrazów GC/Wii ISO. Kliknij tutaj by " "przeglądać pliki..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1761,8 +1760,8 @@ msgstr "" "Program jest obecnie ustawiony by ukrywać wszystkie gry. Kliknij tutaj by " "pokazać wszystkie gry..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Program nie był w stanie zakończyć żądanej akcji." @@ -1775,16 +1774,16 @@ msgstr "" "Włącz szybki dostęp do dysku. Wymagane dla kilku gier. (ON = szybko, OFF = " "kompatybilne)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Dół" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Ściągnij kody (baza WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Pobrano %lu kodów. (dodano %lu)" @@ -1793,27 +1792,27 @@ msgstr "Pobrano %lu kodów. (dodano %lu)" msgid "Drums" msgstr "Perkusja" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Atrapa" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Zrzut audio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Zrzut EFB Target" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Zrzut klatek" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Zrzut tekstur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1823,7 +1822,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1833,7 +1832,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1844,8 +1843,8 @@ msgstr "" "W razie wątpliwości, pozostaw wyłączone." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holenderski" @@ -1853,7 +1852,7 @@ msgstr "Holenderski" msgid "E&xit" msgstr "&Wyjście" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Copies" @@ -1877,7 +1876,7 @@ msgstr "Europa" msgid "Early Memory Updates" msgstr "Early Memory Updates" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Edycja" @@ -1893,7 +1892,7 @@ msgstr "Edytuj konfigurację" msgid "Edit Patch" msgstr "Edytuj patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Edytuj bierzącą perspektywę" @@ -1906,15 +1905,15 @@ msgstr "Edytuj..." msgid "Effect" msgstr "Efekt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Embedded Frame Buffer" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Wątek emulacji jest już uruchomiony" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1929,7 +1928,7 @@ msgstr "" "\n" "W razie wątpliwości, włącz wirtualną emulację XFB." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1957,7 +1956,7 @@ msgstr "Stan emulacji:" msgid "Enable" msgstr "Włącz" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1973,7 +1972,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Włącz log AR" @@ -1985,11 +1984,11 @@ msgstr "Włącz łączenie bloków" msgid "Enable Bounding Box Calculation" msgstr "Włącz Bounding Box Calculation" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Włącz cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Włącz kody" @@ -1997,19 +1996,15 @@ msgstr "Włącz kody" msgid "Enable Dual Core" msgstr "Włącz 2 rdzenie" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Włącz 2 rdzenie (przyspieszenie)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Włącz skróty klawiszowe" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Włącz Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Włącz Idle Skipping (przyspieszenie)" @@ -2017,15 +2012,15 @@ msgstr "Włącz Idle Skipping (przyspieszenie)" msgid "Enable MMU" msgstr "Włącz MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Włącz Progressive Scan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Włącz wygaszacz ekranu" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Włącz dane głosu" @@ -2033,7 +2028,7 @@ msgstr "Włącz dane głosu" msgid "Enable WideScreen" msgstr "Włącz WideScreen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Włącz Wireframe" @@ -2099,20 +2094,20 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Włącza Custom Projection Hack" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "Włącza emulację Dolby Pro Logic II używając 5.1 surround. Niedostępne na OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Włącza emulację Dolby Pro Logic II używając 5.1 surround. Tylko OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2141,7 +2136,7 @@ msgstr "" "Włącza Memory Management Unit, wymagane dla niektórych gier. (ON = " "kompatybilny, OFF = szybko)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2156,13 +2151,13 @@ msgid "End" msgstr "Koniec" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Angielski" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Ulepszenia" @@ -2180,17 +2175,17 @@ msgstr "Wejście %d/%d" msgid "Entry 1/%d" msgstr "Wejście 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Równy" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Błąd" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "Błąd wczytywania wybranego języka. Ustawienia domyślne." @@ -2221,7 +2216,7 @@ msgid "Euphoria" msgstr "Euforia" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Handler wyjątku - dostęp poniżej obszaru pamięci. %08llx%08llx" @@ -2230,16 +2225,20 @@ msgstr "Handler wyjątku - dostęp poniżej obszaru pamięci. %08llx%08llx" msgid "Execute" msgstr "Wykonaj" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Eksportuj nieudany" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Eksportuj plik" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Eksportuj nagranie" @@ -2251,7 +2250,7 @@ msgstr "Eksportuj nagranie..." msgid "Export Save" msgstr "Eksportuj zapis" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Eksportuj zapis Wii (eksperymentalne)" @@ -2267,11 +2266,11 @@ msgstr "Eksport nieudany, ponowić?" msgid "Export save as..." msgstr "Eksportuj zapis jako..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Rozszerzenie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "External Frame Buffer" @@ -2283,48 +2282,48 @@ msgstr "Parametr Dodatkowy" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Parametr Dodatkowy przydatny tylko w ''Metroid: Other M\"." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Wypakuj wszystkie pliki..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Wypakuj Apploader'a..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Wypakuj DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Wypakuj folder..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Wypakuj plik..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Wypakuj partycję..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Wypakowywanie %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Wypakowywanie wszystkich plików" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Wypakowywanie folderu" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Wypakowywanie..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Bajt FIFO" @@ -2340,19 +2339,15 @@ msgstr "Francja" msgid "FST Size:" msgstr "Rozmiar FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Połączenie nieudane!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Nasłuchiwanie nieudane!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Pobieranie kodów nieudane!" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Wypakowanie do %s nie udało się!" @@ -2380,15 +2375,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Ładowanie bthprops.cpl nie udało się" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Ładowanie hid.dll nie udało się" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Nieudany odczyt %s" @@ -2470,7 +2469,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Błąd odczytu unikalnego ID z obrazu dysku" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Błąd zapisu BT.DINF do SYSCONF" @@ -2488,19 +2487,23 @@ msgstr "Zapis nagłówka do %s nie powiódł się" msgid "Failed to write header for file %d" msgstr "Błąd zapisu nagłówka do pliku %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Szybki" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Szybka wersja MMU. Nie funkcjonuje dla każdej gry." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2508,7 +2511,7 @@ msgstr "" "Fatal desync. Anulowanie playback'u. (Błąd w PlayWiimote: %u != %u, byte " "%u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo Player" @@ -2516,7 +2519,7 @@ msgstr "Fifo Player" msgid "File Info" msgstr "Informacja o pliku" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Plik nie zawiera kodów." @@ -2558,15 +2561,15 @@ msgstr "FileIO: Nieznany tryb otwarcia: 0x%02x" msgid "Filesystem" msgstr "System plików" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Nieznany plik typu 'ini'! Nie otworzy się!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Następny" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Poprzedni" @@ -2578,23 +2581,23 @@ msgstr "Blok pierwszy" msgid "Fix Checksums" msgstr "Napraw sumy kontrolne" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Wymuś 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Wymuś 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Wymuś konsolę jako NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Wymuś filtrowanie tekstur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2618,7 +2621,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2636,34 +2639,37 @@ msgstr "" "Formatować jako ascii (NTSC\\PAL)?\n" "Wybierz nie dla sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "W przód" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Znaleziono %d dla '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Klatka" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Klatka" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Frame Advance" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Zrzuty klatek używają FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Frame Info" @@ -2675,7 +2681,7 @@ msgstr "Zasięg klatki" msgid "Frame S&kipping" msgstr "Frame S&kipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Limit klatek:" @@ -2683,13 +2689,13 @@ msgstr "Limit klatek:" msgid "Frames To Record" msgstr "Klatki do nagrania" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Free Look" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francuski" @@ -2702,11 +2708,11 @@ msgstr "Gryfy" msgid "From" msgstr "Z" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "FullScr" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Rozdzielczość pełnoekranowa:" @@ -2714,15 +2720,11 @@ msgstr "Rozdzielczość pełnoekranowa:" msgid "GCI File(*.gci)" msgstr "Plik GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Konfiguracja GCMic" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GCPad" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2730,15 +2732,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID gry:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Gra jest już uruchomiona!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Gra nie jest uruchomiona!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Nie znaleziono gry!" @@ -2754,29 +2756,29 @@ msgstr "Konfiguracja gry" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Pliki zapisu GameCube(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Ustawienia &pada GC" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Karty pamięci GC (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Ustawienia pada GC" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Kody Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2790,19 +2792,18 @@ msgstr "" "zrestartowaniiu programu)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Główne" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Ustawienia ogólne" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Niemiecki" @@ -2811,15 +2812,15 @@ msgstr "Niemiecki" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Indeks jest większy niż rozmiar listy kodów AR %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafika" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Ustawienia graficzne" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Większy niż" @@ -2841,7 +2842,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw włączone." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grecki" @@ -2861,15 +2862,7 @@ msgstr "Zielony prawo" msgid "Guitar" msgstr "Gitara" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY wywołany, raportuj!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Hacked Buffer Upload" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacki" @@ -2877,11 +2870,11 @@ msgstr "Hacki" msgid "Header checksum failed" msgstr "Suma kontrolna nagłówka nie powiodła się" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebrajski" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Wysokość" @@ -2925,11 +2918,11 @@ msgstr "" "\n" "Pozdro i poćwicz!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Ukryj" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Ukryj kursor myszy" @@ -2947,8 +2940,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2956,13 +2949,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Konfiguracja skrótów klawiszowych" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Skróty klawiszowe" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Węgierski" @@ -2993,11 +2985,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - zła ścieżka" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Ustawienia IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3005,7 +2997,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "Wskaźnik IR" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Czułość IR" @@ -3013,7 +3005,7 @@ msgstr "Czułość IR" msgid "ISO Details" msgstr "Szczegóły ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Foldery ISO" @@ -3033,11 +3025,11 @@ msgstr "" "Jeśli włączone, bounding box registers zostaną zaktualizowane. " "Wykorzystywane przez gry Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignoruj zmiany formatu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3051,7 +3043,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw włączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3097,10 +3089,15 @@ msgstr "" msgid "In Game" msgstr "W grze" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "W grze" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Limit klatek:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3110,7 +3107,7 @@ msgstr "Info" msgid "Information" msgstr "Informacja" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Wejście" @@ -3122,7 +3119,7 @@ msgstr "Wstaw" msgid "Insert Encrypted or Decrypted code here..." msgstr "Wprowadź zaszyfrowany/zdeszyfrowany kod tutaj..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Włóż kartę SD" @@ -3130,37 +3127,37 @@ msgstr "Włóż kartę SD" msgid "Insert name here.." msgstr "Wprowadź nazwę tutaj..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Zainstaluj WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Zainstaluj do Wii Menu" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler wywołany, ale ta platforma nie wspiera go jeszcze." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Instalacja WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Błąd sprawdzania integralności" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Sprawdzanie integralności zakończone" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Sprawdzanie integralności zakończone. Nie znaleziono błędów." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3169,19 +3166,19 @@ msgstr "" "Sprawdzenie integralności dla partycji %d nie powiodło się. Twój zrzut jest " "prawdopodobnie uszkodzony lub został źle spatchowany." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interfejs" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Ustawienia interfejsu" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Wewnętrzny błąd LZO - kompresja nie powiodła się" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3190,11 +3187,11 @@ msgstr "" "Wewnętrzny błąd LZO - dekompresja nie powiodła się (%d) (%li, %li) \n" "Wczytaj stan ponownie" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Wewnętrzny błąd LZO - lzo_init() nie powiodło się" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Wewnętrzna rozdzielczość:" @@ -3211,7 +3208,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Niewłaściwy rozmiar (%x) lub Magic word (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Niewłaściwa wartość!" @@ -3219,7 +3216,7 @@ msgstr "Niewłaściwa wartość!" msgid "Invalid bat.map or dir entry" msgstr "Niewłaściwe bat.map lub wejście folderu" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Niewłaściwy typ zdarzenia %i" @@ -3239,19 +3236,19 @@ msgstr "" "%s\n" "Będziesz musiał ponownie zrzucić grę." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Newłaściwy plik nagrania" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Niewłaściwy parametr przeszukiwania (nie wybrano obiektu)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Niewłaściwy łańcuch przeszukiwania (nie udało się zamienić na liczbę)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Niewłaściwy łańcuch przeszukiwania (wspierane są tylko równe długości " @@ -3262,8 +3259,8 @@ msgid "Invalid state" msgstr "Niewłaściwy stan" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Włoski" @@ -3279,8 +3276,8 @@ msgstr "JIT Recompiler (zalecane)" msgid "JITIL experimental recompiler" msgstr "JITIL experimental recompiler" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japoński" @@ -3298,17 +3295,16 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Okno na wierzchu" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Klawisz" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Koreański" @@ -3326,24 +3322,20 @@ msgstr "L Button" msgid "L-Analog" msgstr "L-Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Język:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Ostatni nadpisany stan" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Ostatni zapisany stan" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Opóźnienie:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Lewo" @@ -3352,8 +3344,7 @@ msgstr "Lewo" msgid "Left Stick" msgstr "Gałka lewa" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3361,7 +3352,7 @@ msgstr "" "LPM by wykryc skróty klawiszowe.\n" "Wciśnij spację by wyczyścic." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3371,7 +3362,7 @@ msgstr "" "ŚPM by wyczyścic.\n" "PPM więcej opcji." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3379,76 +3370,123 @@ msgstr "" "LPM/PPM więcej opcji.\n" "ŚPM by wyczyścić." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Mniej niż" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limit FPS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Wczytaj" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Wczytaj własne tekstury" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Wczytaj stan" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Wczytaj stan Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Wczytaj stan Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Wczytaj stan Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Wczytaj stan Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Wczytaj stan Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Wczytaj stan Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Wczytaj stan Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Wczytaj stan Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Wczytaj stan Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Wczytaj stan Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Wczytaj stan Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Wczytaj stan Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Wczytaj stan Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Wczytaj stan Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Wczytaj stan Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Wczytaj stan Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Wczytaj stan Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Wczytaj stan Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Wczytaj stan..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Wczytaj Wii System Menu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wczytaj Wii System Menu %d %c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3462,7 +3500,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Ładuje wartości wcześniej ustawione z dostępnych hack patterns" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Lokalny" @@ -3474,7 +3512,7 @@ msgstr "Log" msgid "Log Configuration" msgstr "Konfiguracja Logu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Zapisz FPS do pliku" @@ -3482,7 +3520,7 @@ msgstr "Zapisz FPS do pliku" msgid "Log Types" msgstr "Typy logów" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3498,12 +3536,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Logger Outputs" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Logging" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Połączenie z serwerem przerwane!" @@ -3542,7 +3580,7 @@ msgstr "ID twórcy:" msgid "Maker:" msgstr "Twórca:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3557,8 +3595,8 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3570,12 +3608,12 @@ msgstr "Karta pamięci już posiada zapis dla tego tytułu" msgid "Memcard already opened" msgstr "Karta pamięci już otwarta" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Bajt pamięci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Karta pamięci" @@ -3587,7 +3625,7 @@ msgstr "" "Memory Card Manager OSTRZEŻENIE - Twórz kopie zapasowe przed użyciem, " "powinno zostać naprawione, ale może namieszać!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3612,29 +3650,29 @@ msgstr "Wielkość pliku karty pamięci nie odpowiada wielkości nagłówka" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mikrofon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Różne" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Ustawienia różne" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Zmiennik" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3650,16 +3688,16 @@ msgstr "" msgid "Monospaced font" msgstr "Nieproporcjonalna czcionka" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3681,11 +3719,11 @@ msgstr "" msgid "Multiply" msgstr "Pomnóż" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "Notka: Wielkość strumienia nie zgadza się z właściwą długością danych\n" @@ -3780,10 +3818,10 @@ msgstr "NP Up" msgid "Name:" msgstr "Nazwa:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nazwa:" @@ -3792,7 +3830,7 @@ msgstr "Nazwa:" msgid "Native GCI files(*.gci)" msgstr "Natywne pliki GCI(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nowe skanowanie" @@ -3801,11 +3839,11 @@ msgstr "Nowe skanowanie" msgid "Next Page" msgstr "Następna strona" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Następne skanowanie" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Ksywa:" @@ -3813,7 +3851,7 @@ msgstr "Ksywa:" msgid "No Country (SDK)" msgstr "No Country (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Nie odnaleziono IOS/WAD" @@ -3826,8 +3864,8 @@ msgstr "Brak wyjścia audio" msgid "No banner file found for title %s" msgstr "Nie odnaleziono pliku banera dla tytułu %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Brak opisu" @@ -3835,7 +3873,7 @@ msgstr "Brak opisu" msgid "No docking" msgstr "Brak dokowania" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Nie wczytano żadnego pliku" @@ -3843,7 +3881,7 @@ msgstr "Nie wczytano żadnego pliku" msgid "No free dir index entries" msgstr "Brak wolnych wejść folderów" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Brak nagranego pliku" @@ -3852,23 +3890,24 @@ msgstr "Brak nagranego pliku" msgid "No save folder found for title %s" msgstr "Nie odnaleziono folderu zapisu dla tytułu %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Żadne" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norweski" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Nie równe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Nie ustawiono" @@ -3877,15 +3916,15 @@ msgstr "Nie ustawiono" msgid "Not a Wii save or read failure for file header size %x" msgstr "To nie jest zapis Wii lub błąd odczytu rozmiaru nagłówka pliku %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Nie połączono" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notatki" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notatki:" @@ -3902,11 +3941,11 @@ msgstr "Uwagi" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Liczba kodów:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3915,7 +3954,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Acelerator Nunchak'a" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objekt" @@ -3923,7 +3962,7 @@ msgstr "Objekt" msgid "Object Range" msgstr "Zasięg objektu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Wyłączone" @@ -3931,7 +3970,7 @@ msgstr "Wyłączone" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "On-Screen Display Messages" @@ -3940,21 +3979,20 @@ msgstr "On-Screen Display Messages" msgid "Only %d blocks available" msgstr "Dostępnych tylko %d bloków" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Otwórz" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Otwórz &folder zawartości" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Otwórz folder &zapisów Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Otwórz plik..." @@ -3980,7 +4018,7 @@ msgstr "OpenCL Texture Decoder" msgid "OpenMP Texture Decoder" msgstr "OpenMP Texture Decoder" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opcje" @@ -4000,12 +4038,12 @@ msgstr "" "PPM i wyeksportuj wszystkie zapisy,\n" "następnie zaimportuj te zapisy do nowej karty pamięci\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Pozostałe" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4013,7 +4051,7 @@ msgstr "" "Inny klient rozłączony podczas uruchomionej gry! NetPlay wyłączony. Musisz " "ręcznie zatrzymać grę." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Wyjście" @@ -4025,7 +4063,7 @@ msgstr "Od&twórz nagranie" msgid "Pad" msgstr "Pad" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Pad " @@ -4054,16 +4092,21 @@ msgstr "Paramerty" msgid "Partition %i" msgstr "Partycja %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patche" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Ścieżki" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pause" @@ -4072,7 +4115,7 @@ msgstr "Pause" msgid "Pause at end of movie" msgstr "Zatrzymaj na koncu filmu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Per-Pixel Lighting" @@ -4086,19 +4129,17 @@ msgid "Perspective %d" msgstr "Perspekrtywa %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Play" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Odtwórz nagranie" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Play/Pause" @@ -4110,11 +4151,11 @@ msgstr "Grywalny" msgid "Playback Options" msgstr "Opcje playback'u" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Gracze" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Potwierdź..." @@ -4126,54 +4167,54 @@ msgstr "Proszę utworzyć perspektywę przed zapisem" msgid "Plus-Minus" msgstr "Plus-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polski" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugalski" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugalski (Brazylijski)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Post-Processing Effect:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Premature movie end in PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Premature movie end in PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Premature movie end in PlayWiimote. %u > %u" @@ -4190,7 +4231,7 @@ msgstr "Poprzednia strona" msgid "Previous Page" msgstr "Poprzednia strona" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Poprzednia wartość" @@ -4198,7 +4239,7 @@ msgstr "Poprzednia wartość" msgid "Print" msgstr "Drukuj" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4214,8 +4255,8 @@ msgstr "Purge Cache" msgid "Question" msgstr "Pytanie" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Zamknij" @@ -4233,7 +4274,7 @@ msgstr "R Button" msgid "R-Analog" msgstr "R-Analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4241,34 +4282,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "Rosja" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Zasięg" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Tryb tylko do odczytu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Prawdziwy" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Prawdziwy Wiilot" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Prawdziwe Wiiloty" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Podłacz ponownie Wiilota gdy wczytywany jest stan" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Nagranie" @@ -4306,29 +4351,28 @@ msgstr "" "\n" "W razie wątpliwości, wybierz Żadne." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Odśwież" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Odśwież listę" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Odśwież listę gier" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Usuń" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4338,17 +4382,16 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Generuj w oknie głównym" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reset" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Wynik" @@ -4360,7 +4403,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Prawo" @@ -4369,12 +4412,12 @@ msgstr "Prawo" msgid "Right Stick" msgstr "Gałka prawa" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Wibracje" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4382,7 +4425,7 @@ msgstr "" "Wykonuj DSPLLE na dedykowanym wątku (niezalecane: może powodować błędy audio " "z HLE oraz zawieszanie z LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Rosyjski" @@ -4390,13 +4433,13 @@ msgstr "Rosyjski" msgid "Sa&ve State" msgstr "Zapisz &stan" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Bezpieczny" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Zapisz" @@ -4404,47 +4447,59 @@ msgstr "Zapisz" msgid "Save GCI as..." msgstr "Zapisz GCI jako..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Zapisz &stan" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Zapisz &stan" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Slot stanu 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Slot stanu 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Slot stanu 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Slot stanu 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Slot stanu 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Slot stanu 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Slot stanu 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Slot stanu 8" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Slot stanu 9" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Slot stanu 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Zapisz stan..." @@ -4453,41 +4508,41 @@ msgstr "Zapisz stan..." msgid "Save as..." msgstr "Zapisz jako..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Zapisz spakowany GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Zapisz bierzącą perspektywę" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Zapisz wypakowany GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Stan zapisu filmu %s jest uszkodzony, nagrywanie zatrzymane..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Scaled EFB Copy" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Sknauję %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Przeszukuję obrazy ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Przeszukuję..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "ScrShot" @@ -4495,23 +4550,23 @@ msgstr "ScrShot" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Szukaj" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Filtr wyszukiwania" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Przeszukuj podfoldery" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Przeszukaj bieżący obiekt" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Szukaj wartości hex:" @@ -4522,16 +4577,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Nie odnaleziono sekcji %s w SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Select" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Wybierz plik nagrania" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Wybierz plik Wii WAD do zainstalowania" @@ -4553,19 +4608,19 @@ msgstr "Wybierz plik zapisu do importowania" msgid "Select floating windows" msgstr "Select floating windows" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Wybierz plik do wczytania" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Wybierz plik do zapisu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Wybierz stan do wczytania" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Wybierz stan do zapisu" @@ -4587,7 +4642,7 @@ msgstr "" "\n" "W razie wątpliwości, wybierz Auto." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Wybrany progil kontrolera nie istnieje" @@ -4643,11 +4698,11 @@ msgstr "" "\n" "W razie wątpliwości, użyj OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Wyślij" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Pozycja Sensor Bar'a" @@ -4655,20 +4710,16 @@ msgstr "Pozycja Sensor Bar'a" msgid "Separator" msgstr "Separator" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbski" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "Serial Port 1 - Port używany przez urządzenia takie jak net adapter" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Ustaw" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Ustaw jako domyślne ISO" @@ -4682,7 +4733,7 @@ msgstr "Ustaw jako domyślną kartę pamięci %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: Indeks jest większy niz rozmiar listy kodu AR %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4698,7 +4749,7 @@ msgstr "Ustawienia..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Nie można odnaleźć pliku konfiguracyjnego" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Wstrząs" @@ -4706,7 +4757,7 @@ msgstr "Wstrząs" msgid "Short Name:" msgstr "Krótka nazwa:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Przyciski tylnie" @@ -4730,11 +4781,11 @@ msgstr "Pokaż pasek &narzędzi" msgid "Show Drives" msgstr "Pokaż napędy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Pokaż EFB Copy Regions" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Pokaż FPS" @@ -4746,7 +4797,7 @@ msgstr "Pokaż Francję" msgid "Show GameCube" msgstr "Pokaż GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Pokaż Input Display" @@ -4782,7 +4833,7 @@ msgstr "Pokaż platformy" msgid "Show Regions" msgstr "Pokaż regiony" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Pokaż statystyki" @@ -4802,11 +4853,11 @@ msgstr "Pokaż WAD" msgid "Show Wii" msgstr "Pokaż Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Pokazuje okno potwierdzenia przed zatrzymaniem gry." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4824,7 +4875,7 @@ msgstr "Pokaż pierwszy blok" msgid "Show lag counter" msgstr "Pokaż licznik opóźnienia" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4850,7 +4901,7 @@ msgstr "Pokaż ikonę zapisu" msgid "Show save title" msgstr "Pokaż tytuł zapisu" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4865,7 +4916,7 @@ msgstr "" msgid "Show unknown" msgstr "Pokaż niewiadome" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4875,19 +4926,19 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Willot bokiem" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Chiński uproszczony" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Rozmiar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Pomiń BIOS" @@ -4895,7 +4946,7 @@ msgstr "Pomiń BIOS" msgid "Skip DCBZ clearing" msgstr "Pomiń oczyszczanie DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Pomiń EFB Access z CPU" @@ -4915,17 +4966,17 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4937,7 +4988,7 @@ msgstr "Snapshot" msgid "Software Renderer" msgstr "Renderer Programowy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4949,7 +5000,7 @@ msgstr "" "Czy na pewno chcesz włączyć renderowanie programowe? W razie wątpliwości, " "wybierz 'Nie'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Ustawienia dźwięku" @@ -4968,16 +5019,16 @@ msgid "Space" msgstr "Space" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Hiszpański" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Poziom głośnika:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5001,21 +5052,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Przyspiesz Disc Transfer Rate" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Square Stick" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Standardowy kontroler" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Start &NetPlay" @@ -5024,20 +5083,18 @@ msgid "Start Re&cording" msgstr "&Rozpocznij nagrywanie" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Rozpocznij nagrywanie" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Stan" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Stany zapisu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Kierownica" @@ -5045,15 +5102,13 @@ msgstr "Kierownica" msgid "Stick" msgstr "Gałka" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stop" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5067,7 +5122,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Rozciągnij do okna" @@ -5088,7 +5143,11 @@ msgstr "Sukcesywnie wyeksportowano plik do %s" msgid "Successfully imported save files" msgstr "Importowanie zapisów zakończone powodzeniem" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Zamach" @@ -5104,8 +5163,8 @@ msgstr "" "Synchronizuje wątki GPU i CPU by zapobiec zawieszaniu w trybie dwóch rdzeni " "(ON = zgodne, OFF = szybkie)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Język systemu:" @@ -5135,33 +5194,32 @@ msgid "Table Right" msgstr "Talerz prawo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Zrób zdjęcie" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Test" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Tekstura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Cache tekstur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Format pokrycia tekstur" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD zainstalowany poprawnie" @@ -5173,13 +5231,13 @@ msgstr "Nieprawidłowy adres" msgid "The checksum was successfully fixed" msgstr "Suma kontrolna poprawnie naprawiona" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Wybrany folder jest już na liście" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5188,7 +5246,7 @@ msgstr "" "Plik %s już istnieje.\n" "Zastąpić?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5197,7 +5255,7 @@ msgstr "" "Nie można otworzyć pliku %s do zapisu. Sprawdź czy nie jest używany przez " "inny program." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Plik %s jest już otwarty, nagłówek pliku nie zostanie zapisany." @@ -5219,7 +5277,7 @@ msgstr "Nazwa nie może zawierać znaku ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Wynikowy odszyfrowany kod AR nie zawiera żadnych linii." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5235,30 +5293,30 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "Zapis, który chcesz skopiować posiada niewłaściwą wielkość pliku." -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Wybrany język nie jest wspierany przez Twój system. Ustawienia domyślne." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Wersje NetPlay klienta i serwera są niekompatybilne!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Serwer pełny!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Odpowiedź serwera: gra aktualnie uruchomiona!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Serwer odesłał nieznany błąd!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Wskazany plik \"%s\" nie istnieje." @@ -5267,7 +5325,7 @@ msgstr "Wskazany plik \"%s\" nie istnieje." msgid "The value is invalid" msgstr "Niewłaściwa wartość" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Kompozycja:" @@ -5295,11 +5353,11 @@ msgstr "" "Ten symulator action replay nie wspiera kodów, które modyfikują Action " "Replay'a." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Może powodować spowolnienie w Wii Menu i niektórych grach." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5319,7 +5377,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5331,7 +5389,7 @@ msgstr "" "PAL:50), ustaw Audio Throttle w DSP (może naprawić klikania dźwięku, ale " "może spowodować trwały szum zależnie od gry)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5346,17 +5404,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Pozwala na ręczną edycję pliku konfiguracyjnego." -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Threshold" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Przechylenie" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Tytuł" @@ -5369,18 +5427,36 @@ msgstr "Do" msgid "Toggle All Log Types" msgstr "Przełącz wszystkie typy logów" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Proporcje ekranu:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Copies" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Przełącz wszystkie typy logów" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Przełącz na pełny ekran" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Góra" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chiński tradycyjny" @@ -5404,7 +5480,7 @@ msgstr "" "Próba odczytu z niewłaściwego SYSCONF\n" "bt id Wiilota niedostępne" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turecki" @@ -5420,7 +5496,7 @@ msgstr "Typ" msgid "UDP Port:" msgstr "Port UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiilot" @@ -5429,7 +5505,7 @@ msgstr "UDP Wiilot" msgid "UNKNOWN" msgstr "Nieznany" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "Nieznany_%X" @@ -5457,24 +5533,29 @@ msgstr "" "zaszyfrowanego/odszyfrowanego kodu. Sprawdź poprawność wpisanego kodu.\n" "Czy chcesz pominąć linię i kontynuować analizę?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Niezdefiniowane %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Cofnij wczytywanie stanu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Cofnij wczytywanie stanu" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Nieoczekiwane wywołanie 0x80? Przerywanie..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Nieznany" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Nieznane polecenie DVD %08x - poważny błąd" @@ -5489,61 +5570,55 @@ msgstr "Nieznane polecenie 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Nieznany typ wejścia %i w SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Nieznana wiadomość o ID: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Nieznana wiadomość o ID: %d od gracza: %d Gracz wylatuje!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Góra" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Aktualizuj" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Willot pionowo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Użyj trybu EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Użyj trybu pełnoekranowego" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Użyj HEX" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Użyj Panic Handlers" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Należy użyć strategii hackowanego wgrywania do wierzchołków.\n" -"Zazwyczaj przyspiesza, ale jest zakazane przez specyfikację OpenGL i może " -"powodować spore błędy.\n" -"\n" -"W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5570,11 +5645,11 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Narzędzie" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5583,7 +5658,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "MMU Speed Hack" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Wartość" @@ -5591,7 +5666,7 @@ msgstr "Wartość" msgid "Value:" msgstr "Wartość:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Wartość:" @@ -5599,15 +5674,19 @@ msgstr "Wartość:" msgid "Verbosity" msgstr "Verbosity" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Wideo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Wirtualny" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Poziom" @@ -5635,7 +5714,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Ostrzeżenie" @@ -5675,7 +5754,7 @@ msgstr "" "i mają taką samą nazwę jak plik na Twojej karcie pamięci\n" "Kontynuować?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5686,7 +5765,7 @@ msgstr "" "> %u) (klatka %u > %u). Powinien zostać wczytany inny zapis przed " "kontynuacją lub wczytaj ten stan z wyłączonym trybem tylko do odczytu." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5698,7 +5777,7 @@ msgstr "" "ten stan z wyłączonym trybem tylko do odczytu. W przeciwnym razie może " "nastąpić desynchronizacja." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5731,8 +5810,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - plik nie jest otwarty." @@ -5740,15 +5819,15 @@ msgstr "WaveFileWriter - plik nie jest otwarty." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Widescreen Hack" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Szerokość" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5756,15 +5835,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Konsola Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Źródło Wii NAND:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Import zapisów Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Pliki zapisu Wii (*.bin)|*.bin" @@ -5773,7 +5852,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: nie moża odczytać z pliku" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiilot" @@ -5782,15 +5861,15 @@ msgstr "Wiilot" msgid "Wiimote %i" msgstr "Wiilot %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiilot połączony" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiilot Motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Ustawienia Wiilota" @@ -5814,14 +5893,14 @@ msgstr "Windows Right" msgid "Word Wrap" msgstr "Zawijanie wierszy" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Pracuję..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5856,7 +5935,7 @@ msgstr "Inicjalizacja XAudio2 nie powiodła się: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "Utworzenie XAudio2 master voice nie powiodło się: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5886,24 +5965,24 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Nie możesz zamknąć paneli jeśli są w nich strony." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Wybierz grę!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Musisz wprowadzić nazwę!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" "Musisz wprowadzić poprawną wartość dziesiętną, szestnastkową lub ósemkową." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Musisz wprowadzić poprawną nazwę profilu." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Musisz ponownie uruchomić program w celu zaaplikowania zmian." @@ -5917,7 +5996,7 @@ msgstr "" "Czy chcesz zatrzymać i naprawić problrm?\n" "Jeśli wybierzesz \"Nie\", audio będzie zniekształcone." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5949,12 +6028,12 @@ msgstr "Kod 3 zero niewspierany" msgid "Zero code unknown to dolphin: %08x" msgstr "Kod zero nieznany dla programu: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ czekam ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5970,7 +6049,7 @@ msgstr "" msgid "[Custom]" msgstr "[Własne]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5989,7 +6068,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6003,11 +6082,7 @@ msgstr "" "\n" "W razie wątpliwości, pozostaw wyłączone." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6016,11 +6091,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Odczyt Opcode z %x. Raportuj." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute zwrócił -1 przy uruchamianiu programu!" @@ -6032,18 +6107,79 @@ msgstr "zFar Correction: " msgid "zNear Correction: " msgstr "zNear Correction: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulacja Accurate VBeam" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Pozwala na zmianę określonych opcji dzięki klawiszom skrótów 3 " +#~ "(Wewnętrzna rozdzielczość), 4 (Proporcje ekranu), 5 (Copy EFB) i 6 (Mgła) " +#~ "wewnątrz okna emulacji.\n" +#~ "\n" +#~ "W razie wątpliwości, pozostaw wyłączone." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Nie można odnaleźć Wiilota po bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Włącz skróty klawiszowe" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Nasłuchiwanie nieudane!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Ładowanie bthprops.cpl nie udało się" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Ładowanie hid.dll nie udało się" + +#~ msgid "GCMic Configuration" +#~ msgstr "Konfiguracja GCMic" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY wywołany, raportuj!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Hacked Buffer Upload" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Jeśli FPS jest niezrównoważony, ta opcja może pomóc. (ON = kompatybilny, " #~ "OFF = szybko)" +#~ msgid "Last Overwritten State" +#~ msgstr "Ostatni nadpisany stan" + +#~ msgid "Last Saved State" +#~ msgstr "Ostatni zapisany stan" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Podłacz ponownie Wiilota gdy wczytywany jest stan" + +#~ msgid "Set" +#~ msgstr "Ustaw" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Pomiń Dest. Alpha Pass" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Należy użyć strategii hackowanego wgrywania do wierzchołków.\n" +#~ "Zazwyczaj przyspiesza, ale jest zakazane przez specyfikację OpenGL i może " +#~ "powodować spore błędy.\n" +#~ "\n" +#~ "W razie wątpliwości, pozostaw wyłączone." diff --git a/Languages/po/pt.po b/Languages/po/pt.po index 27c1d5f75c..3e54f34d73 100644 --- a/Languages/po/pt.po +++ b/Languages/po/pt.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: delroth \n" "Language-Team: LANGUAGE \n" @@ -18,17 +18,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(demasiados para mostrar)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Jogo: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NÃO" @@ -41,12 +41,12 @@ msgstr "" "\"%s\" Inexistente.\n" " Criar um novo cartão de memória de 16MB?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" Ficheiro GCM/ISO inválido, ou não é um ISO de GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "" @@ -56,12 +56,12 @@ msgstr "" msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -139,7 +139,7 @@ msgstr "%sImportar GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocos livres; %u Entradas de directórios livres" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& E" @@ -159,23 +159,23 @@ msgstr "&Pontos de partida" msgid "&Browse for ISOs..." msgstr "&Procurar ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Gestor de Cheats" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&Definições de DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Eliminar ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Eliminar ISOs seleccionados..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulação" @@ -191,7 +191,7 @@ msgstr "&Avançar Quadro" msgid "&Fullscreen" msgstr "&Ecrã Inteiro" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Definições Gráficas" @@ -199,7 +199,7 @@ msgstr "&Definições Gráficas" msgid "&Help" msgstr "&Ajuda" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Definições de Teclas de Atalho" @@ -211,7 +211,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Carregar Estado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Gestor de Cartão de Memória(GC)" @@ -223,7 +223,7 @@ msgstr "&Memória" msgid "&Open..." msgstr "&Abrir..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opções" @@ -235,7 +235,7 @@ msgstr "&Pausa" msgid "&Play" msgstr "&Começar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Propriedades" @@ -275,15 +275,15 @@ msgstr "&Vídeo" msgid "&View" msgstr "&Ver" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Definições Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "" @@ -299,51 +299,56 @@ msgstr "(-)+zPerto" msgid "(UNKNOWN)" msgstr "(DESCONHECIDO)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(desligado)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -351,44 +356,43 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Uma janela NetPlay já está aberta!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Nenhum jogo actualmente a correr." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -424,12 +428,12 @@ msgstr "" "\n" "Tem que fazer forward TCP para ser host!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Códigos AR" @@ -442,11 +446,11 @@ msgstr "Sobre o Dolphin" msgid "Acceleration" msgstr "Aceleração" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Precisão:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -455,8 +459,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Acção" @@ -547,7 +550,7 @@ msgstr "Action Replay: Código normal %i: Subtipo inválido %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Código Normal 0: Subtipo Inválido %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adaptador:" @@ -556,11 +559,11 @@ msgstr "Adaptador:" msgid "Add" msgstr "Adicionar" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Adicionar Código ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Adicionar Patch" @@ -570,11 +573,11 @@ msgstr "Adicionar novo painel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Adicionar..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Localização :" @@ -614,69 +617,61 @@ msgstr "" "\n" "NOTA: Verifique a Janela de Relatórios/Consola para os valores adquiridos." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Ajustar a pressão de controlo analógico necessária para activar os botões." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avançadas" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Definições avançadas" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Todos os ficheiros Gamecube GCM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Todos os Estados Guardados (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Todos os ficheiros Wii ISO (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos os ficheiros GC/Wii ISO comprimidos (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Todos os ficheiros (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtro Anisotrópico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Anti-Serrilhamento" @@ -688,11 +683,11 @@ msgstr "Apploader é do tamanho errado...é mesmo uma apploader?" msgid "Apploader unable to load from file" msgstr "Apploader impossibilitada de carregar através do ficheiro" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Aplicar" @@ -706,16 +701,16 @@ msgstr "" "\n" "Em caso de dúvida, seleccione (off)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Árabe" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Tem a certeza que quer apagar \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -723,7 +718,7 @@ msgstr "" "Tem a certeza que quer apagar estes ficheiros?\n" "Serão eliminados permanentemente!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Tem a certeza que quer eliminar este ficheiro? Será eliminado " @@ -733,8 +728,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Proporção de ecrã:" @@ -742,12 +737,12 @@ msgstr "Proporção de ecrã:" msgid "At least one pane must remain open." msgstr "Pelo menos um painel deve manter-se aberto." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Áudio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Áudio Backend :" @@ -755,20 +750,20 @@ msgstr "Áudio Backend :" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Erro ao abrir dispositivo AO.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automático" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Automático (Multiplo de 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (Dimensão da Janela)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Ajuste Automático da Dimensão da Janela" @@ -782,11 +777,11 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -794,21 +789,21 @@ msgstr "" msgid "Back" msgstr "Trás" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Definições Backend" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Introdução em segundo plano" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Retroceder" @@ -816,8 +811,12 @@ msgstr "Retroceder" msgid "Bad File Header" msgstr "Cabeçalho de ficheiro inválido" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -833,11 +832,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Barra" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Básico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Definições Básicas" @@ -865,12 +864,12 @@ msgstr "Azul esquerda" msgid "Blue Right" msgstr "Azul Direita" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Inferior" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Controlos agregados: %lu" @@ -879,29 +878,29 @@ msgstr "Controlos agregados: %lu" msgid "Broken" msgstr "Inactivo" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Procurar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Procurar por uma pasta para adicionar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Procurar por uma pasta de ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Procurar por pasta de destino" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Botões" @@ -911,11 +910,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Stick" @@ -923,11 +922,11 @@ msgstr "C Stick" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Motor de emulador de CPU" @@ -951,22 +950,17 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Cancelar" @@ -982,7 +976,7 @@ msgstr "Impossível abrir %s" msgid "Cannot unregister events with events pending" msgstr "Impossível retirar registo de eventos quando há eventos pendentes" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -990,7 +984,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1002,15 +996,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalão" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centro" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Mudar" @@ -1019,15 +1013,14 @@ msgid "Change &Disc..." msgstr "Mudar &Disco..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Mudar Disco" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Mudar de Jogo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1043,12 +1036,12 @@ msgstr "Alterações assinaladas a parâmetro zFar (após correcção)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Mudanças assinaladas a parâmetro zNear (após correcção)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Alterações não vão surtir efeito enquanto o emulador estiver em execução!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Conversa" @@ -1056,47 +1049,47 @@ msgstr "Conversa" msgid "Cheat Code" msgstr "Código de Cheat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Procura de Cheats" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Gestor de Cheats" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinês (Simplificado)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinês (Tradicional)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Escolha uma pasta de raiz do DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Escolha uma pasta de raiz NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Escolha um ISO padrão:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Escolha uma pasta para adicionar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Escolha um ficheiro para abrir" @@ -1104,7 +1097,7 @@ msgstr "Escolha um ficheiro para abrir" msgid "Choose a memory card:" msgstr "Escolha um cartão de memória:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1112,12 +1105,12 @@ msgstr "" "Escolha o ficheiro a usar como apploader: (aplica-se a apenas a discos " "construídos através de pastas)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Escolha a pasta para extrair" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Stick circular" @@ -1127,12 +1120,12 @@ msgstr "Clássico" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Limpar" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1140,22 +1133,22 @@ msgstr "" "O Cliente desligou enquanto jogo decorria!! NetPlay está desactivado. Terá " "que parar o jogo manualmente." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Fechar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Co&nfigurar..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Info de Código" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Código:" @@ -1171,87 +1164,89 @@ msgstr "Comentário" msgid "Comment:" msgstr "Comentar:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Comprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionados..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "A comprimir ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Configurar" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configuração" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configuração de Controlos" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configuração de Comandos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configurar..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Confirmar Substituição de Ficheiro" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Confirmar Ao Parar" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Conectar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Conectar Teclado USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Conectar Teclado USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "A conectar..." @@ -1259,7 +1254,7 @@ msgstr "A conectar..." msgid "Console" msgstr "Consola" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1271,7 +1266,7 @@ msgstr "Controlo" msgid "Convert to GCI" msgstr "Converter para GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Cópia Falhou" @@ -1294,7 +1289,7 @@ msgstr "Não foi possível criar %s" msgid "Could not initialize backend %s." msgstr "Não foi possível iniciar o backend %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1305,7 +1300,7 @@ msgstr "" "de GC/Wii. Tenha atenção que discos de jogos originais Gamecube ou Wii não " "serão lidos na maioria das unidades de DVD." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Não foi possível reconhecer ficheiro ISO %s" @@ -1315,7 +1310,7 @@ msgstr "Não foi possível reconhecer ficheiro ISO %s" msgid "Could not save %s" msgstr "Não foi possível guardar %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1337,11 +1332,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Não foi possível encontrar comando aberto para a extensão 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1349,8 +1344,8 @@ msgstr "" "Não foi possível iniciar o core.\n" "Verifique a sua configuração." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Contador:" @@ -1358,8 +1353,8 @@ msgstr "Contador:" msgid "Country:" msgstr "País" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Criar um código AR" @@ -1368,7 +1363,7 @@ msgstr "Criar um código AR" msgid "Create new perspective" msgstr "Criar nova perspectiva" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Criador:" @@ -1376,11 +1371,11 @@ msgstr "Criador:" msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Recortar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1394,7 +1389,7 @@ msgstr "" msgid "Crossfade" msgstr "Desvanecimento cruzado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1411,11 +1406,11 @@ msgstr "Definições de Hack de projecção customizada" msgid "Customize some Orthographic Projection parameters." msgstr "Personalizar alguns parâmetros de Projecção Ortogonal." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Checo" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "" @@ -1423,36 +1418,36 @@ msgstr "" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Motor de Emulador DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Emulação de DSP HLE (rápido)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Interpretador DSP LLE (lento)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "Recompilador de DSP LLE" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Definições de DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Raiz de DVD:" @@ -1464,7 +1459,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Dimensão de Dados" @@ -1477,11 +1476,11 @@ msgstr "Data:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro files(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Zona morta" @@ -1489,7 +1488,7 @@ msgstr "Zona morta" msgid "Debug" msgstr "Depuração" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Depuração" @@ -1497,24 +1496,29 @@ msgstr "Depuração" msgid "Decimal" msgstr "Decimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISOs seleccionados..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "A descomprimir ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Actualizar lista de Jogos" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Padrão" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ISO Padrão:" @@ -1523,7 +1527,7 @@ msgid "Default font" msgstr "Tipo de letra Padrão" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Apagar" @@ -1536,11 +1540,11 @@ msgstr "Apagar Jogo Guardado" msgid "Delete the existing file '%s'?" msgstr "Apagar o ficheiro existente '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Descrição" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Detectar" @@ -1553,13 +1557,13 @@ msgstr "" "Detectada tentativa de leitura excessiva de dados do DVD, mais do que pode " "caber dentro do buffer externo." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Dispositivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Definições de Dispositivo" @@ -1567,11 +1571,11 @@ msgstr "Definições de Dispositivo" msgid "Dial" msgstr "Marcação" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1583,8 +1587,8 @@ msgstr "" "Verificação de pasta falhou\n" " e verificação da cópia de segurança de pasta falhou" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Desactivar" @@ -1592,11 +1596,11 @@ msgstr "Desactivar" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Desactivar Nevoeiro" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1610,7 +1614,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção activada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1626,7 +1630,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1648,11 +1652,11 @@ msgstr "Disco" msgid "Disc Read Error" msgstr "Erro de leitura de disco" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Visualização" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1666,19 +1670,19 @@ msgstr "" msgid "Divide" msgstr "Dividir" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Deseja parar a emulação actual?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Configurações Gráficas" @@ -1691,20 +1695,20 @@ msgstr "Dolphin &Web Site" msgid "Dolphin Configuration" msgstr "Configurações Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuração da emulação de Wiimote" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Configuração de GCPad " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS filmes (*.dtm)" @@ -1716,7 +1720,7 @@ msgstr "Configuração Dolphin do Wiimote" msgid "Dolphin at &Google Code" msgstr "Dolphin em &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1724,7 +1728,7 @@ msgstr "" "O Dolphin não conseguiu encontrar ISOs de GC/Wii. Duplo clique aqui para " "procurar ficheiros..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1732,8 +1736,8 @@ msgstr "" "Dolphin está actualmente definido para esconder todos os jogos. Duplo " "clique aqui para mostrar todos os jogos..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1746,16 +1750,16 @@ msgstr "" "Activar acesso rápido ao disco. Necessário para alguns jogos. (ON = Rápido, " "OFF = Compatível)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Baixo" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Download de Códigos (Base de dados WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descarregados %lu códigos. (adicionados %lu)" @@ -1764,27 +1768,27 @@ msgstr "Descarregados %lu códigos. (adicionados %lu)" msgid "Drums" msgstr "Tambores" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Dummy" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Depositar Áudio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Depositar Alvo EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Depositar Quadros" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Depositar Texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1795,7 +1799,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1805,7 +1809,7 @@ msgstr "" "\n" "Em caso de dúvida. mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1816,8 +1820,8 @@ msgstr "" "Em caso de dúvida, mantenha esta opção desactivada." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holandês" @@ -1825,7 +1829,7 @@ msgstr "Holandês" msgid "E&xit" msgstr "S&air" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "Cópias EFB" @@ -1846,7 +1850,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Actualizações de Memória Inicial" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Editar" @@ -1862,7 +1866,7 @@ msgstr "Editar Configuração" msgid "Edit Patch" msgstr "Editar Patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Editar perspectiva actual" @@ -1875,15 +1879,15 @@ msgstr "Editar..." msgid "Effect" msgstr "Efeito" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Frame Buffer Embutido" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Thread de Emulador já em execução" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1897,7 +1901,7 @@ msgstr "" "\n" "Em caso de dúvida, active a opção emulação virtual XFB como alternativa." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1925,7 +1929,7 @@ msgstr "Estado da Emulação:" msgid "Enable" msgstr "Activar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1941,7 +1945,7 @@ msgstr "" "Necessita de ecrã inteiro para funcionar.\n" "Em caso de dúvida mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Activar Execução de relatórios AR" @@ -1953,11 +1957,11 @@ msgstr "Activar Fusão de blocos" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Activar Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Activar Cheats" @@ -1965,19 +1969,15 @@ msgstr "Activar Cheats" msgid "Enable Dual Core" msgstr "Activar Dual Core" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Activar Dual Core (aumento de desempenho)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Activar Teclas de Atalho" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Activar Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Activar Idle Skipping (aumento de desempenho)" @@ -1985,15 +1985,15 @@ msgstr "Activar Idle Skipping (aumento de desempenho)" msgid "Enable MMU" msgstr "Activar MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Activar Progressive Scan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Activar Protector de Ecrã" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -2001,7 +2001,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "Activar Ecrã Panorâmico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Activar Wireframe" @@ -2068,18 +2068,18 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Hack de projecção customizada" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2105,7 +2105,7 @@ msgstr "" "Activa a Unidade de Gestão de Memória, necessária em alguns jogos. (ON = " "Compatível, OFF = Rápido)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2120,13 +2120,13 @@ msgid "End" msgstr "Fim" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Inglês" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Melhorias" @@ -2144,17 +2144,17 @@ msgstr "Entrada %d/%d" msgid "Entry 1/%d" msgstr "Entrada 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Erro" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Erro ao carregar o idioma seleccionado. Será revertido para o idioma padrão " @@ -2185,7 +2185,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2195,16 +2195,20 @@ msgstr "" msgid "Execute" msgstr "Executar" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "A Exportação Falhou" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exportar Ficheiro" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportar Gravação" @@ -2216,7 +2220,7 @@ msgstr "Exportar Gravação..." msgid "Export Save" msgstr "Exportar Jogo Guardado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exportar jogo guardado Wii (Experimental)" @@ -2232,11 +2236,11 @@ msgstr "Exportação falhou, tentar novamente?" msgid "Export save as..." msgstr "Exportar guardar como..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Extensão" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Frame Buffer externo" @@ -2248,48 +2252,48 @@ msgstr "Parâmetro Extra" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Parâmetro Extra apenas útil em \"Metroid: Other M\"." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extrair Todos os Ficheiros..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extrair Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extrair DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extrair Pasta..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extrair Ficheiro..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extrair Partição..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "A Extrair %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "A Extrair Todos os Ficheiros" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "A Extrair Pasta" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "A Extrair..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Byte" @@ -2305,19 +2309,15 @@ msgstr "FRANÇA" msgid "FST Size:" msgstr "Tamanho FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "A Conexão Falhou!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "A Escuta Falhou!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Falha ao descarregar códigos" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Falha ao extrair para %s!" @@ -2346,15 +2346,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Falha ao carregar bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Falha ao carregar hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2434,7 +2438,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Falha ao ler ID único da imagem do disco" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Falha ao escrever BT.DINF para SYSCONF" @@ -2452,25 +2456,29 @@ msgstr "Falha ao escrever cabeçalho para %s" msgid "Failed to write header for file %d" msgstr "Falha ao escrever cabeçalho para o ficheiro %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rápido" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Versão rápida do MMU. Não funciona em todos os jogos." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Reprodutor Fifo" @@ -2478,7 +2486,7 @@ msgstr "Reprodutor Fifo" msgid "File Info" msgstr "Informação de Ficheiro" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "O ficheiro não continha códigos." @@ -2520,15 +2528,15 @@ msgstr "FileIO: Modo aberto desconhecido : 0x%02x" msgid "Filesystem" msgstr "Sistema de ficheiros" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipo de ficheiro 'ini' é desconhecido! Não será aberto!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "" @@ -2540,23 +2548,23 @@ msgstr "Primeiro Bloco" msgid "Fix Checksums" msgstr "Corrigir Checksums" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forçar 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forçar 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Definir a consola como NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forçar Filtro de Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2581,7 +2589,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2599,34 +2607,37 @@ msgstr "" "Formatar como ascii (NTSC\\PAL)?\n" "Escolha não para sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Frente" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Quadro" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Quadro" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avançar Quadro" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Depósitos de Quadros usam FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "" @@ -2638,7 +2649,7 @@ msgstr "Alcance de Quadros" msgid "Frame S&kipping" msgstr "S&altar Quadros" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Limite de Quadros:" @@ -2646,13 +2657,13 @@ msgstr "Limite de Quadros:" msgid "Frames To Record" msgstr "Quadros para Gravar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Vista Livre" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francês" @@ -2665,11 +2676,11 @@ msgstr "Trastes" msgid "From" msgstr "De" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Ecrã Inteiro" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Resolução em ecrã Inteiro:" @@ -2677,15 +2688,11 @@ msgstr "Resolução em ecrã Inteiro:" msgid "GCI File(*.gci)" msgstr "Ficheiro GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "ComandoGC" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2693,15 +2700,15 @@ msgstr "" msgid "Game ID:" msgstr "ID do Jogo:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "O jogo já está a correr!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "O jogo não está a correr!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2717,29 +2724,29 @@ msgstr "Configuração de Jogo" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Definições de Comando &Gamecube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Cartões de memória Gamecube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Definições de Comando Gamecube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Códigos Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2749,19 +2756,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Geral" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Definições Gerais" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Alemão" @@ -2770,15 +2776,15 @@ msgstr "Alemão" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Index é maior que o tamanho da lista de código %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Gráficos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Definições Gráficas" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Maior Que" @@ -2793,7 +2799,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grego" @@ -2813,15 +2819,7 @@ msgstr "Verde Direita" msgid "Guitar" msgstr "Guitarra" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY é chamada, Por favor reporte!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2829,11 +2827,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "Verificação de Cabeçalho falhou" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebraico" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Altura" @@ -2869,11 +2867,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Esconder" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Esconder o cursor do rato" @@ -2891,8 +2889,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2900,13 +2898,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Configuração de Teclas de atalho" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Teclas de Atalho" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Húngaro" @@ -2934,11 +2931,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - destino inválido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Definições IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IV" @@ -2946,7 +2943,7 @@ msgstr "IV" msgid "IR Pointer" msgstr "Ponteiro Infra Vermelho" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Sensibilidade de Infra Vermelhos" @@ -2954,7 +2951,7 @@ msgstr "Sensibilidade de Infra Vermelhos" msgid "ISO Details" msgstr "Detalhes ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Pastas ISO" @@ -2972,11 +2969,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorar Mudanças de Formato" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2990,7 +2987,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção activada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3036,10 +3033,15 @@ msgstr "" msgid "In Game" msgstr "Em Jogo" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "Em-Jogo" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Limite de Quadros:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3049,7 +3051,7 @@ msgstr "Informação" msgid "Information" msgstr "Informação" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Entrada" @@ -3061,7 +3063,7 @@ msgstr "Inserir" msgid "Insert Encrypted or Decrypted code here..." msgstr "Insira o código criptográfado ou \"descriptografado\" aqui..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Inserir Cartão SD" @@ -3069,56 +3071,56 @@ msgstr "Inserir Cartão SD" msgid "Insert name here.." msgstr "Introduza o nome aqui..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Instalar WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Instalar para o Menu Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler chamado, mas esta plataforma ainda não a suporta." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "A Instalar WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Iinterface" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Definições de interface" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Erro interno de LZO - compressão falhou" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3127,11 +3129,11 @@ msgstr "" "Erro interno de LZO - a descompressão falhou (%d) (%li, %li) \n" "Tente carregar o estado novamente" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Erro interno de LZO - lzo_init() falhou" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Resolução Interna:" @@ -3148,7 +3150,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Tamanho Inválido(%x) ou palavra mágica (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Valor inválido!" @@ -3156,7 +3158,7 @@ msgstr "Valor inválido!" msgid "Invalid bat.map or dir entry" msgstr "bat.map inválido ou entrada de pasta" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Tipo de evento inválido %i" @@ -3176,19 +3178,19 @@ msgstr "" "%s\n" " Poderá ter que refazer o depósito deste jogo." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Ficheiro de Gravação inválido" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3197,8 +3199,8 @@ msgid "Invalid state" msgstr "Estado Inválido" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italiano" @@ -3214,8 +3216,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonês" @@ -3230,17 +3232,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Tecla" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Coreano" @@ -3258,24 +3259,20 @@ msgstr "Botão L" msgid "L-Analog" msgstr "L-Analógico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Idioma:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Último estado Substituído" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Último Estado Guardado" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Esquerda" @@ -3284,8 +3281,7 @@ msgstr "Esquerda" msgid "Left Stick" msgstr "Stick Esquerdo" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3293,7 +3289,7 @@ msgstr "" "Clique esquerdo para detectar teclas de atalho. \n" "Prima barra de espaço para limpar." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3303,7 +3299,7 @@ msgstr "" "Clique botão do meio para limpar.\n" "Clique botão direito para mais opções." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3311,76 +3307,123 @@ msgstr "" "Clique Esquerdo/Direito para mais opções.\n" "Botão do meio para limpar." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Inferior que" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limitar por FPS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Carregar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Carregar Texturas Personalizadas" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Carregar Estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Carregar Estado Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Carregar Estado Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Carregar Estado Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Carregar Estado Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Carregar Estado Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Carregar Estado Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Carregar Estado Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Carregar Estado Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Carregar Estado Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Carregar Estado Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Carregar Estado Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Carregar Estado Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Carregar Estado Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Carregar Estado Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Carregar Estado Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Carregar Estado Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Carregar Estado Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Carregar Estado Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Carregar Estado..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Carregar Sistema de Menu Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carregar Sistema de Menu Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3394,7 +3437,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Carregar Valores de origem para padrões de hack disponíveis." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Local" @@ -3406,7 +3449,7 @@ msgstr "Relatório" msgid "Log Configuration" msgstr "Configuração de Relatório" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3414,7 +3457,7 @@ msgstr "" msgid "Log Types" msgstr "Tipos de Relatório" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3426,12 +3469,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Saídas de Gerador de Relatórios" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Relatório em execução" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "A ligação ao servidor perdeu-se!" @@ -3470,7 +3513,7 @@ msgstr "ID do autor:" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3479,8 +3522,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3492,12 +3535,12 @@ msgstr "O cartão de memória já tem um jogo guardado para este título" msgid "Memcard already opened" msgstr "O cartão de memória já abriu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Byte de Memória" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Cartão de memória" @@ -3509,7 +3552,7 @@ msgstr "" "Gestor de Cartões de memória AVISO-Faça cópias de segurança antes de " "utilizar, deve estar corrigido mas também pode danificar!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3534,29 +3577,29 @@ msgstr "" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mic" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Diversos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Configurações Diversas" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modificador" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3572,16 +3615,16 @@ msgstr "" msgid "Monospaced font" msgstr "Tipo de letra monoespaçada" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3604,11 +3647,11 @@ msgstr "" msgid "Multiply" msgstr "Multiplicar" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3702,10 +3745,10 @@ msgstr "NP Cima" msgid "Name:" msgstr "Nome:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nome:" @@ -3714,7 +3757,7 @@ msgstr "Nome:" msgid "Native GCI files(*.gci)" msgstr "Ficheiros GCI nativos(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nova procura" @@ -3723,11 +3766,11 @@ msgstr "Nova procura" msgid "Next Page" msgstr "Próxima Página" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Próxima Procura" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Alcunha :" @@ -3735,7 +3778,7 @@ msgstr "Alcunha :" msgid "No Country (SDK)" msgstr "Sem País (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Nenhum ISO ou WAD encontrado" @@ -3748,8 +3791,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "Nenhum ficheiro banner foi encontrado para o título %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "" @@ -3757,7 +3800,7 @@ msgstr "" msgid "No docking" msgstr "Sem colocação" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Nenhum ficheiro carregado" @@ -3765,7 +3808,7 @@ msgstr "Nenhum ficheiro carregado" msgid "No free dir index entries" msgstr "Sem entradas de índice para pastas livres" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Nenhum ficheiro de gravação" @@ -3774,23 +3817,24 @@ msgstr "Nenhum ficheiro de gravação" msgid "No save folder found for title %s" msgstr "Não foi encontrada a pasta de jogo guardado para o título %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Nenhum" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Bokmaal Norueguês" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Não igual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Não definido" @@ -3799,15 +3843,15 @@ msgstr "Não definido" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Não conectado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notas" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notas:" @@ -3824,11 +3868,11 @@ msgstr "Noticia" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Número De Códigos" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3837,7 +3881,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Aceleração Nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objecto" @@ -3845,7 +3889,7 @@ msgstr "Objecto" msgid "Object Range" msgstr "Alcance de Objecto" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Desligado" @@ -3853,7 +3897,7 @@ msgstr "Desligado" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3862,21 +3906,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "Apenas %d blocos disponíveis" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Abrir" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Abrir &Pasta" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Abrir Pasta de &Jogo guardado Wii " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Abrir ficheiro..." @@ -3902,7 +3945,7 @@ msgstr "Descodificador de Textura OpenCL" msgid "OpenMP Texture Decoder" msgstr "Descodificador de Textura OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opções" @@ -3922,12 +3965,12 @@ msgstr "" "Botão direito e exporte todos os jogos guardados,\n" "e importe os jogos guardados para um novo cartão de memória\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Outro" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3935,7 +3978,7 @@ msgstr "" "O outro cliente desligou enquanto o jogo corria!! Netplay está desactivado. " "Manualmente parou o jogo." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Destino" @@ -3947,7 +3990,7 @@ msgstr "R&eproduzir Gravação..." msgid "Pad" msgstr "Comando" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Comando" @@ -3976,16 +4019,21 @@ msgstr "Parâmetros" msgid "Partition %i" msgstr "Partição %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patches" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Caminhos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausa" @@ -3994,7 +4042,7 @@ msgstr "Pausa" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Iluminação por Pixel" @@ -4008,19 +4056,17 @@ msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Começar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Tocar Gravação" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Começar/Pausar" @@ -4032,11 +4078,11 @@ msgstr "Jogável" msgid "Playback Options" msgstr "Opções de Reprodução" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Jogadores" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Por favor confirme..." @@ -4048,54 +4094,54 @@ msgstr "Por favor crie uma perspectiva antes de guardar" msgid "Plus-Minus" msgstr "Mais-Menos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polaco" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Português" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Português (Brasileiro)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efeito de Pós-Processamento" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -4112,7 +4158,7 @@ msgstr "Pág Anterior" msgid "Previous Page" msgstr "Página Anterior" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Valor anterior" @@ -4120,7 +4166,7 @@ msgstr "Valor anterior" msgid "Print" msgstr "Imprimir" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Perfil" @@ -4136,8 +4182,8 @@ msgstr "Limpar Cache" msgid "Question" msgstr "Questão" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Sair" @@ -4155,7 +4201,7 @@ msgstr "Botão R" msgid "R-Analog" msgstr "R-Analógico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4163,34 +4209,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSSIA" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Alcance" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Modo só de leitura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Real" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote Real" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Reconectar Wiimote ao Carregar Estado" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Gravar" @@ -4229,29 +4279,28 @@ msgstr "" "\n" "Em caso de dúvida, seleccione Nenhum." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Actualizar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Actualizar Lista" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Actualizar lista de Jogos" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Remover" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4261,17 +4310,16 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Renderizar para a Janela Principal" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reset" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultados" @@ -4283,7 +4331,7 @@ msgstr "Return" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Direita" @@ -4292,18 +4340,18 @@ msgstr "Direita" msgid "Right Stick" msgstr "Stick Direito" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibração" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russo" @@ -4311,13 +4359,13 @@ msgstr "Russo" msgid "Sa&ve State" msgstr "Gua&rdar Estado" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Seguro" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Guardar" @@ -4325,47 +4373,59 @@ msgstr "Guardar" msgid "Save GCI as..." msgstr "Guardar GCI como..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Gua&rdar Estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Gua&rdar Estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Guardar Estado Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Guardar Estado Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Guardar Estado Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Guardar Estado Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Guardar Estado Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Guardar Estado Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Guardar Estado Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Guardar Estado Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Guardar Estado Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Guardar Estado Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Guardar Estado..." @@ -4374,41 +4434,41 @@ msgstr "Guardar Estado..." msgid "Save as..." msgstr "Guardar como..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Guardar GCM/ISO comprimido" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Guardar perspectiva actual" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Jogo guardado descomprimido GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "O filme de Savestate %s está corrupto, gravação de filme a parar..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Cópia EFB Escalada" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "A procurar %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "A procurar ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Em Analise..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "ScrShot" @@ -4416,23 +4476,23 @@ msgstr "ScrShot" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Filtro de Pesquisa" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Procurar em Sub-Pastas" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4443,16 +4503,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Selecção %s não encontrada em SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Seleccionar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Seleccione o Ficheiro de Gravação" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Seleccione um ficheiro Wii WAD para instalar" @@ -4474,19 +4534,19 @@ msgstr "Seleccione um ficheiro de jogo guardado para importar" msgid "Select floating windows" msgstr "Seleccionar janelas flutuantes" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Seleccione o ficheiro para carregar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Seleccione o ficheiro de jogo guardado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Seleccione o estado para carregar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Seleccione o estado para gravar" @@ -4508,7 +4568,7 @@ msgstr "" "da sua proporção.\n" "Em caso de dúvida, seleccione Automático." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4552,11 +4612,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Enviar" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Posição da Barra de Sensor:" @@ -4564,22 +4624,18 @@ msgstr "Posição da Barra de Sensor:" msgid "Separator" msgstr "Separador" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Sérvio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Serial Port 1 - Esta é a porta em que dispositivos tais como adaptadores de " "rede utilizam" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Definir" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Definir como ISO &padrão" @@ -4593,7 +4649,7 @@ msgstr "Definir como cartão de memória padrão %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive:O Index é maior que a lista de códigos ar %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4607,7 +4663,7 @@ msgstr "Definições..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Não consegue encontrar o ficheiro de definições" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Abanar" @@ -4615,7 +4671,7 @@ msgstr "Abanar" msgid "Short Name:" msgstr "Abreviatura:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Botões Shoulder" @@ -4639,11 +4695,11 @@ msgstr "Mostrar Barra de Ferramen&tas" msgid "Show Drives" msgstr "Mostrar Unidades" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Mostrar Regiões de Cópia EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Mostrar FPS" @@ -4655,7 +4711,7 @@ msgstr "Mostrar França" msgid "Show GameCube" msgstr "Mostrar GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Mostrar visualização de Entradas" @@ -4691,7 +4747,7 @@ msgstr "Mostrar Plataformas" msgid "Show Regions" msgstr "Mostrar Regiões" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Mostrar Estatísticas" @@ -4711,11 +4767,11 @@ msgstr "Mostrar Wad" msgid "Show Wii" msgstr "Mostrar Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar uma caixa de confirmação antes de parar um jogo." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4733,7 +4789,7 @@ msgstr "Mostrar primeiro bloco" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4756,7 +4812,7 @@ msgstr "Mostrar ícone de guardar" msgid "Show save title" msgstr "Mostrar o título de jogo guardado" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4772,7 +4828,7 @@ msgstr "" msgid "Show unknown" msgstr "Mostrar desconhecido" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4782,19 +4838,19 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Wiimote na horizontal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Chinês Simplificado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Dimensão" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Saltar Bios" @@ -4802,7 +4858,7 @@ msgstr "Saltar Bios" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Ignorar o acesso do EFB a partir do CPU" @@ -4823,17 +4879,17 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4845,7 +4901,7 @@ msgstr "Captura de ecrã" msgid "Software Renderer" msgstr "Renderizador por Software" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4858,7 +4914,7 @@ msgstr "" "Tem a certeza que quer activar a renderização por software? Em caso de " "dúvida, seleccione 'Não'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Definições de Som" @@ -4877,16 +4933,16 @@ msgid "Space" msgstr "Espaço" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Espanhol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Volume do Altifalante:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4910,21 +4966,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Aumente a taxa de transferência do disco" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Stick quadrado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Comando padrão" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Começar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Começar &NetPlay" @@ -4933,20 +4997,18 @@ msgid "Start Re&cording" msgstr "&Começar Gravação" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Começar Gravação" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Estado" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Estados Guardados" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4954,15 +5016,13 @@ msgstr "" msgid "Stick" msgstr "Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Parar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4976,7 +5036,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção activada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Ajustar à janela" @@ -4997,7 +5057,11 @@ msgstr "Ficheiros extraídos com sucesso para %s" msgid "Successfully imported save files" msgstr "Sucesso na importação de ficheiros de jogo guardado" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Balanço" @@ -5011,8 +5075,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Idioma do sistema:" @@ -5042,33 +5106,32 @@ msgid "Table Right" msgstr "Table Direita" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Tirar Screenshot" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Teste" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Cache de Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Formato da textura" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "O WAD foi instalado correctamente" @@ -5080,13 +5143,13 @@ msgstr "O caminho é inválido" msgid "The checksum was successfully fixed" msgstr "A checksum foi reparada com sucesso" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "A pasta escolhida já está na lista" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5095,7 +5158,7 @@ msgstr "" "O ficheiro %s já existe.\n" "Deseja substituir?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5104,7 +5167,7 @@ msgstr "" "O ficheiro %s não pôde ser aberto para escrita. Por favor verifique se já " "está aberto por outro programa." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -5128,7 +5191,7 @@ msgstr "O nome não pode conter o caracter ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "O resultado do código AR desencriptado não contém quaisquer linhas." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5141,7 +5204,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "O Jogo Guardado que está a tentar copiar tem um tamanho de ficheiro inválido" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5149,23 +5212,23 @@ msgstr "" "O idioma seleccionado não é suportado pelo seu sistema. A repor padrão do " "sistema." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "O servidor e a versão NetPlay do cliente são incompatíveis" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "O servidor está cheio!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "O servidor respondeu: O jogo está a correr neste momento!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "O servidor enviou uma mensagem de erro desconhecida!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "O ficheiro especificado \"%s\" não existe" @@ -5174,7 +5237,7 @@ msgstr "O ficheiro especificado \"%s\" não existe" msgid "The value is invalid" msgstr "O valor é inválido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "" @@ -5202,11 +5265,11 @@ msgstr "" "Este simulador de Action Replay não suporta códigos que modifiquem o próprio " "Action Replay" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Isto poderá causar lentidão no menu Wii e em alguns jogos." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5218,7 +5281,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -5226,7 +5289,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5242,17 +5305,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Isto permite a edição manual do ficheiro de configuração INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Limite" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Título" @@ -5265,18 +5328,36 @@ msgstr "Para" msgid "Toggle All Log Types" msgstr "Alternar Todos os Tipos de Relatório" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Proporção de ecrã:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "Cópias EFB" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Alternar Todos os Tipos de Relatório" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Alternar Ecrã Inteiro" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Topo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chinês Tradicional" @@ -5300,7 +5381,7 @@ msgstr "" "Tentativa de leitura inválida de SYSCONF\n" " ids bt de wiimote não estão disponíveis" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turco" @@ -5316,7 +5397,7 @@ msgstr "Tipo" msgid "UDP Port:" msgstr "Porta UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5325,7 +5406,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "DESCONHECIDO" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "" @@ -5351,24 +5432,29 @@ msgstr "" "encriptado ou desencriptado válido. Verifique se o escreveu correctamente.\n" "Quer ignorar esta linha e continuar a analisar?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Indefinido %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Retroceder Carregamento de Estado" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Retroceder Carregamento de Estado" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Desconhecido" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando de DVD desconhecido %08x - Erro fatal" @@ -5383,58 +5469,57 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Tipo de entrada desconhecida %i em SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Mensagem desconhecida recebida com a id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mensagem desconhecida com a id:%d recebida pelo jogador:%d Excluindo o " "jogador!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Cima" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Actualizar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote na vertical" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Usar modo EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Utilizar Ecrã Inteiro" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Usar Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Usar Manipuladores de Pânico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5462,11 +5547,11 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Utilidade" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5475,7 +5560,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "MMU Hack de velocidade" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Valor" @@ -5483,7 +5568,7 @@ msgstr "Valor" msgid "Value:" msgstr "Valor:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Valor: " @@ -5491,15 +5576,19 @@ msgstr "Valor: " msgid "Verbosity" msgstr "Verbosidade" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Vídeo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtual" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volume" @@ -5528,7 +5617,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Aviso" @@ -5569,7 +5658,7 @@ msgstr "" "e tem o mesmo nome que um ficheiro no seu cartão de memória\n" "Continuar?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5577,7 +5666,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5585,7 +5674,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5604,8 +5693,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - ficheiro não aberto." @@ -5613,15 +5702,15 @@ msgstr "WaveFileWriter - ficheiro não aberto." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack de Ecrã Panorâmico" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Largura" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5629,15 +5718,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Consola Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Raiz de NAND Wii:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importação de Jogo Guardado Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Ficheiros de jogo guardado Wii (*.bin)|*.bin" @@ -5646,7 +5735,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Não foi possível ler do ficheiro" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5655,15 +5744,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Conectado" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Motor de Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Definições de Wiimote" @@ -5687,14 +5776,14 @@ msgstr "Janelas Direita" msgid "Word Wrap" msgstr "Moldar o texto" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "A trabalhar..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5729,7 +5818,7 @@ msgstr "Inicialização do XAudio2 falhou: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "Criação de master voice do XAudio2 falhou: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5754,23 +5843,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Não pode fechar painéis que contenham páginas." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Tem que escolher um jogo!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Tem que introduzir um nome!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Tem que introduzir um valor decimal, hexadecimal ou octal válido." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Tem que introduzir um nome de perfil válido." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Tem que reiniciar o Dolphin para que as alterações sejam efectuadas" @@ -5781,7 +5870,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5813,12 +5902,12 @@ msgstr "Código Zero 3 não é suportado" msgid "Zero code unknown to dolphin: %08x" msgstr "Código Zero desconhecido para o Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ em espera ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5834,7 +5923,7 @@ msgstr "" msgid "[Custom]" msgstr "[Costumizar]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5853,7 +5942,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5868,11 +5957,7 @@ msgstr "" "\n" "Em caso de dúvida, mantenha esta opção desactivada." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -5881,11 +5966,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: A ler Opcode de %x. Por favor reportar." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute devolveu -1 quando a aplicação executou!" @@ -5897,18 +5982,45 @@ msgstr "Correcção zFar: " msgid "zNear Correction: " msgstr "Correcção zNear: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OU" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulação VBeam precisa" +#~ msgid "Enable Hotkeys" +#~ msgstr "Activar Teclas de Atalho" + +#~ msgid "Failed to Listen!!" +#~ msgstr "A Escuta Falhou!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Falha ao carregar bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Falha ao carregar hid.dll" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY é chamada, Por favor reporte!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Se os FPS são erráticos, esta opção poderá ajudar. (ON = Compatível, OFF " #~ "= Rápido)" +#~ msgid "Last Overwritten State" +#~ msgstr "Último estado Substituído" + +#~ msgid "Last Saved State" +#~ msgstr "Último Estado Guardado" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Reconectar Wiimote ao Carregar Estado" + +#~ msgid "Set" +#~ msgstr "Definir" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Saltar Dest. Alpha Pass" diff --git a/Languages/po/pt_BR.po b/Languages/po/pt_BR.po index 48b03ae6eb..9c8a588503 100644 --- a/Languages/po/pt_BR.po +++ b/Languages/po/pt_BR.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-08 18:30+0000\n" "Last-Translator: Runo \n" "Language-Team: Portuguese (Brazil) (http://www.transifex.com/projects/p/" @@ -22,17 +22,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(muitos para mostrar)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Jogo : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NÃO" @@ -45,13 +45,13 @@ msgstr "" "\"%s\" não existe.\n" "Criar um novo Memory Card de 16MB?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" é um arquivo GCM/ISO inválido, ou não é um arquivo ISO de GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -61,12 +61,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d amostras" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d amostras (nível de qualidade %d)" @@ -150,7 +150,7 @@ msgstr "%sImportar GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocos Livres; %u Entradas de Diretórios Livres" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& E" @@ -170,23 +170,23 @@ msgstr "&Pontos de Interrupção" msgid "&Browse for ISOs..." msgstr "&Procurar por ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Gerenciador de &Cheats" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "Configurações do &DSP" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Deletar ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Deletar ISOs selecionadas..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulação" @@ -202,7 +202,7 @@ msgstr "Avançar Quadro" msgid "&Fullscreen" msgstr "&Tela Cheia" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "Configurações de &Gráficos" @@ -210,7 +210,7 @@ msgstr "Configurações de &Gráficos" msgid "&Help" msgstr "&Ajuda" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Configurações de &Atalho" @@ -222,7 +222,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Carregar Estado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "Gerenciador de Cartão de &Memória (GC)" @@ -234,7 +234,7 @@ msgstr "&Memória" msgid "&Open..." msgstr "&Abrir..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opções" @@ -246,7 +246,7 @@ msgstr "&Pausar" msgid "&Play" msgstr "&Jogar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Propriedades" @@ -286,15 +286,15 @@ msgstr "&Video" msgid "&View" msgstr "&Ver" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Configurações de &Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -310,51 +310,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(DESCONHECIDO)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(desligado)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ADD" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -362,38 +367,37 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Uma janela de Netplay já está aberta!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Não tem nenhum jogo rodando no momento." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -401,7 +405,7 @@ msgstr "" "Não foi possível encontrar um dispositivo Bluetooth compatível.\n" "Você deve conectar seus Wiimotes manualmente." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -438,12 +442,12 @@ msgstr "" "\n" "Você deve redirecionar as portas TCP para ser o Host!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "Códigos AR" @@ -456,11 +460,11 @@ msgstr "Sobre o Dolphin" msgid "Acceleration" msgstr "Aceleração" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Precisão:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -474,8 +478,7 @@ msgstr "" "\n" "Se estiver em dúvida, mude o EFB para Textura." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Ação" @@ -569,7 +572,7 @@ msgstr "Action Replay: Normal Code %i: Subtipo inválido %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Subtipo inválido %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adaptador:" @@ -578,11 +581,11 @@ msgstr "Adaptador:" msgid "Add" msgstr "Adicionar" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Adicionar Código de ActionReplay" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Adicionar Patch" @@ -592,11 +595,11 @@ msgstr "Adicionar novo painel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Adicionar..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Endereço:" @@ -636,72 +639,60 @@ msgstr "" "\n" "NOTA: Confira a Janela de Log/Console para ver os valores adquiridos." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Ajustar o controle de pressão análogo requerido para ativar os botões" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avançado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Configurações Avançadas" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Todos os arquivos de GC/WII (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Todas as imagens CG/Wii (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Todos os arquivos Gamecube CGM (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Todos os Pontos de Jogo Salvos (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Todos os Arquivos ISO Wii" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos os arquivos ISO GC/Wii comprimidos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Todos os arquivos (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Permite mudar algumas opções através das teclas 3 (Resolução Interna), 4 " -"(Proporção), 5 (Cópias de EFB) e 6 (Neblina) dentro da janela de emulação.\n" -"\n" -"Se estiver em dúvida, deixe isto desativado." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analizar" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Ângulo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtragem Anisotrópica" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" @@ -713,11 +704,11 @@ msgstr "O Apploader é do tamanho errado... Isso é mesmo um Apploader?" msgid "Apploader unable to load from file" msgstr "O Apploader não pôde carregar do arquivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Aplicar" @@ -731,16 +722,16 @@ msgstr "" "\n" "Se estiver em dúvida, selecione (desligado)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Árabe" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Você tem certeza de que quer apagar \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -748,7 +739,7 @@ msgstr "" "Você tem certeza que deseja apagar estes arquivos?\n" "Eles estarão perdidos para sempre!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Você tem certeza que quer deletar este arquivo? Ele ficará perdido para " @@ -758,8 +749,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "Arm JIT (experimental)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Proporção:" @@ -767,12 +758,12 @@ msgstr "Proporção:" msgid "At least one pane must remain open." msgstr "Pelo menos um painél deve permanecer aberto." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Áudio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Backend de Audio" @@ -780,20 +771,20 @@ msgstr "Backend de Audio" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Erro ao abrir o dispositivo AO.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automático" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Múltiplo de 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (Tamanho da Janela)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Ajustar Automaticamente o Tamanho da Janela" @@ -807,11 +798,11 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "Registrador BP" @@ -819,21 +810,21 @@ msgstr "Registrador BP" msgid "Back" msgstr "Voltar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Configurações do Backend" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Input em Background" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Para trás" @@ -841,8 +832,12 @@ msgstr "Para trás" msgid "Bad File Header" msgstr "Header de Arquivo Ruim" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -858,11 +853,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Alavanca" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Básico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Configurações Básicas" @@ -890,12 +885,12 @@ msgstr "Azul Esquerdo" msgid "Blue Right" msgstr "Azul Direito" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Embaixo" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Controles Acoplados: %lu" @@ -904,29 +899,29 @@ msgstr "Controles Acoplados: %lu" msgid "Broken" msgstr "Quebrado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Procurar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Procurar por um diretório para adicionar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Procurar por um diretório de ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Procurar por um diretório de output" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Botões" @@ -938,11 +933,11 @@ msgstr "" "Pula a limpeza do cache de dados da instrução DCBZ. Normalmente, deixe esta " "opção desativada." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Stick" @@ -950,11 +945,11 @@ msgstr "C Stick" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Engine de Emulação do CPU" @@ -976,22 +971,17 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Não é possível ler do DVD_Plugin - DVD-Interface: Erro Fatal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Cancelar" @@ -1007,7 +997,7 @@ msgstr "Não é possível abrir %s" msgid "Cannot unregister events with events pending" msgstr "Não é possível cancelar o registro de evnetos com eventos pendentes" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1018,7 +1008,7 @@ msgstr "" "%s\n" "não é um arquivo de Memory Card válido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1030,15 +1020,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalão" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centralizar" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Mudar" @@ -1047,15 +1037,14 @@ msgid "Change &Disc..." msgstr "Mudar &Disco..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Mudar o Disco" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Mudar Jogo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1071,11 +1060,11 @@ msgstr "Muda o sinal para o parâmetro do zFar (após a correção)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Muda o sinal para o parâmetro do zNear (após a correção)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Mudar isso não vai ter efeito enquanto o emulador estiver rodando!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat" @@ -1083,47 +1072,47 @@ msgstr "Chat" msgid "Cheat Code" msgstr "Códigos de Cheat" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Busca de Cheats" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Gerenciador de Cheat" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Checar Integridade da Partição" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Checando Integridade..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinês (Simplificado)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinês (Tradicional)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Escolher um diretório raiz de DVD:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Escolha um diretório raíz para o NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Escolher uma ISO padrão:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Escolher um diretório para adicionar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Escolher um arquivo para abrir" @@ -1131,7 +1120,7 @@ msgstr "Escolher um arquivo para abrir" msgid "Choose a memory card:" msgstr "Escolher um cartão de memória:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1139,12 +1128,12 @@ msgstr "" "Escolher um arquivo para ser usado como apploader: (aplicável somente para " "discos construídos de diretórios)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Escolha a pasta para extrair" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Analógico Circular" @@ -1154,12 +1143,12 @@ msgstr "Clássico" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Limpar" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1167,22 +1156,22 @@ msgstr "" "O Client desconectou-se enquanto o jogo rodava!! O NetPlay foi desativado. " "Você deve parar o jogo manualmente." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Fechar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Co&nfigurar..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Informação do Código" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Código:" @@ -1198,87 +1187,89 @@ msgstr "Comentário" msgid "Comment:" msgstr "Comentário:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Comprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs selecionadas..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Comprimindo ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Configurar" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Configurar" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Configurar Controle" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Configurar Controles" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Configurar..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Confirmar sobrescrição de arquivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Confirmar ao Parar" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Conectar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Conectar Teclado USB" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Conectar Teclado USB" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Conectando..." @@ -1286,7 +1277,7 @@ msgstr "Conectando..." msgid "Console" msgstr "Console" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Scanning Contínuo" @@ -1298,7 +1289,7 @@ msgstr "Controle" msgid "Convert to GCI" msgstr "Converter para GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Falha na Cópia" @@ -1321,7 +1312,7 @@ msgstr "Não pôde criar %s" msgid "Could not initialize backend %s." msgstr "Não foi possível inicializar o Backend 5s. %s" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1332,7 +1323,7 @@ msgstr "" "cópia de GC/Wii. Note que os discos originais de Gamecube e Wii não podem " "ser lidos pela maioria dos leitores de DVD dos PCs." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Não foi possível reconhecer o arquivo ISO %s" @@ -1342,7 +1333,7 @@ msgstr "Não foi possível reconhecer o arquivo ISO %s" msgid "Could not save %s" msgstr "Não foi possível salvar %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1364,11 +1355,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Não foi possível encontrar comando de abertura para a extensão 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1376,8 +1367,8 @@ msgstr "" "Não foi possível iniciar o Núcleo (core). \n" "Cheque suas configurações" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Contagem:" @@ -1385,8 +1376,8 @@ msgstr "Contagem:" msgid "Country:" msgstr "País:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Criar Código AR" @@ -1395,7 +1386,7 @@ msgstr "Criar Código AR" msgid "Create new perspective" msgstr "Criar nova perspectiva" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Criador:" @@ -1403,11 +1394,11 @@ msgstr "Criador:" msgid "Critical" msgstr "Crítico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Cortar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1421,7 +1412,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Diretória atual foi alterado de %s para %s conforme wxFileSelector!" @@ -1438,11 +1429,11 @@ msgstr "Configurações de Hack de Projeção Customizado" msgid "Customize some Orthographic Projection parameters." msgstr "Cuztomize alguns parâmetros de Projeção Ortográfica." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Tcheco" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1450,36 +1441,36 @@ msgstr "D" msgid "D-Pad" msgstr "Direcional Digital" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Engine de Emulação do DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Emulação HLE do DSP (rápido)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Interpretador LLE do DSP (lento)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "Recompilador LLE do DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP em um Thread Dedicado" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Configurações de Áudio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "Raiz do DVD:" @@ -1491,7 +1482,11 @@ msgstr "DVDLowRead - Erro Fatal: falha ao ler do volume" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Erro Fatal: falha ao ler do volume" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Tamanho de Arquivo" @@ -1504,11 +1499,11 @@ msgstr "Data:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Arquivos Datel Maxdrive/Pro (*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Zona Morta" @@ -1516,7 +1511,7 @@ msgstr "Zona Morta" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debugging" @@ -1524,24 +1519,29 @@ msgstr "Debugging" msgid "Decimal" msgstr "Decimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISOs selecionados..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Descomprimindo ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Atualizar a lista de jogos" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Padrão" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "ISO Padrão:" @@ -1550,7 +1550,7 @@ msgid "Default font" msgstr "Fonte Padrão" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Excluir" @@ -1563,11 +1563,11 @@ msgstr "Excluir Save" msgid "Delete the existing file '%s'?" msgstr "Apagar o arquivo existente '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Descrição" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Detectar" @@ -1580,13 +1580,13 @@ msgstr "" "Foi detectada a tentativa de ler mais dados do DVD do que cabem no buffer de " "saída. Segurando." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Dispositivo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Configurações de Dispositivo" @@ -1594,11 +1594,11 @@ msgstr "Configurações de Dispositivo" msgid "Dial" msgstr "Discar" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1610,8 +1610,8 @@ msgstr "" "A checagem de diretório falhou\n" " e a checagem de Backup de Diretório falhou" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Desativar" @@ -1619,11 +1619,11 @@ msgstr "Desativar" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Desativar Neblina" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1637,7 +1637,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto ativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1653,7 +1653,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1675,11 +1675,11 @@ msgstr "Disco" msgid "Disc Read Error" msgstr "Erro na leitura do Disco" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Display" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1693,19 +1693,19 @@ msgstr "" msgid "Divide" msgstr "Dividir" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Você quer parar a emulação atual?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Decoder Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configurações %s Gráficas do Dolphin" @@ -1718,20 +1718,20 @@ msgstr "&Web Site do Dolphin" msgid "Dolphin Configuration" msgstr "Configuração do Dolphin" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuração de Wiimote Emulado do Dolphin" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Configuração do GCPad do Dolphin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Filmes TAS do Dolphin (*.dtm)" @@ -1743,7 +1743,7 @@ msgstr "Configuração de Wiimote Dolphin" msgid "Dolphin at &Google Code" msgstr "Dolphin no &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1751,7 +1751,7 @@ msgstr "" "Dolphin não pôde encontrar ISOs GC/Wii. Duplo-clique aqui para procurar por " "arquivos..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1759,8 +1759,8 @@ msgstr "" "Dolphin atualmente está configurado para esconder todos os jogos. Duplo-" "clique aqui para mostrar todos os jogos..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "O Dolphin não conseguiu completar a ação requisitada." @@ -1773,16 +1773,16 @@ msgstr "" "Ativar acesso rápido de disco. Necessário para alguns jogos.(ON = Rapido, " "OFF = Compativel)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Para Baixo" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Download de Códigos (Banco de Dados WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Códigos %lu baixados. (Adicionados %lu)" @@ -1791,27 +1791,27 @@ msgstr "Códigos %lu baixados. (Adicionados %lu)" msgid "Drums" msgstr "Bateria" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Dummy" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Extrair Áudio" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Extrair Código EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Extrair Quadros" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Extrair Texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1822,7 +1822,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1831,7 +1831,7 @@ msgstr "" "Extrair texturas do jogo para Usuário/Despejo/Texturas//\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1842,8 +1842,8 @@ msgstr "" "Se estiver em dúvida, deixe isto desativado." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Holandês" @@ -1851,7 +1851,7 @@ msgstr "Holandês" msgid "E&xit" msgstr "&Sair" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "Cópias de EFB" @@ -1876,7 +1876,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Atualizações prévias de Memória" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Editar" @@ -1892,7 +1892,7 @@ msgstr "Editar Configuração" msgid "Edit Patch" msgstr "Editar Patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Editar perspectiva atual" @@ -1905,15 +1905,15 @@ msgstr "Editar..." msgid "Effect" msgstr "Efeito" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Frame Buffer Embutido" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Este Segmento de Emulação já está rodando" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1927,7 +1927,7 @@ msgstr "" "\n" "Se estiver em dúvida, selecione Virtual." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1955,7 +1955,7 @@ msgstr "Estado de Emulação" msgid "Enable" msgstr "Ativar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1971,7 +1971,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Ativar Registro AR" @@ -1983,11 +1983,11 @@ msgstr "Ativar Block Merging" msgid "Enable Bounding Box Calculation" msgstr "Ativar Cálculo de Caixas Limitadoras" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Ativar Cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Ativar Cheats" @@ -1995,19 +1995,15 @@ msgstr "Ativar Cheats" msgid "Enable Dual Core" msgstr "Ativar Modo de Dois Núcleos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Ativar Modo de Dois Núcleos (Aumento na velocidade)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Ativar Hotkeys" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Ativar Idle Skipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Ativar Idle Skipping (Aumento na velocidade)" @@ -2015,15 +2011,15 @@ msgstr "Ativar Idle Skipping (Aumento na velocidade)" msgid "Enable MMU" msgstr "Ativar MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Ativar Varredura Progressiva" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Ativar Salva-Tela" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Ativar Dados do Auto-falante" @@ -2031,7 +2027,7 @@ msgstr "Ativar Dados do Auto-falante" msgid "Enable WideScreen" msgstr "Ativar WideScreen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Ativar Wireframe" @@ -2098,7 +2094,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Ativa Hack de Projeção Personalizado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2106,14 +2102,14 @@ msgstr "" "Habilita emulação do Dolby Pro Logic II usando surround 5.1. Não disponível " "no OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Habilita emulação do Dolby Pro Logic II usando surround 5.1. Disponível " "apenas no backend OpenAL." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2142,7 +2138,7 @@ msgstr "" "Ativar unidade de gerenciamento de memoria, necessário para alguns jogos. " "(ON = Compativel, OFF = Rapido)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2157,13 +2153,13 @@ msgid "End" msgstr "Fim" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Inglês" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Improvisos" @@ -2181,17 +2177,17 @@ msgstr "Entry %d/%d" msgid "Entry 1/%d" msgstr "Entry 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Erro" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "Erro ao carregar o idioma selecionado. Voltando ao padrão do sistema." @@ -2222,7 +2218,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2232,16 +2228,20 @@ msgstr "" msgid "Execute" msgstr "Executar" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Falha na Exportação" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exportar Arquivo" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportar Gravação" @@ -2253,7 +2253,7 @@ msgstr "Exportar Gravação..." msgid "Export Save" msgstr "Exportar Save" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exportar save do Wii (Experimental)" @@ -2269,11 +2269,11 @@ msgstr "Falha na exportação, tentar novamente?" msgid "Export save as..." msgstr "Exportar Salvar como..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Extensão" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Frame Buffer Externo" @@ -2285,48 +2285,48 @@ msgstr "Parâmetro Extra" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Parâmetro Extra útil apenas em \"Metroid Other M\"" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extrair Todos os arquivos..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extrair Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extrair DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extrair diretorio..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extrair Arquivo..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extrair Partição..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extraindo %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extraindo todos os arquivos" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extraindo diretorio" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extraindo..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Byte do FIFO" @@ -2342,19 +2342,15 @@ msgstr "FRANÇA" msgid "FST Size:" msgstr "Tamanho FST:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Falha ao Conectar\"" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Não foi possível Ouvir!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Falha ao dazer o download de códigos." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Falha ao extrair %s!" @@ -2382,15 +2378,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Falha ao carregar bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Falha ao carregar hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Falha ao ler %s" @@ -2472,7 +2472,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Não foi possível ler ID exclusivo da imagem do disco" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Falha ao escrever BT.DINF no SYSCONF" @@ -2490,19 +2490,23 @@ msgstr "Falha ao escrever o header para %s" msgid "Failed to write header for file %d" msgstr "Falha ao escrever o header para o arquivo %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Persa" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Rápido" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Rápida versão do MMU. Não funciona para todos os jogos." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2510,7 +2514,7 @@ msgstr "" "Desincronização fatal. Abortando reprodução. (Erro em PlayWiimote: %u != %u, " "byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo Player" @@ -2518,7 +2522,7 @@ msgstr "Fifo Player" msgid "File Info" msgstr "Informações do Arquivo" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "O arquivo não contém códigos." @@ -2560,15 +2564,15 @@ msgstr "FileIO: Modo de abertura desconhecido : 0x%02x" msgid "Filesystem" msgstr "Arquivo de sistema" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipo do arquivo 'ini' desconhecido! Não vai abrir!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Achar Próximo" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Achar Anterior" @@ -2580,23 +2584,23 @@ msgstr "Primeiro Bloco" msgid "Fix Checksums" msgstr "Corrigir Checksums" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Forçar 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Forçar 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Forçar Console para NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Forçar Filtro de Texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2621,7 +2625,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2639,34 +2643,37 @@ msgstr "" "Formatar como ascii (NTSC\\PAL)?\n" "Escolha não para sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Para frente" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "%d resultados encontrados para '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Quadro" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Quadro" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avançar Quadro" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Extração de Quadros usam FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Informação do Frame" @@ -2678,7 +2685,7 @@ msgstr "Alcanço do Quadro" msgid "Frame S&kipping" msgstr "Frame S&kipping" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Limitador de FPS:" @@ -2686,13 +2693,13 @@ msgstr "Limitador de FPS:" msgid "Frames To Record" msgstr "QUadros para Capturar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Olhar Livre" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Francês" @@ -2705,11 +2712,11 @@ msgstr "Notas" msgid "From" msgstr "De" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Tela Cheia" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Resolução da Tela Cheia:" @@ -2717,15 +2724,11 @@ msgstr "Resolução da Tela Cheia:" msgid "GCI File(*.gci)" msgstr "Arquivo GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Configuração do GCMic" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GCPad" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2733,15 +2736,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID do jogo:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "O jogo já está rodando!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "O jogo não está rodando!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Jogo não encontrado!" @@ -2757,29 +2760,29 @@ msgstr "Opçõesdojogo" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Arquivos de Save do GameCube (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Configurações de &Controle de Gamecube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Memory Cards do Gamecube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Configurações do controle de Gamecube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Códigos Gecko" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2793,19 +2796,18 @@ msgstr "" "diretório Sys e reiniciando o Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Geral" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Configurações Gerais" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Alemão" @@ -2814,15 +2816,15 @@ msgstr "Alemão" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: O índice é maior que a lista de códigos AR de tamanho %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Gráficos" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Configurações Gráficas" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Maior do que" @@ -2844,7 +2846,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto ativado." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grego" @@ -2864,15 +2866,7 @@ msgstr "Verde Direito" msgid "Guitar" msgstr "Guitarra" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY foi chamado, favor reportar!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" @@ -2880,11 +2874,11 @@ msgstr "Hacks" msgid "Header checksum failed" msgstr "A checagem do header falhou" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebreu" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Altura" @@ -2929,11 +2923,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Ocultar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Esconder Cursor Do Mouse" @@ -2951,8 +2945,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Host" @@ -2960,13 +2954,12 @@ msgstr "Host" msgid "Hotkey Configuration" msgstr "Configuração de hotkey" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Hotkeys" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Húngaro" @@ -2993,11 +2986,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - Destino ruim" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Definições de IPL" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3005,7 +2998,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "Ponteiro IR" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Sensibilidade IR:" @@ -3013,7 +3006,7 @@ msgstr "Sensibilidade IR:" msgid "ISO Details" msgstr "Detalhes da ISO" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Diretórios de ISO" @@ -3033,11 +3026,11 @@ msgstr "" "Se isto for ativado, os registradores das caixas de limite serão " "atualizados. Usado pelos jogos do Paper Mario." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorar Mudanças de Formato" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3051,7 +3044,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto ativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3097,10 +3090,15 @@ msgstr "" msgid "In Game" msgstr "Funciona" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "In-Game" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Limitador de FPS:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3110,7 +3108,7 @@ msgstr "Info" msgid "Information" msgstr "Informação" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Entrada" @@ -3122,7 +3120,7 @@ msgstr "Inserir" msgid "Insert Encrypted or Decrypted code here..." msgstr "Inserir Código Encryptado ou Decriptado aqui..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Insira cartão SD" @@ -3130,38 +3128,38 @@ msgstr "Insira cartão SD" msgid "Insert name here.." msgstr "Insira nome aqui.." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Instalar WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Instalar para o menu do WII" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler foi chamado, mas esta plataforma ainda não tem " "suporte a ele." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Instalando WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Erro na Checagem de Integridade" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Checagem de Integridade completa" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Checagem de Integridade completa. Nenhum erro foi encontrado." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3170,19 +3168,19 @@ msgstr "" "Checagem de Integridade para a partição %d falhou. Sua cópia deve estar " "corrompida ou foi incorretamente corrigido (patch)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Interface" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Opções de interface" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Erro Interno do LZO - A compressão falhou" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3191,11 +3189,11 @@ msgstr "" "Erro Interno do LZO - a descompressão falhou (%d) (%li, %li) \n" "Tente recarregar o Estado Salvo" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Erro Interno do LZO - lzo_init() falhou" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Resolução Interna:" @@ -3212,7 +3210,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Tamanho Inválido(%x) ou palavra Mágica(%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Valor Inválido!" @@ -3220,7 +3218,7 @@ msgstr "Valor Inválido!" msgid "Invalid bat.map or dir entry" msgstr "Bat.map ou entrada de Diretório inválidas" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Tipo de evento %i inválido" @@ -3240,19 +3238,19 @@ msgstr "" "%s\n" "Você pode precisar refazer o dump deste jogo." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Arquivo de gravação inválido" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Parâmetros de busca inválidos (nenhum objeto selecionado)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "String de busca inválida (não foi possível converter para número)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" "String de busca inválida (apenas comprimentos correspondentes de string são " @@ -3263,8 +3261,8 @@ msgid "Invalid state" msgstr "Estado Salvo Inválido" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italiano" @@ -3280,8 +3278,8 @@ msgstr "Recompilador JIT (Recomendado)" msgid "JITIL experimental recompiler" msgstr "Recompilador experimental JITIL" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonês" @@ -3299,17 +3297,16 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Manter Janela no Topo" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Chave" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Coreano" @@ -3327,24 +3324,20 @@ msgstr "Botão L" msgid "L-Analog" msgstr "L-Analógico" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Linguagem:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Último State sobrescrito" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Último State Salvo" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latência:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Esquerda" @@ -3353,8 +3346,7 @@ msgstr "Esquerda" msgid "Left Stick" msgstr "Analógico Esquerdo" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3362,7 +3354,7 @@ msgstr "" "Clique com o botão esquerdo para detectar atalhos de teclado.\n" "Pressione Enter para deixar vazio." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3372,7 +3364,7 @@ msgstr "" "Clique do meio para limpar.\n" "Clique direito para mais opções." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3380,76 +3372,123 @@ msgstr "" "Clique da Esquerda/Direita para mais opções.\n" "Clique do meio para limpar." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Menor que" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Limitar por FPS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Carregar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Carregar Texturas Personalizadas" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Carregar Estado" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Carregar Estado do Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Carregar Estado do Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Carregar Estado do Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Carregar Estado do Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Carregar Estado do Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Carregar Estado do Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Carregar Estado do Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Carregar Estado do Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Carregar Estado do Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Carregar Estado do Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Carregar Estado do Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Carregar Estado do Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Carregar Estado do Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Carregar Estado do Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Carregar Estado do Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Carregar Estado do Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Carregar Estado do Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Carregar Estado do Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Carregar State..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Carregar Menu de Sistema do Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carregar Menu de Sistema do Wii %d %c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3464,7 +3503,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Carregar valores predefinidos dos padrões de hacks disponíveis." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Local" @@ -3476,7 +3515,7 @@ msgstr "Log" msgid "Log Configuration" msgstr "Configuração do Log" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Registrar FPS em arquivo" @@ -3484,7 +3523,7 @@ msgstr "Registrar FPS em arquivo" msgid "Log Types" msgstr "Tipo de Log" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3500,12 +3539,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Resposta do Logger" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Logando" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "A conexão com o servidor foi perdida!" @@ -3544,7 +3583,7 @@ msgstr "ID da fabricante:" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3559,8 +3598,8 @@ msgstr "" "\n" "Se estiver em dúvida, deixe essa opção desligada." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Máximo" @@ -3572,12 +3611,12 @@ msgstr "O Memory Card já tem um arquivo de salva deste título" msgid "Memcard already opened" msgstr "O Memory Card já está aberto" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Byte de Memória" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Cartão de memoria" @@ -3589,7 +3628,7 @@ msgstr "" "AVISO do Gerenciador de- Memory Card - Faça backupsantes de usar, deve estar " "funcionando mas pode corromper coisas!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3614,29 +3653,29 @@ msgstr "O tamanho do arquivo do Memory Card é diferente do tamanho do header" msgid "Menu" msgstr "Menu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Microfone" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Mínimo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Diversas" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Opções diversas" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modificador" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3653,16 +3692,16 @@ msgstr "" msgid "Monospaced font" msgstr "Fonte Monospaced" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3684,11 +3723,11 @@ msgstr "" msgid "Multiply" msgstr "Multiplicar" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "NOTA: O tamanho do stream não corresponde ao comprimento dos dados\n" @@ -3782,10 +3821,10 @@ msgstr "NP Cima" msgid "Name:" msgstr "Nome:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Nome:" @@ -3794,7 +3833,7 @@ msgstr "Nome:" msgid "Native GCI files(*.gci)" msgstr "Arquivos GCI nativos(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Nova Busca" @@ -3803,11 +3842,11 @@ msgstr "Nova Busca" msgid "Next Page" msgstr "Próxima Página" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Próxima Busca" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Nick:" @@ -3815,7 +3854,7 @@ msgstr "Nick:" msgid "No Country (SDK)" msgstr "Sem região (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Sem ISOs ou WADs achados" @@ -3828,8 +3867,8 @@ msgstr "Nenhuma saída de áudio" msgid "No banner file found for title %s" msgstr "Nenhum arquivo de banner encontrado para o título %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Descrição indisponível" @@ -3837,7 +3876,7 @@ msgstr "Descrição indisponível" msgid "No docking" msgstr "Sem colocação" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Nenhum arquivo carregado" @@ -3845,7 +3884,7 @@ msgstr "Nenhum arquivo carregado" msgid "No free dir index entries" msgstr "Não há entradas de índice de diretório livres" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Nenhum arquivo gravado" @@ -3854,23 +3893,24 @@ msgstr "Nenhum arquivo gravado" msgid "No save folder found for title %s" msgstr "Nenhuma pasta de salva encontrada para o título %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Nenhum" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norueguês Bokmaal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Não igual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Indefinido" @@ -3880,15 +3920,15 @@ msgid "Not a Wii save or read failure for file header size %x" msgstr "" "Nenhum arquivo salvo do Wii save ou falha ao ler o header de tamanho %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Não conectado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notas" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notas:" @@ -3905,11 +3945,11 @@ msgstr "Noticía" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Números dos códigos:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3918,7 +3958,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Aceleração do Nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objeto" @@ -3926,7 +3966,7 @@ msgstr "Objeto" msgid "Object Range" msgstr "Alcance do Objeto" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Desligado" @@ -3934,7 +3974,7 @@ msgstr "Desligado" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Mostrar Mensagens na Tela" @@ -3943,21 +3983,20 @@ msgstr "Mostrar Mensagens na Tela" msgid "Only %d blocks available" msgstr "Apenas %d blocos disponíveis" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Abrir" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Abrir &conteúdo da pasta" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Abrir pasta do &save do WII" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Abrir Arquivo..." @@ -3983,7 +4022,7 @@ msgstr "Decodificador de Texturas OpenCL" msgid "OpenMP Texture Decoder" msgstr "Decodificador de Texturas OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opções" @@ -4003,12 +4042,12 @@ msgstr "" "Clique com o botão direito e exporte todos os salvas,\n" "e importe-os para um novo Memory Card\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Outros" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4016,7 +4055,7 @@ msgstr "" "Outro Client desconectou enquanto o jogo rodava!! O Netplay foi " "desabilitado. Você deve parar o jogo manualmente." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Saída" @@ -4028,7 +4067,7 @@ msgstr "R&eproduzir gravação..." msgid "Pad" msgstr "Controle" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Controle" @@ -4057,16 +4096,21 @@ msgstr "Parâmetros" msgid "Partition %i" msgstr "Partição %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patches" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Diretórios" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausar" @@ -4075,7 +4119,7 @@ msgstr "Pausar" msgid "Pause at end of movie" msgstr "Pausar no fim do vídeo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Iluminação Por Pixels" @@ -4089,19 +4133,17 @@ msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Executar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Reproduzir Gravação" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Executar/Pausar" @@ -4113,11 +4155,11 @@ msgstr "Jogável" msgid "Playback Options" msgstr "Opções de Reprodução" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Jogadores" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Favor confirmar..." @@ -4129,54 +4171,54 @@ msgstr "Favor criar uma perspectiva antes de salvar" msgid "Plus-Minus" msgstr "Positivo-Negativo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polonês" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Porta 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Porta 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Porta 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Porta 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Porta:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Português" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Português (Brasil)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efeito Pós-Processamento" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Fim prematuro do vídeo no PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Fim prematuro do vídeo no PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Fim prematuro do vídeo no PlayWiimote. %u > %u" @@ -4193,7 +4235,7 @@ msgstr "Pág. Anterior" msgid "Previous Page" msgstr "Página Anterior" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Valor anterior" @@ -4201,7 +4243,7 @@ msgstr "Valor anterior" msgid "Print" msgstr "Imprimir" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Perfil" @@ -4217,8 +4259,8 @@ msgstr "Limpar o Cache" msgid "Question" msgstr "Questão" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Sair" @@ -4236,7 +4278,7 @@ msgstr "Botão R" msgid "R-Analog" msgstr "R-Analógico" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4244,34 +4286,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "Russia" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Alcance" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Modo Somente Leitura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Real" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote Real" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Wiimotes Reais" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Reconectar Wiimote ao carregar Estado Salvo" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Gravar" @@ -4309,29 +4355,28 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Atualizar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Atualizar Lista" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Atualizar a lista de jogos" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Remover" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4341,17 +4386,16 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Renderizar na Janela Principal" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reiniciar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultados" @@ -4363,7 +4407,7 @@ msgstr "Retornar" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Direita" @@ -4372,12 +4416,12 @@ msgstr "Direita" msgid "Right Stick" msgstr "Analógico Direito" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibração" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4385,7 +4429,7 @@ msgstr "" "Executa DSP HLE e LLE em um thread dedicado (não recomendado: pode causar " "falhas no áudio com HLE e congelamentos com LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russo" @@ -4393,13 +4437,13 @@ msgstr "Russo" msgid "Sa&ve State" msgstr "Sal&var Instante Atual" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Seguro" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Salvar" @@ -4407,47 +4451,59 @@ msgstr "Salvar" msgid "Save GCI as..." msgstr "Salvar GCI como..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Sal&var Instante Atual" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Sal&var Instante Atual" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Salvar Instante Atual no Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Salvar Instante Atual no Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Salvar Instante Atual no Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Salvar Instante Atual no Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Salvar Instante Atual no Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Salvar Instante Atual no Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Salvar Instante Atual no Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Salvar Instante Atual no Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Salvar Instante Atual no Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Salvar Instante Atual no Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Salvar Instante Atual..." @@ -4456,41 +4512,41 @@ msgstr "Salvar Instante Atual..." msgid "Save as..." msgstr "Salvar como..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Salvar GCM/ISO comprimido" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Salvar perspectiva atual" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Salvar GCM/ISO descomprimido" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "O Estado Salvo capturado %s está corrompido, parando captura..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Cópia Escalada do EFB" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Escaneando %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Procurando por ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Escaneando..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "ScrShot" @@ -4498,23 +4554,23 @@ msgstr "ScrShot" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Busca" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Filtro de Busca" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Procurar em sub-pastas" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Pesquisar Objeto atual" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Buscar valor hexadecimal:" @@ -4525,16 +4581,16 @@ msgid "Section %s not found in SYSCONF" msgstr "A seção %s não foi encontrada no SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Selecionar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Selecione o arquivo de Gravação" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Selecione um arquivo WAD de Wii para instalar" @@ -4555,19 +4611,19 @@ msgstr "Selecione um arquivo de jogo salvo para importar" msgid "Select floating windows" msgstr "Selecionar Janelas flutuantes" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Selecione um arquivo para carregar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Selecione o arquivo de salva" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Selecione um instante para carregar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Selecione um instante para salvar" @@ -4589,7 +4645,7 @@ msgstr "" "\n" "Se estiver em dúvida, selecione Automático." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "O perfil de controle especificado não existe" @@ -4645,11 +4701,11 @@ msgstr "" "\n" "Se estiver em dúvida, use Direct3D 11." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Enviar" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Posição da Sensor Bar:" @@ -4657,22 +4713,18 @@ msgstr "Posição da Sensor Bar:" msgid "Separator" msgstr "Separador" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Sérvio" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Porta Serial 1 - Esta é a porta usada por dispositivos como o adaptador de " "rede" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Definir" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Definir como ISO &padrão" @@ -4687,7 +4739,7 @@ msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: O índice é maior que a lista de códigos AR de tamanho %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4703,7 +4755,7 @@ msgstr "Configurações..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Arquivo de configuração não encontrado" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Sacudir" @@ -4711,7 +4763,7 @@ msgstr "Sacudir" msgid "Short Name:" msgstr "Nome Curto:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Botões Superiores" @@ -4735,11 +4787,11 @@ msgstr "Show Barra de &Ferramentas" msgid "Show Drives" msgstr "Mostrar Drives" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Mostrar Regiões de Cópia do EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Mostrar FPS" @@ -4751,7 +4803,7 @@ msgstr "Mostrar França" msgid "Show GameCube" msgstr "Mostrar GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Mostrar" @@ -4787,7 +4839,7 @@ msgstr "Mostrar Plataformas" msgid "Show Regions" msgstr "Mostrar Regiões" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Mostrar Estatísticas" @@ -4807,11 +4859,11 @@ msgstr "Mostrar Wad" msgid "Show Wii" msgstr "Mostrar Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar uma janela de confirmação antes de parar um jogo." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4829,7 +4881,7 @@ msgstr "Mostrar o primeiro bloco" msgid "Show lag counter" msgstr "Mostar o contador de lag" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4855,7 +4907,7 @@ msgstr "Mostrar ícone do salva" msgid "Show save title" msgstr "Mostrar título do salva" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4871,7 +4923,7 @@ msgstr "" msgid "Show unknown" msgstr "Mostra desconhecido" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4881,19 +4933,19 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Wiimote na Horizontal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Chinês Simplificado" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Tamanho" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Pular a BIOS" @@ -4901,7 +4953,7 @@ msgstr "Pular a BIOS" msgid "Skip DCBZ clearing" msgstr "Pular limpeza DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Não permite o acesso da CPU ao EFB" @@ -4922,17 +4974,17 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4944,7 +4996,7 @@ msgstr "Captura de tela" msgid "Software Renderer" msgstr "Renderizador por Software" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4956,7 +5008,7 @@ msgstr "" "Você realmente quer utilizar o Renderizador por Software? Se estiver em " "dúvida, pressione 'Não'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Configurações de Som" @@ -4975,16 +5027,16 @@ msgid "Space" msgstr "Barra de Espaço" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Espanhol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Volume do Auto-Falante:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5008,21 +5060,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Aumentar a velocidade de transferência do disco" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Analógico Quadrado" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Controle Padrão" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Iniciar NetPlay" @@ -5031,20 +5091,18 @@ msgid "Start Re&cording" msgstr "Iniciar Ca&ptura" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Iniciar Captura" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Status" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Estados Salvos" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Volante" @@ -5052,15 +5110,13 @@ msgstr "Volante" msgid "Stick" msgstr "Analógico" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Parar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5074,7 +5130,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto ativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Redimensionar para a Tela" @@ -5095,7 +5151,11 @@ msgstr "Arquivo exportado com sucesso para %s" msgid "Successfully imported save files" msgstr "Arquivos de salva importados com sucesso" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Balançar" @@ -5111,8 +5171,8 @@ msgstr "" "Sincroniza as threads da GPU e da CPU para ajudar a evitar travamentos " "aleatórios no modo Dual Core. (ATIVADO = Compatível, DESATIVADO = Rápido)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Idioma do Systema:" @@ -5142,33 +5202,32 @@ msgid "Table Right" msgstr "Direita da Mesa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Capturar Tela" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Testar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textura" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Cache de Texturas" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Sobreposição Formato das Texturas" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "O WAD foi instalado com sucesso" @@ -5180,13 +5239,13 @@ msgstr "O endereço é inválido" msgid "The checksum was successfully fixed" msgstr "O Checksum foi corrigido com sucesso" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "O diretório escolhido já está na lista" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5195,7 +5254,7 @@ msgstr "" "O arquivo %s já existe.\n" "Deseja substituí-lo?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5204,7 +5263,7 @@ msgstr "" "O arquivo %s não pôde ser aberto para escrita. Por favor cheque se ele não " "está aberto em outro programa." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "O Arquivo %s já foi aberto, o header do arquivo não será escrito." @@ -5226,7 +5285,7 @@ msgstr "O nome não pode conter o caracter ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "O código AR resultante da derciptação não contém nenhuma linha." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5243,7 +5302,7 @@ msgid "The save you are trying to copy has an invalid file size" msgstr "" "O Salva que você está tentando copiar tem um tamanho de arquivo inválido" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5251,23 +5310,23 @@ msgstr "" "O idioma selecionado não é suportado pelo seu sistema. Voltando ao padrão do " "sistema." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "As versões de NetPlay do Client e do Servidor são incompatíveis!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "O servidor está cheio!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "O servidor respondeu: O jogo está rodando no momento!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "O servidor enviou uma mensagem de erro desconhecida!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "O arquivo especificado \"%s\" não existe" @@ -5276,7 +5335,7 @@ msgstr "O arquivo especificado \"%s\" não existe" msgid "The value is invalid" msgstr "O valor é inválido" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema:" @@ -5304,12 +5363,12 @@ msgstr "" "Este simulador de Action Replay não suporta códigos que modifiquem o Action " "Replay em si." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Isto pode causar diminuição da performance no Wii Menu e em alguns jogos." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5329,7 +5388,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5342,7 +5401,7 @@ msgstr "" "consertar cortes no áudio mas pode causar ruído constante dependendo do " "jogo)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5358,17 +5417,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Isto vai deixar você editar manualmente o arquivo de configuração .INI" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Threshold" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Inclinar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Título" @@ -5381,18 +5440,36 @@ msgstr "Para" msgid "Toggle All Log Types" msgstr "Ligar/Desligar Todos os Logs" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Proporção:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "Cópias de EFB" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Ligar/Desligar Todos os Logs" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Ir para Tela Cheia" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Topo" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Chinês Tradicional" @@ -5416,7 +5493,7 @@ msgstr "" "Tentando ler de um SYSCONF inválido\n" "Os Bt IDs do Wiimote não estão disponíveis" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turco" @@ -5432,7 +5509,7 @@ msgstr "Tipo" msgid "UDP Port:" msgstr "Porta UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "Wiimote UDP" @@ -5441,7 +5518,7 @@ msgstr "Wiimote UDP" msgid "UNKNOWN" msgstr "DESCONHECIDO" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "DESCONHECIDO_%02X" @@ -5470,24 +5547,29 @@ msgstr "" "corretamente.\n" "Você gostaria de ignorar esta linha e continuar a análise?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "%i indefinido" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Desfazer carregamento de estado" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Desfazer carregamento de estado" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Chamada 0x80 inesperada? Abortando..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Desconhecido" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando de DVD desconhecido %08x - Erro Fatal" @@ -5502,57 +5584,56 @@ msgstr "Comando desconhecido 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Tipo de entrada desconhecido %i no SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Menssagem desconhecida recebida com identificação: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Menssagem desconhecida com ID:%d recebida do jogador:%d Expulsando jogador!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Para cima" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Atualizar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Wiimote na Vertical" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Usar modo EuRGB60 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Usar Tela Cheia" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Usar Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Usar Panic Handlers" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5580,11 +5661,11 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Utilitário" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5593,7 +5674,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "Hack de velocidade MMU" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Valor" @@ -5601,7 +5682,7 @@ msgstr "Valor" msgid "Value:" msgstr "Valor:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Valor:" @@ -5609,15 +5690,19 @@ msgstr "Valor:" msgid "Verbosity" msgstr "Verbosidade" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Vídeo" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtual" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volume" @@ -5645,7 +5730,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Aviso" @@ -5686,7 +5771,7 @@ msgstr "" "que tenham o mesmo nome de um arquivo do Memory Card\n" "Continuar?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5697,7 +5782,7 @@ msgstr "" "(byte %u > %u) (frame %u > %u). Você deveria carregar outro instante salvo, " "ou carregar este instante com o modo somente-leitura desligado." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5709,7 +5794,7 @@ msgstr "" "este instante com o modo somente-leitura desligado. Caso contrário você " "provavelmente terá uma desincronização." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5743,8 +5828,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - Arquivo não aberto." @@ -5752,15 +5837,15 @@ msgstr "WaveFileWriter - Arquivo não aberto." msgid "Whammy" msgstr "Distorção" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Hack de Widescreen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Largura" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5768,15 +5853,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Console do Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Raiz do Wii NAND" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importar Save de Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Arquivos de Save do Wii (*.bin)|*.bin" @@ -5785,7 +5870,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Não foi possível ler o arquivo" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5794,15 +5879,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Conectado" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Motor do Wiimote" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Configurações do Wiimote" @@ -5826,14 +5911,14 @@ msgstr "Janelas da Direita" msgid "Word Wrap" msgstr "Word Wrap" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Funcionando..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5868,7 +5953,7 @@ msgstr "XAudio2 Falha na inicialização: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 Criação de Master Voice falhou: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5898,23 +5983,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Você não pode fechar painéis que têm páginas neles." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Você deve escolher um jogo!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Você deve digitar um nome!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Você deve digitar um valor válido decimal, hexadecimal ou octal." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Você deve digitar um nome válido para o perfil." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Você deve reiniciar o Dolphin para que as modificações tenham efeito." @@ -5928,7 +6013,7 @@ msgstr "" "Gostaria de parar agora para resolver o problema?\n" "Se você escolher \"Não\", o áudio pode falhar." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5960,12 +6045,12 @@ msgstr "Código Zero 3 não é suportado" msgid "Zero code unknown to dolphin: %08x" msgstr "Código Zero desconhecido pelo Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ Aguardando ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5981,7 +6066,7 @@ msgstr "" msgid "[Custom]" msgstr "[Personalizado]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6000,7 +6085,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6015,11 +6100,7 @@ msgstr "" "\n" "Se estiver em dúvida, deixe isto desativado." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ADD" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6028,11 +6109,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lendo Opcode de %x. Favor reportar." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute retornou -1 ao rodar o aplicativo!" @@ -6044,18 +6125,60 @@ msgstr "Correção do zFar:" msgid "zNear Correction: " msgstr "Correção do zNear:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| OR" #~ msgid "Accurate VBeam emulation" #~ msgstr "Emulação correta do VBeam" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Permite mudar algumas opções através das teclas 3 (Resolução Interna), 4 " +#~ "(Proporção), 5 (Cópias de EFB) e 6 (Neblina) dentro da janela de " +#~ "emulação.\n" +#~ "\n" +#~ "Se estiver em dúvida, deixe isto desativado." + +#~ msgid "Enable Hotkeys" +#~ msgstr "Ativar Hotkeys" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Não foi possível Ouvir!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Falha ao carregar bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Falha ao carregar hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Configuração do GCMic" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY foi chamado, favor reportar!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Se a taxa de FPS estiver instável, esta opção pode ajudar. (ON = " #~ "Compatível, OFF = Rápido)" +#~ msgid "Last Overwritten State" +#~ msgstr "Último State sobrescrito" + +#~ msgid "Last Saved State" +#~ msgstr "Último State Salvo" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Reconectar Wiimote ao carregar Estado Salvo" + +#~ msgid "Set" +#~ msgstr "Definir" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Não fazer o Dest. Alpha Pass" diff --git a/Languages/po/ru.po b/Languages/po/ru.po index 030d6818ef..eac42ed2a6 100644 --- a/Languages/po/ru.po +++ b/Languages/po/ru.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: N69 <69@no-spam.ws>\n" "Language-Team: Russian (http://www.transifex.com/projects/p/dolphin-emu/" @@ -21,17 +21,17 @@ msgstr "" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(слишком много)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " Игра : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! НЕТ" @@ -44,13 +44,13 @@ msgstr "" "\"%s\" не существует.\n" " Создать новую карту памяти на 16Мб?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -60,12 +60,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sКопировать%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -148,7 +148,7 @@ msgstr "%sИмпортировать GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Свободных блоков; %u Свободных папок" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& И" @@ -168,23 +168,23 @@ msgstr "&Закладки" msgid "&Browse for ISOs..." msgstr "&Выбрать папку с ISO-файлами..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Менеджер &читов" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&Опции аудио" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Удалить ISO-файл..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Удалить выбранные ISO-файлы..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Эмуляция" @@ -200,7 +200,7 @@ msgstr "&Frame Advance" msgid "&Fullscreen" msgstr "&Полноэкранный режим" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Опции видео" @@ -208,7 +208,7 @@ msgstr "&Опции видео" msgid "&Help" msgstr "&Помощь" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Настройка \"Горячих\" клавиш" @@ -220,7 +220,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "Быстрая &загрузка" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Менеджер карт памяти (GC)" @@ -232,7 +232,7 @@ msgstr "Па&мять" msgid "&Open..." msgstr "Выбор &файла для запуска..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Опции" @@ -244,7 +244,7 @@ msgstr "&Пауза" msgid "&Play" msgstr "&Запустить" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Свойства" @@ -284,15 +284,15 @@ msgstr "&Видео" msgid "&View" msgstr "&Вид" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Опц&ии Wiimote" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Энциклопедия" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -308,51 +308,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(НЕИЗВЕСТНЫЙ)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(отключен)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ ДОБАВИТЬ" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 бит" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 бита" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 бит" @@ -360,44 +365,43 @@ msgstr "8 бит" msgid "" msgstr "<Введите название>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<Разрешений экрана не найдено>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<Нажмите кнопку>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<Системный>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Окно сетевой игры уже открыто!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Игра не запущена." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -434,12 +438,12 @@ msgstr "" "\n" "Для создания игры вам необходимо открыть указанный порт на вашем роутере!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR-коды" @@ -452,11 +456,11 @@ msgstr "Об эмуляторе Dolphin" msgid "Acceleration" msgstr "Ускорение" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Точность:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -465,8 +469,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Действие" @@ -553,7 +556,7 @@ msgstr "" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Адаптер:" @@ -562,11 +565,11 @@ msgstr "Адаптер:" msgid "Add" msgstr "Добавить" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Добавление ActionReplay-кода" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Добавление патча" @@ -576,11 +579,11 @@ msgstr "Добавить панель" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Добавить..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Адрес :" @@ -606,68 +609,60 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Расширенные" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Расширенные настройки" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Все GC/Wii файлы (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Все GC/Wii образы (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Все GCM-файлы Gamecube (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Файлы быстрых сохранений (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Файлы образов Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Сжатые образа дисков GC/Wii (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Все файлы (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Анализ" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Ракурс" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Сглаживание:" @@ -679,11 +674,11 @@ msgstr "Загрузчик неверноего размера... это точ msgid "Apploader unable to load from file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Загрузчик:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Применить" @@ -694,16 +689,16 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabic" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Вы уверены, что хотите удалить \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -711,7 +706,7 @@ msgstr "" "Вы уверены, что хотите удалить эти файлы?\n" "Они исчезнут навсегда!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!" @@ -719,8 +714,8 @@ msgstr "Вы уверены, что хотите удалить этот фай msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" @@ -728,12 +723,12 @@ msgstr "Соотношение сторон:" msgid "At least one pane must remain open." msgstr "Хотя бы одна панель должна быть открыта." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Аудио" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Вывод аудио:" @@ -741,20 +736,20 @@ msgstr "Вывод аудио:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Авто" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Автоматически (Начиная с 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Автоматически (По размеру окна)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Автоматическая настройка размера окно" @@ -765,11 +760,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP регистры" @@ -777,21 +772,21 @@ msgstr "BP регистры" msgid "Back" msgstr "Назад" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Настройка вывода" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Вывод:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Фоновой ввод" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Взмах" @@ -799,8 +794,12 @@ msgstr "Взмах" msgid "Bad File Header" msgstr "Неверный заголовок файла" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Логотип" @@ -816,11 +815,11 @@ msgstr "Логотип:" msgid "Bar" msgstr "Панель" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Основные" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Основные настройки" @@ -848,12 +847,12 @@ msgstr "Синяя слева" msgid "Blue Right" msgstr "Синяя справа" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "снизу" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "" @@ -862,29 +861,29 @@ msgstr "" msgid "Broken" msgstr "Не работает" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Обзор" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Выберите папку с образами игр" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Выбор папки с ISO-файлами..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Укажите папку для сохранения" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Кнопки" @@ -894,11 +893,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Stick" @@ -906,11 +905,11 @@ msgstr "C Stick" msgid "C-Stick" msgstr "C Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Режим эмуляции CPU" @@ -927,22 +926,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Отмена" @@ -958,7 +952,7 @@ msgstr "Не удалось открыть %s" msgid "Cannot unregister events with events pending" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -966,7 +960,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -978,15 +972,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Catalan" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Центр" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Сменить" @@ -995,15 +989,14 @@ msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Изменить диск" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Сменить игру" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1019,12 +1012,12 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Изменения данной опции вступят в силу только после перезапуска эмулятора." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Чат" @@ -1032,47 +1025,47 @@ msgstr "Чат" msgid "Cheat Code" msgstr "Чит-код" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Поиск кодов" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Менеджер чит-кодов" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Проверка целостности раздела" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Проверка целостности ..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinese (Traditional)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Выберите основной DVD-диск:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Выберете папку с NAND:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Выберите файл образа:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Выберите папку для добавления в список" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Выберите файл карты памяти" @@ -1080,18 +1073,18 @@ msgstr "Выберите файл карты памяти" msgid "Choose a memory card:" msgstr "Выберите карту памяти:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Выберите папку для сохранения файлов" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" @@ -1101,12 +1094,12 @@ msgstr "Circle Stick" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Очистить" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1114,22 +1107,22 @@ msgstr "" "Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны " "остановить игру." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Закрыть" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "&Настройка эмулятора..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Информация о коде" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Код:" @@ -1145,87 +1138,89 @@ msgstr "Комментарий" msgid "Comment:" msgstr "Комментарий:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Сжатие образа" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Настройка" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Настройка управления" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Настроить контроллеры" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Настройка эмулятора..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Подтвердить перезапись файла" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Спрашивать при остановке" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Подключиться" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Подключить USB-клавиатуру" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Подключить Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Подключить Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Подключить Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Подключить Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Подключить Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Подключение..." @@ -1233,7 +1228,7 @@ msgstr "Подключение..." msgid "Console" msgstr "Консоль" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1245,7 +1240,7 @@ msgstr "Ctrl" msgid "Convert to GCI" msgstr "Конвертировать в GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Копирование неудачно" @@ -1268,7 +1263,7 @@ msgstr "Не удалось создать %s" msgid "Could not initialize backend %s." msgstr "Не удалось инициализировать вывод %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1279,7 +1274,7 @@ msgstr "" "игры GC/Wii. Пожалйста, учитывайте, что большинство приводов для ПК не " "способны прочитать оригинальные диски для Gamecube и Wii." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Не удалось определить ISO образ %s" @@ -1289,7 +1284,7 @@ msgstr "Не удалось определить ISO образ %s" msgid "Could not save %s" msgstr "Не удалось сохранить %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1308,18 +1303,18 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Счетчик:" @@ -1327,8 +1322,8 @@ msgstr "Счетчик:" msgid "Country:" msgstr "Страна:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Создать новый AR-код" @@ -1337,7 +1332,7 @@ msgstr "Создать новый AR-код" msgid "Create new perspective" msgstr "Создать новую точку обозрения" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Создатель:" @@ -1345,11 +1340,11 @@ msgstr "Создатель:" msgid "Critical" msgstr "Критический" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "обрезать" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1360,7 +1355,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1377,11 +1372,11 @@ msgstr "Настройки Custom Projection Hack" msgid "Customize some Orthographic Projection parameters." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Czech" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1389,36 +1384,36 @@ msgstr "D" msgid "D-Pad" msgstr "D-Pad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "Аудио" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Эмулятор движка DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "Эмуляция DSP HLE (быстрая)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "Интерпретатор DSP LLE (медленный)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE рекомпилятор" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Настройка аудио (DSP)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD-диск:" @@ -1430,7 +1425,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Размер данных" @@ -1443,11 +1442,11 @@ msgstr "Дата:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Мертвая зона" @@ -1455,7 +1454,7 @@ msgstr "Мертвая зона" msgid "Debug" msgstr "Отладка" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Отладчик" @@ -1463,24 +1462,29 @@ msgstr "Отладчик" msgid "Decimal" msgstr "Десятичный" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Распаковка ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Снять сжатие с выбранных ISO-файлов..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Распаковка ISO..." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Обновление списка игр" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Сброс" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Образ по умолчанию:" @@ -1489,7 +1493,7 @@ msgid "Default font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Удалить" @@ -1502,11 +1506,11 @@ msgstr "Удалить сохранение" msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Описание" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Определить" @@ -1517,13 +1521,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Устройство" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Настройки устройств" @@ -1531,11 +1535,11 @@ msgstr "Настройки устройств" msgid "Dial" msgstr "Вызов" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1545,8 +1549,8 @@ msgid "" " and Directory backup checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Отключен" @@ -1554,11 +1558,11 @@ msgstr "Отключен" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Отключить туман" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1567,7 +1571,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1577,7 +1581,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1594,11 +1598,11 @@ msgstr "Диск" msgid "Disc Read Error" msgstr "Ошибка чтения диска" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Изображение" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1609,19 +1613,19 @@ msgstr "" msgid "Divide" msgstr "/" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить эмуляцию?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Декодер Dolby Pro Logic II" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Настройки графики %s" @@ -1634,20 +1638,20 @@ msgstr "&Веб-сайт эмулятора" msgid "Dolphin Configuration" msgstr "Настройки эмуляции" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Настройки эмулируемого Wiimote" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Настройки Dolphin GCPad" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS ролики (*.dtm)" @@ -1659,7 +1663,7 @@ msgstr "Настройка Wiimote" msgid "Dolphin at &Google Code" msgstr "&Репозиторий на Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1667,7 +1671,7 @@ msgstr "" "Dolphin не нашел образов игр GC/Wii. Щелкните дважды по этой надписи, чтобы " "указать путь..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1675,8 +1679,8 @@ msgstr "" "Dolphin настроен на скрытие всех игр. Кликните здесь два раза, чтобы " "показать игры..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1689,16 +1693,16 @@ msgstr "" "Активирует режим быстрого доступ к диску, необходим для некоторых игр " "(отключите для повышения совместимости)." -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Вниз" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Скачать готовые коды (база WiiRD)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Скачано %lu кодов. (добавлено %lu)" @@ -1707,41 +1711,41 @@ msgstr "Скачано %lu кодов. (добавлено %lu)" msgid "Drums" msgstr "Барабаны" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Макет" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Дампить аудио" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Дампить EFB Target" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Дампить Кадры" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Дампить текстуры" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "Сохраняет текстуры игры в User/Dump/Textures// " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1749,8 +1753,8 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Dutch" @@ -1758,7 +1762,7 @@ msgstr "Dutch" msgid "E&xit" msgstr "&Закрыть" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Копии" @@ -1782,7 +1786,7 @@ msgstr "ЕВРОПА" msgid "Early Memory Updates" msgstr "Ранние обновление памяти" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Изменить" @@ -1798,7 +1802,7 @@ msgstr "Править вручную" msgid "Edit Patch" msgstr "Изменить патч" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Изменить точку" @@ -1811,15 +1815,15 @@ msgstr "Изменить..." msgid "Effect" msgstr "Эффект" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1828,7 +1832,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1850,7 +1854,7 @@ msgstr "Качество эмуляции:" msgid "Enable" msgstr "Включить" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1860,7 +1864,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Включить логирование AR-событий" @@ -1872,11 +1876,11 @@ msgstr "Включить совмещение блоков" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Включить кэш" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Включить чит-коды" @@ -1884,19 +1888,15 @@ msgstr "Включить чит-коды" msgid "Enable Dual Core" msgstr "Включить DualCore-режим" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Включить DualCore-режим (ускорение)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Включить горячие клавиши" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Включить IdleSkipping-режим" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Включить IdleSkipping-режим (ускорение)" @@ -1904,15 +1904,15 @@ msgstr "Включить IdleSkipping-режим (ускорение)" msgid "Enable MMU" msgstr "Включить MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развертку" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Включить режим \"Сохранения экрана\"" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1920,7 +1920,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "Включить широкий экран" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Включить каркас моделей" @@ -1977,7 +1977,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Включить Custom Projection Hack" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -1985,14 +1985,14 @@ msgstr "" "Включить Dolby Pro Logic II эмуляцию, используя 5.1 канальный звук. Нет " "поддержки в OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Включить Dolby Pro Logic II эмуляцию, используя 5.1 канальный звук. " "Необходим OpenAL вывод звука." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2014,7 +2014,7 @@ msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2026,13 +2026,13 @@ msgid "End" msgstr "Конец" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "English" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Улучшения" @@ -2050,17 +2050,17 @@ msgstr "Запись %d/%d" msgid "Entry 1/%d" msgstr "Запись 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Равно" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Ошибки" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному." @@ -2089,7 +2089,7 @@ msgid "Euphoria" msgstr "Эйфория" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2098,16 +2098,20 @@ msgstr "" msgid "Execute" msgstr "Выполнить" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Экспорт неудачен" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Экспорт записи" @@ -2119,7 +2123,7 @@ msgstr "&Экспортировать запись процесса" msgid "Export Save" msgstr "Экспортировать сохранение" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (эксперемент)" @@ -2135,11 +2139,11 @@ msgstr "Экспорт неудачен, повторить?" msgid "Export save as..." msgstr "&Экспортировать сохранение как..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Расширение" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Внешний буфер кадров" @@ -2151,48 +2155,48 @@ msgstr "Экстра параметр" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Извлечь все файлы..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Извлечь apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Извлечь DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Извлесь папку..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Извлечь файл..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Извлечь раздел..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Извлечение %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Извлечение всех файлов" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Извлечение папки" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Подождите..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "Байт FIFO" @@ -2208,19 +2212,15 @@ msgstr "ФРАНЦИЯ" msgid "FST Size:" msgstr "Размер ТФС:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Ошибка подключания!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Нельзя прослушать!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Ошибка скачивания кодов." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Ошибка извлечения в %s!" @@ -2240,15 +2240,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Невозможно загрузить bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Ошибка подключения hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Невозможно прочитать %s" @@ -2319,7 +2323,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Ошибка чтения уникального ID из образа диска" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Ошибка записи BT.DINF в SYSCONF" @@ -2337,25 +2341,29 @@ msgstr "Ошибка записи заголовка для %s" msgid "Failed to write header for file %d" msgstr "Ошибка записи заголовка для файла %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "быстрое" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Более быстрая верси MMU (работает не со всеми играми)." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "FIFO Player" @@ -2363,7 +2371,7 @@ msgstr "FIFO Player" msgid "File Info" msgstr "Информация о файле" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Файл не содержит кодов." @@ -2405,15 +2413,15 @@ msgstr "FileIO: неизвестный режим открытия : 0x%02x" msgid "Filesystem" msgstr "Файловая система" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Тип файла 'ini' неизвестен! Его нельзя открыть!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Найти текст" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Найти предыдущий" @@ -2425,23 +2433,23 @@ msgstr "Первый блок" msgid "Fix Checksums" msgstr "Исправить контрольную сумму" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Запускать консоль в режиме NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Принудительная фильтрация текстур" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2457,7 +2465,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2472,34 +2480,37 @@ msgstr "" "Формат в ascii (NTSC\\PAL)?\n" "Выберите \"no\" для sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Вперед" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Найдено %d результатов для '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Кадр" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Кадр" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Покадровый режим" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Дампить кадры, используя FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Информация о кадре" @@ -2511,7 +2522,7 @@ msgstr "Диапазон кадра" msgid "Frame S&kipping" msgstr "&Пропуск кадров" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Лимит кадров:" @@ -2519,13 +2530,13 @@ msgstr "Лимит кадров:" msgid "Frames To Record" msgstr "Кадров для записи" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "French" @@ -2538,11 +2549,11 @@ msgstr "Лады" msgid "From" msgstr "Из" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "ПолнЭкран" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Полноэкранное разрешение:" @@ -2550,15 +2561,11 @@ msgstr "Полноэкранное разрешение:" msgid "GCI File(*.gci)" msgstr "Файл GCI(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Настройка GCMic" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "Джойстик" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2566,15 +2573,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "ID игры:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Игра уже запущена!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Игра не запущена!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2590,29 +2597,29 @@ msgstr "Настройки игры" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Файлы созранений GameCube(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Настройки джойстика Gamecube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Файлы карт памяти Gamecube (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Настройка контроллера GameCube" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko-коды" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2622,19 +2629,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Общие" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Основные настройки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "German" @@ -2643,15 +2649,15 @@ msgstr "German" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Видео" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Настройка видео" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Больше чем" @@ -2666,7 +2672,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Greek" @@ -2686,15 +2692,7 @@ msgstr "Зеленая справа" msgid "Guitar" msgstr "Гитара" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Хаки" @@ -2702,11 +2700,11 @@ msgstr "Хаки" msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebrew" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Высота" @@ -2743,11 +2741,11 @@ msgstr "" "\n" "Sayonara!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Спрятать" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Скрывать курсор мыши" @@ -2762,8 +2760,8 @@ msgstr "" msgid "Home" msgstr "Дом" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Создать" @@ -2771,13 +2769,12 @@ msgstr "Создать" msgid "Hotkey Configuration" msgstr "Настройка \"горячих\" клавиш" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Клавиши" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Hungarian" @@ -2803,11 +2800,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - bad destination" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "Настройки консоли (IPL)" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "ИК" @@ -2815,7 +2812,7 @@ msgstr "ИК" msgid "IR Pointer" msgstr "ИК указатель" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Чувствительность IR-сигнала:" @@ -2823,7 +2820,7 @@ msgstr "Чувствительность IR-сигнала:" msgid "ISO Details" msgstr "Данные образа" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Папки с файлами образов" @@ -2841,11 +2838,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Пропускать изменение формата" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2854,7 +2851,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2895,10 +2892,15 @@ msgstr "" msgid "In Game" msgstr "Почти играбельна" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "В игре" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Лимит кадров:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2908,7 +2910,7 @@ msgstr "Информация" msgid "Information" msgstr "Информация" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Ввод" @@ -2920,7 +2922,7 @@ msgstr "Insert" msgid "Insert Encrypted or Decrypted code here..." msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Вставить SD-карту" @@ -2928,56 +2930,56 @@ msgstr "Вставить SD-карту" msgid "Insert name here.." msgstr "Введите имя кода..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Установить WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Установить в меню Wii" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Вызван InstallExceptionHandler, но ваша платформа его еще не поддерживает." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Установка WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Ошибка проверки целостности" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Проверка целостности завершена" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Проверка целостности завершена. Ошибок не было найдено." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Интерфейс" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Настройки интерфейса" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Внутреняя ошибка LZO - ошибка сжатия" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -2986,11 +2988,11 @@ msgstr "" "Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте звгрузить опять" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Внутреннее разрешение:" @@ -3007,7 +3009,7 @@ msgstr "Заставка" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Invalid Size(%x) or Magic word (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Неверное значение!" @@ -3015,7 +3017,7 @@ msgstr "Неверное значение!" msgid "Invalid bat.map or dir entry" msgstr "Неверный bat.map или каталог" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Неверный тип события %i" @@ -3035,19 +3037,19 @@ msgstr "" "%s\n" " Лучше сделать новую копию игры." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Неверный файл записи" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Неудачный поиск параметров (объект не выбран)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3056,8 +3058,8 @@ msgid "Invalid state" msgstr "Неверное сохранение" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italian" @@ -3073,8 +3075,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Italian" @@ -3089,17 +3091,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Держать окно главным" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Комбинация" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Korean" @@ -3117,24 +3118,20 @@ msgstr "Кнопка L" msgid "L-Analog" msgstr "L-Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Язык" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Последнее перезаписанное сохранение" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Последнее сохранение" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Задержка:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Влево" @@ -3143,21 +3140,20 @@ msgstr "Влево" msgid "Left Stick" msgstr "Левый стик" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3165,76 +3161,123 @@ msgstr "" "Левый/Правый клик для доп. опций\n" "Средний-клик - очистить." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Меньше чем" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Лимитировать FPS" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Загр." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Использовать свои текстуры" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "Быстрая &загрузка" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Загрузить \"быстрое сохранение\" 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Загрузить \"быстрое сохранение\" 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Загрузить \"быстрое сохранение\" 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Загрузить \"быстрое сохранение\" 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Загрузить \"быстрое сохранение\" 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Загрузить \"быстрое сохранение\" 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Загрузить \"быстрое сохранение\" 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Загрузить \"быстрое сохранение\" 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Загрузить \"быстрое сохранение\" 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Загрузить \"быстрое сохранение\" 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Загрузить \"быстрое сохранение\" 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Загрузить \"быстрое сохранение\" 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Загрузить \"быстрое сохранение\" 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Загрузить \"быстрое сохранение\" 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Загрузить \"быстрое сохранение\" 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Загрузить \"быстрое сохранение\" 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Загрузить \"быстрое сохранение\" 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Загрузить \"быстрое сохранение\" 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Загрузить игру..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Загрузить системное меню Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Загрузить системное меню Wii %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3248,7 +3291,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Локальный" @@ -3260,7 +3303,7 @@ msgstr "Лог" msgid "Log Configuration" msgstr "Настройка лог-записи" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Записывать FPS в файл" @@ -3268,7 +3311,7 @@ msgstr "Записывать FPS в файл" msgid "Log Types" msgstr "Тип лога" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3280,12 +3323,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Logger Outputs" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Окно лога" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Соединение с сервером потеряно!" @@ -3324,7 +3367,7 @@ msgstr "ID создателя:" msgid "Maker:" msgstr "Создатель:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3333,8 +3376,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Макс." @@ -3346,12 +3389,12 @@ msgstr "На карте памяти уже есть сохранение это msgid "Memcard already opened" msgstr "Карта памяти уже открыта" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Байт памяти" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Карта памяти" @@ -3361,7 +3404,7 @@ msgid "" "could mangle stuff!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3380,29 +3423,29 @@ msgstr "" msgid "Menu" msgstr "Меню" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Мик." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Мин." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Разное" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Разное" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Определение" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3414,16 +3457,16 @@ msgstr "" msgid "Monospaced font" msgstr "Моноширный шрифт" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Мотор" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3438,11 +3481,11 @@ msgstr "" msgid "Multiply" msgstr "Умножить" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3536,10 +3579,10 @@ msgstr "NP Вверх" msgid "Name:" msgstr "Имя:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Имя:" @@ -3548,7 +3591,7 @@ msgstr "Имя:" msgid "Native GCI files(*.gci)" msgstr "Стандартные CGI-файлы (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Новый поиск" @@ -3557,11 +3600,11 @@ msgstr "Новый поиск" msgid "Next Page" msgstr "След. страница" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Искать далее" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Ник :" @@ -3569,7 +3612,7 @@ msgstr "Ник :" msgid "No Country (SDK)" msgstr "Страна не указана (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "ISO/WAD-файлов не обнаружено" @@ -3582,8 +3625,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "Не найден баннер для %s" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Нет описания" @@ -3591,7 +3634,7 @@ msgstr "Нет описания" msgid "No docking" msgstr "Нет док станции" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Файл не загружен" @@ -3599,7 +3642,7 @@ msgstr "Файл не загружен" msgid "No free dir index entries" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Нет файла для записи" @@ -3608,23 +3651,24 @@ msgstr "Нет файла для записи" msgid "No save folder found for title %s" msgstr "Не найдена папка с сохранениями для %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Отсутствует" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Не равно" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Неизвестно" @@ -3633,15 +3677,15 @@ msgstr "Неизвестно" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Не подключено" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Примечания" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Примечания:" @@ -3658,11 +3702,11 @@ msgstr "Уведомления" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Кол-во кодов:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3671,7 +3715,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Ускорение Nunchuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Объект" @@ -3679,7 +3723,7 @@ msgstr "Объект" msgid "Object Range" msgstr "Объект диапазона" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Выкл" @@ -3687,7 +3731,7 @@ msgstr "Выкл" msgid "Offset:" msgstr "Смещение:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Выводить сообщения на экран" @@ -3696,21 +3740,20 @@ msgstr "Выводить сообщения на экран" msgid "Only %d blocks available" msgstr "Доступно только %d блоков" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Открыть" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Открыть &папку с образом" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Выбор файла для запуска..." @@ -3736,7 +3779,7 @@ msgstr "Декодер текстур OpenCL" msgid "OpenMP Texture Decoder" msgstr "Декодер текстур OpenMP" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Опции" @@ -3752,18 +3795,18 @@ msgid "" "and import the saves to a new memcard\n" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Другой" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Вывод" @@ -3775,7 +3818,7 @@ msgstr "Про&играть запись процесса" msgid "Pad" msgstr "Джойстик" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Джойстик" @@ -3804,16 +3847,21 @@ msgstr "Параметры " msgid "Partition %i" msgstr "Раздел %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Патчи" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Папки" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Пауза" @@ -3822,7 +3870,7 @@ msgstr "Пауза" msgid "Pause at end of movie" msgstr "Пауза в конце ролика" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "По-пискельное освещение" @@ -3836,19 +3884,17 @@ msgid "Perspective %d" msgstr "Точка %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Проиграть записанное" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Старт/Пауза" @@ -3860,11 +3906,11 @@ msgstr "Играбельна" msgid "Playback Options" msgstr "Параметры просмотра" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Игроки" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Пожалуйста, подтвердите..." @@ -3876,54 +3922,54 @@ msgstr "Пожалуйста, создайте точку обозрения, п msgid "Plus-Minus" msgstr "Плюс-Минус" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polish" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Порт 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Порт 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Порт 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Порт 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Порт :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portuguese" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Эффекты пост-обработки:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -3940,7 +3986,7 @@ msgstr "Пред. страница" msgid "Previous Page" msgstr "Пред. страница" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Предыдущее значение" @@ -3948,7 +3994,7 @@ msgstr "Предыдущее значение" msgid "Print" msgstr "Print" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Профиль" @@ -3964,8 +4010,8 @@ msgstr "Очистить кэш" msgid "Question" msgstr "Вопрос" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Выход" @@ -3983,7 +4029,7 @@ msgstr "Кнопка R" msgid "R-Analog" msgstr "R-Analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "Память" @@ -3991,34 +4037,38 @@ msgstr "Память" msgid "RUSSIA" msgstr "РОССИЯ" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Диапазон" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Режим \"только для чтения\"" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Настоящий" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Реальный Wimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Настоящий Wiimotes" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Переподключить Wiimote 1, при загрузке \"быстрых сохранений\"" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Запись" @@ -4051,46 +4101,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Обновить" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Обновить список" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Обновление списка игр" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Удалить" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Сброс настроек" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Результаты" @@ -4102,7 +4150,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Вправо" @@ -4111,18 +4159,18 @@ msgstr "Вправо" msgid "Right Stick" msgstr "Правый стик" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Видбрация" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Русский" @@ -4130,13 +4178,13 @@ msgstr "Русский" msgid "Sa&ve State" msgstr "Быстрое &сохранение" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "безопасное" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Сохр." @@ -4144,47 +4192,59 @@ msgstr "Сохр." msgid "Save GCI as..." msgstr "Сохранить CGI-файл как..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Быстрое &сохранение" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Быстрое &сохранение" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Слот \"быстрого сохранения\" 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Слот \"быстрого сохранения\" 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Слот \"быстрого сохранения\" 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Слот \"быстрого сохранения\" 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Слот \"быстрого сохранения\" 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Слот \"быстрого сохранения\" 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Слот \"быстрого сохранения\" 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Слот \"быстрого сохранения\" 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Слот \"быстрого сохранения\" 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Слот \"быстрого сохранения\" 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Сохранить игру как..." @@ -4193,41 +4253,41 @@ msgstr "Сохранить игру как..." msgid "Save as..." msgstr "Сохранить как..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Выберите место для сохранения сжатого GCM/ISO-образа" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Сохранить точку" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Выберите место для сохранения несжатого GCM/ISO-образа" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Масштабируемые EFB копии" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Сканирование %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Поиск образов дисков" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Поиск..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Скриншот" @@ -4235,23 +4295,23 @@ msgstr "Скриншот" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Поиск" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Фильтр поиска" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Искать в подпапках" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Найти текущий объект" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Найти HEX значение:" @@ -4262,16 +4322,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Секция %s не найдена в SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Выбрать" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Выберите файл для записи игрового процесса" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Выберете Wii WAD файл для установки" @@ -4290,19 +4350,19 @@ msgstr "Выберите файл сохранения для импорта" msgid "Select floating windows" msgstr "Выберите плавающие окна" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Выберите файл для запуска..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Выберите файл сохранений Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Выберите файл сохранения для загрузки" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Выберите или укажите файл для быстрого сохранения" @@ -4317,7 +4377,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4355,11 +4415,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Отправить" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" @@ -4367,22 +4427,18 @@ msgstr "Месторасположение сенсора:" msgid "Separator" msgstr "Разделитель" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbian" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Последовательный порт №1 - тип порта, который используют такие устройства " "как сетевой адаптер." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Выбрать" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" @@ -4396,7 +4452,7 @@ msgstr "Установить картой памяти по умолчанию % msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4410,7 +4466,7 @@ msgstr "Настройки..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Файл настроек не найден" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Встряска" @@ -4418,7 +4474,7 @@ msgstr "Встряска" msgid "Short Name:" msgstr "Короткое имя:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Shoulder Buttons" @@ -4442,11 +4498,11 @@ msgstr "Отображать панель &инструментов" msgid "Show Drives" msgstr "Отображать игры на DVD" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Показывать регионы копии EFB" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Показывать FPS" @@ -4458,7 +4514,7 @@ msgstr "Франции" msgid "Show GameCube" msgstr "GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Показать вывод экрана" @@ -4494,7 +4550,7 @@ msgstr "Отображать игры платформ..." msgid "Show Regions" msgstr "Отображать игры регионов..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Показывать статистику" @@ -4514,11 +4570,11 @@ msgstr "WAD-файлы" msgid "Show Wii" msgstr "Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Активирует запрос подтверждения об остановке процесса эмуляции игры." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4538,7 +4594,7 @@ msgstr "Показать первый блок" msgid "Show lag counter" msgstr "Показать лаги счетчика" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4561,7 +4617,7 @@ msgstr "Показать иконку" msgid "Show save title" msgstr "Показать заголовок" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4573,26 +4629,26 @@ msgstr "" msgid "Show unknown" msgstr "Неизвестные" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Повернутый Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Simplified Chinese" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Размер" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Пропускать загрузку BIOS" @@ -4600,7 +4656,7 @@ msgstr "Пропускать загрузку BIOS" msgid "Skip DCBZ clearing" msgstr "Пропустить очистку DCBZ" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Пропустить EFB доступ из ЦП" @@ -4614,17 +4670,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Слот %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Слот A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Слот B" @@ -4636,7 +4692,7 @@ msgstr "Снапшот" msgid "Software Renderer" msgstr "Программный рендинг" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4644,7 +4700,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Настройки эмуляции звука" @@ -4663,16 +4719,16 @@ msgid "Space" msgstr "Пробел" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spanish" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Громкость динамика:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4688,21 +4744,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Квадратный стик" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Стандартный контроллер" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Старт" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "&Сетевая игра" @@ -4711,20 +4775,18 @@ msgid "Start Re&cording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Начать запись" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Статус" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Быстрые сохранения" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Рулевое колесо" @@ -4732,15 +4794,13 @@ msgstr "Рулевое колесо" msgid "Stick" msgstr "Стик" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Стоп" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4749,7 +4809,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Растянуть по окну" @@ -4770,7 +4830,11 @@ msgstr "Файл успешно экспортирован в %s" msgid "Successfully imported save files" msgstr "Сохранение успешно импортировано" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Покачивание" @@ -4784,8 +4848,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Язык системы:" @@ -4815,33 +4879,32 @@ msgid "Table Right" msgstr "Правая панель" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Сделать скриншот" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Проверить" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Текстура" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Кэширование текстур" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Наложение форматов текстур" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD-файл успешно установлен" @@ -4853,20 +4916,20 @@ msgstr "Неверный адрес" msgid "The checksum was successfully fixed" msgstr "Контрольная сумма успешно исправлена" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Выбпвнная папка уже в списке" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -4875,7 +4938,7 @@ msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." @@ -4897,7 +4960,7 @@ msgstr "Имя не может содержать знак ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -4909,30 +4972,30 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Сервер заполнен!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Ответ с сервера: игра уже запущена!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Сервер прислал неизвестное сообщение об ошибке!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" @@ -4941,7 +5004,7 @@ msgstr "Указанный файл \"%s\" не существует" msgid "The value is invalid" msgstr "Неверное значение" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Тема:" @@ -4973,13 +5036,13 @@ msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay. " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Активация данной опции может привести к замедлению эмуляции в Wii-меню и " "некоторых играх." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -4991,7 +5054,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -4999,7 +5062,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5011,17 +5074,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Это позволит вам вручную править INI файл с конфигурацией" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Порог" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Название" @@ -5034,18 +5097,35 @@ msgstr "К" msgid "Toggle All Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Соотношение сторон:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Копии" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +msgid "Toggle Fog" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Включение полноэкранного режима" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "сверху" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Traditional Chinese" @@ -5067,7 +5147,7 @@ msgid "" "Wiimote bt ids are not available" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turkish" @@ -5083,7 +5163,7 @@ msgstr "Тип:" msgid "UDP Port:" msgstr "Порт UDP:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5092,7 +5172,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "НЕИЗВЕСТНО" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UNKNOWN_%02X" @@ -5115,24 +5195,29 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Не определено %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Отменить загрузку" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Отменить загрузку" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Неизвестно" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная комманда DVD %08x - критическая ошибка" @@ -5147,56 +5232,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Вверх" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Обновить" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Перевернутый Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Использовать EuRGB60-режим (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Использовать полноэкранный режим" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Использовать HEX" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Показывать panic-уведомления (ошибки)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5213,11 +5297,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Утилиты" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" @@ -5226,7 +5310,7 @@ msgstr "V-Sync" msgid "VBeam Speed Hack" msgstr "Ускорить MMU (спидхак)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Значение" @@ -5234,7 +5318,7 @@ msgstr "Значение" msgid "Value:" msgstr "Значение:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Значение:" @@ -5242,15 +5326,19 @@ msgstr "Значение:" msgid "Verbosity" msgstr "Глубина анализа" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Видео" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Виртуальный" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Громкость" @@ -5274,7 +5362,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Предупреждение" @@ -5313,7 +5401,7 @@ msgstr "" "с совпадающими именами будут переписаны\n" "Продолжить?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5321,7 +5409,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5329,7 +5417,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5348,8 +5436,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." @@ -5357,15 +5445,15 @@ msgstr "WaveFileWriter - файл не открыт." msgid "Whammy" msgstr "Сглаз" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Форсировать \"Широкоформатный экран\"" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Ширина" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5373,15 +5461,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND Root:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Импорт сохранений Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Файлы сохранений Wii (*.bin)|*.bin" @@ -5390,7 +5478,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Нельзя прочесть файл" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5399,15 +5487,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote подключен" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Включить поддержку мотора" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Настройка Wiimote" @@ -5431,14 +5519,14 @@ msgstr "Windows Right" msgid "Word Wrap" msgstr "Перенос строк" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Подождите..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5473,7 +5561,7 @@ msgstr "XAudio2 ошибка инициализации: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ошибка создания master voice: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" @@ -5498,23 +5586,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Вы не можете закрыть панель, в которой есть страницы." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Выберите игру!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Введите название!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Нужно ввести десятичное или шестнадцатиричное число." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Введите правильное имя профиля." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." @@ -5525,7 +5613,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5556,12 +5644,12 @@ msgstr "Zero 3 code не поддерживается" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code неизвестен dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ жду ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5573,7 +5661,7 @@ msgstr "" msgid "[Custom]" msgstr "[Модифицированный]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5584,7 +5672,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5593,11 +5681,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ ДОБАВИТЬ" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "загрузчик (.img)" @@ -5606,11 +5690,11 @@ msgstr "загрузчик (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Чтение кода операции из %x. Пожалуйста сообщите." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute вернул -1 при запуске приложения!" @@ -5622,18 +5706,48 @@ msgstr "zFar Коррекция: " msgid "zNear Correction: " msgstr "zNear Коррекция: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| ИЛИ" #~ msgid "Accurate VBeam emulation" #~ msgstr "Аккуратная VBeam эмуляция" +#~ msgid "Enable Hotkeys" +#~ msgstr "Включить горячие клавиши" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Нельзя прослушать!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Невозможно загрузить bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Ошибка подключения hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Настройка GCMic" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Если FPS прыгает, эта опция может помочь. (ВКЛ = Совместимость, ВЫКЛ = " #~ "Ускорение)" +#~ msgid "Last Overwritten State" +#~ msgstr "Последнее перезаписанное сохранение" + +#~ msgid "Last Saved State" +#~ msgstr "Последнее сохранение" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Переподключить Wiimote 1, при загрузке \"быстрых сохранений\"" + +#~ msgid "Set" +#~ msgstr "Выбрать" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Пропустить Dest. Alpha доступ" diff --git a/Languages/po/sr.po b/Languages/po/sr.po index a1addba3dc..6279a6a22d 100644 --- a/Languages/po/sr.po +++ b/Languages/po/sr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: delroth \n" "Language-Team: LANGUAGE \n" @@ -19,17 +19,17 @@ msgstr "" "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "&" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Igra" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NE" @@ -42,12 +42,12 @@ msgstr "" "\"%s\" ne postoji.\n" " Kreiraj novu memorisku karticu (16mb)?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\"je GCM/ISO fajl, ili nije GC/Wii ISO." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "" @@ -57,12 +57,12 @@ msgstr "" msgid "%1$sCopy%1$s" msgstr "%1$sKopiraj%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -139,7 +139,7 @@ msgstr "%sImportuj GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& I" @@ -159,23 +159,23 @@ msgstr "" msgid "&Browse for ISOs..." msgstr "&Trazi \"ISO\"" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Chit Meneger " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&DSP Opcije" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Obrisi ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Obrisi oznacene ISO fajlove..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulacija" @@ -191,7 +191,7 @@ msgstr "" msgid "&Fullscreen" msgstr "&Pun Ekran" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Graficke Opcije" @@ -199,7 +199,7 @@ msgstr "&Graficke Opcije" msgid "&Help" msgstr "&Pomoc" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Hotkey Opcije" @@ -211,7 +211,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "Loaduj Savestate" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Memorijska kartica (Meneger za GC)" @@ -223,7 +223,7 @@ msgstr "&Memorija" msgid "&Open..." msgstr "&Otvori..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Opcije" @@ -235,7 +235,7 @@ msgstr "&Pauza" msgid "&Play" msgstr "&Pokreni" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Pribor/Opcije" @@ -275,15 +275,15 @@ msgstr "&Video" msgid "&View" msgstr "&Pogledaj" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote Opcije" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "" @@ -299,51 +299,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(NEPOZNAT/O)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(iskljucen/o)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ DODAJ" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -351,44 +356,43 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Netplay prozor je vec otvoren!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Nijedna igra trenutno nije pokrenuta." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 msgid "" "ALERT:\n" "\n" @@ -407,12 +411,12 @@ msgid "" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR Kodovi" @@ -425,11 +429,11 @@ msgstr "O Dolphin-u" msgid "Acceleration" msgstr "Ubrzanje" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -438,8 +442,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Akcija" @@ -517,7 +520,7 @@ msgstr "" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adapter" @@ -526,11 +529,11 @@ msgstr "Adapter" msgid "Add" msgstr "Dodaj" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Dodaj ActionReplay kod" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Dodaj Patch " @@ -540,11 +543,11 @@ msgstr "Dodaj nova okna" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Dodaj..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adresa :" @@ -570,68 +573,60 @@ msgid "" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "" @@ -643,11 +638,11 @@ msgstr "" msgid "Apploader unable to load from file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Primeni " @@ -658,16 +653,16 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Jeste li sigurni da zelite da obrisete \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -675,7 +670,7 @@ msgstr "" "Jeste li sigurni da zelite da obrisete ove fajlove?\n" "Nestace zauvek!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Jesi li siguran da zelis da obrises ovaj fajl? Nestace zauvek!" @@ -683,8 +678,8 @@ msgstr "Jesi li siguran da zelis da obrises ovaj fajl? Nestace zauvek!" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "" @@ -692,12 +687,12 @@ msgstr "" msgid "At least one pane must remain open." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Zvuk" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "" @@ -705,20 +700,20 @@ msgstr "" msgid "AudioCommon: Error opening AO device.\n" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "" @@ -729,11 +724,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -741,21 +736,21 @@ msgstr "" msgid "Back" msgstr "Nazad " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "U nazad" @@ -763,8 +758,12 @@ msgstr "U nazad" msgid "Bad File Header" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Baner" @@ -780,11 +779,11 @@ msgstr "Baner:" msgid "Bar" msgstr "Bar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Osnovno/ni/ne" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Osnovne opcije" @@ -812,12 +811,12 @@ msgstr "Blue left " msgid "Blue Right" msgstr "Blue right " -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Donji deo/dno" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "" @@ -826,29 +825,29 @@ msgstr "" msgid "Broken" msgstr "Ostecen/a/nje..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Trazi" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Trazi ISO direktoriju" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Tasteri" @@ -858,11 +857,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "" @@ -870,11 +869,11 @@ msgstr "" msgid "C-Stick" msgstr "C-Stick" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU Emulacije \"Engine\"" @@ -891,22 +890,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Odustani" @@ -922,7 +916,7 @@ msgstr "Nemoze otvoriti %s" msgid "Cannot unregister events with events pending" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -930,7 +924,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -940,15 +934,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centar " -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Promeni" @@ -957,15 +951,14 @@ msgid "Change &Disc..." msgstr "Promeni &Disk..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Promeni Disk" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Promeni Igru" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -981,11 +974,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chat/Caskanje" @@ -993,47 +986,47 @@ msgstr "Chat/Caskanje" msgid "Cheat Code" msgstr "Chit kod" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Trazi Chit" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Chit Meneger" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Kineski (pojednostavljen)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Kineski (tradicionalan)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Biraj fajl da otvoris " @@ -1041,18 +1034,18 @@ msgstr "Biraj fajl da otvoris " msgid "Choose a memory card:" msgstr "Biraj memorisku karticu:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Biraj folder u kome zelis da ekstraktujes " -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "" @@ -1062,12 +1055,12 @@ msgstr "Klasik/a" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Ocisti" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1075,22 +1068,22 @@ msgstr "" "Klient diskonektovao dok je igra pokrenuta!! NetPlay je onesposobljen. Moras " "manualno zaustaviti igru." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Zatvori" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Informacija o kodu " -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kod:" @@ -1106,87 +1099,88 @@ msgstr "" msgid "Comment:" msgstr "Koment:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Kompresuj ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Kompresuj oznaceni ISO fajlovi..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Kompresivanje ISO fajla u toku" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Podesi" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +msgid "Connect Balance Board" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Povezivanje..." @@ -1194,7 +1188,7 @@ msgstr "Povezivanje..." msgid "Console" msgstr "Konzola" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1206,7 +1200,7 @@ msgstr "Kontrola" msgid "Convert to GCI" msgstr "Konvertuj u GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopiranje neuspesno " @@ -1229,7 +1223,7 @@ msgstr "" msgid "Could not initialize backend %s." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1237,7 +1231,7 @@ msgid "" "most PC DVD drives." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "" @@ -1247,7 +1241,7 @@ msgstr "" msgid "Could not save %s" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1266,18 +1260,18 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "" @@ -1285,8 +1279,8 @@ msgstr "" msgid "Country:" msgstr "Zemlja:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Kreiraj AR Kod" @@ -1295,7 +1289,7 @@ msgstr "Kreiraj AR Kod" msgid "Create new perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Kreator " @@ -1303,11 +1297,11 @@ msgstr "Kreator " msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Izseci" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1318,7 +1312,7 @@ msgstr "" msgid "Crossfade" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1335,11 +1329,11 @@ msgstr "" msgid "Customize some Orthographic Projection parameters." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "" @@ -1347,36 +1341,36 @@ msgstr "" msgid "D-Pad" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "" @@ -1388,7 +1382,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "" @@ -1401,11 +1399,11 @@ msgstr "" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Mrtva Zona " @@ -1413,7 +1411,7 @@ msgstr "Mrtva Zona " msgid "Debug" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "" @@ -1421,24 +1419,28 @@ msgstr "" msgid "Decimal" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +msgid "Decrease Frame limit" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "" @@ -1447,7 +1449,7 @@ msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Obrisi" @@ -1460,11 +1462,11 @@ msgstr "Obrisi save" msgid "Delete the existing file '%s'?" msgstr "Obrisi postojeci fajl '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Detekuj" @@ -1475,13 +1477,13 @@ msgid "" "buffer. Clamp." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Uredjaj " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Opcije Uredjaja " @@ -1489,11 +1491,11 @@ msgstr "Opcije Uredjaja " msgid "Dial" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1503,8 +1505,8 @@ msgid "" " and Directory backup checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "" @@ -1512,11 +1514,11 @@ msgstr "" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Onemoguci \"Fog\"" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1525,7 +1527,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1535,7 +1537,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1552,11 +1554,11 @@ msgstr "Disk" msgid "Disc Read Error" msgstr "Error tokom ucitavanje diska" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1567,19 +1569,19 @@ msgstr "" msgid "Divide" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Graficka Podesavanja " @@ -1592,20 +1594,20 @@ msgstr "Dolphin &Web Sajt" msgid "Dolphin Configuration" msgstr "Dolphin podesavanja/konfiguracija" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" @@ -1617,20 +1619,20 @@ msgstr "" msgid "Dolphin at &Google Code" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1640,16 +1642,16 @@ msgid "" "= Compatible)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" @@ -1658,41 +1660,41 @@ msgstr "" msgid "Drums" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1700,8 +1702,8 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "" @@ -1709,7 +1711,7 @@ msgstr "" msgid "E&xit" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "" @@ -1730,7 +1732,7 @@ msgstr "" msgid "Early Memory Updates" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "" @@ -1746,7 +1748,7 @@ msgstr "" msgid "Edit Patch" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "" @@ -1759,15 +1761,15 @@ msgstr "" msgid "Effect" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1776,7 +1778,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1798,7 +1800,7 @@ msgstr "" msgid "Enable" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1808,7 +1810,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "" @@ -1820,11 +1822,11 @@ msgstr "" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "" @@ -1832,19 +1834,15 @@ msgstr "" msgid "Enable Dual Core" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "" @@ -1852,15 +1850,15 @@ msgstr "" msgid "Enable MMU" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1868,7 +1866,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "" @@ -1917,18 +1915,18 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -1948,7 +1946,7 @@ msgid "" "OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -1960,13 +1958,13 @@ msgid "End" msgstr "Kraj" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "" @@ -1984,17 +1982,17 @@ msgstr "" msgid "Entry 1/%d" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Error" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" @@ -2021,7 +2019,7 @@ msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" @@ -2030,16 +2028,20 @@ msgstr "" msgid "Execute" msgstr "" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "" @@ -2051,7 +2053,7 @@ msgstr "" msgid "Export Save" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "" @@ -2067,11 +2069,11 @@ msgstr "" msgid "Export save as..." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" @@ -2083,48 +2085,48 @@ msgstr "" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "" @@ -2140,19 +2142,15 @@ msgstr "" msgid "FST Size:" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "" @@ -2172,15 +2170,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2249,7 +2251,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" @@ -2267,25 +2269,29 @@ msgstr "" msgid "Failed to write header for file %d" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Brzo " +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "" @@ -2293,7 +2299,7 @@ msgstr "" msgid "File Info" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "" @@ -2331,15 +2337,15 @@ msgstr "" msgid "Filesystem" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "" @@ -2351,23 +2357,23 @@ msgstr "" msgid "Fix Checksums" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2383,7 +2389,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2396,34 +2402,37 @@ msgid "" "Choose no for sjis (NTSC-J)" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "" @@ -2435,7 +2444,7 @@ msgstr "" msgid "Frame S&kipping" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "" @@ -2443,13 +2452,13 @@ msgstr "" msgid "Frames To Record" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "" @@ -2462,11 +2471,11 @@ msgstr "" msgid "From" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "" @@ -2474,15 +2483,11 @@ msgstr "" msgid "GCI File(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2490,15 +2495,15 @@ msgstr "" msgid "Game ID:" msgstr "" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Igra je vec pokrenuta!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Igra nije pokrenuta!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2514,29 +2519,29 @@ msgstr "" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2546,19 +2551,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Nemacki " @@ -2567,15 +2571,15 @@ msgstr "Nemacki " msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafike" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Graficke opcije/podesavanja/konfiguracije..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "" @@ -2590,7 +2594,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "" @@ -2610,15 +2614,7 @@ msgstr "" msgid "Guitar" msgstr "Gitara " -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "" @@ -2626,11 +2622,11 @@ msgstr "" msgid "Header checksum failed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "" @@ -2660,11 +2656,11 @@ msgid "" "Sayonara!\n" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "" @@ -2679,8 +2675,8 @@ msgstr "" msgid "Home" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "" @@ -2688,13 +2684,12 @@ msgstr "" msgid "Hotkey Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "" @@ -2720,11 +2715,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "" @@ -2732,7 +2727,7 @@ msgstr "" msgid "IR Pointer" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "" @@ -2740,7 +2735,7 @@ msgstr "" msgid "ISO Details" msgstr "ISO Detalji " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "" @@ -2758,11 +2753,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2771,7 +2766,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2808,10 +2803,14 @@ msgstr "" msgid "In Game" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +msgid "Increase Frame limit" +msgstr "" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2821,7 +2820,7 @@ msgstr "Info " msgid "Information" msgstr "Informacija " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "" @@ -2833,7 +2832,7 @@ msgstr "" msgid "Insert Encrypted or Decrypted code here..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "" @@ -2841,66 +2840,66 @@ msgstr "" msgid "Insert name here.." msgstr "Ubaci ime ovde..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" @@ -2917,7 +2916,7 @@ msgstr "Uvod" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "" @@ -2925,7 +2924,7 @@ msgstr "" msgid "Invalid bat.map or dir entry" msgstr "" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "" @@ -2942,19 +2941,19 @@ msgid "" " You may need to redump this game." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -2963,8 +2962,8 @@ msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italianski " @@ -2980,8 +2979,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japanski " @@ -2996,17 +2995,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Taster " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Korejski " @@ -3024,24 +3022,20 @@ msgstr "" msgid "L-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "" @@ -3050,96 +3044,142 @@ msgstr "" msgid "Left Stick" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Ucitaj " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "Loaduj Savestate" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Ucitaj State Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Ucitaj State Slot 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Ucitaj State Slot 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Ucitaj State Slot 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Ucitaj State Slot 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Uci State Slot 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Ucitaj State Slot 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Ucitaj State Slot 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Ucitaj State Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Ucitaj State Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Ucitaj State Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Ucitaj State Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Ucitaj State Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Ucitaj State Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Uci State Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Ucitaj State Slot 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Ucitaj State Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Ucitaj State Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Ucitaj State" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3150,7 +3190,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "" @@ -3162,7 +3202,7 @@ msgstr "" msgid "Log Configuration" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3170,7 +3210,7 @@ msgstr "" msgid "Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3182,12 +3222,12 @@ msgstr "" msgid "Logger Outputs" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "" @@ -3224,7 +3264,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3233,8 +3273,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "" @@ -3246,12 +3286,12 @@ msgstr "" msgid "Memcard already opened" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "" @@ -3261,7 +3301,7 @@ msgid "" "could mangle stuff!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3280,29 +3320,29 @@ msgstr "" msgid "Menu" msgstr "Meni" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3314,16 +3354,16 @@ msgstr "" msgid "Monospaced font" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3338,11 +3378,11 @@ msgstr "" msgid "Multiply" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3436,10 +3476,10 @@ msgstr "" msgid "Name:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "" @@ -3448,7 +3488,7 @@ msgstr "" msgid "Native GCI files(*.gci)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "" @@ -3457,11 +3497,11 @@ msgstr "" msgid "Next Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "" @@ -3469,7 +3509,7 @@ msgstr "" msgid "No Country (SDK)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "" @@ -3482,8 +3522,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "" @@ -3491,7 +3531,7 @@ msgstr "" msgid "No docking" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "" @@ -3499,7 +3539,7 @@ msgstr "" msgid "No free dir index entries" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" @@ -3508,23 +3548,24 @@ msgstr "" msgid "No save folder found for title %s" msgstr "" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "" @@ -3533,15 +3574,15 @@ msgstr "" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "" @@ -3558,11 +3599,11 @@ msgstr "" msgid "Num Lock" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" @@ -3571,7 +3612,7 @@ msgstr "" msgid "Nunchuk Acceleration" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "" @@ -3579,7 +3620,7 @@ msgstr "" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Izskljucen/o" @@ -3587,7 +3628,7 @@ msgstr "Izskljucen/o" msgid "Offset:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3596,21 +3637,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Otvori " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Otvori fajl..." @@ -3636,7 +3676,7 @@ msgstr "" msgid "OpenMP Texture Decoder" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Opcije " @@ -3652,18 +3692,18 @@ msgid "" "and import the saves to a new memcard\n" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "" @@ -3675,7 +3715,7 @@ msgstr "" msgid "Pad" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "" @@ -3704,16 +3744,21 @@ msgstr "" msgid "Partition %i" msgstr "" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pauza " @@ -3722,7 +3767,7 @@ msgstr "Pauza " msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" @@ -3736,19 +3781,17 @@ msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Pokreni " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Pokreni snimanje " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "" @@ -3760,11 +3803,11 @@ msgstr "" msgid "Playback Options" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "" @@ -3776,54 +3819,54 @@ msgstr "" msgid "Plus-Minus" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polski " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugalski " -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -3840,7 +3883,7 @@ msgstr "" msgid "Previous Page" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "" @@ -3848,7 +3891,7 @@ msgstr "" msgid "Print" msgstr "Stampaj " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -3864,8 +3907,8 @@ msgstr "" msgid "Question" msgstr "Pitanje " -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Izadji " @@ -3883,7 +3926,7 @@ msgstr "" msgid "R-Analog" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM " @@ -3891,34 +3934,38 @@ msgstr "RAM " msgid "RUSSIA" msgstr "Rusija" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" @@ -3951,46 +3998,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Reset/Restart " -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Rezultati " @@ -4002,7 +4047,7 @@ msgstr "" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "" @@ -4011,18 +4056,18 @@ msgstr "" msgid "Right Stick" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "" @@ -4030,13 +4075,13 @@ msgstr "" msgid "Sa&ve State" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Siguran " #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Snimaj" @@ -4044,47 +4089,59 @@ msgstr "Snimaj" msgid "Save GCI as..." msgstr "Snimaj GCI kao..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Snimaj state..." + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Snimaj state..." + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Snimaj State Slot 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Snimaj State Slot 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Snimaj State Slot 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Snimaj State Slot 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Snimaj State Slot 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Snimaj State Slot 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Snimaj State Slot 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Snimaj State Slot 7 " -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Snimaj State Slot 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Snimaj State Slot 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Snimaj state..." @@ -4093,41 +4150,41 @@ msgstr "Snimaj state..." msgid "Save as..." msgstr "Snimaj kao..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Snimaj kompresovani GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Skeniranje za ISO fajlove " -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Skeniranje..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "" @@ -4135,23 +4192,23 @@ msgstr "" msgid "Scroll Lock" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Trazi Filter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Trazi Subfoldere " -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4162,16 +4219,16 @@ msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Izaberi " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Izaberi Snimani fajl" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "" @@ -4190,19 +4247,19 @@ msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje " msgid "Select floating windows" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Izaberi fajl za ucitavanje " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Izaberi \"snimani fajl/the save state\"" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Izaberi state za ucitavanje " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Izaberi state za snimanje/save" @@ -4217,7 +4274,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4255,11 +4312,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Isprati" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "" @@ -4267,20 +4324,16 @@ msgstr "" msgid "Separator" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "" @@ -4294,7 +4347,7 @@ msgstr "" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4308,7 +4361,7 @@ msgstr "" msgid "SetupWiiMem: Cant find setting file" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "" @@ -4316,7 +4369,7 @@ msgstr "" msgid "Short Name:" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4340,11 +4393,11 @@ msgstr "" msgid "Show Drives" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "" @@ -4356,7 +4409,7 @@ msgstr "" msgid "Show GameCube" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "" @@ -4392,7 +4445,7 @@ msgstr "" msgid "Show Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "" @@ -4412,11 +4465,11 @@ msgstr "" msgid "Show Wii" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4431,7 +4484,7 @@ msgstr "" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4454,7 +4507,7 @@ msgstr "" msgid "Show save title" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4466,26 +4519,26 @@ msgstr "" msgid "Show unknown" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Velicina" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "" @@ -4493,7 +4546,7 @@ msgstr "" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" @@ -4507,17 +4560,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "" @@ -4529,7 +4582,7 @@ msgstr "" msgid "Software Renderer" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4537,7 +4590,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "" @@ -4556,16 +4609,16 @@ msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4581,21 +4634,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Pokreni " -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Pokreni &NetPlay" @@ -4604,20 +4665,18 @@ msgid "Start Re&cording" msgstr "Pokreni Sni&manje" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Pokreni Snimanje" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4625,15 +4684,13 @@ msgstr "" msgid "Stick" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr " Zaustavi" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4642,7 +4699,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "" @@ -4663,7 +4720,11 @@ msgstr "" msgid "Successfully imported save files" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "" @@ -4677,8 +4738,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "" @@ -4708,33 +4769,32 @@ msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "" @@ -4746,27 +4806,27 @@ msgstr "" msgid "The checksum was successfully fixed" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" @@ -4788,7 +4848,7 @@ msgstr "" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -4800,29 +4860,29 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" @@ -4831,7 +4891,7 @@ msgstr "" msgid "The value is invalid" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "" @@ -4853,11 +4913,11 @@ msgid "" "Replay itself." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -4869,7 +4929,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -4877,7 +4937,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -4889,17 +4949,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "" @@ -4912,18 +4972,33 @@ msgstr "" msgid "Toggle All Log Types" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +msgid "Toggle Aspect Ratio" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +msgid "Toggle EFB Copies" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +msgid "Toggle Fog" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "" @@ -4945,7 +5020,7 @@ msgid "" "Wiimote bt ids are not available" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "" @@ -4961,7 +5036,7 @@ msgstr "" msgid "UDP Port:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" @@ -4970,7 +5045,7 @@ msgstr "" msgid "UNKNOWN" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "" @@ -4993,24 +5068,29 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Snimaj state..." + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Nepoznat/o" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" @@ -5025,56 +5105,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Updejt " -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5091,11 +5170,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "" @@ -5103,7 +5182,7 @@ msgstr "" msgid "VBeam Speed Hack" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "" @@ -5111,7 +5190,7 @@ msgstr "" msgid "Value:" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "" @@ -5119,15 +5198,19 @@ msgstr "" msgid "Verbosity" msgstr "" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Jacina zvuka " @@ -5151,7 +5234,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Upozorenje " @@ -5189,7 +5272,7 @@ msgstr "" "koji imaju isto ime kao i fajlovi na vasoj memoriskoj kartici\n" " Nastavi?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5197,7 +5280,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5205,7 +5288,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5224,8 +5307,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "" @@ -5233,15 +5316,15 @@ msgstr "" msgid "Whammy" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "" @@ -5249,15 +5332,15 @@ msgstr "" msgid "Wii Console" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "" @@ -5266,7 +5349,7 @@ msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "" @@ -5275,15 +5358,15 @@ msgstr "" msgid "Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "" @@ -5307,14 +5390,14 @@ msgstr "" msgid "Word Wrap" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Radi..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5349,7 +5432,7 @@ msgstr "" msgid "XAudio2 master voice creation failed: %#X" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5374,23 +5457,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" @@ -5401,7 +5484,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5428,12 +5511,12 @@ msgstr "" msgid "Zero code unknown to dolphin: %08x" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ cekanje ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5445,7 +5528,7 @@ msgstr "" msgid "[Custom]" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5456,7 +5539,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5465,11 +5548,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ DODAJ" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "" @@ -5478,11 +5557,11 @@ msgstr "" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "" @@ -5494,7 +5573,7 @@ msgstr "" msgid "zNear Correction: " msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| ILI" diff --git a/Languages/po/sv.po b/Languages/po/sv.po index fca1fdf818..3d8f9a99e6 100644 --- a/Languages/po/sv.po +++ b/Languages/po/sv.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:02-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-23 06:37-0500\n" "Last-Translator: DolphinPhoenix \n" "Language-Team: Swedish (http://www.transifex.com/projects/p/dolphin-emu/" @@ -19,17 +19,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(för många att visa)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Spel: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! INTE" @@ -42,12 +42,12 @@ msgstr "" "\"%s\" finns inte.\n" " Vill du skapa ett nytt 16MB minneskort?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" är en ogiltig GCM/ISO-fil, eller inte en GC/Wii-ISO." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -57,12 +57,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sKopiera%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d prov" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "%d prov (kvalitetsnivå %d)" @@ -146,7 +146,7 @@ msgstr "%sImportera GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%uFria block; %u fria mappingångar" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& OCH" @@ -166,23 +166,23 @@ msgstr "&Brytpunkter" msgid "&Browse for ISOs..." msgstr "&Bläddra efter ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "&Fuskhanterare" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&DSP-inställningar" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "&Radera ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "&Radera valda ISOs..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulering" @@ -198,7 +198,7 @@ msgstr "Avancerad &bildruta" msgid "&Fullscreen" msgstr "&Helskärm" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Grafikinställningar" @@ -206,7 +206,7 @@ msgstr "&Grafikinställningar" msgid "&Help" msgstr "&Hjälp" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Kortkommandoinställningar" @@ -218,7 +218,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "&Läs in snabbsparning" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Minneskorthanterare (GC)" @@ -230,7 +230,7 @@ msgstr "&Minne" msgid "&Open..." msgstr "&Öppna..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "A<ernativ" @@ -242,7 +242,7 @@ msgstr "&Pausa" msgid "&Play" msgstr "&Spela" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Egenskaper" @@ -282,15 +282,15 @@ msgstr "&Video" msgid "&View" msgstr "&Visa" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Inställningar för &Wiimotes" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -306,51 +306,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(OKÄND)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(av)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ LÄGG TILL" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x ursprunglig (960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bitar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x ursprunglig (640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x ursprunglig (1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x ursprunglig (1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bitar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D-vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x ursprunglig (1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x ursprunglig (2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bitar" @@ -358,38 +363,37 @@ msgstr "8 bitar" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Ett nätspelsfönster är redan öppet!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Ett spel körs inte för tillfället." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -397,7 +401,7 @@ msgstr "" "En stödjande bluetooth-enhet kunde inte hittas.\n" "Du måste ansluta dina wiimotes manuellt." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 msgid "" "ALERT:\n" "\n" @@ -432,12 +436,12 @@ msgstr "" "\n" "Värden måste ha angivit TCP-porten som öppen/vidarebefordrad!\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-fotlist" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR-koder" @@ -450,11 +454,11 @@ msgstr "Om Dolphin" msgid "Acceleration" msgstr "Acceleration" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Precision:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -468,8 +472,7 @@ msgstr "" "\n" "Om du är osäker kan du markera EFB till Textur istället." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Handling" @@ -563,7 +566,7 @@ msgstr "Action Replay: Normalkod %i: Ogiltig undertyp %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normalkod 0: Ogiltig undertyp %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Adapter:" @@ -572,11 +575,11 @@ msgstr "Adapter:" msgid "Add" msgstr "Lägg till" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Lägg till ActionReplay-kod" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Lägg till patch" @@ -586,11 +589,11 @@ msgstr "Lägg till ny panel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Lägg till..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adress:" @@ -630,73 +633,60 @@ msgstr "" "\n" "OBS: Kontrollera LogWindow/Console för de erhållna värdena." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Justerar analoga kontrolltrycket som krävs för att aktivera knappar." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Avancerat" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Avancerade inställningar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alla GC/Wii-filer (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alla GC/Wii-bilder (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Alla GCM-filer för Gamecube (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Alla snabbsparningar (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Alla ISO-filer för Wii (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alla komprimerade ISO-filer för GC/Wii (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Alla filer (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"Tillåter att växla mellan vissa inställningar med snabbtangenterna 3 (Intern " -"upplösning), 4 (Bildförhållande), 5 (Kopiera EFB) och 6 (Dimma) inom " -"emulatorfönstret.\n" -"\n" -"Om du är osäker kan du lämna detta omarkerat." - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analysera" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "Vinkel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Kantutjämning:" @@ -708,11 +698,11 @@ msgstr "Apploader är i fel storlek...är det verkligen en apploader?" msgid "Apploader unable to load from file" msgstr "Det gick inte att läsa in apploader från fil" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Verkställ" @@ -726,16 +716,16 @@ msgstr "" "\n" "Om du är osäker kan du välja (av)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arabiska" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Vill du verkligen raders \"%s\"?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -743,7 +733,7 @@ msgstr "" "Vill du verkligen ta bort dessa filer?\n" "De kommer att försvinna för alltid!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Vill du verkligen radera denna fil? Den kommer att försvinna för alltid!" @@ -752,8 +742,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "Arm JIT (experimentell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Bildförhållande:" @@ -761,12 +751,12 @@ msgstr "Bildförhållande:" msgid "At least one pane must remain open." msgstr "Åtminstone en panel måste vara öppen." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Ljud" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Ljudbackend:" @@ -774,20 +764,20 @@ msgstr "Ljudbackend:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Fel uppstod när AO-enhet skulle öppnas.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Auto" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Auto (multiplicerat av 640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Auto (fönsterstorlek)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Autojustera fönsterstorlek" @@ -801,11 +791,11 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP-register" @@ -813,21 +803,21 @@ msgstr "BP-register" msgid "Back" msgstr "Backsteg" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Backendinställningar" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Bakgrundsindata" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Tillbaka" @@ -835,8 +825,12 @@ msgstr "Tillbaka" msgid "Bad File Header" msgstr "Dålig headerfil" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" @@ -852,11 +846,11 @@ msgstr "Banner:" msgid "Bar" msgstr "Takt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Grundläggande" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Grundläggande inställningar" @@ -884,12 +878,12 @@ msgstr "Blå vänster" msgid "Blue Right" msgstr "Blå höger" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Under" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Bundna kontroller: %lu" @@ -898,29 +892,29 @@ msgstr "Bundna kontroller: %lu" msgid "Broken" msgstr "Trasig" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Bläddra" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Bläddra efter en filmapp som ska läggas till" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Bläddra efter en ISO-sökväg..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Bläddra mapp för utdata" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Knappar" @@ -932,11 +926,11 @@ msgstr "" "Kringgår rensning av datacachen för DCBZ-instruktionen. Vanligtvis brukar " "man lämna detta alternativ inaktiverat." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C-spak" @@ -944,11 +938,11 @@ msgstr "C-spak" msgid "C-Stick" msgstr "C-spak" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP-register" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "Processorns emulatormotor" @@ -972,22 +966,17 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "Kan inte hitta Wiimote med bd: %02x:%02x:%02x:%02x:%02x:%02x" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Kan inte hitta Wiimote med anslutningshandtaget %02x" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan inte läsa från DVD_Plugin - DVD-gränssnitt: Allvarligt fel" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Avbryt" @@ -1003,7 +992,7 @@ msgstr "Kan inte öppna %s" msgid "Cannot unregister events with events pending" msgstr "Kan inte avregistrera händelser när händelser väntar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1014,7 +1003,7 @@ msgstr "" "%s\n" "är inte en giltig minneskortsfil för GameCube" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1026,15 +1015,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Katalanska" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Centrum" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Byt" @@ -1043,15 +1032,14 @@ msgid "Change &Disc..." msgstr "Byt &skiva" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Byt skiva" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Byt spel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1067,11 +1055,11 @@ msgstr "Ändrar tecken till parametern zFar (efter korrektion)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "Ändrar tecken till parametern zNear (efter korrigering)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "Detta kommer inte ha någon effekt om det ändras medan emulatorn körs!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Chatt" @@ -1079,47 +1067,47 @@ msgstr "Chatt" msgid "Cheat Code" msgstr "Fuskkod" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Sök efter fusk" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Fuskhanterare" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Kontrollera partitionintegritet" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Kontrollerar integritet..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Kinesiska (förenklad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Kinesiska (traditionell)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "Välj en DVD-filkatalog:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "Välj en mapp till NAND-rot:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Välj en standard-ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Välj en filkatalog att läggas till" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Välj en fil som ska öppnas" @@ -1127,7 +1115,7 @@ msgstr "Välj en fil som ska öppnas" msgid "Choose a memory card:" msgstr "Välj ett minneskort:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1135,12 +1123,12 @@ msgstr "" "Välj fil som ska användas som apploader: (gäller endast skivor som är " "tillverkade från mappar)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Välj extraheringsmappen" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Cirkelspak" @@ -1150,12 +1138,12 @@ msgstr "Klassisk" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Rensa" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1163,22 +1151,22 @@ msgstr "" "Klienten avröt anslutningen medan spelet körs!! Nätspel är inaktiverat. Du " "måste stoppa spelet manuellt." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Stäng" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Ko&nfigurera..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Kodinfo" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kod:" @@ -1194,87 +1182,89 @@ msgstr "Kommentar" msgid "Comment:" msgstr "Kommentar:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Komprimera ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Komprimera valda ISOs..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Komprimerar ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Konfig." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Konfigurera" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Konfigurera kontroll" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Konfigurera styrplattor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Konfigurera..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Bekräfta överskrivning av fil" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Bekräfta vid stopp" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Anslut" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "Anslut USB-tangentbord" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "Anslut USB-tangentbord" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Anslut Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Anslut Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Anslut Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Anslut Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Anslut Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Ansluter..." @@ -1282,7 +1272,7 @@ msgstr "Ansluter..." msgid "Console" msgstr "Kommandotolk" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" @@ -1294,7 +1284,7 @@ msgstr "Kontroll" msgid "Convert to GCI" msgstr "Konvertera till GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopiering misslyckades" @@ -1317,7 +1307,7 @@ msgstr "Kunde inte skapa %s" msgid "Could not initialize backend %s." msgstr "Kunde inte initiera backend %s." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1328,7 +1318,7 @@ msgstr "" "ingen GC/Wii-backup. Var god notera att originalskivor för GameCube och Wii " "inte kan läsas av de flesta PC DVD-läsare." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunde inte känna igen ISO-fil %s" @@ -1338,7 +1328,7 @@ msgstr "Kunde inte känna igen ISO-fil %s" msgid "Could not save %s" msgstr "Kunde inte spara %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1368,11 +1358,11 @@ msgstr "" "I så fall kan du behöva ställa in dina minneskortsplatser i inställningarna " "igen." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunde inte öppna kommandot för tillägget 'ini'!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1380,8 +1370,8 @@ msgstr "" "Kunde inte initiera kärnan.\n" "Kontrollera dina konfigurationer." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Räkna:" @@ -1389,8 +1379,8 @@ msgstr "Räkna:" msgid "Country:" msgstr "Land:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "Skapa AR-kod" @@ -1399,7 +1389,7 @@ msgstr "Skapa AR-kod" msgid "Create new perspective" msgstr "Skapa nytt perspektiv" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Skapare:" @@ -1407,11 +1397,11 @@ msgstr "Skapare:" msgid "Critical" msgstr "Kritisk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Beskär" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1425,7 +1415,7 @@ msgstr "" msgid "Crossfade" msgstr "Överbländning" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Den aktuella filmappen ändrades från %s till %s efter wxFileSelector!" @@ -1442,11 +1432,11 @@ msgstr "Anpassade inställnignar för projektionhackning" msgid "Customize some Orthographic Projection parameters." msgstr "Anpassa några ortografiska projektionsparametrar." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Tjeckiska" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1454,36 +1444,36 @@ msgstr "D" msgid "D-Pad" msgstr "Styrplatta" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP-emulatormotor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulation (snabb)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE-interpreterare (långsam)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE-omkompilator" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "DSP på tillägnad tråd" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "DSP-inställningar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD-rotkatalog:" @@ -1496,7 +1486,11 @@ msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" "DVDLowUnencryptedRead - Allvarligt fel: Misslyckades att läsa från volym" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Datastorlek" @@ -1509,11 +1503,11 @@ msgstr "Datum:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer (*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Död zon" @@ -1521,7 +1515,7 @@ msgstr "Död zon" msgid "Debug" msgstr "Debug" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debuggning" @@ -1529,24 +1523,29 @@ msgstr "Debuggning" msgid "Decimal" msgstr "Decimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Avkomprimera ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Avkomprimera valda ISOs..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Avkomprimerar ISO" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Uppdatera spellista" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Standard" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Standard-ISO:" @@ -1555,7 +1554,7 @@ msgid "Default font" msgstr "Standardtypsnitt" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Radera" @@ -1568,11 +1567,11 @@ msgstr "Radera sparning" msgid "Delete the existing file '%s'?" msgstr "Radera existerande filen '%s'?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Beskrivning" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Dektera" @@ -1585,13 +1584,13 @@ msgstr "" "Upptäckte försök att läsa mer data från DVD än vad som får plats i " "utbuffern. Trunkerar." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Enhet" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Enhetsinställningar" @@ -1599,11 +1598,11 @@ msgstr "Enhetsinställningar" msgid "Dial" msgstr "Ring" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1615,8 +1614,8 @@ msgstr "" "Kontrollsummering av filkatalog misslyckades\n" " och kontrollsummeringen av filkatalogens säkerhetkopia misslyckades" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Inaktivera" @@ -1624,11 +1623,11 @@ msgstr "Inaktivera" msgid "Disable Destination Alpha" msgstr "Inaktivera Destination Alpha" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Inaktivera moln" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1642,7 +1641,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta markerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1658,7 +1657,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1679,11 +1678,11 @@ msgstr "Skiva" msgid "Disc Read Error" msgstr "Diskläsningsfel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Visa" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1697,19 +1696,19 @@ msgstr "" msgid "Divide" msgstr "Dividera" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Vill du stoppa den aktuella emulationen?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkonfiguration" @@ -1722,20 +1721,20 @@ msgstr "Dolphins &webbsida" msgid "Dolphin Configuration" msgstr "Dolphin-konfiguration" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin emulerad Wiimote-konfiguration" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC-kontrollskonfiguration" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-filmer (*.dtm)" @@ -1747,7 +1746,7 @@ msgstr "Dolphin Wiimote-konfiguration" msgid "Dolphin at &Google Code" msgstr "Dolphin på &Google Code" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1755,7 +1754,7 @@ msgstr "" "Dolphin kunde inte hitta några GC/Wii-ISOs. Dubbelklicka här för att bläddra " "efter filer..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1763,8 +1762,8 @@ msgstr "" "Dolphin är inställd på att gömma alla spel. Dubbelklicka här för att visa " "alla spel..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunde inte slutföra den begärda handlingen." @@ -1776,16 +1775,16 @@ msgstr "" "Fördubblar den emulerade grafikprocessorns klockfrekvens. Kan öka " "hastigheten för en del spel (PÅ = snabb, AV = kompatibel)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Ned" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Ladda ned koder (WiiRD-databas)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Laddade ned %lu koder. (Lade till %lu)" @@ -1794,27 +1793,27 @@ msgstr "Laddade ned %lu koder. (Lade till %lu)" msgid "Drums" msgstr "Trummor" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Dummy" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Dumpa ljud" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "Dumpa EFB-mål" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Dumpa bildrutor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Dumpa texturer" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1824,7 +1823,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1834,7 +1833,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1845,8 +1844,8 @@ msgstr "" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Nederländska" @@ -1854,7 +1853,7 @@ msgstr "Nederländska" msgid "E&xit" msgstr "A&vsluta" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB-kopior" @@ -1879,7 +1878,7 @@ msgstr "EUROPA" msgid "Early Memory Updates" msgstr "Tidiga minnesuppdateringar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Redigera" @@ -1895,7 +1894,7 @@ msgstr "Redigera konfig." msgid "Edit Patch" msgstr "Redigera patch" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Redigera aktuellt perspektiv" @@ -1908,15 +1907,15 @@ msgstr "Redigera..." msgid "Effect" msgstr "Effekt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Inbäddad bildrutebuffer" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Emuleringstråd körs redan" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1930,7 +1929,7 @@ msgstr "" "\n" "Om du är osäker kan du markera Virtuell XFB-emulation istället." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1958,7 +1957,7 @@ msgstr "Emulationsnabbsparning:" msgid "Enable" msgstr "Aktivera" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1974,7 +1973,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "Aktivera AR-loggning" @@ -1986,11 +1985,11 @@ msgstr "Aktivera blocksammanfogning" msgid "Enable Bounding Box Calculation" msgstr "Aktivera beräkning av Bounding Box" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Aktivera cache" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Aktivera fusk" @@ -1998,19 +1997,15 @@ msgstr "Aktivera fusk" msgid "Enable Dual Core" msgstr "Aktivera dubbel kärna" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Aktivera dubbla kärnor (höjer prestandan)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Aktivera " - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Aktivera överhoppning av tomgångsloopar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Aktivera överhoppning av tomgångsloopar (höjer prestandan)" @@ -2018,15 +2013,15 @@ msgstr "Aktivera överhoppning av tomgångsloopar (höjer prestandan)" msgid "Enable MMU" msgstr "Aktivera MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Aktivera Progressive scan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Aktivera skärmsläckare" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "Aktivera högtalardata" @@ -2034,7 +2029,7 @@ msgstr "Aktivera högtalardata" msgid "Enable WideScreen" msgstr "Aktivera bredbild" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Aktivera Wireframe" @@ -2102,7 +2097,7 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Aktiverar anpassat projektionshack" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." @@ -2110,14 +2105,14 @@ msgstr "" "Aktiverar emulation av Dolby Pro Logic II med hjälp av 5.1 surround. Inte " "tillgänglig för OSX." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Aktiverar emulation av Dolby Pro Logic II med hjälp av 5.1 surround. Endast " "OpenAL-backend." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2146,7 +2141,7 @@ msgstr "" "Aktiverar minneshanterarenheten som behövs för några spel. (PÅ = Kompatibel, " "AV = Snabb)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2161,13 +2156,13 @@ msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "Engelska" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Förbättring" @@ -2185,17 +2180,17 @@ msgstr "Ingång %d/%d" msgid "Entry 1/%d" msgstr "Ingång 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Samma" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Fel" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fel uppstod när valt språk lästes in. Byter tillbaka till systemstandard." @@ -2227,7 +2222,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Undantagshanterare - åtkomst under minnesutrymme. %08llx%08llx" @@ -2236,16 +2231,20 @@ msgstr "Undantagshanterare - åtkomst under minnesutrymme. %08llx%08llx" msgid "Execute" msgstr "Utför" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Exportering misslyckades" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Exportera fil" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportera inspelning" @@ -2257,7 +2256,7 @@ msgstr "Exportera inspelning..." msgid "Export Save" msgstr "Exportera sparning" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Exportera Wii-sparningar (experimentell)" @@ -2273,11 +2272,11 @@ msgstr "Exportering misslyckades, vill du försöka igen?" msgid "Export save as..." msgstr "Exportera sparning som..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Tillägg" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Extern bildrutebuffer" @@ -2289,48 +2288,48 @@ msgstr "Extra parameter" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra parameter som endast är användbar i ''Metroid: Other M''." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Extraherar alla filer..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Extrahera apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "Extrahera DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Extrahera filkatalog..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Extrahera fil..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Extrahera partition..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "Extraherar %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Extraherar alla filer" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Extraherar filmapp" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Extraherar..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO-byte" @@ -2346,19 +2345,15 @@ msgstr "FRANKRIKE" msgid "FST Size:" msgstr "FST-storlek:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Misslyckades att ansluta!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Misslyckades att lyssna!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Misslyckades att ladda ned koder." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "Misslyckades att extrahera till %s!" @@ -2387,15 +2382,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "Misslyckades att läsa bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "Misslyckades att läsa in hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "Misslyckades att läsa %s" @@ -2478,7 +2477,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Misslyckades att läsa unikt ID från disk-bilden" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Misslyckades att skriva BT.DINF till SYSCONF" @@ -2496,19 +2495,23 @@ msgstr "Misslyckades att skriva header för %s" msgid "Failed to write header for file %d" msgstr "Misslyckades att skriva header för filen %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Persiska" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Snabb" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Snabb version av MMU. Fungerar inte för alla spel." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2516,7 +2519,7 @@ msgstr "" "Allvarlig desynkronisering. Avbryter Aborting uppspelning. (Fel i " "PlayWiimote: %u != %u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo-spelare" @@ -2524,7 +2527,7 @@ msgstr "Fifo-spelare" msgid "File Info" msgstr "Filinformation" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Filen innehöll inga koder." @@ -2566,15 +2569,15 @@ msgstr "FileIO: Okänt öppet läge: 0x%02x" msgid "Filesystem" msgstr "Filsystem" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' är okänd! Kommer inte att öppnas!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Hitta nästa" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Hitta föregående" @@ -2586,23 +2589,23 @@ msgstr "Första block" msgid "Fix Checksums" msgstr "Fixa kontrollsummor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "Tvinga 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "Tvinga 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Tvinga konsol som NTSC-J" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Tvinga texturfiltrering" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2626,7 +2629,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2645,34 +2648,37 @@ msgstr "" "Formatera som ascii (NTSC\\PAL)?\n" "Välj nej för sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Framåt" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "HIttade %d resultar för '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Bildruta" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Bildruta" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avancerad bildruta" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Bildskärmsdumpar använder FFV1" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Bildruteinfo" @@ -2684,7 +2690,7 @@ msgstr "Räckvidd för bildrutor" msgid "Frame S&kipping" msgstr "&Hoppa över bildrutor" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Bildrutegräns:" @@ -2692,13 +2698,13 @@ msgstr "Bildrutegräns:" msgid "Frames To Record" msgstr "Bildrutor som ska spelas in" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Fri vy" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Franska" @@ -2711,11 +2717,11 @@ msgstr "Greppband" msgid "From" msgstr "Från" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Helskärm" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Helskärmsupplösning:" @@ -2723,15 +2729,11 @@ msgstr "Helskärmsupplösning:" msgid "GCI File(*.gci)" msgstr "GCI-fil (*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "Konfiguration av GC-Mikrofon" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC-kontroll" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2739,15 +2741,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "Spelets ID:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Spelet körs redan!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Spelet körs inte!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "Spelet hittades inte!" @@ -2763,29 +2765,29 @@ msgstr "Spelkonfig." msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube sparningsfiler (*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "GameCube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Inställningar för GameCube-&kontroller" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minneskort (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Inställningar för GameCube-kontroller" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko-koder" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2799,19 +2801,18 @@ msgstr "" "till mappen \"Sys\" och starta om Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Allmänt" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Allmänna inställningar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Tyska" @@ -2820,15 +2821,15 @@ msgstr "Tyska" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Index är större än AR-kodlistans storlek %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Grafik" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Grafikinställningar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Större än" @@ -2851,7 +2852,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta markerat." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Grekiska" @@ -2871,15 +2872,7 @@ msgstr "Grön höger" msgid "Guitar" msgstr "Gitarr" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY anropade, var god rapportera!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "Hackad bufferuppladdning" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hackningar" @@ -2887,11 +2880,11 @@ msgstr "Hackningar" msgid "Header checksum failed" msgstr "Kontrollsumma för header misslyckades" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebreiska" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Höjd" @@ -2936,11 +2929,11 @@ msgstr "" "\n" "Simma lugnt!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Göm" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Göm muspekare" @@ -2958,8 +2951,8 @@ msgstr "" msgid "Home" msgstr "Hem" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Värd" @@ -2967,13 +2960,12 @@ msgstr "Värd" msgid "Hotkey Configuration" msgstr "Kortkommandokonfiguration" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Kortkommandon" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Ungerska" @@ -3004,11 +2996,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - dålig destination" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL-inställningar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -3016,7 +3008,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR-pekare" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR-känslighet:" @@ -3024,7 +3016,7 @@ msgstr "IR-känslighet:" msgid "ISO Details" msgstr "ISO-detaljer" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO-filkatalog" @@ -3044,11 +3036,11 @@ msgstr "" "Om den är markerad kommer alla bundna lådregister uppdateras. Används av " "Paper Mario-spelen." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Ignorera formatändringar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3062,7 +3054,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta markerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3109,10 +3101,15 @@ msgstr "" msgid "In Game" msgstr "I spelet" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "I spelet" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Bildrutegräns:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3122,7 +3119,7 @@ msgstr "Info" msgid "Information" msgstr "Information" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Indata" @@ -3134,7 +3131,7 @@ msgstr "Sätt in" msgid "Insert Encrypted or Decrypted code here..." msgstr "Sätt in krypterad eller dekrypterad kod här..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "Sätt in SD-kort" @@ -3142,37 +3139,37 @@ msgstr "Sätt in SD-kort" msgid "Insert name here.." msgstr "Ange namn här..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "Installera WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Installera till Wii-meny" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler anropade, man denna plattform stödjer inte det ännu." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "Installerar WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Integritetskontrollfel" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Integritetskontroll slutförd" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Integritetskontroll slutförd. Inga fel har hittats." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3181,19 +3178,19 @@ msgstr "" "Integritetskontroll för partition %d misslyckades. Din dumpning är troligvis " "korrupt eller har blivit patchad inkorrekt." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Gränssnitt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Gränssnittsinställningar" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Internt LZO-fel - kompremering misslyckades" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3202,11 +3199,11 @@ msgstr "" "Internt LZO-fel - avkomprimering misslyckades (%d) (%li, %li) \n" "Försök att läsa in snabbsparning igen" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internt LZO-fel - lzo_init() misslyckades" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "Intern upplösning:" @@ -3223,7 +3220,7 @@ msgstr "Intro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Ogiltig stolek (%x) eller magiskt ord (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Ogiltigt värde!" @@ -3231,7 +3228,7 @@ msgstr "Ogiltigt värde!" msgid "Invalid bat.map or dir entry" msgstr "Ogiltig bat.map eller mappingång" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Ogiltig händelsetyp %i" @@ -3251,19 +3248,19 @@ msgstr "" "%s\n" " Du behöver nog göra en redump för detta spel." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Ogiltig inspelningsfil" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Ogiltiga sökparametrar (inga objekt markerades)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Ogiltig söksträng (kunde inte konvertera till nummer)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Ogiltig söksträng (endast jämna stränglängder stöds)" @@ -3272,8 +3269,8 @@ msgid "Invalid state" msgstr "Ogiltig snabbsparning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italienska" @@ -3289,8 +3286,8 @@ msgstr "JIT-kompilator (rekommenderas)" msgid "JITIL experimental recompiler" msgstr "Experimentell JITIL-kompilator" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japanska" @@ -3308,17 +3305,16 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Låt fönster vara överst" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Tangent" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Koreanska" @@ -3336,24 +3332,20 @@ msgstr "L-knapp" msgid "L-Analog" msgstr "L-analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Språk:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Senast överskrivna snabbsparning" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Senast sparade snabbsparning" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "Latens:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Vänster" @@ -3362,8 +3354,7 @@ msgstr "Vänster" msgid "Left Stick" msgstr "Vänster spak" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3371,7 +3362,7 @@ msgstr "" "Vänsterklicka för att ange kortkommando.\n" "Tryck på mellanslag för att rensa." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3381,7 +3372,7 @@ msgstr "" "Mittenklicka för att rensa.\n" "Högerklicka för fler alternativ." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3389,76 +3380,123 @@ msgstr "" "Vänster-/högerklicka för kler alternativ.\n" "Mittenklicka för att rensa." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Mindre än" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "Begränsa efter bildrutefrekvens" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Läs in" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Läs in anpassade texturer" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "&Läs in snabbsparning" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Läs in snabbsparningsspår 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Läs in snabbsparningsspår 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Läs in snabbsparningsspår 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Läs in snabbsparningsspår 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Läs in snabbsparningsspår 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Läs in snabbsparningsspår 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Läs in snabbsparningsspår 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Läs in snabbsparningsspår 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Läs in snabbsparningsspår 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Läs in snabbsparningsspår 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Läs in snabbsparningsspår 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Läs in snabbsparningsspår 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Läs in snabbsparningsspår 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Läs in snabbsparningsspår 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Läs in snabbsparningsspår 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Läs in snabbsparningsspår 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Läs in snabbsparningsspår 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Läs in snabbsparningsspår 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Läs in snabbsparning" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Läs in Wii-systemmeny" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Läs in Wii-systemmeny %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3472,7 +3510,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Läs in föregående värden från hackmönster som är tillgängliga." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Lokal" @@ -3484,7 +3522,7 @@ msgstr "Logg" msgid "Log Configuration" msgstr "Loggkonfiguration" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "Logga FPS till fil" @@ -3492,7 +3530,7 @@ msgstr "Logga FPS till fil" msgid "Log Types" msgstr "Loggtyper" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3508,12 +3546,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Loggningsutgångar" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Loggning" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Förlorade anslutning till server!" @@ -3552,7 +3590,7 @@ msgstr "Skapar-ID:" msgid "Maker:" msgstr "Skapare:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3567,8 +3605,8 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" @@ -3580,12 +3618,12 @@ msgstr "Minneskortet har redan en sparning för denna titel" msgid "Memcard already opened" msgstr "Minneskort är redan öppnat" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Minnesbyte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Minneskort" @@ -3597,7 +3635,7 @@ msgstr "" "Minneskorthanterare - VARNING: Gör en säkerhetskopiering innan du använder " "detta, bör fungera men kan fördärva saker!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3622,29 +3660,29 @@ msgstr "Minneskortets filstorlek stämmer inte överens med headerstorleken" msgid "Menu" msgstr "Meny" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mikr" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Övrigt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Övriga inställningar" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Redigerare" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3660,16 +3698,16 @@ msgstr "" msgid "Monospaced font" msgstr "Teckensnitt med fast teckenbredd" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3692,11 +3730,11 @@ msgstr "" msgid "Multiply" msgstr "Multiplicera" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "OBS: Strömningsstorlek stämmer inte överens med aktuell datalängd\n" @@ -3790,10 +3828,10 @@ msgstr "NP Upp" msgid "Name:" msgstr "Namn:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Namn:" @@ -3802,7 +3840,7 @@ msgstr "Namn:" msgid "Native GCI files(*.gci)" msgstr "Ursprungliga GCI-filer (*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Ny sökning" @@ -3811,11 +3849,11 @@ msgstr "Ny sökning" msgid "Next Page" msgstr "Nästa sida" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Nästa sökning" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Smeknamn:" @@ -3823,7 +3861,7 @@ msgstr "Smeknamn:" msgid "No Country (SDK)" msgstr "Inget land (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Inga ISOs eller WADS hittades" @@ -3836,8 +3874,8 @@ msgstr "Inget utdata för ljud" msgid "No banner file found for title %s" msgstr "Ingen bannerfil hittades för titeln \"%s\"" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Ingen beskrivning tillgänglig" @@ -3845,7 +3883,7 @@ msgstr "Ingen beskrivning tillgänglig" msgid "No docking" msgstr "Ingen dockning" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Ingen fil inläst" @@ -3853,7 +3891,7 @@ msgstr "Ingen fil inläst" msgid "No free dir index entries" msgstr "Inga fria ingångar till mappindex" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Ingen inspelad fil" @@ -3862,23 +3900,24 @@ msgstr "Ingen inspelad fil" msgid "No save folder found for title %s" msgstr "Ingen sparningsmapp hittades för titeln %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Ingen" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norsk bokmål" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Inte samma" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Inte angiven" @@ -3887,15 +3926,15 @@ msgstr "Inte angiven" msgid "Not a Wii save or read failure for file header size %x" msgstr "Varken en Wii-sparning eller ett läsningsfel för headerfilstorleken %x" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Inte ansluten" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Anteckningar" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Anteckningar:" @@ -3912,11 +3951,11 @@ msgstr "Meddelande" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Antal koder:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3925,7 +3964,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Nunchuk-acceleration" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objekt" @@ -3933,7 +3972,7 @@ msgstr "Objekt" msgid "Object Range" msgstr "Räckvidd för objekt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Av" @@ -3941,7 +3980,7 @@ msgstr "Av" msgid "Offset:" msgstr "Offset:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "Visningsmeddelanden på skärmen" @@ -3950,21 +3989,20 @@ msgstr "Visningsmeddelanden på skärmen" msgid "Only %d blocks available" msgstr "Endast %d block tillgängliga" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Öppna" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Öppna &sökvägsmappen" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Öppnar sparningsmappen för Wii" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Öppna fil..." @@ -3990,7 +4028,7 @@ msgstr "OpenCL-texturdekodare" msgid "OpenMP Texture Decoder" msgstr "OpenMP-texturdekodare" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Inställningar" @@ -4009,12 +4047,12 @@ msgstr "" "Högerklicka och exportera alla sparningar,\n" "och importera alla sparningar till ett nytt minneskort\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Övrigt" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -4022,7 +4060,7 @@ msgstr "" "En annan klient bröt anslutningen under tiden spelet kördes!! Nätspel är " "inaktiverat. Du stoppar spelet manuellt." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Utdata" @@ -4034,7 +4072,7 @@ msgstr "Spe&la upp inspelning..." msgid "Pad" msgstr "Kontroll" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Kontroll" @@ -4063,16 +4101,21 @@ msgstr "Parametrar" msgid "Partition %i" msgstr "Partition %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patcher" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Sökvägar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausa" @@ -4081,7 +4124,7 @@ msgstr "Pausa" msgid "Pause at end of movie" msgstr "Pausa vid slutet av filmen" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Ljus per bildpunkt" @@ -4095,19 +4138,17 @@ msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Spela" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Spela upp inspelning" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Spela/Pausa" @@ -4119,11 +4160,11 @@ msgstr "Spelbar" msgid "Playback Options" msgstr "Uppspelningsalternativ" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Spelare" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Var god bekräfta..." @@ -4135,54 +4176,54 @@ msgstr "Var god skapa ett perspektiv innan du sparar" msgid "Plus-Minus" msgstr "Plus-minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polska" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Port 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Port 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Port 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Port 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Port:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portugisiska" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portugisiska (brasiliansk)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Efterprocesseringseffekt:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "För tidigt filmslut i PlayController. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "För tidigt filmslut i PlayWiimote. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "För tidigt filmslut i PlayWiimote. %u > %u" @@ -4199,7 +4240,7 @@ msgstr "Föreg. sida" msgid "Previous Page" msgstr "Föregående sida" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Föregående värde" @@ -4207,7 +4248,7 @@ msgstr "Föregående värde" msgid "Print" msgstr "Skriv ut" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4223,8 +4264,8 @@ msgstr "Töm cache" msgid "Question" msgstr "Fråga" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Avsluta" @@ -4242,7 +4283,7 @@ msgstr "R-knapp" msgid "R-Analog" msgstr "R-analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -4250,34 +4291,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RYSSLAND" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Räckvidd" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Skrivskyddat läge" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Riktig" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Riktig Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Verkliga Wiimotes" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Återanslut Wiimote när en snabbsparning läser in" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Spela in" @@ -4315,29 +4360,28 @@ msgstr "" "\n" "Om du är osäker kan du välja Ingen." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Uppdatera" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Uppdatera lista" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Uppdatera spellista" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Ta bort" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4347,17 +4391,16 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Rendera till huvudfönstret" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Återställ" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Resultat" @@ -4369,7 +4412,7 @@ msgstr "Enter" msgid "Revision:" msgstr "Revision:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Höger" @@ -4378,12 +4421,12 @@ msgstr "Höger" msgid "Right Stick" msgstr "Höger spak" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibration" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4391,7 +4434,7 @@ msgstr "" "Kör DSP HLE och LLE på en tillägnad tråd (rekommenderas inte; kan orsaka " "ljudbuggar med HLE och fryser sig med LLE)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Ryska" @@ -4399,13 +4442,13 @@ msgstr "Ryska" msgid "Sa&ve State" msgstr "Spa&ra snabbsparning" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Säker" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Spara" @@ -4413,47 +4456,59 @@ msgstr "Spara" msgid "Save GCI as..." msgstr "Spara GCI som..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Spa&ra snabbsparning" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Spa&ra snabbsparning" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Spara snabbsparningsspår 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Spara snabbsparningsspår 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Spara snabbsparningsspår 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Spara snabbsparningsspår 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Spara snabbsparningsspår 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Spara snabbsparningsspår 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Spara snabbsparningsspår 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Spara snabbsparningsspår 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Spara snabbsparningsspår 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Spara snabbsparningsspår 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Spara snabbsparning..." @@ -4462,41 +4517,41 @@ msgstr "Spara snabbsparning..." msgid "Save as..." msgstr "Spara som..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Spara komprimerad GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Spara aktuellt perspektiv" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Spara avkomprimerad GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Snabbsparningens film %s är korrupt. Filminspelningen stoppas..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Skalad EFB-kopia" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Skannar %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Söker efter ISOs" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Skannar..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Skärmdump" @@ -4504,23 +4559,23 @@ msgstr "Skärmdump" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Sök" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Sökfilter" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Sök undermappar" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Spara aktuellt objekt" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Sök efter hex-värde:" @@ -4531,16 +4586,16 @@ msgid "Section %s not found in SYSCONF" msgstr "Sektion %s hittades inte i SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Välj" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Spara inspelningsfilen" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Välj en Wii WAD-fil som ska installeras" @@ -4562,19 +4617,19 @@ msgstr "Välj en sparningsfil som ska importeras" msgid "Select floating windows" msgstr "Välj flytande fönster" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Öppna fil" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Välj snabbsparning" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Välj snabbsparning att läsa in" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Välj snabbsparning att spara" @@ -4596,7 +4651,7 @@ msgstr "" "\n" "Om du är osäker kan du välja Auto." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "Den valda kontrollprofilen finns inte" @@ -4653,11 +4708,11 @@ msgstr "" "\n" "Om du är osäker kan du använda OpenGL." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Skicka" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Position av Sensor Bar:" @@ -4665,20 +4720,16 @@ msgstr "Position av Sensor Bar:" msgid "Separator" msgstr "Avskiljare" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbiriska" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "Serieport 1 - Detta är porten som enheter, t.ex. nätadaptern, använder" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Ange" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Ange som &standard-ISO" @@ -4694,7 +4745,7 @@ msgstr "" "SetARCode_IsActive: Indexet är större än storleken på listan över AR-koder " "%lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4710,7 +4761,7 @@ msgstr "Inställningar..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kan inte hitta filinställningar" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Skakning" @@ -4718,7 +4769,7 @@ msgstr "Skakning" msgid "Short Name:" msgstr "Kort namn:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Avtyckarknappar" @@ -4742,11 +4793,11 @@ msgstr "Visa &verktygsfält" msgid "Show Drives" msgstr "Visa drivrutiner" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "Visa regioner för EFB-kopior" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Visa bildrutefrekvens" @@ -4758,7 +4809,7 @@ msgstr "Visa Frankrike" msgid "Show GameCube" msgstr "Visa GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Visa indata" @@ -4794,7 +4845,7 @@ msgstr "Visa plattformar" msgid "Show Regions" msgstr "Visa regioner" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Visa statistik" @@ -4814,11 +4865,11 @@ msgstr "Visa WAD" msgid "Show Wii" msgstr "Visa Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Visa en bekräftelsedialog innan ett spel stoppas." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4837,7 +4888,7 @@ msgstr "Visa första blocket" msgid "Show lag counter" msgstr "Visa laggräknare" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4863,7 +4914,7 @@ msgstr "Visa sparningsikon" msgid "Show save title" msgstr "Visa sparningstitel" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4879,7 +4930,7 @@ msgstr "" msgid "Show unknown" msgstr "Visa okänd" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4889,19 +4940,19 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Vertikal Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Förenklad kinesiska" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Storlek" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "Hoppa över BIOS" @@ -4909,7 +4960,7 @@ msgstr "Hoppa över BIOS" msgid "Skip DCBZ clearing" msgstr "Hoppa över rensning av DCBZ " -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "Hoppa över tillgång till EFB från processorn" @@ -4930,17 +4981,17 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Spår %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Spår A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Spår B" @@ -4952,7 +5003,7 @@ msgstr "Ögonblicksbild" msgid "Software Renderer" msgstr "Programrenderare" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4965,7 +5016,7 @@ msgstr "" "Vill du verkligen aktivera programvarurendering? Om du är osäker kan du " "välja 'Nej'." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Ljudinställningar" @@ -4984,16 +5035,16 @@ msgid "Space" msgstr "Mellanrum" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spanska" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Högtalarvolym:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -5017,21 +5068,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Snabba upp disköverförningshastigheten" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Fyrkantsspak" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Standardkontroll" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "Starta &nätspel" @@ -5040,20 +5099,18 @@ msgid "Start Re&cording" msgstr "&Börja spela in" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Börja spela in" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Snabbsparning" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Snabbsparningar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "Styrhjul" @@ -5061,15 +5118,13 @@ msgstr "Styrhjul" msgid "Stick" msgstr "Spak" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stoppa" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5083,7 +5138,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta markerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Sträck ut till fönster" @@ -5104,7 +5159,11 @@ msgstr "Lyckades exportera fil till %s" msgid "Successfully imported save files" msgstr "Lyckades importera sparningsfiler" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Svinga" @@ -5121,8 +5180,8 @@ msgstr "" "slumpartade frysningar när läget \"Dubbla kärnor\" används. (PÅ = " "kompatibel, AV = snabb)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Systemspråk:" @@ -5152,33 +5211,32 @@ msgid "Table Right" msgstr "Tabell höger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Ta en skärmdump" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Test" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Textur-cache" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Lägg över texturformat" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD har installerats utan problem." @@ -5190,13 +5248,13 @@ msgstr "Adressen är ogiltig" msgid "The checksum was successfully fixed" msgstr "Kontrollsumman fixades utan problem" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Valda filkatalogen finns redan i listan" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5205,7 +5263,7 @@ msgstr "" "Filen %s finns redan.\n" "Vill du ersätta den?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5214,7 +5272,7 @@ msgstr "" "Filen %s kunde inte öppnas för skrivning. Var god kontrollera om den redan " "är öppnad i ett annat program." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s var redan öppen, headerfilen kommer inte att skrivas." @@ -5236,7 +5294,7 @@ msgstr "Namnet kan inte innehålla tecknet ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterande dekrypterade AR-koden innehåller inga rader." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5252,7 +5310,7 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "Sparningen du försöker kopiera har en ogiltig filstorlek" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5260,23 +5318,23 @@ msgstr "" "Det valda språket stöds inte av ditt system. Ändrar tillbaka till " "systemstandard." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverns och klientens nätspelsversioner är inkompatibla!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Servern är full" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Servern svarade: Spelet körs för tillfället!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Servern skickade ett okänt felmeddelande!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den valda filen \"%s\" finns inte" @@ -5285,7 +5343,7 @@ msgstr "Den valda filen \"%s\" finns inte" msgid "The value is invalid" msgstr "Värdet är felaktigt" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema:" @@ -5313,11 +5371,11 @@ msgstr "" "Denna Action Replay-simulator stödjer inte koder som ändrar Action Replay " "själv." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Detta kan orsaka fartminskningar i Wii-menyn och vissa spel." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5337,7 +5395,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -5349,7 +5407,7 @@ msgstr "" "Ljud för att strypa användningen av DSP (kan fixa ljudklickningar men kan " "även orsaka konstant brus beroende på spelet)." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5365,17 +5423,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "Detta låter redigera INI-kofigueringsfilen manuellt" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Tröskel" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Lutning" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Titel" @@ -5388,18 +5446,36 @@ msgstr "till" msgid "Toggle All Log Types" msgstr "Markera/avmarkera alla loggtyper" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "Bildförhållande:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB-kopior" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Markera/avmarkera alla loggtyper" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Skifta mellan helskärm- och fönsterläge" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Ovan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Traditionell kinesiska" @@ -5423,7 +5499,7 @@ msgstr "" "Försöker att läsa från ogiltig SYSCONF\n" "Wiimote bt ids är inte tillgänglig" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turkiska" @@ -5439,7 +5515,7 @@ msgstr "Typ" msgid "UDP Port:" msgstr "UDP-port:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5448,7 +5524,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "OKÄND" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "OKÄND_%02X" @@ -5476,24 +5552,29 @@ msgstr "" "dekrypterad kod. Se till att den är riktigt skriven.\n" "Vill du ignorera denna rad och fortsätta tolka resten?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Odefinerad %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Ångra inläsning av snabbsparning" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Ångra inläsning av snabbsparning" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Oväntat 0x80-anrop? Avbryter..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Okänd" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Okänt DVD-kommando %08x - katastrofalt fel" @@ -5508,62 +5589,56 @@ msgstr "Okänd kommando 0x%08x" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Okänd tillträdestyp %i i SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Tog emot ett okänt meddelande med id: %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ett okänt meddelande togs emot med ID:%d från spelare:%d Sparkar spelare!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Upp" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Uppdatera" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Upprätt Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Använd EuRGB60-läge (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Använd helskärm" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Använd hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Använd panikhanterare" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -"Använd en hackad uppladdningsstrategi för att strömma hörn.\n" -"Detta höjer vanligtvis hastigheten, men är förbjuden enligt OpenGL:s " -"specifikationer och kan orsaka en del större buggar.\n" -"\n" -"Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5590,11 +5665,11 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Hjälpprogram" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-synk" @@ -5602,7 +5677,7 @@ msgstr "V-synk" msgid "VBeam Speed Hack" msgstr "Hastighetshack för VBeam" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Värde" @@ -5610,7 +5685,7 @@ msgstr "Värde" msgid "Value:" msgstr "Värde:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Värde: " @@ -5618,15 +5693,19 @@ msgstr "Värde: " msgid "Verbosity" msgstr "Avlusningsnivå" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuell" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Volym" @@ -5655,7 +5734,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Varning" @@ -5696,7 +5775,7 @@ msgstr "" "och har samma namn som en fil på ditt minneskort\n" "Vill du fortsätta?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5708,7 +5787,7 @@ msgstr "" "fortsätter, eller läsa in denna snabbsparning med skrivskyddat läge " "inaktiverat." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5720,7 +5799,7 @@ msgstr "" "snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få en " "desynkronisering." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5754,8 +5833,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil är inte öppen." @@ -5763,15 +5842,15 @@ msgstr "WaveFileWriter - fil är inte öppen." msgid "Whammy" msgstr "Svajarm" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Bredbildshack" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Bredd" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5779,15 +5858,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii-konsol" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii nandrot:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Importera Wii-sparningar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-sparningsfiler (*.bin)|*.bin" @@ -5796,7 +5875,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunde inte läsa från fil" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5805,15 +5884,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote ansluten" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote-motor" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Inställningar för Wiimote" @@ -5837,14 +5916,14 @@ msgstr "Fönster höger" msgid "Word Wrap" msgstr "Radbytning" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Arbetar..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "Skriv minneskort (GC)" @@ -5879,7 +5958,7 @@ msgstr "Initiering av XAudio2 misslyckades: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "Misslyckades att skapa mästarröst för XAudio2: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF-register" @@ -5909,23 +5988,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Du kan inte stänga paneler som har sidor inuti sig." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Du måste välja ett spel!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Du måste ange ett namn!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du måste ange en giltig decimal, hexadecimal eller oktalt värde." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Du måste ange ett giltigt profilnamn." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du måste starta om Dolphin för att ändringarna ska kunna träda i kraft." @@ -5940,7 +6019,7 @@ msgstr "" "Vill du stoppa nu för att fixa problemet?\n" "Om du väljer \"nej\" kan ljudet bli förvrängt." -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5972,12 +6051,12 @@ msgstr "Zero 3-kod stöds inte" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero-kod okänd för Dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ väntar ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5993,7 +6072,7 @@ msgstr "" msgid "[Custom]" msgstr "[Anpassad]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -6012,7 +6091,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -6026,11 +6105,7 @@ msgstr "" "\n" "Om du är osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ LÄGG TILL" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -6039,11 +6114,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Läser opkod från %x. Var god rapportera detta." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerade -1 i applikationkörningen!" @@ -6055,6 +6130,67 @@ msgstr "zFar-korrektion: " msgid "zNear Correction: " msgstr "zNear-korrektion: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| ELLER" + +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Tillåter att växla mellan vissa inställningar med snabbtangenterna 3 " +#~ "(Intern upplösning), 4 (Bildförhållande), 5 (Kopiera EFB) och 6 (Dimma) " +#~ "inom emulatorfönstret.\n" +#~ "\n" +#~ "Om du är osäker kan du lämna detta omarkerat." + +#~ msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" +#~ msgstr "Kan inte hitta Wiimote med bd: %02x:%02x:%02x:%02x:%02x:%02x" + +#~ msgid "Enable Hotkeys" +#~ msgstr "Aktivera " + +#~ msgid "Failed to Listen!!" +#~ msgstr "Misslyckades att lyssna!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "Misslyckades att läsa bthprops.cpl" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "Misslyckades att läsa in hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "Konfiguration av GC-Mikrofon" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY anropade, var god rapportera!" + +#~ msgid "Hacked Buffer Upload" +#~ msgstr "Hackad bufferuppladdning" + +#~ msgid "Last Overwritten State" +#~ msgstr "Senast överskrivna snabbsparning" + +#~ msgid "Last Saved State" +#~ msgstr "Senast sparade snabbsparning" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Återanslut Wiimote när en snabbsparning läser in" + +#~ msgid "Set" +#~ msgstr "Ange" + +#~ msgid "" +#~ "Use a hacked upload strategy to stream vertices.\n" +#~ "This usually speed up, but is forbidden by OpenGL specification and may " +#~ "causes heavy glitches.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "Använd en hackad uppladdningsstrategi för att strömma hörn.\n" +#~ "Detta höjer vanligtvis hastigheten, men är förbjuden enligt OpenGL:s " +#~ "specifikationer och kan orsaka en del större buggar.\n" +#~ "\n" +#~ "Om du är osäker kan du lämna detta omarkerat." diff --git a/Languages/po/tr.po b/Languages/po/tr.po index a269a472db..3652aa34c2 100644 --- a/Languages/po/tr.po +++ b/Languages/po/tr.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: mustafacan \n" "Language-Team: Turkish (http://www.transifex.com/projects/p/dolphin-emu/" @@ -20,17 +20,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr "(Göstermek için çok fazla)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr "Oyun :" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! YOK" @@ -43,14 +43,14 @@ msgstr "" "\"%s\" bulunamadı.\n" "16MB'lık yeni bir hafıza kartı oluşturulsun mu?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" hatalı bir GCM veya ISO dosyası, veya herhangi bir GC veya Wii kalıbı " "değil." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -60,12 +60,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$sKopyala%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -148,7 +148,7 @@ msgstr "%sGCI Al%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Boş Blok; %u Boş Dizin Girişi" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& VE" @@ -168,23 +168,23 @@ msgstr "Kesme noktaları (&B)" msgid "&Browse for ISOs..." msgstr "Kalıplara Gözat... (&B)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "Hile Yöneti&cisi" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "Ses Ayarları (&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "Kalıbı Sil... (&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "Seçilen Kalıpları Sil... (&D)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emülasyon" @@ -200,7 +200,7 @@ msgstr "Gelişmiş Kareleme (&F)" msgid "&Fullscreen" msgstr "Tam Ekran (&F)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Görüntü Ayarları" @@ -208,7 +208,7 @@ msgstr "&Görüntü Ayarları" msgid "&Help" msgstr "Yardım (&H)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "Tuş ayarları (&H)" @@ -220,7 +220,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "Durumu Yük&le" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "GC Hafıza Kartı Yönetici (&M)" @@ -232,7 +232,7 @@ msgstr "Hafıza (&M)" msgid "&Open..." msgstr "Aç...(&O)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "Seçenekler (&O)" @@ -244,7 +244,7 @@ msgstr "Duraklat (&P)" msgid "&Play" msgstr "Oynat (&P)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "Özellikler (&P)" @@ -284,15 +284,15 @@ msgstr "Görüntü (&V)" msgid "&View" msgstr "Görünüm (&V)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote Ayarları" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -308,51 +308,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(BİLİNMEYEN)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(kapalı)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ EKLE" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 bit" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 bit" @@ -360,44 +365,43 @@ msgstr "8 bit" msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<Çözünürlük bulunamadı>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "Bir NetPlay penceresi zaten açık!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Bir oyun şu anda düzgün çalışmıyor." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -432,12 +436,12 @@ msgstr "" "\n" "TCP bağlantı noktanızı barındırıcıya yönlendirmelisiniz!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR Kodları" @@ -450,11 +454,11 @@ msgstr "Dolphin Hakkında" msgid "Acceleration" msgstr "Hızlandırma" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Doğruluk:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -467,8 +471,7 @@ msgstr "" "\n" "Emin değilseniz, bunun yerine EFB'den Doku'ya seçeneğini işaretleyin." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Eylem" @@ -560,7 +563,7 @@ msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Dönüştürücü:" @@ -569,11 +572,11 @@ msgstr "Dönüştürücü:" msgid "Add" msgstr "Ekle" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "Action Replay Kodu Ekle" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "Yama Ekle" @@ -583,11 +586,11 @@ msgstr "Bölme ekle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "Ekle..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adres :" @@ -627,70 +630,62 @@ msgstr "" "\n" "NOT: Ulaşılan değerler için Giriş Penceresi veya Konsolu denetleyin." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını " "ayarlayın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Gelişmiş" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Tüm GC/Wii kalıpları (gcm, iso, wbfs, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "Tüm GameCube GCM Dosyaları (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "Tüm Kayıtlı Oyunlar (sav,s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "Tüm Wii kalıpları (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tüm sıkıştırılan GC/Wii kalıpları (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "Tüm dosyalar (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analiz et" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Filtreleme:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Keskinleştirme:" @@ -702,11 +697,11 @@ msgstr "Apploader boyutu yanlış. Bu gerçekten bir apploader mı?" msgid "Apploader unable to load from file" msgstr "Apploader dosyadan yüklenemiyor." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "Apploader:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Uygula" @@ -720,16 +715,16 @@ msgstr "" "\n" "Emin değilseniz, kapalı seçin." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "Arapça" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" dosyasını silmek istiyor musunuz?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -737,7 +732,7 @@ msgstr "" "Bu dosyaları gerçekten silmek istiyor musunuz?\n" "Silindikten sonra bu dosyaları geri döndüremezsiniz!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Bu dosyayı gerçekten silmek istiyor musunuz? Silindikten sonra bu dosyaları " @@ -747,8 +742,8 @@ msgstr "" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "En-boy Oranı:" @@ -756,12 +751,12 @@ msgstr "En-boy Oranı:" msgid "At least one pane must remain open." msgstr "En az bir bölme açık kalmalıdır." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "Ses" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "Ses Çözücüsü:" @@ -769,20 +764,20 @@ msgstr "Ses Çözücüsü:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: AO sürücüyü açarken hata.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Otomatik" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Otomatik (640x528'in katları)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Otomatik (Pencere Boyutu)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Pencere Boyutunu Otomatik Ayarla" @@ -796,11 +791,11 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP kaydı" @@ -808,21 +803,21 @@ msgstr "BP kaydı" msgid "Back" msgstr "Geri" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "Çözücü Ayarları" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Çözücü:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Arkaplanda Giriş" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Geri" @@ -830,8 +825,12 @@ msgstr "Geri" msgid "Bad File Header" msgstr "Kötü Dosya Başı" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Afiş" @@ -847,11 +846,11 @@ msgstr "Afiş:" msgid "Bar" msgstr "Çubuk" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Temel" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "Temel Ayarlar" @@ -879,12 +878,12 @@ msgstr "Mavi Sol" msgid "Blue Right" msgstr "Mavi Sağ" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "Alt" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Bağlı Denetimler: %lu" @@ -893,29 +892,29 @@ msgstr "Bağlı Denetimler: %lu" msgid "Broken" msgstr "Bozuk" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "Gözat..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Eklemek için bir klasöre gözat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "Bir kalıp konumu için gözat..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "Çıkış klasörü için gözat" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "Tampon:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Düğmeler" @@ -925,11 +924,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C Çubuğu" @@ -937,11 +936,11 @@ msgstr "C Çubuğu" msgid "C-Stick" msgstr "C Çubuğu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP kaydı" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU Emülatör Motoru" @@ -964,22 +963,17 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "İptal" @@ -995,7 +989,7 @@ msgstr "%s açılamadı." msgid "Cannot unregister events with events pending" msgstr "Bekleyen olaylardan dolayı olaylar kayıttan kaldırılamıyor." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -1006,7 +1000,7 @@ msgstr "" "%s\n" "Geçerli bir Gamecube hafıza kartı dosyası değil." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1018,15 +1012,15 @@ msgstr "" msgid "Caps Lock" msgstr "Büyük Harf Kilidi" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "Katalanca" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Merkez" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "Değiştir" @@ -1035,15 +1029,14 @@ msgid "Change &Disc..." msgstr "&Diski Değiştir" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Diski Değiştir" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "Oyunu Değiştir" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1059,12 +1052,12 @@ msgstr "zFar Parametresinin işaretini değiştirir (düzeltme sonrası)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "zNear Parametresinin işaretini değiştirir (düzeltme sonrası)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Emülatör çalışırken değiştirirseniz herhangi bir etkisini göremezsiniz!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "Sohbet" @@ -1072,47 +1065,47 @@ msgstr "Sohbet" msgid "Cheat Code" msgstr "Hile Kodu" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Hile Arama" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Hile Yöneticisi" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "Bölüm Düzgünlüğünü Denetle" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "Düzgünlük denetleniyor..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Çince (Basit)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Çince (Geleneksel)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "DVD kök dizinini seçin:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "NAND kök dizinini seçin:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "Varsayılan kalıbı seçin:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "Eklemek için bir konum seçin" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" @@ -1120,7 +1113,7 @@ msgstr "Açmak için bir dosya seçin" msgid "Choose a memory card:" msgstr "Bir hafıza kartı seçin:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1128,12 +1121,12 @@ msgstr "" "Apploader olarak bir dosya seçin: (Sadece konumlardan yapılan disklere " "uygulanır)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Çember Çubuk" @@ -1143,12 +1136,12 @@ msgstr "Klasik" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Temizle" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." @@ -1156,22 +1149,22 @@ msgstr "" "Oyun çalışırken istemci bağlantısı kesildi!! NetPlay iptal edildi. Oyunu " "elle durdurmalısınız." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Kapat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "Yapıla&ndır" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Kod Bilgisi" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Kod:" @@ -1187,87 +1180,89 @@ msgstr "Yorum" msgid "Comment:" msgstr "Yorum:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "Kalıbı sıkıştır..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Seçili kalıpları sıkıştır..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "Kalıp sıkıştırılıyor..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Yapılandır" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Denetimleri Yapılandır" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "Kolları Yapılandır" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "Yapılandır..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "Dosyanın Üzerine Yazmaya İzin Ver" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "Durdurma Onayı İste" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Bağlan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "USB Klavye Bağla" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "Wiimote'u Bağla : %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Wiimote 1'i Bağla" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Wiimote 2'yi Bağla" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Wiimote 3'ü Bağla" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Wiimote 4'ü Bağla" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "Bağlanıyor..." @@ -1275,7 +1270,7 @@ msgstr "Bağlanıyor..." msgid "Console" msgstr "Konsol" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1287,7 +1282,7 @@ msgstr "Denetim" msgid "Convert to GCI" msgstr "GCI'ya dönüştür" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "Kopyalama başarısız." @@ -1310,7 +1305,7 @@ msgstr "%s oluşturulamadı." msgid "Could not initialize backend %s." msgstr "Çözücü %s başlatılamadı." -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1321,7 +1316,7 @@ msgstr "" "Lütfen bilgisayarların çoğunun gerçek GameCube veya Wii disklerini " "okuyamadıklarını unutmayın." -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kalıp dosyası %s tanınamadı." @@ -1331,7 +1326,7 @@ msgstr "Kalıp dosyası %s tanınamadı." msgid "Could not save %s" msgstr "%s kaydedilemedi." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1352,11 +1347,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "Uzantı 'ini' için açma komutu bulunamadı." -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1364,8 +1359,8 @@ msgstr "" "Çekirdek başlatılamadı. \n" "Yapılandırmanızı denetleyin." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Sayı:" @@ -1373,8 +1368,8 @@ msgstr "Sayı:" msgid "Country:" msgstr "Ülke:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "AR Kodu Oluştur" @@ -1383,7 +1378,7 @@ msgstr "AR Kodu Oluştur" msgid "Create new perspective" msgstr "Yeni perspektif oluştur" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Oluşturan:" @@ -1391,11 +1386,11 @@ msgstr "Oluşturan:" msgid "Critical" msgstr "Önemli" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Kırp" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1409,7 +1404,7 @@ msgstr "" msgid "Crossfade" msgstr "Geçişli" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1426,11 +1421,11 @@ msgstr "Özel Görüntüleme Hilesi Ayarları" msgid "Customize some Orthographic Projection parameters." msgstr "Bazı ortografik projeksiyon parametrelerini özelleştir." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Çekçe" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1438,36 +1433,36 @@ msgstr "D" msgid "D-Pad" msgstr "Yön Tuşları" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "Ses" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "Ses Emülatörü Motoru" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE Emülasyonu (Hızlı)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE Yorumlayıcı (Çok Yavaş)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE Yeniden Derleyici" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "Ses ayarları" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD Kök Dizini:" @@ -1479,7 +1474,11 @@ msgstr "DVDLowRead - Kritik Hata: Birimden okuma başarısız." msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Kritik Hata: Birimden okuma başarısız." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Veri Boyutu" @@ -1492,11 +1491,11 @@ msgstr "Tarih:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro dosyaları (*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Ölü Bölge" @@ -1504,7 +1503,7 @@ msgstr "Ölü Bölge" msgid "Debug" msgstr "Hata ayıklama" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Hata ayıklama" @@ -1512,24 +1511,29 @@ msgstr "Hata ayıklama" msgid "Decimal" msgstr "Onluk taban" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "Kalıbı genişlet..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Seçili kalıpları genişlet..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "Kalıp genişletiliyor..." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "Oyun Listesini Yenile" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Varsayılan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "Varsayılan kalıp:" @@ -1538,7 +1542,7 @@ msgid "Default font" msgstr "Varsayılan yazı tipi" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Sil" @@ -1551,11 +1555,11 @@ msgstr "Kaydı sil" msgid "Delete the existing file '%s'?" msgstr "'%s' dosyasını silmek istediğinizden emin misiniz?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Açıklama" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Belirle" @@ -1567,13 +1571,13 @@ msgid "" msgstr "" "DVD'nin alabileceği veriden daha fazlasını sığdırma girişimi algılandı." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Sürücü" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "Sürücü Ayarları" @@ -1581,11 +1585,11 @@ msgstr "Sürücü Ayarları" msgid "Dial" msgstr "Kadran" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "DirectX 10/11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "DirectX 9" @@ -1597,8 +1601,8 @@ msgstr "" "Konum doğrulama başarısız \n" "ve konum yedeği doğrulama da başarısız." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "İptal et" @@ -1606,11 +1610,11 @@ msgstr "İptal et" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Sisi İptal Et" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1624,7 +1628,7 @@ msgstr "" "\n" "Emin değilseniz, işaretli bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1640,7 +1644,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1661,11 +1665,11 @@ msgstr "Disk" msgid "Disc Read Error" msgstr "Disk Okuma Hatası" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Görüntü" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1679,19 +1683,19 @@ msgstr "" msgid "Divide" msgstr "Böl" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Görüntü Yapılandırması" @@ -1704,20 +1708,20 @@ msgstr "Dolphin &Web Sitesi" msgid "Dolphin Configuration" msgstr "Dolphin Yapılandırması" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Taklit Wiimote Yapılandırması" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC Kolu Yapılandırması" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" @@ -1729,7 +1733,7 @@ msgstr "Dolphin Wiimote Yapılandırması" msgid "Dolphin at &Google Code" msgstr "&Google Code'da Dolphin" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." @@ -1737,7 +1741,7 @@ msgstr "" "Dolphin herhangi bir GC veya Wii kalıbı bulamadı. Buraya çift tıklatarak " "dosyalara göz atabilirsiniz..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." @@ -1745,8 +1749,8 @@ msgstr "" "Dolphin şu anda oyunları gizlemeye ayarlıdır. Buraya çift tıklatarak tüm " "oyunları görebilirsiniz." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin istenen işlemi gerçekleştiremedi." @@ -1759,16 +1763,16 @@ msgstr "" "Disk erişimini hızlandırır. Bazı oyunlarda gereklidir. (Açık = Hızlı, Kapalı " "= Uyumlu)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Aşağı" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Kodları İndir (WiiRD Veritabanı)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu kod indirildi. (%lu eklendi.)" @@ -1777,27 +1781,27 @@ msgstr "%lu kod indirildi. (%lu eklendi.)" msgid "Drums" msgstr "Davullar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "Kukla" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "Sesi Dök" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Kareleri Dök" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Dokuları Dök" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1808,7 +1812,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1818,7 +1822,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1829,8 +1833,8 @@ msgstr "" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Flemenkçe" @@ -1838,7 +1842,7 @@ msgstr "Flemenkçe" msgid "E&xit" msgstr "Çıkış (&x)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Kopyaları" @@ -1862,7 +1866,7 @@ msgstr "AVRUPA" msgid "Early Memory Updates" msgstr "Erken Hafıza Güncellemeleri" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "Düzen" @@ -1878,7 +1882,7 @@ msgstr "Yapılandırmayı Düzenle" msgid "Edit Patch" msgstr "Yamayı Düzenle" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "Şu anki perspektifi düzenle" @@ -1891,15 +1895,15 @@ msgstr "Düzenle..." msgid "Effect" msgstr "Etki" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "Gömülü Çerçeve Tamponu" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "Emülasyon İşlem Birimi zaten çalışıyor." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1913,7 +1917,7 @@ msgstr "" "\n" "Emin değilseniz, bunun yerine sanal XFB emülasyonunu seçin." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1941,7 +1945,7 @@ msgstr "Emülasyon Durumu:" msgid "Enable" msgstr "İzin ver" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1957,7 +1961,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "AR Geçmişine İzin Ver" @@ -1969,11 +1973,11 @@ msgstr "Blok Birleşimine İzin Ver" msgid "Enable Bounding Box Calculation" msgstr "Sınırlayıcı Kutu Hesaplama'yı Etkinleştir" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Ön Belleğe İzin Ver" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" @@ -1981,19 +1985,15 @@ msgstr "Hilelere İzin Ver" msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (hızı artırır)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "Kısayol Tuşlarına İzin Ver" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Boşta Atlamaya İzin Ver" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "Boşta Atlamaya İzin Ver (hızı artırır)" @@ -2001,15 +2001,15 @@ msgstr "Boşta Atlamaya İzin Ver (hızı artırır)" msgid "Enable MMU" msgstr "MMU'ya İzin Ver" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "Ekran Koruyucusuna İzin Ver" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -2017,7 +2017,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "Geniş Ekrana İzin Ver" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Geniş Çerçeveye İzin Ver" @@ -2085,18 +2085,18 @@ msgstr "" msgid "Enables Custom Projection Hack" msgstr "Özel Gösterim Hilesini Etkinleştirir" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2122,7 +2122,7 @@ msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2137,13 +2137,13 @@ msgid "End" msgstr "Son" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "İngilizce" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Geliştirmeler" @@ -2161,17 +2161,17 @@ msgstr "Giriş %d/%d" msgid "Entry 1/%d" msgstr "Giriş 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Eşit" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "Hata" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." @@ -2202,7 +2202,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Özel durum işleyicisi - bellek alanı altında erişim. %08llx%08llx" @@ -2211,16 +2211,20 @@ msgstr "Özel durum işleyicisi - bellek alanı altında erişim. %08llx%08llx" msgid "Execute" msgstr "Yürüt" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Verme başarısız." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "Dosya Ver" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Çekimi Ver" @@ -2232,7 +2236,7 @@ msgstr "Çekimi Ver..." msgid "Export Save" msgstr "Kaydı Ver" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Wii Kayıtlı Oyununu Ver (Deneme Amaçlı)" @@ -2248,11 +2252,11 @@ msgstr "Verme başarısız, tekrar dene?" msgid "Export save as..." msgstr "Kaydı farklı ver..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Uzantı" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "Harici Çerçeve Tamponu" @@ -2264,48 +2268,48 @@ msgstr "İlave Parametre" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "İlave Parametre sadece \"Metroid: Other M\" oyununda kullanışlıdır." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "Tüm Dosyaları Genişlet..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "Apploader'i Genişlet..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "DOL'ü Genişlet..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "Konumu Genişlet..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "Dosyayı Genişlet..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "Bölüntüyü Genişlet..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "%s Genişletiliyor" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "Tüm Dosyalar Genişletiliyor" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "Konum Genişletiliyor" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "Genişletiliyor..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Bayt'ı" @@ -2321,19 +2325,15 @@ msgstr "FRANSA" msgid "FST Size:" msgstr "FST Boyutu:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "Bağlantı başarısız!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "Dinleme başarısız!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Kod indirme başarısız." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "%s 'ye genişletme başarısız!" @@ -2361,15 +2361,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "bthprops.cpl yüklenemedi." +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "hid.dll yükleme başarısız." +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "%s okunamadı" @@ -2451,7 +2455,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Disk kalıbının Unique ID'si okunamadı." -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız." @@ -2469,19 +2473,23 @@ msgstr "%s için başlık yazılamadı." msgid "Failed to write header for file %d" msgstr "%d dosyası için başlık yazılamadı." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "Farsça" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Hızlı" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "MMU'nun hızlı sürümü. Her oyunda çalışmaz." -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" @@ -2489,7 +2497,7 @@ msgstr "" "Kritik karışıklık. Oynatma durduruluyor. (PlayWiimote'da hata: %u != %u, " "bayt %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "Fifo Oynatıcısı" @@ -2497,7 +2505,7 @@ msgstr "Fifo Oynatıcısı" msgid "File Info" msgstr "Dosya Bilgisi" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." @@ -2539,15 +2547,15 @@ msgstr "FileIO: Bilinmeyen açma modu : 0x%02x" msgid "Filesystem" msgstr "Dosya sistemi" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Sonrakini bul" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Öncekini bul" @@ -2559,23 +2567,23 @@ msgstr "İlk Blok" msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "16:9 'a zorla" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "4:3 'e zorla" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "Konsolu NTSC-J Olmaya Zorla" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Doku Filtrelemesine Zorla" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2599,7 +2607,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2617,34 +2625,37 @@ msgstr "" "ASCII olarak biçimlendir (NTSC\\PAL)?\n" "SJJS (NTSC-J) için Hayır seçin." -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "İleri" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "Bunun için %d sonuçlarını bul: '" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Çerçeve" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Çerçeve" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Gelişmiş Çerçeveleme" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "Çerçeve dökümünde FFV1 kullan" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Çerçeve Bilgisi" @@ -2656,7 +2667,7 @@ msgstr "Çerçeve Aralığı" msgid "Frame S&kipping" msgstr "Çerçeve Atlama(&K)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "Çerçeve Sınırı:" @@ -2664,13 +2675,13 @@ msgstr "Çerçeve Sınırı:" msgid "Frames To Record" msgstr "Çekilecek Çerçeveler" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Serbest Bakış" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "Fransızca" @@ -2683,11 +2694,11 @@ msgstr "Perdeler" msgid "From" msgstr "Buradan" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "Tam Ekran" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Tam Ekran Çözünürlüğü:" @@ -2695,15 +2706,11 @@ msgstr "Tam Ekran Çözünürlüğü:" msgid "GCI File(*.gci)" msgstr "GCI Dosyası (*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic Yapılandırması" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC Kolu" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2711,15 +2718,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "Oyun ID'si:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "Oyun çalışmıyor!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2735,29 +2742,29 @@ msgstr "Oyun Yapılandırması" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "GameCube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Gamecube Kolu Ayarları (&P)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube Hafıza Kartları (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "GameCube Kolu Ayarları" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko Kodları" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2771,19 +2778,18 @@ msgstr "" "kullanmayı deneyebilirsiniz.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Genel" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Genel Ayarlar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "Almanca" @@ -2792,15 +2798,15 @@ msgstr "Almanca" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Ana sayfa kod liste boyutundan (%lu) daha büyük." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "Görüntü" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "Görüntü Ayarları" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Daha Büyük" @@ -2820,7 +2826,7 @@ msgstr "" "\n" "Emin değilseniz, işaretli bırakın." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Yunanca" @@ -2840,15 +2846,7 @@ msgstr "Yeşil Sağ" msgid "Guitar" msgstr "Gitar" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY çağrıldı, lütfen bildirin!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hack'ler" @@ -2856,11 +2854,11 @@ msgstr "Hack'ler" msgid "Header checksum failed" msgstr "Başlık sağlama hatası" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "İbranice" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Yükseklik" @@ -2896,11 +2894,11 @@ msgstr "" "\n" "Sayanora!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Gizle" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Fare İşaretçisini Gizle" @@ -2918,8 +2916,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "Barındırma" @@ -2927,13 +2925,12 @@ msgstr "Barındırma" msgid "Hotkey Configuration" msgstr "Kısayol Tuşu Yapılandırması" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "Tuşlar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Macarca" @@ -2959,11 +2956,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - kötü durak" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL Ayarları" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "Kızılötesi" @@ -2971,7 +2968,7 @@ msgstr "Kızılötesi" msgid "IR Pointer" msgstr "Kızılötesi İşaretleyici" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "Kızılötesi Hassasiyeti:" @@ -2979,7 +2976,7 @@ msgstr "Kızılötesi Hassasiyeti:" msgid "ISO Details" msgstr "Kalıp Ayrıntıları" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "Kalıp Konumları" @@ -2999,11 +2996,11 @@ msgstr "" "Eğer işaretlenmişse, sınırlayıcı kutu kayıtları güncellenecektir. Paper " "Mario oyunları tarafından kullanılır." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Birim değişimini yoksay" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -3017,7 +3014,7 @@ msgstr "" "\n" "Emin değilseniz, işaretli bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3063,10 +3060,15 @@ msgstr "" msgid "In Game" msgstr "Oyun İçi" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "Oyun-İçi" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "Çerçeve Sınırı:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3076,7 +3078,7 @@ msgstr "Bilgi" msgid "Information" msgstr "Bilgilendirme" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Giriş" @@ -3088,7 +3090,7 @@ msgstr "Ekle" msgid "Insert Encrypted or Decrypted code here..." msgstr "Şifreli veya şifresiz kodu buraya ekleyin..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "SD Kart Ekle" @@ -3096,38 +3098,38 @@ msgstr "SD Kart Ekle" msgid "Insert name here.." msgstr "Adı buraya yazın..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "WAD Kur" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Wii Menüsüne kur" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Kurulum Özel Durum İşleyici çağrıldı, ama bu platform henüz bunu " "desteklemiyor." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "WAD kuruluyor..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "Düzgünlük Denetleme Hatası" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "Düzgünlük denetlemesi tamamlandı" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "Düzgünlük denetlemesi tamamlandı. Hata bulunmadı." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " @@ -3136,19 +3138,19 @@ msgstr "" "Bölüntü %d için düzgünlük denetlemesi başarısız. Dökümünüz hasar görmüş veya " "yanlış yamanmış olabilir." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "Arabirim" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "Arabirim Ayarları" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3157,11 +3159,11 @@ msgstr "" "İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n" "Durumu tekrar yüklemeyi deneyin." -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "İç Çözünürlük:" @@ -3178,7 +3180,7 @@ msgstr "İntro" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Yanlış boyut (%x) veya Sihirli kelime (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Hatalı Değer!" @@ -3186,7 +3188,7 @@ msgstr "Hatalı Değer!" msgid "Invalid bat.map or dir entry" msgstr "Hatalı bat.map veya konum girişi" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Hatalı olay türü: %i" @@ -3206,19 +3208,19 @@ msgstr "" "%s\n" "Oyunu yeniden dökmeniz gerekebilir." -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "Geçersiz arama parametre(ler)i (nesne seçilmedi)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)" @@ -3227,8 +3229,8 @@ msgid "Invalid state" msgstr "Hatalı durum" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "İtalyanca" @@ -3244,8 +3246,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japonca" @@ -3263,17 +3265,16 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "Pencereyi üstte tut" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Tuş" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Korece" @@ -3291,24 +3292,20 @@ msgstr "L Düğmesi" msgid "L-Analog" msgstr "L Analog" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "Dil:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "Son Üzerine Yazılan Durum" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "Son Kayıtlı Durum" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Sol" @@ -3317,8 +3314,7 @@ msgstr "Sol" msgid "Left Stick" msgstr "Sol Çubuk" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3326,7 +3322,7 @@ msgstr "" "Tuş belirlemek için sol tıklatın. \n" "Temizlemek için space'ye basın." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3336,7 +3332,7 @@ msgstr "" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3344,76 +3340,123 @@ msgstr "" "Daha çok seçenek için sol veya sağ, \n" "temizlemek için orta tıklatın." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Daha Az" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "FPS Sınırlaması" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Yükle" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Özel Dokuları Yükle" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "Durumu Yük&le" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "Durumu Yükle : 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "Durumu Yükle : 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "Durumu Yükle : 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "Durumu Yükle : 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "Durumu Yükle : 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "Durumu Yükle : 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "Durumu Yükle : 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "Durumu Yükle : 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Durumu Yükle : 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "Durumu Yükle : 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Durumu Yükle : 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Durumu Yükle : 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Durumu Yükle : 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Durumu Yükle : 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Durumu Yükle : 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Durumu Yükle : 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Durumu Yükle : 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "Durumu Yükle : 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "Durumu Yükle..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "Wii Sistem Menüsünü Yükle" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wii Sistem Menüsünü Yükle %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3427,7 +3470,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "Bu oyun için kullanılabilir önayar varsa buradan seçiniz." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "Yerel" @@ -3439,7 +3482,7 @@ msgstr "Geçmiş" msgid "Log Configuration" msgstr "Geçmiş Yapılandırması" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3447,7 +3490,7 @@ msgstr "" msgid "Log Types" msgstr "Geçmiş Türü" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3459,12 +3502,12 @@ msgstr "" msgid "Logger Outputs" msgstr "Geçmiş Çıkışı" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "Geçmiş" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "Sunucu bağlantısı kayboldu!" @@ -3503,7 +3546,7 @@ msgstr "Yapımcı ID'si:" msgid "Maker:" msgstr "Yapımcı:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3512,8 +3555,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "En fazla" @@ -3525,12 +3568,12 @@ msgstr "Hafıza kartı bu başlık için zaten bir kayda sahip. " msgid "Memcard already opened" msgstr "Hafıza kartı zaten açık" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Hafıza Baytı" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "Hafıza Kartı" @@ -3542,7 +3585,7 @@ msgstr "" "Hafıza Kartı Yöneticisi Uyarısı-Kullanmadan önce yedekleme yapın, " "düzeltilmiş olması gerekiyor ama bozuk şeyler olabilir." -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3567,29 +3610,29 @@ msgstr "Hafıza kartı dosya boyutu başlık boyutuyla eşleşmiyor" msgid "Menu" msgstr "Menü" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mikrofon" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "En az" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Çeşitli" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Değiştirici" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3605,16 +3648,16 @@ msgstr "" msgid "Monospaced font" msgstr "Boşluklu yazı" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3636,11 +3679,11 @@ msgstr "" msgid "Multiply" msgstr "Çarp" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "NOT: Yayın boyutu asıl veri boyutuyla eşleşmiyor.\n" @@ -3734,10 +3777,10 @@ msgstr "NP Yukarı" msgid "Name:" msgstr "İsim:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "İsim:" @@ -3746,7 +3789,7 @@ msgstr "İsim:" msgid "Native GCI files(*.gci)" msgstr "Doğal GCI Dosyaları(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Yeni Tarama" @@ -3755,11 +3798,11 @@ msgstr "Yeni Tarama" msgid "Next Page" msgstr "Sonraki Sayfa" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Sonraki Tarama" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Takma Ad :" @@ -3767,7 +3810,7 @@ msgstr "Takma Ad :" msgid "No Country (SDK)" msgstr "Ülke Yok (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Kalıp bulunamadı" @@ -3780,8 +3823,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "Başlık %s için afiş dosyası bulunamadı" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Açıklama yok" @@ -3789,7 +3832,7 @@ msgstr "Açıklama yok" msgid "No docking" msgstr "Yerleştirme yok" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Dosya Yüklenmedi" @@ -3797,7 +3840,7 @@ msgstr "Dosya Yüklenmedi" msgid "No free dir index entries" msgstr "Boş dizin indeks girişi yok" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "Çekilmiş Dosya Yok" @@ -3806,23 +3849,24 @@ msgstr "Çekilmiş Dosya Yok" msgid "No save folder found for title %s" msgstr "Başlık %s için kayıt klasörü bulunamadı" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "Hiçbiri" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norveççe (Bokmaal Lehçesi)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Eşit Değil" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Ayarlanmamış" @@ -3831,15 +3875,15 @@ msgstr "Ayarlanmamış" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "Bağlı değil" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notlar" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notlar:" @@ -3856,11 +3900,11 @@ msgstr "Duyuru" msgid "Num Lock" msgstr "Sayı Kilidi" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Kod Sayısı:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuck" @@ -3869,7 +3913,7 @@ msgstr "Nunchuck" msgid "Nunchuk Acceleration" msgstr "Nunchuck Hızlandırma" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Nesne" @@ -3877,7 +3921,7 @@ msgstr "Nesne" msgid "Object Range" msgstr "Nesne Aralığı" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "Kapalı" @@ -3885,7 +3929,7 @@ msgstr "Kapalı" msgid "Offset:" msgstr "Uzantı:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3894,21 +3938,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "Sadece %d blok kullanılabilir" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Aç" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Dosya konumunu aç (&C)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "Wii kayıt kla&sörünü aç" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "Dosya aç..." @@ -3934,7 +3977,7 @@ msgstr "OpenCL Doku Çözücü" msgid "OpenMP Texture Decoder" msgstr "OpenMP Doku Çözücü" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Seçenekler" @@ -3954,12 +3997,12 @@ msgstr "" "Tüm kayıtları vermek için sağ tıklatın, \n" "ve kayıtları yeni bir hafıza kartına alın.\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Diğer" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3967,7 +4010,7 @@ msgstr "" "Oyun çalışırken diğer istemcinin bağlantısı kesildi!! NetPlay iptal edildi. " "Oyunu elle durdurmalısınız." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Çıkış" @@ -3979,7 +4022,7 @@ msgstr "Çekimi Oynat... (&L)" msgid "Pad" msgstr "Kol" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "Kol" @@ -4008,16 +4051,21 @@ msgstr "Parametreler" msgid "Partition %i" msgstr "Bölüntü %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Yamalar" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "Yollar" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Duraklat" @@ -4026,7 +4074,7 @@ msgstr "Duraklat" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "Piksel Aydınlatması" @@ -4040,19 +4088,17 @@ msgid "Perspective %d" msgstr "Perspektif %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "Oynat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Çekimi Oynat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Oynat/Duraklat" @@ -4064,11 +4110,11 @@ msgstr "Oynanabilir" msgid "Playback Options" msgstr "Oynatma Seçenekleri" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "Oyuncular" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "Lütfen onaylayın..." @@ -4080,54 +4126,54 @@ msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun" msgid "Plus-Minus" msgstr "Artı-Eksi" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Lehçe" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "Bağ. Nok. 1:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "Bağ. Nok. 2:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "Bağ. Nok. 3:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "Bağ. Nok. 4:" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "Bağ. Nok. :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portekizce" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portekizce (Brezilya)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "Geç İşleme Etkisi:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "PlayController'da erken kayıt bitişi. %u + 8 > %u" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "PlayWiimote'da erken kayıt bitişi. %u + %d > %u" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "PlayWiimote'da erken kayıt bitişi. %u > %u" @@ -4144,7 +4190,7 @@ msgstr "Önceki Sayfa" msgid "Previous Page" msgstr "Önceki Sayfa" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Önceki Değer" @@ -4152,7 +4198,7 @@ msgstr "Önceki Değer" msgid "Print" msgstr "Yazdır" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" @@ -4168,8 +4214,8 @@ msgstr "Önbelleği Temizle" msgid "Question" msgstr "Soru" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "Çık" @@ -4187,7 +4233,7 @@ msgstr "R Düğmesi" msgid "R-Analog" msgstr "R Analog" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "Anabellek" @@ -4195,34 +4241,38 @@ msgstr "Anabellek" msgid "RUSSIA" msgstr "RUSYA" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Aralık" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Salt Okunur Mod" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Gerçek" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Gerçek Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Gerçek Wiimote'lar" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "Durum yüklemesinde Wiimote'u yeniden bağla" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "Çek" @@ -4260,29 +4310,28 @@ msgstr "" "\n" "Emin değilseniz, hiçbiri seçin." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Yenile" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Listeyi Yenile" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "Oyun Listesini Yenile" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "Kaldır" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4292,17 +4341,16 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Ana pencerede yorumla" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Sıfırla" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Sonuçlar" @@ -4314,7 +4362,7 @@ msgstr "Enter" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Sağ" @@ -4323,18 +4371,18 @@ msgstr "Sağ" msgid "Right Stick" msgstr "Sağ Çubuk" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Gümbürtü" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Rusça" @@ -4342,13 +4390,13 @@ msgstr "Rusça" msgid "Sa&ve State" msgstr "Durumu Kaydet (&V)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Kaydet" @@ -4356,47 +4404,59 @@ msgstr "Kaydet" msgid "Save GCI as..." msgstr "GCI'yı farklı kaydet..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "Durumu Kaydet (&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "Durumu Kaydet (&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "Durumu Kaydet : 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "Durumu Kaydet : 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "Durumu Kaydet : 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "Durumu Kaydet : 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "Durumu Kaydet : 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "Durumu Kaydet : 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "Durumu Kaydet : 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "Durumu Kaydet : 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "Durumu Kaydet : 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "Durumu Kaydet : 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "Durumu Kaydet..." @@ -4405,41 +4465,41 @@ msgstr "Durumu Kaydet..." msgid "Save as..." msgstr "Farklı kaydet..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "Sıkıştırılan GCM/ISO'yu kaydet" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "Şu anki perspektifi kaydet" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "Genişletilen GCM/ISO'yu kaydet" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "Boyutlandırılmış EFB Kopyası" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Taranıyor %s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Kalıplar taranıyor" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Taranıyor..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "Ekran Görüntüsü" @@ -4447,23 +4507,23 @@ msgstr "Ekran Görüntüsü" msgid "Scroll Lock" msgstr "Kaydırma Kilidi" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Ara" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Arama Filtresi" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Şu anki nesneyi ara" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "Hex değerini ara:" @@ -4474,16 +4534,16 @@ msgid "Section %s not found in SYSCONF" msgstr "SYSCONF içinde %s bölümü bulunamadı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Seç" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "Çekim Dosyasını Seç" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "Kurmak için bir Wii WAD dosyası seçin" @@ -4505,19 +4565,19 @@ msgstr "Almak için bir kayıt dosyası seçin" msgid "Select floating windows" msgstr "Sabit olmayan pencereyi seçin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "Yüklemek için dosyayı seçin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "Yüklemek için durum seçin" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "Kaydetmek için durum seçin" @@ -4539,7 +4599,7 @@ msgstr "" "\n" "Emin değilseniz, otomatik seçin." -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4583,11 +4643,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "Gönder" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Sensör Çubuk Konumu:" @@ -4595,21 +4655,17 @@ msgstr "Sensör Çubuk Konumu:" msgid "Separator" msgstr "Bölücü" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Sırpça" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Seri Bağ.Nok. 1 - Bu bağlantı noktasına ağ adaptörü gibi sürücüler bağlanır" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "Ayarla" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Varsayılan Kalıp Olarak Ayarla (&D)" @@ -4623,7 +4679,7 @@ msgstr "Varsayılan Hafıza Kartı %c olarak ayarla" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: Anasayfa, kod listesi boyutu %lu dan daha büyük." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4637,7 +4693,7 @@ msgstr "Ayarlar..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Ayar dosyası bulunamadı" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Sallama" @@ -4645,7 +4701,7 @@ msgstr "Sallama" msgid "Short Name:" msgstr "Kısa İsim:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "Shoulder Düğmeleri" @@ -4669,11 +4725,11 @@ msgstr "Araç Çubuğunu Gös&ter" msgid "Show Drives" msgstr "Aygıtları Göster" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "EFB Bölge Kopyalamasını Göster" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "Kare Sayısını Göster" @@ -4685,7 +4741,7 @@ msgstr "Fransızları Göster" msgid "Show GameCube" msgstr "GameCube'leri Göster" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "Görüntü Girişini Göster" @@ -4721,7 +4777,7 @@ msgstr "Platformları Göster" msgid "Show Regions" msgstr "Bölgeleri Göster" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "İstatistikleri Göster" @@ -4741,11 +4797,11 @@ msgstr "WAD'ları Göster" msgid "Show Wii" msgstr "Wii'leri Göster" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "Oyunu durdurmadan önce onay kutusu görüntüle." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4763,7 +4819,7 @@ msgstr "İlk bloğu göster" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4786,7 +4842,7 @@ msgstr "Kayıt simgesini göster" msgid "Show save title" msgstr "Kayıt başlığını göster" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4802,7 +4858,7 @@ msgstr "" msgid "Show unknown" msgstr "Bilinmeyenleri göster" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4812,19 +4868,19 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Yatay Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Boyut" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "BIOS'u Geç" @@ -4832,7 +4888,7 @@ msgstr "BIOS'u Geç" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "CPU'dan EFB'ye erişimi atla" @@ -4851,17 +4907,17 @@ msgstr "" "doğruluğunu artırmayı deneyin.\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "Slot %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "Slot A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "Slot B" @@ -4873,7 +4929,7 @@ msgstr "Enstantene" msgid "Software Renderer" msgstr "Yazılımsal Yorumlayıcı" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4885,7 +4941,7 @@ msgstr "" "Yazılım yorumlamasını açmayı gerçekten istiyor musunuz? Emin değilseniz, " "'Hayır' seçin." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "Ses Ayarları" @@ -4904,16 +4960,16 @@ msgid "Space" msgstr "Boşluk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "İspanyolca" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "Hoparlör Ses Seviyesi:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4937,21 +4993,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını Hızlandır" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Kare Çubuk" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "Varsayılan Denetim Aygıtı" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Başlat" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "&NetPlay'i Başlat" @@ -4960,20 +5024,18 @@ msgid "Start Re&cording" msgstr "Çekimi Başlat (&C)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Çekimi Başlat" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Durum" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Durum Kayıtları" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4981,15 +5043,13 @@ msgstr "" msgid "Stick" msgstr "Çubuk" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Durdur" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -5003,7 +5063,7 @@ msgstr "" "\n" "Emin değilseniz, işaretli bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" @@ -5024,7 +5084,11 @@ msgstr "Dosya %s 'ye başarıyla verildi" msgid "Successfully imported save files" msgstr "Kayıt dosyaları başarıyla alındı" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Hareket" @@ -5038,8 +5102,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "Sistem Dili:" @@ -5069,33 +5133,32 @@ msgid "Table Right" msgstr "Tablo Sağ" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Sınama" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Doku" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "Doku Ön Belleği" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "Doku Biçimi Kaplaması" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD Başarıyla yüklendi." @@ -5107,13 +5170,13 @@ msgstr "Adres geçersiz" msgid "The checksum was successfully fixed" msgstr "Sağlama başarıyla düzeltildi" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "Seçilen konum zaten listede" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5122,7 +5185,7 @@ msgstr "" "%s zaten var.\n" "Değiştirmek istiyor musunuz?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " @@ -5131,7 +5194,7 @@ msgstr "" "Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından " "kullanılıp kullanılmadığını denetleyin." -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır." @@ -5153,7 +5216,7 @@ msgstr "İsim ',' karakterini içeremez" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5169,7 +5232,7 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "Kopyalamayı denediğiniz kaydın boyutu hatalı" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." @@ -5177,23 +5240,23 @@ msgstr "" "Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri " "dönülüyor." -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "Sunucu dolu!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Belirtilen dosya \"%s\" bulunamadı" @@ -5202,7 +5265,7 @@ msgstr "Belirtilen dosya \"%s\" bulunamadı" msgid "The value is invalid" msgstr "Değer hatalı" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "Tema:" @@ -5229,11 +5292,11 @@ msgid "" msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5252,7 +5315,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5264,7 +5327,7 @@ msgstr "" "ile Ses hızlandırıcısı kullanın. (Ses takılmalarını düzeltebilir, ancak " "(oyuna bağlı olarak) sürekli gürültüye de neden olabilir.)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5280,17 +5343,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "INI Yapılandırma dosyasını elle düzenlemeye izin verir." -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Eşik" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Eğim" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Başlık" @@ -5303,18 +5366,36 @@ msgstr "Buraya" msgid "Toggle All Log Types" msgstr "Tüm Geçmiş Türlerini Seç" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "En-boy Oranı:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB Kopyaları" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "Tüm Geçmiş Türlerini Seç" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "Üst" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Geleneksel Çince" @@ -5338,7 +5419,7 @@ msgstr "" "Geçersiz SYSCONF'tan okumayı deniyor\n" "Wiimote BT ID'leri mevcut değil" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Türkçe" @@ -5354,7 +5435,7 @@ msgstr "Tür" msgid "UDP Port:" msgstr "UDP Bağ.Nok.:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5363,7 +5444,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "BİLİNMEYEN" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "BİLİNMEYEN_%02X" @@ -5391,24 +5472,29 @@ msgstr "" "kod olarak ayrıştırılamadı. Kodu doğru yazdığınızdan emin olun.\n" "Bu satırı yoksayıp ayrıştırmaya devam etmek istiyor musunuz?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "Belirsiz %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "Durum Yüklemeyi Geri Al" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Beklenmedik 0x80 çağrısı? Çıkılıyor..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Bilinmeyen" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Bilinmeyen DVD komutu %08x - önemli hata" @@ -5423,56 +5509,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "SYSCONF içinde bilinmeyen giriş türü %i (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Şu ID ile bilinmeyen mesaj alındı : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Yukarı" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Güncelle" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "Dik Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 Modunu Kullan (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Tam Ekran Kullan" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "HEX Kullan" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5498,11 +5583,11 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Gereçler" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "Dikey Eşitleme" @@ -5511,7 +5596,7 @@ msgstr "Dikey Eşitleme" msgid "VBeam Speed Hack" msgstr "MMU Hız Hilesi" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Değer" @@ -5519,7 +5604,7 @@ msgstr "Değer" msgid "Value:" msgstr "Değer:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Değer:" @@ -5527,15 +5612,19 @@ msgstr "Değer:" msgid "Verbosity" msgstr "Duyuru/Hata/Uyarı" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Görüntü" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Sanal" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "Ses" @@ -5563,7 +5652,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Uyarı" @@ -5604,7 +5693,7 @@ msgstr "" "ve hafıza kartınızdaki dosyayla aynı adda olacak.\n" "Devam?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5616,7 +5705,7 @@ msgstr "" "veya bu kaydı Salt Okunur mod kapalıyken yüklemeniz daha iyi olacaktır. Aksi " "taktirde, büyük bir ihtimalle, senkronizasyon sorunu yaşayacaksınız." -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5628,7 +5717,7 @@ msgstr "" "yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, " "senkronizasyon sorunu yaşayacaksınız." -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5662,8 +5751,8 @@ msgstr "" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - dosya açılamadı." @@ -5671,15 +5760,15 @@ msgstr "WaveFileWriter - dosya açılamadı." msgid "Whammy" msgstr "Darbe" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Genişlik" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5687,15 +5776,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii Konsolu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND Kök Dizini:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "Wii Kaydı Al" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii kayıt dosyaları (*.bin)|*.bin" @@ -5704,7 +5793,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Dosyadan okuma başarısız" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5713,15 +5802,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "Wiimote %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote Bağlandı" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote Motoru" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wiimote ayarları" @@ -5745,14 +5834,14 @@ msgstr "Pencereleri Sağa Döşe" msgid "Word Wrap" msgstr "Heceleme" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "Çalışıyor..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5787,7 +5876,7 @@ msgstr "XAudio2 başlatılamadı: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ana ses oluşturulamadı: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF kaydı" @@ -5812,23 +5901,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "Sayfalı bölmeleri kapatamazsınız." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "Bir oyun seçmelisiniz!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Bir isim girmelisiniz!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Doğru bir sekizlik,onluk veya onaltılık değer girmelisiniz." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Geçerli bir profil ismi girmelisiniz." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." @@ -5839,7 +5928,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5871,12 +5960,12 @@ msgstr "Sıfır-Üç kodu desteklenmemektedir." msgid "Zero code unknown to dolphin: %08x" msgstr "Dolphin Sıfır kodu bilinmiyor: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ bekleniyor ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5892,7 +5981,7 @@ msgstr "" msgid "[Custom]" msgstr "[Özel]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5910,7 +5999,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5924,11 +6013,7 @@ msgstr "" "\n" "Emin değilseniz, işaretsiz bırakın." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ EKLE" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "apploader (.img)" @@ -5937,11 +6022,11 @@ msgstr "apploader (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: %x 'den işlem kodu okunuyor. Lütfen bildirin." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute uygulama çalışırken -1'e düştü!" @@ -5953,18 +6038,48 @@ msgstr "zFar Düzeltmesi:" msgid "zNear Correction: " msgstr "zNear Düzeltmesi:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| VEYA" #~ msgid "Accurate VBeam emulation" #~ msgstr "Doğru VBeam Emülasyonu" +#~ msgid "Enable Hotkeys" +#~ msgstr "Kısayol Tuşlarına İzin Ver" + +#~ msgid "Failed to Listen!!" +#~ msgstr "Dinleme başarısız!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "bthprops.cpl yüklenemedi." + +#~ msgid "Failed to load hid.dll" +#~ msgstr "hid.dll yükleme başarısız." + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic Yapılandırması" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY çağrıldı, lütfen bildirin!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Saniyedeki çerçeve sayısı düzensizse, bu seçenek size yardım edebilir. " #~ "(Açık = Uyumlu, Kapalı = Hızlı)" +#~ msgid "Last Overwritten State" +#~ msgstr "Son Üzerine Yazılan Durum" + +#~ msgid "Last Saved State" +#~ msgstr "Son Kayıtlı Durum" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "Durum yüklemesinde Wiimote'u yeniden bağla" + +#~ msgid "Set" +#~ msgstr "Ayarla" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Hedef Alpha Geçişini Atla" diff --git a/Languages/po/zh_CN.po b/Languages/po/zh_CN.po index 0eb3f18f5a..a4d14ff611 100644 --- a/Languages/po/zh_CN.po +++ b/Languages/po/zh_CN.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-14 02:35+0000\n" "Last-Translator: Sentret_C \n" "Language-Team: Chinese (China) (http://www.transifex.com/projects/p/dolphin-" @@ -21,17 +21,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (要显示的项目太多)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " 游戏 : " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! 非" @@ -44,12 +44,12 @@ msgstr "" "\"%s\" 不存在.\n" " 创建一个新的 16MB 记忆卡?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" 不是一个有效的 GCM/ISO 文件, 或者不是一个 GC/Wii 镜像." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X: " @@ -59,12 +59,12 @@ msgstr "%08X: " msgid "%1$sCopy%1$s" msgstr "%1$s复制%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "%d个样本" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -147,7 +147,7 @@ msgstr "%s导入 GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u 空闲区块; %u 空闲目录项目" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& 与" @@ -167,23 +167,23 @@ msgstr "断点(&B)" msgid "&Browse for ISOs..." msgstr "浏览镜像(&B)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "作弊码管理器(&C)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "DSP设置(&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "删除镜像(&D)..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "删除所选镜像(&D)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "模拟(&E)" @@ -199,7 +199,7 @@ msgstr "帧数步进(&F)" msgid "&Fullscreen" msgstr "切换全屏(&F)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "图形设置(&G)" @@ -207,7 +207,7 @@ msgstr "图形设置(&G)" msgid "&Help" msgstr "帮助(&H)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "热键设置(&H)" @@ -219,7 +219,7 @@ msgstr "即时编译器(&J)" msgid "&Load State" msgstr "载入状态(&L)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "GC存储卡管理器(&M)" @@ -231,7 +231,7 @@ msgstr "内存(&M)" msgid "&Open..." msgstr "打开(&O)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "选项(&O)" @@ -243,7 +243,7 @@ msgstr "暂停游戏(&P)" msgid "&Play" msgstr "开始游戏(&P)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "属性(&P)" @@ -283,15 +283,15 @@ msgstr "视频(&V)" msgid "&View" msgstr "视图(&V)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Wii遥控器设置(&W)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "百科(&W)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "'" @@ -307,51 +307,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(未知)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(关)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ 加" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "1.5x 原生(960x792)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 位" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "1x 原生(640x528)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "2.5x 原生(1600x1320)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "2x 原生(1280x1056)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 位" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "3x 原生(1920x1584)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "4x 原生(2560x2112)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 位" @@ -359,38 +364,37 @@ msgstr "8 位" msgid "" msgstr "<在这里插入名称>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<未找到分辨率>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<无>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<按任意键>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<系统>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "网上对战窗口已经打开!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "目前没有游戏运行." -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." @@ -398,7 +402,7 @@ msgstr "" "未发现支持的蓝牙设备。\n" "您需要手动连接您的Wii遥控器。" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -431,12 +435,12 @@ msgstr "" "\n" "您必须设置TCP端口转发以成为主机!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-基板" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "动作回放代码" @@ -449,11 +453,11 @@ msgstr "关于 Dolphin" msgid "Acceleration" msgstr "加速器" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "精确度:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -466,8 +470,7 @@ msgstr "" "\n" "如果没有把握,请选择缓冲到材质。" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "操作" @@ -550,7 +553,7 @@ msgstr "动作回放: 正常代码 %i: 无效子类型 %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "动作回放: 正常代码 0: 无效子类型 %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "适配器:" @@ -559,11 +562,11 @@ msgstr "适配器:" msgid "Add" msgstr "添加" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "添加动作回放代码" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "添加补丁" @@ -573,11 +576,11 @@ msgstr "添加新面板" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "添加..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "地址 :" @@ -617,72 +620,60 @@ msgstr "" "\n" "注意:可在“日志窗口/控制台”中查看系统捕捉值。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "调整激活按钮所需的模拟控制压力。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "高级" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "高级设置" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "所有 GC/Wii 文件 (elf, dol, gcm, iso, ciso, gcz, wad)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "所有 GC/Wii 镜像 (gcm, iso, ciso, gcz)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "所有 Gamecube GCM 文件 (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "所有存档状态 (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "所有 Wii 镜像文件 (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "所有文件 (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" -"允许在模拟窗口中通过以下快捷键切换特定选项:3(内部分辨率)、4(宽高比)、5" -"(复制EFB)和6(雾)。\n" -"\n" -"如果没有把握,请不要勾选此项。" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "分析" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "角度" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "各向异性过滤:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "抗锯齿:" @@ -694,11 +685,11 @@ msgstr "应用程序载入器大小错误...这真是一个应用程序载入器 msgid "Apploader unable to load from file" msgstr "应用程序载入器不能从文件载入" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "应用载入器:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "应用" @@ -709,16 +700,16 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "阿拉伯语" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "您确定要删除 \"%s\" ?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -726,7 +717,7 @@ msgstr "" "请确认真的要删除这些文件?\n" "这将是永久性的删除!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "您确定想要删除这个文件?这将是永久性的删除!" @@ -734,8 +725,8 @@ msgstr "您确定想要删除这个文件?这将是永久性的删除!" msgid "Arm JIT (experimental)" msgstr "Arm JIT(实验性)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "宽高比:" @@ -743,12 +734,12 @@ msgstr "宽高比:" msgid "At least one pane must remain open." msgstr "必须有一个窗口保持打开" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "音频" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "音频后端:" @@ -756,20 +747,20 @@ msgstr "音频后端:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: 打开 AO 设备错误.\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "自动" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "自动(640x528的倍数)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "自动(窗口大小)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "自动调节窗口大小" @@ -783,11 +774,11 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -795,21 +786,21 @@ msgstr "" msgid "Back" msgstr "Back" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "后端设置" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "后端:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "后台输入" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Backward" @@ -817,8 +808,12 @@ msgstr "Backward" msgid "Bad File Header" msgstr "无效文件头" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "标志" @@ -834,11 +829,11 @@ msgstr "标志:" msgid "Bar" msgstr "Bar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "基本" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "基本设置" @@ -866,12 +861,12 @@ msgstr "蓝 左" msgid "Blue Right" msgstr "蓝 右" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "底部" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "绑定控制器: %lu" @@ -880,29 +875,29 @@ msgstr "绑定控制器: %lu" msgid "Broken" msgstr "损坏" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "浏览" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "浏览要添加的目录" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "浏览镜像目录" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "浏览输出目录" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "缓冲区:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "按键" @@ -912,11 +907,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C 摇杆" @@ -924,11 +919,11 @@ msgstr "C 摇杆" msgid "C-Stick" msgstr "C-摇杆" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU 模拟引擎" @@ -950,22 +945,17 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "取消" @@ -981,7 +971,7 @@ msgstr "不能打开 %s" msgid "Cannot unregister events with events pending" msgstr "事件未决时不能反注册事件" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -992,7 +982,7 @@ msgstr "" "%s\n" "不是有效的Gamecube存储卡文件" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -1004,15 +994,15 @@ msgstr "" msgid "Caps Lock" msgstr "大写锁定" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "加泰罗尼亚语" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "中心" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "切换" @@ -1021,15 +1011,14 @@ msgid "Change &Disc..." msgstr "切换光盘(&D)..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "切换光盘" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "切换游戏" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1045,11 +1034,11 @@ msgstr "" msgid "Changes sign to zNear Parameter (after correction)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "模拟器正在运行时改动将不会生效!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "聊天" @@ -1057,47 +1046,47 @@ msgstr "聊天" msgid "Cheat Code" msgstr "作弊码" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "作弊码搜索" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "金手指管理" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "检查分区完整性" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "完整性检查中..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "简体中文" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "繁体中文" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "选择一个DVD根目录" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "选择一个NAND根目录:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "选择一个默认镜像:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "选择一个要添加的目录" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "选择要打开的文件" @@ -1105,7 +1094,7 @@ msgstr "选择要打开的文件" msgid "Choose a memory card:" msgstr "选择一个存储卡:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" @@ -1113,12 +1102,12 @@ msgstr "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "选择解压缩到的文件夹" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" @@ -1128,33 +1117,33 @@ msgstr "经典" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "清除" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "游戏运行时与客户端连接断开!!NetPlay已禁用。您必须手动停止游戏。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "关闭" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "程序设置(&N)..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "代码信息" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "代码:" @@ -1170,87 +1159,89 @@ msgstr "注释" msgid "Comment:" msgstr "注释:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "压缩镜像..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "压缩所选镜像..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "压缩镜像中" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "设置" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "设置" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "设置面板" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "设置手柄" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "设置..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "确认文件覆盖" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "停止时确认" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "连接" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "连接 USB 键盘" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "连接 USB 键盘" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "连接 Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "连接 Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "连接 Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "连接 Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "连接 Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "连接中..." @@ -1258,7 +1249,7 @@ msgstr "连接中..." msgid "Console" msgstr "控制台" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1270,7 +1261,7 @@ msgstr "控制" msgid "Convert to GCI" msgstr "转换到 GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "复制失败" @@ -1293,7 +1284,7 @@ msgstr "不能创建 %s" msgid "Could not initialize backend %s." msgstr "不能初始化后端 %s" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1303,7 +1294,7 @@ msgstr "" "不能读取\"%s\"。驱动器里没有光盘或不是GC/Wii备份。请注意大多数PC DVD驱动器不" "能读取原始的Gamecube与Wii光盘。" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "不能识别 ISO 文件 %s" @@ -1313,7 +1304,7 @@ msgstr "不能识别 ISO 文件 %s" msgid "Could not save %s" msgstr "不能保存 %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1340,11 +1331,11 @@ msgstr "" "您是否是在移动模拟器目录后收到这个消息?\n" "如果这样,您可能需要在选项中重新指定您的存储卡位置。" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "找不到扩展名'ini'的打开命令!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1352,8 +1343,8 @@ msgstr "" "不能初始化核心.\n" "检查你的配置." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "数量:" @@ -1361,8 +1352,8 @@ msgstr "数量:" msgid "Country:" msgstr "国家:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "创建动作回放代码" @@ -1371,7 +1362,7 @@ msgstr "创建动作回放代码" msgid "Create new perspective" msgstr "创建新布局" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "创建者:" @@ -1379,11 +1370,11 @@ msgstr "创建者:" msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "裁切" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1396,7 +1387,7 @@ msgstr "" msgid "Crossfade" msgstr "淡入淡出" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1413,11 +1404,11 @@ msgstr "自定义投影修正设置" msgid "Customize some Orthographic Projection parameters." msgstr "自定义一些正交投影参数" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "捷克语" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" @@ -1425,36 +1416,36 @@ msgstr "D" msgid "D-Pad" msgstr "方向键" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "DSP音频" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "音频模拟引擎" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "音频 HLE 模拟(很快)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "音频 LLE 解释(很慢)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "音频 LLE 重编译器" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "在专门的线程上模拟DSP" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "音频设置" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD 根目录:" @@ -1466,7 +1457,11 @@ msgstr "DVDLowRead - 致命错误:读取卷失败" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - 致命错误:读取卷失败" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "数据大小" @@ -1479,11 +1474,11 @@ msgstr "日期:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro files(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "死区" @@ -1491,7 +1486,7 @@ msgstr "死区" msgid "Debug" msgstr "调试" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "调试" @@ -1499,24 +1494,29 @@ msgstr "调试" msgid "Decimal" msgstr "十进制" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "解压缩镜像..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "解压缩所选镜像..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "解压缩镜像中" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "刷新游戏列表" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "默认" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "默认镜像:" @@ -1525,7 +1525,7 @@ msgid "Default font" msgstr "默认字体" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "删除" @@ -1538,11 +1538,11 @@ msgstr "删除存档" msgid "Delete the existing file '%s'?" msgstr "删除已经存在的文件 '%s' 么?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "说明" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "检测" @@ -1555,13 +1555,13 @@ msgstr "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "设备" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "设备设置" @@ -1569,11 +1569,11 @@ msgstr "设备设置" msgid "Dial" msgstr "Dial" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1585,8 +1585,8 @@ msgstr "" "目录校检失败\n" "和目录备份校检失败" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "禁用" @@ -1594,11 +1594,11 @@ msgstr "禁用" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "禁用雾化" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1612,7 +1612,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1627,7 +1627,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " @@ -1648,11 +1648,11 @@ msgstr "光盘" msgid "Disc Read Error" msgstr "光盘读取错误" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "显示" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1666,19 +1666,19 @@ msgstr "" msgid "Divide" msgstr "Divide" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "您确定是否停止当前模拟?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "杜比定向逻辑II解码器" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s 图形设置" @@ -1691,20 +1691,20 @@ msgstr "Dolphin 网站(&W)" msgid "Dolphin Configuration" msgstr "Dolphin 配置" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin模拟Wii遥控器配置" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC手柄设置" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS 电影 (*.dtm)" @@ -1716,20 +1716,20 @@ msgstr "Dolphin Wii遥控器配置" msgid "Dolphin at &Google Code" msgstr "Google Code上的Dolphin(&G)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "Dolphin 不能找到任何 GC/Wii 镜像. 双击这里浏览文件..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "Dolphin 当前设置了隐藏所有游戏. 双击这里显示所有游戏..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin未能完成请求的操作。" @@ -1740,16 +1740,16 @@ msgid "" "= Compatible)" msgstr "启用快速光盘访问. 部分游戏需要. (ON = 快速, OFF = 兼容)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "下" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "下载代码 (WiiRD 数据库)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "已下载 %lu 代码(已添加 %lu)" @@ -1758,27 +1758,27 @@ msgstr "已下载 %lu 代码(已添加 %lu)" msgid "Drums" msgstr "鼓" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "虚拟" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "转储音频" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "转储 EFB 目标" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "转储框架" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "转储材质" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" @@ -1788,7 +1788,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" @@ -1798,7 +1798,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1809,8 +1809,8 @@ msgstr "" "如果没有把握,请不要勾选此项。" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "荷兰语" @@ -1818,7 +1818,7 @@ msgstr "荷兰语" msgid "E&xit" msgstr "退出模拟(&X)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB副本" @@ -1841,7 +1841,7 @@ msgstr "欧版" msgid "Early Memory Updates" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "编辑" @@ -1857,7 +1857,7 @@ msgstr "编辑设置" msgid "Edit Patch" msgstr "编辑补丁" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "编辑当前外观" @@ -1870,15 +1870,15 @@ msgstr "编辑..." msgid "Effect" msgstr "效果" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "嵌入式帧缓冲 (EFB)" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "模拟线程已经在运行" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1892,7 +1892,7 @@ msgstr "" "\n" "如果没有把握,请勾选虚拟XFB模拟。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1919,7 +1919,7 @@ msgstr "模拟器状态: " msgid "Enable" msgstr "启用" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1934,7 +1934,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "启用动作回放记录" @@ -1946,11 +1946,11 @@ msgstr "启用区块合并" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "启用缓存" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "启用作弊" @@ -1958,19 +1958,15 @@ msgstr "启用作弊" msgid "Enable Dual Core" msgstr "启用多核处理" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "启用多核处理(加速)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "启用热键" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "启用空闲步进" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "启用空闲步进(加速)" @@ -1978,15 +1974,15 @@ msgstr "启用空闲步进(加速)" msgid "Enable MMU" msgstr "启用 MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "启用逐行扫描" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1994,7 +1990,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "启用宽屏" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "启用线框" @@ -2055,18 +2051,18 @@ msgstr "启用此项以提速《塞尔达传说:黄昏公主》。运行任何 msgid "Enables Custom Projection Hack" msgstr "启用自定义投影修正" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "启用杜比定向逻辑II模拟5.1环绕声。不适用于OSX。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "启用杜比定向逻辑II模拟5.1环绕声。仅适用于OpenAL后端。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -2092,7 +2088,7 @@ msgid "" "OFF = Fast)" msgstr "启用内存管理单元,一些游戏需要(ON = 兼容,OFF = 快速)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2107,13 +2103,13 @@ msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "英语" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "增强" @@ -2131,17 +2127,17 @@ msgstr "条目 %d/%d" msgid "Entry 1/%d" msgstr "条目 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "等于" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "错误" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "加载选定语言错误。正在退回系统默认。" @@ -2171,7 +2167,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Exception handler - access below memory space. %08llx%08llx" @@ -2180,16 +2176,20 @@ msgstr "Exception handler - access below memory space. %08llx%08llx" msgid "Execute" msgstr "执行" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "导出失败" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "导出文件" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "导出录制" @@ -2201,7 +2201,7 @@ msgstr "导出录制..." msgid "Export Save" msgstr "导出存档" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "导出 Wii 存档 (实验性)" @@ -2217,11 +2217,11 @@ msgstr "导出失败,需要重试吗?" msgid "Export save as..." msgstr "导出存档为..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "扩展" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "外部帧缓冲 (XFB)" @@ -2233,48 +2233,48 @@ msgstr "外部参数" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "仅用于《银河战士:另一个M》的额外参数。" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "提取所有文件..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "提取 Apploader..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "提取 DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "提取目录..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "提取文件..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "提取分区..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "正在提取 %s" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "提取所有文件中" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "提取目录中" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "提取中..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "" @@ -2290,19 +2290,15 @@ msgstr "法国" msgid "FST Size:" msgstr "FST 大小:" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "连接失败!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "监听失败!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "下载代码失败." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "提取到 %s 失败!" @@ -2329,15 +2325,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" -msgstr "加载bthprops.cpl失败" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "不能载入 hid.dll" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "读取 %s 失败" @@ -2419,7 +2419,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "Failed to read unique ID from disc image" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" @@ -2437,25 +2437,29 @@ msgstr "写入文件头到 %s 失败" msgid "Failed to write header for file %d" msgstr "写入文件头失败 %d" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "波斯语" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "快速" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "MMU快速版本。 不是对所有游戏都有效。" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "致命的不同步。回放中止。(Error in PlayWiimote: %u != %u, byte %u.)%s" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "" @@ -2463,7 +2467,7 @@ msgstr "" msgid "File Info" msgstr "文件信息" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "文件未包含代码." @@ -2505,15 +2509,15 @@ msgstr "FileIO: 未知打开模式 : 0x%02x" msgid "Filesystem" msgstr "文件系统" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "文件类型 'ini' 未知! 不能打开!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "查找下一个" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "查找上一个" @@ -2525,23 +2529,23 @@ msgstr "第一个区块" msgid "Fix Checksums" msgstr "修正校检和" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "强制 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "强制 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "强制纹理过滤" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2565,7 +2569,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2580,34 +2584,37 @@ msgstr "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Forward" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "找到了 '的%d个结果" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Frame Advance" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "使用FFV1转储帧" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "帧信息" @@ -2619,7 +2626,7 @@ msgstr "帧范围" msgid "Frame S&kipping" msgstr "帧数跳跃(&K)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "帧数限制:" @@ -2627,13 +2634,13 @@ msgstr "帧数限制:" msgid "Frames To Record" msgstr "录制帧数" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "自由视点" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "法语" @@ -2646,11 +2653,11 @@ msgstr "Frets" msgid "From" msgstr "从" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "全屏" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "全屏分辨率:" @@ -2658,15 +2665,11 @@ msgstr "全屏分辨率:" msgid "GCI File(*.gci)" msgstr "GCI 文件(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "GCMic配置" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC手柄" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" @@ -2674,15 +2677,15 @@ msgstr "GX_CMD_INVL_VC" msgid "Game ID:" msgstr "游戏 ID:" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "游戏已经运行!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "游戏没有运行!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "游戏没有找到!" @@ -2698,29 +2701,29 @@ msgstr "游戏配置" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube存档文件(*.gci;*.gcs;*.sav)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Gamecube 手柄设置(&P)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube 内存卡 (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Gamecube 手柄设置" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko 代码" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2730,19 +2733,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "常规" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "常规设置" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "德语" @@ -2751,15 +2753,15 @@ msgstr "德语" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Index is greater than ar code list size %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "图形" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "图形设置" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "大于" @@ -2779,7 +2781,7 @@ msgstr "" "\n" "如果没有把握,请勾选此项。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "希腊语" @@ -2799,15 +2801,7 @@ msgstr "绿 右" msgid "Guitar" msgstr "吉它" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY 被调用, 请报告bug!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "" @@ -2815,11 +2809,11 @@ msgstr "" msgid "Header checksum failed" msgstr "头部校检失败" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "希伯来语" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "高度" @@ -2855,11 +2849,11 @@ msgstr "" "\n" "杀呦啦啦(再见)!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "隐藏" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "隐藏鼠标光标" @@ -2877,8 +2871,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "主机" @@ -2886,13 +2880,12 @@ msgstr "主机" msgid "Hotkey Configuration" msgstr "热键设置" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "热键" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "匈牙利语" @@ -2918,11 +2911,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - bad destination" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL 设置" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "红外线" @@ -2930,7 +2923,7 @@ msgstr "红外线" msgid "IR Pointer" msgstr "IR 指针" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "红外灵敏度:" @@ -2938,7 +2931,7 @@ msgstr "红外灵敏度:" msgid "ISO Details" msgstr "镜像详细信息" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "镜像目录" @@ -2956,11 +2949,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "忽略格式变化" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2974,7 +2967,7 @@ msgstr "" "\n" "如果没有把握,请勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -3019,10 +3012,15 @@ msgstr "" msgid "In Game" msgstr "进游戏" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "进游戏" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "帧数限制:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -3032,7 +3030,7 @@ msgstr "信息" msgid "Information" msgstr "信息" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "输入" @@ -3044,7 +3042,7 @@ msgstr "插入" msgid "Insert Encrypted or Decrypted code here..." msgstr "在这里插入加密的或者解密的代码..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "插入SD卡" @@ -3052,56 +3050,56 @@ msgstr "插入SD卡" msgid "Insert name here.." msgstr "在这里插入名称..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "安装 WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "安装到Wii菜单" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler called, but this platform does not yet support it." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "正在安装 WAD..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "完整性校验失败" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "完整性校验完成" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "完整性校验完成。没有发现错误。" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "分区%d完整性校验失败。您的dump很可能已损坏或补丁错误。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "界面" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "界面设置" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "内部 LZO 错误 - 压缩失败" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -3110,11 +3108,11 @@ msgstr "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "内部 LZO 错误 - lzo_init() 失败" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "内部分辨率:" @@ -3131,7 +3129,7 @@ msgstr "片头" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "无效大小(%x) 或 魔字(%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "无效值!" @@ -3139,7 +3137,7 @@ msgstr "无效值!" msgid "Invalid bat.map or dir entry" msgstr "无效 bat.map 或 目录项目" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "无效事件类型 %i" @@ -3159,19 +3157,19 @@ msgstr "" "%s\n" "您可能需要重新转储此游戏。" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "无效录制文件" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "无效的搜索参数(没有选择对象)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "无效的搜索字串(无法转换成数字)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3180,8 +3178,8 @@ msgid "Invalid state" msgstr "Invalid state" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "意大利语" @@ -3197,8 +3195,8 @@ msgstr "JIT 重编译器(推荐)" msgid "JITIL experimental recompiler" msgstr "JITIL 实验性重编译器" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "日语" @@ -3216,17 +3214,16 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "前端显示" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "按键" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "韩语" @@ -3244,24 +3241,20 @@ msgstr "L 键" msgid "L-Analog" msgstr "L-摇杆" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "语言:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "最后覆盖状态" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "最后保存状态" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "延迟:" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "左" @@ -3270,8 +3263,7 @@ msgstr "左" msgid "Left Stick" msgstr "左摇杆" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3279,7 +3271,7 @@ msgstr "" "左键单击检测热键.\n" "按空格清除." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3289,7 +3281,7 @@ msgstr "" "中键单击清除.\n" "右键单击得到更多选项." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3297,76 +3289,123 @@ msgstr "" "左/右单击得到更多选项.\n" "中键单击清除" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "小于" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "载入" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "加载自定义纹理" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "载入状态(&L)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "载入存档插槽 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "载入存档插槽 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "载入存档插槽 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "载入存档插槽 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "载入存档插槽 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "载入存档插槽 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "载入存档插槽 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "载入存档插槽 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "载入存档插槽 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "载入存档插槽 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "载入存档插槽 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "载入存档插槽 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "载入存档插槽 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "载入存档插槽 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "载入存档插槽 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "载入存档插槽 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "载入存档插槽 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "载入存档插槽 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "载入状态..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "加载Wii系统菜单" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "加载Wii系统菜单 %d%c" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3380,7 +3419,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "本地" @@ -3392,7 +3431,7 @@ msgstr "日志" msgid "Log Configuration" msgstr "记录设置" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "记录FPS到文件" @@ -3400,7 +3439,7 @@ msgstr "记录FPS到文件" msgid "Log Types" msgstr "记录类型" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3416,12 +3455,12 @@ msgstr "" msgid "Logger Outputs" msgstr "记录输出" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "记录中" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "丢失服务器连接!" @@ -3460,7 +3499,7 @@ msgstr "制作者ID:" msgid "Maker:" msgstr "制作者:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3473,8 +3512,8 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "最大" @@ -3486,12 +3525,12 @@ msgstr "Memcard already has a save for this title" msgid "Memcard already opened" msgstr "内存卡已经打开" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "内存卡" @@ -3501,7 +3540,7 @@ msgid "" "could mangle stuff!" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3526,29 +3565,29 @@ msgstr "存储卡文件大小与文件头大小不匹配" msgid "Menu" msgstr "菜单" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "Mic" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "最小" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "其它" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "其它设置" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "修改者" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3560,16 +3599,16 @@ msgstr "修改纹理以显示以哪种格式编码" msgid "Monospaced font" msgstr "等宽字体" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "马达" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3591,11 +3630,11 @@ msgstr "" msgid "Multiply" msgstr "多人游戏" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "注意:流大小与真实数据长度不匹配\n" @@ -3689,10 +3728,10 @@ msgstr "NP Up" msgid "Name:" msgstr "名称:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "名称:" @@ -3701,7 +3740,7 @@ msgstr "名称:" msgid "Native GCI files(*.gci)" msgstr "内部 GCI 文件(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "新建扫描" @@ -3710,11 +3749,11 @@ msgstr "新建扫描" msgid "Next Page" msgstr "下一页" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "下一扫描" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "昵称 :" @@ -3722,7 +3761,7 @@ msgstr "昵称 :" msgid "No Country (SDK)" msgstr "无国家 (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "未找到镜像或者WAD" @@ -3735,8 +3774,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "没有找到标题为 %s 的标志文件" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "没有可用的说明" @@ -3744,7 +3783,7 @@ msgstr "没有可用的说明" msgid "No docking" msgstr "No docking" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "未加载文件" @@ -3752,7 +3791,7 @@ msgstr "未加载文件" msgid "No free dir index entries" msgstr "没有空闲目录索引项目" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "没有已录制文件" @@ -3761,23 +3800,24 @@ msgstr "没有已录制文件" msgid "No save folder found for title %s" msgstr "No save folder found for title %s" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "无" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "书面挪威语" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "不等于" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "未设置" @@ -3786,15 +3826,15 @@ msgstr "未设置" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "未连接" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "说明" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "说明: " @@ -3811,11 +3851,11 @@ msgstr "提示" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "代码数量: " -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "双节棍控制器" @@ -3824,7 +3864,7 @@ msgstr "双节棍控制器" msgid "Nunchuk Acceleration" msgstr "Nunchuk 加速" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "" @@ -3832,7 +3872,7 @@ msgstr "" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "关闭" @@ -3840,7 +3880,7 @@ msgstr "关闭" msgid "Offset:" msgstr "偏移量:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "屏幕显示消息(OSD)" @@ -3849,21 +3889,20 @@ msgstr "屏幕显示消息(OSD)" msgid "Only %d blocks available" msgstr "只有 %d 区块有效" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "打开" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "打开包含文件夹(&C)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "打开 Wii 存档目录(&S)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "打开文件..." @@ -3889,7 +3928,7 @@ msgstr "OpenCL纹理解码器" msgid "OpenMP Texture Decoder" msgstr "OpenMP纹理解码器" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "选项" @@ -3909,12 +3948,12 @@ msgstr "" "右键单击并导出所有存档,\n" "之后将存档导入一个新的记忆卡\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "其他" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." @@ -3922,7 +3961,7 @@ msgstr "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "输出" @@ -3934,7 +3973,7 @@ msgstr "播放录制(&L)..." msgid "Pad" msgstr "手柄" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "手柄" @@ -3963,16 +4002,21 @@ msgstr "参数" msgid "Partition %i" msgstr "分区 %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "补丁" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "路径" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "暂停" @@ -3981,7 +4025,7 @@ msgstr "暂停" msgid "Pause at end of movie" msgstr "在影片末尾暂停" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "逐像素照明" @@ -3995,19 +4039,17 @@ msgid "Perspective %d" msgstr "视角%d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "开始" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "播放录制" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "开始/暂停" @@ -4019,11 +4061,11 @@ msgstr "可以玩" msgid "Playback Options" msgstr "回放选项" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "玩家" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "请确认..." @@ -4035,54 +4077,54 @@ msgstr "Please create a perspective before saving" msgid "Plus-Minus" msgstr "Plus-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "波兰语" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "端口 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "端口 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "端口 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "端口 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "端口 :" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "葡萄牙语" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "葡萄牙语(巴西)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "后处理效果:" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -4099,7 +4141,7 @@ msgstr "上一页" msgid "Previous Page" msgstr "上一页" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "上一个值" @@ -4107,7 +4149,7 @@ msgstr "上一个值" msgid "Print" msgstr "打印" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "配置" @@ -4123,8 +4165,8 @@ msgstr "清除缓存" msgid "Question" msgstr "询问" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "退出" @@ -4142,7 +4184,7 @@ msgstr "R 键" msgid "R-Analog" msgstr "R-摇杆" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "内存" @@ -4150,34 +4192,38 @@ msgstr "内存" msgid "RUSSIA" msgstr "俄语" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "范围" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "只读模式" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "真实" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "真实Wii遥控器" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "真实Wii遥控器" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "读取状态时重连Wii遥控器" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "录制" @@ -4215,29 +4261,28 @@ msgstr "" "\n" "如果没有把握,选择“无”。" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "刷新" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "刷新列表" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "刷新游戏列表" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "移除" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" @@ -4247,17 +4292,16 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "附加到主窗口" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "重置" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "结果" @@ -4269,7 +4313,7 @@ msgstr "回车" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "右" @@ -4278,12 +4322,12 @@ msgstr "右" msgid "Right Stick" msgstr "右摇杆" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "震动" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." @@ -4291,7 +4335,7 @@ msgstr "" "在一个专门的线程上运行DSP HLE和LLE(不推荐:用于HLE时可能产生声音差错,用于" "LLE时可能导致卡机)。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "俄语" @@ -4299,13 +4343,13 @@ msgstr "俄语" msgid "Sa&ve State" msgstr "保存状态(&V)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "安全" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "保存" @@ -4313,47 +4357,59 @@ msgstr "保存" msgid "Save GCI as..." msgstr "保存GCI为..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "保存状态(&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "保存状态(&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "存档插槽 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "存档插槽 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "存档插槽 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "存档插槽 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "存档插槽 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "存档插槽 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "存档插槽 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "存档插槽 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "存档插槽 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "存档插槽 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "保存状态..." @@ -4362,41 +4418,41 @@ msgstr "保存状态..." msgid "Save as..." msgstr "另存为..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "保存压缩的GCM/镜像" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "保存当前视角" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "保存解压缩的GCM/镜像" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Savestate movie %s is corrupted, movie recording stopping..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "缩放EFB副本" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "正在扫描%s" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "扫描镜像中" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "扫描中..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "截图" @@ -4404,23 +4460,23 @@ msgstr "截图" msgid "Scroll Lock" msgstr "Scroll Lock" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "搜索" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "搜索过滤" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "搜索子目录" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "搜索当前对象" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "搜索十六进制值:" @@ -4431,16 +4487,16 @@ msgid "Section %s not found in SYSCONF" msgstr "未在SYSCONF中找到部分%s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "选择" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "选择录制文件" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "选择要安装的 Wii WAD 文件" @@ -4461,19 +4517,19 @@ msgstr "选择要导入的存档" msgid "Select floating windows" msgstr "选择浮动窗口" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "选择要载入的文件" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "选择一个存档文件" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "选择要载入的状态" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "选择要保存的状态" @@ -4495,7 +4551,7 @@ msgstr "" "\n" "如果没有把握,请选择“自动”。" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "所选控制器配置不存在" @@ -4548,11 +4604,11 @@ msgstr "" "\n" "如果没有把握,请选择OpenGL。" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "发送" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "传感器栏位置" @@ -4560,20 +4616,16 @@ msgstr "传感器栏位置" msgid "Separator" msgstr "分割" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "塞尔维亚语" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "串行端口 1 - 这是网络适配器等设备使用的端口" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "设置" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "设置为默认镜像(&D)" @@ -4587,7 +4639,7 @@ msgstr "设置为默认内存卡 %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: Index is greater than ar code list size %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4601,7 +4653,7 @@ msgstr "设置..." msgid "SetupWiiMem: Cant find setting file" msgstr "安装Wii内存: 不能找到设置文件" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "震动" @@ -4609,7 +4661,7 @@ msgstr "震动" msgid "Short Name:" msgstr "短名称:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4633,11 +4685,11 @@ msgstr "显示工具栏(&T)" msgid "Show Drives" msgstr "显示驱动器" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "显示EFB复制范围" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "显示 FPS" @@ -4649,7 +4701,7 @@ msgstr "显示法国" msgid "Show GameCube" msgstr "显示 GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "显示输入显示" @@ -4685,7 +4737,7 @@ msgstr "显示平台" msgid "Show Regions" msgstr "显示国家" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "显示统计数据" @@ -4705,11 +4757,11 @@ msgstr "显示 Wad" msgid "Show Wii" msgstr "显示 Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "停止游戏时显示确认对话框" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4727,7 +4779,7 @@ msgstr "显示第一区块" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4752,7 +4804,7 @@ msgstr "显示存档图标" msgid "Show save title" msgstr "显示存档标题" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4767,7 +4819,7 @@ msgstr "" msgid "Show unknown" msgstr "显示未知" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" @@ -4777,19 +4829,19 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "Sideways Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "简体中文" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "大小" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "跳过BIOS" @@ -4797,7 +4849,7 @@ msgstr "跳过BIOS" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "跳过EFB访问" @@ -4811,17 +4863,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "插槽 %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "插槽 A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "插槽 B" @@ -4833,7 +4885,7 @@ msgstr "截图" msgid "Software Renderer" msgstr "软件渲染器" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4844,7 +4896,7 @@ msgstr "" "该项仅当用于调试目的时有所帮助。\n" "您真的想要启用软件渲染吗?如果没有把握,请选择“否”。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "声音设置" @@ -4863,16 +4915,16 @@ msgid "Space" msgstr "空格" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "西班牙语" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "扬声器音量:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4893,21 +4945,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "提升光盘传输率" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "方块键" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "标准控制器" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "开始" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "开始网络对战(&N)" @@ -4916,20 +4976,18 @@ msgid "Start Re&cording" msgstr "开始录制(&C)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "开始录制" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "状态" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "状态存档" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "方向盘" @@ -4937,15 +4995,13 @@ msgstr "方向盘" msgid "Stick" msgstr "摇杆" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "停止" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4958,7 +5014,7 @@ msgstr "" "\n" "如果没有把握,请勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "拉伸到窗口大小" @@ -4979,7 +5035,11 @@ msgstr "成功导出文件到 %s" msgid "Successfully imported save files" msgstr "成功导入存档文件" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "摇摆" @@ -4993,8 +5053,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "同步GPU与CPU线程以帮助防止双核模式下的偶发卡死。(开=兼容,关=快速)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "系统语言:" @@ -5024,33 +5084,32 @@ msgid "Table Right" msgstr "Table Right" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "屏幕截图" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "测试" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "材质" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "纹理缓存" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "纹理格式覆盖" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD 安装成功" @@ -5062,13 +5121,13 @@ msgstr "地址无效" msgid "The checksum was successfully fixed" msgstr "校检和成功修复" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "选择的目录已经存在于列表" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -5077,14 +5136,14 @@ msgstr "" "文件 %s 已经存在.\n" "您要替换它么?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "文件%s无法以写入形式打开。请检查该文件是否已经被另一程序打开。" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "The file %s was already open, the file header will not be written." @@ -5106,7 +5165,7 @@ msgstr "名称不能包含字符 ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "产生的已解密动作回放代码不包含任何行。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -5121,29 +5180,29 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "您正在试图复制的存档文件大小无效" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "您的系统不支持选定的语言。正在退回系统默认。" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "服务器与客户端的NetPlay版本不兼容!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "服务器已满!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "服务器回应:游戏正在运行!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "服务器发送了一个未知错误消息!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "指定的文件 \"%s\" 不存在" @@ -5152,7 +5211,7 @@ msgstr "指定的文件 \"%s\" 不存在" msgid "The value is invalid" msgstr "这个值无效" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "主题:" @@ -5178,11 +5237,11 @@ msgid "" "Replay itself." msgstr "此动作回放模拟器不支持修改动作回放本身的代码。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "这会导致Wii Menu和一些游戏减速。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -5200,7 +5259,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " @@ -5211,7 +5270,7 @@ msgstr "" "如果设置的帧数限制高于游戏的全速(NTSC:60, PAL:50)。选择“音频”以使用DSP限制速" "度(可能修正咔嗒声但也可能导致持续的噪音,因游戏而异)。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -5225,17 +5284,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "这将允许你手动编辑INI配置文件" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "阈值" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "倾斜" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "标题" @@ -5248,18 +5307,36 @@ msgstr "至" msgid "Toggle All Log Types" msgstr "切换所有日志类型" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "宽高比:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "EFB副本" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "切换所有日志类型" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "切换全屏" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "顶部" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "繁体中文" @@ -5283,7 +5360,7 @@ msgstr "" "正在尝试从无效的SYSCONF中读取\n" "Wiimote bt ids将不可用" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "土耳其语" @@ -5299,7 +5376,7 @@ msgstr "类型" msgid "UDP Port:" msgstr "UDP 端口:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5308,7 +5385,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "未知" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UNKNOWN_%02X" @@ -5334,24 +5411,29 @@ msgstr "" "正确。\n" "是否忽略此行继续分析?" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "未定义的 %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "撤销载入状态" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "撤销载入状态" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "未知" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "未知 DVD 命令 %08x - 致命错误" @@ -5366,56 +5448,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Unknown entry type %i in SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "Unknown message received with id : %d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Unknown message with id:%d received from player:%d Kicking player!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "上" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "更新" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "直握 Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "使用 EuRGB60 模式 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "全屏显示" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "使用十六进制" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "使用警告程序" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5440,11 +5521,11 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "实用扩展" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "垂直同步" @@ -5453,7 +5534,7 @@ msgstr "垂直同步" msgid "VBeam Speed Hack" msgstr "MMU 速度破解" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "值" @@ -5461,7 +5542,7 @@ msgstr "值" msgid "Value:" msgstr "值:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "值: " @@ -5469,15 +5550,19 @@ msgstr "值: " msgid "Verbosity" msgstr "详细" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "视频" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "虚拟" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "音量" @@ -5505,7 +5590,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "警告" @@ -5544,7 +5629,7 @@ msgstr "" "%s\n" "要继续吗?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5552,7 +5637,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5560,7 +5645,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5579,8 +5664,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "波形文件写入器 - 文件未打开." @@ -5588,15 +5673,15 @@ msgstr "波形文件写入器 - 文件未打开." msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "宽屏破解" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "宽度" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5604,15 +5689,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii控制台" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "Wii NAND 根目录:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "导入 Wii 存档" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii 存档文件 (*.bin)|*.bin" @@ -5621,7 +5706,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: 不能从文件读取" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wii遥控器" @@ -5630,15 +5715,15 @@ msgstr "Wii遥控器" msgid "Wiimote %i" msgstr "Wii遥控器 %i" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wii遥控器已连接" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote 马达" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wii遥控器设置" @@ -5662,14 +5747,14 @@ msgstr "窗口右侧" msgid "Word Wrap" msgstr "自动换行" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "工作中..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5704,7 +5789,7 @@ msgstr "XAudio2 init failed: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 master voice creation failed: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5734,23 +5819,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "You can't close panes that have pages in them." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "您必须选择一个游戏!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "您必须输入一个名称!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "您必须输入一个十进制或者十六进制值." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "您必须输入一个有效的配置文件名称." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "您必须重新启动Dolphin以使改动生效。 " @@ -5764,7 +5849,7 @@ msgstr "" "是否要现在停止以处理这个问题?\n" "如果选择“否”,声音可能会出现混乱。" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5796,12 +5881,12 @@ msgstr "Zero 3 代码不支持" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code unknown to dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ 等待中 ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5817,7 +5902,7 @@ msgstr "" msgid "[Custom]" msgstr "[自定义]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5834,7 +5919,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5848,11 +5933,7 @@ msgstr "" "\n" "如果没有把握,请不要勾选此项。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ 加" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "应用程序载入器 (.img)" @@ -5861,11 +5942,11 @@ msgstr "应用程序载入器 (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Reading Opcode from %x. Please report." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returned -1 on application run!" @@ -5877,16 +5958,57 @@ msgstr "zFar 修正: " msgid "zNear Correction: " msgstr "zNear 修正: " -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| 或" #~ msgid "Accurate VBeam emulation" #~ msgstr "精确VBeam模拟" +#~ msgid "" +#~ "Allows toggling certain options via the hotkeys 3 (Internal Resolution), " +#~ "4 (Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" +#~ "\n" +#~ "If unsure, leave this unchecked." +#~ msgstr "" +#~ "允许在模拟窗口中通过以下快捷键切换特定选项:3(内部分辨率)、4(宽高比)、" +#~ "5(复制EFB)和6(雾)。\n" +#~ "\n" +#~ "如果没有把握,请不要勾选此项。" + +#~ msgid "Enable Hotkeys" +#~ msgstr "启用热键" + +#~ msgid "Failed to Listen!!" +#~ msgstr "监听失败!!" + +#~ msgid "Failed to load bthprops.cpl" +#~ msgstr "加载bthprops.cpl失败" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "不能载入 hid.dll" + +#~ msgid "GCMic Configuration" +#~ msgstr "GCMic配置" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY 被调用, 请报告bug!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "如果帧率不稳定,此选项可能有所帮助 (ON = 兼容, OFF = 快速)" +#~ msgid "Last Overwritten State" +#~ msgstr "最后覆盖状态" + +#~ msgid "Last Saved State" +#~ msgstr "最后保存状态" + +#~ msgid "Reconnect Wiimote on State Loading" +#~ msgstr "读取状态时重连Wii遥控器" + +#~ msgid "Set" +#~ msgstr "设置" + #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "忽略目标Alpha通道" diff --git a/Languages/po/zh_TW.po b/Languages/po/zh_TW.po index bce8ddee17..3f601cf917 100644 --- a/Languages/po/zh_TW.po +++ b/Languages/po/zh_TW.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2013-04-18 23:00-0500\n" +"POT-Creation-Date: 2013-08-17 09:30-0500\n" "PO-Revision-Date: 2013-04-04 08:13+0000\n" "Last-Translator: delroth \n" "Language-Team: Chinese (Taiwan) (http://www.transifex.com/projects/p/dolphin-" @@ -19,17 +19,17 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (要顯示的項目太多)" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:273 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:491 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:530 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:292 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:519 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid " Game : " msgstr " 遊戲:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! 非" @@ -42,12 +42,12 @@ msgstr "" "\"%s\" 不存在。\n" " 是否建立新的 16MB 記憶卡?" -#: Source/Core/Core/Src/CoreParameter.cpp:131 +#: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" 為無效的 GCM/ISO 檔案,或非 GC/Wii ISO。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "" @@ -57,12 +57,12 @@ msgstr "" msgid "%1$sCopy%1$s" msgstr "%1$s複製%1$s" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" @@ -139,7 +139,7 @@ msgstr "%s匯入 GCI%s" msgid "%u Free Blocks; %u Free Dir Entries" msgstr "剩餘 %u 個區塊;剩餘 %u 個目錄項目" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "和(&&)" @@ -159,23 +159,23 @@ msgstr "中斷點(&B)" msgid "&Browse for ISOs..." msgstr "瀏覽 ISO 檔(&B)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:195 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Cheats Manager" msgstr "作弊檔管理器(&C)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "DSP 設定(&D)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "刪除 ISO 檔(&D)..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "刪除已選取的 ISO 檔(&D)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:173 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "模擬器(&E)" @@ -191,7 +191,7 @@ msgstr "畫格步進(&F)" msgid "&Fullscreen" msgstr "全螢幕(&F)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:179 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "影像設定(&G)" @@ -199,7 +199,7 @@ msgstr "影像設定(&G)" msgid "&Help" msgstr "說明(&H)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "快捷鍵設定(&D)" @@ -211,7 +211,7 @@ msgstr "&JIT" msgid "&Load State" msgstr "讀取進度(&L)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "GC 記憶卡管理器(&M)" @@ -223,7 +223,7 @@ msgstr "記憶卡(&M)" msgid "&Open..." msgstr "開啟(&O)..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:189 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "選項(&O)" @@ -235,7 +235,7 @@ msgstr "暫停(&P)" msgid "&Play" msgstr "執行(&P)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "屬性(&P)" @@ -275,15 +275,15 @@ msgstr "影像(&V)" msgid "&View" msgstr "檢視(&V)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:182 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "Wiimote 設定(&W)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "" @@ -299,51 +299,56 @@ msgstr "(-)+zNear" msgid "(UNKNOWN)" msgstr "(未知)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(關閉)" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 +#, fuzzy +msgid "+ ADD" +msgstr "^ 新增" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 位元" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 位元" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 位元" @@ -351,44 +356,43 @@ msgstr "8 位元" msgid "" msgstr "<插入名稱>" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "<無解析度設定>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "" msgstr "<無>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "<按任意鍵>" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "<系統>" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:204 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:238 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:234 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:267 msgid "A NetPlay window is already open!!" msgstr "已經開啟一個網路對戰視窗!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "目前沒有執行遊戲。" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" @@ -421,12 +425,12 @@ msgstr "" "\n" "您必須至主機的 TCP 埠口進行設定!!" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "AM-Baseboard" msgstr "AM-Baseboard" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR 代碼" @@ -439,11 +443,11 @@ msgstr "關於 Dolphin" msgid "Acceleration" msgstr "加速" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " @@ -452,8 +456,7 @@ msgid "" "If unsure, check EFB to Texture instead." msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "操作" @@ -538,7 +541,7 @@ msgstr "Action Replay:一般代碼 %i: 無效的副類型 %08x (%s)" msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay:一般代碼 0: 無效的副類型 %08x (%s)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "配接器:" @@ -547,11 +550,11 @@ msgstr "配接器:" msgid "Add" msgstr "新增" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1320 msgid "Add ActionReplay Code" msgstr "新增 ActionReplay 代碼" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1249 msgid "Add Patch" msgstr "新增修正" @@ -561,11 +564,11 @@ msgstr "新增面版" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Add..." msgstr "新增..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "位址..." @@ -604,68 +607,60 @@ msgstr "" "\n" "注意:檢查日誌/控制台視窗檢視取得的值。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "調整模擬搖桿控制壓力需要活動的按鈕。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "進階" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Advanced Settings" msgstr "進階設定" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "All Gamecube GCM files (gcm)" msgstr "所有 Gamecube GCM 檔案 (gcm)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1464 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1478 msgid "All Save States (sav, s##)" msgstr "所有即時存檔 (sav, s##)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "All Wii ISO files (iso)" msgstr "所有 Wii ISO 檔案 (iso)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1211 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "所有已壓縮的 GC/Wii ISO 檔案 (gcz)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:106 msgid "All files (*.*)|*.*" msgstr "所有檔案 (*.*)|*.*" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 -msgid "" -"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " -"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" -"\n" -"If unsure, leave this unchecked." -msgstr "" - -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "各向異性過濾:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "邊緣抗鋸齒:" @@ -677,11 +672,11 @@ msgstr "程式讀取器為錯誤的大小...它是程式讀取器嗎?" msgid "Apploader unable to load from file" msgstr "程式讀取器無法從檔案中讀取" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Apploader:" msgstr "程式讀取器:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "套用" @@ -692,16 +687,16 @@ msgid "" "If unsure, select (off)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Arabic" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "是否確認刪除 \"%s\" ?" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" @@ -709,7 +704,7 @@ msgstr "" "是否真的要刪除這些檔案?\n" "刪了之後就回不來了哦!" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "是否真的要刪除這些檔案?刪了之後就回不來了哦!" @@ -717,8 +712,8 @@ msgstr "是否真的要刪除這些檔案?刪了之後就回不來了哦!" msgid "Arm JIT (experimental)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "畫面比例:" @@ -726,12 +721,12 @@ msgstr "畫面比例:" msgid "At least one pane must remain open." msgstr "必須剩餘至少一個面板。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Audio" msgstr "聲音" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Audio Backend:" msgstr "聲音裝置:" @@ -739,20 +734,20 @@ msgstr "聲音裝置:" msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon:開啟 AO 裝置出錯。\n" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "自動" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "" @@ -763,11 +758,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "" @@ -775,21 +770,21 @@ msgstr "" msgid "Back" msgstr "返回" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "Backend Settings" msgstr "裝置設定" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "背景輸入" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "向後" @@ -797,8 +792,12 @@ msgstr "向後" msgid "Bad File Header" msgstr "損壞的檔頭" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 +msgid "Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "橫幅" @@ -814,11 +813,11 @@ msgstr "橫幅:" msgid "Bar" msgstr "Bar" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "基本" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Basic Settings" msgstr "基本設定" @@ -846,12 +845,12 @@ msgstr "藍 左" msgid "Blue Right" msgstr "藍 右" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Bottom" msgstr "下方" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "綁定控制器:%lu" @@ -860,29 +859,29 @@ msgstr "綁定控制器:%lu" msgid "Broken" msgstr "破損" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse" msgstr "瀏覽" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "瀏覽要新增的資料夾" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Browse for an ISO directory..." msgstr "瀏覽 ISO 資料夾..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1083 msgid "Browse for output directory" msgstr "瀏覽輸出的資料夾" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:331 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:348 msgid "Buffer:" msgstr "緩衝:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "按鈕" @@ -892,11 +891,11 @@ msgid "" "this option disabled." msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "" @@ -904,11 +903,11 @@ msgstr "" msgid "C-Stick" msgstr "C-搖桿" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "CPU Emulator Engine" msgstr "CPU 模擬引擎" @@ -925,22 +924,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 -#, c-format -msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" -msgstr "" - -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1877 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:669 -#: Source/Core/Core/Src/HW/DVDInterface.cpp:679 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:672 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "取消" @@ -956,7 +950,7 @@ msgstr "無法開啟 %s" msgid "Cannot unregister events with events pending" msgstr "事件未決定時無法註銷事件" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1068 #, c-format msgid "" "Cannot use that file as a memory card.\n" @@ -964,7 +958,7 @@ msgid "" "is not a valid gamecube memory card file" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1098 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" @@ -976,15 +970,15 @@ msgstr "" msgid "Caps Lock" msgstr "Caps Lock" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Catalan" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "中心" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:564 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Change" msgstr "更改" @@ -993,15 +987,14 @@ msgid "Change &Disc..." msgstr "更換光碟(&D)..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "更換光碟" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:582 msgid "Change Game" msgstr "更換遊戲" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Change the language of the user interface.\n" "Requires restart." @@ -1017,11 +1010,11 @@ msgstr "更改 zFar 參數符號 (在修正後)" msgid "Changes sign to zNear Parameter (after correction)" msgstr "更改 zNear 參數的符號 (在修正後)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Changing this will have no effect while the emulator is running!" msgstr "更改此選項在模擬器執行時沒有效果!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:298 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:317 msgid "Chat" msgstr "聊天" @@ -1029,47 +1022,47 @@ msgstr "聊天" msgid "Cheat Code" msgstr "作弊代碼" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "尋找作弊代碼" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "作弊代碼管理器" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635 msgid "Check Partition Integrity" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 msgid "Checking integrity..." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Traditional)" msgstr "Chinese (Traditional)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806 msgid "Choose a DVD root directory:" msgstr "選擇一個 DVD 根目錄:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Choose a NAND root directory:" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a default ISO:" msgstr "選擇一個預設 ISO:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1228 msgid "Choose a directory to add" msgstr "選擇一個要添加的資料夾" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1055 msgid "Choose a file to open" msgstr "選擇一個要開啟的檔案" @@ -1077,18 +1070,18 @@ msgstr "選擇一個要開啟的檔案" msgid "Choose a memory card:" msgstr "選擇一個記憶卡:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "選擇作為程式讀取器的檔案:(僅用於來讀取 光碟的目錄結構)" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 msgid "Choose the folder to extract to" msgstr "選擇提取的資料夾存放位置" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" @@ -1098,33 +1091,33 @@ msgstr "Classic" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "清除" -#: Source/Core/Core/Src/NetPlayServer.cpp:263 +#: Source/Core/Core/Src/NetPlayServer.cpp:265 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "在遊戲執行時客戶端斷開連接!!網路對戰已經被關閉。您必須手動停止遊戲。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "關閉" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "設定(&N)..." -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "代碼訊息" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "代碼:" @@ -1140,87 +1133,89 @@ msgstr "註釋" msgid "Comment:" msgstr "註釋:" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "壓縮 ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "壓縮選擇的 ISO 檔..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Compressing ISO" msgstr "正在壓縮 ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Config" msgstr "設定" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 -#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "設定" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "設定控制器" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:583 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:609 msgid "Configure Pads" msgstr "設定控制器" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:435 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "Configure..." msgstr "模擬器設定..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 msgid "Confirm File Overwrite" msgstr "確認檔案覆蓋" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Confirm on Stop" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:96 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:78 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "連接" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:375 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 +#, fuzzy +msgid "Connect Balance Board" +msgstr "連接 USB 鍵盤" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Connect USB Keyboard" msgstr "連接 USB 鍵盤" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #, c-format msgid "Connect Wiimote %i" msgstr "連接 Wiimote %i" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "連接 Wiimote 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "連接 Wiimote 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "連接 Wiimote 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "連接 Wiimote 4" -#: Source/Core/DolphinWX/Src/Main.cpp:655 +#: Source/Core/DolphinWX/Src/Main.cpp:658 msgid "Connecting..." msgstr "正在連接..." @@ -1228,7 +1223,7 @@ msgstr "正在連接..." msgid "Console" msgstr "控制台" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" @@ -1240,7 +1235,7 @@ msgstr "控制器" msgid "Convert to GCI" msgstr "轉換為 GCI" -#: Source/Core/Core/Src/CoreParameter.cpp:368 +#: Source/Core/Core/Src/CoreParameter.cpp:376 msgid "Copy failed" msgstr "複製失敗" @@ -1263,7 +1258,7 @@ msgstr "無法建立 %s" msgid "Could not initialize backend %s." msgstr "無法初始化 backend %s。" -#: Source/Core/Core/Src/CoreParameter.cpp:126 +#: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " @@ -1274,7 +1269,7 @@ msgstr "" "請注意,原始的 Gamecube 及 Wii 光碟在大多數的 PC DVD 光碟機中是無法被正常讀取" "的。" -#: Source/Core/Core/Src/CoreParameter.cpp:281 +#: Source/Core/Core/Src/CoreParameter.cpp:286 #, c-format msgid "Could not recognize ISO file %s" msgstr "無法識別 ISO 檔案 %s" @@ -1284,7 +1279,7 @@ msgstr "無法識別 ISO 檔案 %s" msgid "Could not save %s" msgstr "無法儲存 %s" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:551 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:577 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" @@ -1305,11 +1300,11 @@ msgid "" "options." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 msgid "Couldn't find open command for extension 'ini'!" msgstr "找不到副檔名 'ini' 的開啟命令!" -#: Source/Core/Core/Src/BootManager.cpp:137 +#: Source/Core/Core/Src/BootManager.cpp:152 msgid "" "Couldn't init the core.\n" "Check your configuration." @@ -1317,8 +1312,8 @@ msgstr "" "無法初始化核心。\n" "請檢查您的設定。" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "數量:" @@ -1326,8 +1321,8 @@ msgstr "數量:" msgid "Country:" msgstr "國別:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "建立 AR 代碼" @@ -1336,7 +1331,7 @@ msgstr "建立 AR 代碼" msgid "Create new perspective" msgstr "建立一個新的透檢視" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "作者:" @@ -1344,11 +1339,11 @@ msgstr "作者:" msgid "Critical" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "剪裁" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" @@ -1359,7 +1354,7 @@ msgstr "" msgid "Crossfade" msgstr "Crossfade" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:600 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:631 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" @@ -1376,11 +1371,11 @@ msgstr "自訂投影修正設定" msgid "Customize some Orthographic Projection parameters." msgstr "自訂一些直線投影參數。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Czech" msgstr "Czech" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "" @@ -1388,36 +1383,36 @@ msgstr "" msgid "D-Pad" msgstr "十字方向鍵" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP" msgstr "聲音" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "DSP Emulator Engine" msgstr "DSP 模擬引擎" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE 模擬器 (快)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE 解釋器 (慢)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP LLE recompiler" msgstr "DSP LLE 重編譯器 (慢)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "DSP on Dedicated Thread" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:437 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "DSP settings" msgstr "聲音設定" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:826 msgid "DVD Root:" msgstr "DVD 根:" @@ -1429,7 +1424,11 @@ msgstr "" msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 +msgid "Dance Mat" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "資料大小" @@ -1442,11 +1441,11 @@ msgstr "日期:" msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro 檔案(*.sav)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "非作用區" @@ -1454,7 +1453,7 @@ msgstr "非作用區" msgid "Debug" msgstr "除錯" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "" @@ -1462,24 +1461,29 @@ msgstr "" msgid "Decimal" msgstr "Decimal" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "解壓 ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "解壓選擇的 ISO..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Decompressing ISO" msgstr "ISO 解壓中" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +#, fuzzy +msgid "Decrease Frame limit" +msgstr "更新遊戲列表" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "預設值" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "Default ISO:" msgstr "預設的 ISO:" @@ -1488,7 +1492,7 @@ msgid "Default font" msgstr "預設的字型" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "刪除" @@ -1501,11 +1505,11 @@ msgstr "刪除存檔" msgid "Delete the existing file '%s'?" msgstr "刪除已存在的檔案 '%s' ?" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "檢測" @@ -1518,13 +1522,13 @@ msgstr "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "裝置" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 msgid "Device Settings" msgstr "裝置設定" @@ -1532,11 +1536,11 @@ msgstr "裝置設定" msgid "Dial" msgstr "Dial" -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" -#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 +#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" @@ -1548,8 +1552,8 @@ msgstr "" "目錄校驗失敗\n" " 並且目錄備份校驗失敗" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "" @@ -1557,11 +1561,11 @@ msgstr "" msgid "Disable Destination Alpha" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "關閉霧化" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " @@ -1570,7 +1574,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " @@ -1580,7 +1584,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" @@ -1597,11 +1601,11 @@ msgstr "光碟" msgid "Disc Read Error" msgstr "光碟讀取錯誤" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "顯示" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" @@ -1612,19 +1616,19 @@ msgstr "" msgid "Divide" msgstr "Divide" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:990 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Do you want to stop the current emulation?" msgstr "您要停止目前的模擬嗎?" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Dolby Pro Logic II decoder" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:856 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:899 msgid "Dolphin" msgstr "Dolphin" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s 影像設定" @@ -1637,20 +1641,20 @@ msgstr "Dolphin 官網(&W)" msgid "Dolphin Configuration" msgstr "Dolphin 模擬器設定" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin 模擬 Wiimote 設定" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1200 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC 控制器設定" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:685 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:725 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1135 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS 影片 (*.dtm)" @@ -1662,20 +1666,20 @@ msgstr "Dolphin Wiimote 設定" msgid "Dolphin at &Google Code" msgstr "Dolphin SVN (&G)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "Dolphin 找不到任何 GC/Wii ISO。按兩下這裡瀏覽檔案..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "Dolphin 目前被設定為隱藏所有遊戲。按兩下這裡顯示所有遊戲..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "Dolphin was unable to complete the requested action." msgstr "" @@ -1686,16 +1690,16 @@ msgid "" "= Compatible)" msgstr "開啟快速光碟存取。部份遊戲需要。(ON = 兼容、OFF = 快速)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "下" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "下載代碼 (WiiRD 數據庫)" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "已下載 %lu 條代碼。 (已添加 %lu 條)" @@ -1704,41 +1708,41 @@ msgstr "已下載 %lu 條代碼。 (已添加 %lu 條)" msgid "Drums" msgstr "Drums" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Dummy" msgstr "空" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Dump Audio" msgstr "轉儲聲音" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "轉儲 EFB 目標" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "轉儲畫格" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "轉儲紋理" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" @@ -1746,8 +1750,8 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Dutch" msgstr "Dutch" @@ -1755,7 +1759,7 @@ msgstr "Dutch" msgid "E&xit" msgstr "離開(&X)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "" @@ -1776,7 +1780,7 @@ msgstr "EUROPE" msgid "Early Memory Updates" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit" msgstr "編輯" @@ -1792,7 +1796,7 @@ msgstr "編輯 ini 設定檔" msgid "Edit Patch" msgstr "編輯修正" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:453 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:484 msgid "Edit current perspective" msgstr "編輯目前版式" @@ -1805,15 +1809,15 @@ msgstr "編輯..." msgid "Effect" msgstr "效果" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" -#: Source/Core/Core/Src/Core.cpp:190 +#: Source/Core/Core/Src/Core.cpp:188 msgid "Emu Thread already running" msgstr "模擬器線程已經執行中" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " @@ -1822,7 +1826,7 @@ msgid "" "If unsure, check virtual XFB emulation instead." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " @@ -1844,7 +1848,7 @@ msgstr "模擬狀態:" msgid "Enable" msgstr "開啟" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" @@ -1854,7 +1858,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "開啟 AR 日誌" @@ -1866,11 +1870,11 @@ msgstr "開啟塊合併" msgid "Enable Bounding Box Calculation" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Enable Cheats" msgstr "開啟作弊" @@ -1878,19 +1882,15 @@ msgstr "開啟作弊" msgid "Enable Dual Core" msgstr "開啟雙核心" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Dual Core (speedup)" msgstr "開啟雙核心 (加速)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 -msgid "Enable Hotkeys" -msgstr "開啟快捷鍵" - #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "開啟略過空閒" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Idle Skipping (speedup)" msgstr "開啟略過空閒 (加速)" @@ -1898,15 +1898,15 @@ msgstr "開啟略過空閒 (加速)" msgid "Enable MMU" msgstr "開啟 MMU" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "開啟逐行掃瞄" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Enable Screen Saver" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" @@ -1914,7 +1914,7 @@ msgstr "" msgid "Enable WideScreen" msgstr "開啟寬螢幕" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "開啟線框" @@ -1963,18 +1963,18 @@ msgstr "開啟此選項將加速塞爾達傳說:曙光公主,請勿在其它 msgid "Enables Custom Projection Hack" msgstr "開啟自訂投影修正" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." @@ -1994,7 +1994,7 @@ msgid "" "OFF = Fast)" msgstr "開啟記憶體管理單元,某些遊戲需要。(ON = 兼容、OFF = 快速)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" @@ -2006,13 +2006,13 @@ msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "English" msgstr "English" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "增強" @@ -2030,17 +2030,17 @@ msgstr "項目 %d/%d" msgid "Entry 1/%d" msgstr "項目 1/%d" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "等於" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "Error" msgstr "錯誤" -#: Source/Core/DolphinWX/Src/Main.cpp:409 +#: Source/Core/DolphinWX/Src/Main.cpp:412 msgid "Error loading selected language. Falling back to system default." msgstr "讀取選擇的語系出錯。返回使用系統預設值。" @@ -2068,7 +2068,7 @@ msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 -#: Source/Core/Core/Src/x64MemTools.cpp:206 +#: Source/Core/Core/Src/x64MemTools.cpp:209 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "處理異常 - 存取下列記憶體空間。 %08llx%08llx" @@ -2077,16 +2077,20 @@ msgstr "處理異常 - 存取下列記憶體空間。 %08llx%08llx" msgid "Execute" msgstr "執行" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:364 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 +msgid "Exit" +msgstr "" + #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "匯出失敗" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651 msgid "Export File" msgstr "匯出檔案" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "匯出錄像" @@ -2098,7 +2102,7 @@ msgstr "匯出錄像..." msgid "Export Save" msgstr "匯出存檔" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "匯出 Wii 存檔 (實驗性)" @@ -2114,11 +2118,11 @@ msgstr "匯出失敗,要重試嗎?" msgid "Export save as..." msgstr "匯出存檔為..." -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "擴充" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" @@ -2130,48 +2134,48 @@ msgstr "額外參數" msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "僅在 ''銀河戰士:另一個 M'' 中有效的額外參數。" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract All Files..." msgstr "提取所有檔案..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Apploader..." msgstr "提取程式讀取器..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Extract DOL..." msgstr "提取 DOL..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract Directory..." msgstr "提取資料夾..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract File..." msgstr "提取檔案..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "提取分割區..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:740 #, c-format msgid "Extracting %s" msgstr "%s 提取中" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting All Files" msgstr "所有檔案提取中" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:723 msgid "Extracting Directory" msgstr "資料夾提取中" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:726 msgid "Extracting..." msgstr "提取中..." -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "" @@ -2187,19 +2191,15 @@ msgstr "FRANCE" msgid "FST Size:" msgstr "FST 大小" -#: Source/Core/Core/Src/NetPlayClient.cpp:81 +#: Source/Core/Core/Src/NetPlayClient.cpp:141 msgid "Failed to Connect!" msgstr "連接失敗!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:228 -msgid "Failed to Listen!!" -msgstr "監聽失敗!!" - -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "下載代碼失敗。" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:862 #, c-format msgid "Failed to extract to %s!" msgstr "提取至 %s 失敗!" @@ -2219,15 +2219,19 @@ msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 -msgid "Failed to load bthprops.cpl" +msgid "" +"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 -msgid "Failed to load hid.dll" -msgstr "讀取 hid.dll 失敗" +msgid "" +"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " +"might crash unexpectedly!" +msgstr "" -#: Source/Core/Core/Src/Movie.cpp:783 +#: Source/Core/Core/Src/Movie.cpp:771 #, c-format msgid "Failed to read %s" msgstr "" @@ -2306,7 +2310,7 @@ msgstr "" msgid "Failed to read unique ID from disc image" msgstr "從光碟中讀取唯一的 ID 失敗" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 +#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "寫入 BT.DINF 至 SYSCONF 失敗" @@ -2324,25 +2328,29 @@ msgstr "檔案 %s 寫入檔頭失敗" msgid "Failed to write header for file %d" msgstr "檔案 %d 寫入檔頭失敗" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Farsi" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "快速" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 +msgid "Fast Depth Calculation" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "快速版本的 MMU。可能無法在所有遊戲上執行。" -#: Source/Core/Core/Src/Movie.cpp:1037 +#: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:202 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Fifo Player" msgstr "" @@ -2350,7 +2358,7 @@ msgstr "" msgid "File Info" msgstr "" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "檔案未含有代碼。" @@ -2392,15 +2400,15 @@ msgstr "FileIO:未知開啟模式: 0x%02x" msgid "Filesystem" msgstr "檔案系統" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1145 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "檔案類型 'ini' 未知! 無法開啟!" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "" @@ -2412,23 +2420,23 @@ msgstr "首數據區塊" msgid "Fix Checksums" msgstr "修正校驗" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "強制 16:9" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "強制 4:3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Force Console as NTSC-J" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" @@ -2444,7 +2452,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " @@ -2459,34 +2467,37 @@ msgstr "" "格式為 ascii (NTSC\\PAL)?\n" "否為 sjis (NTSC-J)" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "向前" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:157 +msgid "Forward port (UPnP)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "畫格步進" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "" @@ -2498,7 +2509,7 @@ msgstr "" msgid "Frame S&kipping" msgstr "畫格省略(&K)" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Framelimit:" msgstr "畫格速限制:" @@ -2506,13 +2517,13 @@ msgstr "畫格速限制:" msgid "Frames To Record" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "自由視點" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "French" msgstr "French" @@ -2525,11 +2536,11 @@ msgstr "Frets" msgid "From" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "FullScr" msgstr "全螢幕" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "" @@ -2537,15 +2548,11 @@ msgstr "" msgid "GCI File(*.gci)" msgstr "GCI 檔案(*.gci)" -#: Source/Core/DolphinWX/Src/GCMicDlg.h:31 -msgid "GCMic Configuration" -msgstr "" - -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "GCPad" msgstr "GC 控制器" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "" @@ -2553,15 +2560,15 @@ msgstr "" msgid "Game ID:" msgstr "遊戲 ID :" -#: Source/Core/Core/Src/NetPlay.cpp:216 +#: Source/Core/Core/Src/NetPlayClient.cpp:411 msgid "Game is already running!" msgstr "遊戲正在執行!" -#: Source/Core/Core/Src/NetPlay.cpp:246 +#: Source/Core/Core/Src/NetPlayClient.cpp:570 msgid "Game isn't running!" msgstr "遊戲未執行!" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:393 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:420 msgid "Game not found!" msgstr "" @@ -2577,29 +2584,29 @@ msgstr "遊戲設定" msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Gamecube" msgstr "Gamecube" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "Gamecube 控制器設定(&P)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1059 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube 記憶卡 (*.raw,*.gcp)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:438 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Gamecube Pad settings" msgstr "Gamecube 控制器設定" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko 代碼" -#: Source/Core/Core/Src/GeckoCode.cpp:214 +#: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" @@ -2609,19 +2616,18 @@ msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "一般" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "German" msgstr "German" @@ -2630,15 +2636,15 @@ msgstr "German" msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode:索引大於 ar 代碼列表大小 %lu" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics" msgstr "影像" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:436 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:467 msgid "Graphics settings" msgstr "影像設定" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "大於" @@ -2653,7 +2659,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Greek" @@ -2673,15 +2679,7 @@ msgstr "綠 右" msgid "Guitar" msgstr "Guitar" -#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 -msgid "HCI_CMD_INQUIRY is called, please report!" -msgstr "HCI_CMD_INQUIRY 被調用,請回報!" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 -msgid "Hacked Buffer Upload" -msgstr "" - -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "" @@ -2689,11 +2687,11 @@ msgstr "" msgid "Header checksum failed" msgstr "檔頭校驗失敗" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebrew" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "高度" @@ -2729,11 +2727,11 @@ msgstr "" "\n" "再見!\n" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "隱藏" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "隱藏滑鼠游標" @@ -2748,8 +2746,8 @@ msgstr "" msgid "Home" msgstr "Home" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:76 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:141 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:80 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:145 msgid "Host" msgstr "主機" @@ -2757,13 +2755,12 @@ msgstr "主機" msgid "Hotkey Configuration" msgstr "快捷鍵設定" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Hotkeys" msgstr "快捷鍵" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Hungarian" @@ -2789,11 +2786,11 @@ msgstr "" msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - 損毀的目標" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "IPL Settings" msgstr "IPL 設定" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" @@ -2801,7 +2798,7 @@ msgstr "IR" msgid "IR Pointer" msgstr "IR 指示器" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR 靈敏度:" @@ -2809,7 +2806,7 @@ msgstr "IR 靈敏度:" msgid "ISO Details" msgstr "ISO 明細" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "ISO Directories" msgstr "ISO 資料夾" @@ -2827,11 +2824,11 @@ msgid "" "Mario games." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " @@ -2840,7 +2837,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " @@ -2881,10 +2878,15 @@ msgstr "" msgid "In Game" msgstr "遊戲中" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:594 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:620 msgid "In-Game" msgstr "遊戲中" +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#, fuzzy +msgid "Increase Frame limit" +msgstr "畫格速限制:" + #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" @@ -2894,7 +2896,7 @@ msgstr "訊息" msgid "Information" msgstr "訊息" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "輸入" @@ -2906,7 +2908,7 @@ msgstr "Insert" msgid "Insert Encrypted or Decrypted code here..." msgstr "在這裡插入被加密或已解密的代碼..." -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Insert SD Card" msgstr "插入 SD 卡" @@ -2914,55 +2916,55 @@ msgstr "插入 SD 卡" msgid "Insert name here.." msgstr "在這裡插入名稱.." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Install WAD" msgstr "安裝 WAD" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "安裝至 Wii 選單" -#: Source/Core/Core/Src/x64MemTools.cpp:242 +#: Source/Core/Core/Src/x64MemTools.cpp:246 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "調用 InstallExceptionHandler,但是這個平台尚未支援此功能。" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1371 msgid "Installing WAD..." msgstr "正在安裝 WAD 至 Wii 選單..." -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:920 msgid "Integrity Check Error" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:926 msgid "Integrity check completed" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:925 msgid "Integrity check completed. No errors have been found." msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:917 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Interface" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Interface Settings" msgstr "界面設定" -#: Source/Core/Core/Src/State.cpp:228 +#: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "內部 LZO 錯誤 - 壓縮失敗" -#: Source/Core/Core/Src/State.cpp:336 +#: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" @@ -2971,11 +2973,11 @@ msgstr "" "內部 LZO 錯誤 - 解壓縮失敗 (%d) (%li, %li) \n" "請重試讀取" -#: Source/Core/Core/Src/State.cpp:473 +#: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "內部 LZO 錯誤 - lzo_init() 失敗" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" @@ -2992,7 +2994,7 @@ msgstr "標題" msgid "Invalid Size(%x) or Magic word (%x)" msgstr "無效大小(%x) 或 Magic word (%x)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "無效的數值!" @@ -3000,7 +3002,7 @@ msgstr "無效的數值!" msgid "Invalid bat.map or dir entry" msgstr "無效的 bat.map 或目錄項目" -#: Source/Core/Core/Src/CoreTiming.cpp:553 +#: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "無效的事件類型 %i" @@ -3020,19 +3022,19 @@ msgstr "" "%s\n" " 可能需要重新轉儲這個遊戲。" -#: Source/Core/Core/Src/Movie.cpp:726 +#: Source/Core/Core/Src/Movie.cpp:714 msgid "Invalid recording file" msgstr "無效的錄像檔" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" @@ -3041,8 +3043,8 @@ msgid "Invalid state" msgstr "無效的狀態" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Italian" msgstr "Italian" @@ -3058,8 +3060,8 @@ msgstr "" msgid "JITIL experimental recompiler" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japanese" @@ -3074,17 +3076,16 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "鍵" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Korean" @@ -3102,24 +3103,20 @@ msgstr "L 鈕" msgid "L-Analog" msgstr "L-類比" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Language:" msgstr "語系:" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:153 -msgid "Last Overwritten State" -msgstr "最後覆蓋的進度" +#: Source/Core/DolphinWX/Src/FrameTools.cpp:416 +#, c-format +msgid "Last %i" +msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:160 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 -msgid "Last Saved State" -msgstr "最後使用的進度" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "Latency:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "左" @@ -3128,8 +3125,7 @@ msgstr "左" msgid "Left Stick" msgstr "左 搖桿" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." @@ -3137,7 +3133,7 @@ msgstr "" "按左鍵檢測快捷鍵。\n" "按鍵盤空白鍵為清除。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" @@ -3147,7 +3143,7 @@ msgstr "" "中鍵清除。\n" "右鍵取得更多選項。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." @@ -3155,76 +3151,123 @@ msgstr "" "左/右鍵取得更多選項。\n" "中鍵清除。" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "小於" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Limit by FPS" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "讀取" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 +#, fuzzy +msgid "Load State" +msgstr "讀取進度(&L)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 +#, fuzzy +msgid "Load State Last 1" +msgstr "讀取儲存格 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 +#, fuzzy +msgid "Load State Last 2" +msgstr "讀取儲存格 2" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 +#, fuzzy +msgid "Load State Last 3" +msgstr "讀取儲存格 3" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 +#, fuzzy +msgid "Load State Last 4" +msgstr "讀取儲存格 4" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 +#, fuzzy +msgid "Load State Last 5" +msgstr "讀取儲存格 5" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 +#, fuzzy +msgid "Load State Last 6" +msgstr "讀取儲存格 6" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 +#, fuzzy +msgid "Load State Last 7" +msgstr "讀取儲存格 7" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 +#, fuzzy +msgid "Load State Last 8" +msgstr "讀取儲存格 8" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "讀取儲存格 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +#, fuzzy +msgid "Load State Slot 10" +msgstr "讀取儲存格 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "讀取儲存格 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "讀取儲存格 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "讀取儲存格 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "讀取儲存格 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "讀取儲存格 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "讀取儲存格 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "讀取儲存格 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 +#, fuzzy +msgid "Load State Slot 9" +msgstr "讀取儲存格 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:420 msgid "Load State..." msgstr "讀取進度檔..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Load Wii System Menu" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 #, c-format msgid "Load Wii System Menu %d%c" msgstr "讀取 Wii 系統選單 (%d%c)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" @@ -3235,7 +3278,7 @@ msgstr "" msgid "Load preset values from hack patterns available." msgstr "讀取可用的修正設定預設檔" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:592 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:618 msgid "Local" msgstr "本地" @@ -3247,7 +3290,7 @@ msgstr "記錄" msgid "Log Configuration" msgstr "記錄設定" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" @@ -3255,7 +3298,7 @@ msgstr "" msgid "Log Types" msgstr "記錄類型" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" @@ -3267,12 +3310,12 @@ msgstr "" msgid "Logger Outputs" msgstr "記錄輸出" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 -#: Source/Core/DolphinWX/Src/Frame.cpp:314 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 +#: Source/Core/DolphinWX/Src/Frame.cpp:318 msgid "Logging" msgstr "日誌" -#: Source/Core/Core/Src/NetPlayClient.cpp:259 +#: Source/Core/Core/Src/NetPlayClient.cpp:339 msgid "Lost connection to server!" msgstr "遺失與伺服器的連接" @@ -3311,7 +3354,7 @@ msgstr "廠商 ID:" msgid "Maker:" msgstr "廠商:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" @@ -3320,8 +3363,8 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "" @@ -3333,12 +3376,12 @@ msgstr "記憶卡中已經存在一個此標題的存檔" msgid "Memcard already opened" msgstr "記憶卡已經開啟" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:95 msgid "Memory Card" msgstr "記憶卡" @@ -3348,7 +3391,7 @@ msgid "" "could mangle stuff!" msgstr "記憶卡管理器警告-在使用前請先備份,以防止出現損毀時無法復原!" -#: Source/Core/Core/Src/CoreParameter.cpp:360 +#: Source/Core/Core/Src/CoreParameter.cpp:368 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" @@ -3373,29 +3416,29 @@ msgstr "" msgid "Menu" msgstr "選單" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Mic" msgstr "麥克風" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "雜項" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Misc Settings" msgstr "其它設定" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modifier" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" @@ -3407,16 +3450,16 @@ msgstr "" msgid "Monospaced font" msgstr "等寬字型" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "馬達" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" @@ -3431,11 +3474,11 @@ msgstr "" msgid "Multiply" msgstr "多重分插" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" @@ -3529,10 +3572,10 @@ msgstr "NP Up" msgid "Name:" msgstr "名稱:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "名稱:" @@ -3541,7 +3584,7 @@ msgstr "名稱:" msgid "Native GCI files(*.gci)" msgstr "原始 GCI 檔案(*.gci)" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "新的搜尋" @@ -3550,11 +3593,11 @@ msgstr "新的搜尋" msgid "Next Page" msgstr "下一頁" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "尋找下一個" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:59 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "暱稱:" @@ -3562,7 +3605,7 @@ msgstr "暱稱:" msgid "No Country (SDK)" msgstr "無國家 (SDK)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "找不到 ISO 或 WAD" @@ -3575,8 +3618,8 @@ msgstr "" msgid "No banner file found for title %s" msgstr "找不到標題 %s 的圖示檔案" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "" @@ -3584,7 +3627,7 @@ msgstr "" msgid "No docking" msgstr "不停靠" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "" @@ -3592,7 +3635,7 @@ msgstr "" msgid "No free dir index entries" msgstr "沒有剩餘的目錄索引項目" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" @@ -3601,23 +3644,24 @@ msgstr "" msgid "No save folder found for title %s" msgstr "找不到標題 %s 的存檔資料夾" -#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 -#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 +#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 +#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:600 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:626 msgid "None" msgstr "無" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "不相等" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "未設定" @@ -3626,15 +3670,15 @@ msgstr "未設定" msgid "Not a Wii save or read failure for file header size %x" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:654 +#: Source/Core/DolphinWX/Src/Main.cpp:657 msgid "Not connected" msgstr "未連接" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "註釋" -#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "注意:" @@ -3651,11 +3695,11 @@ msgstr "注意" msgid "Num Lock" msgstr "Num Lock" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "代碼數量:" -#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 +#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" @@ -3664,7 +3708,7 @@ msgstr "Nunchuk" msgid "Nunchuk Acceleration" msgstr "Nunchuk 加速" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "" @@ -3672,7 +3716,7 @@ msgstr "" msgid "Object Range" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "Off" msgstr "關閉" @@ -3680,7 +3724,7 @@ msgstr "關閉" msgid "Offset:" msgstr "偏移:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "On-Screen Display Messages" msgstr "" @@ -3689,21 +3733,20 @@ msgstr "" msgid "Only %d blocks available" msgstr "僅 %d 個區塊可用" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "開啟" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "開啟內容資料夾(&C)" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "開啟 Wii 存檔資料夾(&S)" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:426 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Open file..." msgstr "開啟檔案..." @@ -3729,7 +3772,7 @@ msgstr "" msgid "OpenMP Texture Decoder" msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "選項" @@ -3749,18 +3792,18 @@ msgstr "" "按右鍵匯出所有存檔,\n" "並匯入存檔至一張新的記憶卡中\n" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "" -#: Source/Core/Core/Src/NetPlayClient.cpp:210 +#: Source/Core/Core/Src/NetPlayClient.cpp:275 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "其它客戶端在遊戲執行時連接埠口!!已關閉網路對戰。您需要手動停止遊戲。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "輸出" @@ -3772,7 +3815,7 @@ msgstr "播放錄像(&L)..." msgid "Pad" msgstr "控制器" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:602 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:628 msgid "Pad " msgstr "控制器" @@ -3801,16 +3844,21 @@ msgstr "參數" msgid "Partition %i" msgstr "分割區 %i" +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:842 +#, c-format +msgid "Partition doesn't exist: %lu" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "修正" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Paths" msgstr "路徑" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1632 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1633 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "暫停" @@ -3819,7 +3867,7 @@ msgstr "暫停" msgid "Pause at end of movie" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" @@ -3833,19 +3881,17 @@ msgid "Perspective %d" msgstr "版式 %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:430 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:461 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1641 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1642 msgid "Play" msgstr "執行" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "播放錄像" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "執行/暫停" @@ -3857,11 +3903,11 @@ msgstr "可玩" msgid "Playback Options" msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:304 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:323 msgid "Players" msgstr "玩家" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:991 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1036 msgid "Please confirm..." msgstr "請確認..." @@ -3873,54 +3919,54 @@ msgstr "請在儲存前建立一個新的透檢視" msgid "Plus-Minus" msgstr "Plus-Minus" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polish" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 1" msgstr "埠口 1" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 2" msgstr "埠口 2" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 3" msgstr "埠口 3" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Port 4" msgstr "埠口 4" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:88 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:133 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:92 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 msgid "Port :" msgstr "埠口:" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portuguese" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:927 +#: Source/Core/Core/Src/Movie.cpp:918 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1046 +#: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" -#: Source/Core/Core/Src/Movie.cpp:1023 +#: Source/Core/Core/Src/Movie.cpp:1014 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" @@ -3937,7 +3983,7 @@ msgstr "上一頁" msgid "Previous Page" msgstr "上一頁" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "上一個數值" @@ -3945,7 +3991,7 @@ msgstr "上一個數值" msgid "Print" msgstr "列印" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "設定檔" @@ -3961,8 +4007,8 @@ msgstr "清理快取" msgid "Question" msgstr "問題" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:162 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:319 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:170 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Quit" msgstr "離開" @@ -3980,7 +4026,7 @@ msgstr "R 鈕" msgid "R-Analog" msgstr "R-類比" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" @@ -3988,34 +4034,38 @@ msgstr "RAM" msgid "RUSSIA" msgstr "RUSSIA" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 +msgid "Radius" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "範圍" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "唯讀模式" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "實體" +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 +msgid "Real Balance Board" +msgstr "" + #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "實體 Wiimote" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 -msgid "Reconnect Wiimote on State Loading" -msgstr "" - #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" @@ -4048,46 +4098,44 @@ msgid "" "If unsure, select None." msgstr "" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "更新" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "更新列表" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:427 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Refresh game list" msgstr "更新遊戲列表" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "Remove" msgstr "移除" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "渲染至主視窗" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "重置" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "結果" @@ -4099,7 +4147,7 @@ msgstr "Return" msgid "Revision:" msgstr "" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "右" @@ -4108,18 +4156,18 @@ msgstr "右" msgid "Right Stick" msgstr "右 搖桿" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "震動" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russian" @@ -4127,13 +4175,13 @@ msgstr "Russian" msgid "Sa&ve State" msgstr "儲存進度(&V)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "安全" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "儲存" @@ -4141,47 +4189,59 @@ msgstr "儲存" msgid "Save GCI as..." msgstr "另存 GCI ..." -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 +#, fuzzy +msgid "Save Oldest State" +msgstr "儲存進度(&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 +#, fuzzy +msgid "Save State" +msgstr "儲存進度(&V)" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "儲存至儲存格 1" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 +#, fuzzy +msgid "Save State Slot 10" +msgstr "儲存至儲存格 1" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "儲存至儲存格 2" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "儲存至儲存格 3" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "儲存至儲存格 4" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "儲存至儲存格 5" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "儲存至儲存格 6" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "儲存至儲存格 7" -#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "儲存至儲存格 8" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:152 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 +#, fuzzy +msgid "Save State Slot 9" +msgstr "儲存至儲存格 1" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:405 msgid "Save State..." msgstr "另存進度..." @@ -4190,41 +4250,41 @@ msgstr "另存進度..." msgid "Save as..." msgstr "另存為..." -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "Save compressed GCM/ISO" msgstr "儲存已壓縮的 GCM/ISO" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:452 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:483 msgid "Save current perspective" msgstr "儲存目前版式" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Save decompressed GCM/ISO" msgstr "儲存已解壓縮的 GCM/ISO" -#: Source/Core/Core/Src/Movie.cpp:792 +#: Source/Core/Core/Src/Movie.cpp:780 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "儲存的影片 %s 是損毀的,影片錄製停止..." -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "正在掃瞄 ISO" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "正在掃瞄..." -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "ScrShot" msgstr "截圖" @@ -4232,23 +4292,23 @@ msgstr "截圖" msgid "Scroll Lock" msgstr "滾動鎖定" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "搜索篩選" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Search Subfolders" msgstr "搜尋子資料夾" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" @@ -4259,16 +4319,16 @@ msgid "Section %s not found in SYSCONF" msgstr "項目 %s 在 SYSCONF 中找不到" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "選擇" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:683 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Select The Recording File" msgstr "選擇已錄製的檔案" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Select a Wii WAD file to install" msgstr "選擇要安裝的 Wii WAD" @@ -4287,19 +4347,19 @@ msgstr "選擇要匯入的存檔" msgid "Select floating windows" msgstr "選擇浮動視窗" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:585 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:616 msgid "Select the file to load" msgstr "選擇要讀取的檔案" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1315 msgid "Select the save file" msgstr "選擇存檔" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1462 msgid "Select the state to load" msgstr "選擇要讀取的進度" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1476 msgid "Select the state to save" msgstr "選擇要儲存的進度" @@ -4314,7 +4374,7 @@ msgid "" "If unsure, select Auto." msgstr "" -#: Source/Core/InputCommon/Src/InputConfig.cpp:48 +#: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" @@ -4352,11 +4412,11 @@ msgid "" "If unsure, use OpenGL." msgstr "" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:291 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:310 msgid "Send" msgstr "傳送" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "傳感器位置:" @@ -4364,20 +4424,16 @@ msgstr "傳感器位置:" msgid "Separator" msgstr "分離器" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbian" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "埠口 1 - 這是類似於網卡等裝置使用的埠口。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 -msgid "Set" -msgstr "設定" - -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "設為預設 ISO (&D)" @@ -4391,7 +4447,7 @@ msgstr "設定為預設記憶卡 %c" msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive:索引大於 ar 代碼列表大小 %lu" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." @@ -4405,7 +4461,7 @@ msgstr "設定..." msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem:無法找到設定檔" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "搖晃" @@ -4413,7 +4469,7 @@ msgstr "搖晃" msgid "Short Name:" msgstr "短名:" -#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 +#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" @@ -4437,11 +4493,11 @@ msgstr "顯示工具列(&T)" msgid "Show Drives" msgstr "顯示裝置" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "顯示 FPS" @@ -4453,7 +4509,7 @@ msgstr "顯示 France" msgid "Show GameCube" msgstr "顯示 GameCube" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "輸入顯示" @@ -4489,7 +4545,7 @@ msgstr "顯示平台" msgid "Show Regions" msgstr "顯示區域" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "" @@ -4509,11 +4565,11 @@ msgstr "顯示 Wad" msgid "Show Wii" msgstr "顯示 Wii" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Show a confirmation box before stopping a game." msgstr "在停止遊戲後顯示一個確認框。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " @@ -4531,7 +4587,7 @@ msgstr "顯示第一個區塊" msgid "Show lag counter" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " @@ -4554,7 +4610,7 @@ msgstr "顯示存檔圖示" msgid "Show save title" msgstr "顯示存檔標題" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" @@ -4566,26 +4622,26 @@ msgstr "" msgid "Show unknown" msgstr "顯示 未知" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "橫握 Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "Simplified Chinese" msgstr "Simplified Chinese" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "大小" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Skip BIOS" msgstr "" @@ -4593,7 +4649,7 @@ msgstr "" msgid "Skip DCBZ clearing" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" @@ -4607,17 +4663,17 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:380 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:392 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:387 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:401 #, c-format msgid "Slot %i" msgstr "儲存格 %i" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot A" msgstr "插槽 A" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Slot B" msgstr "插槽 B" @@ -4629,7 +4685,7 @@ msgstr "截圖" msgid "Software Renderer" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" @@ -4637,7 +4693,7 @@ msgid "" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 msgid "Sound Settings" msgstr "聲音設定" @@ -4656,16 +4712,16 @@ msgid "Space" msgstr "Space" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Spanish" msgstr "Spanish" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "揚聲器音量:" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " @@ -4681,21 +4737,29 @@ msgstr "" msgid "Speed up Disc Transfer Rate" msgstr "加速光碟傳輸率" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +msgid "" +"Speed up vertex streaming by using unsafe OpenGL code. Enabling this option " +"might cause heavy glitches or even crash the emulator.\n" +"\n" +"If unsure, leave this unchecked." +msgstr "" + +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "Square Stick" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Standard Controller" msgstr "標準控制器" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:325 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:344 msgid "Start" msgstr "Start" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "Start &NetPlay" msgstr "開始網路對戰(&N)" @@ -4704,20 +4768,18 @@ msgid "Start Re&cording" msgstr "開始錄製(&C)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "開始錄製" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "狀態" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "即時存檔" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Steering Wheel" msgstr "" @@ -4725,15 +4787,13 @@ msgstr "" msgid "Stick" msgstr "搖桿" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:431 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:462 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 -#: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "停止" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " @@ -4742,7 +4802,7 @@ msgid "" "If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "拉伸至視窗" @@ -4763,7 +4823,11 @@ msgstr "成功匯出檔案至 %s" msgid "Successfully imported save files" msgstr "成功匯入存檔" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 +msgid "Swedish" +msgstr "" + +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "揮舞" @@ -4777,8 +4841,8 @@ msgid "" "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780 msgid "System Language:" msgstr "系統語系:" @@ -4808,33 +4872,32 @@ msgid "Table Right" msgstr "Table 右" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:433 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "截取畫面" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "TaruKonga (Bongos)" msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "測試" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "紋理" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:215 +#: Source/Core/Core/Src/CoreParameter.cpp:220 msgid "The WAD has been installed successfully" msgstr "WAD 已經安裝成功" @@ -4846,13 +4909,13 @@ msgstr "位址無效" msgid "The checksum was successfully fixed" msgstr "校驗已經被成功修復" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1235 msgid "The chosen directory is already in the list" msgstr "選取的資料夾已經在列表中" -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #, c-format msgid "" "The file %s already exists.\n" @@ -4861,14 +4924,14 @@ msgstr "" "檔案 %s 已經存在。\n" "是否要進行取代?" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:38 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "檔案 %s 無法開啟進行寫入。請確認是否有別的程式正在使用該檔案。" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:31 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "檔案 %s 已經開啟,檔頭無法被寫入。" @@ -4890,7 +4953,7 @@ msgstr "名稱不能含有字符 ','" msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" @@ -4902,29 +4965,29 @@ msgstr "" msgid "The save you are trying to copy has an invalid file size" msgstr "您嘗試複製的檔案有一個無效的檔案大小" -#: Source/Core/DolphinWX/Src/Main.cpp:416 +#: Source/Core/DolphinWX/Src/Main.cpp:419 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "選擇的語系不支援您的系統。將使用系統預設值。" -#: Source/Core/Core/Src/NetPlayClient.cpp:47 +#: Source/Core/Core/Src/NetPlayClient.cpp:107 msgid "The server and client's NetPlay versions are incompatible!" msgstr "伺服器與客戶端的網路對戰版本不兼容!" -#: Source/Core/Core/Src/NetPlayClient.cpp:44 +#: Source/Core/Core/Src/NetPlayClient.cpp:104 msgid "The server is full!" msgstr "伺服器已滿!" -#: Source/Core/Core/Src/NetPlayClient.cpp:50 +#: Source/Core/Core/Src/NetPlayClient.cpp:110 msgid "The server responded: the game is currently running!" msgstr "伺服器回應:遊戲目前正在執行!" -#: Source/Core/Core/Src/NetPlayClient.cpp:53 +#: Source/Core/Core/Src/NetPlayClient.cpp:113 msgid "The server sent an unknown error message!" msgstr "伺服器發生了一個未知錯誤訊息!" -#: Source/Core/Core/Src/CoreParameter.cpp:108 +#: Source/Core/Core/Src/CoreParameter.cpp:113 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "指定的檔案 \"%s\" 不存在" @@ -4933,7 +4996,7 @@ msgstr "指定的檔案 \"%s\" 不存在" msgid "The value is invalid" msgstr "這個數值無效" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Theme:" msgstr "" @@ -4957,11 +5020,11 @@ msgid "" "Replay itself." msgstr "Action replay 模擬器不支援被 Action Replay 自身修改的代碼。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "This could cause slow down in Wii Menu and some games." msgstr "這可能會使 Wii Menu 和部分遊戲降速。" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " @@ -4973,7 +5036,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " @@ -4981,7 +5044,7 @@ msgid "" "noise depending on the game)." msgstr "" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" @@ -4995,17 +5058,17 @@ msgstr "" msgid "This will let you Manually Edit the INI config file" msgstr "這將允許您手工編輯 INI 設定檔案" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "閾值" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "傾斜" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "標題" @@ -5018,18 +5081,36 @@ msgstr "" msgid "Toggle All Log Types" msgstr "全選/全部取消" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:432 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#, fuzzy +msgid "Toggle Aspect Ratio" +msgstr "畫面比例:" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +#, fuzzy +msgid "Toggle EFB Copies" +msgstr "全選/全部取消" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#, fuzzy +msgid "Toggle Fog" +msgstr "全選/全部取消" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 -#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "切換全螢幕" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 +msgid "Toggle IR" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Top" msgstr "上方" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Traditional Chinese" msgstr "Traditional Chinese" @@ -5053,7 +5134,7 @@ msgstr "" "嘗試讀取從無效的 SYSCONF\n" "Wiimote bt ids 是無效的" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Turkish" msgstr "Turkish" @@ -5069,7 +5150,7 @@ msgstr "類型" msgid "UDP Port:" msgstr "UDP 埠口:" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" @@ -5078,7 +5159,7 @@ msgstr "UDP Wiimote" msgid "UNKNOWN" msgstr "未知" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "" @@ -5101,24 +5182,29 @@ msgid "" "Would you like to ignore this line and continue parsing?" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:397 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:428 #, c-format msgid "Undefined %i" msgstr "未指定 %i" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:164 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "取消讀取進度" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 +#, fuzzy +msgid "Undo Save State" +msgstr "取消讀取進度" + +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "未知" -#: Source/Core/Core/Src/HW/DVDInterface.cpp:965 +#: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "未知的 DVD 命令 %08x - 致命錯誤" @@ -5133,56 +5219,55 @@ msgstr "" msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "未知的登錄類型 %i 於 SYSCONF (%s@%x)!" -#: Source/Core/Core/Src/NetPlayClient.cpp:232 +#: Source/Core/Core/Src/NetPlayClient.cpp:312 #, c-format msgid "Unknown message received with id : %d" msgstr "接收到帶有未知 id 的錯誤訊息:%d" -#: Source/Core/Core/Src/NetPlayServer.cpp:508 +#: Source/Core/Core/Src/NetPlayServer.cpp:478 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "知訊息帶有 id:%d 接收於玩家:%d 正在提出玩家!" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "上" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "更新" -#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 +#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "直握 Wiimote" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Use EuRGB60 Mode (PAL60)" msgstr "使用 EuRGB60 模式 (PAL60)" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "使用 Hex" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Use Panic Handlers" msgstr "顯示錯誤提示" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" -"Use a hacked upload strategy to stream vertices.\n" -"This usually speed up, but is forbidden by OpenGL specification and may " -"causes heavy glitches.\n" +"Use a less accurate algorithm to calculate depth values.\n" +"Causes issues in a few games but might give a decent speedup.\n" "\n" -"If unsure, leave this unchecked." +"If unsure, leave this checked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" @@ -5199,11 +5284,11 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "工具" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "垂直同步" @@ -5212,7 +5297,7 @@ msgstr "垂直同步" msgid "VBeam Speed Hack" msgstr "MMU 速度修正" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "數值" @@ -5220,7 +5305,7 @@ msgstr "數值" msgid "Value:" msgstr "數值:" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "數值:" @@ -5228,15 +5313,19 @@ msgstr "數值:" msgid "Verbosity" msgstr "事件" +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 +msgid "Vertex Streaming Hack" +msgstr "" + #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "影像" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "虛擬" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Volume" msgstr "音量" @@ -5260,7 +5349,7 @@ msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 -#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "警告" @@ -5300,7 +5389,7 @@ msgstr "" "以及在您記憶卡中 相同檔案名的檔案\n" "要繼續嗎?" -#: Source/Core/Core/Src/Movie.cpp:835 +#: Source/Core/Core/Src/Movie.cpp:823 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " @@ -5308,7 +5397,7 @@ msgid "" "load this state with read-only mode off." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:852 +#: Source/Core/Core/Src/Movie.cpp:840 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " @@ -5316,7 +5405,7 @@ msgid "" "only mode off. Otherwise you'll probably get a desync." msgstr "" -#: Source/Core/Core/Src/Movie.cpp:861 +#: Source/Core/Core/Src/Movie.cpp:850 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " @@ -5335,8 +5424,8 @@ msgid "" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" -#: Source/Core/AudioCommon/Src/WaveFile.cpp:93 -#: Source/Core/AudioCommon/Src/WaveFile.cpp:116 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:96 +#: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - 檔案無法開啟。" @@ -5344,15 +5433,15 @@ msgstr "WaveFileWriter - 檔案無法開啟。" msgid "Whammy" msgstr "Whammy" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "寬螢幕修正" -#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 +#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "寬度" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Wii" msgstr "Wii" @@ -5360,15 +5449,15 @@ msgstr "Wii" msgid "Wii Console" msgstr "Wii 主機" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Wii NAND Root:" msgstr "" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "Wii Save Import" msgstr "匯入 Wii 存檔" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1317 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii 存檔 (*.bin)|*.bin" @@ -5377,7 +5466,7 @@ msgid "WiiWAD: Could not read from file" msgstr "WiiWAD:無法從檔案中讀取" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote" msgstr "Wiimote" @@ -5386,15 +5475,15 @@ msgstr "Wiimote" msgid "Wiimote %i" msgstr "" -#: Source/Core/DolphinWX/Src/Main.cpp:656 +#: Source/Core/DolphinWX/Src/Main.cpp:659 msgid "Wiimote Connected" msgstr "Wiimote 已連接" -#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote 馬達" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:439 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "Wiimote settings" msgstr "Wiimote 設定" @@ -5418,14 +5507,14 @@ msgstr "視窗 右" msgid "Word Wrap" msgstr "自動換行" -#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 -#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1372 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:899 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1093 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229 msgid "Working..." msgstr "執行中..." -#: Source/Core/DolphinWX/Src/NetWindow.cpp:338 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:354 msgid "Write memcards (GC)" msgstr "" @@ -5460,7 +5549,7 @@ msgstr "XAudio2 初始化失敗: %#X" msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 主聲音建立失敗: %#X" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "" @@ -5485,23 +5574,23 @@ msgstr "" msgid "You can't close panes that have pages in them." msgstr "您不能關閉有頁面的面板。" -#: Source/Core/DolphinWX/Src/NetWindow.cpp:210 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:240 msgid "You must choose a game!!" msgstr "您必須選擇一個遊戲!!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "您必須輸入一個名稱!" -#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "您必須輸入一個有效的十進制,十六進制或八進制的數值。" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "您必須輸入一個有效的設定檔名稱。" -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:924 msgid "You must restart Dolphin in order for the change to take effect." msgstr "您必須重新啟動 Dolphin 使更改生效。" @@ -5512,7 +5601,7 @@ msgid "" "If you select \"No\", audio might be garbled." msgstr "" -#: Source/Core/Core/Src/CoreParameter.cpp:164 +#: Source/Core/Core/Src/CoreParameter.cpp:169 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" @@ -5544,12 +5633,12 @@ msgstr "不支援 Zero 3 代碼" msgid "Zero code unknown to dolphin: %08x" msgstr "Zero code 未知於 dolphin: %08x" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ 等候中 ]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" @@ -5561,7 +5650,7 @@ msgstr "" msgid "[Custom]" msgstr "[自訂]" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " @@ -5572,7 +5661,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 +#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" @@ -5581,11 +5670,7 @@ msgid "" "If unsure, leave this unchecked." msgstr "" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 -msgid "^ ADD" -msgstr "^ 新增" - -#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "apploader (.img)" msgstr "程式讀取器 (.img)" @@ -5594,11 +5679,11 @@ msgstr "程式讀取器 (.img)" msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT:從 %x 中讀取 Opcode 。請回報。" -#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 +#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "" -#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute 返回 -1 在應用程式執行時!" @@ -5610,13 +5695,34 @@ msgstr "zFar 修正:" msgid "zNear Correction: " msgstr "zNear 修正:" -#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| 或" #~ msgid "Accurate VBeam emulation" #~ msgstr "精確的 VBeam 模擬" +#~ msgid "Enable Hotkeys" +#~ msgstr "開啟快捷鍵" + +#~ msgid "Failed to Listen!!" +#~ msgstr "監聽失敗!!" + +#~ msgid "Failed to load hid.dll" +#~ msgstr "讀取 hid.dll 失敗" + +#~ msgid "HCI_CMD_INQUIRY is called, please report!" +#~ msgstr "HCI_CMD_INQUIRY 被調用,請回報!" + #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "開啟記憶體管理單元,某些遊戲需要。(ON = 兼容、OFF = 快速)" + +#~ msgid "Last Overwritten State" +#~ msgstr "最後覆蓋的進度" + +#~ msgid "Last Saved State" +#~ msgstr "最後使用的進度" + +#~ msgid "Set" +#~ msgstr "設定" From 5047eeb2633e8a811c6d5e5ea70dab574c93885d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 10:50:31 -0400 Subject: [PATCH 137/201] [Android] FolderBrowserItem objects don't need to store a context. Removed the requirement to pass a context in the constructors. Also cleaned out unnecessary imports. --- .../src/org/dolphinemu/dolphinemu/AboutFragment.java | 4 ++-- .../src/org/dolphinemu/dolphinemu/FolderBrowser.java | 8 ++++---- .../dolphinemu/dolphinemu/FolderBrowserAdapter.java | 1 - .../org/dolphinemu/dolphinemu/FolderBrowserItem.java | 12 ++---------- 4 files changed, 8 insertions(+), 17 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index e05d1c7db2..07e36fa459 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -41,8 +41,8 @@ public final class AboutFragment extends Fragment String no = getString(R.string.no); List Input = new ArrayList(); - Input.add(new FolderBrowserItem(m_activity, getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); - Input.add(new FolderBrowserItem(m_activity, getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); + Input.add(new FolderBrowserItem(getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); + Input.add(new FolderBrowserItem(getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.about_layout, Input); mMainList.setAdapter(adapter); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index 3e2c93a3eb..46cf586f83 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -45,17 +45,17 @@ public final class FolderBrowser extends Fragment { if(entry.isDirectory()) { - dir.add(new FolderBrowserItem(m_activity, entryName, entry.getAbsolutePath(), true)); + dir.add(new FolderBrowserItem(entryName, entry.getAbsolutePath(), true)); } else { if (validExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new FolderBrowserItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); + fls.add(new FolderBrowserItem(entryName, getString(R.string.file_size)+entry.length(), entry.getAbsolutePath(), true)); } else if (invalidExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new FolderBrowserItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), false)); + fls.add(new FolderBrowserItem(entryName, getString(R.string.file_size)+entry.length(), entry.getAbsolutePath(), false)); } } } @@ -71,7 +71,7 @@ public final class FolderBrowser extends Fragment // Check for a parent directory to the one we're currently in. if (!currDir.getPath().equalsIgnoreCase("/")) - dir.add(0, new FolderBrowserItem(m_activity, "..", getString(R.string.parent_directory), currDir.getParent(), true)); + dir.add(0, new FolderBrowserItem("..", getString(R.string.parent_directory), currDir.getParent(), true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, dir); mDrawerList = (ListView) rootView.findViewById(R.id.gamelist); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java index 979ad35865..c2c2849b26 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java @@ -1,7 +1,6 @@ package org.dolphinemu.dolphinemu; import android.content.Context; -import android.content.res.Resources; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java index a895da8c43..3d0b0ba621 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java @@ -2,16 +2,11 @@ package org.dolphinemu.dolphinemu; import java.io.File; -import android.content.Context; -import android.graphics.Bitmap; -import android.graphics.drawable.Drawable; - /** * Represents an item in the folder browser list. */ public final class FolderBrowserItem implements Comparable { - private final Context ctx; private final String name; private final String subtitle; private final String path; @@ -21,15 +16,13 @@ public final class FolderBrowserItem implements Comparable /** * Constructor * - * @param ctx Context this FolderBrowserItem is being used in. * @param name The name of the file/folder represented by this item. * @param subtitle The subtitle of this FolderBrowserItem to display. * @param path The path of the file/folder represented by this item. * @param isValid Whether or not this item represents a file type that can be handled. */ - public FolderBrowserItem(Context ctx, String name, String subtitle, String path, boolean isValid) + public FolderBrowserItem(String name, String subtitle, String path, boolean isValid) { - this.ctx = ctx; this.name = name; this.subtitle = subtitle; this.path = path; @@ -45,9 +38,8 @@ public final class FolderBrowserItem implements Comparable * @param path The path of the file/folder represented by this item. * @param isValid Whether or not this item represents a file type that can be handled. */ - public FolderBrowserItem(Context ctx, String name, String path, boolean isValid) + public FolderBrowserItem(String name, String path, boolean isValid) { - this.ctx = ctx; this.name = name; this.subtitle = ""; this.path = path; From 9149b302377f77d282cebdd8a5546472b3e3c584 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 10:55:13 -0400 Subject: [PATCH 138/201] [Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()' --- .../src/org/dolphinemu/dolphinemu/FolderBrowser.java | 8 ++++---- .../org/dolphinemu/dolphinemu/FolderBrowserAdapter.java | 2 +- .../src/org/dolphinemu/dolphinemu/FolderBrowserItem.java | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index 46cf586f83..93502a81a3 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -95,15 +95,15 @@ public final class FolderBrowser extends Fragment { public void onItemClick(AdapterView parent, View view, int position, long id) { - FolderBrowserItem o = adapter.getItem(position); - if(o.isDirectory() || o.getSubtitle().equalsIgnoreCase(getString(R.string.parent_directory))) + FolderBrowserItem item = adapter.getItem(position); + if(item.isDirectory() || item.getSubtitle().equalsIgnoreCase(getString(R.string.parent_directory))) { - currentDir = new File(o.getPath()); + currentDir = new File(item.getPath()); Fill(currentDir); } else { - if (o.isValidItem()) + if (item.isValid()) FolderSelected(); else Toast.makeText(m_activity, getString(R.string.cant_use_compressed_filetypes), Toast.LENGTH_LONG).show(); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java index c2c2849b26..f7596600b7 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java @@ -50,7 +50,7 @@ public final class FolderBrowserAdapter extends ArrayAdapter { mainText.setText(item.getName()); - if (!item.isValidItem()) + if (!item.isValid()) { mainText.setTextColor(0xFFFF0000); } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java index 3d0b0ba621..5fd9bd5ad1 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java @@ -86,7 +86,7 @@ public final class FolderBrowserItem implements Comparable * by this FolderBrowserItem is supported * and can be handled correctly. */ - public boolean isValidItem() + public boolean isValid() { return isValid; } From 88f79a14db2fb3c0e098b39aee49dc21937f051e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 11:03:02 -0400 Subject: [PATCH 139/201] [Android] Simplify if statement conditions for the item click listener in FolderBrowser.java. Since FolderBrowserItems have an 'isDirectory()' method, that's all we need to care about now. There's no need to check subtitles to determine if an item is a directory anymore. --- Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index 93502a81a3..bd41c75093 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -96,7 +96,7 @@ public final class FolderBrowser extends Fragment public void onItemClick(AdapterView parent, View view, int position, long id) { FolderBrowserItem item = adapter.getItem(position); - if(item.isDirectory() || item.getSubtitle().equalsIgnoreCase(getString(R.string.parent_directory))) + if(item.isDirectory()) { currentDir = new File(item.getPath()); Fill(currentDir); From 1f6c63f1d8be7d94b09ed025ca256d38b9d8d962 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 12:26:43 -0400 Subject: [PATCH 140/201] [Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to crash upon being executed. --- Source/Android/.classpath | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/.classpath b/Source/Android/.classpath index 3f9691c5dd..d3bb07b44c 100644 --- a/Source/Android/.classpath +++ b/Source/Android/.classpath @@ -1,7 +1,7 @@ - + From a9d634086cf5c351918449ef48a4d880e7fdbdff Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 13:25:40 -0400 Subject: [PATCH 141/201] [Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners. --- Source/Android/res/layout/gamelist_layout.xml | 85 +++++++++++-------- .../dolphinemu/GameListAdapter.java | 2 +- .../dolphinemu/dolphinemu/GameListItem.java | 6 ++ 3 files changed, 55 insertions(+), 38 deletions(-) diff --git a/Source/Android/res/layout/gamelist_layout.xml b/Source/Android/res/layout/gamelist_layout.xml index 16596c3cec..f27b5968a6 100644 --- a/Source/Android/res/layout/gamelist_layout.xml +++ b/Source/Android/res/layout/gamelist_layout.xml @@ -1,43 +1,54 @@ - + android:layout_height="?android:attr/listPreferredItemHeight" + android:padding="3dp" > - + - + + + + + + - - - - - - - - - - - + diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java index d7170bb474..0571c9d213 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java @@ -36,7 +36,7 @@ public final class GameListAdapter extends ArrayAdapter if (v == null) { LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); - v = vi.inflate(id, null); + v = vi.inflate(id, parent, false); } final GameListItem item = items.get(position); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java index 92ad986e91..10f44f69e4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java @@ -31,8 +31,14 @@ public final class GameListItem implements Comparable { try { + // Open the no banner icon. InputStream noBannerPath = ctx.getAssets().open("NoBanner.png"); + + // Decode the bitmap. image = BitmapFactory.decodeStream(noBannerPath); + + // Scale the bitmap to match other banners. + image = Bitmap.createScaledBitmap(image, 96, 32, false); } catch (IOException e) { From 07d729daa2d95d9812a7ea33c193c62cd1f8019b Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 14:28:50 -0400 Subject: [PATCH 142/201] [Android] Prevent duplicate duplicate items from being in the game list at one time. Previously it was possible for a game with the same path and name to be in the list as another. This is annoying because duplicates ae (obviously) no different from the initial item. This prevents duplicates from entering the list. The way this works is: 1. We get the final list of items to add to the list. 2. Loop through it using two indices, which, for this explanation I'll call [item] and [itemAfter] We compare path name at item with index [item] and the path name at item with index [itemAfter] To phrase this numerically comparison works like so: for (int i = 0; i < listSize; i++) { if (i+1 < listSize) item[i].getPath().equals(item[i+1].getPath()) } 3. For each path comparison that is true, remove item at [indexNext]. --- .../dolphinemu/dolphinemu/GameListFragment.java | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java index 13f66c1c83..8464eaea9c 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java @@ -76,6 +76,21 @@ public final class GameListFragment extends Fragment } } Collections.sort(fls); + + // Remove any duplicate items from the list. + // We don't need to index these in the game list more than once. + // + // This works by comparing the paths of items in the file list for equality, + // so there should be no worries about accidentally removing a valid game. + for (int i = 0; i < fls.size(); i++) + { + int indexNext = i+1; + + if (indexNext < fls.size() && fls.get(indexNext).getPath().contains(fls.get(i).getPath())) + { + fls.remove(indexNext); + } + } mGameAdapter = new GameListAdapter(mMe, R.layout.gamelist_layout, fls); mMainList.setAdapter(mGameAdapter); From d6fe9c639b6e86db8fa38ba9a1f3163fb8ec9bcd Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sat, 17 Aug 2013 23:48:06 +0200 Subject: [PATCH 143/201] Add an OSD message to remind the user if Shader Debugging is enabled Fixes issue 6497. --- Source/Core/VideoCommon/Src/VideoConfig.cpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index b3e9a8815f..6b6c796015 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -11,6 +11,7 @@ #include "FileUtil.h" #include "Core.h" #include "Movie.h" +#include "OnScreenDisplay.h" VideoConfig g_Config; VideoConfig g_ActiveConfig; @@ -104,6 +105,18 @@ void VideoConfig::Load(const char *ini_file) bool bTmp; iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true); SetEnableAlert(bTmp); + + // Shader Debugging causes a huge slowdown and it's easy to forget about it + // since it's not exposed in the settings dialog. It's only used by + // developers, so displaying an obnoxious message avoids some confusion and + // is not too annoying/confusing for users. + // + // XXX(delroth): This is kind of a bad place to put this, but the current + // VideoCommon is a mess and we don't have a central initialization + // function to do these kind of checks. Instead, the init code is + // triplicated for each video backend. + if (bEnableShaderDebugging) + OSD::AddMessage("Warning: Shader Debugging is enabled, performance will suffer heavily", 15000); } void VideoConfig::GameIniLoad(const char *ini_file) From 7294fe5a3f8b98ba3b76f1cae03282bffe6dc09d Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 18 Aug 2013 00:15:29 +0000 Subject: [PATCH 144/201] Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them. --- Source/Core/Core/Src/PowerPC/PPCTables.cpp | 4 ++-- Source/Core/Core/Src/PowerPC/PPCTables.h | 4 ---- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/PPCTables.cpp b/Source/Core/Core/Src/PowerPC/PPCTables.cpp index 9b3d74ffff..6599a58d4f 100644 --- a/Source/Core/Core/Src/PowerPC/PPCTables.cpp +++ b/Source/Core/Core/Src/PowerPC/PPCTables.cpp @@ -213,7 +213,7 @@ void LogCompiledInstructions() { if (m_allInstructions[i]->compileCount > 0) { - fprintf(f.GetHandle(), "%s\t%i\t%i\t%08x\n", m_allInstructions[i]->opname, + fprintf(f.GetHandle(), "%s\t%i\t%lld\t%08x\n", m_allInstructions[i]->opname, m_allInstructions[i]->compileCount, m_allInstructions[i]->runCount, m_allInstructions[i]->lastUse); } } @@ -223,7 +223,7 @@ void LogCompiledInstructions() { if (m_allInstructions[i]->compileCount == 0) { - fprintf(f.GetHandle(), "%s\t%i\t%i\n", m_allInstructions[i]->opname, + fprintf(f.GetHandle(), "%s\t%i\t%lld\n", m_allInstructions[i]->opname, m_allInstructions[i]->compileCount, m_allInstructions[i]->runCount); } } diff --git a/Source/Core/Core/Src/PowerPC/PPCTables.h b/Source/Core/Core/Src/PowerPC/PPCTables.h index 5b4fb5d11c..4a32f5515c 100644 --- a/Source/Core/Core/Src/PowerPC/PPCTables.h +++ b/Source/Core/Core/Src/PowerPC/PPCTables.h @@ -77,11 +77,7 @@ struct GekkoOPInfo int type; int flags; int numCyclesMinusOne; -#ifdef _M_ARM u64 runCount; -#else - int runCount; -#endif int compileCount; u32 lastUse; }; From ba76b016daabaaebbab10a8de8cc8c99b74431d4 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sat, 17 Aug 2013 19:41:28 -0500 Subject: [PATCH 145/201] [Android] Fix Wii games. --- .../src/org/dolphinemu/dolphinemu/DolphinEmulator.java | 10 +++++++++- Source/Core/DolphinWX/CMakeLists.txt | 3 +++ 2 files changed, 12 insertions(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index d1e23d1e53..08c95fd2cd 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -102,8 +102,12 @@ public final class DolphinEmulator extends Activity directory = new File(GCDir); directory.mkdirs(); + String WiiDir = BaseDir + File.separator + "Wii"; + directory = new File(WiiDir); + directory.mkdirs(); + // Copy assets if needed - File file = new File(GCDir + File.separator + "dsp_coef.bin"); + File file = new File(WiiDir + File.separator + "setting-usa.txt"); if(!file.exists()) { CopyAsset("ButtonA.png", BaseDir + File.separator + "ButtonA.png"); @@ -116,6 +120,10 @@ public final class DolphinEmulator extends Activity CopyAsset("dsp_rom.bin", GCDir + File.separator + "dsp_rom.bin"); CopyAsset("font_ansi.bin", GCDir + File.separator + "font_ansi.bin"); CopyAsset("font_sjis.bin", GCDir + File.separator + "font_sjis.bin"); + CopyAsset("setting-eur.txt", WiiDir + File.separator + "setting-eur.txt"); + CopyAsset("setting-jpn.txt", WiiDir + File.separator + "setting-jpn.txt"); + CopyAsset("setting-kor.txt", WiiDir + File.separator + "setting-kor.txt"); + CopyAsset("setting-usa.txt", WiiDir + File.separator + "setting-usa.txt"); SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this); SharedPreferences.Editor editor = prefs.edit(); diff --git a/Source/Core/DolphinWX/CMakeLists.txt b/Source/Core/DolphinWX/CMakeLists.txt index 82f0e9b580..62ce9808a2 100644 --- a/Source/Core/DolphinWX/CMakeLists.txt +++ b/Source/Core/DolphinWX/CMakeLists.txt @@ -200,6 +200,9 @@ if(ANDROID) add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/assets/ ) + add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD + COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/Wii/* ${CMAKE_SOURCE_DIR}/Source/Android/assets/ + ) else() add_executable(${DOLPHIN_EXE} ${SRCS}) target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS}) From 803b7ae991507d3d1d96ea92130ea5c883d7de7f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 17 Aug 2013 22:51:35 -0400 Subject: [PATCH 146/201] [Android] Make the banners display a little larger. Now they don't look like tiny icons in the game list. --- .../src/org/dolphinemu/dolphinemu/GameListAdapter.java | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java index 0571c9d213..d683741c79 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java @@ -48,10 +48,16 @@ public final class GameListAdapter extends ArrayAdapter if(title != null) title.setText(item.getName()); + if(subtitle != null) subtitle.setText(item.getData()); + if(icon != null) + { icon.setImageBitmap(item.getImage()); + icon.getLayoutParams().width = (int) ((860 / c.getResources().getDisplayMetrics().density) + 0.5); + icon.getLayoutParams().height = (int)((340 / c.getResources().getDisplayMetrics().density) + 0.5); + } } return v; From 26242de91408c848a344029c6b8f456d61f1d0b2 Mon Sep 17 00:00:00 2001 From: Justin Chadwick Date: Sun, 18 Aug 2013 01:43:49 -0400 Subject: [PATCH 147/201] Increases Gamecube pad polling rate during netplay to normal. Also re-add dualcore setting syncing to netplay, which I had erroneously removed. --- Source/Core/Core/Src/BootManager.cpp | 1 + Source/Core/Core/Src/HW/SI.cpp | 4 +++- Source/Core/Core/Src/NetPlayClient.cpp | 1 + Source/Core/Core/Src/NetPlayProto.h | 1 + Source/Core/Core/Src/NetPlayServer.cpp | 1 + 5 files changed, 7 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index c4bf6d485a..6454df49d5 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -140,6 +140,7 @@ bool BootCore(const std::string& _rFilename) if (NetPlay::IsNetPlayRunning()) { + StartUp.bCPUThread = g_NetPlaySettings.m_CPUthread; StartUp.bDSPHLE = g_NetPlaySettings.m_DSPHLE; StartUp.bEnableMemcardSaving = g_NetPlaySettings.m_WriteToMemcard; SConfig::GetInstance().m_EnableJIT = g_NetPlaySettings.m_DSPEnableJIT; diff --git a/Source/Core/Core/Src/HW/SI.cpp b/Source/Core/Core/Src/HW/SI.cpp index ebd839a8bf..9142919346 100644 --- a/Source/Core/Core/Src/HW/SI.cpp +++ b/Source/Core/Core/Src/HW/SI.cpp @@ -644,10 +644,12 @@ void RunSIBuffer() int GetTicksToNextSIPoll() { // Poll for input at regular intervals (once per frame) when playing or recording a movie - if (Movie::IsPlayingInput() || Movie::IsRecordingInput() || NetPlay::IsNetPlayRunning()) + if (Movie::IsPlayingInput() || Movie::IsRecordingInput()) { return SystemTimers::GetTicksPerSecond() / VideoInterface::TargetRefreshRate; } + if (NetPlay::IsNetPlayRunning()) + return SystemTimers::GetTicksPerSecond() / VideoInterface::TargetRefreshRate / 2; if (!g_Poll.Y && g_Poll.X) return VideoInterface::GetTicksPerLine() * g_Poll.X; diff --git a/Source/Core/Core/Src/NetPlayClient.cpp b/Source/Core/Core/Src/NetPlayClient.cpp index e10cc25186..33f31a1815 100644 --- a/Source/Core/Core/Src/NetPlayClient.cpp +++ b/Source/Core/Core/Src/NetPlayClient.cpp @@ -253,6 +253,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet) { std::lock_guard lkg(m_crit.game); packet >> m_current_game; + packet >> g_NetPlaySettings.m_CPUthread; packet >> g_NetPlaySettings.m_DSPEnableJIT; packet >> g_NetPlaySettings.m_DSPHLE; packet >> g_NetPlaySettings.m_WriteToMemcard; diff --git a/Source/Core/Core/Src/NetPlayProto.h b/Source/Core/Core/Src/NetPlayProto.h index 84e2b420fd..220195b3da 100644 --- a/Source/Core/Core/Src/NetPlayProto.h +++ b/Source/Core/Core/Src/NetPlayProto.h @@ -10,6 +10,7 @@ struct NetSettings { + bool m_CPUthread; bool m_DSPHLE; bool m_DSPEnableJIT; bool m_WriteToMemcard; diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index eaf02ea2c8..e6a96e8700 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -554,6 +554,7 @@ bool NetPlayServer::StartGame(const std::string &path) sf::Packet spac; spac << (MessageId)NP_MSG_START_GAME; spac << m_current_game; + spac << m_settings.m_CPUthread; spac << m_settings.m_DSPEnableJIT; spac << m_settings.m_DSPHLE; spac << m_settings.m_WriteToMemcard; From 5782530b4048060fcc82df077e5afb9da3354b4a Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 18 Aug 2013 09:10:15 -0400 Subject: [PATCH 148/201] NetPlayProto: bump netplay version Since the packet structure changed. --- Source/Core/Core/Src/NetPlayProto.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/NetPlayProto.h b/Source/Core/Core/Src/NetPlayProto.h index 220195b3da..d4abf60cb8 100644 --- a/Source/Core/Core/Src/NetPlayProto.h +++ b/Source/Core/Core/Src/NetPlayProto.h @@ -24,7 +24,7 @@ struct Rpt : public std::vector typedef std::vector NetWiimote; -#define NETPLAY_VERSION "Dolphin NetPlay 2013-08-05" +#define NETPLAY_VERSION "Dolphin NetPlay 2013-08-18" // messages enum From 9f4ca0e0a7fac773f94b9a207105d4a94405f345 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Sun, 18 Aug 2013 17:44:53 +0000 Subject: [PATCH 149/201] [ARM] JitASM miroops. No functionality change. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp | 23 +++++++++------ .../Core/Core/Src/PowerPC/JitArm32/JitAsm.cpp | 29 ++++++++----------- 2 files changed, 26 insertions(+), 26 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp index 6942e1ed2c..cd5f90d129 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.cpp @@ -51,7 +51,7 @@ void JitArm::Init() gpr.Init(this); fpr.Init(this); jo.enableBlocklink = true; - jo.optimizeGatherPipe = false; + jo.optimizeGatherPipe = true; } void JitArm::ClearCache() @@ -132,7 +132,11 @@ static void ImHere() void JitArm::Cleanup() { if (jo.optimizeGatherPipe && js.fifoBytesThisBlock > 0) + { + PUSH(4, R0, R1, R2, R3); QuickCallFunction(R14, (void*)&GPFifo::CheckGatherPipe); + POP(4, R0, R1, R2, R3); + } } void JitArm::DoDownCount() { @@ -285,9 +289,9 @@ void STACKALIGN JitArm::Jit(u32 em_address) ClearCache(); } - int block_num = blocks.AllocateBlock(em_address); + int block_num = blocks.AllocateBlock(PowerPC::ppcState.pc); JitBlock *b = blocks.GetBlock(block_num); - const u8* BlockPtr = DoJit(em_address, &code_buffer, b); + const u8* BlockPtr = DoJit(PowerPC::ppcState.pc, &code_buffer, b); blocks.FinalizeBlock(block_num, jo.enableBlocklink, BlockPtr); } void JitArm::Break(UGeckoInstruction inst) @@ -355,13 +359,13 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo // Downcount flag check, Only valid for linked blocks { - FixupBranch skip = B_CC(CC_PL); + SetCC(CC_MI); ARMReg rA = gpr.GetReg(false); MOVI2R(rA, js.blockStart); STR(rA, R9, PPCSTATE_OFF(pc)); MOVI2R(rA, (u32)asm_routines.doTiming); B(rA); - SetJumpTarget(skip); + SetCC(); } const u8 *normalEntry = GetCodePtr(); @@ -379,11 +383,11 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo MOVI2R(C, js.blockStart); // R3 LDR(A, R9, PPCSTATE_OFF(msr)); TST(A, Shift); - FixupBranch b1 = B_CC(CC_NEQ); + SetCC(CC_EQ); STR(C, R9, PPCSTATE_OFF(pc)); MOVI2R(A, (u32)asm_routines.fpException); B(A); - SetJumpTarget(b1); + SetCC(); gpr.Unlock(A, C); } // Conditionally add profiling code. @@ -446,8 +450,9 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo if (jo.optimizeGatherPipe && js.fifoBytesThisBlock >= 32) { js.fifoBytesThisBlock -= 32; - // TODO: This needs thunkmanager for ARM - //ARMABI_CallFunction(thunks.ProtectFunction((void *)&GPFifo::CheckGatherPipe, 0)); + PUSH(4, R0, R1, R2, R3); + QuickCallFunction(R14, (void*)&GPFifo::CheckGatherPipe); + POP(4, R0, R1, R2, R3); } if (Core::g_CoreStartupParameter.bEnableDebugging) { diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitAsm.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitAsm.cpp index aa999c9a39..851d8b7706 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitAsm.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitAsm.cpp @@ -65,34 +65,30 @@ void JitArmAsmRoutineManager::Generate() // It runs though to the compiling portion if it isn't found LDR(R12, R9, PPCSTATE_OFF(pc));// Load the current PC into R12 - MOVI2R(R14, JIT_ICACHE_MASK); // Potential for optimization - AND(R12, R12, R14); // R12 contains PC & JIT_ICACHE_MASK here. - // Confirmed good to this point 08-03-12 + Operand2 iCacheMask = Operand2(0xE, 2); // JIT_ICACHE_MASK + BIC(R12, R12, iCacheMask); // R12 contains PC & JIT_ICACHE_MASK here. MOVI2R(R14, (u32)jit->GetBlockCache()->GetICache()); - // Confirmed That this loads the base iCache Location correctly 08-04-12 LDR(R12, R14, R12); // R12 contains iCache[PC & JIT_ICACHE_MASK] here // R12 Confirmed this is the correct iCache Location loaded. TST(R12, 0xFC); // Test to see if it is a JIT block. - SetCC(CC_EQ); // Only run next part if R12 is zero - // Success, it is our Jitblock. - MOVI2R(R14, (u32)jit->GetBlockCache()->GetCodePointers()); - // LDR R14 right here to get CodePointers()[0] pointer. - REV(R12, R12); // Reversing this gives us our JITblock. - LSL(R12, R12, 2); // Multiply by four because address locations are u32 in size - LDR(R14, R14, R12); // Load the block address in to R14 + SetCC(CC_EQ); + // Success, it is our Jitblock. + MOVI2R(R14, (u32)jit->GetBlockCache()->GetCodePointers()); + // LDR R14 right here to get CodePointers()[0] pointer. + REV(R12, R12); // Reversing this gives us our JITblock. + LSL(R12, R12, 2); // Multiply by four because address locations are u32 in size + LDR(R14, R14, R12); // Load the block address in to R14 - B(R14); - - FixupBranch NextBlock = B(); // Jump to end so we can start a new block - SetCC(); // Return to always executing codes + B(R14); + // No need to jump anywhere after here, the block will go back to dispatcher start + SetCC(); // If we get to this point, that means that we don't have the block cached to execute // So call ArmJit to compile the block and then execute it. MOVI2R(R14, (u32)&Jit); - LDR(R0, R9, PPCSTATE_OFF(pc)); BL(R14); B(dispatcherNoCheck); @@ -129,7 +125,6 @@ void JitArmAsmRoutineManager::Generate() TST(R0, R1); FixupBranch Exit = B_CC(CC_NEQ); - SetJumpTarget(NextBlock); B(dispatcher); SetJumpTarget(Exit); From 205ebbebbbcbb8e3346ec5ee09ededd0010ad400 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 18 Aug 2013 18:30:13 -0400 Subject: [PATCH 150/201] [Android] Catch a more specific exception type (UnsatisfiedLinkError) when trying to load the main native Dolphin 'library'. Also made the logging tag more specific. It's generally bad to catch Exception because it's not very specific for the person reading the code. It doesn't say why that exception might have happened, it just indicates it's possible for an Exception to happen, which is quite general. --- .../Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java index 14f7527c1d..8622026b97 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeLibrary.java @@ -37,9 +37,9 @@ public final class NativeLibrary { System.loadLibrary("main"); } - catch (Exception ex) + catch (UnsatisfiedLinkError ex) { - Log.w("me", ex.toString()); + Log.w("NativeLibrary", ex.toString()); } } } From 5c3dcc50bcf7e0a4a9f3cebb4c058b16e0987623 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sun, 18 Aug 2013 21:25:16 +0200 Subject: [PATCH 151/201] Add an INI option to not loop FIFO playback and stop emulation when it's done --- Source/Core/Core/Src/ConfigManager.cpp | 5 +++++ Source/Core/Core/Src/CoreParameter.cpp | 5 ++++- Source/Core/Core/Src/CoreParameter.h | 3 +++ Source/Core/Core/Src/FifoPlayer/FifoPlayer.cpp | 18 +++++++++++++++--- Source/Core/Core/Src/FifoPlayer/FifoPlayer.h | 2 ++ 5 files changed, 29 insertions(+), 4 deletions(-) diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index 79f7d4686e..bff6665bc1 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -276,6 +276,9 @@ void SConfig::SaveSettings() ini.Set("DSP", "Backend", sBackend); ini.Set("DSP", "Volume", m_Volume); + // Fifo Player + ini.Set("FifoPlayer", "LoopReplay", m_LocalCoreStartupParameter.bLoopFifoReplay); + ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX)); m_SYSCONF->Save(); } @@ -448,6 +451,8 @@ void SConfig::LoadSettings() ini.Get("DSP", "Backend", &sBackend, BACKEND_NULLSOUND); #endif ini.Get("DSP", "Volume", &m_Volume, 100); + + ini.Get("FifoPlayer", "LoopReplay", &m_LocalCoreStartupParameter.bLoopFifoReplay, true); } m_SYSCONF = new SysConf(); diff --git a/Source/Core/Core/Src/CoreParameter.cpp b/Source/Core/Core/Src/CoreParameter.cpp index bfa8f5d896..579158c7c8 100644 --- a/Source/Core/Core/Src/CoreParameter.cpp +++ b/Source/Core/Core/Src/CoreParameter.cpp @@ -47,7 +47,8 @@ SCoreStartupParameter::SCoreStartupParameter() bRenderWindowAutoSize(false), bKeepWindowOnTop(false), bFullscreen(false), bRenderToMain(false), bProgressive(false), bDisableScreenSaver(false), - iPosX(100), iPosY(100), iWidth(800), iHeight(600) + iPosX(100), iPosY(100), iWidth(800), iHeight(600), + bLoopFifoReplay(true) { LoadDefaults(); } @@ -84,6 +85,8 @@ void SCoreStartupParameter::LoadDefaults() iWidth = 800; iHeight = 600; + bLoopFifoReplay = true; + bJITOff = false; // debugger only settings bJITLoadStoreOff = false; bJITLoadStoreFloatingOff = false; diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index 23d1b96481..b33d090ed2 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -162,6 +162,9 @@ struct SCoreStartupParameter int iPosX, iPosY, iWidth, iHeight; + // Fifo Player related settings + bool bLoopFifoReplay; + enum EBootBS2 { BOOT_DEFAULT, diff --git a/Source/Core/Core/Src/FifoPlayer/FifoPlayer.cpp b/Source/Core/Core/Src/FifoPlayer/FifoPlayer.cpp index 45455683be..f660b41f9e 100644 --- a/Source/Core/Core/Src/FifoPlayer/FifoPlayer.cpp +++ b/Source/Core/Core/Src/FifoPlayer/FifoPlayer.cpp @@ -6,7 +6,10 @@ #include "FifoPlayer.h" #include "Common.h" +#include "ConfigManager.h" +#include "Core.h" #include "CoreTiming.h" +#include "Host.h" #include "HW/GPFifo.h" #include "HW/Memmap.h" @@ -68,10 +71,18 @@ bool FifoPlayer::Play() { if (m_CurrentFrame >= m_FrameRangeEnd) { - m_CurrentFrame = m_FrameRangeStart; + if (m_Loop) + { + m_CurrentFrame = m_FrameRangeStart; - CoreTiming::downcount = 0; - CoreTiming::Advance(); + CoreTiming::downcount = 0; + CoreTiming::Advance(); + } + else + { + PowerPC::Stop(); + Host_Message(WM_USER_STOP); + } } else { @@ -150,6 +161,7 @@ FifoPlayer::FifoPlayer() : m_FrameWrittenCb(NULL), m_File(NULL) { + m_Loop = SConfig::GetInstance().m_LocalCoreStartupParameter.bLoopFifoReplay; } void FifoPlayer::WriteFrame(const FifoFrameInfo &frame, const AnalyzedFrameInfo &info) diff --git a/Source/Core/Core/Src/FifoPlayer/FifoPlayer.h b/Source/Core/Core/Src/FifoPlayer/FifoPlayer.h index 5d23e109f8..bad936cca9 100644 --- a/Source/Core/Core/Src/FifoPlayer/FifoPlayer.h +++ b/Source/Core/Core/Src/FifoPlayer/FifoPlayer.h @@ -86,6 +86,8 @@ private: bool ShouldLoadBP(u8 address); + bool m_Loop; + u32 m_CurrentFrame; u32 m_FrameRangeStart; u32 m_FrameRangeEnd; From 7a41acd8ffabe076df1b45ab5834da9ee3d6c73f Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sun, 18 Aug 2013 09:50:21 -0400 Subject: [PATCH 152/201] NetPlayServer: Remove unused code GetPlayerList is always called on the client. --- Source/Core/Core/Src/NetPlayServer.cpp | 30 -------------------------- Source/Core/Core/Src/NetPlayServer.h | 3 --- 2 files changed, 33 deletions(-) diff --git a/Source/Core/Core/Src/NetPlayServer.cpp b/Source/Core/Core/Src/NetPlayServer.cpp index e6a96e8700..134045c5bf 100644 --- a/Source/Core/Core/Src/NetPlayServer.cpp +++ b/Source/Core/Core/Src/NetPlayServer.cpp @@ -9,17 +9,6 @@ NetPlayServer::Client::Client() memset(pad_map, -1, sizeof(pad_map)); } -// called from ---GUI--- thread -std::string NetPlayServer::Client::ToString() const -{ - std::ostringstream ss; - ss << name << '[' << (char)(pid+'0') << "] : " << revision << " |"; - for (unsigned int i=0; i<4; ++i) - ss << (pad_map[i]>=0 ? (char)(pad_map[i]+'1') : '-'); - ss << '|'; - return ss.str(); -} - NetPlayServer::~NetPlayServer() { if (is_connected) @@ -484,25 +473,6 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, sf::SocketTCP& socket) return 0; } -// called from ---GUI--- thread -void NetPlayServer::GetPlayerList(std::string& list, std::vector& pid_list) -{ - std::lock_guard lkp(m_crit.players); - - std::ostringstream ss; - - std::map::const_iterator - i = m_players.begin(), - e = m_players.end(); - for ( ; i!=e; ++i) - { - ss << i->second.ToString() << " " << i->second.ping << "ms\n"; - pid_list.push_back(i->second.pid); - } - - list = ss.str(); -} - // called from ---GUI--- thread / and ---NETPLAY--- thread void NetPlayServer::SendChatMessage(const std::string& msg) { diff --git a/Source/Core/Core/Src/NetPlayServer.h b/Source/Core/Core/Src/NetPlayServer.h index 95f98e2a73..4ef601bf06 100644 --- a/Source/Core/Core/Src/NetPlayServer.h +++ b/Source/Core/Core/Src/NetPlayServer.h @@ -27,8 +27,6 @@ public: NetPlayServer(const u16 port); ~NetPlayServer(); - void GetPlayerList(std::string& list, std::vector& pid_list); - bool ChangeGame(const std::string& game); void SendChatMessage(const std::string& msg); @@ -53,7 +51,6 @@ private: { public: Client(); - std::string ToString() const; PlayerId pid; std::string name; From 9bded1382c808e50c8bcba57f711694b5c23d767 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 19 Aug 2013 06:23:24 +0000 Subject: [PATCH 153/201] [ARM] Add ASR/ASRS and UMULLS emitters. --- Source/Core/Common/Src/ArmEmitter.cpp | 7 +++++++ Source/Core/Common/Src/ArmEmitter.h | 3 +++ 2 files changed, 10 insertions(+) diff --git a/Source/Core/Common/Src/ArmEmitter.cpp b/Source/Core/Common/Src/ArmEmitter.cpp index 63bd2aea0c..2788760c6d 100644 --- a/Source/Core/Common/Src/ArmEmitter.cpp +++ b/Source/Core/Common/Src/ArmEmitter.cpp @@ -612,6 +612,8 @@ void ARMXEmitter::LSLS(ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedData void ARMXEmitter::LSL (ARMReg dest, ARMReg src, ARMReg op2) { WriteShiftedDataOp(1, false, dest, src, op2);} void ARMXEmitter::LSLS(ARMReg dest, ARMReg src, ARMReg op2) { WriteShiftedDataOp(1, true, dest, src, op2);} void ARMXEmitter::LSR (ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedDataOp(3, false, dest, src, op2);} +void ARMXEmitter::ASR (ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedDataOp(4, false, dest, src, op2);} +void ARMXEmitter::ASRS(ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedDataOp(4, true, dest, src, op2);} void ARMXEmitter::MUL (ARMReg dest, ARMReg src, ARMReg op2) { Write32(condition | (dest << 16) | (src << 8) | (9 << 4) | op2); @@ -630,6 +632,11 @@ void ARMXEmitter::UMULL(ARMReg destLo, ARMReg destHi, ARMReg rm, ARMReg rn) Write4OpMultiply(0x8, destLo, destHi, rn, rm); } +void ARMXEmitter::UMULLS(ARMReg destLo, ARMReg destHi, ARMReg rm, ARMReg rn) +{ + Write4OpMultiply(0x9, destLo, destHi, rn, rm); +} + void ARMXEmitter::SMULL(ARMReg destLo, ARMReg destHi, ARMReg rm, ARMReg rn) { Write4OpMultiply(0xC, destLo, destHi, rn, rm); diff --git a/Source/Core/Common/Src/ArmEmitter.h b/Source/Core/Common/Src/ArmEmitter.h index 0bfe679d35..1592da7d4f 100644 --- a/Source/Core/Common/Src/ArmEmitter.h +++ b/Source/Core/Common/Src/ArmEmitter.h @@ -454,6 +454,8 @@ public: void LSLS(ARMReg dest, ARMReg src, Operand2 op2); void LSLS(ARMReg dest, ARMReg src, ARMReg op2); void LSR (ARMReg dest, ARMReg src, Operand2 op2); + void ASR (ARMReg dest, ARMReg src, Operand2 op2); + void ASRS(ARMReg dest, ARMReg src, Operand2 op2); void SBC (ARMReg dest, ARMReg src, Operand2 op2); void SBCS(ARMReg dest, ARMReg src, Operand2 op2); void RBIT(ARMReg dest, ARMReg src); @@ -485,6 +487,7 @@ public: void MULS(ARMReg dest, ARMReg src, ARMReg op2); void UMULL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm); + void UMULLS(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm); void SMULL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm); void UMLAL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm); From b4baa4fdb9f4edc273aac1b057798c684e0ee787 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 19 Aug 2013 06:25:45 +0000 Subject: [PATCH 154/201] [ARM] Add mullwx, mulhwux and half implemented srawix instructions. Change fsubsx/fmulsx slightly, still broken. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 3 + .../PowerPC/JitArm32/JitArm_FloatingPoint.cpp | 12 +-- .../Src/PowerPC/JitArm32/JitArm_Integer.cpp | 75 +++++++++++++++++++ .../Src/PowerPC/JitArm32/JitArm_Tables.cpp | 6 +- 4 files changed, 87 insertions(+), 9 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index f3fded30e8..43fdbfa1df 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -156,6 +156,8 @@ public: void cmpli(UGeckoInstruction _inst); void negx(UGeckoInstruction _inst); void mulli(UGeckoInstruction _inst); + void mullwx(UGeckoInstruction _inst); + void mulhwux(UGeckoInstruction _inst); void ori(UGeckoInstruction _inst); void oris(UGeckoInstruction _inst); void orx(UGeckoInstruction _inst); @@ -166,6 +168,7 @@ public: void rlwimix(UGeckoInstruction _inst); void rlwinmx(UGeckoInstruction _inst); void subfx(UGeckoInstruction _inst); + void srawix(UGeckoInstruction _inst); void extshx(UGeckoInstruction inst); void extsbx(UGeckoInstruction inst); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp index 6dd1f80cd6..250058d099 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp @@ -87,13 +87,13 @@ void JitArm::fsubsx(UGeckoInstruction inst) Default(inst); return; - ARMReg vD0 = fpr.R0(inst.FD); - ARMReg vD1 = fpr.R1(inst.FD); ARMReg vA = fpr.R0(inst.FA); ARMReg vB = fpr.R0(inst.FB); + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vD1 = fpr.R1(inst.FD); VSUB(vD0, vA, vB); - VSUB(vD1, vA, vB); + VMOV(vD1, vD0); if (inst.Rc) Helper_UpdateCR1(vD0); } @@ -117,13 +117,13 @@ void JitArm::fmulsx(UGeckoInstruction inst) Default(inst); return; - ARMReg vD0 = fpr.R0(inst.FD); - ARMReg vD1 = fpr.R1(inst.FD); ARMReg vA = fpr.R0(inst.FA); ARMReg vC = fpr.R0(inst.FC); + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vD1 = fpr.R1(inst.FD); VMUL(vD0, vA, vC); - VMUL(vD1, vA, vC); + VMOV(vD1, vD0); if (inst.Rc) Helper_UpdateCR1(vD0); } void JitArm::fmulx(UGeckoInstruction inst) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp index d0c4f35fe3..e840d4dd49 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Integer.cpp @@ -239,6 +239,36 @@ void JitArm::mulli(UGeckoInstruction inst) gpr.Unlock(rA); } +void JitArm::mullwx(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Integer) + + u32 a = inst.RA, b = inst.RB, d = inst.RD; + + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); + ARMReg RD = gpr.R(d); + MULS(RD, RA, RB); + if (inst.OE) PanicAlert("OE: mullwx"); + if (inst.Rc) ComputeRC(); +} + +void JitArm::mulhwux(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Integer) + + u32 a = inst.RA, b = inst.RB, d = inst.RD; + + ARMReg RA = gpr.R(a); + ARMReg RB = gpr.R(b); + ARMReg RD = gpr.R(d); + ARMReg rA = gpr.GetReg(false); + UMULLS(rA, RD, RA, RB); + if (inst.Rc) ComputeRC(); +} + void JitArm::ori(UGeckoInstruction inst) { INSTRUCTION_START @@ -583,4 +613,49 @@ void JitArm::rlwinmx(UGeckoInstruction inst) //m_GPR[inst.RA] = _rotl(m_GPR[inst.RS],inst.SH) & mask; } +void JitArm::srawix(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Integer) + int a = inst.RA; + int s = inst.RS; + int amount = inst.SH; + if (amount != 0) + { + Default(inst); return; + ARMReg RA = gpr.R(a); + ARMReg RS = gpr.R(s); + ARMReg tmp = gpr.GetReg(); + Operand2 mask = Operand2(2, 2); // XER_CA_MASK + + MOV(tmp, RS); + ASRS(RA, RS, amount); + if (inst.Rc) + GenerateRC(); + LSL(tmp, tmp, 32 - amount); + TST(tmp, RA); + + LDR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + BIC(tmp, tmp, mask); + SetCC(CC_EQ); + ORR(tmp, tmp, mask); + SetCC(); + STR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + gpr.Unlock(tmp); + } + else + { + ARMReg RA = gpr.R(a); + ARMReg RS = gpr.R(s); + MOV(RA, RS); + + ARMReg tmp = gpr.GetReg(); + Operand2 mask = Operand2(2, 2); // XER_CA_MASK + LDR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + BIC(tmp, tmp, mask); + STR(tmp, R9, PPCSTATE_OFF(spr[SPR_XER])); + gpr.Unlock(tmp); + + } +} diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index 7d9ae6f47a..fcfde2aae5 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -209,7 +209,7 @@ static GekkoOPTemplate table31[] = {954, &JitArm::extsbx}, //"extsbx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_S | FL_RC_BIT}}, {536, &JitArm::Default}, //"srwx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, {792, &JitArm::Default}, //"srawx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, - {824, &JitArm::Default}, //"srawix", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, + {824, &JitArm::srawix}, //"srawix", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, {24, &JitArm::Default}, //"slwx", OPTYPE_INTEGER, FL_OUT_A | FL_IN_B | FL_IN_S | FL_RC_BIT}}, {54, &JitArm::dcbst}, //"dcbst", OPTYPE_DCACHE, 0, 4}}, @@ -318,8 +318,8 @@ static GekkoOPTemplate table31_2[] = {459, &JitArm::Default}, //"divwux", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 39}}, {971, &JitArm::Default}, //"divwuox", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 39}}, {75, &JitArm::Default}, //"mulhwx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 4}}, - {11, &JitArm::Default}, //"mulhwux", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 4}}, - {235, &JitArm::Default}, //"mullwx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 4}}, + {11, &JitArm::mulhwux}, //"mulhwux", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 4}}, + {235, &JitArm::mullwx}, //"mullwx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 4}}, {747, &JitArm::Default}, //"mullwox", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT, 4}}, {104, &JitArm::negx}, //"negx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT}}, {40, &JitArm::subfx}, //"subfx", OPTYPE_INTEGER, FL_OUT_D | FL_IN_AB | FL_RC_BIT}}, From 1675f56f02094526898da6fbbe657d05748c6a32 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 19 Aug 2013 12:26:25 +0000 Subject: [PATCH 155/201] [ARM] Disable faddsx since it causes problems in crazy taxi. --- .../Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp index 250058d099..1c3ec5367d 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp @@ -51,10 +51,13 @@ void JitArm::fabsx(UGeckoInstruction inst) if (inst.Rc) Helper_UpdateCR1(vD); } +// Broken in Crazy Taxi, sparks constantly fly from the car, messes with camera void JitArm::faddsx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(FloatingPoint) + + Default(inst); return; ARMReg vD0 = fpr.R0(inst.FD); ARMReg vD1 = fpr.R1(inst.FD); @@ -62,7 +65,7 @@ void JitArm::faddsx(UGeckoInstruction inst) ARMReg vB = fpr.R0(inst.FB); VADD(vD0, vA, vB); - VADD(vD1, vA, vB); + VMOV(vD1, vD0); if (inst.Rc) Helper_UpdateCR1(vD0); } From 23ce6b922722aea61980742f3d88e7f6c6312e3f Mon Sep 17 00:00:00 2001 From: degasus Date: Mon, 19 Aug 2013 19:20:10 +0200 Subject: [PATCH 156/201] ogl: remove glMapBuffer as it isn't in gles --- Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp | 6 ------ Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h | 1 - Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 5 +++-- Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp | 2 +- 4 files changed, 4 insertions(+), 10 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp index 1f4711550c..8360f9631e 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.cpp @@ -5,7 +5,6 @@ #include "Log.h" #include #ifdef USE_GLES3 -PFNGLMAPBUFFERPROC glMapBuffer; PFNGLMAPBUFFERRANGEPROC glMapBufferRange; PFNGLUNMAPBUFFERPROC glUnmapBuffer; PFNGLBINDBUFFERRANGEPROC glBindBufferRange; @@ -72,11 +71,6 @@ namespace GLFunc LoadFunction("glDeleteQueries", (void**)&glDeleteQueries); LoadFunction("glGenQueries", (void**)&glGenQueries); { -#ifdef USE_GLES - LoadFunction("glMapBufferOES", (void**)&glMapBuffer); -#else - LoadFunction("glMapBuffer", (void**)&glMapBuffer); -#endif LoadFunction("glUnmapBuffer", (void**)&glUnmapBuffer); LoadFunction("glMapBufferRange", (void**)&glMapBufferRange); LoadFunction("glBindBufferRange", (void**)&glBindBufferRange); diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h index db1c7a1760..74fed7e227 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLFunctions.h @@ -55,7 +55,6 @@ extern PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; extern PFNGLDELETEQUERIESPROC glDeleteQueries; extern PFNGLGENQUERIESPROC glGenQueries; -extern PFNGLMAPBUFFERPROC glMapBuffer; extern PFNGLUNMAPBUFFERPROC glUnmapBuffer; extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index 5c2f2e1bd1..126294b857 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -677,9 +677,10 @@ void Renderer::DrawDebugInfo() glLineWidth(3.0f); // 2*Coords + 3*Color + u32 length = stats.efb_regions.size() * sizeof(GLfloat) * (2+3)*2*6; glBindBuffer(GL_ARRAY_BUFFER, s_ShowEFBCopyRegions_VBO); - glBufferData(GL_ARRAY_BUFFER, stats.efb_regions.size() * sizeof(GLfloat) * (2+3)*2*6, NULL, GL_STREAM_DRAW); - GLfloat *Vertices = (GLfloat*)glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY); + glBufferData(GL_ARRAY_BUFFER, length, NULL, GL_STREAM_DRAW); + GLfloat *Vertices = (GLfloat*)glMapBufferRange(GL_ARRAY_BUFFER, 0, length, GL_MAP_WRITE_BIT); // Draw EFB copy regions rectangles int a = 0; diff --git a/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp b/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp index 0c494693fc..af013467eb 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/StreamBuffer.cpp @@ -194,7 +194,7 @@ void StreamBuffer::Init() case MAP_AND_RISK: glBindBuffer(m_buffertype, m_buffer); glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW); - pointer = (u8*)glMapBuffer(m_buffertype, GL_WRITE_ONLY); + pointer = (u8*)glMapBufferRange(m_buffertype, 0, m_size, GL_MAP_WRITE_BIT); glUnmapBuffer(m_buffertype); if(!pointer) ERROR_LOG(VIDEO, "Buffer allocation failed"); From 42de733c418658ad2b0d5b1195d6a87d6aff827a Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 19 Aug 2013 18:06:56 +0000 Subject: [PATCH 157/201] [ARM] Disable floating loadstores as they cause problems. Reenable faddsx/fsubsx as it works with loadstores disabled. --- .../PowerPC/JitArm32/JitArm_FloatingPoint.cpp | 19 +++++++------------ .../JitArm32/JitArm_LoadStoreFloating.cpp | 8 +++++--- 2 files changed, 12 insertions(+), 15 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp index 1c3ec5367d..85ab5f3cae 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_FloatingPoint.cpp @@ -51,18 +51,15 @@ void JitArm::fabsx(UGeckoInstruction inst) if (inst.Rc) Helper_UpdateCR1(vD); } -// Broken in Crazy Taxi, sparks constantly fly from the car, messes with camera void JitArm::faddsx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(FloatingPoint) - - Default(inst); return; - ARMReg vD0 = fpr.R0(inst.FD); - ARMReg vD1 = fpr.R1(inst.FD); ARMReg vA = fpr.R0(inst.FA); ARMReg vB = fpr.R0(inst.FB); + ARMReg vD0 = fpr.R0(inst.FD); + ARMReg vD1 = fpr.R1(inst.FD); VADD(vD0, vA, vB); VMOV(vD1, vD0); @@ -82,14 +79,11 @@ void JitArm::faddx(UGeckoInstruction inst) if (inst.Rc) Helper_UpdateCR1(vD); } -// Breaks Animal crossing void JitArm::fsubsx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(FloatingPoint) - - Default(inst); return; - + ARMReg vA = fpr.R0(inst.FA); ARMReg vB = fpr.R0(inst.FB); ARMReg vD0 = fpr.R0(inst.FD); @@ -112,14 +106,15 @@ void JitArm::fsubx(UGeckoInstruction inst) VSUB(vD, vA, vB); if (inst.Rc) Helper_UpdateCR1(vD); } -// Breaks animal crossing + +// Breaks Animal Crossing void JitArm::fmulsx(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(FloatingPoint) - + Default(inst); return; - + ARMReg vA = fpr.R0(inst.FA); ARMReg vC = fpr.R0(inst.FC); ARMReg vD0 = fpr.R0(inst.FD); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp index 25b02e3511..f764717a15 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_LoadStoreFloating.cpp @@ -37,6 +37,7 @@ void JitArm::lfs(UGeckoInstruction inst) INSTRUCTION_START JITDISABLE(LoadStoreFloating) + Default(inst); return; ARMReg rA = gpr.GetReg(); ARMReg rB = gpr.GetReg(); LDR(rA, R9, PPCSTATE_OFF(Exceptions)); @@ -52,8 +53,8 @@ void JitArm::lfs(UGeckoInstruction inst) else MOVI2R(rB, (u32)inst.SIMM_16); - ARMReg v0 = fpr.R0(inst.FD, false); - ARMReg v1 = fpr.R1(inst.FD, false); + ARMReg v0 = fpr.R0(inst.FD); + ARMReg v1 = fpr.R1(inst.FD); MOVI2R(rA, (u32)&Memory::Read_F32); PUSH(4, R0, R1, R2, R3); @@ -71,6 +72,7 @@ void JitArm::lfd(UGeckoInstruction inst) { INSTRUCTION_START JITDISABLE(LoadStoreFloating) + Default(inst); return; ARMReg rA = gpr.GetReg(); ARMReg rB = gpr.GetReg(); @@ -87,7 +89,7 @@ void JitArm::lfd(UGeckoInstruction inst) else MOVI2R(rB, (u32)inst.SIMM_16); - ARMReg v0 = fpr.R0(inst.FD, false); + ARMReg v0 = fpr.R0(inst.FD); MOVI2R(rA, (u32)&Memory::Read_F64); PUSH(4, R0, R1, R2, R3); From 8094037104abf0b788bf76bbf1d507691064cfd7 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 19 Aug 2013 18:08:05 +0000 Subject: [PATCH 158/201] [ARM] Add ps_sum0 and a disabled ps_madd. --- Source/Core/Core/Src/PowerPC/JitArm32/Jit.h | 2 + .../Src/PowerPC/JitArm32/JitArm_Paired.cpp | 71 +++++++++++++++++-- .../Src/PowerPC/JitArm32/JitArm_Tables.cpp | 4 +- 3 files changed, 69 insertions(+), 8 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h index 43fdbfa1df..be203868e5 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/Jit.h @@ -210,6 +210,8 @@ public: // Paired Singles void ps_add(UGeckoInstruction _inst); + void ps_sum0(UGeckoInstruction _inst); + void ps_madd(UGeckoInstruction _inst); void ps_sub(UGeckoInstruction _inst); void ps_mul(UGeckoInstruction _inst); }; diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp index 39a8320389..279ed10a48 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Paired.cpp @@ -43,12 +43,71 @@ void JitArm::ps_add(UGeckoInstruction inst) ARMReg vA1 = fpr.R1(a); ARMReg vB0 = fpr.R0(b); ARMReg vB1 = fpr.R1(b); - ARMReg vD0 = fpr.R0(d, false); - ARMReg vD1 = fpr.R1(d, false); + ARMReg vD0 = fpr.R0(d); + ARMReg vD1 = fpr.R1(d); VADD(vD0, vA0, vB0); VADD(vD1, vA1, vB1); } + +// Wrong, THP videos like SMS and Ikaruga show artifacts +void JitArm::ps_madd(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Paired) + + Default(inst); return; + + u32 a = inst.FA, b = inst.FB, c = inst.FC, d = inst.FD; + + if (inst.Rc) { + Default(inst); return; + } + ARMReg vA0 = fpr.R0(a); + ARMReg vA1 = fpr.R1(a); + ARMReg vB0 = fpr.R0(b); + ARMReg vB1 = fpr.R1(b); + ARMReg vC0 = fpr.R0(c); + ARMReg vC1 = fpr.R1(c); + ARMReg vD0 = fpr.R0(d); + ARMReg vD1 = fpr.R1(d); + + ARMReg V0 = fpr.GetReg(); + ARMReg V1 = fpr.GetReg(); + + VMOV(V0, vC0); + VMOV(V1, vC1); + + VMLA(V0, vA0, vB0); + VMLA(V1, vA1, vB1); + + VMOV(vD0, V0); + VMOV(vD1, V1); + + fpr.Unlock(V0); + fpr.Unlock(V1); +} + +void JitArm::ps_sum0(UGeckoInstruction inst) +{ + INSTRUCTION_START + JITDISABLE(Paired) + + u32 a = inst.FA, b = inst.FB, c = inst.FC, d = inst.FD; + + if (inst.Rc) { + Default(inst); return; + } + ARMReg vA0 = fpr.R0(a); + ARMReg vB1 = fpr.R1(b); + ARMReg vC1 = fpr.R1(c); + ARMReg vD0 = fpr.R0(d); + ARMReg vD1 = fpr.R1(d); + + VADD(vD0, vA0, vB1); + VMOV(vD1, vC1); +} + void JitArm::ps_sub(UGeckoInstruction inst) { INSTRUCTION_START @@ -62,8 +121,8 @@ void JitArm::ps_sub(UGeckoInstruction inst) ARMReg vA1 = fpr.R1(a); ARMReg vB0 = fpr.R0(b); ARMReg vB1 = fpr.R1(b); - ARMReg vD0 = fpr.R0(d, false); - ARMReg vD1 = fpr.R1(d, false); + ARMReg vD0 = fpr.R0(d); + ARMReg vD1 = fpr.R1(d); VSUB(vD0, vA0, vB0); VSUB(vD1, vA1, vB1); @@ -81,8 +140,8 @@ void JitArm::ps_mul(UGeckoInstruction inst) ARMReg vA1 = fpr.R1(a); ARMReg vC0 = fpr.R0(c); ARMReg vC1 = fpr.R1(c); - ARMReg vD0 = fpr.R0(d, false); - ARMReg vD1 = fpr.R1(d, false); + ARMReg vD0 = fpr.R0(d); + ARMReg vD1 = fpr.R1(d); VMUL(vD0, vA0, vC0); VMUL(vD1, vA1, vC1); diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp index fcfde2aae5..fe822179ed 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitArm_Tables.cpp @@ -143,7 +143,7 @@ static GekkoOPTemplate table4[] = static GekkoOPTemplate table4_2[] = { - {10, &JitArm::Default}, //"ps_sum0", OPTYPE_PS, 0}}, + {10, &JitArm::ps_sum0}, //"ps_sum0", OPTYPE_PS, 0}}, {11, &JitArm::Default}, //"ps_sum1", OPTYPE_PS, 0}}, {12, &JitArm::Default}, //"ps_muls0", OPTYPE_PS, 0}}, {13, &JitArm::Default}, //"ps_muls1", OPTYPE_PS, 0}}, @@ -157,7 +157,7 @@ static GekkoOPTemplate table4_2[] = {25, &JitArm::ps_mul}, //"ps_mul", OPTYPE_PS, 0}}, {26, &JitArm::Default}, //"ps_rsqrte", OPTYPE_PS, 0, 1}}, {28, &JitArm::Default}, //"ps_msub", OPTYPE_PS, 0}}, - {29, &JitArm::Default}, //"ps_madd", OPTYPE_PS, 0}}, + {29, &JitArm::ps_madd}, //"ps_madd", OPTYPE_PS, 0}}, {30, &JitArm::Default}, //"ps_nmsub", OPTYPE_PS, 0}}, {31, &JitArm::Default}, //"ps_nmadd", OPTYPE_PS, 0}}, }; From ba3d3311bdc668f5b4e3c512828c3e4dd43efb00 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 19 Aug 2013 18:09:27 +0000 Subject: [PATCH 159/201] [ARM] If one requests a FPR to not preload but then later ask it to preload. Make sure to preload it at that time. Would have caused issues with having to make sure the non-preloaded regs were always grabbed last. --- .../Core/Src/PowerPC/JitArm32/JitFPRCache.cpp | 20 +++++++++++++++---- .../Core/Src/PowerPC/JitArm32/JitRegCache.h | 1 + 2 files changed, 17 insertions(+), 4 deletions(-) diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitFPRCache.cpp b/Source/Core/Core/Src/PowerPC/JitArm32/JitFPRCache.cpp index cdc13c48e2..359c497b3c 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitFPRCache.cpp +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitFPRCache.cpp @@ -35,6 +35,7 @@ void ArmFPRCache::Init(ARMXEmitter *emitter) ArmCRegs[a].Reg = PPCRegs[a]; ArmCRegs[a].LastLoad = 0; ArmCRegs[a].PS1 = false; + ArmCRegs[a].Away = true; } for(u8 a = 0; a < NUMARMREG; ++a) { @@ -117,30 +118,40 @@ ARMReg ArmFPRCache::GetPPCReg(u32 preg, bool PS1, bool preLoad) if (ArmCRegs[a].PPCReg == preg && ArmCRegs[a].PS1 == PS1) { ArmCRegs[a].LastLoad = 0; + // Check if the value is actually in the reg + if (ArmCRegs[a].Away && preLoad) + { + // Load it now since we want it + s16 offset = PPCSTATE_OFF(ps) + (preg * 16) + (PS1 ? 8 : 0); + emit->VLDR(ArmCRegs[a].Reg, R9, offset); + ArmCRegs[a].Away = false; + } return ArmCRegs[a].Reg; } // Check if we have a free register for (u8 a = 0; a < NUMPPCREG; ++a) if (ArmCRegs[a].PPCReg == 33) { - u16 offset = PPCSTATE_OFF(ps) + (preg * 16) + (PS1 ? 8 : 0); + s16 offset = PPCSTATE_OFF(ps) + (preg * 16) + (PS1 ? 8 : 0); if (preLoad) emit->VLDR(ArmCRegs[a].Reg, R9, offset); ArmCRegs[a].PPCReg = preg; ArmCRegs[a].LastLoad = 0; ArmCRegs[a].PS1 = PS1; + ArmCRegs[a].Away = !preLoad; return ArmCRegs[a].Reg; } // Alright, we couldn't get a free space, dump that least used register - u16 offsetOld = PPCSTATE_OFF(ps) + (ArmCRegs[Num].PPCReg * 16) + (ArmCRegs[Num].PS1 ? 8 : 0); + s16 offsetOld = PPCSTATE_OFF(ps) + (ArmCRegs[Num].PPCReg * 16) + (ArmCRegs[Num].PS1 ? 8 : 0); emit->VSTR(ArmCRegs[Num].Reg, R9, offsetOld); - u16 offsetNew = PPCSTATE_OFF(ps) + (preg * 16) + (PS1 ? 8 : 0); + s16 offsetNew = PPCSTATE_OFF(ps) + (preg * 16) + (PS1 ? 8 : 0); if (preLoad) emit->VLDR(ArmCRegs[Num].Reg, R9, offsetNew); ArmCRegs[Num].PPCReg = preg; ArmCRegs[Num].LastLoad = 0; ArmCRegs[Num].PS1 = PS1; + ArmCRegs[Num].Away = !preLoad; return ArmCRegs[Num].Reg; } @@ -160,10 +171,11 @@ void ArmFPRCache::Flush() for(u8 a = 0; a < NUMPPCREG; ++a) if (ArmCRegs[a].PPCReg != 33) { - u16 offset = PPCSTATE_OFF(ps) + (ArmCRegs[a].PPCReg * 16) + (ArmCRegs[a].PS1 ? 8 : 0); + s16 offset = PPCSTATE_OFF(ps) + (ArmCRegs[a].PPCReg * 16) + (ArmCRegs[a].PS1 ? 8 : 0); emit->VSTR(ArmCRegs[a].Reg, R9, offset); ArmCRegs[a].PPCReg = 33; ArmCRegs[a].LastLoad = 0; + ArmCRegs[a].Away = true; } } diff --git a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h index 82fa07b877..9eac9eeee8 100644 --- a/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h +++ b/Source/Core/Core/Src/PowerPC/JitArm32/JitRegCache.h @@ -96,6 +96,7 @@ struct JRCPPC bool PS1; ARMReg Reg; // Tied to which ARM Register u32 LastLoad; + bool Away; // Only used in FPR cache }; struct JRCReg { From 3a7802e77127cc904fd0559951cdddce8e24f63b Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Mon, 19 Aug 2013 21:53:47 +0300 Subject: [PATCH 160/201] Gameini database update for Tom Clancy's Splinter Cell, Tom Clancy's Splinter Cell Double Agent, Tom Clancy's Splinter Cell Chaos Theory and Super Mario Sunshine (Japanese). Fixes issue 6504. Fixes issue 6505. --- Data/User/GameConfig/GCEE41.ini | 19 +++++++++++++++++ Data/User/GameConfig/GCEP41.ini | 19 +++++++++++++++++ Data/User/GameConfig/GCJE41.ini | 16 ++++++++++++++ Data/User/GameConfig/GCJP41.ini | 16 ++++++++++++++ Data/User/GameConfig/GMSJ01.ini | 37 +++++++++++++++++++++++++++++++++ Data/User/GameConfig/GWYE41.ini | 1 - Data/User/GameConfig/GWYX41.ini | 33 +++++++++++++++++++++++++++++ 7 files changed, 140 insertions(+), 1 deletion(-) create mode 100644 Data/User/GameConfig/GCEE41.ini create mode 100644 Data/User/GameConfig/GCEP41.ini create mode 100644 Data/User/GameConfig/GCJE41.ini create mode 100644 Data/User/GameConfig/GCJP41.ini create mode 100644 Data/User/GameConfig/GMSJ01.ini create mode 100644 Data/User/GameConfig/GWYX41.ini diff --git a/Data/User/GameConfig/GCEE41.ini b/Data/User/GameConfig/GCEE41.ini new file mode 100644 index 0000000000..a9e3e13ca3 --- /dev/null +++ b/Data/User/GameConfig/GCEE41.ini @@ -0,0 +1,19 @@ +# GCEE41 - Tom Clancy's Splinter Cell +[Core] +TLBHack = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to display. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Settings] +UseXFB = True +UseRealXFB = True +[Gecko] diff --git a/Data/User/GameConfig/GCEP41.ini b/Data/User/GameConfig/GCEP41.ini new file mode 100644 index 0000000000..5385275894 --- /dev/null +++ b/Data/User/GameConfig/GCEP41.ini @@ -0,0 +1,19 @@ +# GCEP41 - Tom Clancy's Splinter Cell +[Core] +TLBHack = 1 +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to display. +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Video_Settings] +UseXFB = True +UseRealXFB = True +[Gecko] diff --git a/Data/User/GameConfig/GCJE41.ini b/Data/User/GameConfig/GCJE41.ini new file mode 100644 index 0000000000..84e8556ec4 --- /dev/null +++ b/Data/User/GameConfig/GCJE41.ini @@ -0,0 +1,16 @@ +# GCJE41 - Tom Clancy's Splinter Cell Chaos Theory +[Core] +TLBHack = 1 +[EmuState] +EmulationStateId = 3 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GCJP41.ini b/Data/User/GameConfig/GCJP41.ini new file mode 100644 index 0000000000..6926eb6e9a --- /dev/null +++ b/Data/User/GameConfig/GCJP41.ini @@ -0,0 +1,16 @@ +# GCJP41 - Tom Clancy's Splinter Cell Chaos Theory +[Core] +TLBHack = 1 +[EmuState] +EmulationStateId = 3 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/User/GameConfig/GMSJ01.ini b/Data/User/GameConfig/GMSJ01.ini new file mode 100644 index 0000000000..d7de859d4d --- /dev/null +++ b/Data/User/GameConfig/GMSJ01.ini @@ -0,0 +1,37 @@ +# GMSJ01 - Super Mario Sunshine + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = needs EFB to Ram + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +PerformanceQueriesEnable = True + +[Video_Settings] +wideScreenHack = False +UseNativeMips = True +AspectRatio = 0 + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + diff --git a/Data/User/GameConfig/GWYE41.ini b/Data/User/GameConfig/GWYE41.ini index 5675f973b4..fdb3ae53bd 100644 --- a/Data/User/GameConfig/GWYE41.ini +++ b/Data/User/GameConfig/GWYE41.ini @@ -29,6 +29,5 @@ PH_ZFar = [Video_Settings] UseXFB = True UseRealXFB = True - SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GWYX41.ini b/Data/User/GameConfig/GWYX41.ini new file mode 100644 index 0000000000..f41edab4c6 --- /dev/null +++ b/Data/User/GameConfig/GWYX41.ini @@ -0,0 +1,33 @@ +# GWYX41 - Tom Clancy's Splinter Cell Double Agent + +[Core] +# Values set here will override the main dolphin settings. +TLBHack = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Requires MMUSH and ATC. Videos require real XFB. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Settings] +UseXFB = True +UseRealXFB = True +SafeTextureCacheColorSamples = 512 + From 814c1c9572c7152d009bb8be44c68f4d7d115f61 Mon Sep 17 00:00:00 2001 From: degasus Date: Mon, 19 Aug 2013 21:27:54 +0200 Subject: [PATCH 161/201] pixelShaderGen: also execute alpha test for always fail with late z test This should fix issue 6493, but maybe no real issue as this rendering just do nothing --- Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 7de5d12638..b4ad513d37 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -627,7 +627,10 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T AlphaTest::TEST_RESULT Pretest = bpmem.alpha_test.TestResult(); uid_data.Pretest = Pretest; - if (Pretest == AlphaTest::UNDETERMINED) + + // NOTE: Fragment may not be discarded if alpha test always fails and early depth test is enabled + // (in this case we need to write a depth value if depth test passes regardless of the alpha testing result) + if (Pretest == AlphaTest::UNDETERMINED || (Pretest == AlphaTest::FAIL && bpmem.UseLateDepthTest())) WriteAlphaTest(out, uid_data, ApiType, dstAlphaMode, per_pixel_depth); From 77a5af3bcf093b81df92921096e1d74bef505b46 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 19 Aug 2013 19:10:13 -0400 Subject: [PATCH 162/201] [Android] Change the settings menu a little more. Instead of the settings being a single view with settings from all components being displayed, I have broken it into sections. This future-proofs the settings menu in the sense that it won't get cluttered before people start asking "Hey, shouldn't this be broken into sections?". As of this commit, it is broken into CPU Settings and Video Settings. I also simplified the code that is responsible for setting the valid CPU cores and video backends by simply making UI string arrays that get chosen, based on the platform the Android device is running on. --- Source/Android/res/layout/prefs.xml | 46 ++++++------ Source/Android/res/values-ja/strings.xml | 1 + Source/Android/res/values/arrays.xml | 55 +++++++++++++++ Source/Android/res/values/prefvalues.xml | 12 ---- Source/Android/res/values/strings.xml | 1 + .../dolphinemu/DolphinEmulator.java | 6 +- .../dolphinemu/GameListActivity.java | 6 +- .../dolphinemu/dolphinemu/PrefsFragment.java | 70 +++++++------------ 8 files changed, 115 insertions(+), 82 deletions(-) create mode 100644 Source/Android/res/values/arrays.xml delete mode 100644 Source/Android/res/values/prefvalues.xml diff --git a/Source/Android/res/layout/prefs.xml b/Source/Android/res/layout/prefs.xml index d8d8664a97..53dd443300 100644 --- a/Source/Android/res/layout/prefs.xml +++ b/Source/Android/res/layout/prefs.xml @@ -1,24 +1,30 @@ - - + + + + + - - + android:key="dualCorePref" + android:summary="@string/on_off" + android:title="@string/dual_core" /> + - + android:key="cpuCorePref" + android:summary="@string/emu_core_to_use" + android:title="@string/cpu_core" /> + + + + + + + + + \ No newline at end of file diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index 329d464ccb..ff2ce33212 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -73,6 +73,7 @@ ビデオ設定 Software Renderer + OpenGL ES 3 ビデオレンダラ 使用するビデオレンダラー diff --git a/Source/Android/res/values/arrays.xml b/Source/Android/res/values/arrays.xml new file mode 100644 index 0000000000..05d4668b99 --- /dev/null +++ b/Source/Android/res/values/arrays.xml @@ -0,0 +1,55 @@ + + + + + + + + @string/interpreter + @string/jit64_recompiler + @string/jitil_recompiler + + + 0 + 1 + 2 + + + + + @string/interpreter + @string/jit_arm_recompiler + + + 0 + 3 + + + + + @string/interpreter + + + 0 + + + + + + @string/software_renderer + @string/opengl_es3 + + + Software Renderer + OGL + + + + + @string/software_renderer + + + Software Renderer + + + \ No newline at end of file diff --git a/Source/Android/res/values/prefvalues.xml b/Source/Android/res/values/prefvalues.xml deleted file mode 100644 index 8564801f6f..0000000000 --- a/Source/Android/res/values/prefvalues.xml +++ /dev/null @@ -1,12 +0,0 @@ - - - - Software Renderer - OpenGL ES 3 - - - - Software Renderer - OGL - - \ No newline at end of file diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index ea1e02297a..8fc3805134 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -73,6 +73,7 @@ Video Settings Software Renderer + OpenGL ES 3 Video Backend Video backend to use diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index 08c95fd2cd..e593a996ad 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -127,9 +127,9 @@ public final class DolphinEmulator extends Activity SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this); SharedPreferences.Editor editor = prefs.edit(); - editor.putString("cpupref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUCore", "3")); - editor.putBoolean("dualcorepref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True") ? true : false); - editor.putString("gpupref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); + editor.putString("cpuCorePref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUCore", "3")); + editor.putBoolean("dualCorePref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True") ? true : false); + editor.putString("gpuPref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); editor.commit(); } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index 2bd61cb0f2..bbc3a0be72 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -113,9 +113,9 @@ public final class GameListActivity extends Activity case 2: { String Keys[] = { - "cpupref", - "dualcorepref", - "gpupref", + "cpuCorePref", + "dualCorePref", + "gpuPref", }; String ConfigKeys[] = { "Core-CPUCore", diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index ad69a89a9d..bdc036e38a 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -1,12 +1,9 @@ package org.dolphinemu.dolphinemu; -import java.util.HashMap; - import android.app.Activity; import android.os.Build; import android.os.Bundle; import android.preference.ListPreference; -import android.preference.PreferenceCategory; import android.preference.PreferenceFragment; import javax.microedition.khronos.egl.*; @@ -111,11 +108,11 @@ public final class PrefsFragment extends PreferenceFragment boolean mSupportsGLES3 = false; // Check for OpenGL ES 3 support (General case). - if (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0")) + if (m_GLVersion != null && (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0"))) mSupportsGLES3 = true; // Checking for OpenGL ES 3 support for certain Qualcomm devices. - if (!mSupportsGLES3 && m_GLVendor.equals("Qualcomm")) + if (!mSupportsGLES3 && m_GLVendor != null && m_GLVendor.equals("Qualcomm")) { if (m_GLRenderer.contains("Adreno (TM) 3")) { @@ -149,58 +146,43 @@ public final class PrefsFragment extends PreferenceFragment // Load the preferences from an XML resource addPreferencesFromResource(R.layout.prefs); - final ListPreference etp = new ListPreference(m_activity); - final HashMap entries = new HashMap(); + final ListPreference cpuCores = (ListPreference) findPreference("cpuCorePref"); + // + // Set valid emulation cores depending on the CPU architecture + // that the Android device is running on. + // if (Build.CPU_ABI.contains("x86")) { - entries.put(getString(R.string.interpreter), "0"); - entries.put(getString(R.string.jit64_recompiler), "1"); - entries.put(getString(R.string.jitil_recompiler), "2"); + cpuCores.setEntries(R.array.emuCoreEntriesX86); + cpuCores.setEntryValues(R.array.emuCoreValuesX86); } else if (Build.CPU_ABI.contains("arm")) { - entries.put(getString(R.string.interpreter), "0"); - entries.put(getString(R.string.jit_arm_recompiler), "3"); + cpuCores.setEntries(R.array.emuCoreEntriesARM); + cpuCores.setEntryValues(R.array.emuCoreValuesARM); } else { - entries.put(getString(R.string.interpreter), "0"); + cpuCores.setEntries(R.array.emuCoreEntriesOther); + cpuCores.setEntryValues(R.array.emuCoreValuesOther); } - - // Convert the key/value sections to arrays respectively so the list can be set. - // If Java had proper generics it wouldn't look this disgusting. - etp.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); - etp.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); - etp.setKey("cpupref"); - etp.setTitle(getString(R.string.cpu_core)); - etp.setSummary(getString(R.string.emu_core_to_use)); - PreferenceCategory mCategory = (PreferenceCategory) findPreference("cpuprefcat"); - mCategory.addPreference(etp); + // + // Setting valid video backends. + // + final ListPreference videoBackends = (ListPreference) findPreference("gpuPref"); + final boolean deviceSupportsGLES3 = SupportsGLES3(); - boolean mSupportsGLES3 = SupportsGLES3(); - - if (!mSupportsGLES3) + if (deviceSupportsGLES3) { - mCategory = (PreferenceCategory) findPreference("videoprefcat"); - ListPreference mPref = (ListPreference) findPreference("gpupref"); - mCategory.removePreference(mPref); - - final ListPreference videobackend = new ListPreference(m_activity); - - // Add available graphics renderers to the hashmap to add to the list. - entries.clear(); - entries.put(getString(R.string.software_renderer), "Software Renderer"); - - videobackend.setKey("gpupref"); - videobackend.setTitle(getString(R.string.video_backend)); - videobackend.setSummary(getString(R.string.video_backend_to_use)); - - videobackend.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); - videobackend.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); - - mCategory.addPreference(videobackend); + videoBackends.setEntries(R.array.videoBackendEntriesGLES3); + videoBackends.setEntryValues(R.array.videoBackendValuesGLES3); + } + else + { + videoBackends.setEntries(R.array.videoBackendEntriesNoGLES3); + videoBackends.setEntryValues(R.array.videoBackendValuesNoGLES3); } } From 377202b9f6154ae56c5b2f0a45e235ceaeb6da9c Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Tue, 20 Aug 2013 01:25:10 +0200 Subject: [PATCH 163/201] Correctly check for AVX support in x64CPUDetect It's not enough to check for the CPUID bit to know if AVX is supported since AVX requires OS support (new set of registers == more registers to be saved when context switching). If the OS does not support, the cpuid bit will still be set but using YMM registers will cause an illegal exception fault. --- Source/Core/Common/Src/x64CPUDetect.cpp | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/Source/Core/Common/Src/x64CPUDetect.cpp b/Source/Core/Common/Src/x64CPUDetect.cpp index d225262f81..b72a146167 100644 --- a/Source/Core/Common/Src/x64CPUDetect.cpp +++ b/Source/Core/Common/Src/x64CPUDetect.cpp @@ -72,6 +72,14 @@ static void __cpuid(int info[4], int x) #endif } +#define _XCR_XFEATURE_ENABLED_MASK 0 +static unsigned long long _xgetbv(unsigned int index) +{ + unsigned int eax, edx; + __asm__ __volatile__("xgetbv" : "=a"(eax), "=d"(edx) : "c"(index)); + return ((unsigned long long)edx << 32) | eax; +} + #endif #include "Common.h" @@ -149,8 +157,17 @@ void CPUInfo::Detect() if ((cpu_id[2] >> 9) & 1) bSSSE3 = true; if ((cpu_id[2] >> 19) & 1) bSSE4_1 = true; if ((cpu_id[2] >> 20) & 1) bSSE4_2 = true; - if ((cpu_id[2] >> 28) & 1) bAVX = true; if ((cpu_id[2] >> 25) & 1) bAES = true; + + // AVX support requires 3 separate checks: + // - Is the AVX bit set in CPUID? + // - Is the XSAVE bit set in CPUID? + // - XGETBV result has the XCR bit set. + if (((cpu_id[2] >> 28) & 1) && ((cpu_id[2] >> 27) & 1)) + { + if (_xgetbv(_XCR_XFEATURE_ENABLED_MASK) & 0x6) + bAVX = true; + } } if (max_ex_fn >= 0x80000004) { // Extract brand string From a87b967cde154a159cc0cea0a77867956e02260d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 19 Aug 2013 20:55:50 -0400 Subject: [PATCH 164/201] [Android] Simplify saving settings to the ini file. Since the setting names are known, there's no reason to loop through them. This will likely be simplified further very soon. --- .../dolphinemu/GameListActivity.java | 43 +++---------------- 1 file changed, 5 insertions(+), 38 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index bbc3a0be72..625265be35 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -25,10 +25,8 @@ import java.util.List; public final class GameListActivity extends Activity implements GameListFragment.OnGameListZeroListener { - private int mCurFragmentNum = 0; private Fragment mCurFragment; - enum keyTypes {TYPE_STRING, TYPE_BOOL}; private ActionBarDrawerToggle mDrawerToggle; private DrawerLayout mDrawerLayout; @@ -112,44 +110,13 @@ public final class GameListActivity extends Activity // Settings case 2: { - String Keys[] = { - "cpuCorePref", - "dualCorePref", - "gpuPref", - }; - String ConfigKeys[] = { - "Core-CPUCore", - "Core-CPUThread", - "Core-GFXBackend", - }; - - keyTypes KeysTypes[] = { - keyTypes.TYPE_STRING, - keyTypes.TYPE_BOOL, - keyTypes.TYPE_STRING, - }; + // Saves the settings that the user has set in the settings menu to the Dolphin ini files. + // This is done so that changes can be reflected when the emulator is run next. SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext()); - // Set our preferences here - for (int a = 0; a < Keys.length; ++a) - { - String ConfigValues[] = ConfigKeys[a].split("-"); - String Key = ConfigValues[0]; - String Value = ConfigValues[1]; - - switch(KeysTypes[a]) - { - case TYPE_STRING: - String strPref = prefs.getString(Keys[a], ""); - NativeLibrary.SetConfig("Dolphin.ini", Key, Value, strPref); - break; - case TYPE_BOOL: - boolean boolPref = prefs.getBoolean(Keys[a], true); - NativeLibrary.SetConfig("Dolphin.ini", Key, Value, boolPref ? "True" : "False"); - break; - } - - } + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", prefs.getString("cpuCorePref", "")); + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", prefs.getBoolean("dualCorePref", true) ? "True" : "False"); + NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", prefs.getString("gpuPref", "")); } break; From 8dc0b38f001a6980a2c54e499bf10900179b818d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 19 Aug 2013 21:56:13 -0400 Subject: [PATCH 165/201] [Android] Decouple Dolphin.ini config file saving from GameListActivity. It doesn't make sense to save the config AFTER control is returned from PrefsFragment to GameListActivity, since the main purpose of PrefsFragment is to handle the user settings. So, instead, we call SaveConfigToDolphinIni() in the PrefsFragment.onDestroy() method. This way, when the PrefsFragment object is being 'destroyed', it will write the settings to the ini. --- .../dolphinemu/GameListActivity.java | 14 +---- .../dolphinemu/dolphinemu/PrefsFragment.java | 12 +++- .../dolphinemu/UserPreferences.java | 59 +++++++++++++++++++ 3 files changed, 71 insertions(+), 14 deletions(-) create mode 100644 Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index 625265be35..b9e86fbbd9 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -106,19 +106,6 @@ public final class GameListActivity extends Activity case 1: recreateFragment(); break; - - // Settings - case 2: - { - // Saves the settings that the user has set in the settings menu to the Dolphin ini files. - // This is done so that changes can be reflected when the emulator is run next. - SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext()); - - NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", prefs.getString("cpuCorePref", "")); - NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", prefs.getBoolean("dualCorePref", true) ? "True" : "False"); - NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", prefs.getString("gpuPref", "")); - } - break; case 3: // Gamepad settings { @@ -137,6 +124,7 @@ public final class GameListActivity extends Activity break; case 0: // Game List + case 2: // Settings case 4: // About /* Do Nothing */ break; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index bdc036e38a..bacede461f 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -5,7 +5,6 @@ import android.os.Build; import android.os.Bundle; import android.preference.ListPreference; import android.preference.PreferenceFragment; - import javax.microedition.khronos.egl.*; import javax.microedition.khronos.opengles.GL10; @@ -203,4 +202,15 @@ public final class PrefsFragment extends PreferenceFragment + " must implement OnGameListZeroListener"); } } + + @Override + public void onDestroy() + { + super.onDestroy(); + + // When the fragment is done being used, save the settings + // to the Dolphin ini file. + UserPreferences userPrefs = new UserPreferences(m_activity); + userPrefs.SaveConfigToDolphinIni(); + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java new file mode 100644 index 0000000000..aea2ca6e31 --- /dev/null +++ b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java @@ -0,0 +1,59 @@ +package org.dolphinemu.dolphinemu; + +import android.content.Context; +import android.content.SharedPreferences; +import android.preference.PreferenceManager; + +/** + * A class that retrieves all of the set user preferences in Android, in a safe way. + *

+ * If any preferences are added to this emulator, an accessor for that preference + * should be added here. This way lengthy calls to getters from SharedPreferences + * aren't made necessary. + */ +public final class UserPreferences +{ + // The cached shared preferences. + private final SharedPreferences mPrefs; + + // Whether or not the user is using dual core. + private final boolean isUsingDualCore; + + // The current CPU core being used. + private final String currentEmuCore; + + // The current video back-end being used. + private final String currentVideoBackend; + + /** + * Constructor + * + * @param ctx The context to use an instance of this class in. + * This allows the class to retrieve the SharedPreferences + * instance from the given context, which, in turn allows + * this class to function for its intended purpose. + */ + public UserPreferences(Context ctx) + { + // Get an instance of all of our stored preferences. + this.mPrefs = PreferenceManager.getDefaultSharedPreferences(ctx); + + //-- Assign to the variables to cache the settings. --// + + this.isUsingDualCore = mPrefs.getBoolean("dualCorePref", true); + + // Fall back to interpreter if it somehow can't find a CPU core. + this.currentEmuCore = mPrefs.getString("cpuCorePref", "0"); + + // Fall back to using software rendering if another valid backend can't be found. + this.currentVideoBackend = mPrefs.getString("gpuPref", "Software Renderer"); + } + + /** Writes the config to the Dolphin ini file. */ + public void SaveConfigToDolphinIni() + { + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", currentEmuCore); + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", isUsingDualCore ? "True" : "False"); + NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend); + } +} From 6dbfdce7753e1dce2b69f439e696e8c0d2cf590f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 19 Aug 2013 22:09:43 -0400 Subject: [PATCH 166/201] [Android] Remove the loading toast messages from the UI. These really don't need to be here since the things they were used for took very, very little time to load. --- Source/Android/res/values-ja/strings.xml | 4 ---- Source/Android/res/values/strings.xml | 4 ---- .../org/dolphinemu/dolphinemu/GameListActivity.java | 11 ----------- 3 files changed, 19 deletions(-) diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index ff2ce33212..3ab83ed25a 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -25,10 +25,6 @@ 設定 ゲームパッド設定 について - ファイルブラウザのロード - 設定のロード - ゲームパッド設定のロード - メニューについてのロード クリックされたファイル: diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 8fc3805134..51a49ace74 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -25,10 +25,6 @@ Settings Gamepad Config About - Loading up the browser - Loading up settings - Loading up gamepad config - Loading about menu File clicked: diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index b9e86fbbd9..08736b7360 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -3,17 +3,13 @@ package org.dolphinemu.dolphinemu; import android.app.Activity; import android.app.Fragment; import android.app.FragmentManager; -import android.content.SharedPreferences; import android.content.res.Configuration; import android.os.Bundle; -import android.preference.PreferenceManager; import android.support.v4.app.ActionBarDrawerToggle; import android.support.v4.widget.DrawerLayout; import android.view.*; import android.widget.AdapterView; import android.widget.ListView; -import android.widget.Toast; - import java.util.ArrayList; import java.util.List; @@ -33,8 +29,6 @@ public final class GameListActivity extends Activity private SideMenuAdapter mDrawerAdapter; private ListView mDrawerList; - private static GameListActivity mMe; - // Called from the game list fragment public void onZeroFiles() { @@ -46,7 +40,6 @@ public final class GameListActivity extends Activity { super.onCreate(savedInstanceState); setContentView(R.layout.gamelist_activity); - mMe = this; mDrawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout); mDrawerList = (ListView) findViewById(R.id.left_drawer); @@ -143,7 +136,6 @@ public final class GameListActivity extends Activity case 1: { - Toast.makeText(mMe, getString(R.string.loading_browser), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 1; mCurFragment = new FolderBrowser(); FragmentManager fragmentManager = getFragmentManager(); @@ -153,7 +145,6 @@ public final class GameListActivity extends Activity case 2: { - Toast.makeText(mMe, getString(R.string.loading_settings), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 2; mCurFragment = new PrefsFragment(); FragmentManager fragmentManager = getFragmentManager(); @@ -163,7 +154,6 @@ public final class GameListActivity extends Activity case 3: { - Toast.makeText(mMe, getString(R.string.loading_gamepad), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 3; mCurFragment = new InputConfigFragment(); FragmentManager fragmentManager = getFragmentManager(); @@ -173,7 +163,6 @@ public final class GameListActivity extends Activity case 4: { - Toast.makeText(mMe, getString(R.string.about), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 4; mCurFragment = new AboutFragment(); FragmentManager fragmentManager = getFragmentManager(); From 9595457e1cc9714a01fae19a831ddb7d7b93a493 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 19 Aug 2013 22:34:27 -0400 Subject: [PATCH 167/201] [Android] Turn SaveConfigToDolphinIni() into a static method. Now saving settings to the ini config just uses one call in PrefsFragment.onDestroy(). --- .../dolphinemu/dolphinemu/PrefsFragment.java | 6 +-- .../dolphinemu/UserPreferences.java | 52 +++++-------------- 2 files changed, 16 insertions(+), 42 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index bacede461f..0919e09964 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -208,9 +208,7 @@ public final class PrefsFragment extends PreferenceFragment { super.onDestroy(); - // When the fragment is done being used, save the settings - // to the Dolphin ini file. - UserPreferences userPrefs = new UserPreferences(m_activity); - userPrefs.SaveConfigToDolphinIni(); + // When the fragment is done being used, save the settings to the Dolphin ini file. + UserPreferences.SaveConfigToDolphinIni(m_activity); } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java index aea2ca6e31..f5747db9f5 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java @@ -12,46 +12,22 @@ import android.preference.PreferenceManager; * aren't made necessary. */ public final class UserPreferences -{ - // The cached shared preferences. - private final SharedPreferences mPrefs; - - // Whether or not the user is using dual core. - private final boolean isUsingDualCore; - - // The current CPU core being used. - private final String currentEmuCore; - - // The current video back-end being used. - private final String currentVideoBackend; - - /** - * Constructor - * - * @param ctx The context to use an instance of this class in. - * This allows the class to retrieve the SharedPreferences - * instance from the given context, which, in turn allows - * this class to function for its intended purpose. - */ - public UserPreferences(Context ctx) - { - // Get an instance of all of our stored preferences. - this.mPrefs = PreferenceManager.getDefaultSharedPreferences(ctx); - - //-- Assign to the variables to cache the settings. --// - - this.isUsingDualCore = mPrefs.getBoolean("dualCorePref", true); - - // Fall back to interpreter if it somehow can't find a CPU core. - this.currentEmuCore = mPrefs.getString("cpuCorePref", "0"); - - // Fall back to using software rendering if another valid backend can't be found. - this.currentVideoBackend = mPrefs.getString("gpuPref", "Software Renderer"); - } - +{ /** Writes the config to the Dolphin ini file. */ - public void SaveConfigToDolphinIni() + public static void SaveConfigToDolphinIni(Context ctx) { + SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); + + // Whether or not the user is using dual core. + boolean isUsingDualCore = prefs.getBoolean("dualCorePref", true); + + // Current CPU core being used. Falls back to interpreter upon error. + String currentEmuCore = prefs.getString("cpuCorePref", "0"); + + // Current video backend being used. Falls back to software rendering upon error + String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering"); + + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", currentEmuCore); NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", isUsingDualCore ? "True" : "False"); NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend); From dd3515671723635aaed9f785581c335efa82e8bc Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 19 Aug 2013 22:37:04 -0400 Subject: [PATCH 168/201] [Android] Forgot to document the new parameter used in SaveConfigToDolphinIni() in the last change. Fixed that. --- .../src/org/dolphinemu/dolphinemu/UserPreferences.java | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java index f5747db9f5..ef33905b6b 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java @@ -13,7 +13,11 @@ import android.preference.PreferenceManager; */ public final class UserPreferences { - /** Writes the config to the Dolphin ini file. */ + /** + * Writes the config to the Dolphin ini file. + * + * @param ctx The context used to retrieve the user settings. + * */ public static void SaveConfigToDolphinIni(Context ctx) { SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); From 9dfb127923d7955436b1e551d00c04188fc979a3 Mon Sep 17 00:00:00 2001 From: degasus Date: Tue, 20 Aug 2013 14:00:24 +0200 Subject: [PATCH 169/201] ogl: remove glBindFragDataLocation Without dual source blend, we have only one output per fragment shader, so this is bound to zero by default. --- .../Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 9c068a7f03..51c274ad26 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -106,25 +106,16 @@ void SHADER::SetProgramVariables() void SHADER::SetProgramBindings() { -#ifndef USE_GLES3 if (g_ActiveConfig.backend_info.bSupportsDualSourceBlend) { // So we do support extended blending // So we need to set a few more things here. // Bind our out locations +#ifndef USE_GLES3 glBindFragDataLocationIndexed(glprogid, 0, 0, "ocol0"); glBindFragDataLocationIndexed(glprogid, 0, 1, "ocol1"); - } - else if(g_ogl_config.eSupportedGLSLVersion > GLSL_120) - { - glBindFragDataLocation(glprogid, 0, "ocol0"); - } - else - { - // ogl2 shaders don't need to bind output colors. - // gl_FragColor already point to color channel - } #endif + } // Need to set some attribute locations glBindAttribLocation(glprogid, SHADER_POSITION_ATTRIB, "rawpos"); From 64bd6a44d47da03a13ee351948d6b1401ffa91b0 Mon Sep 17 00:00:00 2001 From: degasus Date: Tue, 20 Aug 2013 15:11:03 +0200 Subject: [PATCH 170/201] ogl: use texture_2d instead of renderbuffer for realxfb + efb2ram fbo It should do the same on gpu, but textures are more flexible. eg we could copy and sample them directly without blitting. --- .../Src/FramebufferManager.cpp | 20 ++++++++-------- .../Plugin_VideoOGL/Src/FramebufferManager.h | 4 ++-- Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h | 2 -- .../Plugin_VideoOGL/Src/TextureConverter.cpp | 23 +++++++++---------- .../Plugin_VideoOGL/Src/TextureConverter.h | 2 +- 5 files changed, 25 insertions(+), 26 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp index 140dbd4d78..ceafb75dca 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.cpp @@ -412,7 +412,7 @@ void FramebufferManager::ReinterpretPixelData(unsigned int convtype) XFBSource::~XFBSource() { - glDeleteRenderbuffers(1, &renderbuf); + glDeleteTextures(1, &texture); } @@ -420,7 +420,7 @@ void XFBSource::Draw(const MathUtil::Rectangle &sourcerc, const MathUtil::Rectangle &drawrc, int width, int height) const { // Texture map xfbSource->texture onto the main buffer - glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuf); + glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); glBlitFramebuffer(sourcerc.left, sourcerc.bottom, sourcerc.right, sourcerc.top, drawrc.left, drawrc.bottom, drawrc.right, drawrc.top, GL_COLOR_BUFFER_BIT, GL_LINEAR); @@ -430,7 +430,7 @@ void XFBSource::Draw(const MathUtil::Rectangle &sourcerc, void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) { - TextureConverter::DecodeToTexture(xfbAddr, fbWidth, fbHeight, renderbuf); + TextureConverter::DecodeToTexture(xfbAddr, fbWidth, fbHeight, texture); } void XFBSource::CopyEFB(float Gamma) @@ -440,7 +440,7 @@ void XFBSource::CopyEFB(float Gamma) glBindFramebuffer(GL_DRAW_FRAMEBUFFER, FramebufferManager::GetXFBFramebuffer()); // Bind texture. - glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuf); + glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); GL_REPORT_FBO_ERROR(); glBlitFramebuffer( @@ -456,14 +456,16 @@ void XFBSource::CopyEFB(float Gamma) XFBSourceBase* FramebufferManager::CreateXFBSource(unsigned int target_width, unsigned int target_height) { - GLuint renderbuf; + GLuint texture; - glGenRenderbuffers(1, &renderbuf); + glGenTextures(1, &texture); - glBindRenderbuffer(GL_RENDERBUFFER, renderbuf); - glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, target_width, target_height); + glActiveTexture(GL_TEXTURE0 + 9); + glBindTexture(GL_TEXTURE_2D, texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, target_width, target_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - return new XFBSource(renderbuf); + return new XFBSource(texture); } void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.h b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.h index 0c64a25e58..5da16a818e 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/FramebufferManager.h @@ -46,7 +46,7 @@ namespace OGL { struct XFBSource : public XFBSourceBase { - XFBSource(GLuint rbuf) : renderbuf(rbuf) {} + XFBSource(GLuint tex) : texture(tex) {} ~XFBSource(); void CopyEFB(float Gamma); @@ -54,7 +54,7 @@ struct XFBSource : public XFBSourceBase void Draw(const MathUtil::Rectangle &sourcerc, const MathUtil::Rectangle &drawrc, int width, int height) const; - const GLuint renderbuf; + const GLuint texture; }; inline GLenum getFbType() diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h index ccab3702cc..0e02fcb326 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h @@ -32,14 +32,12 @@ #define GL_BGRA GL_RGBA #define glDrawElementsBaseVertex #define glDrawRangeElementsBaseVertex -#define GLRENDERBUFFERFORMAT 0x8058 /* RGBA8_OES */ #endif #else #define TEX2D GL_TEXTURE_RECTANGLE_ARB #define PREC #define TEXTYPE "sampler2DRect" #define TEXFUNC "texture2DRect" -#define GLRENDERBUFFERFORMAT GL_RGBA #endif diff --git a/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp b/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp index 0ceac2d283..3ebc542a70 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp @@ -32,7 +32,7 @@ static GLuint s_texConvFrameBuffer = 0; static GLuint s_srcTexture = 0; // for decoding from RAM static GLuint s_srcTextureWidth = 0; static GLuint s_srcTextureHeight = 0; -static GLuint s_dstRenderBuffer = 0; // for encoding to RAM +static GLuint s_dstTexture = 0; // for encoding to RAM const int renderBufferWidth = 1024; const int renderBufferHeight = 1024; @@ -159,11 +159,6 @@ void Init() glEnableVertexAttribArray(SHADER_TEXTURE0_ATTRIB); glVertexAttribPointer(SHADER_TEXTURE0_ATTRIB, 2, GL_FLOAT, 0, sizeof(GLfloat)*4, (GLfloat*)NULL+2); - glGenRenderbuffers(1, &s_dstRenderBuffer); - glBindRenderbuffer(GL_RENDERBUFFER, s_dstRenderBuffer); - - glRenderbufferStorage(GL_RENDERBUFFER, GLRENDERBUFFERFORMAT, renderBufferWidth, renderBufferHeight); - s_srcTextureWidth = 0; s_srcTextureHeight = 0; @@ -171,6 +166,11 @@ void Init() glGenTextures(1, &s_srcTexture); glBindTexture(getFbType(), s_srcTexture); glTexParameteri(getFbType(), GL_TEXTURE_MAX_LEVEL, 0); + + glGenTextures(1, &s_dstTexture); + glBindTexture(GL_TEXTURE_2D, s_dstTexture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, renderBufferWidth, renderBufferHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); CreatePrograms(); } @@ -178,7 +178,7 @@ void Init() void Shutdown() { glDeleteTextures(1, &s_srcTexture); - glDeleteRenderbuffers(1, &s_dstRenderBuffer); + glDeleteTextures(1, &s_dstTexture); glDeleteFramebuffers(1, &s_texConvFrameBuffer); glDeleteBuffers(1, &s_encode_VBO ); glDeleteVertexArrays(1, &s_encode_VAO ); @@ -192,7 +192,7 @@ void Shutdown() s_encodingPrograms[i].Destroy(); s_srcTexture = 0; - s_dstRenderBuffer = 0; + s_dstTexture = 0; s_texConvFrameBuffer = 0; } @@ -206,8 +206,7 @@ void EncodeToRamUsingShader(GLuint srcTexture, const TargetRectangle& sourceRc, // attach render buffer as color destination FramebufferManager::SetFramebuffer(s_texConvFrameBuffer); - glBindRenderbuffer(GL_RENDERBUFFER, s_dstRenderBuffer); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, s_dstRenderBuffer); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, s_dstTexture, 0); GL_REPORT_ERRORD(); // set source texture @@ -360,7 +359,7 @@ void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc, u8* des // Should be scale free. -void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destRenderbuf) +void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTexture) { u8* srcAddr = Memory::GetPointer(xfbAddr); if (!srcAddr) @@ -376,7 +375,7 @@ void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destRender // switch to texture converter frame buffer // attach destTexture as color destination FramebufferManager::SetFramebuffer(s_texConvFrameBuffer); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, destRenderbuf); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, destTexture, 0); GL_REPORT_FBO_ERROR(); diff --git a/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.h b/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.h index 02467197d6..24bfbbc2d2 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.h +++ b/Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.h @@ -22,7 +22,7 @@ void Shutdown(); void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc, u8* destAddr, int dstWidth, int dstHeight); -void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destRenderbuf); +void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTexture); // returns size of the encoded data (in bytes) int EncodeToRamFromTexture(u32 address, GLuint source_texture, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle& source); From 7b99fad274169193f7bb96a62a6423f605da375f Mon Sep 17 00:00:00 2001 From: degasus Date: Tue, 20 Aug 2013 15:25:02 +0200 Subject: [PATCH 171/201] ogl: fix the range of glDrawRangeElements This range isn't the amound of rendered vertices (this is count). It's the minimum/maximum of the indices in the index buffer. --- .../Plugins/Plugin_VideoOGL/Src/VertexManager.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index 47f714cc47..78f85e717a 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -115,38 +115,39 @@ void VertexManager::Draw(u32 stride) u32 triangle_index_size = IndexGenerator::GetTriangleindexLen(); u32 line_index_size = IndexGenerator::GetLineindexLen(); u32 point_index_size = IndexGenerator::GetPointindexLen(); + u32 max_index = IndexGenerator::GetNumVerts(); GLenum triangle_mode = g_ActiveConfig.backend_info.bSupportsPrimitiveRestart?GL_TRIANGLE_STRIP:GL_TRIANGLES; if(g_ogl_config.bSupportsGLBaseVertex) { if (triangle_index_size > 0) { - glDrawRangeElementsBaseVertex(triangle_mode, 0, IndexGenerator::GetNumTriangles() * 3, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0], s_baseVertex); + glDrawRangeElementsBaseVertex(triangle_mode, 0, max_index, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0], s_baseVertex); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (line_index_size > 0) { - glDrawRangeElementsBaseVertex(GL_LINES, 0, IndexGenerator::GetNumLines() * 2, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1], s_baseVertex); + glDrawRangeElementsBaseVertex(GL_LINES, 0, max_index, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1], s_baseVertex); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (point_index_size > 0) { - glDrawRangeElementsBaseVertex(GL_POINTS, 0, IndexGenerator::GetNumPoints(), point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2], s_baseVertex); + glDrawRangeElementsBaseVertex(GL_POINTS, 0, max_index, point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2], s_baseVertex); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } } else { if (triangle_index_size > 0) { - glDrawRangeElements(triangle_mode, 0, IndexGenerator::GetNumTriangles() * 3, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0]); + glDrawRangeElements(triangle_mode, 0, max_index, triangle_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[0]); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (line_index_size > 0) { - glDrawRangeElements(GL_LINES, 0, IndexGenerator::GetNumLines() * 2, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1]); + glDrawRangeElements(GL_LINES, 0, max_index, line_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[1]); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } if (point_index_size > 0) { - glDrawRangeElements(GL_POINTS, 0, IndexGenerator::GetNumPoints(), point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2]); + glDrawRangeElements(GL_POINTS, 0, max_index, point_index_size, GL_UNSIGNED_SHORT, (u8*)NULL+s_offset[2]); INCSTAT(stats.thisFrame.numIndexedDrawCalls); } } From cc03d9697d85d710db668e18487adf250d7ff365 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Tue, 20 Aug 2013 17:21:57 +0300 Subject: [PATCH 172/201] Gameini database update. Fix Metroid Prime 3: Corruption settings that got deleted by the clean up of revision e5f4586356cc. Fix/clean up various stuff that showed up in the process of searching for other regressions (there weren't any). --- Data/User/GameConfig/GZ2E01.ini | 1 - Data/User/GameConfig/GZ2J01.ini | 1 - Data/User/GameConfig/GZ2P01.ini | 1 - Data/User/GameConfig/RFFEGD.ini | 2 +- Data/User/GameConfig/RFFJGD.ini | 2 +- Data/User/GameConfig/RFFPGD.ini | 2 +- Data/User/GameConfig/RM3E01.ini | 20 +++++--------------- Data/User/GameConfig/RM3J01.ini | 20 +++++--------------- Data/User/GameConfig/RM3P01.ini | 19 +++++-------------- Data/User/GameConfig/RZDE01.ini | 1 - Data/User/GameConfig/RZDJ01.ini | 1 - Data/User/GameConfig/RZDK01.ini | 1 - Data/User/GameConfig/RZDP01.ini | 1 - Data/User/GameConfig/SDNE41.ini | 2 +- Data/User/GameConfig/SDNP41.ini | 2 +- Data/User/GameConfig/SEME4Q.ini | 3 +-- Data/User/GameConfig/SEMJ01.ini | 1 - Data/User/GameConfig/SEMP4Q.ini | 3 +-- Data/User/GameConfig/SEMX4Q.ini | 3 +-- Data/User/GameConfig/SEMY4Q.ini | 1 - Data/User/GameConfig/SEMZ4Q.ini | 1 - Data/User/GameConfig/SERE4Q.ini | 1 - Data/User/GameConfig/SERF4Q.ini | 1 - Data/User/GameConfig/SERP4Q.ini | 1 - Data/User/GameConfig/SMFE4Q.ini | 2 -- Data/User/GameConfig/SMFP4Q.ini | 3 --- 26 files changed, 23 insertions(+), 73 deletions(-) diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini index 7036618cf3..0362ac0a33 100644 --- a/Data/User/GameConfig/GZ2E01.ini +++ b/Data/User/GameConfig/GZ2E01.ini @@ -1495,7 +1495,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/GZ2J01.ini b/Data/User/GameConfig/GZ2J01.ini index b7b062efd7..a3df9a2634 100644 --- a/Data/User/GameConfig/GZ2J01.ini +++ b/Data/User/GameConfig/GZ2J01.ini @@ -28,7 +28,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/GZ2P01.ini b/Data/User/GameConfig/GZ2P01.ini index 6461db4da3..61aa9ffc2a 100644 --- a/Data/User/GameConfig/GZ2P01.ini +++ b/Data/User/GameConfig/GZ2P01.ini @@ -90,7 +90,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/RFFEGD.ini b/Data/User/GameConfig/RFFEGD.ini index 2378cad4b9..1a01e6afce 100644 --- a/Data/User/GameConfig/RFFEGD.ini +++ b/Data/User/GameConfig/RFFEGD.ini @@ -26,6 +26,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 +EFBScale = -1 SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RFFJGD.ini b/Data/User/GameConfig/RFFJGD.ini index 257906f1ed..76c522738f 100644 --- a/Data/User/GameConfig/RFFJGD.ini +++ b/Data/User/GameConfig/RFFJGD.ini @@ -26,6 +26,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 +EFBScale = -1 SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RFFPGD.ini b/Data/User/GameConfig/RFFPGD.ini index 359352c77d..1227196af0 100644 --- a/Data/User/GameConfig/RFFPGD.ini +++ b/Data/User/GameConfig/RFFPGD.ini @@ -26,6 +26,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 +EFBScale = -1 SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RM3E01.ini b/Data/User/GameConfig/RM3E01.ini index 17e1a38619..c95b3d00d4 100644 --- a/Data/User/GameConfig/RM3E01.ini +++ b/Data/User/GameConfig/RM3E01.ini @@ -1,33 +1,23 @@ # RM3E01 - Metroid Prime 3: Corruption - [Core] # Values set here will override the main dolphin settings. - [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = - +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 - [Video_Hacks] -EFBEmulateFormatChanges = True - +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/RM3J01.ini b/Data/User/GameConfig/RM3J01.ini index e8abfbb96c..2e06a5b0bf 100644 --- a/Data/User/GameConfig/RM3J01.ini +++ b/Data/User/GameConfig/RM3J01.ini @@ -1,33 +1,23 @@ # RM3J01 - Metroid Prime 3: Corruption - [Core] # Values set here will override the main dolphin settings. - [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = - +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 - [Video_Hacks] -EFBEmulateFormatChanges = True - +EFBToTextureEnable = False +EFBCopyEnable = True diff --git a/Data/User/GameConfig/RM3P01.ini b/Data/User/GameConfig/RM3P01.ini index b2ef0382d8..bcee374ed1 100644 --- a/Data/User/GameConfig/RM3P01.ini +++ b/Data/User/GameConfig/RM3P01.ini @@ -2,35 +2,26 @@ [Core] # Values set here will override the main dolphin settings. - [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = minor coloring problems - +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. - [OnFrame] -# Add memory patches to be applied every frame here. - [ActionReplay] -# Add action replay cheats here. - [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - +PH_ZNear = +PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 - [Video_Hacks] -EFBEmulateFormatChanges = True - +EFBToTextureEnable = False +EFBCopyEnable = True [Speedhacks] 0x804e8b20=600 diff --git a/Data/User/GameConfig/RZDE01.ini b/Data/User/GameConfig/RZDE01.ini index bfab28fbf6..f4648ff55a 100644 --- a/Data/User/GameConfig/RZDE01.ini +++ b/Data/User/GameConfig/RZDE01.ini @@ -27,7 +27,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/RZDJ01.ini b/Data/User/GameConfig/RZDJ01.ini index 992de703ba..02ddc95f30 100644 --- a/Data/User/GameConfig/RZDJ01.ini +++ b/Data/User/GameConfig/RZDJ01.ini @@ -27,7 +27,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/RZDK01.ini b/Data/User/GameConfig/RZDK01.ini index 21f5560c64..ffacaf28d4 100644 --- a/Data/User/GameConfig/RZDK01.ini +++ b/Data/User/GameConfig/RZDK01.ini @@ -27,7 +27,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/RZDP01.ini b/Data/User/GameConfig/RZDP01.ini index d6f76dc587..23c141d6ef 100644 --- a/Data/User/GameConfig/RZDP01.ini +++ b/Data/User/GameConfig/RZDP01.ini @@ -27,7 +27,6 @@ PH_ZNear = PH_ZFar = [Video_Settings] -SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Hacks] diff --git a/Data/User/GameConfig/SDNE41.ini b/Data/User/GameConfig/SDNE41.ini index 4456ae4425..39bfdf590e 100644 --- a/Data/User/GameConfig/SDNE41.ini +++ b/Data/User/GameConfig/SDNE41.ini @@ -26,7 +26,7 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 +EFBScale = -1 [Video_Enhancements] MaxAnisotropy = 0 diff --git a/Data/User/GameConfig/SDNP41.ini b/Data/User/GameConfig/SDNP41.ini index f47f5d769b..b4bedcf9b8 100644 --- a/Data/User/GameConfig/SDNP41.ini +++ b/Data/User/GameConfig/SDNP41.ini @@ -26,7 +26,7 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 +EFBScale = -1 [Video_Enhancements] MaxAnisotropy = 0 diff --git a/Data/User/GameConfig/SEME4Q.ini b/Data/User/GameConfig/SEME4Q.ini index 3f87aed72c..487e5571df 100644 --- a/Data/User/GameConfig/SEME4Q.ini +++ b/Data/User/GameConfig/SEME4Q.ini @@ -26,8 +26,7 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 - +EFBScale = -1 SafeTextureCacheColorSamples = 0 [Video_Enhancements] diff --git a/Data/User/GameConfig/SEMJ01.ini b/Data/User/GameConfig/SEMJ01.ini index 1585dfd342..73106463f3 100644 --- a/Data/User/GameConfig/SEMJ01.ini +++ b/Data/User/GameConfig/SEMJ01.ini @@ -27,7 +27,6 @@ PH_ZFar = [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 [Video_Enhancements] diff --git a/Data/User/GameConfig/SEMP4Q.ini b/Data/User/GameConfig/SEMP4Q.ini index 475f6fb8c4..3eef876fda 100644 --- a/Data/User/GameConfig/SEMP4Q.ini +++ b/Data/User/GameConfig/SEMP4Q.ini @@ -26,8 +26,7 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 - +EFBScale = -1 SafeTextureCacheColorSamples = 0 [Video_Enhancements] diff --git a/Data/User/GameConfig/SEMX4Q.ini b/Data/User/GameConfig/SEMX4Q.ini index f69c2f9af7..1efd288b23 100644 --- a/Data/User/GameConfig/SEMX4Q.ini +++ b/Data/User/GameConfig/SEMX4Q.ini @@ -26,8 +26,7 @@ PH_ZNear = PH_ZFar = [Video_Settings] -EFBScale = 1 - +EFBScale = -1 SafeTextureCacheColorSamples = 0 [Video_Enhancements] diff --git a/Data/User/GameConfig/SEMY4Q.ini b/Data/User/GameConfig/SEMY4Q.ini index 41405dcc76..5234e9cc99 100644 --- a/Data/User/GameConfig/SEMY4Q.ini +++ b/Data/User/GameConfig/SEMY4Q.ini @@ -27,7 +27,6 @@ PH_ZFar = [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 [Video_Enhancements] diff --git a/Data/User/GameConfig/SEMZ4Q.ini b/Data/User/GameConfig/SEMZ4Q.ini index af954e2994..bbcf9b1db1 100644 --- a/Data/User/GameConfig/SEMZ4Q.ini +++ b/Data/User/GameConfig/SEMZ4Q.ini @@ -27,7 +27,6 @@ PH_ZFar = [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 [Video_Enhancements] diff --git a/Data/User/GameConfig/SERE4Q.ini b/Data/User/GameConfig/SERE4Q.ini index 36867efe99..527c7f4e46 100644 --- a/Data/User/GameConfig/SERE4Q.ini +++ b/Data/User/GameConfig/SERE4Q.ini @@ -27,6 +27,5 @@ PH_ZFar = [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/SERF4Q.ini b/Data/User/GameConfig/SERF4Q.ini index 4cc68e3026..35aecc502f 100644 --- a/Data/User/GameConfig/SERF4Q.ini +++ b/Data/User/GameConfig/SERF4Q.ini @@ -27,6 +27,5 @@ PH_ZFar = [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/SERP4Q.ini b/Data/User/GameConfig/SERP4Q.ini index e3c34c0832..9cf8859ec3 100644 --- a/Data/User/GameConfig/SERP4Q.ini +++ b/Data/User/GameConfig/SERP4Q.ini @@ -27,6 +27,5 @@ PH_ZFar = [Video_Settings] EFBScale = -1 - SafeTextureCacheColorSamples = 0 diff --git a/Data/User/GameConfig/SMFE4Q.ini b/Data/User/GameConfig/SMFE4Q.ini index 6878659384..69e1270a0e 100644 --- a/Data/User/GameConfig/SMFE4Q.ini +++ b/Data/User/GameConfig/SMFE4Q.ini @@ -30,6 +30,4 @@ SafeTextureCacheColorSamples = 0 UseXFB = True UseRealXFB = False -[Video_Hacks] -EFBEmulateFormatChanges = False diff --git a/Data/User/GameConfig/SMFP4Q.ini b/Data/User/GameConfig/SMFP4Q.ini index cc788a1cf1..cc350b1440 100644 --- a/Data/User/GameConfig/SMFP4Q.ini +++ b/Data/User/GameConfig/SMFP4Q.ini @@ -30,6 +30,3 @@ SafeTextureCacheColorSamples = 0 UseXFB = True UseRealXFB = False -[Video_Hacks] -EFBEmulateFormatChanges = False - From 642657d07ca77d0018e4142ffa7e06c9bbcfe39f Mon Sep 17 00:00:00 2001 From: degasus Date: Tue, 20 Aug 2013 19:09:55 +0200 Subject: [PATCH 173/201] ogl: explain why pinned memory is disabled for index buffer --- Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index 78f85e717a..8dc884ea63 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -61,6 +61,10 @@ void VertexManager::CreateDeviceObjects() { s_vertexBuffer = new StreamBuffer(GL_ARRAY_BUFFER, MAX_VBUFFER_SIZE); m_vertex_buffers = s_vertexBuffer->getBuffer(); + + // Pinned memory is disabled for index buffer as the amd driver (the only one with pinned memory support) seems + // to be broken. We just get flickering/black rendering when using pinned memory here -- degasus - 2013/08/20 + // Please see issue #6105 on google code. Let's hope buffer storage solves this issues. s_indexBuffer = new StreamBuffer(GL_ELEMENT_ARRAY_BUFFER, MAX_IBUFFER_SIZE, (StreamType)(DETECT_MASK & ~PINNED_MEMORY)); m_index_buffers = s_indexBuffer->getBuffer(); From 3fdfd758320c10b0ca826859e27ef5cc421eb15f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 20 Aug 2013 14:33:30 -0400 Subject: [PATCH 174/201] [Android] Add most of the Dolphin video/gfx settings to the settings menu. --- Source/Android/res/layout/prefs.xml | 30 ---- Source/Android/res/values-ja/strings.xml | 44 ++++++ Source/Android/res/values/arrays.xml | 77 +++++++++- Source/Android/res/values/strings.xml | 45 ++++++ Source/Android/res/xml/prefs.xml | 139 ++++++++++++++++++ .../dolphinemu/UserPreferences.java | 107 +++++++++++++- 6 files changed, 408 insertions(+), 34 deletions(-) delete mode 100644 Source/Android/res/layout/prefs.xml create mode 100644 Source/Android/res/xml/prefs.xml diff --git a/Source/Android/res/layout/prefs.xml b/Source/Android/res/layout/prefs.xml deleted file mode 100644 index 53dd443300..0000000000 --- a/Source/Android/res/layout/prefs.xml +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index 3ab83ed25a..f84e12359c 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -73,8 +73,52 @@ ビデオレンダラ 使用するビデオレンダラー + 画質向上の設定 + 内部解像度の変更 + 内部解像度の計算方式を設定します。高解像度に設定することで大きく 画質が向上します。 しかし、ゲームによっては非常に重くなったり描画バグの原因となります。 【ゲーム解像度の倍数】は【ウィンドウサイズに拡大】より少し重くなり ますが、描画バグは発生しにくくなります。 また一般的に内部解像度が低いほど、動作速度は向上します。 + 異方性フィルタリング + 異方性フィルタリングを適用します。 奥行きのあるテクスチャをより精細に描画することが出来ます。 特定のゲームでは描画バグの原因になることがあります。 + Scaled EFB Copy + テクスチャエフェクトを表示するために作成されたテクスチャの品質を著しく向上させます。 特に高解像度出力時に効果が大きく出ます。 動作速度は少々低下し、まれに描画バグの原因にもなることもあります。 + Per-Pixel Lighting + ピクセル単位での光源処理を行います。 GPUの性能にもよりますが、数パーセント程度、動作速度が低下します。 このオプションは通常安全ですが、時に描画バグを引き起こすこともあります + Force Texture Filtering + ゲーム側でフィルタ無効を明示している場面でも、強制的にフィルタリングを行います。 特に高解像度出力時にテクスチャが綺麗になりますが、いくつかのゲームで描画バグを引き起こします。 + 霧を無効 + フォグ処理を無効化します。これにより遠景の高精細化が期待できます。いくつかのタイトルではフォグ処理に頼った画面効果が正しく表示 されなくなります。 + + 高速化(Hacks) + 内蔵フレームバッファ + CPUからEFBアクセスをスキップ + EFBへの読み取り/書き込みにCPUから作られたすべての要求を無視。 + フォーマットの変更を無視 + EFB形式への変更を無視。 + EFBコピー方法 + EFBコピーをエミュレート方法を決定。 + テクスチャ + RAM (キャッシュない) + RAM (キャッシュ) + テクスチャキャッシュ + + この選択をSafe設定しておくと、RAMからのテクスチャ更新に 失敗しにくなります。 + + + + 外部フレームバッファ + XFBをエミュレート方法を決定。 + バーチャル + 実機 + Cache Display Lists + ディスプレイリストをキャッシュすることによりエミュレーション速度を向上。 + Disable Destination Alpha + 多くのタイトルで画面効果に使用されている、アルファ透過処理をスキップ 。 + 高速奥行き計算 + 深度値を計算するために精度の低いアルゴリズムを使用します。 + はい いいえ + 無効 + その他 diff --git a/Source/Android/res/values/arrays.xml b/Source/Android/res/values/arrays.xml index 05d4668b99..2144440a33 100644 --- a/Source/Android/res/values/arrays.xml +++ b/Source/Android/res/values/arrays.xml @@ -45,11 +45,84 @@ - + @string/software_renderer - + Software Renderer + + + + @string/disabled + @string/efb_copy_texture + @string/efb_copy_ram_uncached + @string/efb_copy_ram_cached + + + Off + Texture + RAM (cached) + RAM (uncached) + + + + + @string/texture_cache_accuracy_low + @string/texture_cache_accuracy_medium + @string/texture_cache_accuracy_high + + + 128 + 512 + 0 + + + + + @string/disabled + @string/external_frame_buffer_virtual + @string/external_frame_buffer_real + + + Disabled + Virtual + Real + + + + + 1x Native (640x528) + 1.5x Native (960x792) + 2x Native (1280x1056) + 2.5x Native (1600x1320) + 3x Native (1920x1584) + 4x Native (2560x2112) + + + 2 + 3 + 4 + 5 + 6 + 7 + + + + + 1x + 2x + 4x + 8x + 16x + + + 0 + 1 + 2 + 3 + 4 + + \ No newline at end of file diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 51a49ace74..6ddd255995 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -73,8 +73,53 @@ Video Backend Video backend to use + Enhancements + Internal Resolution + Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games. + Anisotropic Filtering + Enhances visual quality of textures that are at oblique viewing angles. Might cause issues in a small number of games. + Scaled EFB Copy + Greatly increases quality of textures generated using render to texture effects. Raising the internal resolution will improve the effect of this setting. Slightly decreases performance and possibly causes issues (although unlikely). + Per-Pixel Lighting + Calculate lighting of 3D graphics per-pixel rather than per vertex. Decreases emulation speed by some percent (depending on your GPU). This usually is a safe enhancement, but might cause issues sometimes. + Force Texture Filtering + Force texture filtering even if the emulated game explicitly disabled it. Improves texture quality slightly but causes glitches in some games. + Disable Fog + Makes distant objects more visible by removing fog, thus increasing the overall detail. Disabling fog will break some games which rely on proper fog emulation. + + Hacks + Embedded Frame Buffer + Skip EFB Access from CPU + Ignore any requests from the CPU to read/write to the EFB. + Ignore Format Changes + Ignore any changes to the EFB format. + EFB Copy Method + Determines how EFB copies will be emulated. + Off + Texture + RAM (uncached) + RAM (cached) + Texture Cache + Texture Cache Accuracy + The safer the selection, the less likely the emulator will be missing any texture updates from RAM. + Low + Medium + High + External Frame Buffer + Determines how the XFB will be emulated. + Virtual + Real + Cache Display Lists + Speeds up emulation a bit by caching display lists. + Disable Destination Alpha + Disables emulation of a hardware feature called destination alpha, which is used in many games for various effects. + Fast Depth Calculation + Uses a less accurate algorithm to calculate depth values. + Yes No + Disabled + Other diff --git a/Source/Android/res/xml/prefs.xml b/Source/Android/res/xml/prefs.xml new file mode 100644 index 0000000000..43a9786a57 --- /dev/null +++ b/Source/Android/res/xml/prefs.xml @@ -0,0 +1,139 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java index ef33905b6b..26644664cc 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java @@ -12,7 +12,7 @@ import android.preference.PreferenceManager; * aren't made necessary. */ public final class UserPreferences -{ +{ /** * Writes the config to the Dolphin ini file. * @@ -28,12 +28,115 @@ public final class UserPreferences // Current CPU core being used. Falls back to interpreter upon error. String currentEmuCore = prefs.getString("cpuCorePref", "0"); - // Current video backend being used. Falls back to software rendering upon error + // Current video backend being used. Falls back to software rendering upon error. String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering"); + // Whether or not to ignore all EFB access requests from the CPU. + boolean skipEFBAccess = prefs.getBoolean("skipEFBAccess", false); + // Whether or not to ignore changes to the EFB format. + boolean ignoreFormatChanges = prefs.getBoolean("ignoreFormatChanges", false); + + // EFB copy method to use. + String efbCopyMethod = prefs.getString("efbCopyMethod", "Off"); + + // Texture cache accuracy. Falls back to "Fast" up error. + String textureCacheAccuracy = prefs.getString("textureCacheAccuracy", "128"); + + // External frame buffer emulation. Falls back to disabled upon error. + String externalFrameBuffer = prefs.getString("externalFrameBuffer", "Disabled"); + + // Whether or not display list caching is enabled. + boolean dlistCachingEnabled = prefs.getBoolean("cacheDisplayLists", false); + + // Whether or not to disable destination alpha. + boolean disableDstAlphaPass = prefs.getBoolean("disableDestinationAlpha", false); + + // Whether or not to use fast depth calculation. + boolean useFastDepthCalc = prefs.getBoolean("fastDepthCalculation", true); + + // Internal resolution. Falls back to 1x Native upon error. + String internalResolution = prefs.getString("internalResolution", "2"); + + // Anisotropic Filtering Level. Falls back to 1x upon error. + String anisotropicFiltLevel = prefs.getString("anisotropicFiltering", "0"); + + // Whether or not Scaled EFB copies are used. + boolean usingScaledEFBCopy = prefs.getBoolean("scaledEFBCopy", true); + + // Whether or not per-pixel lighting is used. + boolean usingPerPixelLighting = prefs.getBoolean("perPixelLighting", false); + + // Whether or not texture filtering is being forced. + boolean isForcingTextureFiltering = prefs.getBoolean("forceTextureFiltering", false); + + // Whether or not fog is disabled. + boolean fogIsDisabled = prefs.getBoolean("disableFog", false); + + + // CPU related Settings NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", currentEmuCore); NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", isUsingDualCore ? "True" : "False"); + + // General Video Settings NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend); + + // Video Hack Settings + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", skipEFBAccess ? "False" : "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", ignoreFormatChanges ? "True" : "False"); + + // Set EFB Copy Method + if (efbCopyMethod.equals("Off")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False"); + } + else if (efbCopyMethod.equals("Texture")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "True"); + } + else if (efbCopyMethod.equals("RAM (uncached)")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False"); + } + else if (efbCopyMethod.equals("RAM (cached)")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "True"); + } + + // Set texture cache accuracy + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", textureCacheAccuracy); + + // Set external frame buffer. + if (externalFrameBuffer.equals("Disabled")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "False"); + } + else if (externalFrameBuffer.equals("Virtual")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False"); + } + else if (externalFrameBuffer.equals("Real")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "True"); + } + + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "DlistCachingEnable", dlistCachingEnabled ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", disableDstAlphaPass ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", useFastDepthCalc ? "True" : "False"); + + //-- Enhancement Settings --// + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EFBScale", internalResolution); + NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", anisotropicFiltLevel); + NativeLibrary.SetConfig("gfx.opengl.ini", "Hacks", "EFBScaledCopy", usingScaledEFBCopy ? "True" : "False"); + NativeLibrary.SetConfig("gfx.opengl.ini", "Settings", "EnablePixelLighting", usingPerPixelLighting ? "True" : "False"); + NativeLibrary.SetConfig("gfx.opengl.ini", "Enhancements", "ForceFiltering", isForcingTextureFiltering ? "True" : "False"); + NativeLibrary.SetConfig("gfx.opengl.ini", "Settings", "DisableFog", fogIsDisabled ? "True" : "False"); } } From 8de32505505e521dd1e518c2c88d6a8298397331 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 20 Aug 2013 15:35:16 -0400 Subject: [PATCH 175/201] [Android] Load all of the new settings from the ini when the app is launched. - Also fix a typo in the ini saving method in UserPreferences. Accidentally spelt the ini name wrong. - Also include the relocated XML preferences. I meant to push this with the previous commit. --- Source/Android/res/xml/prefs.xml | 7 +- .../dolphinemu/DolphinEmulator.java | 11 +-- .../dolphinemu/dolphinemu/PrefsFragment.java | 14 ++- .../dolphinemu/UserPreferences.java | 87 ++++++++++++++++++- 4 files changed, 104 insertions(+), 15 deletions(-) diff --git a/Source/Android/res/xml/prefs.xml b/Source/Android/res/xml/prefs.xml index 43a9786a57..89c531f2d0 100644 --- a/Source/Android/res/xml/prefs.xml +++ b/Source/Android/res/xml/prefs.xml @@ -67,16 +67,19 @@ - extends Activity CopyAsset("setting-jpn.txt", WiiDir + File.separator + "setting-jpn.txt"); CopyAsset("setting-kor.txt", WiiDir + File.separator + "setting-kor.txt"); CopyAsset("setting-usa.txt", WiiDir + File.separator + "setting-usa.txt"); - - SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this); - SharedPreferences.Editor editor = prefs.edit(); - editor.putString("cpuCorePref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUCore", "3")); - editor.putBoolean("dualCorePref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True") ? true : false); - editor.putString("gpuPref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); - editor.commit(); + + UserPreferences.LoadDolphinConfigToPrefs(this); } } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index 0919e09964..f6196c7236 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -8,6 +8,18 @@ import android.preference.PreferenceFragment; import javax.microedition.khronos.egl.*; import javax.microedition.khronos.opengles.GL10; +// +// TODO: It would be nice to situate the preferences in a ViewPager. +// In such a way that the video settings are divided into sections like +// [General | Enhancements | Hacks] +// +// However I do not know how to correctly get ViewPagers to work with PreferenceFragments +// (at the time of writing), so if anyone else can implement this (AND document it nicely) +// that would be awesome +// +// - Lioncash +// + /** * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 @@ -143,7 +155,7 @@ public final class PrefsFragment extends PreferenceFragment super.onCreate(savedInstanceState); // Load the preferences from an XML resource - addPreferencesFromResource(R.layout.prefs); + addPreferencesFromResource(R.xml.prefs); final ListPreference cpuCores = (ListPreference) findPreference("cpuCorePref"); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java index 26644664cc..80e8b9dfdc 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java @@ -13,6 +13,85 @@ import android.preference.PreferenceManager; */ public final class UserPreferences { + /** + * Loads the set config items from the Dolphin config files to the shared preferences of this front-end + * + * @param ctx The context used to retrieve the SharedPreferences instance. + */ + public static void LoadDolphinConfigToPrefs(Context ctx) + { + SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); + + // Get an editor. + SharedPreferences.Editor editor = prefs.edit(); + + // Add the settings. + editor.putString("cpuCorePref", getConfig("Dolphin.ini", "Core", "CPUCore", "3")); + editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True")); + editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); + + editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") ); + editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0")); + editor.putBoolean("scaledEFBCopy", getConfig("gfx_opengl.ini", "Hacks", "EFBScaleCopy", "True").equals("True")); + editor.putBoolean("perPixelLighting", getConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", "False").equals("True")); + editor.putBoolean("forceTextureFiltering", getConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", "False").equals("True")); + editor.putBoolean("disableFog", getConfig("gfx_opengl.ini", "Settings", "DisableFog", "False").equals("True")); + editor.putBoolean("skipEFBAccess", getConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", "False").equals("True")); + editor.putBoolean("ignoreFormatChanges", getConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", "False").equals("False")); + + String efbCopyOn = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False"); + String efbToTexture = getConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); + String efbCopyCache = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False"); + + if (efbCopyOn.equals("False")) + { + editor.putString("efbCopyMethod", "Off"); + } + else if (efbCopyOn.equals("True") && efbToTexture.equals("True")) + { + editor.putString("efbCopyMethod", "Texture"); + } + else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("False")) + { + editor.putString("efbCopyMethod", "RAM (uncached)"); + } + else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("True")) + { + editor.putString("efbCopyMethod", "RAM (cached)"); + } + + editor.putString("textureCacheAccuracy", getConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", "128")); + + String usingXFB = getConfig("gfx_opengl.ini", "Settings", "UseXFB", "False"); + String usingRealXFB = getConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False"); + + if (usingXFB.equals("False")) + { + editor.putString("externalFrameBuffer", "Disabled"); + } + else if (usingXFB.equals("True") && usingRealXFB.equals("False")) + { + editor.putString("externalFrameBuffer", "Virtual"); + } + else if (usingXFB.equals("True") && usingRealXFB.equals("True")) + { + editor.putString("externalFrameBuffer", "Real"); + } + + editor.putBoolean("cacheDisplayLists", getConfig("gfx_opengl.ini", "Hacks", "DlistCachingEnable", "False").equals("True")); + editor.putBoolean("disableDestinationAlpha", getConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", "False").equals("True")); + editor.putBoolean("fastDepthCalculation", getConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", "True").equals("True")); + + // Apply the changes. + editor.commit(); + } + + // Small utility method that shortens calls to NativeLibrary.GetConfig. + private static String getConfig(String ini, String section, String key, String defaultValue) + { + return NativeLibrary.GetConfig(ini, section, key, defaultValue); + } + /** * Writes the config to the Dolphin ini file. * @@ -134,9 +213,9 @@ public final class UserPreferences //-- Enhancement Settings --// NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EFBScale", internalResolution); NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", anisotropicFiltLevel); - NativeLibrary.SetConfig("gfx.opengl.ini", "Hacks", "EFBScaledCopy", usingScaledEFBCopy ? "True" : "False"); - NativeLibrary.SetConfig("gfx.opengl.ini", "Settings", "EnablePixelLighting", usingPerPixelLighting ? "True" : "False"); - NativeLibrary.SetConfig("gfx.opengl.ini", "Enhancements", "ForceFiltering", isForcingTextureFiltering ? "True" : "False"); - NativeLibrary.SetConfig("gfx.opengl.ini", "Settings", "DisableFog", fogIsDisabled ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBScaledCopy", usingScaledEFBCopy ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", usingPerPixelLighting ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", isForcingTextureFiltering ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DisableFog", fogIsDisabled ? "True" : "False"); } } From 0521b6aa691e905548bcc278ff62c3d1ea41906f Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Tue, 20 Aug 2013 15:41:11 -0500 Subject: [PATCH 176/201] [Android] Hopefully fix buildbot's ant build. --- Source/Android/custom_rules.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/custom_rules.xml b/Source/Android/custom_rules.xml index e06de68e57..c19d48e25f 100644 --- a/Source/Android/custom_rules.xml +++ b/Source/Android/custom_rules.xml @@ -8,7 +8,7 @@ + includes="libmain.so" /> From a3a4f212849f824d8b5325412ed7654373bad37c Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Wed, 21 Aug 2013 00:19:50 +0200 Subject: [PATCH 177/201] Remove some spurious endlines at the end of log messages --- Source/Core/VideoCommon/Src/XFStructs.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/Src/XFStructs.cpp b/Source/Core/VideoCommon/Src/XFStructs.cpp index 98bef38f00..a2f2097e07 100644 --- a/Source/Core/VideoCommon/Src/XFStructs.cpp +++ b/Source/Core/VideoCommon/Src/XFStructs.cpp @@ -172,7 +172,7 @@ void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData) case 0x104d: case 0x104e: case 0x104f: - DEBUG_LOG(VIDEO, "Possible Normal Mtx XF reg?: %x=%x\n", address, newValue); + DEBUG_LOG(VIDEO, "Possible Normal Mtx XF reg?: %x=%x", address, newValue); break; case 0x1013: @@ -182,7 +182,7 @@ void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData) case 0x1017: default: - WARN_LOG(VIDEO, "Unknown XF Reg: %x=%x\n", address, newValue); + WARN_LOG(VIDEO, "Unknown XF Reg: %x=%x", address, newValue); break; } @@ -199,7 +199,7 @@ void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData) // do not allow writes past registers if (baseAddress + transferSize > 0x1058) { - INFO_LOG(VIDEO, "XF load exceeds address space: %x %d bytes\n", baseAddress, transferSize); + INFO_LOG(VIDEO, "XF load exceeds address space: %x %d bytes", baseAddress, transferSize); if (baseAddress >= 0x1058) transferSize = 0; From 00996c8d388cf0164416df3d24775863fd272dbe Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 20 Aug 2013 19:39:00 -0400 Subject: [PATCH 178/201] [Android] Implement a ViewPager for the settings. Also, move classes into appropriate packages to make things cleaner. --- Source/Android/AndroidManifest.xml | 56 +++-- Source/Android/res/layout/prefs_viewpager.xml | 6 + Source/Android/res/values/dimens.xml | 7 + Source/Android/res/values/strings.xml | 15 +- Source/Android/res/xml/cpu_prefs.xml | 14 ++ Source/Android/res/xml/prefs.xml | 144 ----------- Source/Android/res/xml/video_prefs.xml | 127 ++++++++++ .../dolphinemu/dolphinemu/AboutFragment.java | 6 +- .../dolphinemu/DolphinEmulator.java | 4 + .../dolphinemu/dolphinemu/PrefsFragment.java | 226 ------------------ .../{ => folderbrowser}/FolderBrowser.java | 6 +- .../FolderBrowserAdapter.java | 6 +- .../FolderBrowserItem.java | 2 +- .../{ => gamelist}/GameListActivity.java | 22 +- .../{ => gamelist}/GameListAdapter.java | 4 +- .../{ => gamelist}/GameListFragment.java | 5 +- .../{ => gamelist}/GameListItem.java | 4 +- .../{ => inputconfig}/InputConfigAdapter.java | 4 +- .../InputConfigFragment.java | 5 +- .../{ => inputconfig}/InputConfigItem.java | 4 +- .../settings/CPUSettingsFragment.java | 81 +++++++ .../dolphinemu/settings/PrefsActivity.java | 146 +++++++++++ .../{ => settings}/UserPreferences.java | 10 +- .../settings/VideoSettingsFragment.java | 202 ++++++++++++++++ .../{ => sidemenu}/SideMenuAdapter.java | 4 +- .../{ => sidemenu}/SideMenuItem.java | 2 +- 26 files changed, 689 insertions(+), 423 deletions(-) create mode 100644 Source/Android/res/layout/prefs_viewpager.xml create mode 100644 Source/Android/res/values/dimens.xml create mode 100644 Source/Android/res/xml/cpu_prefs.xml delete mode 100644 Source/Android/res/xml/prefs.xml create mode 100644 Source/Android/res/xml/video_prefs.xml delete mode 100644 Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java rename Source/Android/src/org/dolphinemu/dolphinemu/{ => folderbrowser}/FolderBrowser.java (95%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => folderbrowser}/FolderBrowserAdapter.java (96%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => folderbrowser}/FolderBrowserItem.java (98%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => gamelist}/GameListActivity.java (90%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => gamelist}/GameListAdapter.java (96%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => gamelist}/GameListFragment.java (97%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => gamelist}/GameListItem.java (95%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => inputconfig}/InputConfigAdapter.java (94%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => inputconfig}/InputConfigFragment.java (97%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => inputconfig}/InputConfigItem.java (95%) create mode 100644 Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java create mode 100644 Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java rename Source/Android/src/org/dolphinemu/dolphinemu/{ => settings}/UserPreferences.java (98%) create mode 100644 Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java rename Source/Android/src/org/dolphinemu/dolphinemu/{ => sidemenu}/SideMenuAdapter.java (94%) rename Source/Android/src/org/dolphinemu/dolphinemu/{ => sidemenu}/SideMenuItem.java (96%) diff --git a/Source/Android/AndroidManifest.xml b/Source/Android/AndroidManifest.xml index a6918f867b..5744af828c 100644 --- a/Source/Android/AndroidManifest.xml +++ b/Source/Android/AndroidManifest.xml @@ -4,45 +4,51 @@ android:versionCode="10" android:versionName="0.10" > - - - - - - - - + + + + + + + + + + android:label="@string/app_name" > + android:theme="@android:style/Theme.NoTitleBar.Fullscreen" > + + android:name="org.dolphinemu.dolphinemu.folderbrowser.FolderBrowser" + android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" + android:label="@string/app_name" > + android:name="org.dolphinemu.dolphinemu.inputconfig.InputConfigFragment" + android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" + android:label="@string/app_name" > + + + + + + - - - - + android:name="org.dolphinemu.dolphinemu.settings.PrefsActivity" + android:label="@string/settings" > diff --git a/Source/Android/res/layout/prefs_viewpager.xml b/Source/Android/res/layout/prefs_viewpager.xml new file mode 100644 index 0000000000..f07fc62c46 --- /dev/null +++ b/Source/Android/res/layout/prefs_viewpager.xml @@ -0,0 +1,6 @@ + diff --git a/Source/Android/res/values/dimens.xml b/Source/Android/res/values/dimens.xml new file mode 100644 index 0000000000..55c1e5908c --- /dev/null +++ b/Source/Android/res/values/dimens.xml @@ -0,0 +1,7 @@ + + + + 16dp + 16dp + + diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 6ddd255995..009387ff77 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -3,22 +3,22 @@ Dolphin Emulator - + Open navigation drawer Close navigation drawer - + Build Revision: Supports OpenGL ES 3: - + Current Dir: Parent Directory Folder File Size: Can not use compressed file types - + Game List Browse Folder @@ -28,7 +28,7 @@ File clicked: - + Draw on-screen controls Button A @@ -51,11 +51,10 @@ C Stick Right Trigger L Trigger R - Not drawing on-screen controls Drawing on-screen controls Press button to configure %1$s - + Interpreter JIT64 Recompiler @@ -66,7 +65,6 @@ Emulation core to use Dual Core On/Off - Video Settings Software Renderer OpenGL ES 3 @@ -121,5 +119,6 @@ No Disabled Other + diff --git a/Source/Android/res/xml/cpu_prefs.xml b/Source/Android/res/xml/cpu_prefs.xml new file mode 100644 index 0000000000..adb6fff91f --- /dev/null +++ b/Source/Android/res/xml/cpu_prefs.xml @@ -0,0 +1,14 @@ + + + + + + + + \ No newline at end of file diff --git a/Source/Android/res/xml/prefs.xml b/Source/Android/res/xml/prefs.xml deleted file mode 100644 index 89c531f2d0..0000000000 --- a/Source/Android/res/xml/prefs.xml +++ /dev/null @@ -1,144 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Source/Android/res/xml/video_prefs.xml b/Source/Android/res/xml/video_prefs.xml new file mode 100644 index 0000000000..2abd8deabf --- /dev/null +++ b/Source/Android/res/xml/video_prefs.xml @@ -0,0 +1,127 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 07e36fa459..40e78fc4bf 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -11,6 +11,10 @@ import android.widget.ListView; import java.util.ArrayList; import java.util.List; +import org.dolphinemu.dolphinemu.folderbrowser.FolderBrowserAdapter; +import org.dolphinemu.dolphinemu.folderbrowser.FolderBrowserItem; +import org.dolphinemu.dolphinemu.settings.VideoSettingsFragment; + /** * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 @@ -42,7 +46,7 @@ public final class AboutFragment extends Fragment List Input = new ArrayList(); Input.add(new FolderBrowserItem(getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); - Input.add(new FolderBrowserItem(getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); + Input.add(new FolderBrowserItem(getString(R.string.supports_gles3), VideoSettingsFragment.SupportsGLES3() ? yes : no, "", true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.about_layout, Input); mMainList.setAdapter(adapter); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index f1abc215d1..3dca1f5fbe 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -15,6 +15,10 @@ import android.view.WindowManager; import java.io.*; import java.util.List; +import org.dolphinemu.dolphinemu.gamelist.GameListActivity; +import org.dolphinemu.dolphinemu.inputconfig.InputConfigFragment; +import org.dolphinemu.dolphinemu.settings.UserPreferences; + public final class DolphinEmulator extends Activity { static private NativeGLSurfaceView GLview = null; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java deleted file mode 100644 index f6196c7236..0000000000 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ /dev/null @@ -1,226 +0,0 @@ -package org.dolphinemu.dolphinemu; - -import android.app.Activity; -import android.os.Build; -import android.os.Bundle; -import android.preference.ListPreference; -import android.preference.PreferenceFragment; -import javax.microedition.khronos.egl.*; -import javax.microedition.khronos.opengles.GL10; - -// -// TODO: It would be nice to situate the preferences in a ViewPager. -// In such a way that the video settings are divided into sections like -// [General | Enhancements | Hacks] -// -// However I do not know how to correctly get ViewPagers to work with PreferenceFragments -// (at the time of writing), so if anyone else can implement this (AND document it nicely) -// that would be awesome -// -// - Lioncash -// - -/** - * Copyright 2013 Dolphin Emulator Project - * Licensed under GPLv2 - * Refer to the license.txt file included. - */ -public final class PrefsFragment extends PreferenceFragment -{ - private Activity m_activity; - - static public class VersionCheck - { - EGL10 mEGL; - EGLDisplay mEGLDisplay; - EGLConfig[] mEGLConfigs; - EGLConfig mEGLConfig; - EGLContext mEGLContext; - EGLSurface mEGLSurface; - GL10 mGL; - - String mThreadOwner; - - public VersionCheck() - { - int[] version = new int[2]; - int[] attribList = new int[] { - EGL10.EGL_WIDTH, 1, - EGL10.EGL_HEIGHT, 1, - EGL10.EGL_RENDERABLE_TYPE, 4, - EGL10.EGL_NONE - }; - int EGL_CONTEXT_CLIENT_VERSION = 0x3098; - int[] ctx_attribs = new int[] { - EGL_CONTEXT_CLIENT_VERSION, 2, - EGL10.EGL_NONE - }; - - // No error checking performed, minimum required code to elucidate logic - mEGL = (EGL10) EGLContext.getEGL(); - mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); - mEGL.eglInitialize(mEGLDisplay, version); - mEGLConfig = chooseConfig(); // Choosing a config is a little more complicated - mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, ctx_attribs); - mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList); - mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext); - mGL = (GL10) mEGLContext.getGL(); - - // Record thread owner of OpenGL context - mThreadOwner = Thread.currentThread().getName(); - } - - public String getVersion() - { - return mGL.glGetString(GL10.GL_VERSION); - } - - public String getVendor() - { - return mGL.glGetString(GL10.GL_VENDOR); - } - - public String getRenderer() - { - return mGL.glGetString(GL10.GL_RENDERER); - } - - private EGLConfig chooseConfig() - { - int[] attribList = new int[] { - EGL10.EGL_DEPTH_SIZE, 0, - EGL10.EGL_STENCIL_SIZE, 0, - EGL10.EGL_RED_SIZE, 8, - EGL10.EGL_GREEN_SIZE, 8, - EGL10.EGL_BLUE_SIZE, 8, - EGL10.EGL_ALPHA_SIZE, 8, - EGL10.EGL_NONE - }; - - // No error checking performed, minimum required code to elucidate logic - // Expand on this logic to be more selective in choosing a configuration - int[] numConfig = new int[1]; - mEGL.eglChooseConfig(mEGLDisplay, attribList, null, 0, numConfig); - int configSize = numConfig[0]; - mEGLConfigs = new EGLConfig[configSize]; - mEGL.eglChooseConfig(mEGLDisplay, attribList, mEGLConfigs, configSize, numConfig); - - return mEGLConfigs[0]; // Best match is probably the first configuration - } - } - - static public boolean SupportsGLES3() - { - VersionCheck mbuffer = new VersionCheck(); - String m_GLVersion = mbuffer.getVersion(); - String m_GLVendor = mbuffer.getVendor(); - String m_GLRenderer = mbuffer.getRenderer(); - - boolean mSupportsGLES3 = false; - - // Check for OpenGL ES 3 support (General case). - if (m_GLVersion != null && (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0"))) - mSupportsGLES3 = true; - - // Checking for OpenGL ES 3 support for certain Qualcomm devices. - if (!mSupportsGLES3 && m_GLVendor != null && m_GLVendor.equals("Qualcomm")) - { - if (m_GLRenderer.contains("Adreno (TM) 3")) - { - int mVStart = m_GLVersion.indexOf("V@") + 2; - int mVEnd = 0; - float mVersion; - - for (int a = mVStart; a < m_GLVersion.length(); ++a) - { - if (m_GLVersion.charAt(a) == ' ') - { - mVEnd = a; - break; - } - } - - mVersion = Float.parseFloat(m_GLVersion.substring(mVStart, mVEnd)); - - if (mVersion >= 14.0f) - mSupportsGLES3 = true; - } - } - return mSupportsGLES3; - } - - @Override - public void onCreate(Bundle savedInstanceState) - { - super.onCreate(savedInstanceState); - - // Load the preferences from an XML resource - addPreferencesFromResource(R.xml.prefs); - - final ListPreference cpuCores = (ListPreference) findPreference("cpuCorePref"); - - // - // Set valid emulation cores depending on the CPU architecture - // that the Android device is running on. - // - if (Build.CPU_ABI.contains("x86")) - { - cpuCores.setEntries(R.array.emuCoreEntriesX86); - cpuCores.setEntryValues(R.array.emuCoreValuesX86); - } - else if (Build.CPU_ABI.contains("arm")) - { - cpuCores.setEntries(R.array.emuCoreEntriesARM); - cpuCores.setEntryValues(R.array.emuCoreValuesARM); - } - else - { - cpuCores.setEntries(R.array.emuCoreEntriesOther); - cpuCores.setEntryValues(R.array.emuCoreValuesOther); - } - - // - // Setting valid video backends. - // - final ListPreference videoBackends = (ListPreference) findPreference("gpuPref"); - final boolean deviceSupportsGLES3 = SupportsGLES3(); - - if (deviceSupportsGLES3) - { - videoBackends.setEntries(R.array.videoBackendEntriesGLES3); - videoBackends.setEntryValues(R.array.videoBackendValuesGLES3); - } - else - { - videoBackends.setEntries(R.array.videoBackendEntriesNoGLES3); - videoBackends.setEntryValues(R.array.videoBackendValuesNoGLES3); - } - } - - @Override - public void onAttach(Activity activity) - { - super.onAttach(activity); - - // This makes sure that the container activity has implemented - // the callback interface. If not, it throws an exception - try - { - m_activity = activity; - } - catch (ClassCastException e) - { - throw new ClassCastException(activity.toString() - + " must implement OnGameListZeroListener"); - } - } - - @Override - public void onDestroy() - { - super.onDestroy(); - - // When the fragment is done being used, save the settings to the Dolphin ini file. - UserPreferences.SaveConfigToDolphinIni(m_activity); - } -} diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java similarity index 95% rename from Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java rename to Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java index bd41c75093..3dc0b4fbb4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.folderbrowser; import android.app.Activity; import android.app.Fragment; @@ -14,6 +14,10 @@ import android.widget.Toast; import java.io.File; import java.util.*; +import org.dolphinemu.dolphinemu.NativeLibrary; +import org.dolphinemu.dolphinemu.R; +import org.dolphinemu.dolphinemu.gamelist.GameListActivity; + public final class FolderBrowser extends Fragment { private Activity m_activity; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java similarity index 96% rename from Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java rename to Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java index f7596600b7..3d8ce2d4b3 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java @@ -1,4 +1,6 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.folderbrowser; + +import java.util.List; import android.content.Context; import android.view.LayoutInflater; @@ -8,7 +10,7 @@ import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.TextView; -import java.util.List; +import org.dolphinemu.dolphinemu.R; public final class FolderBrowserAdapter extends ArrayAdapter { diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java similarity index 98% rename from Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java rename to Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java index 5fd9bd5ad1..1184b4889c 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowserItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.folderbrowser; import java.io.File; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java similarity index 90% rename from Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java rename to Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java index 08736b7360..8e460527ff 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java @@ -1,8 +1,9 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.gamelist; import android.app.Activity; import android.app.Fragment; import android.app.FragmentManager; +import android.content.Intent; import android.content.res.Configuration; import android.os.Bundle; import android.support.v4.app.ActionBarDrawerToggle; @@ -13,6 +14,17 @@ import android.widget.ListView; import java.util.ArrayList; import java.util.List; +import org.dolphinemu.dolphinemu.AboutFragment; +import org.dolphinemu.dolphinemu.NativeLibrary; +import org.dolphinemu.dolphinemu.R; +import org.dolphinemu.dolphinemu.folderbrowser.FolderBrowser; +import org.dolphinemu.dolphinemu.inputconfig.InputConfigAdapter; +import org.dolphinemu.dolphinemu.inputconfig.InputConfigFragment; +import org.dolphinemu.dolphinemu.inputconfig.InputConfigItem; +import org.dolphinemu.dolphinemu.settings.PrefsActivity; +import org.dolphinemu.dolphinemu.sidemenu.SideMenuAdapter; +import org.dolphinemu.dolphinemu.sidemenu.SideMenuItem; + /** * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 @@ -144,11 +156,9 @@ public final class GameListActivity extends Activity break; case 2: - { - mCurFragmentNum = 2; - mCurFragment = new PrefsFragment(); - FragmentManager fragmentManager = getFragmentManager(); - fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); + { + Intent intent = new Intent(this, PrefsActivity.class); + startActivity(intent); } break; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java similarity index 96% rename from Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java rename to Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java index d683741c79..1944733723 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.gamelist; import android.content.Context; import android.view.LayoutInflater; @@ -10,6 +10,8 @@ import android.widget.TextView; import java.util.List; +import org.dolphinemu.dolphinemu.R; + public final class GameListAdapter extends ArrayAdapter { private final Context c; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java similarity index 97% rename from Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java rename to Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java index 8464eaea9c..945fb64acb 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.gamelist; import android.app.Activity; import android.app.Fragment; @@ -19,6 +19,9 @@ import java.util.HashSet; import java.util.List; import java.util.Set; +import org.dolphinemu.dolphinemu.NativeLibrary; +import org.dolphinemu.dolphinemu.R; + /** * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java similarity index 95% rename from Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java rename to Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java index 10f44f69e4..9634eb5fa1 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.gamelist; import android.content.Context; import android.graphics.Bitmap; @@ -8,6 +8,8 @@ import java.io.File; import java.io.IOException; import java.io.InputStream; +import org.dolphinemu.dolphinemu.NativeLibrary; + public final class GameListItem implements Comparable { private String name; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java similarity index 94% rename from Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java rename to Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java index 12541b8b37..a02c97c343 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.inputconfig; import android.content.Context; import android.view.LayoutInflater; @@ -9,6 +9,8 @@ import android.widget.TextView; import java.util.List; +import org.dolphinemu.dolphinemu.R; + /** * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java similarity index 97% rename from Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java rename to Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java index 530f8b1d3b..00794f3ea0 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.inputconfig; import android.app.Activity; import android.app.Fragment; @@ -13,6 +13,9 @@ import android.widget.Toast; import java.util.ArrayList; import java.util.List; +import org.dolphinemu.dolphinemu.R; +import org.dolphinemu.dolphinemu.gamelist.GameListActivity; + /** * Copyright 2013 Dolphin Emulator Project * Licensed under GPLv2 diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java similarity index 95% rename from Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java rename to Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java index 70e68261ec..71b557dcc3 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java @@ -4,7 +4,9 @@ * Refer to the license.txt file included. */ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.inputconfig; + +import org.dolphinemu.dolphinemu.NativeLibrary; /** * Represents a controller input item (button, stick, etc). diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java new file mode 100644 index 0000000000..a50b094338 --- /dev/null +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java @@ -0,0 +1,81 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + +package org.dolphinemu.dolphinemu.settings; + +import org.dolphinemu.dolphinemu.R; + +import android.app.Activity; +import android.os.Build; +import android.os.Bundle; +import android.preference.ListPreference; +import android.preference.PreferenceFragment; + +/** + * Responsible for the loading of the CPU preferences. + */ +public final class CPUSettingsFragment extends PreferenceFragment +{ + private Activity m_activity; + + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + + // Load the preferences from an XML resource + addPreferencesFromResource(R.xml.cpu_prefs); + + final ListPreference cpuCores = (ListPreference) findPreference("cpuCorePref"); + + // + // Set valid emulation cores depending on the CPU architecture + // that the Android device is running on. + // + if (Build.CPU_ABI.contains("x86")) + { + cpuCores.setEntries(R.array.emuCoreEntriesX86); + cpuCores.setEntryValues(R.array.emuCoreValuesX86); + } + else if (Build.CPU_ABI.contains("arm")) + { + cpuCores.setEntries(R.array.emuCoreEntriesARM); + cpuCores.setEntryValues(R.array.emuCoreValuesARM); + } + else + { + cpuCores.setEntries(R.array.emuCoreEntriesOther); + cpuCores.setEntryValues(R.array.emuCoreValuesOther); + } + } + + @Override + public void onAttach(Activity activity) + { + super.onAttach(activity); + + // This makes sure that the container activity has implemented + // the callback interface. If not, it throws an exception + try + { + m_activity = activity; + } + catch (ClassCastException e) + { + throw new ClassCastException(activity.toString() + + " must implement OnGameListZeroListener"); + } + } + + @Override + public void onDestroy() + { + super.onDestroy(); + + // When this fragment is destroyed, force the settings to be saved to the ini file. + UserPreferences.SaveConfigToDolphinIni(m_activity); + } +} diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java new file mode 100644 index 0000000000..8186ffc05e --- /dev/null +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java @@ -0,0 +1,146 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + +package org.dolphinemu.dolphinemu.settings; + +import org.dolphinemu.dolphinemu.R; + +import android.app.ActionBar; +import android.app.ActionBar.Tab; +import android.app.Activity; +import android.app.Fragment; +import android.app.FragmentManager; +import android.app.FragmentTransaction; +import android.os.Bundle; +import android.support.v13.app.FragmentPagerAdapter; +import android.support.v4.view.ViewPager; + +/** + * Main activity that manages all of the preference fragments used to display + * the settings to the user. + */ +public final class PrefsActivity extends Activity implements ActionBar.TabListener +{ + /** + * The {@link android.support.v4.view.PagerAdapter} that will provide org.dolphinemu.dolphinemu.settings for each of the + * sections. We use a {@link android.support.v4.app.FragmentPagerAdapter} derivative, which will + * keep every loaded fragment in memory. If this becomes too memory intensive, it may be best to + * switch to a {@link android.support.v4.app.FragmentStatePagerAdapter}. + */ + SectionsPagerAdapter mSectionsPagerAdapter; + + /** + * The {@link ViewPager} that will host the section contents. + */ + ViewPager mViewPager; + + @Override + protected void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + setContentView(R.layout.prefs_viewpager); + + // Set up the action bar. + final ActionBar actionBar = getActionBar(); + actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); + + // Create the adapter that will return a fragment for each of the three + // primary sections of the app. + mSectionsPagerAdapter = new SectionsPagerAdapter(getFragmentManager()); + + // Set up the ViewPager with the sections adapter. + mViewPager = (ViewPager) findViewById(R.id.pager); + mViewPager.setAdapter(mSectionsPagerAdapter); + + // When swiping between different sections, select the corresponding + // tab. We can also use ActionBar.Tab#select() to do this if we have + // a reference to the Tab. + mViewPager.setOnPageChangeListener(new ViewPager.SimpleOnPageChangeListener() + { + @Override + public void onPageSelected(int position) + { + actionBar.setSelectedNavigationItem(position); + } + } ); + + // Create a tab with text corresponding to the page title defined by + // the adapter. Also specify this Activity object, which implements + // the TabListener interface, as the callback (listener) for when + // this tab is selected. + actionBar.addTab(actionBar.newTab().setText(R.string.cpu_settings).setTabListener(this)); + actionBar.addTab(actionBar.newTab().setText(R.string.video_settings).setTabListener(this)); + + } + + public void onTabReselected(Tab arg0, FragmentTransaction arg1) + { + // Do nothing. + } + + public void onTabSelected(Tab tab, FragmentTransaction ft) + { + // When the given tab is selected, switch to the corresponding page in the ViewPager. + mViewPager.setCurrentItem(tab.getPosition()); + } + + public void onTabUnselected(Tab tab, FragmentTransaction ft) + { + // Do nothing. + } + + /** + * A {@link FragmentPagerAdapter} that returns a fragment corresponding to one of the + * sections/tabs/pages. + */ + public class SectionsPagerAdapter extends FragmentPagerAdapter + { + + public SectionsPagerAdapter(FragmentManager fm) + { + super(fm); + } + + @Override + public Fragment getItem(int position) + { + switch(position) + { + case 0: + return new CPUSettingsFragment(); + + case 1: + return new VideoSettingsFragment(); + + default: // Should never happen. + return null; + } + } + + @Override + public int getCount() + { + // Show total pages. + return 2; + } + + @Override + public CharSequence getPageTitle(int position) + { + switch(position) + { + case 0: + return getString(R.string.cpu_settings).toUpperCase(); + + case 1: + return getString(R.string.video_settings).toUpperCase(); + + default: // Should never happen. + return null; + } + } + } +} diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java similarity index 98% rename from Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java rename to Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java index 80e8b9dfdc..0bf8535492 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java @@ -1,4 +1,12 @@ -package org.dolphinemu.dolphinemu; +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + +package org.dolphinemu.dolphinemu.settings; + +import org.dolphinemu.dolphinemu.NativeLibrary; import android.content.Context; import android.content.SharedPreferences; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java new file mode 100644 index 0000000000..fcb04134ad --- /dev/null +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java @@ -0,0 +1,202 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + +package org.dolphinemu.dolphinemu.settings; + +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.egl.EGLSurface; +import javax.microedition.khronos.opengles.GL10; + +import org.dolphinemu.dolphinemu.R; + +import android.app.Activity; +import android.os.Bundle; +import android.preference.ListPreference; +import android.preference.PreferenceFragment; + +/** + * Responsible for handling the loading of the video preferences. + */ +public final class VideoSettingsFragment extends PreferenceFragment +{ + private Activity m_activity; + + static public class VersionCheck + { + EGL10 mEGL; + EGLDisplay mEGLDisplay; + EGLConfig[] mEGLConfigs; + EGLConfig mEGLConfig; + EGLContext mEGLContext; + EGLSurface mEGLSurface; + GL10 mGL; + + String mThreadOwner; + + public VersionCheck() + { + int[] version = new int[2]; + int[] attribList = new int[] { + EGL10.EGL_WIDTH, 1, + EGL10.EGL_HEIGHT, 1, + EGL10.EGL_RENDERABLE_TYPE, 4, + EGL10.EGL_NONE + }; + int EGL_CONTEXT_CLIENT_VERSION = 0x3098; + int[] ctx_attribs = new int[] { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL10.EGL_NONE + }; + + // No error checking performed, minimum required code to elucidate logic + mEGL = (EGL10) EGLContext.getEGL(); + mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); + mEGL.eglInitialize(mEGLDisplay, version); + mEGLConfig = chooseConfig(); // Choosing a config is a little more complicated + mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, ctx_attribs); + mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList); + mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext); + mGL = (GL10) mEGLContext.getGL(); + + // Record thread owner of OpenGL context + mThreadOwner = Thread.currentThread().getName(); + } + + public String getVersion() + { + return mGL.glGetString(GL10.GL_VERSION); + } + + public String getVendor() + { + return mGL.glGetString(GL10.GL_VENDOR); + } + + public String getRenderer() + { + return mGL.glGetString(GL10.GL_RENDERER); + } + + private EGLConfig chooseConfig() + { + int[] attribList = new int[] { + EGL10.EGL_DEPTH_SIZE, 0, + EGL10.EGL_STENCIL_SIZE, 0, + EGL10.EGL_RED_SIZE, 8, + EGL10.EGL_GREEN_SIZE, 8, + EGL10.EGL_BLUE_SIZE, 8, + EGL10.EGL_ALPHA_SIZE, 8, + EGL10.EGL_NONE + }; + + // No error checking performed, minimum required code to elucidate logic + // Expand on this logic to be more selective in choosing a configuration + int[] numConfig = new int[1]; + mEGL.eglChooseConfig(mEGLDisplay, attribList, null, 0, numConfig); + int configSize = numConfig[0]; + mEGLConfigs = new EGLConfig[configSize]; + mEGL.eglChooseConfig(mEGLDisplay, attribList, mEGLConfigs, configSize, numConfig); + + return mEGLConfigs[0]; // Best match is probably the first configuration + } + } + + static public boolean SupportsGLES3() + { + VersionCheck mbuffer = new VersionCheck(); + String m_GLVersion = mbuffer.getVersion(); + String m_GLVendor = mbuffer.getVendor(); + String m_GLRenderer = mbuffer.getRenderer(); + + boolean mSupportsGLES3 = false; + + // Check for OpenGL ES 3 support (General case). + if (m_GLVersion != null && (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0"))) + mSupportsGLES3 = true; + + // Checking for OpenGL ES 3 support for certain Qualcomm devices. + if (!mSupportsGLES3 && m_GLVendor != null && m_GLVendor.equals("Qualcomm")) + { + if (m_GLRenderer.contains("Adreno (TM) 3")) + { + int mVStart = m_GLVersion.indexOf("V@") + 2; + int mVEnd = 0; + float mVersion; + + for (int a = mVStart; a < m_GLVersion.length(); ++a) + { + if (m_GLVersion.charAt(a) == ' ') + { + mVEnd = a; + break; + } + } + + mVersion = Float.parseFloat(m_GLVersion.substring(mVStart, mVEnd)); + + if (mVersion >= 14.0f) + mSupportsGLES3 = true; + } + } + return mSupportsGLES3; + } + + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + + // Load the preferences from an XML resource + addPreferencesFromResource(R.xml.video_prefs); + + // + // Setting valid video backends. + // + final ListPreference videoBackends = (ListPreference) findPreference("gpuPref"); + final boolean deviceSupportsGLES3 = SupportsGLES3(); + + if (deviceSupportsGLES3) + { + videoBackends.setEntries(R.array.videoBackendEntriesGLES3); + videoBackends.setEntryValues(R.array.videoBackendValuesGLES3); + } + else + { + videoBackends.setEntries(R.array.videoBackendEntriesNoGLES3); + videoBackends.setEntryValues(R.array.videoBackendValuesNoGLES3); + } + } + + @Override + public void onAttach(Activity activity) + { + super.onAttach(activity); + + // This makes sure that the container activity has implemented + // the callback interface. If not, it throws an exception + try + { + m_activity = activity; + } + catch (ClassCastException e) + { + throw new ClassCastException(activity.toString() + + " must implement OnGameListZeroListener"); + } + } + + @Override + public void onDestroy() + { + super.onDestroy(); + + // When the fragment is done being used, save the settings to the Dolphin ini file. + UserPreferences.SaveConfigToDolphinIni(m_activity); + } +} diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java similarity index 94% rename from Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java rename to Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java index 11c071b026..4d4816e355 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java @@ -1,4 +1,4 @@ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.sidemenu; import android.content.Context; import android.view.LayoutInflater; @@ -9,6 +9,8 @@ import android.widget.TextView; import java.util.List; +import org.dolphinemu.dolphinemu.R; + public final class SideMenuAdapter extends ArrayAdapter { private final Context c; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java similarity index 96% rename from Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java rename to Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java index 51ebc93c19..2b780dcbb2 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/SideMenuItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java @@ -4,7 +4,7 @@ * Refer to the license.txt file included. */ -package org.dolphinemu.dolphinemu; +package org.dolphinemu.dolphinemu.sidemenu; /** From 9170c9b360809a7adfe4b757ff8ec65c6ef62a61 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 20 Aug 2013 19:57:00 -0400 Subject: [PATCH 179/201] [Android] Remove unnecessary string messages from CPUSettingsFragment and VideoSettingsFragment. --- .../dolphinemu/dolphinemu/settings/CPUSettingsFragment.java | 3 +-- .../dolphinemu/dolphinemu/settings/VideoSettingsFragment.java | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java index a50b094338..29a5841a50 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java @@ -65,8 +65,7 @@ public final class CPUSettingsFragment extends PreferenceFragment } catch (ClassCastException e) { - throw new ClassCastException(activity.toString() - + " must implement OnGameListZeroListener"); + throw new ClassCastException(activity.toString()); } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java index fcb04134ad..62b407326e 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java @@ -186,8 +186,7 @@ public final class VideoSettingsFragment extends PreferenceFragment } catch (ClassCastException e) { - throw new ClassCastException(activity.toString() - + " must implement OnGameListZeroListener"); + throw new ClassCastException(activity.toString()); } } From e52c2ac3375571fe7dc98d07687c3a69d9012dc1 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 20 Aug 2013 20:28:48 -0400 Subject: [PATCH 180/201] [Android] Migrate the "Draw Onscreen Controls" preference to the video settings. --- Source/Android/res/values-ja/strings.xml | 3 +-- Source/Android/res/values/strings.xml | 4 ++-- Source/Android/res/xml/video_prefs.xml | 5 +++++ .../dolphinemu/inputconfig/InputConfigFragment.java | 1 - .../dolphinemu/dolphinemu/settings/UserPreferences.java | 8 +++++++- 5 files changed, 15 insertions(+), 6 deletions(-) diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index f84e12359c..8b58d9abaf 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -30,7 +30,6 @@ クリックされたファイル: - 画面上のコントロールを描画 Aボタン Bボタン スタートボタン @@ -66,12 +65,12 @@ 使用するエミュレーションコア デュアルコア 有効/無効 - ビデオ設定 Software Renderer OpenGL ES 3 ビデオレンダラ 使用するビデオレンダラー + 画面上のコントロールを描画 画質向上の設定 内部解像度の変更 diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 009387ff77..01883fabd1 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -30,7 +30,6 @@ File clicked: - Draw on-screen controls Button A Button B Button Start @@ -55,7 +54,7 @@ Drawing on-screen controls Press button to configure %1$s - + Interpreter JIT64 Recompiler JITIL Recompiler @@ -70,6 +69,7 @@ OpenGL ES 3 Video Backend Video backend to use + Draw on-screen controls Enhancements Internal Resolution diff --git a/Source/Android/res/xml/video_prefs.xml b/Source/Android/res/xml/video_prefs.xml index 2abd8deabf..ec0c1837f7 100644 --- a/Source/Android/res/xml/video_prefs.xml +++ b/Source/Android/res/xml/video_prefs.xml @@ -124,4 +124,9 @@ android:key="gpuPref" android:summary="@string/video_backend_to_use" android:title="@string/video_backend" /> + + \ No newline at end of file diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java index 00794f3ea0..420d5796fa 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java @@ -55,7 +55,6 @@ public final class InputConfigFragment extends Fragment public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { List Input = new ArrayList(); - Input.add(new InputConfigItem(getString(R.string.draw_onscreen_controls), "Android-ScreenControls", "True")); Input.add(new InputConfigItem(getString(R.string.button_a), "Android-InputA")); Input.add(new InputConfigItem(getString(R.string.button_b), "Android-InputB")); Input.add(new InputConfigItem(getString(R.string.button_start), "Android-InputStart")); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java index 0bf8535492..225e8b4f3b 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java @@ -36,7 +36,9 @@ public final class UserPreferences // Add the settings. editor.putString("cpuCorePref", getConfig("Dolphin.ini", "Core", "CPUCore", "3")); editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True")); - editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); + + editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); + editor.putString("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True")); editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") ); editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0")); @@ -118,6 +120,9 @@ public final class UserPreferences // Current video backend being used. Falls back to software rendering upon error. String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering"); + // Whether or not to draw on-screen controls. + boolean drawingOnscreenControls = prefs.getBoolean("drawOnscreenControls", true); + // Whether or not to ignore all EFB access requests from the CPU. boolean skipEFBAccess = prefs.getBoolean("skipEFBAccess", false); @@ -167,6 +172,7 @@ public final class UserPreferences // General Video Settings NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend); + NativeLibrary.SetConfig("Dolphin.ini", "Android", "ScreenControls", drawingOnscreenControls ? "True" : "False"); // Video Hack Settings NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", skipEFBAccess ? "False" : "True"); From 53df78d372ac92945c01668420895bd4fd822030 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 20 Aug 2013 20:48:43 -0400 Subject: [PATCH 181/201] [Android] Missed a string for the Japanese translation. --- Source/Android/res/values-ja/strings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index 8b58d9abaf..3b6d6c56f5 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -98,7 +98,7 @@ RAM (キャッシュない) RAM (キャッシュ) テクスチャキャッシュ - + テクスチャキャッシュ確度 この選択をSafe設定しておくと、RAMからのテクスチャ更新に 失敗しにくなります。 From 272dcb8756d507125dda99ac78318e341f7c7a34 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Wed, 21 Aug 2013 03:22:01 +0000 Subject: [PATCH 182/201] In Windows, if BBA can't connect to any TUNTAP device then throw a panicalert, not just an error log. --- Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp b/Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp index e5d2b7be64..a444ca63cb 100644 --- a/Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp +++ b/Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp @@ -193,7 +193,7 @@ bool CEXIETHERNET::Activate() } if (mHAdapter == INVALID_HANDLE_VALUE) { - ERROR_LOG(SP1, "Failed to open any TAP"); + PanicAlert("Failed to open any TAP"); return false; } From fbd0fba13a6df8f0074d08d53a0603e946036094 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Wed, 21 Aug 2013 00:06:48 -0500 Subject: [PATCH 183/201] [Android] Fix preferences from crashing. OSD controls was supposed to be boolean. --- .../src/org/dolphinemu/dolphinemu/settings/UserPreferences.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java index 225e8b4f3b..8a0024b7a7 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java @@ -38,7 +38,7 @@ public final class UserPreferences editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True")); editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); - editor.putString("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True")); + editor.putBoolean("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True").equals("True")); editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") ); editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0")); From 60ccb2f44d4b8dc621d14efd96d5d8981c959d24 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Wed, 21 Aug 2013 00:12:53 -0500 Subject: [PATCH 184/201] [Android] Fix Android 4.3 from crashing on my devices. This was annoying to find. --- Source/Core/Common/Src/MemArena.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/Core/Common/Src/MemArena.cpp b/Source/Core/Common/Src/MemArena.cpp index ce0ccb2d3b..b7400a978e 100644 --- a/Source/Core/Common/Src/MemArena.cpp +++ b/Source/Core/Common/Src/MemArena.cpp @@ -152,7 +152,11 @@ u8* MemArena::Find4GBBase() PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno)); return 0; } +#ifndef ANDROID + // Android 4.3 changes how munmap works which causes crashes. + // Keep the memory space after allocating it... munmap(base, MemSize); +#endif return static_cast(base); #endif #endif From 906cbe5ddfccb9e933861c1b51429c2737734985 Mon Sep 17 00:00:00 2001 From: degasus Date: Wed, 21 Aug 2013 11:48:39 +0200 Subject: [PATCH 185/201] ogl: enable glsl extension ARB_shader_image_load_store for early-z --- Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 51c274ad26..d1684f0df5 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -501,6 +501,7 @@ void ProgramShaderCache::CreateHeader ( void ) "#version %s\n" "%s\n" // default precision "%s\n" // ubo + "%s\n" // early-z "\n"// A few required defines and ones that will make our lives a lot easier "#define ATTRIN %s\n" @@ -533,16 +534,20 @@ void ProgramShaderCache::CreateHeader ( void ) , v==GLSLES3 ? "300 es" : v==GLSL_120 ? "120" : v==GLSL_130 ? "130" : v==GLSL_140 ? "140" : "150" , v==GLSLES3 ? "precision highp float;" : "" , g_ActiveConfig.backend_info.bSupportsGLSLUBO && v Date: Wed, 21 Aug 2013 05:34:42 -0500 Subject: [PATCH 186/201] Make us capable of supporting driver specific issues(OSS versus official) --- Source/Core/VideoCommon/Src/DriverDetails.cpp | 39 ++++++++++++++++--- Source/Core/VideoCommon/Src/DriverDetails.h | 19 ++++++++- Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 8 ++-- 3 files changed, 56 insertions(+), 10 deletions(-) diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index 76cf08dce9..85b7d3a47f 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -20,6 +20,7 @@ namespace DriverDetails // Local members Vendor m_vendor = VENDOR_UNKNOWN; + Driver m_driver = DRIVER_UNKNOWN; u32 m_devfamily = 0; double m_version = 0.0; @@ -36,24 +37,52 @@ namespace DriverDetails // Private function void InitBugMap() { - switch(m_vendor) + switch(m_driver) { - case VENDOR_QUALCOMM: + case DRIVER_QUALCOMM: for (unsigned int a = 0; a < (sizeof(m_qualcommbugs) / sizeof(BugInfo)); ++a) m_bugs[std::make_pair(m_vendor, m_qualcommbugs[a].m_bug)] = m_qualcommbugs[a]; break; - case VENDOR_ARM: default: break; } } - void Init(Vendor vendor, const u32 devfamily, const double version) + void Init(Vendor vendor, Driver driver, const u32 devfamily, const double version) { m_vendor = vendor; + m_driver = driver; m_devfamily = devfamily; m_version = version; - InitBugMap(); + InitBugMap(); + if (driver == DRIVER_UNKNOWN) + switch(vendor) + { + case VENDOR_NVIDIA: + case VENDOR_TEGRA: + m_driver = DRIVER_NVIDIA; + break; + case VENDOR_ATI: + m_driver = DRIVER_ATI; + break; + case VENDOR_INTEL: + m_driver = DRIVER_INTEL; + break; + case VENDOR_ARM: + m_driver = DRIVER_ARM; + break; + case VENDOR_QUALCOMM: + m_driver = DRIVER_QUALCOMM; + break; + case VENDOR_IMGTEC: + m_driver = DRIVER_IMGTEC; + break; + case VENDOR_VIVANTE: + m_driver = DRIVER_VIVANTE; + break; + default: + break; + } for (auto it = m_bugs.begin(); it != m_bugs.end(); ++it) if (it->second.m_devfamily == m_devfamily) diff --git a/Source/Core/VideoCommon/Src/DriverDetails.h b/Source/Core/VideoCommon/Src/DriverDetails.h index bfa9c572d0..1a434f695a 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.h +++ b/Source/Core/VideoCommon/Src/DriverDetails.h @@ -21,6 +21,23 @@ namespace DriverDetails VENDOR_UNKNOWN }; + // Enum of known drivers + enum Driver + { + DRIVER_NVIDIA = 0, // Official Nvidia, including mobile GPU + DRIVER_NOUVEAU, // OSS nouveau + DRIVER_ATI, // Official Nvidia + DRIVER_RADEONHD, // OSS Radeon + DRIVER_INTEL, // Official Intel + DRIVER_ARM, // Official Mali driver + DRIVER_LIMA, // OSS Mali driver + DRIVER_QUALCOMM, // Official Adreno driver + DRIVER_FREEDRENO, // OSS Adreno driver + DRIVER_IMGTEC, // OSS PowerVR driver + DRIVER_VIVANTE, // Official vivante driver + DRIVER_UNKNOWN // Unknown driver, default to official hardware driver + }; + // Enum of known bugs // These can be vendor specific, but we put them all in here // For putting a new bug in here, make sure to put a detailed comment above the enum @@ -55,7 +72,7 @@ namespace DriverDetails }; // Initializes our internal vendor, device family, and driver version - void Init(Vendor vendor, const u32 devfamily, const double version); + void Init(Vendor vendor, Driver driver, const u32 devfamily, const double version); // Once Vendor and driver version is set, this will return if it has the applicable bug passed to it. bool HasBug(Bug bug); diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index 126294b857..6bf201c771 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -269,17 +269,17 @@ void GLAPIENTRY ClearDepthf(GLfloat depthval) void InitDriverInfo() { - // Get Vendor std::string svendor = std::string(g_ogl_config.gl_vendor); std::string srenderer = std::string(g_ogl_config.gl_renderer); DriverDetails::Vendor vendor = DriverDetails::VENDOR_UNKNOWN; + DriverDetails::Driver driver = DriverDetails::DRIVER_UNKNOWN; u32 devfamily = 0; double version = 0.0; - // Get Vendor first + // Get the vendor first if (svendor == "NVIDIA Corporation" && srenderer != "NVIDIA Tegra") vendor = DriverDetails::VENDOR_NVIDIA; - else if (svendor == "ATI Technologies Inc.") + else if (svendor == "ATI Technologies Inc." || svendor == "Advanced Micro Devices, Inc.") vendor = DriverDetails::VENDOR_ATI; else if (std::string::npos != svendor.find("Intel")) vendor = DriverDetails::VENDOR_INTEL; @@ -317,7 +317,7 @@ void InitDriverInfo() default: break; } - DriverDetails::Init(vendor, devfamily, version); + DriverDetails::Init(vendor, driver, devfamily, version); } // Init functions From 1eb1ba8c3d0f929c2f3471308b20e780376f2e3b Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Wed, 21 Aug 2013 05:41:32 -0500 Subject: [PATCH 187/201] Typo + Add Lima to the driverdetails. --- Source/Core/VideoCommon/Src/DriverDetails.h | 2 +- Source/Plugins/Plugin_VideoOGL/Src/Render.cpp | 8 ++++++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/Src/DriverDetails.h b/Source/Core/VideoCommon/Src/DriverDetails.h index 1a434f695a..cb8b104eea 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.h +++ b/Source/Core/VideoCommon/Src/DriverDetails.h @@ -26,7 +26,7 @@ namespace DriverDetails { DRIVER_NVIDIA = 0, // Official Nvidia, including mobile GPU DRIVER_NOUVEAU, // OSS nouveau - DRIVER_ATI, // Official Nvidia + DRIVER_ATI, // Official ATI DRIVER_RADEONHD, // OSS Radeon DRIVER_INTEL, // Official Intel DRIVER_ARM, // Official Mali driver diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index 6bf201c771..a60aa15a9b 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -284,7 +284,15 @@ void InitDriverInfo() else if (std::string::npos != svendor.find("Intel")) vendor = DriverDetails::VENDOR_INTEL; else if (svendor == "ARM") + { vendor = DriverDetails::VENDOR_ARM; + driver = DriverDetails::DRIVER_ARM; + } + else if (svendor == "http://limadriver.org/") + { + vendor = DriverDetails::VENDOR_ARM; + driver = DriverDetails::DRIVER_LIMA; + } else if (svendor == "Qualcomm") vendor = DriverDetails::VENDOR_QUALCOMM; else if (svendor == "Imagination Technologies") From 8b291b6b57e6e69e223992b78122d88c6c116df4 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Wed, 21 Aug 2013 14:35:31 -0500 Subject: [PATCH 188/201] [Android] Allow users to be able to choose where they want the APK installed. --- Source/Android/AndroidManifest.xml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Android/AndroidManifest.xml b/Source/Android/AndroidManifest.xml index 5744af828c..7a06b366f7 100644 --- a/Source/Android/AndroidManifest.xml +++ b/Source/Android/AndroidManifest.xml @@ -2,7 +2,8 @@ + android:versionName="0.10" + android:installLocation="auto"> Date: Wed, 21 Aug 2013 16:02:43 -0400 Subject: [PATCH 189/201] [Android] Fixed a bug where the config files might not load correctly upon launch. If the initial files existed, it wouldn't load the configs. This fixes that. If the files don't exist they will be copied (in the previous block) and everything will be fine. --- .../src/org/dolphinemu/dolphinemu/DolphinEmulator.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index 3dca1f5fbe..1429a57088 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -126,9 +126,9 @@ public final class DolphinEmulator extends Activity CopyAsset("setting-jpn.txt", WiiDir + File.separator + "setting-jpn.txt"); CopyAsset("setting-kor.txt", WiiDir + File.separator + "setting-kor.txt"); CopyAsset("setting-usa.txt", WiiDir + File.separator + "setting-usa.txt"); - - UserPreferences.LoadDolphinConfigToPrefs(this); } + + UserPreferences.LoadDolphinConfigToPrefs(this); } } From 5f0c892ed0c280eb7fd56e9e2789b41b4ae8ee5a Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Thu, 22 Aug 2013 01:05:29 +0200 Subject: [PATCH 190/201] Remove outdated documentation files --- docs/DSP/DSP_UC_AXWii.txt | 3339 ----------------- docs/DSP/DSP_UC_AX_DD7E72D5.txt | 3467 ------------------ docs/DSP/DSP_UC_GBA.txt | 498 --- docs/DSP/DSP_UC_IPL_24B22038.txt | 1985 ---------- docs/DSP/DSP_UC_Luigi.txt | 2507 ------------- docs/DSP/DSP_UC_MP2.txt | 2875 --------------- docs/DSP/DSP_UC_Pikmin2Wii.txt | 2877 --------------- docs/DSP/DSP_UC_PikminWii.txt | 2825 -------------- docs/DSP/DSP_UC_SuperMarioGalaxy.txt | 3174 ---------------- docs/DSP/DSP_UC_Zelda.txt | 5094 -------------------------- docs/DSP/DSP_UC_Zelda_Wii.txt | 2850 -------------- 11 files changed, 31491 deletions(-) delete mode 100644 docs/DSP/DSP_UC_AXWii.txt delete mode 100644 docs/DSP/DSP_UC_AX_DD7E72D5.txt delete mode 100644 docs/DSP/DSP_UC_GBA.txt delete mode 100644 docs/DSP/DSP_UC_IPL_24B22038.txt delete mode 100644 docs/DSP/DSP_UC_Luigi.txt delete mode 100644 docs/DSP/DSP_UC_MP2.txt delete mode 100644 docs/DSP/DSP_UC_Pikmin2Wii.txt delete mode 100644 docs/DSP/DSP_UC_PikminWii.txt delete mode 100644 docs/DSP/DSP_UC_SuperMarioGalaxy.txt delete mode 100644 docs/DSP/DSP_UC_Zelda.txt delete mode 100644 docs/DSP/DSP_UC_Zelda_Wii.txt diff --git a/docs/DSP/DSP_UC_AXWii.txt b/docs/DSP/DSP_UC_AXWii.txt deleted file mode 100644 index 07a3d938f0..0000000000 --- a/docs/DSP/DSP_UC_AXWii.txt +++ /dev/null @@ -1,3339 +0,0 @@ -// Memory map: -// 0x0C00: current AXList - - -// Voice PB structure: -// the current PB is stored at 0x02D0 -// offsets and sizes are counted in words -// -// Offset Size Desription -// 0x000 2 Address of the next PB -// 0x002 2 Address of this PB -// 0x004 1 Sample rate converter (0-2) -// 0x005 1 Coef select (0-2: 0x1000, 0x1200, 0x1400) -// 0x006 2 Selects entries in 4 tables (19 bits used) -// 0x008 1 Play/stop flag (1=play, 0=stop) -// 0x022 1 Initial time delay enable -// 0x023 2 Initial time delay data - - - 0000 0000 nop - 0001 0000 nop - -// Exception jump table - 0002 029f 0f3c jmp 0x0f3c - 0004 029f 0f48 jmp 0x0f48 - 0006 029f 0f4d jmp 0x0f4d - 0008 029f 0f5c jmp 0x0f5c - 000a 029f 0f61 jmp 0x0f61 - 000c 029f 0f8d jmp 0x0f8d - 000e 029f 0f92 jmp 0x0f92 - -// Entry point -void 0010_Entry() { - 0010 1302 sbset #0x02 - 0011 1303 sbset #0x03 - 0012 1204 sbclr #0x04 - 0013 1305 sbset #0x05 - 0014 1306 sbset #0x06 - 0015 8e00 set16 - 0016 8c00 clr15 - 0017 8b00 m0 - 0018 0092 00ff lri $CR, #0x00ff - 001a 009e 8000 lri $AC0.M, #0x8000 - 001c 00fe 0ce5 sr @0x0ce5, $AC0.M - 001e 009e 8000 lri $AC0.M, #0x8000 - 0020 00fe 0ce6 sr @0x0ce6, $AC0.M - 0022 00fe 0ce7 sr @0x0ce7, $AC0.M - 0024 00fe 0ce8 sr @0x0ce8, $AC0.M - 0026 8100 clr $ACC0 - 0027 00fe 0ce9 sr @0x0ce9, $AC0.M - 0029 8900 clr $ACC1 - 002a 16fc dcd1 si @DMBH, #0xdcd1 - 002c 16fd 0000 si @DMBL, #0x0000 - 002e 16fb 0001 si @DIRQ, #0x0001 // send a 0xDCD10000 and trigger an IRQ - 0030 26fc lrs $AC0.M, @DMBH - 0031 02a0 8000 andf $AC0.M, #0x8000 - 0033 029c 0030 jlnz 0x0030 // wait until the mail is received by CPU - 0035 029f 004c jmp 0x004c // enter the main loop -} - -void 0037_Unk_Restart() { - 0037 1302 sbset #0x02 - 0038 1303 sbset #0x03 - 0039 1204 sbclr #0x04 - 003a 1305 sbset #0x05 - 003b 1306 sbset #0x06 - 003c 8e00 set16 - 003d 8c00 clr15 - 003e 8b00 m0 - 003f 0092 00ff lri $CR, #0x00ff - 0041 16fc dcd1 si @DMBH, #0xdcd1 - 0043 16fd 0001 si @DMBL, #0x0001 - 0045 16fb 0001 si @DIRQ, #0x0001 // send a 0xDCD10001 and trigger an IRQ - 0047 26fc lrs $AC0.M, @DMBH - 0048 02a0 8000 andf $AC0.M, #0x8000 - 004a 029c 0047 jlnz 0x0047 // wait until the mail is received by CPU - -// main loop - 004c 8e00 set16 - 004d 8100 clr $ACC0 - 004e 8900 clr $ACC1 - 004f 009f babe lri $AC1.M, #0xbabe - 0051 26fe lrs $AC0.M, @CMBH - 0052 02c0 8000 andcf $AC0.M, #0x8000 - 0054 029c 0051 jlnz 0x0051 // wait until we get a new mail from CPU - 0056 8200 cmp - 0057 0294 0051 jnz 0x0051 // discard it if it's not a 0xBABE---- (AXList begin) - 0059 23ff lrs $AX1.H, @CMBL // AX1.H = low part of 0xBABE---- mail = length of list in bytes - 005a 8100 clr $ACC0 - 005b 26fe lrs $AC0.M, @CMBH - 005c 02c0 8000 andcf $AC0.M, #0x8000 - 005e 029c 005b jlnz 0x005b // wait until the next mail - 0060 27ff lrs $AC1.M, @CMBL - 0061 0240 7fff andi $AC0.M, #0x7fff // AC0.M = address high part, AC1.M = address low part - 0063 2ece srs @DSMAH, $AC0.M - 0064 2fcf srs @DSMAL, $AC1.M - 0065 16cd 0c00 si @DSPA, #0x0c00 - 0067 8100 clr $ACC0 - 0068 2ec9 srs @DSCR, $AC0.M - 0069 1ffb mrr $AC1.M, $AX1.H // Transfer the AXList (DMA) - 006a 2fcb srs @DSBL, $AC1.M // DMA transfer from main memory (addr = second mail) to 0x0C00, len = low part of first mail - 006b 02bf 0084 call 0084_WaitForDMACompletion() - 006d 0080 0c00 lri $AR0, #0x0c00 // AR0 = 0x0C00 -} // continues into next function - -void 006f_MailHandler() { - 006f 8e00 set16 - 0070 8100 clr $ACC0 - 0071 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0072 b100 tst $ACC0 - 0073 0291 0080 jl 0x0080 - 0075 0a0e lris $AX0.H, #0x0e - 0076 c100 cmpar $ACC0, $AX0.H - 0077 0292 0080 jg 0x0080 // die if command number is higher than 0xE - 0079 009f 0d04 lri $AC1.M, #0x0d04 - 007b 4c00 add $ACC0, $ACC1 - 007c 1c7e mrr $AR3, $AC0.M - 007d 0213 ilrr $AC0.M, @$AR3 - 007e 1c7e mrr $AR3, $AC0.M // func at [0x0D04 + cmd_num] - 007f 176f jmpr $AR3 // Jump to command func: AR0 = 0x0C01. Okay. - AC0.M = - AC1.M = 0x0D04. Not interesting either. -} - -void 0080_Die() { - 0080 16fc baad si @DMBH, #0xbaad - 0082 2efd srs @DMBL, $AC0.M - 0083 0021 halt -} - -void 0084_WaitForDMACompletion() { - 0084 26c9 lrs $AC0.M, @DSCR - 0085 02a0 0004 andf $AC0.M, #0x0004 - 0087 029c 0084 jlnz 0x0084 - 0089 02df ret -} - -void 008a_Cmd_0() { - 008a 8100 clr $ACC0 - 008b 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 008c 8e78 set16'l : $AC1.M, @$AR0 - 008d 2ece srs @DSMAH, $AC0.M - 008e 2fcf srs @DSMAL, $AC1.M - 008f 16cd 0d08 si @DSPA, #0x0d08 - 0091 16c9 0000 si @DSCR, #0x0000 - 0093 16cb 0078 si @DSBL, #0x0078 - 0095 0081 0d08 lri $AR1, #0x0d08 - 0097 0082 0000 lri $AR2, #0x0000 - 0099 009b 005f lri $AX1.H, #0x005f - 009b 009a 00c0 lri $AX0.H, #0x00c0 - 009d 8100 clr $ACC0 - 009e 8900 clr $ACC1 - 009f 8f00 set40 - 00a0 02bf 0084 call 0084_WaitForDMACompletion() - 00a2 193e lrri $AC0.M, @$AR1 - 00a3 193c lrri $AC0.L, @$AR1 - 00a4 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 00a5 0294 00ab jnz 0x00ab - 00a7 005a loop $AX0.H - 00a8 1b5e srri @$AR2, $AC0.M - 00a9 029f 00b3 jmp 0x00b3 - 00ab 9900 asr16 $ACC1 - 00ac 1b5e srri @$AR2, $AC0.M - 00ad 1b5c srri @$AR2, $AC0.L - 00ae 007b 00b2 bloop $AX1.H, 0x00b2 - 00b0 4c00 add $ACC0, $ACC1 - 00b1 1b5e srri @$AR2, $AC0.M - 00b2 1b5c srri @$AR2, $AC0.L - 00b3 0082 00c0 lri $AR2, #0x00c0 - 00b5 193e lrri $AC0.M, @$AR1 - 00b6 193c lrri $AC0.L, @$AR1 - 00b7 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 00b8 0294 00be jnz 0x00be - 00ba 005a loop $AX0.H - 00bb 1b5e srri @$AR2, $AC0.M - 00bc 029f 00c6 jmp 0x00c6 - 00be 9900 asr16 $ACC1 - 00bf 1b5e srri @$AR2, $AC0.M - 00c0 1b5c srri @$AR2, $AC0.L - 00c1 007b 00c5 bloop $AX1.H, 0x00c5 - 00c3 4c00 add $ACC0, $ACC1 - 00c4 1b5e srri @$AR2, $AC0.M - 00c5 1b5c srri @$AR2, $AC0.L - 00c6 0082 0180 lri $AR2, #0x0180 - 00c8 193e lrri $AC0.M, @$AR1 - 00c9 193c lrri $AC0.L, @$AR1 - 00ca b179 tst'l $ACC0 : $AC1.M, @$AR1 - 00cb 0294 00d1 jnz 0x00d1 - 00cd 005a loop $AX0.H - 00ce 1b5e srri @$AR2, $AC0.M - 00cf 029f 00d9 jmp 0x00d9 - 00d1 9900 asr16 $ACC1 - 00d2 1b5e srri @$AR2, $AC0.M - 00d3 1b5c srri @$AR2, $AC0.L - 00d4 007b 00d8 bloop $AX1.H, 0x00d8 - 00d6 4c00 add $ACC0, $ACC1 - 00d7 1b5e srri @$AR2, $AC0.M - 00d8 1b5c srri @$AR2, $AC0.L - 00d9 0082 0400 lri $AR2, #0x0400 - 00db 193e lrri $AC0.M, @$AR1 - 00dc 193c lrri $AC0.L, @$AR1 - 00dd b179 tst'l $ACC0 : $AC1.M, @$AR1 - 00de 0294 00e4 jnz 0x00e4 - 00e0 005a loop $AX0.H - 00e1 1b5e srri @$AR2, $AC0.M - 00e2 029f 00ec jmp 0x00ec - 00e4 9900 asr16 $ACC1 - 00e5 1b5e srri @$AR2, $AC0.M - 00e6 1b5c srri @$AR2, $AC0.L - 00e7 007b 00eb bloop $AX1.H, 0x00eb - 00e9 4c00 add $ACC0, $ACC1 - 00ea 1b5e srri @$AR2, $AC0.M - 00eb 1b5c srri @$AR2, $AC0.L - 00ec 0082 04c0 lri $AR2, #0x04c0 - 00ee 193e lrri $AC0.M, @$AR1 - 00ef 193c lrri $AC0.L, @$AR1 - 00f0 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 00f1 0294 00f7 jnz 0x00f7 - 00f3 005a loop $AX0.H - 00f4 1b5e srri @$AR2, $AC0.M - 00f5 029f 00ff jmp 0x00ff - 00f7 9900 asr16 $ACC1 - 00f8 1b5e srri @$AR2, $AC0.M - 00f9 1b5c srri @$AR2, $AC0.L - 00fa 007b 00fe bloop $AX1.H, 0x00fe - 00fc 4c00 add $ACC0, $ACC1 - 00fd 1b5e srri @$AR2, $AC0.M - 00fe 1b5c srri @$AR2, $AC0.L - 00ff 0082 0580 lri $AR2, #0x0580 - 0101 193e lrri $AC0.M, @$AR1 - 0102 193c lrri $AC0.L, @$AR1 - 0103 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 0104 0294 010a jnz 0x010a - 0106 005a loop $AX0.H - 0107 1b5e srri @$AR2, $AC0.M - 0108 029f 0112 jmp 0x0112 - 010a 9900 asr16 $ACC1 - 010b 1b5e srri @$AR2, $AC0.M - 010c 1b5c srri @$AR2, $AC0.L - 010d 007b 0111 bloop $AX1.H, 0x0111 - 010f 4c00 add $ACC0, $ACC1 - 0110 1b5e srri @$AR2, $AC0.M - 0111 1b5c srri @$AR2, $AC0.L - 0112 0082 0640 lri $AR2, #0x0640 - 0114 193e lrri $AC0.M, @$AR1 - 0115 193c lrri $AC0.L, @$AR1 - 0116 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 0117 0294 011d jnz 0x011d - 0119 005a loop $AX0.H - 011a 1b5e srri @$AR2, $AC0.M - 011b 029f 0125 jmp 0x0125 - 011d 9900 asr16 $ACC1 - 011e 1b5e srri @$AR2, $AC0.M - 011f 1b5c srri @$AR2, $AC0.L - 0120 007b 0124 bloop $AX1.H, 0x0124 - 0122 4c00 add $ACC0, $ACC1 - 0123 1b5e srri @$AR2, $AC0.M - 0124 1b5c srri @$AR2, $AC0.L - 0125 0082 0700 lri $AR2, #0x0700 - 0127 193e lrri $AC0.M, @$AR1 - 0128 193c lrri $AC0.L, @$AR1 - 0129 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 012a 0294 0130 jnz 0x0130 - 012c 005a loop $AX0.H - 012d 1b5e srri @$AR2, $AC0.M - 012e 029f 0138 jmp 0x0138 - 0130 9900 asr16 $ACC1 - 0131 1b5e srri @$AR2, $AC0.M - 0132 1b5c srri @$AR2, $AC0.L - 0133 007b 0137 bloop $AX1.H, 0x0137 - 0135 4c00 add $ACC0, $ACC1 - 0136 1b5e srri @$AR2, $AC0.M - 0137 1b5c srri @$AR2, $AC0.L - 0138 0082 07c0 lri $AR2, #0x07c0 - 013a 193e lrri $AC0.M, @$AR1 - 013b 193c lrri $AC0.L, @$AR1 - 013c b179 tst'l $ACC0 : $AC1.M, @$AR1 - 013d 0294 0143 jnz 0x0143 - 013f 005a loop $AX0.H - 0140 1b5e srri @$AR2, $AC0.M - 0141 029f 014b jmp 0x014b - 0143 9900 asr16 $ACC1 - 0144 1b5e srri @$AR2, $AC0.M - 0145 1b5c srri @$AR2, $AC0.L - 0146 007b 014a bloop $AX1.H, 0x014a - 0148 4c00 add $ACC0, $ACC1 - 0149 1b5e srri @$AR2, $AC0.M - 014a 1b5c srri @$AR2, $AC0.L - 014b 0082 0880 lri $AR2, #0x0880 - 014d 193e lrri $AC0.M, @$AR1 - 014e 193c lrri $AC0.L, @$AR1 - 014f b179 tst'l $ACC0 : $AC1.M, @$AR1 - 0150 0294 0156 jnz 0x0156 - 0152 005a loop $AX0.H - 0153 1b5e srri @$AR2, $AC0.M - 0154 029f 015e jmp 0x015e - 0156 9900 asr16 $ACC1 - 0157 1b5e srri @$AR2, $AC0.M - 0158 1b5c srri @$AR2, $AC0.L - 0159 007b 015d bloop $AX1.H, 0x015d - 015b 4c00 add $ACC0, $ACC1 - 015c 1b5e srri @$AR2, $AC0.M - 015d 1b5c srri @$AR2, $AC0.L - 015e 0082 0940 lri $AR2, #0x0940 - 0160 193e lrri $AC0.M, @$AR1 - 0161 193c lrri $AC0.L, @$AR1 - 0162 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 0163 0294 0169 jnz 0x0169 - 0165 005a loop $AX0.H - 0166 1b5e srri @$AR2, $AC0.M - 0167 029f 0171 jmp 0x0171 - 0169 9900 asr16 $ACC1 - 016a 1b5e srri @$AR2, $AC0.M - 016b 1b5c srri @$AR2, $AC0.L - 016c 007b 0170 bloop $AX1.H, 0x0170 - 016e 4c00 add $ACC0, $ACC1 - 016f 1b5e srri @$AR2, $AC0.M - 0170 1b5c srri @$AR2, $AC0.L - 0171 0082 0a00 lri $AR2, #0x0a00 - 0173 193e lrri $AC0.M, @$AR1 - 0174 193c lrri $AC0.L, @$AR1 - 0175 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 0176 0294 017c jnz 0x017c - 0178 005a loop $AX0.H - 0179 1b5e srri @$AR2, $AC0.M - 017a 029f 0184 jmp 0x0184 - 017c 9900 asr16 $ACC1 - 017d 1b5e srri @$AR2, $AC0.M - 017e 1b5c srri @$AR2, $AC0.L - 017f 007b 0183 bloop $AX1.H, 0x0183 - 0181 4c00 add $ACC0, $ACC1 - 0182 1b5e srri @$AR2, $AC0.M - 0183 1b5c srri @$AR2, $AC0.L - 0184 009b 0011 lri $AX1.H, #0x0011 - 0186 009a 0024 lri $AX0.H, #0x0024 - 0188 0082 0240 lri $AR2, #0x0240 - 018a 193e lrri $AC0.M, @$AR1 - 018b 193c lrri $AC0.L, @$AR1 - 018c b179 tst'l $ACC0 : $AC1.M, @$AR1 - 018d 0294 0193 jnz 0x0193 - 018f 005a loop $AX0.H - 0190 1b5e srri @$AR2, $AC0.M - 0191 029f 019b jmp 0x019b - 0193 9900 asr16 $ACC1 - 0194 1b5e srri @$AR2, $AC0.M - 0195 1b5c srri @$AR2, $AC0.L - 0196 007b 019a bloop $AX1.H, 0x019a - 0198 4c00 add $ACC0, $ACC1 - 0199 1b5e srri @$AR2, $AC0.M - 019a 1b5c srri @$AR2, $AC0.L - 019b 0082 0ac0 lri $AR2, #0x0ac0 - 019d 193e lrri $AC0.M, @$AR1 - 019e 193c lrri $AC0.L, @$AR1 - 019f b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01a0 0294 01a6 jnz 0x01a6 - 01a2 005a loop $AX0.H - 01a3 1b5e srri @$AR2, $AC0.M - 01a4 029f 01ae jmp 0x01ae - 01a6 9900 asr16 $ACC1 - 01a7 1b5e srri @$AR2, $AC0.M - 01a8 1b5c srri @$AR2, $AC0.L - 01a9 007b 01ad bloop $AX1.H, 0x01ad - 01ab 4c00 add $ACC0, $ACC1 - 01ac 1b5e srri @$AR2, $AC0.M - 01ad 1b5c srri @$AR2, $AC0.L - 01ae 0082 0264 lri $AR2, #0x0264 - 01b0 193e lrri $AC0.M, @$AR1 - 01b1 193c lrri $AC0.L, @$AR1 - 01b2 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01b3 0294 01b9 jnz 0x01b9 - 01b5 005a loop $AX0.H - 01b6 1b5e srri @$AR2, $AC0.M - 01b7 029f 01c1 jmp 0x01c1 - 01b9 9900 asr16 $ACC1 - 01ba 1b5e srri @$AR2, $AC0.M - 01bb 1b5c srri @$AR2, $AC0.L - 01bc 007b 01c0 bloop $AX1.H, 0x01c0 - 01be 4c00 add $ACC0, $ACC1 - 01bf 1b5e srri @$AR2, $AC0.M - 01c0 1b5c srri @$AR2, $AC0.L - 01c1 0082 0ae4 lri $AR2, #0x0ae4 - 01c3 193e lrri $AC0.M, @$AR1 - 01c4 193c lrri $AC0.L, @$AR1 - 01c5 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01c6 0294 01cc jnz 0x01cc - 01c8 005a loop $AX0.H - 01c9 1b5e srri @$AR2, $AC0.M - 01ca 029f 01d4 jmp 0x01d4 - 01cc 9900 asr16 $ACC1 - 01cd 1b5e srri @$AR2, $AC0.M - 01ce 1b5c srri @$AR2, $AC0.L - 01cf 007b 01d3 bloop $AX1.H, 0x01d3 - 01d1 4c00 add $ACC0, $ACC1 - 01d2 1b5e srri @$AR2, $AC0.M - 01d3 1b5c srri @$AR2, $AC0.L - 01d4 0082 0288 lri $AR2, #0x0288 - 01d6 193e lrri $AC0.M, @$AR1 - 01d7 193c lrri $AC0.L, @$AR1 - 01d8 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01d9 0294 01df jnz 0x01df - 01db 005a loop $AX0.H - 01dc 1b5e srri @$AR2, $AC0.M - 01dd 029f 01e7 jmp 0x01e7 - 01df 9900 asr16 $ACC1 - 01e0 1b5e srri @$AR2, $AC0.M - 01e1 1b5c srri @$AR2, $AC0.L - 01e2 007b 01e6 bloop $AX1.H, 0x01e6 - 01e4 4c00 add $ACC0, $ACC1 - 01e5 1b5e srri @$AR2, $AC0.M - 01e6 1b5c srri @$AR2, $AC0.L - 01e7 0082 0b08 lri $AR2, #0x0b08 - 01e9 193e lrri $AC0.M, @$AR1 - 01ea 193c lrri $AC0.L, @$AR1 - 01eb b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01ec 0294 01f2 jnz 0x01f2 - 01ee 005a loop $AX0.H - 01ef 1b5e srri @$AR2, $AC0.M - 01f0 029f 01fa jmp 0x01fa - 01f2 9900 asr16 $ACC1 - 01f3 1b5e srri @$AR2, $AC0.M - 01f4 1b5c srri @$AR2, $AC0.L - 01f5 007b 01f9 bloop $AX1.H, 0x01f9 - 01f7 4c00 add $ACC0, $ACC1 - 01f8 1b5e srri @$AR2, $AC0.M - 01f9 1b5c srri @$AR2, $AC0.L - 01fa 0082 02ac lri $AR2, #0x02ac - 01fc 193e lrri $AC0.M, @$AR1 - 01fd 193c lrri $AC0.L, @$AR1 - 01fe b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01ff 0294 0205 jnz 0x0205 - 0201 005a loop $AX0.H - 0202 1b5e srri @$AR2, $AC0.M - 0203 029f 020d jmp 0x020d - 0205 9900 asr16 $ACC1 - 0206 1b5e srri @$AR2, $AC0.M - 0207 1b5c srri @$AR2, $AC0.L - 0208 007b 020c bloop $AX1.H, 0x020c - 020a 4c00 add $ACC0, $ACC1 - 020b 1b5e srri @$AR2, $AC0.M - 020c 1b5c srri @$AR2, $AC0.L - 020d 0082 0b2c lri $AR2, #0x0b2c - 020f 193e lrri $AC0.M, @$AR1 - 0210 193c lrri $AC0.L, @$AR1 - 0211 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 0212 0294 0218 jnz 0x0218 - 0214 005a loop $AX0.H - 0215 1b5e srri @$AR2, $AC0.M - 0216 029f 0220 jmp 0x0220 - 0218 9900 asr16 $ACC1 - 0219 1b5e srri @$AR2, $AC0.M - 021a 1b5c srri @$AR2, $AC0.L - 021b 007b 021f bloop $AX1.H, 0x021f - 021d 4c00 add $ACC0, $ACC1 - 021e 1b5e srri @$AR2, $AC0.M - 021f 1b5c srri @$AR2, $AC0.L - 0220 029f 006f jmp 006f_MailHandler() -} - -void 0222_Cmd_1() { - 0222 8100 clr $ACC0 - 0223 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0224 8e60 set16'l : $AC0.L, @$AR0 - 0225 2ece srs @DSMAH, $AC0.M - 0226 2ccf srs @DSMAL, $AC0.L - 0227 16cd 0d08 si @DSPA, #0x0d08 - 0229 16c9 0000 si @DSCR, #0x0000 - 022b 16cb 0180 si @DSBL, #0x0180 - 022d 1cc0 mrr $IX2, $AR0 - 022e 0080 0000 lri $AR0, #0x0000 - 0230 0083 00c0 lri $AR3, #0x00c0 - 0232 0081 0d08 lri $AR1, #0x0d08 - 0234 0084 ffff lri $IX0, #0xffff - 0236 1ce4 mrr $IX3, $IX0 - 0237 02bf 0084 call 0084_WaitForDMACompletion() - 0239 8f00 set40 - 023a 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 023b 80c9 nx'ldm : $AX0.L, $AX1.L, @$AR1 - 023c 6800 movax $ACC0, $AX0.L - 023d 4a00 addax $ACC0, $AX1.L - 023e 191b lrri $AX1.H, @$AR0 - 023f 6994 movax'lsn $ACC1, $AX0.L : $AX1.L, $AC0.M - 0240 4b23 addax's $ACC1, $AX1.L : @$AR3, $AC0.L - 0241 115f 0249 bloopi #0x5f, 0x0249 - 0243 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0244 80c9 nx'ldm : $AX0.L, $AX1.L, @$AR1 - 0245 6838 movax's $ACC0, $AX0.L : @$AR0, $AC1.M - 0246 4a28 addax's $ACC0, $AX1.L : @$AR0, $AC1.L - 0247 191b lrri $AX1.H, @$AR0 - 0248 6994 movax'lsn $ACC1, $AX0.L : $AX1.L, $AC0.M - 0249 4b23 addax's $ACC1, $AX1.L : @$AR3, $AC0.L - 024a 1b1f srri @$AR0, $AC1.M - 024b 1b1d srri @$AR0, $AC1.L - 024c 1c06 mrr $AR0, $IX2 - 024d 029f 006f jmp 006f_MailHandler() -} - -void 024f_Cmd_2() { - 024f 8100 clr $ACC0 - 0250 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0251 8e60 set16'l : $AC0.L, @$AR0 - 0252 2ece srs @DSMAH, $AC0.M - 0253 2ccf srs @DSMAL, $AC0.L - 0254 16cd 0d08 si @DSPA, #0x0d08 - 0256 16c9 0000 si @DSCR, #0x0000 - 0258 16cb 0180 si @DSBL, #0x0180 - 025a 1cc0 mrr $IX2, $AR0 - 025b 0080 0000 lri $AR0, #0x0000 - 025d 0083 00c0 lri $AR3, #0x00c0 - 025f 0081 0d08 lri $AR1, #0x0d08 - 0261 0084 ffff lri $IX0, #0xffff - 0263 1ce4 mrr $IX3, $IX0 - 0264 02bf 0084 call 0084_WaitForDMACompletion() - 0266 8f00 set40 - 0267 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0268 80c9 nx'ldm : $AX0.L, $AX1.L, @$AR1 - 0269 6800 movax $ACC0, $AX0.L - 026a 4a00 addax $ACC0, $AX1.L - 026b 191b lrri $AX1.H, @$AR0 - 026c 6994 movax'lsn $ACC1, $AX0.L : $AX1.L, $AC0.M - 026d 7d00 neg $ACC1 - 026e 4b23 addax's $ACC1, $AX1.L : @$AR3, $AC0.L - 026f 115f 0278 bloopi #0x5f, 0x0278 - 0271 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0272 80c9 nx'ldm : $AX0.L, $AX1.L, @$AR1 - 0273 6838 movax's $ACC0, $AX0.L : @$AR0, $AC1.M - 0274 4a28 addax's $ACC0, $AX1.L : @$AR0, $AC1.L - 0275 191b lrri $AX1.H, @$AR0 - 0276 6994 movax'lsn $ACC1, $AX0.L : $AX1.L, $AC0.M - 0277 7d00 neg $ACC1 - 0278 4b23 addax's $ACC1, $AX1.L : @$AR3, $AC0.L - 0279 1b1f srri @$AR0, $AC1.M - 027a 1b1d srri @$AR0, $AC1.L - 027b 1c06 mrr $AR0, $IX2 - 027c 029f 006f jmp 006f_MailHandler() -} - -// Command 0x4 - Mixer -// Parameters: AR0 -> 0x0C01 -// AXList data: command (2), PBs address (4) -// Stores 0x140 bytes of data from the PBs address to 0x02D0. Suspicious. - -void 027e_Cmd_4_SetPBsAddress() { - 027e 8100 clr $ACC0 // ACC0 = 0, ACC1 = 0 - 027f 8970 clr'l $ACC1 : $AC0.M, @$AR0 // ACC0 = mem32[0x0C01] (the new PBs address is there) - 0280 8e60 set16'l : $AC0.L, @$AR0 // - 0281 00e0 0cd2 sr @0x0cd2, $AR0 // mem16[0x0CD2] = 0x0C03; - - -// Mixing loop - stops when the pointer to the next PB in the current PB is NULL - 0283 2ece srs @DSMAH, $AC0.M - 0284 2ccf srs @DSMAL, $AC0.L - 0285 16cd 02d0 si @DSPA, #0x02d0 - 0287 16c9 0000 si @DSCR, #0x0000 - 0289 16cb 0140 si @DSBL, #0x0140 // transfer 0x140 bytes from the current PB address to 0x02D0. aka Transfer the current PB - 028b 02bf 0084 call 0084_WaitForDMACompletion() - -// Load some values to memory [0x0CDX / 0x0CEX] - 028d 8100 clr $ACC0 - 028e 8900 clr $ACC1 - 028f 00de 02d4 lr $AC0.M, @0x02d4 // - 0291 009f 0db7 lri $AC1.M, #0x0db7 - 0293 4c00 add $ACC0, $ACC1 // mem16[0x02D4] + 0xDB7; - 0294 1c7e mrr $AR3, $AC0.M - 0295 0213 ilrr $AC0.M, @$AR3 // Sample rate converter - 0296 00fe 0cdf sr @0x0cdf, $AC0.M // mem16[0x0CDF] = iram16[0x0DB7 + mem16[0x02D4]]; - 0298 00de 02d5 lr $AC0.M, @0x02d5 - 029a 009f 0dba lri $AC1.M, #0x0dba - 029c 4c00 add $ACC0, $ACC1 - 029d 1c7e mrr $AR3, $AC0.M - 029e 0213 ilrr $AC0.M, @$AR3 // Coef select - 029f 00fe 0ce0 sr @0x0ce0, $AC0.M // mem16[0x0CE0] = iram16[0x0DBA + mem16[0x02D5]]; - 02a1 009a 001f lri $AX0.H, #0x001f - 02a3 00de 02d7 lr $AC0.M, @0x02d7 - 02a5 009f 0d13 lri $AC1.M, #0x0d13 - 02a7 3400 andr $AC0.M, $AX0.H - 02a8 4c00 add $ACC0, $ACC1 - 02a9 1c7e mrr $AR3, $AC0.M - 02aa 0213 ilrr $AC0.M, @$AR3 // probably a volume coef table - 02ab 00fe 0cd3 sr @0x0cd3, $AC0.M // mem16[0x0CD3] = iram16[0x0D13 + (mem16[0x02D7] & 0x001F)]; (5 bits) - 02ad 00de 02d6 lr $AC0.M, @0x02d6 - 02af 009f 0d33 lri $AC1.M, #0x0d33 - 02b1 3400 andr $AC0.M, $AX0.H - 02b2 4c00 add $ACC0, $ACC1 - 02b3 1c7e mrr $AR3, $AC0.M - 02b4 0213 ilrr $AC0.M, @$AR3 // probably a volume coef table - 02b5 00fe 0cd4 sr @0x0cd4, $AC0.M // mem16[0x0CD4] = iram16[0x0D33 + (mem16[0x02D6] & 0x001F)]; (5 bits) - 02b7 00de 02d6 lr $AC0.M, @0x02d6 - 02b9 009f 0d53 lri $AC1.M, #0x0d53 - 02bb 14fb asr $ACC0, #-5 - 02bc 3400 andr $AC0.M, $AX0.H - 02bd 4c00 add $ACC0, $ACC1 - 02be 1c7e mrr $AR3, $AC0.M - 02bf 0213 ilrr $AC0.M, @$AR3 // probably a volume coef table - 02c0 00fe 0cd5 sr @0x0cd5, $AC0.M // mem16[0x0CD5] = iram16[0x0D53 + ((mem16[0x02D6] >> 5) & 0x001F)]; (5 bits) - 02c2 00de 02d6 lr $AC0.M, @0x02d6 - 02c4 009f 0d73 lri $AC1.M, #0x0d73 - 02c6 14f6 asr $ACC0, #-10 - 02c7 4c00 add $ACC0, $ACC1 - 02c8 1c7e mrr $AR3, $AC0.M - 02c9 0213 ilrr $AC0.M, @$AR3 // probably a volume coef table - 02ca 00fe 0cd6 sr @0x0cd6, $AC0.M // mem16[0x0CD6] = iram16[0x0D73 + (mem16[0x02D6] >> 10)]; (6 bits) - 02cc 8100 clr $ACC0 - 02cd 00de 033c lr $AC0.M, @0x033c - 02cf 009a 0003 lri $AX0.H, #0x0003 - 02d1 009b 0db3 lri $AX1.H, #0x0db3 - 02d3 1ffe mrr $AC1.M, $AC0.M - 02d4 3500 andr $AC1.M, $AX0.H - 02d5 4700 addr $ACC1, $AX1.H - 02d6 1c7f mrr $AR3, $AC1.M - 02d7 0313 ilrr $AC1.M, @$AR3 - 02d8 00ff 0cd7 sr @0x0cd7, $AC1.M // mem16[0x0CD7] = iram16[0x0DB3 + (mem16[0x033C] & 0x0003)]; - 02da 147e lsr $ACC0, #-2 - 02db 1ffe mrr $AC1.M, $AC0.M - 02dc 3500 andr $AC1.M, $AX0.H - 02dd 4700 addr $ACC1, $AX1.H - 02de 1c7f mrr $AR3, $AC1.M - 02df 0313 ilrr $AC1.M, @$AR3 - 02e0 00ff 0cd8 sr @0x0cd8, $AC1.M // mem16[0x0CD8] = iram16[0x0DB3 + ((mem16[0x033C] >> 2) & 0x0003)]; - 02e2 147e lsr $ACC0, #-2 - 02e3 1ffe mrr $AC1.M, $AC0.M - 02e4 3500 andr $AC1.M, $AX0.H - 02e5 4700 addr $ACC1, $AX1.H - 02e6 1c7f mrr $AR3, $AC1.M - 02e7 0313 ilrr $AC1.M, @$AR3 - 02e8 00ff 0cd9 sr @0x0cd9, $AC1.M // mem16[0x0CD9] = iram16[0x0DB3 + ((mem16[0x033C] >> 4) & 0x0003)]; - 02ea 147e lsr $ACC0, #-2 - 02eb 1ffe mrr $AC1.M, $AC0.M - 02ec 3500 andr $AC1.M, $AX0.H - 02ed 4700 addr $ACC1, $AX1.H - 02ee 1c7f mrr $AR3, $AC1.M - 02ef 0313 ilrr $AC1.M, @$AR3 - 02f0 00ff 0cda sr @0x0cda, $AC1.M // mem16[0x0CDA] = iram16[0x0DB3 + ((mem16[0x033C] >> 6) & 0x0003)]; - 02f2 147e lsr $ACC0, #-2 - 02f3 1ffe mrr $AC1.M, $AC0.M - 02f4 3500 andr $AC1.M, $AX0.H - 02f5 4700 addr $ACC1, $AX1.H - 02f6 1c7f mrr $AR3, $AC1.M - 02f7 0313 ilrr $AC1.M, @$AR3 - 02f8 00ff 0cdb sr @0x0cdb, $AC1.M // mem16[0x0CDB] = iram16[0x0DB3 + ((mem16[0x033C] >> 8) & 0x0003)]; - 02fa 147e lsr $ACC0, #-2 - 02fb 1ffe mrr $AC1.M, $AC0.M - 02fc 3500 andr $AC1.M, $AX0.H - 02fd 4700 addr $ACC1, $AX1.H - 02fe 1c7f mrr $AR3, $AC1.M - 02ff 0313 ilrr $AC1.M, @$AR3 - 0300 00ff 0cdc sr @0x0cdc, $AC1.M // mem16[0x0CDC] = iram16[0x0DB3 + ((mem16[0x033C] >> 10) & 0x0003)]; - 0302 147e lsr $ACC0, #-2 - 0303 1ffe mrr $AC1.M, $AC0.M - 0304 3500 andr $AC1.M, $AX0.H - 0305 4700 addr $ACC1, $AX1.H - 0306 1c7f mrr $AR3, $AC1.M - 0307 0313 ilrr $AC1.M, @$AR3 - 0308 00ff 0cdd sr @0x0cdd, $AC1.M // mem16[0x0CDD] = iram16[0x0DB3 + ((mem16[0x033C] >> 12) & 0x0003)]; - 030a 147e lsr $ACC0, #-2 - 030b 1ffe mrr $AC1.M, $AC0.M - 030c 3500 andr $AC1.M, $AX0.H - 030d 4700 addr $ACC1, $AX1.H - 030e 1c7f mrr $AR3, $AC1.M - 030f 0313 ilrr $AC1.M, @$AR3 - 0310 00ff 0cde sr @0x0cde, $AC1.M // mem16[0x0CDE] = iram16[0x0DB3 + (mem16[0x033C] >> 14)]; - - 0312 8100 clr $ACC0 - 0313 00de 02f2 lr $AC0.M, @0x02f2 - 0315 b100 tst $ACC0 - 0316 0295 0339 jz 0x0339 - - // Initial time delay - aka echo aka reverb - // The buffer is 64 bytes - // That thing may be hard to implement in HLE because the HLE sound buffer size is variable - if (mem16[0x02F2] != 0) - { - 0318 8900 clr $ACC1 - 0319 00df 02f5 lr $AC1.M, @0x02f5 - 031b 0300 0c40 addi $AC1.M, #0x0c40 - 031d 00ff 0ce2 sr @0x0ce2, $AC1.M - 031f 00df 02f6 lr $AC1.M, @0x02f6 - 0321 0300 0c40 addi $AC1.M, #0x0c40 - 0323 00ff 0ce3 sr @0x0ce3, $AC1.M - 0325 009f 0c60 lri $AC1.M, #0x0c60 - 0327 00ff 0ce1 sr @0x0ce1, $AC1.M - 0329 00de 02f3 lr $AC0.M, @0x02f3 - 032b 2ece srs @DSMAH, $AC0.M - 032c 00de 02f4 lr $AC0.M, @0x02f4 - 032e 2ecf srs @DSMAL, $AC0.M - 032f 16cd 0c40 si @DSPA, #0x0c40 - 0331 16c9 0000 si @DSCR, #0x0000 - 0333 16cb 0040 si @DSBL, #0x0040 - 0335 02bf 0084 call 0084_WaitForDMACompletion() // so yet another DMA... from mem32[0x02F3] to 0x0C40, 64 bytes - 0337 029f 0341 jmp 0x0341 - } - else - { - 0339 009f 0c60 lri $AC1.M, #0x0c60 - 033b 00ff 0ce2 sr @0x0ce2, $AC1.M - 033d 00ff 0ce3 sr @0x0ce3, $AC1.M - 033f 00ff 0ce1 sr @0x0ce1, $AC1.M - } - - 0341 8c00 clr15 - 0342 8b00 m0 - 0343 8100 clr $ACC0 - 0344 00de 02d8 lr $AC0.M, @0x02d8 - 0346 0601 cmpis $ACC0, #0x01 - 0347 0294 046a jnz 0x046a - -if (mem16[0x02D8] == 1) // if the voice is playing -{ - 0349 00c3 0cdf lr $AR3, @0x0cdf - 034b 177f callr $AR3 // call the sample rate converter - 034c 8a00 m2 // MULTIPLICATION x2 MODE ENABLED! - 034d 8100 clr $ACC0 - 034e 8900 clr $ACC1 - 034f 00de 0306 lr $AC0.M, @0x0306 // pb[0x36] - 0351 00df 0305 lr $AC1.M, @0x0305 // pb[0x35] - 0353 1f1f mrr $AX0.L, $AC1.M - 0354 4d00 add $ACC1, $ACC0 - 0355 1481 asl $ACC0, #1 - 0356 8d1e set15'mv : $AX1.H, $AC0.M - 0357 1fd8 mrr $AC0.M, $AX0.L - 0358 0098 8000 lri $AX0.L, #0x8000 - 035a 0080 0d08 lri $AR0, #0x0d08 - 035c a830 mulx's $AX0.L, $AX1.H : @$AR0, $AC0.M - 035d 112f 0360 bloopi #0x2f, 0x0360 - 035f ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0360 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0361 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0362 00fe 0305 sr @0x0305, $AC0.M - 0364 8f00 set40 - 0365 0080 0d08 lri $AR0, #0x0d08 - 0367 00c1 0ce1 lr $AR1, @0x0ce1 - 0369 1c61 mrr $AR3, $AR1 - 036a 193a lrri $AX0.H, @$AR1 - 036b 1919 lrri $AX1.L, @$AR0 - 036c b051 mulx'l $AX0.H, $AX1.L : $AX0.H, @$AR1 - 036d 1919 lrri $AX1.L, @$AR0 - 036e 115e 0371 bloopi #0x5e, 0x0371 - 0370 b651 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR1 - 0371 8090 nx'ls : $AX1.L, $AC0.M - 0372 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0373 6e33 movp's $ACC0 : @$AR3, $AC0.M - 0374 1b7e srri @$AR3, $AC0.M - 0375 00de 032d lr $AC0.M, @0x032d - 0377 b100 tst $ACC0 - 0378 0295 0381 jz 0x0381 - 037a 00c0 0ce1 lr $AR0, @0x0ce1 - 037c 1c20 mrr $AR1, $AR0 - 037d 0083 032e lri $AR3, #0x032e - 037f 02bf 06ab call 0x06ab - 0381 00de 0331 lr $AC0.M, @0x0331 - 0383 b100 tst $ACC0 - 0384 0295 038d jz 0x038d - 0386 0080 0332 lri $AR0, #0x0332 - 0388 00c1 0ce1 lr $AR1, @0x0ce1 - 038a 1c41 mrr $AR2, $AR1 - 038b 02bf 06c3 call 06c3_Unknown() - 038d 0080 02f9 lri $AR0, #0x02f9 - 038f 8100 clr $ACC0 - 0390 100c loopi #0x0c - 0391 1b1e srri @$AR0, $AC0.M // zero out the updates field - 0392 0080 034d lri $AR0, #0x034d - 0394 1008 loopi #0x08 - 0395 1b1e srri @$AR0, $AC0.M - 0396 00c3 0cd3 lr $AR3, @0x0cd3 // perform volume stuff - 0398 177f callr $AR3 // what a complicated volume control! - 0399 00c3 0cd4 lr $AR3, @0x0cd4 - 039b 177f callr $AR3 - 039c 00c3 0cd5 lr $AR3, @0x0cd5 - 039e 177f callr $AR3 - 039f 00c3 0cd6 lr $AR3, @0x0cd6 - 03a1 177f callr $AR3 - - 03a2 00de 033b lr $AC0.M, @0x033b - 03a4 b100 tst $ACC0 - 03a5 0295 0447 jz 0x0447 - if (mem16[0x033B] != 0) - { - 03a7 00de 035a lr $AC0.M, @0x035a - 03a9 b100 tst $ACC0 - 03aa 0295 03c4 jz 0x03c4 - if (mem16[0x035A] != 0) - { - 03ac 0a02 lris $AX0.H, #0x02 - 03ad c100 cmpar $ACC0, $AX0.H - 03ae 0294 03ba jnz 0x03ba - 03b0 0080 035b lri $AR0, #0x035b - 03b2 00c1 0ce1 lr $AR1, @0x0ce1 - 03b4 0082 0d0c lri $AR2, #0x0d0c - 03b6 02bf 06c3 call 06c3_Unknown() - 03b8 029f 03cc jmp 0x03cc - 03ba 0080 0d0c lri $AR0, #0x0d0c - 03bc 00c1 0ce1 lr $AR1, @0x0ce1 - 03be 0083 035b lri $AR3, #0x035b - 03c0 02bf 06ab call 0x06ab - 03c2 029f 03cc jmp 0x03cc - } - else - { - 03c4 0080 0d0c lri $AR0, #0x0d0c - 03c6 00c1 0ce1 lr $AR1, @0x0ce1 - 03c8 1160 03cb bloopi #0x60, 0x03cb - 03ca 193f lrri $AC1.M, @$AR1 - 03cb 1b1f srri @$AR0, $AC1.M - } - 03cc 0082 0355 lri $AR2, #0x0355 - 03ce 8c00 clr15 - 03cf 8100 clr $ACC0 - 03d0 195c lrri $AC0.L, @$AR2 - 03d1 009b 0005 lri $AX1.H, #0x0005 - 03d3 0099 5555 lri $AX1.L, #0x5555 - 03d5 0080 0d08 lri $AR0, #0x0d08 - 03d7 1104 03da bloopi #0x04, 0x03da - 03d9 195f lrri $AC1.M, @$AR2 - 03da 1b1f srri @$AR0, $AC1.M - 03db 0081 0cc0 lri $AR1, #0x0cc0 - 03dd 0084 0d08 lri $IX0, #0x0d08 - 03df 0087 1000 lri $IX3, #0x1000 - 03e1 1112 03f2 bloopi #0x12, 0x03f2 - 03e3 4a00 addax $ACC0, $AX1.L - 03e4 1c1e mrr $AR0, $AC0.M - 03e5 0010 addarn $AR0, $IX0 - 03e6 8900 clr $ACC1 - 03e7 1fbc mrr $AC1.L, $AC0.L - 03e8 1577 lsr $ACC1, #-9 - 03e9 1512 lsl $ACC1, #18 - 03ea 1c7f mrr $AR3, $AC1.M - 03eb 001f addarn $AR3, $IX3 - 03ec 80c3 nx'ld : $AX0.L, $AX1.L, @$AR3 - 03ed 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 03ee 97c3 mulmv'ld $AX0.L, $AX0.H, $ACC1 : $AX0.L, $AX1.L, @$AR3 - 03ef 95c3 mulac'ld $AX0.L, $AX0.H, $ACC1 : $AX0.L, $AX1.L, @$AR3 - 03f0 9500 mulac $AX0.L, $AX0.H, $ACC1 - 03f1 4f00 addp $ACC1 - 03f2 1b3f srri @$AR1, $AC1.M - 03f3 0004 dar $AR0 - 03f4 0006 dar $AR2 - 03f5 189f lrrd $AC1.M, @$AR0 - 03f6 1adf srrd @$AR2, $AC1.M - 03f7 189f lrrd $AC1.M, @$AR0 - 03f8 1adf srrd @$AR2, $AC1.M - 03f9 189f lrrd $AC1.M, @$AR0 - 03fa 1adf srrd @$AR2, $AC1.M - 03fb 189f lrrd $AC1.M, @$AR0 - 03fc 1adf srrd @$AR2, $AC1.M - 03fd 1adc srrd @$AR2, $AC0.L - 03fe 8d00 set15 - 03ff 0081 033d lri $AR1, #0x033d - 0401 0082 0240 lri $AR2, #0x0240 - 0403 00c3 0cd7 lr $AR3, @0x0cd7 - 0405 177f callr $AR3 - 0406 00f8 034d sr @0x034d, $AX0.L - 0408 0081 033f lri $AR1, #0x033f - 040a 0082 0ac0 lri $AR2, #0x0ac0 - 040c 00c3 0cd8 lr $AR3, @0x0cd8 - 040e 177f callr $AR3 - 040f 00f8 0351 sr @0x0351, $AX0.L - 0411 0081 0341 lri $AR1, #0x0341 - 0413 0082 0264 lri $AR2, #0x0264 - 0415 00c3 0cd9 lr $AR3, @0x0cd9 - 0417 177f callr $AR3 - 0418 00f8 034e sr @0x034e, $AX0.L - 041a 0081 0343 lri $AR1, #0x0343 - 041c 0082 0ae4 lri $AR2, #0x0ae4 - 041e 00c3 0cda lr $AR3, @0x0cda - 0420 177f callr $AR3 - 0421 00f8 0352 sr @0x0352, $AX0.L - 0423 0081 0345 lri $AR1, #0x0345 - 0425 0082 0288 lri $AR2, #0x0288 - 0427 00c3 0cdb lr $AR3, @0x0cdb - 0429 177f callr $AR3 - 042a 00f8 034f sr @0x034f, $AX0.L - 042c 0081 0347 lri $AR1, #0x0347 - 042e 0082 0b08 lri $AR2, #0x0b08 - 0430 00c3 0cdc lr $AR3, @0x0cdc - 0432 177f callr $AR3 - 0433 00f8 0353 sr @0x0353, $AX0.L - 0435 0081 0349 lri $AR1, #0x0349 - 0437 0082 02ac lri $AR2, #0x02ac - 0439 00c3 0cdd lr $AR3, @0x0cdd - 043b 177f callr $AR3 - 043c 00f8 0350 sr @0x0350, $AX0.L - 043e 0081 034b lri $AR1, #0x034b - 0440 0082 0b2c lri $AR2, #0x0b2c - 0442 00c3 0cde lr $AR3, @0x0cde - 0444 177f callr $AR3 - 0445 00f8 0354 sr @0x0354, $AX0.L - } - 0447 00de 02f2 lr $AC0.M, @0x02f2 - 0449 b100 tst $ACC0 - 044a 0295 046a jz 0x046a - 044c 00de 02f5 lr $AC0.M, @0x02f5 - 044e 00df 02f7 lr $AC1.M, @0x02f7 - 0450 8200 cmp - 0451 0293 0456 jle 0x0456 - 0453 7800 decm $AC0.M - 0454 029f 0459 jmp 0x0459 - 0456 0295 0459 jz 0x0459 - 0458 7400 incm $AC0.M - 0459 00fe 02f5 sr @0x02f5, $AC0.M - 045b 00de 02f6 lr $AC0.M, @0x02f6 - 045d 00df 02f8 lr $AC1.M, @0x02f8 - 045f 8200 cmp - 0460 0293 0465 jle 0x0465 - 0462 7800 decm $AC0.M - 0463 029f 0468 jmp 0x0468 - 0465 0295 0468 jz 0x0468 - 0467 7400 incm $AC0.M - - 0468 00fe 02f6 sr @0x02f6, $AC0.M - 046a 8e00 set16 -} - - 046b 8100 clr $ACC0 - 046c 00de 02f2 lr $AC0.M, @0x02f2 - 046e b100 tst $ACC0 - 046f 0295 047f jz 0x047f - 0471 00de 02f3 lr $AC0.M, @0x02f3 - 0473 00dc 02f4 lr $AC0.L, @0x02f4 - 0475 2ece srs @DSMAH, $AC0.M - 0476 2ccf srs @DSMAL, $AC0.L - 0477 16cd 0ca0 si @DSPA, #0x0ca0 - 0479 16c9 0001 si @DSCR, #0x0001 - 047b 16cb 0040 si @DSBL, #0x0040 - 047d 02bf 0084 call 0084_WaitForDMACompletion() // from 0x0CA0 to mem32[0x02F3], 64 bytes - - 047f 8100 clr $ACC0 - 0480 8900 clr $ACC1 - 0481 00de 02d2 lr $AC0.M, @0x02d2 - 0483 00df 02d3 lr $AC1.M, @0x02d3 - 0485 2ece srs @DSMAH, $AC0.M - 0486 2fcf srs @DSMAL, $AC1.M - 0487 16cd 02d0 si @DSPA, #0x02d0 - 0489 16c9 0001 si @DSCR, #0x0001 - 048b 16cb 0140 si @DSBL, #0x0140 - 048d 02bf 0084 call 0084_WaitForDMACompletion() // from 0x02D0 to mem32[0x02D2], 0x140 bytes - 048f 8100 clr $ACC0 - 0490 00de 02d0 lr $AC0.M, @0x02d0 - 0492 00dc 02d1 lr $AC0.L, @0x02d1 - 0494 b100 tst $ACC0 - 0495 0294 0283 jnz 0x0283 // if (mem32[0x02D0] != 0) do the whole thing again; - - 0497 00c0 0cd2 lr $AR0, @0x0cd2 // restore AR0; - 0499 029f 006f jmp 006f_MailHandler() -} - - -void 049b_Cmd_5() { - 049b 8e00 set16 - 049c 00c4 0ce6 lr $IX0, @0x0ce6 - 049e 1905 lrri $IX1, @$AR0 - 049f 00e5 0ce6 sr @0x0ce6, $IX1 - 04a1 0086 0400 lri $IX2, #0x0400 - 04a3 8100 clr $ACC0 - 04a4 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 04a5 191c lrri $AC0.L, @$AR0 - 04a6 2ece srs @DSMAH, $AC0.M - 04a7 2ccf srs @DSMAL, $AC0.L - 04a8 1fc6 mrr $AC0.M, $IX2 - 04a9 2ecd srs @DSPA, $AC0.M - 04aa 16c9 0001 si @DSCR, #0x0001 - 04ac 16cb 0480 si @DSBL, #0x0480 - 04ae 02bf 0084 call 0084_WaitForDMACompletion() - 04b0 02bf 04e6 call 0x04e6 - 04b2 029f 006f jmp 006f_MailHandler() -} - -void 04b4_Cmd_6() { - 04b4 8e00 set16 - 04b5 00c4 0ce7 lr $IX0, @0x0ce7 - 04b7 1905 lrri $IX1, @$AR0 - 04b8 00e5 0ce7 sr @0x0ce7, $IX1 - 04ba 0086 0640 lri $IX2, #0x0640 - 04bc 8100 clr $ACC0 - 04bd 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 04be 191c lrri $AC0.L, @$AR0 - 04bf 2ece srs @DSMAH, $AC0.M - 04c0 2ccf srs @DSMAL, $AC0.L - 04c1 1fc6 mrr $AC0.M, $IX2 - 04c2 2ecd srs @DSPA, $AC0.M - 04c3 16c9 0001 si @DSCR, #0x0001 - 04c5 16cb 0480 si @DSBL, #0x0480 - 04c7 02bf 0084 call 0084_WaitForDMACompletion() - 04c9 02bf 04e6 call 0x04e6 - 04cb 029f 006f jmp 006f_MailHandler() -} - -// Command #7 - Set output buffer address -// AXList data: -// - command (2) -// - something (2) -// - Left/Right(?) output buffer address (4) -// - Right/Left(?) output buffer address (4) -// -void 04cd_Cmd_7() { - 04cd 8e00 set16 - 04ce 00c4 0ce8 lr $IX0, @0x0ce8 - 04d0 1905 lrri $IX1, @$AR0 - 04d1 00e5 0ce8 sr @0x0ce8, $IX1 // mem16[0x0CE8] = mem16[0x0C01]; - 04d3 0086 0880 lri $IX2, #0x0880 - 04d5 8100 clr $ACC0 - 04d6 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 04d7 191c lrri $AC0.L, @$AR0 - 04d8 2ece srs @DSMAH, $AC0.M - 04d9 2ccf srs @DSMAL, $AC0.L - 04da 1fc6 mrr $AC0.M, $IX2 - 04db 2ecd srs @DSPA, $AC0.M - 04dc 16c9 0001 si @DSCR, #0x0001 - 04de 16cb 0480 si @DSBL, #0x0480 // dma from 0x0880 to mem32[0x0C02], 1152 bytes. - 04e0 02bf 0084 call 0084_WaitForDMACompletion() - 04e2 02bf 04e6 call 0x04e6 - 04e4 029f 006f jmp 006f_MailHandler() -} - -void 04e6_Unk() { - 04e6 8b00 m0 - 04e7 8100 clr $ACC0 - 04e8 1fc4 mrr $AC0.M, $IX0 - 04e9 1fe5 mrr $AC1.M, $IX1 - 04ea 5d00 sub $ACC1, $ACC0 - 04eb 009a 02ab lri $AX0.H, #0x02ab - 04ed 009b 02aa lri $AX1.H, #0x02aa - 04ef 0081 0d08 lri $AR1, #0x0d08 - 04f1 d000 mulc $AC1.M, $AX0.H - 04f2 d400 mulcac $AC1.M, $AX0.H, $ACC0 - 04f3 111f 04f7 bloopi #0x1f, 0x04f7 - 04f5 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 04f6 d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 04f7 d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 04f8 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 04f9 4e31 addp's $ACC0 : @$AR1, $AC0.M - 04fa 1b25 srri @$AR1, $IX1 - 04fb 8e00 set16 - 04fc 191f lrri $AC1.M, @$AR0 - 04fd 191d lrri $AC1.L, @$AR0 - 04fe 2fce srs @DSMAH, $AC1.M - 04ff 2dcf srs @DSMAL, $AC1.L - 0500 8900 clr $ACC1 - 0501 1fa6 mrr $AC1.L, $IX2 - 0502 2dcd srs @DSPA, $AC1.L - 0503 16c9 0000 si @DSCR, #0x0000 - 0505 16cb 0480 si @DSBL, #0x0480 - 0507 02bf 0084 call 0084_WaitForDMACompletion() - 0509 00e0 0cd2 sr @0x0cd2, $AR0 - 050b 8f00 set40 - 050c 8d00 set15 - 050d 8a00 m2 - 050e 0080 0d08 lri $AR0, #0x0d08 - 0510 0081 0000 lri $AR1, #0x0000 - 0512 1c41 mrr $AR2, $AR1 - 0513 1c66 mrr $AR3, $IX2 - 0514 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0515 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0516 a000 mulx $AX0.L, $AX1.L - 0517 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0518 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 0519 4e00 addp $ACC0 - 051a 4800 addax $ACC0, $AX0.L - 051b 112f 052a bloopi #0x2f, 0x052a - 051d 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 051e 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 051f a000 mulx $AX0.L, $AX1.L - 0520 af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0521 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0522 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0523 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0524 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0525 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0526 a000 mulx $AX0.L, $AX1.L - 0527 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0528 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 0529 4e3a addp's $ACC0 : @$AR2, $AC1.M - 052a 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 052b 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 052c 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 052d a000 mulx $AX0.L, $AX1.L - 052e af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 052f 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0530 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0531 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0532 1b5f srri @$AR2, $AC1.M - 0533 1b5d srri @$AR2, $AC1.L - 0534 0080 0d08 lri $AR0, #0x0d08 - 0536 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0537 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0538 a000 mulx $AX0.L, $AX1.L - 0539 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 053a 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 053b 4e00 addp $ACC0 - 053c 4800 addax $ACC0, $AX0.L - 053d 112f 054c bloopi #0x2f, 0x054c - 053f 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0540 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0541 a000 mulx $AX0.L, $AX1.L - 0542 af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0543 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0544 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0545 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0546 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0547 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0548 a000 mulx $AX0.L, $AX1.L - 0549 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 054a 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 054b 4e3a addp's $ACC0 : @$AR2, $AC1.M - 054c 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 054d 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 054e 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 054f a000 mulx $AX0.L, $AX1.L - 0550 af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0551 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0552 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0553 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0554 1b5f srri @$AR2, $AC1.M - 0555 1b5d srri @$AR2, $AC1.L - 0556 0080 0d08 lri $AR0, #0x0d08 - 0558 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0559 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 055a a000 mulx $AX0.L, $AX1.L - 055b ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 055c 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 055d 4e00 addp $ACC0 - 055e 4800 addax $ACC0, $AX0.L - 055f 112f 056e bloopi #0x2f, 0x056e - 0561 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0562 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0563 a000 mulx $AX0.L, $AX1.L - 0564 af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0565 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0566 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0567 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0568 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0569 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 056a a000 mulx $AX0.L, $AX1.L - 056b ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 056c 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 056d 4e3a addp's $ACC0 : @$AR2, $AC1.M - 056e 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 056f 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0570 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0571 a000 mulx $AX0.L, $AX1.L - 0572 af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0573 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0574 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0575 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0576 1b5f srri @$AR2, $AC1.M - 0577 1b5d srri @$AR2, $AC1.L - 0578 00c0 0cd2 lr $AR0, @0x0cd2 - 057a 02df ret -} - -void 057b_Cmd_A() { - 057b 8d00 set15 - 057c 8f00 set40 - 057d 8a00 m2 - 057e 8900 clr $ACC1 - 057f 8168 clr'l $ACC0 : $AC1.L, @$AR0 - 0580 0098 0000 lri $AX0.L, #0x0000 - 0582 0099 0001 lri $AX1.L, #0x0001 - 0584 0081 0000 lri $AR1, #0x0000 - 0586 193e lrri $AC0.M, @$AR1 - 0587 193c lrri $AC0.L, @$AR1 - 0588 1160 0593 bloopi #0x60, 0x0593 - 058a a100 tstaxl $ACC0 - 058b 8271 cmp'l : $AC0.M, @$AR1 - 058c 0277 ifc - 058d 1f19 mrr $AX0.L, $AX1.L - 058e 193c lrri $AC0.L, @$AR1 - 058f a100 tstaxl $ACC0 - 0590 8271 cmp'l : $AC0.M, @$AR1 - 0591 0277 ifc - 0592 1f19 mrr $AX0.L, $AX1.L - 0593 193c lrri $AC0.L, @$AR1 - 0594 1fd8 mrr $AC0.M, $AX0.L - 0595 b100 tst $ACC0 - 0596 0294 05c0 jnz 0x05c0 - 0598 00de 0ce4 lr $AC0.M, @0x0ce4 - 059a b100 tst $ACC0 - 059b 0294 05a2 jnz 0x05a2 - 059d 191c lrri $AC0.L, @$AR0 - 059e 191c lrri $AC0.L, @$AR0 - 059f 191c lrri $AC0.L, @$AR0 - 05a0 029f 006f jmp 006f_MailHandler() - 05a2 8b00 m0 - 05a3 7a00 dec $ACC0 - 05a4 00fe 0ce4 sr @0x0ce4, $AC0.M - 05a6 8400 clrp - 05a7 0099 00c0 lri $AX1.L, #0x00c0 - 05a9 1f1e mrr $AX0.L, $AC0.M - 05aa a000 mulx $AX0.L, $AX1.L - 05ab 191e lrri $AC0.M, @$AR0 - 05ac 191e lrri $AC0.M, @$AR0 - 05ad 191c lrri $AC0.L, @$AR0 - 05ae 00e0 0cd2 sr @0x0cd2, $AR0 - 05b0 009a 0000 lri $AX0.H, #0x0000 - 05b2 0098 0840 lri $AX0.L, #0x0840 - 05b4 4e00 addp $ACC0 - 05b5 4800 addax $ACC0, $AX0.L - 05b6 2ece srs @DSMAH, $AC0.M - 05b7 2ccf srs @DSMAL, $AC0.L - 05b8 16cd 0d08 si @DSPA, #0x0d08 - 05ba 16c9 0000 si @DSCR, #0x0000 - 05bc 16cb 00c0 si @DSBL, #0x00c0 - 05be 029f 05d6 jmp 0x05d6 - 05c0 8b00 m0 - 05c1 00d8 0ce4 lr $AX0.L, @0x0ce4 - 05c3 0099 00c0 lri $AX1.L, #0x00c0 - 05c5 a000 mulx $AX0.L, $AX1.L - 05c6 191e lrri $AC0.M, @$AR0 - 05c7 00fe 0ce4 sr @0x0ce4, $AC0.M - 05c9 191e lrri $AC0.M, @$AR0 - 05ca 191c lrri $AC0.L, @$AR0 - 05cb 00e0 0cd2 sr @0x0cd2, $AR0 - 05cd 4e00 addp $ACC0 - 05ce 2ece srs @DSMAH, $AC0.M - 05cf 2ccf srs @DSMAL, $AC0.L - 05d0 16cd 0d08 si @DSPA, #0x0d08 - 05d2 16c9 0000 si @DSCR, #0x0000 - 05d4 16cb 00c0 si @DSBL, #0x00c0 - 05d6 02bf 0084 call 0084_WaitForDMACompletion() - 05d8 8a48 m2'l : $AX1.L, @$AR0 - 05d9 0083 0d08 lri $AR3, #0x0d08 - 05db 0080 0000 lri $AR0, #0x0000 - 05dd 0081 0000 lri $AR1, #0x0000 - 05df 1979 lrri $AX1.L, @$AR3 - 05e0 193a lrri $AX0.H, @$AR1 - 05e1 b041 mulx'l $AX0.H, $AX1.L : $AX0.L, @$AR1 - 05e2 a64b mulxmv'l $AX0.L, $AX1.L, $ACC0 : $AX1.L, @$AR3 - 05e3 f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 05e4 b441 mulxac'l $AX0.H, $AX1.L, $ACC0 : $AX0.L, @$AR1 - 05e5 9100 asr16 $ACC0 - 05e6 1130 05ef bloopi #0x30, 0x05ef - 05e8 a792 mulxmv'sl $AX0.L, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 05e9 f151 lsl16'l $ACC1 : $AX0.H, @$AR1 - 05ea b520 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR0, $AC0.L - 05eb 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 05ec a693 mulxmv'sl $AX0.L, $AX1.L, $ACC0 : $AC1.M, $AX1.L - 05ed f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 05ee b428 mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC1.L - 05ef 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 05f0 0083 0d08 lri $AR3, #0x0d08 - 05f2 0080 00c0 lri $AR0, #0x00c0 - 05f4 0081 00c0 lri $AR1, #0x00c0 - 05f6 1979 lrri $AX1.L, @$AR3 - 05f7 193a lrri $AX0.H, @$AR1 - 05f8 b041 mulx'l $AX0.H, $AX1.L : $AX0.L, @$AR1 - 05f9 a64b mulxmv'l $AX0.L, $AX1.L, $ACC0 : $AX1.L, @$AR3 - 05fa f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 05fb b441 mulxac'l $AX0.H, $AX1.L, $ACC0 : $AX0.L, @$AR1 - 05fc 9100 asr16 $ACC0 - 05fd 1130 0606 bloopi #0x30, 0x0606 - 05ff a792 mulxmv'sl $AX0.L, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 0600 f151 lsl16'l $ACC1 : $AX0.H, @$AR1 - 0601 b520 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR0, $AC0.L - 0602 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0603 a693 mulxmv'sl $AX0.L, $AX1.L, $ACC0 : $AC1.M, $AX1.L - 0604 f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 0605 b428 mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC1.L - 0606 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 0607 00c0 0cd2 lr $AR0, @0x0cd2 - 0609 029f 006f jmp 006f_MailHandler() -} - -void 060b_Cmd_B() { - 060b 8e48 set16'l : $AX1.L, @$AR0 - 060c 8b70 m0'l : $AC0.M, @$AR0 - 060d 8960 clr'l $ACC1 : $AC0.L, @$AR0 - 060e 00e0 0cd2 sr @0x0cd2, $AR0 - 0610 2ece srs @DSMAH, $AC0.M - 0611 2ccf srs @DSMAL, $AC0.L - 0612 16cd 0180 si @DSPA, #0x0180 - 0614 16c9 0001 si @DSCR, #0x0001 - 0616 16cb 0180 si @DSBL, #0x0180 - 0618 8100 clr $ACC0 - 0619 00de 0ce5 lr $AC0.M, @0x0ce5 - 061b 1ff9 mrr $AC1.M, $AX1.L - 061c 5d00 sub $ACC1, $ACC0 - 061d 00f9 0ce5 sr @0x0ce5, $AX1.L - 061f 009a 02ab lri $AX0.H, #0x02ab - 0621 009b 02aa lri $AX1.H, #0x02aa - 0623 0081 0d08 lri $AR1, #0x0d08 - 0625 d000 mulc $AC1.M, $AX0.H - 0626 d400 mulcac $AC1.M, $AX0.H, $ACC0 - 0627 111f 062b bloopi #0x1f, 0x062b - 0629 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 062a d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 062b d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 062c dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 062d 4e31 addp's $ACC0 : @$AR1, $AC0.M - 062e 1b39 srri @$AR1, $AX1.L - 062f 02bf 0084 call 0084_WaitForDMACompletion() - 0631 8f00 set40 - 0632 8d00 set15 - 0633 8a00 m2 - 0634 0080 0d08 lri $AR0, #0x0d08 - 0636 0081 0400 lri $AR1, #0x0400 - 0638 0083 0000 lri $AR3, #0x0000 - 063a 0082 00c0 lri $AR2, #0x00c0 - 063c 1918 lrri $AX0.L, @$AR0 - 063d 195b lrri $AX1.H, @$AR2 - 063e 1959 lrri $AX1.L, @$AR2 - 063f a000 mulx $AX0.L, $AX1.L - 0640 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0641 9100 asr16 $ACC0 - 0642 4e5b addp'l $ACC0 : $AX1.H, @$AR3 - 0643 f04b lsl16'l $ACC0 : $AX1.L, @$AR3 - 0644 115f 064f bloopi #0x5f, 0x064f - 0646 a031 mulx's $AX0.L, $AX1.L : @$AR1, $AC0.M - 0647 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0648 9140 asr16'l $ACC0 : $AX0.L, @$AR0 - 0649 4e5a addp'l $ACC0 : $AX1.H, @$AR2 - 064a f04a lsl16'l $ACC0 : $AX1.L, @$AR2 - 064b a031 mulx's $AX0.L, $AX1.L : @$AR1, $AC0.M - 064c ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 064d 9100 asr16 $ACC0 - 064e 4e5b addp'l $ACC0 : $AX1.H, @$AR3 - 064f f04b lsl16'l $ACC0 : $AX1.L, @$AR3 - 0650 a031 mulx's $AX0.L, $AX1.L : @$AR1, $AC0.M - 0651 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0652 9100 asr16 $ACC0 - 0653 4e00 addp $ACC0 - 0654 f000 lsl16 $ACC0 - 0655 1b3e srri @$AR1, $AC0.M - 0656 8e00 set16 - 0657 00c0 0cd2 lr $AR0, @0x0cd2 - 0659 191e lrri $AC0.M, @$AR0 - 065a 191c lrri $AC0.L, @$AR0 - 065b 2ece srs @DSMAH, $AC0.M - 065c 2ccf srs @DSMAL, $AC0.L - 065d 16cd 0400 si @DSPA, #0x0400 - 065f 16c9 0001 si @DSCR, #0x0001 - 0661 16cb 0180 si @DSBL, #0x0180 - 0663 02bf 0084 call 0084_WaitForDMACompletion() - 0665 16fc dcd1 si @DMBH, #0xdcd1 <--------------!!! - 0667 16fd 0004 si @DMBL, #0x0004 <--------------!!! - 0669 16fb 0001 si @DIRQ, #0x0001 <--------------!!! - 066b 26fc lrs $AC0.M, @DMBH - 066c 02a0 8000 andf $AC0.M, #0x8000 - 066e 029c 066b jlnz 0x066b - 0670 029f 006f jmp 006f_MailHandler() -} - -// Command 0xE - AXList end -void 0672_Cmd_E() { - 0672 16fc dcd1 si @DMBH, #0xdcd1 - 0674 16fd 0002 si @DMBL, #0x0002 - 0676 16fb 0001 si @DIRQ, #0x0001 // send a 0xDCD10002 and trigger an IRQ - 0678 029f 0f9b jmp 0x0f9b - 067a 029f 004c jmp 0x004c -} - -void 067c_Cmd_D() { - 067c 8c00 clr15 - 067d 8a00 m2 - 067e 8f00 set40 - 067f 0081 0ac0 lri $AR1, #0x0ac0 - 0681 0082 0240 lri $AR2, #0x0240 - 0683 1fa1 mrr $AC1.L, $AR1 - 0684 1112 0689 bloopi #0x12, 0x0689 - 0686 195e lrri $AC0.M, @$AR2 - 0687 195c lrri $AC0.L, @$AR2 - 0688 f000 lsl16 $ACC0 - 0689 1b3e srri @$AR1, $AC0.M - 068a 191e lrri $AC0.M, @$AR0 - 068b 191c lrri $AC0.L, @$AR0 - 068c 2ece srs @DSMAH, $AC0.M - 068d 2ccf srs @DSMAL, $AC0.L - 068e 2dcd srs @DSPA, $AC1.L - 068f 1103 06a2 bloopi #0x03, 0x06a2 - 0691 16c9 0001 si @DSCR, #0x0001 - 0693 16cb 0024 si @DSBL, #0x0024 - 0695 1fa1 mrr $AC1.L, $AR1 - 0696 1112 069b bloopi #0x12, 0x069b - 0698 195e lrri $AC0.M, @$AR2 - 0699 195c lrri $AC0.L, @$AR2 - 069a f000 lsl16 $ACC0 - 069b 1b3e srri @$AR1, $AC0.M - 069c 02bf 0084 call 0084_WaitForDMACompletion() - 069e 191e lrri $AC0.M, @$AR0 - 069f 191c lrri $AC0.L, @$AR0 - 06a0 2ece srs @DSMAH, $AC0.M - 06a1 2ccf srs @DSMAL, $AC0.L - 06a2 2dcd srs @DSPA, $AC1.L - 06a3 16c9 0001 si @DSCR, #0x0001 - 06a5 16cb 0024 si @DSBL, #0x0024 - 06a7 02bf 0084 call 0084_WaitForDMACompletion() - 06a9 029f 006f jmp 006f_MailHandler() -} - -void 06ab_unknown() { - 06ab 0087 ffff lri $IX3, #0xffff - 06ad 1c83 mrr $IX0, $AR3 - 06ae 197e lrri $AC0.M, @$AR3 - 06af 80e1 nx'ld : $AX0.H, $AX1.L, @$AR1 - 06b0 b04f mulx'ln $AX0.H, $AX1.L : $AX1.L, @$AR3 - 06b1 1f5e mrr $AX0.H, $AC0.M - 06b2 e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 06b3 b64f mulxmv'ln $AX0.H, $AX1.L, $ACC0 : $AX1.L, @$AR3 - 06b4 1f5e mrr $AX0.H, $AC0.M - 06b5 e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 06b6 112f 06bd bloopi #0x2f, 0x06bd - 06b8 b79a mulxmv'slm $AX0.H, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 06b9 1f5f mrr $AX0.H, $AC1.M - 06ba e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 06bb b69b mulxmv'slm $AX0.H, $AX1.L, $ACC0 : $AC1.M, $AX1.L - 06bc 1f5e mrr $AX0.H, $AC0.M - 06bd e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 06be 6f30 movp's $ACC1 : @$AR0, $AC0.M - 06bf 1b1f srri @$AR0, $AC1.M - 06c0 1c64 mrr $AR3, $IX0 - 06c1 1b7f srri @$AR3, $AC1.M - 06c2 02df ret -} - -void 06c3_Unknown() { - 06c3 8c00 clr15 - 06c4 8b00 m0 - 06c5 1ca0 mrr $IX1, $AR0 - 06c6 0083 0370 lri $AR3, #0x0370 - 06c8 191a lrri $AX0.H, @$AR0 - 06c9 1918 lrri $AX0.L, @$AR0 - 06ca 1b7a srri @$AR3, $AX0.H - 06cb 1b78 srri @$AR3, $AX0.L - 06cc 1919 lrri $AX1.L, @$AR0 - 06cd 191b lrri $AX1.H, @$AR0 - 06ce 0083 0d03 lri $AR3, #0x0d03 - 06d0 1105 06d3 bloopi #0x05, 0x06d3 - 06d2 191a lrri $AX0.H, @$AR0 - 06d3 1b7a srri @$AR3, $AX0.H - 06d4 0080 0d03 lri $AR0, #0x0d03 - 06d6 0088 0004 lri $WR0, #0x0004 - 06d8 0083 0370 lri $AR3, #0x0370 - 06da 008b 0001 lri $WR3, #0x0001 - 06dc 0087 0000 lri $IX3, #0x0000 - 06de 193f lrri $AC1.M, @$AR1 - 06df 191a lrri $AX0.H, @$AR0 - 06e0 d0c3 mulc'ld $AC1.M, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 06e1 f2cb madd'ldm $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 06e2 f2a9 madd'lsm $AX0.L, $AX0.H : $AX0.H, $AC1.M - 06e3 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 06e4 e379 maddx'l $AX0.H, $AX1.H : $AC1.M, @$AR1 - 06e5 6e50 movp'l $ACC0 : $AX0.H, @$AR0 - 06e6 1482 asl $ACC0, #2 - 06e7 fc00 clrl $AC1.L - 06e8 1f7e mrr $AX1.H, $AC0.M - 06e9 1b5e srri @$AR2, $AC0.M - 06ea 112f 06ff bloopi #0x2f, 0x06ff - 06ec d0c3 mulc'ld $AC1.M, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 06ed f2cb madd'ldm $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 06ee f2a9 madd'lsm $AX0.L, $AX0.H : $AX0.H, $AC1.M - 06ef e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 06f0 e279 maddx'l $AX0.H, $AX1.L : $AC1.M, @$AR1 - 06f1 6e50 movp'l $ACC0 : $AX0.H, @$AR0 - 06f2 1482 asl $ACC0, #2 - 06f3 fc00 clrl $AC1.L - 06f4 1f3e mrr $AX1.L, $AC0.M - 06f5 1b5e srri @$AR2, $AC0.M - 06f6 d0c3 mulc'ld $AC1.M, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 06f7 f2cb madd'ldm $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 06f8 f2a9 madd'lsm $AX0.L, $AX0.H : $AX0.H, $AC1.M - 06f9 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 06fa e379 maddx'l $AX0.H, $AX1.H : $AC1.M, @$AR1 - 06fb 6e50 movp'l $ACC0 : $AX0.H, @$AR0 - 06fc 1482 asl $ACC0, #2 - 06fd fc00 clrl $AC1.L - 06fe 1f7e mrr $AX1.H, $AC0.M - 06ff 1b5e srri @$AR2, $AC0.M - 0700 d0c3 mulc'ld $AC1.M, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0701 f2cb madd'ldm $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0702 f2a9 madd'lsm $AX0.L, $AX0.H : $AX0.H, $AC1.M - 0703 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0704 e200 maddx $AX0.H, $AX1.L - 0705 6e00 movp $ACC0 - 0706 1482 asl $ACC0, #2 - 0707 fc00 clrl $AC1.L - 0708 1f3e mrr $AX1.L, $AC0.M - 0709 1b5e srri @$AR2, $AC0.M - 070a 0088 ffff lri $WR0, #0xffff - 070c 008b ffff lri $WR3, #0xffff - 070e 1c05 mrr $AR0, $IX1 - 070f 0083 0370 lri $AR3, #0x0370 - 0711 197a lrri $AX0.H, @$AR3 - 0712 1978 lrri $AX0.L, @$AR3 - 0713 1b1a srri @$AR0, $AX0.H - 0714 1b18 srri @$AR0, $AX0.L - 0715 1b19 srri @$AR0, $AX1.L - 0716 1b1b srri @$AR0, $AX1.H - 0717 8d00 set15 - 0718 8a00 m2 - 0719 02df ret -} - -// Sample rate converter #0 - None -// - 071a 02bf 07e6 call 0x07e6_SetupAccelerator() - 071c 8c00 clr15 - 071d 8a00 m2 - 071e 8f00 set40 - // Read ratio - 071f 195b lrri $AX1.H, @$AR2 - 0720 1959 lrri $AX1.L, @$AR2 - 0721 8100 clr $ACC0 - // Read cur_addr fractional part - 0722 195c lrri $AC0.L, @$AR2 - 0723 0080 0d08 lri $AR0, #0x0d08 - 0725 0088 0003 lri $WR0, #0x0003 - // Read the last samples, copy them to 0x0D08 - 0727 195f lrri $AC1.M, @$AR2 - 0728 1b1f srri @$AR0, $AC1.M - 0729 195f lrri $AC1.M, @$AR2 - 072a 1b1f srri @$AR0, $AC1.M - 072b 195f lrri $AC1.M, @$AR2 - 072c 1b1f srri @$AR0, $AC1.M - 072d 195f lrri $AC1.M, @$AR2 - 072e 1b1f srri @$AR0, $AC1.M - - 072f 0081 0c60 lri $AR1, #0x0c60 - 0731 0082 ffdd lri $AR2, #0xffdd - 0733 00c7 0ce0 lr $IX3, @0x0ce0 - 0735 4a00 addax $ACC0, $AX1.L - 0736 1160 074a bloopi #0x60, 0x074a - 0738 8912 clr'mv $ACC1 : $AX0.L, $AC0.M - 0739 1fbc mrr $AC1.L, $AC0.L - 073a 1577 lsr $ACC1, #-9 - 073b 1512 lsl $ACC1, #18 - 073c 1c7f mrr $AR3, $AC1.M - 073d 001f addarn $AR3, $IX3 - 073e 0078 0743 bloop $AX0.L, 0x0743 - 0740 185a lrr $AX0.H, @$AR2 - 0741 1b1a srri @$AR0, $AX0.H - 0742 5000 subr $ACC0, $AX0.L - 0743 1f1d mrr $AX0.L, $AC1.L - 0744 4ac3 addax'ld $ACC0, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0745 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0746 97c3 mulmv'ld $AX0.L, $AX0.H, $ACC1 : $AX0.L, $AX1.L, @$AR3 - 0747 95c3 mulac'ld $AX0.L, $AX0.H, $ACC1 : $AX0.L, $AX1.L, @$AR3 - 0748 9500 mulac $AX0.L, $AX0.H, $ACC1 - 0749 4f00 addp $ACC1 - 074a 1b3f srri @$AR1, $AC1.M - 074b 5a00 subax $ACC0, $AX1.L - 074c 0004 dar $AR0 - 074d 0082 0329 lri $AR2, #0x0329 - 074f 189f lrrd $AC1.M, @$AR0 - 0750 1adf srrd @$AR2, $AC1.M - 0751 189f lrrd $AC1.M, @$AR0 - 0752 1adf srrd @$AR2, $AC1.M - 0753 189f lrrd $AC1.M, @$AR0 - 0754 1adf srrd @$AR2, $AC1.M - 0755 189f lrrd $AC1.M, @$AR0 - 0756 1adf srrd @$AR2, $AC1.M - 0757 0088 ffff lri $WR0, #0xffff - 0759 1adc srrd @$AR2, $AC0.L - 075a 0082 0322 lri $AR2, #0x0322 - 075c 27dc lrs $AC1.M, @yn2 - 075d 1adf srrd @$AR2, $AC1.M - 075e 27db lrs $AC1.M, @yn1 - 075f 1adf srrd @$AR2, $AC1.M - 0760 27da lrs $AC1.M, @pred_scale - 0761 1adf srrd @$AR2, $AC1.M - 0762 0082 030e lri $AR2, #0x030e - 0764 27d9 lrs $AC1.M, @ACCAL - 0765 1adf srrd @$AR2, $AC1.M - 0766 27d8 lrs $AC1.M, @ACCAH - 0767 1adf srrd @$AR2, $AC1.M - 0768 8e00 set16 - 0769 8b00 m0 - 076a 02df ret - -// Sample rate converter #1 - ? -// - 076b 02bf 07e6 call 0x07e6_SetupAccelerator() - 076d 8d00 set15 - 076e 8b00 m0 - 076f 8f00 set40 - 0770 195b lrri $AX1.H, @$AR2 - 0771 1945 lrri $IX1, @$AR2 - 0772 8100 clr $ACC0 - 0773 195c lrri $AC0.L, @$AR2 - 0774 0080 0d08 lri $AR0, #0x0d08 - 0776 0088 0003 lri $WR0, #0x0003 - 0778 0084 0003 lri $IX0, #0x0003 - 077a 195f lrri $AC1.M, @$AR2 - 077b 1b1f srri @$AR0, $AC1.M - 077c 195f lrri $AC1.M, @$AR2 - 077d 1b1f srri @$AR0, $AC1.M - 077e 195f lrri $AC1.M, @$AR2 - 077f 1b1f srri @$AR0, $AC1.M - 0780 195f lrri $AC1.M, @$AR2 - 0781 1b1f srri @$AR0, $AC1.M - 0782 0081 0c60 lri $AR1, #0x0c60 - 0784 0082 ffdd lri $AR2, #0xffdd - 0786 1f25 mrr $AX1.L, $IX1 - 0787 4a00 addax $ACC0, $AX1.L - 0788 1160 079f bloopi #0x60, 0x079f - 078a 8912 clr'mv $ACC1 : $AX0.L, $AC0.M - 078b 0078 0790 bloop $AX0.L, 0x0790 - 078d 185a lrr $AX0.H, @$AR2 - 078e 1b1a srri @$AR0, $AX0.H - 078f 5000 subr $ACC0, $AX0.L - 0790 1f1f mrr $AX0.L, $AC1.M - 0791 7c00 neg $ACC0 - 0792 b114 tst'mv $ACC0 : $AX1.L, $AC0.L - 0793 0294 0799 jnz 0x0799 - 0795 191f lrri $AC1.M, @$AR0 - 0796 0010 addarn $AR0, $IX0 - 0797 029f 079e jmp 0x079e - 0799 7c50 neg'l $ACC0 : $AX0.H, @$AR0 - 079a b014 mulx'mv $AX0.H, $AX1.L : $AX1.L, $AC0.L - 079b 199a lrrn $AX0.H, @$AR0 - 079c b700 mulxmv $AX0.H, $AX1.L, $ACC1 - 079d 4f00 addp $ACC1 - 079e 1f25 mrr $AX1.L, $IX1 - 079f 4a39 addax's $ACC0, $AX1.L : @$AR1, $AC1.M - 07a0 5a00 subax $ACC0, $AX1.L - 07a1 0004 dar $AR0 - 07a2 0082 0329 lri $AR2, #0x0329 - 07a4 189f lrrd $AC1.M, @$AR0 - 07a5 1adf srrd @$AR2, $AC1.M - 07a6 189f lrrd $AC1.M, @$AR0 - 07a7 1adf srrd @$AR2, $AC1.M - 07a8 189f lrrd $AC1.M, @$AR0 - 07a9 1adf srrd @$AR2, $AC1.M - 07aa 189f lrrd $AC1.M, @$AR0 - 07ab 1adf srrd @$AR2, $AC1.M - 07ac 0088 ffff lri $WR0, #0xffff - 07ae 1adc srrd @$AR2, $AC0.L - 07af 0082 0322 lri $AR2, #0x0322 - 07b1 27dc lrs $AC1.M, @yn2 - 07b2 1adf srrd @$AR2, $AC1.M - 07b3 27db lrs $AC1.M, @yn1 - 07b4 1adf srrd @$AR2, $AC1.M - 07b5 27da lrs $AC1.M, @pred_scale - 07b6 1adf srrd @$AR2, $AC1.M - 07b7 0082 030e lri $AR2, #0x030e - 07b9 27d9 lrs $AC1.M, @ACCAL - 07ba 1adf srrd @$AR2, $AC1.M - 07bb 27d8 lrs $AC1.M, @ACCAH - 07bc 1adf srrd @$AR2, $AC1.M - 07bd 8e00 set16 - 07be 8c00 clr15 - 07bf 02df ret - -// Sample rate converter #2 - No sample rate conversion -// Just copies 96 bytes of data to the output buffer -// - 07c0 02bf 07e6 call 0x07e6_SetupAccelerator() - 07c2 0080 0c60 lri $AR0, #0x0c60 - 07c4 0082 ffdd lri $AR2, #0xffdd // 0xFFDD: ACDAT - 07c6 1160 07cb bloopi #0x60, 0x07cb - 07c8 1844 lrr $IX0, @$AR2 // Load a sample from accelerator - 07c9 1b04 srri @$AR0, $IX0 // and store it to 0x0C60+ - 07ca 0000 nop - 07cb 0000 nop - 07cc 0004 dar $AR0 - // Save the 4 last samples in the PB - 07cd 0082 0329 lri $AR2, #0x0329 - 07cf 189f lrrd $AC1.M, @$AR0 - 07d0 1adf srrd @$AR2, $AC1.M - 07d1 189f lrrd $AC1.M, @$AR0 - 07d2 1adf srrd @$AR2, $AC1.M - 07d3 189f lrrd $AC1.M, @$AR0 - 07d4 1adf srrd @$AR2, $AC1.M - 07d5 189f lrrd $AC1.M, @$AR0 - 07d6 1adf srrd @$AR2, $AC1.M - // Save the accelerator regs in the PB - 07d7 0082 0322 lri $AR2, #0x0322 - // YN1 and YN2 - 07d9 27dc lrs $AC1.M, @yn2 - 07da 1adf srrd @$AR2, $AC1.M - 07db 27db lrs $AC1.M, @yn1 - 07dc 1adf srrd @$AR2, $AC1.M - // Pred scale - 07dd 27da lrs $AC1.M, @pred_scale - 07de 1adf srrd @$AR2, $AC1.M - 07df 0082 030e lri $AR2, #0x030e - // Current address - 07e1 27d9 lrs $AC1.M, @ACCAL - 07e2 1adf srrd @$AR2, $AC1.M - 07e3 27d8 lrs $AC1.M, @ACCAH - 07e4 1adf srrd @$AR2, $AC1.M - 07e5 02df ret - -// Called by the three sample rate converters above. -// Sets up the accelerator so that it can be used to -// read the audio data. -// The accelerator area is set to be the same length -// as the sound data being played, so that looping -// will be handled by exception vector #5 (ACCOV). -// Parameters: None -// Return: AR0 = 0x0328 -// -07e6_SetupAccelerator() -{ - // Set the accelerator regs from the PB - 07e6 0082 0308 lri $AR2, #0x0308 - // Sample format - 07e8 195e lrri $AC0.M, @$AR2 - 07e9 2ed1 srs @SampleFormat, $AC0.M - // Start address - 07ea 195e lrri $AC0.M, @$AR2 - 07eb 2ed4 srs @ACSAH, $AC0.M - 07ec 195e lrri $AC0.M, @$AR2 - 07ed 2ed5 srs @ACSAL, $AC0.M - // End address - 07ee 195e lrri $AC0.M, @$AR2 - 07ef 2ed6 srs @ACEAH, $AC0.M - 07f0 195e lrri $AC0.M, @$AR2 - 07f1 2ed7 srs @ACEAL, $AC0.M - // Current address - 07f2 195e lrri $AC0.M, @$AR2 - 07f3 2ed8 srs @ACCAH, $AC0.M - 07f4 195e lrri $AC0.M, @$AR2 - 07f5 2ed9 srs @ACCAL, $AC0.M - // 16 coefs - 07f6 195e lrri $AC0.M, @$AR2 - 07f7 2ea0 srs @COEF_A1_0, $AC0.M - 07f8 195e lrri $AC0.M, @$AR2 - 07f9 2ea1 srs @COEF_A2_0, $AC0.M - 07fa 195e lrri $AC0.M, @$AR2 - 07fb 2ea2 srs @COEF_A1_1, $AC0.M - 07fc 195e lrri $AC0.M, @$AR2 - 07fd 2ea3 srs @COEF_A2_1, $AC0.M - 07fe 195e lrri $AC0.M, @$AR2 - 07ff 2ea4 srs @COEF_A1_2, $AC0.M - 0800 195e lrri $AC0.M, @$AR2 - 0801 2ea5 srs @COEF_A2_2, $AC0.M - 0802 195e lrri $AC0.M, @$AR2 - 0803 2ea6 srs @COEF_A1_3, $AC0.M - 0804 195e lrri $AC0.M, @$AR2 - 0805 2ea7 srs @COEF_A2_3, $AC0.M - 0806 195e lrri $AC0.M, @$AR2 - 0807 2ea8 srs @COEF_A1_4, $AC0.M - 0808 195e lrri $AC0.M, @$AR2 - 0809 2ea9 srs @COEF_A2_4, $AC0.M - 080a 195e lrri $AC0.M, @$AR2 - 080b 2eaa srs @COEF_A1_5, $AC0.M - 080c 195e lrri $AC0.M, @$AR2 - 080d 2eab srs @COEF_A2_5, $AC0.M - 080e 195e lrri $AC0.M, @$AR2 - 080f 2eac srs @COEF_A1_6, $AC0.M - 0810 195e lrri $AC0.M, @$AR2 - 0811 2ead srs @COEF_A2_6, $AC0.M - 0812 195e lrri $AC0.M, @$AR2 - 0813 2eae srs @COEF_A1_7, $AC0.M - 0814 195e lrri $AC0.M, @$AR2 - 0815 2eaf srs @COEF_A2_7, $AC0.M - // Gain - 0816 195e lrri $AC0.M, @$AR2 - 0817 2ede srs @GAIN, $AC0.M - // Pred scale - 0818 195e lrri $AC0.M, @$AR2 - 0819 2eda srs @pred_scale, $AC0.M - // YN1 and YN2 - 081a 195e lrri $AC0.M, @$AR2 - 081b 2edb srs @yn1, $AC0.M - 081c 195e lrri $AC0.M, @$AR2 - 081d 2edc srs @yn2, $AC0.M - 081e 02df ret -} - -// Volume_0_0 - 081f 02df ret - -// Volume_0_1 - 0820 00c0 0ce2 lr $AR0, @0x0ce2 - 0822 0081 02da lri $AR1, #0x02da - 0824 0082 0000 lri $AR2, #0x0000 - 0826 1c62 mrr $AR3, $AR2 - 0827 02bf 0bd1 call 0bd1_ApplyVolume1(mem16[0x0ce2], 0x02da, 0x0000, 0x0000) - 0829 00f8 02f9 sr @0x02f9, $AX0.L // uh? the last is saved in updates field? - 082b 02df ret - - 082c 00c0 0ce3 lr $AR0, @0x0ce3 - 082e 0081 02dc lri $AR1, #0x02dc - 0830 0082 00c0 lri $AR2, #0x00c0 - 0832 1c62 mrr $AR3, $AR2 - 0833 02bf 0bd1 call 0bd1_Unknown() - 0835 00f8 02fd sr @0x02fd, $AX0.L - 0837 02df ret - - 0838 00c0 0ce2 lr $AR0, @0x0ce2 - 083a 0081 02da lri $AR1, #0x02da - 083c 0082 0000 lri $AR2, #0x0000 - 083e 1c62 mrr $AR3, $AR2 - 083f 00c4 0ce3 lr $IX0, @0x0ce3 - 0841 0085 00c0 lri $IX1, #0x00c0 - 0843 02bf 0beb call 0x0beb - 0845 00f8 02f9 sr @0x02f9, $AX0.L - 0847 00fb 02fd sr @0x02fd, $AX1.H - 0849 02df ret - - 084a 00c0 0ce2 lr $AR0, @0x0ce2 - 084c 0081 02da lri $AR1, #0x02da - 084e 0082 0000 lri $AR2, #0x0000 - 0850 0083 0d08 lri $AR3, #0x0d08 - 0852 00c4 0ce3 lr $IX0, @0x0ce3 - 0854 0085 00c0 lri $IX1, #0x00c0 - 0856 02bf 0c51 call 0x0c51 - 0858 00f8 02f9 sr @0x02f9, $AX0.L - 085a 00fb 02fd sr @0x02fd, $AX1.H - 085c 02df ret - - 085d 00c0 0ce1 lr $AR0, @0x0ce1 - 085f 0081 02ea lri $AR1, #0x02ea - 0861 0082 0180 lri $AR2, #0x0180 - 0863 1c62 mrr $AR3, $AR2 - 0864 02bf 0bd1 call 0bd1_Unknown() - 0866 00f8 0301 sr @0x0301, $AX0.L - 0868 02df ret - - 0869 00c0 0ce1 lr $AR0, @0x0ce1 - 086b 0081 02ea lri $AR1, #0x02ea - 086d 0082 0180 lri $AR2, #0x0180 - 086f 1c62 mrr $AR3, $AR2 - 0870 02bf 0bd1 call 0bd1_Unknown() - 0872 00f8 0301 sr @0x0301, $AX0.L - 0874 029f 0820 jmp 0x0820 - 0876 00c0 0ce1 lr $AR0, @0x0ce1 - 0878 0081 02ea lri $AR1, #0x02ea - 087a 0082 0180 lri $AR2, #0x0180 - 087c 1c62 mrr $AR3, $AR2 - 087d 02bf 0bd1 call 0bd1_Unknown() - 087f 00f8 0301 sr @0x0301, $AX0.L - 0881 029f 082c jmp 0x082c - 0883 00c0 0ce1 lr $AR0, @0x0ce1 - 0885 0081 02ea lri $AR1, #0x02ea - 0887 0082 0180 lri $AR2, #0x0180 - 0889 1c62 mrr $AR3, $AR2 - 088a 02bf 0bd1 call 0bd1_Unknown() - 088c 00f8 0301 sr @0x0301, $AX0.L - 088e 029f 0838 jmp 0x0838 - 0890 00c0 0ce1 lr $AR0, @0x0ce1 - 0892 0081 02ea lri $AR1, #0x02ea - 0894 0082 0180 lri $AR2, #0x0180 - 0896 1c62 mrr $AR3, $AR2 - 0897 02bf 0bd1 call 0bd1_Unknown() - 0899 00f8 0301 sr @0x0301, $AX0.L - 089b 029f 084a jmp 0x084a - 089d 00c0 0ce1 lr $AR0, @0x0ce1 - 089f 0081 02ea lri $AR1, #0x02ea - 08a1 0082 0180 lri $AR2, #0x0180 - 08a3 0083 0d08 lri $AR3, #0x0d08 - 08a5 02bf 0c21 call 0c21_Unknown() - 08a7 00f8 0301 sr @0x0301, $AX0.L - 08a9 02df ret - - 08aa 00c0 0ce1 lr $AR0, @0x0ce1 - 08ac 0081 02ea lri $AR1, #0x02ea - 08ae 0082 0180 lri $AR2, #0x0180 - 08b0 0083 0d08 lri $AR3, #0x0d08 - 08b2 02bf 0c21 call 0c21_Unknown() - 08b4 00f8 0301 sr @0x0301, $AX0.L - 08b6 029f 0820 jmp 0x0820 - 08b8 00c0 0ce1 lr $AR0, @0x0ce1 - 08ba 0081 02ea lri $AR1, #0x02ea - 08bc 0082 0180 lri $AR2, #0x0180 - 08be 0083 0d08 lri $AR3, #0x0d08 - 08c0 02bf 0c21 call 0c21_Unknown() - 08c2 00f8 0301 sr @0x0301, $AX0.L - 08c4 029f 082c jmp 0x082c - 08c6 00c0 0ce1 lr $AR0, @0x0ce1 - 08c8 0081 02ea lri $AR1, #0x02ea - 08ca 0082 0180 lri $AR2, #0x0180 - 08cc 0083 0d08 lri $AR3, #0x0d08 - 08ce 02bf 0c21 call 0c21_Unknown() - 08d0 00f8 0301 sr @0x0301, $AX0.L - 08d2 029f 0838 jmp 0x0838 - 08d4 00c0 0ce1 lr $AR0, @0x0ce1 - 08d6 0081 02ea lri $AR1, #0x02ea - 08d8 0082 0180 lri $AR2, #0x0180 - 08da 0083 0d08 lri $AR3, #0x0d08 - 08dc 02bf 0c21 call 0c21_Unknown() - 08de 00f8 0301 sr @0x0301, $AX0.L - 08e0 029f 084a jmp 0x084a - 08e2 00c0 0ce2 lr $AR0, @0x0ce2 - 08e4 0081 02de lri $AR1, #0x02de - 08e6 0082 0400 lri $AR2, #0x0400 - 08e8 1c62 mrr $AR3, $AR2 - 08e9 02bf 0bd1 call 0bd1_Unknown() - 08eb 00f8 02fa sr @0x02fa, $AX0.L - 08ed 02df ret - - 08ee 00c0 0ce3 lr $AR0, @0x0ce3 - 08f0 0081 02e0 lri $AR1, #0x02e0 - 08f2 0082 04c0 lri $AR2, #0x04c0 - 08f4 1c62 mrr $AR3, $AR2 - 08f5 02bf 0bd1 call 0bd1_Unknown() - 08f7 00f8 02fe sr @0x02fe, $AX0.L - 08f9 02df ret - - 08fa 00c0 0ce2 lr $AR0, @0x0ce2 - 08fc 0081 02de lri $AR1, #0x02de - 08fe 0082 0400 lri $AR2, #0x0400 - 0900 1c62 mrr $AR3, $AR2 - 0901 00c4 0ce3 lr $IX0, @0x0ce3 - 0903 0085 04c0 lri $IX1, #0x04c0 - 0905 02bf 0beb call 0x0beb - 0907 00f8 02fa sr @0x02fa, $AX0.L - 0909 00fb 02fe sr @0x02fe, $AX1.H - 090b 02df ret - - 090c 00c0 0ce2 lr $AR0, @0x0ce2 - 090e 0081 02de lri $AR1, #0x02de - 0910 0082 0400 lri $AR2, #0x0400 - 0912 0083 0d08 lri $AR3, #0x0d08 - 0914 00c4 0ce3 lr $IX0, @0x0ce3 - 0916 0085 04c0 lri $IX1, #0x04c0 - 0918 02bf 0c51 call 0x0c51 - 091a 00f8 02fa sr @0x02fa, $AX0.L - 091c 00fb 02fe sr @0x02fe, $AX1.H - 091e 02df ret - - 091f 00c0 0ce1 lr $AR0, @0x0ce1 - 0921 0081 02ec lri $AR1, #0x02ec - 0923 0082 0580 lri $AR2, #0x0580 - 0925 1c62 mrr $AR3, $AR2 - 0926 02bf 0bd1 call 0bd1_Unknown() - 0928 00f8 0302 sr @0x0302, $AX0.L - 092a 02df ret - - 092b 00c0 0ce1 lr $AR0, @0x0ce1 - 092d 0081 02ec lri $AR1, #0x02ec - 092f 0082 0580 lri $AR2, #0x0580 - 0931 1c62 mrr $AR3, $AR2 - 0932 02bf 0bd1 call 0bd1_Unknown() - 0934 00f8 0302 sr @0x0302, $AX0.L - 0936 029f 08e2 jmp 0x08e2 - 0938 00c0 0ce1 lr $AR0, @0x0ce1 - 093a 0081 02ec lri $AR1, #0x02ec - 093c 0082 0580 lri $AR2, #0x0580 - 093e 1c62 mrr $AR3, $AR2 - 093f 02bf 0bd1 call 0bd1_Unknown() - 0941 00f8 0302 sr @0x0302, $AX0.L - 0943 029f 08ee jmp 0x08ee - 0945 00c0 0ce1 lr $AR0, @0x0ce1 - 0947 0081 02ec lri $AR1, #0x02ec - 0949 0082 0580 lri $AR2, #0x0580 - 094b 1c62 mrr $AR3, $AR2 - 094c 02bf 0bd1 call 0bd1_Unknown() - 094e 00f8 0302 sr @0x0302, $AX0.L - 0950 029f 08fa jmp 0x08fa - 0952 00c0 0ce1 lr $AR0, @0x0ce1 - 0954 0081 02ec lri $AR1, #0x02ec - 0956 0082 0580 lri $AR2, #0x0580 - 0958 1c62 mrr $AR3, $AR2 - 0959 02bf 0bd1 call 0bd1_Unknown() - 095b 00f8 0302 sr @0x0302, $AX0.L - 095d 029f 090c jmp 0x090c - 095f 00c0 0ce1 lr $AR0, @0x0ce1 - 0961 0081 02ec lri $AR1, #0x02ec - 0963 0082 0580 lri $AR2, #0x0580 - 0965 0083 0d08 lri $AR3, #0x0d08 - 0967 02bf 0c21 call 0c21_Unknown() - 0969 00f8 0302 sr @0x0302, $AX0.L - 096b 02df ret - - 096c 00c0 0ce1 lr $AR0, @0x0ce1 - 096e 0081 02ec lri $AR1, #0x02ec - 0970 0082 0580 lri $AR2, #0x0580 - 0972 0083 0d08 lri $AR3, #0x0d08 - 0974 02bf 0c21 call 0c21_Unknown() - 0976 00f8 0302 sr @0x0302, $AX0.L - 0978 029f 08e2 jmp 0x08e2 - 097a 00c0 0ce1 lr $AR0, @0x0ce1 - 097c 0081 02ec lri $AR1, #0x02ec - 097e 0082 0580 lri $AR2, #0x0580 - 0980 0083 0d08 lri $AR3, #0x0d08 - 0982 02bf 0c21 call 0c21_Unknown() - 0984 00f8 0302 sr @0x0302, $AX0.L - 0986 029f 08ee jmp 0x08ee - 0988 00c0 0ce1 lr $AR0, @0x0ce1 - 098a 0081 02ec lri $AR1, #0x02ec - 098c 0082 0580 lri $AR2, #0x0580 - 098e 0083 0d08 lri $AR3, #0x0d08 - 0990 02bf 0c21 call 0c21_Unknown() - 0992 00f8 0302 sr @0x0302, $AX0.L - 0994 029f 08fa jmp 0x08fa - 0996 00c0 0ce1 lr $AR0, @0x0ce1 - 0998 0081 02ec lri $AR1, #0x02ec - 099a 0082 0580 lri $AR2, #0x0580 - 099c 0083 0d08 lri $AR3, #0x0d08 - 099e 02bf 0c21 call 0c21_Unknown() - 09a0 00f8 0302 sr @0x0302, $AX0.L - 09a2 029f 090c jmp 0x090c - 09a4 00c0 0ce2 lr $AR0, @0x0ce2 - 09a6 0081 02e2 lri $AR1, #0x02e2 - 09a8 0082 0640 lri $AR2, #0x0640 - 09aa 1c62 mrr $AR3, $AR2 - 09ab 02bf 0bd1 call 0bd1_Unknown() - 09ad 00f8 02fb sr @0x02fb, $AX0.L - 09af 02df ret - - 09b0 00c0 0ce3 lr $AR0, @0x0ce3 - 09b2 0081 02e4 lri $AR1, #0x02e4 - 09b4 0082 0700 lri $AR2, #0x0700 - 09b6 1c62 mrr $AR3, $AR2 - 09b7 02bf 0bd1 call 0bd1_Unknown() - 09b9 00f8 02ff sr @0x02ff, $AX0.L - 09bb 02df ret - - 09bc 00c0 0ce2 lr $AR0, @0x0ce2 - 09be 0081 02e2 lri $AR1, #0x02e2 - 09c0 0082 0640 lri $AR2, #0x0640 - 09c2 1c62 mrr $AR3, $AR2 - 09c3 00c4 0ce3 lr $IX0, @0x0ce3 - 09c5 0085 0700 lri $IX1, #0x0700 - 09c7 02bf 0beb call 0x0beb - 09c9 00f8 02fb sr @0x02fb, $AX0.L - 09cb 00fb 02ff sr @0x02ff, $AX1.H - 09cd 02df ret - - 09ce 00c0 0ce2 lr $AR0, @0x0ce2 - 09d0 0081 02e2 lri $AR1, #0x02e2 - 09d2 0082 0640 lri $AR2, #0x0640 - 09d4 0083 0d08 lri $AR3, #0x0d08 - 09d6 00c4 0ce3 lr $IX0, @0x0ce3 - 09d8 0085 0700 lri $IX1, #0x0700 - 09da 02bf 0c51 call 0x0c51 - 09dc 00f8 02fb sr @0x02fb, $AX0.L - 09de 00fb 02ff sr @0x02ff, $AX1.H - 09e0 02df ret - - 09e1 00c0 0ce1 lr $AR0, @0x0ce1 - 09e3 0081 02ee lri $AR1, #0x02ee - 09e5 0082 07c0 lri $AR2, #0x07c0 - 09e7 1c62 mrr $AR3, $AR2 - 09e8 02bf 0bd1 call 0bd1_Unknown() - 09ea 00f8 0303 sr @0x0303, $AX0.L - 09ec 02df ret - - 09ed 00c0 0ce1 lr $AR0, @0x0ce1 - 09ef 0081 02ee lri $AR1, #0x02ee - 09f1 0082 07c0 lri $AR2, #0x07c0 - 09f3 1c62 mrr $AR3, $AR2 - 09f4 02bf 0bd1 call 0bd1_Unknown() - 09f6 00f8 0303 sr @0x0303, $AX0.L - 09f8 029f 09a4 jmp 0x09a4 - 09fa 00c0 0ce1 lr $AR0, @0x0ce1 - 09fc 0081 02ee lri $AR1, #0x02ee - 09fe 0082 07c0 lri $AR2, #0x07c0 - 0a00 1c62 mrr $AR3, $AR2 - 0a01 02bf 0bd1 call 0bd1_Unknown() - 0a03 00f8 0303 sr @0x0303, $AX0.L - 0a05 029f 09b0 jmp 0x09b0 - 0a07 00c0 0ce1 lr $AR0, @0x0ce1 - 0a09 0081 02ee lri $AR1, #0x02ee - 0a0b 0082 07c0 lri $AR2, #0x07c0 - 0a0d 1c62 mrr $AR3, $AR2 - 0a0e 02bf 0bd1 call 0bd1_Unknown() - 0a10 00f8 0303 sr @0x0303, $AX0.L - 0a12 029f 09bc jmp 0x09bc - 0a14 00c0 0ce1 lr $AR0, @0x0ce1 - 0a16 0081 02ee lri $AR1, #0x02ee - 0a18 0082 07c0 lri $AR2, #0x07c0 - 0a1a 1c62 mrr $AR3, $AR2 - 0a1b 02bf 0bd1 call 0bd1_Unknown() - 0a1d 00f8 0303 sr @0x0303, $AX0.L - 0a1f 029f 09ce jmp 0x09ce - 0a21 00c0 0ce1 lr $AR0, @0x0ce1 - 0a23 0081 02ee lri $AR1, #0x02ee - 0a25 0082 07c0 lri $AR2, #0x07c0 - 0a27 0083 0d08 lri $AR3, #0x0d08 - 0a29 02bf 0c21 call 0c21_Unknown() - 0a2b 00f8 0303 sr @0x0303, $AX0.L - 0a2d 02df ret - - 0a2e 00c0 0ce1 lr $AR0, @0x0ce1 - 0a30 0081 02ee lri $AR1, #0x02ee - 0a32 0082 07c0 lri $AR2, #0x07c0 - 0a34 0083 0d08 lri $AR3, #0x0d08 - 0a36 02bf 0c21 call 0c21_Unknown() - 0a38 00f8 0303 sr @0x0303, $AX0.L - 0a3a 029f 09a4 jmp 0x09a4 - 0a3c 00c0 0ce1 lr $AR0, @0x0ce1 - 0a3e 0081 02ee lri $AR1, #0x02ee - 0a40 0082 07c0 lri $AR2, #0x07c0 - 0a42 0083 0d08 lri $AR3, #0x0d08 - 0a44 02bf 0c21 call 0c21_Unknown() - 0a46 00f8 0303 sr @0x0303, $AX0.L - 0a48 029f 09b0 jmp 0x09b0 - 0a4a 00c0 0ce1 lr $AR0, @0x0ce1 - 0a4c 0081 02ee lri $AR1, #0x02ee - 0a4e 0082 07c0 lri $AR2, #0x07c0 - 0a50 0083 0d08 lri $AR3, #0x0d08 - 0a52 02bf 0c21 call 0c21_Unknown() - 0a54 00f8 0303 sr @0x0303, $AX0.L - 0a56 029f 09bc jmp 0x09bc - 0a58 00c0 0ce1 lr $AR0, @0x0ce1 - 0a5a 0081 02ee lri $AR1, #0x02ee - 0a5c 0082 07c0 lri $AR2, #0x07c0 - 0a5e 0083 0d08 lri $AR3, #0x0d08 - 0a60 02bf 0c21 call 0c21_Unknown() - 0a62 00f8 0303 sr @0x0303, $AX0.L - 0a64 029f 09ce jmp 0x09ce - 0a66 00c0 0ce2 lr $AR0, @0x0ce2 - 0a68 0081 02e6 lri $AR1, #0x02e6 - 0a6a 0082 0880 lri $AR2, #0x0880 - 0a6c 1c62 mrr $AR3, $AR2 - 0a6d 02bf 0bd1 call 0bd1_Unknown() - 0a6f 00f8 02fc sr @0x02fc, $AX0.L - 0a71 02df ret - - 0a72 00c0 0ce3 lr $AR0, @0x0ce3 - 0a74 0081 02e8 lri $AR1, #0x02e8 - 0a76 0082 0940 lri $AR2, #0x0940 - 0a78 1c62 mrr $AR3, $AR2 - 0a79 02bf 0bd1 call 0bd1_Unknown() - 0a7b 00f8 0300 sr @0x0300, $AX0.L - 0a7d 02df ret - - 0a7e 00c0 0ce2 lr $AR0, @0x0ce2 - 0a80 0081 02e6 lri $AR1, #0x02e6 - 0a82 0082 0880 lri $AR2, #0x0880 - 0a84 1c62 mrr $AR3, $AR2 - 0a85 00c4 0ce3 lr $IX0, @0x0ce3 - 0a87 0085 0940 lri $IX1, #0x0940 - 0a89 02bf 0beb call 0x0beb - 0a8b 00f8 02fc sr @0x02fc, $AX0.L - 0a8d 00fb 0300 sr @0x0300, $AX1.H - 0a8f 02df ret - - 0a90 00c0 0ce2 lr $AR0, @0x0ce2 - 0a92 0081 02e6 lri $AR1, #0x02e6 - 0a94 0082 0880 lri $AR2, #0x0880 - 0a96 0083 0d08 lri $AR3, #0x0d08 - 0a98 00c4 0ce3 lr $IX0, @0x0ce3 - 0a9a 0085 0940 lri $IX1, #0x0940 - 0a9c 02bf 0c51 call 0x0c51 - 0a9e 00f8 02fc sr @0x02fc, $AX0.L - 0aa0 00fb 0300 sr @0x0300, $AX1.H - 0aa2 02df ret - 0aa3 00c0 0ce1 lr $AR0, @0x0ce1 - 0aa5 0081 02f0 lri $AR1, #0x02f0 - 0aa7 0082 0a00 lri $AR2, #0x0a00 - 0aa9 1c62 mrr $AR3, $AR2 - 0aaa 02bf 0bd1 call 0bd1_Unknown() - 0aac 00f8 0304 sr @0x0304, $AX0.L - 0aae 02df ret - - 0aaf 00c0 0ce1 lr $AR0, @0x0ce1 - 0ab1 0081 02f0 lri $AR1, #0x02f0 - 0ab3 0082 0a00 lri $AR2, #0x0a00 - 0ab5 1c62 mrr $AR3, $AR2 - 0ab6 02bf 0bd1 call 0bd1_Unknown() - 0ab8 00f8 0304 sr @0x0304, $AX0.L - 0aba 029f 0a66 jmp 0x0a66 - 0abc 00c0 0ce1 lr $AR0, @0x0ce1 - 0abe 0081 02f0 lri $AR1, #0x02f0 - 0ac0 0082 0a00 lri $AR2, #0x0a00 - 0ac2 1c62 mrr $AR3, $AR2 - 0ac3 02bf 0bd1 call 0bd1_Unknown() - 0ac5 00f8 0304 sr @0x0304, $AX0.L - 0ac7 029f 0a72 jmp 0x0a72 - 0ac9 00c0 0ce1 lr $AR0, @0x0ce1 - 0acb 0081 02f0 lri $AR1, #0x02f0 - 0acd 0082 0a00 lri $AR2, #0x0a00 - 0acf 1c62 mrr $AR3, $AR2 - 0ad0 02bf 0bd1 call 0bd1_Unknown() - 0ad2 00f8 0304 sr @0x0304, $AX0.L - 0ad4 029f 0a7e jmp 0x0a7e - 0ad6 00c0 0ce1 lr $AR0, @0x0ce1 - 0ad8 0081 02f0 lri $AR1, #0x02f0 - 0ada 0082 0a00 lri $AR2, #0x0a00 - 0adc 1c62 mrr $AR3, $AR2 - 0add 02bf 0bd1 call 0bd1_Unknown() - 0adf 00f8 0304 sr @0x0304, $AX0.L - 0ae1 029f 0a90 jmp 0x0a90 - 0ae3 00c0 0ce1 lr $AR0, @0x0ce1 - 0ae5 0081 02f0 lri $AR1, #0x02f0 - 0ae7 0082 0a00 lri $AR2, #0x0a00 - 0ae9 0083 0d08 lri $AR3, #0x0d08 - 0aeb 02bf 0c21 call 0c21_Unknown() - 0aed 00f8 0304 sr @0x0304, $AX0.L - 0aef 02df ret - - 0af0 00c0 0ce1 lr $AR0, @0x0ce1 - 0af2 0081 02f0 lri $AR1, #0x02f0 - 0af4 0082 0a00 lri $AR2, #0x0a00 - 0af6 0083 0d08 lri $AR3, #0x0d08 - 0af8 02bf 0c21 call 0c21_Unknown() - 0afa 00f8 0304 sr @0x0304, $AX0.L - 0afc 029f 0a66 jmp 0x0a66 - 0afe 00c0 0ce1 lr $AR0, @0x0ce1 - 0b00 0081 02f0 lri $AR1, #0x02f0 - 0b02 0082 0a00 lri $AR2, #0x0a00 - 0b04 0083 0d08 lri $AR3, #0x0d08 - 0b06 02bf 0c21 call 0c21_Unknown() - 0b08 00f8 0304 sr @0x0304, $AX0.L - 0b0a 029f 0a72 jmp 0x0a72 - 0b0c 00c0 0ce1 lr $AR0, @0x0ce1 - 0b0e 0081 02f0 lri $AR1, #0x02f0 - 0b10 0082 0a00 lri $AR2, #0x0a00 - 0b12 0083 0d08 lri $AR3, #0x0d08 - 0b14 02bf 0c21 call 0c21_Unknown() - 0b16 00f8 0304 sr @0x0304, $AX0.L - 0b18 029f 0a7e jmp 0x0a7e - 0b1a 00c0 0ce1 lr $AR0, @0x0ce1 - 0b1c 0081 02f0 lri $AR1, #0x02f0 - 0b1e 0082 0a00 lri $AR2, #0x0a00 - 0b20 0083 0d08 lri $AR3, #0x0d08 - 0b22 02bf 0c21 call 0c21_Unknown() - 0b24 00f8 0304 sr @0x0304, $AX0.L - 0b26 029f 0a90 jmp 0x0a90 - 0b28 00c0 0ce1 lr $AR0, @0x0ce1 - 0b2a 0081 02e6 lri $AR1, #0x02e6 - 0b2c 0082 0880 lri $AR2, #0x0880 - 0b2e 1c62 mrr $AR3, $AR2 - 0b2f 02bf 0bd1 call 0bd1_Unknown() - 0b31 00f8 02fc sr @0x02fc, $AX0.L - 0b33 02df ret - - 0b34 00c0 0ce1 lr $AR0, @0x0ce1 - 0b36 0081 02e8 lri $AR1, #0x02e8 - 0b38 0082 0940 lri $AR2, #0x0940 - 0b3a 1c62 mrr $AR3, $AR2 - 0b3b 02bf 0bd1 call 0bd1_Unknown() - 0b3d 00f8 0300 sr @0x0300, $AX0.L - 0b3f 02df ret - - 0b40 00c0 0ce1 lr $AR0, @0x0ce1 - 0b42 0081 02e6 lri $AR1, #0x02e6 - 0b44 0082 0880 lri $AR2, #0x0880 - 0b46 1c62 mrr $AR3, $AR2 - 0b47 00c4 0ce1 lr $IX0, @0x0ce1 - 0b49 0085 0940 lri $IX1, #0x0940 - 0b4b 02bf 0beb call 0x0beb - 0b4d 00f8 02fc sr @0x02fc, $AX0.L - 0b4f 00fb 0300 sr @0x0300, $AX1.H - 0b51 02df ret - -void 0b52_Maybe_Mixer() { - 0b52 00c0 0ce1 lr $AR0, @0x0ce1 - 0b54 0081 02e6 lri $AR1, #0x02e6 - 0b56 0082 0880 lri $AR2, #0x0880 - 0b58 0083 0d08 lri $AR3, #0x0d08 - 0b5a 00c4 0ce1 lr $IX0, @0x0ce1 - 0b5c 0085 0940 lri $IX1, #0x0940 - 0b5e 02bf 0c51 call 0x0c51 - 0b60 00f8 02fc sr @0x02fc, $AX0.L - 0b62 00fb 0300 sr @0x0300, $AX1.H - 0b64 02df ret - 0b65 00c0 0ce1 lr $AR0, @0x0ce1 - 0b67 0081 02f0 lri $AR1, #0x02f0 - 0b69 0082 0a00 lri $AR2, #0x0a00 - 0b6b 1c62 mrr $AR3, $AR2 - 0b6c 02bf 0bd1 call 0bd1_Unknown() - 0b6e 00f8 0304 sr @0x0304, $AX0.L - 0b70 029f 0b28 jmp 0x0b28 - 0b72 00c0 0ce1 lr $AR0, @0x0ce1 - 0b74 0081 02f0 lri $AR1, #0x02f0 - 0b76 0082 0a00 lri $AR2, #0x0a00 - 0b78 1c62 mrr $AR3, $AR2 - 0b79 02bf 0bd1 call 0bd1_Unknown() - 0b7b 00f8 0304 sr @0x0304, $AX0.L - 0b7d 029f 0b34 jmp 0x0b34 - 0b7f 00c0 0ce1 lr $AR0, @0x0ce1 - 0b81 0081 02f0 lri $AR1, #0x02f0 - 0b83 0082 0a00 lri $AR2, #0x0a00 - 0b85 1c62 mrr $AR3, $AR2 - 0b86 02bf 0bd1 call 0bd1_Unknown() - 0b88 00f8 0304 sr @0x0304, $AX0.L - 0b8a 029f 0b40 jmp 0x0b40 - 0b8c 00c0 0ce1 lr $AR0, @0x0ce1 - 0b8e 0081 02f0 lri $AR1, #0x02f0 - 0b90 0082 0a00 lri $AR2, #0x0a00 - 0b92 1c62 mrr $AR3, $AR2 - 0b93 02bf 0bd1 call 0bd1_Unknown() - 0b95 00f8 0304 sr @0x0304, $AX0.L - 0b97 029f 0b52 jmp 0x0b52 - 0b99 00c0 0ce1 lr $AR0, @0x0ce1 - 0b9b 0081 02f0 lri $AR1, #0x02f0 - 0b9d 0082 0a00 lri $AR2, #0x0a00 - 0b9f 0083 0d08 lri $AR3, #0x0d08 - 0ba1 02bf 0c21 call 0c21_Unknown() - 0ba3 00f8 0304 sr @0x0304, $AX0.L - 0ba5 029f 0b28 jmp 0x0b28 - 0ba7 00c0 0ce1 lr $AR0, @0x0ce1 - 0ba9 0081 02f0 lri $AR1, #0x02f0 - 0bab 0082 0a00 lri $AR2, #0x0a00 - 0bad 0083 0d08 lri $AR3, #0x0d08 - 0baf 02bf 0c21 call 0c21_Unknown() - 0bb1 00f8 0304 sr @0x0304, $AX0.L - 0bb3 029f 0b34 jmp 0x0b34 - 0bb5 00c0 0ce1 lr $AR0, @0x0ce1 - 0bb7 0081 02f0 lri $AR1, #0x02f0 - 0bb9 0082 0a00 lri $AR2, #0x0a00 - 0bbb 0083 0d08 lri $AR3, #0x0d08 - 0bbd 02bf 0c21 call 0c21_Unknown() - 0bbf 00f8 0304 sr @0x0304, $AX0.L - 0bc1 029f 0b40 jmp 0x0b40 - 0bc3 00c0 0ce1 lr $AR0, @0x0ce1 - 0bc5 0081 02f0 lri $AR1, #0x02f0 - 0bc7 0082 0a00 lri $AR2, #0x0a00 - 0bc9 0083 0d08 lri $AR3, #0x0d08 - 0bcb 02bf 0c21 call 0c21_Unknown() - 0bcd 00f8 0304 sr @0x0304, $AX0.L - 0bcf 029f 0b52 jmp 0x0b52 -} - -// Volume -// AR0: factor table? -// AR1: factor -// AR2: input -// AR3: output -// returns: last in AX0.L (16 highest bits) -// -// basically: -// for (i = 0; i < 96; i++) -// out[i] = ((in[i*2+1] << 16) + (ar0[i] * factor)) >> 16; -// -// so that you don't bang your head against your keyboard trying to figure -// out those awful pipelined loops (I had to get myself a new head to finish -// this one). :P -// -void 0bd1_ApplyVolume1() { - 0bd1 191a lrri $AX0.H, @$AR0 // ax0.h = mem[ar0++] - 0bd2 1939 lrri $AX1.L, @$AR1 // ax1.l = mem[ar1++] - 0bd3 b072 mulx'l $AX0.H, $AX1.L : $AC0.M, @$AR2 // = ax0.h * ax1.l; ac0.m = mem[ar2++] - 0bd4 195c lrri $AC0.L, @$AR2 // ac0.l = mem[ar2++] - 0bd5 f07a lsl16'l $ACC0 : $AC1.M, @$AR2 // acc0 <<= 16; ac1.m = mem[ar2++] - 0bd6 191a lrri $AX0.H, @$AR0 // ax0.h = mem[ar0++] - 0bd7 b46a mulxac'l $AX0.H, $AX1.L, $ACC0 : $AC1.L, @$AR2 // acc0 += ; = ax0.h * ax1.l; ac1.l = mem[ar2++] - 0bd8 9100 asr16 $ACC0 // acc0 >>= 16 - 0bd9 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M // acc1 <<= 16; ax0.h = mem[ar0++]; mem[ar3++] = ac0.m - 0bda 112f 0be3 bloopi #0x2f, 0x0be3 // for (i = 0; i < 0x2f; i++) - 0bdc b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L // acc1 += ; = ax0.h * ax1.l; mem[ar3++] = ac0.l; - 0bdd 9972 asr16'l $ACC1 : $AC0.M, @$AR2 // acc1 >>= 16; ac0.m = mem[ar2++] - 0bde 195c lrri $AC0.L, @$AR2 // ac0.l = mem[ar2++]; - 0bdf f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M // acc0 <<= 16; ax0.h = mem[ar0++]; mem[ar3++] = ac1.m - 0be0 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L // acc0 += ; = ax0.h * ax1.l; mem[ar3++] = ac1.l; - 0be1 917a asr16'l $ACC0 : $AC1.M, @$AR2 // acc0 >>= 16; ac1.m = mem[ar2++] - 0be2 195d lrri $AC1.L, @$AR2 // ac1.l = mem[ar2++]; - 0be3 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M // acc1 <<= 16; ax0.h = mem[ar0++]; mem[ar3++] = ac0.m - 0be4 1b7c srri @$AR3, $AC0.L // mem[ar3++] = ac0.l; - 0be5 6e00 movp $ACC0 // acc0 = ; - 0be6 4f12 addp'mv $ACC1 : $AX0.L, $AC0.M // acc1 += ; ax0.l = ac0.m; - 0be7 9900 asr16 $ACC1 // acc1 >>= 16; - 0be8 1b7f srri @$AR3, $AC1.M // mem[ar3++] = ac1.m; - 0be9 812b clr's $ACC0 : @$AR3, $AC1.L // acc0 = 0; mem[ar3++] = ac1.l; - 0bea 02df ret -} - - 0beb 191a lrri $AX0.H, @$AR0 - 0bec 1939 lrri $AX1.L, @$AR1 - 0bed b072 mulx'l $AX0.H, $AX1.L : $AC0.M, @$AR2 - 0bee 195c lrri $AC0.L, @$AR2 - 0bef f07a lsl16'l $ACC0 : $AC1.M, @$AR2 - 0bf0 191a lrri $AX0.H, @$AR0 - 0bf1 b46a mulxac'l $AX0.H, $AX1.L, $ACC0 : $AC1.L, @$AR2 - 0bf2 9100 asr16 $ACC0 - 0bf3 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0bf4 112f 0bfd bloopi #0x2f, 0x0bfd - 0bf6 b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0bf7 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0bf8 195c lrri $AC0.L, @$AR2 - 0bf9 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0bfa b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0bfb 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0bfc 195d lrri $AC1.L, @$AR2 - 0bfd f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0bfe 1b7c srri @$AR3, $AC0.L - 0bff 6e00 movp $ACC0 - 0c00 4f12 addp'mv $ACC1 : $AX0.L, $AC0.M - 0c01 9909 asr16'ir $ACC1 : $AR1 - 0c02 1b7f srri @$AR3, $AC1.M - 0c03 1b7d srri @$AR3, $AC1.L - 0c04 1c04 mrr $AR0, $IX0 - 0c05 1c45 mrr $AR2, $IX1 - 0c06 1c62 mrr $AR3, $AR2 - 0c07 191a lrri $AX0.H, @$AR0 - 0c08 1939 lrri $AX1.L, @$AR1 - 0c09 b072 mulx'l $AX0.H, $AX1.L : $AC0.M, @$AR2 - 0c0a 195c lrri $AC0.L, @$AR2 - 0c0b f07a lsl16'l $ACC0 : $AC1.M, @$AR2 - 0c0c 191a lrri $AX0.H, @$AR0 - 0c0d b46a mulxac'l $AX0.H, $AX1.L, $ACC0 : $AC1.L, @$AR2 - 0c0e 9100 asr16 $ACC0 - 0c0f f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c10 112f 0c19 bloopi #0x2f, 0x0c19 - 0c12 b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0c13 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0c14 195c lrri $AC0.L, @$AR2 - 0c15 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0c16 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0c17 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0c18 195d lrri $AC1.L, @$AR2 - 0c19 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c1a 1b7c srri @$AR3, $AC0.L - 0c1b 6e00 movp $ACC0 - 0c1c 4f1e addp'mv $ACC1 : $AX1.H, $AC0.M - 0c1d 9900 asr16 $ACC1 - 0c1e 1b7f srri @$AR3, $AC1.M - 0c1f 1b7d srri @$AR3, $AC1.L - 0c20 02df ret - -void 0c21_Unknown() { - 0c21 1ce3 mrr $IX3, $AR3 - 0c22 8e00 set16 - 0c23 8100 clr $ACC0 - 0c24 8971 clr'l $ACC1 : $AC0.M, @$AR1 - 0c25 18bf lrrd $AC1.M, @$AR1 - 0c26 1b7e srri @$AR3, $AC0.M - 0c27 4c00 add $ACC0, $ACC1 - 0c28 1b7e srri @$AR3, $AC0.M - 0c29 112f 0c2e bloopi #0x2f, 0x0c2e - 0c2b 4c00 add $ACC0, $ACC1 - 0c2c 1b7e srri @$AR3, $AC0.M - 0c2d 4c00 add $ACC0, $ACC1 - 0c2e 1b7e srri @$AR3, $AC0.M - 0c2f 4c00 add $ACC0, $ACC1 - 0c30 1b3e srri @$AR1, $AC0.M - 0c31 1c27 mrr $AR1, $IX3 - 0c32 1c62 mrr $AR3, $AR2 - 0c33 8f50 set40'l : $AX0.H, @$AR0 - 0c34 1939 lrri $AX1.L, @$AR1 - 0c35 b072 mulx'l $AX0.H, $AX1.L : $AC0.M, @$AR2 - 0c36 195c lrri $AC0.L, @$AR2 - 0c37 f07a lsl16'l $ACC0 : $AC1.M, @$AR2 - 0c38 191a lrri $AX0.H, @$AR0 - 0c39 1939 lrri $AX1.L, @$AR1 - 0c3a b46a mulxac'l $AX0.H, $AX1.L, $ACC0 : $AC1.L, @$AR2 - 0c3b 9100 asr16 $ACC0 - 0c3c f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c3d 1939 lrri $AX1.L, @$AR1 - 0c3e 112f 0c49 bloopi #0x2f, 0x0c49 - 0c40 b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0c41 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0c42 195c lrri $AC0.L, @$AR2 - 0c43 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0c44 1939 lrri $AX1.L, @$AR1 - 0c45 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0c46 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0c47 195d lrri $AC1.L, @$AR2 - 0c48 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c49 1939 lrri $AX1.L, @$AR1 - 0c4a 1b7c srri @$AR3, $AC0.L - 0c4b 6e00 movp $ACC0 - 0c4c 4f12 addp'mv $ACC1 : $AX0.L, $AC0.M - 0c4d 9900 asr16 $ACC1 - 0c4e 1b7f srri @$AR3, $AC1.M - 0c4f 1b7d srri @$AR3, $AC1.L - 0c50 02df ret - 0c51 1ce3 mrr $IX3, $AR3 - 0c52 8e00 set16 - 0c53 8100 clr $ACC0 - 0c54 8971 clr'l $ACC1 : $AC0.M, @$AR1 - 0c55 18bf lrrd $AC1.M, @$AR1 - 0c56 1b7e srri @$AR3, $AC0.M - 0c57 4c00 add $ACC0, $ACC1 - 0c58 1b7e srri @$AR3, $AC0.M - 0c59 112f 0c5e bloopi #0x2f, 0x0c5e - 0c5b 4c00 add $ACC0, $ACC1 - 0c5c 1b7e srri @$AR3, $AC0.M - 0c5d 4c00 add $ACC0, $ACC1 - 0c5e 1b7e srri @$AR3, $AC0.M - 0c5f 4c00 add $ACC0, $ACC1 - 0c60 1b3e srri @$AR1, $AC0.M - 0c61 0009 iar $AR1 - 0c62 8100 clr $ACC0 - 0c63 8971 clr'l $ACC1 : $AC0.M, @$AR1 - 0c64 18bf lrrd $AC1.M, @$AR1 - 0c65 1b7e srri @$AR3, $AC0.M - 0c66 4c00 add $ACC0, $ACC1 - 0c67 1b7e srri @$AR3, $AC0.M - 0c68 112f 0c6d bloopi #0x2f, 0x0c6d - 0c6a 4c00 add $ACC0, $ACC1 - 0c6b 1b7e srri @$AR3, $AC0.M - 0c6c 4c00 add $ACC0, $ACC1 - 0c6d 1b7e srri @$AR3, $AC0.M - 0c6e 4c00 add $ACC0, $ACC1 - 0c6f 1b3e srri @$AR1, $AC0.M - 0c70 1c27 mrr $AR1, $IX3 - 0c71 1c62 mrr $AR3, $AR2 - 0c72 8f50 set40'l : $AX0.H, @$AR0 - 0c73 1939 lrri $AX1.L, @$AR1 - 0c74 b072 mulx'l $AX0.H, $AX1.L : $AC0.M, @$AR2 - 0c75 195c lrri $AC0.L, @$AR2 - 0c76 f07a lsl16'l $ACC0 : $AC1.M, @$AR2 - 0c77 191a lrri $AX0.H, @$AR0 - 0c78 1939 lrri $AX1.L, @$AR1 - 0c79 b46a mulxac'l $AX0.H, $AX1.L, $ACC0 : $AC1.L, @$AR2 - 0c7a 9100 asr16 $ACC0 - 0c7b f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c7c 1939 lrri $AX1.L, @$AR1 - 0c7d 112f 0c88 bloopi #0x2f, 0x0c88 - 0c7f b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0c80 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0c81 195c lrri $AC0.L, @$AR2 - 0c82 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0c83 1939 lrri $AX1.L, @$AR1 - 0c84 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0c85 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0c86 195d lrri $AC1.L, @$AR2 - 0c87 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c88 1939 lrri $AX1.L, @$AR1 - 0c89 1b7c srri @$AR3, $AC0.L - 0c8a 6e00 movp $ACC0 - 0c8b 4f12 addp'mv $ACC1 : $AX0.L, $AC0.M - 0c8c 9905 asr16'dr $ACC1 : $AR1 - 0c8d 1b7f srri @$AR3, $AC1.M - 0c8e 1b7d srri @$AR3, $AC1.L - 0c8f 1c04 mrr $AR0, $IX0 - 0c90 1c45 mrr $AR2, $IX1 - 0c91 1c62 mrr $AR3, $AR2 - 0c92 191a lrri $AX0.H, @$AR0 - 0c93 1939 lrri $AX1.L, @$AR1 - 0c94 b072 mulx'l $AX0.H, $AX1.L : $AC0.M, @$AR2 - 0c95 195c lrri $AC0.L, @$AR2 - 0c96 f07a lsl16'l $ACC0 : $AC1.M, @$AR2 - 0c97 191a lrri $AX0.H, @$AR0 - 0c98 1939 lrri $AX1.L, @$AR1 - 0c99 b46a mulxac'l $AX0.H, $AX1.L, $ACC0 : $AC1.L, @$AR2 - 0c9a 9100 asr16 $ACC0 - 0c9b f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0c9c 1939 lrri $AX1.L, @$AR1 - 0c9d 112f 0ca8 bloopi #0x2f, 0x0ca8 - 0c9f b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0ca0 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0ca1 195c lrri $AC0.L, @$AR2 - 0ca2 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0ca3 1939 lrri $AX1.L, @$AR1 - 0ca4 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0ca5 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0ca6 195d lrri $AC1.L, @$AR2 - 0ca7 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0ca8 1939 lrri $AX1.L, @$AR1 - 0ca9 1b7c srri @$AR3, $AC0.L - 0caa 6e00 movp $ACC0 - 0cab 4f1e addp'mv $ACC1 : $AX1.H, $AC0.M - 0cac 9900 asr16 $ACC1 - 0cad 1b7f srri @$AR3, $AC1.M - 0cae 1b7d srri @$AR3, $AC1.L - 0caf 02df ret - 0cb0 0098 0000 lri $AX0.L, #0x0000 - 0cb2 02df ret -} - - 0cb3 0080 0cc0 lri $AR0, #0x0cc0 - 0cb5 1c62 mrr $AR3, $AR2 - 0cb6 1939 lrri $AX1.L, @$AR1 - 0cb7 191a lrri $AX0.H, @$AR0 - 0cb8 b000 mulx $AX0.H, $AX1.L - 0cb9 195e lrri $AC0.M, @$AR2 - 0cba 195c lrri $AC0.L, @$AR2 - 0cbb f050 lsl16'l $ACC0 : $AX0.H, @$AR0 - 0cbc b400 mulxac $AX0.H, $AX1.L, $ACC0 - 0cbd 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0cbe 195d lrri $AC1.L, @$AR2 - 0cbf f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0cc0 1108 0cc9 bloopi #0x08, 0x0cc9 - 0cc2 b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0cc3 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0cc4 195c lrri $AC0.L, @$AR2 - 0cc5 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0cc6 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0cc7 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0cc8 195d lrri $AC1.L, @$AR2 - 0cc9 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0cca 4f23 addp's $ACC1 : @$AR3, $AC0.L - 0ccb 9900 asr16 $ACC1 - 0ccc 1b7f srri @$AR3, $AC1.M - 0ccd 6e2b movp's $ACC0 : @$AR3, $AC1.L - 0cce 1f1e mrr $AX0.L, $AC0.M - 0ccf 02df ret - 0cd0 0080 0cc0 lri $AR0, #0x0cc0 - 0cd2 0083 0d08 lri $AR3, #0x0d08 - 0cd4 1ce3 mrr $IX3, $AR3 - 0cd5 8e00 set16 - 0cd6 8100 clr $ACC0 - 0cd7 8971 clr'l $ACC1 : $AC0.M, @$AR1 - 0cd8 18bf lrrd $AC1.M, @$AR1 - 0cd9 1b7e srri @$AR3, $AC0.M - 0cda 4c00 add $ACC0, $ACC1 - 0cdb 1b7e srri @$AR3, $AC0.M - 0cdc 1108 0ce1 bloopi #0x08, 0x0ce1 - 0cde 4c00 add $ACC0, $ACC1 - 0cdf 1b7e srri @$AR3, $AC0.M - 0ce0 4c00 add $ACC0, $ACC1 - 0ce1 1b7e srri @$AR3, $AC0.M - 0ce2 4c00 add $ACC0, $ACC1 - 0ce3 1b3e srri @$AR1, $AC0.M - 0ce4 1c27 mrr $AR1, $IX3 - 0ce5 1c62 mrr $AR3, $AR2 - 0ce6 8f50 set40'l : $AX0.H, @$AR0 - 0ce7 1939 lrri $AX1.L, @$AR1 - 0ce8 b000 mulx $AX0.H, $AX1.L - 0ce9 195e lrri $AC0.M, @$AR2 - 0cea 195c lrri $AC0.L, @$AR2 - 0ceb f050 lsl16'l $ACC0 : $AX0.H, @$AR0 - 0cec 1939 lrri $AX1.L, @$AR1 - 0ced b400 mulxac $AX0.H, $AX1.L, $ACC0 - 0cee 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0cef 195d lrri $AC1.L, @$AR2 - 0cf0 f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0cf1 1939 lrri $AX1.L, @$AR1 - 0cf2 1108 0cfd bloopi #0x08, 0x0cfd - 0cf4 b523 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR3, $AC0.L - 0cf5 9972 asr16'l $ACC1 : $AC0.M, @$AR2 - 0cf6 195c lrri $AC0.L, @$AR2 - 0cf7 f0a1 lsl16'ls $ACC0 : $AX0.H, $AC1.M - 0cf8 1939 lrri $AX1.L, @$AR1 - 0cf9 b42b mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR3, $AC1.L - 0cfa 917a asr16'l $ACC0 : $AC1.M, @$AR2 - 0cfb 195d lrri $AC1.L, @$AR2 - 0cfc f1a0 lsl16'ls $ACC1 : $AX0.H, $AC0.M - 0cfd 1939 lrri $AX1.L, @$AR1 - 0cfe 4f23 addp's $ACC1 : @$AR3, $AC0.L - 0cff 9900 asr16 $ACC1 - 0d00 1b7f srri @$AR3, $AC1.M - 0d01 6e2b movp's $ACC0 : @$AR3, $AC1.L - 0d02 1f1e mrr $AX0.L, $AC0.M - 0d03 02df ret - -// Command jump table - 0d04 008a // 0x0 - ??? - 0d05 0222 // 0x1 - ??? - 0d06 024f // 0x2 - ??? - 0d07 0e83 // 0x3 - ??? - 0d08 027e // 0x4 - set PBs address - 0d09 049b // 0x5 - ??? - 0d0a 04b4 // 0x6 - ??? - 0d0b 04cd // 0x7 - set output buffers - 0d0c 0dbd // 0x8 - ??? - 0d0d 0ddf // 0x9 - ??? - 0d0e 057b // 0xA - set compressor table - 0d0f 060b // 0xB - ??? - 0d10 0ec6 // 0xC - ??? - 0d11 067c // 0xD - ??? - 0d12 0672 // 0xE - The End - -// Table #1 - entry selected by PB[0x007] bits 0-4 - 0d13 081f lris $AX0.L, #0x1f // 0: Do nothing - 0d14 0820 lris $AX0.L, #0x20 - 0d15 082c lris $AX0.L, #0x2c - 0d16 0838 lris $AX0.L, #0x38 - 0d17 084a lris $AX0.L, #0x4a - 0d18 084a lris $AX0.L, #0x4a - 0d19 084a lris $AX0.L, #0x4a - 0d1a 084a lris $AX0.L, #0x4a - 0d1b 085d lris $AX0.L, #0x5d - 0d1c 0869 lris $AX0.L, #0x69 - 0d1d 0876 lris $AX0.L, #0x76 - 0d1e 0883 lris $AX0.L, #0x83 - 0d1f 0890 lris $AX0.L, #0x90 - 0d20 0890 lris $AX0.L, #0x90 - 0d21 0890 lris $AX0.L, #0x90 - 0d22 0890 lris $AX0.L, #0x90 - 0d23 089d lris $AX0.L, #0x9d - 0d24 08aa lris $AX0.L, #0xaa - 0d25 08b8 lris $AX0.L, #0xb8 - 0d26 08c6 lris $AX0.L, #0xc6 - 0d27 08d4 lris $AX0.L, #0xd4 - 0d28 08d4 lris $AX0.L, #0xd4 - 0d29 08d4 lris $AX0.L, #0xd4 - 0d2a 08d4 lris $AX0.L, #0xd4 - 0d2b 089d lris $AX0.L, #0x9d - 0d2c 08aa lris $AX0.L, #0xaa - 0d2d 08b8 lris $AX0.L, #0xb8 - 0d2e 08c6 lris $AX0.L, #0xc6 - 0d2f 08d4 lris $AX0.L, #0xd4 - 0d30 08d4 lris $AX0.L, #0xd4 - 0d31 08d4 lris $AX0.L, #0xd4 - 0d32 08d4 lris $AX0.L, #0xd4 - -// Table #2 - entry selected by PB[0x006] bits 0-4 - 0d33 081f lris $AX0.L, #0x1f // 0: Do nothing - 0d34 08e2 lris $AX0.L, #0xe2 - 0d35 08ee lris $AX0.L, #0xee - 0d36 08fa lris $AX0.L, #0xfa - 0d37 090c lris $AX1.L, #0x0c - 0d38 090c lris $AX1.L, #0x0c - 0d39 090c lris $AX1.L, #0x0c - 0d3a 090c lris $AX1.L, #0x0c - 0d3b 091f lris $AX1.L, #0x1f - 0d3c 092b lris $AX1.L, #0x2b - 0d3d 0938 lris $AX1.L, #0x38 - 0d3e 0945 lris $AX1.L, #0x45 - 0d3f 0952 lris $AX1.L, #0x52 - 0d40 0952 lris $AX1.L, #0x52 - 0d41 0952 lris $AX1.L, #0x52 - 0d42 0952 lris $AX1.L, #0x52 - 0d43 095f lris $AX1.L, #0x5f - 0d44 096c lris $AX1.L, #0x6c - 0d45 097a lris $AX1.L, #0x7a - 0d46 0988 lris $AX1.L, #0x88 - 0d47 0996 lris $AX1.L, #0x96 - 0d48 0996 lris $AX1.L, #0x96 - 0d49 0996 lris $AX1.L, #0x96 - 0d4a 0996 lris $AX1.L, #0x96 - 0d4b 095f lris $AX1.L, #0x5f - 0d4c 096c lris $AX1.L, #0x6c - 0d4d 097a lris $AX1.L, #0x7a - 0d4e 0988 lris $AX1.L, #0x88 - 0d4f 0996 lris $AX1.L, #0x96 - 0d50 0996 lris $AX1.L, #0x96 - 0d51 0996 lris $AX1.L, #0x96 - 0d52 0996 lris $AX1.L, #0x96 - -// Table #3 - entry selected by PB[0x006] bits 5-9 - 0d53 081f lris $AX0.L, #0x1f // 0: Do nothing - 0d54 09a4 lris $AX1.L, #0xa4 - 0d55 09b0 lris $AX1.L, #0xb0 - 0d56 09bc lris $AX1.L, #0xbc - 0d57 09ce lris $AX1.L, #0xce - 0d58 09ce lris $AX1.L, #0xce - 0d59 09ce lris $AX1.L, #0xce - 0d5a 09ce lris $AX1.L, #0xce - 0d5b 09e1 lris $AX1.L, #0xe1 - 0d5c 09ed lris $AX1.L, #0xed - 0d5d 09fa lris $AX1.L, #0xfa - 0d5e 0a07 lris $AX0.H, #0x07 - 0d5f 0a14 lris $AX0.H, #0x14 - 0d60 0a14 lris $AX0.H, #0x14 - 0d61 0a14 lris $AX0.H, #0x14 - 0d62 0a14 lris $AX0.H, #0x14 - 0d63 0a21 lris $AX0.H, #0x21 - 0d64 0a2e lris $AX0.H, #0x2e - 0d65 0a3c lris $AX0.H, #0x3c - 0d66 0a4a lris $AX0.H, #0x4a - 0d67 0a58 lris $AX0.H, #0x58 - 0d68 0a58 lris $AX0.H, #0x58 - 0d69 0a58 lris $AX0.H, #0x58 - 0d6a 0a58 lris $AX0.H, #0x58 - 0d6b 0a21 lris $AX0.H, #0x21 - 0d6c 0a2e lris $AX0.H, #0x2e - 0d6d 0a3c lris $AX0.H, #0x3c - 0d6e 0a4a lris $AX0.H, #0x4a - 0d6f 0a58 lris $AX0.H, #0x58 - 0d70 0a58 lris $AX0.H, #0x58 - 0d71 0a58 lris $AX0.H, #0x58 - 0d72 0a58 lris $AX0.H, #0x58 - -// Table #4 - entry selected by PB[0x006] bits 10-15 -// (twice longer than the three previous ones!) - 0d73 081f lris $AX0.L, #0x1f // 0: Do nothing - 0d74 0a66 lris $AX0.H, #0x66 - 0d75 0a72 lris $AX0.H, #0x72 - 0d76 0a7e lris $AX0.H, #0x7e - 0d77 0a90 lris $AX0.H, #0x90 - 0d78 0a90 lris $AX0.H, #0x90 - 0d79 0a90 lris $AX0.H, #0x90 - 0d7a 0a90 lris $AX0.H, #0x90 - 0d7b 0aa3 lris $AX0.H, #0xa3 - 0d7c 0aaf lris $AX0.H, #0xaf - 0d7d 0abc lris $AX0.H, #0xbc - 0d7e 0ac9 lris $AX0.H, #0xc9 - 0d7f 0ad6 lris $AX0.H, #0xd6 - 0d80 0ad6 lris $AX0.H, #0xd6 - 0d81 0ad6 lris $AX0.H, #0xd6 - 0d82 0ad6 lris $AX0.H, #0xd6 - 0d83 0ae3 lris $AX0.H, #0xe3 - 0d84 0af0 lris $AX0.H, #0xf0 - 0d85 0afe lris $AX0.H, #0xfe - 0d86 0b0c lris $AX1.H, #0x0c - 0d87 0b1a lris $AX1.H, #0x1a - 0d88 0b1a lris $AX1.H, #0x1a - 0d89 0b1a lris $AX1.H, #0x1a - 0d8a 0b1a lris $AX1.H, #0x1a - 0d8b 0ae3 lris $AX0.H, #0xe3 - 0d8c 0af0 lris $AX0.H, #0xf0 - 0d8d 0afe lris $AX0.H, #0xfe - 0d8e 0b0c lris $AX1.H, #0x0c - 0d8f 0b1a lris $AX1.H, #0x1a - 0d90 0b1a lris $AX1.H, #0x1a - 0d91 0b1a lris $AX1.H, #0x1a - 0d92 0b1a lris $AX1.H, #0x1a - 0d93 081f lris $AX0.L, #0x1f - 0d94 0b28 lris $AX1.H, #0x28 - 0d95 0b34 lris $AX1.H, #0x34 - 0d96 0b40 lris $AX1.H, #0x40 - 0d97 0b52 lris $AX1.H, #0x52 - 0d98 0b52 lris $AX1.H, #0x52 - 0d99 0b52 lris $AX1.H, #0x52 - 0d9a 0b52 lris $AX1.H, #0x52 - 0d9b 0aa3 lris $AX0.H, #0xa3 - 0d9c 0b65 lris $AX1.H, #0x65 - 0d9d 0b72 lris $AX1.H, #0x72 - 0d9e 0b7f lris $AX1.H, #0x7f - 0d9f 0b8c lris $AX1.H, #0x8c - 0da0 0b8c lris $AX1.H, #0x8c - 0da1 0b8c lris $AX1.H, #0x8c - 0da2 0b8c lris $AX1.H, #0x8c - 0da3 0ae3 lris $AX0.H, #0xe3 - 0da4 0b99 lris $AX1.H, #0x99 - 0da5 0ba7 lris $AX1.H, #0xa7 - 0da6 0bb5 lris $AX1.H, #0xb5 - 0da7 0bc3 lris $AX1.H, #0xc3 - 0da8 0bc3 lris $AX1.H, #0xc3 - 0da9 0bc3 lris $AX1.H, #0xc3 - 0daa 0bc3 lris $AX1.H, #0xc3 - 0dab 0ae3 lris $AX0.H, #0xe3 - 0dac 0b99 lris $AX1.H, #0x99 - 0dad 0ba7 lris $AX1.H, #0xa7 - 0dae 0bb5 lris $AX1.H, #0xb5 - 0daf 0bc3 lris $AX1.H, #0xc3 - 0db0 0bc3 lris $AX1.H, #0xc3 - 0db1 0bc3 lris $AX1.H, #0xc3 - 0db2 0bc3 lris $AX1.H, #0xc3 - - - 0db3 0cb0 lris $AC0.L, #0xb0 - 0db4 0cb3 lris $AC0.L, #0xb3 - 0db5 0cd0 lris $AC0.L, #0xd0 - 0db6 0cd0 lris $AC0.L, #0xd0 - -// Jump table for sample rate converters - 0db7 071a cmpis $ACC1, #0x1a // none - 0db8 076b cmpis $ACC1, #0x6b // ? - 0db9 07c0 cmpis $ACC1, #0xc0 // linear - -// Table for coef_select -// addresses into COEF ROM - 0dba 1000 loopi #0x00 - 0dbb 1200 sbclr #0x00 - 0dbc 1400 lsl $ACC0, #0 - -void 0dbd_Cmd_8() { - 0dbd 8e00 set16 - 0dbe 00c4 0ce6 lr $IX0, @0x0ce6 - 0dc0 1905 lrri $IX1, @$AR0 - 0dc1 00e5 0ce6 sr @0x0ce6, $IX1 - 0dc3 0086 0400 lri $IX2, #0x0400 - 0dc5 191e lrri $AC0.M, @$AR0 - 0dc6 191c lrri $AC0.L, @$AR0 - 0dc7 2ece srs @DSMAH, $AC0.M - 0dc8 2ccf srs @DSMAL, $AC0.L - 0dc9 16cd 0400 si @DSPA, #0x0400 - 0dcb 16c9 0001 si @DSCR, #0x0001 - 0dcd 16cb 0480 si @DSBL, #0x0480 - 0dcf 02bf 0084 call 0084_WaitForDMACompletion() - 0dd1 191e lrri $AC0.M, @$AR0 - 0dd2 191c lrri $AC0.L, @$AR0 - 0dd3 2ece srs @DSMAH, $AC0.M - 0dd4 2ccf srs @DSMAL, $AC0.L - 0dd5 16cd 0940 si @DSPA, #0x0940 - 0dd7 16c9 0001 si @DSCR, #0x0001 - 0dd9 16cb 0180 si @DSBL, #0x0180 - 0ddb 02bf 0084 call 0084_WaitForDMACompletion() - 0ddd 029f 0e01 jmp 0e01_Unk() -} - -void 0ddf_Cmd_9() { - 0ddf 8e00 set16 - 0de0 00c4 0ce7 lr $IX0, @0x0ce7 - 0de2 1905 lrri $IX1, @$AR0 - 0de3 00e5 0ce7 sr @0x0ce7, $IX1 - 0de5 0086 0640 lri $IX2, #0x0640 - 0de7 191e lrri $AC0.M, @$AR0 - 0de8 191c lrri $AC0.L, @$AR0 - 0de9 2ece srs @DSMAH, $AC0.M - 0dea 2ccf srs @DSMAL, $AC0.L - 0deb 16cd 0640 si @DSPA, #0x0640 - 0ded 16c9 0001 si @DSCR, #0x0001 - 0def 16cb 0480 si @DSBL, #0x0480 - 0df1 02bf 0084 call 0084_WaitForDMACompletion() - 0df3 191e lrri $AC0.M, @$AR0 - 0df4 191c lrri $AC0.L, @$AR0 - 0df5 2ece srs @DSMAH, $AC0.M - 0df6 2ccf srs @DSMAL, $AC0.L - 0df7 16cd 0a00 si @DSPA, #0x0a00 - 0df9 16c9 0001 si @DSCR, #0x0001 - 0dfb 16cb 0180 si @DSBL, #0x0180 - 0dfd 02bf 0084 call 0084_WaitForDMACompletion() - 0dff 029f 0e01 jmp 0e01_Unk() -} - -void 0e01_Unk() { - 0e01 8b00 m0 - 0e02 8100 clr $ACC0 - 0e03 8900 clr $ACC1 - 0e04 1fc4 mrr $AC0.M, $IX0 - 0e05 1fe5 mrr $AC1.M, $IX1 - 0e06 5d00 sub $ACC1, $ACC0 - 0e07 009a 02ab lri $AX0.H, #0x02ab - 0e09 009b 02aa lri $AX1.H, #0x02aa - 0e0b 0081 0d08 lri $AR1, #0x0d08 - 0e0d d000 mulc $AC1.M, $AX0.H - 0e0e d400 mulcac $AC1.M, $AX0.H, $ACC0 - 0e0f 111f 0e13 bloopi #0x1f, 0x0e13 - 0e11 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0e12 d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e13 d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e14 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0e15 4e31 addp's $ACC0 : @$AR1, $AC0.M - 0e16 1b25 srri @$AR1, $IX1 - 0e17 191e lrri $AC0.M, @$AR0 - 0e18 191c lrri $AC0.L, @$AR0 - 0e19 2ece srs @DSMAH, $AC0.M - 0e1a 2ccf srs @DSMAL, $AC0.L - 0e1b 00e6 ffcd sr @DSPA, $IX2 - 0e1d 16c9 0000 si @DSCR, #0x0000 - 0e1f 16cb 0180 si @DSBL, #0x0180 - 0e21 0081 0000 lri $AR1, #0x0000 - 0e23 1c41 mrr $AR2, $AR1 - 0e24 02bf 0084 call 0084_WaitForDMACompletion() - 0e26 02bf 0e57 call 0x0e57 - 0e28 191e lrri $AC0.M, @$AR0 - 0e29 191c lrri $AC0.L, @$AR0 - 0e2a 2ece srs @DSMAH, $AC0.M - 0e2b 2ccf srs @DSMAL, $AC0.L - 0e2c 00e6 ffcd sr @DSPA, $IX2 - 0e2e 16c9 0000 si @DSCR, #0x0000 - 0e30 16cb 0180 si @DSBL, #0x0180 - 0e32 02bf 0084 call 0084_WaitForDMACompletion() - 0e34 02bf 0e57 call 0x0e57 - 0e36 191e lrri $AC0.M, @$AR0 - 0e37 191c lrri $AC0.L, @$AR0 - 0e38 2ece srs @DSMAH, $AC0.M - 0e39 2ccf srs @DSMAL, $AC0.L - 0e3a 00e6 ffcd sr @DSPA, $IX2 - 0e3c 16c9 0000 si @DSCR, #0x0000 - 0e3e 16cb 0180 si @DSBL, #0x0180 - 0e40 02bf 0084 call 0084_WaitForDMACompletion() - 0e42 02bf 0e57 call 0x0e57 - 0e44 191e lrri $AC0.M, @$AR0 - 0e45 191c lrri $AC0.L, @$AR0 - 0e46 2ece srs @DSMAH, $AC0.M - 0e47 2ccf srs @DSMAL, $AC0.L - 0e48 00e6 ffcd sr @DSPA, $IX2 - 0e4a 16c9 0000 si @DSCR, #0x0000 - 0e4c 16cb 0180 si @DSBL, #0x0180 - 0e4e 0081 0880 lri $AR1, #0x0880 - 0e50 1c41 mrr $AR2, $AR1 - 0e51 02bf 0084 call 0084_WaitForDMACompletion() - 0e53 02bf 0e57 call 0x0e57 - 0e55 029f 006f jmp 006f_MailHandler() -} - - 0e57 8f00 set40 - 0e58 8d00 set15 - 0e59 8a00 m2 - 0e5a 00e0 0cd2 sr @0x0cd2, $AR0 - 0e5c 0080 0d08 lri $AR0, #0x0d08 - 0e5e 1c66 mrr $AR3, $IX2 - 0e5f 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0e60 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0e61 a000 mulx $AX0.L, $AX1.L - 0e62 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0e63 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 0e64 4e00 addp $ACC0 - 0e65 4800 addax $ACC0, $AX0.L - 0e66 112f 0e75 bloopi #0x2f, 0x0e75 - 0e68 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0e69 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0e6a a000 mulx $AX0.L, $AX1.L - 0e6b af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0e6c 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0e6d 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0e6e 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0e6f 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0e70 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0e71 a000 mulx $AX0.L, $AX1.L - 0e72 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0e73 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 0e74 4e3a addp's $ACC0 : @$AR2, $AC1.M - 0e75 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 0e76 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0e77 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0e78 a000 mulx $AX0.L, $AX1.L - 0e79 af00 mulxmv $AX0.L, $AX1.H, $ACC1 - 0e7a 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0e7b 4f32 addp's $ACC1 : @$AR2, $AC0.M - 0e7c 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0e7d 1b5f srri @$AR2, $AC1.M - 0e7e 1b5d srri @$AR2, $AC1.L - 0e7f 00c0 0cd2 lr $AR0, @0x0cd2 - 0e81 8e00 set16 - 0e82 02df ret - -void 0e83_Cmd_3() { - 0e83 8e00 set16 - 0e84 191f lrri $AC1.M, @$AR0 - 0e85 191d lrri $AC1.L, @$AR0 - 0e86 2fce srs @DSMAH, $AC1.M - 0e87 2dcf srs @DSMAL, $AC1.L - 0e88 16cd 0d08 si @DSPA, #0x0d08 - 0e8a 16c9 0000 si @DSCR, #0x0000 - 0e8c 16cb 0300 si @DSBL, #0x0300 - 0e8e 02bf 0084 call 0084_WaitForDMACompletion() - 0e90 1c80 mrr $IX0, $AR0 - 0e91 8f00 set40 - 0e92 0080 0d08 lri $AR0, #0x0d08 - 0e94 0083 0000 lri $AR3, #0x0000 - 0e96 1c43 mrr $AR2, $AR3 - 0e97 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0e98 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0e99 6a00 movax $ACC0, $AX1.L - 0e9a 4800 addax $ACC0, $AX0.L - 0e9b 112f 0ea4 bloopi #0x2f, 0x0ea4 - 0e9d 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0e9e 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0e9f 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0ea0 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0ea1 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0ea2 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0ea3 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 0ea4 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 0ea5 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0ea6 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0ea7 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0ea8 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0ea9 1b5f srri @$AR2, $AC1.M - 0eaa 1b5d srri @$AR2, $AC1.L - 0eab 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0eac 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0ead 6800 movax $ACC0, $AX0.L - 0eae 7c00 neg $ACC0 - 0eaf 4a00 addax $ACC0, $AX1.L - 0eb0 112f 0ebb bloopi #0x2f, 0x0ebb - 0eb2 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0eb3 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0eb4 6932 movax's $ACC1, $AX0.L : @$AR2, $AC0.M - 0eb5 7d00 neg $ACC1 - 0eb6 4b22 addax's $ACC1, $AX1.L : @$AR2, $AC0.L - 0eb7 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0eb8 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0eb9 683a movax's $ACC0, $AX0.L : @$AR2, $AC1.M - 0eba 7c00 neg $ACC0 - 0ebb 4a2a addax's $ACC0, $AX1.L : @$AR2, $AC1.L - 0ebc 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0ebd 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0ebe 6932 movax's $ACC1, $AX0.L : @$AR2, $AC0.M - 0ebf 7d00 neg $ACC1 - 0ec0 4b22 addax's $ACC1, $AX1.L : @$AR2, $AC0.L - 0ec1 1b5f srri @$AR2, $AC1.M - 0ec2 1b5d srri @$AR2, $AC1.L - 0ec3 1c04 mrr $AR0, $IX0 - 0ec4 029f 006f jmp 006f_MailHandler() -} - -void 0ec6_Cmd_C() { - 0ec6 8e48 set16'l : $AX1.L, @$AR0 - 0ec7 8b78 m0'l : $AC1.M, @$AR0 - 0ec8 8168 clr'l $ACC0 : $AC1.L, @$AR0 - 0ec9 00e0 0cd2 sr @0x0cd2, $AR0 - 0ecb 2fce srs @DSMAH, $AC1.M - 0ecc 2dcf srs @DSMAL, $AC1.L - 0ecd 16cd 0180 si @DSPA, #0x0180 - 0ecf 16c9 0001 si @DSCR, #0x0001 - 0ed1 16cb 0180 si @DSBL, #0x0180 - 0ed3 02bf 0084 call 0084_WaitForDMACompletion() - 0ed5 8100 clr $ACC0 - 0ed6 009c 0180 lri $AC0.L, #0x0180 - 0ed8 4d00 add $ACC1, $ACC0 - 0ed9 2fce srs @DSMAH, $AC1.M - 0eda 2dcf srs @DSMAL, $AC1.L - 0edb 16cd 0880 si @DSPA, #0x0880 - 0edd 16c9 0001 si @DSCR, #0x0001 - 0edf 16cb 0180 si @DSBL, #0x0180 - 0ee1 8100 clr $ACC0 - 0ee2 8900 clr $ACC1 - 0ee3 00de 0ce5 lr $AC0.M, @0x0ce5 - 0ee5 1ff9 mrr $AC1.M, $AX1.L - 0ee6 5d00 sub $ACC1, $ACC0 - 0ee7 00f9 0ce5 sr @0x0ce5, $AX1.L - 0ee9 009a 02ab lri $AX0.H, #0x02ab - 0eeb 009b 02aa lri $AX1.H, #0x02aa - 0eed 0081 0d08 lri $AR1, #0x0d08 - 0eef d000 mulc $AC1.M, $AX0.H - 0ef0 d400 mulcac $AC1.M, $AX0.H, $ACC0 - 0ef1 111f 0ef5 bloopi #0x1f, 0x0ef5 - 0ef3 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0ef4 d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0ef5 d431 mulcac's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0ef6 dc31 mulcac's $AC1.M, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0ef7 4e31 addp's $ACC0 : @$AR1, $AC0.M - 0ef8 1b39 srri @$AR1, $AX1.L - 0ef9 02bf 0084 call 0084_WaitForDMACompletion() - 0efb 8f00 set40 - 0efc 8d00 set15 - 0efd 8a00 m2 - 0efe 0080 0d08 lri $AR0, #0x0d08 - 0f00 0081 0400 lri $AR1, #0x0400 - 0f02 0083 0000 lri $AR3, #0x0000 - 0f04 0082 00c0 lri $AR2, #0x00c0 - 0f06 1918 lrri $AX0.L, @$AR0 - 0f07 195b lrri $AX1.H, @$AR2 - 0f08 1959 lrri $AX1.L, @$AR2 - 0f09 a000 mulx $AX0.L, $AX1.L - 0f0a ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0f0b 9100 asr16 $ACC0 - 0f0c 4e5b addp'l $ACC0 : $AX1.H, @$AR3 - 0f0d f04b lsl16'l $ACC0 : $AX1.L, @$AR3 - 0f0e 115f 0f19 bloopi #0x5f, 0x0f19 - 0f10 a031 mulx's $AX0.L, $AX1.L : @$AR1, $AC0.M - 0f11 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0f12 9140 asr16'l $ACC0 : $AX0.L, @$AR0 - 0f13 4e5a addp'l $ACC0 : $AX1.H, @$AR2 - 0f14 f04a lsl16'l $ACC0 : $AX1.L, @$AR2 - 0f15 a031 mulx's $AX0.L, $AX1.L : @$AR1, $AC0.M - 0f16 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0f17 9100 asr16 $ACC0 - 0f18 4e5b addp'l $ACC0 : $AX1.H, @$AR3 - 0f19 f04b lsl16'l $ACC0 : $AX1.L, @$AR3 - 0f1a a031 mulx's $AX0.L, $AX1.L : @$AR1, $AC0.M - 0f1b ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0f1c 9100 asr16 $ACC0 - 0f1d 4e00 addp $ACC0 - 0f1e f000 lsl16 $ACC0 - 0f1f 1b3e srri @$AR1, $AC0.M - 0f20 8e00 set16 - 0f21 00c0 0cd2 lr $AR0, @0x0cd2 - 0f23 191e lrri $AC0.M, @$AR0 - 0f24 191c lrri $AC0.L, @$AR0 - 0f25 2ece srs @DSMAH, $AC0.M - 0f26 2ccf srs @DSMAL, $AC0.L - 0f27 16cd 0400 si @DSPA, #0x0400 - 0f29 16c9 0001 si @DSCR, #0x0001 - 0f2b 16cb 0180 si @DSBL, #0x0180 - 0f2d 02bf 0084 call 0084_WaitForDMACompletion() - 0f2f 16fc dcd1 si @DMBH, #0xdcd1 <-------------- !!! - 0f31 16fd 0004 si @DMBL, #0x0004 <-------------- !!! - 0f33 16fb 0001 si @DIRQ, #0x0001 <-------------- !!! - 0f35 26fc lrs $AC0.M, @DMBH - 0f36 02a0 8000 andf $AC0.M, #0x8000 - 0f38 029c 0f35 jlnz 0x0f35 - 0f3a 029f 006f jmp 006f_MailHandler() -} - -void 0f3c_Int1_Handler() { - 0f3c 8e00 set16 - 0f3d 1fcc mrr $AC0.M, $ST0 - 0f3e 1d9e mrr $ST0, $AC0.M - 0f3f 16fc ecc0 si @DMBH, #0xecc0 - 0f41 2efd srs @DMBL, $AC0.M - 0f42 26fc lrs $AC0.M, @DMBH - 0f43 02a0 8000 andf $AC0.M, #0x8000 - 0f45 029c 0f42 jlnz 0x0f42 - 0f47 02ff rti -} - -void 0f48_Int2_Handler() { - 0f48 0000 nop - 0f49 0000 nop - 0f4a 0000 nop - 0f4b 0000 nop - 0f4c 02ff rti -} - -void 0f4d_Int3_Handler() { - 0f4d 8e00 set16 - 0f4e 1dbc mrr $ST1, $AC0.L - 0f4f 1dbe mrr $ST1, $AC0.M - 0f50 8100 clr $ACC0 - 0f51 00de 0307 lr $AC0.M, @0x0307 - 0f53 0601 cmpis $ACC0, #0x01 - 0f54 0295 0f59 jz 0x0f59 - 0f56 0e00 lris $AC0.M, #0x00 - 0f57 00fe 02d8 sr @0x02d8, $AC0.M - 0f59 1fcd mrr $AC0.M, $ST1 - 0f5a 1f8d mrr $AC0.L, $ST1 - 0f5b 02ff rti -} - -void 0f5c_Int4_Handler() { - 0f5c 0000 nop - 0f5d 0000 nop - 0f5e 0000 nop - 0f5f 0000 nop - 0f60 02ff rti -} - -// Handles ACCOV exception -// ACCOV exception will be triggered when a sound being played -// reaches end and needs to be reloaded or stopped. -// -void 0f61_Int5_Handler() -{ - 0f61 8e00 set16 - 0f62 1dbc mrr $ST1, $AC0.L - 0f63 1dbe mrr $ST1, $AC0.M - 0f64 8100 clr $ACC0 - 0f65 00de 0307 lr $AC0.M, @0x0307 - 0f67 0601 cmpis $ACC0, #0x01 - 0f68 0295 0f72 jz 0x0f72 // if (mem16[0x0307] == 1) handle looping; - 0f6a 0e00 lris $AC0.M, #0x00 - 0f6b 00fe 02d8 sr @0x02d8, $AC0.M // else stop the sound; - 0f6d 0082 0ce9 lri $AR2, #0x0ce9 - 0f6f 1fcd mrr $AC0.M, $ST1 - 0f70 1f8d mrr $AC0.L, $ST1 - 0f71 02ff rti - - // Looping handling - 0f72 00de 02d9 lr $AC0.M, @0x02d9 - 0f74 0601 cmpis $ACC0, #0x01 - 0f75 0295 0f83 jz 0x0f83 // if (mem16[0x02D9] == 1) handle stream; - // reload pred scale, yn1 and yn2 from the PB - // the address will be automatically reloaded by the accelerator - 0f77 00de 032a lr $AC0.M, @0x032a - 0f79 2eda srs @pred_scale, $AC0.M - 0f7a 00de 032b lr $AC0.M, @0x032b - 0f7c 2edb srs @yn1, $AC0.M - 0f7d 00de 032c lr $AC0.M, @0x032c - 0f7f 2edc srs @yn2, $AC0.M - 0f80 1fcd mrr $AC0.M, $ST1 - 0f81 1f8d mrr $AC0.L, $ST1 - 0f82 02ff rti - - // Stream handling - // reload pred_scale from the PB - 0f83 00de 032a lr $AC0.M, @0x032a - 0f85 2eda srs @pred_scale, $AC0.M - // ??? - reload the yn1 and yn2 from... themselves - 0f86 26db lrs $AC0.M, @yn1 - 0f87 2edb srs @yn1, $AC0.M - 0f88 26dc lrs $AC0.M, @yn2 - 0f89 2edc srs @yn2, $AC0.M - 0f8a 1fcd mrr $AC0.M, $ST1 - 0f8b 1f8d mrr $AC0.L, $ST1 - 0f8c 02ff rti -} - -void 0f8d_Int6_Handler() { - 0f8d 0000 nop - 0f8e 0000 nop - 0f8f 0000 nop - 0f90 0000 nop - 0f91 02ff rti -} - -void 0f92_Int7_Handler() { - 0f92 0000 nop - 0f93 0000 nop - 0f94 0000 nop - 0f95 0000 nop - 0f96 02ff rti -} - -// action jump table - 0f97 0fa9 // Action 0 - restart - 0f98 0fac // Action 1 - dump DRAM and jump into iROM where new IRAM and DRAM can be uploaded - 0f99 0fe4 // Action 2 - soft reset - 0f9a 0fe7 // Action 3 - jump back to main loop - -// called at AXList end; wait for a last mail and take an action -// Note: the same thing can be found in Zelda ucode. It's called after DsyncFrame. -// Probably debugging stuff. -{ - 0f9b 8e00 set16 - 0f9c 8100 clr $ACC0 - 0f9d 8900 clr $ACC1 - 0f9e 02bf 0fea call 0x0fea // wait for the mail; the high part is likely 0xCDD1 as for Zelda - 0fa0 27ff lrs $AC1.M, @CMBL // the low part of the mail tells the action to take - 0fa1 009e 0f97 lri $AC0.M, #0x0f97 - 0fa3 4c00 add $ACC0, $ACC1 - 0fa4 1c7e mrr $AR3, $AC0.M - 0fa5 0313 ilrr $AC1.M, @$AR3 - 0fa6 1c7f mrr $AR3, $AC1.M - 0fa7 176f jmpr $AR3 // take the action! - 0fa8 0021 halt -} - -//ACTION 0 (0xCDD10000) -{ - 0fa9 029f 0037 jmp 0037_Unk_Restart() - 0fab 0021 halt -} - -//ACTION 1 (0xCDD10001) -{ - 0fac 8100 clr $ACC0 - 0fad 8900 clr $ACC1 - 0fae 02bf 0fea call 0x0fea - 0fb0 24ff lrs $AC0.L, @CMBL - 0fb1 02bf 0ff0 call 0x0ff0 - 0fb3 25ff lrs $AC1.L, @CMBL - 0fb4 02bf 0ff0 call 0x0ff0 - 0fb6 27ff lrs $AC1.M, @CMBL - 0fb7 2ece srs @DSMAH, $AC0.M - 0fb8 2ccf srs @DSMAL, $AC0.L - 0fb9 16c9 0001 si @DSCR, #0x0001 // DMEM->CPU - 0fbb 2fcd srs @DSPA, $AC1.M - 0fbc 2dcb srs @DSBL, $AC1.L - 0fbd 8100 clr $ACC0 - 0fbe 8900 clr $ACC1 - 0fbf 02bf 0fea call 0x0fea -//prepare addr-s/length/dsp-PC for new IRAM/DRAM - 0fc1 24ff lrs $AC0.L, @CMBL - 0fc2 1c9e mrr $IX0, $AC0.M - 0fc3 1cbc mrr $IX1, $AC0.L - 0fc4 02bf 0ff0 call 0x0ff0 - 0fc6 25ff lrs $AC1.L, @CMBL - 0fc7 02bf 0ff0 call 0x0ff0 - 0fc9 27ff lrs $AC1.M, @CMBL - 0fca 1cdf mrr $IX2, $AC1.M - 0fcb 1cfd mrr $IX3, $AC1.L - 0fcc 8100 clr $ACC0 - 0fcd 02bf 0fea call 0x0fea - 0fcf 26ff lrs $AC0.M, @CMBL - 0fd0 1c1e mrr $AR0, $AC0.M - 0fd1 8900 clr $ACC1 - 0fd2 02bf 0ff0 call 0x0ff0 - 0fd4 20ff lrs $AX0.L, @CMBL - 0fd5 1f5f mrr $AX0.H, $AC1.M - 0fd6 02bf 0fea call 0x0fea - 0fd8 21ff lrs $AX1.L, @CMBL - 0fd9 02bf 0fea call 0x0fea - 0fdb 23ff lrs $AX1.H, @CMBL -// - 0fdc 26c9 lrs $AC0.M, @DSCR - 0fdd 02a0 0004 andf $AC0.M, #0x0004 - 0fdf 029c 0fdc jlnz 0x0fdc - 0fe1 029f 80b5 jmp 0x80b5 // 80b5_BootUcode() - 0fe3 0021 halt -} - -//ACTION 2 (0xCDD10002) -{ - 0fe4 029f 8000 jmp 0x8000 - 0fe6 0021 halt -} - -//ACTION 3 (0xCDD10003) -{ - 0fe7 029f 004c jmp 0x004c - 0fe9 0021 halt -} - -{ - 0fea 26fe lrs $AC0.M, @CMBH - 0feb 02c0 8000 andcf $AC0.M, #0x8000 - 0fed 029c 0fea jlnz 0x0fea - 0fef 02df ret -} - -{ - 0ff0 27fe lrs $AC1.M, @CMBH - 0ff1 03c0 8000 andcf $AC1.M, #0x8000 - 0ff3 029c 0ff0 jlnz 0x0ff0 - 0ff5 02df ret -} - - 0ff6 0000 nop - 0ff7 0000 nop - 0ff8 0000 nop - 0ff9 0000 nop - 0ffa 0000 nop - 0ffb 0000 nop - 0ffc 0000 nop - 0ffd 0000 nop - 0ffe 0000 nop - 0fff 0000 nop diff --git a/docs/DSP/DSP_UC_AX_DD7E72D5.txt b/docs/DSP/DSP_UC_AX_DD7E72D5.txt deleted file mode 100644 index d985232bb7..0000000000 --- a/docs/DSP/DSP_UC_AX_DD7E72D5.txt +++ /dev/null @@ -1,3467 +0,0 @@ -// This document was previously called "DSP_UC_AX1.txt" and "Crazy Taxi.txt" -// CR is set to #FF all the time in this ucode, so srs/lrs always operate on hw registers. - -////////////////////////////////////////////////////////////////////////// -// Known addresses in DRAM -Addr Name Description/Notes - -// Buffers -0x0000 Main Right -0x0140 Main Left -0x0280 -0x0400 -0x0540 -0x0680 -0x07c0 -0x0900 -0x0a40 - -0x03c0 update_block Contains pairs to update current PB with - -0x0b80 pb Current pb, length = 0xc0 - -0x0e04 ms_remaining Milliseconds remaining to process for current voice -0x0e05 pUpdate_block Pointer to update_block -0x0e06 pUpdates_this_ms Pointer to number of updates - -// Pointers to buffers -0x0e08 0x0000 See buffers at 0x0000 -0x0e09 0x0140 -0x0e0a 0x0280 -0x0e0b 0x0400 -0x0e0c 0x0540 -0x0e0d 0x0680 -0x0e0e 0x07c0 -0x0e0f 0x0900 -0x0e10 0x0a40 - -// Func pointers -0x0e14 selectedMixCtrl -0x0e15 selectedSRC -0x0e16 selectedCoef Points into DROM - -// ITD -0x0e40 -0x0e41 -0x0e42 -0x0e43 -////////////////////////////////////////////////////////////////////////// - -// Good ol' exception table -0000 0000 nop -0001 0000 nop // 0 Reset falls through, kinda wierd... -0002 029f 0c10 jmp 0x0c10 // 1 Stack U/O flow -0004 029f 0c1f jmp 0x0c1f // 2 -0006 029f 0c3b jmp 0x0c3b // 3 -0008 029f 0c4a jmp 0x0c4a // 4 ? empty -000a 029f 0c50 jmp 0x0c50 // 5 accelerator address overflow -000c 029f 0c82 jmp 0x0c82 // 6 ? empty -000e 029f 0c88 jmp 0x0c88 // 7 ? empty - -// Entry point -void Task_Init() { - // AX operates in this context all the time - // 0010 1302 sbset #0x02 - // 0011 1303 sbset #0x03 - // 0012 1204 sbclr #0x04 - // 0013 1305 sbset #0x05 - // 0014 1306 sbset #0x06 - // 0015 8e00 set16 - // 0016 8c00 clr15 - // 0017 8b00 m0 - // 0018 0092 00ff lri $CR, #0x00ff - - // 001a 8100 clr $ACC0 - // 001b 8900 clr $ACC1 - // 001c 009e 0e80 lri $AC0.M, #0x0e80 - // 001e 00fe 0e1b sr @0x0e1b, $AC0.M - // 0020 8100 clr $ACC0 - // 0021 00fe 0e31 sr @0x0e31, $AC0.M - ACC0 = ACC1 = 0 - *0x0e1b = 0xe80 // Used in Cmd8 - *0x0e31 = 0 - - // Send DSP_INIT mail - // 0023 16fc dcd1 si @DMBH, #0xdcd1 - // 0025 16fd 0000 si @DMBL, #0x0000 - // 0027 16fb 0001 si @DIRQ, #0x0001 - DMB = 0xdcd10000 - // 0029 26fc lrs $AC0.M, @DMBH - // 002a 02a0 8000 andf $AC0.M, #0x8000 - // 002c 029c 0029 jlnz 0x0029 - while (@DMBH & 0x8000 == 0); - - // 002e 029f 0045 jmp 0x0045 - goto GetNextCmdBlock; -} - -void Task_Resume() { - // Ensure sane context - // 0030 1302 sbset #0x02 - // 0031 1303 sbset #0x03 - // 0032 1204 sbclr #0x04 - // 0033 1305 sbset #0x05 - // 0034 1306 sbset #0x06 - // 0035 8e00 set16 - // 0036 8c00 clr15 - // 0037 8b00 m0 - // 0038 0092 00ff lri $CR, #0x00ff - - // Send DSP_RESUME mail - // 003a 16fc dcd1 si @DMBH, #0xdcd1 - // 003c 16fd 0001 si @DMBL, #0x0001 - // 003e 16fb 0001 si @DIRQ, #0x0001 - DMB = 0xdcd10001 - // 0040 26fc lrs $AC0.M, @DMBH - // 0041 02a0 8000 andf $AC0.M, #0x8000 - // 0043 029c 0040 jlnz 0x0040 - while (@DMBH & 0x8000 == 0); - -GetNextCmdBlock: - 0045 8e00 set16 - 0046 8100 clr $ACC0 - 0047 8900 clr $ACC1 - 0048 009f babe lri $AC1.M, #0xbabe - - // Wait for 0xbabexxxx mail from cpu - do { - // 004a 26fe lrs $AC0.M, @CMBH - // 004b 02c0 8000 andcf $AC0.M, #0x8000 - // 004d 029c 004a jlnz 0x004a - while (@CMBH & 0x8000 == 0); - - // 004f 8200 cmp - // 0050 0294 004a jnz 0x004a - } while (@CMBH != 0xbabe); - - // Save the low 16bits of the mail - // 0052 23ff lrs $AX1.H, @CMBL - u16 length = @CMBL - - // Get next mail - // 0053 8100 clr $ACC0 - // 0054 26fe lrs $AC0.M, @CMBH - // 0055 02c0 8000 andcf $AC0.M, #0x8000 - // 0057 029c 0054 jlnz 0x0054 - while (@CMBH & 0x8000 == 0); - - // 0059 27ff lrs $AC1.M, @CMBL - // 005a 0240 7fff andi $AC0.M, #0x7fff - // 005c 2ece srs @DSMAH, $AC0.M - // 005d 2fcf srs @DSMAL, $AC1.M - // 005e 16cd 0c00 si @DSPA, #0x0c00 - // 0060 8100 clr $ACC0 - // 0061 2ec9 srs @DSCR, $AC0.M - // 0062 1ffb mrr $AC1.M, $AX1.H - // 0063 2fcb srs @DSBL, $AC1.M - // DMA in the CmdBlock - static u16* CmdBlockBuf = 0x0c00 - DSMA = (@CMBH & ~0x8000) << 16 | @CMBL - DSPA = CmdBlockBuf - DSCR = 0 // CPU -> DMEM - DSBL = length - - // 0064 02bf 055c call 0x055c - WaitDMA(); - - // Init the CmdBlock pointer - 0066 0080 0c00 lri $AR0, #0x0c00 - -DoNextCommand: - // 0068 8e00 set16 - // 0069 8100 clr $ACC0 - // 006a 8970 clr'l $ACC1 : $AC0.M, @$AR0 - // 006b b100 tst $ACC0 - // 006c 0291 007e jl 0x007e - u16 Cmd = *(CmdBlockBuf++) - if (Cmd < 0) // How could this be possible? 'l is 16bit load... - Die_InvalidCmd(); - - // 006e 0a12 lris $AX0.H, #0x12 - // 006f c100 cmpar $ACC0, $AX0.H - // 0070 0292 007e jg 0x007e - if (Cmd > 0x12) - Die_InvalidCmd(); - - // 0072 009f 0aff lri $AC1.M, #0x0aff - // 0074 4c00 add $ACC0, $ACC1 - // 0075 1c7e mrr $AR3, $AC0.M - // 0076 0213 ilrr $AC0.M, @$AR3 - // 0077 1c7e mrr $AR3, $AC0.M - // 0078 176f jmpr $AR3 - switch (Cmd) { - case 0: Cmd_0(); break; // 0082 - case 1: Cmd_1(); break; // 013e - case 2: Cmd_2(); break; // 01bc - case 3: Cmd_3(); break; // 0248 - case 4: Cmd_4(); break; // 0413 - case 5: Cmd_5(); break; // 0427 - case 6: Cmd_6(); break; // 0165 - case 7: Cmd_7(); break; // 0574 - case 8: Cmd_8(); break; // 0b37 - case 9: Cmd_9(); break; // 015f - case 0xa: Cmd_a(); break; // 0478 - case 0xb: Cmd_b(); break; // 0474 - case 0xc: Cmd_c(); break; // 0476 - case 0xd: Cmd_d(); break; // 01a9 - case 0xe: Cmd_e(); break; // 043b - case 0xf: Cmd_f(); break; // 047a - case 0x10: Cmd_10(); break; // 0bb1 - case 0x11: Cmd_11(); break; // 0175 - } - - // Somehow we've passed the cmd proccessor; DIE!! - // 0079 16fc fbad si @DMBH, #0xfbad - // 007b 16fd 8080 si @DMBL, #0x8080 - DMB = 0xfbad8080 - 007d 0021 halt -} - -// Die and conveniently tell the cpu which cmd was baad -void Die_InvalidCmd() { - 007e 16fc baad si @DMBH, #0xbaad - 0080 2efd srs @DMBL, $AC0.M - 0081 0021 halt -} - -// Executes the same operation 3 times on buffers: (0, 0x0400, 0x07c0) -void Cmd_0() { - // 0082 8100 clr $ACC0 - // 0083 8970 clr'l $ACC1 : $AC0.M, @$AR0 - // 0084 8e78 set16'l : $AC1.M, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 0085 2ece srs @DSMAH, $AC0.M - // 0086 2fcf srs @DSMAL, $AC1.M - // 0087 009e 0e44 lri $AC0.M, #0x0e44 - // 0089 2ecd srs @DSPA, $AC0.M - // 008a 0e00 lris $AC0.M, #0x00 - // 008b 2ec9 srs @DSCR, $AC0.M - // 008c 009e 0040 lri $AC0.M, #0x0040 - // 008e 2ecb srs @DSBL, $AC0.M - - // DMA 0x0040bytes to DRAM @ 0x0e44 from CPU @ maddr - - 008f 0081 0e44 lri $AR1, #0x0e44 // source - 0091 0082 0000 lri $AR2, #0x0000 // destination - - 0093 009b 009f lri $AX1.H, #0x009f - 0095 009a 0140 lri $AX0.H, #0x0140 // loop length if !ACC0 - - 0097 8100 clr $ACC0 - 0098 8900 clr $ACC1 - - 0099 8f00 set40 - - // 009a 02bf 055c call 0x055c - WaitDMA(); - - 009c 193e lrri $AC0.M, @$AR1 - 009d 193c lrri $AC0.L, @$AR1 - 009e b100 tst $ACC0 - 009f 193f lrri $AC1.M, @$AR1 // added to ACC0 in confusing ways - // 00a0 0294 00a6 jnz 0x00a6 - if (!$ACC0) { - 00a2 005a loop $AX0.H - 00a3 1b5e srri @$AR2, $AC0.M - - // 00a4 029f 00ae jmp 0x00ae - } else { - 00a6 9900 asr16 $ACC1 - 00a7 1b5e srri @$AR2, $AC0.M - 00a8 1b5c srri @$AR2, $AC0.L - 00a9 007b 00ad bloop $AX1.H, 0x00ad - 00ab 4c00 add $ACC0, $ACC1 - 00ac 1b5e srri @$AR2, $AC0.M - 00ad 1b5c srri @$AR2, $AC0.L - - } - - // same code block as above...epic fail? - 00ae 193e lrri $AC0.M, @$AR1 - 00af 193c lrri $AC0.L, @$AR1 - 00b0 b100 tst $ACC0 - 00b1 193f lrri $AC1.M, @$AR1 - // 00b2 0294 00b8 jnz 0x00b8 - if (!$ACC0) { - 00b4 005a loop $AX0.H - 00b5 1b5e srri @$AR2, $AC0.M - - // 00b6 029f 00c0 jmp 0x00c0 - } else { - 00b8 9900 asr16 $ACC1 - 00b9 1b5e srri @$AR2, $AC0.M - 00ba 1b5c srri @$AR2, $AC0.L - 00bb 007b 00bf bloop $AX1.H, 0x00bf - 00bd 4c00 add $ACC0, $ACC1 - 00be 1b5e srri @$AR2, $AC0.M - 00bf 1b5c srri @$AR2, $AC0.L - - } - - // ...and again! wtf - 00c0 193e lrri $AC0.M, @$AR1 - 00c1 193c lrri $AC0.L, @$AR1 - 00c2 b100 tst $ACC0 - 00c3 193f lrri $AC1.M, @$AR1 - // 00c4 0294 00ca jnz 0x00ca - if (!$ACC0) { - 00c6 005a loop $AX0.H - 00c7 1b5e srri @$AR2, $AC0.M - - // 00c8 029f 00d2 jmp 0x00d2 - } else { - 00ca 9900 asr16 $ACC1 - 00cb 1b5e srri @$AR2, $AC0.M - 00cc 1b5c srri @$AR2, $AC0.L - 00cd 007b 00d1 bloop $AX1.H, 0x00d1 - 00cf 4c00 add $ACC0, $ACC1 - 00d0 1b5e srri @$AR2, $AC0.M - 00d1 1b5c srri @$AR2, $AC0.L - - } - - // set to next buffer - 00d2 0082 0400 lri $AR2, #0x0400 - - // same code block, uses tst'l in one place...otherwise the same - 00d4 193e lrri $AC0.M, @$AR1 - 00d5 193c lrri $AC0.L, @$AR1 - 00d6 b179 tst'l $ACC0 : $AC1.M, @$AR1 - // 00d7 0294 00dd jnz 0x00dd - if (!$ACC0) { - 00d9 005a loop $AX0.H - 00da 1b5e srri @$AR2, $AC0.M - // 00db 029f 00e5 jmp 0x00e5 - } else { - 00dd 9900 asr16 $ACC1 - 00de 1b5e srri @$AR2, $AC0.M - 00df 1b5c srri @$AR2, $AC0.L - 00e0 007b 00e4 bloop $AX1.H, 0x00e4 - 00e2 4c00 add $ACC0, $ACC1 - 00e3 1b5e srri @$AR2, $AC0.M - 00e4 1b5c srri @$AR2, $AC0.L - } - - // same code block, using tst'l again...wonder if it actually changes behavior? - 00e5 193e lrri $AC0.M, @$AR1 - 00e6 193c lrri $AC0.L, @$AR1 - 00e7 b179 tst'l $ACC0 : $AC1.M, @$AR1 - // 00e8 0294 00ee jnz 0x00ee - if (!$ACC0) { - 00ea 005a loop $AX0.H - 00eb 1b5e srri @$AR2, $AC0.M - // 00ec 029f 00f6 jmp 0x00f6 - } else { - 00ee 9900 asr16 $ACC1 - 00ef 1b5e srri @$AR2, $AC0.M - 00f0 1b5c srri @$AR2, $AC0.L - 00f1 007b 00f5 bloop $AX1.H, 0x00f5 - 00f3 4c00 add $ACC0, $ACC1 - 00f4 1b5e srri @$AR2, $AC0.M - 00f5 1b5c srri @$AR2, $AC0.L - } - - // see comments above - 00f6 193e lrri $AC0.M, @$AR1 - 00f7 193c lrri $AC0.L, @$AR1 - 00f8 b179 tst'l $ACC0 : $AC1.M, @$AR1 - // 00f9 0294 00ff jnz 0x00ff - if (!$ACC0) { - 00fb 005a loop $AX0.H - 00fc 1b5e srri @$AR2, $AC0.M - // 00fd 029f 0107 jmp 0x0107 - } else { - 00ff 9900 asr16 $ACC1 - 0100 1b5e srri @$AR2, $AC0.M - 0101 1b5c srri @$AR2, $AC0.L - 0102 007b 0106 bloop $AX1.H, 0x0106 - 0104 4c00 add $ACC0, $ACC1 - 0105 1b5e srri @$AR2, $AC0.M - 0106 1b5c srri @$AR2, $AC0.L - } - - // set to next buffer - 0107 0082 07c0 lri $AR2, #0x07c0 - - // see comments above - 0109 193e lrri $AC0.M, @$AR1 - 010a 193c lrri $AC0.L, @$AR1 - 010b b179 tst'l $ACC0 : $AC1.M, @$AR1 - // 010c 0294 0112 jnz 0x0112 - if (!$ACC0) { - 010e 005a loop $AX0.H - 010f 1b5e srri @$AR2, $AC0.M - // 0110 029f 011a jmp 0x011a - } else { - 0112 9900 asr16 $ACC1 - 0113 1b5e srri @$AR2, $AC0.M - 0114 1b5c srri @$AR2, $AC0.L - 0115 007b 0119 bloop $AX1.H, 0x0119 - 0117 4c00 add $ACC0, $ACC1 - 0118 1b5e srri @$AR2, $AC0.M - 0119 1b5c srri @$AR2, $AC0.L - } - - // see comments above - 011a 193e lrri $AC0.M, @$AR1 - 011b 193c lrri $AC0.L, @$AR1 - 011c b179 tst'l $ACC0 : $AC1.M, @$AR1 - // 011d 0294 0123 jnz 0x0123 - if (!$ACC0) { - 011f 005a loop $AX0.H - 0120 1b5e srri @$AR2, $AC0.M - // 0121 029f 012b jmp 0x012b - } else { - 0123 9900 asr16 $ACC1 - 0124 1b5e srri @$AR2, $AC0.M - 0125 1b5c srri @$AR2, $AC0.L - 0126 007b 012a bloop $AX1.H, 0x012a - 0128 4c00 add $ACC0, $ACC1 - 0129 1b5e srri @$AR2, $AC0.M - 012a 1b5c srri @$AR2, $AC0.L - } - - // see comments above - 012b 193e lrri $AC0.M, @$AR1 - 012c 193c lrri $AC0.L, @$AR1 - 012d b179 tst'l $ACC0 : $AC1.M, @$AR1 - // 012e 0294 0134 jnz 0x0134 - if (!$ACC0) { - 0130 005a loop $AX0.H - 0131 1b5e srri @$AR2, $AC0.M - // 0132 029f 013c jmp 0x013c - } else { - 0134 9900 asr16 $ACC1 - 0135 1b5e srri @$AR2, $AC0.M - 0136 1b5c srri @$AR2, $AC0.L - 0137 007b 013b bloop $AX1.H, 0x013b - 0139 4c00 add $ACC0, $ACC1 - 013a 1b5e srri @$AR2, $AC0.M - 013b 1b5c srri @$AR2, $AC0.L - } - - // 013c 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_1() { - 013e 0085 ffff lri $IX1, #0xffff // -1 - - // 0140 8150 clr'l $ACC0 : $AX0.H, @$AR0 - // 0141 8940 clr'l $ACC1 : $AX0.L, @$AR0 - // 0142 8e48 set16'l : $AX1.L, @$AR0 - // 0143 00fa 0e17 sr @0x0e17, $AX0.H - // 0145 00f8 0e18 sr @0x0e18, $AX0.L - // 0147 0081 0000 lri $AR1, #0x0000 - // 0149 02bf 04f1 call 0x04f1 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - u16 unkForMulBuffer1 = *(CmdBlockBuf++) - u16 unkForMulBuffer2 = 0 // a buffer in dram - Unk(maddrh << 16 | maddrl, unkForMulBuffer1, unkForMulBuffer2) - - // 014b 00da 0e17 lr $AX0.H, @0x0e17 - // 014d 00d8 0e18 lr $AX0.L, @0x0e18 - // 014f 8948 clr'l $ACC1 : $AX1.L, @$AR0 - // 0150 0081 0400 lri $AR1, #0x0400 - // 0152 02bf 04f1 call 0x04f1 - unkForMulBuffer1 = *(CmdBlockBuf++) - unkForMulBuffer2 = 0x0400 - Unk(maddrh << 16 | maddrl, unkForMulBuffer1, unkForMulBuffer2) - - // 0154 00da 0e17 lr $AX0.H, @0x0e17 - // 0156 00d8 0e18 lr $AX0.L, @0x0e18 - // 0158 8948 clr'l $ACC1 : $AX1.L, @$AR0 - // 0159 0081 07c0 lri $AR1, #0x07c0 - // 015b 02bf 04f1 call 0x04f1 - unkForMulBuffer1 = *(CmdBlockBuf++) - unkForMulBuffer2 = 0x07c0 - Unk(maddrh << 16 | maddrl, unkForMulBuffer1, unkForMulBuffer2) - - // 015d 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_9() { - 015f 0086 07c0 lri $IX2, #0x07c0 // often used buffer in dram - - 0161 02bf 0484 call 0x0484 - - // 0163 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_6() { - 0165 8100 clr $ACC0 - 0166 8e00 set16 - - // 0167 191e lrri $AC0.M, @$AR0 - // 0168 191c lrri $AC0.L, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 0169 2ece srs @DSMAH, $AC0.M - // 016a 2ccf srs @DSMAL, $AC0.L - // 016b 16cd 0000 si @DSPA, #0x0000 - // 016d 16c9 0001 si @DSCR, #0x0001 - // 016f 16cb 0780 si @DSBL, #0x0780 - - // DMA 0x780bytes to CPU @ maddr from DMEM @ 0 - - // 0171 02bf 055c call 0x055c - WaitDMA(); - - // 0173 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_11() { - // 0175 8100 clr $ACC0 - // 0176 8970 clr'l $ACC1 : $AC0.M, @$AR0 - // 0177 8e60 set16'l : $AC0.L, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 0178 2ece srs @DSMAH, $AC0.M - // 0179 2ccf srs @DSMAL, $AC0.L - // 017a 16cd 0e44 si @DSPA, #0x0e44 - // 017c 16c9 0000 si @DSCR, #0x0000 - // 017e 8900 clr $ACC1 - // 017f 0d20 lris $AC1.L, #0x20 - // 0180 2dcb srs @DSBL, $AC1.L - - // DMA 0x20bytes to DRAM @ 0x0e44 from CPU @ maddr - - u16 length_of_0e44 = 0x20 - - // 0181 4c00 add $ACC0, $ACC1 - maddr += length_of_0e44 - - // Save CmdBlockBuf - // 0182 1c80 mrr $IX0, $AR0 - - // 0183 0080 0280 lri $AR0, #0x0280 - // 0185 0081 0000 lri $AR1, #0x0000 - // 0187 0082 0140 lri $AR2, #0x0140 - // 0189 0083 0e44 lri $AR3, #0x0e44 - // 018b 0a00 lris $AX0.H, #0x00 - - // 018c 27c9 lrs $AC1.M, @DSCR - // 018d 03a0 0004 andf $AC1.M, #0x0004 - // 018f 029c 018c jlnz 0x018c - while (@DSCR & 4); - - // 0191 2ece srs @DSMAH, $AC0.M - // 0192 2ccf srs @DSMAL, $AC0.L - // 0193 16cd 0e54 si @DSPA, #0x0e54 - // 0195 16c9 0000 si @DSCR, #0x0000 - // 0197 16cb 0260 si @DSBL, #0x0260 - - // DMA 0x0260bytes to DRAM @ 0x0e54 from CPU @ maddr - - // 0199 009f 00a0 lri $AC1.M, #0x00a0 - // 019b 8f00 set40 - // 019c 007f 01a5 bloop $AC1.M, 0x01a5 - // 019e 197e lrri $AC0.M, @$AR3 - // 019f 1b1a srri @$AR0, $AX0.H - // 01a0 197c lrri $AC0.L, @$AR3 - // 01a1 1b1a srri @$AR0, $AX0.H - // 01a2 1b5e srri @$AR2, $AC0.M - // 01a3 7c22 neg's $ACC0 : @$AR2, $AC0.L - // 01a4 1b3e srri @$AR1, $AC0.M - // 01a5 1b3c srri @$AR1, $AC0.L - - // high reg will only be sign bits, and it's never stored, so we can use s32 here - s32* buffer_source = 0x0e44 - s32* buffer_dest = 0x0140 - s32* buffer_to_zero = 0x0280 - s32* buffer_dest_neg = 0x0000 - for (i = 0x00a0; i > 0; i--) { - s32 thing = *(buffer_source++) - *(buffer_to_zero++) = 0 - *(buffer_dest++) = thing - *(buffer_dest_neg++) = ~thing - } - - // Restore CmdBlockBuf - 01a6 1c04 mrr $AR0, $IX0 - - // 01a7 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -// Interesting, DMAs in new CmdBlock and starts executing it -void Cmd_D() { - // 01a9 8e70 set16'l : $AC0.M, @$AR0 - // 01aa 8960 clr'l $ACC1 : $AC0.L, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 01ab 191f lrri $AC1.M, @$AR0 - u16 numbytes = *(CmdBlockBuf++) - - // 01ac 2ece srs @DSMAH, $AC0.M - // 01ad 2ccf srs @DSMAL, $AC0.L - // 01ae 16cd 0c00 si @DSPA, #0x0c00 - // 01b0 16c9 0000 si @DSCR, #0x0000 - // 01b2 0503 addis $AC1.M, #0x03 - // 01b3 0340 fff0 andi $AC1.M, #0xfff0 - // 01b5 2fcb srs @DSBL, $AC1.M - - // DMA ((numbytes + 3) & 0xfff0)bytes to DMEM @ 0x0c00 from CPU @ maddr - - // 01b6 02bf 055c call 0x055c - WaitDMA(); - - // 01b8 0080 0c00 lri $AR0, #0x0c00 - CmdBlockBuf = 0x0c00 - - // 01ba 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -// DMAs in a new PB and inits values (itd, func pointers, etc) -// DMAs in new update_block, but doesn't apply it -void Cmd_2() { - 01bc 8100 clr $ACC0 - - // 01bd 8970 clr'l $ACC1 : $AC0.M, @$AR0 - // 01be 8e78 set16'l : $AC1.M, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 01bf 2ece srs @DSMAH, $AC0.M - // 01c0 2fcf srs @DSMAL, $AC1.M - // 01c1 16cd 0b80 si @DSPA, #0x0b80 - // 01c3 16c9 0000 si @DSCR, #0x0000 - // 01c5 16cb 00c0 si @DSBL, #0x00c0 - - // DMA 0x00c0bytes to DMEM @ 0x0b80 from CPU @ maddr - - // 01c7 0082 0e08 lri $AR2, #0x0e08 - // 01c9 009f 0000 lri $AC1.M, #0x0000 - // 01cb 1b5f srri @$AR2, $AC1.M - // 01cc 009f 0140 lri $AC1.M, #0x0140 - // 01ce 1b5f srri @$AR2, $AC1.M - // 01cf 009f 0280 lri $AC1.M, #0x0280 - // 01d1 1b5f srri @$AR2, $AC1.M - // 01d2 009f 0400 lri $AC1.M, #0x0400 - // 01d4 1b5f srri @$AR2, $AC1.M - // 01d5 009f 0540 lri $AC1.M, #0x0540 - // 01d7 1b5f srri @$AR2, $AC1.M - // 01d8 009f 0680 lri $AC1.M, #0x0680 - // 01da 1b5f srri @$AR2, $AC1.M - // 01db 009f 07c0 lri $AC1.M, #0x07c0 - // 01dd 1b5f srri @$AR2, $AC1.M - // 01de 009f 0900 lri $AC1.M, #0x0900 - // 01e0 1b5f srri @$AR2, $AC1.M - // 01e1 009f 0a40 lri $AC1.M, #0x0a40 - // 01e3 1b5f srri @$AR2, $AC1.M - *0x0e08 = 0x0000 - *0x0e09 = 0x0140 - *0x0e0a = 0x0280 - *0x0e0b = 0x0400 - *0x0e0c = 0x0540 - *0x0e0d = 0x0680 - *0x0e0e = 0x07c0 - *0x0e0f = 0x0900 - *0x0e10 = 0x0a40 - - // 01e4 02bf 055c call 0x055c - WaitDMA(); - - // 01e6 00de 0ba7 lr $AC0.M, @0x0ba7 - // 01e8 00df 0ba8 lr $AC1.M, @0x0ba8 - // 01ea 2ece srs @DSMAH, $AC0.M - // 01eb 2fcf srs @DSMAL, $AC1.M - // 01ec 16cd 03c0 si @DSPA, #0x03c0 - // 01ee 16c9 0000 si @DSCR, #0x0000 - // 01f0 16cb 0080 si @DSBL, #0x0080 - - // DMA 0x80bytes from CPU @ ((pb.update.dataHi << 16) | pb.update.dataLo) to DRAM @ 0x03c0 - - // 01f2 8100 clr $ACC0 - // 01f3 8900 clr $ACC1 - - // 01f4 00de 0b84 lr $AC0.M, @0x0b84 - // 01f6 009f 0b31 lri $AC1.M, #0x0b31 - // 01f8 4c00 add $ACC0, $ACC1 - // 01f9 1c7e mrr $AR3, $AC0.M - // 01fa 0213 ilrr $AC0.M, @$AR3 - // 01fb 00fe 0e15 sr @0x0e15, $AC0.M - *0x0e15 = *(0x0b31 + pb.srcSelect) // func ptr for src - - // 01fd 00de 0b85 lr $AC0.M, @0x0b85 - // 01ff 009f 0b34 lri $AC1.M, #0x0b34 - // 0201 4c00 add $ACC0, $ACC1 - // 0202 1c7e mrr $AR3, $AC0.M - // 0203 0213 ilrr $AC0.M, @$AR3 - // 0204 00fe 0e16 sr @0x0e16, $AC0.M - *0x0e16 = *(0x0b34 + pb.coefSelect) // ptr to coef table - - // 0206 00de 0b86 lr $AC0.M, @0x0b86 - // 0208 009f 0b11 lri $AC1.M, #0x0b11 - // 020a 4c00 add $ACC0, $ACC1 - // 020b 1c7e mrr $AR3, $AC0.M - // 020c 0213 ilrr $AC0.M, @$AR3 - // 020d 00fe 0e14 sr @0x0e14, $AC0.M - *0x0e14 = *(0x0b11 + pb.mixerCtrl) // func ptr for mixer - - // 020f 8100 clr $ACC0 - // 0210 00de 0b9b lr $AC0.M, @0x0b9b - // 0212 b100 tst $ACC0 - // 0213 0295 023a jz 0x023a - if (pb.itd.flag != AX_PB_ITD_OFF) { - // 0215 8900 clr $ACC1 - // 0216 00df 0b9e lr $AC1.M, @0x0b9e - // 0218 0300 0cc0 addi $AC1.M, #0x0cc0 - // 021a 00ff 0e40 sr @0x0e40, $AC1.M - *0x0e40 = 0x0cc0 + pb.itd.shiftL - - // 021c 00df 0b9f lr $AC1.M, @0x0b9f - // 021e 0300 0cc0 addi $AC1.M, #0x0cc0 - // 0220 00ff 0e41 sr @0x0e41, $AC1.M - *0x0e41 = 0x0cc0 + pb.itd.shiftR - - // 0222 009f 0ce0 lri $AC1.M, #0x0ce0 - // 0224 00ff 0e42 sr @0x0e42, $AC1.M - // 0226 00ff 0e43 sr @0x0e43, $AC1.M - *0x0e42 = 0x0ce0 - *0x0e43 = 0x0ce0 - - // 0228 02bf 055c call 0x055c - WaitDMA(); - - // 022a 00de 0b9c lr $AC0.M, @0x0b9c - // 022c 2ece srs @DSMAH, $AC0.M - // 022d 00de 0b9d lr $AC0.M, @0x0b9d - // 022f 2ecf srs @DSMAL, $AC0.M - // 0230 16cd 0cc0 si @DSPA, #0x0cc0 - // 0232 16c9 0000 si @DSCR, #0x0000 - // 0234 16cb 0040 si @DSBL, #0x0040 - - // DMA 0x0040bytes to DMEM @ 0x0cc0 from CPU @ (pb.itd.bufferHi << 16) | pb.itd.bufferLo - - // 0236 02bf 055c call 0x055c - WaitDMA(); - - // 0238 029f 0068 jmp 0x0068 - goto DoNextCommand; - - } else { - - // 023a 009f 0ce0 lri $AC1.M, #0x0ce0 - // 023c 00ff 0e42 sr @0x0e42, $AC1.M - // 023e 00ff 0e40 sr @0x0e40, $AC1.M - // 0240 00ff 0e41 sr @0x0e41, $AC1.M - // 0242 00ff 0e43 sr @0x0e43, $AC1.M - *0x0e42 = 0x0ce0 - *0x0e40 = 0x0ce0 - *0x0e41 = 0x0ce0 - *0x0e43 = 0x0ce0 - - // 0244 02bf 055c call 0x055c - WaitDMA(); - - // 0246 029f 0068 jmp 0x0068 - goto DoNextCommand; - } -} - -// Function calls itself until there are no more linked PBs -void Cmd_3() { - 0248 8e00 set16 - - // Save CmdBlockBuf ptr - 0249 00e0 0e07 sr @0x0e07, $AR0 - - // Processes pb.update.updNum[0] to pb.update.updNum[5] - // Applies specified number of updates for every millisecond of voice frame (5 millisecs) - // first millisec's updates are ignored <- not proven, yet - - // 024b 0080 0ba2 lri $AR0, #0x0ba2 // pb.update.updNum[0] - // 024d 0081 03c0 lri $AR1, #0x03c0 - // 024f 0e05 lris $AC0.M, #0x05 - // 0250 00fe 0e04 sr @0x0e04, $AC0.M // counter to decrement - // 0252 8900 clr $ACC1 - u16* pUpdates_this_ms = 0x0ba2 - u16* pUpdate_block = 0x03c0 - u16 ms_remaining = 5 - -NextMillisecUpd: - // 0253 8150 clr'l $ACC0 : $AX0.H, @$AR0 - // 0254 009f 0b80 lri $AC1.M, #0x0b80 - // 0256 007a 025b bloop $AX0.H, 0x025b - // 0258 193e lrri $AC0.M, @$AR1 - // 0259 4c49 add'l $ACC0, $ACC1 : $AX1.L, @$AR1 - // 025a 1c5e mrr $AR2, $AC0.M - // 025b 1a59 srr @$AR2, $AX1.L // AR2 isn't changed till updates are done - - // Write updates from update_block to pb in dram - for (int i = 0; i < *pUpdates_this_ms; i+=2) { - // Looks like 0x03c0 is a struct of pairs to write into PB - *(0x0b80 + *(pUpdate_block + i)) = *(pUpdate_block + i + 1) - } - pUpdates_this_ms++ - - // 025c 0083 0e05 lri $AR3, #0x0e05 - // 025e 1b61 srri @$AR3, $AR1 - // 025f 1b60 srri @$AR3, $AR0 - *0x0e05 = pUpdate_block - *0x0e06 = pUpdates_this_ms - // They are restored before jmping back to NextMillisecUpd - - // 0260 00de 0b87 lr $AC0.M, @0x0b87 - // 0262 0601 cmpis $AC0.M, #0x01 - // 0263 0295 0267 jz 0x0267 - // 0265 029f 0332 jmp 0x0332 - if (pb.state == AX_PB_STATE_RUN) { - - // 0267 00de 0e42 lr $AC0.M, @0x0e42 - // 0269 00fe 0e1c sr @0x0e1c, $AC0.M - *0x0e1c = *0x0e42 - - // 026b 00c3 0e15 lr $AR3, @0x0e15 - // 026d 177f callr $AR3 - DoSelectedSRC() - - // Volume Envelope Processing - // 026e 8e00 set16 - // 026f 8a00 m2 - // 0270 8100 clr $ACC0 - // 0271 8900 clr $ACC1 - // 0272 00de 0bb3 lr $AC0.M, @0x0bb3 // currentDelta (s16) - // 0274 00df 0bb2 lr $AC1.M, @0x0bb2 // currentVolume (u16) - // 0276 1f1f mrr $AX0.L, $AC1.M - // 0277 4d00 add $ACC1, $ACC0 - // 0278 1481 asl $ACC0, #1 - // 0279 8d1e set15'mv : $AX1.H, $AC0.M // unsigned mulx, - // 027a 1fd8 mrr $AC0.M, $AX0.L - // 027b 0098 8000 lri $AX0.L, #0x8000 - // 027d 0080 0e44 lri $AR0, #0x0e44 - // 027f a830 mulx's $AX0.L, $AX1.H : @$AR0, $AC0.M - // 0280 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0281 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0282 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0283 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0284 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0285 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0286 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0287 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0288 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0289 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 028a ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 028b ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 028c ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 028d ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 028e ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 028f ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0290 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0291 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0292 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0293 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0294 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0295 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0296 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0297 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 0298 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 0299 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 029a ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 029b ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 029c ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 029d ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - // 029e ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - // 029f 00fe 0bb2 sr @0x0bb2, $AC0.M - - u40 temp1 = pb.ve.currentVolume << 16 - u40 temp2 = (pb.ve.currentVolume + pb.ve.currentDelta) << 16 - *0x0e44 = temp1 >> 16 - *0x0e45 = temp2 >> 16 - - u40 PROD = (u16)0x8000 * (u16)(pb.ve.currentDelta << 1) * 2 - for (u16* i = 0x0e46; i < 0x0e46 + 30; i+=2) { - temp1 += PROD - temp2 += PROD - - *i = temp1 >> 16 - *(i + 1) = temp2 >> 16 - } - temp1 += PROD - pb.ve.currentVolume = temp1 >> 16 - - // 02a1 8f00 set40 - // 02a2 0080 0e44 lri $AR0, #0x0e44 - // 02a4 00c1 0e43 lr $AR1, @0x0e43 - // 02a6 1c61 mrr $AR3, $AR1 - // 02a7 193a lrri $AX0.H, @$AR1 - // 02a8 1918 lrri $AX0.L, @$AR0 - // 02a9 9059 mul'l $AX0.L, $AX0.H : $AX1.H, @$AR1 - // 02aa 1919 lrri $AX1.L, @$AR0 - // 02ab 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02ac 8080 nx'ls : $AX0.L, $AC0.M - // 02ad 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02ae 8091 nx'ls : $AX1.L, $AC1.M - // 02af 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02b0 8080 nx'ls : $AX0.L, $AC0.M - // 02b1 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02b2 8091 nx'ls : $AX1.L, $AC1.M - // 02b3 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02b4 8080 nx'ls : $AX0.L, $AC0.M - // 02b5 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02b6 8091 nx'ls : $AX1.L, $AC1.M - // 02b7 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02b8 8080 nx'ls : $AX0.L, $AC0.M - // 02b9 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02ba 8091 nx'ls : $AX1.L, $AC1.M - // 02bb 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02bc 8080 nx'ls : $AX0.L, $AC0.M - // 02bd 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02be 8091 nx'ls : $AX1.L, $AC1.M - // 02bf 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02c0 8080 nx'ls : $AX0.L, $AC0.M - // 02c1 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02c2 8091 nx'ls : $AX1.L, $AC1.M - // 02c3 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02c4 8080 nx'ls : $AX0.L, $AC0.M - // 02c5 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02c6 8091 nx'ls : $AX1.L, $AC1.M - // 02c7 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02c8 8080 nx'ls : $AX0.L, $AC0.M - // 02c9 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02ca 8091 nx'ls : $AX1.L, $AC1.M - // 02cb 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02cc 8080 nx'ls : $AX0.L, $AC0.M - // 02cd 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02ce 8091 nx'ls : $AX1.L, $AC1.M - // 02cf 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02d0 8080 nx'ls : $AX0.L, $AC0.M - // 02d1 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02d2 8091 nx'ls : $AX1.L, $AC1.M - // 02d3 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02d4 8080 nx'ls : $AX0.L, $AC0.M - // 02d5 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02d6 8091 nx'ls : $AX1.L, $AC1.M - // 02d7 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02d8 8080 nx'ls : $AX0.L, $AC0.M - // 02d9 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02da 8091 nx'ls : $AX1.L, $AC1.M - // 02db 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02dc 8080 nx'ls : $AX0.L, $AC0.M - // 02dd 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02de 8091 nx'ls : $AX1.L, $AC1.M - // 02df 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02e0 8080 nx'ls : $AX0.L, $AC0.M - // 02e1 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02e2 8091 nx'ls : $AX1.L, $AC1.M - // 02e3 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - // 02e4 8080 nx'ls : $AX0.L, $AC0.M - // 02e5 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - // 02e6 8091 nx'ls : $AX1.L, $AC1.M - // 02e7 9e00 mulmv $AX1.L, $AX1.H, $ACC0 - // 02e8 6f33 movp's $ACC1 : @$AR3, $AC0.M - // 02e9 1b7f srri @$AR3, $AC1.M - - u16* dst = *0x0e43 - u16* temp1 = 0x0e44 - - for (x = 0; x < 0x20; x++) { - *(dst + x) = ((u16)*(temp1 + x) * (u16)*(dst + x) * 2) >> 16 - } - - // 02ea 00c3 0e14 lr $AR3, @0x0e14 - // 02ec 8f00 set40 - // 02ed 8d00 set15 - // 02ee 8a00 m2 - // 02ef 177f callr $AR3 - // Keep in mind: 40bit, unsigned, *2 - DoSelectedMixer() - - // Note: 40bit, unsigned, *2 not changed till 0x0332 - - // 02f0 8100 clr $ACC0 - // 02f1 00de 0b9b lr $AC0.M, @0x0b9b - // 02f3 b100 tst $ACC0 - // 02f4 0295 032a jz 0x032a - if (pb.itd.flag != AX_PB_ITD_OFF) { - // 02f6 00de 0e42 lr $AC0.M, @0x0e42 - // 02f8 00fe 0e43 sr @0x0e43, $AC0.M - *0x0e43 = *0x0e42 - - // 02fa 8100 clr $ACC0 - // 02fb 8900 clr $ACC1 - // 02fc 00de 0b9e lr $AC0.M, @0x0b9e - // 02fe 00df 0ba0 lr $AC1.M, @0x0ba0 - // 0300 8200 cmp - // 0301 0293 0306 jle 0x0306 - if (pb.itd.shiftL > pb.itd.targetShiftL) { - // 0303 7800 decm $AC0.M - // 0304 029f 0309 jmp 0x0309 - pb.itd.shiftL-- - } else if (pb.itd.shiftL < pb.itd.targetShiftL) { - // 0306 0295 0309 jz 0x0309 - // 0308 7400 incm $AC0.M - pb.itd.shiftL++ - } - // 0309 00fe 0b9e sr @0x0b9e, $AC0.M // Store pb.itd.shiftL - - // 030b 00df 0e43 lr $AC1.M, @0x0e43 - // 030d 05e0 addis $AC1.M, #0xe0 - // 030e 4c00 add $ACC0, $ACC1 - // 030f 00fe 0e40 sr @0x0e40, $AC0.M - *0x0e40 = *0x0e43 - 32 - - // 0311 8100 clr $ACC0 - // 0312 8900 clr $ACC1 - // 0313 00de 0b9f lr $AC0.M, @0x0b9f - // 0315 00df 0ba1 lr $AC1.M, @0x0ba1 - // 0317 8200 cmp - // 0318 0293 031d jle 0x031d - if (pb.itd.shiftR > pb.itd.targetShiftR) { - // 031a 7800 decm $AC0.M - // 031b 029f 0320 jmp 0x0320 - pb.itd.shiftR-- - } else if (pb.itd.shiftR < pb.itd.targetShiftR) { - // 031d 0295 0320 jz 0x0320 - // 031f 7400 incm $AC0.M - pb.itd.shiftR++ - } - // 0320 00fe 0b9f sr @0x0b9f, $AC0.M // Store pb.itd.shiftR - - // 0322 00df 0e43 lr $AC1.M, @0x0e43 - // 0324 05e0 addis $AC1.M, #0xe0 - // 0325 4c00 add $ACC0, $ACC1 - // 0326 00fe 0e41 sr @0x0e41, $AC0.M - *0x0e41 = *0x0e43 - 32 - - 0328 029f 0332 jmp 0x0332 - - } else { // pb.itd.flag == AX_PB_ITD_OFF - - // 032a 00de 0e42 lr $AC0.M, @0x0e42 - // 032c 00fe 0e40 sr @0x0e40, $AC0.M - // 032e 00fe 0e41 sr @0x0e41, $AC0.M - // 0330 00fe 0e43 sr @0x0e43, $AC0.M - *0x0e40 = *0x0e42 - *0x0e41 = *0x0e42 - *0x0e43 = *0x0e42 - } - } - - - // 0332 8100 clr $ACC0 - // 0333 8e00 set16 - // 0334 8400 clrp - // 0335 8900 clr $ACC1 - // 0336 1efe mrr $PROD.M2, $AC0.M - // 0337 0e40 lris $AC0.M, #0x40 - // 0338 1ebe mrr $PROD.M1, $AC0.M - // 0339 0083 0e08 lri $AR3, #0x0e08 - // 033b 1c03 mrr $AR0, $AR3 - // 033c 1ff5 mrr $AC1.M, $PROD.M1 - // 033d 191a lrri $AX0.H, @$AR0 - // 033e f858 addpaxz'l $ACC0, $AX0.H : $AX1.H, @$AR0 - // 033f fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - // 0340 f8b1 addpaxz'ls $ACC0, $AX0.H : $AX1.H, $AC1.M - // 0341 fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - // 0342 f8b1 addpaxz'ls $ACC0, $AX0.H : $AX1.H, $AC1.M - // 0343 fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - // 0344 f8b1 addpaxz'ls $ACC0, $AX0.H : $AX1.H, $AC1.M - // 0345 fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - // 0346 f83b addpaxz's $ACC0, $AX0.H : @$AR3, $AC1.M - // 0347 1b7e srri @$AR3, $AC0.M - - for (u16* i = 0x0e08; i <= 0x0e10; i++) { - *i = (u16)( (0xff00400000 + (u40)(*i << 16)) >> 16 ) - } - - // 0348 0083 0e04 lri $AR3, #0x0e04 - // 034a 8100 clr $ACC0 - // 034b 8973 clr'l $ACC1 : $AC0.M, @$AR3 - // 034c 1961 lrri $AR1, @$AR3 // 0x0e05 - // 034d 1960 lrri $AR0, @$AR3 // 0x0e06 - // 034e 7800 decm $AC0.M - // 034f 00fe 0e04 sr @0x0e04, $AC0.M - // 0351 0294 0253 jnz 0x0253 - ms_remaining-- - if (ms_remaining) - goto NextMillisecUpd - - // 0353 8e00 set16 - // 0354 8100 clr $ACC0 - // 0355 00de 0b9b lr $AC0.M, @0x0b9b - // 0357 b100 tst $ACC0 - // 0358 0295 036a jz 0x036a - if (pb.itd.flag != AX_PB_ITD_OFF) { - - // 035a 00de 0b9c lr $AC0.M, @0x0b9c - // 035c 00dc 0b9d lr $AC0.L, @0x0b9d - // 035e 2ece srs @DSMAH, $AC0.M - // 035f 2ccf srs @DSMAL, $AC0.L - // 0360 8100 clr $ACC0 - // 0361 00de 0e1c lr $AC0.M, @0x0e1c - // 0363 2ecd srs @DSPA, $AC0.M - // 0364 16c9 0001 si @DSCR, #0x0001 - // 0366 16cb 0040 si @DSBL, #0x0040 - - // DMA 0x40bytes from DRAM @ (*0x0e1c) to CPU @ ((pb.itd.bufferHi << 16) | pb.itd.bufferLo) - - // 0368 02bf 055c call 0x055c - WaitDMA(); - } - - // 036a 8100 clr $ACC0 - // 036b 8900 clr $ACC1 - // 036c 00de 0b82 lr $AC0.M, @0x0b82 - // 036e 00df 0b83 lr $AC1.M, @0x0b83 - u16 maddrh = pb.currHi - u16 maddrl = pb.currLo - - // This writes back the whole PB to mram from dsp - // 0370 2ece srs @DSMAH, $AC0.M - // 0371 2fcf srs @DSMAL, $AC1.M - // 0372 16cd 0b80 si @DSPA, #0x0b80 - // 0374 16c9 0001 si @DSCR, #0x0001 - // 0376 16cb 00c0 si @DSBL, #0x00c0 - - // DMA 0xc0bytes from DRAM @ 0x0b80 to CPU @ maddr - - // 0378 02bf 055c call 0x055c - WaitDMA(); - - // 037a 8100 clr $ACC0 - // 037b 00de 0b80 lr $AC0.M, @0x0b80 - // 037d 00dc 0b81 lr $AC0.L, @0x0b81 - // 037f b100 tst $ACC0 - // 0380 0294 0386 jnz 0x0386 - if (((pb.nextHi << 16) | pb.nextLo) == 0) { - // No more PBs! - - // Restore CmdBlockBuf ptr - 0382 00c0 0e07 lr $AR0, @0x0e07 - // 0384 029f 0068 jmp 0x0068 - goto DoNextCommand; - } - - // DMA in the next PB - // From here on out, it's the same as Cmd2, except it calls itself to process the PB it just loaded - - // 0386 2ece srs @DSMAH, $AC0.M - // 0387 2ccf srs @DSMAL, $AC0.L - // 0388 16cd 0b80 si @DSPA, #0x0b80 - // 038a 16c9 0000 si @DSCR, #0x0000 - // 038c 16cb 00c0 si @DSBL, #0x00c0 - - // DMA 0xc0bytes from CPU @ ((pb.nextHi << 16) | pb.nextLo) to DRAM @ 0x0b80 - - // 038e 0082 0e08 lri $AR2, #0x0e08 - // 0390 009f 0000 lri $AC1.M, #0x0000 - // 0392 1b5f srri @$AR2, $AC1.M - // 0393 009f 0140 lri $AC1.M, #0x0140 - // 0395 1b5f srri @$AR2, $AC1.M - // 0396 009f 0280 lri $AC1.M, #0x0280 - // 0398 1b5f srri @$AR2, $AC1.M - // 0399 009f 0400 lri $AC1.M, #0x0400 - // 039b 1b5f srri @$AR2, $AC1.M - // 039c 009f 0540 lri $AC1.M, #0x0540 - // 039e 1b5f srri @$AR2, $AC1.M - // 039f 009f 0680 lri $AC1.M, #0x0680 - // 03a1 1b5f srri @$AR2, $AC1.M - // 03a2 009f 07c0 lri $AC1.M, #0x07c0 - // 03a4 1b5f srri @$AR2, $AC1.M - // 03a5 009f 0900 lri $AC1.M, #0x0900 - // 03a7 1b5f srri @$AR2, $AC1.M - // 03a8 009f 0a40 lri $AC1.M, #0x0a40 - // 03aa 1b5f srri @$AR2, $AC1.M - *0x0e08 = 0x0000 - *0x0e09 = 0x0140 - *0x0e0a = 0x0280 - *0x0e0b = 0x0400 - *0x0e0c = 0x0540 - *0x0e0d = 0x0680 - *0x0e0e = 0x07c0 - *0x0e0f = 0x0900 - *0x0e10 = 0x0a40 - - // 03ab 02bf 055c call 0x055c - WaitDMA(); - - // 03ad 00de 0ba7 lr $AC0.M, @0x0ba7 - // 03af 00df 0ba8 lr $AC1.M, @0x0ba8 - // 03b1 2ece srs @DSMAH, $AC0.M - // 03b2 2fcf srs @DSMAL, $AC1.M - // 03b3 16cd 03c0 si @DSPA, #0x03c0 - // 03b5 16c9 0000 si @DSCR, #0x0000 - // 03b7 16cb 0080 si @DSBL, #0x0080 - - // DMA 0x80bytes from CPU @ ((pb.update.dataHi << 16) | pb.update.dataLo) to DRAM @ 0x03c0 - - // 03b9 8100 clr $ACC0 - // 03ba 8900 clr $ACC1 - - // 03bb 00de 0b84 lr $AC0.M, @0x0b84 - // 03bd 009f 0b31 lri $AC1.M, #0x0b31 - // 03bf 4c00 add $ACC0, $ACC1 - // 03c0 1c7e mrr $AR3, $AC0.M - // 03c1 0213 ilrr $AC0.M, @$AR3 - // 03c2 00fe 0e15 sr @0x0e15, $AC0.M - *0x0e15 = *(0x0b31 + pb.srcSelect) // func ptr for src - - // 03c4 00de 0b85 lr $AC0.M, @0x0b85 - // 03c6 009f 0b34 lri $AC1.M, #0x0b34 - // 03c8 4c00 add $ACC0, $ACC1 - // 03c9 1c7e mrr $AR3, $AC0.M - // 03ca 0213 ilrr $AC0.M, @$AR3 - // 03cb 00fe 0e16 sr @0x0e16, $AC0.M - *0x0e16 = *(0x0b34 + pb.coefSelect) // ptr to coef table - - // 03cd 00de 0b86 lr $AC0.M, @0x0b86 - // 03cf 009f 0b11 lri $AC1.M, #0x0b11 - // 03d1 4c00 add $ACC0, $ACC1 - // 03d2 1c7e mrr $AR3, $AC0.M - // 03d3 0213 ilrr $AC0.M, @$AR3 - // 03d4 00fe 0e14 sr @0x0e14, $AC0.M - *0x0e14 = *(0x0b11 + pb.mixerCtrl) // func ptr for mixer - - // 03d6 8100 clr $ACC0 - // 03d7 00de 0b9b lr $AC0.M, @0x0b9b - // 03d9 b100 tst $ACC0 - // 03da 0295 0403 jz 0x0403 - if (pb.itd.flag != AX_PB_ITD_OFF) { - // 03dc 8900 clr $ACC1 - // 03dd 00df 0b9e lr $AC1.M, @0x0b9e - // 03df 0300 0cc0 addi $AC1.M, #0x0cc0 - // 03e1 00ff 0e40 sr @0x0e40, $AC1.M - *0x0e40 = 0x0cc0 + pb.itd.shiftL - - // 03e3 00df 0b9f lr $AC1.M, @0x0b9f - // 03e5 0300 0cc0 addi $AC1.M, #0x0cc0 - // 03e7 00ff 0e41 sr @0x0e41, $AC1.M - *0x0e41 = 0x0cc0 + pb.itd.shiftR - - // 03e9 009f 0ce0 lri $AC1.M, #0x0ce0 - // 03eb 00ff 0e42 sr @0x0e42, $AC1.M - // 03ed 00ff 0e43 sr @0x0e43, $AC1.M - *0x0e42 = 0x0ce0 - *0x0e43 = 0x0ce0 - - // 03ef 02bf 055c call 0x055c - WaitDMA(); - - // 03f1 00de 0b9c lr $AC0.M, @0x0b9c - // 03f3 2ece srs @DSMAH, $AC0.M - // 03f4 00de 0b9d lr $AC0.M, @0x0b9d - // 03f6 2ecf srs @DSMAL, $AC0.M - // 03f7 16cd 0cc0 si @DSPA, #0x0cc0 - // 03f9 16c9 0000 si @DSCR, #0x0000 - // 03fb 16cb 0040 si @DSBL, #0x0040 - - // DMA 0x0040bytes to DMEM @ 0x0cc0 from CPU @ (pb.itd.bufferHi << 16) | pb.itd.bufferLo - - // 03fd 02bf 055c call 0x055c - WaitDMA(); - - // Restore CmdBlockBuf ptr - 03ff 00c0 0e07 lr $AR0, @0x0e07 - // 0401 029f 0248 jmp 0x0248 - goto Cmd_3() // Calls itself till there are no more PBs linked - - } else { - - // 0403 009f 0ce0 lri $AC1.M, #0x0ce0 - // 0405 00ff 0e42 sr @0x0e42, $AC1.M - // 0407 00ff 0e40 sr @0x0e40, $AC1.M - // 0409 00ff 0e41 sr @0x0e41, $AC1.M - // 040b 00ff 0e43 sr @0x0e43, $AC1.M - *0x0e42 = 0x0ce0 - *0x0e40 = 0x0ce0 - *0x0e41 = 0x0ce0 - *0x0e43 = 0x0ce0 - - // 040d 02bf 055c call 0x055c - WaitDMA(); - - // Restore CmdBlockBuf ptr - 040f 00c0 0e07 lr $AR0, @0x0e07 - // 0411 029f 0248 jmp 0x0248 - goto Cmd_3() // Calls itself till there are no more PBs linked - } -} - -void Cmd_4() { - 0413 8e00 set16 - - 0414 0086 0400 lri $IX2, #0x0400 // buffer in dram - - // 0416 8100 clr $ACC0 - // 0417 8970 clr'l $ACC1 : $AC0.M, @$AR0 - // 0418 191c lrri $AC0.L, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 0419 2ece srs @DSMAH, $AC0.M - // 041a 2ccf srs @DSMAL, $AC0.L - // 041b 1fc6 mrr $AC0.M, $IX2 - // 041c 2ecd srs @DSPA, $AC0.M - // 041d 16c9 0001 si @DSCR, #0x0001 - // 041f 16cb 0780 si @DSBL, #0x0780 - - // DMA 0x0780bytes from DRAM @ 0x0400 to CPU @ maddr - - // 0421 02bf 055c call 0x055c - WaitDMA(); - - 0423 02bf 0484 call 0x0484 - - // 0425 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_5() { - 0427 8e00 set16 - - 0428 0086 07c0 lri $IX2, #0x07c0 - - 042a 8100 clr $ACC0 - 042b 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 042c 191c lrri $AC0.L, @$AR0 - 042d 2ece srs @DSMAH, $AC0.M - 042e 2ccf srs @DSMAL, $AC0.L - 042f 1fc6 mrr $AC0.M, $IX2 - 0430 2ecd srs @DSPA, $AC0.M - 0431 16c9 0001 si @DSCR, #0x0001 - 0433 16cb 0780 si @DSBL, #0x0780 - - // 0435 02bf 055c call 0x055c - WaitDMA(); - - 0437 02bf 0484 call 0x0484 - - // 0439 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_E() { - 043b 8c00 clr15 - 043c 8a00 m2 - 043d 8100 clr $ACC0 - 043e 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 043f 191f lrri $AC1.M, @$AR0 - 0440 2ece srs @DSMAH, $AC0.M - 0441 2fcf srs @DSMAL, $AC1.M - 0442 16cd 0280 si @DSPA, #0x0280 - 0444 16c9 0001 si @DSCR, #0x0001 // DMEM -> CPU - 0446 16cb 0280 si @DSBL, #0x0280 - - 0448 8f50 set40'l : $AX0.H, @$AR0 - 0449 8140 clr'l $ACC0 : $AX0.L, @$AR0 - 044a 0081 0400 lri $AR1, #0x0400 - 044c 0083 0000 lri $AR3, #0x0000 - 044e 0082 0140 lri $AR2, #0x0140 - 0450 0099 0080 lri $AX1.L, #0x0080 - - // 0452 02bf 055c call 0x055c - WaitDMA(); - - 0454 1105 046c bloopi #0x05, 0x046c - 0456 1f61 mrr $AX1.H, $AR1 - - 0457 1120 045e bloopi #0x20, 0x045e - 0459 8972 clr'l $ACC1 : $AC0.M, @$AR2 - 045a 195c lrri $AC0.L, @$AR2 - 045b f07b lsl16'l $ACC0 : $AC1.M, @$AR3 - 045c 197d lrri $AC1.L, @$AR3 - 045d f131 lsl16's $ACC1 : @$AR1, $AC0.M - 045e 8139 clr's $ACC0 : @$AR1, $AC1.M - - 045f 8900 clr $ACC1 - 0460 6800 movax $ACC0, $AX0 - 0461 2ece srs @DSMAH, $AC0.M - 0462 2ccf srs @DSMAL, $AC0.L - 0463 1ffb mrr $AC1.M, $AX1.H - 0464 2fcd srs @DSPA, $AC1.M - 0465 0f01 lris $AC1.M, #0x01 - 0466 2fc9 srs @DSCR, $AC1.M - 0467 1ff9 mrr $AC1.M, $AX1.L - 0468 2fcb srs @DSBL, $AC1.M - 0469 7200 addaxl $ACC0, $AX1.L - 046a 1f5e mrr $AX0.H, $AC0.M - 046b 1f1c mrr $AX0.L, $AC0.L - 046c 8100 clr $ACC0 - - // 046d 26c9 lrs $AC0.M, @DSCR - // 046e 02a0 0004 andf $AC0.M, #0x0004 - // 0470 029c 046d jlnz 0x046d - while (@DSCR & 4); - - // 0472 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void UnimplimentedCmd_B() { - // 0474 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void UnimplimentedCmd_C() { - // 0476 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void UnimplimentedCmd_A() { - // 0478 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Task_Yield() { - // Send DSP_YIELD mail - // 047a 16fc dcd1 si @DMBH, #0xdcd1 - // 047c 16fd 0002 si @DMBL, #0x0002 - DMB = 0xdcd10002 - // 047e 16fb 0001 si @DIRQ, #0x0001 - - 0480 029f 0c91 jmp 0x0c91 -} - - // Unused? - // 0482 029f 0045 jmp 0x0045 - goto GetNextCmdBlock; - -// Called by cmds 4 5 9 -// IX2 is always modified before calling... -void UnkFunc() { - 0484 8e00 set16 - 0485 191f lrri $AC1.M, @$AR0 - 0486 191d lrri $AC1.L, @$AR0 - 0487 1f5f mrr $AX0.H, $AC1.M - 0488 1f1d mrr $AX0.L, $AC1.L - 0489 2fce srs @DSMAH, $AC1.M - 048a 2dcf srs @DSMAL, $AC1.L - 048b 8900 clr $ACC1 - 048c 1fa6 mrr $AC1.L, $IX2 - 048d 2dcd srs @DSPA, $AC1.L - 048e 0e00 lris $AC0.M, #0x00 - 048f 2ec9 srs @DSCR, $AC0.M - 0490 8100 clr $ACC0 - 0491 009c 00c0 lri $AC0.L, #0x00c0 - 0493 2ccb srs @DSBL, $AC0.L - 0494 1ca0 mrr $IX1, $AR0 - 0495 0081 0e44 lri $AR1, #0x0e44 - 0497 4800 addax $ACC0, $AX0 - 0498 1b3e srri @$AR1, $AC0.M - 0499 1b3c srri @$AR1, $AC0.L - 049a 0b00 lris $AX1.H, #0x00 - 049b 0099 0060 lri $AX1.L, #0x0060 - 049d 4b00 addax $ACC1, $AX1 - 049e 1b3d srri @$AR1, $AC1.L - 049f 0081 0e44 lri $AR1, #0x0e44 - 04a1 1c06 mrr $AR0, $IX2 - 04a2 0083 0000 lri $AR3, #0x0000 - 04a4 1c43 mrr $AR2, $AR3 - - 04a5 27c9 lrs $AC1.M, @DSCR - 04a6 03a0 0004 andf $AC1.M, #0x0004 - 04a8 029c 04a5 jlnz 0x04a5 - - 04aa 1109 04da bloopi #0x09, 0x04da - 04ac 8e00 set16 - 04ad 193a lrri $AX0.H, @$AR1 - 04ae 1938 lrri $AX0.L, @$AR1 - 04af 6900 movax $ACC1, $AX0 - 04b0 2fce srs @DSMAH, $AC1.M - 04b1 2dcf srs @DSMAL, $AC1.L - 04b2 8900 clr $ACC1 - 04b3 193d lrri $AC1.L, @$AR1 - 04b4 2dcd srs @DSPA, $AC1.L - 04b5 16c9 0000 si @DSCR, #0x0000 - 04b7 8100 clr $ACC0 - 04b8 009c 00c0 lri $AC0.L, #0x00c0 - 04ba 2ccb srs @DSBL, $AC0.L - 04bb 0081 0e44 lri $AR1, #0x0e44 - 04bd 4800 addax $ACC0, $AX0 - 04be 1b3e srri @$AR1, $AC0.M - 04bf 1b3c srri @$AR1, $AC0.L - 04c0 0b00 lris $AX1.H, #0x00 - 04c1 0960 lris $AX1.L, #0x60 - 04c2 4b00 addax $ACC1, $AX1 - 04c3 1b3d srri @$AR1, $AC1.L - 04c4 0081 0e44 lri $AR1, #0x0e44 - 04c6 8f00 set40 - 04c7 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04c8 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04c9 6a00 movax $ACC0, $AX1 - 04ca 4800 addax $ACC0, $AX0 - 04cb 1117 04d4 bloopi #0x17, 0x04d4 - 04cd 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04ce 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04cf 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 04d0 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 04d1 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04d2 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04d3 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 04d4 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 04d5 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04d6 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04d7 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 04d8 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 04d9 1b5f srri @$AR2, $AC1.M - 04da 1b5d srri @$AR2, $AC1.L - - 04db 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04dc 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04dd 6a00 movax $ACC0, $AX1 - 04de 4800 addax $ACC0, $AX0 - - 04df 1117 04e8 bloopi #0x17, 0x04e8 - 04e1 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04e2 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04e3 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 04e4 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 04e5 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04e6 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04e7 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 04e8 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - - 04e9 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 04ea 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 04eb 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 04ec 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 04ed 1b5f srri @$AR2, $AC1.M - 04ee 1b5d srri @$AR2, $AC1.L - 04ef 1c05 mrr $AR0, $IX1 - 04f0 02df ret -} - -// Only called by Command 1 -// AX0 = maddr -// AX1.L = unkForMulBuffer1 -// AR1 = unkForMulBuffer2 -void Unk(maddr, unkForMulBuffer1, unkForMulBuffer2) { - 04f1 8e00 set16 - - // 04f2 009b 0e44 lri $AX1.H, #0x0e44 - // 04f4 009d 00c0 lri $AC1.L, #0x00c0 - // 04f6 02bf 0541 call 0x0541 - u16 daddr = 0x0e44 - const u16 dma_len = 0x00c0 - DMA_CPUToDMEM(maddr, daddr, dma_len); - - // 04f8 4900 addax $ACC1, $AX0 - // 04f9 00ff 0e1d sr @0x0e1d, $AC1.M - // 04fb 00fd 0e1e sr @0x0e1e, $AC1.L - // 04fd 8900 clr $ACC1 - maddr += dma_len - - // 04fe 02bf 055c call 0x055c - WaitDMA(); - - // 0500 1104 052c bloopi #0x04, 0x052c - for (u8 i = 0; i < 4; i++) { - // 0502 00da 0e1d lr $AX0.H, @0x0e1d // restore - // 0504 00d8 0e1e lr $AX0.L, @0x0e1e // restore - // 0506 009b 0ea4 lri $AX1.H, #0x0ea4 // buffer 2 - // 0508 009d 00c0 lri $AC1.L, #0x00c0 // restore - // 050a 02bf 0541 call 0x0541 - daddr = 0x0ea4 - DMA_CPUToDMEM(maddr, daddr, dma_len); - - // 050c 4900 addax $ACC1, $AX0 - // 050d 00ff 0e1d sr @0x0e1d, $AC1.M // update - // 050f 00fd 0e1e sr @0x0e1e, $AC1.L - maddr += dma_len - - // 0511 0083 0e44 lri $AR3, #0x0e44 - // 0513 02bf 054c call 0x054c - UnknownMulBuffer(0x0e44); - - // 0515 8900 clr $ACC1 - // 0516 00da 0e1d lr $AX0.H, @0x0e1d // restore - // 0518 00d8 0e1e lr $AX0.L, @0x0e1e // restore - // 051a 009b 0e44 lri $AX1.H, #0x0e44 // buffer 1 - // 051c 009d 00c0 lri $AC1.L, #0x00c0 // restore - // 051e 02bf 0541 call 0x0541 - daddr = 0x0e44 - DMA_CPUToDMEM(maddr, daddr, dma_len); - - // 0520 4900 addax $ACC1, $AX0 - // 0521 00ff 0e1d sr @0x0e1d, $AC1.M // update - // 0523 00fd 0e1e sr @0x0e1e, $AC1.L - maddr += dma_len - - // 0525 0083 0ea4 lri $AR3, #0x0ea4 // buffer 2 - // 0527 02bf 054c call 0x054c - UnknownMulBuffer(0x0ea4); - - // 0529 0000 nop - // 052a 0000 nop - // 052b 8e00 set16 // restore - // 052c 8900 clr $ACC1 - } - - // 052d 00da 0e1d lr $AX0.H, @0x0e1d // restore - // 052f 00d8 0e1e lr $AX0.L, @0x0e1e // restore - // 0531 009b 0ea4 lri $AX1.H, #0x0ea4 // buffer 2 - // 0533 009d 00c0 lri $AC1.L, #0x00c0 // restore - // 0535 02bf 0541 call 0x0541 - DMA_CPUToDMEM(maddr, daddr, dma_len); - - // 0537 4900 addax $ACC1, $AX0 - maddr += dma_len - - // 0538 0083 0e44 lri $AR3, #0x0e44 // buffer 1 - // 053a 02bf 054c call 0x054c - UnknownMulBuffer(0x0e44); - - // 053c 0083 0ea4 lri $AR3, #0x0ea4 // buffer 2 - // 053e 02bf 054c call 0x054c - UnknownMulBuffer(0x0ea4); - - 0540 02df ret -} - -// u32 maddr = AX0 -// u16 daddr = AX1.H -// u16 len = AC1.L -// Only transfers from CPU -> DMEM -void DMA_CPUToDMEM() { - 0541 8e00 set16 - 0542 00fa ffce sr @DSMAH, $AX0.H - 0544 00f8 ffcf sr @DSMAL, $AX0.L - 0546 00fb ffcd sr @DSPA, $AX1.H - 0548 16c9 0000 si @DSCR, #0x0000 - 054a 2dcb srs @DSBL, $AC1.L - 054b 02df ret -} - -// IX1 = 0xffff -// AX1.L = unkForMulBuffer1 (next value in cmd block) -// AR1 = unkForMulBuffer2 (0, 0x0400, then 0x07c0) -// AR3 is some buffer, either 0x0e44 or 0x0ea4 -void UnknownMulBuffer() { - 054c 8f00 set40 // Loaded ACx.M values extend to the entire ACC - 054d 8d00 set15 // multiplicands unsigned - 054e 8a00 m2 // mul results doubled - - // 054f 197a lrri $AX0.H, @$AR3 - // 0550 1978 lrri $AX0.L, @$AR3 - AX0.H = *(AR3++) - AX0.L = *(AR3++) - - // 0551 a000 mulx $AX0.L, $AX1.L - // 0552 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - ACC0 = (u16)AX0.L * (u16)unkForMulBuffer1 * 2 - PROD = (u16)AX0.H * (u16)unkForMulBuffer1 * 2 - - // 0553 1130 055a bloopi #0x30, 0x055a - for (int i=0; i<48; i++) { - // 0555 9179 asr16'l $ACC0 : $AC1.M, @$AR1 - ACC0 >>= 16 - AC1.M = *(unkForMulBuffer2++) - - // 0556 4e6d addp'ln $ACC0 : $AC1.L, @$AR1 - ACC0 += PROD - AC1.L = *unkForMulBuffer2 - unkForMulBuffer2 -= 1 - - // 0557 197a lrri $AX0.H, @$AR3 - AX0.H = *(AR3++) - - // 0558 4d43 add'l $ACC1, $ACC0 : $AX0.L, @$AR3 - ACC1 += ACC0 - AX0.L = *(AR3++) - - // 0559 a039 mulx's $AX0.L, $AX1.L : @$AR1, $AC1.M - // 055a b629 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR1, $AC1.L - ACC0 = (u16)AX0.L * (u16)unkForMulBuffer1 * 2 - *(unkForMulBuffer2++) = AC1.M - PROD = (u16)AX0.H * (u16)unkForMulBuffer1 * 2 - *(unkForMulBuffer2++) = AC1.L - } - - 055b 02df ret -} - -void WaitDMA() { - // 055c 26c9 lrs $AC0.M, @DSCR - // 055d 02a0 0004 andf $AC0.M, #0x0004 - // 055f 029c 055c jlnz 0x055c - while (@DSCR & 4); - - // 0561 02df ret - return; -} - -// All apparently unused? -void WaitForCPUMailbox() { - 0562 26fe lrs $AC0.M, @CMBH - 0563 02c0 8000 andcf $AC0.M, #0x8000 - 0565 029c 0562 jlnz 0x0562 - 0567 02df ret -} -void WaitForDSPMailbox1() { - 0568 26fc lrs $AC0.M, @DMBH - 0569 02a0 8000 andf $AC0.M, #0x8000 - 056b 029c 0568 jlnz 0x0568 - 056d 02df ret -} -void WaitForDSPMailbox2() { - 056e 26fc lrs $AC0.M, @DMBH - 056f 02a0 8000 andf $AC0.M, #0x8000 - 0571 029c 056e jlnz 0x056e - 0573 02df ret -} - -void Cmd_7() { - // 0574 8100 clr $ACC0 - // 0575 8970 clr'l $ACC1 : $AC0.M, @$AR0 - // 0576 8e60 set16'l : $AC0.L, @$AR0 - u16 maddrh = *(CmdBlockBuf++) - u16 maddrl = *(CmdBlockBuf++) - - // 0577 2ece srs @DSMAH, $AC0.M - // 0578 2ccf srs @DSMAL, $AC0.L - // 0579 16cd 0e44 si @DSPA, #0x0e44 - // 057b 16c9 0000 si @DSCR, #0x0000 - // 057d 8900 clr $ACC1 - // 057e 0d20 lris $AC1.L, #0x20 - u16 dma_len = 32 - - // 057f 2dcb srs @DSBL, $AC1.L - // DMA 32bytes from CPU @ maddr -> DMEM @ 0x0e44 - - // 0580 4c00 add $ACC0, $ACC1 - maddr += dma_len - - // Push CmdBlockBuf ptr - 0581 1c80 mrr $IX0, $AR0 - - // 0582 0080 0280 lri $AR0, #0x0280 - // 0584 0081 0000 lri $AR1, #0x0000 - // 0586 0082 0140 lri $AR2, #0x0140 - // 0588 0083 0e44 lri $AR3, #0x0e44 - u16* unk_buf1 = 0x0280 - u16* unk_buf2 = 0x0000 - u16* unk_buf3 = 0x0140 - u16* dmem_buf = 0x0e44 - - // 058a 0a00 lris $AX0.H, #0x00 - const u16 null = 0 // Guess is that it's faster to use AXx instead of imm value? - - // 058b 27c9 lrs $AC1.M, @DSCR - // 058c 03a0 0004 andf $AC1.M, #0x0004 - // 058e 029c 058b jlnz 0x058b - while (@DSCR & 4); // Wait for DMA completion - - // 0590 2ece srs @DSMAH, $AC0.M - // 0591 2ccf srs @DSMAL, $AC0.L - // 0592 16cd 0e54 si @DSPA, #0x0e54 - // 0594 16c9 0000 si @DSCR, #0x0000 - // 0596 16cb 0260 si @DSBL, #0x0260 - - // DMA 0x0260bytes from CPU @ maddr -> DMEM @ 0x0e54 - // No waiting for DMA - - // 0598 009f 00a0 lri $AC1.M, #0x00a0 - u16 size = 0x00a0 - - // accum loads in the loop are 40bit - // 059a 8f00 set40 - - // 059b 007f 05a4 bloop $AC1.M, 0x05a4 - for (int i = 0; i < size; i++) { - // !!! Doesn't make sense with current understanding of set40 - 059d 197e lrri $AC0.M, @$AR3 - 059e 1b1a srri @$AR0, $AX0.H - 059f 197c lrri $AC0.L, @$AR3 - 05a0 1b1a srri @$AR0, $AX0.H - 05a1 1b5e srri @$AR2, $AC0.M - 05a2 1b5c srri @$AR2, $AC0.L - 05a3 1b3e srri @$AR1, $AC0.M - 05a4 1b3c srri @$AR1, $AC0.L - } - - // Pop CmdBlockBuf ptr - 05a5 1c04 mrr $AR0, $IX0 - - // 05a6 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -# Following 3 funcs are the SRCs to select from, in order - -void SRC_Polyphase() { - // Copy pb's data [pb.addr.format to pb.adpm.yn2] to corresponding hw regs - // 05a8 0082 0bb8 lri $AR2, #0x0bb8 - // 05aa 195e lrri $AC0.M, @$AR2 - // 05ab 2ed1 srs @SampleFormat, $AC0.M - // 05ac 195e lrri $AC0.M, @$AR2 - // 05ad 2ed4 srs @ACSAH, $AC0.M - // 05ae 195e lrri $AC0.M, @$AR2 - // 05af 2ed5 srs @ACSAL, $AC0.M - // 05b0 195e lrri $AC0.M, @$AR2 - // 05b1 2ed6 srs @ACEAH, $AC0.M - // 05b2 195e lrri $AC0.M, @$AR2 - // 05b3 2ed7 srs @ACEAL, $AC0.M - // 05b4 195e lrri $AC0.M, @$AR2 - // 05b5 2ed8 srs @ACCAH, $AC0.M - // 05b6 195e lrri $AC0.M, @$AR2 - // 05b7 2ed9 srs @ACCAL, $AC0.M - // 05b8 195e lrri $AC0.M, @$AR2 - // 05b9 2ea0 srs @COEF_A1_0, $AC0.M - // 05ba 195e lrri $AC0.M, @$AR2 - // 05bb 2ea1 srs @COEF_A2_0, $AC0.M - // 05bc 195e lrri $AC0.M, @$AR2 - // 05bd 2ea2 srs @COEF_A1_1, $AC0.M - // 05be 195e lrri $AC0.M, @$AR2 - // 05bf 2ea3 srs @COEF_A2_1, $AC0.M - // 05c0 195e lrri $AC0.M, @$AR2 - // 05c1 2ea4 srs @COEF_A1_2, $AC0.M - // 05c2 195e lrri $AC0.M, @$AR2 - // 05c3 2ea5 srs @COEF_A2_2, $AC0.M - // 05c4 195e lrri $AC0.M, @$AR2 - // 05c5 2ea6 srs @COEF_A1_3, $AC0.M - // 05c6 195e lrri $AC0.M, @$AR2 - // 05c7 2ea7 srs @COEF_A2_3, $AC0.M - // 05c8 195e lrri $AC0.M, @$AR2 - // 05c9 2ea8 srs @COEF_A1_4, $AC0.M - // 05ca 195e lrri $AC0.M, @$AR2 - // 05cb 2ea9 srs @COEF_A2_4, $AC0.M - // 05cc 195e lrri $AC0.M, @$AR2 - // 05cd 2eaa srs @COEF_A1_5, $AC0.M - // 05ce 195e lrri $AC0.M, @$AR2 - // 05cf 2eab srs @COEF_A2_5, $AC0.M - // 05d0 195e lrri $AC0.M, @$AR2 - // 05d1 2eac srs @COEF_A1_6, $AC0.M - // 05d2 195e lrri $AC0.M, @$AR2 - // 05d3 2ead srs @COEF_A2_6, $AC0.M - // 05d4 195e lrri $AC0.M, @$AR2 - // 05d5 2eae srs @COEF_A1_7, $AC0.M - // 05d6 195e lrri $AC0.M, @$AR2 - // 05d7 2eaf srs @COEF_A2_7, $AC0.M - // 05d8 195e lrri $AC0.M, @$AR2 - // 05d9 2ede srs @GAIN, $AC0.M - // 05da 195e lrri $AC0.M, @$AR2 - // 05db 2eda srs @scale, $AC0.M - // 05dc 195e lrri $AC0.M, @$AR2 - // 05dd 2edb srs @yn1, $AC0.M - // 05de 195e lrri $AC0.M, @$AR2 - // 05df 2edc srs @yn2, $AC0.M - - 05e0 8c00 clr15 - 05e1 8a00 m2 - 05e2 8e00 set16 - 05e3 00d8 0e16 lr $AX0.L, @0x0e16 - 05e5 195b lrri $AX1.H, @$AR2 - 05e6 1959 lrri $AX1.L, @$AR2 - 05e7 8100 clr $ACC0 - 05e8 195c lrri $AC0.L, @$AR2 - 05e9 0080 0e44 lri $AR0, #0x0e44 - 05eb 195f lrri $AC1.M, @$AR2 - 05ec 1b1f srri @$AR0, $AC1.M - 05ed 195f lrri $AC1.M, @$AR2 - 05ee 1b1f srri @$AR0, $AC1.M - 05ef 195f lrri $AC1.M, @$AR2 - 05f0 1b1f srri @$AR0, $AC1.M - 05f1 185f lrr $AC1.M, @$AR2 - 05f2 1b1f srri @$AR0, $AC1.M - 05f3 6b00 movax $ACC1, $AX1 - 05f4 1505 lsl $ACC1, #5 - 05f5 4d00 add $ACC1, $ACC0 - 05f6 157e lsr $ACC1, #-2 - 05f7 1c9f mrr $IX0, $AC1.M - 05f8 1cbd mrr $IX1, $AC1.L - 05f9 05e0 addis $AC1.M, #0xe0 - 05fa 9900 asr16 $ACC1 - 05fb 7d00 neg $ACC1 - 05fc 1cdd mrr $IX2, $AC1.L - 05fd 8900 clr $ACC1 - 05fe 1fa5 mrr $AC1.L, $IX1 - 05ff 1502 lsl $ACC1, #2 - 0600 1cbf mrr $IX1, $AC1.M - 0601 009a 01fc lri $AX0.H, #0x01fc - 0603 009e 0e44 lri $AC0.M, #0x0e44 - 0605 0081 ffdd lri $AR1, #0xffdd - 0607 0083 0d80 lri $AR3, #0x0d80 - 0609 0064 061a bloop $IX0, 0x061a - 060b 1827 lrr $IX3, @$AR1 - 060c 1b07 srri @$AR0, $IX3 - 060d 4a00 addax $ACC0, $AX1 - 060e 1ffc mrr $AC1.M, $AC0.L - 060f 1827 lrr $IX3, @$AR1 - 0610 1b07 srri @$AR0, $IX3 - 0611 1579 lsr $ACC1, #-7 - 0612 3500 andr $AC1.M, $AX0.H - 0613 1827 lrr $IX3, @$AR1 - 0614 1b07 srri @$AR0, $IX3 - 0615 4100 addr $ACC1, $AX0.L - 0616 1b7e srri @$AR3, $AC0.M - 0617 1827 lrr $IX3, @$AR1 - 0618 1b07 srri @$AR0, $IX3 - 0619 1b7f srri @$AR3, $AC1.M - 061a 0000 nop - - 061b 0065 0620 bloop $IX1, 0x0620 - 061d 1827 lrr $IX3, @$AR1 - 061e 1b07 srri @$AR0, $IX3 - 061f 0000 nop - 0620 0000 nop - - 0621 0007 dar $AR3 - 0622 187f lrr $AC1.M, @$AR3 - 0623 0066 0629 bloop $IX2, 0x0629 - 0625 4a3b addax's $ACC0, $AX1.L : @$AR3, $AC1.M - 0626 1ffc mrr $AC1.M, $AC0.L - 0627 1579 lsr $ACC1, #-7 - 0628 3533 andr's $AC1.M, $AX0.H : @$AR3, $AC0.M - 0629 4100 addr $ACC1, $AX0.L - - 062a 1b7f srri @$AR3, $AC1.M - 062b 0004 dar $AR0 - 062c 189f lrrd $AC1.M, @$AR0 - 062d 1adf srrd @$AR2, $AC1.M - 062e 189f lrrd $AC1.M, @$AR0 - 062f 1adf srrd @$AR2, $AC1.M - 0630 189f lrrd $AC1.M, @$AR0 - 0631 1adf srrd @$AR2, $AC1.M - 0632 189f lrrd $AC1.M, @$AR0 - 0633 1adf srrd @$AR2, $AC1.M - 0634 1adc srrd @$AR2, $AC0.L - 0635 0082 0bd2 lri $AR2, #0x0bd2 - 0637 27dc lrs $AC1.M, @yn2 - 0638 1adf srrd @$AR2, $AC1.M - 0639 27db lrs $AC1.M, @yn1 - 063a 1adf srrd @$AR2, $AC1.M - 063b 27da lrs $AC1.M, @scale - 063c 1adf srrd @$AR2, $AC1.M - 063d 0082 0bbe lri $AR2, #0x0bbe - 063f 27d9 lrs $AC1.M, @ACCAL - 0640 1adf srrd @$AR2, $AC1.M - 0641 27d8 lrs $AC1.M, @ACCAH - 0642 1adf srrd @$AR2, $AC1.M - 0643 8f00 set40 - 0644 00c1 0e42 lr $AR1, @0x0e42 - 0646 0082 0d80 lri $AR2, #0x0d80 - 0648 1940 lrri $AR0, @$AR2 - 0649 1943 lrri $AR3, @$AR2 - 064a 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 064b b8c0 mulx'ld $AX0.H, $AX1.H : $AX0.L, $AX1.L, @$AR0 - 064c 111f 0654 bloopi #0x1f, 0x0654 - 064e a6f0 mulxmv'ld $AX0.L, $AX1.L, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 064f bcf0 mulxac'ld $AX0.H, $AX1.H, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0650 1940 lrri $AR0, @$AR2 - 0651 1943 lrri $AR3, @$AR2 - 0652 bcf0 mulxac'ld $AX0.H, $AX1.H, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0653 4ec0 addp'ld $ACC0 : $AX0.L, $AX1.L, @$AR0 - 0654 b831 mulx's $AX0.H, $AX1.H : @$AR1, $AC0.M - - 0655 a6f0 mulxmv'ld $AX0.L, $AX1.L, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0656 bcf0 mulxac'ld $AX0.H, $AX1.H, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0657 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0658 4e00 addp $ACC0 - 0659 1b3e srri @$AR1, $AC0.M - 065a 00e1 0e42 sr @0x0e42, $AR1 - - 065c 02df ret -} - -void SRC_Linear() { - // Copy pb's data [pb.addr.format to pb.adpm.yn2] to corresponding hw regs - // 065d 0082 0bb8 lri $AR2, #0x0bb8 - // 065f 195e lrri $AC0.M, @$AR2 - // 0660 2ed1 srs @SampleFormat, $AC0.M - // 0661 195e lrri $AC0.M, @$AR2 - // 0662 2ed4 srs @ACSAH, $AC0.M - // 0663 195e lrri $AC0.M, @$AR2 - // 0664 2ed5 srs @ACSAL, $AC0.M - // 0665 195e lrri $AC0.M, @$AR2 - // 0666 2ed6 srs @ACEAH, $AC0.M - // 0667 195e lrri $AC0.M, @$AR2 - // 0668 2ed7 srs @ACEAL, $AC0.M - // 0669 195e lrri $AC0.M, @$AR2 - // 066a 2ed8 srs @ACCAH, $AC0.M - // 066b 195e lrri $AC0.M, @$AR2 - // 066c 2ed9 srs @ACCAL, $AC0.M - // 066d 195e lrri $AC0.M, @$AR2 - // 066e 2ea0 srs @COEF_A1_0, $AC0.M - // 066f 195e lrri $AC0.M, @$AR2 - // 0670 2ea1 srs @COEF_A2_0, $AC0.M - // 0671 195e lrri $AC0.M, @$AR2 - // 0672 2ea2 srs @COEF_A1_1, $AC0.M - // 0673 195e lrri $AC0.M, @$AR2 - // 0674 2ea3 srs @COEF_A2_1, $AC0.M - // 0675 195e lrri $AC0.M, @$AR2 - // 0676 2ea4 srs @COEF_A1_2, $AC0.M - // 0677 195e lrri $AC0.M, @$AR2 - // 0678 2ea5 srs @COEF_A2_2, $AC0.M - // 0679 195e lrri $AC0.M, @$AR2 - // 067a 2ea6 srs @COEF_A1_3, $AC0.M - // 067b 195e lrri $AC0.M, @$AR2 - // 067c 2ea7 srs @COEF_A2_3, $AC0.M - // 067d 195e lrri $AC0.M, @$AR2 - // 067e 2ea8 srs @COEF_A1_4, $AC0.M - // 067f 195e lrri $AC0.M, @$AR2 - // 0680 2ea9 srs @COEF_A2_4, $AC0.M - // 0681 195e lrri $AC0.M, @$AR2 - // 0682 2eaa srs @COEF_A1_5, $AC0.M - // 0683 195e lrri $AC0.M, @$AR2 - // 0684 2eab srs @COEF_A2_5, $AC0.M - // 0685 195e lrri $AC0.M, @$AR2 - // 0686 2eac srs @COEF_A1_6, $AC0.M - // 0687 195e lrri $AC0.M, @$AR2 - // 0688 2ead srs @COEF_A2_6, $AC0.M - // 0689 195e lrri $AC0.M, @$AR2 - // 068a 2eae srs @COEF_A1_7, $AC0.M - // 068b 195e lrri $AC0.M, @$AR2 - // 068c 2eaf srs @COEF_A2_7, $AC0.M - // 068d 195e lrri $AC0.M, @$AR2 - // 068e 2ede srs @GAIN, $AC0.M - // 068f 195e lrri $AC0.M, @$AR2 - // 0690 2eda srs @scale, $AC0.M - // 0691 195e lrri $AC0.M, @$AR2 - // 0692 2edb srs @yn1, $AC0.M - // 0693 195e lrri $AC0.M, @$AR2 - // 0694 2edc srs @yn2, $AC0.M - - // 0695 8c00 clr15 // signed mulx - // 0696 8a00 m2 // *2 - // 0697 8e00 set16 // no sign extend - - // 0698 195b lrri $AX1.H, @$AR2 - // 0699 1959 lrri $AX1.L, @$AR2 - // 069a 8100 clr $ACC0 - // 069b 195c lrri $AC0.L, @$AR2 - // 069c 0080 0e44 lri $AR0, #0x0e44 - // 069e 195f lrri $AC1.M, @$AR2 - // 069f 195f lrri $AC1.M, @$AR2 - // 06a0 195f lrri $AC1.M, @$AR2 - // 06a1 1b1f srri @$AR0, $AC1.M - AR0 = 0x0e44 - AX1.H = pb.src.ratioHi - AX1.L = pb.src.ratioLo - AC0.L = pb.src.currentAddressFrac - AC1.M = pb.src.last_samples[2] - - *0x0e44 = pb.src.last_samples[2] - *0x0e45 = pb.src.last_samples[3] - - // 06a2 185f lrr $AC1.M, @$AR2 - // 06a3 1b1f srri @$AR0, $AC1.M - // 06a4 6b00 movax $ACC1, $AX1 - // 06a5 1505 lsl $ACC1, #5 - // 06a6 4d00 add $ACC1, $ACC0 - // 06a7 157e lsr $ACC1, #-2 - // 06a8 1c9f mrr $IX0, $AC1.M - // 06a9 1cbd mrr $IX1, $AC1.L - ACC1 = (pb.src.currentAddressFrac + (pb.src.ratio << 5)) >> 2 - IX0 = ACC1 >> 16 - IX1 = ((ACC1 & 0xffff) & 0xc000) >> 14 - IX2 = ~((ACC1 >> 16) - 32) - AX0.H = 0x01fc - AC0.M = 0x0e45 - AR1 = 0xffdd // DSP_ACCELERATOR - AR3 = 0x0d80 - - // 06aa 05e0 addis $AC1.M, #0xe0 - // 06ab 9900 asr16 $ACC1 - // 06ac 7d00 neg $ACC1 - // 06ad 1cdd mrr $IX2, $AC1.L - // 06ae 8900 clr $ACC1 - // 06af 1fa5 mrr $AC1.L, $IX1 - // 06b0 1502 lsl $ACC1, #2 - // 06b1 1cbf mrr $IX1, $AC1.M - // 06b2 009a 01fc lri $AX0.H, #0x01fc - // 06b4 009e 0e45 lri $AC0.M, #0x0e45 - // 06b6 0081 ffdd lri $AR1, #0xffdd - // 06b8 0083 0d80 lri $AR3, #0x0d80 - // 06ba 0064 06cb bloop $IX0, 0x06cb - // 06bc 1827 lrr $IX3, @$AR1 - // 06bd 1b07 srri @$AR0, $IX3 - // 06be 4a00 addax $ACC0, $AX1 - // 06bf 1b7e srri @$AR3, $AC0.M - // 06c0 1827 lrr $IX3, @$AR1 - // 06c1 1b07 srri @$AR0, $IX3 - // 06c2 1b7c srri @$AR3, $AC0.L - // 06c3 0000 nop - // 06c4 1827 lrr $IX3, @$AR1 - // 06c5 1b07 srri @$AR0, $IX3 - // 06c6 0000 nop - // 06c7 0000 nop - // 06c8 1827 lrr $IX3, @$AR1 - // 06c9 1b07 srri @$AR0, $IX3 - // 06ca 0000 nop - // 06cb 0000 nop - ACCO = (0x0e45 << 16) + pb.src.currentAddressFrac - for (i = 0; i < IX0; i++) { - ACC0 += pb.src.ratio - *(0x0d80++) = ACC0 >> 16 - *(0x0d80++) = ACC0 & 0xffff - *(0x0e46++) = *DSP_ACCELERATOR - *(0x0e46++) = *DSP_ACCELERATOR - *(0x0e46++) = *DSP_ACCELERATOR - *(0x0e46++) = *DSP_ACCELERATOR - } - - // 06cc 0065 06d1 bloop $IX1, 0x06d1 - // 06ce 1827 lrr $IX3, @$AR1 - // 06cf 1b07 srri @$AR0, $IX3 - // 06d0 0000 nop - // 06d1 0000 nop - for (i = 0; i < IX1; i++) { - *(0x0e46++) = *DSP_ACCELERATOR - } - - // 06d2 0066 06d6 bloop $IX2, 0x06d6 - // 06d4 4a00 addax $ACC0, $AX1 - // 06d5 1b7e srri @$AR3, $AC0.M - // 06d6 1b7c srri @$AR3, $AC0.L - for (i = 0; i < IX2; i++) { - ACC0 += pb.src.ratio - *(0x0d80++) = ACC0 >> 16 - *(0x0d80++) = ACC0 & 0xffff - } - - // 06d7 0004 dar $AR0 - // 06d8 189f lrrd $AC1.M, @$AR0 - // 06d9 1adf srrd @$AR2, $AC1.M - // 06da 189f lrrd $AC1.M, @$AR0 - // 06db 1adf srrd @$AR2, $AC1.M - // 06dc 189f lrrd $AC1.M, @$AR0 - // 06dd 1adf srrd @$AR2, $AC1.M - // 06de 189f lrrd $AC1.M, @$AR0 - // 06df 1adf srrd @$AR2, $AC1.M - // 06e0 1adc srrd @$AR2, $AC0.L - *(0x0e46++)-- - pb.src.last_samples[3] = *(0x0e46--) - pb.src.last_samples[2] = *(0x0e46--) - pb.src.last_samples[1] = *(0x0e46--) - pb.src.last_samples[0] = *(0x0e46--) - pb.src.currentAddressFrac = ACC0 & 0xffff - - // 06e1 0082 0bd2 lri $AR2, #0x0bd2 - // 06e3 27dc lrs $AC1.M, @yn2 - // 06e4 1adf srrd @$AR2, $AC1.M - // 06e5 27db lrs $AC1.M, @yn1 - // 06e6 1adf srrd @$AR2, $AC1.M - // 06e7 27da lrs $AC1.M, @scale - // 06e8 1adf srrd @$AR2, $AC1.M - // 06e9 0082 0bbe lri $AR2, #0x0bbe - // 06eb 27d9 lrs $AC1.M, @ACCAL - // 06ec 1adf srrd @$AR2, $AC1.M - // 06ed 27d8 lrs $AC1.M, @ACCAH - // 06ee 1adf srrd @$AR2, $AC1.M - pb.adpm.yn2 = *yn2 - pb.adpm.yn1 = *yn1 - pb.adpm.pred_scale = *scale - pb.addr.currentAddressLo = *ACCAL // Current playback position - pb.addr.currentAddressHi = *ACCAH - - 06ef 8d00 set15 // unsigned mulx - 06f0 8b00 m0 // no *2 - 06f1 8f00 set40 // sign extend - 06f2 00c1 0e42 lr $AR1, @0x0e42 - 06f4 0082 0d80 lri $AR2, #0x0d80 - 06f6 8100 clr $ACC0 - 06f7 1120 0703 bloopi #0x20, 0x0703 - 06f9 8900 clr $ACC1 - 06fa 1940 lrri $AR0, @$AR2 - 06fb 189e lrrd $AC0.M, @$AR0 - 06fc 181b lrr $AX1.H, @$AR0 - 06fd 199a lrrn $AX0.H, @$AR0 - 06fe 5400 subr $ACC0, $AX0.H - 06ff 1f5e mrr $AX0.H, $AC0.M - 0700 1959 lrri $AX1.L, @$AR2 - 0701 b000 mulx $AX0.H, $AX1.L - 0702 fb00 addpaxz $ACC1, $AX1 - 0703 8139 clr's $ACC0 : @$AR1, $AC1.M - - 0704 00e1 0e42 sr @0x0e42, $AR1 - - 0706 02df ret -} - -void SRC_None() { - // Copy pb's data [pb.addr.format to pb.adpm.yn2] to corresponding hw regs - // 0707 0082 0bb8 lri $AR2, #0x0bb8 - // 0709 195e lrri $AC0.M, @$AR2 - // 070a 2ed1 srs @SampleFormat, $AC0.M - // 070b 195e lrri $AC0.M, @$AR2 - // 070c 2ed4 srs @ACSAH, $AC0.M - // 070d 195e lrri $AC0.M, @$AR2 - // 070e 2ed5 srs @ACSAL, $AC0.M - // 070f 195e lrri $AC0.M, @$AR2 - // 0710 2ed6 srs @ACEAH, $AC0.M - // 0711 195e lrri $AC0.M, @$AR2 - // 0712 2ed7 srs @ACEAL, $AC0.M - // 0713 195e lrri $AC0.M, @$AR2 - // 0714 2ed8 srs @ACCAH, $AC0.M - // 0715 195e lrri $AC0.M, @$AR2 - // 0716 2ed9 srs @ACCAL, $AC0.M - // 0717 195e lrri $AC0.M, @$AR2 - // 0718 2ea0 srs @COEF_A1_0, $AC0.M - // 0719 195e lrri $AC0.M, @$AR2 - // 071a 2ea1 srs @COEF_A2_0, $AC0.M - // 071b 195e lrri $AC0.M, @$AR2 - // 071c 2ea2 srs @COEF_A1_1, $AC0.M - // 071d 195e lrri $AC0.M, @$AR2 - // 071e 2ea3 srs @COEF_A2_1, $AC0.M - // 071f 195e lrri $AC0.M, @$AR2 - // 0720 2ea4 srs @COEF_A1_2, $AC0.M - // 0721 195e lrri $AC0.M, @$AR2 - // 0722 2ea5 srs @COEF_A2_2, $AC0.M - // 0723 195e lrri $AC0.M, @$AR2 - // 0724 2ea6 srs @COEF_A1_3, $AC0.M - // 0725 195e lrri $AC0.M, @$AR2 - // 0726 2ea7 srs @COEF_A2_3, $AC0.M - // 0727 195e lrri $AC0.M, @$AR2 - // 0728 2ea8 srs @COEF_A1_4, $AC0.M - // 0729 195e lrri $AC0.M, @$AR2 - // 072a 2ea9 srs @COEF_A2_4, $AC0.M - // 072b 195e lrri $AC0.M, @$AR2 - // 072c 2eaa srs @COEF_A1_5, $AC0.M - // 072d 195e lrri $AC0.M, @$AR2 - // 072e 2eab srs @COEF_A2_5, $AC0.M - // 072f 195e lrri $AC0.M, @$AR2 - // 0730 2eac srs @COEF_A1_6, $AC0.M - // 0731 195e lrri $AC0.M, @$AR2 - // 0732 2ead srs @COEF_A2_6, $AC0.M - // 0733 195e lrri $AC0.M, @$AR2 - // 0734 2eae srs @COEF_A1_7, $AC0.M - // 0735 195e lrri $AC0.M, @$AR2 - // 0736 2eaf srs @COEF_A2_7, $AC0.M - // 0737 195e lrri $AC0.M, @$AR2 - // 0738 2ede srs @GAIN, $AC0.M - // 0739 195e lrri $AC0.M, @$AR2 - // 073a 2eda srs @scale, $AC0.M - // 073b 195e lrri $AC0.M, @$AR2 - // 073c 2edb srs @yn1, $AC0.M - // 073d 195e lrri $AC0.M, @$AR2 - // 073e 2edc srs @yn2, $AC0.M - - // 073f 00c0 0e42 lr $AR0, @0x0e42 - // 0741 0081 ffdd lri $AR1, #0xffdd // DSP_ACCELERATOR - // 0743 1120 0748 bloopi #0x20, 0x0748 - // 0745 1824 lrr $IX0, @$AR1 - // 0746 1b04 srri @$AR0, $IX0 - // 0747 0000 nop - // 0748 0000 nop - // 0749 00e0 0e42 sr @0x0e42, $AR0 - - u16 i = *0x0e42 - for (; i < ((*0x0e42) + 0x20); i++) { - *i = *DSP_ACCELERATOR - } - *0x0e42 = i - - // 074b 0082 0bd9 lri $AR2, #0x0bd9 // pb.src.last_samples[3] - // 074d 0004 dar $AR0 - // 074e 189f lrrd $AC1.M, @$AR0 - // 074f 1adf srrd @$AR2, $AC1.M - // 0750 189f lrrd $AC1.M, @$AR0 - // 0751 1adf srrd @$AR2, $AC1.M - // 0752 189f lrrd $AC1.M, @$AR0 - // 0753 1adf srrd @$AR2, $AC1.M - // 0754 189f lrrd $AC1.M, @$AR0 - // 0755 1adf srrd @$AR2, $AC1.M - // 0756 8900 clr $ACC1 - // 0757 1adc srrd @$AR2, $AC0.L // uhhh assume AC0.L is 0? - i-- // Guess that 0x0e42 points to struct of 1 pointer and 32 values - pb.src.last_samples[3] = *(i--) - pb.src.last_samples[2] = *(i--) - pb.src.last_samples[1] = *(i--) - pb.src.last_samples[0] = *(i--) - pb.src.currentAddressFrac = 0 - - // 0758 27dc lrs $AC1.M, @yn2 - // 0759 00ff 0bd2 sr @0x0bd2, $AC1.M - // 075b 27db lrs $AC1.M, @yn1 - // 075c 00ff 0bd1 sr @0x0bd1, $AC1.M - // 075e 27da lrs $AC1.M, @scale - // 075f 00ff 0bd0 sr @0x0bd0, $AC1.M - // 0761 27d9 lrs $AC1.M, @ACCAL - // 0762 00ff 0bbe sr @0x0bbe, $AC1.M - // 0764 27d8 lrs $AC1.M, @ACCAH - // 0765 00ff 0bbd sr @0x0bbd, $AC1.M - pb.adpm.yn2 = *yn2 - pb.adpm.yn1 = *yn1 - pb.adpm.pred_scale = *scale - pb.addr.currentAddressLo = *ACCAL // Current playback position - pb.addr.currentAddressHi = *ACCAH - - 0767 02df ret -} - - -# From here to the jump tables, all the funcs just wrap calls to mixer(s) in IROM - -void Mixer_0() { - 0768 00c0 0e40 lr $AR0, @0x0e40 - 076a 0081 0b89 lri $AR1, #0x0b89 - 076c 00c2 0e08 lr $AR2, @0x0e08 - 076e 1c62 mrr $AR3, $AR2 - 076f 00c4 0e41 lr $IX0, @0x0e41 - 0771 00c5 0e09 lr $IX1, @0x0e09 - 0773 02bf 80e7 call 0x80e7 - 0775 00f8 0ba9 sr @0x0ba9, $AX0.L - 0777 00fb 0bac sr @0x0bac, $AX1.H - 0779 02df ret -} - -void Mixer_1() { - 077a 00c0 0e40 lr $AR0, @0x0e40 - 077c 0081 0b89 lri $AR1, #0x0b89 - 077e 00c2 0e08 lr $AR2, @0x0e08 - 0780 1c62 mrr $AR3, $AR2 - 0781 00c4 0e41 lr $IX0, @0x0e41 - 0783 00c5 0e09 lr $IX1, @0x0e09 - 0785 02bf 80e7 call 0x80e7 - 0787 00f8 0ba9 sr @0x0ba9, $AX0.L - 0789 00fb 0bac sr @0x0bac, $AX1.H - 078b 00c0 0e40 lr $AR0, @0x0e40 - 078d 0081 0b8d lri $AR1, #0x0b8d - 078f 00c2 0e0b lr $AR2, @0x0e0b - 0791 1c62 mrr $AR3, $AR2 - 0792 00c4 0e41 lr $IX0, @0x0e41 - 0794 00c5 0e0c lr $IX1, @0x0e0c - 0796 02bf 80e7 call 0x80e7 - 0798 00f8 0baa sr @0x0baa, $AX0.L - 079a 00fb 0bad sr @0x0bad, $AX1.H - 079c 02df ret -} - -void Mixer_2() { - 079d 00c0 0e40 lr $AR0, @0x0e40 - 079f 0081 0b89 lri $AR1, #0x0b89 - 07a1 00c2 0e08 lr $AR2, @0x0e08 - 07a3 1c62 mrr $AR3, $AR2 - 07a4 00c4 0e41 lr $IX0, @0x0e41 - 07a6 00c5 0e09 lr $IX1, @0x0e09 - 07a8 02bf 80e7 call 0x80e7 - 07aa 00f8 0ba9 sr @0x0ba9, $AX0.L - 07ac 00fb 0bac sr @0x0bac, $AX1.H - 07ae 00c0 0e40 lr $AR0, @0x0e40 - 07b0 0081 0b91 lri $AR1, #0x0b91 - 07b2 00c2 0e0e lr $AR2, @0x0e0e - 07b4 1c62 mrr $AR3, $AR2 - 07b5 00c4 0e41 lr $IX0, @0x0e41 - 07b7 00c5 0e0f lr $IX1, @0x0e0f - 07b9 02bf 80e7 call 0x80e7 - 07bb 00f8 0bab sr @0x0bab, $AX0.L - 07bd 00fb 0bae sr @0x0bae, $AX1.H - 07bf 02df ret -} - -void Unk() { - 07c0 00c0 0e40 lr $AR0, @0x0e40 - 07c2 0081 0b89 lri $AR1, #0x0b89 - 07c4 00c2 0e08 lr $AR2, @0x0e08 - 07c6 1c62 mrr $AR3, $AR2 - 07c7 00c4 0e41 lr $IX0, @0x0e41 - 07c9 00c5 0e09 lr $IX1, @0x0e09 - 07cb 02bf 80e7 call 0x80e7 - 07cd 00f8 0ba9 sr @0x0ba9, $AX0.L - 07cf 00fb 0bac sr @0x0bac, $AX1.H - 07d1 00c0 0e40 lr $AR0, @0x0e40 - 07d3 0081 0b8d lri $AR1, #0x0b8d - 07d5 00c2 0e0b lr $AR2, @0x0e0b - 07d7 1c62 mrr $AR3, $AR2 - 07d8 00c4 0e41 lr $IX0, @0x0e41 - 07da 00c5 0e0c lr $IX1, @0x0e0c - 07dc 02bf 80e7 call 0x80e7 - 07de 00f8 0baa sr @0x0baa, $AX0.L - 07e0 00fb 0bad sr @0x0bad, $AX1.H - 07e2 00c0 0e40 lr $AR0, @0x0e40 - 07e4 0081 0b91 lri $AR1, #0x0b91 - 07e6 00c2 0e0e lr $AR2, @0x0e0e - 07e8 1c62 mrr $AR3, $AR2 - 07e9 00c4 0e41 lr $IX0, @0x0e41 - 07eb 00c5 0e0f lr $IX1, @0x0e0f - 07ed 02bf 80e7 call 0x80e7 - 07ef 00f8 0bab sr @0x0bab, $AX0.L - 07f1 00fb 0bae sr @0x0bae, $AX1.H - 07f3 02df ret -} - -void Unk() { - 07f4 00c0 0e40 lr $AR0, @0x0e40 - 07f6 0081 0b89 lri $AR1, #0x0b89 - 07f8 00c2 0e08 lr $AR2, @0x0e08 - 07fa 1c62 mrr $AR3, $AR2 - 07fb 00c4 0e41 lr $IX0, @0x0e41 - 07fd 00c5 0e09 lr $IX1, @0x0e09 - 07ff 02bf 80e7 call 0x80e7 - 0801 00f8 0ba9 sr @0x0ba9, $AX0.L - 0803 00fb 0bac sr @0x0bac, $AX1.H - 0805 00c0 0e43 lr $AR0, @0x0e43 - 0807 0081 0b97 lri $AR1, #0x0b97 - 0809 00c2 0e0a lr $AR2, @0x0e0a - 080b 1c62 mrr $AR3, $AR2 - 080c 02bf 81f9 call 0x81f9 - 080e 00f8 0baf sr @0x0baf, $AX0.L - 0810 02df ret -} - -void Unk() { - 0811 00c0 0e40 lr $AR0, @0x0e40 - 0813 0081 0b89 lri $AR1, #0x0b89 - 0815 00c2 0e08 lr $AR2, @0x0e08 - 0817 1c62 mrr $AR3, $AR2 - 0818 00c4 0e41 lr $IX0, @0x0e41 - 081a 00c5 0e09 lr $IX1, @0x0e09 - 081c 02bf 80e7 call 0x80e7 - 081e 00f8 0ba9 sr @0x0ba9, $AX0.L - 0820 00fb 0bac sr @0x0bac, $AX1.H - 0822 00c0 0e40 lr $AR0, @0x0e40 - 0824 0081 0b8d lri $AR1, #0x0b8d - 0826 00c2 0e0b lr $AR2, @0x0e0b - 0828 1c62 mrr $AR3, $AR2 - 0829 00c4 0e41 lr $IX0, @0x0e41 - 082b 00c5 0e0c lr $IX1, @0x0e0c - 082d 02bf 80e7 call 0x80e7 - 082f 00f8 0baa sr @0x0baa, $AX0.L - 0831 00fb 0bad sr @0x0bad, $AX1.H - 0833 00c0 0e43 lr $AR0, @0x0e43 - 0835 0081 0b97 lri $AR1, #0x0b97 - 0837 00c2 0e0a lr $AR2, @0x0e0a - 0839 1c62 mrr $AR3, $AR2 - 083a 1c80 mrr $IX0, $AR0 - 083b 00c5 0e0d lr $IX1, @0x0e0d - 083d 02bf 80e7 call 0x80e7 - 083f 00f8 0baf sr @0x0baf, $AX0.L - 0841 00fb 0bb0 sr @0x0bb0, $AX1.H - 0843 02df ret -} - -void Unk() { - 0844 00c0 0e40 lr $AR0, @0x0e40 - 0846 0081 0b89 lri $AR1, #0x0b89 - 0848 00c2 0e08 lr $AR2, @0x0e08 - 084a 1c62 mrr $AR3, $AR2 - 084b 00c4 0e41 lr $IX0, @0x0e41 - 084d 00c5 0e09 lr $IX1, @0x0e09 - 084f 02bf 80e7 call 0x80e7 - 0851 00f8 0ba9 sr @0x0ba9, $AX0.L - 0853 00fb 0bac sr @0x0bac, $AX1.H - 0855 00c0 0e40 lr $AR0, @0x0e40 - 0857 0081 0b91 lri $AR1, #0x0b91 - 0859 00c2 0e0e lr $AR2, @0x0e0e - 085b 1c62 mrr $AR3, $AR2 - 085c 00c4 0e41 lr $IX0, @0x0e41 - 085e 00c5 0e0f lr $IX1, @0x0e0f - 0860 02bf 80e7 call 0x80e7 - 0862 00f8 0bab sr @0x0bab, $AX0.L - 0864 00fb 0bae sr @0x0bae, $AX1.H - 0866 00c0 0e43 lr $AR0, @0x0e43 - 0868 0081 0b95 lri $AR1, #0x0b95 - 086a 00c2 0e10 lr $AR2, @0x0e10 - 086c 1c62 mrr $AR3, $AR2 - 086d 1c80 mrr $IX0, $AR0 - 086e 00c5 0e0a lr $IX1, @0x0e0a - 0870 02bf 80e7 call 0x80e7 - 0872 00f8 0bb1 sr @0x0bb1, $AX0.L - 0874 00fb 0baf sr @0x0baf, $AX1.H - 0876 02df ret -} - -void Unk() { - 0877 00c0 0e40 lr $AR0, @0x0e40 - 0879 0081 0b89 lri $AR1, #0x0b89 - 087b 00c2 0e08 lr $AR2, @0x0e08 - 087d 1c62 mrr $AR3, $AR2 - 087e 00c4 0e41 lr $IX0, @0x0e41 - 0880 00c5 0e09 lr $IX1, @0x0e09 - 0882 02bf 80e7 call 0x80e7 - 0884 00f8 0ba9 sr @0x0ba9, $AX0.L - 0886 00fb 0bac sr @0x0bac, $AX1.H - 0888 00c0 0e40 lr $AR0, @0x0e40 - 088a 0081 0b8d lri $AR1, #0x0b8d - 088c 00c2 0e0b lr $AR2, @0x0e0b - 088e 1c62 mrr $AR3, $AR2 - 088f 00c4 0e41 lr $IX0, @0x0e41 - 0891 00c5 0e0c lr $IX1, @0x0e0c - 0893 02bf 80e7 call 0x80e7 - 0895 00f8 0baa sr @0x0baa, $AX0.L - 0897 00fb 0bad sr @0x0bad, $AX1.H - 0899 00c0 0e40 lr $AR0, @0x0e40 - 089b 0081 0b91 lri $AR1, #0x0b91 - 089d 00c2 0e0e lr $AR2, @0x0e0e - 089f 1c62 mrr $AR3, $AR2 - 08a0 00c4 0e41 lr $IX0, @0x0e41 - 08a2 00c5 0e0f lr $IX1, @0x0e0f - 08a4 02bf 80e7 call 0x80e7 - 08a6 00f8 0bab sr @0x0bab, $AX0.L - 08a8 00fb 0bae sr @0x0bae, $AX1.H - 08aa 00c0 0e43 lr $AR0, @0x0e43 - 08ac 0081 0b97 lri $AR1, #0x0b97 - 08ae 00c2 0e0a lr $AR2, @0x0e0a - 08b0 1c62 mrr $AR3, $AR2 - 08b1 1c80 mrr $IX0, $AR0 - 08b2 00c5 0e0d lr $IX1, @0x0e0d - 08b4 02bf 80e7 call 0x80e7 - 08b6 00f8 0baf sr @0x0baf, $AX0.L - 08b8 00fb 0bb0 sr @0x0bb0, $AX1.H - 08ba 00c0 0e43 lr $AR0, @0x0e43 - 08bc 0081 0b95 lri $AR1, #0x0b95 - 08be 00c2 0e10 lr $AR2, @0x0e10 - 08c0 1c62 mrr $AR3, $AR2 - 08c1 02bf 81f9 call 0x81f9 - 08c3 00f8 0bb1 sr @0x0bb1, $AX0.L - 08c5 02df ret -} - -void Unk() { - 08c6 00c0 0e40 lr $AR0, @0x0e40 - 08c8 0081 0b89 lri $AR1, #0x0b89 - 08ca 00c2 0e08 lr $AR2, @0x0e08 - 08cc 0083 0e44 lri $AR3, #0x0e44 - 08ce 00c4 0e41 lr $IX0, @0x0e41 - 08d0 00c5 0e09 lr $IX1, @0x0e09 - 08d2 02bf 8282 call 0x8282 - 08d4 00f8 0ba9 sr @0x0ba9, $AX0.L - 08d6 00fb 0bac sr @0x0bac, $AX1.H - 08d8 02df ret -} - -void Unk() { - 08d9 00c0 0e40 lr $AR0, @0x0e40 - 08db 0081 0b89 lri $AR1, #0x0b89 - 08dd 00c2 0e08 lr $AR2, @0x0e08 - 08df 0083 0e44 lri $AR3, #0x0e44 - 08e1 00c4 0e41 lr $IX0, @0x0e41 - 08e3 00c5 0e09 lr $IX1, @0x0e09 - 08e5 02bf 8282 call 0x8282 - 08e7 00f8 0ba9 sr @0x0ba9, $AX0.L - 08e9 00fb 0bac sr @0x0bac, $AX1.H - 08eb 00c0 0e40 lr $AR0, @0x0e40 - 08ed 0081 0b8d lri $AR1, #0x0b8d - 08ef 00c2 0e0b lr $AR2, @0x0e0b - 08f1 0083 0e44 lri $AR3, #0x0e44 - 08f3 00c4 0e41 lr $IX0, @0x0e41 - 08f5 00c5 0e0c lr $IX1, @0x0e0c - 08f7 02bf 8282 call 0x8282 - 08f9 00f8 0baa sr @0x0baa, $AX0.L - 08fb 00fb 0bad sr @0x0bad, $AX1.H - 08fd 02df ret -} - -void Unk() { - 08fe 00c0 0e40 lr $AR0, @0x0e40 - 0900 0081 0b89 lri $AR1, #0x0b89 - 0902 00c2 0e08 lr $AR2, @0x0e08 - 0904 0083 0e44 lri $AR3, #0x0e44 - 0906 00c4 0e41 lr $IX0, @0x0e41 - 0908 00c5 0e09 lr $IX1, @0x0e09 - 090a 02bf 8282 call 0x8282 - 090c 00f8 0ba9 sr @0x0ba9, $AX0.L - 090e 00fb 0bac sr @0x0bac, $AX1.H - 0910 00c0 0e40 lr $AR0, @0x0e40 - 0912 0081 0b91 lri $AR1, #0x0b91 - 0914 00c2 0e0e lr $AR2, @0x0e0e - 0916 0083 0e44 lri $AR3, #0x0e44 - 0918 00c4 0e41 lr $IX0, @0x0e41 - 091a 00c5 0e0f lr $IX1, @0x0e0f - 091c 02bf 8282 call 0x8282 - 091e 00f8 0bab sr @0x0bab, $AX0.L - 0920 00fb 0bae sr @0x0bae, $AX1.H - 0922 02df ret -} - -void Unk() { - 0923 00c0 0e40 lr $AR0, @0x0e40 - 0925 0081 0b89 lri $AR1, #0x0b89 - 0927 00c2 0e08 lr $AR2, @0x0e08 - 0929 0083 0e44 lri $AR3, #0x0e44 - 092b 00c4 0e41 lr $IX0, @0x0e41 - 092d 00c5 0e09 lr $IX1, @0x0e09 - 092f 02bf 8282 call 0x8282 - 0931 00f8 0ba9 sr @0x0ba9, $AX0.L - 0933 00fb 0bac sr @0x0bac, $AX1.H - 0935 00c0 0e40 lr $AR0, @0x0e40 - 0937 0081 0b8d lri $AR1, #0x0b8d - 0939 00c2 0e0b lr $AR2, @0x0e0b - 093b 0083 0e44 lri $AR3, #0x0e44 - 093d 00c4 0e41 lr $IX0, @0x0e41 - 093f 00c5 0e0c lr $IX1, @0x0e0c - 0941 02bf 8282 call 0x8282 - 0943 00f8 0baa sr @0x0baa, $AX0.L - 0945 00fb 0bad sr @0x0bad, $AX1.H - 0947 00c0 0e40 lr $AR0, @0x0e40 - 0949 0081 0b91 lri $AR1, #0x0b91 - 094b 00c2 0e0e lr $AR2, @0x0e0e - 094d 0083 0e44 lri $AR3, #0x0e44 - 094f 00c4 0e41 lr $IX0, @0x0e41 - 0951 00c5 0e0f lr $IX1, @0x0e0f - 0953 02bf 8282 call 0x8282 - 0955 00f8 0bab sr @0x0bab, $AX0.L - 0957 00fb 0bae sr @0x0bae, $AX1.H - 0959 02df ret -} - -void Unk() { - 095a 00c0 0e40 lr $AR0, @0x0e40 - 095c 0081 0b89 lri $AR1, #0x0b89 - 095e 00c2 0e08 lr $AR2, @0x0e08 - 0960 0083 0e44 lri $AR3, #0x0e44 - 0962 00c4 0e41 lr $IX0, @0x0e41 - 0964 00c5 0e09 lr $IX1, @0x0e09 - 0966 02bf 8282 call 0x8282 - 0968 00f8 0ba9 sr @0x0ba9, $AX0.L - 096a 00fb 0bac sr @0x0bac, $AX1.H - 096c 00c0 0e43 lr $AR0, @0x0e43 - 096e 0081 0b97 lri $AR1, #0x0b97 - 0970 00c2 0e0a lr $AR2, @0x0e0a - 0972 0083 0e44 lri $AR3, #0x0e44 - 0974 02bf 845d call 0x845d - 0976 00f8 0baf sr @0x0baf, $AX0.L - 0978 02df ret -} - -void Unk() { - 0979 00c0 0e40 lr $AR0, @0x0e40 - 097b 0081 0b89 lri $AR1, #0x0b89 - 097d 00c2 0e08 lr $AR2, @0x0e08 - 097f 0083 0e44 lri $AR3, #0x0e44 - 0981 00c4 0e41 lr $IX0, @0x0e41 - 0983 00c5 0e09 lr $IX1, @0x0e09 - 0985 02bf 8282 call 0x8282 - 0987 00f8 0ba9 sr @0x0ba9, $AX0.L - 0989 00fb 0bac sr @0x0bac, $AX1.H - 098b 00c0 0e40 lr $AR0, @0x0e40 - 098d 0081 0b8d lri $AR1, #0x0b8d - 098f 00c2 0e0b lr $AR2, @0x0e0b - 0991 0083 0e44 lri $AR3, #0x0e44 - 0993 00c4 0e41 lr $IX0, @0x0e41 - 0995 00c5 0e0c lr $IX1, @0x0e0c - 0997 02bf 8282 call 0x8282 - 0999 00f8 0baa sr @0x0baa, $AX0.L - 099b 00fb 0bad sr @0x0bad, $AX1.H - 099d 00c0 0e43 lr $AR0, @0x0e43 - 099f 0081 0b97 lri $AR1, #0x0b97 - 09a1 00c2 0e0a lr $AR2, @0x0e0a - 09a3 0083 0e44 lri $AR3, #0x0e44 - 09a5 1c80 mrr $IX0, $AR0 - 09a6 00c5 0e0d lr $IX1, @0x0e0d - 09a8 02bf 8282 call 0x8282 - 09aa 00f8 0baf sr @0x0baf, $AX0.L - 09ac 00fb 0bb0 sr @0x0bb0, $AX1.H - 09ae 02df ret -} - -void Unk() { - 09af 00c0 0e40 lr $AR0, @0x0e40 - 09b1 0081 0b89 lri $AR1, #0x0b89 - 09b3 00c2 0e08 lr $AR2, @0x0e08 - 09b5 0083 0e44 lri $AR3, #0x0e44 - 09b7 00c4 0e41 lr $IX0, @0x0e41 - 09b9 00c5 0e09 lr $IX1, @0x0e09 - 09bb 02bf 8282 call 0x8282 - 09bd 00f8 0ba9 sr @0x0ba9, $AX0.L - 09bf 00fb 0bac sr @0x0bac, $AX1.H - 09c1 00c0 0e40 lr $AR0, @0x0e40 - 09c3 0081 0b91 lri $AR1, #0x0b91 - 09c5 00c2 0e0e lr $AR2, @0x0e0e - 09c7 0083 0e44 lri $AR3, #0x0e44 - 09c9 00c4 0e41 lr $IX0, @0x0e41 - 09cb 00c5 0e0f lr $IX1, @0x0e0f - 09cd 02bf 8282 call 0x8282 - 09cf 00f8 0bab sr @0x0bab, $AX0.L - 09d1 00fb 0bae sr @0x0bae, $AX1.H - 09d3 00c0 0e43 lr $AR0, @0x0e43 - 09d5 0081 0b95 lri $AR1, #0x0b95 - 09d7 00c2 0e10 lr $AR2, @0x0e10 - 09d9 0083 0e44 lri $AR3, #0x0e44 - 09db 1c80 mrr $IX0, $AR0 - 09dc 00c5 0e0a lr $IX1, @0x0e0a - 09de 02bf 8282 call 0x8282 - 09e0 00f8 0bb1 sr @0x0bb1, $AX0.L - 09e2 00fb 0baf sr @0x0baf, $AX1.H - 09e4 02df ret -} - -void Unk() { - 09e5 00c0 0e40 lr $AR0, @0x0e40 - 09e7 0081 0b89 lri $AR1, #0x0b89 - 09e9 00c2 0e08 lr $AR2, @0x0e08 - 09eb 0083 0e44 lri $AR3, #0x0e44 - 09ed 00c4 0e41 lr $IX0, @0x0e41 - 09ef 00c5 0e09 lr $IX1, @0x0e09 - 09f1 02bf 8282 call 0x8282 - 09f3 00f8 0ba9 sr @0x0ba9, $AX0.L - 09f5 00fb 0bac sr @0x0bac, $AX1.H - 09f7 00c0 0e40 lr $AR0, @0x0e40 - 09f9 0081 0b8d lri $AR1, #0x0b8d - 09fb 00c2 0e0b lr $AR2, @0x0e0b - 09fd 0083 0e44 lri $AR3, #0x0e44 - 09ff 00c0 0e41 lr $AR0, @0x0e41 - 0a01 00c5 0e0c lr $IX1, @0x0e0c - 0a03 02bf 8282 call 0x8282 - 0a05 00f8 0baa sr @0x0baa, $AX0.L - 0a07 00fb 0bad sr @0x0bad, $AX1.H - 0a09 00c0 0e40 lr $AR0, @0x0e40 - 0a0b 0081 0b91 lri $AR1, #0x0b91 - 0a0d 00c2 0e0e lr $AR2, @0x0e0e - 0a0f 0083 0e44 lri $AR3, #0x0e44 - 0a11 00c4 0e41 lr $IX0, @0x0e41 - 0a13 00c5 0e0f lr $IX1, @0x0e0f - 0a15 02bf 8282 call 0x8282 - 0a17 00f8 0bab sr @0x0bab, $AX0.L - 0a19 00fb 0bae sr @0x0bae, $AX1.H - 0a1b 00c0 0e43 lr $AR0, @0x0e43 - 0a1d 0081 0b97 lri $AR1, #0x0b97 - 0a1f 00c2 0e0a lr $AR2, @0x0e0a - 0a21 0083 0e44 lri $AR3, #0x0e44 - 0a23 1c80 mrr $IX0, $AR0 - 0a24 00c5 0e0d lr $IX1, @0x0e0d - 0a26 02bf 8282 call 0x8282 - 0a28 00f8 0baf sr @0x0baf, $AX0.L - 0a2a 00fb 0bb0 sr @0x0bb0, $AX1.H - 0a2c 00c0 0e43 lr $AR0, @0x0e43 - 0a2e 0081 0b95 lri $AR1, #0x0b95 - 0a30 00c2 0e10 lr $AR2, @0x0e10 - 0a32 0083 0e44 lri $AR3, #0x0e44 - 0a34 02bf 845d call 0x845d - 0a36 00f8 0bb1 sr @0x0bb1, $AX0.L - 0a38 02df ret -} - -void Unk() { - 0a39 00c0 0e40 lr $AR0, @0x0e40 - 0a3b 0081 0b89 lri $AR1, #0x0b89 - 0a3d 00c2 0e08 lr $AR2, @0x0e08 - 0a3f 1c62 mrr $AR3, $AR2 - 0a40 00c4 0e41 lr $IX0, @0x0e41 - 0a42 00c5 0e09 lr $IX1, @0x0e09 - 0a44 02bf 80e7 call 0x80e7 - 0a46 00f8 0ba9 sr @0x0ba9, $AX0.L - 0a48 00fb 0bac sr @0x0bac, $AX1.H - 0a4a 00c0 0e43 lr $AR0, @0x0e43 - 0a4c 0081 0b91 lri $AR1, #0x0b91 - 0a4e 00c2 0e0e lr $AR2, @0x0e0e - 0a50 1c62 mrr $AR3, $AR2 - 0a51 1c80 mrr $IX0, $AR0 - 0a52 00c5 0e0f lr $IX1, @0x0e0f - 0a54 02bf 80e7 call 0x80e7 - 0a56 00f8 0bab sr @0x0bab, $AX0.L - 0a58 00fb 0bae sr @0x0bae, $AX1.H - 0a5a 02df ret -} - -void Unk() { - 0a5b 00c0 0e40 lr $AR0, @0x0e40 - 0a5d 0081 0b89 lri $AR1, #0x0b89 - 0a5f 00c2 0e08 lr $AR2, @0x0e08 - 0a61 1c62 mrr $AR3, $AR2 - 0a62 00c4 0e41 lr $IX0, @0x0e41 - 0a64 00c5 0e09 lr $IX1, @0x0e09 - 0a66 02bf 80e7 call 0x80e7 - 0a68 00f8 0ba9 sr @0x0ba9, $AX0.L - 0a6a 00fb 0bac sr @0x0bac, $AX1.H - 0a6c 00c0 0e43 lr $AR0, @0x0e43 - 0a6e 0081 0b91 lri $AR1, #0x0b91 - 0a70 00c2 0e0e lr $AR2, @0x0e0e - 0a72 1c62 mrr $AR3, $AR2 - 0a73 1c80 mrr $IX0, $AR0 - 0a74 00c5 0e0f lr $IX1, @0x0e0f - 0a76 02bf 80e7 call 0x80e7 - 0a78 00f8 0bab sr @0x0bab, $AX0.L - 0a7a 00fb 0bae sr @0x0bae, $AX1.H - 0a7c 00c0 0e40 lr $AR0, @0x0e40 - 0a7e 0081 0b8d lri $AR1, #0x0b8d - 0a80 00c2 0e0b lr $AR2, @0x0e0b - 0a82 1c62 mrr $AR3, $AR2 - 0a83 00c4 0e41 lr $IX0, @0x0e41 - 0a85 00c5 0e0c lr $IX1, @0x0e0c - 0a87 02bf 80e7 call 0x80e7 - 0a89 00f8 0baa sr @0x0baa, $AX0.L - 0a8b 00fb 0bad sr @0x0bad, $AX1.H - 0a8d 00c0 0e43 lr $AR0, @0x0e43 - 0a8f 0081 0b99 lri $AR1, #0x0b99 - 0a91 00c2 0e0d lr $AR2, @0x0e0d - 0a93 1c62 mrr $AR3, $AR2 - 0a94 02bf 81f9 call 0x81f9 - 0a96 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a98 02df ret -} - -void Unk() { - 0a99 00c0 0e40 lr $AR0, @0x0e40 - 0a9b 0081 0b89 lri $AR1, #0x0b89 - 0a9d 00c2 0e08 lr $AR2, @0x0e08 - 0a9f 0083 0e44 lri $AR3, #0x0e44 - 0aa1 00c4 0e41 lr $IX0, @0x0e41 - 0aa3 00c5 0e09 lr $IX1, @0x0e09 - 0aa5 02bf 8282 call 0x8282 - 0aa7 00f8 0ba9 sr @0x0ba9, $AX0.L - 0aa9 00fb 0bac sr @0x0bac, $AX1.H - 0aab 00c0 0e43 lr $AR0, @0x0e43 - 0aad 0081 0b91 lri $AR1, #0x0b91 - 0aaf 00c2 0e0e lr $AR2, @0x0e0e - 0ab1 0083 0e44 lri $AR3, #0x0e44 - 0ab3 1c80 mrr $IX0, $AR0 - 0ab4 00c5 0e0f lr $IX1, @0x0e0f - 0ab6 02bf 8282 call 0x8282 - 0ab8 00f8 0bab sr @0x0bab, $AX0.L - 0aba 00fb 0bae sr @0x0bae, $AX1.H - 0abc 02df ret -} - -void Unk() { - 0abd 00c0 0e40 lr $AR0, @0x0e40 - 0abf 0081 0b89 lri $AR1, #0x0b89 - 0ac1 00c2 0e08 lr $AR2, @0x0e08 - 0ac3 0083 0e44 lri $AR3, #0x0e44 - 0ac5 00c4 0e41 lr $IX0, @0x0e41 - 0ac7 00c5 0e09 lr $IX1, @0x0e09 - 0ac9 02bf 8282 call 0x8282 - 0acb 00f8 0ba9 sr @0x0ba9, $AX0.L - 0acd 00fb 0bac sr @0x0bac, $AX1.H - 0acf 00c0 0e43 lr $AR0, @0x0e43 - 0ad1 0081 0b91 lri $AR1, #0x0b91 - 0ad3 00c2 0e0e lr $AR2, @0x0e0e - 0ad5 0083 0e44 lri $AR3, #0x0e44 - 0ad7 1c80 mrr $IX0, $AR0 - 0ad8 00c5 0e0f lr $IX1, @0x0e0f - 0ada 02bf 8282 call 0x8282 - 0adc 00f8 0bab sr @0x0bab, $AX0.L - 0ade 00fb 0bae sr @0x0bae, $AX1.H - 0ae0 00c0 0e40 lr $AR0, @0x0e40 - 0ae2 0081 0b8d lri $AR1, #0x0b8d - 0ae4 00c2 0e0b lr $AR2, @0x0e0b - 0ae6 0083 0e44 lri $AR3, #0x0e44 - 0ae8 00c4 0e41 lr $IX0, @0x0e41 - 0aea 00c5 0e0c lr $IX1, @0x0e0c - 0aec 02bf 8282 call 0x8282 - 0aee 00f8 0baa sr @0x0baa, $AX0.L - 0af0 00fb 0bad sr @0x0bad, $AX1.H - 0af2 00c0 0e43 lr $AR0, @0x0e43 - 0af4 0081 0b99 lri $AR1, #0x0b99 - 0af6 00c2 0e0d lr $AR2, @0x0e0d - 0af8 0083 0e44 lri $AR3, #0x0e44 - 0afa 02bf 845d call 0x845d - 0afc 00f8 0bb0 sr @0x0bb0, $AX0.L - 0afe 02df ret -} - -# Jump table for main commands -0aff 0082 // Jump 0 -0b00 013e // Jump 1 -0b01 01bc // Jump 2 -0b02 0248 // Jump 3 -0b03 0413 // Jump 4 -0b04 0427 // Jump 5 -0b05 0165 // Jump 6 -0b06 0574 // Jump 7 -0b07 0b37 // Jump 8 -0b08 015f // Jump 9 -0b09 0478 // Jump a -0b0a 0474 // Jump b -0b0b 0476 // Jump c -0b0c 01a9 // Jump d -0b0d 043b // Jump e -0b0e 047a // Jump f Task_Yield() -0b0f 0bb1 // Jump 10 -0b10 0175 // Jump 11 - -# LUT for pb.mixerCtrl -0b11 0768 // Jump3 0 -0b12 077a // Jump3 1 -0b13 079d // Jump3 2 -0b14 07c0 // Jump3 3 -0b15 07f4 // Jump3 4 -0b16 0811 // Jump3 5 -0b17 0844 // Jump3 6 -0b18 0877 // Jump3 7 -0b19 08c6 // Jump3 8 -0b1a 08d9 // Jump3 9 -0b1b 08fe // Jump3 a -0b1c 0923 // Jump3 b -0b1d 095a // Jump3 c -0b1e 0979 // Jump3 d -0b1f 09af // Jump3 e -0b20 09e5 // Jump3 f - -0b21 0a39 // Jump3 10 -0b22 0a5b // Jump3 11 -0b23 0768 // Jump3 12 -0b24 0768 // Jump3 13 -0b25 0768 // Jump3 14 -0b26 0768 // Jump3 15 -0b27 0768 // Jump3 16 -0b28 0768 // Jump3 17 -0b29 0a99 // Jump3 18 -0b2a 0abd // Jump3 19 -0b2b 0768 // Jump3 1a -0b2c 0768 // Jump3 1b -0b2d 0768 // Jump3 1c -0b2e 0768 // Jump3 1d -0b2f 0768 // Jump3 1e -0b30 0768 // Jump3 1f - -# LUT for pb.srcSelect -0b31 05a8 // Jump4 0 -0b32 065d // Jump4 1 -0b33 0707 // Jump4 2 - -# LUT for pb.coefSelect tables (in drom) -0b34 1000 -0b35 1200 -0b36 1400 - -# End of noise - back to code. - -void Cmd_8() { - 0b37 8e00 set16 - - 0b38 8100 clr $ACC0 - 0b39 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0b3a 191c lrri $AC0.L, @$AR0 - - 0b3b 2ece srs @DSMAH, $AC0.M - 0b3c 2ccf srs @DSMAL, $AC0.L - 0b3d 16cd 0e80 si @DSPA, #0x0e80 - 0b3f 16c9 0000 si @DSCR, #0x0000 - 0b41 16cb 0100 si @DSBL, #0x0100 - - 0b43 1f7e mrr $AX1.H, $AC0.M - 0b44 1f3c mrr $AX1.L, $AC0.L - - 0b45 8100 clr $ACC0 - - 0b46 26c9 lrs $AC0.M, @DSCR - 0b47 02a0 0004 andf $AC0.M, #0x0004 - 0b49 029c 0b46 jlnz 0x0b46 - - 0b4b 191e lrri $AC0.M, @$AR0 - 0b4c 191c lrri $AC0.L, @$AR0 - 0b4d 2ece srs @DSMAH, $AC0.M - 0b4e 2ccf srs @DSMAL, $AC0.L - 0b4f 16cd 0280 si @DSPA, #0x0280 - 0b51 16c9 0000 si @DSCR, #0x0000 - 0b53 16cb 0280 si @DSBL, #0x0280 - - 0b55 1c80 mrr $IX0, $AR0 - - 0b56 0080 0280 lri $AR0, #0x0280 - 0b58 00c1 0e1b lr $AR1, @0x0e1b - 0b5a 0085 0000 lri $IX1, #0x0000 - 0b5c 0089 007f lri $WR1, #0x007f - 0b5e 0082 0f00 lri $AR2, #0x0f00 - 0b60 0083 16b4 lri $AR3, #0x16b4 - 0b62 1ce3 mrr $IX3, $AR3 - 0b63 8100 clr $ACC0 - - 0b64 26c9 lrs $AC0.M, @DSCR - 0b65 02a0 0004 andf $AC0.M, #0x0004 - 0b67 029c 0b64 jlnz 0x0b64 - - 0b69 8f00 set40 - 0b6a 8a78 m2'l : $AC1.M, @$AR0 - 0b6b 8c68 clr15'l : $AC1.L, @$AR0 - 0b6c f100 lsl16 $ACC1 - 0b6d 1a3f srr @$AR1, $AC1.M - 0b6e 84e3 clrp'ld : $AX0.H, $AX1.L, @$AR3 - 0b6f 107e loopi #0x7e - 0b70 f2e3 madd'ld $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0b71 f2e7 madd'ldn $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0b72 f278 madd'l $AX0.L, $AX0.H : $AC1.M, @$AR0 - 0b73 6e68 movp'l $ACC0 : $AC1.L, @$AR0 - 0b74 f132 lsl16's $ACC1 : @$AR2, $AC0.M - 0b75 1a3f srr @$AR1, $AC1.M - 0b76 119e 0b80 bloopi #0x9e, 0x0b80 - 0b78 1c67 mrr $AR3, $IX3 - 0b79 84e3 clrp'ld : $AX0.H, $AX1.L, @$AR3 - 0b7a 107e loopi #0x7e - 0b7b f2e3 madd'ld $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0b7c f2e7 madd'ldn $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0b7d f278 madd'l $AX0.L, $AX0.H : $AC1.M, @$AR0 - 0b7e 6e68 movp'l $ACC0 : $AC1.L, @$AR0 - 0b7f f132 lsl16's $ACC1 : @$AR2, $AC0.M - 0b80 1a3f srr @$AR1, $AC1.M - - 0b81 1c67 mrr $AR3, $IX3 - 0b82 84e3 clrp'ld : $AX0.H, $AX1.L, @$AR3 - 0b83 107e loopi #0x7e - 0b84 f2e3 madd'ld $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0b85 f2e7 madd'ldn $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0b86 f200 madd $AX0.L, $AX0.H - 0b87 6e00 movp $ACC0 - 0b88 1b5e srri @$AR2, $AC0.M - 0b89 00e1 0e1b sr @0x0e1b, $AR1 - - 0b8b 0080 0280 lri $AR0, #0x0280 - 0b8d 0083 0f00 lri $AR3, #0x0f00 - 0b8f 0081 0000 lri $AR1, #0x0000 - 0b91 0082 0140 lri $AR2, #0x0140 - 0b93 0089 ffff lri $WR1, #0xffff - - 0b95 8900 clr $ACC1 - 0b96 8100 clr $ACC0 - - 0b97 8f00 set40 - - 0b98 11a0 0ba0 bloopi #0xa0, 0x0ba0 - 0b9a 197f lrri $AC1.M, @$AR3 - 0b9b 9930 asr16's $ACC1 : @$AR0, $AC0.M - 0b9c 1b1e srri @$AR0, $AC0.M - 0b9d 1b3f srri @$AR1, $AC1.M - 0b9e 7d29 neg's $ACC1 : @$AR1, $AC1.L - 0b9f 1b5f srri @$AR2, $AC1.M - 0ba0 1b5d srri @$AR2, $AC1.L - - 0ba1 8e00 set16 - - 0ba2 1fdb mrr $AC0.M, $AX1.H - 0ba3 1f99 mrr $AC0.L, $AX1.L - 0ba4 2ece srs @DSMAH, $AC0.M - 0ba5 2ccf srs @DSMAL, $AC0.L - 0ba6 16cd 0e80 si @DSPA, #0x0e80 - 0ba8 16c9 0001 si @DSCR, #0x0001 - 0baa 16cb 0100 si @DSBL, #0x0100 - - // 0bac 02bf 055c call 0x055c - WaitDMA(); - - 0bae 1c04 mrr $AR0, $IX0 - - // 0baf 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -void Cmd_10() { - 0bb1 8e00 set16 - - 0bb2 8100 clr $ACC0 - 0bb3 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0bb4 191c lrri $AC0.L, @$AR0 - - 0bb5 2ece srs @DSMAH, $AC0.M - 0bb6 2ccf srs @DSMAL, $AC0.L - 0bb7 16cd 07c0 si @DSPA, #0x07c0 - 0bb9 16c9 0001 si @DSCR, #0x0001 - 0bbb 16cb 0500 si @DSBL, #0x0500 - - // 0bbd 02bf 055c call 0x055c - WaitDMA(); - - 0bbf 8100 clr $ACC0 - 0bc0 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0bc1 191c lrri $AC0.L, @$AR0 - - 0bc2 2ece srs @DSMAH, $AC0.M - 0bc3 2ccf srs @DSMAL, $AC0.L - 0bc4 16cd 07c0 si @DSPA, #0x07c0 - 0bc6 16c9 0000 si @DSCR, #0x0000 - 0bc8 8900 clr $ACC1 - 0bc9 0d20 lris $AC1.L, #0x20 - 0bca 2dcb srs @DSBL, $AC1.L - - 0bcb 4c00 add $ACC0, $ACC1 - - 0bcc 1c80 mrr $IX0, $AR0 - - 0bcd 0080 07c0 lri $AR0, #0x07c0 - 0bcf 0083 0000 lri $AR3, #0x0000 - 0bd1 1c43 mrr $AR2, $AR3 - 0bd2 0a00 lris $AX0.H, #0x00 - - 0bd3 27c9 lrs $AC1.M, @DSCR - 0bd4 03a0 0004 andf $AC1.M, #0x0004 - 0bd6 029c 0bd3 jlnz 0x0bd3 - - 0bd8 2ece srs @DSMAH, $AC0.M - 0bd9 2ccf srs @DSMAL, $AC0.L - 0bda 16cd 07d0 si @DSPA, #0x07d0 - 0bdc 16c9 0000 si @DSCR, #0x0000 - 0bde 16cb 04e0 si @DSBL, #0x04e0 - - 0be0 8f00 set40 - - 0be1 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0be2 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0be3 6a00 movax $ACC0, $AX1 - 0be4 4800 addax $ACC0, $AX0 - 0be5 114f 0bee bloopi #0x4f, 0x0bee - 0be7 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0be8 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0be9 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0bea 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0beb 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0bec 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0bed 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 0bee 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - - 0bef 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0bf0 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0bf1 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0bf2 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0bf3 1b5f srri @$AR2, $AC1.M - 0bf4 1b5d srri @$AR2, $AC1.L - 0bf5 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0bf6 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0bf7 6800 movax $ACC0, $AX0 - 0bf8 7c00 neg $ACC0 - 0bf9 4a00 addax $ACC0, $AX1 - 0bfa 114f 0c05 bloopi #0x4f, 0x0c05 - 0bfc 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0bfd 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0bfe 6932 movax's $ACC1, $AX0.L : @$AR2, $AC0.M - 0bff 7d00 neg $ACC1 - 0c00 4b22 addax's $ACC1, $AX1.L : @$AR2, $AC0.L - 0c01 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0c02 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0c03 683a movax's $ACC0, $AX0.L : @$AR2, $AC1.M - 0c04 7c00 neg $ACC0 - 0c05 4a2a addax's $ACC0, $AX1.L : @$AR2, $AC1.L - - 0c06 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0c07 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0c08 6932 movax's $ACC1, $AX0.L : @$AR2, $AC0.M - 0c09 7d00 neg $ACC1 - 0c0a 4b22 addax's $ACC1, $AX1.L : @$AR2, $AC0.L - 0c0b 1b5f srri @$AR2, $AC1.M - 0c0c 1b5d srri @$AR2, $AC1.L - - 0c0d 1c04 mrr $AR0, $IX0 - - // 0c0e 029f 0068 jmp 0x0068 - goto DoNextCommand; -} - -# Begin interrupt handlers - -// Sends mail with value on top of callstack and rti's -void ResetAndStackUOFlow_Handler() { - 0c10 8e00 set16 - - // 0c11 16fc ecc0 si @DMBH, #0xecc0 - // 0c13 1fcc mrr $AC0.M, $ST0 - // 0c14 1d9e mrr $ST0, $AC0.M - // 0c15 2efd srs @DMBL, $AC0.M - DMB = 0xecc00000 | $ST0 - - // 0c16 26fc lrs $AC0.M, @DMBH - // 0c17 02a0 8000 andf $AC0.M, #0x8000 - // 0c19 029c 0c16 jlnz 0x0c16 - while (@DMBH & 0x8000 == 0); - - // 0c1b 0000 nop - // 0c1c 0000 nop - // 0c1d 0000 nop - // 0c1e 02ff rti - return; -} - -// Saves/Restores whole ACC0, but only modifies AC0.M. strange -void Int2_Handler() { - 0c1f 8e00 set16 - - // Save ACC0 - 0c20 00f0 0e17 sr @0x0e17, $AC0.H - 0c22 00fe 0e18 sr @0x0e18, $AC0.M - 0c24 00fc 0e19 sr @0x0e19, $AC0.L - - // 0c26 1fcc mrr $AC0.M, $ST0 - // 0c27 1d9e mrr $ST0, $AC0.M - // 0c28 16fc feed si @DMBH, #0xfeed - // 0c2a 2efd srs @DMBL, $AC0.M - DMB = 0xfeed0000 | $ST0 - - // 0c2b 26fc lrs $AC0.M, @DMBH - // 0c2c 02a0 8000 andf $AC0.M, #0x8000 - // 0c2e 029c 0c2b jlnz 0x0c2b - while (@DMBH & 0x8000 == 0); - - // Restore ACC0 - 0c30 00d0 0e17 lr $AC0.H, @0x0e17 - 0c32 00de 0e18 lr $AC0.M, @0x0e18 - 0c34 00dc 0e19 lr $AC0.L, @0x0e19 - - // 0c36 0000 nop - // 0c37 0000 nop - // 0c38 0000 nop - // 0c39 0000 nop - // 0c3a 02ff rti - return; -} - -void Int3_Handler() { - 0c3b 8e00 set16 - - // Save AC0.L, AC0.M - 0c3c 1dbc mrr $ST1, $AC0.L - 0c3d 1dbe mrr $ST1, $AC0.M - - // 0c3e 8100 clr $ACC0 - // 0c3f 00de 0bb7 lr $AC0.M, @0x0bb7 - // 0c41 0601 cmpis $AC0.M, #0x01 - // 0c42 0295 0c47 jz 0x0c47 - // 0c44 0e00 lris $AC0.M, #0x00 - // 0c45 00fe 0b87 sr @0x0b87, $AC0.M - if (*0x0bb7 != 1) { // pb.addr != AXPBADDR_LOOP_ON - *0x0b87 = 0; // pb.state = AX_PB_STATE_STOP - } - - // Restore AC0.L, AC0.M - 0c47 1fcd mrr $AC0.M, $ST1 - 0c48 1f8d mrr $AC0.L, $ST1 - - // 0c49 02ff rti - return; -} - -void Int4_Handler() { - // 0c4a 0000 nop - // 0c4b 0000 nop - // 0c4c 0000 nop - // 0c4d 0000 nop - // 0c4e 0000 nop - // 0c4f 02ff rti - return; -} - -void Int5_Handler() { - 0c50 8e00 set16 - - // Save AC0.L, AC0.M - 0c51 1dbc mrr $ST1, $AC0.L - 0c52 1dbe mrr $ST1, $AC0.M - - // 0c53 8100 clr $ACC0 - // 0c54 00de 0bb7 lr $AC0.M, @0x0bb7 - // 0c56 0601 cmpis $AC0.M, #0x01 - // 0c57 0295 0c5f jz 0x0c5f - if (*0x0bb7 != 1) // pb.addr != AXPBADDR_LOOP_ON - { - // 0c59 0e00 lris $AC0.M, #0x00 - // 0c5a 00fe 0b87 sr @0x0b87, $AC0.M - *0x0b87 = 0; // pb.state = AX_PB_STATE_STOP - - // Restore AC0.L, AC0.M - 0c5c 1fcd mrr $AC0.M, $ST1 - 0c5d 1f8d mrr $AC0.L, $ST1 - - // 0c5e 02ff rti - return; - } - - // 0c5f 8100 clr $ACC0 - // 0c60 00de 0b88 lr $AC0.M, @0x0b88 - // 0c62 0601 cmpis $AC0.M, #0x01 - // 0c63 0295 0c71 jz 0x0c71 - if (*0x0b88 != 1) { // pb.type != AX_PB_TYPE_STREAM - - // 0c65 00de 0bda lr $AC0.M, @0x0bda - // 0c67 2eda srs @scale, $AC0.M - // 0c68 00de 0bdb lr $AC0.M, @0x0bdb - // 0c6a 2edb srs @yn1, $AC0.M - // 0c6b 00de 0bdc lr $AC0.M, @0x0bdc - // 0c6d 2edc srs @yn2, $AC0.M - @scale = pb.adpcmLoop.loop_pred_scale - @yn1 = pb.adpcmLoop.loop_yn1 - @yn2 = pb.adpcmLoop.loop_yn2 - - // Restore AC0.L, AC0.M - 0c6e 1fcd mrr $AC0.M, $ST1 - 0c6f 1f8d mrr $AC0.L, $ST1 - - // 0c70 02ff rti - return; - - } else { - - // 0c71 00de 0bda lr $AC0.M, @0x0bda - // 0c73 2eda srs @scale, $AC0.M - // 0c74 26db lrs $AC0.M, @yn1 - // 0c75 2edb srs @yn1, $AC0.M - // 0c76 26dc lrs $AC0.M, @yn2 - // 0c77 2edc srs @yn2, $AC0.M - @scale = pb.adpcmLoop.loop_pred_scale - // refresh @yn1, @yn2....why? - @yn1 = @yn1 - @yn2 = @yn2 - - // Well helllloooo there, padding - // 0c78 8100 clr $ACC0 - // 0c79 00dc 0bdd lr $AC0.L, @0x0bdd - // 0c7b 7600 inc $ACC0 - // 0c7c 00fc 0bdd sr @0x0bdd, $AC0.L - // 0c7e 8100 clr $ACC0 - pb.pad[0]++ - - // Restore AC0.L, AC0.M - 0c7f 1fcd mrr $AC0.M, $ST1 - 0c80 1f8d mrr $AC0.L, $ST1 - - // 0c81 02ff rti - return; - } -} - -void Int6_Handler() { - 0c82 0000 nop - 0c83 0000 nop - 0c84 0000 nop - 0c85 0000 nop - 0c86 0000 nop - 0c87 02ff rti -} - -void Int7_Handler() { - 0c88 0000 nop - 0c89 0000 nop - 0c8a 0000 nop - 0c8b 0000 nop - 0c8c 02ff rti -} - -# End of interrupt handlers - -// Jump table for the next function. -0c8d 0c9f // some kind of soft-reset for the UCode -0c8e 0ca2 // looks like code to dump the UCode memory for debugging -0c8f 0cda // rest the UCode and jump to ROM -0c90 0cdd // normal case to return to the main-loop - -// Called only from Task_Yield() -// Decides what to do next (this cmdblock is done) -void JumpThroughTable2() { - 0c91 8e00 set16 - 0c92 8100 clr $ACC0 - 0c93 8900 clr $ACC1 - - // 0c94 02bf 0ce0 call 0x0ce0 - WaitForCPUMail0(); - - // 0c96 27ff lrs $AC1.M, @CMBL - // 0c97 009e 0c8d lri $AC0.M, #0x0c8d - // 0c99 4c00 add $ACC0, $ACC1 - // 0c9a 1c7e mrr $AR3, $AC0.M - // 0c9b 0313 ilrr $AC1.M, @$AR3 - // 0c9c 1c7f mrr $AR3, $AC1.M - // 0c9d 176f jmpr $AR3 - switch(@CMBL) { - case 0: AX_ResumeTask(); break; - case 1: JumpTable2_1(); break; - case 2: IROM_Reset(); break; - case 3: AX_GetNextCmdBlock(); break; - } - 0c9e 0021 halt -} - -// case 0: -void AX_ResumeTask() { - 0c9f 029f 0030 jmp 0x0030 - 0ca1 0021 halt -} - -// case 1: -// funky...calls the mbox funcs, sometimes prefilling ACx regs... -// Perhaps DMAs some stuff and yields? -// Need to RE the ROM to figure this func out completely -void JumpTable2_1() { - // 0ca2 8100 clr $ACC0 - // 0ca3 8900 clr $ACC1 - // 0ca4 02bf 0ce0 call 0x0ce0 - WaitForCPUMail0(); - - // 0ca6 24ff lrs $AC0.L, @CMBL - // 0ca7 02bf 0ce6 call 0x0ce6 - WaitForCPUMail1(); - - // 0ca9 25ff lrs $AC1.L, @CMBL - // 0caa 02bf 0ce6 call 0x0ce6 - WaitForCPUMail1(); - - 0cac 27ff lrs $AC1.M, @CMBL - 0cad 2ece srs @DSMAH, $AC0.M - 0cae 2ccf srs @DSMAL, $AC0.L - 0caf 16c9 0001 si @DSCR, #0x0001 - 0cb1 2fcd srs @DSPA, $AC1.M - 0cb2 2dcb srs @DSBL, $AC1.L - - // 0cb3 8100 clr $ACC0 - // 0cb4 8900 clr $ACC1 - // 0cb5 02bf 0ce0 call 0x0ce0 - WaitForCPUMail0(); - - 0cb7 24ff lrs $AC0.L, @CMBL - 0cb8 1c9e mrr $IX0, $AC0.M - 0cb9 1cbc mrr $IX1, $AC0.L - 0cba 02bf 0ce6 call 0x0ce6 - WaitForCPUMail1(); - - 0cbc 25ff lrs $AC1.L, @CMBL - 0cbd 02bf 0ce6 call 0x0ce6 - WaitForCPUMail1(); - - 0cbf 27ff lrs $AC1.M, @CMBL - 0cc0 1cdf mrr $IX2, $AC1.M - 0cc1 1cfd mrr $IX3, $AC1.L - - // 0cc2 8100 clr $ACC0 - // 0cc3 02bf 0ce0 call 0x0ce0 - WaitForCPUMail0(); - - 0cc5 26ff lrs $AC0.M, @CMBL - 0cc6 1c1e mrr $AR0, $AC0.M - 0cc7 8900 clr $ACC1 - 0cc8 02bf 0ce6 call 0x0ce6 - WaitForCPUMail1(); - - 0cca 20ff lrs $AX0.L, @CMBL - 0ccb 1f5f mrr $AX0.H, $AC1.M - 0ccc 02bf 0ce0 call 0x0ce0 - WaitForCPUMail0(); - - 0cce 21ff lrs $AX1.L, @CMBL - 0ccf 02bf 0ce0 call 0x0ce0 - WaitForCPUMail0(); - - 0cd1 23ff lrs $AX1.H, @CMBL - - // 0cd2 26c9 lrs $AC0.M, @DSCR - // 0cd3 02a0 0004 andf $AC0.M, #0x0004 - // 0cd5 029c 0cd2 jlnz 0x0cd2 - while (@DSCR & 0x0004 != 0); // Wait for DMA to complete - - // 0cd7 029f 80b5 jmp 0x80b5 - // 0cd9 0021 halt - IROM_ErrorAndDie(); // Not sure...gotta RE the ROM -} - -// case 2: -void IROM_Reset() { - 0cda 029f 8000 jmp 0x8000 - 0cdc 0021 halt -} - -// case 3: -void AX_GetNextCmdBlock() { - // 0cdd 029f 0045 jmp 0x0045 - goto GetNextCmdBlock; - - 0cdf 0021 halt -} - -void WaitForCPUMail0() { - // 0ce0 26fe lrs $AC0.M, @CMBH - // 0ce1 02c0 8000 andcf $AC0.M, #0x8000 - // 0ce3 029c 0ce0 jlnz 0x0ce0 - while (@CMBH & 0x8000 == 0); - // 0ce5 02df ret - return; -} - -void WaitForCPUMail1() { - // 0ce6 27fe lrs $AC1.M, @CMBH - // 0ce7 03c0 8000 andcf $AC1.M, #0x8000 - // 0ce9 029c 0ce6 jlnz 0x0ce6 - while (@CMBH & 0x8000 == 0); - // 0ceb 02df ret - return; -} - -0cec 0000 nop -0ced 0000 nop -0cee 0000 nop -0cef 0000 nop diff --git a/docs/DSP/DSP_UC_GBA.txt b/docs/DSP/DSP_UC_GBA.txt deleted file mode 100644 index 0daa70dd11..0000000000 --- a/docs/DSP/DSP_UC_GBA.txt +++ /dev/null @@ -1,498 +0,0 @@ -/////////////////////////////////////////////////////////////////////////////// -ROM functions used: -0x8000 dsp reset -0x8078 wait for CMBH & 0x8000 -0x807e wait for DMBH & 0x8000 -0x808b dump DRAM/IRAM to mainmem -0x80b5 boot new ucode -0x80bc boot new ucode without ACC clearing by ROM - -For the rest, this ucode is just calling the last few instructions -from huge functions in irom - some kind of obfuscation -Perhaps someone thought the irom would never be dumped? ;p - -Similarly, drom is used pretty extensively as a source of what is intended to -be "mystery" numbers. Usually a word will be fetched, and masked to create a -simple value. No problem! :) - -0x81f4 - mulxac'mv $AX0.H, $AX1.L, $ACC1 : $AX1.H, $AC0.M - asr16'ir $ACC1 : $AR1 - srri @$AR3, $AC1.M - clr's $ACC0 : @$AR3, $AC1.L -0x8458 - mulxac'mv $AX0.H, $AX1.L, $ACC1 : $AX1.H, $AC0.M - asr16 $ACC1 - srri @$AR3, $AC1.M - clr's $ACC0 : @$AR3, $AC1.L -0x8723 - xorr $AC1.M, $AX1.H - srrd @$AR2, $AC1.M -0x8809 - orr'sn $AC1.M, $AX0.H : @$AR2, $AC1.L - srri @$AR2, $AC1.M -0x88e5 - orr'l $AC0.M, $AX0.H : $AC1.M, @$AR2 - lrrd $AC1.L, @$AR2 - add'dr $ACC0, $ACC1 : $AR1 - srri @$AR2, $AC0.M - srr @$AR2, $AC0.L - -struct sec_params_t -{ - u32 key; // from gba - u32 unk1; // normally 2 - u32 unk2; // normally 2 - u32 length; // size of data transferred to gba - u32 dest_addr; // addr to store result in mram - u32 pad[3]; -} - -// exception vector -0000 0000 nop -0001 0000 nop -0002 0000 nop -0003 0000 nop -0004 0000 nop -0005 0000 nop -0006 0000 nop -0007 0000 nop -0008 0000 nop -0009 0000 nop -000a 0000 nop -000b 0000 nop -000c 0000 nop -000d 0021 halt -000e 02ff rti -000f 0021 halt - -// entry point -void 0010_main() -{ -0010 1306 sbset #0x06 -0011 1203 sbclr #0x03 -0012 1204 sbclr #0x04 -0013 1305 sbset #0x05 -0014 0092 00ff lri $CR, #0x00ff -0016 0088 ffff lri $WR0, #0xffff -0018 0089 ffff lri $WR1, #0xffff -001a 008a ffff lri $WR2, #0xffff -001c 008b ffff lri $WR3, #0xffff -001e 8f00 set40 -001f 8b00 m0 -0020 8c00 clr15 -0021 02bf 807e call 0x807e // loop until dsp->cpu mailbox is empty -0023 16fc dcd1 si @DMBH, #0xdcd1 -0025 16fd 0000 si @DMBL, #0x0000 // sendmail 0xdcd10000 -0027 16fb 0001 si @DIRQ, #0x0001 - -// wait for cpu mail == 0xabbaxxxx -0029 02bf 8078 call 0x8078 // wait for cpu mail -002b 24ff lrs $AC0.L, @CMBL -002c 0280 abba cmpi $AC0.M, #0xabba -002e 0294 0029 jnz 0x0029 - -// wait for cpu mail -0030 8e00 set16 -0031 02bf 8078 call 0x8078 - -0033 20ff lrs $AX0.L, @CMBL -0034 0240 0fff andi $AC0.M, #0x0fff -0036 1f5e mrr $AX0.H, $AC0.M -0037 009b 0000 lri $AX1.H, #0x0000 // DSP-dram addr -0039 0099 0020 lri $AX1.L, #0x0020 // length (20 bytes = 10 words, word 9 and 10 are addr where result should DMA'd to in main mem) -003b 0087 0000 lri $IX3, #0x0000 // there will be no ucode/iram upload -003d 0080 0041 lri $AR0, #0x0041 // return addr after dram upload -003f 029f 80bc jmp 0x80bc // DRAM upload !! -// $AX0.H-$AX0.L - CPU(PPC) addr = mail & 0x0fffffff -// upload data from mainmem do dsp dram and jump to 0x41 after that - -0041 02bf 008c call 008c_BigCrazyFunction() -0043 02bf 807e call 0x807e // loop until dsp->cpu mailbox is empty - -0045 16fc dcd1 si @DMBH, #0xdcd1 -0047 16fd 0003 si @DMBL, #0x0003 // sendmail 0xdcd10003 (aka... calc is over, result is in main mem now) -0049 16fb 0001 si @DIRQ, #0x0001 -004b 8f00 set40 - -004c 02bf 8078 call 0x8078 -004e 0280 cdd1 cmpi $AC0.M, #0xcdd1 -0050 0294 004c jnz 0x004c - -0052 26ff lrs $AC0.M, @CMBL -0053 0280 0001 cmpi $AC0.M, #0x0001 -0055 0295 005e jz 0x005e // if cpu->dsp mail was 0xcdd10001 -> 005e_PrepareBootUcode() - -0057 0280 0002 cmpi $AC0.M, #0x0002 -0059 0295 8000 jz 0x8000 // if cpu->dsp mail was 0xcdd10002 -> dsp reset ( jmp to irom(0x8000)) - -005b 029f 004c jmp 0x004c // wait for next mail from cpu -005d 0021 halt -} - -void 005e_PrepareBootUcode() -{ -005e 8e00 set16 -005f 02bf 8078 call 0x8078 -0061 24ff lrs $AC0.L, @CMBL // ??? -0062 02bf 8078 call 0x8078 -0064 24ff lrs $AC0.L, @CMBL // ??? -0065 02bf 8078 call 0x8078 -0067 24ff lrs $AC0.L, @CMBL // ??? -0068 02bf 8078 call 0x8078 -006a 00c5 ffff lr $IX1, @CMBL -006c 0240 0fff andi $AC0.M, #0x0fff -006e 1c9e mrr $IX0, $AC0.M // mram addr for iram -006f 02bf 8078 call 0x8078 -0071 00c7 ffff lr $IX3, @CMBL // iram upload length. upload skipped if 0 -0073 02bf 8078 call 0x8078 -0075 00c6 ffff lr $IX2, @CMBL // iram dest -0077 02bf 8078 call 0x8078 -0079 00c0 ffff lr $AR0, @CMBL // startpc / return addr -007b 02bf 8078 call 0x8078 -007d 20ff lrs $AX0.L, @CMBL -007e 0240 0fff andi $AC0.M, #0x0fff -0080 1f5e mrr $AX0.H, $AC0.M // mram addr for dram -0081 02bf 8078 call 0x8078 -0083 21ff lrs $AX1.L, @CMBL // dram upload length. upload skipped if 0 -0084 02bf 8078 call 0x8078 -0086 23ff lrs $AX1.H, @CMBL // dram dest -0087 1205 sbclr #0x05 -0088 1206 sbclr #0x06 -0089 029f 80b5 jmp 80b5_BootUcode() -008b 0021 halt -} - -// does some crazy stuff with data at dram @0x3/0x5/0x6/0x7 with help of some values from drom :) -// result is @0x22,@0x23 and written back to main memory to dmem-0x08:dmem-0x09 -void 008c_BigCrazyFunction() -{ -// 008c 8100 clr $ACC0 -// 008d 0081 0010 lri $AR1, #0x0010 -// 008f 1020 loopi #0x20 -// 0090 1b3e srri @$AR1, $AC0.M - memset(0x10, 0, 0x20 * sizeof(dsp_word)); - -// 0091 00df 1456 lr $AC1.M, @0x1456 // drom 102f -// 0093 0340 ffd0 andi $AC1.M, #0xffd0 // -> 0x1000 -// 0095 8417 clrp'mv : $AX1.L, $AC1.M // clrp, ax1.l = 0x1000 - IMPORTANT: "confusing" section relies on prod being cleared, and ax1.l == 0x1000 - -// 0096 0080 0000 lri $AR0, #0x0000 -// 0098 0086 0000 lri $IX2, #0x0000 -// 009a 0082 001f lri $AR2, #0x001f -// 009c 00de 15f6 lr $AC0.M, @0x15f6 // drom 7f65 -// 009e 1408 lsl $ACC0, #8 // -> 0x7f_6500 -// 009f 00df 1766 lr $AC1.M, @0x1766 // drom 0273 -// 00a1 0340 00ff andi $AC1.M, #0x00ff // -> 0x73 -// 00a3 1f5f mrr $AX0.H, $AC1.M // ax0.h = 0x73 -// 00a4 02bf 88e5 call 0x88e5 // ar2 = 0x1f, ar1 = 0x30 -// orr'l $AC0.M, $AX0.H : $AC1.M, @$AR2 // acc0 = 0x7f_6573, ac1.m = 0, ar2 = 0x20 -// lrrd $AC1.L, @$AR2 // ac1.l = 0, ar2 = 0x1f -// add'dr $ACC0, $ACC1 : $AR1 -// srri @$AR2, $AC0.M // *0x1f = 0x6573, ar2 = 0x20 -// srr @$AR2, $AC0.L // *0x20 = 0 -// 00a6 1f1c mrr $AX0.L, $AC0.L // ax0.l = 0 -// 00a7 811e clr'mv $ACC0 : $AX1.H, $AC0.M // acc0 = 0, ax1.h = 0x6573 -// 00a8 191e lrri $AC0.M, @$AR0 // ac0.m = sec_params.key[0], ar1 = 1 -// 00a9 1478 lsr $ACC0, #-8 // acc0 0x00_00.._..00 -// 00aa 1ffc mrr $AC1.M, $AC0.L // ac1.m = sec_params.key[0] & 0x00ff -// 00ab 1f5e mrr $AX0.H, $AC0.M // ax0.h = sec_params.key[0] >> 8 -// 00ac 02bf 8809 call 0x8809 -// orr'sn $AC1.M, $AX0.H : @$AR2, $AC1.L // ac1.m |= ax0.h ..tricky tricky :D -// srri @$AR2, $AC1.M // *0x20 = bswap(sec_params.key[0]), ar2 = 0x21 -// 00ae 02bf 8723 call 0x8723 -// xorr $AC1.M, $AX1.H // ac1.m = sec_params.key[0] ^ 0x6573 -// srrd @$AR2, $AC1.M // *0x21 = bswap(sec_params.key[0]) ^ 0x6573, ar2 = 0x20 - // Initialize 0x21 - *0x1f = 0x6573 - *0x20 = bswap(sec_params.key[0]) - *0x21 = bswap(sec_params.key[0]) ^ 0x6573 - -// 00b0 0006 dar $AR2 // ar2 = 0x1f -// 00b1 8106 clr'dr $ACC0 : $AR2 // acc0 = 0, ar2 = 0x1e -// 00b2 00de 166c lr $AC0.M, @0x166c // drom 06f2 -// 00b4 1404 lsl $ACC0, #4 -// 00b5 0240 ff00 andi $AC0.M, #0xff00 // -> 0x6f00 -// 00b7 00df 1231 lr $AC1.M, @0x1231 // drom 64fc -// 00b9 1578 lsr $ACC1, #-8 -// 00ba 0340 00ff andi $AC1.M, #0x00ff // -> 0x64 -// 00bc 1f5f mrr $AX0.H, $AC1.M // ax0.h = 0x64 -// 00bd 02bf 88e5 call 0x88e5 -// orr'l $AC0.M, $AX0.H : $AC1.M, @$AR2 // ac0.m = 0x6f64, ac1.m = 0, ar2 = 0x1f -// lrrd $AC1.L, @$AR2 // ac1.l = 0x6573, ar2 = 0x1e -// add'dr $ACC0, $ACC1 : $AR1 // acc0 = 0x00_6f64_6573 -// srri @$AR2, $AC0.M // *0x1e = 0x6f64, ar2 = 0x1f -// srr @$AR2, $AC0.L // *0x1f = 0x6573 -// 00bf 1f1c mrr $AX0.L, $AC0.L -// 00c0 811e clr'mv $ACC0 : $AX1.H, $AC0.M // acc0 = 0, ax1.h = 0x6f64 -// 00c1 191e lrri $AC0.M, @$AR0 // ac0.m = sec_params.key[1] -// 00c2 1478 lsr $ACC0, #-8 // acc0 = 0x00_00.._..00 -// 00c3 1ffc mrr $AC1.M, $AC0.L // ac1.m = sec_params.key[1] & 0xff -// 00c4 1f5e mrr $AX0.H, $AC0.M // ax0.h = sec_params.key[1] >> 8 -// 00c5 02bf 8809 call 0x8809 -// orr'sn $AC1.M, $AX0.H : @$AR2, $AC1.L // ac1.m |= ax0.h -// srri @$AR2, $AC1.M // *0x1f = bswap(sec_params.key[1]), ar2 = 0x20 -// 00c7 02bf 8723 call 0x8723 -// xorr $AC1.M, $AX1.H -// srrd @$AR2, $AC1.M // *0x20 = bswap(sec_params.key[1]) ^ 0x6f64 - // Initialize 0x20 - *0x1e = 0x6f64 - *0x1f = bswap(sec_params.key[1]) - *0x20 = bswap(sec_params.key[1]) ^ 0x6f64 - - // Initialize 0x11 -// 00c9 8100 clr $ACC0 -// 00ca 8900 clr $ACC1 -// 00cb 00d1 0005 lr $AC1.H, @0x0005 -// 00cd 9900 asr16 $ACC1 // s16 unk2 = (s8)(sec_params.unk2[1]) -// 00ce 8200 cmp -// 00cf 0295 00e5 jz 0x00e5 -// 00d1 0291 00f3 jl 0x00f3 -if (unk2 < 0) { - // 00d3 0082 0010 lri $AR2, #0x0010 - // 00d5 0086 0001 lri $IX2, #0x0001 // 'sn will inc ar2 by 1 - // 00d7 00d0 171b lr $AC0.H, @0x171b // drom ff03 - // 00d9 9100 asr16 $ACC0 // -> 0x00_0003_0000 - // 00da 7d00 neg $ACC1 - // 00db 4d00 add $ACC1, $ACC0 - // 00dc 1501 lsl $ACC1, #1 - // 00dd 1f5f mrr $AX0.H, $AC1.M // ax0.h = ((~unk2 + 3) << 1) & 0xffff - // 00de 00df 0003 lr $AC1.M, @0x0003 // sec_params.unk1[1] - // 00e0 1504 lsl $ACC1, #4 - // 00e1 02bf 8809 call 0x8809 - // orr'sn $AC1.M, $AX0.H : @$AR2, $AC1.L // ac1.m = (((~unk2 + 3) << 1) & 0xffff) | (sec_params.unk1[1] << 4), ar2 = 0x11 - // srri @$AR2, $AC1.M - // 00e3 029f 0102 jmp 0x0102 - *0x11 = (((~unk2 + 3) << 1) | (sec_params.unk1[1] << 4)) & 0xffff - -} else if (unk2 == 0) { - // unk2 is unused - // 00e5 0082 0011 lri $AR2, #0x0011 - // 00e7 00df 0003 lr $AC1.M, @0x0003 // sec_params.unk1[1] - // 00e9 1501 lsl $ACC1, #1 - // 00ea 1f5f mrr $AX0.H, $AC1.M // ax0.h = sec_params.unk1[1] << 1 - // 00eb 00de 1043 lr $AC0.M, @0x1043 // drom 0076 - // 00ed 0240 fff0 andi $AC0.M, #0xfff0 // -> 0x70 - // 00ef 02bf 88e5 call 0x88e5 - // orr'l $AC0.M, $AX0.H : $AC1.M, @$AR2 // ac0.m = (sec_params.unk1[1] << 1) | 0x70, ac1.m = 0, ar2 = 0x12 - // lrrd $AC1.L, @$AR2 // ar2 = 0x11 - // add'dr $ACC0, $ACC1 : $AR1 // acc1 must be 0 - // srri @$AR2, $AC0.M // *0x11 = (sec_params.unk1[1] << 1) | 0x70, ar2 = 0x12 - // srr @$AR2, $AC0.L // *0x12 = 0 // just a side effect, it's already 0 anyways - // 00f1 029f 0102 jmp 0x0102 - *0x11 = ((sec_params.unk1[1] << 1) | 0x70) & 0xffff - -} else if (unk2 > 0) { - // 00f3 0082 0010 lri $AR2, #0x0010 - // 00f5 0086 0001 lri $IX2, #0x0001 // 'sn will inc ar2 by 1 - // 00f7 00d0 1285 lr $AC0.H, @0x1285 // drom 5aff (0xffff because of .h) - // 00f9 9100 asr16 $ACC0 // -> 0xff_ffff_0000 = -1 - // 00fa 4d00 add $ACC1, $ACC0 // ac1.m = unk2 - 1 - // 00fb 1501 lsl $ACC1, #1 // ac1.m <<= 1 ..in the normal case, this makes it 2 again... - // 00fc 00de 0003 lr $AC0.M, @0x0003 // sec_params.unk1[1] - // 00fe 1404 lsl $ACC0, #4 - // 00ff 1f5e mrr $AX0.H, $AC0.M // ax0.h = sec_params.unk1[1] << 4 - // 0100 02bf 8809 call 0x8809 - // orr'sn $AC1.M, $AX0.H : @$AR2, $AC1.L // ac1.m = ((unk2 - 1) << 1) | (sec_params.unk1[1] << 4), ar2 = 0x11 - // srri @$AR2, $AC1.M - *0x11 = (((unk2 - 1) << 1) | (sec_params.unk1[1] << 4)) & 0xffff -} - -// This just clears acc1 -// 0102 0083 0013 lri $AR3, #0x0013 -// 0104 1b7e srri @$AR3, $AC0.M // *0x13 = intermediate from above -> unused -// 0105 8923 clr's $ACC1 : @$AR3, $AC0.L // acc1 = 0, *0x14 = intermediate from above -> unused - -// The "confusion" -// 0106 0083 0013 lri $AR3, #0x0013 -// 0108 00df 0007 lr $AC1.M, @0x0007 // ac1.m = sec_params.length[1] -// 010a 00de 11b8 lr $AC0.M, @0x11b8 // drom 007f -// 010c 0240 fff0 andi $AC0.M, #0xfff0 // -> 0x70 -// 010e 1f5e mrr $AX0.H, $AC0.M // ax0.h = 0x70 -// 010f 02bf 81f4 call 0x81f4 -// mulxac'mv $AX0.H, $AX1.L, $ACC1 : $AX1.H, $AC0.M// prod = 0x70 * 0x1000 : .m1 = 7 -// asr16'ir $ACC1 : $AR1 // ac1.l = sec_params.length[1], the rest of acc1 must be 0 -// srri @$AR3, $AC1.M // *0x13 = 0, ar3 = 0x14 -// clr's $ACC0 : @$AR3, $AC1.L // acc0 = 0, *0x14 = sec_params.length[1], ar3 = 0x15 -// -// 0111 f100 lsl16 $ACC1 // ac1.m = sec_params.length[1] -// 0112 02bf 8458 call 0x8458 // this is the same routine, just adds 7 and stores to different location -// mulxac'mv $AX0.H, $AX1.L, $ACC1 : $AX1.H, $AC0.M// acc1 += 7 // last prod has 7 in the mid -// asr16 $ACC1 // ac1.l = sec_params.length[1] + 7 -// srri @$AR3, $AC1.M // *0x15 = 0, ar3 = 0x16 -// clr's $ACC0 : @$AR3, $AC1.L // *0x16 = sec_params.length[1] + 7 - *0x13 = 0 - *0x14 = sec_params.length[1] - *0x15 = 0 - *0x16 = sec_params.length[1] + 7 - -// 0114 8f00 set40 // SIGN EXTENSION IN EFFECT!! -// 0115 0082 0015 lri $AR2, #0x0015 -// 0117 00de 0006 lr $AC0.M, @0x0006 // ac0.m = sec_params.length[0] ..always 0? // sign extended -// 0119 00da 165b lr $AX0.H, @0x165b // drom 0000 -// 011b 02bf 88e5 call 0x88e5 -// orr'l $AC0.M, $AX0.H : $AC1.M, @$AR2 // ac0.m = sec_params.length[0], effectively clears acc1 (*0x15 == 0), ar2 = 0x16 -// lrrd $AC1.L, @$AR2 // ac1.l = sec_params.length[1] + 7, ar2 = 0x15 -// add'dr $ACC0, $ACC1 : $AR1 // ac0.m = sec_params.length[0], ac0.l = sec_params.length[1] + 7 -// srri @$AR2, $AC0.M // *0x15 = sec_params.length[0], ar2 = 0x16 -// srr @$AR2, $AC0.L // *0x16 = sec_params.length[1] + 7 -// 011d 14fd asr $ACC0, #-3 -// 011e 1403 lsl $ACC0, #3 // ((acc0 + 7) & ~7) (round up) // consider .length rounded from here on out -// 011f 1b5e srri @$AR2, $AC0.M // *0x16 = sec_params.length[0], ar2 = 0x17 -// 0120 1b5c srri @$AR2, $AC0.L // *0x17 = sec_params.length[1], ar2 = 0x18 -// 0121 0082 0016 lri $AR2, #0x0016 -// 0123 00de 1723 lr $AC0.M, @0x1723 // drom ffe0 // obviously sign extended -// 0125 14f4 asr $ACC0, #-12 // -> 0xff_ffff_fe00 = -1, -0x200 -// 0126 00da 166b lr $AX0.H, @0x166b // drom 0000 -// 0128 02bf 88e5 call 0x88e5 -// orr'l $AC0.M, $AX0.H : $AC1.M, @$AR2 // ac1.m = sec_params.length[0] // sign extended -// lrrd $AC1.L, @$AR2 // ac1.l = sec_params.length[1] -// add'dr $ACC0, $ACC1 : $AR1 // acc0 = sec_params.length - 0x200 // this is a proper signed operation :) -// srri @$AR2, $AC0.M // *0x16 = sec_params.length - 0x200 HIGH -// srr @$AR2, $AC0.L // *0x17 = sec_params.length - 0x200 LOW - // The above block just does 40bit subtraction...so annoying :p - *0x15 = sec_params.length[0] - *0x16 = sec_params.length - 0x200 HIGH - *0x17 = sec_params.length - 0x200 LOW - -// 012a b100 tst $ACC0 -// 012b 0290 012e jge 0x012e -// 012d 8100 clr $ACC0 -if (acc0 < 0) acc0 = 0 - -// At this point, ACC0 = max40bit(0, sec_params.length - 0x200) - -// 012e 14fd asr $ACC0, #-3 // taken into account at 013f -// 012f 8e00 set16 // back to sanity - -// voodoo -0130 00df 1491 lr $AC1.M, @0x1491 // drom 6a0f -0132 0340 d0f0 andi $AC1.M, #0xd0f0 // -> 0x4000 -0134 1cbf mrr $IX1, $AC1.M // ix1 = 0x4000 -0135 00df 1468 lr $AC1.M, @0x1468 // drom f808 -0137 00d1 11fc lr $AC1.H, @0x11fc // drom 0003 -0139 157c lsr $ACC1, #-4 // -> 0x00_3f80_8000 -013a 1cdf mrr $IX2, $AC1.M // ix2 = 0x3f80 -013b 00d1 11b8 lr $AC1.H, @0x11b8 // drom 007f -013d 9900 asr16 $ACC1 // -> 0x00_007f_3f80 -013e 1418 lsl $ACC0, #24 -013f 1478 lsr $ACC0, #-8 // (((ACC0 >> 3) << 24) >> 8) -same as ((ACC0 >> 3) << 16) & 0x00_ffff_0000 -> ac0.m = (u16)((sec_params.length - 0x200) >> 3) -u16 size = (u16)((sec_params.length - 0x200) >> 3) -0140 1f5e mrr $AX0.H, $AC0.M // ax0.h = size -0141 1ffe mrr $AC1.M, $AC0.M // ac1.m = size -0142 1f65 mrr $AX1.H, $IX1 // ax1.h = 0x4000 -0143 3600 andr $AC0.M, $AX1.H // ac0.m = size & 0x4000 -0144 1402 lsl $ACC0, #2 // acc0 <<= 2 // t = (0x00_size_0000 & 0x00_4000_ffff) << 2 -0145 1f66 mrr $AX1.H, $IX2 // ax1.h = 0x3f80 -0146 3700 andr $AC1.M, $AX1.H // ac1.m = size & 0x3f80 -0147 1501 lsl $ACC1, #1 // acc1 <<= 1 // u = (0x00_size_3f80 & 0x00_3f80_ffff) << 1 -0148 4c00 add $ACC0, $ACC1 // acc0 += acc1 // t += u -0149 1518 lsl $ACC1, #24 -014a 9900 asr16 $ACC1 // signed cast (s16)ac1.l (ends up in ac1.m) -014b 3500 andr $AC1.M, $AX0.H // ac1.m = (s16)u & size -014c 4c00 add $ACC0, $ACC1 // acc0 += acc1 // t += (s16)u & size -014d 00df 0012 lr $AC1.M, @0x0012 -014f 3f00 orc $AC1.M, $AC0.M // ac1.m = acc0 | 0x00_ffff_0000 -0150 00ff 0012 sr @0x0012, $AC1.M // *0x12 = ac1.m -0152 1470 lsr $ACC0, #-16 // // t >>= 16 unsigned -0153 00df 0011 lr $AC1.M, @0x0011 -0155 3f00 orc $AC1.M, $AC0.M -0156 00ff 0011 sr @0x0011, $AC1.M // *0x11 |= previous ac0.h, now at ac0.m <- so ac0.m = unsigned ac0.h -0158 1fa5 mrr $AC1.L, $IX1 // ac1.l = 0x4000 -0159 1501 lsl $ACC1, #1 // ac1.l = 0x8000 -015a 1fe6 mrr $AC1.M, $IX2 // ac1.m = 0x3f80 0x00_3f80_8000 -015b f100 lsl16 $ACC1 // ((acc1 << 16) >> 8) << 16 -015c 15f8 asr $ACC1, #-8 -015d f500 lsr16 $ACC1 // acc1 = 0x00_00ff_8080 -015e 1f5f mrr $AX0.H, $AC1.M // ax0.h = 0xff -015f 1f7d mrr $AX1.H, $AC1.L // ax1.h = 0x8080 -0160 8100 clr $ACC0 -0161 00de 0011 lr $AC0.M, @0x0011 -0163 3400 andr $AC0.M, $AX0.H // ac0.m = *0x11 & 0xff -0164 8900 clr $ACC1 // so it was all to setup ax0.h and ax1.h... -0165 00df 0012 lr $AC1.M, @0x0012 -0167 3500 andr $AC1.M, $AX0.H // ac1.m = *0x12 & 0xff -0168 4c00 add $ACC0, $ACC1 -0169 00df 0012 lr $AC1.M, @0x0012 -016b 1578 lsr $ACC1, #-8 -016c 4c00 add $ACC0, $ACC1 // acc0 = ((*0x11 & 0xff) << 16) + ((*0x12 & 0xff) << 16) + (*0x12 << 8) -016d 8900 clr $ACC1 -016e 1ffe mrr $AC1.M, $AC0.M -016f 1508 lsl $ACC1, #8 -0170 3b00 orr $AC1.M, $AX1.H // ac1.m = (ac0.m << 8) | 0x8080 -0171 00de 0011 lr $AC0.M, @0x0011 -0173 3e00 orc $AC0.M, $AC1.M // final11 = *0x11 | (ac0.m << 8) | 0x8080 -0174 00df 0012 lr $AC1.M, @0x0012 -0176 3b00 orr $AC1.M, $AX1.H -0177 1cbf mrr $IX1, $AC1.M // final12 = *0x12 | 0x8080 - -// write the final values @22 and @23 -// 0178 00da 15f1 lr $AX0.H, @0x15f1 // drom 0200 -// 017a 3500 andr $AC1.M, $AX0.H -// 017b 0295 0192 jz 0x0192 -if (final12 & 0x200 != 0) { - - // 017d 00df 10e2 lr $AC1.M, @0x10e2 // drom 376f - // 017f 1508 lsl $ACC1, #8 // -> 0x37_6f00 - // 0180 1f5f mrr $AX0.H, $AC1.M - // 0181 00df 103b lr $AC1.M, @0x103b // drom 0065 - // 0183 7900 decm $AC1.M // -> 0x64 - // 0184 3900 orr $AC1.M, $AX0.H - // 0185 3080 xorc $AC0.M, $AC1.M - // 0186 00fe 0022 sr @0x0022, $AC0.M // *0x22 = final11 ^ 0x6f64 - // 0188 00dc 1229 lr $AC0.L, @0x1229 // drom 657c - // 018a 00dd 11f8 lr $AC1.L, @0x11f8 // drom 0009 - // 018c 5c00 sub $ACC0, $ACC1 - // 018d f000 lsl16 $ACC0 - // 018e 1fe5 mrr $AC1.M, $IX1 - // 018f 3080 xorc $AC0.M, $AC1.M // *0x23 = final12 ^ 0x6573 - // 0190 029f 01a5 jmp 0x01a5 - *0x22 = final11 ^ 0x6f64 - *0x23 = final12 ^ 0x6573 - -} else { - // 0192 00df 10ca lr $AC1.M, @0x10ca // drom 3461 - // 0194 1508 lsl $ACC1, #8 // -> 0x34_6100 - // 0195 1f5f mrr $AX0.H, $AC1.M - // 0196 00df 1043 lr $AC1.M, @0x1043 // drom 0076 - // 0198 7500 incm $AC1.M // -> 0x77 - // 0199 3900 orr $AC1.M, $AX0.H - // 019a 3080 xorc $AC0.M, $AC1.M - // 019b 00fe 0022 sr @0x0022, $AC0.M // *0x22 = final11 ^ 0x6177 - // 019d 00dc 1259 lr $AC0.L, @0x1259 // drom 6143 - // 019f 00dd 16fe lr $AC1.L, @0x16fe // drom 0008 - // 01a1 4c00 add $ACC0, $ACC1 - // 01a2 f000 lsl16 $ACC0 - // 01a3 1fe5 mrr $AC1.M, $IX1 - // 01a4 3080 xorc $AC0.M, $AC1.M // *0x23 = final12 ^ 0x614b - *0x22 = final11 ^ 0x6177 - *0x23 = final12 ^ 0x614b -} -// 01a5 00fe 0023 sr @0x0023, $AC0.M // taken care of above - -// this is where result is written to main memory -// dsp mem 0x20-0x23 (8 bytes) are written back - only values @22 and @23 were modified, so result is 32bit -01a7 00da 0008 lr $AX0.H, @0x0008 // sec_params.dest_addr[0] -01a9 00d8 0009 lr $AX0.L, @0x0009 // sec_params.dest_addr[1] -01ab 009b 0020 lri $AX1.H, #0x0020 // dsp addr -01ad 0099 0008 lri $AX1.L, #0x0008 // length -01af 0087 0000 lri $IX3, #0x0000 // there will be no iram dma -01b1 02bf 808b call 0x808b // do it! - -01b3 02df ret -} - -01b4 0000 nop -01b5 0000 nop -01b6 0000 nop -01b7 0000 nop -01b8 0000 nop -01b9 0000 nop -01ba 0000 nop -01bb 0000 nop -01bc 0000 nop -01bd 0000 nop -01be 0000 nop -01bf 0000 nop diff --git a/docs/DSP/DSP_UC_IPL_24B22038.txt b/docs/DSP/DSP_UC_IPL_24B22038.txt deleted file mode 100644 index 35848c957a..0000000000 --- a/docs/DSP/DSP_UC_IPL_24B22038.txt +++ /dev/null @@ -1,1985 +0,0 @@ -0000 029f 0010 jmp 0x0010 -0002 0000 nop -0003 0000 nop -0004 02ff rti -0005 0000 nop -0006 02ff rti -0007 0000 nop -0008 02ff rti -0009 0000 nop -000a 02ff rti -000b 0000 nop -000c 02ff rti -000d 0000 nop -000e 02ff rti -000f 0000 nop - -// Entry -void 0010_Entry() -{ -0010 1302 sbset #0x02 -0011 1303 sbset #0x03 -0012 1204 sbclr #0x04 -0013 1305 sbset #0x05 -0014 1306 sbset #0x06 -0015 8e00 set16 -0016 8c00 clr15 -0017 8b00 m0 -0018 009e ffff lri $AC0.M, #0xffff -001a 1d1e mrr $WR0, $AC0.M -001b 1d3e mrr $WR1, $AC0.M -001c 1d5e mrr $WR2, $AC0.M -001d 1d7e mrr $WR3, $AC0.M -001e 0092 00ff lri $CR, #0x00ff -0020 8100 clr $ACC0 -0021 009f 1000 lri $AC1.M, #0x1000 -0023 0080 0000 lri $AR0, #0x0000 -0025 005f loop $AC1.M - 0026 1b1e srri @$AR0, $AC0.M // clear dram -0027 26ff lrs $AC0.M, @CMBL -0028 16fc 8888 si @DMBH, #0x8888 -002a 16fd 1111 si @DMBL, #0x1111 // SENDMAIL 0x88881111 -002c 26fc lrs $AC0.M, @DMBH -002d 02a0 8000 andf $AC0.M, #0x8000 -002f 029c 002c jlnz 0x002c -} - -void 0031_MainLoop() -{ -0031 8100 clr $ACC0 -0032 8900 clr $ACC1 -0033 26fe lrs $AC0.M, @CMBH -0034 02c0 8000 andcf $AC0.M, #0x8000 -0036 029c 0031 jlnz 0x0031 // wait for mail -0038 27ff lrs $AC1.M, @CMBL -0039 00ff 0345 sr @0x0345, $AC1.M -003b 1ffe mrr $AC1.M, $AC0.M -003c 0340 00ff andi $AC1.M, #0x00ff -003e 00ff 0344 sr @0x0344, $AC1.M -0040 1479 lsr $ACC0, #-7 -0041 0240 007e andi $AC0.M, #0x007e -0043 0200 0062 addi $AC0.M, #0x0062 -0045 00fe 0343 sr @0x0343, $AC0.M -0047 1c1e mrr $AR0, $AC0.M -0048 170f jmpr $AR0 // jump on CMD? -0049 009e 8000 lri $AC0.M, #0x8000 -004b 00dc 0343 lr $AC0.L, @0x0343 -004d 02bf 005a call 005a_SendMail(AC0.M,AC0.L) // sendmail 0x8000???? -004f 029f 0031 jmp 0x0031 -} - -void 0051_WaitForMailAndStoreIt(DEST $AR0) -{ -0051 26fe lrs $AC0.M, @CMBH -0052 02c0 8000 andcf $AC0.M, #0x8000 -0054 029c 0051 jlnz 0x0051 -0056 24ff lrs $AC0.L, @CMBL -0057 1b1e srri @$AR0, $AC0.M -0058 1b1c srri @$AR0, $AC0.L -0059 02df ret -} - -void 005a_SendMail(AC0.M,AC0.L) -{ -005a 2efc srs @DMBH, $AC0.M -005b 2cfd srs @DMBL, $AC0.L -005c 26fc lrs $AC0.M, @DMBH -005d 02a0 8000 andf $AC0.M, #0x8000 -005f 029c 005c jlnz 0x005c -0061 02df ret -} - -//CMDs -0062 029f 0049 jmp 0x0049 // CMD_0 -0064 029f 02bd jmp 0x02bd // CMD_1 -0066 029f 0470 jmp 0x0470 // CMD_2 -0068 029f 0031 jmp 0x0031 // CMD_3 -006a 029f 00df jmp 0x00df // CMD_4 -006c 029f 00f1 jmp 0x00f1 // CMD_5 -006e 029f 05bb jmp 0x05bb // CMD_6 -0070 029f 056f jmp 0x056f // CMD_7 -0072 029f 05d7 jmp 0x05d7 // CMD_8 -0074 029f 059f jmp 0x059f // CMD_9 -0076 029f 0741 jmp 0x0741 // CMD_A -0078 029f 0618 jmp 0x0618 // CMD_B - jump to IROM area (0x8644) -007a 029f 0203 jmp 0x0203 // CMD_C - -{ -007c 193e lrri $AC0.M, @$AR1 -007d 193c lrri $AC0.L, @$AR1 -007e 2fcd srs @DSPA, $AC1.M -007f 0f00 lris $AC1.M, #0x00 -0080 2fc9 srs @DSCR, $AC1.M // DMEM->CPU -0081 2ece srs @DSMAH, $AC0.M -0082 2ccf srs @DSMAL, $AC0.L -0083 1fe0 mrr $AC1.M, $AR0 -0084 1501 lsl $ACC1, #1 -0085 2fcb srs @DSBL, $AC1.M -0086 02bf 008f call 0x008f -0088 02df ret -} - -{ -0089 193e lrri $AC0.M, @$AR1 -008a 193c lrri $AC0.L, @$AR1 -008b 2fcd srs @DSPA, $AC1.M -008c 0f01 lris $AC1.M, #0x01 -008d 029f 0080 jmp 0x0080 -} - -{ -008f 26c9 lrs $AC0.M, @DSCR -0090 02a0 0004 andf $AC0.M, #0x0004 -0092 029c 008f jlnz 0x008f -0094 02df ret -} - -{ -0095 193e lrri $AC0.M, @$AR1 -0096 193c lrri $AC0.L, @$AR1 -0097 00ff ffcd sr @DSPA, $AC1.M -0099 0f00 lris $AC1.M, #0x00 -009a 00ff ffc9 sr @DSCR, $AC1.M -009c 00fe ffce sr @DSMAH, $AC0.M -009e 00fc ffcf sr @DSMAL, $AC0.L -00a0 1fe0 mrr $AC1.M, $AR0 -00a1 1501 lsl $ACC1, #1 -00a2 00ff ffcb sr @DSBL, $AC1.M -00a4 02df ret -} - -void 00a5_WaitForDMAend() -{ -00a5 00de ffc9 lr $AC0.M, @DSCR -00a7 02a0 0004 andf $AC0.M, #0x0004 -00a9 029c 00a5 jlnz 0x00a5 -00ab 02df ret -} - -void 00ac_AccZeldaTypeRead() -{ -00ac 193e lrri $AC0.M, @$AR1 -00ad 193c lrri $AC0.L, @$AR1 -00ae 0240 7fff andi $AC0.M, #0x7fff -00b0 02bf 00ba call 00ba_AccSetup() -00b2 007a 00b8 bloop $AX0.H, 0x00b8 -00b4 26d3 lrs $AC0.M, @UnkZelda -00b5 1b3e srri @$AR1, $AC0.M -00b6 0000 nop -00b7 0000 nop -00b8 0000 nop -00b9 02df ret -} - -void 00ba_AccSetup() -{ -00ba 1c3f mrr $AR1, $AC1.M -00bb 009f 0005 lri $AC1.M, #0x0005 -00bd 2fd1 srs @SampleFormat, $AC1.M // reads will be u8 -00be 1f5e mrr $AX0.H, $AC0.M -00bf 1f1c mrr $AX0.L, $AC0.L -00c0 2ed4 srs @ACSAH, $AC0.M -00c1 2cd5 srs @ACSAL, $AC0.L -00c2 8900 clr $ACC1 -00c3 1fa0 mrr $AC1.L, $AR0 -00c4 4c00 add $ACC0, $ACC1 -00c5 0200 0030 addi $AC0.M, #0x0030 -00c7 2ed6 srs @ACEAH, $AC0.M -00c8 2cd7 srs @ACEAL, $AC0.L -00c9 1fda mrr $AC0.M, $AX0.H -00ca 1f98 mrr $AC0.L, $AX0.L -00cb 147f lsr $ACC0, #-1 -00cc 2ed8 srs @ACCAH, $AC0.M -00cd 2cd9 srs @ACCAL, $AC0.L -00ce 1f40 mrr $AX0.H, $AR0 -00cf 02df ret -} - -void 00d0_AccZeldaTypeWrite() -{ -00d0 193e lrri $AC0.M, @$AR1 -00d1 193c lrri $AC0.L, @$AR1 -00d2 0260 8000 ori $AC0.M, #0x8000 -00d4 02bf 00ba call 00ba_AccSetup() -00d6 007a 00dd bloop $AX0.H, 0x00dd -{ - 00d8 193e lrri $AC0.M, @$AR1 - 00d9 2ed3 srs @UnkZelda, $AC0.M - 00da 0000 nop - 00db 0000 nop - 00dc 0000 nop - 00dd 0000 nop -} -00de 02df ret -} - -{ -00df 0080 0346 lri $AR0, #0x0346 -00e1 02bf 0051 call 0x0051 -00e3 02bf 0051 call 0x0051 -00e5 0081 0346 lri $AR1, #0x0346 -00e7 00df 0349 lr $AC1.M, @0x0349 -00e9 0340 ffff andi $AC1.M, #0xffff -00eb 00c0 0345 lr $AR0, @0x0345 -00ed 02bf 007c call 0x007c -00ef 029f 0049 jmp 0x0049 -} - -{ -00f1 0080 0346 lri $AR0, #0x0346 -00f3 02bf 0051 call 0x0051 -00f5 02bf 0051 call 0x0051 -00f7 0081 0346 lri $AR1, #0x0346 -00f9 00df 0349 lr $AC1.M, @0x0349 -00fb 0340 ffff andi $AC1.M, #0xffff -00fd 00c0 0345 lr $AR0, @0x0345 -00ff 02bf 0089 call 0x0089 -0101 029f 0049 jmp 0x0049 -} - -{ -0103 0092 00ff lri $CR, #0x00ff -0105 2fd1 srs @SampleFormat, $AC1.M -0106 0340 0003 andi $AC1.M, #0x0003 -0108 1f7f mrr $AX1.H, $AC1.M -0109 1f5e mrr $AX0.H, $AC0.M -010a 1f1c mrr $AX0.L, $AC0.L -010b 0200 0010 addi $AC0.M, #0x0010 -010d 2ed4 srs @ACSAH, $AC0.M -010e 2cd5 srs @ACSAL, $AC0.L -010f 8900 clr $ACC1 -0110 1fa0 mrr $AC1.L, $AR0 -0111 4c00 add $ACC0, $ACC1 -0112 0200 0030 addi $AC0.M, #0x0030 -0114 2ed6 srs @ACEAH, $AC0.M -0115 2cd7 srs @ACEAL, $AC0.L -0116 1fda mrr $AC0.M, $AX0.H -0117 1f98 mrr $AC0.L, $AX0.L -0118 1ffb mrr $AC1.M, $AX1.H -0119 7900 decm $AC1.M -011a 02ca lsrn -011b 2ed8 srs @ACCAH, $AC0.M -011c 2cd9 srs @ACCAL, $AC0.L -011d 02df ret -} - -//DSPLLE errors here!!! readw/writes from 0x3??? -{ -011e 1c23 mrr $AR1, $AR3 -011f 197e lrri $AC0.M, @$AR3 -0120 191b lrri $AX1.H, @$AR0 -0121 d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 -0122 1128 0128 bloopi #0x28, 0x0128 -0124 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 -0125 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M -0126 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 -0127 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M -0128 4900 addax $ACC1, $AX0 -0129 02df ret -} - -{ -012a 8f00 set40 -012b 1c03 mrr $AR0, $AR3 -012c 00db 038e lr $AX1.H, @0x038e -012e 009a 0004 lri $AX0.H, #0x0004 -0130 1978 lrri $AX0.L, @$AR3 -0131 a843 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR3 -0132 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 -0133 1128 0138 bloopi #0x28, 0x0138 -0135 38c3 asrnrx'l $ACC0, $AX0.H : $AX0.L, @$AR3 -0136 ae30 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC0.M -0137 38c3 asrnrx'l $ACC0, $AX0.H : $AX0.L, @$AR3 -0138 ae30 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC0.M -0139 8e00 set16 -013a 02df ret -} - -{ -013b 00f9 0361 sr @0x0361, $AX1.L -013d 1fc0 mrr $AC0.M, $AR0 -013e 0200 fffc addi $AC0.M, #0xfffc -0140 1c1e mrr $AR0, $AC0.M -0141 1c5e mrr $AR2, $AC0.M -0142 0083 0424 lri $AR3, #0x0424 -0144 197e lrri $AC0.M, @$AR3 -0145 197f lrri $AC1.M, @$AR3 -0146 80a2 nx'sl : $AC0.M, $AX0.H -0147 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H -0148 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M -0149 1b1f srri @$AR0, $AC1.M -014a 1c02 mrr $AR0, $AR2 -014b 8100 clr $ACC0 -014c 00de 0402 lr $AC0.M, @0x0402 -014e 00fe 0362 sr @0x0362, $AC0.M -0150 1474 lsr $ACC0, #-12 -0151 1f7e mrr $AX1.H, $AC0.M -0152 1f3c mrr $AX1.L, $AC0.L -0153 8900 clr $ACC1 -0154 00dd 0418 lr $AC1.L, @0x0418 -0156 1504 lsl $ACC1, #4 -0157 0604 cmpis $AC0.M, #0x04 -0158 0290 01b0 jge 0x01b0 -015a 1fdd mrr $AC0.M, $AC1.L -015b 0082 0c00 lri $AR2, #0x0c00 -015d 1050 loopi #0x50 -015e 4b2a addax's $ACC1, $AX1 : @$AR2, $AC1.L -015f 1fbe mrr $AC1.L, $AC0.M -0160 00fe 0360 sr @0x0360, $AC0.M -0162 8900 clr $ACC1 -0163 1fbe mrr $AC1.L, $AC0.M -0164 009a fff8 lri $AX0.H, #0xfff8 -0166 009b 00fc lri $AX1.H, #0x00fc -0168 00d8 0361 lr $AX0.L, @0x0361 -016a 0082 0c00 lri $AR2, #0x0c00 -016c 0083 0c00 lri $AR3, #0x0c00 -016e 195e lrri $AC0.M, @$AR2 -016f 3480 lsrnrx $ACC0, $AX0.H -0170 1128 0175 bloopi #0x28, 0x0175 -0172 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 -0173 35b3 lsrnrx's $ACC1, $AX0.H : @$AR3, $AC0.M -0174 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 -0175 34bb lsrnrx's $ACC0, $AX0.H : @$AR3, $AC1.M -0176 8a00 m2 -0177 0082 0c00 lri $AR2, #0x0c00 -0179 00dd 0418 lr $AC1.L, @0x0418 -017b 1504 lsl $ACC1, #4 -017c 1fe0 mrr $AC1.M, $AR0 -017d 8100 clr $ACC0 -017e 00de 0362 lr $AC0.M, @0x0362 -0180 1474 lsr $ACC0, #-12 -0181 1f7e mrr $AX1.H, $AC0.M -0182 1f3c mrr $AX1.L, $AC0.L -0183 8f00 set40 -0184 1943 lrri $AR3, @$AR2 -0185 4bc3 addax'ld $ACC1, $AX1 : $AX0.L, $AX1.L, @$AR3 -0186 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -0187 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -0188 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -0189 f200 madd $AX0.L, $AX0.H -018a fe00 movpz $ACC0 -018b 1c1f mrr $AR0, $AC1.M -018c 1943 lrri $AR3, @$AR2 -018d 4bc3 addax'ld $ACC1, $AX1 : $AX0.L, $AX1.L, @$AR3 -018e 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -018f 114e 0197 bloopi #0x4e, 0x0197 -0191 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -0192 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -0193 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M -0194 1c1f mrr $AR0, $AC1.M -0195 1943 lrri $AR3, @$AR2 -0196 4bc3 addax'ld $ACC1, $AX1 : $AX0.L, $AX1.L, @$AR3 -0197 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 -0198 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -0199 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 -019a f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M -019b fe00 movpz $ACC0 -019c 1b3e srri @$AR1, $AC0.M -019d 8b00 m0 -019e 8e00 set16 -019f 00fe 041b sr @0x041b, $AC0.M -01a1 1c1f mrr $AR0, $AC1.M -01a2 150c lsl $ACC1, #12 -01a3 0340 0fff andi $AC1.M, #0x0fff -01a5 00ff 0418 sr @0x0418, $AC1.M -01a7 0083 0424 lri $AR3, #0x0424 -01a9 191e lrri $AC0.M, @$AR0 -01aa 191f lrri $AC1.M, @$AR0 -01ab 80a0 nx'ls : $AX0.H, $AC0.M -01ac 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M -01ad 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M -01ae 1b7f srri @$AR3, $AC1.M -01af 02df ret -} - -{ -01b0 1fe0 mrr $AC1.M, $AR0 -01b1 1c1f mrr $AR0, $AC1.M -01b2 1128 01b9 bloopi #0x28, 0x01b9 -01b4 4b70 addax'l $ACC1, $AX1 : $AC0.M, @$AR0 -01b5 1b3e srri @$AR1, $AC0.M -01b6 1c1f mrr $AR0, $AC1.M -01b7 4b70 addax'l $ACC1, $AX1 : $AC0.M, @$AR0 -01b8 1b3e srri @$AR1, $AC0.M -01b9 1c1f mrr $AR0, $AC1.M -01ba 029f 019f jmp 0x019f -} - -{ -01bc 8a00 m2 -01bd 0088 0007 lri $WR0, #0x0007 -01bf 1150 01cc bloopi #0x50, 0x01cc -{ - 01c1 1c61 mrr $AR3, $AR1 - 01c2 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 01c3 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01c4 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01c5 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01c6 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01c7 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01c8 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01c9 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01ca f200 madd $AX0.L, $AX0.H - 01cb fe00 movpz $ACC0 - 01cc 1b3e srri @$AR1, $AC0.M -} -01cd 0088 ffff lri $WR0, #0xffff -01cf 8b00 m0 -01d0 02df ret -} - -{ -01d1 0088 0003 lri $WR0, #0x0003 -01d3 0085 0000 lri $IX1, #0x0000 -01d5 0087 0000 lri $IX3, #0x0000 -01d7 1fc2 mrr $AC0.M, $AR2 -01d8 195b lrri $AX1.H, @$AR2 -01d9 1959 lrri $AX1.L, @$AR2 -01da 195f lrri $AC1.M, @$AR2 -01db 195a lrri $AX0.H, @$AR2 -01dc 1c5e mrr $AR2, $AC0.M -01dd 1fda mrr $AC0.M, $AX0.H -01de 1c61 mrr $AR3, $AR1 -01df 8a00 m2 -01e0 8f00 set40 -01e1 191a lrri $AX0.H, @$AR0 -01e2 b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 -01e3 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 -01e4 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 -01e5 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 -01e6 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 -01e7 1127 01f2 bloopi #0x27, 0x01f2 -{ - 01e9 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 01ea 197e lrri $AC0.M, @$AR3 - 01eb e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 01ec eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 01ed bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 01ee e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 01ef 197f lrri $AC1.M, @$AR3 - 01f0 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 01f1 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 01f2 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 -} -01f3 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M -01f4 197e lrri $AC0.M, @$AR3 -01f5 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 -01f6 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 -01f7 bf00 mulxmv $AX0.H, $AX1.H, $ACC1 -01f8 1bff srrn @$AR3, $AC1.M -01f9 197f lrri $AC1.M, @$AR3 -01fa 8e00 set16 -01fb 8b00 m0 -01fc 0088 ffff lri $WR0, #0xffff -01fe 1b5b srri @$AR2, $AX1.H -01ff 1b59 srri @$AR2, $AX1.L -0200 1b5f srri @$AR2, $AC1.M -0201 1b5e srri @$AR2, $AC0.M -0202 02df ret -} - -{ -0203 0080 0346 lri $AR0, #0x0346 -0205 02bf 0051 call 0x0051 -0207 02bf 0051 call 0x0051 -0209 0081 0346 lri $AR1, #0x0346 -020b 009f 0580 lri $AC1.M, #0x0580 -020d 0080 0080 lri $AR0, #0x0080 -020f 02bf 007c call 0x007c -0211 0081 0348 lri $AR1, #0x0348 -0213 009f 0c00 lri $AC1.M, #0x0c00 -0215 0080 0080 lri $AR0, #0x0080 -0217 02bf 007c call 0x007c -0219 0080 0c00 lri $AR0, #0x0c00 -021b 0081 0580 lri $AR1, #0x0580 -021d 02bf 01d1 call 0x01d1 -021f 0081 0346 lri $AR1, #0x0346 -0221 009f 0580 lri $AC1.M, #0x0580 -0223 0080 0080 lri $AR0, #0x0080 -0225 02bf 0089 call 0x0089 -0227 0081 0348 lri $AR1, #0x0348 -0229 009f 0c00 lri $AC1.M, #0x0c00 -022b 0080 0080 lri $AR0, #0x0080 -022d 02bf 0089 call 0x0089 -022f 029f 0049 jmp 0x0049 -} - -void 0231_FormatAudioSynths(format AC0.M) -{ -0231 8100 clr $ACC0 -0232 1f5e mrr $AX0.H, $AC0.M -0233 00d8 0402 lr $AX0.L, @0x0402 -0235 00dc 0418 lr $AC0.L, @0x0418 -0237 0080 0520 lri $AR0, #0x0520 -0239 00df 0440 lr $AC1.M, @0x0440 -023b 1501 lsl $ACC1, #1 -023c 0340 007e andi $AC1.M, #0x007e -023e 0300 0246 addi $AC1.M, #0x0246 -0240 1c5f mrr $AR2, $AC1.M -0241 175f callr $AR2 // call 0x0246 -0242 00fc 0418 sr @0x0418, $AC0.L -0244 029f 04e7 jmp 0x04e7 // dummy -0246 029f 0257 jmp 0x0257 // 0x0 - Synth0 -0248 029f 028f jmp 0x028f // 0x1 - Synth1 -024a 029f 0277 jmp 0x0277 // 0x2 - Synth2 -024c 029f 0267 jmp 0x0267 // 0x3 - Synth3 -024e 029f 0292 jmp 0x0292 // 0x4 - Synth4 -0250 029f 0256 jmp 0x0256 // 0x5 - dummy -0252 029f 02b1 jmp 0x02b1 // 0x6 - Synth6 -0254 029f 02ae jmp 0x02ae // 0x7 - Synth7 -0256 02df ret -} - -void 0257_Synth0() -{ -0257 1401 lsl $ACC0, #1 -0258 009b c000 lri $AX1.H, #0xc000 -025a 0099 4000 lri $AX1.L, #0x4000 -025c 1150 0264 bloopi #0x50, 0x0264 -{ - 025e 02c0 0001 andcf $AC0.M, #0x0001 - 0260 027c iflnz - 0261 1b1b srri @$AR0, $AX1.H - 0262 027d iflz - 0263 1b19 srri @$AR0, $AX1.L - 0264 4800 addax $ACC0, $AX0 -} -0265 147f lsr $ACC0, #-1 -0266 02df ret -} - -void 0267_Synth3() -{ -0267 1401 lsl $ACC0, #1 -0268 009b c000 lri $AX1.H, #0xc000 -026a 0099 4000 lri $AX1.L, #0x4000 -026c 1150 0274 bloopi #0x50, 0x0274 -{ - 026e 02c0 0003 andcf $AC0.M, #0x0003 - 0270 027c iflnz - 0271 1b1b srri @$AR0, $AX1.H - 0272 027d iflz - 0273 1b19 srri @$AR0, $AX1.L - 0274 4800 addax $ACC0, $AX0 -} -0275 147f lsr $ACC0, #-1 -0276 02df ret -} - -void 0277_Synth2() -{ -0277 1401 lsl $ACC0, #1 -0278 0081 0ca0 lri $AR1, #0x0ca0 -027a 009b c000 lri $AX1.H, #0xc000 -027c 0099 4000 lri $AX1.L, #0x4000 -027e 8900 clr $ACC1 -027f 0082 0000 lri $AR2, #0x0000 -0281 1150 028c bloopi #0x50, 0x028c -{ - 0283 02c0 0001 andcf $AC0.M, #0x0001 - 0285 027c iflnz - 0286 1b1b srri @$AR0, $AX1.H - 0287 027d iflz - 0288 1b19 srri @$AR0, $AX1.L - 0289 183d lrr $AC1.L, @$AR1 - 028a 4900 addax $ACC1, $AX0 - 028b 1fe2 mrr $AC1.M, $AR2 - 028c 4c39 add's $ACC0, $ACC1 : @$AR1, $AC1.M -} -028d 147f lsr $ACC0, #-1 -028e 02df ret -} - -void 028f_Synth1() -{ -028f 1050 loopi #0x50 - 0290 4820 addax's $ACC0, $AX0 : @$AR0, $AC0.L -0291 02df ret -} - -void 0292_Synth4() -{ -0292 0082 0140 lri $AR2, #0x0140 -0294 008a 003f lri $WR2, #0x003f -0296 0086 0000 lri $IX2, #0x0000 -0298 1406 lsl $ACC0, #6 -0299 8900 clr $ACC1 -029a 1fb8 mrr $AC1.L, $AX0.L -029b 1506 lsl $ACC1, #6 -029c 009b 003f lri $AX1.H, #0x003f -029e 009a 0000 lri $AX0.H, #0x0000 -02a0 3600 andr $AC0.M, $AX1.H -02a1 1cde mrr $IX2, $AC0.M -02a2 001a addarn $AR2, $IX2 -02a3 3400 andr $AC0.M, $AX0.H -02a4 1150 02aa bloopi #0x50, 0x02aa -{ - 02a6 4c00 add $ACC0, $ACC1 - 02a7 364a andr'l $AC0.M, $AX1.H : $AX1.L, @$AR2 - 02a8 1cde mrr $IX2, $AC0.M - 02a9 340e andr'nr $AC0.M, $AX0.H : $AR2 - 02aa 1b19 srri @$AR0, $AX1.L -} -02ab 1fc2 mrr $AC0.M, $AR2 -02ac 147a lsr $ACC0, #-6 -02ad 02df ret -} - -void 02b1_Synth7() -{ -02ae 1050 loopi #0x50 - 02af 1b18 srri @$AR0, $AX0.L -02b0 02df ret -} - -void 02b1_Synth6() -{ -02b1 0083 0000 lri $AR3, #0x0000 -02b3 140f lsl $ACC0, #15 -02b4 4853 addax'l $ACC0, $AX0 : $AX0.H, @$AR3 -02b5 1114 02ba bloopi #0x14, 0x02ba -{ - 02b7 48a2 addax'sl $ACC0, $AX0 : $AC0.M, $AX0.H - 02b8 48a2 addax'sl $ACC0, $AX0 : $AC0.M, $AX0.H - 02b9 48a2 addax'sl $ACC0, $AX0 : $AC0.M, $AX0.H - 02ba 48a2 addax'sl $ACC0, $AX0 : $AC0.M, $AX0.H -} -02bb 146f lsr $ACC0, #-17 -02bc 02df ret -} - -{ -02bd 0080 0380 lri $AR0, #0x0380 -02bf 02bf 0051 call 0x0051 -02c1 02bf 0051 call 0x0051 -02c3 02bf 0051 call 0x0051 -02c5 02bf 0051 call 0x0051 -02c7 0081 0382 lri $AR1, #0x0382 -02c9 009f 0000 lri $AC1.M, #0x0000 -02cb 0080 0200 lri $AR0, #0x0200 -02cd 02bf 007c call 0x007c -02cf 0081 0384 lri $AR1, #0x0384 -02d1 009f 0300 lri $AC1.M, #0x0300 -02d3 0080 0020 lri $AR0, #0x0020 -02d5 02bf 007c call 0x007c -02d7 02bf 0351 call 0x0351 -02d9 00de 0345 lr $AC0.M, @0x0345 -02db 00fe 0342 sr @0x0342, $AC0.M -02dd 029f 0049 jmp 0x0049 -} - -{ -02df 00de 0344 lr $AC0.M, @0x0344 -02e1 1404 lsl $ACC0, #4 -02e2 0200 03a8 addi $AC0.M, #0x03a8 -02e4 1c1e mrr $AR0, $AC0.M -02e5 02bf 0051 call 0x0051 -02e7 02bf 0051 call 0x0051 -02e9 02bf 0051 call 0x0051 -02eb 00de 0345 lr $AC0.M, @0x0345 -02ed 1b1e srri @$AR0, $AC0.M -02ee 00de 0344 lr $AC0.M, @0x0344 -02f0 0200 03a4 addi $AC0.M, #0x03a4 -02f2 1c1e mrr $AR0, $AC0.M -02f3 8100 clr $ACC0 -02f4 1b1e srri @$AR0, $AC0.M -02f5 02df ret -} - -{ -02f6 00de 0344 lr $AC0.M, @0x0344 -02f8 1404 lsl $ACC0, #4 -02f9 0200 03b0 addi $AC0.M, #0x03b0 -02fb 1c1e mrr $AR0, $AC0.M -02fc 02bf 0051 call 0x0051 -02fe 02bf 0051 call 0x0051 -0300 02bf 0051 call 0x0051 -0302 02bf 0051 call 0x0051 -0304 02df ret -} - -{ -0305 0081 034c lri $AR1, #0x034c -0307 009f 0400 lri $AC1.M, #0x0400 -0309 0080 0080 lri $AR0, #0x0080 -030b 02bf 007c call 0x007c -030d 02df ret -} - -{ -030e 0081 034c lri $AR1, #0x034c -0310 009f 0a00 lri $AC1.M, #0x0a00 -0312 0080 0004 lri $AR0, #0x0004 -0314 02bf 00a5 call 00a5_WaitForDMAend() -0316 02bf 007c call 0x007c -0318 0081 034c lri $AR1, #0x034c -031a 009f 0400 lri $AC1.M, #0x0400 -031c 0080 0080 lri $AR0, #0x0080 -031e 02bf 0095 call 0x0095 -0320 02df ret -} - -{ -0321 0081 034c lri $AR1, #0x034c -0323 009f 0400 lri $AC1.M, #0x0400 -0325 0080 0040 lri $AR0, #0x0040 -0327 0081 034c lri $AR1, #0x034c -0329 193e lrri $AC0.M, @$AR1 -032a 193c lrri $AC0.L, @$AR1 -032b 0098 0000 lri $AX0.L, #0x0000 -032d 7000 addaxl $ACC0, $AX0.L -032e 02bf 008b call 0x008b -0330 02df ret -} - -{ -0331 191e lrri $AC0.M, @$AR0 -0332 191a lrri $AX0.H, @$AR0 -0333 005f loop $AC1.M -0334 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M -0335 1b7e srri @$AR3, $AC0.M -0336 1b7a srri @$AR3, $AX0.H -0337 02df ret -} - -{ -0338 191e lrri $AC0.M, @$AR0 -0339 191a lrri $AX0.H, @$AR0 -033a 007f 033f bloop $AC1.M, 0x033f -{ - 033c 32b2 not's $AC0.M : @$AR2, $AC0.M - 033d 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 033e 33ba not's $AC1.M : @$AR2, $AC1.M - 033f 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M -} -0340 0000 nop -0341 02df ret -} - -{ -0342 8a00 m2 -0343 157f lsr $ACC1, #-1 -0344 1c20 mrr $AR1, $AR0 -0345 1c03 mrr $AR0, $AR3 -0346 193a lrri $AX0.H, @$AR1 -0347 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 -0348 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 -0349 007f 034e bloop $AC1.M, 0x034e -{ - 034b 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 034c 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 034d 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 034e 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H -} -034f 8b00 m0 -0350 02df ret -} - -{ -0351 0083 ffa0 lri $AR3, #0xffa0 -0353 0080 0300 lri $AR0, #0x0300 -0355 009f 000e lri $AC1.M, #0x000e -0357 1108 035c bloopi #0x08, 0x035c -{ - 0359 191e lrri $AC0.M, @$AR0 - 035a 1b7e srri @$AR3, $AC0.M - 035b 191e lrri $AC0.M, @$AR0 - 035c 1b7e srri @$AR3, $AC0.M -} -035d 02df ret -} - -{ -035e 0080 0f40 lri $AR0, #0x0f40 -0360 0082 0d00 lri $AR2, #0x0d00 -0362 0083 0d60 lri $AR3, #0x0d60 -0364 009f 0028 lri $AC1.M, #0x0028 -0366 02bf 0338 call 0x0338 -0368 8900 clr $ACC1 -0369 009e 0050 lri $AC0.M, #0x0050 -036b 0080 0ca0 lri $AR0, #0x0ca0 -036d 005e loop $AC0.M - 036e 1b1f srri @$AR0, $AC1.M -036f 0080 0f40 lri $AR0, #0x0f40 -0371 005e loop $AC0.M - 0372 1b1f srri @$AR0, $AC1.M -0373 0080 0fa0 lri $AR0, #0x0fa0 -0375 005e loop $AC0.M - 0376 1b1f srri @$AR0, $AC1.M -0377 02df ret -} - -{ -0378 0080 0dc0 lri $AR0, #0x0dc0 -037a 009e 0180 lri $AC0.M, #0x0180 -037c 8900 clr $ACC1 -037d 005e loop $AC0.M - 037e 1b1f srri @$AR0, $AC1.M -037f 02df ret -} - -{ -0380 00c0 03a0 lr $AR0, @0x03a0 -0382 191a lrri $AX0.H, @$AR0 -0383 00df 03a1 lr $AC1.M, @0x03a1 -0385 009b 00a0 lri $AX1.H, #0x00a0 -0387 0081 0393 lri $AR1, #0x0393 -0389 18bc lrrd $AC0.L, @$AR1 -038a b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 -038b bc00 mulxac $AX0.H, $AX1.H, $ACC0 -038c 0080 0050 lri $AR0, #0x0050 -038e 0508 addis $AC1.M, #0x08 -038f 02bf 007e call 0x007e -0391 00de 0390 lr $AC0.M, @0x0390 -0393 02a0 0001 andf $AC0.M, #0x0001 -0395 029d 039f jlz 0x039f -0397 0080 0398 lri $AR0, #0x0398 -0399 009e 0008 lri $AC0.M, #0x0008 -039b 00c1 03a1 lr $AR1, @0x03a1 -039d 02bf 01bc call 0x01bc -039f 009f 0050 lri $AC1.M, #0x0050 -03a1 00c0 03a1 lr $AR0, @0x03a1 -03a3 8100 clr $ACC0 -03a4 00de 0394 lr $AC0.M, @0x0394 -03a6 b100 tst $ACC0 -03a7 0295 03ae jz 0x03ae -03a9 1c7e mrr $AR3, $AC0.M -03aa 00d8 0395 lr $AX0.L, @0x0395 -03ac 02bf 0342 call 0x0342 -03ae 009f 0050 lri $AC1.M, #0x0050 -03b0 00c0 03a1 lr $AR0, @0x03a1 -03b2 8100 clr $ACC0 -03b3 00de 0396 lr $AC0.M, @0x0396 -03b5 b100 tst $ACC0 -03b6 0295 03bd jz 0x03bd -03b8 1c7e mrr $AR3, $AC0.M -03b9 00d8 0397 lr $AX0.L, @0x0397 -03bb 02bf 0342 call 0x0342 -03bd 00de 0390 lr $AC0.M, @0x0390 -03bf 02a0 0002 andf $AC0.M, #0x0002 -03c1 02dd retlz -03c2 0080 0398 lri $AR0, #0x0398 -03c4 009e 0008 lri $AC0.M, #0x0008 -03c6 00c1 03a1 lr $AR1, @0x03a1 -03c8 02bf 01bc call 0x01bc -03ca 02df ret -} - -{ -03cb 009f 0dc0 lri $AC1.M, #0x0dc0 -03cd 00ff 03a1 sr @0x03a1, $AC1.M -03cf 009f 03a8 lri $AC1.M, #0x03a8 -03d1 00ff 03a2 sr @0x03a2, $AC1.M -03d3 009f 03a4 lri $AC1.M, #0x03a4 -03d5 00ff 03a0 sr @0x03a0, $AC1.M -03d7 1104 0400 bloopi #0x04, 0x0400 -{ - 03d9 00c0 03a2 lr $AR0, @0x03a2 - 03db 0083 0390 lri $AR3, #0x0390 - 03dd 009f 000e lri $AC1.M, #0x000e - 03df 02bf 0331 call 0x0331 - 03e1 00da 0390 lr $AX0.H, @0x0390 - 03e3 8600 tstaxh $AX0.H - 03e4 0295 03f1 jz 0x03f1 - 03e6 00df 03a1 lr $AC1.M, @0x03a1 - 03e8 1c7f mrr $AR3, $AC1.M - 03e9 0550 addis $AC1.M, #0x50 - 03ea 1c1f mrr $AR0, $AC1.M - 03eb 009f 0006 lri $AC1.M, #0x0006 - 03ed 02bf 0331 call 0x0331 - 03ef 02bf 0380 call 0x0380 - 03f1 00de 03a2 lr $AC0.M, @0x03a2 - 03f3 0410 addis $AC0.M, #0x10 - 03f4 00fe 03a2 sr @0x03a2, $AC0.M - 03f6 00de 03a1 lr $AC0.M, @0x03a1 - 03f8 0460 addis $AC0.M, #0x60 - 03f9 00fe 03a1 sr @0x03a1, $AC0.M - 03fb 00de 03a0 lr $AC0.M, @0x03a0 - 03fd 7400 incm $AC0.M - 03fe 00fe 03a0 sr @0x03a0, $AC0.M - 0400 0000 nop -} -0401 02df ret -} - -{ -0402 00c0 03a0 lr $AR0, @0x03a0 -0404 181a lrr $AX0.H, @$AR0 -0405 8100 clr $ACC0 -0406 181e lrr $AC0.M, @$AR0 -0407 00db 0391 lr $AX1.H, @0x0391 -0409 7400 incm $AC0.M -040a d100 cmpar $ACC1, $AX0.H -040b 0270 ifge -040c 8100 clr $ACC0 -040d 1b1e srri @$AR0, $AC0.M -040e 00df 03a1 lr $AC1.M, @0x03a1 -0410 009b 00a0 lri $AX1.H, #0x00a0 -0412 0081 0393 lri $AR1, #0x0393 -0414 18bc lrrd $AC0.L, @$AR1 -0415 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 -0416 bc00 mulxac $AX0.H, $AX1.H, $ACC0 -0417 0080 0050 lri $AR0, #0x0050 -0419 02bf 008b call 0x008b -041b 02df ret -} - -{ -041c 009f 0dc0 lri $AC1.M, #0x0dc0 -041e 00ff 03a1 sr @0x03a1, $AC1.M -0420 009f 03a8 lri $AC1.M, #0x03a8 -0422 00ff 03a2 sr @0x03a2, $AC1.M -0424 009f 03a4 lri $AC1.M, #0x03a4 -0426 00ff 03a0 sr @0x03a0, $AC1.M -0428 1104 0448 bloopi #0x04, 0x0448 -{ - 042a 00c0 03a2 lr $AR0, @0x03a2 - 042c 0083 0390 lri $AR3, #0x0390 - 042e 009f 000e lri $AC1.M, #0x000e - 0430 02bf 0331 call 0x0331 - 0432 00da 0390 lr $AX0.H, @0x0390 - 0434 8600 tstaxh $AX0.H - 0435 0295 0439 jz 0x0439 - 0437 02bf 0402 call 0x0402 - 0439 00de 03a2 lr $AC0.M, @0x03a2 - 043b 0410 addis $AC0.M, #0x10 - 043c 00fe 03a2 sr @0x03a2, $AC0.M - 043e 00de 03a1 lr $AC0.M, @0x03a1 - 0440 0460 addis $AC0.M, #0x60 - 0441 00fe 03a1 sr @0x03a1, $AC0.M - 0443 00de 03a0 lr $AC0.M, @0x03a0 - 0445 7400 incm $AC0.M - 0446 00fe 03a0 sr @0x03a0, $AC0.M - 0448 0000 nop -} -0449 02df ret -} - -{ -044a 0081 0386 lri $AR1, #0x0386 -044c 009f 03a8 lri $AC1.M, #0x03a8 -044e 0080 0040 lri $AR0, #0x0040 -0450 02bf 007c call 0x007c -0452 02df ret -} - -{ -0453 191e lrri $AC0.M, @$AR0 -0454 189c lrrd $AC0.L, @$AR0 -0455 4800 addax $ACC0, $AX0 -0456 1b1e srri @$AR0, $AC0.M -0457 1b1c srri @$AR0, $AC0.L -0458 02df ret -0459 8100 clr $ACC0 -045a 26fe lrs $AC0.M, @CMBH -045b 02c0 8000 andcf $AC0.M, #0x8000 -045d 029c 045a jlnz 0x045a -045f 26ff lrs $AC0.M, @CMBL -0460 02df ret -} - -{ -0461 0080 0388 lri $AR0, #0x0388 -0463 0081 0051 lri $AR1, #0x0051 -0465 173f callr $AR1 // call 0x0051 -0466 00de 0344 lr $AC0.M, @0x0344 -0468 00fe 0341 sr @0x0341, $AC0.M -046a 00de 0345 lr $AC0.M, @0x0345 -046c 00fe 038e sr @0x038e, $AC0.M -046e 173f callr $AR1 // call 0x0051 -046f 02df ret -} - -{ -0470 02bf 0461 call 0x0461 -0472 009e 8000 lri $AC0.M, #0x8000 -0474 00dc 0341 lr $AC0.L, @0x0341 -0476 02bf 005a call 005a_SendMail(AC0.M,AC0.L) // 0x8000???? -0478 8100 clr $ACC0 -0479 00fe 0355 sr @0x0355, $AC0.M -047b 02bf 044a call 0x044a -047d 00de 0341 lr $AC0.M, @0x0341 -047f 007e 056c bloop $AC0.M, 0x056c -{ - 0481 02bf 035e call 0x035e - 0483 02bf 03cb call 0x03cb - 0485 02bf 0459 call 0x0459 - 0487 8100 clr $ACC0 - 0488 00fe 0354 sr @0x0354, $AC0.M - 048a 00de 0342 lr $AC0.M, @0x0342 - 048c 007e 0538 bloop $AC0.M, 0x0538 - { - 048e 00d8 0354 lr $AX0.L, @0x0354 - 0490 009a 0100 lri $AX0.H, #0x0100 - 0492 8100 clr $ACC0 - 0493 00de 0380 lr $AC0.M, @0x0380 - 0495 00dc 0381 lr $AC0.L, @0x0381 - 0497 9000 mul $AX0.L, $AX0.H - 0498 9400 mulac $AX0.L, $AX0.H, $ACC0 - 0499 00fe 034c sr @0x034c, $AC0.M - 049b 00fc 034d sr @0x034d, $AC0.L - 049d 02bf 0305 call 0x0305 - 049f 00da 0400 lr $AX0.H, @0x0400 - 04a1 8600 tstaxh $AX0.H - 04a2 0295 0533 jz 0x0533 - 04a4 00da 0401 lr $AX0.H, @0x0401 - 04a6 8600 tstaxh $AX0.H - 04a7 0294 0533 jnz 0x0533 - 04a9 00da 0406 lr $AX0.H, @0x0406 - 04ab 8600 tstaxh $AX0.H - 04ac 0294 0930 jnz 0x0930 - 04ae 8100 clr $ACC0 - 04af 00de 0440 lr $AC0.M, @0x0440 - 04b1 0607 cmpis $AC0.M, #0x07 // format 0x7 or less (Synths) - 04b2 0293 0231 jle 0x0231 - 04b4 0620 cmpis $AC0.M, #0x20 // format 0x20 - 04b5 0295 079e jz 0x079e - 04b7 0621 cmpis $AC0.M, #0x21 // format 0x21 - 04b8 0295 07a7 jz 0x07a7 - 04ba 00d8 0402 lr $AX0.L, @0x0402 - 04bc 8100 clr $ACC0 - 04bd 8900 clr $ACC1 - 04be 00dc 0418 lr $AC0.L, @0x0418 - 04c0 8d00 set15 - 04c1 0099 0050 lri $AX1.L, #0x0050 - 04c3 a000 mulx $AX0.L, $AX1.L - 04c4 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 04c5 1404 lsl $ACC0, #4 - 04c6 8c00 clr15 - 04c7 1ffe mrr $AC1.M, $AC0.M - 04c8 0083 0580 lri $AR3, #0x0580 - 04ca 00da 0441 lr $AX0.H, @0x0441 - 04cc 8600 tstaxh $AX0.H - 04cd 0295 04dd jz 0x04dd - 04cf 00da 0449 lr $AX0.H, @0x0449 - 04d1 8100 clr $ACC0 - 04d2 00de 044b lr $AC0.M, @0x044b - 04d4 3800 orr $AC0.M, $AX0.H - 04d5 0240 000f andi $AC0.M, #0x000f - 04d7 0295 04dd jz 0x04dd - 04d9 02bf 06a6 call 0x06a6 - 04db 029f 04df jmp 0x04df - 04dd 02bf 0837 call 0x0837 - //RAW21-jmp - 04df 0080 0580 lri $AR0, #0x0580 - 04e1 0081 0520 lri $AR1, #0x0520 - 04e3 0099 0000 lri $AX1.L, #0x0000 - 04e5 02bf 013b call 0x013b - //RAW20-jmp - 04e7 0080 0450 lri $AR0, #0x0450 - 04e9 0081 0520 lri $AR1, #0x0520 - 04eb 0082 0428 lri $AR2, #0x0428 - 04ed 0083 0453 lri $AR3, #0x0453 - 04ef 18fa lrrd $AX0.H, @$AR3 - 04f0 8600 tstaxh $AX0.H - 04f1 0294 0501 jnz 0x0501 - 04f3 18fa lrrd $AX0.H, @$AR3 - 04f4 8600 tstaxh $AX0.H - 04f5 0294 0501 jnz 0x0501 - 04f7 18fa lrrd $AX0.H, @$AR3 - 04f8 8600 tstaxh $AX0.H - 04f9 0294 0501 jnz 0x0501 - 04fb 8100 clr $ACC0 - 04fc 18fe lrrd $AC0.M, @$AR3 - 04fd 0280 7fff cmpi $AC0.M, #0x7fff - 04ff 0295 0505 jz 0x0505 - 0501 02bf 01d1 call 0x01d1 - 0503 029f 0505 jmp 0x0505 - 0505 8100 clr $ACC0 - 0506 1c9e mrr $IX0, $AC0.M - 0507 1cde mrr $IX2, $AC0.M - 0508 7400 incm $AC0.M - 0509 1cfe mrr $IX3, $AC0.M - 050a 8f00 set40 - 050b 0086 0002 lri $IX2, #0x0002 - 050d 0082 0408 lri $AR2, #0x0408 - 050f 1104 052f bloopi #0x04, 0x052f - { - 0511 8100 clr $ACC0 - 0512 195e lrri $AC0.M, @$AR2 - 0513 1200 sbclr #0x00 - 0514 b100 tst $ACC0 - 0515 0275 ifz - 0516 1300 sbset #0x00 - 0517 1c7e mrr $AR3, $AC0.M - 0518 195e lrri $AC0.M, @$AR2 - 0519 14fa asr $ACC0, #-6 - 051a 1f5e mrr $AX0.H, $AC0.M - 051b 1f1c mrr $AX0.L, $AC0.L - 051c 185f lrr $AC1.M, @$AR2 - 051d 0080 0520 lri $AR0, #0x0520 - 051f 029d 0523 jlz 0x0523 - 0521 02bf 011e call 0x011e - 0523 1b5f srri @$AR2, $AC1.M - 0524 8100 clr $ACC0 - 0525 185e lrr $AC0.M, @$AR2 - 0526 000e xar $AR2 - //; *** UNKNOWN OPCODE *** - // 0xc/0xd/0xe/0xf is one opcode where last 2 bits define target $AR? reg - // (new value is based on orig $AR? and %WR? reg value = unknown) - 0527 b100 tst $ACC0 - 0528 0274 ifnz - 0529 7800 decm $AC0.M - 052a b100 tst $ACC0 - 052b 8900 clr $ACC1 - 052c 0275 ifz - 052d 1a5f srr @$AR2, $AC1.M - 052e 001a addarn $AR2, $IX2 - 052f 1b5e srri @$AR2, $AC0.M - } - 0530 8e00 set16 - 0531 02bf 0321 call 0x0321 - 0533 00de 0354 lr $AC0.M, @0x0354 - 0535 7400 incm $AC0.M - 0536 00fe 0354 sr @0x0354, $AC0.M - 0538 0000 nop - } - 0539 16fb 0001 si @DIRQ, #0x0001 - 053b 0083 0d00 lri $AR3, #0x0d00 - 053d 02bf 012a call 0x012a - 053f 0081 0388 lri $AR1, #0x0388 - 0541 009f 0d00 lri $AC1.M, #0x0d00 - 0543 0080 0050 lri $AR0, #0x0050 - 0545 02bf 0089 call 0x0089 - 0547 0080 0fa0 lri $AR0, #0x0fa0 - 0549 0083 0d60 lri $AR3, #0x0d60 - 054b 009f 0050 lri $AC1.M, #0x0050 - 054d 0098 8000 lri $AX0.L, #0x8000 - 054f 02bf 0342 call 0x0342 - 0551 0083 0d60 lri $AR3, #0x0d60 - 0553 02bf 012a call 0x012a - 0555 0081 038a lri $AR1, #0x038a - 0557 009f 0d60 lri $AC1.M, #0x0d60 - 0559 0080 0050 lri $AR0, #0x0050 - 055b 02bf 0089 call 0x0089 - 055d 009a 0000 lri $AX0.H, #0x0000 - 055f 0098 00a0 lri $AX0.L, #0x00a0 - 0561 0080 0388 lri $AR0, #0x0388 - 0563 02bf 0453 call 0x0453 - 0565 0080 038a lri $AR0, #0x038a - 0567 02bf 0453 call 0x0453 - 0569 02bf 041c call 0x041c - 056b 0000 nop - 056c 0000 nop -} -056d 029f 0031 jmp 0x0031 -} - -{ -056f 0080 0346 lri $AR0, #0x0346 -0571 02bf 0051 call 0x0051 -0573 02bf 0051 call 0x0051 -0575 0081 0346 lri $AR1, #0x0346 -0577 193e lrri $AC0.M, @$AR1 -0578 193c lrri $AC0.L, @$AR1 -0579 009f 0400 lri $AC1.M, #0x0400 -057b 00c0 0345 lr $AR0, @0x0345 -057d 02bf 007e call 0x007e -057f 0081 0348 lri $AR1, #0x0348 -0581 193e lrri $AC0.M, @$AR1 -0582 193c lrri $AC0.L, @$AR1 -0583 009f 0800 lri $AC1.M, #0x0800 -0585 00c0 0345 lr $AR0, @0x0345 -0587 02bf 007e call 0x007e -0589 0081 0346 lri $AR1, #0x0346 -058b 193e lrri $AC0.M, @$AR1 -058c 193c lrri $AC0.L, @$AR1 -058d 009f 0800 lri $AC1.M, #0x0800 -058f 00c0 0345 lr $AR0, @0x0345 -0591 02bf 008b call 0x008b -0593 0081 0348 lri $AR1, #0x0348 -0595 193e lrri $AC0.M, @$AR1 -0596 193c lrri $AC0.L, @$AR1 -0597 009f 0400 lri $AC1.M, #0x0400 -0599 00c0 0345 lr $AR0, @0x0345 -059b 02bf 008b call 0x008b -059d 029f 0049 jmp 0x0049 -} - -{ -059f 0080 0346 lri $AR0, #0x0346 -05a1 02bf 0051 call 0x0051 -05a3 02bf 0051 call 0x0051 -05a5 0081 0346 lri $AR1, #0x0346 -05a7 193e lrri $AC0.M, @$AR1 -05a8 193c lrri $AC0.L, @$AR1 -05a9 009f 0400 lri $AC1.M, #0x0400 -05ab 00c0 0345 lr $AR0, @0x0345 -05ad 02bf 007e call 0x007e -05af 0081 0348 lri $AR1, #0x0348 -05b1 193e lrri $AC0.M, @$AR1 -05b2 193c lrri $AC0.L, @$AR1 -05b3 009f 0400 lri $AC1.M, #0x0400 -05b5 00c0 0345 lr $AR0, @0x0345 -05b7 02bf 008b call 0x008b -05b9 029f 0049 jmp 0x0049 -} - -{ -05bb 0080 0346 lri $AR0, #0x0346 -05bd 02bf 0051 call 0x0051 -05bf 02bf 0051 call 0x0051 -05c1 0081 0346 lri $AR1, #0x0346 -05c3 193e lrri $AC0.M, @$AR1 -05c4 193c lrri $AC0.L, @$AR1 -05c5 009f 0400 lri $AC1.M, #0x0400 -05c7 00c0 0345 lr $AR0, @0x0345 -05c9 02bf 00ae call 0x00ae -05cb 0081 0348 lri $AR1, #0x0348 -05cd 193e lrri $AC0.M, @$AR1 -05ce 193c lrri $AC0.L, @$AR1 -05cf 009f 0400 lri $AC1.M, #0x0400 -05d1 00c0 0345 lr $AR0, @0x0345 -05d3 02bf 008b call 0x008b -05d5 029f 0049 jmp 0x0049 -} - -{ -05d7 0080 0346 lri $AR0, #0x0346 -05d9 02bf 0051 call 0x0051 -05db 02bf 0051 call 0x0051 -05dd 0081 0346 lri $AR1, #0x0346 -05df 193e lrri $AC0.M, @$AR1 -05e0 193c lrri $AC0.L, @$AR1 -05e1 009f 0400 lri $AC1.M, #0x0400 -05e3 00c0 0344 lr $AR0, @0x0344 -05e5 02bf 007e call 0x007e -05e7 0081 0348 lri $AR1, #0x0348 -05e9 193e lrri $AC0.M, @$AR1 -05ea 193c lrri $AC0.L, @$AR1 -05eb 009f 0800 lri $AC1.M, #0x0800 -05ed 00c0 0344 lr $AR0, @0x0344 -05ef 02bf 007e call 0x007e -05f1 0080 0400 lri $AR0, #0x0400 -05f3 0083 0800 lri $AR3, #0x0800 -05f5 0084 0000 lri $IX0, #0x0000 -05f7 00da 0345 lr $AX0.H, @0x0345 -05f9 00df 0344 lr $AC1.M, @0x0344 -05fb 8f00 set40 -05fc 197b lrri $AX1.H, @$AR3 -05fd b800 mulx $AX0.H, $AX1.H -05fe 197b lrri $AX1.H, @$AR3 -05ff 007f 0604 bloop $AC1.M, 0x0604 -0601 199e lrrn $AC0.M, @$AR0 -0602 bc00 mulxac $AX0.H, $AX1.H, $ACC0 -0603 80b2 nx'sl : $AC0.M, $AX1.H -0604 0000 nop -0605 8e00 set16 -0606 0081 0346 lri $AR1, #0x0346 -0608 193e lrri $AC0.M, @$AR1 -0609 193c lrri $AC0.L, @$AR1 -060a 009f 0400 lri $AC1.M, #0x0400 -060c 00c0 0344 lr $AR0, @0x0344 -060e 02bf 008b call 0x008b -0610 009e 8200 lri $AC0.M, #0x8200 -0612 00dc 0344 lr $AC0.L, @0x0344 -0614 02bf 005a call 005a_SendMail(AC0.M,AC0.L) // 0x8200???? -0616 029f 0031 jmp 0x0031 -} - -{ -0618 0080 0346 lri $AR0, #0x0346 -061a 02bf 0051 call 0x0051 -061c 0081 0346 lri $AR1, #0x0346 -061e 009f 0400 lri $AC1.M, #0x0400 -0620 00c0 0345 lr $AR0, @0x0345 -0622 02bf 007c call 0x007c -0624 02bf 8644 call 0x8644 // iROM!!!! -0626 029f 0049 jmp 0x0049 -} - -{ -0628 009e 0430 lri $AC0.M, #0x0430 -062a 2219 lrs $AX0.H, @0x0019 -062b 4400 addr $ACC0, $AX0.H -062c 1c1e mrr $AR0, $AC0.M -062d 1fda mrr $AC0.M, $AX0.H -062e 3280 not $AC0.M -062f 7400 incm $AC0.M -0630 221a lrs $AX0.H, @0x001a -0631 4400 addr $ACC0, $AX0.H -0632 0090 0000 lri $AC0.H, #0x0000 -0634 029f 0645 jmp 0x0645 -} - -{ -0636 009e 0430 lri $AC0.M, #0x0430 -0638 2219 lrs $AX0.H, @0x0019 -0639 4400 addr $ACC0, $AX0.H -063a 1c1e mrr $AR0, $AC0.M -063b 1fda mrr $AC0.M, $AX0.H -063c 3280 not $AC0.M -063d 7400 incm $AC0.M -063e 221a lrs $AX0.H, @0x001a -063f 4400 addr $ACC0, $AX0.H -0640 0090 0000 lri $AC0.H, #0x0000 -0642 8200 cmp -0643 0270 ifge -0644 1fdf mrr $AC0.M, $AC1.M -0645 1f3e mrr $AX1.L, $AC0.M -0646 02bf 0699 call 0x0699 -0648 261c lrs $AC0.M, @0x001c -0649 241d lrs $AC0.L, @0x001d -064a 7200 addaxl $ACC0, $AX1.L -064b 5300 subr $ACC1, $AX1.L -064c 2e1c srs @0x001c, $AC0.M -064d 2c1d srs @0x001d, $AC0.L -064e 02df ret -} - -{ -064f 8100 clr $ACC0 -0650 221c lrs $AX0.H, @0x001c -0651 201d lrs $AX0.L, @0x001d -0652 4800 addax $ACC0, $AX0 -0653 147c lsr $ACC0, #-4 -0654 2e1e srs @0x001e, $AC0.M -0655 2c1f srs @0x001f, $AC0.L -0656 2340 lrs $AX1.H, @0x0040 -0657 c814 mulc'mv $AC0.M, $AX1.H : $AX1.L, $AC0.L -0658 9e00 mulmv $AX1.L, $AX1.H, $ACC0 -0659 f000 lsl16 $ACC0 -065a 4e00 addp $ACC0 -065b 234c lrs $AX1.H, @0x004c -065c 214d lrs $AX1.L, @0x004d -065d 4a00 addax $ACC0, $AX1 -065e 2e20 srs @0x0020, $AC0.M -065f 2c21 srs @0x0021, $AC0.L -0660 1fd8 mrr $AC0.M, $AX0.L -0661 0240 000f andi $AC0.M, #0x000f -0663 2e19 srs @0x0019, $AC0.M -0664 264a lrs $AC0.M, @0x004a -0665 244b lrs $AC0.L, @0x004b -0666 5800 subax $ACC0, $AX0 -0667 2e22 srs @0x0022, $AC0.M -0668 2c23 srs @0x0023, $AC0.L -0669 02df ret -} - -{ -066a 221e lrs $AX0.H, @0x001e -066b 201f lrs $AX0.L, @0x001f -066c 8100 clr $ACC0 -066d 264a lrs $AC0.M, @0x004a -066e 244b lrs $AC0.L, @0x004b -066f 147c lsr $ACC0, #-4 -0670 5800 subax $ACC0, $AX0 -0671 0295 067a jz 0x067a -0673 02bf 06ec call 0x06ec -0675 0e10 lris $AC0.M, #0x10 -0676 2e1a srs @0x001a, $AC0.M -0677 8100 clr $ACC0 -0678 2e19 srs @0x0019, $AC0.M -0679 02df ret -} - -{ -067a 224a lrs $AX0.H, @0x004a -067b 204b lrs $AX0.L, @0x004b -067c 8100 clr $ACC0 -067d 261c lrs $AC0.M, @0x001c -067e 241d lrs $AC0.L, @0x001d -067f 5800 subax $ACC0, $AX0 -0680 0290 0687 jge 0x0687 -0682 02bf 06ec call 0x06ec -0684 2623 lrs $AC0.M, @0x0023 -0685 029f 0676 jmp 0x0676 -} - -{ -0687 2648 lrs $AC0.M, @0x0048 -0688 2449 lrs $AC0.L, @0x0049 -0689 2e1c srs @0x001c, $AC0.M -068a 2c1d srs @0x001d, $AC0.L -068b 0e10 lris $AC0.M, #0x10 -068c 2e1a srs @0x001a, $AC0.M -068d 02bf 064f call 0x064f -068f 2642 lrs $AC0.M, @0x0042 -0690 2e3f srs @0x003f, $AC0.M -0691 2643 lrs $AC0.M, @0x0043 -0692 2e3e srs @0x003e, $AC0.M -0693 8100 clr $ACC0 -0694 00fe 0362 sr @0x0362, $AC0.M -0696 02bf 06ec call 0x06ec -0698 02df ret -} - -{ -0699 b100 tst $ACC0 -069a 02d5 retz -069b 04fe addis $AC0.M, #0xfe -069c 1f1e mrr $AX0.L, $AC0.M -069d 191e lrri $AC0.M, @$AR0 -069e 0291 06a4 jl 0x06a4 -06a0 191a lrri $AX0.H, @$AR0 -06a1 0058 loop $AX0.L -06a2 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M -06a3 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M -06a4 1b7e srri @$AR3, $AC0.M -06a5 02df ret -} - -{ -06a6 0092 0004 lri $CR, #0x0004 -06a8 02bf 064f call 0x064f -06aa 8100 clr $ACC0 -06ab 00fe 0362 sr @0x0362, $AC0.M -06ad 8100 clr $ACC0 -06ae 2622 lrs $AC0.M, @0x0022 -06af 2423 lrs $AC0.L, @0x0023 -06b0 b100 tst $ACC0 -06b1 0294 06c3 jnz 0x06c3 -06b3 02bf 066a call 0x066a -06b5 2219 lrs $AX0.H, @0x0019 -06b6 8600 tstaxh $AX0.H -06b7 0294 06c0 jnz 0x06c0 -06b9 02bf 0636 call 0x0636 -06bb b900 tst $ACC1 -06bc 0295 06e9 jz 0x06e9 -06be 02bf 064f call 0x064f -06c0 8100 clr $ACC0 -06c1 2622 lrs $AC0.M, @0x0022 -06c2 2423 lrs $AC0.L, @0x0023 -06c3 1f1f mrr $AX0.L, $AC1.M -06c4 009a 0000 lri $AX0.H, #0x0000 -06c6 5800 subax $ACC0, $AX0 -06c7 0290 06d6 jge 0x06d6 -06c9 8100 clr $ACC0 -06ca 2619 lrs $AC0.M, @0x0019 -06cb b100 tst $ACC0 -06cc 0294 06d0 jnz 0x06d0 -06ce 02bf 066a call 0x066a -06d0 02bf 0628 call 0x0628 -06d2 02bf 064f call 0x064f -06d4 029f 06ad jmp 0x06ad -} - -{ -06d6 8100 clr $ACC0 -06d7 2619 lrs $AC0.M, @0x0019 -06d8 b100 tst $ACC0 -06d9 0294 06dd jnz 0x06dd -06db 02bf 066a call 0x066a -06dd 02bf 0636 call 0x0636 -06df b900 tst $ACC1 -06e0 0295 06e9 jz 0x06e9 -06e2 02bf 064f call 0x064f -06e4 029f 06d6 jmp 0x06d6 -} - -{ -06e6 8100 clr $ACC0 -06e7 005f loop $AC1.M -06e8 1b7e srri @$AR3, $AC0.M -06e9 0092 00ff lri $CR, #0x00ff -06eb 02df ret -} - -{ -06ec 00ff 0360 sr @0x0360, $AC1.M -06ee 00da 0362 lr $AX0.H, @0x0362 -06f0 8600 tstaxh $AX0.H -06f1 0294 06fe jnz 0x06fe -06f3 0a01 lris $AX0.H, #0x01 -06f4 00fa 0362 sr @0x0362, $AX0.H -06f6 2620 lrs $AC0.M, @0x0020 -06f7 2421 lrs $AC0.L, @0x0021 -06f8 009f 0005 lri $AC1.M, #0x0005 -06fa 02bf 0103 call 0x0103 -06fc 0092 0004 lri $CR, #0x0004 -06fe 0080 ffd3 lri $AR0, #0xffd3 -0700 0084 0000 lri $IX0, #0x0000 -0702 199e lrrn $AC0.M, @$AR0 -0703 1ffe mrr $AC1.M, $AC0.M -0704 1401 lsl $ACC0, #1 -0705 0240 001e andi $AC0.M, #0x001e -0707 0200 0300 addi $AC0.M, #0x0300 -0709 1c3e mrr $AR1, $AC0.M -070a 157c lsr $ACC1, #-4 -070b 0340 000f andi $AC1.M, #0x000f -070d 0a11 lris $AX0.H, #0x11 -070e 5500 subr $ACC1, $AX0.H -070f 009a 00f0 lri $AX0.H, #0x00f0 -0711 009b 000f lri $AX1.H, #0x000f -0713 0082 0370 lri $AR2, #0x0370 -0715 1998 lrrn $AX0.L, @$AR0 -0716 6000 movr $ACC0, $AX0.L -0717 1107 071e bloopi #0x07, 0x071e -{ - 0719 3400 andr $AC0.M, $AX0.H - 071a 1408 lsl $ACC0, #8 - 071b 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 071c 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 071d 140c lsl $ACC0, #12 - 071e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M -} -071f 3400 andr $AC0.M, $AX0.H -0720 1408 lsl $ACC0, #8 -0721 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M -0722 3600 andr $AC0.M, $AX1.H -0723 140c lsl $ACC0, #12 -0724 1b5e srri @$AR2, $AC0.M -0725 8f00 set40 -0726 1f7f mrr $AX1.H, $AC1.M -0727 203e lrs $AX0.L, @0x003e -0728 273f lrs $AC1.M, @0x003f -0729 193a lrri $AX0.H, @$AR1 -072a 1939 lrri $AX1.L, @$AR1 -072b 0080 0370 lri $AR0, #0x0370 -072d 0081 0430 lri $AR1, #0x0430 -072f 1c80 mrr $IX0, $AR0 -0730 a000 mulx $AX0.L, $AX1.L -0731 ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 -0732 1108 073b bloopi #0x08, 0x073b -0734 3a93 asrnrx'mv $ACC0, $AX1.H : $AX0.L, $AC1.M -0735 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 -0736 1485 asl $ACC0, #5 -0737 e831 maddc's $AC0.M, $AX1.L : @$AR1, $AC0.M -0738 3b92 asrnrx'mv $ACC1, $AX1.H : $AX0.L, $AC0.M -0739 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 -073a 1585 asl $ACC1, #5 -073b ea39 maddc's $AC1.M, $AX1.L : @$AR1, $AC1.M -073c 8e00 set16 -073d 8900 clr $ACC1 -073e 00df 0360 lr $AC1.M, @0x0360 -0740 02df ret -} - -{ -0741 0080 0346 lri $AR0, #0x0346 -0743 02bf 0051 call 0x0051 -0745 8100 clr $ACC0 -0746 0080 0430 lri $AR0, #0x0430 -0748 1010 loopi #0x10 - 0749 1b1e srri @$AR0, $AC0.M -074a 00fe 0442 sr @0x0442, $AC0.M -074c 00fe 0443 sr @0x0443, $AC0.M -074e 009c 0000 lri $AC0.L, #0x0000 -0750 00fe 041c sr @0x041c, $AC0.M -0752 00fc 041d sr @0x041d, $AC0.L -0754 009e 0100 lri $AC0.M, #0x0100 -0756 009c f100 lri $AC0.L, #0xf100 -0758 00fe 044e sr @0x044e, $AC0.M -075a 00fc 044f sr @0x044f, $AC0.L -075c 009e 0040 lri $AC0.M, #0x0040 -075e 009c 0000 lri $AC0.L, #0x0000 -0760 00fe 044c sr @0x044c, $AC0.M -0762 00fc 044d sr @0x044d, $AC0.L -0764 009e 0009 lri $AC0.M, #0x0009 -0766 00fe 0440 sr @0x0440, $AC0.M -0768 009e 0010 lri $AC0.M, #0x0010 -076a 00fe 041a sr @0x041a, $AC0.M -076c 009e 0100 lri $AC0.M, #0x0100 -076e 009c f250 lri $AC0.L, #0xf250 -0770 00fe 044a sr @0x044a, $AC0.M -0772 00fc 044b sr @0x044b, $AC0.L -0774 009c 0000 lri $AC0.L, #0x0000 -0776 00fe 0448 sr @0x0448, $AC0.M -0778 00fc 0449 sr @0x0449, $AC0.L -077a 009e 0001 lri $AC0.M, #0x0001 -077c 00fe 0441 sr @0x0441, $AC0.M -077e 8900 clr $ACC1 -077f 00ff 0401 sr @0x0401, $AC1.M -0781 1180 079b bloopi #0x80, 0x079b -{ - 0783 0083 0580 lri $AR3, #0x0580 - 0785 009f 0100 lri $AC1.M, #0x0100 - 0787 02bf 06a6 call 0x06a6 - 0789 0081 0346 lri $AR1, #0x0346 - 078b 193e lrri $AC0.M, @$AR1 - 078c 18bc lrrd $AC0.L, @$AR1 - 078d 009f 0580 lri $AC1.M, #0x0580 - 078f 0080 0100 lri $AR0, #0x0100 - 0791 02bf 008b call 0x008b - 0793 0081 0346 lri $AR1, #0x0346 - 0795 193e lrri $AC0.M, @$AR1 - 0796 18bc lrrd $AC0.L, @$AR1 - 0797 0098 0200 lri $AX0.L, #0x0200 - 0799 7000 addaxl $ACC0, $AX0.L - 079a 1b3e srri @$AR1, $AC0.M - 079b 1abc srrd @$AR1, $AC0.L -} -079c 029f 0049 jmp 0x0049 -} - -void 079e_AudioFormatRAW20() -{ -079e 8900 clr $ACC1 -079f 009f 0050 lri $AC1.M, #0x0050 -07a1 0083 0520 lri $AR3, #0x0520 -07a3 02bf 07b9 call 0x07b9 -07a5 029f 04e7 jmp 0x04e7 -} - -void 07a7_AudioFormatRAW21() -{ -07a7 00d8 0402 lr $AX0.L, @0x0402 -07a9 8100 clr $ACC0 -07aa 8900 clr $ACC1 -07ab 00dc 0418 lr $AC0.L, @0x0418 -07ad 009a 0050 lri $AX0.H, #0x0050 -07af 9000 mul $AX0.L, $AX0.H -07b0 9400 mulac $AX0.L, $AX0.H, $ACC0 -07b1 1404 lsl $ACC0, #4 -07b2 1ffe mrr $AC1.M, $AC0.M -07b3 0083 0580 lri $AR3, #0x0580 -07b5 02bf 07b9 call 0x07b9 -07b7 029f 04df jmp 0x04df -} - -{ -07b9 0092 0004 lri $CR, #0x0004 -07bb 8100 clr $ACC0 -07bc 2622 lrs $AC0.M, @0x0022 -07bd 2423 lrs $AC0.L, @0x0023 -07be 1f1f mrr $AX0.L, $AC1.M -07bf 009a 0000 lri $AX0.H, #0x0000 -07c1 5800 subax $ACC0, $AX0 -07c2 0290 07d9 jge 0x07d9 -07c4 8900 clr $ACC1 -07c5 00c0 0423 lr $AR0, @0x0423 -07c7 02bf 07fe call 0x07fe -07c9 8100 clr $ACC0 -07ca 1fd8 mrr $AC0.M, $AX0.L -07cb 2223 lrs $AX0.H, @0x0023 -07cc 5400 subr $ACC0, $AX0.H -07cd 0007 dar $AR3 -07ce 1979 lrri $AX1.L, @$AR3 -07cf 005e loop $AC0.M -07d0 1b79 srri @$AR3, $AX1.L -07d1 009f 0001 lri $AC1.M, #0x0001 -07d3 2f01 srs @0x0001, $AC1.M -07d4 8900 clr $ACC1 -07d5 2f23 srs @0x0023, $AC1.M -07d6 0092 00ff lri $CR, #0x00ff -07d8 02df ret -} - -{ -07d9 2e22 srs @0x0022, $AC0.M -07da 2c23 srs @0x0023, $AC0.L -07db 8100 clr $ACC0 -07dc 8900 clr $ACC1 -07dd 264a lrs $AC0.M, @0x004a -07de 271c lrs $AC1.M, @0x001c -07df 5c00 sub $ACC0, $ACC1 -07e0 2e1e srs @0x001e, $AC0.M -07e1 5000 subr $ACC0, $AX0.L -07e2 0290 07f8 jge 0x07f8 -07e4 00c0 041e lr $AR0, @0x041e -07e6 02bf 07fe call 0x07fe -07e8 8100 clr $ACC0 -07e9 1fd8 mrr $AC0.M, $AX0.L -07ea 221e lrs $AX0.H, @0x001e -07eb 5400 subr $ACC0, $AX0.H -07ec 1c1e mrr $AR0, $AC0.M -07ed 8100 clr $ACC0 -07ee 2e1c srs @0x001c, $AC0.M -07ef 2648 lrs $AC0.M, @0x0048 -07f0 2449 lrs $AC0.L, @0x0049 -07f1 2e4c srs @0x004c, $AC0.M -07f2 2c4d srs @0x004d, $AC0.L -07f3 02bf 07fe call 0x07fe -07f5 0092 00ff lri $CR, #0x00ff -07f7 02df ret -} - -{ -07f8 1c18 mrr $AR0, $AX0.L -07f9 02bf 07fe call 0x07fe -07fb 0092 00ff lri $CR, #0x00ff -07fd 02df ret -} - -{ -07fe 8100 clr $ACC0 -07ff 1fc0 mrr $AC0.M, $AR0 -0800 b100 tst $ACC0 -0801 02d5 retz -0802 8900 clr $ACC1 -0803 271c lrs $AC1.M, @0x001c -0804 0340 0001 andi $AC1.M, #0x0001 -0806 009b 0000 lri $AX1.H, #0x0000 -0808 1f3f mrr $AX1.L, $AC1.M -0809 264c lrs $AC0.M, @0x004c -080a 244d lrs $AC0.L, @0x004d -080b 8900 clr $ACC1 -080c 251c lrs $AC1.L, @0x001c -080d 1501 lsl $ACC1, #1 -080e 4c00 add $ACC0, $ACC1 -080f 5a00 subax $ACC0, $AX1 -0810 5a00 subax $ACC0, $AX1 -0811 1c20 mrr $AR1, $AR0 -0812 1fe0 mrr $AC1.M, $AR0 -0813 0502 addis $AC1.M, #0x02 -0814 1c1f mrr $AR0, $AC1.M -0815 009f 0a00 lri $AC1.M, #0x0a00 -0817 0092 00ff lri $CR, #0x00ff -0819 02bf 007e call 0x007e -081b 0092 0004 lri $CR, #0x0004 -081d 271c lrs $AC1.M, @0x001c -081e 1f61 mrr $AX1.H, $AR1 -081f 4700 addr $ACC1, $AX1.H -0820 2f1c srs @0x001c, $AC1.M -0821 0080 0a00 lri $AR0, #0x0a00 -0823 8900 clr $ACC1 -0824 1ff9 mrr $AC1.M, $AX1.L -0825 b900 tst $ACC1 -0826 0274 ifnz -0827 0008 iar $AR0 -0828 8900 clr $ACC1 -0829 1fe1 mrr $AC1.M, $AR1 -082a 191e lrri $AC0.M, @$AR0 -082b 0701 cmpis $AC1.M, #0x01 -082c 0293 0835 jle 0x0835 -082e 191a lrri $AX0.H, @$AR0 -082f 05fe addis $AC1.M, #0xfe -0830 005f loop $AC1.M -0831 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M -0832 1b7e srri @$AR3, $AC0.M -0833 1b7a srri @$AR3, $AX0.H -0834 02df ret -} - -{ -0835 1b7e srri @$AR3, $AC0.M -0836 02df ret -} - -{ -0837 0092 0004 lri $CR, #0x0004 -0839 2201 lrs $AX0.H, @0x0001 -083a 8600 tstaxh $AX0.H -083b 0294 0868 jnz 0x0868 -083d 2204 lrs $AX0.H, @0x0004 -083e 8600 tstaxh $AX0.H -083f 02b4 08bc callnz 0x08bc -0841 2219 lrs $AX0.H, @0x0019 -0842 8600 tstaxh $AX0.H -0843 0295 085d jz 0x085d -0845 009e 0430 lri $AC0.M, #0x0430 -0847 4400 addr $ACC0, $AX0.H -0848 1c1e mrr $AR0, $AC0.M -0849 0e10 lris $AC0.M, #0x10 -084a 5400 subr $ACC0, $AX0.H -084b 1f7e mrr $AX1.H, $AC0.M -084c 02bf 0699 call 0x0699 -084e d900 cmpar $ACC1, $AX1.H -084f 0292 085c jg 0x085c -0851 0295 0858 jz 0x0858 -0853 2619 lrs $AC0.M, @0x0019 -0854 4c00 add $ACC0, $ACC1 -0855 2e19 srs @0x0019, $AC0.M -0856 029f 08b9 jmp 0x08b9 - -0858 8100 clr $ACC0 -0859 2e19 srs @0x0019, $AC0.M -085a 029f 08b9 jmp 0x08b9 - -085c 5700 subr $ACC1, $AX1.H -085d 8100 clr $ACC0 -085e 2605 lrs $AC0.M, @0x0005 -085f b100 tst $ACC0 -0860 0295 0879 jz 0x0879 -0862 8100 clr $ACC0 -0863 2e05 srs @0x0005, $AC0.M -0864 2241 lrs $AX0.H, @0x0041 -0865 8600 tstaxh $AX0.H -0866 0294 086f jnz 0x086f -0868 8100 clr $ACC0 -0869 005f loop $AC1.M -086a 1b7e srri @$AR3, $AC0.M -086b 7400 incm $AC0.M -086c 2e01 srs @0x0001, $AC0.M -086d 029f 08b9 jmp 0x08b9 - -086f 2648 lrs $AC0.M, @0x0048 -0870 2449 lrs $AC0.L, @0x0049 -0871 2e1c srs @0x001c, $AC0.M -0872 2c1d srs @0x001d, $AC0.L -0873 02bf 08c1 call 0x08c1 -0875 2642 lrs $AC0.M, @0x0042 -0876 2443 lrs $AC0.L, @0x0043 -0877 2e3f srs @0x003f, $AC0.M -0878 2c3e srs @0x003e, $AC0.L -0879 00ff 0360 sr @0x0360, $AC1.M -087b 2620 lrs $AC0.M, @0x0020 -087c 2421 lrs $AC0.L, @0x0021 -087d 009f 0005 lri $AC1.M, #0x0005 -087f 02bf 0103 call 0x0103 -0881 0092 0004 lri $CR, #0x0004 -0883 8900 clr $ACC1 -0884 00ff 0362 sr @0x0362, $AC1.M -0886 00df 0360 lr $AC1.M, @0x0360 -0888 02bf 08db call 0x08db -088a 8100 clr $ACC0 -088b 00de 0362 lr $AC0.M, @0x0362 -088d 2240 lrs $AX0.H, @0x0040 -088e 4400 addr $ACC0, $AX0.H -088f 00fe 0362 sr @0x0362, $AC0.M -0891 8100 clr $ACC0 -0892 2622 lrs $AC0.M, @0x0022 -0893 2423 lrs $AC0.L, @0x0023 -0894 0a01 lris $AX0.H, #0x01 -0895 0081 0405 lri $AR1, #0x0405 -0897 7a00 dec $ACC0 -0898 b100 tst $ACC0 -0899 0275 ifz -089a 1a3a srr @$AR1, $AX0.H -089b 2e22 srs @0x0022, $AC0.M -089c 2c23 srs @0x0023, $AC0.L -089d 0710 cmpis $AC1.M, #0x10 -089e 0293 08a7 jle 0x08a7 -08a0 05f0 addis $AC1.M, #0xf0 -08a1 2205 lrs $AX0.H, @0x0005 -08a2 8600 tstaxh $AX0.H -08a3 0294 0862 jnz 0x0862 -08a5 029f 0888 jmp 0x0888 -08a7 0275 ifz -08a8 8900 clr $ACC1 -08a9 2f19 srs @0x0019, $AC1.M -08aa 1fc3 mrr $AC0.M, $AR3 -08ab 04f0 addis $AC0.M, #0xf0 -08ac 1c1e mrr $AR0, $AC0.M -08ad 0083 0430 lri $AR3, #0x0430 -08af 0e10 lris $AC0.M, #0x10 -08b0 02bf 0699 call 0x0699 -08b2 2620 lrs $AC0.M, @0x0020 -08b3 2421 lrs $AC0.L, @0x0021 -08b4 00d8 0362 lr $AX0.L, @0x0362 -08b6 7000 addaxl $ACC0, $AX0.L -08b7 2c21 srs @0x0021, $AC0.L -08b8 2e20 srs @0x0020, $AC0.M -08b9 0092 00ff lri $CR, #0x00ff -08bb 02df ret -} - -{ -08bc 8100 clr $ACC0 -08bd 2e1c srs @0x001c, $AC0.M -08be 2e1d srs @0x001d, $AC0.M -08bf 2e3e srs @0x003e, $AC0.M -08c0 2e3f srs @0x003f, $AC0.M -08c1 231c lrs $AX1.H, @0x001c -08c2 211d lrs $AX1.L, @0x001d -08c3 264a lrs $AC0.M, @0x004a -08c4 244b lrs $AC0.L, @0x004b -08c5 5a00 subax $ACC0, $AX1 -08c6 147c lsr $ACC0, #-4 -08c7 2e22 srs @0x0022, $AC0.M -08c8 2c23 srs @0x0023, $AC0.L -08c9 261c lrs $AC0.M, @0x001c -08ca 241d lrs $AC0.L, @0x001d -08cb 147c lsr $ACC0, #-4 -08cc 2240 lrs $AX0.H, @0x0040 -08cd c010 mulc'mv $AC0.M, $AX0.H : $AX0.L, $AC0.L -08ce 9600 mulmv $AX0.L, $AX0.H, $ACC0 -08cf f000 lsl16 $ACC0 -08d0 4e00 addp $ACC0 -08d1 234c lrs $AX1.H, @0x004c -08d2 214d lrs $AX1.L, @0x004d -08d3 4a00 addax $ACC0, $AX1 -08d4 2e20 srs @0x0020, $AC0.M -08d5 2c21 srs @0x0021, $AC0.L -08d6 8100 clr $ACC0 -08d7 2e05 srs @0x0005, $AC0.M -08d8 2e19 srs @0x0019, $AC0.M -08d9 2e04 srs @0x0004, $AC0.M -08da 02df ret -} - -{ -08db 00ff 0360 sr @0x0360, $AC1.M -08dd 0080 ffd3 lri $AR0, #0xffd3 -08df 0084 0000 lri $IX0, #0x0000 -08e1 199e lrrn $AC0.M, @$AR0 -08e2 1ffe mrr $AC1.M, $AC0.M -08e3 1401 lsl $ACC0, #1 -08e4 0240 001e andi $AC0.M, #0x001e -08e6 0200 0300 addi $AC0.M, #0x0300 -08e8 1c3e mrr $AR1, $AC0.M -08e9 157c lsr $ACC1, #-4 -08ea 0340 000f andi $AC1.M, #0x000f -08ec 0a11 lris $AX0.H, #0x11 -08ed 5500 subr $ACC1, $AX0.H -08ee 009a 00f0 lri $AX0.H, #0x00f0 -08f0 009b 000f lri $AX1.H, #0x000f -08f2 0082 0370 lri $AR2, #0x0370 -08f4 1998 lrrn $AX0.L, @$AR0 -08f5 6000 movr $ACC0, $AX0.L -08f6 1107 08fd bloopi #0x07, 0x08fd -{ - 08f8 3400 andr $AC0.M, $AX0.H - 08f9 1408 lsl $ACC0, #8 - 08fa 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 08fb 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 08fc 140c lsl $ACC0, #12 - 08fd 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M -} -08fe 3400 andr $AC0.M, $AX0.H -08ff 1408 lsl $ACC0, #8 -0900 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M -0901 3600 andr $AC0.M, $AX1.H -0902 140c lsl $ACC0, #12 -0903 1b5e srri @$AR2, $AC0.M -0904 8f00 set40 -0905 1f7f mrr $AX1.H, $AC1.M -0906 203e lrs $AX0.L, @0x003e -0907 273f lrs $AC1.M, @0x003f -0908 193a lrri $AX0.H, @$AR1 -0909 1939 lrri $AX1.L, @$AR1 -090a 0080 0370 lri $AR0, #0x0370 -090c 1c80 mrr $IX0, $AR0 -090d a000 mulx $AX0.L, $AX1.L -090e ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 -090f 3a93 asrnrx'mv $ACC0, $AX1.H : $AX0.L, $AC1.M -0910 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 -0911 1485 asl $ACC0, #5 -0912 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M -0913 3b92 asrnrx'mv $ACC1, $AX1.H : $AX0.L, $AC0.M -0914 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 -0915 1585 asl $ACC1, #5 -0916 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M -0917 1106 0920 bloopi #0x06, 0x0920 -{ - 0919 3a93 asrnrx'mv $ACC0, $AX1.H : $AX0.L, $AC1.M - 091a a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 091b 1485 asl $ACC0, #5 - 091c e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 091d 3b92 asrnrx'mv $ACC1, $AX1.H : $AX0.L, $AC0.M - 091e a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 091f 1585 asl $ACC1, #5 - 0920 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M -} -0921 3a93 asrnrx'mv $ACC0, $AX1.H : $AX0.L, $AC1.M -0922 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 -0923 1485 asl $ACC0, #5 -0924 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M -0925 3b92 asrnrx'mv $ACC1, $AX1.H : $AX0.L, $AC0.M -0926 a500 mulxac $AX0.L, $AX1.L, $ACC1 -0927 1585 asl $ACC1, #5 -0928 1b7f srri @$AR3, $AC1.M -0929 2e3e srs @0x003e, $AC0.M -092a 2f3f srs @0x003f, $AC1.M -092b 8e00 set16 -092c 8900 clr $ACC1 -092d 00df 0360 lr $AC1.M, @0x0360 -092f 02df ret -} - -{ -0930 0083 0520 lri $AR3, #0x0520 -0932 00de 041b lr $AC0.M, @0x041b -0934 1050 loopi #0x50 - 0935 1b7e srri @$AR3, $AC0.M -0936 029f 04e7 jmp 0x04e7 -} - -0938 0000 nop -0939 0000 nop -093a 0000 nop -093b 0000 nop -093c 0000 nop -093d 0000 nop -093e 0000 nop -093f 0000 nop diff --git a/docs/DSP/DSP_UC_Luigi.txt b/docs/DSP/DSP_UC_Luigi.txt deleted file mode 100644 index 5aa599f797..0000000000 --- a/docs/DSP/DSP_UC_Luigi.txt +++ /dev/null @@ -1,2507 +0,0 @@ -// This ucode is interesting because it is very similar to the Zelda ucode, -// but does not make use of exceptions. Hence, it might be possible to get -// it running okay even without understanding how the exceptions work. - -// CRC: 379F1139 -// ector-CRC: 42f64ac4 - -// Notable differences: -// -// Luigi init (not using mail exception): -// sbset #0x02 -// sbset #0x03 -// sbclr #0x04 -// sbset #0x05 -// sbset #0x06 -// set16 -// clr15 -// m0 - -// Zelda init (using mail exception): -// sbclr #0x02 ! -// sbclr #0x03 ! -// sbclr #0x04 -// sbset #0x05 (late, just when it's time to receive messages) -// sbset #0x06 -// set16 -// clr15 -// m0 - -// AX1 init (not using mail exception, same as Luigi init): -// sbset #0x02 -// sbset #0x03 -// sbclr #0x04 -// sbset #0x05 -// sbset #0x06 -// set16 -// clr15 -// m0 - - - -// exception vectors -0000 029f 0010 jmp 0x0010 -0002 0000 nop -0003 0000 nop -0004 02ff rti -0005 0000 nop -0006 02ff rti -0007 0000 nop -0008 02ff rti -0009 0000 nop -000a 02ff rti -000b 0000 nop -000c 02ff rti -000d 0000 nop -000e 02ff rti // This is Zelda's message exception. -000f 0000 nop - -// Reset vector -void 0010_ResetVector() { - // Compare to 0057 in the Zelda ucode - 0010 1302 sbset #0x02 - 0011 1303 sbset #0x03 - 0012 1204 sbclr #0x04 - 0013 1305 sbset #0x05 - 0014 1306 sbset #0x06 - 0015 8e00 set16 - 0016 8c00 clr15 - 0017 8b00 m0 - 0018 009e ffff lri $AC0.M, #0xffff - 001a 1d1e mrr $WR0, $AC0.M - 001b 1d3e mrr $WR1, $AC0.M - 001c 1d5e mrr $WR2, $AC0.M - 001d 1d7e mrr $WR3, $AC0.M - 001e 0092 00ff lri $CR, #0x00ff - 0020 8100 clr $ACC0 - // Clear memory - 0021 009f 1000 lri $AC1.M, #0x1000 - 0023 0080 0000 lri $AR0, #0x0000 - 0025 005f loop $AC1.M - 0026 1b1e srri @$AR0, $AC0.M - 0027 26ff lrs $AC0.M, @CMBL - 0028 16fc 8888 si @DMBH, #0x8888 - 002a 16fd 1111 si @DMBL, #0x1111 - 002c 26fc lrs $AC0.M, @DMBH - 002d 02a0 8000 andf $AC0.M, #0x8000 - 002f 029c 002c jlnz 0x002c - - while (true) { - 0031 8100 clr $ACC0 - 0032 8900 clr $ACC1 - 0033 26fe lrs $AC0.M, @CMBH - 0034 02c0 8000 andcf $AC0.M, #0x8000 - 0036 029c 0031 jlnz 0x0031 - 0038 27ff lrs $AC1.M, @CMBL - 0039 00ff 0345 sr @0x0345, $AC1.M - 003b 1ffe mrr $AC1.M, $AC0.M - 003c 0340 00ff andi $AC1.M, #0x00ff - 003e 00ff 0344 sr @0x0344, $AC1.M - 0040 1479 lsr $ACC0, #-7 - - // Jump table below - 0041 0240 007e andi $AC0.M, #0x007e - 0043 0200 0062 addi $AC0.M, #0x0062 - 0045 00fe 0343 sr @0x0343, $AC0.M - 0047 1c1e mrr $AR0, $AC0.M - 0048 170f jmpr $AR0 - 0049 009e 8000 lri $AC0.M, #0x8000 - 004b 00dc 0343 lr $AC0.L, @0x0343 - 004d 02bf 005a call 0x005a - 004f 029f 0031 jmp 0x0031 - } -} - -void 0051_Unk_Mail() { - 0051 26fe lrs $AC0.M, @CMBH - 0052 02c0 8000 andcf $AC0.M, #0x8000 - 0054 029c 0051 jlnz 0x0051 - 0056 24ff lrs $AC0.L, @CMBL - 0057 1b1e srri @$AR0, $AC0.M - 0058 1b1c srri @$AR0, $AC0.L - 0059 02df ret -} - -void 005a_Unk_Mail() { - 005a 2efc srs @DMBH, $AC0.M - 005b 2cfd srs @DMBL, $AC0.L - 005c 26fc lrs $AC0.M, @DMBH - 005d 02a0 8000 andf $AC0.M, #0x8000 - 005f 029c 005c jlnz 0x005c - 0061 02df ret -} - -// Just a jump table. -0062 029f 0049 jmp 0x0049 -0064 029f 0349 jmp 0x0349 // Command 01 -0066 029f 04eb jmp 0x04eb // Command 02 -0068 029f 0031 jmp 0x0031 -006a 029f 00df jmp 0x00df -006c 029f 00f1 jmp 0x00f1 -006e 029f 06e7 jmp 0x06e7 -0070 029f 069b jmp 0x069b -0072 029f 0703 jmp 0x0703 -0074 029f 06cb jmp 0x06cb -0076 029f 0870 jmp 0x0870 -0078 029f 0744 jmp 0x0744 -007a 029f 0238 jmp 0x0238 - - -void 007c_Unk() { - 007c 193e lrri $AC0.M, @$AR1 - 007d 193c lrri $AC0.L, @$AR1 - 007e 2fcd srs @DSPA, $AC1.M - 007f 0f00 lris $AC1.M, #0x00 - 0080 2fc9 srs @DSCR, $AC1.M - 0081 2ece srs @DSMAH, $AC0.M - 0082 2ccf srs @DSMAL, $AC0.L - 0083 1fe0 mrr $AC1.M, $AR0 - 0084 1501 lsl $ACC1, #1 - 0085 2fcb srs @DSBL, $AC1.M - 0086 02bf 008f call 0x008f - 0088 02df ret -} - - -void 0089_Unk() { - 0089 193e lrri $AC0.M, @$AR1 - 008a 193c lrri $AC0.L, @$AR1 - 008b 2fcd srs @DSPA, $AC1.M - 008c 0f01 lris $AC1.M, #0x01 - 008d 029f 0080 jmp 0x0080 - 008f 26c9 lrs $AC0.M, @DSCR - 0090 02a0 0004 andf $AC0.M, #0x0004 - 0092 029c 008f jlnz 0x008f - 0094 02df ret -} - -void 0095_Unk() { - 0095 193e lrri $AC0.M, @$AR1 - 0096 193c lrri $AC0.L, @$AR1 - 0097 00ff ffcd sr @DSPA, $AC1.M - 0099 0f00 lris $AC1.M, #0x00 - 009a 00ff ffc9 sr @DSCR, $AC1.M - 009c 00fe ffce sr @DSMAH, $AC0.M - 009e 00fc ffcf sr @DSMAL, $AC0.L - 00a0 1fe0 mrr $AC1.M, $AR0 - 00a1 1501 lsl $ACC1, #1 - 00a2 00ff ffcb sr @DSBL, $AC1.M - 00a4 02df ret -} - -void 00a5_Unk() { - 00a5 00de ffc9 lr $AC0.M, @DSCR - 00a7 02a0 0004 andf $AC0.M, #0x0004 - 00a9 029c 00a5 jlnz 0x00a5 - 00ab 02df ret -} - -void 00ac_ReadBlockFromAccelerator() { - 00ac 193e lrri $AC0.M, @$AR1 - 00ad 193c lrri $AC0.L, @$AR1 - 00ae 0240 7fff andi $AC0.M, #0x7fff - // 00b0 02bf 00ba call 0x00ba - 00ba_SetupAccelerator() - - 00b2 007a 00b8 bloop $AX0.H, 0x00b8 - 00b4 26d3 lrs $AC0.M, @UnkZelda - 00b5 1b3e srri @$AR1, $AC0.M - 00b6 0000 nop - 00b7 0000 nop - 00b8 0000 nop - 00b9 02df ret -} - -void 00ba_SetupAccelerator() { - 00ba 1c3f mrr $AR1, $AC1.M - 00bb 009f 0005 lri $AC1.M, #0x0005 - 00bd 2fd1 srs @SampleFormat, $AC1.M - 00be 1f5e mrr $AX0.H, $AC0.M - 00bf 1f1c mrr $AX0.L, $AC0.L - 00c0 2ed4 srs @ACSAH, $AC0.M - 00c1 2cd5 srs @ACSAL, $AC0.L - 00c2 8900 clr $ACC1 - 00c3 1fa0 mrr $AC1.L, $AR0 - 00c4 4c00 add $ACC0, $AC1.L - 00c5 0200 0030 addi $AC0.M, #0x0030 - 00c7 2ed6 srs @ACEAH, $AC0.M - 00c8 2cd7 srs @ACEAL, $AC0.L - 00c9 1fda mrr $AC0.M, $AX0.H - 00ca 1f98 mrr $AC0.L, $AX0.L - 00cb 147f lsr $ACC0, #-1 - 00cc 2ed8 srs @ACCAH, $AC0.M - 00cd 2cd9 srs @ACCAL, $AC0.L - 00ce 1f40 mrr $AX0.H, $AR0 - 00cf 02df ret -} - - -void 00d0_Unk() { - 00d0 193e lrri $AC0.M, @$AR1 - 00d1 193c lrri $AC0.L, @$AR1 - 00d2 0260 8000 ori $AC0.M, #0x8000 - // 00d4 02bf 00ba call 0x00ba - 00ba_SetupAccelerator() - 00d6 007a 00dd bloop $AX0.H, 0x00dd - 00d8 193e lrri $AC0.M, @$AR1 - 00d9 2ed3 srs @UnkZelda, $AC0.M - 00da 0000 nop - 00db 0000 nop - 00dc 0000 nop - 00dd 0000 nop - 00de 02df ret -} - -void 00df_Unk() { - 00df 0080 0346 lri $AR0, #0x0346 - 00e1 02bf 0051 call 0x0051 - 00e3 02bf 0051 call 0x0051 - 00e5 0081 0346 lri $AR1, #0x0346 - 00e7 00df 0349 lr $AC1.M, @0x0349 - 00e9 0340 ffff andi $AC1.M, #0xffff - 00eb 00c0 0345 lr $AR0, @0x0345 - 00ed 02bf 007c call 0x007c - 00ef 029f 0049 jmp 0x0049 - 00f1 0080 0346 lri $AR0, #0x0346 - 00f3 02bf 0051 call 0x0051 - 00f5 02bf 0051 call 0x0051 - 00f7 0081 0346 lri $AR1, #0x0346 - 00f9 00df 0349 lr $AC1.M, @0x0349 - 00fb 0340 ffff andi $AC1.M, #0xffff - 00fd 00c0 0345 lr $AR0, @0x0345 - 00ff 02bf 0089 call 0x0089 - 0101 029f 0049 jmp 0x0049 -} - -void 0103_SetupAcceleratorMystery() { - 0103 0092 00ff lri $CR, #0x00ff - 0105 2fd1 srs @SampleFormat, $AC1.M - 0106 0340 0003 andi $AC1.M, #0x0003 - 0108 1f7f mrr $AX1.H, $AC1.M - 0109 1f5e mrr $AX0.H, $AC0.M - 010a 1f1c mrr $AX0.L, $AC0.L - 010b 0200 0010 addi $AC0.M, #0x0010 - 010d 2ed4 srs @ACSAH, $AC0.M - 010e 2cd5 srs @ACSAL, $AC0.L - 010f 8900 clr $ACC1 - 0110 1fa0 mrr $AC1.L, $AR0 - 0111 4c00 add $ACC0, $AC1.L - 0112 0200 0030 addi $AC0.M, #0x0030 - 0114 2ed6 srs @ACEAH, $AC0.M - 0115 2cd7 srs @ACEAL, $AC0.L - 0116 1fda mrr $AC0.M, $AX0.H - 0117 1f98 mrr $AC0.L, $AX0.L - 0118 1ffb mrr $AC1.M, $AX1.H - 0119 7900 decm $AC1.M - 011a 02ca lsrn - 011b 2ed8 srs @ACCAH, $AC0.M - 011c 2cd9 srs @ACCAL, $AC0.L - 011d 02df ret -} - -void 011e_Unk() { - 011e 1c23 mrr $AR1, $AR3 - 011f 197e lrri $AC0.M, @$AR3 - 0120 191b lrri $AX1.H, @$AR0 - 0121 d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 - 0122 1120 0128 bloopi #0x20, 0x0128 - 0124 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0125 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0126 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0127 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0128 4900 addax $ACC1, $AX0.L - 0129 1108 012e bloopi #0x08, 0x012e - 012b dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 012c 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 012d dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 012e 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 012f 02df ret -} - - -void 0130_Unk() { - 0130 8f00 set40 - 0131 1c03 mrr $AR0, $AR3 - 0132 00db 038e lr $AX1.H, @0x038e - 0134 009a 0004 lri $AX0.H, #0x0004 - 0136 1978 lrri $AX0.L, @$AR3 - 0137 a843 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR3 - 0138 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0139 1128 013e bloopi #0x28, 0x013e - 013b 38c3 orr'ld $AC0.M, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 013c ae30 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC0.M - 013d 38c3 orr'ld $AC0.M, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 013e ae30 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC0.M - 013f 8e00 set16 - 0140 02df ret -} - -void 0141_Unk() { - 0141 00f9 0361 sr @0x0361, $AX1.L - 0143 1fc0 mrr $AC0.M, $AR0 - 0144 0200 fffc addi $AC0.M, #0xfffc - 0146 1c1e mrr $AR0, $AC0.M - 0147 1c5e mrr $AR2, $AC0.M - 0148 0083 043c lri $AR3, #0x043c - 014a 197e lrri $AC0.M, @$AR3 - 014b 197f lrri $AC1.M, @$AR3 - 014c 80a2 nx'sl : $AC0.M, $AX0.H - 014d 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H - 014e 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M - 014f 1b1f srri @$AR0, $AC1.M - 0150 1c02 mrr $AR0, $AR2 - 0151 8100 clr $ACC0 - 0152 00de 0402 lr $AC0.M, @0x0402 - 0154 00fe 0362 sr @0x0362, $AC0.M - 0156 1474 lsr $ACC0, #-12 - 0157 1f7e mrr $AX1.H, $AC0.M - 0158 1f3c mrr $AX1.L, $AC0.L - 0159 8900 clr $ACC1 - 015a 00dd 0430 lr $AC1.L, @0x0430 - 015c 1504 lsl $ACC1, #4 - 015d 0604 cmpis $ACC0, #0x04 - 015e 0290 01b6 jns 0x01b6 - 0160 1fdd mrr $AC0.M, $AC1.L - 0161 0082 0c00 lri $AR2, #0x0c00 - 0163 1050 loopi #0x50 - 0164 4b2a addax's $ACC1, $AX1.L : @$AR2, $AC1.L - 0165 1fbe mrr $AC1.L, $AC0.M - 0166 00fe 0360 sr @0x0360, $AC0.M - 0168 8900 clr $ACC1 - 0169 1fbe mrr $AC1.L, $AC0.M - 016a 009a fff8 lri $AX0.H, #0xfff8 - 016c 009b 00fc lri $AX1.H, #0x00fc - 016e 00d8 0361 lr $AX0.L, @0x0361 - 0170 0082 0c00 lri $AR2, #0x0c00 - 0172 0083 0c00 lri $AR3, #0x0c00 - 0174 195e lrri $AC0.M, @$AR2 - 0175 3480 andr'ls $AC0.M, $AX0.H : $AX0.L, $AC0.M - 0176 1128 017b bloopi #0x28, 0x017b - 0178 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 - 0179 35b3 andr'sl $AC1.M, $AX0.H : $AC1.M, $AX1.H - 017a 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 - 017b 34bb andr'slm $AC0.M, $AX0.H : $AC1.M, $AX1.H - 017c 8a00 m2 - 017d 0082 0c00 lri $AR2, #0x0c00 - 017f 00dd 0430 lr $AC1.L, @0x0430 - 0181 1504 lsl $ACC1, #4 - 0182 1fe0 mrr $AC1.M, $AR0 - 0183 8100 clr $ACC0 - 0184 00de 0362 lr $AC0.M, @0x0362 - 0186 1474 lsr $ACC0, #-12 - 0187 1f7e mrr $AX1.H, $AC0.M - 0188 1f3c mrr $AX1.L, $AC0.L - 0189 8f00 set40 - 018a 1943 lrri $AR3, @$AR2 - 018b 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 018c 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 018d f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 018e f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 018f f200 madd $AX0.L, $AX0.H - 0190 fe00 movpz $ACC0 - 0191 1c1f mrr $AR0, $AC1.M - - 0192 1943 lrri $AR3, @$AR2 - 0193 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0194 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0195 114e 019d bloopi #0x4e, 0x019d - 0197 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0198 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0199 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - - 019a 1c1f mrr $AR0, $AC1.M - 019b 1943 lrri $AR3, @$AR2 - 019c 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 019d 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 - 019e f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 019f f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01a0 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 01a1 fe00 movpz $ACC0 - 01a2 1b3e srri @$AR1, $AC0.M - - 01a3 8b00 m0 - 01a4 8e00 set16 - 01a5 00fe 0433 sr @0x0433, $AC0.M - 01a7 1c1f mrr $AR0, $AC1.M - 01a8 150c lsl $ACC1, #12 - 01a9 0340 0fff andi $AC1.M, #0x0fff - 01ab 00ff 0430 sr @0x0430, $AC1.M - 01ad 0083 043c lri $AR3, #0x043c - 01af 191e lrri $AC0.M, @$AR0 - 01b0 191f lrri $AC1.M, @$AR0 - 01b1 80a0 nx'ls : $AX0.H, $AC0.M - 01b2 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 01b3 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 01b4 1b7f srri @$AR3, $AC1.M - 01b5 02df ret - -subroutine: - 01b6 1fe0 mrr $AC1.M, $AR0 - 01b7 1c1f mrr $AR0, $AC1.M - 01b8 1128 01bf bloopi #0x28, 0x01bf - 01ba 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 01bb 1b3e srri @$AR1, $AC0.M - 01bc 1c1f mrr $AR0, $AC1.M - 01bd 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 01be 1b3e srri @$AR1, $AC0.M - 01bf 1c1f mrr $AR0, $AC1.M - 01c0 029f 01a5 jmp 0x01a5 -} - -void 01c2_Unk() { - 01c2 8a00 m2 - 01c3 0083 03e8 lri $AR3, #0x03e8 - 01c5 191e lrri $AC0.M, @$AR0 - 01c6 191a lrri $AX0.H, @$AR0 - 01c7 1006 loopi #0x06 - 01c8 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 01c9 1b7e srri @$AR3, $AC0.M - 01ca 1b7a srri @$AR3, $AX0.H - 01cb 0080 03e8 lri $AR0, #0x03e8 - 01cd 0088 0007 lri $WR0, #0x0007 - 01cf 1150 01dc bloopi #0x50, 0x01dc - 01d1 1c61 mrr $AR3, $AR1 - 01d2 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 01d3 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01d4 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01d5 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01d6 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01d7 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01d8 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01d9 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01da f200 madd $AX0.L, $AX0.H - 01db fe00 movpz $ACC0 - 01dc 1b3e srri @$AR1, $AC0.M - 01dd 0088 ffff lri $WR0, #0xffff - 01df 8b00 m0 - 01e0 02df ret -} - -void 01e1_Unk() { // ZWW: 0b4d_IIR_Filter - 01e1 8a00 m2 - 01e2 05fe addis $ACC1, #0xfe - 01e3 0083 03e8 lri $AR3, #0x03e8 - 01e5 191e lrri $AC0.M, @$AR0 - 01e6 191a lrri $AX0.H, @$AR0 - 01e7 005f loop $AC1.M - 01e8 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 01e9 1b7e srri @$AR3, $AC0.M - 01ea 1b7a srri @$AR3, $AX0.H - 01eb 0080 03e8 lri $AR0, #0x03e8 - 01ed 0501 addis $ACC1, #0x01 - 01ee 1d1f mrr $WR0, $AC1.M - 01ef 1150 01f7 bloopi #0x50, 0x01f7 - 01f1 1c61 mrr $AR3, $AR1 - 01f2 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 01f3 005f loop $AC1.M - 01f4 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 01f5 f200 madd $AX0.L, $AX0.H - 01f6 fe00 movpz $ACC0 - 01f7 1b3e srri @$AR1, $AC0.M - 01f8 0088 ffff lri $WR0, #0xffff - 01fa 8b00 m0 - 01fb 02df ret -} - -void 01fc_Unk() { // ZWW: 0b68_4TapFIR - 01fc 0083 03e8 lri $AR3, #0x03e8 - 01fe 191e lrri $AC0.M, @$AR0 - 01ff 191a lrri $AX0.H, @$AR0 - 0200 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0201 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0202 1b7e srri @$AR3, $AC0.M - 0203 1b7a srri @$AR3, $AX0.H - 0204 0080 03e8 lri $AR0, #0x03e8 - 0206 0088 0003 lri $WR0, #0x0003 - 0208 0085 0000 lri $IX1, #0x0000 - 020a 0087 0000 lri $IX3, #0x0000 - 020c 1fc2 mrr $AC0.M, $AR2 - 020d 195b lrri $AX1.H, @$AR2 - 020e 1959 lrri $AX1.L, @$AR2 - 020f 195f lrri $AC1.M, @$AR2 - 0210 195a lrri $AX0.H, @$AR2 - 0211 1c5e mrr $AR2, $AC0.M - 0212 1fda mrr $AC0.M, $AX0.H - 0213 1c61 mrr $AR3, $AR1 - 0214 8a00 m2 - 0215 8f00 set40 - 0216 191a lrri $AX0.H, @$AR0 - 0217 b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0218 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0219 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 021a e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 021b b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 021c 1127 0227 bloopi #0x27, 0x0227 - 021e e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - - 021f 197e lrri $AC0.M, @$AR3 - 0220 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0221 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0222 bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 0223 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - - 0224 197f lrri $AC1.M, @$AR3 - 0225 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0226 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0227 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0228 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0229 197e lrri $AC0.M, @$AR3 - 022a e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 022b eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 022c bf00 mulxmv $AX0.H, $AX1.H, $ACC1 - 022d 1bff srrn @$AR3, $AC1.M - 022e 197f lrri $AC1.M, @$AR3 - 022f 8e00 set16 - 0230 8b00 m0 - 0231 0088 ffff lri $WR0, #0xffff - 0233 1b5b srri @$AR2, $AX1.H - 0234 1b59 srri @$AR2, $AX1.L - 0235 1b5f srri @$AR2, $AC1.M - 0236 1b5e srri @$AR2, $AC0.M - 0237 02df ret -} - -void 0238_Unk() { - 0238 0080 0346 lri $AR0, #0x0346 - 023a 02bf 0051 call 0x0051 - 023c 02bf 0051 call 0x0051 - 023e 0081 0346 lri $AR1, #0x0346 - 0240 009f 0580 lri $AC1.M, #0x0580 - 0242 0080 0080 lri $AR0, #0x0080 - 0244 02bf 007c call 0x007c - 0246 0081 0348 lri $AR1, #0x0348 - 0248 009f 0c00 lri $AC1.M, #0x0c00 - 024a 0080 0080 lri $AR0, #0x0080 - 024c 02bf 007c call 0x007c - 024e 0080 0c00 lri $AR0, #0x0c00 - 0250 0081 0580 lri $AR1, #0x0580 - 0252 02bf 01fc call 0x01fc - 0254 0081 0346 lri $AR1, #0x0346 - 0256 009f 0580 lri $AC1.M, #0x0580 - 0258 0080 0080 lri $AR0, #0x0080 - 025a 02bf 0089 call 0x0089 - 025c 0081 0348 lri $AR1, #0x0348 - 025e 009f 0c00 lri $AC1.M, #0x0c00 - 0260 0080 0080 lri $AR0, #0x0080 - 0262 02bf 0089 call 0x0089 - 0264 029f 0049 jmp 0x0049 - 0266 8100 clr $ACC0 - 0267 1f5e mrr $AX0.H, $AC0.M - 0268 00d8 0402 lr $AX0.L, @0x0402 - 026a 00dc 0430 lr $AC0.L, @0x0430 - 026c 0080 0520 lri $AR0, #0x0520 - 026e 00df 0480 lr $AC1.M, @0x0480 - 0270 1501 lsl $ACC1, #1 - 0271 0340 007e andi $AC1.M, #0x007e - 0273 0300 027b addi $AC1.M, #0x027b - 0275 1c5f mrr $AR2, $AC1.M - 0276 175f callr $AR2 - 0277 00fc 0430 sr @0x0430, $AC0.L - 0279 029f 056d jmp 0x056d - 027b 029f 029c jmp 0x029c - 027d 029f 02d7 jmp 0x02d7 - 027f 029f 02bf jmp 0x02bf - 0281 029f 02ac jmp 0x02ac - 0283 029f 02e5 jmp 0x02e5 - 0285 029f 029b jmp 0x029b - 0287 029f 0303 jmp 0x0303 - 0289 029f 0306 jmp 0x0306 - 028b 029f 029b jmp 0x029b - 028d 029f 029b jmp 0x029b - 028f 029f 0324 jmp 0x0324 - 0291 029f 02dd jmp 0x02dd - 0293 029f 02e1 jmp 0x02e1 - 0295 029f 029b jmp 0x029b - 0297 029f 029b jmp 0x029b - 0299 029f 029b jmp 0x029b - 029b 02df ret -} - -void 029c_Unk() { - 029c 1401 lsl $ACC0, #1 - 029d 009b c000 lri $AX1.H, #0xc000 - 029f 0099 4000 lri $AX1.L, #0x4000 - 02a1 1150 02a9 bloopi #0x50, 0x02a9 - 02a3 02c0 0001 andcf $AC0.M, #0x0001 - 02a5 027c iflnz - 02a6 1b1b srri @$AR0, $AX1.H - 02a7 027d iflz - 02a8 1b19 srri @$AR0, $AX1.L - 02a9 4800 addax $ACC0, $AX0.L - 02aa 147f lsr $ACC0, #-1 - 02ab 02df ret -} - -void 02ac_Unk() { - 02ac 1402 lsl $ACC0, #2 - 02ad 8900 clr $ACC1 - 02ae 1fb8 mrr $AC1.L, $AX0.L - 02af 1501 lsl $ACC1, #1 - 02b0 009b c000 lri $AX1.H, #0xc000 - 02b2 0099 4000 lri $AX1.L, #0x4000 - 02b4 1150 02bc bloopi #0x50, 0x02bc - 02b6 02c0 0003 andcf $AC0.M, #0x0003 - 02b8 027c iflnz - 02b9 1b1b srri @$AR0, $AX1.H - 02ba 027d iflz - 02bb 1b19 srri @$AR0, $AX1.L - 02bc 4c00 add $ACC0, $AC1.L - 02bd 147e lsr $ACC0, #-2 - 02be 02df ret -} - -void 02bf_Unk() { // ZWW:08d5 - 02bf 1401 lsl $ACC0, #1 - 02c0 0081 0ca0 lri $AR1, #0x0ca0 - 02c2 009b c000 lri $AX1.H, #0xc000 - 02c4 0099 4000 lri $AX1.L, #0x4000 - 02c6 8900 clr $ACC1 - 02c7 0082 0000 lri $AR2, #0x0000 - 02c9 1150 02d4 bloopi #0x50, 0x02d4 - 02cb 02c0 0001 andcf $AC0.M, #0x0001 - 02cd 027c iflnz - 02ce 1b1b srri @$AR0, $AX1.H - 02cf 027d iflz - 02d0 1b19 srri @$AR0, $AX1.L - 02d1 183d lrr $AC1.L, @$AR1 - 02d2 4900 addax $ACC1, $AX0.L - 02d3 1fe2 mrr $AC1.M, $AR2 - 02d4 4c39 add's $ACC0, $AC1.L : @$AR1, $AC1.M - 02d5 147f lsr $ACC0, #-1 - 02d6 02df ret -} - -void 02d7_Unk() { // ZWW:08ed - 02d7 8900 clr $ACC1 - 02d8 1fb8 mrr $AC1.L, $AX0.L - 02d9 157f lsr $ACC1, #-1 - 02da 1050 loopi #0x50 - 02db 4c20 add's $ACC0, $AC1.L : @$AR0, $AC0.L - 02dc 02df ret -} - -void 02dd_Unk() { // ZWW:08f3 - 02dd 0082 0180 lri $AR2, #0x0180 // Three entrances - 02df 029f 02e7 jmp 0x02e7 - 02e1 0082 01c0 lri $AR2, #0x01c0 - 02e3 029f 02e7 jmp 0x02e7 - 02e5 0082 0140 lri $AR2, #0x0140 - 02e7 008a 003f lri $WR2, #0x003f - 02e9 0086 0000 lri $IX2, #0x0000 - 02eb 1406 lsl $ACC0, #6 - 02ec 8900 clr $ACC1 - 02ed 1fb8 mrr $AC1.L, $AX0.L - 02ee 1505 lsl $ACC1, #5 - 02ef 009b 003f lri $AX1.H, #0x003f - 02f1 009a 0000 lri $AX0.H, #0x0000 - 02f3 3600 andr $AC0.M, $AX1.H - 02f4 1cde mrr $IX2, $AC0.M - 02f5 001a addarn $AR2, $IX2 - 02f6 3400 andr $AC0.M, $AX0.H - 02f7 1150 02fd bloopi #0x50, 0x02fd - 02f9 4c4a add'l $ACC0, $AC1.L : $AX1.L, @$AR2 - 02fa 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 02fb 1cde mrr $IX2, $AC0.M - 02fc 340e andr'nr $AC0.M, $AX0.H : $AR2 - 02fd 1b19 srri @$AR0, $AX1.L - 02fe 1fc2 mrr $AC0.M, $AR2 - 02ff 147a lsr $ACC0, #-6 - 0300 008a ffff lri $WR2, #0xffff - 0302 02df ret -} - -void 030_MemsetBlock() { - 0303 1050 loopi #0x50 - 0304 1b18 srri @$AR0, $AX0.L - // 0305 02df ret -} - -void 0306_Unk() { - 0306 0082 0100 lri $AR2, #0x0100 - 0308 008a 003f lri $WR2, #0x003f - 030a 0086 0000 lri $IX2, #0x0000 - 030c 1406 lsl $ACC0, #6 - 030d 8900 clr $ACC1 - 030e 1fb8 mrr $AC1.L, $AX0.L - 030f 1505 lsl $ACC1, #5 - 0310 009b 003f lri $AX1.H, #0x003f - 0312 009a 0000 lri $AX0.H, #0x0000 - 0314 3600 andr $AC0.M, $AX1.H - 0315 1cde mrr $IX2, $AC0.M - 0316 001a addarn $AR2, $IX2 - 0317 3400 andr $AC0.M, $AX0.H - 0318 1150 031e bloopi #0x50, 0x031e - 031a 4c4a add'l $ACC0, $AC1.L : $AX1.L, @$AR2 - 031b 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 031c 1cde mrr $IX2, $AC0.M - 031d 340e andr'nr $AC0.M, $AX0.H : $AR2 - 031e 1b19 srri @$AR0, $AX1.L - 031f 1fc2 mrr $AC0.M, $AR2 - 0320 147a lsr $ACC0, #-6 - 0321 008a ffff lri $WR2, #0xffff - 0323 02df ret -} - -void 0324_Unk() { - 0324 0082 0100 lri $AR2, #0x0100 - 0326 008a 003f lri $WR2, #0x003f - 0328 0086 0000 lri $IX2, #0x0000 - 032a 0081 0ca0 lri $AR1, #0x0ca0 - 032c 1406 lsl $ACC0, #6 - 032d 8900 clr $ACC1 - 032e 1fb8 mrr $AC1.L, $AX0.L - 032f 1505 lsl $ACC1, #5 - 0330 009b 003f lri $AX1.H, #0x003f - 0332 009a 0000 lri $AX0.H, #0x0000 - 0334 3600 andr $AC0.M, $AX1.H - 0335 1cde mrr $IX2, $AC0.M - 0336 001a addarn $AR2, $IX2 - 0337 3400 andr $AC0.M, $AX0.H - 0338 1150 0343 bloopi #0x50, 0x0343 - 033a 1939 lrri $AX1.L, @$AR1 - 033b a000 mulx $AX0.L, $AX1.L - 033c 140a lsl $ACC0, #10 - 033d 4e00 addp $ACC0 - 033e 1476 lsr $ACC0, #-10 - 033f 4c4a add'l $ACC0, $AC1.L : $AX1.L, @$AR2 - 0340 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0341 1cde mrr $IX2, $AC0.M - 0342 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0343 1b19 srri @$AR0, $AX1.L - 0344 1fc2 mrr $AC0.M, $AR2 - 0345 147a lsr $ACC0, #-6 - 0346 008a ffff lri $WR2, #0xffff - 0348 02df ret -} - -// DsetupTable -void 0349_COMMAND_01() { - 0349 0080 0380 lri $AR0, #0x0380 - 034b 02bf 0051 call 0x0051 - 034d 02bf 0051 call 0x0051 - 034f 02bf 0051 call 0x0051 - 0351 02bf 0051 call 0x0051 - - 0353 0081 0382 lri $AR1, #0x0382 - 0355 009f 0000 lri $AC1.M, #0x0000 - 0357 0080 0200 lri $AR0, #0x0200 - // 0359 02bf 007c call 0x007c - 007c_CopyRAMtoDMEM() - - 035b 0081 0384 lri $AR1, #0x0384 - 035d 009f 0300 lri $AC1.M, #0x0300 - 035f 0080 0020 lri $AR0, #0x0020 - 0361 02bf 007c call 0x007c - 007c_CopyRAMtoDMEM() - - - 0363 02bf 03cc call 0x03cc - 0365 00de 0345 lr $AC0.M, @0x0345 - 0367 00fe 0342 sr @0x0342, $AC0.M - 0369 02bf 0af0 call 0x0af0 - 036b 029f 0049 jmp 0x0049 - 036d 00de 0344 lr $AC0.M, @0x0344 - 036f 1404 lsl $ACC0, #4 - 0370 0200 03a8 addi $AC0.M, #0x03a8 - 0372 1c1e mrr $AR0, $AC0.M - 0373 02bf 0051 call 0x0051 - 0375 02bf 0051 call 0x0051 - 0377 02bf 0051 call 0x0051 - 0379 00de 0345 lr $AC0.M, @0x0345 - 037b 1b1e srri @$AR0, $AC0.M - 037c 00de 0344 lr $AC0.M, @0x0344 - 037e 0200 03a4 addi $AC0.M, #0x03a4 - 0380 1c1e mrr $AR0, $AC0.M - 0381 8100 clr $ACC0 - 0382 1b1e srri @$AR0, $AC0.M - 0383 02df ret -} - -void 0384_Unk() { - 0384 00de 0344 lr $AC0.M, @0x0344 - 0386 1404 lsl $ACC0, #4 - 0387 0200 03b0 addi $AC0.M, #0x03b0 - 0389 1c1e mrr $AR0, $AC0.M - 038a 02bf 0051 call 0x0051 - 038c 02bf 0051 call 0x0051 - 038e 02bf 0051 call 0x0051 - 0390 02bf 0051 call 0x0051 - 0392 02df ret -} - -void 0393_Unk() { - 0393 0081 034c lri $AR1, #0x034c - 0395 009f 0400 lri $AC1.M, #0x0400 - 0397 0080 00c0 lri $AR0, #0x00c0 - 0399 02bf 007c call 0x007c - 039b 02df ret -} - -void 039c_Unk() { - 039c 0081 034c lri $AR1, #0x034c - 039e 009f 0400 lri $AC1.M, #0x0400 - 03a0 0080 0080 lri $AR0, #0x0080 - 03a2 0081 034c lri $AR1, #0x034c - 03a4 193e lrri $AC0.M, @$AR1 - 03a5 193c lrri $AC0.L, @$AR1 - 03a6 0098 0000 lri $AX0.L, #0x0000 - 03a8 7000 addaxl $ACC0, $AX0.L - 03a9 02bf 008b call 0x008b - 03ab 02df ret -} - -void 03ac_Unk() { - 03ac 191e lrri $AC0.M, @$AR0 - 03ad 191a lrri $AX0.H, @$AR0 - 03ae 005f loop $AC1.M - 03af 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 03b0 1b7e srri @$AR3, $AC0.M - 03b1 1b7a srri @$AR3, $AX0.H - 03b2 02df ret -} - -// Example call: -//a 03d9 0080 0f40 lri $AR0, #0x0f40 -//a 03db 0082 0d00 lri $AR2, #0x0d00 -//a 03dd 0083 0d60 lri $AR3, #0x0d60 -//a 03df 009f 0028 lri $AC1.M, #0x0028 -//a 03e1 02bf 03b3 call 0x03b3 -// Not sure how AR2 fits into the picture... -void 03b3_XorBuffer(InputBuffer($AR0), OutputBuffer($AR3), HalfLength($AC1.M)) { - 03b3 191e lrri $AC0.M, @$AR0 - 03b4 191a lrri $AX0.H, @$AR0 - 03b5 007f 03ba bloop $AC1.M, 0x03ba - 03b7 32b2 xorr'sl $AC0.M, $AX1.H : $AC0.M, $AX1.H - 03b8 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 03b9 33ba xorr'slm $AC1.M, $AX1.H : $AC0.M, $AX1.H - 03ba 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 03bb 0000 nop - 03bc 02df ret -} - -void 03bd_Unk() { - 03bd 8a00 m2 - 03be 157f lsr $ACC1, #-1 - 03bf 1c20 mrr $AR1, $AR0 - 03c0 1c03 mrr $AR0, $AR3 - 03c1 193a lrri $AX0.H, @$AR1 - 03c2 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 - 03c3 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 - 03c4 007f 03c9 bloop $AC1.M, 0x03c9 - 03c6 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 03c7 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 03c8 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 03c9 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 03ca 8b00 m0 - 03cb 02df ret -} - -void 03cc_Unk() { - 03cc 0083 ffa0 lri $AR3, #0xffa0 - 03ce 0080 0300 lri $AR0, #0x0300 - 03d0 009f 000e lri $AC1.M, #0x000e - 03d2 1108 03d7 bloopi #0x08, 0x03d7 - 03d4 191e lrri $AC0.M, @$AR0 - 03d5 1b7e srri @$AR3, $AC0.M - 03d6 191e lrri $AC0.M, @$AR0 - 03d7 1b7e srri @$AR3, $AC0.M - 03d8 02df ret -} - -void 03d9_Unk() { - - 03d9 0080 0f40 lri $AR0, #0x0f40 - 03db 0082 0d00 lri $AR2, #0x0d00 - 03dd 0083 0d60 lri $AR3, #0x0d60 - 03df 009f 0028 lri $AC1.M, #0x0028 - // XorBuffer, why?? - 03e1 02bf 03b3 call 0x03b3 - - // Clear a bunch of buffers. - 03e3 8900 clr $ACC1 - 03e4 009e 0050 lri $AC0.M, #0x0050 - 03e6 0080 0ca0 lri $AR0, #0x0ca0 - 03e8 005e loop $AC0.M - 03e9 1b1f srri @$AR0, $AC1.M - 03ea 0080 0f40 lri $AR0, #0x0f40 - 03ec 005e loop $AC0.M - 03ed 1b1f srri @$AR0, $AC1.M - 03ee 0080 0fa0 lri $AR0, #0x0fa0 - 03f0 005e loop $AC0.M - 03f1 1b1f srri @$AR0, $AC1.M - 03f2 0080 0b00 lri $AR0, #0x0b00 - 03f4 005e loop $AC0.M - 03f5 1b1f srri @$AR0, $AC1.M - 03f6 0080 09a0 lri $AR0, #0x09a0 - 03f8 005e loop $AC0.M - 03f9 1b1f srri @$AR0, $AC1.M - - 03fa 02df ret -} - -void 03fb_Unk() { - 03fb 00c0 03a0 lr $AR0, @0x03a0 - 03fd 191a lrri $AX0.H, @$AR0 - 03fe 00df 03a1 lr $AC1.M, @0x03a1 - 0400 009b 00a0 lri $AX1.H, #0x00a0 - 0402 0081 0393 lri $AR1, #0x0393 - 0404 18bc lrrd $AC0.L, @$AR1 - 0405 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 0406 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0407 0080 0050 lri $AR0, #0x0050 - 0409 0508 addis $ACC1, #0x08 - 040a 02bf 007e call 0x007e - 040c 00de 0390 lr $AC0.M, @0x0390 - 040e 02a0 0001 andf $AC0.M, #0x0001 - 0410 029d 041a jlz 0x041a - 0412 0080 0398 lri $AR0, #0x0398 - 0414 009e 0008 lri $AC0.M, #0x0008 - 0416 00c1 03a1 lr $AR1, @0x03a1 - 0418 02bf 01c2 call 0x01c2 - 041a 009f 0050 lri $AC1.M, #0x0050 - 041c 00c0 03a1 lr $AR0, @0x03a1 - 041e 8100 clr $ACC0 - 041f 00de 0394 lr $AC0.M, @0x0394 - 0421 b100 tst $ACC0 - 0422 0295 0429 jz 0x0429 - 0424 1c7e mrr $AR3, $AC0.M - 0425 00d8 0395 lr $AX0.L, @0x0395 - 0427 02bf 03bd call 0x03bd - 0429 009f 0050 lri $AC1.M, #0x0050 - 042b 00c0 03a1 lr $AR0, @0x03a1 - 042d 8100 clr $ACC0 - 042e 00de 0396 lr $AC0.M, @0x0396 - 0430 b100 tst $ACC0 - 0431 0295 0438 jz 0x0438 - 0433 1c7e mrr $AR3, $AC0.M - 0434 00d8 0397 lr $AX0.L, @0x0397 - 0436 02bf 03bd call 0x03bd - 0438 00de 0390 lr $AC0.M, @0x0390 - 043a 02a0 0002 andf $AC0.M, #0x0002 - 043c 02dd retlz - - 043d 0080 0398 lri $AR0, #0x0398 - 043f 009e 0008 lri $AC0.M, #0x0008 - 0441 00c1 03a1 lr $AR1, @0x03a1 - 0443 02bf 01c2 call 0x01c2 - 0445 02df ret -} - -void 0446_Unk() { - 0446 009f 0dc0 lri $AC1.M, #0x0dc0 - 0448 00ff 03a1 sr @0x03a1, $AC1.M - 044a 009f 03a8 lri $AC1.M, #0x03a8 - 044c 00ff 03a2 sr @0x03a2, $AC1.M - 044e 009f 03a4 lri $AC1.M, #0x03a4 - 0450 00ff 03a0 sr @0x03a0, $AC1.M - 0452 1104 047b bloopi #0x04, 0x047b - 0454 00c0 03a2 lr $AR0, @0x03a2 - 0456 0083 0390 lri $AR3, #0x0390 - 0458 009f 000e lri $AC1.M, #0x000e - 045a 02bf 03ac call 0x03ac - 045c 00da 0390 lr $AX0.H, @0x0390 - 045e 8600 tstaxh $AX0.H - 045f 0295 046c jz 0x046c - 0461 00df 03a1 lr $AC1.M, @0x03a1 - 0463 1c7f mrr $AR3, $AC1.M - 0464 0550 addis $ACC1, #0x50 - 0465 1c1f mrr $AR0, $AC1.M - 0466 009f 0006 lri $AC1.M, #0x0006 - 0468 02bf 03ac call 0x03ac - 046a 02bf 03fb call 0x03fb - 046c 00de 03a2 lr $AC0.M, @0x03a2 - 046e 0410 addis $ACC0, #0x10 - 046f 00fe 03a2 sr @0x03a2, $AC0.M - 0471 00de 03a1 lr $AC0.M, @0x03a1 - 0473 0460 addis $ACC0, #0x60 - 0474 00fe 03a1 sr @0x03a1, $AC0.M - 0476 00de 03a0 lr $AC0.M, @0x03a0 - 0478 7400 incm $AC0.M - 0479 00fe 03a0 sr @0x03a0, $AC0.M - 047b 0000 nop - 047c 02df ret -} - -void 047d_Unk() { - 047d 00c0 03a0 lr $AR0, @0x03a0 - 047f 181a lrr $AX0.H, @$AR0 - 0480 8100 clr $ACC0 - 0481 181e lrr $AC0.M, @$AR0 - 0482 00db 0391 lr $AX1.H, @0x0391 - 0484 7400 incm $AC0.M - 0485 d100 cmpar $ACC1, $AX0.H - 0486 0270 ifns - 0487 8100 clr $ACC0 - 0488 1b1e srri @$AR0, $AC0.M - 0489 00df 03a1 lr $AC1.M, @0x03a1 - 048b 009b 00a0 lri $AX1.H, #0x00a0 - 048d 0081 0393 lri $AR1, #0x0393 - 048f 18bc lrrd $AC0.L, @$AR1 - 0490 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 0491 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0492 0080 0050 lri $AR0, #0x0050 - 0494 02bf 008b call 0x008b - 0496 02df ret -} - -void 0497_Unk() { - 0497 009f 0dc0 lri $AC1.M, #0x0dc0 - 0499 00ff 03a1 sr @0x03a1, $AC1.M - 049b 009f 03a8 lri $AC1.M, #0x03a8 - 049d 00ff 03a2 sr @0x03a2, $AC1.M - 049f 009f 03a4 lri $AC1.M, #0x03a4 - 04a1 00ff 03a0 sr @0x03a0, $AC1.M - 04a3 1104 04c3 bloopi #0x04, 0x04c3 - 04a5 00c0 03a2 lr $AR0, @0x03a2 - 04a7 0083 0390 lri $AR3, #0x0390 - 04a9 009f 000e lri $AC1.M, #0x000e - 04ab 02bf 03ac call 0x03ac - 04ad 00da 0390 lr $AX0.H, @0x0390 - 04af 8600 tstaxh $AX0.H - 04b0 0295 04b4 jz 0x04b4 - 04b2 02bf 047d call 0x047d - 04b4 00de 03a2 lr $AC0.M, @0x03a2 - 04b6 0410 addis $ACC0, #0x10 - 04b7 00fe 03a2 sr @0x03a2, $AC0.M - 04b9 00de 03a1 lr $AC0.M, @0x03a1 - 04bb 0460 addis $ACC0, #0x60 - 04bc 00fe 03a1 sr @0x03a1, $AC0.M - 04be 00de 03a0 lr $AC0.M, @0x03a0 - 04c0 7400 incm $AC0.M - 04c1 00fe 03a0 sr @0x03a0, $AC0.M - 04c3 0000 nop - 04c4 02df ret -} - -void 04c5_Unk() { - 04c5 0081 0386 lri $AR1, #0x0386 - 04c7 009f 03a8 lri $AC1.M, #0x03a8 - 04c9 0080 0040 lri $AR0, #0x0040 - 04cb 02bf 007c call 0x007c - 04cd 02df ret -} - -void 04ce_Increment32BitAddressAtAR0() { - 04ce 191e lrri $AC0.M, @$AR0 - 04cf 189c lrrd $AC0.L, @$AR0 - 04d0 4800 addax $ACC0, $AX0.L - 04d1 1b1e srri @$AR0, $AC0.M - 04d2 1b1c srri @$AR0, $AC0.L - 04d3 02df ret -} - -void 04d4_Unk() { - 04d4 8100 clr $ACC0 - 04d5 26fe lrs $AC0.M, @CMBH - 04d6 02c0 8000 andcf $AC0.M, #0x8000 - 04d8 029c 04d5 jlnz 0x04d5 - 04da 26ff lrs $AC0.M, @CMBL - 04db 02df ret -} - -void 04dc_Unk() { - 04dc 0080 0388 lri $AR0, #0x0388 - 04de 0081 0051 lri $AR1, #0x0051 - 04e0 173f callr $AR1 - 04e1 00de 0344 lr $AC0.M, @0x0344 - 04e3 00fe 0341 sr @0x0341, $AC0.M - 04e5 00de 0345 lr $AC0.M, @0x0345 - 04e7 00fe 038e sr @0x038e, $AC0.M - 04e9 173f callr $AR1 - 04ea 02df ret -} - -///////////////////////// -// -// -// 0x0341: Number of Frames to render ... - -// 0x034c + 0x034d: RAM address of the current PB block - -// 0x034e: Last Sync message for rendered frame -// 0x0354: PB loop counter - -// 0x0355: Current Frame - -// 0x0380: ??? -// 0x0381: ??? - -// 0x0388: RAM Address of Output Buffer1 -// 0x038a: RAM Address of Output Buffer2 -// -// 0x038f: Output Buffer Address (0x0520 most of the time) -// -// 0x03f8: *0x0433 -// 0x0520: Some kind of sample buffer - -// 0x0d00: Left mix buffer -// 0x0d60: Right mix buffer - -void 04eb_COMMAND_02() // sync frame - 04eb 02bf 04dc call 0x04dc - 04ed 009e 8000 lri $AC0.M, #0x8000 - 04ef 00dc 0341 lr $AC0.L, @0x0341 - 04f1 02bf 005a call 0x005a - 04f3 8100 clr $ACC0 - 04f4 00fe 0355 sr @0x0355, $AC0.M - 04f6 02bf 04c5 call 0x04c5 - 04f8 00de 0341 lr $AC0.M, @0x0341 - 04fa 007e 0698 bloop $AC0.M, 0x0698 - 04fc 02bf 03d9 call 0x03d9 - - 04fe 02bf 0446 call 0x0446 - 0500 02bf 0bb6 call 0x0bb6 - 0502 02bf 04d4 call 0x04d4 - 0504 8100 clr $ACC0 - 0505 00fe 0354 sr @0x0354, $AC0.M - 0507 00de 0342 lr $AC0.M, @0x0342 - 0509 007e 064c bloop $AC0.M, 0x064c - 050b 00d8 0354 lr $AX0.L, @0x0354 - 050d 009a 0180 lri $AX0.H, #0x0180 - 050f 8100 clr $ACC0 - 0510 00de 0380 lr $AC0.M, @0x0380 - 0512 00dc 0381 lr $AC0.L, @0x0381 - 0514 9000 mul $AX0.L, $AX0.H - 0515 9400 mulac $AX0.L, $AX0.H, $ACC0 - 0516 00fe 034c sr @0x034c, $AC0.M - 0518 00fc 034d sr @0x034d, $AC0.L - 051a 02bf 0393 call 0x0393 - 051c 00da 0400 lr $AX0.H, @0x0400 - 051e 8600 tstaxh $AX0.H - 051f 0295 0647 jz 0x0647 - 0521 00da 0401 lr $AX0.H, @0x0401 - 0523 8600 tstaxh $AX0.H - 0524 0294 0647 jnz 0x0647 - 0526 00da 0433 lr $AX0.H, @0x0433 - 0528 00fa 03f8 sr @0x03f8, $AX0.H - 052a 00da 0406 lr $AX0.H, @0x0406 - 052c 8600 tstaxh $AX0.H - 052d 0294 0a5e jnz 0x0a5e - 052f 8100 clr $ACC0 - 0530 00de 0480 lr $AC0.M, @0x0480 - 0532 0609 cmpis $ACC0, #0x09 - 0533 0295 0540 jz 0x0540 - 0535 0620 cmpis $ACC0, #0x20 - 0536 0295 08cd jz 0x08cd - 0538 0621 cmpis $ACC0, #0x21 - 0539 0295 08d6 jz 0x08d6 - 053b 0608 cmpis $ACC0, #0x08 - 053c 0295 0a66 jz 0x0a66 - 053e 029f 0266 jmp 0x0266 - 0540 00d8 0402 lr $AX0.L, @0x0402 - 0542 8100 clr $ACC0 - 0543 8900 clr $ACC1 - 0544 00dc 0430 lr $AC0.L, @0x0430 - 0546 8d00 set15 - 0547 0099 0050 lri $AX1.L, #0x0050 - 0549 a000 mulx $AX0.L, $AX1.L - 054a a400 mulxac $AX0.L, $AX1.L, $ACC0 - 054b 1404 lsl $ACC0, #4 - 054c 8c00 clr15 - 054d 1ffe mrr $AC1.M, $AC0.M - 054e 0083 0580 lri $AR3, #0x0580 - 0550 00da 0481 lr $AX0.H, @0x0481 - 0552 8600 tstaxh $AX0.H - 0553 0295 0563 jz 0x0563 - 0555 00da 0489 lr $AX0.H, @0x0489 - 0557 8100 clr $ACC0 - 0558 00de 048b lr $AC0.M, @0x048b - 055a 3800 orr $AC0.M, $AX0.H - 055b 0240 000f andi $AC0.M, #0x000f - 055d 0295 0563 jz 0x0563 - 055f 02bf 07d5 call 0x07d5 - 0561 029f 0565 jmp 0x0565 - 0563 02bf 0966 call 0x0966 - 0565 0080 0580 lri $AR0, #0x0580 - 0567 0081 0520 lri $AR1, #0x0520 - 0569 0099 0000 lri $AX1.L, #0x0000 - 056b 02bf 0141 call 0x0141 - 056d 00da 04a8 lr $AX0.H, @0x04a8 - 056f 8600 tstaxh $AX0.H - 0570 0295 0576 jz 0x0576 - 0572 0080 0520 lri $AR0, #0x0520 - 0574 02bf 0b90 call 0x0b90 - 0576 009e 0520 lri $AC0.M, #0x0520 - 0578 00fe 038f sr @0x038f, $AC0.M - 057a 8900 clr $ACC1 - 057b 00df 0484 lr $AC1.M, @0x0484 - 057d 0340 001f andi $AC1.M, #0x001f - 057f b900 tst $ACC1 - 0580 0295 05a6 jz 0x05a6 - 0582 00de 038f lr $AC0.M, @0x038f - 0584 5c00 sub $ACC0, $AC1.L - 0585 00fe 038f sr @0x038f, $AC0.M - 0587 1c7e mrr $AR3, $AC0.M - 0588 0080 0440 lri $AR0, #0x0440 - 058a 05fe addis $ACC1, #0xfe - 058b 02bf 03ac call 0x03ac - 058d 0080 0490 lri $AR0, #0x0490 - 058f 00c1 038f lr $AR1, @0x038f - 0591 8900 clr $ACC1 - 0592 00df 0484 lr $AC1.M, @0x0484 - 0594 0340 001f andi $AC1.M, #0x001f - 0596 02bf 01e1 call 0x01e1 - 0598 00de 038f lr $AC0.M, @0x038f - 059a 0450 addis $ACC0, #0x50 - 059b 1c1e mrr $AR0, $AC0.M - 059c 0083 0440 lri $AR3, #0x0440 - 059e 8900 clr $ACC1 - 059f 00df 0484 lr $AC1.M, @0x0484 - 05a1 0340 001f andi $AC1.M, #0x001f - 05a3 05fe addis $ACC1, #0xfe - 05a4 02bf 03ac call 0x03ac - 05a6 00de 0484 lr $AC0.M, @0x0484 - 05a8 0240 0020 andi $AC0.M, #0x0020 - 05aa 0295 05c8 jz 0x05c8 - 05ac 0080 04a4 lri $AR0, #0x04a4 - 05ae 00c1 038f lr $AR1, @0x038f - 05b0 0082 0454 lri $AR2, #0x0454 - 05b2 0083 04a7 lri $AR3, #0x04a7 - 05b4 18fa lrrd $AX0.H, @$AR3 - 05b5 8600 tstaxh $AX0.H - 05b6 0294 05c6 jnz 0x05c6 - 05b8 18fa lrrd $AX0.H, @$AR3 - 05b9 8600 tstaxh $AX0.H - 05ba 0294 05c6 jnz 0x05c6 - 05bc 18fa lrrd $AX0.H, @$AR3 - 05bd 8600 tstaxh $AX0.H - 05be 0294 05c6 jnz 0x05c6 - 05c0 8100 clr $ACC0 - 05c1 18fe lrrd $AC0.M, @$AR3 - 05c2 0280 7fff cmpi $AC0.M, #0x7fff - 05c4 0295 05c8 jz 0x05c8 - 05c6 02bf 01fc call 0x01fc - 05c8 8100 clr $ACC0 - 05c9 1c9e mrr $IX0, $AC0.M - 05ca 1cde mrr $IX2, $AC0.M - 05cb 7400 incm $AC0.M - 05cc 1cfe mrr $IX3, $AC0.M - 05cd 8100 clr $ACC0 - 05ce 00de 0407 lr $AC0.M, @0x0407 - 05d0 b100 tst $ACC0 - 05d1 0295 05e0 jz 0x05e0 - 05d3 00c3 038f lr $AR3, @0x038f - 05d5 0007 dar $AR3 - 05d6 0080 0477 lri $AR0, #0x0477 - 05d8 0084 ffff lri $IX0, #0xffff - 05da 0087 ffff lri $IX3, #0xffff - 05dc 199a lrrn $AX0.H, @$AR0 - 05dd 6554 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR0 - 05de 005e loop $AC0.M - 05df 65ad movr'lsnm $ACC1, $AX0.H : $AX0.H, $AC1.M - 05e0 00da 0485 lr $AX0.H, @0x0485 - 05e2 8600 tstaxh $AX0.H - 05e3 0295 05f6 jz 0x05f6 - 05e5 8900 clr $ACC1 - 05e6 0086 0005 lri $IX2, #0x0005 - 05e8 0082 040a lri $AR2, #0x040a - 05ea 1106 05ee bloopi #0x06, 0x05ee - 05ec 18de lrrd $AC0.M, @$AR2 - 05ed 147f lsr $ACC0, #-1 - 05ee 4d36 add'sn $ACC1, $AC0.L : @$AR2, $AC0.M - 05ef b900 tst $ACC1 - 05f0 0294 05f6 jnz 0x05f6 - 05f2 009a 0001 lri $AX0.H, #0x0001 - 05f4 00fa 0401 sr @0x0401, $AX0.H - 05f6 8f00 set40 - 05f7 0086 0002 lri $IX2, #0x0002 - 05f9 0082 0408 lri $AR2, #0x0408 - 05fb 1106 0626 bloopi #0x06, 0x0626 - 05fd 8100 clr $ACC0 - 05fe 195e lrri $AC0.M, @$AR2 - 05ff 1200 sbclr #0x00 - 0600 b100 tst $ACC0 - 0601 0275 ifz - 0602 1300 sbset #0x00 - 0603 1c7e mrr $AR3, $AC0.M - 0604 195e lrri $AC0.M, @$AR2 - 0605 195f lrri $AC1.M, @$AR2 - 0606 5c00 sub $ACC0, $AC1.L - 0607 14fb asr $ACC0, #-5 - 0608 1f5e mrr $AX0.H, $AC0.M - 0609 1f1c mrr $AX0.L, $AC0.L - 060a 185e lrr $AC0.M, @$AR2 - 060b 0240 00ff andi $AC0.M, #0x00ff - 060d 1f7e mrr $AX1.H, $AC0.M - 060e 185e lrr $AC0.M, @$AR2 - 060f 1478 lsr $ACC0, #-8 - 0610 009c 0000 lri $AC0.L, #0x0000 - 0612 d100 cmpar $ACC1, $AX0.H - 0613 0295 061b jz 0x061b - 0615 185e lrr $AC0.M, @$AR2 - 0616 0272 ifg - 0617 7400 incm $AC0.M - 0618 0271 ifs - 0619 7800 decm $AC0.M - 061a 1a5e srr @$AR2, $AC0.M - 061b 0006 dar $AR2 - 061c 00de 038f lr $AC0.M, @0x038f - 061e 5600 subr $ACC0, $AX1.H - 061f 029d 0624 jlz 0x0624 - 0621 1c1e mrr $AR0, $AC0.M - 0622 02bf 011e call 0x011e - 0624 0000 nop - 0625 1b5f srri @$AR2, $AC1.M - 0626 000a iar $AR2 - 0627 8e00 set16 - 0628 8100 clr $ACC0 - 0629 00de 0407 lr $AC0.M, @0x0407 - 062b b100 tst $ACC0 - 062c 0295 063d jz 0x063d - 062e 00c3 038f lr $AR3, @0x038f - 0630 0087 004f lri $IX3, #0x004f - 0632 001f addarn $AR3, $IX3 - 0633 0080 0477 lri $AR0, #0x0477 - 0635 0084 ffff lri $IX0, #0xffff - 0637 0087 ffff lri $IX3, #0xffff - 0639 19fa lrrn $AX0.H, @$AR3 - 063a 6557 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR3 - 063b 005e loop $AC0.M - 063c 65af movr'slnm $ACC1, $AX0.H : $AC1.M, $AX0.H - 063d 00da 0406 lr $AX0.H, @0x0406 - 063f 8600 tstaxh $AX0.H - 0640 0294 0645 jnz 0x0645 - 0642 8100 clr $ACC0 - 0643 00fe 0404 sr @0x0404, $AC0.M - 0645 02bf 039c call 0x039c - - - 0647 00de 0354 lr $AC0.M, @0x0354 - 0649 7400 incm $AC0.M - 064a 00fe 0354 sr @0x0354, $AC0.M - 064c 0000 nop - 064d 16fb 0001 si @DIRQ, #0x0001 - 064f 02bf 0b11 call 0x0b11 - 0651 02bf 0b24 call 0x0b24 - 0653 02bf 0b7b call 0x0b7b - 0655 0080 09a0 lri $AR0, #0x09a0 - 0657 0083 0d00 lri $AR3, #0x0d00 - 0659 009f 0050 lri $AC1.M, #0x0050 - 065b 0098 5a82 lri $AX0.L, #0x5a82 - 065d 02bf 03bd call 0x03bd - 065f 0080 09a0 lri $AR0, #0x09a0 - 0661 0083 0d60 lri $AR3, #0x0d60 - 0663 009f 0050 lri $AC1.M, #0x0050 - 0665 02bf 03bd call 0x03bd - 0667 0083 0d00 lri $AR3, #0x0d00 - 0669 02bf 0130 call 0x0130 - 066b 0081 0388 lri $AR1, #0x0388 - 066d 009f 0d00 lri $AC1.M, #0x0d00 - 066f 0080 0050 lri $AR0, #0x0050 - 0671 02bf 0089 call 0x0089 - 0673 0080 0fa0 lri $AR0, #0x0fa0 - 0675 0083 0d60 lri $AR3, #0x0d60 - 0677 009f 0050 lri $AC1.M, #0x0050 - 0679 0098 8000 lri $AX0.L, #0x8000 - 067b 02bf 03bd call 0x03bd - 067d 0083 0d60 lri $AR3, #0x0d60 - 067f 02bf 0130 call 0x0130 - 0681 0081 038a lri $AR1, #0x038a - 0683 009f 0d60 lri $AC1.M, #0x0d60 - 0685 0080 0050 lri $AR0, #0x0050 - 0687 02bf 0089 call 0x0089 - 0689 009a 0000 lri $AX0.H, #0x0000 - 068b 0098 00a0 lri $AX0.L, #0x00a0 - 068d 0080 0388 lri $AR0, #0x0388 - 068f 02bf 04ce call 0x04ce - 0691 0080 038a lri $AR0, #0x038a - 0693 02bf 04ce call 0x04ce - 0695 02bf 0497 call 0x0497 - 0697 0000 nop - 0698 0000 nop - } - 0699 029f 0031 jmp 0x0031 - 069b 0080 0346 lri $AR0, #0x0346 - 069d 02bf 0051 call 0x0051 - 069f 02bf 0051 call 0x0051 - 06a1 0081 0346 lri $AR1, #0x0346 - 06a3 193e lrri $AC0.M, @$AR1 - 06a4 193c lrri $AC0.L, @$AR1 - 06a5 009f 0400 lri $AC1.M, #0x0400 - 06a7 00c0 0345 lr $AR0, @0x0345 - 06a9 02bf 007e call 0x007e - - 06ab 0081 0348 lri $AR1, #0x0348 - 06ad 193e lrri $AC0.M, @$AR1 - 06ae 193c lrri $AC0.L, @$AR1 - 06af 009f 0800 lri $AC1.M, #0x0800 - 06b1 00c0 0345 lr $AR0, @0x0345 - 06b3 02bf 007e call 0x007e - - 06b5 0081 0346 lri $AR1, #0x0346 - 06b7 193e lrri $AC0.M, @$AR1 - 06b8 193c lrri $AC0.L, @$AR1 - 06b9 009f 0800 lri $AC1.M, #0x0800 - 06bb 00c0 0345 lr $AR0, @0x0345 - 06bd 02bf 008b call 0x008b - - 06bf 0081 0348 lri $AR1, #0x0348 - 06c1 193e lrri $AC0.M, @$AR1 - 06c2 193c lrri $AC0.L, @$AR1 - 06c3 009f 0400 lri $AC1.M, #0x0400 - 06c5 00c0 0345 lr $AR0, @0x0345 - 06c7 02bf 008b call 0x008b - - 06c9 029f 0049 jmp 0x0049 -} - -void 06cb_Unk() { - 06cb 0080 0346 lri $AR0, #0x0346 - 06cd 02bf 0051 call 0x0051 - 06cf 02bf 0051 call 0x0051 - 06d1 0081 0346 lri $AR1, #0x0346 - 06d3 193e lrri $AC0.M, @$AR1 - 06d4 193c lrri $AC0.L, @$AR1 - 06d5 009f 0400 lri $AC1.M, #0x0400 - 06d7 00c0 0345 lr $AR0, @0x0345 - 06d9 02bf 007e call 0x007e - 06db 0081 0348 lri $AR1, #0x0348 - 06dd 193e lrri $AC0.M, @$AR1 - 06de 193c lrri $AC0.L, @$AR1 - 06df 009f 0400 lri $AC1.M, #0x0400 - 06e1 00c0 0345 lr $AR0, @0x0345 - 06e3 02bf 008b call 0x008b - 06e5 029f 0049 jmp 0x0049 -} - -void 06e7_Unk() { - 06e7 0080 0346 lri $AR0, #0x0346 - 06e9 02bf 0051 call 0x0051 - 06eb 02bf 0051 call 0x0051 - 06ed 0081 0346 lri $AR1, #0x0346 - 06ef 193e lrri $AC0.M, @$AR1 - 06f0 193c lrri $AC0.L, @$AR1 - 06f1 009f 0400 lri $AC1.M, #0x0400 - 06f3 00c0 0345 lr $AR0, @0x0345 - 06f5 02bf 00ae call 0x00ae - 06f7 0081 0348 lri $AR1, #0x0348 - 06f9 193e lrri $AC0.M, @$AR1 - 06fa 193c lrri $AC0.L, @$AR1 - 06fb 009f 0400 lri $AC1.M, #0x0400 - 06fd 00c0 0345 lr $AR0, @0x0345 - 06ff 02bf 008b call 0x008b - 0701 029f 0049 jmp 0x0049 - 0703 0080 0346 lri $AR0, #0x0346 - 0705 02bf 0051 call 0x0051 - 0707 02bf 0051 call 0x0051 - 0709 0081 0346 lri $AR1, #0x0346 - 070b 193e lrri $AC0.M, @$AR1 - 070c 193c lrri $AC0.L, @$AR1 - 070d 009f 0400 lri $AC1.M, #0x0400 - 070f 00c0 0344 lr $AR0, @0x0344 - 0711 02bf 007e call 0x007e - 0713 0081 0348 lri $AR1, #0x0348 - 0715 193e lrri $AC0.M, @$AR1 - 0716 193c lrri $AC0.L, @$AR1 - 0717 009f 0800 lri $AC1.M, #0x0800 - 0719 00c0 0344 lr $AR0, @0x0344 - 071b 02bf 007e call 0x007e - 071d 0080 0400 lri $AR0, #0x0400 - 071f 0083 0800 lri $AR3, #0x0800 - 0721 0084 0000 lri $IX0, #0x0000 - 0723 00da 0345 lr $AX0.H, @0x0345 - 0725 00df 0344 lr $AC1.M, @0x0344 - 0727 8f00 set40 - 0728 197b lrri $AX1.H, @$AR3 - 0729 b800 mulx $AX0.H, $AX1.H - 072a 197b lrri $AX1.H, @$AR3 - 072b 007f 0730 bloop $AC1.M, 0x0730 - 072d 199e lrrn $AC0.M, @$AR0 - 072e bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 072f 80b2 nx'sl : $AC0.M, $AX1.H - 0730 0000 nop - 0731 8e00 set16 - 0732 0081 0346 lri $AR1, #0x0346 - 0734 193e lrri $AC0.M, @$AR1 - 0735 193c lrri $AC0.L, @$AR1 - 0736 009f 0400 lri $AC1.M, #0x0400 - 0738 00c0 0344 lr $AR0, @0x0344 - 073a 02bf 008b call 0x008b - 073c 009e 8200 lri $AC0.M, #0x8200 - 073e 00dc 0344 lr $AC0.L, @0x0344 - 0740 02bf 005a call 0x005a - 0742 029f 0031 jmp 0x0031 - 0744 0080 0346 lri $AR0, #0x0346 - 0746 02bf 0051 call 0x0051 - 0748 0081 0346 lri $AR1, #0x0346 - 074a 009f 0400 lri $AC1.M, #0x0400 - 074c 00c0 0345 lr $AR0, @0x0345 - 074e 02bf 007c call 0x007c - 0750 02bf 8644 call 0x8644 - 0752 029f 0049 jmp 0x0049 -} - -void 0754_Unk() { - 0754 009e 0458 lri $AC0.M, #0x0458 - 0756 2231 lrs $AX0.H, @0x0031 - 0757 4400 addr $ACC0, $AX0.H - 0758 1c1e mrr $AR0, $AC0.M - 0759 1fda mrr $AC0.M, $AX0.H - 075a 3280 xorr'ls $AC0.M, $AX1.H : $AX0.L, $AC0.M - 075b 7400 incm $AC0.M - 075c 2232 lrs $AX0.H, @0x0032 - 075d 4400 addr $ACC0, $AX0.H - 075e 0090 0000 lri $AC0.H, #0x0000 - 0760 029f 0771 jmp 0x0771 - 0762 009e 0458 lri $AC0.M, #0x0458 - 0764 2231 lrs $AX0.H, @0x0031 - 0765 4400 addr $ACC0, $AX0.H - 0766 1c1e mrr $AR0, $AC0.M - 0767 1fda mrr $AC0.M, $AX0.H - 0768 3280 xorr'ls $AC0.M, $AX1.H : $AX0.L, $AC0.M - 0769 7400 incm $AC0.M - 076a 2232 lrs $AX0.H, @0x0032 - 076b 4400 addr $ACC0, $AX0.H - 076c 0090 0000 lri $AC0.H, #0x0000 - 076e 8200 cmp - 076f 0270 ifns - 0770 1fdf mrr $AC0.M, $AC1.M - 0771 1f3e mrr $AX1.L, $AC0.M - 0772 02bf 07c8 call 0x07c8 - 0774 2634 lrs $AC0.M, @0x0034 - 0775 2435 lrs $AC0.L, @0x0035 - 0776 7200 addaxl $ACC0, $AX1.L - 0777 5300 subr $ACC1, $AX1.L - 0778 2e34 srs @0x0034, $AC0.M - 0779 2c35 srs @0x0035, $AC0.L - 077a 02df ret -} - -void 077b_Unk() { - 077b 8100 clr $ACC0 - 077c 2234 lrs $AX0.H, @0x0034 - 077d 2035 lrs $AX0.L, @0x0035 - 077e 4800 addax $ACC0, $AX0.L - 077f 147c lsr $ACC0, #-4 - 0780 2e36 srs @0x0036, $AC0.M - 0781 2c37 srs @0x0037, $AC0.L - 0782 2380 lrs $AX1.H, @0xff80 - 0783 8d00 set15 - 0784 c810 mulc'mv $AC0.M, $AX1.H : $AX0.L, $AC0.L - 0785 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0786 8c00 clr15 - 0787 2035 lrs $AX0.L, @0x0035 - 0788 f000 lsl16 $ACC0 - 0789 4e00 addp $ACC0 - 078a 238c lrs $AX1.H, @0xff8c - 078b 218d lrs $AX1.L, @0xff8d - 078c 4a00 addax $ACC0, $AX1.L - 078d 2e38 srs @0x0038, $AC0.M - 078e 2c39 srs @0x0039, $AC0.L - 078f 1fd8 mrr $AC0.M, $AX0.L - 0790 0240 000f andi $AC0.M, #0x000f - 0792 2e31 srs @0x0031, $AC0.M - 0793 268a lrs $AC0.M, @0xff8a - 0794 248b lrs $AC0.L, @0xff8b - 0795 5800 subax $ACC0, $AX0.L - 0796 2e3a srs @0x003a, $AC0.M - 0797 2c3b srs @0x003b, $AC0.L - 0798 02df ret -} - -void 0799_Unk() { - 0799 2236 lrs $AX0.H, @0x0036 - 079a 2037 lrs $AX0.L, @0x0037 - 079b 8100 clr $ACC0 - 079c 268a lrs $AC0.M, @0xff8a - 079d 248b lrs $AC0.L, @0xff8b - 079e 147c lsr $ACC0, #-4 - 079f 5800 subax $ACC0, $AX0.L - 07a0 0295 07a9 jz 0x07a9 - 07a2 02bf 081b call 0x081b - 07a4 0e10 lris $AC0.M, #0x10 - 07a5 2e32 srs @0x0032, $AC0.M - 07a6 8100 clr $ACC0 - 07a7 2e31 srs @0x0031, $AC0.M - 07a8 02df ret -} - -void 07a9_Unk() { - 07a9 228a lrs $AX0.H, @0xff8a - 07aa 208b lrs $AX0.L, @0xff8b - 07ab 8100 clr $ACC0 - 07ac 2634 lrs $AC0.M, @0x0034 - 07ad 2435 lrs $AC0.L, @0x0035 - 07ae 5800 subax $ACC0, $AX0.L - 07af 0290 07b6 jns 0x07b6 - 07b1 02bf 081b call 0x081b - 07b3 263b lrs $AC0.M, @0x003b - 07b4 029f 07a5 jmp 0x07a5 - 07b6 2688 lrs $AC0.M, @0xff88 - 07b7 2489 lrs $AC0.L, @0xff89 - 07b8 2e34 srs @0x0034, $AC0.M - 07b9 2c35 srs @0x0035, $AC0.L - 07ba 0e10 lris $AC0.M, #0x10 - 07bb 2e32 srs @0x0032, $AC0.M - 07bc 02bf 077b call 0x077b - 07be 2682 lrs $AC0.M, @0xff82 - 07bf 2e67 srs @0x0067, $AC0.M - 07c0 2683 lrs $AC0.M, @0xff83 - 07c1 2e66 srs @0x0066, $AC0.M - 07c2 8100 clr $ACC0 - 07c3 00fe 0362 sr @0x0362, $AC0.M - 07c5 02bf 081b call 0x081b - 07c7 02df ret -} - -void 07c8_Unk() { - 07c8 b100 tst $ACC0 - 07c9 02d5 retz - 07ca 04fe addis $ACC0, #0xfe - 07cb 1f1e mrr $AX0.L, $AC0.M - 07cc 191e lrri $AC0.M, @$AR0 - 07cd 0291 07d3 js 0x07d3 - 07cf 191a lrri $AX0.H, @$AR0 - 07d0 0058 loop $AX0.L - 07d1 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 07d2 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 07d3 1b7e srri @$AR3, $AC0.M - 07d4 02df ret -} - -void 07d5_Unk() { - 07d5 0092 0004 lri $CR, #0x0004 - 07d7 02bf 077b call 0x077b - 07d9 8100 clr $ACC0 - 07da 00fe 0362 sr @0x0362, $AC0.M - 07dc 8100 clr $ACC0 - 07dd 263a lrs $AC0.M, @0x003a - 07de 243b lrs $AC0.L, @0x003b - 07df b100 tst $ACC0 - 07e0 0294 07f2 jnz 0x07f2 - 07e2 02bf 0799 call 0x0799 - 07e4 2231 lrs $AX0.H, @0x0031 - 07e5 8600 tstaxh $AX0.H - 07e6 0294 07ef jnz 0x07ef - 07e8 02bf 0762 call 0x0762 - 07ea b900 tst $ACC1 - 07eb 0295 0818 jz 0x0818 - 07ed 02bf 077b call 0x077b - 07ef 8100 clr $ACC0 - 07f0 263a lrs $AC0.M, @0x003a - 07f1 243b lrs $AC0.L, @0x003b - 07f2 1f1f mrr $AX0.L, $AC1.M - 07f3 009a 0000 lri $AX0.H, #0x0000 - 07f5 5800 subax $ACC0, $AX0.L - 07f6 0290 0805 jns 0x0805 - 07f8 8100 clr $ACC0 - 07f9 2631 lrs $AC0.M, @0x0031 - 07fa b100 tst $ACC0 - 07fb 0294 07ff jnz 0x07ff - 07fd 02bf 0799 call 0x0799 - 07ff 02bf 0754 call 0x0754 - 0801 02bf 077b call 0x077b - 0803 029f 07dc jmp 0x07dc - 0805 8100 clr $ACC0 - 0806 2631 lrs $AC0.M, @0x0031 - 0807 b100 tst $ACC0 - 0808 0294 080c jnz 0x080c - 080a 02bf 0799 call 0x0799 - 080c 02bf 0762 call 0x0762 - 080e b900 tst $ACC1 - 080f 0295 0818 jz 0x0818 - 0811 02bf 077b call 0x077b - 0813 029f 0805 jmp 0x0805 - 0815 8100 clr $ACC0 - 0816 005f loop $AC1.M - 0817 1b7e srri @$AR3, $AC0.M - 0818 0092 00ff lri $CR, #0x00ff - 081a 02df ret -} - -void 081b_Unk() { - 081b 00ff 0360 sr @0x0360, $AC1.M - 081d 00da 0362 lr $AX0.H, @0x0362 - 081f 8600 tstaxh $AX0.H - 0820 0294 082d jnz 0x082d - 0822 0a01 lris $AX0.H, #0x01 - 0823 00fa 0362 sr @0x0362, $AX0.H - 0825 2638 lrs $AC0.M, @0x0038 - 0826 2439 lrs $AC0.L, @0x0039 - 0827 009f 0005 lri $AC1.M, #0x0005 - 0829 02bf 0103 call 0x0103 - 082b 0092 0004 lri $CR, #0x0004 - 082d 0080 ffd3 lri $AR0, #0xffd3 - 082f 0084 0000 lri $IX0, #0x0000 - 0831 199e lrrn $AC0.M, @$AR0 - 0832 1ffe mrr $AC1.M, $AC0.M - 0833 1401 lsl $ACC0, #1 - 0834 0240 001e andi $AC0.M, #0x001e - 0836 0200 0300 addi $AC0.M, #0x0300 - 0838 1c3e mrr $AR1, $AC0.M - 0839 157c lsr $ACC1, #-4 - 083a 0340 000f andi $AC1.M, #0x000f - 083c 0a11 lris $AX0.H, #0x11 - 083d 5500 subr $ACC1, $AX0.H - 083e 009a 00f0 lri $AX0.H, #0x00f0 - 0840 009b 000f lri $AX1.H, #0x000f - 0842 0082 0370 lri $AR2, #0x0370 - 0844 1998 lrrn $AX0.L, @$AR0 - 0845 6000 movr $ACC0, $AX0.L - 0846 1107 084d bloopi #0x07, 0x084d - 0848 3400 andr $AC0.M, $AX0.H - 0849 1408 lsl $ACC0, #8 - 084a 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 084b 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 084c 140c lsl $ACC0, #12 - 084d 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 084e 3400 andr $AC0.M, $AX0.H - 084f 1408 lsl $ACC0, #8 - 0850 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0851 3600 andr $AC0.M, $AX1.H - 0852 140c lsl $ACC0, #12 - 0853 1b5e srri @$AR2, $AC0.M - 0854 8f00 set40 - 0855 1f7f mrr $AX1.H, $AC1.M - 0856 2066 lrs $AX0.L, @0x0066 - 0857 2767 lrs $AC1.M, @0x0067 - 0858 193a lrri $AX0.H, @$AR1 - 0859 1939 lrri $AX1.L, @$AR1 - 085a 0080 0370 lri $AR0, #0x0370 - 085c 0081 0458 lri $AR1, #0x0458 - 085e 1c80 mrr $IX0, $AR0 - 085f a000 mulx $AX0.L, $AX1.L - 0860 ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 - 0861 1108 086a bloopi #0x08, 0x086a - 0863 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 0864 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 0865 1485 asl $ACC0, #5 - 0866 e831 maddc's $AC0.M, $AX1.L : @$AR1, $AC0.M - 0867 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 0868 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 0869 1585 asl $ACC1, #5 - 086a ea39 maddc's $AC1.M, $AX1.L : @$AR1, $AC1.M - 086b 8e00 set16 - 086c 8900 clr $ACC1 - 086d 00df 0360 lr $AC1.M, @0x0360 - 086f 02df ret -} - -void 0870_Unk() { - 0870 0080 0346 lri $AR0, #0x0346 - 0872 02bf 0051 call 0x0051 - 0874 8100 clr $ACC0 - 0875 0080 0458 lri $AR0, #0x0458 - 0877 1010 loopi #0x10 - 0878 1b1e srri @$AR0, $AC0.M - 0879 00fe 0482 sr @0x0482, $AC0.M - 087b 00fe 0483 sr @0x0483, $AC0.M - 087d 009c 0000 lri $AC0.L, #0x0000 - 087f 00fe 0434 sr @0x0434, $AC0.M - 0881 00fc 0435 sr @0x0435, $AC0.L - 0883 009e 0100 lri $AC0.M, #0x0100 - 0885 009c f100 lri $AC0.L, #0xf100 - 0887 00fe 048e sr @0x048e, $AC0.M - 0889 00fc 048f sr @0x048f, $AC0.L - 088b 009e 0040 lri $AC0.M, #0x0040 - 088d 009c 0000 lri $AC0.L, #0x0000 - 088f 00fe 048c sr @0x048c, $AC0.M - 0891 00fc 048d sr @0x048d, $AC0.L - 0893 009e 0009 lri $AC0.M, #0x0009 - 0895 00fe 0480 sr @0x0480, $AC0.M - 0897 009e 0010 lri $AC0.M, #0x0010 - 0899 00fe 0432 sr @0x0432, $AC0.M - 089b 009e 0100 lri $AC0.M, #0x0100 - 089d 009c f250 lri $AC0.L, #0xf250 - 089f 00fe 048a sr @0x048a, $AC0.M - 08a1 00fc 048b sr @0x048b, $AC0.L - 08a3 009c 0000 lri $AC0.L, #0x0000 - 08a5 00fe 0488 sr @0x0488, $AC0.M - 08a7 00fc 0489 sr @0x0489, $AC0.L - 08a9 009e 0001 lri $AC0.M, #0x0001 - 08ab 00fe 0481 sr @0x0481, $AC0.M - 08ad 8900 clr $ACC1 - 08ae 00ff 0401 sr @0x0401, $AC1.M - 08b0 1180 08ca bloopi #0x80, 0x08ca - 08b2 0083 0580 lri $AR3, #0x0580 - 08b4 009f 0100 lri $AC1.M, #0x0100 - 08b6 02bf 07d5 call 0x07d5 - 08b8 0081 0346 lri $AR1, #0x0346 - 08ba 193e lrri $AC0.M, @$AR1 - 08bb 18bc lrrd $AC0.L, @$AR1 - 08bc 009f 0580 lri $AC1.M, #0x0580 - 08be 0080 0100 lri $AR0, #0x0100 - 08c0 02bf 008b call 0x008b - 08c2 0081 0346 lri $AR1, #0x0346 - 08c4 193e lrri $AC0.M, @$AR1 - 08c5 18bc lrrd $AC0.L, @$AR1 - 08c6 0098 0200 lri $AX0.L, #0x0200 - 08c8 7000 addaxl $ACC0, $AX0.L - 08c9 1b3e srri @$AR1, $AC0.M - 08ca 1abc srrd @$AR1, $AC0.L - 08cb 029f 0049 jmp 0x0049 -} - -void 08cd_Unk() { - 08cd 8900 clr $ACC1 - 08ce 009f 0050 lri $AC1.M, #0x0050 - 08d0 0083 0520 lri $AR3, #0x0520 - 08d2 02bf 08e8 call 0x08e8 - 08d4 029f 056d jmp 0x056d -} - -void 08d6_Unk() { - 08d6 00d8 0402 lr $AX0.L, @0x0402 - 08d8 8100 clr $ACC0 - 08d9 8900 clr $ACC1 - 08da 00dc 0430 lr $AC0.L, @0x0430 - 08dc 009a 0050 lri $AX0.H, #0x0050 - 08de 9000 mul $AX0.L, $AX0.H - 08df 9400 mulac $AX0.L, $AX0.H, $ACC0 - 08e0 1404 lsl $ACC0, #4 - 08e1 1ffe mrr $AC1.M, $AC0.M - 08e2 0083 0580 lri $AR3, #0x0580 - 08e4 02bf 08e8 call 0x08e8 - 08e6 029f 0565 jmp 0x0565 -} - -void 08e8_Unk() { - 08e8 0092 0004 lri $CR, #0x0004 - 08ea 8100 clr $ACC0 - 08eb 263a lrs $AC0.M, @0x003a - 08ec 243b lrs $AC0.L, @0x003b - 08ed 1f1f mrr $AX0.L, $AC1.M - 08ee 009a 0000 lri $AX0.H, #0x0000 - 08f0 5800 subax $ACC0, $AX0.L - 08f1 0290 0908 jns 0x0908 - 08f3 8900 clr $ACC1 - 08f4 00c0 043b lr $AR0, @0x043b - 08f6 02bf 092d call 0x092d - 08f8 8100 clr $ACC0 - 08f9 1fd8 mrr $AC0.M, $AX0.L - 08fa 223b lrs $AX0.H, @0x003b - 08fb 5400 subr $ACC0, $AX0.H - 08fc 0007 dar $AR3 - 08fd 1979 lrri $AX1.L, @$AR3 - 08fe 005e loop $AC0.M - 08ff 1b79 srri @$AR3, $AX1.L - 0900 009f 0001 lri $AC1.M, #0x0001 - 0902 2f01 srs @0x0001, $AC1.M - 0903 8900 clr $ACC1 - 0904 2f3b srs @0x003b, $AC1.M - 0905 0092 00ff lri $CR, #0x00ff - 0907 02df ret -} - -void 0908_Unk() { - 0908 2e3a srs @0x003a, $AC0.M - 0909 2c3b srs @0x003b, $AC0.L - 090a 8100 clr $ACC0 - 090b 8900 clr $ACC1 - 090c 268a lrs $AC0.M, @0xff8a - 090d 2734 lrs $AC1.M, @0x0034 - 090e 5c00 sub $ACC0, $AC1.L - 090f 2e36 srs @0x0036, $AC0.M - 0910 5000 subr $ACC0, $AX0.L - 0911 0290 0927 jns 0x0927 - 0913 00c0 0436 lr $AR0, @0x0436 - 0915 02bf 092d call 0x092d - 0917 8100 clr $ACC0 - 0918 1fd8 mrr $AC0.M, $AX0.L - 0919 2236 lrs $AX0.H, @0x0036 - 091a 5400 subr $ACC0, $AX0.H - 091b 1c1e mrr $AR0, $AC0.M - 091c 8100 clr $ACC0 - 091d 2e34 srs @0x0034, $AC0.M - 091e 2688 lrs $AC0.M, @0xff88 - 091f 2489 lrs $AC0.L, @0xff89 - 0920 2e8c srs @0xff8c, $AC0.M - 0921 2c8d srs @0xff8d, $AC0.L - 0922 02bf 092d call 0x092d - 0924 0092 00ff lri $CR, #0x00ff - 0926 02df ret -} - -void 0927_Unk() { - 0927 1c18 mrr $AR0, $AX0.L - 0928 02bf 092d call 0x092d - 092a 0092 00ff lri $CR, #0x00ff - 092c 02df ret -} - -void 092d_Unk() { - 092d 8100 clr $ACC0 - 092e 1fc0 mrr $AC0.M, $AR0 - 092f b100 tst $ACC0 - 0930 02d5 retz - 0931 8900 clr $ACC1 - 0932 2734 lrs $AC1.M, @0x0034 - 0933 0340 0001 andi $AC1.M, #0x0001 - 0935 009b 0000 lri $AX1.H, #0x0000 - 0937 1f3f mrr $AX1.L, $AC1.M - 0938 268c lrs $AC0.M, @0xff8c - 0939 248d lrs $AC0.L, @0xff8d - 093a 8900 clr $ACC1 - 093b 2534 lrs $AC1.L, @0x0034 - 093c 1501 lsl $ACC1, #1 - 093d 4c00 add $ACC0, $AC1.L - 093e 5a00 subax $ACC0, $AX1.L - 093f 5a00 subax $ACC0, $AX1.L - 0940 1c20 mrr $AR1, $AR0 - 0941 1fe0 mrr $AC1.M, $AR0 - 0942 0502 addis $ACC1, #0x02 - 0943 1c1f mrr $AR0, $AC1.M - 0944 009f 0a00 lri $AC1.M, #0x0a00 - 0946 0092 00ff lri $CR, #0x00ff - 0948 02bf 007e call 0x007e - 094a 0092 0004 lri $CR, #0x0004 - 094c 2734 lrs $AC1.M, @0x0034 - 094d 1f61 mrr $AX1.H, $AR1 - 094e 4700 addr $ACC1, $AX1.H - 094f 2f34 srs @0x0034, $AC1.M - 0950 0080 0a00 lri $AR0, #0x0a00 - 0952 8900 clr $ACC1 - 0953 1ff9 mrr $AC1.M, $AX1.L - 0954 b900 tst $ACC1 - 0955 0274 ifnz - 0956 0008 iar $AR0 - 0957 8900 clr $ACC1 - 0958 1fe1 mrr $AC1.M, $AR1 - 0959 191e lrri $AC0.M, @$AR0 - 095a 0701 cmpis $ACC1, #0x01 - 095b 0293 0964 jle 0x0964 - 095d 191a lrri $AX0.H, @$AR0 - 095e 05fe addis $ACC1, #0xfe - 095f 005f loop $AC1.M - 0960 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0961 1b7e srri @$AR3, $AC0.M - 0962 1b7a srri @$AR3, $AX0.H - 0963 02df ret -} - -void 0964_Unk() { - 0964 1b7e srri @$AR3, $AC0.M - 0965 02df ret -} - -void 0966_Unk() { - 0966 0092 0004 lri $CR, #0x0004 - 0968 2201 lrs $AX0.H, @0x0001 - 0969 8600 tstaxh $AX0.H - 096a 0294 0997 jnz 0x0997 - 096c 2204 lrs $AX0.H, @0x0004 - 096d 8600 tstaxh $AX0.H - 096e 02b4 09eb callne 0x09eb - 0970 2231 lrs $AX0.H, @0x0031 - 0971 8600 tstaxh $AX0.H - 0972 0295 098c jz 0x098c - 0974 009e 0458 lri $AC0.M, #0x0458 - 0976 4400 addr $ACC0, $AX0.H - 0977 1c1e mrr $AR0, $AC0.M - 0978 0e10 lris $AC0.M, #0x10 - 0979 5400 subr $ACC0, $AX0.H - 097a 1f7e mrr $AX1.H, $AC0.M - 097b 02bf 07c8 call 0x07c8 - 097d d900 cmpar $ACC1, $AX1.H - 097e 0292 098b jg 0x098b - 0980 0295 0987 jz 0x0987 - 0982 2631 lrs $AC0.M, @0x0031 - 0983 4c00 add $ACC0, $AC1.L - 0984 2e31 srs @0x0031, $AC0.M - 0985 029f 09e8 jmp 0x09e8 - 0987 8100 clr $ACC0 - 0988 2e31 srs @0x0031, $AC0.M - 0989 029f 09e8 jmp 0x09e8 - 098b 5700 subr $ACC1, $AX1.H - 098c 8100 clr $ACC0 - 098d 2605 lrs $AC0.M, @0x0005 - 098e b100 tst $ACC0 - 098f 0295 09a8 jz 0x09a8 - 0991 8100 clr $ACC0 - 0992 2e05 srs @0x0005, $AC0.M - 0993 2281 lrs $AX0.H, @0xff81 - 0994 8600 tstaxh $AX0.H - 0995 0294 099e jnz 0x099e - 0997 8100 clr $ACC0 - 0998 005f loop $AC1.M - 0999 1b7e srri @$AR3, $AC0.M - 099a 7400 incm $AC0.M - 099b 2e01 srs @0x0001, $AC0.M - 099c 029f 09e8 jmp 0x09e8 - 099e 2688 lrs $AC0.M, @0xff88 - 099f 2489 lrs $AC0.L, @0xff89 - 09a0 2e34 srs @0x0034, $AC0.M - 09a1 2c35 srs @0x0035, $AC0.L - 09a2 02bf 09f0 call 0x09f0 - 09a4 2682 lrs $AC0.M, @0xff82 - 09a5 2483 lrs $AC0.L, @0xff83 - 09a6 2e67 srs @0x0067, $AC0.M - 09a7 2c66 srs @0x0066, $AC0.L - 09a8 00ff 0360 sr @0x0360, $AC1.M - 09aa 2638 lrs $AC0.M, @0x0038 - 09ab 2439 lrs $AC0.L, @0x0039 - 09ac 009f 0005 lri $AC1.M, #0x0005 - 09ae 02bf 0103 call 0x0103 - 09b0 0092 0004 lri $CR, #0x0004 - 09b2 8900 clr $ACC1 - 09b3 00ff 0362 sr @0x0362, $AC1.M - 09b5 00df 0360 lr $AC1.M, @0x0360 - 09b7 02bf 0a09 call 0x0a09 - 09b9 8100 clr $ACC0 - 09ba 00de 0362 lr $AC0.M, @0x0362 - 09bc 2280 lrs $AX0.H, @0xff80 - 09bd 4400 addr $ACC0, $AX0.H - 09be 00fe 0362 sr @0x0362, $AC0.M - 09c0 8100 clr $ACC0 - 09c1 263a lrs $AC0.M, @0x003a - 09c2 243b lrs $AC0.L, @0x003b - 09c3 0a01 lris $AX0.H, #0x01 - 09c4 0081 0405 lri $AR1, #0x0405 - 09c6 7a00 dec $ACC0 - 09c7 b100 tst $ACC0 - 09c8 0275 ifz - 09c9 1a3a srr @$AR1, $AX0.H - 09ca 2e3a srs @0x003a, $AC0.M - 09cb 2c3b srs @0x003b, $AC0.L - 09cc 0710 cmpis $ACC1, #0x10 - 09cd 0293 09d6 jle 0x09d6 - 09cf 05f0 addis $ACC1, #0xf0 - 09d0 2205 lrs $AX0.H, @0x0005 - 09d1 8600 tstaxh $AX0.H - 09d2 0294 0991 jnz 0x0991 - 09d4 029f 09b7 jmp 0x09b7 - 09d6 0275 ifz - 09d7 8900 clr $ACC1 - 09d8 2f31 srs @0x0031, $AC1.M - 09d9 1fc3 mrr $AC0.M, $AR3 - 09da 04f0 addis $ACC0, #0xf0 - 09db 1c1e mrr $AR0, $AC0.M - 09dc 0083 0458 lri $AR3, #0x0458 - 09de 0e10 lris $AC0.M, #0x10 - 09df 02bf 07c8 call 0x07c8 - 09e1 2638 lrs $AC0.M, @0x0038 - 09e2 2439 lrs $AC0.L, @0x0039 - 09e3 00d8 0362 lr $AX0.L, @0x0362 - 09e5 7000 addaxl $ACC0, $AX0.L - 09e6 2c39 srs @0x0039, $AC0.L - 09e7 2e38 srs @0x0038, $AC0.M - 09e8 0092 00ff lri $CR, #0x00ff - 09ea 02df ret -} - -void 09eb_Unk() { - 09eb 8100 clr $ACC0 - 09ec 2e34 srs @0x0034, $AC0.M - 09ed 2e35 srs @0x0035, $AC0.M - 09ee 2e66 srs @0x0066, $AC0.M - 09ef 2e67 srs @0x0067, $AC0.M - 09f0 2334 lrs $AX1.H, @0x0034 - 09f1 2135 lrs $AX1.L, @0x0035 - 09f2 268a lrs $AC0.M, @0xff8a - 09f3 248b lrs $AC0.L, @0xff8b - 09f4 5a00 subax $ACC0, $AX1.L - 09f5 147c lsr $ACC0, #-4 - 09f6 2e3a srs @0x003a, $AC0.M - 09f7 2c3b srs @0x003b, $AC0.L - 09f8 2634 lrs $AC0.M, @0x0034 - 09f9 2435 lrs $AC0.L, @0x0035 - 09fa 147c lsr $ACC0, #-4 - 09fb 2280 lrs $AX0.H, @0xff80 - 09fc c010 mulc'mv $AC0.M, $AX0.H : $AX0.L, $AC0.L - 09fd 9600 mulmv $AX0.L, $AX0.H, $ACC0 - 09fe f000 lsl16 $ACC0 - 09ff 4e00 addp $ACC0 - 0a00 238c lrs $AX1.H, @0xff8c - 0a01 218d lrs $AX1.L, @0xff8d - 0a02 4a00 addax $ACC0, $AX1.L - 0a03 2e38 srs @0x0038, $AC0.M - 0a04 2c39 srs @0x0039, $AC0.L - 0a05 8100 clr $ACC0 - 0a06 2e05 srs @0x0005, $AC0.M - 0a07 2e31 srs @0x0031, $AC0.M - 0a08 02df ret -} - - -void 0a09_Unk() { - 0a09 00ff 0360 sr @0x0360, $AC1.M - 0a0b 0080 ffd3 lri $AR0, #0xffd3 - 0a0d 0084 0000 lri $IX0, #0x0000 - 0a0f 199e lrrn $AC0.M, @$AR0 - 0a10 1ffe mrr $AC1.M, $AC0.M - 0a11 1401 lsl $ACC0, #1 - 0a12 0240 001e andi $AC0.M, #0x001e - 0a14 0200 0300 addi $AC0.M, #0x0300 - 0a16 1c3e mrr $AR1, $AC0.M - 0a17 157c lsr $ACC1, #-4 - 0a18 0340 000f andi $AC1.M, #0x000f - 0a1a 0a11 lris $AX0.H, #0x11 - 0a1b 5500 subr $ACC1, $AX0.H - 0a1c 009a 00f0 lri $AX0.H, #0x00f0 - 0a1e 009b 000f lri $AX1.H, #0x000f - 0a20 0082 0370 lri $AR2, #0x0370 - 0a22 1998 lrrn $AX0.L, @$AR0 - 0a23 6000 movr $ACC0, $AX0.L - 0a24 1107 0a2b bloopi #0x07, 0x0a2b - 0a26 3400 andr $AC0.M, $AX0.H - 0a27 1408 lsl $ACC0, #8 - 0a28 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0a29 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 0a2a 140c lsl $ACC0, #12 - 0a2b 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0a2c 3400 andr $AC0.M, $AX0.H - 0a2d 1408 lsl $ACC0, #8 - 0a2e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0a2f 3600 andr $AC0.M, $AX1.H - 0a30 140c lsl $ACC0, #12 - 0a31 1b5e srri @$AR2, $AC0.M - 0a32 8f00 set40 - 0a33 1f7f mrr $AX1.H, $AC1.M - 0a34 2066 lrs $AX0.L, @0x0066 - 0a35 2767 lrs $AC1.M, @0x0067 - 0a36 193a lrri $AX0.H, @$AR1 - 0a37 1939 lrri $AX1.L, @$AR1 - 0a38 0080 0370 lri $AR0, #0x0370 - 0a3a 1c80 mrr $IX0, $AR0 - 0a3b a000 mulx $AX0.L, $AX1.L - 0a3c ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 - 0a3d 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 0a3e a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 0a3f 1485 asl $ACC0, #5 - 0a40 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 0a41 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 0a42 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 0a43 1585 asl $ACC1, #5 - 0a44 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M - 0a45 1106 0a4e bloopi #0x06, 0x0a4e - 0a47 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 0a48 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 0a49 1485 asl $ACC0, #5 - 0a4a e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 0a4b 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 0a4c a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 0a4d 1585 asl $ACC1, #5 - 0a4e ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M - 0a4f 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 0a50 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 0a51 1485 asl $ACC0, #5 - 0a52 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 0a53 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 0a54 a500 mulxac $AX0.L, $AX1.L, $ACC1 - 0a55 1585 asl $ACC1, #5 - 0a56 1b7f srri @$AR3, $AC1.M - 0a57 2e66 srs @0x0066, $AC0.M - 0a58 2f67 srs @0x0067, $AC1.M - 0a59 8e00 set16 - 0a5a 8900 clr $ACC1 - 0a5b 00df 0360 lr $AC1.M, @0x0360 - 0a5d 02df ret -} - -void 0a5e_Unk() { - 0a5e 0083 0520 lri $AR3, #0x0520 - 0a60 00de 0433 lr $AC0.M, @0x0433 - 0a62 1050 loopi #0x50 - 0a63 1b7e srri @$AR3, $AC0.M - 0a64 029f 056d jmp 0x056d - 0a66 0092 0004 lri $CR, #0x0004 - 0a68 2002 lrs $AX0.L, @0x0002 - 0a69 8100 clr $ACC0 - 0a6a 8900 clr $ACC1 - 0a6b 2430 lrs $AC0.L, @0x0030 - 0a6c 8d00 set15 - 0a6d 0099 0050 lri $AX1.L, #0x0050 - 0a6f a000 mulx $AX0.L, $AX1.L - 0a70 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0a71 1404 lsl $ACC0, #4 - 0a72 8c00 clr15 - 0a73 1ffe mrr $AC1.M, $AC0.M - 0a74 0083 0580 lri $AR3, #0x0580 - 0a76 2201 lrs $AX0.H, @0x0001 - 0a77 8600 tstaxh $AX0.H - 0a78 0294 0a89 jnz 0x0a89 - 0a7a 2204 lrs $AX0.H, @0x0004 - 0a7b 8600 tstaxh $AX0.H - 0a7c 02b4 0ad2 callne 0x0ad2 - 0a7e 8100 clr $ACC0 - 0a7f 2605 lrs $AC0.M, @0x0005 - 0a80 b100 tst $ACC0 - 0a81 0295 0a96 jz 0x0a96 - 0a83 8100 clr $ACC0 - 0a84 2e05 srs @0x0005, $AC0.M - 0a85 2281 lrs $AX0.H, @0xff81 - 0a86 8600 tstaxh $AX0.H - 0a87 0294 0a90 jnz 0x0a90 - 0a89 8100 clr $ACC0 - 0a8a 005f loop $AC1.M - 0a8b 1b7e srri @$AR3, $AC0.M - 0a8c 7400 incm $AC0.M - 0a8d 2e01 srs @0x0001, $AC0.M - 0a8e 029f 0ace jmp 0x0ace - 0a90 2688 lrs $AC0.M, @0xff88 - 0a91 2489 lrs $AC0.L, @0xff89 - 0a92 2e34 srs @0x0034, $AC0.M - 0a93 2c35 srs @0x0035, $AC0.L - 0a94 02bf 0ad5 call 0x0ad5 - 0a96 00ff 0360 sr @0x0360, $AC1.M - 0a98 2638 lrs $AC0.M, @0x0038 - 0a99 2439 lrs $AC0.L, @0x0039 - 0a9a 009f 0005 lri $AC1.M, #0x0005 - 0a9c 02bf 0103 call 0x0103 - 0a9e 0092 0004 lri $CR, #0x0004 - 0aa0 00df 0360 lr $AC1.M, @0x0360 - 0aa2 8100 clr $ACC0 - 0aa3 263a lrs $AC0.M, @0x003a - 0aa4 b100 tst $ACC0 - 0aa5 0294 0ab5 jnz 0x0ab5 - 0aa7 263b lrs $AC0.M, @0x003b - 0aa8 5c00 sub $ACC0, $AC1.L - 0aa9 0290 0ab5 jns 0x0ab5 - 0aab 223b lrs $AX0.H, @0x003b - 0aac 02bf 0ae6 call 0x0ae6 - 0aae 5500 subr $ACC1, $AX0.H - 0aaf 009a 0001 lri $AX0.H, #0x0001 - 0ab1 00fa 0405 sr @0x0405, $AX0.H - 0ab3 029f 0a83 jmp 0x0a83 - 0ab5 1f5f mrr $AX0.H, $AC1.M - 0ab6 02bf 0ae6 call 0x0ae6 - 0ab8 00fa 0362 sr @0x0362, $AX0.H - 0aba 8100 clr $ACC0 - 0abb 263a lrs $AC0.M, @0x003a - 0abc 243b lrs $AC0.L, @0x003b - 0abd 1570 lsr $ACC1, #-16 - 0abe 0a01 lris $AX0.H, #0x01 - 0abf 0081 0405 lri $AR1, #0x0405 - 0ac1 5c00 sub $ACC0, $AC1.L - 0ac2 b100 tst $ACC0 - 0ac3 0275 ifz - 0ac4 1a3a srr @$AR1, $AX0.H - 0ac5 2e3a srs @0x003a, $AC0.M - 0ac6 2c3b srs @0x003b, $AC0.L - 0ac7 2638 lrs $AC0.M, @0x0038 - 0ac8 2439 lrs $AC0.L, @0x0039 - 0ac9 00d8 0362 lr $AX0.L, @0x0362 - 0acb 7000 addaxl $ACC0, $AX0.L - 0acc 2c39 srs @0x0039, $AC0.L - 0acd 2e38 srs @0x0038, $AC0.M - 0ace 0092 00ff lri $CR, #0x00ff - 0ad0 029f 0565 jmp 0x0565 - 0ad2 8100 clr $ACC0 - 0ad3 2e34 srs @0x0034, $AC0.M - 0ad4 2e35 srs @0x0035, $AC0.M - 0ad5 2334 lrs $AX1.H, @0x0034 - 0ad6 2135 lrs $AX1.L, @0x0035 - 0ad7 268a lrs $AC0.M, @0xff8a - 0ad8 248b lrs $AC0.L, @0xff8b - 0ad9 5a00 subax $ACC0, $AX1.L - 0ada 2e3a srs @0x003a, $AC0.M - 0adb 2c3b srs @0x003b, $AC0.L - 0adc 2634 lrs $AC0.M, @0x0034 - 0add 2435 lrs $AC0.L, @0x0035 - 0ade 238c lrs $AX1.H, @0xff8c - 0adf 218d lrs $AX1.L, @0xff8d - 0ae0 4a00 addax $ACC0, $AX1.L - 0ae1 2e38 srs @0x0038, $AC0.M - 0ae2 2c39 srs @0x0039, $AC0.L - 0ae3 8100 clr $ACC0 - 0ae4 2e05 srs @0x0005, $AC0.M - 0ae5 02df ret -} - -void 0ae6_ConvSigned8bitToSigned16bit() { - 0ae6 0080 ffd3 lri $AR0, #0xffd3 - 0ae8 0084 0000 lri $IX0, #0x0000 - 0aea 007a 0aee bloop $AX0.H, 0x0aee - 0aec 199e lrrn $AC0.M, @$AR0 - 0aed 1488 asl $ACC0, #8 - 0aee 1b7e srri @$AR3, $AC0.M - 0aef 02df ret -} - -void 0af0_Unk() { - 0af0 009e ffff lri $AC0.M, #0xffff - 0af2 00fe 03f2 sr @0x03f2, $AC0.M - 0af4 8100 clr $ACC0 - 0af5 00fe 03f0 sr @0x03f0, $AC0.M - 0af7 00fe 03f6 sr @0x03f6, $AC0.M - 0af9 009e 0100 lri $AC0.M, #0x0100 - 0afb 00fe 03f7 sr @0x03f7, $AC0.M - 0afd 00da 03f7 lr $AX0.H, @0x03f7 - 0aff 009e 8000 lri $AC0.M, #0x8000 - 0b01 5400 subr $ACC0, $AX0.H - 0b02 00fe 03f5 sr @0x03f5, $AC0.M - 0b04 009e 0030 lri $AC0.M, #0x0030 - 0b06 00fe 03f3 sr @0x03f3, $AC0.M - 0b08 009e 0010 lri $AC0.M, #0x0010 - 0b0a 00fe 03f4 sr @0x03f4, $AC0.M - 0b0c 009e 0096 lri $AC0.M, #0x0096 - 0b0e 00fe 03f1 sr @0x03f1, $AC0.M - 0b10 02df ret -} - -void 0b11_Unk() { - 0b11 0080 0b00 lri $AR0, #0x0b00 - 0b13 8100 clr $ACC0 - 0b14 00de 03f0 lr $AC0.M, @0x03f0 - 0b16 8900 clr $ACC1 - 0b17 b100 tst $ACC0 - 0b18 0275 ifz - 0b19 0550 addis $ACC1, #0x50 - 0b1a 00ff 03f0 sr @0x03f0, $AC1.M - 0b1c 0200 0b60 addi $AC0.M, #0x0b60 - 0b1e 1c7e mrr $AR3, $AC0.M - 0b1f 009f 004e lri $AC1.M, #0x004e - 0b21 02bf 03ac call 0x03ac - 0b23 02df ret -} - -void 0b24_Unk() { - - 0b24 00de 03f1 lr $AC0.M, @0x03f1 - 0b26 0200 0b60 addi $AC0.M, #0x0b60 - 0b28 1c7e mrr $AR3, $AC0.M - 0b29 8100 clr $ACC0 - 0b2a 8900 clr $ACC1 - 0b2b 009f 00a0 lri $AC1.M, #0x00a0 - 0b2d 00de 03f1 lr $AC0.M, @0x03f1 - 0b2f 5d00 sub $ACC1, $AC0.L - 0b30 009e 0050 lri $AC0.M, #0x0050 - 0b32 0750 cmpis $ACC1, #0x50 - 0b33 0270 ifns - 0b34 5d00 sub $ACC1, $AC0.L - 0b35 00da 03f2 lr $AX0.H, @0x03f2 - 0b37 8600 tstaxh $AX0.H - 0b38 0290 0b56 jns 0x0b56 - 0b3a 00de 03f3 lr $AC0.M, @0x03f3 - 0b3c 5c00 sub $ACC0, $AC1.L - 0b3d 0293 0b41 jle 0x0b41 - 0b3f 029f 0b5b jmp 0x0b5b - 0b41 00db 03f7 lr $AX1.H, @0x03f7 - 0b43 009e 8000 lri $AC0.M, #0x8000 - 0b45 4600 addr $ACC0, $AX1.H - 0b46 029f 0b4d jmp 0x0b4d - 0b48 00db 03f7 lr $AX1.H, @0x03f7 - 0b4a 009e 8000 lri $AC0.M, #0x8000 - 0b4c 5600 subr $ACC0, $AX1.H - 0b4d 00fe 03f5 sr @0x03f5, $AC0.M - 0b4f 1fda mrr $AC0.M, $AX0.H - 0b50 7c00 neg $ACC0 - 0b51 1f5e mrr $AX0.H, $AC0.M - 0b52 00fe 03f2 sr @0x03f2, $AC0.M - 0b54 029f 0b5b jmp 0x0b5b - 0b56 00de 03f4 lr $AC0.M, @0x03f4 - 0b58 5d00 sub $ACC1, $AC0.L - 0b59 0293 0b48 jle 0x0b48 - 0b5b 8900 clr $ACC1 - 0b5c 00dd 03f5 lr $AC1.L, @0x03f5 - 0b5e 1501 lsl $ACC1, #1 - 0b5f 8100 clr $ACC0 - 0b60 00dc 03f6 lr $AC0.L, @0x03f6 - 0b62 008b 009f lri $WR3, #0x009f - 0b64 0080 0b00 lri $AR0, #0x0b00 - 0b66 0099 0000 lri $AX1.L, #0x0000 - 0b68 1150 0b6f bloopi #0x50, 0x0b6f - 0b6a 1878 lrr $AX0.L, @$AR3 - 0b6b 4c00 add $ACC0, $AC1.L - 0b6c 1cfe mrr $IX3, $AC0.M - 0b6d 001f addarn $AR3, $IX3 - 0b6e 1fd9 mrr $AC0.M, $AX1.L - 0b6f 1b18 srri @$AR0, $AX0.L - 0b70 009f 0b60 lri $AC1.M, #0x0b60 - 0b72 1fc3 mrr $AC0.M, $AR3 - 0b73 5c00 sub $ACC0, $AC1.L - 0b74 00fe 03f1 sr @0x03f1, $AC0.M - 0b76 00fc 03f6 sr @0x03f6, $AC0.L - 0b78 008b ffff lri $WR3, #0xffff - 0b7a 02df ret -} - -void 0b7b_Unk() { - 0b7b 009f 0050 lri $AC1.M, #0x0050 - 0b7d 0080 0b00 lri $AR0, #0x0b00 - 0b7f 0083 0d60 lri $AR3, #0x0d60 - 0b81 0098 3fff lri $AX0.L, #0x3fff - 0b83 02bf 03bd call 0x03bd - 0b85 009f 0050 lri $AC1.M, #0x0050 - 0b87 0080 0b00 lri $AR0, #0x0b00 - 0b89 0083 0d00 lri $AR3, #0x0d00 - 0b8b 0098 3fff lri $AX0.L, #0x3fff - 0b8d 02bf 03bd call 0x03bd - 0b8f 02df ret -} - -void 0b90_Unk() { - 0b90 8a00 m2 - 0b91 8f00 set40 - 0b92 8100 clr $ACC0 - 0b93 00de 0404 lr $AC0.M, @0x0404 - 0b95 b100 tst $ACC0 - 0b96 0295 0b9d jz 0x0b9d - 0b98 8100 clr $ACC0 - 0b99 00fe 0478 sr @0x0478, $AC0.M - 0b9b 00fe 0479 sr @0x0479, $AC0.M - 0b9d 00df 0479 lr $AC1.M, @0x0479 - 0b9f 00db 0478 lr $AX1.H, @0x0478 - 0ba1 0099 0000 lri $AX1.L, #0x0000 - 0ba3 0084 0000 lri $IX0, #0x0000 - 0ba5 1150 0bae bloopi #0x50, 0x0bae - 0ba7 199e lrrn $AC0.M, @$AR0 - 0ba8 5c7c sub'ln $ACC0, $AC1.L : $AC1.M, @$AR0 - 0ba9 c000 mulc $AC0.M, $AX0.H - 0baa 6e00 movp $ACC0 - 0bab 1488 asl $ACC0, #8 - 0bac 4a00 addax $ACC0, $AX1.L - 0bad 1b1e srri @$AR0, $AC0.M - 0bae 1f7e mrr $AX1.H, $AC0.M - 0baf 00fb 0478 sr @0x0478, $AX1.H - 0bb1 00ff 0479 sr @0x0479, $AC1.M - 0bb3 8b00 m0 - 0bb4 8e00 set16 - 0bb5 02df ret -} - -void 0bb6_Unk() { - 0bb6 0080 01be lri $AR0, #0x01be - 0bb8 1918 lrri $AX0.L, @$AR0 - 0bb9 191a lrri $AX0.H, @$AR0 - 0bba 0080 0180 lri $AR0, #0x0180 - 0bbc 0083 0180 lri $AR3, #0x0180 - 0bbe 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0bbf 1ffe mrr $AC1.M, $AC0.M - 0bc0 1120 0bc7 bloopi #0x20, 0x0bc7 - 0bc2 7c00 neg $ACC0 - 0bc3 d450 mulcac'l $AC1.M, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0bc4 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0bc5 c550 mulcac'l $AC0.M, $AX0.H, $ACC1 : $AX0.H, @$AR0 - 0bc6 1501 lsl $ACC1, #1 - 0bc7 643b movr's $ACC0, $AX0.H : @$AR3, $AC1.M - 0bc8 0080 01fe lri $AR0, #0x01fe - 0bca 191a lrri $AX0.H, @$AR0 - 0bcb 1918 lrri $AX0.L, @$AR0 - 0bcc 0080 01c0 lri $AR0, #0x01c0 - 0bce 0083 01c0 lri $AR3, #0x01c0 - 0bd0 1ff8 mrr $AC1.M, $AX0.L - 0bd1 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0bd2 f800 addpaxz $ACC0, $AX0.H - 0bd3 0240 01ff andi $AC0.M, #0x01ff - 0bd5 0260 2000 ori $AC0.M, #0x2000 - 0bd7 02bf 0bda call 0x0bda - 0bd9 02df ret -} - -void 0bda_Unk() { - 0bda b900 tst $ACC1 - 0bdb 0272 ifg - 0bdc 7c00 neg $ACC0 - 0bdd 1f7e mrr $AX1.H, $AC0.M - 0bde 4700 addr $ACC1, $AX1.H - 0bdf 1110 0be4 bloopi #0x10, 0x0be4 - 0be1 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0be2 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0be3 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0be4 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0be5 02df ret -} - -void 0be6_Nop() { - 0be6 0000 nop - 0be7 0000 nop - 0be8 0000 nop - 0be9 0000 nop - 0bea 0000 nop - 0beb 0000 nop - 0bec 0000 nop - 0bed 0000 nop - 0bee 0000 nop - 0bef 0000 nop -} \ No newline at end of file diff --git a/docs/DSP/DSP_UC_MP2.txt b/docs/DSP/DSP_UC_MP2.txt deleted file mode 100644 index a0eedb801f..0000000000 --- a/docs/DSP/DSP_UC_MP2.txt +++ /dev/null @@ -1,2875 +0,0 @@ -// A common version of AX, especially in early games. CR is set to #FF all the -// time in this ucode, so srs/lrs always operate on hw registers. - - 0000 0000 nop - 0001 0000 nop - 0002 029f 0e71 jmp 0x0e71 - 0004 029f 0e80 jmp 0x0e80 - 0006 029f 0e9c jmp 0x0e9c - 0008 029f 0ebc jmp 0x0ebc - 000a 029f 0ec2 jmp 0x0ec2 - 000c 029f 0ef4 jmp 0x0ef4 - 000e 029f 0efa jmp 0x0efa - -void 0010_Entry() { - 0010 1302 sbset #0x02 - 0011 1303 sbset #0x03 - 0012 1204 sbclr #0x04 - 0013 1305 sbset #0x05 - 0014 1306 sbset #0x06 - 0015 8e00 set16 - 0016 8c00 clr15 - 0017 8b00 m0 - 0018 0092 00ff lri $CR, #0x00ff - 001a 8100 clr $ACC0 - 001b 8900 clr $ACC1 - 001c 009e 0e80 lri $AC0.M, #0x0e80 - 001e 00fe 0e1b sr @0x0e1b, $AC0.M - 0020 8100 clr $ACC0 - 0021 00fe 0e31 sr @0x0e31, $AC0.M - 0023 16fc dcd1 si @DMBH, #0xdcd1 - 0025 16fd 0000 si @DMBL, #0x0000 - 0027 16fb 0001 si @DIRQ, #0x0001 - 0029 26fc lrs $AC0.M, @DMBH - 002a 02a0 8000 andf $AC0.M, #0x8000 - 002c 029c 0029 jlnz 0x0029 - 002e 029f 0045 jmp 0x0045 -} - -void 0030_Unk_Restart() { - 0030 1302 sbset #0x02 - 0031 1303 sbset #0x03 - 0032 1204 sbclr #0x04 - 0033 1305 sbset #0x05 - 0034 1306 sbset #0x06 - 0035 8e00 set16 - 0036 8c00 clr15 - 0037 8b00 m0 - 0038 0092 00ff lri $CR, #0x00ff - 003a 16fc dcd1 si @DMBH, #0xdcd1 - 003c 16fd 0001 si @DMBL, #0x0001 - 003e 16fb 0001 si @DIRQ, #0x0001 - - do { - // 0040 26fc lrs $AC0.M, @DMBH - // 0041 02a0 8000 andf $AC0.M, #0x8000 - // 0043 029c 0040 jlnz 0x0040 - } while (DMBH & 0x8000); - - 0045 8e00 set16 - 0046 8100 clr $ACC0 - 0047 8900 clr $ACC1 - 0048 009f babe lri $AC1.M, #0xbabe - - do { - // 004a 26fe lrs $AC0.M, @CMBH - // 004b 02c0 8000 andcf $AC0.M, #0x8000 - // 004d 029c 004a jlnz 0x004a - // 004f 8200 cmp - // 0050 0294 004a jnz 0x004a - } while (CMBH & 0x8000 && CMBH == 0xbabe); - - 0052 23ff lrs $AX1.H, @CMBL - 0053 8100 clr $ACC0 - do { - // 0054 26fe lrs $AC0.M, @CMBH - // 0055 02c0 8000 andcf $AC0.M, #0x8000 - // 0057 029c 0054 jlnz 0x0054 - } while (CMBH & 0x8000) - - 0059 27ff lrs $AC1.M, @CMBL - 005a 0240 7fff andi $AC0.M, #0x7fff - 005c 2ece srs @DSMAH, $AC0.M - 005d 2fcf srs @DSMAL, $AC1.M - 005e 16cd 0c00 si @DSPA, #0x0c00 - 0060 8100 clr $ACC0 - 0061 2ec9 srs @DSCR, $AC0.M - 0062 1ffb mrr $AC1.M, $AX1.H - 0063 2fcb srs @DSBL, $AC1.M - 0064 02bf 0652 call 0652_WaitDMA - - 0066 0080 0c00 lri $AR0, #0x0c00 - 0068 8e00 set16 - 0069 8100 clr $ACC0 - 006a 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 006b b100 tst $ACC0 - 006c 0291 007e jl 0x007e - 006e 0a13 lris $AX0.H, #0x13 - 006f c100 cmpar $ACC0, $AX0.H - 0070 0292 007e jg 0x007e - 0072 009f 0c86 lri $AC1.M, #0x0c86 - 0074 4c00 add $ACC0, $ACC1 - 0075 1c7e mrr $AR3, $AC0.M - 0076 0213 ilrr $AC0.M, @$AR3 - 0077 1c7e mrr $AR3, $AC0.M - 0078 176f jmpr $AR3 - - // Check for bad ucode mail - 0079 16fc fbad si @DMBH, #0xfbad - 007b 16fd 8080 si @DMBL, #0x8080 - 007d 0021 halt - - // Check for bad ucode mail - 007e 16fc baad si @DMBH, #0xbaad - 0080 2efd srs @DMBL, $AC0.M - - 0082 8d00 set15 - 0083 8f00 set40 - 0084 8a00 m2 - 0085 8900 clr $ACC1 - 0086 8168 clr'l $ACC0 : $AC1.L, @$AR0 - 0087 0098 0000 lri $AX0.L, #0x0000 - 0089 0099 0001 lri $AX1.L, #0x0001 - 008b 0081 0000 lri $AR1, #0x0000 - 008d 193e lrri $AC0.M, @$AR1 - 008e 193c lrri $AC0.L, @$AR1 - - // 008f 11a0 009a bloopi #0xa0, 0x009a - for (int i = 0; i < 0x140; i+=2) { - 0091 a100 tstaxl $ACC0 - 0092 8271 cmp'l : $AC0.M, @$AR1 - 0093 0277 ifc - 0094 1f19 mrr $AX0.L, $AX1.L - 0095 193c lrri $AC0.L, @$AR1 - 0096 a100 tstaxl $ACC0 - 0097 8271 cmp'l : $AC0.M, @$AR1 - 0098 0277 ifc - 0099 1f19 mrr $AX0.L, $AX1.L - 009a 193c lrri $AC0.L, @$AR1 - } - - 009b 1fd8 mrr $AC0.M, $AX0.L - 009c b100 tst $ACC0 - 009d 0294 00cb jnz 0x00cb - 009f 00de 0e44 lr $AC0.M, @0x0e44 - 00a1 b100 tst $ACC0 - 00a2 0294 00ab jnz 0x00ab - 00a4 191c lrri $AC0.L, @$AR0 - 00a5 191c lrri $AC0.L, @$AR0 - 00a6 191c lrri $AC0.L, @$AR0 - 00a7 00e0 0e45 sr @0x0e45, $AR0 - 00a9 029f 0114 jmp 0x0114 - 00ab 8b00 m0 - 00ac 7a00 dec $ACC0 - 00ad 00fe 0e44 sr @0x0e44, $AC0.M - 00af 8400 clrp - 00b0 0099 0140 lri $AX1.L, #0x0140 - 00b2 1f1e mrr $AX0.L, $AC0.M - 00b3 a000 mulx $AX0.L, $AX1.L - 00b4 191e lrri $AC0.M, @$AR0 - 00b5 191e lrri $AC0.M, @$AR0 - 00b6 191c lrri $AC0.L, @$AR0 - 00b7 00e0 0e45 sr @0x0e45, $AR0 - 00b9 009a 0000 lri $AX0.H, #0x0000 - 00bb 0098 0dc0 lri $AX0.L, #0x0dc0 - 00bd 4e00 addp $ACC0 - 00be 4800 addax $ACC0, $AX0.L - 00bf 2ece srs @DSMAH, $AC0.M - 00c0 2ccf srs @DSMAL, $AC0.L - 00c1 009e 0e48 lri $AC0.M, #0x0e48 - 00c3 2ecd srs @DSPA, $AC0.M - 00c4 0e00 lris $AC0.M, #0x00 - 00c5 2ec9 srs @DSCR, $AC0.M - 00c6 009e 0140 lri $AC0.M, #0x0140 - 00c8 2ecb srs @DSBL, $AC0.M - 00c9 029f 00e3 jmp 0x00e3 - - 00cb 8b00 m0 - 00cc 00d8 0e44 lr $AX0.L, @0x0e44 - 00ce 0099 0140 lri $AX1.L, #0x0140 - 00d0 a000 mulx $AX0.L, $AX1.L - 00d1 191e lrri $AC0.M, @$AR0 - 00d2 00fe 0e44 sr @0x0e44, $AC0.M - 00d4 191e lrri $AC0.M, @$AR0 - 00d5 191c lrri $AC0.L, @$AR0 - 00d6 00e0 0e45 sr @0x0e45, $AR0 - 00d8 4e00 addp $ACC0 - 00d9 2ece srs @DSMAH, $AC0.M - 00da 2ccf srs @DSMAL, $AC0.L - 00db 009e 0e48 lri $AC0.M, #0x0e48 - 00dd 2ecd srs @DSPA, $AC0.M - 00de 0e00 lris $AC0.M, #0x00 - 00df 2ec9 srs @DSCR, $AC0.M - 00e0 009e 0140 lri $AC0.M, #0x0140 - 00e2 2ecb srs @DSBL, $AC0.M - 00e3 02bf 0652 call 0652_WaitDMA - 00e5 8a48 m2'l : $AX1.L, @$AR0 - 00e6 0083 0e48 lri $AR3, #0x0e48 - 00e8 0080 0000 lri $AR0, #0x0000 - 00ea 0081 0000 lri $AR1, #0x0000 - 00ec 1979 lrri $AX1.L, @$AR3 - 00ed 193a lrri $AX0.H, @$AR1 - 00ee b041 mulx'l $AX0.H, $AX1.L : $AX0.L, @$AR1 - 00ef a64b mulxmv'l $AX0.L, $AX1.L, $ACC0 : $AX1.L, @$AR3 - 00f0 f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 00f1 b441 mulxac'l $AX0.H, $AX1.L, $ACC0 : $AX0.L, @$AR1 - 00f2 9100 asr16 $ACC0 - 00f3 1150 00fc bloopi #0x50, 0x00fc - 00f5 a792 mulxmv'sl $AX0.L, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 00f6 f151 lsl16'l $ACC1 : $AX0.H, @$AR1 - 00f7 b520 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR0, $AC0.L - 00f8 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 00f9 a693 mulxmv'sl $AX0.L, $AX1.L, $ACC0 : $AC1.M, $AX1.L - 00fa f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 00fb b428 mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC1.L - 00fc 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 00fd 0083 0e48 lri $AR3, #0x0e48 - 00ff 0080 0140 lri $AR0, #0x0140 - 0101 0081 0140 lri $AR1, #0x0140 - 0103 1979 lrri $AX1.L, @$AR3 - 0104 193a lrri $AX0.H, @$AR1 - 0105 b041 mulx'l $AX0.H, $AX1.L : $AX0.L, @$AR1 - 0106 a64b mulxmv'l $AX0.L, $AX1.L, $ACC0 : $AX1.L, @$AR3 - 0107 f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 0108 b441 mulxac'l $AX0.H, $AX1.L, $ACC0 : $AX0.L, @$AR1 - 0109 9100 asr16 $ACC0 - 010a 1150 0113 bloopi #0x50, 0x0113 - 010c a792 mulxmv'sl $AX0.L, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 010d f151 lsl16'l $ACC1 : $AX0.H, @$AR1 - 010e b520 mulxac's $AX0.H, $AX1.L, $ACC1 : @$AR0, $AC0.L - 010f 9941 asr16'l $ACC1 : $AX0.L, @$AR1 - 0110 a693 mulxmv'sl $AX0.L, $AX1.L, $ACC0 : $AC1.M, $AX1.L - 0111 f051 lsl16'l $ACC0 : $AX0.H, @$AR1 - 0112 b428 mulxac's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC1.L - 0113 9141 asr16'l $ACC0 : $AX0.L, @$AR1 - 0114 00c0 0e45 lr $AR0, @0x0e45 - 0116 029f 0068 jmp 0x0068 - 0118 8100 clr $ACC0 - 0119 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 011a 8e78 set16'l : $AC1.M, @$AR0 - 011b 2ece srs @DSMAH, $AC0.M - 011c 2fcf srs @DSMAL, $AC1.M - 011d 009e 0e48 lri $AC0.M, #0x0e48 - 011f 2ecd srs @DSPA, $AC0.M - 0120 0e00 lris $AC0.M, #0x00 - 0121 2ec9 srs @DSCR, $AC0.M - 0122 009e 0040 lri $AC0.M, #0x0040 - 0124 2ecb srs @DSBL, $AC0.M - 0125 0081 0e48 lri $AR1, #0x0e48 - 0127 0082 0000 lri $AR2, #0x0000 - 0129 009b 009f lri $AX1.H, #0x009f - 012b 009a 0140 lri $AX0.H, #0x0140 - 012d 8100 clr $ACC0 - 012e 8900 clr $ACC1 - 012f 8f00 set40 - 0130 02bf 0652 call 0652_WaitDMA - 0132 193e lrri $AC0.M, @$AR1 - 0133 193c lrri $AC0.L, @$AR1 - 0134 b100 tst $ACC0 - 0135 193f lrri $AC1.M, @$AR1 - 0136 0294 013c jnz 0x013c - 0138 005a loop $AX0.H - 0139 1b5e srri @$AR2, $AC0.M - 013a 029f 0144 jmp 0x0144 - 013c 9900 asr16 $ACC1 - 013d 1b5e srri @$AR2, $AC0.M - 013e 1b5c srri @$AR2, $AC0.L - 013f 007b 0143 bloop $AX1.H, 0x0143 - 0141 4c00 add $ACC0, $ACC1 - 0142 1b5e srri @$AR2, $AC0.M - 0143 1b5c srri @$AR2, $AC0.L - 0144 193e lrri $AC0.M, @$AR1 - 0145 193c lrri $AC0.L, @$AR1 - 0146 b100 tst $ACC0 - 0147 193f lrri $AC1.M, @$AR1 - 0148 0294 014e jnz 0x014e - 014a 005a loop $AX0.H - 014b 1b5e srri @$AR2, $AC0.M - 014c 029f 0156 jmp 0x0156 - 014e 9900 asr16 $ACC1 - 014f 1b5e srri @$AR2, $AC0.M - 0150 1b5c srri @$AR2, $AC0.L - 0151 007b 0155 bloop $AX1.H, 0x0155 - 0153 4c00 add $ACC0, $ACC1 - 0154 1b5e srri @$AR2, $AC0.M - 0155 1b5c srri @$AR2, $AC0.L - 0156 193e lrri $AC0.M, @$AR1 - 0157 193c lrri $AC0.L, @$AR1 - 0158 b100 tst $ACC0 - 0159 193f lrri $AC1.M, @$AR1 - 015a 0294 0160 jnz 0x0160 - 015c 005a loop $AX0.H - 015d 1b5e srri @$AR2, $AC0.M - 015e 029f 0168 jmp 0x0168 - 0160 9900 asr16 $ACC1 - 0161 1b5e srri @$AR2, $AC0.M - 0162 1b5c srri @$AR2, $AC0.L - 0163 007b 0167 bloop $AX1.H, 0x0167 - 0165 4c00 add $ACC0, $ACC1 - 0166 1b5e srri @$AR2, $AC0.M - 0167 1b5c srri @$AR2, $AC0.L - 0168 0082 0400 lri $AR2, #0x0400 - 016a 193e lrri $AC0.M, @$AR1 - 016b 193c lrri $AC0.L, @$AR1 - 016c b179 tst'l $ACC0 : $AC1.M, @$AR1 - 016d 0294 0173 jnz 0x0173 - 016f 005a loop $AX0.H - 0170 1b5e srri @$AR2, $AC0.M - 0171 029f 017b jmp 0x017b - 0173 9900 asr16 $ACC1 - 0174 1b5e srri @$AR2, $AC0.M - 0175 1b5c srri @$AR2, $AC0.L - 0176 007b 017a bloop $AX1.H, 0x017a - 0178 4c00 add $ACC0, $ACC1 - 0179 1b5e srri @$AR2, $AC0.M - 017a 1b5c srri @$AR2, $AC0.L - 017b 193e lrri $AC0.M, @$AR1 - 017c 193c lrri $AC0.L, @$AR1 - 017d b179 tst'l $ACC0 : $AC1.M, @$AR1 - 017e 0294 0184 jnz 0x0184 - 0180 005a loop $AX0.H - 0181 1b5e srri @$AR2, $AC0.M - 0182 029f 018c jmp 0x018c - 0184 9900 asr16 $ACC1 - 0185 1b5e srri @$AR2, $AC0.M - 0186 1b5c srri @$AR2, $AC0.L - 0187 007b 018b bloop $AX1.H, 0x018b - 0189 4c00 add $ACC0, $ACC1 - 018a 1b5e srri @$AR2, $AC0.M - 018b 1b5c srri @$AR2, $AC0.L - 018c 193e lrri $AC0.M, @$AR1 - 018d 193c lrri $AC0.L, @$AR1 - 018e b179 tst'l $ACC0 : $AC1.M, @$AR1 - 018f 0294 0195 jnz 0x0195 - 0191 005a loop $AX0.H - 0192 1b5e srri @$AR2, $AC0.M - 0193 029f 019d jmp 0x019d - 0195 9900 asr16 $ACC1 - 0196 1b5e srri @$AR2, $AC0.M - 0197 1b5c srri @$AR2, $AC0.L - 0198 007b 019c bloop $AX1.H, 0x019c - 019a 4c00 add $ACC0, $ACC1 - 019b 1b5e srri @$AR2, $AC0.M - 019c 1b5c srri @$AR2, $AC0.L - 019d 0082 07c0 lri $AR2, #0x07c0 - 019f 193e lrri $AC0.M, @$AR1 - 01a0 193c lrri $AC0.L, @$AR1 - 01a1 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01a2 0294 01a8 jnz 0x01a8 - 01a4 005a loop $AX0.H - 01a5 1b5e srri @$AR2, $AC0.M - 01a6 029f 01b0 jmp 0x01b0 - 01a8 9900 asr16 $ACC1 - 01a9 1b5e srri @$AR2, $AC0.M - 01aa 1b5c srri @$AR2, $AC0.L - 01ab 007b 01af bloop $AX1.H, 0x01af - 01ad 4c00 add $ACC0, $ACC1 - 01ae 1b5e srri @$AR2, $AC0.M - 01af 1b5c srri @$AR2, $AC0.L - 01b0 193e lrri $AC0.M, @$AR1 - 01b1 193c lrri $AC0.L, @$AR1 - 01b2 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01b3 0294 01b9 jnz 0x01b9 - 01b5 005a loop $AX0.H - 01b6 1b5e srri @$AR2, $AC0.M - 01b7 029f 01c1 jmp 0x01c1 - 01b9 9900 asr16 $ACC1 - 01ba 1b5e srri @$AR2, $AC0.M - 01bb 1b5c srri @$AR2, $AC0.L - 01bc 007b 01c0 bloop $AX1.H, 0x01c0 - 01be 4c00 add $ACC0, $ACC1 - 01bf 1b5e srri @$AR2, $AC0.M - 01c0 1b5c srri @$AR2, $AC0.L - 01c1 193e lrri $AC0.M, @$AR1 - 01c2 193c lrri $AC0.L, @$AR1 - 01c3 b179 tst'l $ACC0 : $AC1.M, @$AR1 - 01c4 0294 01ca jnz 0x01ca - 01c6 005a loop $AX0.H - 01c7 1b5e srri @$AR2, $AC0.M - 01c8 029f 01d2 jmp 0x01d2 - 01ca 9900 asr16 $ACC1 - 01cb 1b5e srri @$AR2, $AC0.M - 01cc 1b5c srri @$AR2, $AC0.L - 01cd 007b 01d1 bloop $AX1.H, 0x01d1 - 01cf 4c00 add $ACC0, $ACC1 - 01d0 1b5e srri @$AR2, $AC0.M - 01d1 1b5c srri @$AR2, $AC0.L - 01d2 029f 0068 jmp 0x0068 - 01d4 0085 ffff lri $IX1, #0xffff - 01d6 8150 clr'l $ACC0 : $AX0.H, @$AR0 - 01d7 8940 clr'l $ACC1 : $AX0.L, @$AR0 - 01d8 8e48 set16'l : $AX1.L, @$AR0 - 01d9 00fa 0e17 sr @0x0e17, $AX0.H - 01db 00f8 0e18 sr @0x0e18, $AX0.L - 01dd 0081 0000 lri $AR1, #0x0000 - 01df 02bf 05e7 call 0x05e7 - 01e1 00da 0e17 lr $AX0.H, @0x0e17 - 01e3 00d8 0e18 lr $AX0.L, @0x0e18 - 01e5 8948 clr'l $ACC1 : $AX1.L, @$AR0 - 01e6 0081 0400 lri $AR1, #0x0400 - 01e8 02bf 05e7 call 0x05e7 - 01ea 00da 0e17 lr $AX0.H, @0x0e17 - 01ec 00d8 0e18 lr $AX0.L, @0x0e18 - 01ee 8948 clr'l $ACC1 : $AX1.L, @$AR0 - 01ef 0081 07c0 lri $AR1, #0x07c0 - 01f1 02bf 05e7 call 0x05e7 - 01f3 029f 0068 jmp 0x0068 - 01f5 0086 07c0 lri $IX2, #0x07c0 - 01f7 02bf 057a call 0x057a - 01f9 029f 0068 jmp 0x0068 - 01fb 8100 clr $ACC0 - 01fc 8e00 set16 - 01fd 191e lrri $AC0.M, @$AR0 - 01fe 191c lrri $AC0.L, @$AR0 - 01ff 2ece srs @DSMAH, $AC0.M - 0200 2ccf srs @DSMAL, $AC0.L - 0201 16cd 0000 si @DSPA, #0x0000 - 0203 16c9 0001 si @DSCR, #0x0001 - 0205 16cb 0780 si @DSBL, #0x0780 - 0207 02bf 0652 call 0652_WaitDMA - 0209 029f 0068 jmp 0x0068 - 020b 8100 clr $ACC0 - 020c 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 020d 8e60 set16'l : $AC0.L, @$AR0 - 020e 2ece srs @DSMAH, $AC0.M - 020f 2ccf srs @DSMAL, $AC0.L - 0210 16cd 0e48 si @DSPA, #0x0e48 - 0212 16c9 0000 si @DSCR, #0x0000 - 0214 8900 clr $ACC1 - 0215 0d20 lris $AC1.L, #0x20 - 0216 2dcb srs @DSBL, $AC1.L - 0217 4c00 add $ACC0, $ACC1 - 0218 1c80 mrr $IX0, $AR0 - 0219 0080 0280 lri $AR0, #0x0280 - 021b 0081 0000 lri $AR1, #0x0000 - 021d 0082 0140 lri $AR2, #0x0140 - 021f 0083 0e48 lri $AR3, #0x0e48 - 0221 0a00 lris $AX0.H, #0x00 - 0222 27c9 lrs $AC1.M, @DSCR - 0223 03a0 0004 andf $AC1.M, #0x0004 - 0225 029c 0222 jlnz 0x0222 - 0227 2ece srs @DSMAH, $AC0.M - 0228 2ccf srs @DSMAL, $AC0.L - 0229 16cd 0e58 si @DSPA, #0x0e58 - 022b 16c9 0000 si @DSCR, #0x0000 - 022d 16cb 0260 si @DSBL, #0x0260 - 022f 009f 00a0 lri $AC1.M, #0x00a0 - 0231 8f00 set40 - 0232 007f 023b bloop $AC1.M, 0x023b - 0234 197e lrri $AC0.M, @$AR3 - 0235 1b1a srri @$AR0, $AX0.H - 0236 197c lrri $AC0.L, @$AR3 - 0237 1b1a srri @$AR0, $AX0.H - 0238 1b5e srri @$AR2, $AC0.M - 0239 7c22 neg's $ACC0 : @$AR2, $AC0.L - 023a 1b3e srri @$AR1, $AC0.M - 023b 1b3c srri @$AR1, $AC0.L - 023c 1c04 mrr $AR0, $IX0 - 023d 029f 0068 jmp 0x0068 - 023f 8e70 set16'l : $AC0.M, @$AR0 - 0240 8960 clr'l $ACC1 : $AC0.L, @$AR0 - 0241 191f lrri $AC1.M, @$AR0 - 0242 2ece srs @DSMAH, $AC0.M - 0243 2ccf srs @DSMAL, $AC0.L - 0244 16cd 0c00 si @DSPA, #0x0c00 - 0246 16c9 0000 si @DSCR, #0x0000 - 0248 0503 addis $ACC1, #0x03 - 0249 0340 fff0 andi $AC1.M, #0xfff0 - 024b 2fcb srs @DSBL, $AC1.M - 024c 02bf 0652 call 0652_WaitDMA - 024e 0080 0c00 lri $AR0, #0x0c00 - 0250 029f 0068 jmp 0x0068 - 0252 8100 clr $ACC0 - 0253 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0254 8e78 set16'l : $AC1.M, @$AR0 - 0255 2ece srs @DSMAH, $AC0.M - 0256 2fcf srs @DSMAL, $AC1.M - 0257 16cd 0b80 si @DSPA, #0x0b80 - 0259 16c9 0000 si @DSCR, #0x0000 - 025b 16cb 00c4 si @DSBL, #0x00c4 - 025d 0082 0e08 lri $AR2, #0x0e08 - 025f 009f 0000 lri $AC1.M, #0x0000 - 0261 1b5f srri @$AR2, $AC1.M - 0262 009f 0140 lri $AC1.M, #0x0140 - 0264 1b5f srri @$AR2, $AC1.M - 0265 009f 0280 lri $AC1.M, #0x0280 - 0267 1b5f srri @$AR2, $AC1.M - 0268 009f 0400 lri $AC1.M, #0x0400 - 026a 1b5f srri @$AR2, $AC1.M - 026b 009f 0540 lri $AC1.M, #0x0540 - 026d 1b5f srri @$AR2, $AC1.M - 026e 009f 0680 lri $AC1.M, #0x0680 - 0270 1b5f srri @$AR2, $AC1.M - 0271 009f 07c0 lri $AC1.M, #0x07c0 - 0273 1b5f srri @$AR2, $AC1.M - 0274 009f 0900 lri $AC1.M, #0x0900 - 0276 1b5f srri @$AR2, $AC1.M - 0277 009f 0a40 lri $AC1.M, #0x0a40 - 0279 1b5f srri @$AR2, $AC1.M - 027a 02bf 0652 call 0652_WaitDMA - 027c 00de 0ba7 lr $AC0.M, @0x0ba7 - 027e 00df 0ba8 lr $AC1.M, @0x0ba8 - 0280 2ece srs @DSMAH, $AC0.M - 0281 2fcf srs @DSMAL, $AC1.M - 0282 16cd 03c0 si @DSPA, #0x03c0 - 0284 16c9 0000 si @DSCR, #0x0000 - 0286 16cb 0080 si @DSBL, #0x0080 - 0288 8100 clr $ACC0 - 0289 8900 clr $ACC1 - 028a 00de 0b84 lr $AC0.M, @0x0b84 - 028c 009f 0d0a lri $AC1.M, #0x0d0a - 028e 4c00 add $ACC0, $ACC1 - 028f 1c7e mrr $AR3, $AC0.M - 0290 0213 ilrr $AC0.M, @$AR3 - 0291 00fe 0e15 sr @0x0e15, $AC0.M - 0293 00de 0b85 lr $AC0.M, @0x0b85 - 0295 009f 0d0d lri $AC1.M, #0x0d0d - 0297 4c00 add $ACC0, $ACC1 - 0298 1c7e mrr $AR3, $AC0.M - 0299 0213 ilrr $AC0.M, @$AR3 - 029a 00fe 0e16 sr @0x0e16, $AC0.M - 029c 00de 0b86 lr $AC0.M, @0x0b86 - 029e 009a 000f lri $AX0.H, #0x000f - 02a0 009f 0c9a lri $AC1.M, #0x0c9a - 02a2 3400 andr $AC0.M, $AX0.H - 02a3 4c00 add $ACC0, $ACC1 - 02a4 1c7e mrr $AR3, $AC0.M - 02a5 0213 ilrr $AC0.M, @$AR3 - 02a6 00fe 0e14 sr @0x0e14, $AC0.M - 02a8 00de 0b86 lr $AC0.M, @0x0b86 - 02aa 009a 001f lri $AX0.H, #0x001f - 02ac 009f 0caa lri $AC1.M, #0x0caa - 02ae 14fc asr $ACC0, #-4 - 02af 3400 andr $AC0.M, $AX0.H - 02b0 4c00 add $ACC0, $ACC1 - 02b1 1c7e mrr $AR3, $AC0.M - 02b2 0213 ilrr $AC0.M, @$AR3 - 02b3 00fe 0e46 sr @0x0e46, $AC0.M - 02b5 00de 0b86 lr $AC0.M, @0x0b86 - 02b7 009f 0cca lri $AC1.M, #0x0cca - 02b9 14f7 asr $ACC0, #-9 - 02ba 4c00 add $ACC0, $ACC1 - 02bb 1c7e mrr $AR3, $AC0.M - 02bc 0213 ilrr $AC0.M, @$AR3 - 02bd 00fe 0e47 sr @0x0e47, $AC0.M - 02bf 8100 clr $ACC0 - 02c0 00de 0b9b lr $AC0.M, @0x0b9b - 02c2 b100 tst $ACC0 - 02c3 0295 02ea jz 0x02ea - 02c5 8900 clr $ACC1 - 02c6 00df 0b9e lr $AC1.M, @0x0b9e - 02c8 0300 0cc0 addi $AC1.M, #0x0cc0 - 02ca 00ff 0e40 sr @0x0e40, $AC1.M - 02cc 00df 0b9f lr $AC1.M, @0x0b9f - 02ce 0300 0cc0 addi $AC1.M, #0x0cc0 - 02d0 00ff 0e41 sr @0x0e41, $AC1.M - 02d2 009f 0ce0 lri $AC1.M, #0x0ce0 - 02d4 00ff 0e42 sr @0x0e42, $AC1.M - 02d6 00ff 0e43 sr @0x0e43, $AC1.M - 02d8 02bf 0652 call 0652_WaitDMA - 02da 00de 0b9c lr $AC0.M, @0x0b9c - 02dc 2ece srs @DSMAH, $AC0.M - 02dd 00de 0b9d lr $AC0.M, @0x0b9d - 02df 2ecf srs @DSMAL, $AC0.M - 02e0 16cd 0cc0 si @DSPA, #0x0cc0 - 02e2 16c9 0000 si @DSCR, #0x0000 - 02e4 16cb 0040 si @DSBL, #0x0040 - 02e6 02bf 0652 call 0652_WaitDMA - 02e8 029f 0068 jmp 0x0068 - 02ea 009f 0ce0 lri $AC1.M, #0x0ce0 - 02ec 00ff 0e42 sr @0x0e42, $AC1.M - 02ee 00ff 0e40 sr @0x0e40, $AC1.M - 02f0 00ff 0e41 sr @0x0e41, $AC1.M - 02f2 00ff 0e43 sr @0x0e43, $AC1.M - 02f4 02bf 0652 call 0652_WaitDMA - 02f6 029f 0068 jmp 0x0068 - 02f8 8e00 set16 - 02f9 00e0 0e07 sr @0x0e07, $AR0 - 02fb 0080 0ba2 lri $AR0, #0x0ba2 - 02fd 0081 03c0 lri $AR1, #0x03c0 - 02ff 0e05 lris $AC0.M, #0x05 - 0300 00fe 0e04 sr @0x0e04, $AC0.M - 0302 8900 clr $ACC1 - 0303 8150 clr'l $ACC0 : $AX0.H, @$AR0 - 0304 009f 0b80 lri $AC1.M, #0x0b80 - 0306 007a 030b bloop $AX0.H, 0x030b - 0308 193e lrri $AC0.M, @$AR1 - 0309 4c49 add'l $ACC0, $ACC1 : $AX1.L, @$AR1 - 030a 1c5e mrr $AR2, $AC0.M - 030b 1a59 srr @$AR2, $AX1.L - 030c 0083 0e05 lri $AR3, #0x0e05 - 030e 1b61 srri @$AR3, $AR1 - 030f 1b60 srri @$AR3, $AR0 - 0310 00de 0b87 lr $AC0.M, @0x0b87 - 0312 0601 cmpis $ACC0, #0x01 - 0313 0295 0317 jz 0x0317 - 0315 029f 040e jmp 0x040e - 0317 00de 0e42 lr $AC0.M, @0x0e42 - 0319 00fe 0e1c sr @0x0e1c, $AC0.M - 031b 00c3 0e15 lr $AR3, @0x0e15 - 031d 177f callr $AR3 - 031e 8e00 set16 - 031f 8a00 m2 - 0320 8100 clr $ACC0 - 0321 8900 clr $ACC1 - 0322 00de 0bb3 lr $AC0.M, @0x0bb3 - 0324 00df 0bb2 lr $AC1.M, @0x0bb2 - 0326 1f1f mrr $AX0.L, $AC1.M - 0327 4d00 add $ACC1, $ACC0 - 0328 1481 asl $ACC0, #1 - 0329 8d1e set15'mv : $AX1.H, $AC0.M - 032a 1fd8 mrr $AC0.M, $AX0.L - 032b 0098 8000 lri $AX0.L, #0x8000 - 032d 0080 0e48 lri $AR0, #0x0e48 - 032f a830 mulx's $AX0.L, $AX1.H : @$AR0, $AC0.M - 0330 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0331 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0332 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0333 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0334 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0335 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0336 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0337 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0338 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0339 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 033a ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 033b ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 033c ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 033d ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 033e ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 033f ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0340 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0341 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0342 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0343 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0344 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0345 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0346 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0347 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 0348 ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 0349 ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 034a ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 034b ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 034c ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 034d ad30 mulxac's $AX0.L, $AX1.H, $ACC1 : @$AR0, $AC0.M - 034e ac38 mulxac's $AX0.L, $AX1.H, $ACC0 : @$AR0, $AC1.M - 034f 00fe 0bb2 sr @0x0bb2, $AC0.M - 0351 8f00 set40 - 0352 0080 0e48 lri $AR0, #0x0e48 - 0354 00c1 0e43 lr $AR1, @0x0e43 - 0356 1c61 mrr $AR3, $AR1 - 0357 193a lrri $AX0.H, @$AR1 - 0358 1918 lrri $AX0.L, @$AR0 - 0359 9059 mul'l $AX0.L, $AX0.H : $AX1.H, @$AR1 - 035a 1919 lrri $AX1.L, @$AR0 - 035b 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 035c 8080 nx'ls : $AX0.L, $AC0.M - 035d 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 035e 8091 nx'ls : $AX1.L, $AC1.M - 035f 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0360 8080 nx'ls : $AX0.L, $AC0.M - 0361 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0362 8091 nx'ls : $AX1.L, $AC1.M - 0363 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0364 8080 nx'ls : $AX0.L, $AC0.M - 0365 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0366 8091 nx'ls : $AX1.L, $AC1.M - 0367 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0368 8080 nx'ls : $AX0.L, $AC0.M - 0369 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 036a 8091 nx'ls : $AX1.L, $AC1.M - 036b 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 036c 8080 nx'ls : $AX0.L, $AC0.M - 036d 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 036e 8091 nx'ls : $AX1.L, $AC1.M - 036f 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0370 8080 nx'ls : $AX0.L, $AC0.M - 0371 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0372 8091 nx'ls : $AX1.L, $AC1.M - 0373 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0374 8080 nx'ls : $AX0.L, $AC0.M - 0375 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0376 8091 nx'ls : $AX1.L, $AC1.M - 0377 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0378 8080 nx'ls : $AX0.L, $AC0.M - 0379 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 037a 8091 nx'ls : $AX1.L, $AC1.M - 037b 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 037c 8080 nx'ls : $AX0.L, $AC0.M - 037d 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 037e 8091 nx'ls : $AX1.L, $AC1.M - 037f 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0380 8080 nx'ls : $AX0.L, $AC0.M - 0381 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0382 8091 nx'ls : $AX1.L, $AC1.M - 0383 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0384 8080 nx'ls : $AX0.L, $AC0.M - 0385 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0386 8091 nx'ls : $AX1.L, $AC1.M - 0387 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0388 8080 nx'ls : $AX0.L, $AC0.M - 0389 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 038a 8091 nx'ls : $AX1.L, $AC1.M - 038b 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 038c 8080 nx'ls : $AX0.L, $AC0.M - 038d 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 038e 8091 nx'ls : $AX1.L, $AC1.M - 038f 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0390 8080 nx'ls : $AX0.L, $AC0.M - 0391 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0392 8091 nx'ls : $AX1.L, $AC1.M - 0393 9e51 mulmv'l $AX1.L, $AX1.H, $ACC0 : $AX0.H, @$AR1 - 0394 8080 nx'ls : $AX0.L, $AC0.M - 0395 9759 mulmv'l $AX0.L, $AX0.H, $ACC1 : $AX1.H, @$AR1 - 0396 8091 nx'ls : $AX1.L, $AC1.M - 0397 9e00 mulmv $AX1.L, $AX1.H, $ACC0 - 0398 6f33 movp's $ACC1 : @$AR3, $AC0.M - 0399 1b7f srri @$AR3, $AC1.M - 039a 8100 clr $ACC0 - 039b 00de 0bdd lr $AC0.M, @0x0bdd - 039d b100 tst $ACC0 - 039e 0295 03c0 jz 0x03c0 - 03a0 8d00 set15 - 03a1 8f00 set40 - 03a2 8a00 m2 - 03a3 00c0 0e43 lr $AR0, @0x0e43 - 03a5 00c1 0e43 lr $AR1, @0x0e43 - 03a7 0083 0bdf lri $AR3, #0x0bdf - 03a9 0087 ffff lri $IX3, #0xffff - 03ab 00de 0bde lr $AC0.M, @0x0bde - 03ad 80e1 nx'ld : $AX0.H, $AX1.L, @$AR1 - 03ae b04f mulx'ln $AX0.H, $AX1.L : $AX1.L, @$AR3 - 03af 1f5e mrr $AX0.H, $AC0.M - 03b0 e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 03b1 b64f mulxmv'ln $AX0.H, $AX1.L, $ACC0 : $AX1.L, @$AR3 - 03b2 1f5e mrr $AX0.H, $AC0.M - 03b3 e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 03b4 110f 03bb bloopi #0x0f, 0x03bb - 03b6 b79a mulxmv'slm $AX0.H, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 03b7 1f5f mrr $AX0.H, $AC1.M - 03b8 e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 03b9 b69b mulxmv'slm $AX0.H, $AX1.L, $ACC0 : $AC1.M, $AX1.L - 03ba 1f5e mrr $AX0.H, $AC0.M - 03bb e2e1 maddx'ld $AX0.H, $AX1.L : $AX0.H, $AX1.L, @$AR1 - 03bc b79a mulxmv'slm $AX0.H, $AX1.L, $ACC1 : $AC0.M, $AX1.L - 03bd 1b1f srri @$AR0, $AC1.M - 03be 00ff 0bde sr @0x0bde, $AC1.M - 03c0 00c3 0e14 lr $AR3, @0x0e14 - 03c2 8a00 m2 - 03c3 177f callr $AR3 - 03c4 00c3 0e46 lr $AR3, @0x0e46 - 03c6 8a00 m2 - 03c7 177f callr $AR3 - 03c8 00c3 0e47 lr $AR3, @0x0e47 - 03ca 8a00 m2 - 03cb 177f callr $AR3 - 03cc 8100 clr $ACC0 - 03cd 00de 0b9b lr $AC0.M, @0x0b9b - 03cf b100 tst $ACC0 - 03d0 0295 0406 jz 0x0406 - 03d2 00de 0e42 lr $AC0.M, @0x0e42 - 03d4 00fe 0e43 sr @0x0e43, $AC0.M - 03d6 8100 clr $ACC0 - 03d7 8900 clr $ACC1 - 03d8 00de 0b9e lr $AC0.M, @0x0b9e - 03da 00df 0ba0 lr $AC1.M, @0x0ba0 - 03dc 8200 cmp - 03dd 0293 03e2 jle 0x03e2 - 03df 7800 decm $AC0.M - 03e0 029f 03e5 jmp 0x03e5 - 03e2 0295 03e5 jz 0x03e5 - 03e4 7400 incm $AC0.M - 03e5 00fe 0b9e sr @0x0b9e, $AC0.M - 03e7 00df 0e43 lr $AC1.M, @0x0e43 - 03e9 05e0 addis $ACC1, #0xe0 - 03ea 4c00 add $ACC0, $ACC1 - 03eb 00fe 0e40 sr @0x0e40, $AC0.M - 03ed 8100 clr $ACC0 - 03ee 8900 clr $ACC1 - 03ef 00de 0b9f lr $AC0.M, @0x0b9f - 03f1 00df 0ba1 lr $AC1.M, @0x0ba1 - 03f3 8200 cmp - 03f4 0293 03f9 jle 0x03f9 - 03f6 7800 decm $AC0.M - 03f7 029f 03fc jmp 0x03fc - 03f9 0295 03fc jz 0x03fc - 03fb 7400 incm $AC0.M - 03fc 00fe 0b9f sr @0x0b9f, $AC0.M - 03fe 00df 0e43 lr $AC1.M, @0x0e43 - 0400 05e0 addis $ACC1, #0xe0 - 0401 4c00 add $ACC0, $ACC1 - 0402 00fe 0e41 sr @0x0e41, $AC0.M - 0404 029f 040e jmp 0x040e - 0406 00de 0e42 lr $AC0.M, @0x0e42 - 0408 00fe 0e40 sr @0x0e40, $AC0.M - 040a 00fe 0e41 sr @0x0e41, $AC0.M - 040c 00fe 0e43 sr @0x0e43, $AC0.M - 040e 8100 clr $ACC0 - 040f 8e00 set16 - 0410 8400 clrp - 0411 8900 clr $ACC1 - 0412 1efe mrr $PROD.M2, $AC0.M - 0413 0e40 lris $AC0.M, #0x40 - 0414 1ebe mrr $PROD.M1, $AC0.M - 0415 0083 0e08 lri $AR3, #0x0e08 - 0417 1c03 mrr $AR0, $AR3 - 0418 1ff5 mrr $AC1.M, $PROD.M1 - 0419 191a lrri $AX0.H, @$AR0 - 041a f858 addpaxz'l $ACC0, $AX0.H : $AX1.H, @$AR0 - 041b fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - 041c f8b1 addpaxz'ls $ACC0, $AX0.H : $AX1.H, $AC1.M - 041d fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - 041e f8b1 addpaxz'ls $ACC0, $AX0.H : $AX1.H, $AC1.M - 041f fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - 0420 f8b1 addpaxz'ls $ACC0, $AX0.H : $AX1.H, $AC1.M - 0421 fba0 addpaxz'ls $ACC1, $AX1.H : $AX0.H, $AC0.M - 0422 f83b addpaxz's $ACC0, $AX0.H : @$AR3, $AC1.M - 0423 1b7e srri @$AR3, $AC0.M - 0424 0083 0e04 lri $AR3, #0x0e04 - 0426 8100 clr $ACC0 - 0427 8973 clr'l $ACC1 : $AC0.M, @$AR3 - 0428 1961 lrri $AR1, @$AR3 - 0429 1960 lrri $AR0, @$AR3 - 042a 7800 decm $AC0.M - 042b 00fe 0e04 sr @0x0e04, $AC0.M - 042d 0294 0303 jnz 0x0303 - 042f 8e00 set16 - 0430 8100 clr $ACC0 - 0431 00de 0b9b lr $AC0.M, @0x0b9b - 0433 b100 tst $ACC0 - 0434 0295 0446 jz 0x0446 - 0436 00de 0b9c lr $AC0.M, @0x0b9c - 0438 00dc 0b9d lr $AC0.L, @0x0b9d - 043a 2ece srs @DSMAH, $AC0.M - 043b 2ccf srs @DSMAL, $AC0.L - 043c 8100 clr $ACC0 - 043d 00de 0e1c lr $AC0.M, @0x0e1c - 043f 2ecd srs @DSPA, $AC0.M - 0440 16c9 0001 si @DSCR, #0x0001 - 0442 16cb 0040 si @DSBL, #0x0040 - 0444 02bf 0652 call 0652_WaitDMA - 0446 8100 clr $ACC0 - 0447 8900 clr $ACC1 - 0448 00de 0b82 lr $AC0.M, @0x0b82 - 044a 00df 0b83 lr $AC1.M, @0x0b83 - 044c 2ece srs @DSMAH, $AC0.M - 044d 2fcf srs @DSMAL, $AC1.M - 044e 16cd 0b80 si @DSPA, #0x0b80 - 0450 16c9 0001 si @DSCR, #0x0001 - 0452 16cb 00c4 si @DSBL, #0x00c4 - 0454 02bf 0652 call 0652_WaitDMA - 0456 8100 clr $ACC0 - 0457 00de 0b80 lr $AC0.M, @0x0b80 - 0459 00dc 0b81 lr $AC0.L, @0x0b81 - 045b b100 tst $ACC0 - 045c 0294 0462 jnz 0x0462 - 045e 00c0 0e07 lr $AR0, @0x0e07 - 0460 029f 0068 jmp 0x0068 - 0462 2ece srs @DSMAH, $AC0.M - 0463 2ccf srs @DSMAL, $AC0.L - 0464 16cd 0b80 si @DSPA, #0x0b80 - 0466 16c9 0000 si @DSCR, #0x0000 - 0468 16cb 00c4 si @DSBL, #0x00c4 - 046a 0082 0e08 lri $AR2, #0x0e08 - 046c 009f 0000 lri $AC1.M, #0x0000 - 046e 1b5f srri @$AR2, $AC1.M - 046f 009f 0140 lri $AC1.M, #0x0140 - 0471 1b5f srri @$AR2, $AC1.M - 0472 009f 0280 lri $AC1.M, #0x0280 - 0474 1b5f srri @$AR2, $AC1.M - 0475 009f 0400 lri $AC1.M, #0x0400 - 0477 1b5f srri @$AR2, $AC1.M - 0478 009f 0540 lri $AC1.M, #0x0540 - 047a 1b5f srri @$AR2, $AC1.M - 047b 009f 0680 lri $AC1.M, #0x0680 - 047d 1b5f srri @$AR2, $AC1.M - 047e 009f 07c0 lri $AC1.M, #0x07c0 - 0480 1b5f srri @$AR2, $AC1.M - 0481 009f 0900 lri $AC1.M, #0x0900 - 0483 1b5f srri @$AR2, $AC1.M - 0484 009f 0a40 lri $AC1.M, #0x0a40 - 0486 1b5f srri @$AR2, $AC1.M - 0487 02bf 0652 call 0652_WaitDMA - 0489 00de 0ba7 lr $AC0.M, @0x0ba7 - 048b 00df 0ba8 lr $AC1.M, @0x0ba8 - 048d 2ece srs @DSMAH, $AC0.M - 048e 2fcf srs @DSMAL, $AC1.M - 048f 16cd 03c0 si @DSPA, #0x03c0 - 0491 16c9 0000 si @DSCR, #0x0000 - 0493 16cb 0080 si @DSBL, #0x0080 - 0495 8100 clr $ACC0 - 0496 8900 clr $ACC1 - 0497 00de 0b84 lr $AC0.M, @0x0b84 - 0499 009f 0d0a lri $AC1.M, #0x0d0a - 049b 4c00 add $ACC0, $ACC1 - 049c 1c7e mrr $AR3, $AC0.M - 049d 0213 ilrr $AC0.M, @$AR3 - 049e 00fe 0e15 sr @0x0e15, $AC0.M - 04a0 00de 0b85 lr $AC0.M, @0x0b85 - 04a2 009f 0d0d lri $AC1.M, #0x0d0d - 04a4 4c00 add $ACC0, $ACC1 - 04a5 1c7e mrr $AR3, $AC0.M - 04a6 0213 ilrr $AC0.M, @$AR3 - 04a7 00fe 0e16 sr @0x0e16, $AC0.M - 04a9 00de 0b86 lr $AC0.M, @0x0b86 - 04ab 009a 000f lri $AX0.H, #0x000f - 04ad 009f 0c9a lri $AC1.M, #0x0c9a - 04af 3400 andr $AC0.M, $AX0.H - 04b0 4c00 add $ACC0, $ACC1 - 04b1 1c7e mrr $AR3, $AC0.M - 04b2 0213 ilrr $AC0.M, @$AR3 - 04b3 00fe 0e14 sr @0x0e14, $AC0.M - 04b5 00de 0b86 lr $AC0.M, @0x0b86 - 04b7 009a 001f lri $AX0.H, #0x001f - 04b9 009f 0caa lri $AC1.M, #0x0caa - 04bb 14fc asr $ACC0, #-4 - 04bc 3400 andr $AC0.M, $AX0.H - 04bd 4c00 add $ACC0, $ACC1 - 04be 1c7e mrr $AR3, $AC0.M - 04bf 0213 ilrr $AC0.M, @$AR3 - 04c0 00fe 0e46 sr @0x0e46, $AC0.M - 04c2 00de 0b86 lr $AC0.M, @0x0b86 - 04c4 009f 0cca lri $AC1.M, #0x0cca - 04c6 14f7 asr $ACC0, #-9 - 04c7 4c00 add $ACC0, $ACC1 - 04c8 1c7e mrr $AR3, $AC0.M - 04c9 0213 ilrr $AC0.M, @$AR3 - 04ca 00fe 0e47 sr @0x0e47, $AC0.M - 04cc 8100 clr $ACC0 - 04cd 00de 0b9b lr $AC0.M, @0x0b9b - 04cf b100 tst $ACC0 - 04d0 0295 04f9 jz 0x04f9 - 04d2 8900 clr $ACC1 - 04d3 00df 0b9e lr $AC1.M, @0x0b9e - 04d5 0300 0cc0 addi $AC1.M, #0x0cc0 - 04d7 00ff 0e40 sr @0x0e40, $AC1.M - 04d9 00df 0b9f lr $AC1.M, @0x0b9f - 04db 0300 0cc0 addi $AC1.M, #0x0cc0 - 04dd 00ff 0e41 sr @0x0e41, $AC1.M - 04df 009f 0ce0 lri $AC1.M, #0x0ce0 - 04e1 00ff 0e42 sr @0x0e42, $AC1.M - 04e3 00ff 0e43 sr @0x0e43, $AC1.M - 04e5 02bf 0652 call 0652_WaitDMA - 04e7 00de 0b9c lr $AC0.M, @0x0b9c - 04e9 2ece srs @DSMAH, $AC0.M - 04ea 00de 0b9d lr $AC0.M, @0x0b9d - 04ec 2ecf srs @DSMAL, $AC0.M - 04ed 16cd 0cc0 si @DSPA, #0x0cc0 - 04ef 16c9 0000 si @DSCR, #0x0000 - 04f1 16cb 0040 si @DSBL, #0x0040 - 04f3 02bf 0652 call 0652_WaitDMA - 04f5 00c0 0e07 lr $AR0, @0x0e07 - 04f7 029f 02f8 jmp 0x02f8 - 04f9 009f 0ce0 lri $AC1.M, #0x0ce0 - 04fb 00ff 0e42 sr @0x0e42, $AC1.M - 04fd 00ff 0e40 sr @0x0e40, $AC1.M - 04ff 00ff 0e41 sr @0x0e41, $AC1.M - 0501 00ff 0e43 sr @0x0e43, $AC1.M - 0503 02bf 0652 call 0652_WaitDMA - 0505 00c0 0e07 lr $AR0, @0x0e07 - 0507 029f 02f8 jmp 0x02f8 - 0509 8e00 set16 - 050a 0086 0400 lri $IX2, #0x0400 - 050c 8100 clr $ACC0 - 050d 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 050e 191c lrri $AC0.L, @$AR0 - 050f 2ece srs @DSMAH, $AC0.M - 0510 2ccf srs @DSMAL, $AC0.L - 0511 1fc6 mrr $AC0.M, $IX2 - 0512 2ecd srs @DSPA, $AC0.M - 0513 16c9 0001 si @DSCR, #0x0001 - 0515 16cb 0780 si @DSBL, #0x0780 - 0517 02bf 0652 call 0652_WaitDMA - 0519 02bf 057a call 0x057a - 051b 029f 0068 jmp 0x0068 - 051d 8e00 set16 - 051e 0086 07c0 lri $IX2, #0x07c0 - 0520 8100 clr $ACC0 - 0521 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0522 191c lrri $AC0.L, @$AR0 - 0523 2ece srs @DSMAH, $AC0.M - 0524 2ccf srs @DSMAL, $AC0.L - 0525 1fc6 mrr $AC0.M, $IX2 - 0526 2ecd srs @DSPA, $AC0.M - 0527 16c9 0001 si @DSCR, #0x0001 - 0529 16cb 0780 si @DSBL, #0x0780 - 052b 02bf 0652 call 0652_WaitDMA - 052d 02bf 057a call 0x057a - 052f 029f 0068 jmp 0x0068 - 0531 8c00 clr15 - 0532 8a00 m2 - 0533 8100 clr $ACC0 - 0534 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0535 191f lrri $AC1.M, @$AR0 - 0536 2ece srs @DSMAH, $AC0.M - 0537 2fcf srs @DSMAL, $AC1.M - 0538 16cd 0280 si @DSPA, #0x0280 - 053a 16c9 0001 si @DSCR, #0x0001 - 053c 16cb 0280 si @DSBL, #0x0280 - 053e 8f50 set40'l : $AX0.H, @$AR0 - 053f 8140 clr'l $ACC0 : $AX0.L, @$AR0 - 0540 0081 0400 lri $AR1, #0x0400 - 0542 0083 0000 lri $AR3, #0x0000 - 0544 0082 0140 lri $AR2, #0x0140 - 0546 0099 0080 lri $AX1.L, #0x0080 - 0548 02bf 0652 call 0652_WaitDMA - 054a 1105 0562 bloopi #0x05, 0x0562 - 054c 1f61 mrr $AX1.H, $AR1 - 054d 1120 0554 bloopi #0x20, 0x0554 - 054f 8972 clr'l $ACC1 : $AC0.M, @$AR2 - 0550 195c lrri $AC0.L, @$AR2 - 0551 f07b lsl16'l $ACC0 : $AC1.M, @$AR3 - 0552 197d lrri $AC1.L, @$AR3 - 0553 f131 lsl16's $ACC1 : @$AR1, $AC0.M - 0554 8139 clr's $ACC0 : @$AR1, $AC1.M - 0555 8900 clr $ACC1 - 0556 6800 movax $ACC0, $AX0.L - 0557 2ece srs @DSMAH, $AC0.M - 0558 2ccf srs @DSMAL, $AC0.L - 0559 1ffb mrr $AC1.M, $AX1.H - 055a 2fcd srs @DSPA, $AC1.M - 055b 0f01 lris $AC1.M, #0x01 - 055c 2fc9 srs @DSCR, $AC1.M - 055d 1ff9 mrr $AC1.M, $AX1.L - 055e 2fcb srs @DSBL, $AC1.M - 055f 7200 addaxl $ACC0, $AX1.L - 0560 1f5e mrr $AX0.H, $AC0.M - 0561 1f1c mrr $AX0.L, $AC0.L - 0562 8100 clr $ACC0 - 0563 26c9 lrs $AC0.M, @DSCR - 0564 02a0 0004 andf $AC0.M, #0x0004 - 0566 029c 0563 jlnz 0x0563 - 0568 029f 0068 jmp 0x0068 - 056a 029f 0068 jmp 0x0068 - 056c 029f 0068 jmp 0x0068 - 056e 029f 0068 jmp 0x0068 - 0570 16fc dcd1 si @DMBH, #0xdcd1 - 0572 16fd 0002 si @DMBL, #0x0002 - 0574 16fb 0001 si @DIRQ, #0x0001 - 0576 029f 0f03 jmp 0x0f03 - 0578 029f 0045 jmp 0x0045 - 057a 8e00 set16 - 057b 191f lrri $AC1.M, @$AR0 - 057c 191d lrri $AC1.L, @$AR0 - 057d 1f5f mrr $AX0.H, $AC1.M - 057e 1f1d mrr $AX0.L, $AC1.L - 057f 2fce srs @DSMAH, $AC1.M - 0580 2dcf srs @DSMAL, $AC1.L - 0581 8900 clr $ACC1 - 0582 1fa6 mrr $AC1.L, $IX2 - 0583 2dcd srs @DSPA, $AC1.L - 0584 0e00 lris $AC0.M, #0x00 - 0585 2ec9 srs @DSCR, $AC0.M - 0586 8100 clr $ACC0 - 0587 009c 00c0 lri $AC0.L, #0x00c0 - 0589 2ccb srs @DSBL, $AC0.L - 058a 1ca0 mrr $IX1, $AR0 - 058b 0081 0e48 lri $AR1, #0x0e48 - 058d 4800 addax $ACC0, $AX0.L - 058e 1b3e srri @$AR1, $AC0.M - 058f 1b3c srri @$AR1, $AC0.L - 0590 0b00 lris $AX1.H, #0x00 - 0591 0099 0060 lri $AX1.L, #0x0060 - 0593 4b00 addax $ACC1, $AX1.L - 0594 1b3d srri @$AR1, $AC1.L - 0595 0081 0e48 lri $AR1, #0x0e48 - 0597 1c06 mrr $AR0, $IX2 - 0598 0083 0000 lri $AR3, #0x0000 - 059a 1c43 mrr $AR2, $AR3 - 059b 27c9 lrs $AC1.M, @DSCR - 059c 03a0 0004 andf $AC1.M, #0x0004 - 059e 029c 059b jlnz 0x059b - 05a0 1109 05d0 bloopi #0x09, 0x05d0 - 05a2 8e00 set16 - 05a3 193a lrri $AX0.H, @$AR1 - 05a4 1938 lrri $AX0.L, @$AR1 - 05a5 6900 movax $ACC1, $AX0.L - 05a6 2fce srs @DSMAH, $AC1.M - 05a7 2dcf srs @DSMAL, $AC1.L - 05a8 8900 clr $ACC1 - 05a9 193d lrri $AC1.L, @$AR1 - 05aa 2dcd srs @DSPA, $AC1.L - 05ab 16c9 0000 si @DSCR, #0x0000 - 05ad 8100 clr $ACC0 - 05ae 009c 00c0 lri $AC0.L, #0x00c0 - 05b0 2ccb srs @DSBL, $AC0.L - 05b1 0081 0e48 lri $AR1, #0x0e48 - 05b3 4800 addax $ACC0, $AX0.L - 05b4 1b3e srri @$AR1, $AC0.M - 05b5 1b3c srri @$AR1, $AC0.L - 05b6 0b00 lris $AX1.H, #0x00 - 05b7 0960 lris $AX1.L, #0x60 - 05b8 4b00 addax $ACC1, $AX1.L - 05b9 1b3d srri @$AR1, $AC1.L - 05ba 0081 0e48 lri $AR1, #0x0e48 - 05bc 8f00 set40 - 05bd 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05be 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05bf 6a00 movax $ACC0, $AX1.L - 05c0 4800 addax $ACC0, $AX0.L - 05c1 1117 05ca bloopi #0x17, 0x05ca - 05c3 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05c4 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05c5 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 05c6 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 05c7 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05c8 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05c9 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 05ca 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 05cb 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05cc 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05cd 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 05ce 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 05cf 1b5f srri @$AR2, $AC1.M - 05d0 1b5d srri @$AR2, $AC1.L - 05d1 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05d2 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05d3 6a00 movax $ACC0, $AX1.L - 05d4 4800 addax $ACC0, $AX0.L - 05d5 1117 05de bloopi #0x17, 0x05de - 05d7 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05d8 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05d9 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 05da 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 05db 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05dc 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05dd 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 05de 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 05df 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 05e0 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 05e1 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 05e2 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 05e3 1b5f srri @$AR2, $AC1.M - 05e4 1b5d srri @$AR2, $AC1.L - 05e5 1c05 mrr $AR0, $IX1 - 05e6 02df ret - 05e7 8e00 set16 - 05e8 009b 0e48 lri $AX1.H, #0x0e48 - 05ea 009d 00c0 lri $AC1.L, #0x00c0 - 05ec 02bf 0637 call 0x0637 - 05ee 4900 addax $ACC1, $AX0.L - 05ef 00ff 0e1d sr @0x0e1d, $AC1.M - 05f1 00fd 0e1e sr @0x0e1e, $AC1.L - 05f3 8900 clr $ACC1 - 05f4 02bf 0652 call 0652_WaitDMA - 05f6 1104 0622 bloopi #0x04, 0x0622 - 05f8 00da 0e1d lr $AX0.H, @0x0e1d - 05fa 00d8 0e1e lr $AX0.L, @0x0e1e - 05fc 009b 0ea8 lri $AX1.H, #0x0ea8 - 05fe 009d 00c0 lri $AC1.L, #0x00c0 - 0600 02bf 0637 call 0x0637 - 0602 4900 addax $ACC1, $AX0.L - 0603 00ff 0e1d sr @0x0e1d, $AC1.M - 0605 00fd 0e1e sr @0x0e1e, $AC1.L - 0607 0083 0e48 lri $AR3, #0x0e48 - 0609 02bf 0642 call 0x0642 - 060b 8900 clr $ACC1 - 060c 00da 0e1d lr $AX0.H, @0x0e1d - 060e 00d8 0e1e lr $AX0.L, @0x0e1e - 0610 009b 0e48 lri $AX1.H, #0x0e48 - 0612 009d 00c0 lri $AC1.L, #0x00c0 - 0614 02bf 0637 call 0x0637 - 0616 4900 addax $ACC1, $AX0.L - 0617 00ff 0e1d sr @0x0e1d, $AC1.M - 0619 00fd 0e1e sr @0x0e1e, $AC1.L - 061b 0083 0ea8 lri $AR3, #0x0ea8 - 061d 02bf 0642 call 0x0642 - 061f 0000 nop - 0620 0000 nop - 0621 8e00 set16 - 0622 8900 clr $ACC1 - 0623 00da 0e1d lr $AX0.H, @0x0e1d - 0625 00d8 0e1e lr $AX0.L, @0x0e1e - 0627 009b 0ea8 lri $AX1.H, #0x0ea8 - 0629 009d 00c0 lri $AC1.L, #0x00c0 - 062b 02bf 0637 call 0x0637 - 062d 4900 addax $ACC1, $AX0.L - 062e 0083 0e48 lri $AR3, #0x0e48 - 0630 02bf 0642 call 0x0642 - 0632 0083 0ea8 lri $AR3, #0x0ea8 - 0634 02bf 0642 call 0x0642 - 0636 02df ret - 0637 8e00 set16 - 0638 00fa ffce sr @DSMAH, $AX0.H - 063a 00f8 ffcf sr @DSMAL, $AX0.L - 063c 00fb ffcd sr @DSPA, $AX1.H - 063e 16c9 0000 si @DSCR, #0x0000 - 0640 2dcb srs @DSBL, $AC1.L - 0641 02df ret - 0642 8f00 set40 - 0643 8d00 set15 - 0644 8a00 m2 - 0645 197a lrri $AX0.H, @$AR3 - 0646 1978 lrri $AX0.L, @$AR3 - 0647 a000 mulx $AX0.L, $AX1.L - 0648 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0649 1130 0650 bloopi #0x30, 0x0650 - 064b 9179 asr16'l $ACC0 : $AC1.M, @$AR1 - 064c 4e6d addp'ln $ACC0 : $AC1.L, @$AR1 - 064d 197a lrri $AX0.H, @$AR3 - 064e 4d43 add'l $ACC1, $ACC0 : $AX0.L, @$AR3 - 064f a039 mulx's $AX0.L, $AX1.L : @$AR1, $AC1.M - 0650 b629 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR1, $AC1.L - 0651 02df ret - -void 0652_WaitDMA() { - do { - // 0652 26c9 lrs $AC0.M, @DSCR - // 0653 02a0 0004 andf $AC0.M, #0x0004 - // 0655 029c 0652 jlnz 0x0652 - } while (DSCR & 0x0004); - - 0657 02df ret -} - -void 0658_WaitForCPUMail() { - do { - // 0658 26fe lrs $AC0.M, @CMBH - // 0659 02c0 8000 andcf $AC0.M, #0x8000 - // 065b 029c 0658 jlnz 0x0658 - } while (CMBH & 0x8000); - - 065d 02df ret -} - -void 065e_WaitForDSPMail1() { - do { - // 065e 26fc lrs $AC0.M, @DMBH - // 065f 02a0 8000 andf $AC0.M, #0x8000 - // 0661 029c 065e jlnz 0x065e - } while (DMBH & 0x8000); - 0663 02df ret -} - -void 0644_WaitForDSPMail2() { - do { - // 0664 26fc lrs $AC0.M, @DMBH - // 0665 02a0 8000 andf $AC0.M, #0x8000 - // 0667 029c 0664 jlnz 0x0664 - } while (DMBH & 0x8000); - 0669 02df ret -} - - 066a 8100 clr $ACC0 - 066b 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 066c 8e60 set16'l : $AC0.L, @$AR0 - 066d 2ece srs @DSMAH, $AC0.M - 066e 2ccf srs @DSMAL, $AC0.L - 066f 16cd 0e48 si @DSPA, #0x0e48 - 0671 16c9 0000 si @DSCR, #0x0000 - 0673 8900 clr $ACC1 - 0674 0d20 lris $AC1.L, #0x20 - 0675 2dcb srs @DSBL, $AC1.L - 0676 4c00 add $ACC0, $ACC1 - 0677 1c80 mrr $IX0, $AR0 - 0678 0080 0280 lri $AR0, #0x0280 - 067a 0081 0000 lri $AR1, #0x0000 - 067c 0082 0140 lri $AR2, #0x0140 - 067e 0083 0e48 lri $AR3, #0x0e48 - 0680 0a00 lris $AX0.H, #0x00 - 0681 27c9 lrs $AC1.M, @DSCR - 0682 03a0 0004 andf $AC1.M, #0x0004 - 0684 029c 0681 jlnz 0x0681 - 0686 2ece srs @DSMAH, $AC0.M - 0687 2ccf srs @DSMAL, $AC0.L - 0688 16cd 0e58 si @DSPA, #0x0e58 - 068a 16c9 0000 si @DSCR, #0x0000 - 068c 16cb 0260 si @DSBL, #0x0260 - 068e 009f 00a0 lri $AC1.M, #0x00a0 - 0690 8f00 set40 - 0691 007f 069a bloop $AC1.M, 0x069a - 0693 197e lrri $AC0.M, @$AR3 - 0694 1b1a srri @$AR0, $AX0.H - 0695 197c lrri $AC0.L, @$AR3 - 0696 1b1a srri @$AR0, $AX0.H - 0697 1b5e srri @$AR2, $AC0.M - 0698 1b5c srri @$AR2, $AC0.L - 0699 1b3e srri @$AR1, $AC0.M - 069a 1b3c srri @$AR1, $AC0.L - 069b 1c04 mrr $AR0, $IX0 - 069c 029f 0068 jmp 0x0068 - 069e 0082 0bb8 lri $AR2, #0x0bb8 - 06a0 195e lrri $AC0.M, @$AR2 - 06a1 2ed1 srs @SampleFormat, $AC0.M - 06a2 195e lrri $AC0.M, @$AR2 - 06a3 2ed4 srs @ACSAH, $AC0.M - 06a4 195e lrri $AC0.M, @$AR2 - 06a5 2ed5 srs @ACSAL, $AC0.M - 06a6 195e lrri $AC0.M, @$AR2 - 06a7 2ed6 srs @ACEAH, $AC0.M - 06a8 195e lrri $AC0.M, @$AR2 - 06a9 2ed7 srs @ACEAL, $AC0.M - 06aa 195e lrri $AC0.M, @$AR2 - 06ab 2ed8 srs @ACCAH, $AC0.M - 06ac 195e lrri $AC0.M, @$AR2 - 06ad 2ed9 srs @ACCAL, $AC0.M - 06ae 195e lrri $AC0.M, @$AR2 - 06af 2ea0 srs @COEF_A1_0, $AC0.M - 06b0 195e lrri $AC0.M, @$AR2 - 06b1 2ea1 srs @COEF_A2_0, $AC0.M - 06b2 195e lrri $AC0.M, @$AR2 - 06b3 2ea2 srs @COEF_A1_1, $AC0.M - 06b4 195e lrri $AC0.M, @$AR2 - 06b5 2ea3 srs @COEF_A2_1, $AC0.M - 06b6 195e lrri $AC0.M, @$AR2 - 06b7 2ea4 srs @COEF_A1_2, $AC0.M - 06b8 195e lrri $AC0.M, @$AR2 - 06b9 2ea5 srs @COEF_A2_2, $AC0.M - 06ba 195e lrri $AC0.M, @$AR2 - 06bb 2ea6 srs @COEF_A1_3, $AC0.M - 06bc 195e lrri $AC0.M, @$AR2 - 06bd 2ea7 srs @COEF_A2_3, $AC0.M - 06be 195e lrri $AC0.M, @$AR2 - 06bf 2ea8 srs @COEF_A1_4, $AC0.M - 06c0 195e lrri $AC0.M, @$AR2 - 06c1 2ea9 srs @COEF_A2_4, $AC0.M - 06c2 195e lrri $AC0.M, @$AR2 - 06c3 2eaa srs @COEF_A1_5, $AC0.M - 06c4 195e lrri $AC0.M, @$AR2 - 06c5 2eab srs @COEF_A2_5, $AC0.M - 06c6 195e lrri $AC0.M, @$AR2 - 06c7 2eac srs @COEF_A1_6, $AC0.M - 06c8 195e lrri $AC0.M, @$AR2 - 06c9 2ead srs @COEF_A2_6, $AC0.M - 06ca 195e lrri $AC0.M, @$AR2 - 06cb 2eae srs @COEF_A1_7, $AC0.M - 06cc 195e lrri $AC0.M, @$AR2 - 06cd 2eaf srs @COEF_A2_7, $AC0.M - 06ce 195e lrri $AC0.M, @$AR2 - 06cf 2ede srs @GAIN, $AC0.M - 06d0 195e lrri $AC0.M, @$AR2 - 06d1 2eda srs @pred_scale, $AC0.M - 06d2 195e lrri $AC0.M, @$AR2 - 06d3 2edb srs @yn1, $AC0.M - 06d4 195e lrri $AC0.M, @$AR2 - 06d5 2edc srs @yn2, $AC0.M - 06d6 8c00 clr15 - 06d7 8a00 m2 - 06d8 8e00 set16 - 06d9 00d8 0e16 lr $AX0.L, @0x0e16 - 06db 195b lrri $AX1.H, @$AR2 - 06dc 1959 lrri $AX1.L, @$AR2 - 06dd 8100 clr $ACC0 - 06de 195c lrri $AC0.L, @$AR2 - 06df 0080 0e48 lri $AR0, #0x0e48 - 06e1 195f lrri $AC1.M, @$AR2 - 06e2 1b1f srri @$AR0, $AC1.M - 06e3 195f lrri $AC1.M, @$AR2 - 06e4 1b1f srri @$AR0, $AC1.M - 06e5 195f lrri $AC1.M, @$AR2 - 06e6 1b1f srri @$AR0, $AC1.M - 06e7 185f lrr $AC1.M, @$AR2 - 06e8 1b1f srri @$AR0, $AC1.M - 06e9 6b00 movax $ACC1, $AX1.L - 06ea 1505 lsl $ACC1, #5 - 06eb 4d00 add $ACC1, $ACC0 - 06ec 157e lsr $ACC1, #-2 - 06ed 1c9f mrr $IX0, $AC1.M - 06ee 1cbd mrr $IX1, $AC1.L - 06ef 05e0 addis $ACC1, #0xe0 - 06f0 9900 asr16 $ACC1 - 06f1 7d00 neg $ACC1 - 06f2 1cdd mrr $IX2, $AC1.L - 06f3 8900 clr $ACC1 - 06f4 1fa5 mrr $AC1.L, $IX1 - 06f5 1502 lsl $ACC1, #2 - 06f6 1cbf mrr $IX1, $AC1.M - 06f7 009a 01fc lri $AX0.H, #0x01fc - 06f9 009e 0e48 lri $AC0.M, #0x0e48 - 06fb 0081 ffdd lri $AR1, #0xffdd - 06fd 0083 0d80 lri $AR3, #0x0d80 - 06ff 0064 0710 bloop $IX0, 0x0710 - 0701 1827 lrr $IX3, @$AR1 - 0702 1b07 srri @$AR0, $IX3 - 0703 4a00 addax $ACC0, $AX1.L - 0704 1ffc mrr $AC1.M, $AC0.L - 0705 1827 lrr $IX3, @$AR1 - 0706 1b07 srri @$AR0, $IX3 - 0707 1579 lsr $ACC1, #-7 - 0708 3500 andr $AC1.M, $AX0.H - 0709 1827 lrr $IX3, @$AR1 - 070a 1b07 srri @$AR0, $IX3 - 070b 4100 addr $ACC1, $AX0.L - 070c 1b7e srri @$AR3, $AC0.M - 070d 1827 lrr $IX3, @$AR1 - 070e 1b07 srri @$AR0, $IX3 - 070f 1b7f srri @$AR3, $AC1.M - 0710 0000 nop - 0711 0065 0716 bloop $IX1, 0x0716 - 0713 1827 lrr $IX3, @$AR1 - 0714 1b07 srri @$AR0, $IX3 - 0715 0000 nop - 0716 0000 nop - 0717 0007 dar $AR3 - 0718 187f lrr $AC1.M, @$AR3 - 0719 0066 071f bloop $IX2, 0x071f - 071b 4a3b addax's $ACC0, $AX1.L : @$AR3, $AC1.M - 071c 1ffc mrr $AC1.M, $AC0.L - 071d 1579 lsr $ACC1, #-7 - 071e 3533 andr's $AC1.M, $AX0.H : @$AR3, $AC0.M - 071f 4100 addr $ACC1, $AX0.L - 0720 1b7f srri @$AR3, $AC1.M - 0721 0004 dar $AR0 - 0722 189f lrrd $AC1.M, @$AR0 - 0723 1adf srrd @$AR2, $AC1.M - 0724 189f lrrd $AC1.M, @$AR0 - 0725 1adf srrd @$AR2, $AC1.M - 0726 189f lrrd $AC1.M, @$AR0 - 0727 1adf srrd @$AR2, $AC1.M - 0728 189f lrrd $AC1.M, @$AR0 - 0729 1adf srrd @$AR2, $AC1.M - 072a 1adc srrd @$AR2, $AC0.L - 072b 0082 0bd2 lri $AR2, #0x0bd2 - 072d 27dc lrs $AC1.M, @yn2 - 072e 1adf srrd @$AR2, $AC1.M - 072f 27db lrs $AC1.M, @yn1 - 0730 1adf srrd @$AR2, $AC1.M - 0731 27da lrs $AC1.M, @pred_scale - 0732 1adf srrd @$AR2, $AC1.M - 0733 0082 0bbe lri $AR2, #0x0bbe - 0735 27d9 lrs $AC1.M, @ACCAL - 0736 1adf srrd @$AR2, $AC1.M - 0737 27d8 lrs $AC1.M, @ACCAH - 0738 1adf srrd @$AR2, $AC1.M - 0739 8f00 set40 - 073a 00c1 0e42 lr $AR1, @0x0e42 - 073c 0082 0d80 lri $AR2, #0x0d80 - 073e 1940 lrri $AR0, @$AR2 - 073f 1943 lrri $AR3, @$AR2 - 0740 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0741 b8c0 mulx'ld $AX0.H, $AX1.H : $AX0.L, $AX1.L, @$AR0 - 0742 111f 074a bloopi #0x1f, 0x074a - 0744 a6f0 mulxmv'ld $AX0.L, $AX1.L, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0745 bcf0 mulxac'ld $AX0.H, $AX1.H, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0746 1940 lrri $AR0, @$AR2 - 0747 1943 lrri $AR3, @$AR2 - 0748 bcf0 mulxac'ld $AX0.H, $AX1.H, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 0749 4ec0 addp'ld $ACC0 : $AX0.L, $AX1.L, @$AR0 - 074a b831 mulx's $AX0.H, $AX1.H : @$AR1, $AC0.M - 074b a6f0 mulxmv'ld $AX0.L, $AX1.L, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 074c bcf0 mulxac'ld $AX0.H, $AX1.H, $ACC0 : $AX0.H, $AX1.H, @$AR0 - 074d bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 074e 4e00 addp $ACC0 - 074f 1b3e srri @$AR1, $AC0.M - 0750 00e1 0e42 sr @0x0e42, $AR1 - 0752 02df ret - 0753 0082 0bb8 lri $AR2, #0x0bb8 - 0755 195e lrri $AC0.M, @$AR2 - 0756 2ed1 srs @SampleFormat, $AC0.M - 0757 195e lrri $AC0.M, @$AR2 - 0758 2ed4 srs @ACSAH, $AC0.M - 0759 195e lrri $AC0.M, @$AR2 - 075a 2ed5 srs @ACSAL, $AC0.M - 075b 195e lrri $AC0.M, @$AR2 - 075c 2ed6 srs @ACEAH, $AC0.M - 075d 195e lrri $AC0.M, @$AR2 - 075e 2ed7 srs @ACEAL, $AC0.M - 075f 195e lrri $AC0.M, @$AR2 - 0760 2ed8 srs @ACCAH, $AC0.M - 0761 195e lrri $AC0.M, @$AR2 - 0762 2ed9 srs @ACCAL, $AC0.M - 0763 195e lrri $AC0.M, @$AR2 - 0764 2ea0 srs @COEF_A1_0, $AC0.M - 0765 195e lrri $AC0.M, @$AR2 - 0766 2ea1 srs @COEF_A2_0, $AC0.M - 0767 195e lrri $AC0.M, @$AR2 - 0768 2ea2 srs @COEF_A1_1, $AC0.M - 0769 195e lrri $AC0.M, @$AR2 - 076a 2ea3 srs @COEF_A2_1, $AC0.M - 076b 195e lrri $AC0.M, @$AR2 - 076c 2ea4 srs @COEF_A1_2, $AC0.M - 076d 195e lrri $AC0.M, @$AR2 - 076e 2ea5 srs @COEF_A2_2, $AC0.M - 076f 195e lrri $AC0.M, @$AR2 - 0770 2ea6 srs @COEF_A1_3, $AC0.M - 0771 195e lrri $AC0.M, @$AR2 - 0772 2ea7 srs @COEF_A2_3, $AC0.M - 0773 195e lrri $AC0.M, @$AR2 - 0774 2ea8 srs @COEF_A1_4, $AC0.M - 0775 195e lrri $AC0.M, @$AR2 - 0776 2ea9 srs @COEF_A2_4, $AC0.M - 0777 195e lrri $AC0.M, @$AR2 - 0778 2eaa srs @COEF_A1_5, $AC0.M - 0779 195e lrri $AC0.M, @$AR2 - 077a 2eab srs @COEF_A2_5, $AC0.M - 077b 195e lrri $AC0.M, @$AR2 - 077c 2eac srs @COEF_A1_6, $AC0.M - 077d 195e lrri $AC0.M, @$AR2 - 077e 2ead srs @COEF_A2_6, $AC0.M - 077f 195e lrri $AC0.M, @$AR2 - 0780 2eae srs @COEF_A1_7, $AC0.M - 0781 195e lrri $AC0.M, @$AR2 - 0782 2eaf srs @COEF_A2_7, $AC0.M - 0783 195e lrri $AC0.M, @$AR2 - 0784 2ede srs @GAIN, $AC0.M - 0785 195e lrri $AC0.M, @$AR2 - 0786 2eda srs @pred_scale, $AC0.M - 0787 195e lrri $AC0.M, @$AR2 - 0788 2edb srs @yn1, $AC0.M - 0789 195e lrri $AC0.M, @$AR2 - 078a 2edc srs @yn2, $AC0.M - 078b 8c00 clr15 - 078c 8a00 m2 - 078d 8e00 set16 - 078e 195b lrri $AX1.H, @$AR2 - 078f 1959 lrri $AX1.L, @$AR2 - 0790 8100 clr $ACC0 - 0791 195c lrri $AC0.L, @$AR2 - 0792 0080 0e48 lri $AR0, #0x0e48 - 0794 195f lrri $AC1.M, @$AR2 - 0795 195f lrri $AC1.M, @$AR2 - 0796 195f lrri $AC1.M, @$AR2 - 0797 1b1f srri @$AR0, $AC1.M - 0798 185f lrr $AC1.M, @$AR2 - 0799 1b1f srri @$AR0, $AC1.M - 079a 6b00 movax $ACC1, $AX1.L - 079b 1505 lsl $ACC1, #5 - 079c 4d00 add $ACC1, $ACC0 - 079d 157e lsr $ACC1, #-2 - 079e 1c9f mrr $IX0, $AC1.M - 079f 1cbd mrr $IX1, $AC1.L - 07a0 05e0 addis $ACC1, #0xe0 - 07a1 9900 asr16 $ACC1 - 07a2 7d00 neg $ACC1 - 07a3 1cdd mrr $IX2, $AC1.L - 07a4 8900 clr $ACC1 - 07a5 1fa5 mrr $AC1.L, $IX1 - 07a6 1502 lsl $ACC1, #2 - 07a7 1cbf mrr $IX1, $AC1.M - 07a8 009a 01fc lri $AX0.H, #0x01fc - 07aa 009e 0e49 lri $AC0.M, #0x0e49 - 07ac 0081 ffdd lri $AR1, #0xffdd - 07ae 0083 0d80 lri $AR3, #0x0d80 - 07b0 0064 07c1 bloop $IX0, 0x07c1 - 07b2 1827 lrr $IX3, @$AR1 - 07b3 1b07 srri @$AR0, $IX3 - 07b4 4a00 addax $ACC0, $AX1.L - 07b5 1b7e srri @$AR3, $AC0.M - 07b6 1827 lrr $IX3, @$AR1 - 07b7 1b07 srri @$AR0, $IX3 - 07b8 1b7c srri @$AR3, $AC0.L - 07b9 0000 nop - 07ba 1827 lrr $IX3, @$AR1 - 07bb 1b07 srri @$AR0, $IX3 - 07bc 0000 nop - 07bd 0000 nop - 07be 1827 lrr $IX3, @$AR1 - 07bf 1b07 srri @$AR0, $IX3 - 07c0 0000 nop - 07c1 0000 nop - 07c2 0065 07c7 bloop $IX1, 0x07c7 - 07c4 1827 lrr $IX3, @$AR1 - 07c5 1b07 srri @$AR0, $IX3 - 07c6 0000 nop - 07c7 0000 nop - 07c8 0066 07cc bloop $IX2, 0x07cc - 07ca 4a00 addax $ACC0, $AX1.L - 07cb 1b7e srri @$AR3, $AC0.M - 07cc 1b7c srri @$AR3, $AC0.L - 07cd 0004 dar $AR0 - 07ce 189f lrrd $AC1.M, @$AR0 - 07cf 1adf srrd @$AR2, $AC1.M - 07d0 189f lrrd $AC1.M, @$AR0 - 07d1 1adf srrd @$AR2, $AC1.M - 07d2 189f lrrd $AC1.M, @$AR0 - 07d3 1adf srrd @$AR2, $AC1.M - 07d4 189f lrrd $AC1.M, @$AR0 - 07d5 1adf srrd @$AR2, $AC1.M - 07d6 1adc srrd @$AR2, $AC0.L - 07d7 0082 0bd2 lri $AR2, #0x0bd2 - 07d9 27dc lrs $AC1.M, @yn2 - 07da 1adf srrd @$AR2, $AC1.M - 07db 27db lrs $AC1.M, @yn1 - 07dc 1adf srrd @$AR2, $AC1.M - 07dd 27da lrs $AC1.M, @pred_scale - 07de 1adf srrd @$AR2, $AC1.M - 07df 0082 0bbe lri $AR2, #0x0bbe - 07e1 27d9 lrs $AC1.M, @ACCAL - 07e2 1adf srrd @$AR2, $AC1.M - 07e3 27d8 lrs $AC1.M, @ACCAH - 07e4 1adf srrd @$AR2, $AC1.M - 07e5 8d00 set15 - 07e6 8b00 m0 - 07e7 8f00 set40 - 07e8 00c1 0e42 lr $AR1, @0x0e42 - 07ea 0082 0d80 lri $AR2, #0x0d80 - 07ec 8100 clr $ACC0 - 07ed 1120 07f9 bloopi #0x20, 0x07f9 - 07ef 8900 clr $ACC1 - 07f0 1940 lrri $AR0, @$AR2 - 07f1 189e lrrd $AC0.M, @$AR0 - 07f2 181b lrr $AX1.H, @$AR0 - 07f3 199a lrrn $AX0.H, @$AR0 - 07f4 5400 subr $ACC0, $AX0.H - 07f5 1f5e mrr $AX0.H, $AC0.M - 07f6 1959 lrri $AX1.L, @$AR2 - 07f7 b000 mulx $AX0.H, $AX1.L - 07f8 fb00 addpaxz $ACC1, $AX1.H - 07f9 8139 clr's $ACC0 : @$AR1, $AC1.M - 07fa 00e1 0e42 sr @0x0e42, $AR1 - 07fc 02df ret - 07fd 0082 0bb8 lri $AR2, #0x0bb8 - 07ff 195e lrri $AC0.M, @$AR2 - 0800 2ed1 srs @SampleFormat, $AC0.M - 0801 195e lrri $AC0.M, @$AR2 - 0802 2ed4 srs @ACSAH, $AC0.M - 0803 195e lrri $AC0.M, @$AR2 - 0804 2ed5 srs @ACSAL, $AC0.M - 0805 195e lrri $AC0.M, @$AR2 - 0806 2ed6 srs @ACEAH, $AC0.M - 0807 195e lrri $AC0.M, @$AR2 - 0808 2ed7 srs @ACEAL, $AC0.M - 0809 195e lrri $AC0.M, @$AR2 - 080a 2ed8 srs @ACCAH, $AC0.M - 080b 195e lrri $AC0.M, @$AR2 - 080c 2ed9 srs @ACCAL, $AC0.M - 080d 195e lrri $AC0.M, @$AR2 - 080e 2ea0 srs @COEF_A1_0, $AC0.M - 080f 195e lrri $AC0.M, @$AR2 - 0810 2ea1 srs @COEF_A2_0, $AC0.M - 0811 195e lrri $AC0.M, @$AR2 - 0812 2ea2 srs @COEF_A1_1, $AC0.M - 0813 195e lrri $AC0.M, @$AR2 - 0814 2ea3 srs @COEF_A2_1, $AC0.M - 0815 195e lrri $AC0.M, @$AR2 - 0816 2ea4 srs @COEF_A1_2, $AC0.M - 0817 195e lrri $AC0.M, @$AR2 - 0818 2ea5 srs @COEF_A2_2, $AC0.M - 0819 195e lrri $AC0.M, @$AR2 - 081a 2ea6 srs @COEF_A1_3, $AC0.M - 081b 195e lrri $AC0.M, @$AR2 - 081c 2ea7 srs @COEF_A2_3, $AC0.M - 081d 195e lrri $AC0.M, @$AR2 - 081e 2ea8 srs @COEF_A1_4, $AC0.M - 081f 195e lrri $AC0.M, @$AR2 - 0820 2ea9 srs @COEF_A2_4, $AC0.M - 0821 195e lrri $AC0.M, @$AR2 - 0822 2eaa srs @COEF_A1_5, $AC0.M - 0823 195e lrri $AC0.M, @$AR2 - 0824 2eab srs @COEF_A2_5, $AC0.M - 0825 195e lrri $AC0.M, @$AR2 - 0826 2eac srs @COEF_A1_6, $AC0.M - 0827 195e lrri $AC0.M, @$AR2 - 0828 2ead srs @COEF_A2_6, $AC0.M - 0829 195e lrri $AC0.M, @$AR2 - 082a 2eae srs @COEF_A1_7, $AC0.M - 082b 195e lrri $AC0.M, @$AR2 - 082c 2eaf srs @COEF_A2_7, $AC0.M - 082d 195e lrri $AC0.M, @$AR2 - 082e 2ede srs @GAIN, $AC0.M - 082f 195e lrri $AC0.M, @$AR2 - 0830 2eda srs @pred_scale, $AC0.M - 0831 195e lrri $AC0.M, @$AR2 - 0832 2edb srs @yn1, $AC0.M - 0833 195e lrri $AC0.M, @$AR2 - 0834 2edc srs @yn2, $AC0.M - 0835 00c0 0e42 lr $AR0, @0x0e42 - 0837 0081 ffdd lri $AR1, #0xffdd - 0839 1120 083e bloopi #0x20, 0x083e - 083b 1824 lrr $IX0, @$AR1 - 083c 1b04 srri @$AR0, $IX0 - 083d 0000 nop - 083e 0000 nop - 083f 00e0 0e42 sr @0x0e42, $AR0 - 0841 0082 0bd9 lri $AR2, #0x0bd9 - 0843 0004 dar $AR0 - 0844 189f lrrd $AC1.M, @$AR0 - 0845 1adf srrd @$AR2, $AC1.M - 0846 189f lrrd $AC1.M, @$AR0 - 0847 1adf srrd @$AR2, $AC1.M - 0848 189f lrrd $AC1.M, @$AR0 - 0849 1adf srrd @$AR2, $AC1.M - 084a 189f lrrd $AC1.M, @$AR0 - 084b 1adf srrd @$AR2, $AC1.M - 084c 8900 clr $ACC1 - 084d 1adc srrd @$AR2, $AC0.L - 084e 27dc lrs $AC1.M, @yn2 - 084f 00ff 0bd2 sr @0x0bd2, $AC1.M - 0851 27db lrs $AC1.M, @yn1 - 0852 00ff 0bd1 sr @0x0bd1, $AC1.M - 0854 27da lrs $AC1.M, @pred_scale - 0855 00ff 0bd0 sr @0x0bd0, $AC1.M - 0857 27d9 lrs $AC1.M, @ACCAL - 0858 00ff 0bbe sr @0x0bbe, $AC1.M - 085a 27d8 lrs $AC1.M, @ACCAH - 085b 00ff 0bbd sr @0x0bbd, $AC1.M - 085d 02df ret - 085e 02df ret - 085f 00c0 0e40 lr $AR0, @0x0e40 - 0861 0081 0b89 lri $AR1, #0x0b89 - 0863 00c2 0e08 lr $AR2, @0x0e08 - 0865 1c62 mrr $AR3, $AR2 - 0866 02bf 81f9 call 0x81f9 - 0868 00f8 0ba9 sr @0x0ba9, $AX0.L - 086a 02df ret - 086b 00c0 0e41 lr $AR0, @0x0e41 - 086d 0081 0b8b lri $AR1, #0x0b8b - 086f 00c2 0e09 lr $AR2, @0x0e09 - 0871 1c62 mrr $AR3, $AR2 - 0872 02bf 81f9 call 0x81f9 - 0874 00f8 0bac sr @0x0bac, $AX0.L - 0876 02df ret - 0877 00c0 0e40 lr $AR0, @0x0e40 - 0879 0081 0b89 lri $AR1, #0x0b89 - 087b 00c2 0e08 lr $AR2, @0x0e08 - 087d 1c62 mrr $AR3, $AR2 - 087e 00c4 0e41 lr $IX0, @0x0e41 - 0880 00c5 0e09 lr $IX1, @0x0e09 - 0882 02bf 80e7 call 0x80e7 - 0884 00f8 0ba9 sr @0x0ba9, $AX0.L - 0886 00fb 0bac sr @0x0bac, $AX1.H - 0888 02df ret - 0889 00c0 0e43 lr $AR0, @0x0e43 - 088b 0081 0b97 lri $AR1, #0x0b97 - 088d 00c2 0e0a lr $AR2, @0x0e0a - 088f 1c62 mrr $AR3, $AR2 - 0890 02bf 81f9 call 0x81f9 - 0892 00f8 0baf sr @0x0baf, $AX0.L - 0894 02df ret - 0895 00c0 0e40 lr $AR0, @0x0e40 - 0897 0081 0b89 lri $AR1, #0x0b89 - 0899 00c2 0e08 lr $AR2, @0x0e08 - 089b 1c62 mrr $AR3, $AR2 - 089c 02bf 81f9 call 0x81f9 - 089e 00f8 0ba9 sr @0x0ba9, $AX0.L - 08a0 00c0 0e43 lr $AR0, @0x0e43 - 08a2 0081 0b97 lri $AR1, #0x0b97 - 08a4 00c2 0e0a lr $AR2, @0x0e0a - 08a6 1c62 mrr $AR3, $AR2 - 08a7 02bf 81f9 call 0x81f9 - 08a9 00f8 0baf sr @0x0baf, $AX0.L - 08ab 02df ret - 08ac 00c0 0e41 lr $AR0, @0x0e41 - 08ae 0081 0b8b lri $AR1, #0x0b8b - 08b0 00c2 0e09 lr $AR2, @0x0e09 - 08b2 1c62 mrr $AR3, $AR2 - 08b3 02bf 81f9 call 0x81f9 - 08b5 00f8 0bac sr @0x0bac, $AX0.L - 08b7 00c0 0e43 lr $AR0, @0x0e43 - 08b9 0081 0b97 lri $AR1, #0x0b97 - 08bb 00c2 0e0a lr $AR2, @0x0e0a - 08bd 1c62 mrr $AR3, $AR2 - 08be 02bf 81f9 call 0x81f9 - 08c0 00f8 0baf sr @0x0baf, $AX0.L - 08c2 02df ret - 08c3 00c0 0e40 lr $AR0, @0x0e40 - 08c5 0081 0b89 lri $AR1, #0x0b89 - 08c7 00c2 0e08 lr $AR2, @0x0e08 - 08c9 1c62 mrr $AR3, $AR2 - 08ca 00c4 0e41 lr $IX0, @0x0e41 - 08cc 00c5 0e09 lr $IX1, @0x0e09 - 08ce 02bf 80e7 call 0x80e7 - 08d0 00f8 0ba9 sr @0x0ba9, $AX0.L - 08d2 00fb 0bac sr @0x0bac, $AX1.H - 08d4 00c0 0e43 lr $AR0, @0x0e43 - 08d6 0081 0b97 lri $AR1, #0x0b97 - 08d8 00c2 0e0a lr $AR2, @0x0e0a - 08da 1c62 mrr $AR3, $AR2 - 08db 02bf 81f9 call 0x81f9 - 08dd 00f8 0baf sr @0x0baf, $AX0.L - 08df 02df ret - 08e0 00c0 0e40 lr $AR0, @0x0e40 - 08e2 0081 0b89 lri $AR1, #0x0b89 - 08e4 00c2 0e08 lr $AR2, @0x0e08 - 08e6 0083 0e48 lri $AR3, #0x0e48 - 08e8 02bf 845d call 0x845d - 08ea 00f8 0ba9 sr @0x0ba9, $AX0.L - 08ec 02df ret - 08ed 00c0 0e41 lr $AR0, @0x0e41 - 08ef 0081 0b8b lri $AR1, #0x0b8b - 08f1 00c2 0e09 lr $AR2, @0x0e09 - 08f3 0083 0e48 lri $AR3, #0x0e48 - 08f5 02bf 845d call 0x845d - 08f7 00f8 0bac sr @0x0bac, $AX0.L - 08f9 02df ret - 08fa 00c0 0e40 lr $AR0, @0x0e40 - 08fc 0081 0b89 lri $AR1, #0x0b89 - 08fe 00c2 0e08 lr $AR2, @0x0e08 - 0900 0083 0e48 lri $AR3, #0x0e48 - 0902 00c4 0e41 lr $IX0, @0x0e41 - 0904 00c5 0e09 lr $IX1, @0x0e09 - 0906 02bf 8282 call 0x8282 - 0908 00f8 0ba9 sr @0x0ba9, $AX0.L - 090a 00fb 0bac sr @0x0bac, $AX1.H - 090c 02df ret - 090d 00c0 0e43 lr $AR0, @0x0e43 - 090f 0081 0b97 lri $AR1, #0x0b97 - 0911 00c2 0e0a lr $AR2, @0x0e0a - 0913 0083 0e48 lri $AR3, #0x0e48 - 0915 02bf 845d call 0x845d - 0917 00f8 0baf sr @0x0baf, $AX0.L - 0919 02df ret - 091a 00c0 0e40 lr $AR0, @0x0e40 - 091c 0081 0b89 lri $AR1, #0x0b89 - 091e 00c2 0e08 lr $AR2, @0x0e08 - 0920 0083 0e48 lri $AR3, #0x0e48 - 0922 02bf 845d call 0x845d - 0924 00f8 0ba9 sr @0x0ba9, $AX0.L - 0926 00c0 0e43 lr $AR0, @0x0e43 - 0928 0081 0b97 lri $AR1, #0x0b97 - 092a 00c2 0e0a lr $AR2, @0x0e0a - 092c 0083 0e48 lri $AR3, #0x0e48 - 092e 02bf 845d call 0x845d - 0930 00f8 0baf sr @0x0baf, $AX0.L - 0932 02df ret - 0933 00c0 0e41 lr $AR0, @0x0e41 - 0935 0081 0b8b lri $AR1, #0x0b8b - 0937 00c2 0e09 lr $AR2, @0x0e09 - 0939 0083 0e48 lri $AR3, #0x0e48 - 093b 02bf 845d call 0x845d - 093d 00f8 0bac sr @0x0bac, $AX0.L - 093f 00c0 0e43 lr $AR0, @0x0e43 - 0941 0081 0b97 lri $AR1, #0x0b97 - 0943 00c2 0e0a lr $AR2, @0x0e0a - 0945 0083 0e48 lri $AR3, #0x0e48 - 0947 02bf 845d call 0x845d - 0949 00f8 0baf sr @0x0baf, $AX0.L - 094b 02df ret - 094c 00c0 0e40 lr $AR0, @0x0e40 - 094e 0081 0b89 lri $AR1, #0x0b89 - 0950 00c2 0e08 lr $AR2, @0x0e08 - 0952 0083 0e48 lri $AR3, #0x0e48 - 0954 00c4 0e41 lr $IX0, @0x0e41 - 0956 00c5 0e09 lr $IX1, @0x0e09 - 0958 02bf 8282 call 0x8282 - 095a 00f8 0ba9 sr @0x0ba9, $AX0.L - 095c 00fb 0bac sr @0x0bac, $AX1.H - 095e 00c0 0e43 lr $AR0, @0x0e43 - 0960 0081 0b97 lri $AR1, #0x0b97 - 0962 00c2 0e0a lr $AR2, @0x0e0a - 0964 0083 0e48 lri $AR3, #0x0e48 - 0966 02bf 845d call 0x845d - 0968 00f8 0baf sr @0x0baf, $AX0.L - 096a 02df ret - 096b 00c0 0e40 lr $AR0, @0x0e40 - 096d 0081 0b8d lri $AR1, #0x0b8d - 096f 00c2 0e0b lr $AR2, @0x0e0b - 0971 1c62 mrr $AR3, $AR2 - 0972 02bf 81f9 call 0x81f9 - 0974 00f8 0baa sr @0x0baa, $AX0.L - 0976 02df ret - 0977 00c0 0e41 lr $AR0, @0x0e41 - 0979 0081 0b8f lri $AR1, #0x0b8f - 097b 00c2 0e0c lr $AR2, @0x0e0c - 097d 1c62 mrr $AR3, $AR2 - 097e 02bf 81f9 call 0x81f9 - 0980 00f8 0bad sr @0x0bad, $AX0.L - 0982 02df ret - 0983 00c0 0e40 lr $AR0, @0x0e40 - 0985 0081 0b8d lri $AR1, #0x0b8d - 0987 00c2 0e0b lr $AR2, @0x0e0b - 0989 1c62 mrr $AR3, $AR2 - 098a 00c4 0e41 lr $IX0, @0x0e41 - 098c 00c5 0e0c lr $IX1, @0x0e0c - 098e 02bf 80e7 call 0x80e7 - 0990 00f8 0baa sr @0x0baa, $AX0.L - 0992 00fb 0bad sr @0x0bad, $AX1.H - 0994 02df ret - 0995 00c0 0e40 lr $AR0, @0x0e40 - 0997 0081 0b8d lri $AR1, #0x0b8d - 0999 00c2 0e0b lr $AR2, @0x0e0b - 099b 0083 0e48 lri $AR3, #0x0e48 - 099d 02bf 845d call 0x845d - 099f 00f8 0baa sr @0x0baa, $AX0.L - 09a1 02df ret - 09a2 00c0 0e41 lr $AR0, @0x0e41 - 09a4 0081 0b8f lri $AR1, #0x0b8f - 09a6 00c2 0e0c lr $AR2, @0x0e0c - 09a8 0083 0e48 lri $AR3, #0x0e48 - 09aa 02bf 845d call 0x845d - 09ac 00f8 0bad sr @0x0bad, $AX0.L - 09ae 02df ret - 09af 00c0 0e40 lr $AR0, @0x0e40 - 09b1 0081 0b8d lri $AR1, #0x0b8d - 09b3 00c2 0e0b lr $AR2, @0x0e0b - 09b5 0083 0e48 lri $AR3, #0x0e48 - 09b7 00c4 0e41 lr $IX0, @0x0e41 - 09b9 00c5 0e0c lr $IX1, @0x0e0c - 09bb 02bf 8282 call 0x8282 - 09bd 00f8 0baa sr @0x0baa, $AX0.L - 09bf 00fb 0bad sr @0x0bad, $AX1.H - 09c1 02df ret - 09c2 00c0 0e43 lr $AR0, @0x0e43 - 09c4 0081 0b99 lri $AR1, #0x0b99 - 09c6 00c2 0e0d lr $AR2, @0x0e0d - 09c8 1c62 mrr $AR3, $AR2 - 09c9 02bf 81f9 call 0x81f9 - 09cb 00f8 0bb0 sr @0x0bb0, $AX0.L - 09cd 02df ret - 09ce 00c0 0e43 lr $AR0, @0x0e43 - 09d0 0081 0b99 lri $AR1, #0x0b99 - 09d2 00c2 0e0d lr $AR2, @0x0e0d - 09d4 1c62 mrr $AR3, $AR2 - 09d5 02bf 81f9 call 0x81f9 - 09d7 00f8 0bb0 sr @0x0bb0, $AX0.L - 09d9 029f 096b jmp 0x096b - 09db 00c0 0e43 lr $AR0, @0x0e43 - 09dd 0081 0b99 lri $AR1, #0x0b99 - 09df 00c2 0e0d lr $AR2, @0x0e0d - 09e1 1c62 mrr $AR3, $AR2 - 09e2 02bf 81f9 call 0x81f9 - 09e4 00f8 0bb0 sr @0x0bb0, $AX0.L - 09e6 029f 0977 jmp 0x0977 - 09e8 00c0 0e43 lr $AR0, @0x0e43 - 09ea 0081 0b99 lri $AR1, #0x0b99 - 09ec 00c2 0e0d lr $AR2, @0x0e0d - 09ee 1c62 mrr $AR3, $AR2 - 09ef 02bf 81f9 call 0x81f9 - 09f1 00f8 0bb0 sr @0x0bb0, $AX0.L - 09f3 029f 0983 jmp 0x0983 - 09f5 00c0 0e43 lr $AR0, @0x0e43 - 09f7 0081 0b99 lri $AR1, #0x0b99 - 09f9 00c2 0e0d lr $AR2, @0x0e0d - 09fb 1c62 mrr $AR3, $AR2 - 09fc 02bf 81f9 call 0x81f9 - 09fe 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a00 029f 0995 jmp 0x0995 - 0a02 00c0 0e43 lr $AR0, @0x0e43 - 0a04 0081 0b99 lri $AR1, #0x0b99 - 0a06 00c2 0e0d lr $AR2, @0x0e0d - 0a08 1c62 mrr $AR3, $AR2 - 0a09 02bf 81f9 call 0x81f9 - 0a0b 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a0d 029f 09a2 jmp 0x09a2 - 0a0f 00c0 0e43 lr $AR0, @0x0e43 - 0a11 0081 0b99 lri $AR1, #0x0b99 - 0a13 00c2 0e0d lr $AR2, @0x0e0d - 0a15 1c62 mrr $AR3, $AR2 - 0a16 02bf 81f9 call 0x81f9 - 0a18 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a1a 029f 09af jmp 0x09af - 0a1c 00c0 0e43 lr $AR0, @0x0e43 - 0a1e 0081 0b99 lri $AR1, #0x0b99 - 0a20 00c2 0e0d lr $AR2, @0x0e0d - 0a22 0083 0e48 lri $AR3, #0x0e48 - 0a24 02bf 845d call 0x845d - 0a26 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a28 02df ret - 0a29 00c0 0e43 lr $AR0, @0x0e43 - 0a2b 0081 0b99 lri $AR1, #0x0b99 - 0a2d 00c2 0e0d lr $AR2, @0x0e0d - 0a2f 0083 0e48 lri $AR3, #0x0e48 - 0a31 02bf 845d call 0x845d - 0a33 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a35 029f 096b jmp 0x096b - 0a37 00c0 0e43 lr $AR0, @0x0e43 - 0a39 0081 0b99 lri $AR1, #0x0b99 - 0a3b 00c2 0e0d lr $AR2, @0x0e0d - 0a3d 0083 0e48 lri $AR3, #0x0e48 - 0a3f 02bf 845d call 0x845d - 0a41 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a43 029f 0977 jmp 0x0977 - 0a45 00c0 0e43 lr $AR0, @0x0e43 - 0a47 0081 0b99 lri $AR1, #0x0b99 - 0a49 00c2 0e0d lr $AR2, @0x0e0d - 0a4b 0083 0e48 lri $AR3, #0x0e48 - 0a4d 02bf 845d call 0x845d - 0a4f 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a51 029f 0983 jmp 0x0983 - 0a53 00c0 0e43 lr $AR0, @0x0e43 - 0a55 0081 0b99 lri $AR1, #0x0b99 - 0a57 00c2 0e0d lr $AR2, @0x0e0d - 0a59 0083 0e48 lri $AR3, #0x0e48 - 0a5b 02bf 845d call 0x845d - 0a5d 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a5f 029f 0995 jmp 0x0995 - 0a61 00c0 0e43 lr $AR0, @0x0e43 - 0a63 0081 0b99 lri $AR1, #0x0b99 - 0a65 00c2 0e0d lr $AR2, @0x0e0d - 0a67 0083 0e48 lri $AR3, #0x0e48 - 0a69 02bf 845d call 0x845d - 0a6b 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a6d 029f 09a2 jmp 0x09a2 - 0a6f 00c0 0e43 lr $AR0, @0x0e43 - 0a71 0081 0b99 lri $AR1, #0x0b99 - 0a73 00c2 0e0d lr $AR2, @0x0e0d - 0a75 0083 0e48 lri $AR3, #0x0e48 - 0a77 02bf 845d call 0x845d - 0a79 00f8 0bb0 sr @0x0bb0, $AX0.L - 0a7b 029f 09af jmp 0x09af - 0a7d 00c0 0e40 lr $AR0, @0x0e40 - 0a7f 0081 0b91 lri $AR1, #0x0b91 - 0a81 00c2 0e0e lr $AR2, @0x0e0e - 0a83 1c62 mrr $AR3, $AR2 - 0a84 02bf 81f9 call 0x81f9 - 0a86 00f8 0bab sr @0x0bab, $AX0.L - 0a88 02df ret - 0a89 00c0 0e41 lr $AR0, @0x0e41 - 0a8b 0081 0b93 lri $AR1, #0x0b93 - 0a8d 00c2 0e0f lr $AR2, @0x0e0f - 0a8f 1c62 mrr $AR3, $AR2 - 0a90 02bf 81f9 call 0x81f9 - 0a92 00f8 0bae sr @0x0bae, $AX0.L - 0a94 02df ret - 0a95 00c0 0e40 lr $AR0, @0x0e40 - 0a97 0081 0b91 lri $AR1, #0x0b91 - 0a99 00c2 0e0e lr $AR2, @0x0e0e - 0a9b 1c62 mrr $AR3, $AR2 - 0a9c 00c4 0e41 lr $IX0, @0x0e41 - 0a9e 00c5 0e0f lr $IX1, @0x0e0f - 0aa0 02bf 80e7 call 0x80e7 - 0aa2 00f8 0bab sr @0x0bab, $AX0.L - 0aa4 00fb 0bae sr @0x0bae, $AX1.H - 0aa6 02df ret - 0aa7 00c0 0e40 lr $AR0, @0x0e40 - 0aa9 0081 0b91 lri $AR1, #0x0b91 - 0aab 00c2 0e0e lr $AR2, @0x0e0e - 0aad 0083 0e48 lri $AR3, #0x0e48 - 0aaf 02bf 845d call 0x845d - 0ab1 00f8 0bab sr @0x0bab, $AX0.L - 0ab3 02df ret - 0ab4 00c0 0e41 lr $AR0, @0x0e41 - 0ab6 0081 0b93 lri $AR1, #0x0b93 - 0ab8 00c2 0e0f lr $AR2, @0x0e0f - 0aba 0083 0e48 lri $AR3, #0x0e48 - 0abc 02bf 845d call 0x845d - 0abe 00f8 0bae sr @0x0bae, $AX0.L - 0ac0 02df ret - 0ac1 00c0 0e40 lr $AR0, @0x0e40 - 0ac3 0081 0b91 lri $AR1, #0x0b91 - 0ac5 00c2 0e0e lr $AR2, @0x0e0e - 0ac7 0083 0e48 lri $AR3, #0x0e48 - 0ac9 00c4 0e41 lr $IX0, @0x0e41 - 0acb 00c5 0e0f lr $IX1, @0x0e0f - 0acd 02bf 8282 call 0x8282 - 0acf 00f8 0bab sr @0x0bab, $AX0.L - 0ad1 00fb 0bae sr @0x0bae, $AX1.H - 0ad3 02df ret - 0ad4 00c0 0e43 lr $AR0, @0x0e43 - 0ad6 0081 0b95 lri $AR1, #0x0b95 - 0ad8 00c2 0e10 lr $AR2, @0x0e10 - 0ada 1c62 mrr $AR3, $AR2 - 0adb 02bf 81f9 call 0x81f9 - 0add 00f8 0bb1 sr @0x0bb1, $AX0.L - 0adf 02df ret - 0ae0 00c0 0e43 lr $AR0, @0x0e43 - 0ae2 0081 0b95 lri $AR1, #0x0b95 - 0ae4 00c2 0e10 lr $AR2, @0x0e10 - 0ae6 1c62 mrr $AR3, $AR2 - 0ae7 02bf 81f9 call 0x81f9 - 0ae9 00f8 0bb1 sr @0x0bb1, $AX0.L - 0aeb 029f 0a7d jmp 0x0a7d - 0aed 00c0 0e43 lr $AR0, @0x0e43 - 0aef 0081 0b95 lri $AR1, #0x0b95 - 0af1 00c2 0e10 lr $AR2, @0x0e10 - 0af3 1c62 mrr $AR3, $AR2 - 0af4 02bf 81f9 call 0x81f9 - 0af6 00f8 0bb1 sr @0x0bb1, $AX0.L - 0af8 029f 0a89 jmp 0x0a89 - 0afa 00c0 0e43 lr $AR0, @0x0e43 - 0afc 0081 0b95 lri $AR1, #0x0b95 - 0afe 00c2 0e10 lr $AR2, @0x0e10 - 0b00 1c62 mrr $AR3, $AR2 - 0b01 02bf 81f9 call 0x81f9 - 0b03 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b05 029f 0a95 jmp 0x0a95 - 0b07 00c0 0e43 lr $AR0, @0x0e43 - 0b09 0081 0b95 lri $AR1, #0x0b95 - 0b0b 00c2 0e10 lr $AR2, @0x0e10 - 0b0d 1c62 mrr $AR3, $AR2 - 0b0e 02bf 81f9 call 0x81f9 - 0b10 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b12 029f 0aa7 jmp 0x0aa7 - 0b14 00c0 0e43 lr $AR0, @0x0e43 - 0b16 0081 0b95 lri $AR1, #0x0b95 - 0b18 00c2 0e10 lr $AR2, @0x0e10 - 0b1a 1c62 mrr $AR3, $AR2 - 0b1b 02bf 81f9 call 0x81f9 - 0b1d 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b1f 029f 0ab4 jmp 0x0ab4 - 0b21 00c0 0e43 lr $AR0, @0x0e43 - 0b23 0081 0b95 lri $AR1, #0x0b95 - 0b25 00c2 0e10 lr $AR2, @0x0e10 - 0b27 1c62 mrr $AR3, $AR2 - 0b28 02bf 81f9 call 0x81f9 - 0b2a 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b2c 029f 0ac1 jmp 0x0ac1 - 0b2e 00c0 0e43 lr $AR0, @0x0e43 - 0b30 0081 0b95 lri $AR1, #0x0b95 - 0b32 00c2 0e10 lr $AR2, @0x0e10 - 0b34 0083 0e48 lri $AR3, #0x0e48 - 0b36 02bf 845d call 0x845d - 0b38 02df ret - 0b39 00c0 0e43 lr $AR0, @0x0e43 - 0b3b 0081 0b95 lri $AR1, #0x0b95 - 0b3d 00c2 0e10 lr $AR2, @0x0e10 - 0b3f 0083 0e48 lri $AR3, #0x0e48 - 0b41 02bf 845d call 0x845d - 0b43 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b45 029f 0a7d jmp 0x0a7d - 0b47 00c0 0e43 lr $AR0, @0x0e43 - 0b49 0081 0b95 lri $AR1, #0x0b95 - 0b4b 00c2 0e10 lr $AR2, @0x0e10 - 0b4d 0083 0e48 lri $AR3, #0x0e48 - 0b4f 02bf 845d call 0x845d - 0b51 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b53 029f 0a89 jmp 0x0a89 - 0b55 00c0 0e43 lr $AR0, @0x0e43 - 0b57 0081 0b95 lri $AR1, #0x0b95 - 0b59 00c2 0e10 lr $AR2, @0x0e10 - 0b5b 0083 0e48 lri $AR3, #0x0e48 - 0b5d 02bf 845d call 0x845d - 0b5f 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b61 029f 0a95 jmp 0x0a95 - 0b63 00c0 0e43 lr $AR0, @0x0e43 - 0b65 0081 0b95 lri $AR1, #0x0b95 - 0b67 00c2 0e10 lr $AR2, @0x0e10 - 0b69 0083 0e48 lri $AR3, #0x0e48 - 0b6b 02bf 845d call 0x845d - 0b6d 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b6f 029f 0aa7 jmp 0x0aa7 - 0b71 00c0 0e43 lr $AR0, @0x0e43 - 0b73 0081 0b95 lri $AR1, #0x0b95 - 0b75 00c2 0e10 lr $AR2, @0x0e10 - 0b77 0083 0e48 lri $AR3, #0x0e48 - 0b79 02bf 845d call 0x845d - 0b7b 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b7d 029f 0ab4 jmp 0x0ab4 - 0b7f 00c0 0e43 lr $AR0, @0x0e43 - 0b81 0081 0b95 lri $AR1, #0x0b95 - 0b83 00c2 0e10 lr $AR2, @0x0e10 - 0b85 0083 0e48 lri $AR3, #0x0e48 - 0b87 02bf 845d call 0x845d - 0b89 00f8 0bb1 sr @0x0bb1, $AX0.L - 0b8b 029f 0ac1 jmp 0x0ac1 - 0b8d 00c0 0e43 lr $AR0, @0x0e43 - 0b8f 0081 0b91 lri $AR1, #0x0b91 - 0b91 00c2 0e0e lr $AR2, @0x0e0e - 0b93 1c62 mrr $AR3, $AR2 - 0b94 02bf 81f9 call 0x81f9 - 0b96 00f8 0bab sr @0x0bab, $AX0.L - 0b98 02df ret - 0b99 00c0 0e43 lr $AR0, @0x0e43 - 0b9b 0081 0b93 lri $AR1, #0x0b93 - 0b9d 00c2 0e0f lr $AR2, @0x0e0f - 0b9f 1c62 mrr $AR3, $AR2 - 0ba0 02bf 81f9 call 0x81f9 - 0ba2 00f8 0bae sr @0x0bae, $AX0.L - 0ba4 02df ret - 0ba5 00c0 0e43 lr $AR0, @0x0e43 - 0ba7 0081 0b91 lri $AR1, #0x0b91 - 0ba9 00c2 0e0e lr $AR2, @0x0e0e - 0bab 1c62 mrr $AR3, $AR2 - 0bac 00c4 0e43 lr $IX0, @0x0e43 - 0bae 00c5 0e0f lr $IX1, @0x0e0f - 0bb0 02bf 80e7 call 0x80e7 - 0bb2 00f8 0bab sr @0x0bab, $AX0.L - 0bb4 00fb 0bae sr @0x0bae, $AX1.H - 0bb6 02df ret - 0bb7 00c0 0e43 lr $AR0, @0x0e43 - 0bb9 0081 0b91 lri $AR1, #0x0b91 - 0bbb 00c2 0e0e lr $AR2, @0x0e0e - 0bbd 0083 0e48 lri $AR3, #0x0e48 - 0bbf 02bf 845d call 0x845d - 0bc1 00f8 0bab sr @0x0bab, $AX0.L - 0bc3 02df ret - 0bc4 00c0 0e43 lr $AR0, @0x0e43 - 0bc6 0081 0b93 lri $AR1, #0x0b93 - 0bc8 00c2 0e0f lr $AR2, @0x0e0f - 0bca 0083 0e48 lri $AR3, #0x0e48 - 0bcc 02bf 845d call 0x845d - 0bce 00f8 0bae sr @0x0bae, $AX0.L - 0bd0 02df ret - 0bd1 00c0 0e43 lr $AR0, @0x0e43 - 0bd3 0081 0b91 lri $AR1, #0x0b91 - 0bd5 00c2 0e0e lr $AR2, @0x0e0e - 0bd7 0083 0e48 lri $AR3, #0x0e48 - 0bd9 00c4 0e43 lr $IX0, @0x0e43 - 0bdb 00c5 0e0f lr $IX1, @0x0e0f - 0bdd 02bf 8282 call 0x8282 - 0bdf 00f8 0bab sr @0x0bab, $AX0.L - 0be1 00fb 0bae sr @0x0bae, $AX1.H - 0be3 02df ret - 0be4 00c0 0e43 lr $AR0, @0x0e43 - 0be6 0081 0b95 lri $AR1, #0x0b95 - 0be8 00c2 0e10 lr $AR2, @0x0e10 - 0bea 1c62 mrr $AR3, $AR2 - 0beb 02bf 81f9 call 0x81f9 - 0bed 00f8 0bb1 sr @0x0bb1, $AX0.L - 0bef 029f 0b8d jmp 0x0b8d - 0bf1 00c0 0e43 lr $AR0, @0x0e43 - 0bf3 0081 0b95 lri $AR1, #0x0b95 - 0bf5 00c2 0e10 lr $AR2, @0x0e10 - 0bf7 1c62 mrr $AR3, $AR2 - 0bf8 02bf 81f9 call 0x81f9 - 0bfa 00f8 0bb1 sr @0x0bb1, $AX0.L - 0bfc 029f 0b99 jmp 0x0b99 - 0bfe 00c0 0e43 lr $AR0, @0x0e43 - 0c00 0081 0b95 lri $AR1, #0x0b95 - 0c02 00c2 0e10 lr $AR2, @0x0e10 - 0c04 1c62 mrr $AR3, $AR2 - 0c05 02bf 81f9 call 0x81f9 - 0c07 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c09 029f 0ba5 jmp 0x0ba5 - 0c0b 00c0 0e43 lr $AR0, @0x0e43 - 0c0d 0081 0b95 lri $AR1, #0x0b95 - 0c0f 00c2 0e10 lr $AR2, @0x0e10 - 0c11 1c62 mrr $AR3, $AR2 - 0c12 02bf 81f9 call 0x81f9 - 0c14 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c16 029f 0bb7 jmp 0x0bb7 - 0c18 00c0 0e43 lr $AR0, @0x0e43 - 0c1a 0081 0b95 lri $AR1, #0x0b95 - 0c1c 00c2 0e10 lr $AR2, @0x0e10 - 0c1e 1c62 mrr $AR3, $AR2 - 0c1f 02bf 81f9 call 0x81f9 - 0c21 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c23 029f 0bc4 jmp 0x0bc4 - 0c25 00c0 0e43 lr $AR0, @0x0e43 - 0c27 0081 0b95 lri $AR1, #0x0b95 - 0c29 00c2 0e10 lr $AR2, @0x0e10 - 0c2b 1c62 mrr $AR3, $AR2 - 0c2c 02bf 81f9 call 0x81f9 - 0c2e 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c30 029f 0bd1 jmp 0x0bd1 - 0c32 00c0 0e43 lr $AR0, @0x0e43 - 0c34 0081 0b95 lri $AR1, #0x0b95 - 0c36 00c2 0e10 lr $AR2, @0x0e10 - 0c38 0083 0e48 lri $AR3, #0x0e48 - 0c3a 02bf 845d call 0x845d - 0c3c 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c3e 029f 0b8d jmp 0x0b8d - 0c40 00c0 0e43 lr $AR0, @0x0e43 - 0c42 0081 0b95 lri $AR1, #0x0b95 - 0c44 00c2 0e10 lr $AR2, @0x0e10 - 0c46 0083 0e48 lri $AR3, #0x0e48 - 0c48 02bf 845d call 0x845d - 0c4a 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c4c 029f 0b99 jmp 0x0b99 - 0c4e 00c0 0e43 lr $AR0, @0x0e43 - 0c50 0081 0b95 lri $AR1, #0x0b95 - 0c52 00c2 0e10 lr $AR2, @0x0e10 - 0c54 0083 0e48 lri $AR3, #0x0e48 - 0c56 02bf 845d call 0x845d - 0c58 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c5a 029f 0ba5 jmp 0x0ba5 - 0c5c 00c0 0e43 lr $AR0, @0x0e43 - 0c5e 0081 0b95 lri $AR1, #0x0b95 - 0c60 00c2 0e10 lr $AR2, @0x0e10 - 0c62 0083 0e48 lri $AR3, #0x0e48 - 0c64 02bf 845d call 0x845d - 0c66 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c68 029f 0bb7 jmp 0x0bb7 - 0c6a 00c0 0e43 lr $AR0, @0x0e43 - 0c6c 0081 0b95 lri $AR1, #0x0b95 - 0c6e 00c2 0e10 lr $AR2, @0x0e10 - 0c70 0083 0e48 lri $AR3, #0x0e48 - 0c72 02bf 845d call 0x845d - 0c74 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c76 029f 0bc4 jmp 0x0bc4 - 0c78 00c0 0e43 lr $AR0, @0x0e43 - 0c7a 0081 0b95 lri $AR1, #0x0b95 - 0c7c 00c2 0e10 lr $AR2, @0x0e10 - 0c7e 0083 0e48 lri $AR3, #0x0e48 - 0c80 02bf 845d call 0x845d - 0c82 00f8 0bb1 sr @0x0bb1, $AX0.L - 0c84 029f 0bd1 jmp 0x0bd1 - -// Is this a jump table?? - 0c86 0118 cw 0x0118 ; *** UNKNOWN OPCODE *** - 0c87 01d4 cw 0x01d4 ; *** UNKNOWN OPCODE *** - 0c88 0252 cw 0x0252 ; *** UNKNOWN OPCODE *** - 0c89 02f8 cw 0x02f8 ; *** UNKNOWN OPCODE *** - 0c8a 0509 addis $ACC1, #0x09 - 0c8b 051d addis $ACC1, #0x1d - 0c8c 01fb cw 0x01fb ; *** UNKNOWN OPCODE *** - 0c8d 066a cmpis $ACC0, #0x6a - 0c8e 0d10 lris $AC1.L, #0x10 - 0c8f 01f5 cw 0x01f5 ; *** UNKNOWN OPCODE *** - 0c90 056e addis $ACC1, #0x6e - 0c91 056a addis $ACC1, #0x6a - 0c92 056c addis $ACC1, #0x6c - 0c93 023f cw 0x023f ; *** UNKNOWN OPCODE *** - 0c94 0531 addis $ACC1, #0x31 - 0c95 0570 addis $ACC1, #0x70 - 0c96 0d8a lris $AC1.L, #0x8a - 0c97 020b cw 0x020b ; *** UNKNOWN OPCODE *** - - 0c98 0082 0e00 lri $AR2, #0x0e00 - 0c9a 085e lris $AX0.L, #0x5e - 0c9b 085f lris $AX0.L, #0x5f - 0c9c 086b lris $AX0.L, #0x6b - 0c9d 0877 lris $AX0.L, #0x77 - 0c9e 0889 lris $AX0.L, #0x89 - 0c9f 0895 lris $AX0.L, #0x95 - 0ca0 08ac lris $AX0.L, #0xac - 0ca1 08c3 lris $AX0.L, #0xc3 - 0ca2 085e lris $AX0.L, #0x5e - 0ca3 08e0 lris $AX0.L, #0xe0 - 0ca4 08ed lris $AX0.L, #0xed - 0ca5 08fa lris $AX0.L, #0xfa - 0ca6 090d lris $AX1.L, #0x0d - 0ca7 091a lris $AX1.L, #0x1a - 0ca8 0933 lris $AX1.L, #0x33 - 0ca9 094c lris $AX1.L, #0x4c - 0caa 085e lris $AX0.L, #0x5e - 0cab 096b lris $AX1.L, #0x6b - 0cac 0977 lris $AX1.L, #0x77 - 0cad 0983 lris $AX1.L, #0x83 - 0cae 085e lris $AX0.L, #0x5e - 0caf 0995 lris $AX1.L, #0x95 - 0cb0 09a2 lris $AX1.L, #0xa2 - 0cb1 09af lris $AX1.L, #0xaf - 0cb2 09c2 lris $AX1.L, #0xc2 - 0cb3 09ce lris $AX1.L, #0xce - 0cb4 09db lris $AX1.L, #0xdb - 0cb5 09e8 lris $AX1.L, #0xe8 - 0cb6 09c2 lris $AX1.L, #0xc2 - 0cb7 09f5 lris $AX1.L, #0xf5 - 0cb8 0a02 lris $AX0.H, #0x02 - 0cb9 0a0f lris $AX0.H, #0x0f - 0cba 085e lris $AX0.L, #0x5e - 0cbb 096b lris $AX1.L, #0x6b - 0cbc 0977 lris $AX1.L, #0x77 - 0cbd 0983 lris $AX1.L, #0x83 - 0cbe 085e lris $AX0.L, #0x5e - 0cbf 0995 lris $AX1.L, #0x95 - 0cc0 09a2 lris $AX1.L, #0xa2 - 0cc1 09af lris $AX1.L, #0xaf - 0cc2 0a1c lris $AX0.H, #0x1c - 0cc3 0a29 lris $AX0.H, #0x29 - 0cc4 0a37 lris $AX0.H, #0x37 - 0cc5 0a45 lris $AX0.H, #0x45 - 0cc6 0a1c lris $AX0.H, #0x1c - 0cc7 0a53 lris $AX0.H, #0x53 - 0cc8 0a61 lris $AX0.H, #0x61 - 0cc9 0a6f lris $AX0.H, #0x6f - 0cca 085e lris $AX0.L, #0x5e - 0ccb 0a7d lris $AX0.H, #0x7d - 0ccc 0a89 lris $AX0.H, #0x89 - 0ccd 0a95 lris $AX0.H, #0x95 - 0cce 085e lris $AX0.L, #0x5e - 0ccf 0aa7 lris $AX0.H, #0xa7 - 0cd0 0ab4 lris $AX0.H, #0xb4 - 0cd1 0ac1 lris $AX0.H, #0xc1 - 0cd2 0ad4 lris $AX0.H, #0xd4 - 0cd3 0ae0 lris $AX0.H, #0xe0 - 0cd4 0aed lris $AX0.H, #0xed - 0cd5 0afa lris $AX0.H, #0xfa - 0cd6 0ad4 lris $AX0.H, #0xd4 - 0cd7 0b07 lris $AX1.H, #0x07 - 0cd8 0b14 lris $AX1.H, #0x14 - 0cd9 0b21 lris $AX1.H, #0x21 - 0cda 085e lris $AX0.L, #0x5e - 0cdb 0a7d lris $AX0.H, #0x7d - 0cdc 0a89 lris $AX0.H, #0x89 - 0cdd 0a95 lris $AX0.H, #0x95 - 0cde 085e lris $AX0.L, #0x5e - 0cdf 0aa7 lris $AX0.H, #0xa7 - 0ce0 0ab4 lris $AX0.H, #0xb4 - 0ce1 0ac1 lris $AX0.H, #0xc1 - 0ce2 0b2e lris $AX1.H, #0x2e - 0ce3 0b39 lris $AX1.H, #0x39 - 0ce4 0b47 lris $AX1.H, #0x47 - 0ce5 0b55 lris $AX1.H, #0x55 - 0ce6 0b2e lris $AX1.H, #0x2e - 0ce7 0b63 lris $AX1.H, #0x63 - 0ce8 0b71 lris $AX1.H, #0x71 - 0ce9 0b7f lris $AX1.H, #0x7f - 0cea 085e lris $AX0.L, #0x5e - 0ceb 0b8d lris $AX1.H, #0x8d - 0cec 0b99 lris $AX1.H, #0x99 - 0ced 0ba5 lris $AX1.H, #0xa5 - 0cee 085e lris $AX0.L, #0x5e - 0cef 0bb7 lris $AX1.H, #0xb7 - 0cf0 0bc4 lris $AX1.H, #0xc4 - 0cf1 0bd1 lris $AX1.H, #0xd1 - 0cf2 0ad4 lris $AX0.H, #0xd4 - 0cf3 0be4 lris $AX1.H, #0xe4 - 0cf4 0bf1 lris $AX1.H, #0xf1 - 0cf5 0bfe lris $AX1.H, #0xfe - 0cf6 0ad4 lris $AX0.H, #0xd4 - 0cf7 0c0b lris $AC0.L, #0x0b - 0cf8 0c18 lris $AC0.L, #0x18 - 0cf9 0c25 lris $AC0.L, #0x25 - 0cfa 085e lris $AX0.L, #0x5e - 0cfb 0b8d lris $AX1.H, #0x8d - 0cfc 0b99 lris $AX1.H, #0x99 - 0cfd 0ba5 lris $AX1.H, #0xa5 - 0cfe 085e lris $AX0.L, #0x5e - 0cff 0bb7 lris $AX1.H, #0xb7 - 0d00 0bc4 lris $AX1.H, #0xc4 - 0d01 0bd1 lris $AX1.H, #0xd1 - 0d02 0b2e lris $AX1.H, #0x2e - 0d03 0c32 lris $AC0.L, #0x32 - 0d04 0c40 lris $AC0.L, #0x40 - 0d05 0c4e lris $AC0.L, #0x4e - 0d06 0b2e lris $AX1.H, #0x2e - 0d07 0c5c lris $AC0.L, #0x5c - 0d08 0c6a lris $AC0.L, #0x6a - 0d09 0c78 lris $AC0.L, #0x78 - 0d0a 069e cmpis $ACC0, #0x9e - 0d0b 0753 cmpis $ACC1, #0x53 - 0d0c 07fd cmpis $ACC1, #0xfd - 0d0d 1000 loopi #0x00 - 0d0e 1200 sbclr #0x00 - 0d0f 1400 lsl $ACC0, #0 - 0d10 8e00 set16 - 0d11 8100 clr $ACC0 - 0d12 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0d13 191c lrri $AC0.L, @$AR0 - 0d14 2ece srs @DSMAH, $AC0.M - 0d15 2ccf srs @DSMAL, $AC0.L - 0d16 16cd 0e80 si @DSPA, #0x0e80 - 0d18 16c9 0000 si @DSCR, #0x0000 - 0d1a 16cb 0100 si @DSBL, #0x0100 - 0d1c 1f7e mrr $AX1.H, $AC0.M - 0d1d 1f3c mrr $AX1.L, $AC0.L - 0d1e 8100 clr $ACC0 - 0d1f 26c9 lrs $AC0.M, @DSCR - 0d20 02a0 0004 andf $AC0.M, #0x0004 - 0d22 029c 0d1f jlnz 0x0d1f - 0d24 191e lrri $AC0.M, @$AR0 - 0d25 191c lrri $AC0.L, @$AR0 - 0d26 2ece srs @DSMAH, $AC0.M - 0d27 2ccf srs @DSMAL, $AC0.L - 0d28 16cd 0280 si @DSPA, #0x0280 - 0d2a 16c9 0000 si @DSCR, #0x0000 - 0d2c 16cb 0280 si @DSBL, #0x0280 - 0d2e 1c80 mrr $IX0, $AR0 - 0d2f 0080 0280 lri $AR0, #0x0280 - 0d31 00c1 0e1b lr $AR1, @0x0e1b - 0d33 0085 0000 lri $IX1, #0x0000 - 0d35 0089 007f lri $WR1, #0x007f - 0d37 0082 0f00 lri $AR2, #0x0f00 - 0d39 0083 16b4 lri $AR3, #0x16b4 - 0d3b 1ce3 mrr $IX3, $AR3 - 0d3c 8100 clr $ACC0 - 0d3d 26c9 lrs $AC0.M, @DSCR - 0d3e 02a0 0004 andf $AC0.M, #0x0004 - 0d40 029c 0d3d jlnz 0x0d3d - 0d42 8f00 set40 - 0d43 8a78 m2'l : $AC1.M, @$AR0 - 0d44 8c68 clr15'l : $AC1.L, @$AR0 - 0d45 f100 lsl16 $ACC1 - 0d46 1a3f srr @$AR1, $AC1.M - 0d47 84e3 clrp'ld : $AX0.H, $AX1.L, @$AR3 - 0d48 107e loopi #0x7e - 0d49 f2e3 madd'ld $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0d4a f2e7 madd'ldn $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0d4b f278 madd'l $AX0.L, $AX0.H : $AC1.M, @$AR0 - 0d4c 6e68 movp'l $ACC0 : $AC1.L, @$AR0 - 0d4d f132 lsl16's $ACC1 : @$AR2, $AC0.M - 0d4e 1a3f srr @$AR1, $AC1.M - 0d4f 119e 0d59 bloopi #0x9e, 0x0d59 - 0d51 1c67 mrr $AR3, $IX3 - 0d52 84e3 clrp'ld : $AX0.H, $AX1.L, @$AR3 - 0d53 107e loopi #0x7e - 0d54 f2e3 madd'ld $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0d55 f2e7 madd'ldn $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0d56 f278 madd'l $AX0.L, $AX0.H : $AC1.M, @$AR0 - 0d57 6e68 movp'l $ACC0 : $AC1.L, @$AR0 - 0d58 f132 lsl16's $ACC1 : @$AR2, $AC0.M - 0d59 1a3f srr @$AR1, $AC1.M - 0d5a 1c67 mrr $AR3, $IX3 - 0d5b 84e3 clrp'ld : $AX0.H, $AX1.L, @$AR3 - 0d5c 107e loopi #0x7e - 0d5d f2e3 madd'ld $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0d5e f2e7 madd'ldn $AX0.L, $AX0.H : $AX0.H, $AX1.L, @$AR3 - 0d5f f200 madd $AX0.L, $AX0.H - 0d60 6e00 movp $ACC0 - 0d61 1b5e srri @$AR2, $AC0.M - 0d62 00e1 0e1b sr @0x0e1b, $AR1 - 0d64 0080 0280 lri $AR0, #0x0280 - 0d66 0083 0f00 lri $AR3, #0x0f00 - 0d68 0081 0000 lri $AR1, #0x0000 - 0d6a 0082 0140 lri $AR2, #0x0140 - 0d6c 0089 ffff lri $WR1, #0xffff - 0d6e 8900 clr $ACC1 - 0d6f 8100 clr $ACC0 - 0d70 8f00 set40 - 0d71 11a0 0d79 bloopi #0xa0, 0x0d79 - 0d73 197f lrri $AC1.M, @$AR3 - 0d74 9930 asr16's $ACC1 : @$AR0, $AC0.M - 0d75 1b1e srri @$AR0, $AC0.M - 0d76 1b3f srri @$AR1, $AC1.M - 0d77 7d29 neg's $ACC1 : @$AR1, $AC1.L - 0d78 1b5f srri @$AR2, $AC1.M - 0d79 1b5d srri @$AR2, $AC1.L - 0d7a 8e00 set16 - 0d7b 1fdb mrr $AC0.M, $AX1.H - 0d7c 1f99 mrr $AC0.L, $AX1.L - 0d7d 2ece srs @DSMAH, $AC0.M - 0d7e 2ccf srs @DSMAL, $AC0.L - 0d7f 16cd 0e80 si @DSPA, #0x0e80 - 0d81 16c9 0001 si @DSCR, #0x0001 - 0d83 16cb 0100 si @DSBL, #0x0100 - 0d85 02bf 0652 call 0652_WaitDMA - 0d87 1c04 mrr $AR0, $IX0 - 0d88 029f 0068 jmp 0x0068 - 0d8a 8e00 set16 - 0d8b 8100 clr $ACC0 - 0d8c 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0d8d 191c lrri $AC0.L, @$AR0 - 0d8e 2ece srs @DSMAH, $AC0.M - 0d8f 2ccf srs @DSMAL, $AC0.L - 0d90 16cd 07c0 si @DSPA, #0x07c0 - 0d92 16c9 0001 si @DSCR, #0x0001 - 0d94 16cb 0500 si @DSBL, #0x0500 - 0d96 02bf 0652 call 0652_WaitDMA - 0d98 8100 clr $ACC0 - 0d99 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0d9a 191c lrri $AC0.L, @$AR0 - 0d9b 2ece srs @DSMAH, $AC0.M - 0d9c 2ccf srs @DSMAL, $AC0.L - 0d9d 16cd 07c0 si @DSPA, #0x07c0 - 0d9f 16c9 0000 si @DSCR, #0x0000 - 0da1 8900 clr $ACC1 - 0da2 0d20 lris $AC1.L, #0x20 - 0da3 2dcb srs @DSBL, $AC1.L - 0da4 4c00 add $ACC0, $ACC1 - 0da5 1c80 mrr $IX0, $AR0 - 0da6 0080 07c0 lri $AR0, #0x07c0 - 0da8 0083 0000 lri $AR3, #0x0000 - 0daa 1c43 mrr $AR2, $AR3 - 0dab 0a00 lris $AX0.H, #0x00 - 0dac 27c9 lrs $AC1.M, @DSCR - 0dad 03a0 0004 andf $AC1.M, #0x0004 - 0daf 029c 0dac jlnz 0x0dac - 0db1 2ece srs @DSMAH, $AC0.M - 0db2 2ccf srs @DSMAL, $AC0.L - 0db3 16cd 07d0 si @DSPA, #0x07d0 - 0db5 16c9 0000 si @DSCR, #0x0000 - 0db7 16cb 04e0 si @DSBL, #0x04e0 - 0db9 8f00 set40 - 0dba 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0dbb 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0dbc 6a00 movax $ACC0, $AX1.L - 0dbd 4800 addax $ACC0, $AX0.L - 0dbe 114f 0dc7 bloopi #0x4f, 0x0dc7 - 0dc0 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0dc1 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0dc2 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0dc3 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0dc4 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0dc5 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0dc6 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 0dc7 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 0dc8 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0dc9 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0dca 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0dcb 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0dcc 1b5f srri @$AR2, $AC1.M - 0dcd 1b5d srri @$AR2, $AC1.L - 0dce 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0dcf 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0dd0 6800 movax $ACC0, $AX0.L - 0dd1 7c00 neg $ACC0 - 0dd2 4a00 addax $ACC0, $AX1.L - 0dd3 114f 0dde bloopi #0x4f, 0x0dde - 0dd5 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0dd6 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0dd7 6932 movax's $ACC1, $AX0.L : @$AR2, $AC0.M - 0dd8 7d00 neg $ACC1 - 0dd9 4b22 addax's $ACC1, $AX1.L : @$AR2, $AC0.L - 0dda 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0ddb 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0ddc 683a movax's $ACC0, $AX0.L : @$AR2, $AC1.M - 0ddd 7c00 neg $ACC0 - 0dde 4a2a addax's $ACC0, $AX1.L : @$AR2, $AC1.L - 0ddf 80f0 nx'ld : $AX0.H, $AX1.H, @$AR0 - 0de0 80c0 nx'ld : $AX0.L, $AX1.L, @$AR0 - 0de1 6932 movax's $ACC1, $AX0.L : @$AR2, $AC0.M - 0de2 7d00 neg $ACC1 - 0de3 4b22 addax's $ACC1, $AX1.L : @$AR2, $AC0.L - 0de4 1b5f srri @$AR2, $AC1.M - 0de5 1b5d srri @$AR2, $AC1.L - 0de6 1c04 mrr $AR0, $IX0 - 0de7 029f 0068 jmp 0x0068 - 0de9 8f00 set40 - 0dea 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0deb 80c1 nx'ld : $AX0.L, $AX1.L, @$AR1 - 0dec 6a00 movax $ACC0, $AX1.L - 0ded 4800 addax $ACC0, $AX0.L - 0dee 114f 0df7 bloopi #0x4f, 0x0df7 - 0df0 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0df1 80c1 nx'ld : $AX0.L, $AX1.L, @$AR1 - 0df2 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0df3 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0df4 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0df5 80c1 nx'ld : $AX0.L, $AX1.L, @$AR1 - 0df6 6a3a movax's $ACC0, $AX1.L : @$AR2, $AC1.M - 0df7 482a addax's $ACC0, $AX0.L : @$AR2, $AC1.L - 0df8 80f1 nx'ld : $AX0.H, $AX1.H, @$AR1 - 0df9 80c1 nx'ld : $AX0.L, $AX1.L, @$AR1 - 0dfa 6b32 movax's $ACC1, $AX1.L : @$AR2, $AC0.M - 0dfb 4922 addax's $ACC1, $AX0.L : @$AR2, $AC0.L - 0dfc 1b5f srri @$AR2, $AC1.M - 0dfd 1b5d srri @$AR2, $AC1.L - 0dfe 8e00 set16 - 0dff 02df ret - 0e00 8e00 set16 - 0e01 8100 clr $ACC0 - 0e02 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0e03 191c lrri $AC0.L, @$AR0 - 0e04 2ece srs @DSMAH, $AC0.M - 0e05 2ccf srs @DSMAL, $AC0.L - 0e06 16cd 0400 si @DSPA, #0x0400 - 0e08 16c9 0001 si @DSCR, #0x0001 - 0e0a 16cb 0780 si @DSBL, #0x0780 - 0e0c 02bf 0652 call 0652_WaitDMA - 0e0e 8100 clr $ACC0 - 0e0f 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0e10 191c lrri $AC0.L, @$AR0 - 0e11 2ece srs @DSMAH, $AC0.M - 0e12 2ccf srs @DSMAL, $AC0.L - 0e13 16cd 0a40 si @DSPA, #0x0a40 - 0e15 16c9 0001 si @DSCR, #0x0001 - 0e17 16cb 0280 si @DSBL, #0x0280 - 0e19 02bf 0652 call 0652_WaitDMA - 0e1b 8100 clr $ACC0 - 0e1c 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0e1d 191c lrri $AC0.L, @$AR0 - 0e1e 2ece srs @DSMAH, $AC0.M - 0e1f 2ccf srs @DSMAL, $AC0.L - 0e20 16cd 0e48 si @DSPA, #0x0e48 - 0e22 16c9 0000 si @DSCR, #0x0000 - 0e24 16cb 0280 si @DSBL, #0x0280 - 0e26 0081 0e48 lri $AR1, #0x0e48 - 0e28 0082 0000 lri $AR2, #0x0000 - 0e2a 0083 0000 lri $AR3, #0x0000 - 0e2c 02bf 0652 call 0652_WaitDMA - 0e2e 02bf 0de9 call 0x0de9 - 0e30 8100 clr $ACC0 - 0e31 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0e32 191c lrri $AC0.L, @$AR0 - 0e33 2ece srs @DSMAH, $AC0.M - 0e34 2ccf srs @DSMAL, $AC0.L - 0e35 16cd 0e48 si @DSPA, #0x0e48 - 0e37 16c9 0000 si @DSCR, #0x0000 - 0e39 16cb 0280 si @DSBL, #0x0280 - 0e3b 0081 0e48 lri $AR1, #0x0e48 - 0e3d 0082 0140 lri $AR2, #0x0140 - 0e3f 0083 0140 lri $AR3, #0x0140 - 0e41 02bf 0652 call 0652_WaitDMA - 0e43 02bf 0de9 call 0x0de9 - 0e45 8100 clr $ACC0 - 0e46 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0e47 191c lrri $AC0.L, @$AR0 - 0e48 2ece srs @DSMAH, $AC0.M - 0e49 2ccf srs @DSMAL, $AC0.L - 0e4a 16cd 0e48 si @DSPA, #0x0e48 - 0e4c 16c9 0000 si @DSCR, #0x0000 - 0e4e 16cb 0280 si @DSBL, #0x0280 - 0e50 0081 0e48 lri $AR1, #0x0e48 - 0e52 0082 07c0 lri $AR2, #0x07c0 - 0e54 0083 07c0 lri $AR3, #0x07c0 - 0e56 02bf 0652 call 0652_WaitDMA - 0e58 02bf 0de9 call 0x0de9 - 0e5a 8100 clr $ACC0 - 0e5b 8970 clr'l $ACC1 : $AC0.M, @$AR0 - 0e5c 191c lrri $AC0.L, @$AR0 - 0e5d 2ece srs @DSMAH, $AC0.M - 0e5e 2ccf srs @DSMAL, $AC0.L - 0e5f 16cd 0e48 si @DSPA, #0x0e48 - 0e61 16c9 0000 si @DSCR, #0x0000 - 0e63 16cb 0280 si @DSBL, #0x0280 - 0e65 0081 0e48 lri $AR1, #0x0e48 - 0e67 0082 0900 lri $AR2, #0x0900 - 0e69 0083 0900 lri $AR3, #0x0900 - 0e6b 02bf 0652 call 0652_WaitDMA - 0e6d 02bf 0de9 call 0x0de9 - 0e6f 029f 0068 jmp 0x0068 - -void 0e71_Int1_Handler() { - 0e71 8e00 set16 - 0e72 16fc ecc0 si @DMBH, #0xecc0 - 0e74 1fcc mrr $AC0.M, $ST0 - 0e75 1d9e mrr $ST0, $AC0.M - 0e76 2efd srs @DMBL, $AC0.M - do { - // 0e77 26fc lrs $AC0.M, @DMBH - // 0e78 02a0 8000 andf $AC0.M, #0x8000 - // 0e7a 029c 0e77 jlnz 0x0e77 - } while(DMBH & 0x8000); - - 0e7c 0000 nop - 0e7d 0000 nop - 0e7e 0000 nop - 0e7f 02ff rti -} - -void 0e80_Int2_Handler() { - 0e80 8e00 set16 - 0e81 00f0 0e17 sr @0x0e17, $AC0.H - 0e83 00fe 0e18 sr @0x0e18, $AC0.M - 0e85 00fc 0e19 sr @0x0e19, $AC0.L - 0e87 1fcc mrr $AC0.M, $ST0 - 0e88 1d9e mrr $ST0, $AC0.M - 0e89 16fc feed si @DMBH, #0xfeed - 0e8b 2efd srs @DMBL, $AC0.M - 0e8c 26fc lrs $AC0.M, @DMBH - 0e8d 02a0 8000 andf $AC0.M, #0x8000 - 0e8f 029c 0e8c jlnz 0x0e8c - 0e91 00d0 0e17 lr $AC0.H, @0x0e17 - 0e93 00de 0e18 lr $AC0.M, @0x0e18 - 0e95 00dc 0e19 lr $AC0.L, @0x0e19 - 0e97 0000 nop - 0e98 0000 nop - 0e99 0000 nop - 0e9a 0000 nop - 0e9b 02ff rti -} - -void 0e9c_Int3_Handler() { - 0e9c 8e00 set16 - 0e9d 1dbc mrr $ST1, $AC0.L - 0e9e 1dbe mrr $ST1, $AC0.M - 0e9f 8100 clr $ACC0 - 0ea0 00de 0bb7 lr $AC0.M, @0x0bb7 - 0ea2 0601 cmpis $ACC0, #0x01 - 0ea3 0295 0ea8 jz 0x0ea8 - 0ea5 0e00 lris $AC0.M, #0x00 - 0ea6 00fe 0b87 sr @0x0b87, $AC0.M - 0ea8 8100 clr $ACC0 - 0ea9 00de 0b88 lr $AC0.M, @0x0b88 - 0eab 0601 cmpis $ACC0, #0x01 - 0eac 0295 0eb2 jz 0x0eb2 - 0eae 8100 clr $ACC0 - 0eaf 1fcd mrr $AC0.M, $ST1 - 0eb0 1f8d mrr $AC0.L, $ST1 - 0eb1 02ff rti - 0eb2 8100 clr $ACC0 - 0eb3 00dc 0be1 lr $AC0.L, @0x0be1 - 0eb5 7600 inc $ACC0 - 0eb6 00fc 0be1 sr @0x0be1, $AC0.L - 0eb8 8100 clr $ACC0 - 0eb9 1fcd mrr $AC0.M, $ST1 - 0eba 1f8d mrr $AC0.L, $ST1 - 0ebb 02ff rti -} - -void 0ebc_Int4_Handler() { - 0ebc 0000 nop - 0ebd 0000 nop - 0ebe 0000 nop - 0ebf 0000 nop - 0ec0 0000 nop - 0ec1 02ff rti -} - -void 0ec2_Int5_Handler() { - 0ec2 8e00 set16 - 0ec3 1dbc mrr $ST1, $AC0.L - 0ec4 1dbe mrr $ST1, $AC0.M - 0ec5 8100 clr $ACC0 - 0ec6 00de 0bb7 lr $AC0.M, @0x0bb7 - 0ec8 0601 cmpis $ACC0, #0x01 - 0ec9 0295 0ed1 jz 0x0ed1 - 0ecb 0e00 lris $AC0.M, #0x00 - 0ecc 00fe 0b87 sr @0x0b87, $AC0.M - 0ece 1fcd mrr $AC0.M, $ST1 - 0ecf 1f8d mrr $AC0.L, $ST1 - 0ed0 02ff rti - 0ed1 8100 clr $ACC0 - 0ed2 00de 0b88 lr $AC0.M, @0x0b88 - 0ed4 0601 cmpis $ACC0, #0x01 - 0ed5 0295 0ee3 jz 0x0ee3 - 0ed7 00de 0bda lr $AC0.M, @0x0bda - 0ed9 2eda srs @pred_scale, $AC0.M - 0eda 00de 0bdb lr $AC0.M, @0x0bdb - 0edc 2edb srs @yn1, $AC0.M - 0edd 00de 0bdc lr $AC0.M, @0x0bdc - 0edf 2edc srs @yn2, $AC0.M - 0ee0 1fcd mrr $AC0.M, $ST1 - 0ee1 1f8d mrr $AC0.L, $ST1 - 0ee2 02ff rti - 0ee3 00de 0bda lr $AC0.M, @0x0bda - 0ee5 2eda srs @pred_scale, $AC0.M - 0ee6 26db lrs $AC0.M, @yn1 - 0ee7 2edb srs @yn1, $AC0.M - 0ee8 26dc lrs $AC0.M, @yn2 - 0ee9 2edc srs @yn2, $AC0.M - 0eea 8100 clr $ACC0 - 0eeb 00dc 0be1 lr $AC0.L, @0x0be1 - 0eed 7600 inc $ACC0 - 0eee 00fc 0be1 sr @0x0be1, $AC0.L - 0ef0 8100 clr $ACC0 - 0ef1 1fcd mrr $AC0.M, $ST1 - 0ef2 1f8d mrr $AC0.L, $ST1 - 0ef3 02ff rti -} -void 0ef4_Int6_Handler() { - 0ef4 0000 nop - 0ef5 0000 nop - 0ef6 0000 nop - 0ef7 0000 nop - 0ef8 0000 nop - 0ef9 02ff rti -} - -void 0e71_Int7_Handler() { - 0efa 0000 nop - 0efb 0000 nop - 0efc 0000 nop - 0efd 0000 nop - 0efe 02ff rti -} - -// Jump Table -0eff 0f11 -0f00 0f14 -0f01 0f4c -0f02 0f4f - - 0f03 8e00 set16 - 0f04 8100 clr $ACC0 - 0f05 8900 clr $ACC1 - 0f06 02bf 0f52 call 0x0f52 - 0f08 27ff lrs $AC1.M, @CMBL - 0f09 009e 0eff lri $AC0.M, #0x0eff - 0f0b 4c00 add $ACC0, $ACC1 - 0f0c 1c7e mrr $AR3, $AC0.M - 0f0d 0313 ilrr $AC1.M, @$AR3 - 0f0e 1c7f mrr $AR3, $AC1.M - 0f0f 176f jmpr $AR3 - 0f10 0021 halt - 0f11 029f 0030 jmp 0x0030 - - 0f13 0021 halt - 0f14 8100 clr $ACC0 - 0f15 8900 clr $ACC1 - 0f16 02bf 0f52 call 0x0f52 - 0f18 24ff lrs $AC0.L, @CMBL - 0f19 02bf 0f58 call 0x0f58 - 0f1b 25ff lrs $AC1.L, @CMBL - 0f1c 02bf 0f58 call 0x0f58 - 0f1e 27ff lrs $AC1.M, @CMBL - 0f1f 2ece srs @DSMAH, $AC0.M - 0f20 2ccf srs @DSMAL, $AC0.L - 0f21 16c9 0001 si @DSCR, #0x0001 - 0f23 2fcd srs @DSPA, $AC1.M - 0f24 2dcb srs @DSBL, $AC1.L - 0f25 8100 clr $ACC0 - 0f26 8900 clr $ACC1 - 0f27 02bf 0f52 call 0x0f52 - 0f29 24ff lrs $AC0.L, @CMBL - 0f2a 1c9e mrr $IX0, $AC0.M - 0f2b 1cbc mrr $IX1, $AC0.L - 0f2c 02bf 0f58 call 0x0f58 - 0f2e 25ff lrs $AC1.L, @CMBL - 0f2f 02bf 0f58 call 0x0f58 - 0f31 27ff lrs $AC1.M, @CMBL - 0f32 1cdf mrr $IX2, $AC1.M - 0f33 1cfd mrr $IX3, $AC1.L - 0f34 8100 clr $ACC0 - 0f35 02bf 0f52 call 0x0f52 - 0f37 26ff lrs $AC0.M, @CMBL - 0f38 1c1e mrr $AR0, $AC0.M - 0f39 8900 clr $ACC1 - 0f3a 02bf 0f58 call 0x0f58 - 0f3c 20ff lrs $AX0.L, @CMBL - 0f3d 1f5f mrr $AX0.H, $AC1.M - 0f3e 02bf 0f52 call 0x0f52 - 0f40 21ff lrs $AX1.L, @CMBL - 0f41 02bf 0f52 call 0x0f52 - 0f43 23ff lrs $AX1.H, @CMBL - 0f44 26c9 lrs $AC0.M, @DSCR - 0f45 02a0 0004 andf $AC0.M, #0x0004 - 0f47 029c 0f44 jlnz 0x0f44 - 0f49 029f 80b5 jmp 0x80b5 - 0f4b 0021 halt - 0f4c 029f 8000 jmp 0x8000 - 0f4e 0021 halt - 0f4f 029f 0045 jmp 0x0045 - 0f51 0021 halt - 0f52 26fe lrs $AC0.M, @CMBH - 0f53 02c0 8000 andcf $AC0.M, #0x8000 - 0f55 029c 0f52 jlnz 0x0f52 - 0f57 02df ret - 0f58 27fe lrs $AC1.M, @CMBH - 0f59 03c0 8000 andcf $AC1.M, #0x8000 - 0f5b 029c 0f58 jlnz 0x0f58 - 0f5d 02df ret - 0f5e 0000 nop - 0f5f 0000 nop diff --git a/docs/DSP/DSP_UC_Pikmin2Wii.txt b/docs/DSP/DSP_UC_Pikmin2Wii.txt deleted file mode 100644 index c13559a1d9..0000000000 --- a/docs/DSP/DSP_UC_Pikmin2Wii.txt +++ /dev/null @@ -1,2877 +0,0 @@ -// This one belongs to Pikmin 2 for the Wii and utilizes the mysterious UnkZelda address. Also very different from Pikmin 1 for the Wii - 0000 029f 0012 jmp 0x0012 - 0002 0000 nop - 0003 0000 nop - 0004 02ff rti - 0005 0000 nop - 0006 02ff rti - 0007 0000 nop - 0008 02ff rti - 0009 0000 nop - 000a 02ff rti - 000b 0000 nop - 000c 02ff rti - 000d 0000 nop - 000e 029f 072e jmp 0x072e - 0010 029f 0059 jmp 0x0059 - 0012 1205 sbclr #0x05 - 0013 02bf 0062 call 0x0062 - 0015 8100 clr $ACC0 - 0016 009f 1000 lri $AC1.M, #0x1000 - 0018 0080 0000 lri $AR0, #0x0000 - 001a 005f loop $AC1.M - 001b 1b1e srri @$AR0, $AC0.M - 001c 02bf 07fe call 0x07fe - 001e 02bf 0f72 call 0x0f72 - 0020 0e00 lris $AC0.M, #0x00 - 0021 02bf 07e0 call 0x07e0 - 0023 009e 1111 lri $AC0.M, #0x1111 - 0025 02bf 07ea call 0x07ea - 0027 0e00 lris $AC0.M, #0x00 - 0028 00fe 034e sr @0x034e, $AC0.M - 002a 1305 sbset #0x05 - 002b 3a00 orr $AC0.M, $AX1.H - 002c 7400 incm $AC0.M - 002d 1f7e mrr $AX1.H, $AC0.M - 002e 0240 00ff andi $AC0.M, #0x00ff - 0030 0200 5500 addi $AC0.M, #0x5500 - 0032 02bf 00a0 call 0x00a0 - 0034 029f 083b jmp 0x083b - 0036 00df 0357 lr $AC1.M, @0x0357 - 0038 00ff 0345 sr @0x0345, $AC1.M - 003a 00de 0356 lr $AC0.M, @0x0356 - 003c 1ffe mrr $AC1.M, $AC0.M - 003d 0340 00ff andi $AC1.M, #0x00ff - 003f 00ff 0344 sr @0x0344, $AC1.M - 0041 1479 lsr $ACC0, #-7 - 0042 0240 007e andi $AC0.M, #0x007e - 0044 00fe 0343 sr @0x0343, $AC0.M - 0046 0200 0080 addi $AC0.M, #0x0080 - 0048 1c1e mrr $AR0, $AC0.M - 0049 170f jmpr $AR0 - 004a 0092 00ff lri $CR, #0x00ff - 004c 009e cafe lri $AC0.M, #0xcafe - 004e 02bf 00a0 call 0x00a0 - 0050 0e04 lris $AC0.M, #0x04 - 0051 02bf 07e0 call 0x07e0 - 0053 00de 0356 lr $AC0.M, @0x0356 - 0055 02bf 07ea call 0x07ea - 0057 029f 002b jmp 0x002b - 0059 1205 sbclr #0x05 - 005a 02bf 0062 call 0x0062 - 005c 0e01 lris $AC0.M, #0x01 - 005d 02bf 07e0 call 0x07e0 - 005f 1305 sbset #0x05 - 0060 029f 002b jmp 0x002b - 0062 1202 sbclr #0x02 - 0063 1203 sbclr #0x03 - 0064 1204 sbclr #0x04 - 0065 1306 sbset #0x06 - 0066 8e00 set16 - 0067 8c00 clr15 - 0068 8b00 m0 - 0069 009e ffff lri $AC0.M, #0xffff - 006b 1d1e mrr $WR0, $AC0.M - 006c 1d3e mrr $WR1, $AC0.M - 006d 1d5e mrr $WR2, $AC0.M - 006e 1d7e mrr $WR3, $AC0.M - 006f 0092 00ff lri $CR, #0x00ff - 0071 02df ret - 0072 0081 0358 lri $AR1, #0x0358 - 0074 0090 0000 lri $AC0.H, #0x0000 - 0076 0c00 lris $AC0.L, #0x00 - 0077 007e 007c bloop $AC0.M, 0x007c - 0079 193e lrri $AC0.M, @$AR1 - 007a 1b1e srri @$AR0, $AC0.M - 007b 193e lrri $AC0.M, @$AR1 - 007c 1b1e srri @$AR0, $AC0.M - 007d 02df ret - 007e 029f 004a jmp 0x004a - 0080 029f 004a jmp 0x004a - 0082 029f 00d9 jmp 0x00d9 - 0084 029f 02e3 jmp 0x02e3 - 0086 029f 007e jmp 0x007e - 0088 029f 0677 jmp 0x0677 - 008a 029f 0689 jmp 0x0689 - 008c 029f 004a jmp 0x004a - 008e 029f 05c0 jmp 0x05c0 - 0090 029f 060c jmp 0x060c - 0092 029f 05f0 jmp 0x05f0 - 0094 029f 004a jmp 0x004a - 0096 029f 004a jmp 0x004a - 0098 029f 004a jmp 0x004a - 009a 029f 0103 jmp 0x0103 - 009c 029f 00f6 jmp 0x00f6 - 009e 029f 004a jmp 0x004a - 00a0 00fe 0b00 sr @0x0b00, $AC0.M - 00a2 8100 clr $ACC0 - 00a3 00de 0354 lr $AC0.M, @0x0354 - 00a5 1408 lsl $ACC0, #8 - 00a6 00df 0341 lr $AC1.M, @0x0341 - 00a8 3e00 orc $AC0.M - 00a9 00fe 0b01 sr @0x0b01, $AC0.M - 00ab 00de 0350 lr $AC0.M, @0x0350 - 00ad 00fe 0b02 sr @0x0b02, $AC0.M - 00af 00de 0351 lr $AC0.M, @0x0351 - 00b1 00fe 0b03 sr @0x0b03, $AC0.M - 00b3 00de 0352 lr $AC0.M, @0x0352 - 00b5 00fe 0b04 sr @0x0b04, $AC0.M - 00b7 00de 037d lr $AC0.M, @0x037d - 00b9 00dc 037e lr $AC0.L, @0x037e - 00bb 009f 0b00 lri $AC1.M, #0x0b00 - 00bd 0080 0010 lri $AR0, #0x0010 - 00bf 0090 0001 lri $AC0.H, #0x0001 - 00c1 1c3f mrr $AR1, $AC1.M - 00c2 0f0a lris $AC1.M, #0x0a - 00c3 2fd1 srs @SampleFormat, $AC1.M - 00c4 1f5e mrr $AX0.H, $AC0.M - 00c5 1f1c mrr $AX0.L, $AC0.L - 00c6 009e ffff lri $AC0.M, #0xffff - 00c8 2ed6 srs @ACEAH, $AC0.M - 00c9 2ed7 srs @ACEAL, $AC0.M - 00ca 1fda mrr $AC0.M, $AX0.H - 00cb 1f98 mrr $AC0.L, $AX0.L - 00cc 147f lsr $ACC0, #-1 - 00cd 2ed8 srs @ACCAH, $AC0.M - 00ce 2cd9 srs @ACCAL, $AC0.L - 00cf 1f40 mrr $AX0.H, $AR0 - 00d0 007a 00d7 bloop $AX0.H, 0x00d7 - 00d2 193e lrri $AC0.M, @$AR1 - 00d3 2ed3 srs @UnkZelda, $AC0.M - 00d4 0000 nop - 00d5 0000 nop - 00d6 0000 nop - 00d7 0000 nop - 00d8 02df ret - 00d9 0080 0380 lri $AR0, #0x0380 - 00db 0e04 lris $AC0.M, #0x04 - 00dc 02bf 0072 call 0x0072 - 00de 0081 0382 lri $AR1, #0x0382 - 00e0 009f 0000 lri $AC1.M, #0x0000 - 00e2 0080 0280 lri $AR0, #0x0280 - 00e4 02bf 0647 call 0x0647 - 00e6 0081 0384 lri $AR1, #0x0384 - 00e8 009f 0300 lri $AC1.M, #0x0300 - 00ea 0080 0020 lri $AR0, #0x0020 - 00ec 02bf 0647 call 0x0647 - 00ee 00de 0345 lr $AC0.M, @0x0345 - 00f0 00fe 0342 sr @0x0342, $AC0.M - 00f2 02bf 0d44 call 0x0d44 - 00f4 029f 004a jmp 0x004a - 00f6 0080 037d lri $AR0, #0x037d - 00f8 0e01 lris $AC0.M, #0x01 - 00f9 02bf 0072 call 0x0072 - 00fb 00de 037d lr $AC0.M, @0x037d - 00fd 0240 7fff andi $AC0.M, #0x7fff - 00ff 00fe 037d sr @0x037d, $AC0.M - 0101 029f 004a jmp 0x004a - 0103 0080 0374 lri $AR0, #0x0374 - 0105 0e01 lris $AC0.M, #0x01 - 0106 00fe 0377 sr @0x0377, $AC0.M - 0108 00fe 037c sr @0x037c, $AC0.M - 010a 02bf 0072 call 0x0072 - 010c 00de 0345 lr $AC0.M, @0x0345 - 010e 00fe 0376 sr @0x0376, $AC0.M - 0110 029f 004a jmp 0x004a - 0112 0081 034c lri $AR1, #0x034c - 0114 009f 0400 lri $AC1.M, #0x0400 - 0116 0080 00c0 lri $AR0, #0x00c0 - 0118 02bf 0647 call 0x0647 - 011a 02df ret - 011b 0081 034c lri $AR1, #0x034c - 011d 009f 0400 lri $AC1.M, #0x0400 - 011f 0080 0080 lri $AR0, #0x0080 - 0121 0081 034c lri $AR1, #0x034c - 0123 193e lrri $AC0.M, @$AR1 - 0124 193c lrri $AC0.L, @$AR1 - 0125 0098 0000 lri $AX0.L, #0x0000 - 0127 7000 addaxl $ACC0, $AX0.L - 0128 02bf 0656 call 0x0656 - 012a 02df ret - 012b 191e lrri $AC0.M, @$AR0 - 012c 191a lrri $AX0.H, @$AR0 - 012d 005f loop $AC1.M - 012e 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 012f 1b7e srri @$AR3, $AC0.M - 0130 1b7a srri @$AR3, $AX0.H - 0131 02df ret - 0132 0000 nop - 0133 007f 0138 bloop $AC1.M, 0x0138 - 0135 191e lrri $AC0.M, @$AR0 - 0136 1b7e srri @$AR3, $AC0.M - 0137 191e lrri $AC0.M, @$AR0 - 0138 1b7e srri @$AR3, $AC0.M - 0139 0000 nop - 013a 02df ret - 013b 191e lrri $AC0.M, @$AR0 - 013c 191a lrri $AX0.H, @$AR0 - 013d 007f 0142 bloop $AC1.M, 0x0142 - 013f 32b2 xorr'sl $AC0.M, $AX1.H : $AC0.M, $AX1.H - 0140 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 0141 33ba xorr'slm $AC1.M, $AX1.H : $AC0.M, $AX1.H - 0142 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 0143 0000 nop - 0144 02df ret - 0145 8a00 m2 - 0146 157f lsr $ACC1, #-1 - 0147 1c20 mrr $AR1, $AR0 - 0148 1c03 mrr $AR0, $AR3 - 0149 193a lrri $AX0.H, @$AR1 - 014a 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 - 014b 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 - 014c 007f 0151 bloop $AC1.M, 0x0151 - 014e 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 014f 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 0150 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 0151 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 0152 8b00 m0 - 0153 02df ret - 0154 8a00 m2 - 0155 191a lrri $AX0.H, @$AR0 - 0156 9050 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR0 - 0157 9250 mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0158 005f loop $AC1.M - 0159 92a0 mulmvz'ls $AX0.L, $AX0.H, $ACC0 : $AX0.H, $AC0.M - 015a 8b00 m0 - 015b 02df ret - 015c 8100 clr $ACC0 - 015d 8900 clr $ACC1 - 015e 0e50 lris $AC0.M, #0x50 - 015f 0080 0d00 lri $AR0, #0x0d00 - 0161 005e loop $AC0.M - 0162 1b1f srri @$AR0, $AC1.M - 0163 0080 0d60 lri $AR0, #0x0d60 - 0165 005e loop $AC0.M - 0166 1b1f srri @$AR0, $AC1.M - 0167 00da 0374 lr $AX0.H, @0x0374 - 0169 8600 tstaxh $AX0.H - 016a 02b5 0f9d callz 0x0f9d - 016c 8100 clr $ACC0 - 016d 8900 clr $ACC1 - 016e 0e50 lris $AC0.M, #0x50 - 016f 0080 0ca0 lri $AR0, #0x0ca0 - 0171 005e loop $AC0.M - 0172 1b1f srri @$AR0, $AC1.M - 0173 0080 0f40 lri $AR0, #0x0f40 - 0175 005e loop $AC0.M - 0176 1b1f srri @$AR0, $AC1.M - 0177 0080 0fa0 lri $AR0, #0x0fa0 - 0179 005e loop $AC0.M - 017a 1b1f srri @$AR0, $AC1.M - 017b 0080 0a00 lri $AR0, #0x0a00 - 017d 005e loop $AC0.M - 017e 1b1f srri @$AR0, $AC1.M - 017f 0080 09a0 lri $AR0, #0x09a0 - 0181 005e loop $AC0.M - 0182 1b1f srri @$AR0, $AC1.M - 0183 0f04 lris $AC1.M, #0x04 - 0184 0080 0e10 lri $AR0, #0x0e10 - 0186 0083 0dc0 lri $AR3, #0x0dc0 - 0188 02bf 0132 call 0x0132 - 018a 0080 0e70 lri $AR0, #0x0e70 - 018c 0083 0e20 lri $AR3, #0x0e20 - 018e 02bf 0132 call 0x0132 - 0190 0080 0ed0 lri $AR0, #0x0ed0 - 0192 0083 0e80 lri $AR3, #0x0e80 - 0194 02bf 0132 call 0x0132 - 0196 0080 0f30 lri $AR0, #0x0f30 - 0198 0083 0ee0 lri $AR3, #0x0ee0 - 019a 02bf 0132 call 0x0132 - 019c 8100 clr $ACC0 - 019d 0e50 lris $AC0.M, #0x50 - 019e 8900 clr $ACC1 - 019f 0080 0dc8 lri $AR0, #0x0dc8 - 01a1 005e loop $AC0.M - 01a2 1b1f srri @$AR0, $AC1.M - 01a3 0080 0e28 lri $AR0, #0x0e28 - 01a5 005e loop $AC0.M - 01a6 1b1f srri @$AR0, $AC1.M - 01a7 0080 0e88 lri $AR0, #0x0e88 - 01a9 005e loop $AC0.M - 01aa 1b1f srri @$AR0, $AC1.M - 01ab 0080 0ee8 lri $AR0, #0x0ee8 - 01ad 005e loop $AC0.M - 01ae 1b1f srri @$AR0, $AC1.M - 01af 02df ret - 01b0 009f 0580 lri $AC1.M, #0x0580 - 01b2 009b 00a0 lri $AX1.H, #0x00a0 - 01b4 0081 0393 lri $AR1, #0x0393 - 01b6 18bc lrrd $AC0.L, @$AR1 - 01b7 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 01b8 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 01b9 0080 0050 lri $AR0, #0x0050 - 01bb 02bf 0649 call 0x0649 - 01bd 02df ret - 01be 00df 03a1 lr $AC1.M, @0x03a1 - 01c0 0508 addis $ACC1, #0x08 - 01c1 0080 0580 lri $AR0, #0x0580 - 01c3 1c7f mrr $AR3, $AC1.M - 01c4 0098 7fff lri $AX0.L, #0x7fff - 01c6 8900 clr $ACC1 - 01c7 0f50 lris $AC1.M, #0x50 - 01c8 02bf 0145 call 0x0145 - 01ca 02df ret - 01cb 00c0 03a0 lr $AR0, @0x03a0 - 01cd 191a lrri $AX0.H, @$AR0 - 01ce 02bf 01b0 call 0x01b0 - 01d0 02bf 01be call 0x01be - 01d2 8100 clr $ACC0 - 01d3 8900 clr $ACC1 - 01d4 00de 0390 lr $AC0.M, @0x0390 - 01d6 02a0 0001 andf $AC0.M, #0x0001 - 01d8 029d 01e1 jlz 0x01e1 - 01da 0080 0398 lri $AR0, #0x0398 - 01dc 0e08 lris $AC0.M, #0x08 - 01dd 00c1 03a1 lr $AR1, @0x03a1 - 01df 02bf 0c86 call 0x0c86 - 01e1 0f50 lris $AC1.M, #0x50 - 01e2 00c0 03a1 lr $AR0, @0x03a1 - 01e4 00da 0394 lr $AX0.H, @0x0394 - 01e6 8600 tstaxh $AX0.H - 01e7 0295 01ee jz 0x01ee - 01e9 1c7a mrr $AR3, $AX0.H - 01ea 00d8 0395 lr $AX0.L, @0x0395 - 01ec 02bf 0145 call 0x0145 - 01ee 0f50 lris $AC1.M, #0x50 - 01ef 00c0 03a1 lr $AR0, @0x03a1 - 01f1 00da 0396 lr $AX0.H, @0x0396 - 01f3 8600 tstaxh $AX0.H - 01f4 0295 01fb jz 0x01fb - 01f6 1c7a mrr $AR3, $AX0.H - 01f7 00d8 0397 lr $AX0.L, @0x0397 - 01f9 02bf 0145 call 0x0145 - 01fb 00de 0390 lr $AC0.M, @0x0390 - 01fd 02a0 0002 andf $AC0.M, #0x0002 - 01ff 02dd retlz - 0200 0080 0398 lri $AR0, #0x0398 - 0202 0e08 lris $AC0.M, #0x08 - 0203 00c1 03a1 lr $AR1, @0x03a1 - 0205 02bf 0c86 call 0x0c86 - 0207 02df ret - 0208 8900 clr $ACC1 - 0209 009f 0dc0 lri $AC1.M, #0x0dc0 - 020b 00ff 03a1 sr @0x03a1, $AC1.M - 020d 009f 03a8 lri $AC1.M, #0x03a8 - 020f 00ff 03a2 sr @0x03a2, $AC1.M - 0211 009f 03a4 lri $AC1.M, #0x03a4 - 0213 00ff 03a0 sr @0x03a0, $AC1.M - 0215 1104 0235 bloopi #0x04, 0x0235 - 0217 00c0 03a2 lr $AR0, @0x03a2 - 0219 0083 0390 lri $AR3, #0x0390 - 021b 8900 clr $ACC1 - 021c 0f08 lris $AC1.M, #0x08 - 021d 02bf 0132 call 0x0132 - 021f 00da 0390 lr $AX0.H, @0x0390 - 0221 8600 tstaxh $AX0.H - 0222 0295 0226 jz 0x0226 - 0224 02bf 01cb call 0x01cb - 0226 8100 clr $ACC0 - 0227 00de 03a2 lr $AC0.M, @0x03a2 - 0229 0410 addis $ACC0, #0x10 - 022a 00fe 03a2 sr @0x03a2, $AC0.M - 022c 00de 03a1 lr $AC0.M, @0x03a1 - 022e 0460 addis $ACC0, #0x60 - 022f 00fe 03a1 sr @0x03a1, $AC0.M - 0231 00de 03a0 lr $AC0.M, @0x03a0 - 0233 7400 incm $AC0.M - 0234 00fe 03a0 sr @0x03a0, $AC0.M - 0236 00da 0374 lr $AX0.H, @0x0374 - 0238 8600 tstaxh $AX0.H - 0239 0294 025f jnz 0x025f - 023b 0f50 lris $AC1.M, #0x50 - 023c 0080 0be0 lri $AR0, #0x0be0 - 023e 0083 0e80 lri $AR3, #0x0e80 - 0240 0098 7fff lri $AX0.L, #0x7fff - 0242 02bf 0145 call 0x0145 - 0244 0f50 lris $AC1.M, #0x50 - 0245 0080 0be0 lri $AR0, #0x0be0 - 0247 0083 0ee0 lri $AR3, #0x0ee0 - 0249 0098 b820 lri $AX0.L, #0xb820 - 024b 02bf 0145 call 0x0145 - 024d 0f28 lris $AC1.M, #0x28 - 024e 0080 0c68 lri $AR0, #0x0c68 - 0250 0083 0e80 lri $AR3, #0x0e80 - 0252 0098 b820 lri $AX0.L, #0xb820 - 0254 02bf 0145 call 0x0145 - 0256 0f28 lris $AC1.M, #0x28 - 0257 0080 0c68 lri $AR0, #0x0c68 - 0259 0083 0ee0 lri $AR3, #0x0ee0 - 025b 0098 7fff lri $AX0.L, #0x7fff - 025d 02bf 0145 call 0x0145 - 025f 8100 clr $ACC0 - 0260 8900 clr $ACC1 - 0261 0e50 lris $AC0.M, #0x50 - 0262 0080 0be0 lri $AR0, #0x0be0 - 0264 005e loop $AC0.M - 0265 1b1f srri @$AR0, $AC1.M - 0266 0080 0c40 lri $AR0, #0x0c40 - 0268 005e loop $AC0.M - 0269 1b1f srri @$AR0, $AC1.M - 026a 02df ret - 026b 00c0 03a0 lr $AR0, @0x03a0 - 026d 181a lrr $AX0.H, @$AR0 - 026e 8100 clr $ACC0 - 026f 181e lrr $AC0.M, @$AR0 - 0270 00db 0391 lr $AX1.H, @0x0391 - 0272 7400 incm $AC0.M - 0273 d100 cmpar $ACC1, $AX0.H - 0274 0270 ifge - 0275 8100 clr $ACC0 - 0276 1b1e srri @$AR0, $AC0.M - 0277 00df 03a1 lr $AC1.M, @0x03a1 - 0279 009b 00a0 lri $AX1.H, #0x00a0 - 027b 0081 0393 lri $AR1, #0x0393 - 027d 18bc lrrd $AC0.L, @$AR1 - 027e b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 027f bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0280 0080 0050 lri $AR0, #0x0050 - 0282 02bf 0656 call 0x0656 - 0284 02df ret - 0285 00da 0374 lr $AX0.H, @0x0374 - 0287 8600 tstaxh $AX0.H - 0288 0294 029e jnz 0x029e - 028a 8900 clr $ACC1 - 028b 0f28 lris $AC1.M, #0x28 - 028c 0080 0c40 lri $AR0, #0x0c40 - 028e 0083 0ea8 lri $AR3, #0x0ea8 - 0290 0098 b820 lri $AX0.L, #0xb820 - 0292 02bf 0145 call 0x0145 - 0294 8900 clr $ACC1 - 0295 0f28 lris $AC1.M, #0x28 - 0296 0080 0c40 lri $AR0, #0x0c40 - 0298 0083 0f08 lri $AR3, #0x0f08 - 029a 0098 7fff lri $AX0.L, #0x7fff - 029c 02bf 0145 call 0x0145 - 029e 009f 0dc0 lri $AC1.M, #0x0dc0 - 02a0 00ff 03a1 sr @0x03a1, $AC1.M - 02a2 009f 03a8 lri $AC1.M, #0x03a8 - 02a4 00ff 03a2 sr @0x03a2, $AC1.M - 02a6 009f 03a4 lri $AC1.M, #0x03a4 - 02a8 00ff 03a0 sr @0x03a0, $AC1.M - 02aa 1104 02c8 bloopi #0x04, 0x02c8 - 02ac 00c0 03a2 lr $AR0, @0x03a2 - 02ae 0083 0390 lri $AR3, #0x0390 - 02b0 0f08 lris $AC1.M, #0x08 - 02b1 02bf 0132 call 0x0132 - 02b3 00da 0390 lr $AX0.H, @0x0390 - 02b5 8600 tstaxh $AX0.H - 02b6 0295 02ba jz 0x02ba - 02b8 02bf 026b call 0x026b - 02ba 00de 03a2 lr $AC0.M, @0x03a2 - 02bc 0410 addis $ACC0, #0x10 - 02bd 00fe 03a2 sr @0x03a2, $AC0.M - 02bf 00de 03a1 lr $AC0.M, @0x03a1 - 02c1 0460 addis $ACC0, #0x60 - 02c2 00fe 03a1 sr @0x03a1, $AC0.M - 02c4 00de 03a0 lr $AC0.M, @0x03a0 - 02c6 7400 incm $AC0.M - 02c7 00fe 03a0 sr @0x03a0, $AC0.M - 02c9 02df ret - 02ca 0081 0386 lri $AR1, #0x0386 - 02cc 009f 03a8 lri $AC1.M, #0x03a8 - 02ce 0080 0040 lri $AR0, #0x0040 - 02d0 02bf 0647 call 0x0647 - 02d2 02df ret - 02d3 191e lrri $AC0.M, @$AR0 - 02d4 189c lrrd $AC0.L, @$AR0 - 02d5 4800 addax $ACC0, $AX0.L - 02d6 1b1e srri @$AR0, $AC0.M - 02d7 1b1c srri @$AR0, $AC0.L - 02d8 02df ret - 02d9 8100 clr $ACC0 - 02da 8900 clr $ACC1 - 02db 00df 0354 lr $AC1.M, @0x0354 - 02dd 00de 034e lr $AC0.M, @0x034e - 02df 8200 cmp - 02e0 0293 02d9 jle 0x02d9 - 02e2 02df ret - 02e3 0080 0388 lri $AR0, #0x0388 - 02e5 0081 0072 lri $AR1, #0x0072 - 02e7 0e02 lris $AC0.M, #0x02 - 02e8 173f callr $AR1 - 02e9 02bf 04d7 call 0x04d7 - 02eb 00de 0344 lr $AC0.M, @0x0344 - 02ed 00fe 0341 sr @0x0341, $AC0.M - 02ef 00de 0345 lr $AC0.M, @0x0345 - 02f1 00fe 038e sr @0x038e, $AC0.M - 02f3 8100 clr $ACC0 - 02f4 00fe 0355 sr @0x0355, $AC0.M - 02f6 02bf 02ca call 0x02ca - 02f8 02bf 069b call 0x069b - 02fa 0092 00ff lri $CR, #0x00ff - 02fc 00de 0341 lr $AC0.M, @0x0341 - 02fe 007e 04ce bloop $AC0.M, 0x04ce - 0300 02bf 015c call 0x015c - 0302 02bf 0208 call 0x0208 - 0304 02bf 0543 call 0x0543 - 0306 02bf 0ad4 call 0x0ad4 - 0308 00de 0355 lr $AC0.M, @0x0355 - 030a 7400 incm $AC0.M - 030b 00fe 0355 sr @0x0355, $AC0.M - 030d 8100 clr $ACC0 - 030e 00fe 0354 sr @0x0354, $AC0.M - 0310 00de 0342 lr $AC0.M, @0x0342 - 0312 007e 046e bloop $AC0.M, 0x046e - 0314 009e fead lri $AC0.M, #0xfead - 0316 02bf 00a0 call 0x00a0 - 0318 02bf 02d9 call 0x02d9 - 031a 009e d0d0 lri $AC0.M, #0xd0d0 - 031c 02bf 00a0 call 0x00a0 - 031e 8100 clr $ACC0 - 031f 8900 clr $ACC1 - 0320 00de 0354 lr $AC0.M, @0x0354 - 0322 147c lsr $ACC0, #-4 - 0323 0200 04fc addi $AC0.M, #0x04fc - 0325 1c1e mrr $AR0, $AC0.M - 0326 181f lrr $AC1.M, @$AR0 - 0327 00de 0354 lr $AC0.M, @0x0354 - 0329 0240 000f andi $AC0.M, #0x000f - 032b 3d80 lsrnr $ACC1 - 032c 03c0 8000 andcf $AC1.M, #0x8000 - 032e 029c 046a jlnz 0x046a - 0330 00d8 0354 lr $AX0.L, @0x0354 - 0332 009a 0180 lri $AX0.H, #0x0180 - 0334 8100 clr $ACC0 - 0335 00de 0380 lr $AC0.M, @0x0380 - 0337 00dc 0381 lr $AC0.L, @0x0381 - 0339 9000 mul $AX0.L, $AX0.H - 033a 9400 mulac $AX0.L, $AX0.H, $ACC0 - 033b 00fe 034c sr @0x034c, $AC0.M - 033d 00fc 034d sr @0x034d, $AC0.L - 033f 02bf 0112 call 0x0112 - 0341 00da 0400 lr $AX0.H, @0x0400 - 0343 8600 tstaxh $AX0.H - 0344 0295 046a jz 0x046a - 0346 00da 0401 lr $AX0.H, @0x0401 - 0348 8600 tstaxh $AX0.H - 0349 0294 046a jnz 0x046a - 034b 00da 0433 lr $AX0.H, @0x0433 - 034d 00fa 03f8 sr @0x03f8, $AX0.H - 034f 00da 0406 lr $AX0.H, @0x0406 - 0351 8600 tstaxh $AX0.H - 0352 0294 0f5d jnz 0x0f5d - 0354 8100 clr $ACC0 - 0355 00de 0480 lr $AC0.M, @0x0480 - 0357 0609 cmpis $ACC0, #0x09 - 0358 0295 036b jz 0x036b - 035a 0605 cmpis $ACC0, #0x05 - 035b 0295 036b jz 0x036b - 035d 0608 cmpis $ACC0, #0x08 - 035e 0295 0b04 jz 0x0b04 - 0360 0610 cmpis $ACC0, #0x10 - 0361 0295 0b81 jz 0x0b81 - 0363 0620 cmpis $ACC0, #0x20 - 0364 0295 0bf2 jz 0x0bf2 - 0366 0621 cmpis $ACC0, #0x21 - 0367 0295 0bfa jz 0x0bfa - 0369 029f 09f1 jmp 0x09f1 - 036b 00d8 0402 lr $AX0.L, @0x0402 - 036d 8100 clr $ACC0 - 036e 8900 clr $ACC1 - 036f 00dc 0430 lr $AC0.L, @0x0430 - 0371 8d00 set15 - 0372 0950 lris $AX1.L, #0x50 - 0373 a000 mulx $AX0.L, $AX1.L - 0374 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0375 1404 lsl $ACC0, #4 - 0376 8c00 clr15 - 0377 1ffe mrr $AC1.M, $AC0.M - 0378 0083 0580 lri $AR3, #0x0580 - 037a 02bf 08b3 call 0x08b3 - 037c 029f 037e jmp 0x037e - 037e 0080 0580 lri $AR0, #0x0580 - 0380 0081 0520 lri $AR1, #0x0520 - 0382 0099 0000 lri $AX1.L, #0x0000 - 0384 02bf 0edd call 0x0edd - 0386 00da 04a8 lr $AX0.H, @0x04a8 - 0388 8600 tstaxh $AX0.H - 0389 0295 038f jz 0x038f - 038b 0080 0520 lri $AR0, #0x0520 - 038d 02bf 0ddc call 0x0ddc - 038f 009e 0520 lri $AC0.M, #0x0520 - 0391 00fe 038f sr @0x038f, $AC0.M - 0393 8900 clr $ACC1 - 0394 00df 0484 lr $AC1.M, @0x0484 - 0396 0340 001f andi $AC1.M, #0x001f - 0398 b900 tst $ACC1 - 0399 0295 03bf jz 0x03bf - 039b 00de 038f lr $AC0.M, @0x038f - 039d 5c00 sub $ACC0, $ACC1 - 039e 00fe 038f sr @0x038f, $AC0.M - 03a0 1c7e mrr $AR3, $AC0.M - 03a1 0080 0440 lri $AR0, #0x0440 - 03a3 05fe addis $ACC1, #0xfe - 03a4 02bf 012b call 0x012b - 03a6 0080 0490 lri $AR0, #0x0490 - 03a8 00c1 038f lr $AR1, @0x038f - 03aa 8900 clr $ACC1 - 03ab 00df 0484 lr $AC1.M, @0x0484 - 03ad 0340 001f andi $AC1.M, #0x001f - 03af 02bf 0ca5 call 0x0ca5 - 03b1 00de 038f lr $AC0.M, @0x038f - 03b3 0450 addis $ACC0, #0x50 - 03b4 1c1e mrr $AR0, $AC0.M - 03b5 0083 0440 lri $AR3, #0x0440 - 03b7 8900 clr $ACC1 - 03b8 00df 0484 lr $AC1.M, @0x0484 - 03ba 0340 001f andi $AC1.M, #0x001f - 03bc 05fe addis $ACC1, #0xfe - 03bd 02bf 012b call 0x012b - 03bf 00de 0484 lr $AC0.M, @0x0484 - 03c1 0240 0020 andi $AC0.M, #0x0020 - 03c3 0295 03e1 jz 0x03e1 - 03c5 0080 04a4 lri $AR0, #0x04a4 - 03c7 00c1 038f lr $AR1, @0x038f - 03c9 0082 0454 lri $AR2, #0x0454 - 03cb 0083 04a7 lri $AR3, #0x04a7 - 03cd 18fa lrrd $AX0.H, @$AR3 - 03ce 8600 tstaxh $AX0.H - 03cf 0294 03df jnz 0x03df - 03d1 18fa lrrd $AX0.H, @$AR3 - 03d2 8600 tstaxh $AX0.H - 03d3 0294 03df jnz 0x03df - 03d5 18fa lrrd $AX0.H, @$AR3 - 03d6 8600 tstaxh $AX0.H - 03d7 0294 03df jnz 0x03df - 03d9 8100 clr $ACC0 - 03da 18fe lrrd $AC0.M, @$AR3 - 03db 0280 7fff cmpi $AC0.M, #0x7fff - 03dd 0295 03e1 jz 0x03e1 - 03df 02bf 0cc0 call 0x0cc0 - 03e1 8100 clr $ACC0 - 03e2 00de 042c lr $AC0.M, @0x042c - 03e4 b100 tst $ACC0 - 03e5 0295 03eb jz 0x03eb - 03e7 02bf 0e2b call 0x0e2b - 03e9 029f 0460 jmp 0x0460 - 03eb 8100 clr $ACC0 - 03ec 1c9e mrr $IX0, $AC0.M - 03ed 1cde mrr $IX2, $AC0.M - 03ee 7400 incm $AC0.M - 03ef 1cfe mrr $IX3, $AC0.M - 03f0 8100 clr $ACC0 - 03f1 00de 0407 lr $AC0.M, @0x0407 - 03f3 b100 tst $ACC0 - 03f4 0295 0403 jz 0x0403 - 03f6 00c3 038f lr $AR3, @0x038f - 03f8 0007 dar $AR3 - 03f9 0080 0477 lri $AR0, #0x0477 - 03fb 0084 ffff lri $IX0, #0xffff - 03fd 0087 ffff lri $IX3, #0xffff - 03ff 199a lrrn $AX0.H, @$AR0 - 0400 6554 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR0 - 0401 005e loop $AC0.M - 0402 65ad movr'lsnm $ACC1, $AX0.H : $AX0.H, $AC1.M - 0403 00da 0485 lr $AX0.H, @0x0485 - 0405 8600 tstaxh $AX0.H - 0406 0295 0419 jz 0x0419 - 0408 8900 clr $ACC1 - 0409 0086 0005 lri $IX2, #0x0005 - 040b 0082 040a lri $AR2, #0x040a - 040d 1106 0411 bloopi #0x06, 0x0411 - 040f 18de lrrd $AC0.M, @$AR2 - 0410 147f lsr $ACC0, #-1 - 0411 4d36 add'sn $ACC1, $ACC0 : @$AR2, $AC0.M - 0412 b900 tst $ACC1 - 0413 0294 0419 jnz 0x0419 - 0415 009a 0001 lri $AX0.H, #0x0001 - 0417 00fa 0401 sr @0x0401, $AX0.H - 0419 8f00 set40 - 041a 0086 0002 lri $IX2, #0x0002 - 041c 0082 0408 lri $AR2, #0x0408 - 041e 1106 0449 bloopi #0x06, 0x0449 - 0420 8100 clr $ACC0 - 0421 195e lrri $AC0.M, @$AR2 - 0422 1200 sbclr #0x00 - 0423 b100 tst $ACC0 - 0424 0275 ifz - 0425 1300 sbset #0x00 - 0426 1c7e mrr $AR3, $AC0.M - 0427 195e lrri $AC0.M, @$AR2 - 0428 195f lrri $AC1.M, @$AR2 - 0429 5c00 sub $ACC0, $ACC1 - 042a 14fb asr $ACC0, #-5 - 042b 1f5e mrr $AX0.H, $AC0.M - 042c 1f1c mrr $AX0.L, $AC0.L - 042d 185e lrr $AC0.M, @$AR2 - 042e 0240 00ff andi $AC0.M, #0x00ff - 0430 1f7e mrr $AX1.H, $AC0.M - 0431 185e lrr $AC0.M, @$AR2 - 0432 1478 lsr $ACC0, #-8 - 0433 009c 0000 lri $AC0.L, #0x0000 - 0435 d100 cmpar $ACC1, $AX0.H - 0436 0295 043e jz 0x043e - 0438 185e lrr $AC0.M, @$AR2 - 0439 0272 ifg - 043a 7400 incm $AC0.M - 043b 0271 ifl - 043c 7800 decm $AC0.M - 043d 1a5e srr @$AR2, $AC0.M - 043e 0006 dar $AR2 - 043f 00de 038f lr $AC0.M, @0x038f - 0441 5600 subr $ACC0, $AX1.H - 0442 029d 0447 jlz 0x0447 - 0444 1c1e mrr $AR0, $AC0.M - 0445 02bf 0e01 call 0x0e01 - 0447 0000 nop - 0448 1b5f srri @$AR2, $AC1.M - 0449 000a iar $AR2 - 044a 8e00 set16 - 044b 8100 clr $ACC0 - 044c 00de 0407 lr $AC0.M, @0x0407 - 044e b100 tst $ACC0 - 044f 0295 0460 jz 0x0460 - 0451 00c3 038f lr $AR3, @0x038f - 0453 0087 004f lri $IX3, #0x004f - 0455 001f addarn $AR3, $IX3 - 0456 0080 0477 lri $AR0, #0x0477 - 0458 0084 ffff lri $IX0, #0xffff - 045a 0087 ffff lri $IX3, #0xffff - 045c 19fa lrrn $AX0.H, @$AR3 - 045d 6557 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR3 - 045e 005e loop $AC0.M - 045f 65af movr'slnm $ACC1, $AX0.H : $AC1.M, $AX0.H - 0460 00da 0406 lr $AX0.H, @0x0406 - 0462 8600 tstaxh $AX0.H - 0463 0294 0468 jnz 0x0468 - 0465 8100 clr $ACC0 - 0466 00fe 0404 sr @0x0404, $AC0.M - 0468 02bf 011b call 0x011b - 046a 00de 0354 lr $AC0.M, @0x0354 - 046c 7400 incm $AC0.M - 046d 00fe 0354 sr @0x0354, $AC0.M - 046f 009e b05e lri $AC0.M, #0xb05e - 0471 02bf 00a0 call 0x00a0 - 0473 0e00 lris $AC0.M, #0x00 - 0474 00fe 034e sr @0x034e, $AC0.M - 0476 0e04 lris $AC0.M, #0x04 - 0477 02bf 07e0 call 0x07e0 - 0479 00de 0355 lr $AC0.M, @0x0355 - 047b 0260 ff00 ori $AC0.M, #0xff00 - 047d 02bf 07ea call 0x07ea - 047f 02bf 0d62 call 0x0d62 - 0481 02bf 0d74 call 0x0d74 - 0483 02bf 0dc9 call 0x0dc9 - 0485 00de 0341 lr $AC0.M, @0x0341 - 0487 7800 decm $AC0.M - 0488 00fe 0341 sr @0x0341, $AC0.M - 048a 0080 09a0 lri $AR0, #0x09a0 - 048c 0083 0d00 lri $AR3, #0x0d00 - 048e 0f50 lris $AC1.M, #0x50 - 048f 0098 5a82 lri $AX0.L, #0x5a82 - 0491 02bf 0145 call 0x0145 - 0493 0080 09a0 lri $AR0, #0x09a0 - 0495 0083 0d60 lri $AR3, #0x0d60 - 0497 0f50 lris $AC1.M, #0x50 - 0498 02bf 0145 call 0x0145 - 049a 0083 0d00 lri $AR3, #0x0d00 - 049c 02bf 0e19 call 0x0e19 - 049e 0081 0388 lri $AR1, #0x0388 - 04a0 009f 0d00 lri $AC1.M, #0x0d00 - 04a2 0080 0050 lri $AR0, #0x0050 - 04a4 02bf 0654 call 0x0654 - 04a6 0080 0fa0 lri $AR0, #0x0fa0 - 04a8 0083 0d60 lri $AR3, #0x0d60 - 04aa 0f50 lris $AC1.M, #0x50 - 04ab 0098 8000 lri $AX0.L, #0x8000 - 04ad 02bf 0145 call 0x0145 - 04af 0083 0d60 lri $AR3, #0x0d60 - 04b1 02bf 0e19 call 0x0e19 - 04b3 0081 038a lri $AR1, #0x038a - 04b5 009f 0d60 lri $AC1.M, #0x0d60 - 04b7 0080 0050 lri $AR0, #0x0050 - 04b9 02bf 0654 call 0x0654 - 04bb 009a 0000 lri $AX0.H, #0x0000 - 04bd 0098 00a0 lri $AX0.L, #0x00a0 - 04bf 0080 0388 lri $AR0, #0x0388 - 04c1 02bf 02d3 call 0x02d3 - 04c3 0080 038a lri $AR0, #0x038a - 04c5 02bf 02d3 call 0x02d3 - 04c7 02bf 0285 call 0x0285 - 04c9 02bf 0512 call 0x0512 - 04cb 02bf 04e9 call 0x04e9 - 04cd 0000 nop - 04ce 0000 nop - 04cf 009e 0dac lri $AC0.M, #0x0dac - 04d1 02bf 00a0 call 0x00a0 - 04d3 0080 002b lri $AR0, #0x002b - 04d5 029f 0779 jmp 0x0779 - 04d7 0080 0374 lri $AR0, #0x0374 - 04d9 0e02 lris $AC0.M, #0x02 - 04da 02bf 0074 call 0x0074 - 04dc 00de 0374 lr $AC0.M, @0x0374 - 04de 0240 7fff andi $AC0.M, #0x7fff - 04e0 00fe 0374 sr @0x0374, $AC0.M - 04e2 00de 0376 lr $AC0.M, @0x0376 - 04e4 0240 7fff andi $AC0.M, #0x7fff - 04e6 00fe 0376 sr @0x0376, $AC0.M - 04e8 02df ret - 04e9 00da 0374 lr $AX0.H, @0x0374 - 04eb 8600 tstaxh $AX0.H - 04ec 02d5 retz - 04ed 0083 0f40 lri $AR3, #0x0f40 - 04ef 02bf 0e19 call 0x0e19 - 04f1 0083 0ca0 lri $AR3, #0x0ca0 - 04f3 02bf 0e19 call 0x0e19 - 04f5 0081 0374 lri $AR1, #0x0374 - 04f7 009f 0f40 lri $AC1.M, #0x0f40 - 04f9 0080 0050 lri $AR0, #0x0050 - 04fb 02bf 0654 call 0x0654 - 04fd 0081 0376 lri $AR1, #0x0376 - 04ff 009f 0ca0 lri $AC1.M, #0x0ca0 - 0501 0080 0050 lri $AR0, #0x0050 - 0503 02bf 0654 call 0x0654 - 0505 009a 0000 lri $AX0.H, #0x0000 - 0507 0098 00a0 lri $AX0.L, #0x00a0 - 0509 0080 0374 lri $AR0, #0x0374 - 050b 02bf 02d3 call 0x02d3 - 050d 0080 0376 lri $AR0, #0x0376 - 050f 02bf 02d3 call 0x02d3 - 0511 02df ret - 0512 00da 0374 lr $AX0.H, @0x0374 - 0514 8600 tstaxh $AX0.H - 0515 02d5 retz - 0516 009f 0be0 lri $AC1.M, #0x0be0 - 0518 00ff 03a1 sr @0x03a1, $AC1.M - 051a 00df 03ca lr $AC1.M, @0x03ca - 051c 00ff 0392 sr @0x0392, $AC1.M - 051e 00df 03cb lr $AC1.M, @0x03cb - 0520 00ff 0393 sr @0x0393, $AC1.M - 0522 009f 03a6 lri $AC1.M, #0x03a6 - 0524 00ff 03a0 sr @0x03a0, $AC1.M - 0526 00df 03c9 lr $AC1.M, @0x03c9 - 0528 00ff 0391 sr @0x0391, $AC1.M - 052a 02bf 026b call 0x026b - 052c 009f 0c40 lri $AC1.M, #0x0c40 - 052e 00ff 03a1 sr @0x03a1, $AC1.M - 0530 00df 03da lr $AC1.M, @0x03da - 0532 00ff 0392 sr @0x0392, $AC1.M - 0534 00df 03db lr $AC1.M, @0x03db - 0536 00ff 0393 sr @0x0393, $AC1.M - 0538 009f 03a7 lri $AC1.M, #0x03a7 - 053a 00ff 03a0 sr @0x03a0, $AC1.M - 053c 00df 03d9 lr $AC1.M, @0x03d9 - 053e 00ff 0391 sr @0x0391, $AC1.M - 0540 02bf 026b call 0x026b - 0542 02df ret - 0543 00da 0374 lr $AX0.H, @0x0374 - 0545 8600 tstaxh $AX0.H - 0546 02d5 retz - 0547 00da 03d8 lr $AX0.H, @0x03d8 - 0549 8600 tstaxh $AX0.H - 054a 02d5 retz - 054b 0083 0be0 lri $AR3, #0x0be0 - 054d 0080 0c30 lri $AR0, #0x0c30 - 054f 0f04 lris $AC1.M, #0x04 - 0550 02bf 0132 call 0x0132 - 0552 0083 0c40 lri $AR3, #0x0c40 - 0554 0080 0c90 lri $AR0, #0x0c90 - 0556 0f04 lris $AC1.M, #0x04 - 0557 02bf 0132 call 0x0132 - 0559 00df 03ca lr $AC1.M, @0x03ca - 055b 00ff 0392 sr @0x0392, $AC1.M - 055d 00df 03cb lr $AC1.M, @0x03cb - 055f 00ff 0393 sr @0x0393, $AC1.M - 0561 00df 03a6 lr $AC1.M, @0x03a6 - 0563 7500 incm $AC1.M - 0564 1f5f mrr $AX0.H, $AC1.M - 0565 009f 0be8 lri $AC1.M, #0x0be8 - 0567 02bf 01b2 call 0x01b2 - 0569 00df 03da lr $AC1.M, @0x03da - 056b 00ff 0392 sr @0x0392, $AC1.M - 056d 00df 03db lr $AC1.M, @0x03db - 056f 00ff 0393 sr @0x0393, $AC1.M - 0571 00df 03a7 lr $AC1.M, @0x03a7 - 0573 7500 incm $AC1.M - 0574 1f5f mrr $AX0.H, $AC1.M - 0575 009f 0c48 lri $AC1.M, #0x0c48 - 0577 02bf 01b2 call 0x01b2 - 0579 00de 03c8 lr $AC0.M, @0x03c8 - 057b 02a0 0001 andf $AC0.M, #0x0001 - 057d 029d 0586 jlz 0x0586 - 057f 0080 03d0 lri $AR0, #0x03d0 - 0581 0e08 lris $AC0.M, #0x08 - 0582 0081 0be0 lri $AR1, #0x0be0 - 0584 02bf 0c86 call 0x0c86 - 0586 00de 03d8 lr $AC0.M, @0x03d8 - 0588 02a0 0001 andf $AC0.M, #0x0001 - 058a 029d 0593 jlz 0x0593 - 058c 0080 03e0 lri $AR0, #0x03e0 - 058e 0e08 lris $AC0.M, #0x08 - 058f 0081 0c40 lri $AR1, #0x0c40 - 0591 02bf 0c86 call 0x0c86 - 0593 0f50 lris $AC1.M, #0x50 - 0594 0080 0be0 lri $AR0, #0x0be0 - 0596 0083 0f40 lri $AR3, #0x0f40 - 0598 00d8 03cd lr $AX0.L, @0x03cd - 059a 02bf 0145 call 0x0145 - 059c 0f50 lris $AC1.M, #0x50 - 059d 0080 0c40 lri $AR0, #0x0c40 - 059f 0083 0ca0 lri $AR3, #0x0ca0 - 05a1 00d8 03df lr $AX0.L, @0x03df - 05a3 02bf 0145 call 0x0145 - 05a5 00de 03c8 lr $AC0.M, @0x03c8 - 05a7 02a0 0002 andf $AC0.M, #0x0002 - 05a9 029d 05b2 jlz 0x05b2 - 05ab 0080 03d0 lri $AR0, #0x03d0 - 05ad 0e08 lris $AC0.M, #0x08 - 05ae 0081 0be0 lri $AR1, #0x0be0 - 05b0 02bf 0c86 call 0x0c86 - 05b2 00de 03d8 lr $AC0.M, @0x03d8 - 05b4 02a0 0002 andf $AC0.M, #0x0002 - 05b6 029d 05bf jlz 0x05bf - 05b8 0080 03e0 lri $AR0, #0x03e0 - 05ba 0e08 lris $AC0.M, #0x08 - 05bb 0081 0c40 lri $AR1, #0x0c40 - 05bd 02bf 0c86 call 0x0c86 - 05bf 02df ret - 05c0 0080 0346 lri $AR0, #0x0346 - 05c2 02bf 0072 call 0x0072 - 05c4 02bf 0072 call 0x0072 - 05c6 0081 0346 lri $AR1, #0x0346 - 05c8 193e lrri $AC0.M, @$AR1 - 05c9 193c lrri $AC0.L, @$AR1 - 05ca 009f 0400 lri $AC1.M, #0x0400 - 05cc 00c0 0345 lr $AR0, @0x0345 - 05ce 02bf 0649 call 0x0649 - 05d0 0081 0348 lri $AR1, #0x0348 - 05d2 193e lrri $AC0.M, @$AR1 - 05d3 193c lrri $AC0.L, @$AR1 - 05d4 009f 0800 lri $AC1.M, #0x0800 - 05d6 00c0 0345 lr $AR0, @0x0345 - 05d8 02bf 0649 call 0x0649 - 05da 0081 0346 lri $AR1, #0x0346 - 05dc 193e lrri $AC0.M, @$AR1 - 05dd 193c lrri $AC0.L, @$AR1 - 05de 009f 0800 lri $AC1.M, #0x0800 - 05e0 00c0 0345 lr $AR0, @0x0345 - 05e2 02bf 0656 call 0x0656 - 05e4 0081 0348 lri $AR1, #0x0348 - 05e6 193e lrri $AC0.M, @$AR1 - 05e7 193c lrri $AC0.L, @$AR1 - 05e8 009f 0400 lri $AC1.M, #0x0400 - 05ea 00c0 0345 lr $AR0, @0x0345 - 05ec 02bf 0656 call 0x0656 - 05ee 029f 004a jmp 0x004a - 05f0 0080 0346 lri $AR0, #0x0346 - 05f2 02bf 0072 call 0x0072 - 05f4 02bf 0072 call 0x0072 - 05f6 0081 0346 lri $AR1, #0x0346 - 05f8 193e lrri $AC0.M, @$AR1 - 05f9 193c lrri $AC0.L, @$AR1 - 05fa 009f 0400 lri $AC1.M, #0x0400 - 05fc 00c0 0345 lr $AR0, @0x0345 - 05fe 02bf 0649 call 0x0649 - 0600 0081 0348 lri $AR1, #0x0348 - 0602 193e lrri $AC0.M, @$AR1 - 0603 193c lrri $AC0.L, @$AR1 - 0604 009f 0400 lri $AC1.M, #0x0400 - 0606 00c0 0345 lr $AR0, @0x0345 - 0608 02bf 0656 call 0x0656 - 060a 029f 004a jmp 0x004a - 060c 0080 0346 lri $AR0, #0x0346 - 060e 02bf 0072 call 0x0072 - 0610 02bf 0072 call 0x0072 - 0612 0081 0346 lri $AR1, #0x0346 - 0614 193e lrri $AC0.M, @$AR1 - 0615 193c lrri $AC0.L, @$AR1 - 0616 009f 0400 lri $AC1.M, #0x0400 - 0618 00c0 0344 lr $AR0, @0x0344 - 061a 02bf 0649 call 0x0649 - 061c 0081 0348 lri $AR1, #0x0348 - 061e 193e lrri $AC0.M, @$AR1 - 061f 193c lrri $AC0.L, @$AR1 - 0620 009f 0800 lri $AC1.M, #0x0800 - 0622 00c0 0344 lr $AR0, @0x0344 - 0624 02bf 0649 call 0x0649 - 0626 0080 0400 lri $AR0, #0x0400 - 0628 0083 0800 lri $AR3, #0x0800 - 062a 0084 0000 lri $IX0, #0x0000 - 062c 00da 0345 lr $AX0.H, @0x0345 - 062e 00df 0344 lr $AC1.M, @0x0344 - 0630 8f00 set40 - 0631 197b lrri $AX1.H, @$AR3 - 0632 b800 mulx $AX0.H, $AX1.H - 0633 197b lrri $AX1.H, @$AR3 - 0634 007f 0639 bloop $AC1.M, 0x0639 - 0636 199e lrrn $AC0.M, @$AR0 - 0637 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0638 80b2 nx'sl : $AC0.M, $AX1.H - 0639 0000 nop - 063a 8e00 set16 - 063b 0081 0346 lri $AR1, #0x0346 - 063d 193e lrri $AC0.M, @$AR1 - 063e 193c lrri $AC0.L, @$AR1 - 063f 009f 0400 lri $AC1.M, #0x0400 - 0641 00c0 0344 lr $AR0, @0x0344 - 0643 02bf 0656 call 0x0656 - 0645 029f 004a jmp 0x004a - 0647 193e lrri $AC0.M, @$AR1 - 0648 193c lrri $AC0.L, @$AR1 - 0649 2fcd srs @DSPA, $AC1.M - 064a 0f00 lris $AC1.M, #0x00 - 064b 2fc9 srs @DSCR, $AC1.M - 064c 2ece srs @DSMAH, $AC0.M - 064d 2ccf srs @DSMAL, $AC0.L - 064e 1fe0 mrr $AC1.M, $AR0 - 064f 1501 lsl $ACC1, #1 - 0650 2fcb srs @DSBL, $AC1.M - 0651 02bf 065a call 0x065a - 0653 02df ret - 0654 193e lrri $AC0.M, @$AR1 - 0655 193c lrri $AC0.L, @$AR1 - 0656 2fcd srs @DSPA, $AC1.M - 0657 0f01 lris $AC1.M, #0x01 - 0658 029f 064b jmp 0x064b - 065a 26c9 lrs $AC0.M, @DSCR - 065b 02a0 0004 andf $AC0.M, #0x0004 - 065d 029c 065a jlnz 0x065a - 065f 02df ret - 0660 193e lrri $AC0.M, @$AR1 - 0661 193c lrri $AC0.L, @$AR1 - 0662 00ff ffcd sr @DSPA, $AC1.M - 0664 0f00 lris $AC1.M, #0x00 - 0665 00ff ffc9 sr @DSCR, $AC1.M - 0667 00fe ffce sr @DSMAH, $AC0.M - 0669 00fc ffcf sr @DSMAL, $AC0.L - 066b 1fe0 mrr $AC1.M, $AR0 - 066c 1501 lsl $ACC1, #1 - 066d 00ff ffcb sr @DSBL, $AC1.M - 066f 02df ret - 0670 00de ffc9 lr $AC0.M, @DSCR - 0672 02a0 0004 andf $AC0.M, #0x0004 - 0674 029c 0670 jlnz 0x0670 - 0676 02df ret - 0677 0080 0346 lri $AR0, #0x0346 - 0679 02bf 0072 call 0x0072 - 067b 02bf 0072 call 0x0072 - 067d 0081 0346 lri $AR1, #0x0346 - 067f 00df 0349 lr $AC1.M, @0x0349 - 0681 0340 ffff andi $AC1.M, #0xffff - 0683 00c0 0345 lr $AR0, @0x0345 - 0685 02bf 0647 call 0x0647 - 0687 029f 004a jmp 0x004a - 0689 0080 0346 lri $AR0, #0x0346 - 068b 02bf 0072 call 0x0072 - 068d 02bf 0072 call 0x0072 - 068f 0081 0346 lri $AR1, #0x0346 - 0691 00df 0349 lr $AC1.M, @0x0349 - 0693 0340 ffff andi $AC1.M, #0xffff - 0695 00c0 0345 lr $AR0, @0x0345 - 0697 02bf 0654 call 0x0654 - 0699 029f 004a jmp 0x004a - 069b 0092 00ff lri $CR, #0x00ff - 069d 009e ffff lri $AC0.M, #0xffff - 069f 2ed4 srs @ACSAH, $AC0.M - 06a0 2ed5 srs @ACSAL, $AC0.M - 06a1 2ed6 srs @ACEAH, $AC0.M - 06a2 2ed7 srs @ACEAL, $AC0.M - 06a3 02df ret - 06a4 00ff ffd1 sr @SampleFormat, $AC1.M - 06a6 0340 0003 andi $AC1.M, #0x0003 - 06a8 7900 decm $AC1.M - 06a9 02ca lsrn - 06aa 00df 037d lr $AC1.M, @0x037d - 06ac 00dd 037e lr $AC1.L, @0x037e - 06ae 4c00 add $ACC0, $ACC1 - 06af 00fe ffd8 sr @ACCAH, $AC0.M - 06b1 00fc ffd9 sr @ACCAL, $AC0.L - 06b3 02df ret - 06b4 1fc3 mrr $AC0.M, $AR3 - 06b5 043f addis $ACC0, #0x3f - 06b6 0240 fff0 andi $AC0.M, #0xfff0 - 06b8 00fe ffcd sr @DSPA, $AC0.M - 06ba 1c1a mrr $AR0, $AX0.H - 06bb 00da 037f lr $AX0.H, @0x037f - 06bd 4400 addr $ACC0, $AX0.H - 06be 1f40 mrr $AX0.H, $AR0 - 06bf 1c1e mrr $AR0, $AC0.M - 06c0 1fda mrr $AC0.M, $AX0.H - 06c1 041f addis $ACC0, #0x1f - 06c2 0240 fff0 andi $AC0.M, #0xfff0 - 06c4 1401 lsl $ACC0, #1 - 06c5 00fe ffcb sr @DSBL, $AC0.M - 06c7 00de ffc9 lr $AC0.M, @DSCR - 06c9 02a0 0004 andf $AC0.M, #0x0004 - 06cb 029c 06c7 jlnz 0x06c7 - 06cd 007a 06d0 bloop $AX0.H, 0x06d0 - 06cf 191e lrri $AC0.M, @$AR0 - 06d0 1b7e srri @$AR3, $AC0.M - 06d1 02df ret - 06d2 8900 clr $ACC1 - 06d3 1ffc mrr $AC1.M, $AC0.L - 06d4 0340 001f andi $AC1.M, #0x001f - 06d6 00ff 037f sr @0x037f, $AC1.M - 06d8 1ffc mrr $AC1.M, $AC0.L - 06d9 0340 ffe0 andi $AC1.M, #0xffe0 - 06db 1f9f mrr $AC0.L, $AC1.M - 06dc 00df 037d lr $AC1.M, @0x037d - 06de 00dd 037e lr $AC1.L, @0x037e - 06e0 4c00 add $ACC0, $ACC1 - 06e1 00fe ffce sr @DSMAH, $AC0.M - 06e3 00fc ffcf sr @DSMAL, $AC0.L - 06e5 0f00 lris $AC1.M, #0x00 - 06e6 00ff ffc9 sr @DSCR, $AC1.M - 06e8 02df ret - 06e9 00df 037f lr $AC1.M, @0x037f - 06eb 157f lsr $ACC1, #-1 - 06ec 00ff 037f sr @0x037f, $AC1.M - 06ee 02df ret - 06ef 8600 tstaxh $AX0.H - 06f0 02d5 retz - 06f1 1f1a mrr $AX0.L, $AX0.H - 06f2 009e 0780 lri $AC0.M, #0x0780 - 06f4 00fe ffcd sr @DSPA, $AC0.M - 06f6 1fda mrr $AC0.M, $AX0.H - 06f7 043f addis $ACC0, #0x3f - 06f8 0240 ffe0 andi $AC0.M, #0xffe0 - 06fa 00fe ffcb sr @DSBL, $AC0.M - 06fc 00de ffc9 lr $AC0.M, @DSCR - 06fe 02a0 0004 andf $AC0.M, #0x0004 - 0700 029c 06fc jlnz 0x06fc - 0702 8100 clr $ACC0 - 0703 00de 037f lr $AC0.M, @0x037f - 0705 147f lsr $ACC0, #-1 - 0706 0200 0780 addi $AC0.M, #0x0780 - 0708 1c1e mrr $AR0, $AC0.M - 0709 00de 037f lr $AC0.M, @0x037f - 070b 02a0 0001 andf $AC0.M, #0x0001 - 070d 029d 0716 jlz 0x0716 - 070f 8100 clr $ACC0 - 0710 191e lrri $AC0.M, @$AR0 - 0711 1488 asl $ACC0, #8 - 0712 1b7e srri @$AR3, $AC0.M - 0713 1fda mrr $AC0.M, $AX0.H - 0714 7800 decm $AC0.M - 0715 1f5e mrr $AX0.H, $AC0.M - 0716 8100 clr $ACC0 - 0717 1fda mrr $AC0.M, $AX0.H - 0718 147f lsr $ACC0, #-1 - 0719 007e 0722 bloop $AC0.M, 0x0722 - 071b 8100 clr $ACC0 - 071c 181e lrr $AC0.M, @$AR0 - 071d 0240 ff00 andi $AC0.M, #0xff00 - 071f 1b7e srri @$AR3, $AC0.M - 0720 191e lrri $AC0.M, @$AR0 - 0721 1488 asl $ACC0, #8 - 0722 1b7e srri @$AR3, $AC0.M - 0723 1fda mrr $AC0.M, $AX0.H - 0724 1f58 mrr $AX0.H, $AX0.L - 0725 02a0 0001 andf $AC0.M, #0x0001 - 0727 02dd retlz - 0728 8100 clr $ACC0 - 0729 181e lrr $AC0.M, @$AR0 - 072a 0240 ff00 andi $AC0.M, #0xff00 - 072c 1b7e srri @$AR3, $AC0.M - 072d 02df ret - 072e 1205 sbclr #0x05 - 072f 8e00 set16 - 0730 00f0 03fd sr @0x03fd, $AC0.H - 0732 00fc 03ff sr @0x03ff, $AC0.L - 0734 f400 lsr16 $ACC0 - 0735 00fc 03fe sr @0x03fe, $AC0.L - 0737 00fa 03fa sr @0x03fa, $AX0.H - 0739 8100 clr $ACC0 - 073a 00de fffe lr $AC0.M, @CMBH - 073c 02c0 8000 andcf $AC0.M, #0x8000 - 073e 029c 082f jlnz 0x082f - 0740 00da ffff lr $AX0.H, @CMBL - 0742 8600 tstaxh $AX0.H - 0743 0294 0808 jnz 0x0808 - 0745 00de fffe lr $AC0.M, @CMBH - 0747 02c0 8000 andcf $AC0.M, #0x8000 - 0749 029c 0745 jlnz 0x0745 - 074b 0240 000f andi $AC0.M, #0x000f - 074d 1f5e mrr $AX0.H, $AC0.M - 074e 7400 incm $AC0.M - 074f 0c00 lris $AC0.L, #0x00 - 0750 1404 lsl $ACC0, #4 - 0751 00fe 034e sr @0x034e, $AC0.M - 0753 1fda mrr $AC0.M, $AX0.H - 0754 1f40 mrr $AX0.H, $AR0 - 0755 0200 04fc addi $AC0.M, #0x04fc - 0757 1c1e mrr $AR0, $AC0.M - 0758 00de ffff lr $AC0.M, @CMBL - 075a 1a1e srr @$AR0, $AC0.M - 075b 1c1a mrr $AR0, $AX0.H - 075c 00de 03fe lr $AC0.M, @0x03fe - 075e 00dc 03ff lr $AC0.L, @0x03ff - 0760 00d0 03fd lr $AC0.H, @0x03fd - 0762 00da 03fa lr $AX0.H, @0x03fa - 0764 1305 sbset #0x05 - 0765 02ff rti - 0766 009a 0002 lri $AX0.H, #0x0002 - 0768 00fa 03a3 sr @0x03a3, $AX0.H - 076a 00e0 03f9 sr @0x03f9, $AR0 - 076c 02bf 07f2 call 0x07f2 - 076e 16fc dcd1 si @DMBH, #0xdcd1 - 0770 16fd 0002 si @DMBL, #0x0002 - 0772 16fb 0001 si @DIRQ, #0x0001 - 0774 0021 halt - 0775 078d cmpis $ACC1, #0x8d - 0776 078e cmpis $ACC1, #0x8e - 0777 07ce cmpis $ACC1, #0xce - 0778 07d1 cmpis $ACC1, #0xd1 - 0779 00e0 03f9 sr @0x03f9, $AR0 - 077b 009e 0005 lri $AC0.M, #0x0005 - 077d 02bf 07e0 call 0x07e0 - 077f 8e00 set16 - 0780 8100 clr $ACC0 - 0781 8900 clr $ACC1 - 0782 02bf 07d4 call 0x07d4 - 0784 27ff lrs $AC1.M, @CMBL - 0785 009e 0775 lri $AC0.M, #0x0775 - 0787 4c00 add $ACC0, $ACC1 - 0788 1c7e mrr $AR3, $AC0.M - 0789 0313 ilrr $AC1.M, @$AR3 - 078a 1c7f mrr $AR3, $AC1.M - 078b 176f jmpr $AR3 - 078c 0021 halt - 078d 0021 halt - 078e 009a 0002 lri $AX0.H, #0x0002 - 0790 00fa 03a3 sr @0x03a3, $AX0.H - 0792 8100 clr $ACC0 - 0793 8900 clr $ACC1 - 0794 02bf 07d4 call 0x07d4 - 0796 24ff lrs $AC0.L, @CMBL - 0797 02bf 07da call 0x07da - 0799 25ff lrs $AC1.L, @CMBL - 079a 02bf 07da call 0x07da - 079c 27ff lrs $AC1.M, @CMBL - 079d 2ece srs @DSMAH, $AC0.M - 079e 2ccf srs @DSMAL, $AC0.L - 079f 16c9 0001 si @DSCR, #0x0001 - 07a1 2fcd srs @DSPA, $AC1.M - 07a2 2dcb srs @DSBL, $AC1.L - 07a3 8100 clr $ACC0 - 07a4 8900 clr $ACC1 - 07a5 02bf 07d4 call 0x07d4 - 07a7 24ff lrs $AC0.L, @CMBL - 07a8 1c9e mrr $IX0, $AC0.M - 07a9 1cbc mrr $IX1, $AC0.L - 07aa 02bf 07da call 0x07da - 07ac 25ff lrs $AC1.L, @CMBL - 07ad 02bf 07da call 0x07da - 07af 27ff lrs $AC1.M, @CMBL - 07b0 1cdf mrr $IX2, $AC1.M - 07b1 1cfd mrr $IX3, $AC1.L - 07b2 8100 clr $ACC0 - 07b3 02bf 07d4 call 0x07d4 - 07b5 26ff lrs $AC0.M, @CMBL - 07b6 1c1e mrr $AR0, $AC0.M - 07b7 8900 clr $ACC1 - 07b8 02bf 07da call 0x07da - 07ba 20ff lrs $AX0.L, @CMBL - 07bb 1f5f mrr $AX0.H, $AC1.M - 07bc 02bf 07d4 call 0x07d4 - 07be 21ff lrs $AX1.L, @CMBL - 07bf 02bf 07d4 call 0x07d4 - 07c1 23ff lrs $AX1.H, @CMBL - 07c2 26c9 lrs $AC0.M, @DSCR - 07c3 02a0 0004 andf $AC0.M, #0x0004 - 07c5 029c 07c2 jlnz 0x07c2 - 07c7 1206 sbclr #0x06 - 07c8 1203 sbclr #0x03 - 07c9 1204 sbclr #0x04 - 07ca 1205 sbclr #0x05 - 07cb 029f 80b5 jmp 0x80b5 - 07cd 0021 halt - 07ce 029f 8000 jmp 0x8000 - 07d0 0021 halt - 07d1 00c0 03f9 lr $AR0, @0x03f9 - 07d3 170f jmpr $AR0 - 07d4 26fe lrs $AC0.M, @CMBH - 07d5 02c0 8000 andcf $AC0.M, #0x8000 - 07d7 029c 07d4 jlnz 0x07d4 - 07d9 02df ret - 07da 27fe lrs $AC1.M, @CMBH - 07db 03c0 8000 andcf $AC1.M, #0x8000 - 07dd 029c 07da jlnz 0x07da - 07df 02df ret - 07e0 02bf 07f8 call 0x07f8 - 07e2 16fc dcd1 si @DMBH, #0xdcd1 - 07e4 2efd srs @DMBL, $AC0.M - 07e5 16fb 0001 si @DIRQ, #0x0001 - 07e7 02bf 07f8 call 0x07f8 - 07e9 02df ret - 07ea 02bf 07f8 call 0x07f8 - 07ec 16fc f355 si @DMBH, #0xf355 - 07ee 2efd srs @DMBL, $AC0.M - 07ef 02bf 07f8 call 0x07f8 - 07f1 02df ret - 07f2 26fc lrs $AC0.M, @DMBH - 07f3 02c0 8000 andcf $AC0.M, #0x8000 - 07f5 029d 07f2 jlz 0x07f2 - 07f7 02df ret - 07f8 27fc lrs $AC1.M, @DMBH - 07f9 03c0 8000 andcf $AC1.M, #0x8000 - 07fb 029d 07f8 jlz 0x07f8 - 07fd 02df ret - 07fe 009a 0280 lri $AX0.H, #0x0280 - 0800 00fa 0350 sr @0x0350, $AX0.H - 0802 00fa 0351 sr @0x0351, $AX0.H - 0804 0a00 lris $AX0.H, #0x00 - 0805 00fa 0352 sr @0x0352, $AX0.H - 0807 02df ret - 0808 00e0 03fb sr @0x03fb, $AR0 - 080a 00e8 03fc sr @0x03fc, $WR0 - 080c 00c0 0350 lr $AR0, @0x0350 - 080e 0088 002f lri $WR0, #0x002f - 0810 1b1a srri @$AR0, $AX0.H - 0811 00de fffe lr $AC0.M, @CMBH - 0813 02c0 8000 andcf $AC0.M, #0x8000 - 0815 029c 0811 jlnz 0x0811 - 0817 00dc ffff lr $AC0.L, @CMBL - 0819 1b1e srri @$AR0, $AC0.M - 081a 1b1c srri @$AR0, $AC0.L - 081b 1fda mrr $AC0.M, $AX0.H - 081c 7800 decm $AC0.M - 081d 1f5e mrr $AX0.H, $AC0.M - 081e 8600 tstaxh $AX0.H - 081f 0294 0811 jnz 0x0811 - 0821 8100 clr $ACC0 - 0822 00de 0352 lr $AC0.M, @0x0352 - 0824 7400 incm $AC0.M - 0825 00fe 0352 sr @0x0352, $AC0.M - 0827 00e0 0350 sr @0x0350, $AR0 - 0829 00c0 03fb lr $AR0, @0x03fb - 082b 00c8 03fc lr $WR0, @0x03fc - 082d 029f 075c jmp 0x075c - 082f 00e0 03fb sr @0x03fb, $AR0 - 0831 00e8 03fc sr @0x03fc, $WR0 - 0833 00c0 0350 lr $AR0, @0x0350 - 0835 0088 002f lri $WR0, #0x002f - 0837 0a00 lris $AX0.H, #0x00 - 0838 1b1a srri @$AR0, $AX0.H - 0839 029f 0821 jmp 0x0821 - 083b 00c0 0351 lr $AR0, @0x0351 - 083d 0088 002f lri $WR0, #0x002f - 083f 00da 0352 lr $AX0.H, @0x0352 - 0841 8600 tstaxh $AX0.H - 0842 0295 0863 jz 0x0863 - 0844 1205 sbclr #0x05 - 0845 00da 0352 lr $AX0.H, @0x0352 - 0847 1fda mrr $AC0.M, $AX0.H - 0848 7800 decm $AC0.M - 0849 00fe 0352 sr @0x0352, $AC0.M - 084b 1305 sbset #0x05 - 084c 0081 0356 lri $AR1, #0x0356 - 084e 191e lrri $AC0.M, @$AR0 - 084f 02c0 8000 andcf $AC0.M, #0x8000 - 0851 029d 0867 jlz 0x0867 - 0853 1f5e mrr $AX0.H, $AC0.M - 0854 8600 tstaxh $AX0.H - 0855 0295 086b jz 0x086b - 0857 007a 085c bloop $AX0.H, 0x085c - 0859 191e lrri $AC0.M, @$AR0 - 085a 1b3e srri @$AR1, $AC0.M - 085b 191e lrri $AC0.M, @$AR0 - 085c 1b3e srri @$AR1, $AC0.M - 085d 00e0 0351 sr @0x0351, $AR0 - 085f 0088 ffff lri $WR0, #0xffff - 0861 029f 0036 jmp 0x0036 - 0863 0088 ffff lri $WR0, #0xffff - 0865 029f 002b jmp 0x002b - 0867 00e0 0351 sr @0x0351, $AR0 - 0869 029f 083f jmp 0x083f - 086b 0080 083b lri $AR0, #0x083b - 086d 029f 0766 jmp 0x0766 - 086f 8100 clr $ACC0 - 0870 0e10 lris $AC0.M, #0x10 - 0871 2232 lrs $AX0.H, @0x0032 - 0872 8600 tstaxh $AX0.H - 0873 02d5 retz - 0874 5400 subr $ACC0, $AX0.H - 0875 0200 0458 addi $AC0.M, #0x0458 - 0877 1c1e mrr $AR0, $AC0.M - 0878 1fda mrr $AC0.M, $AX0.H - 0879 04fe addis $ACC0, #0xfe - 087a 1f1e mrr $AX0.L, $AC0.M - 087b 191e lrri $AC0.M, @$AR0 - 087c 0291 0882 jl 0x0882 - 087e 191a lrri $AX0.H, @$AR0 - 087f 0058 loop $AX0.L - 0880 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0881 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 0882 1b7e srri @$AR3, $AC0.M - 0883 02df ret - 0884 02bf 086f call 0x086f - 0886 8100 clr $ACC0 - 0887 2632 lrs $AC0.M, @0x0032 - 0888 5c00 sub $ACC0, $ACC1 - 0889 2e32 srs @0x0032, $AC0.M - 088a 0092 00ff lri $CR, #0x00ff - 088c 02df ret - 088d 00de 04fb lr $AC0.M, @0x04fb - 088f 7400 incm $AC0.M - 0890 00fe 04fb sr @0x04fb, $AC0.M - 0892 8100 clr $ACC0 - 0893 2e32 srs @0x0032, $AC0.M - 0894 2e66 srs @0x0066, $AC0.M - 0895 2e67 srs @0x0067, $AC0.M - 0896 268a lrs $AC0.M, @0xff8a - 0897 248b lrs $AC0.L, @0xff8b - 0898 2e3a srs @0x003a, $AC0.M - 0899 2c3b srs @0x003b, $AC0.L - 089a 268c lrs $AC0.M, @0xff8c - 089b 248d lrs $AC0.L, @0xff8d - 089c 2e38 srs @0x0038, $AC0.M - 089d 2c39 srs @0x0039, $AC0.L - 089e 02df ret - 089f 8100 clr $ACC0 - 08a0 2689 lrs $AC0.M, @0xff89 - 08a1 0240 000f andi $AC0.M, #0x000f - 08a3 1f5e mrr $AX0.H, $AC0.M - 08a4 8100 clr $ACC0 - 08a5 0e10 lris $AC0.M, #0x10 - 08a6 5400 subr $ACC0, $AX0.H - 08a7 2e32 srs @0x0032, $AC0.M - 08a8 268a lrs $AC0.M, @0xff8a - 08a9 248b lrs $AC0.L, @0xff8b - 08aa 2288 lrs $AX0.H, @0xff88 - 08ab 2089 lrs $AX0.L, @0xff89 - 08ac 5800 subax $ACC0, $AX0.L - 08ad 0a00 lris $AX0.H, #0x00 - 08ae 2032 lrs $AX0.L, @0x0032 - 08af 5800 subax $ACC0, $AX0.L - 08b0 2e3a srs @0x003a, $AC0.M - 08b1 2c3b srs @0x003b, $AC0.L - 08b2 02df ret - 08b3 0092 0004 lri $CR, #0x0004 - 08b5 8100 clr $ACC0 - 08b6 2604 lrs $AC0.M, @0x0004 - 08b7 b100 tst $ACC0 - 08b8 02b4 088d callnz 0x088d - 08ba 8100 clr $ACC0 - 08bb 2601 lrs $AC0.M, @0x0001 - 08bc b100 tst $ACC0 - 08bd 0294 095b jnz 0x095b - 08bf 2232 lrs $AX0.H, @0x0032 - 08c0 c900 cmpar $ACC0, $AX1.H - 08c1 0293 0884 jle 0x0884 - 08c3 5500 subr $ACC1, $AX0.H - 08c4 02bf 086f call 0x086f - 08c6 223a lrs $AX0.H, @0x003a - 08c7 8600 tstaxh $AX0.H - 08c8 0294 08cf jnz 0x08cf - 08ca 8100 clr $ACC0 - 08cb 263b lrs $AC0.M, @0x003b - 08cc 8200 cmp - 08cd 0291 0921 jl 0x0921 - 08cf 8100 clr $ACC0 - 08d0 1fdf mrr $AC0.M, $AC1.M - 08d1 040f addis $ACC0, #0x0f - 08d2 147c lsr $ACC0, #-4 - 08d3 1f7e mrr $AX1.H, $AC0.M - 08d4 0c00 lris $AC0.L, #0x00 - 08d5 1404 lsl $ACC0, #4 - 08d6 1f1e mrr $AX0.L, $AC0.M - 08d7 0a00 lris $AX0.H, #0x00 - 08d8 8100 clr $ACC0 - 08d9 263a lrs $AC0.M, @0x003a - 08da 243b lrs $AC0.L, @0x003b - 08db 5800 subax $ACC0, $AX0.L - 08dc 0290 08e7 jge 0x08e7 - 08de 8100 clr $ACC0 - 08df 263b lrs $AC0.M, @0x003b - 08e0 5c00 sub $ACC0, $ACC1 - 08e1 2e32 srs @0x0032, $AC0.M - 08e2 8100 clr $ACC0 - 08e3 2e3a srs @0x003a, $AC0.M - 08e4 2e3b srs @0x003b, $AC0.M - 08e5 029f 08ed jmp 0x08ed - 08e7 2e3a srs @0x003a, $AC0.M - 08e8 2c3b srs @0x003b, $AC0.L - 08e9 0c00 lris $AC0.L, #0x00 - 08ea 1fd8 mrr $AC0.M, $AX0.L - 08eb 5c00 sub $ACC0, $ACC1 - 08ec 2e32 srs @0x0032, $AC0.M - 08ed 8100 clr $ACC0 - 08ee 1fdb mrr $AC0.M, $AX1.H - 08ef 02bf 0961 call 0x0961 - 08f1 2232 lrs $AX0.H, @0x0032 - 08f2 8600 tstaxh $AX0.H - 08f3 0295 091e jz 0x091e - 08f5 0a10 lris $AX0.H, #0x10 - 08f6 8100 clr $ACC0 - 08f7 1fc3 mrr $AC0.M, $AR3 - 08f8 5400 subr $ACC0, $AX0.H - 08f9 1c7e mrr $AR3, $AC0.M - 08fa 0080 0458 lri $AR0, #0x0458 - 08fc 197e lrri $AC0.M, @$AR3 - 08fd 197a lrri $AX0.H, @$AR3 - 08fe 100e loopi #0x0e - 08ff 64a2 movr'sl $ACC0, $AX0.H : $AC0.M, $AX0.H - 0900 1b1e srri @$AR0, $AC0.M - 0901 1b1a srri @$AR0, $AX0.H - 0902 8100 clr $ACC0 - 0903 263a lrs $AC0.M, @0x003a - 0904 243b lrs $AC0.L, @0x003b - 0905 b100 tst $ACC0 - 0906 0294 091e jnz 0x091e - 0908 2232 lrs $AX0.H, @0x0032 - 0909 8600 tstaxh $AX0.H - 090a 0295 091e jz 0x091e - 090c 0080 0467 lri $AR0, #0x0467 - 090e 8100 clr $ACC0 - 090f 268b lrs $AC0.M, @0xff8b - 0910 b100 tst $ACC0 - 0911 0295 091e jz 0x091e - 0913 0200 000f addi $AC0.M, #0x000f - 0915 0240 000f andi $AC0.M, #0x000f - 0917 0200 0458 addi $AC0.M, #0x0458 - 0919 1c7e mrr $AR3, $AC0.M - 091a 007a 091d bloop $AX0.H, 0x091d - 091c 18fe lrrd $AC0.M, @$AR3 - 091d 1a9e srrd @$AR0, $AC0.M - 091e 0092 00ff lri $CR, #0x00ff - 0920 02df ret - 0921 b100 tst $ACC0 - 0922 0295 0931 jz 0x0931 - 0924 5d00 sub $ACC1, $ACC0 - 0925 040f addis $ACC0, #0x0f - 0926 147c lsr $ACC0, #-4 - 0927 0c00 lris $AC0.L, #0x00 - 0928 00e3 0363 sr @0x0363, $AR3 - 092a 02bf 0961 call 0x0961 - 092c 00de 0363 lr $AC0.M, @0x0363 - 092e 223b lrs $AX0.H, @0x003b - 092f 4400 addr $ACC0, $AX0.H - 0930 1c7e mrr $AR3, $AC0.M - 0931 8100 clr $ACC0 - 0932 2681 lrs $AC0.M, @0xff81 - 0933 b100 tst $ACC0 - 0934 0295 0959 jz 0x0959 - 0936 2380 lrs $AX1.H, @0xff80 - 0937 2688 lrs $AC0.M, @0xff88 - 0938 2489 lrs $AC0.L, @0xff89 - 0939 1408 lsl $ACC0, #8 - 093a 14f4 asr $ACC0, #-12 - 093b 2380 lrs $AX1.H, @0xff80 - 093c 8d00 set15 - 093d c810 mulc'mv $AC0.M, $AX1.H : $AX0.L, $AC0.L - 093e ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 093f 8c00 clr15 - 0940 f000 lsl16 $ACC0 - 0941 4e00 addp $ACC0 - 0942 238c lrs $AX1.H, @0xff8c - 0943 218d lrs $AX1.L, @0xff8d - 0944 4a00 addax $ACC0, $AX1.L - 0945 2e38 srs @0x0038, $AC0.M - 0946 2c39 srs @0x0039, $AC0.L - 0947 2682 lrs $AC0.M, @0xff82 - 0948 2e67 srs @0x0067, $AC0.M - 0949 2683 lrs $AC0.M, @0xff83 - 094a 2e66 srs @0x0066, $AC0.M - 094b 00e3 0363 sr @0x0363, $AR3 - 094d 0083 0458 lri $AR3, #0x0458 - 094f 8100 clr $ACC0 - 0950 0e01 lris $AC0.M, #0x01 - 0951 02bf 0961 call 0x0961 - 0953 00c3 0363 lr $AR3, @0x0363 - 0955 02bf 089f call 0x089f - 0957 029f 08bf jmp 0x08bf - 0959 0e01 lris $AC0.M, #0x01 - 095a 2e01 srs @0x0001, $AC0.M - 095b 8100 clr $ACC0 - 095c 005f loop $AC1.M - 095d 1b7e srri @$AR3, $AC0.M - 095e 0092 00ff lri $CR, #0x00ff - 0960 02df ret - 0961 00ff 0360 sr @0x0360, $AC1.M - 0963 00fe 0361 sr @0x0361, $AC0.M - 0965 2638 lrs $AC0.M, @0x0038 - 0966 2439 lrs $AC0.L, @0x0039 - 0967 0f05 lris $AC1.M, #0x05 - 0968 02bf 06a4 call 0x06a4 - 096a 2638 lrs $AC0.M, @0x0038 - 096b 2439 lrs $AC0.L, @0x0039 - 096c 8900 clr $ACC1 - 096d 00df 0361 lr $AC1.M, @0x0361 - 096f 2280 lrs $AX0.H, @0xff80 - 0970 d000 mulc $AC1.M, $AX0.H - 0971 6f00 movp $ACC1 - 0972 4c00 add $ACC0, $ACC1 - 0973 2e38 srs @0x0038, $AC0.M - 0974 2c39 srs @0x0039, $AC0.L - 0975 8100 clr $ACC0 - 0976 00de 0361 lr $AC0.M, @0x0361 - 0978 007e 09df bloop $AC0.M, 0x09df - 097a 0080 ffd3 lri $AR0, #0xffd3 - 097c 0084 0000 lri $IX0, #0x0000 - 097e 199e lrrn $AC0.M, @$AR0 - 097f 8900 clr $ACC1 - 0980 1ffe mrr $AC1.M, $AC0.M - 0981 1401 lsl $ACC0, #1 - 0982 0240 001e andi $AC0.M, #0x001e - 0984 0200 0300 addi $AC0.M, #0x0300 - 0986 1c3e mrr $AR1, $AC0.M - 0987 157c lsr $ACC1, #-4 - 0988 0340 000f andi $AC1.M, #0x000f - 098a 0a11 lris $AX0.H, #0x11 - 098b 5500 subr $ACC1, $AX0.H - 098c 8100 clr $ACC0 - 098d 2680 lrs $AC0.M, @0xff80 - 098e 0605 cmpis $ACC0, #0x05 - 098f 0295 09a8 jz 0x09a8 - 0991 009a 00f0 lri $AX0.H, #0x00f0 - 0993 0b0f lris $AX1.H, #0x0f - 0994 0082 0364 lri $AR2, #0x0364 - 0996 1998 lrrn $AX0.L, @$AR0 - 0997 6000 movr $ACC0, $AX0.L - 0998 1107 099f bloopi #0x07, 0x099f - 099a 3400 andr $AC0.M, $AX0.H - 099b 1408 lsl $ACC0, #8 - 099c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 099d 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 099e 140c lsl $ACC0, #12 - 099f 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09a0 3400 andr $AC0.M, $AX0.H - 09a1 1408 lsl $ACC0, #8 - 09a2 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09a3 3600 andr $AC0.M, $AX1.H - 09a4 140c lsl $ACC0, #12 - 09a5 1b5e srri @$AR2, $AC0.M - 09a6 029f 09c8 jmp 0x09c8 - 09a8 009a c000 lri $AX0.H, #0xc000 - 09aa 0082 0364 lri $AR2, #0x0364 - 09ac 1998 lrrn $AX0.L, @$AR0 - 09ad 6000 movr $ACC0, $AX0.L - 09ae 1103 09bb bloopi #0x03, 0x09bb - 09b0 1408 lsl $ACC0, #8 - 09b1 3400 andr $AC0.M, $AX0.H - 09b2 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b3 140a lsl $ACC0, #10 - 09b4 3400 andr $AC0.M, $AX0.H - 09b5 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b6 140c lsl $ACC0, #12 - 09b7 3400 andr $AC0.M, $AX0.H - 09b8 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b9 140e lsl $ACC0, #14 - 09ba 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0 - 09bb 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09bc 1408 lsl $ACC0, #8 - 09bd 3400 andr $AC0.M, $AX0.H - 09be 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09bf 140a lsl $ACC0, #10 - 09c0 3400 andr $AC0.M, $AX0.H - 09c1 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09c2 140c lsl $ACC0, #12 - 09c3 3400 andr $AC0.M, $AX0.H - 09c4 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09c5 140e lsl $ACC0, #14 - 09c6 3400 andr $AC0.M, $AX0.H - 09c7 1b5e srri @$AR2, $AC0.M - 09c8 8f00 set40 - 09c9 1f7f mrr $AX1.H, $AC1.M - 09ca 2066 lrs $AX0.L, @0x0066 - 09cb 2767 lrs $AC1.M, @0x0067 - 09cc 193a lrri $AX0.H, @$AR1 - 09cd 1939 lrri $AX1.L, @$AR1 - 09ce 0080 0364 lri $AR0, #0x0364 - 09d0 a000 mulx $AX0.L, $AX1.L - 09d1 ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 - 09d2 1108 09db bloopi #0x08, 0x09db - 09d4 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 09d5 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 09d6 1485 asl $ACC0, #5 - 09d7 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 09d8 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 09d9 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 09da 1585 asl $ACC1, #5 - 09db ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M - 09dc 2f67 srs @0x0067, $AC1.M - 09dd 8e00 set16 - 09de 1ff8 mrr $AC1.M, $AX0.L - 09df 2f66 srs @0x0066, $AC1.M - 09e0 8900 clr $ACC1 - 09e1 00df 0360 lr $AC1.M, @0x0360 - 09e3 02df ret - 09e4 b100 tst $ACC0 - 09e5 02d5 retz - 09e6 04fe addis $ACC0, #0xfe - 09e7 1f1e mrr $AX0.L, $AC0.M - 09e8 191e lrri $AC0.M, @$AR0 - 09e9 0291 09ef jl 0x09ef - 09eb 191a lrri $AX0.H, @$AR0 - 09ec 0058 loop $AX0.L - 09ed 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 09ee 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 09ef 1b7e srri @$AR3, $AC0.M - 09f0 02df ret - 09f1 8100 clr $ACC0 - 09f2 1f5e mrr $AX0.H, $AC0.M - 09f3 00d8 0402 lr $AX0.L, @0x0402 - 09f5 00dc 0430 lr $AC0.L, @0x0430 - 09f7 0080 0520 lri $AR0, #0x0520 - 09f9 00df 0480 lr $AC1.M, @0x0480 - 09fb 1501 lsl $ACC1, #1 - 09fc 0340 007e andi $AC1.M, #0x007e - 09fe 0300 0a06 addi $AC1.M, #0x0a06 - 0a00 1c5f mrr $AR2, $AC1.M - 0a01 175f callr $AR2 - 0a02 00fc 0430 sr @0x0430, $AC0.L - 0a04 029f 0386 jmp 0x0386 - 0a06 029f 0a27 jmp 0x0a27 - 0a08 029f 0a62 jmp 0x0a62 - 0a0a 029f 0a4a jmp 0x0a4a - 0a0c 029f 0a37 jmp 0x0a37 - 0a0e 029f 0a70 jmp 0x0a70 - 0a10 029f 0a26 jmp 0x0a26 - 0a12 029f 0a8e jmp 0x0a8e - 0a14 029f 0a91 jmp 0x0a91 - 0a16 029f 0a26 jmp 0x0a26 - 0a18 029f 0a26 jmp 0x0a26 - 0a1a 029f 0aaf jmp 0x0aaf - 0a1c 029f 0a68 jmp 0x0a68 - 0a1e 029f 0a6c jmp 0x0a6c - 0a20 029f 0a26 jmp 0x0a26 - 0a22 029f 0a26 jmp 0x0a26 - 0a24 029f 0a26 jmp 0x0a26 - 0a26 02df ret - 0a27 1401 lsl $ACC0, #1 - 0a28 009b c000 lri $AX1.H, #0xc000 - 0a2a 0099 4000 lri $AX1.L, #0x4000 - 0a2c 1150 0a34 bloopi #0x50, 0x0a34 - 0a2e 02c0 0001 andcf $AC0.M, #0x0001 - 0a30 027c iflnz - 0a31 1b1b srri @$AR0, $AX1.H - 0a32 027d iflz - 0a33 1b19 srri @$AR0, $AX1.L - 0a34 4800 addax $ACC0, $AX0.L - 0a35 147f lsr $ACC0, #-1 - 0a36 02df ret - 0a37 1402 lsl $ACC0, #2 - 0a38 8900 clr $ACC1 - 0a39 1fb8 mrr $AC1.L, $AX0.L - 0a3a 1501 lsl $ACC1, #1 - 0a3b 009b c000 lri $AX1.H, #0xc000 - 0a3d 0099 4000 lri $AX1.L, #0x4000 - 0a3f 1150 0a47 bloopi #0x50, 0x0a47 - 0a41 02c0 0003 andcf $AC0.M, #0x0003 - 0a43 027c iflnz - 0a44 1b1b srri @$AR0, $AX1.H - 0a45 027d iflz - 0a46 1b19 srri @$AR0, $AX1.L - 0a47 4c00 add $ACC0, $ACC1 - 0a48 147e lsr $ACC0, #-2 - 0a49 02df ret - 0a4a 1401 lsl $ACC0, #1 - 0a4b 0081 0ca0 lri $AR1, #0x0ca0 - 0a4d 009b c000 lri $AX1.H, #0xc000 - 0a4f 0099 4000 lri $AX1.L, #0x4000 - 0a51 8900 clr $ACC1 - 0a52 0082 0000 lri $AR2, #0x0000 - 0a54 1150 0a5f bloopi #0x50, 0x0a5f - 0a56 02c0 0001 andcf $AC0.M, #0x0001 - 0a58 027c iflnz - 0a59 1b1b srri @$AR0, $AX1.H - 0a5a 027d iflz - 0a5b 1b19 srri @$AR0, $AX1.L - 0a5c 183d lrr $AC1.L, @$AR1 - 0a5d 4900 addax $ACC1, $AX0.L - 0a5e 1fe2 mrr $AC1.M, $AR2 - 0a5f 4c39 add's $ACC0, $ACC1 : @$AR1, $AC1.M - 0a60 147f lsr $ACC0, #-1 - 0a61 02df ret - 0a62 8900 clr $ACC1 - 0a63 1fb8 mrr $AC1.L, $AX0.L - 0a64 157f lsr $ACC1, #-1 - 0a65 1050 loopi #0x50 - 0a66 4c20 add's $ACC0, $ACC1 : @$AR0, $AC0.L - 0a67 02df ret - 0a68 0082 0180 lri $AR2, #0x0180 - 0a6a 029f 0a72 jmp 0x0a72 - 0a6c 0082 01c0 lri $AR2, #0x01c0 - 0a6e 029f 0a72 jmp 0x0a72 - 0a70 0082 0140 lri $AR2, #0x0140 - 0a72 008a 003f lri $WR2, #0x003f - 0a74 0086 0000 lri $IX2, #0x0000 - 0a76 1406 lsl $ACC0, #6 - 0a77 8900 clr $ACC1 - 0a78 1fb8 mrr $AC1.L, $AX0.L - 0a79 1505 lsl $ACC1, #5 - 0a7a 009b 003f lri $AX1.H, #0x003f - 0a7c 009a 0000 lri $AX0.H, #0x0000 - 0a7e 3600 andr $AC0.M, $AX1.H - 0a7f 1cde mrr $IX2, $AC0.M - 0a80 001a addarn $AR2, $IX2 - 0a81 3400 andr $AC0.M, $AX0.H - 0a82 1150 0a88 bloopi #0x50, 0x0a88 - 0a84 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0a85 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a86 1cde mrr $IX2, $AC0.M - 0a87 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a88 1b19 srri @$AR0, $AX1.L - 0a89 1fc2 mrr $AC0.M, $AR2 - 0a8a 147a lsr $ACC0, #-6 - 0a8b 008a ffff lri $WR2, #0xffff - 0a8d 02df ret - 0a8e 1050 loopi #0x50 - 0a8f 1b18 srri @$AR0, $AX0.L - 0a90 02df ret - 0a91 0082 0100 lri $AR2, #0x0100 - 0a93 008a 003f lri $WR2, #0x003f - 0a95 0086 0000 lri $IX2, #0x0000 - 0a97 1406 lsl $ACC0, #6 - 0a98 8900 clr $ACC1 - 0a99 1fb8 mrr $AC1.L, $AX0.L - 0a9a 1505 lsl $ACC1, #5 - 0a9b 009b 003f lri $AX1.H, #0x003f - 0a9d 009a 0000 lri $AX0.H, #0x0000 - 0a9f 3600 andr $AC0.M, $AX1.H - 0aa0 1cde mrr $IX2, $AC0.M - 0aa1 001a addarn $AR2, $IX2 - 0aa2 3400 andr $AC0.M, $AX0.H - 0aa3 1150 0aa9 bloopi #0x50, 0x0aa9 - 0aa5 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0aa6 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0aa7 1cde mrr $IX2, $AC0.M - 0aa8 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0aa9 1b19 srri @$AR0, $AX1.L - 0aaa 1fc2 mrr $AC0.M, $AR2 - 0aab 147a lsr $ACC0, #-6 - 0aac 008a ffff lri $WR2, #0xffff - 0aae 02df ret - 0aaf 0082 0100 lri $AR2, #0x0100 - 0ab1 008a 003f lri $WR2, #0x003f - 0ab3 0086 0000 lri $IX2, #0x0000 - 0ab5 0081 0ca0 lri $AR1, #0x0ca0 - 0ab7 1406 lsl $ACC0, #6 - 0ab8 8900 clr $ACC1 - 0ab9 1fb8 mrr $AC1.L, $AX0.L - 0aba 1505 lsl $ACC1, #5 - 0abb 009b 003f lri $AX1.H, #0x003f - 0abd 009a 0000 lri $AX0.H, #0x0000 - 0abf 3600 andr $AC0.M, $AX1.H - 0ac0 1cde mrr $IX2, $AC0.M - 0ac1 001a addarn $AR2, $IX2 - 0ac2 3400 andr $AC0.M, $AX0.H - 0ac3 1150 0ace bloopi #0x50, 0x0ace - 0ac5 1939 lrri $AX1.L, @$AR1 - 0ac6 a000 mulx $AX0.L, $AX1.L - 0ac7 140a lsl $ACC0, #10 - 0ac8 4e00 addp $ACC0 - 0ac9 1476 lsr $ACC0, #-10 - 0aca 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0acb 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0acc 1cde mrr $IX2, $AC0.M - 0acd 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0ace 1b19 srri @$AR0, $AX1.L - 0acf 1fc2 mrr $AC0.M, $AR2 - 0ad0 147a lsr $ACC0, #-6 - 0ad1 008a ffff lri $WR2, #0xffff - 0ad3 02df ret - 0ad4 0080 01be lri $AR0, #0x01be - 0ad6 1918 lrri $AX0.L, @$AR0 - 0ad7 191a lrri $AX0.H, @$AR0 - 0ad8 0080 0180 lri $AR0, #0x0180 - 0ada 0083 0180 lri $AR3, #0x0180 - 0adc 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0add 1ffe mrr $AC1.M, $AC0.M - 0ade 1120 0ae5 bloopi #0x20, 0x0ae5 - 0ae0 7c00 neg $ACC0 - 0ae1 d450 mulcac'l $AC1.M, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0ae2 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0ae3 c550 mulcac'l $AC0.M, $AX0.H, $ACC1 : $AX0.H, @$AR0 - 0ae4 1501 lsl $ACC1, #1 - 0ae5 643b movr's $ACC0, $AX0.H : @$AR3, $AC1.M - 0ae6 0080 01fe lri $AR0, #0x01fe - 0ae8 191a lrri $AX0.H, @$AR0 - 0ae9 1918 lrri $AX0.L, @$AR0 - 0aea 0080 01c0 lri $AR0, #0x01c0 - 0aec 0083 01c0 lri $AR3, #0x01c0 - 0aee 1ff8 mrr $AC1.M, $AX0.L - 0aef 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0af0 f800 addpaxz $ACC0, $AX0.H - 0af1 0240 01ff andi $AC0.M, #0x01ff - 0af3 0260 2000 ori $AC0.M, #0x2000 - 0af5 02bf 0af8 call 0x0af8 - 0af7 02df ret - 0af8 b900 tst $ACC1 - 0af9 0272 ifg - 0afa 7c00 neg $ACC0 - 0afb 1f7e mrr $AX1.H, $AC0.M - 0afc 4700 addr $ACC1, $AX1.H - 0afd 1110 0b02 bloopi #0x10, 0x0b02 - 0aff 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0b00 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0b01 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0b02 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0b03 02df ret - 0b04 02bf 0b71 call 0x0b71 - 0b06 2201 lrs $AX0.H, @0x0001 - 0b07 8600 tstaxh $AX0.H - 0b08 0294 0b19 jnz 0x0b19 - 0b0a 2204 lrs $AX0.H, @0x0004 - 0b0b 8600 tstaxh $AX0.H - 0b0c 02b4 0b60 callnz 0x0b60 - 0b0e 8100 clr $ACC0 - 0b0f 2605 lrs $AC0.M, @0x0005 - 0b10 b100 tst $ACC0 - 0b11 0295 0b26 jz 0x0b26 - 0b13 8100 clr $ACC0 - 0b14 2e05 srs @0x0005, $AC0.M - 0b15 2281 lrs $AX0.H, @0xff81 - 0b16 8600 tstaxh $AX0.H - 0b17 0294 0b20 jnz 0x0b20 - 0b19 8100 clr $ACC0 - 0b1a 005f loop $AC1.M - 0b1b 1b7e srri @$AR3, $AC0.M - 0b1c 7400 incm $AC0.M - 0b1d 2e01 srs @0x0001, $AC0.M - 0b1e 029f 0b59 jmp 0x0b59 - 0b20 2688 lrs $AC0.M, @0xff88 - 0b21 2489 lrs $AC0.L, @0xff89 - 0b22 2e34 srs @0x0034, $AC0.M - 0b23 2c35 srs @0x0035, $AC0.L - 0b24 02bf 0b60 call 0x0b60 - 0b26 00ff 0360 sr @0x0360, $AC1.M - 0b28 2638 lrs $AC0.M, @0x0038 - 0b29 2439 lrs $AC0.L, @0x0039 - 0b2a 02bf 06d2 call 0x06d2 - 0b2c 00df 0360 lr $AC1.M, @0x0360 - 0b2e 8100 clr $ACC0 - 0b2f 263a lrs $AC0.M, @0x003a - 0b30 b100 tst $ACC0 - 0b31 0294 0b40 jnz 0x0b40 - 0b33 263b lrs $AC0.M, @0x003b - 0b34 5c00 sub $ACC0, $ACC1 - 0b35 0290 0b40 jge 0x0b40 - 0b37 223b lrs $AX0.H, @0x003b - 0b38 02bf 06ef call 0x06ef - 0b3a 5500 subr $ACC1, $AX0.H - 0b3b 0a01 lris $AX0.H, #0x01 - 0b3c 00fa 0405 sr @0x0405, $AX0.H - 0b3e 029f 0b13 jmp 0x0b13 - 0b40 1f5f mrr $AX0.H, $AC1.M - 0b41 02bf 06ef call 0x06ef - 0b43 00fa 0362 sr @0x0362, $AX0.H - 0b45 8100 clr $ACC0 - 0b46 263a lrs $AC0.M, @0x003a - 0b47 243b lrs $AC0.L, @0x003b - 0b48 1570 lsr $ACC1, #-16 - 0b49 0a01 lris $AX0.H, #0x01 - 0b4a 0081 0405 lri $AR1, #0x0405 - 0b4c 5c00 sub $ACC0, $ACC1 - 0b4d b100 tst $ACC0 - 0b4e 0275 ifz - 0b4f 1a3a srr @$AR1, $AX0.H - 0b50 2e3a srs @0x003a, $AC0.M - 0b51 2c3b srs @0x003b, $AC0.L - 0b52 2638 lrs $AC0.M, @0x0038 - 0b53 2439 lrs $AC0.L, @0x0039 - 0b54 00d8 0362 lr $AX0.L, @0x0362 - 0b56 7000 addaxl $ACC0, $AX0.L - 0b57 2c39 srs @0x0039, $AC0.L - 0b58 2e38 srs @0x0038, $AC0.M - 0b59 0092 00ff lri $CR, #0x00ff - 0b5b 029f 037e jmp 0x037e - 0b5d 8100 clr $ACC0 - 0b5e 2e34 srs @0x0034, $AC0.M - 0b5f 2e35 srs @0x0035, $AC0.M - 0b60 2334 lrs $AX1.H, @0x0034 - 0b61 2135 lrs $AX1.L, @0x0035 - 0b62 268a lrs $AC0.M, @0xff8a - 0b63 248b lrs $AC0.L, @0xff8b - 0b64 5a00 subax $ACC0, $AX1.L - 0b65 2e3a srs @0x003a, $AC0.M - 0b66 2c3b srs @0x003b, $AC0.L - 0b67 2634 lrs $AC0.M, @0x0034 - 0b68 2435 lrs $AC0.L, @0x0035 - 0b69 238c lrs $AX1.H, @0xff8c - 0b6a 218d lrs $AX1.L, @0xff8d - 0b6b 4a00 addax $ACC0, $AX1.L - 0b6c 2e38 srs @0x0038, $AC0.M - 0b6d 2c39 srs @0x0039, $AC0.L - 0b6e 8100 clr $ACC0 - 0b6f 2e05 srs @0x0005, $AC0.M - 0b70 02df ret - 0b71 0092 0004 lri $CR, #0x0004 - 0b73 2002 lrs $AX0.L, @0x0002 - 0b74 8100 clr $ACC0 - 0b75 8900 clr $ACC1 - 0b76 2430 lrs $AC0.L, @0x0030 - 0b77 8d00 set15 - 0b78 0950 lris $AX1.L, #0x50 - 0b79 a000 mulx $AX0.L, $AX1.L - 0b7a a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0b7b 1404 lsl $ACC0, #4 - 0b7c 8c00 clr15 - 0b7d 1ffe mrr $AC1.M, $AC0.M - 0b7e 0083 0580 lri $AR3, #0x0580 - 0b80 02df ret - 0b81 02bf 0b71 call 0x0b71 - 0b83 2201 lrs $AX0.H, @0x0001 - 0b84 8600 tstaxh $AX0.H - 0b85 0294 0b96 jnz 0x0b96 - 0b87 2204 lrs $AX0.H, @0x0004 - 0b88 8600 tstaxh $AX0.H - 0b89 02b4 0be0 callnz 0x0be0 - 0b8b 8100 clr $ACC0 - 0b8c 2605 lrs $AC0.M, @0x0005 - 0b8d b100 tst $ACC0 - 0b8e 0295 0ba3 jz 0x0ba3 - 0b90 8100 clr $ACC0 - 0b91 2e05 srs @0x0005, $AC0.M - 0b92 2281 lrs $AX0.H, @0xff81 - 0b93 8600 tstaxh $AX0.H - 0b94 0294 0b9d jnz 0x0b9d - 0b96 8100 clr $ACC0 - 0b97 005f loop $AC1.M - 0b98 1b7e srri @$AR3, $AC0.M - 0b99 7400 incm $AC0.M - 0b9a 2e01 srs @0x0001, $AC0.M - 0b9b 029f 0bd9 jmp 0x0bd9 - 0b9d 2688 lrs $AC0.M, @0xff88 - 0b9e 2489 lrs $AC0.L, @0xff89 - 0b9f 2e34 srs @0x0034, $AC0.M - 0ba0 2c35 srs @0x0035, $AC0.L - 0ba1 02bf 0be0 call 0x0be0 - 0ba3 00ff 0360 sr @0x0360, $AC1.M - 0ba5 2638 lrs $AC0.M, @0x0038 - 0ba6 2439 lrs $AC0.L, @0x0039 - 0ba7 02bf 06d2 call 0x06d2 - 0ba9 02bf 06e9 call 0x06e9 - 0bab 00df 0360 lr $AC1.M, @0x0360 - 0bad 8100 clr $ACC0 - 0bae 263a lrs $AC0.M, @0x003a - 0baf b100 tst $ACC0 - 0bb0 0294 0bbf jnz 0x0bbf - 0bb2 263b lrs $AC0.M, @0x003b - 0bb3 5c00 sub $ACC0, $ACC1 - 0bb4 0290 0bbf jge 0x0bbf - 0bb6 223b lrs $AX0.H, @0x003b - 0bb7 02bf 06b4 call 0x06b4 - 0bb9 5500 subr $ACC1, $AX0.H - 0bba 0a01 lris $AX0.H, #0x01 - 0bbb 00fa 0405 sr @0x0405, $AX0.H - 0bbd 029f 0b90 jmp 0x0b90 - 0bbf 1f5f mrr $AX0.H, $AC1.M - 0bc0 02bf 06b4 call 0x06b4 - 0bc2 00fa 0362 sr @0x0362, $AX0.H - 0bc4 8100 clr $ACC0 - 0bc5 263a lrs $AC0.M, @0x003a - 0bc6 243b lrs $AC0.L, @0x003b - 0bc7 1570 lsr $ACC1, #-16 - 0bc8 0a01 lris $AX0.H, #0x01 - 0bc9 0081 0405 lri $AR1, #0x0405 - 0bcb 5c00 sub $ACC0, $ACC1 - 0bcc b100 tst $ACC0 - 0bcd 0275 ifz - 0bce 1a3a srr @$AR1, $AX0.H - 0bcf 2e3a srs @0x003a, $AC0.M - 0bd0 2c3b srs @0x003b, $AC0.L - 0bd1 2638 lrs $AC0.M, @0x0038 - 0bd2 2439 lrs $AC0.L, @0x0039 - 0bd3 00d8 0362 lr $AX0.L, @0x0362 - 0bd5 7000 addaxl $ACC0, $AX0.L - 0bd6 7000 addaxl $ACC0, $AX0.L - 0bd7 2c39 srs @0x0039, $AC0.L - 0bd8 2e38 srs @0x0038, $AC0.M - 0bd9 0092 00ff lri $CR, #0x00ff - 0bdb 029f 037e jmp 0x037e - 0bdd 8100 clr $ACC0 - 0bde 2e34 srs @0x0034, $AC0.M - 0bdf 2e35 srs @0x0035, $AC0.M - 0be0 2334 lrs $AX1.H, @0x0034 - 0be1 2135 lrs $AX1.L, @0x0035 - 0be2 268a lrs $AC0.M, @0xff8a - 0be3 248b lrs $AC0.L, @0xff8b - 0be4 5a00 subax $ACC0, $AX1.L - 0be5 2e3a srs @0x003a, $AC0.M - 0be6 2c3b srs @0x003b, $AC0.L - 0be7 2634 lrs $AC0.M, @0x0034 - 0be8 2435 lrs $AC0.L, @0x0035 - 0be9 1401 lsl $ACC0, #1 - 0bea 238c lrs $AX1.H, @0xff8c - 0beb 218d lrs $AX1.L, @0xff8d - 0bec 4a00 addax $ACC0, $AX1.L - 0bed 2e38 srs @0x0038, $AC0.M - 0bee 2c39 srs @0x0039, $AC0.L - 0bef 8100 clr $ACC0 - 0bf0 2e05 srs @0x0005, $AC0.M - 0bf1 02df ret - 0bf2 8900 clr $ACC1 - 0bf3 0f50 lris $AC1.M, #0x50 - 0bf4 0083 0520 lri $AR3, #0x0520 - 0bf6 02bf 0c0b call 0x0c0b - 0bf8 029f 0386 jmp 0x0386 - 0bfa 00d8 0402 lr $AX0.L, @0x0402 - 0bfc 8100 clr $ACC0 - 0bfd 8900 clr $ACC1 - 0bfe 00dc 0430 lr $AC0.L, @0x0430 - 0c00 0a50 lris $AX0.H, #0x50 - 0c01 9000 mul $AX0.L, $AX0.H - 0c02 9400 mulac $AX0.L, $AX0.H, $ACC0 - 0c03 1404 lsl $ACC0, #4 - 0c04 1ffe mrr $AC1.M, $AC0.M - 0c05 0083 0580 lri $AR3, #0x0580 - 0c07 02bf 0c0b call 0x0c0b - 0c09 029f 037e jmp 0x037e - 0c0b 0092 0004 lri $CR, #0x0004 - 0c0d 8100 clr $ACC0 - 0c0e 263a lrs $AC0.M, @0x003a - 0c0f 243b lrs $AC0.L, @0x003b - 0c10 1f1f mrr $AX0.L, $AC1.M - 0c11 0a00 lris $AX0.H, #0x00 - 0c12 5800 subax $ACC0, $AX0.L - 0c13 0292 0c29 jg 0x0c29 - 0c15 8900 clr $ACC1 - 0c16 00c0 043b lr $AR0, @0x043b - 0c18 02bf 0c4e call 0x0c4e - 0c1a 8100 clr $ACC0 - 0c1b 1fd8 mrr $AC0.M, $AX0.L - 0c1c 223b lrs $AX0.H, @0x003b - 0c1d 5400 subr $ACC0, $AX0.H - 0c1e 0007 dar $AR3 - 0c1f 1979 lrri $AX1.L, @$AR3 - 0c20 005e loop $AC0.M - 0c21 1b79 srri @$AR3, $AX1.L - 0c22 0f01 lris $AC1.M, #0x01 - 0c23 2f01 srs @0x0001, $AC1.M - 0c24 8900 clr $ACC1 - 0c25 2f3b srs @0x003b, $AC1.M - 0c26 0092 00ff lri $CR, #0x00ff - 0c28 02df ret - 0c29 2e3a srs @0x003a, $AC0.M - 0c2a 2c3b srs @0x003b, $AC0.L - 0c2b 8100 clr $ACC0 - 0c2c 8900 clr $ACC1 - 0c2d 268a lrs $AC0.M, @0xff8a - 0c2e 2734 lrs $AC1.M, @0x0034 - 0c2f 5c00 sub $ACC0, $ACC1 - 0c30 2e36 srs @0x0036, $AC0.M - 0c31 5000 subr $ACC0, $AX0.L - 0c32 0290 0c48 jge 0x0c48 - 0c34 00c0 0436 lr $AR0, @0x0436 - 0c36 02bf 0c4e call 0x0c4e - 0c38 8100 clr $ACC0 - 0c39 1fd8 mrr $AC0.M, $AX0.L - 0c3a 2236 lrs $AX0.H, @0x0036 - 0c3b 5400 subr $ACC0, $AX0.H - 0c3c 1c1e mrr $AR0, $AC0.M - 0c3d 8100 clr $ACC0 - 0c3e 2e34 srs @0x0034, $AC0.M - 0c3f 2688 lrs $AC0.M, @0xff88 - 0c40 2489 lrs $AC0.L, @0xff89 - 0c41 2e8c srs @0xff8c, $AC0.M - 0c42 2c8d srs @0xff8d, $AC0.L - 0c43 02bf 0c4e call 0x0c4e - 0c45 0092 00ff lri $CR, #0x00ff - 0c47 02df ret - 0c48 1c18 mrr $AR0, $AX0.L - 0c49 02bf 0c4e call 0x0c4e - 0c4b 0092 00ff lri $CR, #0x00ff - 0c4d 02df ret - 0c4e 8100 clr $ACC0 - 0c4f 1fc0 mrr $AC0.M, $AR0 - 0c50 b100 tst $ACC0 - 0c51 02d5 retz - 0c52 8900 clr $ACC1 - 0c53 2734 lrs $AC1.M, @0x0034 - 0c54 0340 0001 andi $AC1.M, #0x0001 - 0c56 0b00 lris $AX1.H, #0x00 - 0c57 1f3f mrr $AX1.L, $AC1.M - 0c58 268c lrs $AC0.M, @0xff8c - 0c59 248d lrs $AC0.L, @0xff8d - 0c5a 8900 clr $ACC1 - 0c5b 2534 lrs $AC1.L, @0x0034 - 0c5c 1501 lsl $ACC1, #1 - 0c5d 4c00 add $ACC0, $ACC1 - 0c5e 5a00 subax $ACC0, $AX1.L - 0c5f 5a00 subax $ACC0, $AX1.L - 0c60 1c20 mrr $AR1, $AR0 - 0c61 1fe0 mrr $AC1.M, $AR0 - 0c62 0502 addis $ACC1, #0x02 - 0c63 1c1f mrr $AR0, $AC1.M - 0c64 009f 0b00 lri $AC1.M, #0x0b00 - 0c66 0092 00ff lri $CR, #0x00ff - 0c68 02bf 0649 call 0x0649 - 0c6a 0092 0004 lri $CR, #0x0004 - 0c6c 2734 lrs $AC1.M, @0x0034 - 0c6d 1f61 mrr $AX1.H, $AR1 - 0c6e 4700 addr $ACC1, $AX1.H - 0c6f 2f34 srs @0x0034, $AC1.M - 0c70 0080 0b00 lri $AR0, #0x0b00 - 0c72 8900 clr $ACC1 - 0c73 1ff9 mrr $AC1.M, $AX1.L - 0c74 b900 tst $ACC1 - 0c75 0274 ifnz - 0c76 0008 iar $AR0 - 0c77 8900 clr $ACC1 - 0c78 1fe1 mrr $AC1.M, $AR1 - 0c79 191e lrri $AC0.M, @$AR0 - 0c7a 0701 cmpis $ACC1, #0x01 - 0c7b 0293 0c84 jle 0x0c84 - 0c7d 191a lrri $AX0.H, @$AR0 - 0c7e 05fe addis $ACC1, #0xfe - 0c7f 005f loop $AC1.M - 0c80 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c81 1b7e srri @$AR3, $AC0.M - 0c82 1b7a srri @$AR3, $AX0.H - 0c83 02df ret - 0c84 1b7e srri @$AR3, $AC0.M - 0c85 02df ret - 0c86 0083 03e8 lri $AR3, #0x03e8 - 0c88 191e lrri $AC0.M, @$AR0 - 0c89 191a lrri $AX0.H, @$AR0 - 0c8a 1006 loopi #0x06 - 0c8b 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c8c 1b7e srri @$AR3, $AC0.M - 0c8d 1b7a srri @$AR3, $AX0.H - 0c8e 0080 03e8 lri $AR0, #0x03e8 - 0c90 8a00 m2 - 0c91 0088 0007 lri $WR0, #0x0007 - 0c93 1150 0ca0 bloopi #0x50, 0x0ca0 - 0c95 1c61 mrr $AR3, $AR1 - 0c96 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0c97 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c98 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c99 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c9a f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c9b f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c9c f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c9d f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c9e f200 madd $AX0.L, $AX0.H - 0c9f fe00 movpz $ACC0 - 0ca0 1b3e srri @$AR1, $AC0.M - 0ca1 0088 ffff lri $WR0, #0xffff - 0ca3 8b00 m0 - 0ca4 02df ret - 0ca5 8a00 m2 - 0ca6 05fe addis $ACC1, #0xfe - 0ca7 0083 03e8 lri $AR3, #0x03e8 - 0ca9 191e lrri $AC0.M, @$AR0 - 0caa 191a lrri $AX0.H, @$AR0 - 0cab 005f loop $AC1.M - 0cac 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cad 1b7e srri @$AR3, $AC0.M - 0cae 1b7a srri @$AR3, $AX0.H - 0caf 0080 03e8 lri $AR0, #0x03e8 - 0cb1 0501 addis $ACC1, #0x01 - 0cb2 1d1f mrr $WR0, $AC1.M - 0cb3 1150 0cbb bloopi #0x50, 0x0cbb - 0cb5 1c61 mrr $AR3, $AR1 - 0cb6 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0cb7 005f loop $AC1.M - 0cb8 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0cb9 f200 madd $AX0.L, $AX0.H - 0cba fe00 movpz $ACC0 - 0cbb 1b3e srri @$AR1, $AC0.M - 0cbc 0088 ffff lri $WR0, #0xffff - 0cbe 8b00 m0 - 0cbf 02df ret - 0cc0 0083 03e8 lri $AR3, #0x03e8 - 0cc2 191e lrri $AC0.M, @$AR0 - 0cc3 191a lrri $AX0.H, @$AR0 - 0cc4 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cc5 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cc6 1b7e srri @$AR3, $AC0.M - 0cc7 1b7a srri @$AR3, $AX0.H - 0cc8 0080 03e8 lri $AR0, #0x03e8 - 0cca 0088 0003 lri $WR0, #0x0003 - 0ccc 0085 0000 lri $IX1, #0x0000 - 0cce 0087 0000 lri $IX3, #0x0000 - 0cd0 1fc2 mrr $AC0.M, $AR2 - 0cd1 195b lrri $AX1.H, @$AR2 - 0cd2 1959 lrri $AX1.L, @$AR2 - 0cd3 195f lrri $AC1.M, @$AR2 - 0cd4 195a lrri $AX0.H, @$AR2 - 0cd5 1c5e mrr $AR2, $AC0.M - 0cd6 1fda mrr $AC0.M, $AX0.H - 0cd7 1c61 mrr $AR3, $AR1 - 0cd8 8a00 m2 - 0cd9 8f00 set40 - 0cda 191a lrri $AX0.H, @$AR0 - 0cdb b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0cdc e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0cdd ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0cde e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0cdf b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0ce0 1127 0ceb bloopi #0x27, 0x0ceb - 0ce2 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0ce3 197e lrri $AC0.M, @$AR3 - 0ce4 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0ce5 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0ce6 bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 0ce7 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0ce8 197f lrri $AC1.M, @$AR3 - 0ce9 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0cea e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0ceb b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0cec e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0ced 197e lrri $AC0.M, @$AR3 - 0cee e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0cef eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0cf0 bf00 mulxmv $AX0.H, $AX1.H, $ACC1 - 0cf1 1bff srrn @$AR3, $AC1.M - 0cf2 197f lrri $AC1.M, @$AR3 - 0cf3 8e00 set16 - 0cf4 8b00 m0 - 0cf5 0088 ffff lri $WR0, #0xffff - 0cf7 1b5b srri @$AR2, $AX1.H - 0cf8 1b59 srri @$AR2, $AX1.L - 0cf9 1b5f srri @$AR2, $AC1.M - 0cfa 1b5e srri @$AR2, $AC0.M - 0cfb 02df ret - 0cfc 0083 03e8 lri $AR3, #0x03e8 - 0cfe 191e lrri $AC0.M, @$AR0 - 0cff 191a lrri $AX0.H, @$AR0 - 0d00 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0d01 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0d02 1b7e srri @$AR3, $AC0.M - 0d03 1b7a srri @$AR3, $AX0.H - 0d04 0080 03e8 lri $AR0, #0x03e8 - 0d06 0088 0003 lri $WR0, #0x0003 - 0d08 0085 0000 lri $IX1, #0x0000 - 0d0a 0087 0000 lri $IX3, #0x0000 - 0d0c 1fc2 mrr $AC0.M, $AR2 - 0d0d 195b lrri $AX1.H, @$AR2 - 0d0e 1959 lrri $AX1.L, @$AR2 - 0d0f 195f lrri $AC1.M, @$AR2 - 0d10 195a lrri $AX0.H, @$AR2 - 0d11 1c5e mrr $AR2, $AC0.M - 0d12 1fda mrr $AC0.M, $AX0.H - 0d13 1c61 mrr $AR3, $AR1 - 0d14 8a00 m2 - 0d15 8f00 set40 - 0d16 191a lrri $AX0.H, @$AR0 - 0d17 b800 mulx $AX0.H, $AX1.H - 0d18 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0d19 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0d1a ea00 maddc $AC1.M, $AX1.L - 0d1b ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0d1c e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0d1d ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0d1e b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0d1f 1127 0d30 bloopi #0x27, 0x0d30 - 0d21 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0d22 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0d23 197e lrri $AC0.M, @$AR3 - 0d24 e800 maddc $AC0.M, $AX1.L - 0d25 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0d26 ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0d27 eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0d28 bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0d29 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0d2a e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0d2b 197f lrri $AC1.M, @$AR3 - 0d2c ea00 maddc $AC1.M, $AX1.L - 0d2d ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0d2e e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0d2f ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0d30 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0d31 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0d32 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0d33 197e lrri $AC0.M, @$AR3 - 0d34 e800 maddc $AC0.M, $AX1.L - 0d35 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0d36 ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0d37 eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0d38 bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0d39 1bff srrn @$AR3, $AC1.M - 0d3a 197f lrri $AC1.M, @$AR3 - 0d3b 8e00 set16 - 0d3c 8b00 m0 - 0d3d 0088 ffff lri $WR0, #0xffff - 0d3f 1b5b srri @$AR2, $AX1.H - 0d40 1b59 srri @$AR2, $AX1.L - 0d41 1b5f srri @$AR2, $AC1.M - 0d42 1b5e srri @$AR2, $AC0.M - 0d43 02df ret - 0d44 0eff lris $AC0.M, #0xff - 0d45 00fe 03f2 sr @0x03f2, $AC0.M - 0d47 8100 clr $ACC0 - 0d48 00fe 03f0 sr @0x03f0, $AC0.M - 0d4a 00fe 03f6 sr @0x03f6, $AC0.M - 0d4c 009e 0100 lri $AC0.M, #0x0100 - 0d4e 00fe 03f7 sr @0x03f7, $AC0.M - 0d50 00da 03f7 lr $AX0.H, @0x03f7 - 0d52 009e 8000 lri $AC0.M, #0x8000 - 0d54 5400 subr $ACC0, $AX0.H - 0d55 00fe 03f5 sr @0x03f5, $AC0.M - 0d57 0e30 lris $AC0.M, #0x30 - 0d58 00fe 03f3 sr @0x03f3, $AC0.M - 0d5a 0e10 lris $AC0.M, #0x10 - 0d5b 00fe 03f4 sr @0x03f4, $AC0.M - 0d5d 009e 0096 lri $AC0.M, #0x0096 - 0d5f 00fe 03f1 sr @0x03f1, $AC0.M - 0d61 02df ret - 0d62 0080 0a00 lri $AR0, #0x0a00 - 0d64 8100 clr $ACC0 - 0d65 00de 03f0 lr $AC0.M, @0x03f0 - 0d67 8900 clr $ACC1 - 0d68 b100 tst $ACC0 - 0d69 0275 ifz - 0d6a 0550 addis $ACC1, #0x50 - 0d6b 00ff 03f0 sr @0x03f0, $AC1.M - 0d6d 0200 0a60 addi $AC0.M, #0x0a60 - 0d6f 1c7e mrr $AR3, $AC0.M - 0d70 0f4e lris $AC1.M, #0x4e - 0d71 02bf 012b call 0x012b - 0d73 02df ret - 0d74 00de 03f1 lr $AC0.M, @0x03f1 - 0d76 0200 0a60 addi $AC0.M, #0x0a60 - 0d78 1c7e mrr $AR3, $AC0.M - 0d79 8100 clr $ACC0 - 0d7a 8900 clr $ACC1 - 0d7b 009f 00a0 lri $AC1.M, #0x00a0 - 0d7d 00de 03f1 lr $AC0.M, @0x03f1 - 0d7f 5d00 sub $ACC1, $ACC0 - 0d80 0e50 lris $AC0.M, #0x50 - 0d81 0750 cmpis $ACC1, #0x50 - 0d82 0270 ifge - 0d83 5d00 sub $ACC1, $ACC0 - 0d84 00da 03f2 lr $AX0.H, @0x03f2 - 0d86 8600 tstaxh $AX0.H - 0d87 0290 0da5 jge 0x0da5 - 0d89 00de 03f3 lr $AC0.M, @0x03f3 - 0d8b 5c00 sub $ACC0, $ACC1 - 0d8c 0293 0d90 jle 0x0d90 - 0d8e 029f 0daa jmp 0x0daa - 0d90 00db 03f7 lr $AX1.H, @0x03f7 - 0d92 009e 8000 lri $AC0.M, #0x8000 - 0d94 4600 addr $ACC0, $AX1.H - 0d95 029f 0d9c jmp 0x0d9c - 0d97 00db 03f7 lr $AX1.H, @0x03f7 - 0d99 009e 8000 lri $AC0.M, #0x8000 - 0d9b 5600 subr $ACC0, $AX1.H - 0d9c 00fe 03f5 sr @0x03f5, $AC0.M - 0d9e 1fda mrr $AC0.M, $AX0.H - 0d9f 7c00 neg $ACC0 - 0da0 1f5e mrr $AX0.H, $AC0.M - 0da1 00fe 03f2 sr @0x03f2, $AC0.M - 0da3 029f 0daa jmp 0x0daa - 0da5 00de 03f4 lr $AC0.M, @0x03f4 - 0da7 5d00 sub $ACC1, $ACC0 - 0da8 0293 0d97 jle 0x0d97 - 0daa 8900 clr $ACC1 - 0dab 00dd 03f5 lr $AC1.L, @0x03f5 - 0dad 1501 lsl $ACC1, #1 - 0dae 8100 clr $ACC0 - 0daf 00dc 03f6 lr $AC0.L, @0x03f6 - 0db1 008b 009f lri $WR3, #0x009f - 0db3 0080 0a00 lri $AR0, #0x0a00 - 0db5 0900 lris $AX1.L, #0x00 - 0db6 1150 0dbd bloopi #0x50, 0x0dbd - 0db8 1878 lrr $AX0.L, @$AR3 - 0db9 4c00 add $ACC0, $ACC1 - 0dba 1cfe mrr $IX3, $AC0.M - 0dbb 001f addarn $AR3, $IX3 - 0dbc 1fd9 mrr $AC0.M, $AX1.L - 0dbd 1b18 srri @$AR0, $AX0.L - 0dbe 009f 0a60 lri $AC1.M, #0x0a60 - 0dc0 1fc3 mrr $AC0.M, $AR3 - 0dc1 5c00 sub $ACC0, $ACC1 - 0dc2 00fe 03f1 sr @0x03f1, $AC0.M - 0dc4 00fc 03f6 sr @0x03f6, $AC0.L - 0dc6 008b ffff lri $WR3, #0xffff - 0dc8 02df ret - 0dc9 0f50 lris $AC1.M, #0x50 - 0dca 0080 0a00 lri $AR0, #0x0a00 - 0dcc 0083 0d60 lri $AR3, #0x0d60 - 0dce 0098 3fff lri $AX0.L, #0x3fff - 0dd0 02bf 0145 call 0x0145 - 0dd2 0f50 lris $AC1.M, #0x50 - 0dd3 0080 0a00 lri $AR0, #0x0a00 - 0dd5 0083 0d00 lri $AR3, #0x0d00 - 0dd7 0098 3fff lri $AX0.L, #0x3fff - 0dd9 02bf 0145 call 0x0145 - 0ddb 02df ret - 0ddc 8a00 m2 - 0ddd 8f00 set40 - 0dde 8100 clr $ACC0 - 0ddf 00de 0404 lr $AC0.M, @0x0404 - 0de1 b100 tst $ACC0 - 0de2 0295 0de9 jz 0x0de9 - 0de4 8100 clr $ACC0 - 0de5 00fe 0478 sr @0x0478, $AC0.M - 0de7 00fe 0479 sr @0x0479, $AC0.M - 0de9 00df 0479 lr $AC1.M, @0x0479 - 0deb 00db 0478 lr $AX1.H, @0x0478 - 0ded 0900 lris $AX1.L, #0x00 - 0dee 0084 0000 lri $IX0, #0x0000 - 0df0 1150 0df9 bloopi #0x50, 0x0df9 - 0df2 199e lrrn $AC0.M, @$AR0 - 0df3 5c7c sub'ln $ACC0, $ACC1 : $AC1.M, @$AR0 - 0df4 c000 mulc $AC0.M, $AX0.H - 0df5 6e00 movp $ACC0 - 0df6 1488 asl $ACC0, #8 - 0df7 4a00 addax $ACC0, $AX1.L - 0df8 1b1e srri @$AR0, $AC0.M - 0df9 1f7e mrr $AX1.H, $AC0.M - 0dfa 00fb 0478 sr @0x0478, $AX1.H - 0dfc 00ff 0479 sr @0x0479, $AC1.M - 0dfe 8b00 m0 - 0dff 8e00 set16 - 0e00 02df ret - 0e01 b900 tst $ACC1 - 0e02 0294 0e07 jnz 0x0e07 - 0e04 6800 movax $ACC0, $AX0.L - 0e05 b100 tst $ACC0 - 0e06 02d5 retz - 0e07 1c23 mrr $AR1, $AR3 - 0e08 197e lrri $AC0.M, @$AR3 - 0e09 191b lrri $AX1.H, @$AR0 - 0e0a d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 - 0e0b 1120 0e11 bloopi #0x20, 0x0e11 - 0e0d dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0e0e 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0e0f dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0e10 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0e11 4900 addax $ACC1, $AX0.L - 0e12 1108 0e17 bloopi #0x08, 0x0e17 - 0e14 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0e15 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0e16 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0e17 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0e18 02df ret - 0e19 8f00 set40 - 0e1a 8d00 set15 - 0e1b 1c03 mrr $AR0, $AR3 - 0e1c 00d9 038e lr $AX1.L, @0x038e - 0e1e 0b04 lris $AX1.H, #0x04 - 0e1f 197a lrri $AX0.H, @$AR3 - 0e20 b053 mulx'l $AX0.H, $AX1.L : $AX0.H, @$AR3 - 0e21 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0e22 1128 0e27 bloopi #0x28, 0x0e27 - 0e24 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0e25 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0e26 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0e27 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0e28 8c00 clr15 - 0e29 8e00 set16 - 0e2a 02df ret - 0e2b 00da 0485 lr $AX0.H, @0x0485 - 0e2d 8600 tstaxh $AX0.H - 0e2e 0295 0e3c jz 0x0e3c - 0e30 8100 clr $ACC0 - 0e31 00de 042a lr $AC0.M, @0x042a - 0e33 147f lsr $ACC0, #-1 - 0e34 00fe 042b sr @0x042b, $AC0.M - 0e36 b100 tst $ACC0 - 0e37 0294 0e3c jnz 0x0e3c - 0e39 0a01 lris $AX0.H, #0x01 - 0e3a 00fa 0401 sr @0x0401, $AX0.H - 0e3c 8f00 set40 - 0e3d 8100 clr $ACC0 - 0e3e 00de 0428 lr $AC0.M, @0x0428 - 0e40 1478 lsr $ACC0, #-8 - 0e41 00df 0428 lr $AC1.M, @0x0428 - 0e43 0340 007f andi $AC1.M, #0x007f - 0e45 1f1e mrr $AX0.L, $AC0.M - 0e46 1f5f mrr $AX0.H, $AC1.M - 0e47 0220 007f xori $ACC0, #0x007f - 0e49 1f3e mrr $AX1.L, $AC0.M - 0e4a 0320 007f xori $ACC1, #0x007f - 0e4c 1f7f mrr $AX1.H, $AC1.M - 0e4d 8100 clr $ACC0 - 0e4e 8900 clr $ACC1 - 0e4f 009f 0200 lri $AC1.M, #0x0200 - 0e51 1fd8 mrr $AC0.M, $AX0.L - 0e52 4c00 add $ACC0, $ACC1 - 0e53 1c1e mrr $AR0, $AC0.M - 0e54 1818 lrr $AX0.L, @$AR0 - 0e55 1fda mrr $AC0.M, $AX0.H - 0e56 4c00 add $ACC0, $ACC1 - 0e57 1c1e mrr $AR0, $AC0.M - 0e58 181a lrr $AX0.H, @$AR0 - 0e59 1fd9 mrr $AC0.M, $AX1.L - 0e5a 4c00 add $ACC0, $ACC1 - 0e5b 1c1e mrr $AR0, $AC0.M - 0e5c 1819 lrr $AX1.L, @$AR0 - 0e5d 1fdb mrr $AC0.M, $AX1.H - 0e5e 4c00 add $ACC0, $ACC1 - 0e5f 1c1e mrr $AR0, $AC0.M - 0e60 181b lrr $AX1.H, @$AR0 - 0e61 8a00 m2 - 0e62 0080 0b00 lri $AR0, #0x0b00 - 0e64 9800 mul $AX1.L, $AX1.H - 0e65 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0e66 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0e67 9630 mulmv's $AX0.L, $AX0.H, $ACC0 : @$AR0, $AC0.M - 0e68 6e30 movp's $ACC0 : @$AR0, $AC0.M - 0e69 1b1e srri @$AR0, $AC0.M - 0e6a 8b00 m0 - 0e6b 0080 0b00 lri $AR0, #0x0b00 - 0e6d 0081 0b04 lri $AR1, #0x0b04 - 0e6f 00da 042a lr $AX0.H, @0x042a - 0e71 02bf 0ebc call 0x0ebc - 0e73 0081 0b08 lri $AR1, #0x0b08 - 0e75 0080 0b00 lri $AR0, #0x0b00 - 0e77 00da 042a lr $AX0.H, @0x042a - 0e79 00de 0429 lr $AC0.M, @0x0429 - 0e7b 8a00 m2 - 0e7c c000 mulc $AC0.M, $AX0.H - 0e7d 8b00 m0 - 0e7e 6e00 movp $ACC0 - 0e7f 1f5e mrr $AX0.H, $AC0.M - 0e80 02bf 0ebc call 0x0ebc - 0e82 0080 0b00 lri $AR0, #0x0b00 - 0e84 0081 0b0c lri $AR1, #0x0b0c - 0e86 8100 clr $ACC0 - 0e87 8900 clr $ACC1 - 0e88 00de 042b lr $AC0.M, @0x042b - 0e8a 00df 042a lr $AC1.M, @0x042a - 0e8c 00fe 042a sr @0x042a, $AC0.M - 0e8e 5c00 sub $ACC0, $ACC1 - 0e8f 1f5e mrr $AX0.H, $AC0.M - 0e90 02bf 0ec7 call 0x0ec7 - 0e92 0080 0b0c lri $AR0, #0x0b0c - 0e94 0081 0b10 lri $AR1, #0x0b10 - 0e96 00da 0429 lr $AX0.H, @0x0429 - 0e98 02bf 0ebc call 0x0ebc - 0e9a 0081 0b04 lri $AR1, #0x0b04 - 0e9c 0082 0b0c lri $AR2, #0x0b0c - 0e9e 0083 0ed5 lri $AR3, #0x0ed5 - 0ea0 1108 0eb9 bloopi #0x08, 0x0eb9 - 0ea2 195f lrri $AC1.M, @$AR2 - 0ea3 15fb asr $ACC1, #-5 - 0ea4 1f1d mrr $AX0.L, $AC1.L - 0ea5 1f5f mrr $AX0.H, $AC1.M - 0ea6 193f lrri $AC1.M, @$AR1 - 0ea7 00e1 0b24 sr @0x0b24, $AR1 - 0ea9 00e2 0b25 sr @0x0b25, $AR2 - 0eab 021b ilrri $AC0.M, @$AR3 - 0eac 00e3 0b26 sr @0x0b26, $AR3 - 0eae 1c7e mrr $AR3, $AC0.M - 0eaf 00c0 038f lr $AR0, @0x038f - 0eb1 02bf 0e01 call 0x0e01 - 0eb3 00c1 0b24 lr $AR1, @0x0b24 - 0eb5 00c2 0b25 lr $AR2, @0x0b25 - 0eb7 00c3 0b26 lr $AR3, @0x0b26 - 0eb9 0000 nop - 0eba 8e00 set16 - 0ebb 02df ret - 0ebc 8a00 m2 - 0ebd 191f lrri $AC1.M, @$AR0 - 0ebe d078 mulc'l $AC1.M, $AX0.H : $AC1.M, @$AR0 - 0ebf d678 mulcmv'l $AC1.M, $AX0.H, $ACC0 : $AC1.M, @$AR0 - 0ec0 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0ec1 191f lrri $AC1.M, @$AR0 - 0ec2 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0ec3 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0ec4 1b3e srri @$AR1, $AC0.M - 0ec5 8b00 m0 - 0ec6 02df ret - 0ec7 8a00 m2 - 0ec8 8d00 set15 - 0ec9 1f7e mrr $AX1.H, $AC0.M - 0eca 1918 lrri $AX0.L, @$AR0 - 0ecb a840 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR0 - 0ecc ae40 mulxmv'l $AX0.L, $AX1.H, $ACC0 : $AX0.L, @$AR0 - 0ecd ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0ece 1918 lrri $AX0.L, @$AR0 - 0ecf ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0ed0 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0ed1 1b3e srri @$AR1, $AC0.M - 0ed2 8c00 clr15 - 0ed3 8b00 m0 - 0ed4 02df ret - 0ed5 0d00 lris $AC1.L, #0x00 - 0ed6 0d60 lris $AC1.L, #0x60 - 0ed7 0f40 lris $AC1.M, #0x40 - 0ed8 0ca0 lris $AC0.L, #0xa0 - 0ed9 0e80 lris $AC0.M, #0x80 - 0eda 0ee0 lris $AC0.M, #0xe0 - 0edb 0be0 lris $AX1.H, #0xe0 - 0edc 0c40 lris $AC0.L, #0x40 - 0edd 00f9 0361 sr @0x0361, $AX1.L - 0edf 1fc0 mrr $AC0.M, $AR0 - 0ee0 0200 fffc addi $AC0.M, #0xfffc - 0ee2 1c1e mrr $AR0, $AC0.M - 0ee3 1c5e mrr $AR2, $AC0.M - 0ee4 0083 043c lri $AR3, #0x043c - 0ee6 197e lrri $AC0.M, @$AR3 - 0ee7 197f lrri $AC1.M, @$AR3 - 0ee8 80a2 nx'sl : $AC0.M, $AX0.H - 0ee9 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H - 0eea 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M - 0eeb 1b1f srri @$AR0, $AC1.M - 0eec 1c02 mrr $AR0, $AR2 - 0eed 8100 clr $ACC0 - 0eee 00de 0402 lr $AC0.M, @0x0402 - 0ef0 00fe 0362 sr @0x0362, $AC0.M - 0ef2 1474 lsr $ACC0, #-12 - 0ef3 1f7e mrr $AX1.H, $AC0.M - 0ef4 1f3c mrr $AX1.L, $AC0.L - 0ef5 8900 clr $ACC1 - 0ef6 00dd 0430 lr $AC1.L, @0x0430 - 0ef8 1504 lsl $ACC1, #4 - 0ef9 0604 cmpis $ACC0, #0x04 - 0efa 0290 0f51 jge 0x0f51 - 0efc 1fdd mrr $AC0.M, $AC1.L - 0efd 0082 02b0 lri $AR2, #0x02b0 - 0eff 1050 loopi #0x50 - 0f00 4b2a addax's $ACC1, $AX1.L : @$AR2, $AC1.L - 0f01 1fbe mrr $AC1.L, $AC0.M - 0f02 00fe 0360 sr @0x0360, $AC0.M - 0f04 8900 clr $ACC1 - 0f05 1fbe mrr $AC1.L, $AC0.M - 0f06 0af8 lris $AX0.H, #0xf8 - 0f07 009b 00fc lri $AX1.H, #0x00fc - 0f09 00d8 0361 lr $AX0.L, @0x0361 - 0f0b 0082 02b0 lri $AR2, #0x02b0 - 0f0d 0083 02b0 lri $AR3, #0x02b0 - 0f0f 195e lrri $AC0.M, @$AR2 - 0f10 3480 andr'ls $AC0.M, $AX0.H : $AX0.L, $AC0.M - 0f11 1128 0f16 bloopi #0x28, 0x0f16 - 0f13 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 - 0f14 35b3 andr'sl $AC1.M, $AX0.H : $AC1.M, $AX1.H - 0f15 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 - 0f16 34bb andr'slm $AC0.M, $AX0.H : $AC1.M, $AX1.H - 0f17 8a00 m2 - 0f18 0082 02b0 lri $AR2, #0x02b0 - 0f1a 00dd 0430 lr $AC1.L, @0x0430 - 0f1c 1504 lsl $ACC1, #4 - 0f1d 1fe0 mrr $AC1.M, $AR0 - 0f1e 8100 clr $ACC0 - 0f1f 00de 0362 lr $AC0.M, @0x0362 - 0f21 1474 lsr $ACC0, #-12 - 0f22 1f7e mrr $AX1.H, $AC0.M - 0f23 1f3c mrr $AX1.L, $AC0.L - 0f24 8f00 set40 - 0f25 1943 lrri $AR3, @$AR2 - 0f26 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0f27 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f28 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f29 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f2a f200 madd $AX0.L, $AX0.H - 0f2b fe00 movpz $ACC0 - 0f2c 1c1f mrr $AR0, $AC1.M - 0f2d 1943 lrri $AR3, @$AR2 - 0f2e 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0f2f 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f30 114e 0f38 bloopi #0x4e, 0x0f38 - 0f32 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f33 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f34 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0f35 1c1f mrr $AR0, $AC1.M - 0f36 1943 lrri $AR3, @$AR2 - 0f37 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0f38 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 - 0f39 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f3a f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f3b f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0f3c fe00 movpz $ACC0 - 0f3d 1b3e srri @$AR1, $AC0.M - 0f3e 8b00 m0 - 0f3f 8e00 set16 - 0f40 00fe 0433 sr @0x0433, $AC0.M - 0f42 1c1f mrr $AR0, $AC1.M - 0f43 150c lsl $ACC1, #12 - 0f44 0340 0fff andi $AC1.M, #0x0fff - 0f46 00ff 0430 sr @0x0430, $AC1.M - 0f48 0083 043c lri $AR3, #0x043c - 0f4a 191e lrri $AC0.M, @$AR0 - 0f4b 191f lrri $AC1.M, @$AR0 - 0f4c 80a0 nx'ls : $AX0.H, $AC0.M - 0f4d 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 0f4e 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0f4f 1b7f srri @$AR3, $AC1.M - 0f50 02df ret - 0f51 1fe0 mrr $AC1.M, $AR0 - 0f52 1c1f mrr $AR0, $AC1.M - 0f53 1128 0f5a bloopi #0x28, 0x0f5a - 0f55 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0f56 1b3e srri @$AR1, $AC0.M - 0f57 1c1f mrr $AR0, $AC1.M - 0f58 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0f59 1b3e srri @$AR1, $AC0.M - 0f5a 1c1f mrr $AR0, $AC1.M - 0f5b 029f 0f40 jmp 0x0f40 - 0f5d 0083 0520 lri $AR3, #0x0520 - 0f5f 00de 0433 lr $AC0.M, @0x0433 - 0f61 1050 loopi #0x50 - 0f62 1b7e srri @$AR3, $AC0.M - 0f63 029f 0386 jmp 0x0386 - 0f65 1c20 mrr $AR1, $AR0 - 0f66 185f lrr $AC1.M, @$AR2 - 0f67 1f7f mrr $AX1.H, $AC1.M - 0f68 193a lrri $AX0.H, @$AR1 - 0f69 6400 movr $ACC0, $AX0.H - 0f6a 0078 0f6f bloop $AX0.L, 0x0f6f - 0f6c 5659 subr'l $ACC0, $AX1.H : $AX1.H, @$AR1 - 0f6d 6730 movr's $ACC1, $AX1.H : @$AR0, $AC0.M - 0f6e 5551 subr'l $ACC1, $AX0.H : $AX0.H, @$AR1 - 0f6f 6438 movr's $ACC0, $AX0.H : @$AR0, $AC1.M - 0f70 1a5b srr @$AR2, $AX1.H - 0f71 02df ret - 0f72 0098 8240 lri $AX0.L, #0x8240 - 0f74 00f8 04e8 sr @0x04e8, $AX0.L - 0f76 0098 7fff lri $AX0.L, #0x7fff - 0f78 00f8 04e9 sr @0x04e9, $AX0.L - 0f7a 0098 7dbf lri $AX0.L, #0x7dbf - 0f7c 00f8 04ea sr @0x04ea, $AX0.L - 0f7e 0098 843f lri $AX0.L, #0x843f - 0f80 00f8 04eb sr @0x04eb, $AX0.L - 0f82 0098 b23b lri $AX0.L, #0xb23b - 0f84 00f8 04f0 sr @0x04f0, $AX0.L - 0f86 0098 7fff lri $AX0.L, #0x7fff - 0f88 00f8 04f1 sr @0x04f1, $AX0.L - 0f8a 0098 4dc4 lri $AX0.L, #0x4dc4 - 0f8c 00f8 04f2 sr @0x04f2, $AX0.L - 0f8e 0098 d808 lri $AX0.L, #0xd808 - 0f90 00f8 04f3 sr @0x04f3, $AX0.L - 0f92 0098 0000 lri $AX0.L, #0x0000 - 0f94 0080 04ec lri $AR0, #0x04ec - 0f96 1004 loopi #0x04 - 0f97 1b18 srri @$AR0, $AX0.L - 0f98 0080 04f4 lri $AR0, #0x04f4 - 0f9a 1004 loopi #0x04 - 0f9b 1b18 srri @$AR0, $AX0.L - 0f9c 02df ret - 0f9d 0080 0f40 lri $AR0, #0x0f40 - 0f9f 0083 0b00 lri $AR3, #0x0b00 - 0fa1 8900 clr $ACC1 - 0fa2 0f50 lris $AC1.M, #0x50 - 0fa3 0098 6784 lri $AX0.L, #0x6784 - 0fa5 02bf 0154 call 0x0154 - 0fa7 0080 04e8 lri $AR0, #0x04e8 - 0fa9 0082 04ec lri $AR2, #0x04ec - 0fab 0081 0b00 lri $AR1, #0x0b00 - 0fad 8900 clr $ACC1 - 0fae 0f50 lris $AC1.M, #0x50 - 0faf 0080 0b00 lri $AR0, #0x0b00 - 0fb1 0083 0d00 lri $AR3, #0x0d00 - 0fb3 0098 7fff lri $AX0.L, #0x7fff - 0fb5 02bf 0145 call 0x0145 - 0fb7 8900 clr $ACC1 - 0fb8 0f50 lris $AC1.M, #0x50 - 0fb9 0080 0b00 lri $AR0, #0x0b00 - 0fbb 0083 0d60 lri $AR3, #0x0d60 - 0fbd 0098 b820 lri $AX0.L, #0xb820 - 0fbf 02bf 0145 call 0x0145 - 0fc1 0080 0ca0 lri $AR0, #0x0ca0 - 0fc3 0083 0b00 lri $AR3, #0x0b00 - 0fc5 8900 clr $ACC1 - 0fc6 0f50 lris $AC1.M, #0x50 - 0fc7 0098 6784 lri $AX0.L, #0x6784 - 0fc9 02bf 0154 call 0x0154 - 0fcb 0080 04e8 lri $AR0, #0x04e8 - 0fcd 0082 04f4 lri $AR2, #0x04f4 - 0fcf 0081 0b00 lri $AR1, #0x0b00 - 0fd1 8900 clr $ACC1 - 0fd2 0f50 lris $AC1.M, #0x50 - 0fd3 0080 0b00 lri $AR0, #0x0b00 - 0fd5 0083 0d00 lri $AR3, #0x0d00 - 0fd7 0098 47e0 lri $AX0.L, #0x47e0 - 0fd9 02bf 0145 call 0x0145 - 0fdb 8900 clr $ACC1 - 0fdc 0f50 lris $AC1.M, #0x50 - 0fdd 0080 0b00 lri $AR0, #0x0b00 - 0fdf 0083 0d60 lri $AR3, #0x0d60 - 0fe1 0098 8001 lri $AX0.L, #0x8001 - 0fe3 02bf 0145 call 0x0145 - 0fe5 02df ret - 0fe6 0000 nop - 0fe7 0000 nop - 0fe8 0000 nop - 0fe9 0000 nop - 0fea 0000 nop - 0feb 0000 nop - 0fec 0000 nop - 0fed 0000 nop - 0fee 0000 nop - 0fef 0000 nop diff --git a/docs/DSP/DSP_UC_PikminWii.txt b/docs/DSP/DSP_UC_PikminWii.txt deleted file mode 100644 index 19373ea920..0000000000 --- a/docs/DSP/DSP_UC_PikminWii.txt +++ /dev/null @@ -1,2825 +0,0 @@ -// What seems to be the latest Zelda/SMG UCode (2009). Seems to work differently than the rest. Also longer and has more ext ops. - - 0000 029f 0012 jmp 0x0012 - 0002 0000 nop - 0003 0000 nop - 0004 02ff rti - 0005 0000 nop - 0006 02ff rti - 0007 0000 nop - 0008 02ff rti - 0009 0000 nop - 000a 02ff rti - 000b 0000 nop - 000c 02ff rti - 000d 0000 nop - 000e 029f 06e0 jmp 0x06e0 - 0010 029f 004c jmp 0x004c - 0012 1205 sbclr #0x05 - 0013 02bf 0055 call 0x0055 - 0015 8100 clr $ACC0 - 0016 009f 1000 lri $AC1.M, #0x1000 - 0018 0080 0000 lri $AR0, #0x0000 - 001a 005f loop $AC1.M - 001b 1b1e srri @$AR0, $AC0.M - 001c 02bf 07b0 call 0x07b0 - 001e 02bf 0f24 call 0x0f24 - 0020 0e00 lris $AC0.M, #0x00 - 0021 02bf 0792 call 0x0792 - 0023 009e 1111 lri $AC0.M, #0x1111 - 0025 02bf 079c call 0x079c - 0027 0e00 lris $AC0.M, #0x00 - 0028 00fe 034e sr @0x034e, $AC0.M - 002a 1305 sbset #0x05 - 002b 029f 07ed jmp 0x07ed - 002d 00df 0357 lr $AC1.M, @0x0357 - 002f 00ff 0345 sr @0x0345, $AC1.M - 0031 00de 0356 lr $AC0.M, @0x0356 - 0033 1ffe mrr $AC1.M, $AC0.M - 0034 0340 00ff andi $AC1.M, #0x00ff - 0036 00ff 0344 sr @0x0344, $AC1.M - 0038 1479 lsr $ACC0, #-7 - 0039 0240 007e andi $AC0.M, #0x007e - 003b 00fe 0343 sr @0x0343, $AC0.M - 003d 0200 0073 addi $AC0.M, #0x0073 - 003f 1c1e mrr $AR0, $AC0.M - 0040 170f jmpr $AR0 - 0041 0092 00ff lri $CR, #0x00ff - 0043 0e04 lris $AC0.M, #0x04 - 0044 02bf 0792 call 0x0792 - 0046 00de 0356 lr $AC0.M, @0x0356 - 0048 02bf 079c call 0x079c - 004a 029f 002b jmp 0x002b - 004c 1205 sbclr #0x05 - 004d 02bf 0055 call 0x0055 - 004f 0e01 lris $AC0.M, #0x01 - 0050 02bf 0792 call 0x0792 - 0052 1305 sbset #0x05 - 0053 029f 002b jmp 0x002b - 0055 1202 sbclr #0x02 - 0056 1203 sbclr #0x03 - 0057 1204 sbclr #0x04 - 0058 1306 sbset #0x06 - 0059 8e00 set16 - 005a 8c00 clr15 - 005b 8b00 m0 - 005c 009e ffff lri $AC0.M, #0xffff - 005e 1d1e mrr $WR0, $AC0.M - 005f 1d3e mrr $WR1, $AC0.M - 0060 1d5e mrr $WR2, $AC0.M - 0061 1d7e mrr $WR3, $AC0.M - 0062 0092 00ff lri $CR, #0x00ff - 0064 02df ret - 0065 0081 0358 lri $AR1, #0x0358 - 0067 0090 0000 lri $AC0.H, #0x0000 - 0069 0c00 lris $AC0.L, #0x00 - 006a 007e 006f bloop $AC0.M, 0x006f - 006c 193e lrri $AC0.M, @$AR1 - 006d 1b1e srri @$AR0, $AC0.M - 006e 193e lrri $AC0.M, @$AR1 - 006f 1b1e srri @$AR0, $AC0.M - 0070 02df ret - 0071 029f 0041 jmp 0x0041 - 0073 029f 0041 jmp 0x0041 - 0075 029f 0093 jmp 0x0093 - 0077 029f 029d jmp 0x029d - 0079 029f 0071 jmp 0x0071 - 007b 029f 0629 jmp 0x0629 - 007d 029f 063b jmp 0x063b - 007f 029f 0041 jmp 0x0041 - 0081 029f 0572 jmp 0x0572 - 0083 029f 05be jmp 0x05be - 0085 029f 05a2 jmp 0x05a2 - 0087 029f 0041 jmp 0x0041 - 0089 029f 0041 jmp 0x0041 - 008b 029f 0041 jmp 0x0041 - 008d 029f 00bd jmp 0x00bd - 008f 029f 00b0 jmp 0x00b0 - 0091 029f 0041 jmp 0x0041 - 0093 0080 0380 lri $AR0, #0x0380 - 0095 0e04 lris $AC0.M, #0x04 - 0096 02bf 0065 call 0x0065 - 0098 0081 0382 lri $AR1, #0x0382 - 009a 009f 0000 lri $AC1.M, #0x0000 - 009c 0080 0280 lri $AR0, #0x0280 - 009e 02bf 05f9 call 0x05f9 - 00a0 0081 0384 lri $AR1, #0x0384 - 00a2 009f 0300 lri $AC1.M, #0x0300 - 00a4 0080 0020 lri $AR0, #0x0020 - 00a6 02bf 05f9 call 0x05f9 - 00a8 00de 0345 lr $AC0.M, @0x0345 - 00aa 00fe 0342 sr @0x0342, $AC0.M - 00ac 02bf 0cf6 call 0x0cf6 - 00ae 029f 0041 jmp 0x0041 - 00b0 0080 037d lri $AR0, #0x037d - 00b2 0e01 lris $AC0.M, #0x01 - 00b3 02bf 0065 call 0x0065 - 00b5 00de 037d lr $AC0.M, @0x037d - 00b7 0240 7fff andi $AC0.M, #0x7fff - 00b9 00fe 037d sr @0x037d, $AC0.M - 00bb 029f 0041 jmp 0x0041 - 00bd 0080 0374 lri $AR0, #0x0374 - 00bf 0e01 lris $AC0.M, #0x01 - 00c0 00fe 0377 sr @0x0377, $AC0.M - 00c2 00fe 037c sr @0x037c, $AC0.M - 00c4 02bf 0065 call 0x0065 - 00c6 00de 0345 lr $AC0.M, @0x0345 - 00c8 00fe 0376 sr @0x0376, $AC0.M - 00ca 029f 0041 jmp 0x0041 - 00cc 0081 034c lri $AR1, #0x034c - 00ce 009f 0400 lri $AC1.M, #0x0400 - 00d0 0080 00c0 lri $AR0, #0x00c0 - 00d2 02bf 05f9 call 0x05f9 - 00d4 02df ret - 00d5 0081 034c lri $AR1, #0x034c - 00d7 009f 0400 lri $AC1.M, #0x0400 - 00d9 0080 0080 lri $AR0, #0x0080 - 00db 0081 034c lri $AR1, #0x034c - 00dd 193e lrri $AC0.M, @$AR1 - 00de 193c lrri $AC0.L, @$AR1 - 00df 0098 0000 lri $AX0.L, #0x0000 - 00e1 7000 addaxl $ACC0, $AX0.L - 00e2 02bf 0608 call 0x0608 - 00e4 02df ret - 00e5 191e lrri $AC0.M, @$AR0 - 00e6 191a lrri $AX0.H, @$AR0 - 00e7 005f loop $AC1.M - 00e8 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 00e9 1b7e srri @$AR3, $AC0.M - 00ea 1b7a srri @$AR3, $AX0.H - 00eb 02df ret - 00ec 0000 nop - 00ed 007f 00f2 bloop $AC1.M, 0x00f2 - 00ef 191e lrri $AC0.M, @$AR0 - 00f0 1b7e srri @$AR3, $AC0.M - 00f1 191e lrri $AC0.M, @$AR0 - 00f2 1b7e srri @$AR3, $AC0.M - 00f3 0000 nop - 00f4 02df ret - 00f5 191e lrri $AC0.M, @$AR0 - 00f6 191a lrri $AX0.H, @$AR0 - 00f7 007f 00fc bloop $AC1.M, 0x00fc - 00f9 32b2 xorr'sl $AC0.M, $AX1.H : $AC0.M, $AX1.H - 00fa 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 00fb 33ba xorr'slm $AC1.M, $AX1.H : $AC0.M, $AX1.H - 00fc 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 00fd 0000 nop - 00fe 02df ret - 00ff 8a00 m2 - 0100 157f lsr $ACC1, #-1 - 0101 1c20 mrr $AR1, $AR0 - 0102 1c03 mrr $AR0, $AR3 - 0103 193a lrri $AX0.H, @$AR1 - 0104 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 - 0105 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 - 0106 007f 010b bloop $AC1.M, 0x010b - 0108 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 0109 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 010a 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 010b 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 010c 8b00 m0 - 010d 02df ret - 010e 8a00 m2 - 010f 191a lrri $AX0.H, @$AR0 - 0110 9050 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR0 - 0111 9250 mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0112 005f loop $AC1.M - 0113 92a0 mulmvz'ls $AX0.L, $AX0.H, $ACC0 : $AX0.H, $AC0.M - 0114 8b00 m0 - 0115 02df ret - 0116 8100 clr $ACC0 - 0117 8900 clr $ACC1 - 0118 0e50 lris $AC0.M, #0x50 - 0119 0080 0d00 lri $AR0, #0x0d00 - 011b 005e loop $AC0.M - 011c 1b1f srri @$AR0, $AC1.M - 011d 0080 0d60 lri $AR0, #0x0d60 - 011f 005e loop $AC0.M - 0120 1b1f srri @$AR0, $AC1.M - 0121 00da 0374 lr $AX0.H, @0x0374 - 0123 8600 tstaxh $AX0.H - 0124 02b5 0f4f callz 0x0f4f - 0126 8100 clr $ACC0 - 0127 8900 clr $ACC1 - 0128 0e50 lris $AC0.M, #0x50 - 0129 0080 0ca0 lri $AR0, #0x0ca0 - 012b 005e loop $AC0.M - 012c 1b1f srri @$AR0, $AC1.M - 012d 0080 0f40 lri $AR0, #0x0f40 - 012f 005e loop $AC0.M - 0130 1b1f srri @$AR0, $AC1.M - 0131 0080 0fa0 lri $AR0, #0x0fa0 - 0133 005e loop $AC0.M - 0134 1b1f srri @$AR0, $AC1.M - 0135 0080 0a00 lri $AR0, #0x0a00 - 0137 005e loop $AC0.M - 0138 1b1f srri @$AR0, $AC1.M - 0139 0080 09a0 lri $AR0, #0x09a0 - 013b 005e loop $AC0.M - 013c 1b1f srri @$AR0, $AC1.M - 013d 0f04 lris $AC1.M, #0x04 - 013e 0080 0e10 lri $AR0, #0x0e10 - 0140 0083 0dc0 lri $AR3, #0x0dc0 - 0142 02bf 00ec call 0x00ec - 0144 0080 0e70 lri $AR0, #0x0e70 - 0146 0083 0e20 lri $AR3, #0x0e20 - 0148 02bf 00ec call 0x00ec - 014a 0080 0ed0 lri $AR0, #0x0ed0 - 014c 0083 0e80 lri $AR3, #0x0e80 - 014e 02bf 00ec call 0x00ec - 0150 0080 0f30 lri $AR0, #0x0f30 - 0152 0083 0ee0 lri $AR3, #0x0ee0 - 0154 02bf 00ec call 0x00ec - 0156 8100 clr $ACC0 - 0157 0e50 lris $AC0.M, #0x50 - 0158 8900 clr $ACC1 - 0159 0080 0dc8 lri $AR0, #0x0dc8 - 015b 005e loop $AC0.M - 015c 1b1f srri @$AR0, $AC1.M - 015d 0080 0e28 lri $AR0, #0x0e28 - 015f 005e loop $AC0.M - 0160 1b1f srri @$AR0, $AC1.M - 0161 0080 0e88 lri $AR0, #0x0e88 - 0163 005e loop $AC0.M - 0164 1b1f srri @$AR0, $AC1.M - 0165 0080 0ee8 lri $AR0, #0x0ee8 - 0167 005e loop $AC0.M - 0168 1b1f srri @$AR0, $AC1.M - 0169 02df ret - 016a 009f 0580 lri $AC1.M, #0x0580 - 016c 009b 00a0 lri $AX1.H, #0x00a0 - 016e 0081 0393 lri $AR1, #0x0393 - 0170 18bc lrrd $AC0.L, @$AR1 - 0171 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 0172 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0173 0080 0050 lri $AR0, #0x0050 - 0175 02bf 05fb call 0x05fb - 0177 02df ret - 0178 00df 03a1 lr $AC1.M, @0x03a1 - 017a 0508 addis $ACC1, #0x08 - 017b 0080 0580 lri $AR0, #0x0580 - 017d 1c7f mrr $AR3, $AC1.M - 017e 0098 7fff lri $AX0.L, #0x7fff - 0180 8900 clr $ACC1 - 0181 0f50 lris $AC1.M, #0x50 - 0182 02bf 00ff call 0x00ff - 0184 02df ret - 0185 00c0 03a0 lr $AR0, @0x03a0 - 0187 191a lrri $AX0.H, @$AR0 - 0188 02bf 016a call 0x016a - 018a 02bf 0178 call 0x0178 - 018c 8100 clr $ACC0 - 018d 8900 clr $ACC1 - 018e 00de 0390 lr $AC0.M, @0x0390 - 0190 02a0 0001 andf $AC0.M, #0x0001 - 0192 029d 019b jlz 0x019b - 0194 0080 0398 lri $AR0, #0x0398 - 0196 0e08 lris $AC0.M, #0x08 - 0197 00c1 03a1 lr $AR1, @0x03a1 - 0199 02bf 0c38 call 0x0c38 - 019b 0f50 lris $AC1.M, #0x50 - 019c 00c0 03a1 lr $AR0, @0x03a1 - 019e 00da 0394 lr $AX0.H, @0x0394 - 01a0 8600 tstaxh $AX0.H - 01a1 0295 01a8 jz 0x01a8 - 01a3 1c7a mrr $AR3, $AX0.H - 01a4 00d8 0395 lr $AX0.L, @0x0395 - 01a6 02bf 00ff call 0x00ff - 01a8 0f50 lris $AC1.M, #0x50 - 01a9 00c0 03a1 lr $AR0, @0x03a1 - 01ab 00da 0396 lr $AX0.H, @0x0396 - 01ad 8600 tstaxh $AX0.H - 01ae 0295 01b5 jz 0x01b5 - 01b0 1c7a mrr $AR3, $AX0.H - 01b1 00d8 0397 lr $AX0.L, @0x0397 - 01b3 02bf 00ff call 0x00ff - 01b5 00de 0390 lr $AC0.M, @0x0390 - 01b7 02a0 0002 andf $AC0.M, #0x0002 - 01b9 02dd retlz - 01ba 0080 0398 lri $AR0, #0x0398 - 01bc 0e08 lris $AC0.M, #0x08 - 01bd 00c1 03a1 lr $AR1, @0x03a1 - 01bf 02bf 0c38 call 0x0c38 - 01c1 02df ret - 01c2 8900 clr $ACC1 - 01c3 009f 0dc0 lri $AC1.M, #0x0dc0 - 01c5 00ff 03a1 sr @0x03a1, $AC1.M - 01c7 009f 03a8 lri $AC1.M, #0x03a8 - 01c9 00ff 03a2 sr @0x03a2, $AC1.M - 01cb 009f 03a4 lri $AC1.M, #0x03a4 - 01cd 00ff 03a0 sr @0x03a0, $AC1.M - 01cf 1104 01ef bloopi #0x04, 0x01ef - 01d1 00c0 03a2 lr $AR0, @0x03a2 - 01d3 0083 0390 lri $AR3, #0x0390 - 01d5 8900 clr $ACC1 - 01d6 0f08 lris $AC1.M, #0x08 - 01d7 02bf 00ec call 0x00ec - 01d9 00da 0390 lr $AX0.H, @0x0390 - 01db 8600 tstaxh $AX0.H - 01dc 0295 01e0 jz 0x01e0 - 01de 02bf 0185 call 0x0185 - 01e0 8100 clr $ACC0 - 01e1 00de 03a2 lr $AC0.M, @0x03a2 - 01e3 0410 addis $ACC0, #0x10 - 01e4 00fe 03a2 sr @0x03a2, $AC0.M - 01e6 00de 03a1 lr $AC0.M, @0x03a1 - 01e8 0460 addis $ACC0, #0x60 - 01e9 00fe 03a1 sr @0x03a1, $AC0.M - 01eb 00de 03a0 lr $AC0.M, @0x03a0 - 01ed 7400 incm $AC0.M - 01ee 00fe 03a0 sr @0x03a0, $AC0.M - 01f0 00da 0374 lr $AX0.H, @0x0374 - 01f2 8600 tstaxh $AX0.H - 01f3 0294 0219 jnz 0x0219 - 01f5 0f50 lris $AC1.M, #0x50 - 01f6 0080 0be0 lri $AR0, #0x0be0 - 01f8 0083 0e80 lri $AR3, #0x0e80 - 01fa 0098 7fff lri $AX0.L, #0x7fff - 01fc 02bf 00ff call 0x00ff - 01fe 0f50 lris $AC1.M, #0x50 - 01ff 0080 0be0 lri $AR0, #0x0be0 - 0201 0083 0ee0 lri $AR3, #0x0ee0 - 0203 0098 b820 lri $AX0.L, #0xb820 - 0205 02bf 00ff call 0x00ff - 0207 0f28 lris $AC1.M, #0x28 - 0208 0080 0c68 lri $AR0, #0x0c68 - 020a 0083 0e80 lri $AR3, #0x0e80 - 020c 0098 b820 lri $AX0.L, #0xb820 - 020e 02bf 00ff call 0x00ff - 0210 0f28 lris $AC1.M, #0x28 - 0211 0080 0c68 lri $AR0, #0x0c68 - 0213 0083 0ee0 lri $AR3, #0x0ee0 - 0215 0098 7fff lri $AX0.L, #0x7fff - 0217 02bf 00ff call 0x00ff - 0219 8100 clr $ACC0 - 021a 8900 clr $ACC1 - 021b 0e50 lris $AC0.M, #0x50 - 021c 0080 0be0 lri $AR0, #0x0be0 - 021e 005e loop $AC0.M - 021f 1b1f srri @$AR0, $AC1.M - 0220 0080 0c40 lri $AR0, #0x0c40 - 0222 005e loop $AC0.M - 0223 1b1f srri @$AR0, $AC1.M - 0224 02df ret - 0225 00c0 03a0 lr $AR0, @0x03a0 - 0227 181a lrr $AX0.H, @$AR0 - 0228 8100 clr $ACC0 - 0229 181e lrr $AC0.M, @$AR0 - 022a 00db 0391 lr $AX1.H, @0x0391 - 022c 7400 incm $AC0.M - 022d d100 cmpar $ACC1, $AX0.H - 022e 0270 ifge - 022f 8100 clr $ACC0 - 0230 1b1e srri @$AR0, $AC0.M - 0231 00df 03a1 lr $AC1.M, @0x03a1 - 0233 009b 00a0 lri $AX1.H, #0x00a0 - 0235 0081 0393 lri $AR1, #0x0393 - 0237 18bc lrrd $AC0.L, @$AR1 - 0238 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 0239 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 023a 0080 0050 lri $AR0, #0x0050 - 023c 02bf 0608 call 0x0608 - 023e 02df ret - 023f 00da 0374 lr $AX0.H, @0x0374 - 0241 8600 tstaxh $AX0.H - 0242 0294 0258 jnz 0x0258 - 0244 8900 clr $ACC1 - 0245 0f28 lris $AC1.M, #0x28 - 0246 0080 0c40 lri $AR0, #0x0c40 - 0248 0083 0ea8 lri $AR3, #0x0ea8 - 024a 0098 b820 lri $AX0.L, #0xb820 - 024c 02bf 00ff call 0x00ff - 024e 8900 clr $ACC1 - 024f 0f28 lris $AC1.M, #0x28 - 0250 0080 0c40 lri $AR0, #0x0c40 - 0252 0083 0f08 lri $AR3, #0x0f08 - 0254 0098 7fff lri $AX0.L, #0x7fff - 0256 02bf 00ff call 0x00ff - 0258 009f 0dc0 lri $AC1.M, #0x0dc0 - 025a 00ff 03a1 sr @0x03a1, $AC1.M - 025c 009f 03a8 lri $AC1.M, #0x03a8 - 025e 00ff 03a2 sr @0x03a2, $AC1.M - 0260 009f 03a4 lri $AC1.M, #0x03a4 - 0262 00ff 03a0 sr @0x03a0, $AC1.M - 0264 1104 0282 bloopi #0x04, 0x0282 - 0266 00c0 03a2 lr $AR0, @0x03a2 - 0268 0083 0390 lri $AR3, #0x0390 - 026a 0f08 lris $AC1.M, #0x08 - 026b 02bf 00ec call 0x00ec - 026d 00da 0390 lr $AX0.H, @0x0390 - 026f 8600 tstaxh $AX0.H - 0270 0295 0274 jz 0x0274 - 0272 02bf 0225 call 0x0225 - 0274 00de 03a2 lr $AC0.M, @0x03a2 - 0276 0410 addis $ACC0, #0x10 - 0277 00fe 03a2 sr @0x03a2, $AC0.M - 0279 00de 03a1 lr $AC0.M, @0x03a1 - 027b 0460 addis $ACC0, #0x60 - 027c 00fe 03a1 sr @0x03a1, $AC0.M - 027e 00de 03a0 lr $AC0.M, @0x03a0 - 0280 7400 incm $AC0.M - 0281 00fe 03a0 sr @0x03a0, $AC0.M - 0283 02df ret - 0284 0081 0386 lri $AR1, #0x0386 - 0286 009f 03a8 lri $AC1.M, #0x03a8 - 0288 0080 0040 lri $AR0, #0x0040 - 028a 02bf 05f9 call 0x05f9 - 028c 02df ret - 028d 191e lrri $AC0.M, @$AR0 - 028e 189c lrrd $AC0.L, @$AR0 - 028f 4800 addax $ACC0, $AX0.L - 0290 1b1e srri @$AR0, $AC0.M - 0291 1b1c srri @$AR0, $AC0.L - 0292 02df ret - 0293 8100 clr $ACC0 - 0294 8900 clr $ACC1 - 0295 00df 0354 lr $AC1.M, @0x0354 - 0297 00de 034e lr $AC0.M, @0x034e - 0299 8200 cmp - 029a 0293 0293 jle 0x0293 - 029c 02df ret - 029d 0080 0388 lri $AR0, #0x0388 - 029f 0081 0065 lri $AR1, #0x0065 - 02a1 0e02 lris $AC0.M, #0x02 - 02a2 173f callr $AR1 - 02a3 02bf 047f call 0x047f - 02a5 00de 0344 lr $AC0.M, @0x0344 - 02a7 00fe 0341 sr @0x0341, $AC0.M - 02a9 00de 0345 lr $AC0.M, @0x0345 - 02ab 00fe 038e sr @0x038e, $AC0.M - 02ad 8100 clr $ACC0 - 02ae 00fe 0355 sr @0x0355, $AC0.M - 02b0 02bf 0284 call 0x0284 - 02b2 02bf 064d call 0x064d - 02b4 0092 00ff lri $CR, #0x00ff - 02b6 00de 0341 lr $AC0.M, @0x0341 - 02b8 007e 047a bloop $AC0.M, 0x047a - 02ba 02bf 0116 call 0x0116 - 02bc 02bf 01c2 call 0x01c2 - 02be 02bf 04f5 call 0x04f5 - 02c0 02bf 0a86 call 0x0a86 - 02c2 00de 0355 lr $AC0.M, @0x0355 - 02c4 7400 incm $AC0.M - 02c5 00fe 0355 sr @0x0355, $AC0.M - 02c7 8100 clr $ACC0 - 02c8 00fe 0354 sr @0x0354, $AC0.M - 02ca 00de 0342 lr $AC0.M, @0x0342 - 02cc 007e 0420 bloop $AC0.M, 0x0420 - 02ce 02bf 0293 call 0x0293 - 02d0 8100 clr $ACC0 - 02d1 8900 clr $ACC1 - 02d2 00de 0354 lr $AC0.M, @0x0354 - 02d4 147c lsr $ACC0, #-4 - 02d5 0200 04fc addi $AC0.M, #0x04fc - 02d7 1c1e mrr $AR0, $AC0.M - 02d8 181f lrr $AC1.M, @$AR0 - 02d9 00de 0354 lr $AC0.M, @0x0354 - 02db 0240 000f andi $AC0.M, #0x000f - 02dd 3d80 lsrnr $ACC1 - 02de 03c0 8000 andcf $AC1.M, #0x8000 - 02e0 029c 041c jlnz 0x041c - 02e2 00d8 0354 lr $AX0.L, @0x0354 - 02e4 009a 0180 lri $AX0.H, #0x0180 - 02e6 8100 clr $ACC0 - 02e7 00de 0380 lr $AC0.M, @0x0380 - 02e9 00dc 0381 lr $AC0.L, @0x0381 - 02eb 9000 mul $AX0.L, $AX0.H - 02ec 9400 mulac $AX0.L, $AX0.H, $ACC0 - 02ed 00fe 034c sr @0x034c, $AC0.M - 02ef 00fc 034d sr @0x034d, $AC0.L - 02f1 02bf 00cc call 0x00cc - 02f3 00da 0400 lr $AX0.H, @0x0400 - 02f5 8600 tstaxh $AX0.H - 02f6 0295 041c jz 0x041c - 02f8 00da 0401 lr $AX0.H, @0x0401 - 02fa 8600 tstaxh $AX0.H - 02fb 0294 041c jnz 0x041c - 02fd 00da 0433 lr $AX0.H, @0x0433 - 02ff 00fa 03f8 sr @0x03f8, $AX0.H - 0301 00da 0406 lr $AX0.H, @0x0406 - 0303 8600 tstaxh $AX0.H - 0304 0294 0f0f jnz 0x0f0f - 0306 8100 clr $ACC0 - 0307 00de 0480 lr $AC0.M, @0x0480 - 0309 0609 cmpis $ACC0, #0x09 - 030a 0295 031d jz 0x031d - 030c 0605 cmpis $ACC0, #0x05 - 030d 0295 031d jz 0x031d - 030f 0608 cmpis $ACC0, #0x08 - 0310 0295 0ab6 jz 0x0ab6 - 0312 0610 cmpis $ACC0, #0x10 - 0313 0295 0b33 jz 0x0b33 - 0315 0620 cmpis $ACC0, #0x20 - 0316 0295 0ba4 jz 0x0ba4 - 0318 0621 cmpis $ACC0, #0x21 - 0319 0295 0bac jz 0x0bac - 031b 029f 09a3 jmp 0x09a3 - 031d 00d8 0402 lr $AX0.L, @0x0402 - 031f 8100 clr $ACC0 - 0320 8900 clr $ACC1 - 0321 00dc 0430 lr $AC0.L, @0x0430 - 0323 8d00 set15 - 0324 0950 lris $AX1.L, #0x50 - 0325 a000 mulx $AX0.L, $AX1.L - 0326 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0327 1404 lsl $ACC0, #4 - 0328 8c00 clr15 - 0329 1ffe mrr $AC1.M, $AC0.M - 032a 0083 0580 lri $AR3, #0x0580 - 032c 02bf 0865 call 0x0865 - 032e 029f 0330 jmp 0x0330 - 0330 0080 0580 lri $AR0, #0x0580 - 0332 0081 0520 lri $AR1, #0x0520 - 0334 0099 0000 lri $AX1.L, #0x0000 - 0336 02bf 0e8f call 0x0e8f - 0338 00da 04a8 lr $AX0.H, @0x04a8 - 033a 8600 tstaxh $AX0.H - 033b 0295 0341 jz 0x0341 - 033d 0080 0520 lri $AR0, #0x0520 - 033f 02bf 0d8e call 0x0d8e - 0341 009e 0520 lri $AC0.M, #0x0520 - 0343 00fe 038f sr @0x038f, $AC0.M - 0345 8900 clr $ACC1 - 0346 00df 0484 lr $AC1.M, @0x0484 - 0348 0340 001f andi $AC1.M, #0x001f - 034a b900 tst $ACC1 - 034b 0295 0371 jz 0x0371 - 034d 00de 038f lr $AC0.M, @0x038f - 034f 5c00 sub $ACC0, $ACC1 - 0350 00fe 038f sr @0x038f, $AC0.M - 0352 1c7e mrr $AR3, $AC0.M - 0353 0080 0440 lri $AR0, #0x0440 - 0355 05fe addis $ACC1, #0xfe - 0356 02bf 00e5 call 0x00e5 - 0358 0080 0490 lri $AR0, #0x0490 - 035a 00c1 038f lr $AR1, @0x038f - 035c 8900 clr $ACC1 - 035d 00df 0484 lr $AC1.M, @0x0484 - 035f 0340 001f andi $AC1.M, #0x001f - 0361 02bf 0c57 call 0x0c57 - 0363 00de 038f lr $AC0.M, @0x038f - 0365 0450 addis $ACC0, #0x50 - 0366 1c1e mrr $AR0, $AC0.M - 0367 0083 0440 lri $AR3, #0x0440 - 0369 8900 clr $ACC1 - 036a 00df 0484 lr $AC1.M, @0x0484 - 036c 0340 001f andi $AC1.M, #0x001f - 036e 05fe addis $ACC1, #0xfe - 036f 02bf 00e5 call 0x00e5 - 0371 00de 0484 lr $AC0.M, @0x0484 - 0373 0240 0020 andi $AC0.M, #0x0020 - 0375 0295 0393 jz 0x0393 - 0377 0080 04a4 lri $AR0, #0x04a4 - 0379 00c1 038f lr $AR1, @0x038f - 037b 0082 0454 lri $AR2, #0x0454 - 037d 0083 04a7 lri $AR3, #0x04a7 - 037f 18fa lrrd $AX0.H, @$AR3 - 0380 8600 tstaxh $AX0.H - 0381 0294 0391 jnz 0x0391 - 0383 18fa lrrd $AX0.H, @$AR3 - 0384 8600 tstaxh $AX0.H - 0385 0294 0391 jnz 0x0391 - 0387 18fa lrrd $AX0.H, @$AR3 - 0388 8600 tstaxh $AX0.H - 0389 0294 0391 jnz 0x0391 - 038b 8100 clr $ACC0 - 038c 18fe lrrd $AC0.M, @$AR3 - 038d 0280 7fff cmpi $AC0.M, #0x7fff - 038f 0295 0393 jz 0x0393 - 0391 02bf 0c72 call 0x0c72 - 0393 8100 clr $ACC0 - 0394 00de 042c lr $AC0.M, @0x042c - 0396 b100 tst $ACC0 - 0397 0295 039d jz 0x039d - 0399 02bf 0ddd call 0x0ddd - 039b 029f 0412 jmp 0x0412 - 039d 8100 clr $ACC0 - 039e 1c9e mrr $IX0, $AC0.M - 039f 1cde mrr $IX2, $AC0.M - 03a0 7400 incm $AC0.M - 03a1 1cfe mrr $IX3, $AC0.M - 03a2 8100 clr $ACC0 - 03a3 00de 0407 lr $AC0.M, @0x0407 - 03a5 b100 tst $ACC0 - 03a6 0295 03b5 jz 0x03b5 - 03a8 00c3 038f lr $AR3, @0x038f - 03aa 0007 dar $AR3 - 03ab 0080 0477 lri $AR0, #0x0477 - 03ad 0084 ffff lri $IX0, #0xffff - 03af 0087 ffff lri $IX3, #0xffff - 03b1 199a lrrn $AX0.H, @$AR0 - 03b2 6554 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR0 - 03b3 005e loop $AC0.M - 03b4 65ad movr'lsnm $ACC1, $AX0.H : $AX0.H, $AC1.M - 03b5 00da 0485 lr $AX0.H, @0x0485 - 03b7 8600 tstaxh $AX0.H - 03b8 0295 03cb jz 0x03cb - 03ba 8900 clr $ACC1 - 03bb 0086 0005 lri $IX2, #0x0005 - 03bd 0082 040a lri $AR2, #0x040a - 03bf 1106 03c3 bloopi #0x06, 0x03c3 - 03c1 18de lrrd $AC0.M, @$AR2 - 03c2 147f lsr $ACC0, #-1 - 03c3 4d36 add'sn $ACC1, $ACC0 : @$AR2, $AC0.M - 03c4 b900 tst $ACC1 - 03c5 0294 03cb jnz 0x03cb - 03c7 009a 0001 lri $AX0.H, #0x0001 - 03c9 00fa 0401 sr @0x0401, $AX0.H - 03cb 8f00 set40 - 03cc 0086 0002 lri $IX2, #0x0002 - 03ce 0082 0408 lri $AR2, #0x0408 - 03d0 1106 03fb bloopi #0x06, 0x03fb - 03d2 8100 clr $ACC0 - 03d3 195e lrri $AC0.M, @$AR2 - 03d4 1200 sbclr #0x00 - 03d5 b100 tst $ACC0 - 03d6 0275 ifz - 03d7 1300 sbset #0x00 - 03d8 1c7e mrr $AR3, $AC0.M - 03d9 195e lrri $AC0.M, @$AR2 - 03da 195f lrri $AC1.M, @$AR2 - 03db 5c00 sub $ACC0, $ACC1 - 03dc 14fb asr $ACC0, #-5 - 03dd 1f5e mrr $AX0.H, $AC0.M - 03de 1f1c mrr $AX0.L, $AC0.L - 03df 185e lrr $AC0.M, @$AR2 - 03e0 0240 00ff andi $AC0.M, #0x00ff - 03e2 1f7e mrr $AX1.H, $AC0.M - 03e3 185e lrr $AC0.M, @$AR2 - 03e4 1478 lsr $ACC0, #-8 - 03e5 009c 0000 lri $AC0.L, #0x0000 - 03e7 d100 cmpar $ACC1, $AX0.H - 03e8 0295 03f0 jz 0x03f0 - 03ea 185e lrr $AC0.M, @$AR2 - 03eb 0272 ifg - 03ec 7400 incm $AC0.M - 03ed 0271 ifl - 03ee 7800 decm $AC0.M - 03ef 1a5e srr @$AR2, $AC0.M - 03f0 0006 dar $AR2 - 03f1 00de 038f lr $AC0.M, @0x038f - 03f3 5600 subr $ACC0, $AX1.H - 03f4 029d 03f9 jlz 0x03f9 - 03f6 1c1e mrr $AR0, $AC0.M - 03f7 02bf 0db3 call 0x0db3 - 03f9 0000 nop - 03fa 1b5f srri @$AR2, $AC1.M - 03fb 000a iar $AR2 - 03fc 8e00 set16 - 03fd 8100 clr $ACC0 - 03fe 00de 0407 lr $AC0.M, @0x0407 - 0400 b100 tst $ACC0 - 0401 0295 0412 jz 0x0412 - 0403 00c3 038f lr $AR3, @0x038f - 0405 0087 004f lri $IX3, #0x004f - 0407 001f addarn $AR3, $IX3 - 0408 0080 0477 lri $AR0, #0x0477 - 040a 0084 ffff lri $IX0, #0xffff - 040c 0087 ffff lri $IX3, #0xffff - 040e 19fa lrrn $AX0.H, @$AR3 - 040f 6557 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR3 - 0410 005e loop $AC0.M - 0411 65af movr'slnm $ACC1, $AX0.H : $AC1.M, $AX0.H - 0412 00da 0406 lr $AX0.H, @0x0406 - 0414 8600 tstaxh $AX0.H - 0415 0294 041a jnz 0x041a - 0417 8100 clr $ACC0 - 0418 00fe 0404 sr @0x0404, $AC0.M - 041a 02bf 00d5 call 0x00d5 - 041c 00de 0354 lr $AC0.M, @0x0354 - 041e 7400 incm $AC0.M - 041f 00fe 0354 sr @0x0354, $AC0.M - 0421 0e00 lris $AC0.M, #0x00 - 0422 00fe 034e sr @0x034e, $AC0.M - 0424 0e04 lris $AC0.M, #0x04 - 0425 02bf 0792 call 0x0792 - 0427 00de 0355 lr $AC0.M, @0x0355 - 0429 0260 ff00 ori $AC0.M, #0xff00 - 042b 02bf 079c call 0x079c - 042d 02bf 0d14 call 0x0d14 - 042f 02bf 0d26 call 0x0d26 - 0431 02bf 0d7b call 0x0d7b - 0433 00de 0341 lr $AC0.M, @0x0341 - 0435 7800 decm $AC0.M - 0436 00fe 0341 sr @0x0341, $AC0.M - 0438 0080 09a0 lri $AR0, #0x09a0 - 043a 0083 0d00 lri $AR3, #0x0d00 - 043c 0f50 lris $AC1.M, #0x50 - 043d 0098 5a82 lri $AX0.L, #0x5a82 - 043f 02bf 00ff call 0x00ff - 0441 0080 09a0 lri $AR0, #0x09a0 - 0443 0083 0d60 lri $AR3, #0x0d60 - 0445 0f50 lris $AC1.M, #0x50 - 0446 02bf 00ff call 0x00ff - 0448 0083 0d00 lri $AR3, #0x0d00 - 044a 02bf 0dcb call 0x0dcb - 044c 0081 0388 lri $AR1, #0x0388 - 044e 009f 0d00 lri $AC1.M, #0x0d00 - 0450 0080 0050 lri $AR0, #0x0050 - 0452 02bf 0606 call 0x0606 - 0454 0080 0fa0 lri $AR0, #0x0fa0 - 0456 0083 0d60 lri $AR3, #0x0d60 - 0458 0f50 lris $AC1.M, #0x50 - 0459 0098 8000 lri $AX0.L, #0x8000 - 045b 02bf 00ff call 0x00ff - 045d 0083 0d60 lri $AR3, #0x0d60 - 045f 02bf 0dcb call 0x0dcb - 0461 0081 038a lri $AR1, #0x038a - 0463 009f 0d60 lri $AC1.M, #0x0d60 - 0465 0080 0050 lri $AR0, #0x0050 - 0467 02bf 0606 call 0x0606 - 0469 009a 0000 lri $AX0.H, #0x0000 - 046b 0098 00a0 lri $AX0.L, #0x00a0 - 046d 0080 0388 lri $AR0, #0x0388 - 046f 02bf 028d call 0x028d - 0471 0080 038a lri $AR0, #0x038a - 0473 02bf 028d call 0x028d - 0475 02bf 023f call 0x023f - 0477 02bf 0491 call 0x0491 - 0479 0000 nop - 047a 0000 nop - 047b 0080 002b lri $AR0, #0x002b - 047d 029f 072b jmp 0x072b - 047f 0080 0374 lri $AR0, #0x0374 - 0481 0e02 lris $AC0.M, #0x02 - 0482 02bf 0067 call 0x0067 - 0484 00de 0374 lr $AC0.M, @0x0374 - 0486 0240 7fff andi $AC0.M, #0x7fff - 0488 00fe 0374 sr @0x0374, $AC0.M - 048a 00de 0376 lr $AC0.M, @0x0376 - 048c 0240 7fff andi $AC0.M, #0x7fff - 048e 00fe 0376 sr @0x0376, $AC0.M - 0490 02df ret - 0491 00da 0374 lr $AX0.H, @0x0374 - 0493 8600 tstaxh $AX0.H - 0494 02d5 retz - 0495 0083 0f40 lri $AR3, #0x0f40 - 0497 02bf 0dcb call 0x0dcb - 0499 0083 0ca0 lri $AR3, #0x0ca0 - 049b 02bf 0dcb call 0x0dcb - 049d 0081 0374 lri $AR1, #0x0374 - 049f 009f 0f40 lri $AC1.M, #0x0f40 - 04a1 0080 0050 lri $AR0, #0x0050 - 04a3 02bf 0606 call 0x0606 - 04a5 0081 0376 lri $AR1, #0x0376 - 04a7 009f 0ca0 lri $AC1.M, #0x0ca0 - 04a9 0080 0050 lri $AR0, #0x0050 - 04ab 02bf 0606 call 0x0606 - 04ad 009a 0000 lri $AX0.H, #0x0000 - 04af 0098 00a0 lri $AX0.L, #0x00a0 - 04b1 0080 0374 lri $AR0, #0x0374 - 04b3 02bf 028d call 0x028d - 04b5 0080 0376 lri $AR0, #0x0376 - 04b7 02bf 028d call 0x028d - 04b9 02df ret - 04ba 00da 0374 lr $AX0.H, @0x0374 - 04bc 8600 tstaxh $AX0.H - 04bd 02d5 retz - 04be 009f 0be0 lri $AC1.M, #0x0be0 - 04c0 00ff 03a1 sr @0x03a1, $AC1.M - 04c2 00df 03ca lr $AC1.M, @0x03ca - 04c4 00ff 0392 sr @0x0392, $AC1.M - 04c6 00df 03cb lr $AC1.M, @0x03cb - 04c8 00ff 0393 sr @0x0393, $AC1.M - 04ca 009f 03a6 lri $AC1.M, #0x03a6 - 04cc 00ff 03a0 sr @0x03a0, $AC1.M - 04ce 00df 03c9 lr $AC1.M, @0x03c9 - 04d0 00ff 0391 sr @0x0391, $AC1.M - 04d2 00da 03c8 lr $AX0.H, @0x03c8 - 04d4 8600 tstaxh $AX0.H - 04d5 0295 04d9 jz 0x04d9 - 04d7 02bf 0225 call 0x0225 - 04d9 009f 0c40 lri $AC1.M, #0x0c40 - 04db 00ff 03a1 sr @0x03a1, $AC1.M - 04dd 00df 03da lr $AC1.M, @0x03da - 04df 00ff 0392 sr @0x0392, $AC1.M - 04e1 00df 03db lr $AC1.M, @0x03db - 04e3 00ff 0393 sr @0x0393, $AC1.M - 04e5 009f 03a7 lri $AC1.M, #0x03a7 - 04e7 00ff 03a0 sr @0x03a0, $AC1.M - 04e9 00df 03d9 lr $AC1.M, @0x03d9 - 04eb 00ff 0391 sr @0x0391, $AC1.M - 04ed 00da 03d8 lr $AX0.H, @0x03d8 - 04ef 8600 tstaxh $AX0.H - 04f0 0295 04f4 jz 0x04f4 - 04f2 02bf 0225 call 0x0225 - 04f4 02df ret - 04f5 00da 0374 lr $AX0.H, @0x0374 - 04f7 8600 tstaxh $AX0.H - 04f8 02d5 retz - 04f9 00da 03d8 lr $AX0.H, @0x03d8 - 04fb 8600 tstaxh $AX0.H - 04fc 02d5 retz - 04fd 0083 0be0 lri $AR3, #0x0be0 - 04ff 0080 0c30 lri $AR0, #0x0c30 - 0501 0f04 lris $AC1.M, #0x04 - 0502 02bf 00ec call 0x00ec - 0504 0083 0c40 lri $AR3, #0x0c40 - 0506 0080 0c90 lri $AR0, #0x0c90 - 0508 0f04 lris $AC1.M, #0x04 - 0509 02bf 00ec call 0x00ec - 050b 00df 03ca lr $AC1.M, @0x03ca - 050d 00ff 0392 sr @0x0392, $AC1.M - 050f 00df 03cb lr $AC1.M, @0x03cb - 0511 00ff 0393 sr @0x0393, $AC1.M - 0513 00df 03a6 lr $AC1.M, @0x03a6 - 0515 7500 incm $AC1.M - 0516 1f5f mrr $AX0.H, $AC1.M - 0517 009f 0be8 lri $AC1.M, #0x0be8 - 0519 02bf 016c call 0x016c - 051b 00df 03da lr $AC1.M, @0x03da - 051d 00ff 0392 sr @0x0392, $AC1.M - 051f 00df 03db lr $AC1.M, @0x03db - 0521 00ff 0393 sr @0x0393, $AC1.M - 0523 00df 03a7 lr $AC1.M, @0x03a7 - 0525 7500 incm $AC1.M - 0526 1f5f mrr $AX0.H, $AC1.M - 0527 009f 0c48 lri $AC1.M, #0x0c48 - 0529 02bf 016c call 0x016c - 052b 00de 03c8 lr $AC0.M, @0x03c8 - 052d 02a0 0001 andf $AC0.M, #0x0001 - 052f 029d 0538 jlz 0x0538 - 0531 0080 03d0 lri $AR0, #0x03d0 - 0533 0e08 lris $AC0.M, #0x08 - 0534 0081 0be0 lri $AR1, #0x0be0 - 0536 02bf 0c38 call 0x0c38 - 0538 00de 03d8 lr $AC0.M, @0x03d8 - 053a 02a0 0001 andf $AC0.M, #0x0001 - 053c 029d 0545 jlz 0x0545 - 053e 0080 03e0 lri $AR0, #0x03e0 - 0540 0e08 lris $AC0.M, #0x08 - 0541 0081 0c40 lri $AR1, #0x0c40 - 0543 02bf 0c38 call 0x0c38 - 0545 0f50 lris $AC1.M, #0x50 - 0546 0080 0be0 lri $AR0, #0x0be0 - 0548 0083 0f40 lri $AR3, #0x0f40 - 054a 00d8 03cd lr $AX0.L, @0x03cd - 054c 02bf 00ff call 0x00ff - 054e 0f50 lris $AC1.M, #0x50 - 054f 0080 0c40 lri $AR0, #0x0c40 - 0551 0083 0ca0 lri $AR3, #0x0ca0 - 0553 00d8 03df lr $AX0.L, @0x03df - 0555 02bf 00ff call 0x00ff - 0557 00de 03c8 lr $AC0.M, @0x03c8 - 0559 02a0 0002 andf $AC0.M, #0x0002 - 055b 029d 0564 jlz 0x0564 - 055d 0080 03d0 lri $AR0, #0x03d0 - 055f 0e08 lris $AC0.M, #0x08 - 0560 0081 0be0 lri $AR1, #0x0be0 - 0562 02bf 0c38 call 0x0c38 - 0564 00de 03d8 lr $AC0.M, @0x03d8 - 0566 02a0 0002 andf $AC0.M, #0x0002 - 0568 029d 0571 jlz 0x0571 - 056a 0080 03e0 lri $AR0, #0x03e0 - 056c 0e08 lris $AC0.M, #0x08 - 056d 0081 0c40 lri $AR1, #0x0c40 - 056f 02bf 0c38 call 0x0c38 - 0571 02df ret - 0572 0080 0346 lri $AR0, #0x0346 - 0574 02bf 0065 call 0x0065 - 0576 02bf 0065 call 0x0065 - 0578 0081 0346 lri $AR1, #0x0346 - 057a 193e lrri $AC0.M, @$AR1 - 057b 193c lrri $AC0.L, @$AR1 - 057c 009f 0400 lri $AC1.M, #0x0400 - 057e 00c0 0345 lr $AR0, @0x0345 - 0580 02bf 05fb call 0x05fb - 0582 0081 0348 lri $AR1, #0x0348 - 0584 193e lrri $AC0.M, @$AR1 - 0585 193c lrri $AC0.L, @$AR1 - 0586 009f 0800 lri $AC1.M, #0x0800 - 0588 00c0 0345 lr $AR0, @0x0345 - 058a 02bf 05fb call 0x05fb - 058c 0081 0346 lri $AR1, #0x0346 - 058e 193e lrri $AC0.M, @$AR1 - 058f 193c lrri $AC0.L, @$AR1 - 0590 009f 0800 lri $AC1.M, #0x0800 - 0592 00c0 0345 lr $AR0, @0x0345 - 0594 02bf 0608 call 0x0608 - 0596 0081 0348 lri $AR1, #0x0348 - 0598 193e lrri $AC0.M, @$AR1 - 0599 193c lrri $AC0.L, @$AR1 - 059a 009f 0400 lri $AC1.M, #0x0400 - 059c 00c0 0345 lr $AR0, @0x0345 - 059e 02bf 0608 call 0x0608 - 05a0 029f 0041 jmp 0x0041 - 05a2 0080 0346 lri $AR0, #0x0346 - 05a4 02bf 0065 call 0x0065 - 05a6 02bf 0065 call 0x0065 - 05a8 0081 0346 lri $AR1, #0x0346 - 05aa 193e lrri $AC0.M, @$AR1 - 05ab 193c lrri $AC0.L, @$AR1 - 05ac 009f 0400 lri $AC1.M, #0x0400 - 05ae 00c0 0345 lr $AR0, @0x0345 - 05b0 02bf 05fb call 0x05fb - 05b2 0081 0348 lri $AR1, #0x0348 - 05b4 193e lrri $AC0.M, @$AR1 - 05b5 193c lrri $AC0.L, @$AR1 - 05b6 009f 0400 lri $AC1.M, #0x0400 - 05b8 00c0 0345 lr $AR0, @0x0345 - 05ba 02bf 0608 call 0x0608 - 05bc 029f 0041 jmp 0x0041 - 05be 0080 0346 lri $AR0, #0x0346 - 05c0 02bf 0065 call 0x0065 - 05c2 02bf 0065 call 0x0065 - 05c4 0081 0346 lri $AR1, #0x0346 - 05c6 193e lrri $AC0.M, @$AR1 - 05c7 193c lrri $AC0.L, @$AR1 - 05c8 009f 0400 lri $AC1.M, #0x0400 - 05ca 00c0 0344 lr $AR0, @0x0344 - 05cc 02bf 05fb call 0x05fb - 05ce 0081 0348 lri $AR1, #0x0348 - 05d0 193e lrri $AC0.M, @$AR1 - 05d1 193c lrri $AC0.L, @$AR1 - 05d2 009f 0800 lri $AC1.M, #0x0800 - 05d4 00c0 0344 lr $AR0, @0x0344 - 05d6 02bf 05fb call 0x05fb - 05d8 0080 0400 lri $AR0, #0x0400 - 05da 0083 0800 lri $AR3, #0x0800 - 05dc 0084 0000 lri $IX0, #0x0000 - 05de 00da 0345 lr $AX0.H, @0x0345 - 05e0 00df 0344 lr $AC1.M, @0x0344 - 05e2 8f00 set40 - 05e3 197b lrri $AX1.H, @$AR3 - 05e4 b800 mulx $AX0.H, $AX1.H - 05e5 197b lrri $AX1.H, @$AR3 - 05e6 007f 05eb bloop $AC1.M, 0x05eb - 05e8 199e lrrn $AC0.M, @$AR0 - 05e9 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 05ea 80b2 nx'sl : $AC0.M, $AX1.H - 05eb 0000 nop - 05ec 8e00 set16 - 05ed 0081 0346 lri $AR1, #0x0346 - 05ef 193e lrri $AC0.M, @$AR1 - 05f0 193c lrri $AC0.L, @$AR1 - 05f1 009f 0400 lri $AC1.M, #0x0400 - 05f3 00c0 0344 lr $AR0, @0x0344 - 05f5 02bf 0608 call 0x0608 - 05f7 029f 0041 jmp 0x0041 - 05f9 193e lrri $AC0.M, @$AR1 - 05fa 193c lrri $AC0.L, @$AR1 - 05fb 2fcd srs @DSPA, $AC1.M - 05fc 0f00 lris $AC1.M, #0x00 - 05fd 2fc9 srs @DSCR, $AC1.M - 05fe 2ece srs @DSMAH, $AC0.M - 05ff 2ccf srs @DSMAL, $AC0.L - 0600 1fe0 mrr $AC1.M, $AR0 - 0601 1501 lsl $ACC1, #1 - 0602 2fcb srs @DSBL, $AC1.M - 0603 02bf 060c call 0x060c - 0605 02df ret - 0606 193e lrri $AC0.M, @$AR1 - 0607 193c lrri $AC0.L, @$AR1 - 0608 2fcd srs @DSPA, $AC1.M - 0609 0f01 lris $AC1.M, #0x01 - 060a 029f 05fd jmp 0x05fd - 060c 26c9 lrs $AC0.M, @DSCR - 060d 02a0 0004 andf $AC0.M, #0x0004 - 060f 029c 060c jlnz 0x060c - 0611 02df ret - 0612 193e lrri $AC0.M, @$AR1 - 0613 193c lrri $AC0.L, @$AR1 - 0614 00ff ffcd sr @DSPA, $AC1.M - 0616 0f00 lris $AC1.M, #0x00 - 0617 00ff ffc9 sr @DSCR, $AC1.M - 0619 00fe ffce sr @DSMAH, $AC0.M - 061b 00fc ffcf sr @DSMAL, $AC0.L - 061d 1fe0 mrr $AC1.M, $AR0 - 061e 1501 lsl $ACC1, #1 - 061f 00ff ffcb sr @DSBL, $AC1.M - 0621 02df ret - 0622 00de ffc9 lr $AC0.M, @DSCR - 0624 02a0 0004 andf $AC0.M, #0x0004 - 0626 029c 0622 jlnz 0x0622 - 0628 02df ret - 0629 0080 0346 lri $AR0, #0x0346 - 062b 02bf 0065 call 0x0065 - 062d 02bf 0065 call 0x0065 - 062f 0081 0346 lri $AR1, #0x0346 - 0631 00df 0349 lr $AC1.M, @0x0349 - 0633 0340 ffff andi $AC1.M, #0xffff - 0635 00c0 0345 lr $AR0, @0x0345 - 0637 02bf 05f9 call 0x05f9 - 0639 029f 0041 jmp 0x0041 - 063b 0080 0346 lri $AR0, #0x0346 - 063d 02bf 0065 call 0x0065 - 063f 02bf 0065 call 0x0065 - 0641 0081 0346 lri $AR1, #0x0346 - 0643 00df 0349 lr $AC1.M, @0x0349 - 0645 0340 ffff andi $AC1.M, #0xffff - 0647 00c0 0345 lr $AR0, @0x0345 - 0649 02bf 0606 call 0x0606 - 064b 029f 0041 jmp 0x0041 - 064d 0092 00ff lri $CR, #0x00ff - 064f 009e ffff lri $AC0.M, #0xffff - 0651 2ed4 srs @ACSAH, $AC0.M - 0652 2ed5 srs @ACSAL, $AC0.M - 0653 2ed6 srs @ACEAH, $AC0.M - 0654 2ed7 srs @ACEAL, $AC0.M - 0655 02df ret - 0656 00ff ffd1 sr @SampleFormat, $AC1.M - 0658 0340 0003 andi $AC1.M, #0x0003 - 065a 7900 decm $AC1.M - 065b 02ca lsrn - 065c 00df 037d lr $AC1.M, @0x037d - 065e 00dd 037e lr $AC1.L, @0x037e - 0660 4c00 add $ACC0, $ACC1 - 0661 00fe ffd8 sr @ACCAH, $AC0.M - 0663 00fc ffd9 sr @ACCAL, $AC0.L - 0665 02df ret - 0666 1fc3 mrr $AC0.M, $AR3 - 0667 043f addis $ACC0, #0x3f - 0668 0240 fff0 andi $AC0.M, #0xfff0 - 066a 00fe ffcd sr @DSPA, $AC0.M - 066c 1c1a mrr $AR0, $AX0.H - 066d 00da 037f lr $AX0.H, @0x037f - 066f 4400 addr $ACC0, $AX0.H - 0670 1f40 mrr $AX0.H, $AR0 - 0671 1c1e mrr $AR0, $AC0.M - 0672 1fda mrr $AC0.M, $AX0.H - 0673 041f addis $ACC0, #0x1f - 0674 0240 fff0 andi $AC0.M, #0xfff0 - 0676 1401 lsl $ACC0, #1 - 0677 00fe ffcb sr @DSBL, $AC0.M - 0679 00de ffc9 lr $AC0.M, @DSCR - 067b 02a0 0004 andf $AC0.M, #0x0004 - 067d 029c 0679 jlnz 0x0679 - 067f 007a 0682 bloop $AX0.H, 0x0682 - 0681 191e lrri $AC0.M, @$AR0 - 0682 1b7e srri @$AR3, $AC0.M - 0683 02df ret - 0684 8900 clr $ACC1 - 0685 1ffc mrr $AC1.M, $AC0.L - 0686 0340 001f andi $AC1.M, #0x001f - 0688 00ff 037f sr @0x037f, $AC1.M - 068a 1ffc mrr $AC1.M, $AC0.L - 068b 0340 ffe0 andi $AC1.M, #0xffe0 - 068d 1f9f mrr $AC0.L, $AC1.M - 068e 00df 037d lr $AC1.M, @0x037d - 0690 00dd 037e lr $AC1.L, @0x037e - 0692 4c00 add $ACC0, $ACC1 - 0693 00fe ffce sr @DSMAH, $AC0.M - 0695 00fc ffcf sr @DSMAL, $AC0.L - 0697 0f00 lris $AC1.M, #0x00 - 0698 00ff ffc9 sr @DSCR, $AC1.M - 069a 02df ret - 069b 00df 037f lr $AC1.M, @0x037f - 069d 157f lsr $ACC1, #-1 - 069e 00ff 037f sr @0x037f, $AC1.M - 06a0 02df ret - 06a1 8600 tstaxh $AX0.H - 06a2 02d5 retz - 06a3 1f1a mrr $AX0.L, $AX0.H - 06a4 009e 0780 lri $AC0.M, #0x0780 - 06a6 00fe ffcd sr @DSPA, $AC0.M - 06a8 1fda mrr $AC0.M, $AX0.H - 06a9 043f addis $ACC0, #0x3f - 06aa 0240 ffe0 andi $AC0.M, #0xffe0 - 06ac 00fe ffcb sr @DSBL, $AC0.M - 06ae 00de ffc9 lr $AC0.M, @DSCR - 06b0 02a0 0004 andf $AC0.M, #0x0004 - 06b2 029c 06ae jlnz 0x06ae - 06b4 8100 clr $ACC0 - 06b5 00de 037f lr $AC0.M, @0x037f - 06b7 147f lsr $ACC0, #-1 - 06b8 0200 0780 addi $AC0.M, #0x0780 - 06ba 1c1e mrr $AR0, $AC0.M - 06bb 00de 037f lr $AC0.M, @0x037f - 06bd 02a0 0001 andf $AC0.M, #0x0001 - 06bf 029d 06c8 jlz 0x06c8 - 06c1 8100 clr $ACC0 - 06c2 191e lrri $AC0.M, @$AR0 - 06c3 1488 asl $ACC0, #8 - 06c4 1b7e srri @$AR3, $AC0.M - 06c5 1fda mrr $AC0.M, $AX0.H - 06c6 7800 decm $AC0.M - 06c7 1f5e mrr $AX0.H, $AC0.M - 06c8 8100 clr $ACC0 - 06c9 1fda mrr $AC0.M, $AX0.H - 06ca 147f lsr $ACC0, #-1 - 06cb 007e 06d4 bloop $AC0.M, 0x06d4 - 06cd 8100 clr $ACC0 - 06ce 181e lrr $AC0.M, @$AR0 - 06cf 0240 ff00 andi $AC0.M, #0xff00 - 06d1 1b7e srri @$AR3, $AC0.M - 06d2 191e lrri $AC0.M, @$AR0 - 06d3 1488 asl $ACC0, #8 - 06d4 1b7e srri @$AR3, $AC0.M - 06d5 1fda mrr $AC0.M, $AX0.H - 06d6 1f58 mrr $AX0.H, $AX0.L - 06d7 02a0 0001 andf $AC0.M, #0x0001 - 06d9 02dd retlz - 06da 8100 clr $ACC0 - 06db 181e lrr $AC0.M, @$AR0 - 06dc 0240 ff00 andi $AC0.M, #0xff00 - 06de 1b7e srri @$AR3, $AC0.M - 06df 02df ret - 06e0 1205 sbclr #0x05 - 06e1 8e00 set16 - 06e2 00f0 03fd sr @0x03fd, $AC0.H - 06e4 00fc 03ff sr @0x03ff, $AC0.L - 06e6 f400 lsr16 $ACC0 - 06e7 00fc 03fe sr @0x03fe, $AC0.L - 06e9 00fa 03fa sr @0x03fa, $AX0.H - 06eb 8100 clr $ACC0 - 06ec 00de fffe lr $AC0.M, @CMBH - 06ee 02c0 8000 andcf $AC0.M, #0x8000 - 06f0 029c 07e1 jlnz 0x07e1 - 06f2 00da ffff lr $AX0.H, @CMBL - 06f4 8600 tstaxh $AX0.H - 06f5 0294 07ba jnz 0x07ba - 06f7 00de fffe lr $AC0.M, @CMBH - 06f9 02c0 8000 andcf $AC0.M, #0x8000 - 06fb 029c 06f7 jlnz 0x06f7 - 06fd 0240 000f andi $AC0.M, #0x000f - 06ff 1f5e mrr $AX0.H, $AC0.M - 0700 7400 incm $AC0.M - 0701 0c00 lris $AC0.L, #0x00 - 0702 1404 lsl $ACC0, #4 - 0703 00fe 034e sr @0x034e, $AC0.M - 0705 1fda mrr $AC0.M, $AX0.H - 0706 1f40 mrr $AX0.H, $AR0 - 0707 0200 04fc addi $AC0.M, #0x04fc - 0709 1c1e mrr $AR0, $AC0.M - 070a 00de ffff lr $AC0.M, @CMBL - 070c 1a1e srr @$AR0, $AC0.M - 070d 1c1a mrr $AR0, $AX0.H - 070e 00de 03fe lr $AC0.M, @0x03fe - 0710 00dc 03ff lr $AC0.L, @0x03ff - 0712 00d0 03fd lr $AC0.H, @0x03fd - 0714 00da 03fa lr $AX0.H, @0x03fa - 0716 1305 sbset #0x05 - 0717 02ff rti - 0718 009a 0002 lri $AX0.H, #0x0002 - 071a 00fa 03a3 sr @0x03a3, $AX0.H - 071c 00e0 03f9 sr @0x03f9, $AR0 - 071e 02bf 07a4 call 0x07a4 - 0720 16fc dcd1 si @DMBH, #0xdcd1 - 0722 16fd 0002 si @DMBL, #0x0002 - 0724 16fb 0001 si @DIRQ, #0x0001 - 0726 0021 halt - 0727 073f cmpis $ACC1, #0x3f - 0728 0740 cmpis $ACC1, #0x40 - 0729 0780 cmpis $ACC1, #0x80 - 072a 0783 cmpis $ACC1, #0x83 - 072b 00e0 03f9 sr @0x03f9, $AR0 - 072d 009e 0005 lri $AC0.M, #0x0005 - 072f 02bf 0792 call 0x0792 - 0731 8e00 set16 - 0732 8100 clr $ACC0 - 0733 8900 clr $ACC1 - 0734 02bf 0786 call 0x0786 - 0736 27ff lrs $AC1.M, @CMBL - 0737 009e 0727 lri $AC0.M, #0x0727 - 0739 4c00 add $ACC0, $ACC1 - 073a 1c7e mrr $AR3, $AC0.M - 073b 0313 ilrr $AC1.M, @$AR3 - 073c 1c7f mrr $AR3, $AC1.M - 073d 176f jmpr $AR3 - 073e 0021 halt - 073f 0021 halt - 0740 009a 0002 lri $AX0.H, #0x0002 - 0742 00fa 03a3 sr @0x03a3, $AX0.H - 0744 8100 clr $ACC0 - 0745 8900 clr $ACC1 - 0746 02bf 0786 call 0x0786 - 0748 24ff lrs $AC0.L, @CMBL - 0749 02bf 078c call 0x078c - 074b 25ff lrs $AC1.L, @CMBL - 074c 02bf 078c call 0x078c - 074e 27ff lrs $AC1.M, @CMBL - 074f 2ece srs @DSMAH, $AC0.M - 0750 2ccf srs @DSMAL, $AC0.L - 0751 16c9 0001 si @DSCR, #0x0001 - 0753 2fcd srs @DSPA, $AC1.M - 0754 2dcb srs @DSBL, $AC1.L - 0755 8100 clr $ACC0 - 0756 8900 clr $ACC1 - 0757 02bf 0786 call 0x0786 - 0759 24ff lrs $AC0.L, @CMBL - 075a 1c9e mrr $IX0, $AC0.M - 075b 1cbc mrr $IX1, $AC0.L - 075c 02bf 078c call 0x078c - 075e 25ff lrs $AC1.L, @CMBL - 075f 02bf 078c call 0x078c - 0761 27ff lrs $AC1.M, @CMBL - 0762 1cdf mrr $IX2, $AC1.M - 0763 1cfd mrr $IX3, $AC1.L - 0764 8100 clr $ACC0 - 0765 02bf 0786 call 0x0786 - 0767 26ff lrs $AC0.M, @CMBL - 0768 1c1e mrr $AR0, $AC0.M - 0769 8900 clr $ACC1 - 076a 02bf 078c call 0x078c - 076c 20ff lrs $AX0.L, @CMBL - 076d 1f5f mrr $AX0.H, $AC1.M - 076e 02bf 0786 call 0x0786 - 0770 21ff lrs $AX1.L, @CMBL - 0771 02bf 0786 call 0x0786 - 0773 23ff lrs $AX1.H, @CMBL - 0774 26c9 lrs $AC0.M, @DSCR - 0775 02a0 0004 andf $AC0.M, #0x0004 - 0777 029c 0774 jlnz 0x0774 - 0779 1206 sbclr #0x06 - 077a 1203 sbclr #0x03 - 077b 1204 sbclr #0x04 - 077c 1205 sbclr #0x05 - 077d 029f 80b5 jmp 0x80b5 - 077f 0021 halt - 0780 029f 8000 jmp 0x8000 - 0782 0021 halt - 0783 00c0 03f9 lr $AR0, @0x03f9 - 0785 170f jmpr $AR0 - 0786 26fe lrs $AC0.M, @CMBH - 0787 02c0 8000 andcf $AC0.M, #0x8000 - 0789 029c 0786 jlnz 0x0786 - 078b 02df ret - 078c 27fe lrs $AC1.M, @CMBH - 078d 03c0 8000 andcf $AC1.M, #0x8000 - 078f 029c 078c jlnz 0x078c - 0791 02df ret - 0792 02bf 07aa call 0x07aa - 0794 16fc dcd1 si @DMBH, #0xdcd1 - 0796 2efd srs @DMBL, $AC0.M - 0797 16fb 0001 si @DIRQ, #0x0001 - 0799 02bf 07aa call 0x07aa - 079b 02df ret - 079c 02bf 07aa call 0x07aa - 079e 16fc f355 si @DMBH, #0xf355 - 07a0 2efd srs @DMBL, $AC0.M - 07a1 02bf 07aa call 0x07aa - 07a3 02df ret - 07a4 26fc lrs $AC0.M, @DMBH - 07a5 02c0 8000 andcf $AC0.M, #0x8000 - 07a7 029d 07a4 jlz 0x07a4 - 07a9 02df ret - 07aa 27fc lrs $AC1.M, @DMBH - 07ab 03c0 8000 andcf $AC1.M, #0x8000 - 07ad 029d 07aa jlz 0x07aa - 07af 02df ret - 07b0 009a 0280 lri $AX0.H, #0x0280 - 07b2 00fa 0350 sr @0x0350, $AX0.H - 07b4 00fa 0351 sr @0x0351, $AX0.H - 07b6 0a00 lris $AX0.H, #0x00 - 07b7 00fa 0352 sr @0x0352, $AX0.H - 07b9 02df ret - 07ba 00e0 03fb sr @0x03fb, $AR0 - 07bc 00e8 03fc sr @0x03fc, $WR0 - 07be 00c0 0350 lr $AR0, @0x0350 - 07c0 0088 002f lri $WR0, #0x002f - 07c2 1b1a srri @$AR0, $AX0.H - 07c3 00de fffe lr $AC0.M, @CMBH - 07c5 02c0 8000 andcf $AC0.M, #0x8000 - 07c7 029c 07c3 jlnz 0x07c3 - 07c9 00dc ffff lr $AC0.L, @CMBL - 07cb 1b1e srri @$AR0, $AC0.M - 07cc 1b1c srri @$AR0, $AC0.L - 07cd 1fda mrr $AC0.M, $AX0.H - 07ce 7800 decm $AC0.M - 07cf 1f5e mrr $AX0.H, $AC0.M - 07d0 8600 tstaxh $AX0.H - 07d1 0294 07c3 jnz 0x07c3 - 07d3 8100 clr $ACC0 - 07d4 00de 0352 lr $AC0.M, @0x0352 - 07d6 7400 incm $AC0.M - 07d7 00fe 0352 sr @0x0352, $AC0.M - 07d9 00e0 0350 sr @0x0350, $AR0 - 07db 00c0 03fb lr $AR0, @0x03fb - 07dd 00c8 03fc lr $WR0, @0x03fc - 07df 029f 070e jmp 0x070e - 07e1 00e0 03fb sr @0x03fb, $AR0 - 07e3 00e8 03fc sr @0x03fc, $WR0 - 07e5 00c0 0350 lr $AR0, @0x0350 - 07e7 0088 002f lri $WR0, #0x002f - 07e9 0a00 lris $AX0.H, #0x00 - 07ea 1b1a srri @$AR0, $AX0.H - 07eb 029f 07d3 jmp 0x07d3 - 07ed 00c0 0351 lr $AR0, @0x0351 - 07ef 0088 002f lri $WR0, #0x002f - 07f1 00da 0352 lr $AX0.H, @0x0352 - 07f3 8600 tstaxh $AX0.H - 07f4 0295 0815 jz 0x0815 - 07f6 1205 sbclr #0x05 - 07f7 00da 0352 lr $AX0.H, @0x0352 - 07f9 1fda mrr $AC0.M, $AX0.H - 07fa 7800 decm $AC0.M - 07fb 00fe 0352 sr @0x0352, $AC0.M - 07fd 1305 sbset #0x05 - 07fe 0081 0356 lri $AR1, #0x0356 - 0800 191e lrri $AC0.M, @$AR0 - 0801 02c0 8000 andcf $AC0.M, #0x8000 - 0803 029d 0819 jlz 0x0819 - 0805 1f5e mrr $AX0.H, $AC0.M - 0806 8600 tstaxh $AX0.H - 0807 0295 081d jz 0x081d - 0809 007a 080e bloop $AX0.H, 0x080e - 080b 191e lrri $AC0.M, @$AR0 - 080c 1b3e srri @$AR1, $AC0.M - 080d 191e lrri $AC0.M, @$AR0 - 080e 1b3e srri @$AR1, $AC0.M - 080f 00e0 0351 sr @0x0351, $AR0 - 0811 0088 ffff lri $WR0, #0xffff - 0813 029f 002d jmp 0x002d - 0815 0088 ffff lri $WR0, #0xffff - 0817 029f 002b jmp 0x002b - 0819 00e0 0351 sr @0x0351, $AR0 - 081b 029f 07f1 jmp 0x07f1 - 081d 0080 07ed lri $AR0, #0x07ed - 081f 029f 0718 jmp 0x0718 - 0821 8100 clr $ACC0 - 0822 0e10 lris $AC0.M, #0x10 - 0823 2232 lrs $AX0.H, @0x0032 - 0824 8600 tstaxh $AX0.H - 0825 02d5 retz - 0826 5400 subr $ACC0, $AX0.H - 0827 0200 0458 addi $AC0.M, #0x0458 - 0829 1c1e mrr $AR0, $AC0.M - 082a 1fda mrr $AC0.M, $AX0.H - 082b 04fe addis $ACC0, #0xfe - 082c 1f1e mrr $AX0.L, $AC0.M - 082d 191e lrri $AC0.M, @$AR0 - 082e 0291 0834 jl 0x0834 - 0830 191a lrri $AX0.H, @$AR0 - 0831 0058 loop $AX0.L - 0832 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0833 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 0834 1b7e srri @$AR3, $AC0.M - 0835 02df ret - 0836 02bf 0821 call 0x0821 - 0838 8100 clr $ACC0 - 0839 2632 lrs $AC0.M, @0x0032 - 083a 5c00 sub $ACC0, $ACC1 - 083b 2e32 srs @0x0032, $AC0.M - 083c 0092 00ff lri $CR, #0x00ff - 083e 02df ret - 083f 00de 04fb lr $AC0.M, @0x04fb - 0841 7400 incm $AC0.M - 0842 00fe 04fb sr @0x04fb, $AC0.M - 0844 8100 clr $ACC0 - 0845 2e32 srs @0x0032, $AC0.M - 0846 2e66 srs @0x0066, $AC0.M - 0847 2e67 srs @0x0067, $AC0.M - 0848 268a lrs $AC0.M, @0xff8a - 0849 248b lrs $AC0.L, @0xff8b - 084a 2e3a srs @0x003a, $AC0.M - 084b 2c3b srs @0x003b, $AC0.L - 084c 268c lrs $AC0.M, @0xff8c - 084d 248d lrs $AC0.L, @0xff8d - 084e 2e38 srs @0x0038, $AC0.M - 084f 2c39 srs @0x0039, $AC0.L - 0850 02df ret - 0851 8100 clr $ACC0 - 0852 2689 lrs $AC0.M, @0xff89 - 0853 0240 000f andi $AC0.M, #0x000f - 0855 1f5e mrr $AX0.H, $AC0.M - 0856 8100 clr $ACC0 - 0857 0e10 lris $AC0.M, #0x10 - 0858 5400 subr $ACC0, $AX0.H - 0859 2e32 srs @0x0032, $AC0.M - 085a 268a lrs $AC0.M, @0xff8a - 085b 248b lrs $AC0.L, @0xff8b - 085c 2288 lrs $AX0.H, @0xff88 - 085d 2089 lrs $AX0.L, @0xff89 - 085e 5800 subax $ACC0, $AX0.L - 085f 0a00 lris $AX0.H, #0x00 - 0860 2032 lrs $AX0.L, @0x0032 - 0861 5800 subax $ACC0, $AX0.L - 0862 2e3a srs @0x003a, $AC0.M - 0863 2c3b srs @0x003b, $AC0.L - 0864 02df ret - 0865 0092 0004 lri $CR, #0x0004 - 0867 8100 clr $ACC0 - 0868 2604 lrs $AC0.M, @0x0004 - 0869 b100 tst $ACC0 - 086a 02b4 083f callnz 0x083f - 086c 8100 clr $ACC0 - 086d 2601 lrs $AC0.M, @0x0001 - 086e b100 tst $ACC0 - 086f 0294 090d jnz 0x090d - 0871 2232 lrs $AX0.H, @0x0032 - 0872 c900 cmpar $ACC0, $AX1.H - 0873 0293 0836 jle 0x0836 - 0875 5500 subr $ACC1, $AX0.H - 0876 02bf 0821 call 0x0821 - 0878 223a lrs $AX0.H, @0x003a - 0879 8600 tstaxh $AX0.H - 087a 0294 0881 jnz 0x0881 - 087c 8100 clr $ACC0 - 087d 263b lrs $AC0.M, @0x003b - 087e 8200 cmp - 087f 0291 08d3 jl 0x08d3 - 0881 8100 clr $ACC0 - 0882 1fdf mrr $AC0.M, $AC1.M - 0883 040f addis $ACC0, #0x0f - 0884 147c lsr $ACC0, #-4 - 0885 1f7e mrr $AX1.H, $AC0.M - 0886 0c00 lris $AC0.L, #0x00 - 0887 1404 lsl $ACC0, #4 - 0888 1f1e mrr $AX0.L, $AC0.M - 0889 0a00 lris $AX0.H, #0x00 - 088a 8100 clr $ACC0 - 088b 263a lrs $AC0.M, @0x003a - 088c 243b lrs $AC0.L, @0x003b - 088d 5800 subax $ACC0, $AX0.L - 088e 0290 0899 jge 0x0899 - 0890 8100 clr $ACC0 - 0891 263b lrs $AC0.M, @0x003b - 0892 5c00 sub $ACC0, $ACC1 - 0893 2e32 srs @0x0032, $AC0.M - 0894 8100 clr $ACC0 - 0895 2e3a srs @0x003a, $AC0.M - 0896 2e3b srs @0x003b, $AC0.M - 0897 029f 089f jmp 0x089f - 0899 2e3a srs @0x003a, $AC0.M - 089a 2c3b srs @0x003b, $AC0.L - 089b 0c00 lris $AC0.L, #0x00 - 089c 1fd8 mrr $AC0.M, $AX0.L - 089d 5c00 sub $ACC0, $ACC1 - 089e 2e32 srs @0x0032, $AC0.M - 089f 8100 clr $ACC0 - 08a0 1fdb mrr $AC0.M, $AX1.H - 08a1 02bf 0913 call 0x0913 - 08a3 2232 lrs $AX0.H, @0x0032 - 08a4 8600 tstaxh $AX0.H - 08a5 0295 08d0 jz 0x08d0 - 08a7 0a10 lris $AX0.H, #0x10 - 08a8 8100 clr $ACC0 - 08a9 1fc3 mrr $AC0.M, $AR3 - 08aa 5400 subr $ACC0, $AX0.H - 08ab 1c7e mrr $AR3, $AC0.M - 08ac 0080 0458 lri $AR0, #0x0458 - 08ae 197e lrri $AC0.M, @$AR3 - 08af 197a lrri $AX0.H, @$AR3 - 08b0 100e loopi #0x0e - 08b1 64a2 movr'sl $ACC0, $AX0.H : $AC0.M, $AX0.H - 08b2 1b1e srri @$AR0, $AC0.M - 08b3 1b1a srri @$AR0, $AX0.H - 08b4 8100 clr $ACC0 - 08b5 263a lrs $AC0.M, @0x003a - 08b6 243b lrs $AC0.L, @0x003b - 08b7 b100 tst $ACC0 - 08b8 0294 08d0 jnz 0x08d0 - 08ba 2232 lrs $AX0.H, @0x0032 - 08bb 8600 tstaxh $AX0.H - 08bc 0295 08d0 jz 0x08d0 - 08be 0080 0467 lri $AR0, #0x0467 - 08c0 8100 clr $ACC0 - 08c1 268b lrs $AC0.M, @0xff8b - 08c2 b100 tst $ACC0 - 08c3 0295 08d0 jz 0x08d0 - 08c5 0200 000f addi $AC0.M, #0x000f - 08c7 0240 000f andi $AC0.M, #0x000f - 08c9 0200 0458 addi $AC0.M, #0x0458 - 08cb 1c7e mrr $AR3, $AC0.M - 08cc 007a 08cf bloop $AX0.H, 0x08cf - 08ce 18fe lrrd $AC0.M, @$AR3 - 08cf 1a9e srrd @$AR0, $AC0.M - 08d0 0092 00ff lri $CR, #0x00ff - 08d2 02df ret - 08d3 b100 tst $ACC0 - 08d4 0295 08e3 jz 0x08e3 - 08d6 5d00 sub $ACC1, $ACC0 - 08d7 040f addis $ACC0, #0x0f - 08d8 147c lsr $ACC0, #-4 - 08d9 0c00 lris $AC0.L, #0x00 - 08da 00e3 0363 sr @0x0363, $AR3 - 08dc 02bf 0913 call 0x0913 - 08de 00de 0363 lr $AC0.M, @0x0363 - 08e0 223b lrs $AX0.H, @0x003b - 08e1 4400 addr $ACC0, $AX0.H - 08e2 1c7e mrr $AR3, $AC0.M - 08e3 8100 clr $ACC0 - 08e4 2681 lrs $AC0.M, @0xff81 - 08e5 b100 tst $ACC0 - 08e6 0295 090b jz 0x090b - 08e8 2380 lrs $AX1.H, @0xff80 - 08e9 2688 lrs $AC0.M, @0xff88 - 08ea 2489 lrs $AC0.L, @0xff89 - 08eb 1408 lsl $ACC0, #8 - 08ec 14f4 asr $ACC0, #-12 - 08ed 2380 lrs $AX1.H, @0xff80 - 08ee 8d00 set15 - 08ef c810 mulc'mv $AC0.M, $AX1.H : $AX0.L, $AC0.L - 08f0 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 08f1 8c00 clr15 - 08f2 f000 lsl16 $ACC0 - 08f3 4e00 addp $ACC0 - 08f4 238c lrs $AX1.H, @0xff8c - 08f5 218d lrs $AX1.L, @0xff8d - 08f6 4a00 addax $ACC0, $AX1.L - 08f7 2e38 srs @0x0038, $AC0.M - 08f8 2c39 srs @0x0039, $AC0.L - 08f9 2682 lrs $AC0.M, @0xff82 - 08fa 2e67 srs @0x0067, $AC0.M - 08fb 2683 lrs $AC0.M, @0xff83 - 08fc 2e66 srs @0x0066, $AC0.M - 08fd 00e3 0363 sr @0x0363, $AR3 - 08ff 0083 0458 lri $AR3, #0x0458 - 0901 8100 clr $ACC0 - 0902 0e01 lris $AC0.M, #0x01 - 0903 02bf 0913 call 0x0913 - 0905 00c3 0363 lr $AR3, @0x0363 - 0907 02bf 0851 call 0x0851 - 0909 029f 0871 jmp 0x0871 - 090b 0e01 lris $AC0.M, #0x01 - 090c 2e01 srs @0x0001, $AC0.M - 090d 8100 clr $ACC0 - 090e 005f loop $AC1.M - 090f 1b7e srri @$AR3, $AC0.M - 0910 0092 00ff lri $CR, #0x00ff - 0912 02df ret - 0913 00ff 0360 sr @0x0360, $AC1.M - 0915 00fe 0361 sr @0x0361, $AC0.M - 0917 2638 lrs $AC0.M, @0x0038 - 0918 2439 lrs $AC0.L, @0x0039 - 0919 0f05 lris $AC1.M, #0x05 - 091a 02bf 0656 call 0x0656 - 091c 2638 lrs $AC0.M, @0x0038 - 091d 2439 lrs $AC0.L, @0x0039 - 091e 8900 clr $ACC1 - 091f 00df 0361 lr $AC1.M, @0x0361 - 0921 2280 lrs $AX0.H, @0xff80 - 0922 d000 mulc $AC1.M, $AX0.H - 0923 6f00 movp $ACC1 - 0924 4c00 add $ACC0, $ACC1 - 0925 2e38 srs @0x0038, $AC0.M - 0926 2c39 srs @0x0039, $AC0.L - 0927 8100 clr $ACC0 - 0928 00de 0361 lr $AC0.M, @0x0361 - 092a 007e 0991 bloop $AC0.M, 0x0991 - 092c 0080 ffd3 lri $AR0, #0xffd3 - 092e 0084 0000 lri $IX0, #0x0000 - 0930 199e lrrn $AC0.M, @$AR0 - 0931 8900 clr $ACC1 - 0932 1ffe mrr $AC1.M, $AC0.M - 0933 1401 lsl $ACC0, #1 - 0934 0240 001e andi $AC0.M, #0x001e - 0936 0200 0300 addi $AC0.M, #0x0300 - 0938 1c3e mrr $AR1, $AC0.M - 0939 157c lsr $ACC1, #-4 - 093a 0340 000f andi $AC1.M, #0x000f - 093c 0a11 lris $AX0.H, #0x11 - 093d 5500 subr $ACC1, $AX0.H - 093e 8100 clr $ACC0 - 093f 2680 lrs $AC0.M, @0xff80 - 0940 0605 cmpis $ACC0, #0x05 - 0941 0295 095a jz 0x095a - 0943 009a 00f0 lri $AX0.H, #0x00f0 - 0945 0b0f lris $AX1.H, #0x0f - 0946 0082 0364 lri $AR2, #0x0364 - 0948 1998 lrrn $AX0.L, @$AR0 - 0949 6000 movr $ACC0, $AX0.L - 094a 1107 0951 bloopi #0x07, 0x0951 - 094c 3400 andr $AC0.M, $AX0.H - 094d 1408 lsl $ACC0, #8 - 094e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 094f 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 0950 140c lsl $ACC0, #12 - 0951 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0952 3400 andr $AC0.M, $AX0.H - 0953 1408 lsl $ACC0, #8 - 0954 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0955 3600 andr $AC0.M, $AX1.H - 0956 140c lsl $ACC0, #12 - 0957 1b5e srri @$AR2, $AC0.M - 0958 029f 097a jmp 0x097a - 095a 009a c000 lri $AX0.H, #0xc000 - 095c 0082 0364 lri $AR2, #0x0364 - 095e 1998 lrrn $AX0.L, @$AR0 - 095f 6000 movr $ACC0, $AX0.L - 0960 1103 096d bloopi #0x03, 0x096d - 0962 1408 lsl $ACC0, #8 - 0963 3400 andr $AC0.M, $AX0.H - 0964 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0965 140a lsl $ACC0, #10 - 0966 3400 andr $AC0.M, $AX0.H - 0967 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0968 140c lsl $ACC0, #12 - 0969 3400 andr $AC0.M, $AX0.H - 096a 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 096b 140e lsl $ACC0, #14 - 096c 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0 - 096d 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 096e 1408 lsl $ACC0, #8 - 096f 3400 andr $AC0.M, $AX0.H - 0970 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0971 140a lsl $ACC0, #10 - 0972 3400 andr $AC0.M, $AX0.H - 0973 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0974 140c lsl $ACC0, #12 - 0975 3400 andr $AC0.M, $AX0.H - 0976 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0977 140e lsl $ACC0, #14 - 0978 3400 andr $AC0.M, $AX0.H - 0979 1b5e srri @$AR2, $AC0.M - 097a 8f00 set40 - 097b 1f7f mrr $AX1.H, $AC1.M - 097c 2066 lrs $AX0.L, @0x0066 - 097d 2767 lrs $AC1.M, @0x0067 - 097e 193a lrri $AX0.H, @$AR1 - 097f 1939 lrri $AX1.L, @$AR1 - 0980 0080 0364 lri $AR0, #0x0364 - 0982 a000 mulx $AX0.L, $AX1.L - 0983 ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 - 0984 1108 098d bloopi #0x08, 0x098d - 0986 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 0987 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 0988 1485 asl $ACC0, #5 - 0989 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 098a 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 098b a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 098c 1585 asl $ACC1, #5 - 098d ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M - 098e 2f67 srs @0x0067, $AC1.M - 098f 8e00 set16 - 0990 1ff8 mrr $AC1.M, $AX0.L - 0991 2f66 srs @0x0066, $AC1.M - 0992 8900 clr $ACC1 - 0993 00df 0360 lr $AC1.M, @0x0360 - 0995 02df ret - 0996 b100 tst $ACC0 - 0997 02d5 retz - 0998 04fe addis $ACC0, #0xfe - 0999 1f1e mrr $AX0.L, $AC0.M - 099a 191e lrri $AC0.M, @$AR0 - 099b 0291 09a1 jl 0x09a1 - 099d 191a lrri $AX0.H, @$AR0 - 099e 0058 loop $AX0.L - 099f 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 09a0 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 09a1 1b7e srri @$AR3, $AC0.M - 09a2 02df ret - 09a3 8100 clr $ACC0 - 09a4 1f5e mrr $AX0.H, $AC0.M - 09a5 00d8 0402 lr $AX0.L, @0x0402 - 09a7 00dc 0430 lr $AC0.L, @0x0430 - 09a9 0080 0520 lri $AR0, #0x0520 - 09ab 00df 0480 lr $AC1.M, @0x0480 - 09ad 1501 lsl $ACC1, #1 - 09ae 0340 007e andi $AC1.M, #0x007e - 09b0 0300 09b8 addi $AC1.M, #0x09b8 - 09b2 1c5f mrr $AR2, $AC1.M - 09b3 175f callr $AR2 - 09b4 00fc 0430 sr @0x0430, $AC0.L - 09b6 029f 0338 jmp 0x0338 - 09b8 029f 09d9 jmp 0x09d9 - 09ba 029f 0a14 jmp 0x0a14 - 09bc 029f 09fc jmp 0x09fc - 09be 029f 09e9 jmp 0x09e9 - 09c0 029f 0a22 jmp 0x0a22 - 09c2 029f 09d8 jmp 0x09d8 - 09c4 029f 0a40 jmp 0x0a40 - 09c6 029f 0a43 jmp 0x0a43 - 09c8 029f 09d8 jmp 0x09d8 - 09ca 029f 09d8 jmp 0x09d8 - 09cc 029f 0a61 jmp 0x0a61 - 09ce 029f 0a1a jmp 0x0a1a - 09d0 029f 0a1e jmp 0x0a1e - 09d2 029f 09d8 jmp 0x09d8 - 09d4 029f 09d8 jmp 0x09d8 - 09d6 029f 09d8 jmp 0x09d8 - 09d8 02df ret - 09d9 1401 lsl $ACC0, #1 - 09da 009b c000 lri $AX1.H, #0xc000 - 09dc 0099 4000 lri $AX1.L, #0x4000 - 09de 1150 09e6 bloopi #0x50, 0x09e6 - 09e0 02c0 0001 andcf $AC0.M, #0x0001 - 09e2 027c iflnz - 09e3 1b1b srri @$AR0, $AX1.H - 09e4 027d iflz - 09e5 1b19 srri @$AR0, $AX1.L - 09e6 4800 addax $ACC0, $AX0.L - 09e7 147f lsr $ACC0, #-1 - 09e8 02df ret - 09e9 1402 lsl $ACC0, #2 - 09ea 8900 clr $ACC1 - 09eb 1fb8 mrr $AC1.L, $AX0.L - 09ec 1501 lsl $ACC1, #1 - 09ed 009b c000 lri $AX1.H, #0xc000 - 09ef 0099 4000 lri $AX1.L, #0x4000 - 09f1 1150 09f9 bloopi #0x50, 0x09f9 - 09f3 02c0 0003 andcf $AC0.M, #0x0003 - 09f5 027c iflnz - 09f6 1b1b srri @$AR0, $AX1.H - 09f7 027d iflz - 09f8 1b19 srri @$AR0, $AX1.L - 09f9 4c00 add $ACC0, $ACC1 - 09fa 147e lsr $ACC0, #-2 - 09fb 02df ret - 09fc 1401 lsl $ACC0, #1 - 09fd 0081 0ca0 lri $AR1, #0x0ca0 - 09ff 009b c000 lri $AX1.H, #0xc000 - 0a01 0099 4000 lri $AX1.L, #0x4000 - 0a03 8900 clr $ACC1 - 0a04 0082 0000 lri $AR2, #0x0000 - 0a06 1150 0a11 bloopi #0x50, 0x0a11 - 0a08 02c0 0001 andcf $AC0.M, #0x0001 - 0a0a 027c iflnz - 0a0b 1b1b srri @$AR0, $AX1.H - 0a0c 027d iflz - 0a0d 1b19 srri @$AR0, $AX1.L - 0a0e 183d lrr $AC1.L, @$AR1 - 0a0f 4900 addax $ACC1, $AX0.L - 0a10 1fe2 mrr $AC1.M, $AR2 - 0a11 4c39 add's $ACC0, $ACC1 : @$AR1, $AC1.M - 0a12 147f lsr $ACC0, #-1 - 0a13 02df ret - 0a14 8900 clr $ACC1 - 0a15 1fb8 mrr $AC1.L, $AX0.L - 0a16 157f lsr $ACC1, #-1 - 0a17 1050 loopi #0x50 - 0a18 4c20 add's $ACC0, $ACC1 : @$AR0, $AC0.L - 0a19 02df ret - 0a1a 0082 0180 lri $AR2, #0x0180 - 0a1c 029f 0a24 jmp 0x0a24 - 0a1e 0082 01c0 lri $AR2, #0x01c0 - 0a20 029f 0a24 jmp 0x0a24 - 0a22 0082 0140 lri $AR2, #0x0140 - 0a24 008a 003f lri $WR2, #0x003f - 0a26 0086 0000 lri $IX2, #0x0000 - 0a28 1406 lsl $ACC0, #6 - 0a29 8900 clr $ACC1 - 0a2a 1fb8 mrr $AC1.L, $AX0.L - 0a2b 1505 lsl $ACC1, #5 - 0a2c 009b 003f lri $AX1.H, #0x003f - 0a2e 009a 0000 lri $AX0.H, #0x0000 - 0a30 3600 andr $AC0.M, $AX1.H - 0a31 1cde mrr $IX2, $AC0.M - 0a32 001a addarn $AR2, $IX2 - 0a33 3400 andr $AC0.M, $AX0.H - 0a34 1150 0a3a bloopi #0x50, 0x0a3a - 0a36 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0a37 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a38 1cde mrr $IX2, $AC0.M - 0a39 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a3a 1b19 srri @$AR0, $AX1.L - 0a3b 1fc2 mrr $AC0.M, $AR2 - 0a3c 147a lsr $ACC0, #-6 - 0a3d 008a ffff lri $WR2, #0xffff - 0a3f 02df ret - 0a40 1050 loopi #0x50 - 0a41 1b18 srri @$AR0, $AX0.L - 0a42 02df ret - 0a43 0082 0100 lri $AR2, #0x0100 - 0a45 008a 003f lri $WR2, #0x003f - 0a47 0086 0000 lri $IX2, #0x0000 - 0a49 1406 lsl $ACC0, #6 - 0a4a 8900 clr $ACC1 - 0a4b 1fb8 mrr $AC1.L, $AX0.L - 0a4c 1505 lsl $ACC1, #5 - 0a4d 009b 003f lri $AX1.H, #0x003f - 0a4f 009a 0000 lri $AX0.H, #0x0000 - 0a51 3600 andr $AC0.M, $AX1.H - 0a52 1cde mrr $IX2, $AC0.M - 0a53 001a addarn $AR2, $IX2 - 0a54 3400 andr $AC0.M, $AX0.H - 0a55 1150 0a5b bloopi #0x50, 0x0a5b - 0a57 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0a58 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a59 1cde mrr $IX2, $AC0.M - 0a5a 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a5b 1b19 srri @$AR0, $AX1.L - 0a5c 1fc2 mrr $AC0.M, $AR2 - 0a5d 147a lsr $ACC0, #-6 - 0a5e 008a ffff lri $WR2, #0xffff - 0a60 02df ret - 0a61 0082 0100 lri $AR2, #0x0100 - 0a63 008a 003f lri $WR2, #0x003f - 0a65 0086 0000 lri $IX2, #0x0000 - 0a67 0081 0ca0 lri $AR1, #0x0ca0 - 0a69 1406 lsl $ACC0, #6 - 0a6a 8900 clr $ACC1 - 0a6b 1fb8 mrr $AC1.L, $AX0.L - 0a6c 1505 lsl $ACC1, #5 - 0a6d 009b 003f lri $AX1.H, #0x003f - 0a6f 009a 0000 lri $AX0.H, #0x0000 - 0a71 3600 andr $AC0.M, $AX1.H - 0a72 1cde mrr $IX2, $AC0.M - 0a73 001a addarn $AR2, $IX2 - 0a74 3400 andr $AC0.M, $AX0.H - 0a75 1150 0a80 bloopi #0x50, 0x0a80 - 0a77 1939 lrri $AX1.L, @$AR1 - 0a78 a000 mulx $AX0.L, $AX1.L - 0a79 140a lsl $ACC0, #10 - 0a7a 4e00 addp $ACC0 - 0a7b 1476 lsr $ACC0, #-10 - 0a7c 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0a7d 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a7e 1cde mrr $IX2, $AC0.M - 0a7f 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a80 1b19 srri @$AR0, $AX1.L - 0a81 1fc2 mrr $AC0.M, $AR2 - 0a82 147a lsr $ACC0, #-6 - 0a83 008a ffff lri $WR2, #0xffff - 0a85 02df ret - 0a86 0080 01be lri $AR0, #0x01be - 0a88 1918 lrri $AX0.L, @$AR0 - 0a89 191a lrri $AX0.H, @$AR0 - 0a8a 0080 0180 lri $AR0, #0x0180 - 0a8c 0083 0180 lri $AR3, #0x0180 - 0a8e 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0a8f 1ffe mrr $AC1.M, $AC0.M - 0a90 1120 0a97 bloopi #0x20, 0x0a97 - 0a92 7c00 neg $ACC0 - 0a93 d450 mulcac'l $AC1.M, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0a94 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0a95 c550 mulcac'l $AC0.M, $AX0.H, $ACC1 : $AX0.H, @$AR0 - 0a96 1501 lsl $ACC1, #1 - 0a97 643b movr's $ACC0, $AX0.H : @$AR3, $AC1.M - 0a98 0080 01fe lri $AR0, #0x01fe - 0a9a 191a lrri $AX0.H, @$AR0 - 0a9b 1918 lrri $AX0.L, @$AR0 - 0a9c 0080 01c0 lri $AR0, #0x01c0 - 0a9e 0083 01c0 lri $AR3, #0x01c0 - 0aa0 1ff8 mrr $AC1.M, $AX0.L - 0aa1 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0aa2 f800 addpaxz $ACC0, $AX0.H - 0aa3 0240 01ff andi $AC0.M, #0x01ff - 0aa5 0260 2000 ori $AC0.M, #0x2000 - 0aa7 02bf 0aaa call 0x0aaa - 0aa9 02df ret - 0aaa b900 tst $ACC1 - 0aab 0272 ifg - 0aac 7c00 neg $ACC0 - 0aad 1f7e mrr $AX1.H, $AC0.M - 0aae 4700 addr $ACC1, $AX1.H - 0aaf 1110 0ab4 bloopi #0x10, 0x0ab4 - 0ab1 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0ab2 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0ab3 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0ab4 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0ab5 02df ret - 0ab6 02bf 0b23 call 0x0b23 - 0ab8 2201 lrs $AX0.H, @0x0001 - 0ab9 8600 tstaxh $AX0.H - 0aba 0294 0acb jnz 0x0acb - 0abc 2204 lrs $AX0.H, @0x0004 - 0abd 8600 tstaxh $AX0.H - 0abe 02b4 0b12 callnz 0x0b12 - 0ac0 8100 clr $ACC0 - 0ac1 2605 lrs $AC0.M, @0x0005 - 0ac2 b100 tst $ACC0 - 0ac3 0295 0ad8 jz 0x0ad8 - 0ac5 8100 clr $ACC0 - 0ac6 2e05 srs @0x0005, $AC0.M - 0ac7 2281 lrs $AX0.H, @0xff81 - 0ac8 8600 tstaxh $AX0.H - 0ac9 0294 0ad2 jnz 0x0ad2 - 0acb 8100 clr $ACC0 - 0acc 005f loop $AC1.M - 0acd 1b7e srri @$AR3, $AC0.M - 0ace 7400 incm $AC0.M - 0acf 2e01 srs @0x0001, $AC0.M - 0ad0 029f 0b0b jmp 0x0b0b - 0ad2 2688 lrs $AC0.M, @0xff88 - 0ad3 2489 lrs $AC0.L, @0xff89 - 0ad4 2e34 srs @0x0034, $AC0.M - 0ad5 2c35 srs @0x0035, $AC0.L - 0ad6 02bf 0b12 call 0x0b12 - 0ad8 00ff 0360 sr @0x0360, $AC1.M - 0ada 2638 lrs $AC0.M, @0x0038 - 0adb 2439 lrs $AC0.L, @0x0039 - 0adc 02bf 0684 call 0x0684 - 0ade 00df 0360 lr $AC1.M, @0x0360 - 0ae0 8100 clr $ACC0 - 0ae1 263a lrs $AC0.M, @0x003a - 0ae2 b100 tst $ACC0 - 0ae3 0294 0af2 jnz 0x0af2 - 0ae5 263b lrs $AC0.M, @0x003b - 0ae6 5c00 sub $ACC0, $ACC1 - 0ae7 0290 0af2 jge 0x0af2 - 0ae9 223b lrs $AX0.H, @0x003b - 0aea 02bf 06a1 call 0x06a1 - 0aec 5500 subr $ACC1, $AX0.H - 0aed 0a01 lris $AX0.H, #0x01 - 0aee 00fa 0405 sr @0x0405, $AX0.H - 0af0 029f 0ac5 jmp 0x0ac5 - 0af2 1f5f mrr $AX0.H, $AC1.M - 0af3 02bf 06a1 call 0x06a1 - 0af5 00fa 0362 sr @0x0362, $AX0.H - 0af7 8100 clr $ACC0 - 0af8 263a lrs $AC0.M, @0x003a - 0af9 243b lrs $AC0.L, @0x003b - 0afa 1570 lsr $ACC1, #-16 - 0afb 0a01 lris $AX0.H, #0x01 - 0afc 0081 0405 lri $AR1, #0x0405 - 0afe 5c00 sub $ACC0, $ACC1 - 0aff b100 tst $ACC0 - 0b00 0275 ifz - 0b01 1a3a srr @$AR1, $AX0.H - 0b02 2e3a srs @0x003a, $AC0.M - 0b03 2c3b srs @0x003b, $AC0.L - 0b04 2638 lrs $AC0.M, @0x0038 - 0b05 2439 lrs $AC0.L, @0x0039 - 0b06 00d8 0362 lr $AX0.L, @0x0362 - 0b08 7000 addaxl $ACC0, $AX0.L - 0b09 2c39 srs @0x0039, $AC0.L - 0b0a 2e38 srs @0x0038, $AC0.M - 0b0b 0092 00ff lri $CR, #0x00ff - 0b0d 029f 0330 jmp 0x0330 - 0b0f 8100 clr $ACC0 - 0b10 2e34 srs @0x0034, $AC0.M - 0b11 2e35 srs @0x0035, $AC0.M - 0b12 2334 lrs $AX1.H, @0x0034 - 0b13 2135 lrs $AX1.L, @0x0035 - 0b14 268a lrs $AC0.M, @0xff8a - 0b15 248b lrs $AC0.L, @0xff8b - 0b16 5a00 subax $ACC0, $AX1.L - 0b17 2e3a srs @0x003a, $AC0.M - 0b18 2c3b srs @0x003b, $AC0.L - 0b19 2634 lrs $AC0.M, @0x0034 - 0b1a 2435 lrs $AC0.L, @0x0035 - 0b1b 238c lrs $AX1.H, @0xff8c - 0b1c 218d lrs $AX1.L, @0xff8d - 0b1d 4a00 addax $ACC0, $AX1.L - 0b1e 2e38 srs @0x0038, $AC0.M - 0b1f 2c39 srs @0x0039, $AC0.L - 0b20 8100 clr $ACC0 - 0b21 2e05 srs @0x0005, $AC0.M - 0b22 02df ret - 0b23 0092 0004 lri $CR, #0x0004 - 0b25 2002 lrs $AX0.L, @0x0002 - 0b26 8100 clr $ACC0 - 0b27 8900 clr $ACC1 - 0b28 2430 lrs $AC0.L, @0x0030 - 0b29 8d00 set15 - 0b2a 0950 lris $AX1.L, #0x50 - 0b2b a000 mulx $AX0.L, $AX1.L - 0b2c a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0b2d 1404 lsl $ACC0, #4 - 0b2e 8c00 clr15 - 0b2f 1ffe mrr $AC1.M, $AC0.M - 0b30 0083 0580 lri $AR3, #0x0580 - 0b32 02df ret - 0b33 02bf 0b23 call 0x0b23 - 0b35 2201 lrs $AX0.H, @0x0001 - 0b36 8600 tstaxh $AX0.H - 0b37 0294 0b48 jnz 0x0b48 - 0b39 2204 lrs $AX0.H, @0x0004 - 0b3a 8600 tstaxh $AX0.H - 0b3b 02b4 0b92 callnz 0x0b92 - 0b3d 8100 clr $ACC0 - 0b3e 2605 lrs $AC0.M, @0x0005 - 0b3f b100 tst $ACC0 - 0b40 0295 0b55 jz 0x0b55 - 0b42 8100 clr $ACC0 - 0b43 2e05 srs @0x0005, $AC0.M - 0b44 2281 lrs $AX0.H, @0xff81 - 0b45 8600 tstaxh $AX0.H - 0b46 0294 0b4f jnz 0x0b4f - 0b48 8100 clr $ACC0 - 0b49 005f loop $AC1.M - 0b4a 1b7e srri @$AR3, $AC0.M - 0b4b 7400 incm $AC0.M - 0b4c 2e01 srs @0x0001, $AC0.M - 0b4d 029f 0b8b jmp 0x0b8b - 0b4f 2688 lrs $AC0.M, @0xff88 - 0b50 2489 lrs $AC0.L, @0xff89 - 0b51 2e34 srs @0x0034, $AC0.M - 0b52 2c35 srs @0x0035, $AC0.L - 0b53 02bf 0b92 call 0x0b92 - 0b55 00ff 0360 sr @0x0360, $AC1.M - 0b57 2638 lrs $AC0.M, @0x0038 - 0b58 2439 lrs $AC0.L, @0x0039 - 0b59 02bf 0684 call 0x0684 - 0b5b 02bf 069b call 0x069b - 0b5d 00df 0360 lr $AC1.M, @0x0360 - 0b5f 8100 clr $ACC0 - 0b60 263a lrs $AC0.M, @0x003a - 0b61 b100 tst $ACC0 - 0b62 0294 0b71 jnz 0x0b71 - 0b64 263b lrs $AC0.M, @0x003b - 0b65 5c00 sub $ACC0, $ACC1 - 0b66 0290 0b71 jge 0x0b71 - 0b68 223b lrs $AX0.H, @0x003b - 0b69 02bf 0666 call 0x0666 - 0b6b 5500 subr $ACC1, $AX0.H - 0b6c 0a01 lris $AX0.H, #0x01 - 0b6d 00fa 0405 sr @0x0405, $AX0.H - 0b6f 029f 0b42 jmp 0x0b42 - 0b71 1f5f mrr $AX0.H, $AC1.M - 0b72 02bf 0666 call 0x0666 - 0b74 00fa 0362 sr @0x0362, $AX0.H - 0b76 8100 clr $ACC0 - 0b77 263a lrs $AC0.M, @0x003a - 0b78 243b lrs $AC0.L, @0x003b - 0b79 1570 lsr $ACC1, #-16 - 0b7a 0a01 lris $AX0.H, #0x01 - 0b7b 0081 0405 lri $AR1, #0x0405 - 0b7d 5c00 sub $ACC0, $ACC1 - 0b7e b100 tst $ACC0 - 0b7f 0275 ifz - 0b80 1a3a srr @$AR1, $AX0.H - 0b81 2e3a srs @0x003a, $AC0.M - 0b82 2c3b srs @0x003b, $AC0.L - 0b83 2638 lrs $AC0.M, @0x0038 - 0b84 2439 lrs $AC0.L, @0x0039 - 0b85 00d8 0362 lr $AX0.L, @0x0362 - 0b87 7000 addaxl $ACC0, $AX0.L - 0b88 7000 addaxl $ACC0, $AX0.L - 0b89 2c39 srs @0x0039, $AC0.L - 0b8a 2e38 srs @0x0038, $AC0.M - 0b8b 0092 00ff lri $CR, #0x00ff - 0b8d 029f 0330 jmp 0x0330 - 0b8f 8100 clr $ACC0 - 0b90 2e34 srs @0x0034, $AC0.M - 0b91 2e35 srs @0x0035, $AC0.M - 0b92 2334 lrs $AX1.H, @0x0034 - 0b93 2135 lrs $AX1.L, @0x0035 - 0b94 268a lrs $AC0.M, @0xff8a - 0b95 248b lrs $AC0.L, @0xff8b - 0b96 5a00 subax $ACC0, $AX1.L - 0b97 2e3a srs @0x003a, $AC0.M - 0b98 2c3b srs @0x003b, $AC0.L - 0b99 2634 lrs $AC0.M, @0x0034 - 0b9a 2435 lrs $AC0.L, @0x0035 - 0b9b 1401 lsl $ACC0, #1 - 0b9c 238c lrs $AX1.H, @0xff8c - 0b9d 218d lrs $AX1.L, @0xff8d - 0b9e 4a00 addax $ACC0, $AX1.L - 0b9f 2e38 srs @0x0038, $AC0.M - 0ba0 2c39 srs @0x0039, $AC0.L - 0ba1 8100 clr $ACC0 - 0ba2 2e05 srs @0x0005, $AC0.M - 0ba3 02df ret - 0ba4 8900 clr $ACC1 - 0ba5 0f50 lris $AC1.M, #0x50 - 0ba6 0083 0520 lri $AR3, #0x0520 - 0ba8 02bf 0bbd call 0x0bbd - 0baa 029f 0338 jmp 0x0338 - 0bac 00d8 0402 lr $AX0.L, @0x0402 - 0bae 8100 clr $ACC0 - 0baf 8900 clr $ACC1 - 0bb0 00dc 0430 lr $AC0.L, @0x0430 - 0bb2 0a50 lris $AX0.H, #0x50 - 0bb3 9000 mul $AX0.L, $AX0.H - 0bb4 9400 mulac $AX0.L, $AX0.H, $ACC0 - 0bb5 1404 lsl $ACC0, #4 - 0bb6 1ffe mrr $AC1.M, $AC0.M - 0bb7 0083 0580 lri $AR3, #0x0580 - 0bb9 02bf 0bbd call 0x0bbd - 0bbb 029f 0330 jmp 0x0330 - 0bbd 0092 0004 lri $CR, #0x0004 - 0bbf 8100 clr $ACC0 - 0bc0 263a lrs $AC0.M, @0x003a - 0bc1 243b lrs $AC0.L, @0x003b - 0bc2 1f1f mrr $AX0.L, $AC1.M - 0bc3 0a00 lris $AX0.H, #0x00 - 0bc4 5800 subax $ACC0, $AX0.L - 0bc5 0292 0bdb jg 0x0bdb - 0bc7 8900 clr $ACC1 - 0bc8 00c0 043b lr $AR0, @0x043b - 0bca 02bf 0c00 call 0x0c00 - 0bcc 8100 clr $ACC0 - 0bcd 1fd8 mrr $AC0.M, $AX0.L - 0bce 223b lrs $AX0.H, @0x003b - 0bcf 5400 subr $ACC0, $AX0.H - 0bd0 0007 dar $AR3 - 0bd1 1979 lrri $AX1.L, @$AR3 - 0bd2 005e loop $AC0.M - 0bd3 1b79 srri @$AR3, $AX1.L - 0bd4 0f01 lris $AC1.M, #0x01 - 0bd5 2f01 srs @0x0001, $AC1.M - 0bd6 8900 clr $ACC1 - 0bd7 2f3b srs @0x003b, $AC1.M - 0bd8 0092 00ff lri $CR, #0x00ff - 0bda 02df ret - 0bdb 2e3a srs @0x003a, $AC0.M - 0bdc 2c3b srs @0x003b, $AC0.L - 0bdd 8100 clr $ACC0 - 0bde 8900 clr $ACC1 - 0bdf 268a lrs $AC0.M, @0xff8a - 0be0 2734 lrs $AC1.M, @0x0034 - 0be1 5c00 sub $ACC0, $ACC1 - 0be2 2e36 srs @0x0036, $AC0.M - 0be3 5000 subr $ACC0, $AX0.L - 0be4 0290 0bfa jge 0x0bfa - 0be6 00c0 0436 lr $AR0, @0x0436 - 0be8 02bf 0c00 call 0x0c00 - 0bea 8100 clr $ACC0 - 0beb 1fd8 mrr $AC0.M, $AX0.L - 0bec 2236 lrs $AX0.H, @0x0036 - 0bed 5400 subr $ACC0, $AX0.H - 0bee 1c1e mrr $AR0, $AC0.M - 0bef 8100 clr $ACC0 - 0bf0 2e34 srs @0x0034, $AC0.M - 0bf1 2688 lrs $AC0.M, @0xff88 - 0bf2 2489 lrs $AC0.L, @0xff89 - 0bf3 2e8c srs @0xff8c, $AC0.M - 0bf4 2c8d srs @0xff8d, $AC0.L - 0bf5 02bf 0c00 call 0x0c00 - 0bf7 0092 00ff lri $CR, #0x00ff - 0bf9 02df ret - 0bfa 1c18 mrr $AR0, $AX0.L - 0bfb 02bf 0c00 call 0x0c00 - 0bfd 0092 00ff lri $CR, #0x00ff - 0bff 02df ret - 0c00 8100 clr $ACC0 - 0c01 1fc0 mrr $AC0.M, $AR0 - 0c02 b100 tst $ACC0 - 0c03 02d5 retz - 0c04 8900 clr $ACC1 - 0c05 2734 lrs $AC1.M, @0x0034 - 0c06 0340 0001 andi $AC1.M, #0x0001 - 0c08 0b00 lris $AX1.H, #0x00 - 0c09 1f3f mrr $AX1.L, $AC1.M - 0c0a 268c lrs $AC0.M, @0xff8c - 0c0b 248d lrs $AC0.L, @0xff8d - 0c0c 8900 clr $ACC1 - 0c0d 2534 lrs $AC1.L, @0x0034 - 0c0e 1501 lsl $ACC1, #1 - 0c0f 4c00 add $ACC0, $ACC1 - 0c10 5a00 subax $ACC0, $AX1.L - 0c11 5a00 subax $ACC0, $AX1.L - 0c12 1c20 mrr $AR1, $AR0 - 0c13 1fe0 mrr $AC1.M, $AR0 - 0c14 0502 addis $ACC1, #0x02 - 0c15 1c1f mrr $AR0, $AC1.M - 0c16 009f 0b00 lri $AC1.M, #0x0b00 - 0c18 0092 00ff lri $CR, #0x00ff - 0c1a 02bf 05fb call 0x05fb - 0c1c 0092 0004 lri $CR, #0x0004 - 0c1e 2734 lrs $AC1.M, @0x0034 - 0c1f 1f61 mrr $AX1.H, $AR1 - 0c20 4700 addr $ACC1, $AX1.H - 0c21 2f34 srs @0x0034, $AC1.M - 0c22 0080 0b00 lri $AR0, #0x0b00 - 0c24 8900 clr $ACC1 - 0c25 1ff9 mrr $AC1.M, $AX1.L - 0c26 b900 tst $ACC1 - 0c27 0274 ifnz - 0c28 0008 iar $AR0 - 0c29 8900 clr $ACC1 - 0c2a 1fe1 mrr $AC1.M, $AR1 - 0c2b 191e lrri $AC0.M, @$AR0 - 0c2c 0701 cmpis $ACC1, #0x01 - 0c2d 0293 0c36 jle 0x0c36 - 0c2f 191a lrri $AX0.H, @$AR0 - 0c30 05fe addis $ACC1, #0xfe - 0c31 005f loop $AC1.M - 0c32 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c33 1b7e srri @$AR3, $AC0.M - 0c34 1b7a srri @$AR3, $AX0.H - 0c35 02df ret - 0c36 1b7e srri @$AR3, $AC0.M - 0c37 02df ret - 0c38 0083 03e8 lri $AR3, #0x03e8 - 0c3a 191e lrri $AC0.M, @$AR0 - 0c3b 191a lrri $AX0.H, @$AR0 - 0c3c 1006 loopi #0x06 - 0c3d 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c3e 1b7e srri @$AR3, $AC0.M - 0c3f 1b7a srri @$AR3, $AX0.H - 0c40 0080 03e8 lri $AR0, #0x03e8 - 0c42 8a00 m2 - 0c43 0088 0007 lri $WR0, #0x0007 - 0c45 1150 0c52 bloopi #0x50, 0x0c52 - 0c47 1c61 mrr $AR3, $AR1 - 0c48 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0c49 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c4a f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c4b f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c4c f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c4d f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c4e f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c4f f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c50 f200 madd $AX0.L, $AX0.H - 0c51 fe00 movpz $ACC0 - 0c52 1b3e srri @$AR1, $AC0.M - 0c53 0088 ffff lri $WR0, #0xffff - 0c55 8b00 m0 - 0c56 02df ret - 0c57 8a00 m2 - 0c58 05fe addis $ACC1, #0xfe - 0c59 0083 03e8 lri $AR3, #0x03e8 - 0c5b 191e lrri $AC0.M, @$AR0 - 0c5c 191a lrri $AX0.H, @$AR0 - 0c5d 005f loop $AC1.M - 0c5e 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c5f 1b7e srri @$AR3, $AC0.M - 0c60 1b7a srri @$AR3, $AX0.H - 0c61 0080 03e8 lri $AR0, #0x03e8 - 0c63 0501 addis $ACC1, #0x01 - 0c64 1d1f mrr $WR0, $AC1.M - 0c65 1150 0c6d bloopi #0x50, 0x0c6d - 0c67 1c61 mrr $AR3, $AR1 - 0c68 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0c69 005f loop $AC1.M - 0c6a f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c6b f200 madd $AX0.L, $AX0.H - 0c6c fe00 movpz $ACC0 - 0c6d 1b3e srri @$AR1, $AC0.M - 0c6e 0088 ffff lri $WR0, #0xffff - 0c70 8b00 m0 - 0c71 02df ret - 0c72 0083 03e8 lri $AR3, #0x03e8 - 0c74 191e lrri $AC0.M, @$AR0 - 0c75 191a lrri $AX0.H, @$AR0 - 0c76 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c77 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c78 1b7e srri @$AR3, $AC0.M - 0c79 1b7a srri @$AR3, $AX0.H - 0c7a 0080 03e8 lri $AR0, #0x03e8 - 0c7c 0088 0003 lri $WR0, #0x0003 - 0c7e 0085 0000 lri $IX1, #0x0000 - 0c80 0087 0000 lri $IX3, #0x0000 - 0c82 1fc2 mrr $AC0.M, $AR2 - 0c83 195b lrri $AX1.H, @$AR2 - 0c84 1959 lrri $AX1.L, @$AR2 - 0c85 195f lrri $AC1.M, @$AR2 - 0c86 195a lrri $AX0.H, @$AR2 - 0c87 1c5e mrr $AR2, $AC0.M - 0c88 1fda mrr $AC0.M, $AX0.H - 0c89 1c61 mrr $AR3, $AR1 - 0c8a 8a00 m2 - 0c8b 8f00 set40 - 0c8c 191a lrri $AX0.H, @$AR0 - 0c8d b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0c8e e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0c8f ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0c90 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0c91 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0c92 1127 0c9d bloopi #0x27, 0x0c9d - 0c94 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0c95 197e lrri $AC0.M, @$AR3 - 0c96 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0c97 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0c98 bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 0c99 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0c9a 197f lrri $AC1.M, @$AR3 - 0c9b ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0c9c e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0c9d b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0c9e e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0c9f 197e lrri $AC0.M, @$AR3 - 0ca0 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0ca1 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0ca2 bf00 mulxmv $AX0.H, $AX1.H, $ACC1 - 0ca3 1bff srrn @$AR3, $AC1.M - 0ca4 197f lrri $AC1.M, @$AR3 - 0ca5 8e00 set16 - 0ca6 8b00 m0 - 0ca7 0088 ffff lri $WR0, #0xffff - 0ca9 1b5b srri @$AR2, $AX1.H - 0caa 1b59 srri @$AR2, $AX1.L - 0cab 1b5f srri @$AR2, $AC1.M - 0cac 1b5e srri @$AR2, $AC0.M - 0cad 02df ret - 0cae 0083 03e8 lri $AR3, #0x03e8 - 0cb0 191e lrri $AC0.M, @$AR0 - 0cb1 191a lrri $AX0.H, @$AR0 - 0cb2 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cb3 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cb4 1b7e srri @$AR3, $AC0.M - 0cb5 1b7a srri @$AR3, $AX0.H - 0cb6 0080 03e8 lri $AR0, #0x03e8 - 0cb8 0088 0003 lri $WR0, #0x0003 - 0cba 0085 0000 lri $IX1, #0x0000 - 0cbc 0087 0000 lri $IX3, #0x0000 - 0cbe 1fc2 mrr $AC0.M, $AR2 - 0cbf 195b lrri $AX1.H, @$AR2 - 0cc0 1959 lrri $AX1.L, @$AR2 - 0cc1 195f lrri $AC1.M, @$AR2 - 0cc2 195a lrri $AX0.H, @$AR2 - 0cc3 1c5e mrr $AR2, $AC0.M - 0cc4 1fda mrr $AC0.M, $AX0.H - 0cc5 1c61 mrr $AR3, $AR1 - 0cc6 8a00 m2 - 0cc7 8f00 set40 - 0cc8 191a lrri $AX0.H, @$AR0 - 0cc9 b800 mulx $AX0.H, $AX1.H - 0cca e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0ccb e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0ccc ea00 maddc $AC1.M, $AX1.L - 0ccd ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0cce e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0ccf ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0cd0 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0cd1 1127 0ce2 bloopi #0x27, 0x0ce2 - 0cd3 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0cd4 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0cd5 197e lrri $AC0.M, @$AR3 - 0cd6 e800 maddc $AC0.M, $AX1.L - 0cd7 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0cd8 ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0cd9 eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0cda bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0cdb e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0cdc e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0cdd 197f lrri $AC1.M, @$AR3 - 0cde ea00 maddc $AC1.M, $AX1.L - 0cdf ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0ce0 e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0ce1 ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0ce2 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0ce3 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0ce4 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0ce5 197e lrri $AC0.M, @$AR3 - 0ce6 e800 maddc $AC0.M, $AX1.L - 0ce7 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0ce8 ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0ce9 eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0cea bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0ceb 1bff srrn @$AR3, $AC1.M - 0cec 197f lrri $AC1.M, @$AR3 - 0ced 8e00 set16 - 0cee 8b00 m0 - 0cef 0088 ffff lri $WR0, #0xffff - 0cf1 1b5b srri @$AR2, $AX1.H - 0cf2 1b59 srri @$AR2, $AX1.L - 0cf3 1b5f srri @$AR2, $AC1.M - 0cf4 1b5e srri @$AR2, $AC0.M - 0cf5 02df ret - 0cf6 0eff lris $AC0.M, #0xff - 0cf7 00fe 03f2 sr @0x03f2, $AC0.M - 0cf9 8100 clr $ACC0 - 0cfa 00fe 03f0 sr @0x03f0, $AC0.M - 0cfc 00fe 03f6 sr @0x03f6, $AC0.M - 0cfe 009e 0100 lri $AC0.M, #0x0100 - 0d00 00fe 03f7 sr @0x03f7, $AC0.M - 0d02 00da 03f7 lr $AX0.H, @0x03f7 - 0d04 009e 8000 lri $AC0.M, #0x8000 - 0d06 5400 subr $ACC0, $AX0.H - 0d07 00fe 03f5 sr @0x03f5, $AC0.M - 0d09 0e30 lris $AC0.M, #0x30 - 0d0a 00fe 03f3 sr @0x03f3, $AC0.M - 0d0c 0e10 lris $AC0.M, #0x10 - 0d0d 00fe 03f4 sr @0x03f4, $AC0.M - 0d0f 009e 0096 lri $AC0.M, #0x0096 - 0d11 00fe 03f1 sr @0x03f1, $AC0.M - 0d13 02df ret - 0d14 0080 0a00 lri $AR0, #0x0a00 - 0d16 8100 clr $ACC0 - 0d17 00de 03f0 lr $AC0.M, @0x03f0 - 0d19 8900 clr $ACC1 - 0d1a b100 tst $ACC0 - 0d1b 0275 ifz - 0d1c 0550 addis $ACC1, #0x50 - 0d1d 00ff 03f0 sr @0x03f0, $AC1.M - 0d1f 0200 0a60 addi $AC0.M, #0x0a60 - 0d21 1c7e mrr $AR3, $AC0.M - 0d22 0f4e lris $AC1.M, #0x4e - 0d23 02bf 00e5 call 0x00e5 - 0d25 02df ret - 0d26 00de 03f1 lr $AC0.M, @0x03f1 - 0d28 0200 0a60 addi $AC0.M, #0x0a60 - 0d2a 1c7e mrr $AR3, $AC0.M - 0d2b 8100 clr $ACC0 - 0d2c 8900 clr $ACC1 - 0d2d 009f 00a0 lri $AC1.M, #0x00a0 - 0d2f 00de 03f1 lr $AC0.M, @0x03f1 - 0d31 5d00 sub $ACC1, $ACC0 - 0d32 0e50 lris $AC0.M, #0x50 - 0d33 0750 cmpis $ACC1, #0x50 - 0d34 0270 ifge - 0d35 5d00 sub $ACC1, $ACC0 - 0d36 00da 03f2 lr $AX0.H, @0x03f2 - 0d38 8600 tstaxh $AX0.H - 0d39 0290 0d57 jge 0x0d57 - 0d3b 00de 03f3 lr $AC0.M, @0x03f3 - 0d3d 5c00 sub $ACC0, $ACC1 - 0d3e 0293 0d42 jle 0x0d42 - 0d40 029f 0d5c jmp 0x0d5c - 0d42 00db 03f7 lr $AX1.H, @0x03f7 - 0d44 009e 8000 lri $AC0.M, #0x8000 - 0d46 4600 addr $ACC0, $AX1.H - 0d47 029f 0d4e jmp 0x0d4e - 0d49 00db 03f7 lr $AX1.H, @0x03f7 - 0d4b 009e 8000 lri $AC0.M, #0x8000 - 0d4d 5600 subr $ACC0, $AX1.H - 0d4e 00fe 03f5 sr @0x03f5, $AC0.M - 0d50 1fda mrr $AC0.M, $AX0.H - 0d51 7c00 neg $ACC0 - 0d52 1f5e mrr $AX0.H, $AC0.M - 0d53 00fe 03f2 sr @0x03f2, $AC0.M - 0d55 029f 0d5c jmp 0x0d5c - 0d57 00de 03f4 lr $AC0.M, @0x03f4 - 0d59 5d00 sub $ACC1, $ACC0 - 0d5a 0293 0d49 jle 0x0d49 - 0d5c 8900 clr $ACC1 - 0d5d 00dd 03f5 lr $AC1.L, @0x03f5 - 0d5f 1501 lsl $ACC1, #1 - 0d60 8100 clr $ACC0 - 0d61 00dc 03f6 lr $AC0.L, @0x03f6 - 0d63 008b 009f lri $WR3, #0x009f - 0d65 0080 0a00 lri $AR0, #0x0a00 - 0d67 0900 lris $AX1.L, #0x00 - 0d68 1150 0d6f bloopi #0x50, 0x0d6f - 0d6a 1878 lrr $AX0.L, @$AR3 - 0d6b 4c00 add $ACC0, $ACC1 - 0d6c 1cfe mrr $IX3, $AC0.M - 0d6d 001f addarn $AR3, $IX3 - 0d6e 1fd9 mrr $AC0.M, $AX1.L - 0d6f 1b18 srri @$AR0, $AX0.L - 0d70 009f 0a60 lri $AC1.M, #0x0a60 - 0d72 1fc3 mrr $AC0.M, $AR3 - 0d73 5c00 sub $ACC0, $ACC1 - 0d74 00fe 03f1 sr @0x03f1, $AC0.M - 0d76 00fc 03f6 sr @0x03f6, $AC0.L - 0d78 008b ffff lri $WR3, #0xffff - 0d7a 02df ret - 0d7b 0f50 lris $AC1.M, #0x50 - 0d7c 0080 0a00 lri $AR0, #0x0a00 - 0d7e 0083 0d60 lri $AR3, #0x0d60 - 0d80 0098 3fff lri $AX0.L, #0x3fff - 0d82 02bf 00ff call 0x00ff - 0d84 0f50 lris $AC1.M, #0x50 - 0d85 0080 0a00 lri $AR0, #0x0a00 - 0d87 0083 0d00 lri $AR3, #0x0d00 - 0d89 0098 3fff lri $AX0.L, #0x3fff - 0d8b 02bf 00ff call 0x00ff - 0d8d 02df ret - 0d8e 8a00 m2 - 0d8f 8f00 set40 - 0d90 8100 clr $ACC0 - 0d91 00de 0404 lr $AC0.M, @0x0404 - 0d93 b100 tst $ACC0 - 0d94 0295 0d9b jz 0x0d9b - 0d96 8100 clr $ACC0 - 0d97 00fe 0478 sr @0x0478, $AC0.M - 0d99 00fe 0479 sr @0x0479, $AC0.M - 0d9b 00df 0479 lr $AC1.M, @0x0479 - 0d9d 00db 0478 lr $AX1.H, @0x0478 - 0d9f 0900 lris $AX1.L, #0x00 - 0da0 0084 0000 lri $IX0, #0x0000 - 0da2 1150 0dab bloopi #0x50, 0x0dab - 0da4 199e lrrn $AC0.M, @$AR0 - 0da5 5c7c sub'ln $ACC0, $ACC1 : $AC1.M, @$AR0 - 0da6 c000 mulc $AC0.M, $AX0.H - 0da7 6e00 movp $ACC0 - 0da8 1488 asl $ACC0, #8 - 0da9 4a00 addax $ACC0, $AX1.L - 0daa 1b1e srri @$AR0, $AC0.M - 0dab 1f7e mrr $AX1.H, $AC0.M - 0dac 00fb 0478 sr @0x0478, $AX1.H - 0dae 00ff 0479 sr @0x0479, $AC1.M - 0db0 8b00 m0 - 0db1 8e00 set16 - 0db2 02df ret - 0db3 b900 tst $ACC1 - 0db4 0294 0db9 jnz 0x0db9 - 0db6 6800 movax $ACC0, $AX0.L - 0db7 b100 tst $ACC0 - 0db8 02d5 retz - 0db9 1c23 mrr $AR1, $AR3 - 0dba 197e lrri $AC0.M, @$AR3 - 0dbb 191b lrri $AX1.H, @$AR0 - 0dbc d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 - 0dbd 1120 0dc3 bloopi #0x20, 0x0dc3 - 0dbf dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0dc0 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0dc1 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0dc2 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0dc3 4900 addax $ACC1, $AX0.L - 0dc4 1108 0dc9 bloopi #0x08, 0x0dc9 - 0dc6 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0dc7 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0dc8 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0dc9 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0dca 02df ret - 0dcb 8f00 set40 - 0dcc 8d00 set15 - 0dcd 1c03 mrr $AR0, $AR3 - 0dce 00d9 038e lr $AX1.L, @0x038e - 0dd0 0b04 lris $AX1.H, #0x04 - 0dd1 197a lrri $AX0.H, @$AR3 - 0dd2 b053 mulx'l $AX0.H, $AX1.L : $AX0.H, @$AR3 - 0dd3 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0dd4 1128 0dd9 bloopi #0x28, 0x0dd9 - 0dd6 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0dd7 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0dd8 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0dd9 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0dda 8c00 clr15 - 0ddb 8e00 set16 - 0ddc 02df ret - 0ddd 00da 0485 lr $AX0.H, @0x0485 - 0ddf 8600 tstaxh $AX0.H - 0de0 0295 0dee jz 0x0dee - 0de2 8100 clr $ACC0 - 0de3 00de 042a lr $AC0.M, @0x042a - 0de5 147f lsr $ACC0, #-1 - 0de6 00fe 042b sr @0x042b, $AC0.M - 0de8 b100 tst $ACC0 - 0de9 0294 0dee jnz 0x0dee - 0deb 0a01 lris $AX0.H, #0x01 - 0dec 00fa 0401 sr @0x0401, $AX0.H - 0dee 8f00 set40 - 0def 8100 clr $ACC0 - 0df0 00de 0428 lr $AC0.M, @0x0428 - 0df2 1478 lsr $ACC0, #-8 - 0df3 00df 0428 lr $AC1.M, @0x0428 - 0df5 0340 007f andi $AC1.M, #0x007f - 0df7 1f1e mrr $AX0.L, $AC0.M - 0df8 1f5f mrr $AX0.H, $AC1.M - 0df9 0220 007f xori $ACC0, #0x007f - 0dfb 1f3e mrr $AX1.L, $AC0.M - 0dfc 0320 007f xori $ACC1, #0x007f - 0dfe 1f7f mrr $AX1.H, $AC1.M - 0dff 8100 clr $ACC0 - 0e00 8900 clr $ACC1 - 0e01 009f 0200 lri $AC1.M, #0x0200 - 0e03 1fd8 mrr $AC0.M, $AX0.L - 0e04 4c00 add $ACC0, $ACC1 - 0e05 1c1e mrr $AR0, $AC0.M - 0e06 1818 lrr $AX0.L, @$AR0 - 0e07 1fda mrr $AC0.M, $AX0.H - 0e08 4c00 add $ACC0, $ACC1 - 0e09 1c1e mrr $AR0, $AC0.M - 0e0a 181a lrr $AX0.H, @$AR0 - 0e0b 1fd9 mrr $AC0.M, $AX1.L - 0e0c 4c00 add $ACC0, $ACC1 - 0e0d 1c1e mrr $AR0, $AC0.M - 0e0e 1819 lrr $AX1.L, @$AR0 - 0e0f 1fdb mrr $AC0.M, $AX1.H - 0e10 4c00 add $ACC0, $ACC1 - 0e11 1c1e mrr $AR0, $AC0.M - 0e12 181b lrr $AX1.H, @$AR0 - 0e13 8a00 m2 - 0e14 0080 0b00 lri $AR0, #0x0b00 - 0e16 9800 mul $AX1.L, $AX1.H - 0e17 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0e18 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0e19 9630 mulmv's $AX0.L, $AX0.H, $ACC0 : @$AR0, $AC0.M - 0e1a 6e30 movp's $ACC0 : @$AR0, $AC0.M - 0e1b 1b1e srri @$AR0, $AC0.M - 0e1c 8b00 m0 - 0e1d 0080 0b00 lri $AR0, #0x0b00 - 0e1f 0081 0b04 lri $AR1, #0x0b04 - 0e21 00da 042a lr $AX0.H, @0x042a - 0e23 02bf 0e6e call 0x0e6e - 0e25 0081 0b08 lri $AR1, #0x0b08 - 0e27 0080 0b00 lri $AR0, #0x0b00 - 0e29 00da 042a lr $AX0.H, @0x042a - 0e2b 00de 0429 lr $AC0.M, @0x0429 - 0e2d 8a00 m2 - 0e2e c000 mulc $AC0.M, $AX0.H - 0e2f 8b00 m0 - 0e30 6e00 movp $ACC0 - 0e31 1f5e mrr $AX0.H, $AC0.M - 0e32 02bf 0e6e call 0x0e6e - 0e34 0080 0b00 lri $AR0, #0x0b00 - 0e36 0081 0b0c lri $AR1, #0x0b0c - 0e38 8100 clr $ACC0 - 0e39 8900 clr $ACC1 - 0e3a 00de 042b lr $AC0.M, @0x042b - 0e3c 00df 042a lr $AC1.M, @0x042a - 0e3e 00fe 042a sr @0x042a, $AC0.M - 0e40 5c00 sub $ACC0, $ACC1 - 0e41 1f5e mrr $AX0.H, $AC0.M - 0e42 02bf 0e79 call 0x0e79 - 0e44 0080 0b0c lri $AR0, #0x0b0c - 0e46 0081 0b10 lri $AR1, #0x0b10 - 0e48 00da 0429 lr $AX0.H, @0x0429 - 0e4a 02bf 0e6e call 0x0e6e - 0e4c 0081 0b04 lri $AR1, #0x0b04 - 0e4e 0082 0b0c lri $AR2, #0x0b0c - 0e50 0083 0e87 lri $AR3, #0x0e87 - 0e52 1108 0e6b bloopi #0x08, 0x0e6b - 0e54 195f lrri $AC1.M, @$AR2 - 0e55 15fb asr $ACC1, #-5 - 0e56 1f1d mrr $AX0.L, $AC1.L - 0e57 1f5f mrr $AX0.H, $AC1.M - 0e58 193f lrri $AC1.M, @$AR1 - 0e59 00e1 0b24 sr @0x0b24, $AR1 - 0e5b 00e2 0b25 sr @0x0b25, $AR2 - 0e5d 021b ilrri $AC0.M, @$AR3 - 0e5e 00e3 0b26 sr @0x0b26, $AR3 - 0e60 1c7e mrr $AR3, $AC0.M - 0e61 00c0 038f lr $AR0, @0x038f - 0e63 02bf 0db3 call 0x0db3 - 0e65 00c1 0b24 lr $AR1, @0x0b24 - 0e67 00c2 0b25 lr $AR2, @0x0b25 - 0e69 00c3 0b26 lr $AR3, @0x0b26 - 0e6b 0000 nop - 0e6c 8e00 set16 - 0e6d 02df ret - 0e6e 8a00 m2 - 0e6f 191f lrri $AC1.M, @$AR0 - 0e70 d078 mulc'l $AC1.M, $AX0.H : $AC1.M, @$AR0 - 0e71 d678 mulcmv'l $AC1.M, $AX0.H, $ACC0 : $AC1.M, @$AR0 - 0e72 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e73 191f lrri $AC1.M, @$AR0 - 0e74 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e75 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0e76 1b3e srri @$AR1, $AC0.M - 0e77 8b00 m0 - 0e78 02df ret - 0e79 8a00 m2 - 0e7a 8d00 set15 - 0e7b 1f7e mrr $AX1.H, $AC0.M - 0e7c 1918 lrri $AX0.L, @$AR0 - 0e7d a840 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR0 - 0e7e ae40 mulxmv'l $AX0.L, $AX1.H, $ACC0 : $AX0.L, @$AR0 - 0e7f ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0e80 1918 lrri $AX0.L, @$AR0 - 0e81 ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0e82 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0e83 1b3e srri @$AR1, $AC0.M - 0e84 8c00 clr15 - 0e85 8b00 m0 - 0e86 02df ret - 0e87 0d00 lris $AC1.L, #0x00 - 0e88 0d60 lris $AC1.L, #0x60 - 0e89 0f40 lris $AC1.M, #0x40 - 0e8a 0ca0 lris $AC0.L, #0xa0 - 0e8b 0e80 lris $AC0.M, #0x80 - 0e8c 0ee0 lris $AC0.M, #0xe0 - 0e8d 0be0 lris $AX1.H, #0xe0 - 0e8e 0c40 lris $AC0.L, #0x40 - 0e8f 00f9 0361 sr @0x0361, $AX1.L - 0e91 1fc0 mrr $AC0.M, $AR0 - 0e92 0200 fffc addi $AC0.M, #0xfffc - 0e94 1c1e mrr $AR0, $AC0.M - 0e95 1c5e mrr $AR2, $AC0.M - 0e96 0083 043c lri $AR3, #0x043c - 0e98 197e lrri $AC0.M, @$AR3 - 0e99 197f lrri $AC1.M, @$AR3 - 0e9a 80a2 nx'sl : $AC0.M, $AX0.H - 0e9b 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H - 0e9c 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M - 0e9d 1b1f srri @$AR0, $AC1.M - 0e9e 1c02 mrr $AR0, $AR2 - 0e9f 8100 clr $ACC0 - 0ea0 00de 0402 lr $AC0.M, @0x0402 - 0ea2 00fe 0362 sr @0x0362, $AC0.M - 0ea4 1474 lsr $ACC0, #-12 - 0ea5 1f7e mrr $AX1.H, $AC0.M - 0ea6 1f3c mrr $AX1.L, $AC0.L - 0ea7 8900 clr $ACC1 - 0ea8 00dd 0430 lr $AC1.L, @0x0430 - 0eaa 1504 lsl $ACC1, #4 - 0eab 0604 cmpis $ACC0, #0x04 - 0eac 0290 0f03 jge 0x0f03 - 0eae 1fdd mrr $AC0.M, $AC1.L - 0eaf 0082 02b0 lri $AR2, #0x02b0 - 0eb1 1050 loopi #0x50 - 0eb2 4b2a addax's $ACC1, $AX1.L : @$AR2, $AC1.L - 0eb3 1fbe mrr $AC1.L, $AC0.M - 0eb4 00fe 0360 sr @0x0360, $AC0.M - 0eb6 8900 clr $ACC1 - 0eb7 1fbe mrr $AC1.L, $AC0.M - 0eb8 0af8 lris $AX0.H, #0xf8 - 0eb9 009b 00fc lri $AX1.H, #0x00fc - 0ebb 00d8 0361 lr $AX0.L, @0x0361 - 0ebd 0082 02b0 lri $AR2, #0x02b0 - 0ebf 0083 02b0 lri $AR3, #0x02b0 - 0ec1 195e lrri $AC0.M, @$AR2 - 0ec2 3480 andr'ls $AC0.M, $AX0.H : $AX0.L, $AC0.M - 0ec3 1128 0ec8 bloopi #0x28, 0x0ec8 - 0ec5 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 - 0ec6 35b3 andr'sl $AC1.M, $AX0.H : $AC1.M, $AX1.H - 0ec7 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 - 0ec8 34bb andr'slm $AC0.M, $AX0.H : $AC1.M, $AX1.H - 0ec9 8a00 m2 - 0eca 0082 02b0 lri $AR2, #0x02b0 - 0ecc 00dd 0430 lr $AC1.L, @0x0430 - 0ece 1504 lsl $ACC1, #4 - 0ecf 1fe0 mrr $AC1.M, $AR0 - 0ed0 8100 clr $ACC0 - 0ed1 00de 0362 lr $AC0.M, @0x0362 - 0ed3 1474 lsr $ACC0, #-12 - 0ed4 1f7e mrr $AX1.H, $AC0.M - 0ed5 1f3c mrr $AX1.L, $AC0.L - 0ed6 8f00 set40 - 0ed7 1943 lrri $AR3, @$AR2 - 0ed8 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0ed9 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0eda f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0edb f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0edc f200 madd $AX0.L, $AX0.H - 0edd fe00 movpz $ACC0 - 0ede 1c1f mrr $AR0, $AC1.M - 0edf 1943 lrri $AR3, @$AR2 - 0ee0 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0ee1 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ee2 114e 0eea bloopi #0x4e, 0x0eea - 0ee4 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ee5 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ee6 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0ee7 1c1f mrr $AR0, $AC1.M - 0ee8 1943 lrri $AR3, @$AR2 - 0ee9 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0eea 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 - 0eeb f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0eec f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0eed f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0eee fe00 movpz $ACC0 - 0eef 1b3e srri @$AR1, $AC0.M - 0ef0 8b00 m0 - 0ef1 8e00 set16 - 0ef2 00fe 0433 sr @0x0433, $AC0.M - 0ef4 1c1f mrr $AR0, $AC1.M - 0ef5 150c lsl $ACC1, #12 - 0ef6 0340 0fff andi $AC1.M, #0x0fff - 0ef8 00ff 0430 sr @0x0430, $AC1.M - 0efa 0083 043c lri $AR3, #0x043c - 0efc 191e lrri $AC0.M, @$AR0 - 0efd 191f lrri $AC1.M, @$AR0 - 0efe 80a0 nx'ls : $AX0.H, $AC0.M - 0eff 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 0f00 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0f01 1b7f srri @$AR3, $AC1.M - 0f02 02df ret - 0f03 1fe0 mrr $AC1.M, $AR0 - 0f04 1c1f mrr $AR0, $AC1.M - 0f05 1128 0f0c bloopi #0x28, 0x0f0c - 0f07 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0f08 1b3e srri @$AR1, $AC0.M - 0f09 1c1f mrr $AR0, $AC1.M - 0f0a 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0f0b 1b3e srri @$AR1, $AC0.M - 0f0c 1c1f mrr $AR0, $AC1.M - 0f0d 029f 0ef2 jmp 0x0ef2 - 0f0f 0083 0520 lri $AR3, #0x0520 - 0f11 00de 0433 lr $AC0.M, @0x0433 - 0f13 1050 loopi #0x50 - 0f14 1b7e srri @$AR3, $AC0.M - 0f15 029f 0338 jmp 0x0338 - 0f17 1c20 mrr $AR1, $AR0 - 0f18 185f lrr $AC1.M, @$AR2 - 0f19 1f7f mrr $AX1.H, $AC1.M - 0f1a 193a lrri $AX0.H, @$AR1 - 0f1b 6400 movr $ACC0, $AX0.H - 0f1c 0078 0f21 bloop $AX0.L, 0x0f21 - 0f1e 5659 subr'l $ACC0, $AX1.H : $AX1.H, @$AR1 - 0f1f 6730 movr's $ACC1, $AX1.H : @$AR0, $AC0.M - 0f20 5551 subr'l $ACC1, $AX0.H : $AX0.H, @$AR1 - 0f21 6438 movr's $ACC0, $AX0.H : @$AR0, $AC1.M - 0f22 1a5b srr @$AR2, $AX1.H - 0f23 02df ret - 0f24 0098 8240 lri $AX0.L, #0x8240 - 0f26 00f8 04e8 sr @0x04e8, $AX0.L - 0f28 0098 7fff lri $AX0.L, #0x7fff - 0f2a 00f8 04e9 sr @0x04e9, $AX0.L - 0f2c 0098 7dbf lri $AX0.L, #0x7dbf - 0f2e 00f8 04ea sr @0x04ea, $AX0.L - 0f30 0098 843f lri $AX0.L, #0x843f - 0f32 00f8 04eb sr @0x04eb, $AX0.L - 0f34 0098 b23b lri $AX0.L, #0xb23b - 0f36 00f8 04f0 sr @0x04f0, $AX0.L - 0f38 0098 7fff lri $AX0.L, #0x7fff - 0f3a 00f8 04f1 sr @0x04f1, $AX0.L - 0f3c 0098 4dc4 lri $AX0.L, #0x4dc4 - 0f3e 00f8 04f2 sr @0x04f2, $AX0.L - 0f40 0098 d808 lri $AX0.L, #0xd808 - 0f42 00f8 04f3 sr @0x04f3, $AX0.L - 0f44 0098 0000 lri $AX0.L, #0x0000 - 0f46 0080 04ec lri $AR0, #0x04ec - 0f48 1004 loopi #0x04 - 0f49 1b18 srri @$AR0, $AX0.L - 0f4a 0080 04f4 lri $AR0, #0x04f4 - 0f4c 1004 loopi #0x04 - 0f4d 1b18 srri @$AR0, $AX0.L - 0f4e 02df ret - 0f4f 0080 0f40 lri $AR0, #0x0f40 - 0f51 0083 0b00 lri $AR3, #0x0b00 - 0f53 8900 clr $ACC1 - 0f54 0f50 lris $AC1.M, #0x50 - 0f55 0098 6784 lri $AX0.L, #0x6784 - 0f57 02bf 010e call 0x010e - 0f59 0080 04e8 lri $AR0, #0x04e8 - 0f5b 0082 04ec lri $AR2, #0x04ec - 0f5d 0081 0b00 lri $AR1, #0x0b00 - 0f5f 8900 clr $ACC1 - 0f60 0f50 lris $AC1.M, #0x50 - 0f61 0080 0b00 lri $AR0, #0x0b00 - 0f63 0083 0d00 lri $AR3, #0x0d00 - 0f65 0098 7fff lri $AX0.L, #0x7fff - 0f67 02bf 00ff call 0x00ff - 0f69 8900 clr $ACC1 - 0f6a 0f50 lris $AC1.M, #0x50 - 0f6b 0080 0b00 lri $AR0, #0x0b00 - 0f6d 0083 0d60 lri $AR3, #0x0d60 - 0f6f 0098 b820 lri $AX0.L, #0xb820 - 0f71 02bf 00ff call 0x00ff - 0f73 0080 0ca0 lri $AR0, #0x0ca0 - 0f75 0083 0b00 lri $AR3, #0x0b00 - 0f77 8900 clr $ACC1 - 0f78 0f50 lris $AC1.M, #0x50 - 0f79 0098 6784 lri $AX0.L, #0x6784 - 0f7b 02bf 010e call 0x010e - 0f7d 0080 04e8 lri $AR0, #0x04e8 - 0f7f 0082 04f4 lri $AR2, #0x04f4 - 0f81 0081 0b00 lri $AR1, #0x0b00 - 0f83 8900 clr $ACC1 - 0f84 0f50 lris $AC1.M, #0x50 - 0f85 0080 0b00 lri $AR0, #0x0b00 - 0f87 0083 0d00 lri $AR3, #0x0d00 - 0f89 0098 47e0 lri $AX0.L, #0x47e0 - 0f8b 02bf 00ff call 0x00ff - 0f8d 8900 clr $ACC1 - 0f8e 0f50 lris $AC1.M, #0x50 - 0f8f 0080 0b00 lri $AR0, #0x0b00 - 0f91 0083 0d60 lri $AR3, #0x0d60 - 0f93 0098 8001 lri $AX0.L, #0x8001 - 0f95 02bf 00ff call 0x00ff - 0f97 02df ret - 0f98 0000 nop - 0f99 0000 nop - 0f9a 0000 nop - 0f9b 0000 nop - 0f9c 0000 nop - 0f9d 0000 nop - 0f9e 0000 nop - 0f9f 0000 nop diff --git a/docs/DSP/DSP_UC_SuperMarioGalaxy.txt b/docs/DSP/DSP_UC_SuperMarioGalaxy.txt deleted file mode 100644 index 9909314224..0000000000 --- a/docs/DSP/DSP_UC_SuperMarioGalaxy.txt +++ /dev/null @@ -1,3174 +0,0 @@ - // Memory map: - // - // 0x0D00: final right buffer #1 - // 0x0D60: final left buffer #1 - // 0x0F40: final right buffer #2 - // 0x0CA0: final left buffer #2 - - 0000 029f 0012 jmp 0x0012 // Reset() - 0002 0000 nop - 0003 0000 nop - 0004 02ff rti - 0005 0000 nop - 0006 02ff rti - 0007 0000 nop - 0008 02ff rti - 0009 0000 nop - 000a 02ff rti - 000b 0000 nop - 000c 02ff rti - 000d 0000 nop - 000e 029f 06e9 jmp 0x06e9 // Exception_0E() - - 0010 029f 004c jmp 0x004c // TaskStart() - -// Reset() - 0012 1205 sbclr #0x05 - 0013 02bf 0055 call 0x0055 - 0015 8100 clr $ACC0 - 0016 009f 1000 lri $AC1.M, #0x1000 - 0018 0080 0000 lri $AR0, #0x0000 - 001a 005f loop $AC1.M - 001b 1b1e srri @$AR0, $AC0.M - 001c 02bf 07b9 call 0x07b9 // InitGlobalVars() - 001e 02bf 0f0a call 0x0f0a // InitUnkTable() - 0020 0e00 lris $AC0.M, #0x00 - 0021 02bf 079b call 0x079b // SendMail_DCD1(0x0000) - 0023 009e 1111 lri $AC0.M, #0x1111 - 0025 02bf 07a5 call 0x07a5 // sendMail_F355(0x1111) - 0027 0e00 lris $AC0.M, #0x00 - 0028 00fe 034e sr @0x034e, $AC0.M - 002a 1305 sbset #0x05 - 002b 029f 07f6 jmp 0x07f6 // jump to MessageLoop() - -// OpcodeHandler() - 002d 00df 0357 lr $AC1.M, @0x0357 - 002f 00ff 0345 sr @0x0345, $AC1.M - 0031 00de 0356 lr $AC0.M, @0x0356 - 0033 1ffe mrr $AC1.M, $AC0.M - 0034 0340 00ff andi $AC1.M, #0x00ff - 0036 00ff 0344 sr @0x0344, $AC1.M - 0038 1479 lsr $ACC0, #-7 - 0039 0240 007e andi $AC0.M, #0x007e - 003b 00fe 0343 sr @0x0343, $AC0.M - 003d 0200 0073 addi $AC0.M, #0x0073 // Opcode jump table address (0x0073) - 003f 1c1e mrr $AR0, $AC0.M - 0040 170f jmpr $AR0 // jump to opcode handler - 0041 0092 00ff lri $CR, #0x00ff // Return address from opcode handler - 0043 0e04 lris $AC0.M, #0x04 - 0044 02bf 079b call 0x079b // SendMail_DCD1(0x0004) - 0046 00de 0356 lr $AC0.M, @0x0356 - 0048 02bf 07a5 call 0x07a5 // SendMail_F355(mail_high_part) - 004a 029f 002b jmp 0x002b // jump back to MessageLoop() - -// TaskStart() - 004c 1205 sbclr #0x05 - 004d 02bf 0055 call 0x0055 - 004f 0e01 lris $AC0.M, #0x01 - 0050 02bf 079b call 0x079b // SendMail_DCD1(0x0001) - 0052 1305 sbset #0x05 - 0053 029f 002b jmp 0x002b // jump back to MessageLoop() - -// - 0055 1202 sbclr #0x02 - 0056 1203 sbclr #0x03 - 0057 1204 sbclr #0x04 - 0058 1306 sbset #0x06 - 0059 8e00 set16 - 005a 8c00 clr15 - 005b 8b00 m0 - 005c 009e ffff lri $AC0.M, #0xffff - 005e 1d1e mrr $WR0, $AC0.M - 005f 1d3e mrr $WR1, $AC0.M - 0060 1d5e mrr $WR2, $AC0.M - 0061 1d7e mrr $WR3, $AC0.M - 0062 0092 00ff lri $CR, #0x00ff - 0064 02df ret - -// ReadWholeMessage() - 0065 0081 0358 lri $AR1, #0x0358 - 0067 0090 0000 lri $AC0.H, #0x0000 - 0069 0c00 lris $AC0.L, #0x00 - 006a 007e 006f bloop $AC0.M, 0x006f - 006c 193e lrri $AC0.M, @$AR1 - 006d 1b1e srri @$AR0, $AC0.M - 006e 193e lrri $AC0.M, @$AR1 - 006f 1b1e srri @$AR0, $AC0.M - 0070 02df ret - -// Opcode_03() (dummy) - 0071 029f 0041 jmp 0x0041 - -// Opcode jump table (16 opcodes available) - 0073 029f 0041 jmp 0x0041 // 0 (dummy) - 0075 029f 0093 jmp 0x0093 // 1 (DsetupTable) - 0077 029f 029d jmp 0x029d // 2 (SyncFrame) - 0079 029f 0071 jmp 0x0071 // 3 (dummy) - 007b 029f 0616 jmp 0x0616 // 4 () - 007d 029f 0628 jmp 0x0628 // 5 () - 007f 029f 0041 jmp 0x0041 // 6 (dummy) - 0081 029f 055f jmp 0x055f // 7 () - 0083 029f 05ab jmp 0x05ab // 8 () - 0085 029f 058f jmp 0x058f // 9 () - 0087 029f 0041 jmp 0x0041 // A (dummy) - 0089 029f 0041 jmp 0x0041 // B (dummy) - 008b 029f 0041 jmp 0x0041 // C (dummy) - 008d 029f 00bd jmp 0x00bd // D (DsetDolbyDelay) - 008f 029f 00b0 jmp 0x00b0 // E () - 0091 029f 0041 jmp 0x0041 // F (dummy) - -// Opcode_01() - DsetupTable -// Message body: 5 mails -// Mail 1: bit0-15 = max (see inner loop of SyncFrame), bit16-32 = 0, bit24-30 = command (0x01) -// Mail 2: Address in main memory of parameter blocks used during mixing; there are X blocks of 384 bytes (192 words) each -// Mail 3: Address in main memory of something (640 words copied to 0x0000) -// Mail 4: Address in main memory of something (32 words copied to 0x0300) -// Mail 5: Address in main memory of other parameter blocks; there are 4 blocks (or more?) of 32 bytes (16 words) each -// Stores the mail body to 0x0380. - 0093 0080 0380 lri $AR0, #0x0380 - 0095 0e04 lris $AC0.M, #0x04 - 0096 02bf 0065 call 0x0065 - 0098 0081 0382 lri $AR1, #0x0382 - 009a 009f 0000 lri $AC1.M, #0x0000 - 009c 0080 0280 lri $AR0, #0x0280 - 009e 02bf 05e6 call 0x05e6 // DmaCopy(0x0000, Dword[0x0382], 0x280) - 00a0 0081 0384 lri $AR1, #0x0384 - 00a2 009f 0300 lri $AC1.M, #0x0300 - 00a4 0080 0020 lri $AR0, #0x0020 - 00a6 02bf 05e6 call 0x05e6 // DmaCopy(0x0300, Dword[0x0384], 32) - 00a8 00de 0345 lr $AC0.M, @0x0345 - 00aa 00fe 0342 sr @0x0342, $AC0.M - 00ac 02bf 0d01 call 0x0d01 - 00ae 029f 0041 jmp 0x0041 - -// Opcode_0E() - 00b0 0080 037d lri $AR0, #0x037d - 00b2 0e01 lris $AC0.M, #0x01 - 00b3 02bf 0065 call 0x0065 - 00b5 00de 037d lr $AC0.M, @0x037d - 00b7 0240 7fff andi $AC0.M, #0x7fff - 00b9 00fe 037d sr @0x037d, $AC0.M - 00bb 029f 0041 jmp 0x0041 - -// Opcode_0D() - DsetDolbyDelay - 00bd 0080 0374 lri $AR0, #0x0374 - 00bf 0e01 lris $AC0.M, #0x01 - 00c0 00fe 0377 sr @0x0377, $AC0.M - 00c2 00fe 037c sr @0x037c, $AC0.M - 00c4 02bf 0065 call 0x0065 - 00c6 00de 0345 lr $AC0.M, @0x0345 - 00c8 00fe 0376 sr @0x0376, $AC0.M - 00ca 029f 0041 jmp 0x0041 - -// read PB - 00cc 0081 034c lri $AR1, #0x034c - 00ce 009f 0400 lri $AC1.M, #0x0400 - 00d0 0080 00c0 lri $AR0, #0x00c0 - 00d2 02bf 05e6 call 0x05e6 // DmaCopy(0x0400, Dword[0x034C], 192) - 00d4 02df ret - -// writeback PB - 00d5 0081 034c lri $AR1, #0x034c - 00d7 009f 0400 lri $AC1.M, #0x0400 - 00d9 0080 0080 lri $AR0, #0x0080 - 00db 0081 034c lri $AR1, #0x034c - 00dd 193e lrri $AC0.M, @$AR1 - 00de 193c lrri $AC0.L, @$AR1 - 00df 0098 0000 lri $AX0.L, #0x0000 - 00e1 7000 addaxl $ACC0, $AX0.L - 00e2 02bf 05f5 call 0x05f5 // DmaCopy(Dword[0x034C], 0x0400, 128) - 00e4 02df ret - -// - 00e5 191e lrri $AC0.M, @$AR0 - 00e6 191a lrri $AX0.H, @$AR0 - 00e7 005f loop $AC1.M - 00e8 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 00e9 1b7e srri @$AR3, $AC0.M - 00ea 1b7a srri @$AR3, $AX0.H - 00eb 02df ret - -// memcpy(destination, source, length) -// AR0 = source address -// AR3 = destination address -// AC1.M = length in dwords - 00ec 0000 nop - 00ed 007f 00f2 bloop $AC1.M, 0x00f2 - 00ef 191e lrri $AC0.M, @$AR0 - 00f0 1b7e srri @$AR3, $AC0.M - 00f1 191e lrri $AC0.M, @$AR0 - 00f2 1b7e srri @$AR3, $AC0.M - 00f3 0000 nop - 00f4 02df ret - -// - 00f5 191e lrri $AC0.M, @$AR0 - 00f6 191a lrri $AX0.H, @$AR0 - 00f7 007f 00fc bloop $AC1.M, 0x00fc - 00f9 32b2 xorr'sl $AC0.M, $AX1.H : $AC0.M, $AX1.H - 00fa 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 00fb 33ba xorr'slm $AC1.M, $AX1.H : $AC0.M, $AX1.H - 00fc 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 00fd 0000 nop - 00fe 02df ret - -// multiply routine -// AC1.M = size in words -// AR0 = source addres -// AR3 = destination address - 00ff 8a00 m2 // multiply result by 2 - 0100 157f lsr $ACC1, #-1 // size >>= 1 (process buffers per dwords) - 0101 1c20 mrr $AR1, $AR0 // AR1 = AR0 - 0102 1c03 mrr $AR0, $AR3 // AR0 = AR3 - 0103 193a lrri $AX0.H, @$AR1 // AX0.H = Mem[AR1]; AR1++; - 0104 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 // prod = AX0.L * AX0.H; AX0.H = Mem[AR1]; AR1++; - 0105 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 // AC0.M = prod; AC0.L = 0; prod = AX0.L * AX0.H; AX1.H = Mem[AR3]; AR3++; - - 0106 007f 010b bloop $AC1.M, 0x010b - 0108 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 // ACC0 += AX1.H; AX0.H = Mem[AR1]; AR1++; - 0109 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H // AC0.M = prod; AC0.L = 0; prod = AX0.L * AX0.H; ... - 010a 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 010b 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - - 010c 8b00 m0 // don't multiply result - 010d 02df ret - -// - 010e 8a00 m2 - 010f 191a lrri $AX0.H, @$AR0 - 0110 9050 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR0 - 0111 9250 mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0112 005f loop $AC1.M - 0113 92a0 mulmvz'ls $AX0.L, $AX0.H, $ACC0 : $AX0.H, $AC0.M - 0114 8b00 m0 - 0115 02df ret - -// ClearBuffers() -// clears: -// - 80 words at 0x0D00 (right buffer #1) -// - 80 words at 0x0D60 (left buffer #1) -// - 80 words at 0x0CA0 (left buffer #2) -// - 80 words at 0x0F40 (right buffer #2) -// - 80 words at 0x0FA0 -// - 80 words at 0x0A00 -// - 80 words at 0x09A0 -// - 80 words at 0x0DC8 -// - 80 words at 0x0E28 -// - 80 words at 0x0E88 -// - 80 words at 0x0EE8 -// copies: -// - 8 words from 0x0E10 to 0x0DC0 -// - 8 words from 0x0E70 to 0x0E20 -// - 8 words from 0x0ED0 to 0x0E80 -// - 8 words from 0x0F30 to 0x0EE0 - 0116 8100 clr $ACC0 - 0117 8900 clr $ACC1 - 0118 0e50 lris $AC0.M, #0x50 - 0119 0080 0d00 lri $AR0, #0x0d00 - 011b 005e loop $AC0.M - 011c 1b1f srri @$AR0, $AC1.M - 011d 0080 0d60 lri $AR0, #0x0d60 - 011f 005e loop $AC0.M - 0120 1b1f srri @$AR0, $AC1.M - 0121 00da 0374 lr $AX0.H, @0x0374 - 0123 8600 tstaxh $AX0.H - 0124 02b5 0f35 callz 0x0f35 // call this mixer if right buffer address is 0??? uh??? - 0126 8100 clr $ACC0 - 0127 8900 clr $ACC1 - 0128 0e50 lris $AC0.M, #0x50 - 0129 0080 0ca0 lri $AR0, #0x0ca0 - 012b 005e loop $AC0.M - 012c 1b1f srri @$AR0, $AC1.M - 012d 0080 0f40 lri $AR0, #0x0f40 - 012f 005e loop $AC0.M - 0130 1b1f srri @$AR0, $AC1.M - 0131 0080 0fa0 lri $AR0, #0x0fa0 - 0133 005e loop $AC0.M - 0134 1b1f srri @$AR0, $AC1.M - 0135 0080 0a00 lri $AR0, #0x0a00 - 0137 005e loop $AC0.M - 0138 1b1f srri @$AR0, $AC1.M - 0139 0080 09a0 lri $AR0, #0x09a0 - 013b 005e loop $AC0.M - 013c 1b1f srri @$AR0, $AC1.M - 013d 0f04 lris $AC1.M, #0x04 - 013e 0080 0e10 lri $AR0, #0x0e10 - 0140 0083 0dc0 lri $AR3, #0x0dc0 - 0142 02bf 00ec call 0x00ec // memcpy(0x0DC0, 0x0E10, 4); - 0144 0080 0e70 lri $AR0, #0x0e70 - 0146 0083 0e20 lri $AR3, #0x0e20 - 0148 02bf 00ec call 0x00ec // memcpy(0x0E20, 0x0E70, 4); - 014a 0080 0ed0 lri $AR0, #0x0ed0 - 014c 0083 0e80 lri $AR3, #0x0e80 - 014e 02bf 00ec call 0x00ec // memcpy(0x0E80, 0x0ED0, 4); - 0150 0080 0f30 lri $AR0, #0x0f30 - 0152 0083 0ee0 lri $AR3, #0x0ee0 - 0154 02bf 00ec call 0x00ec // memcpy(0x0EE0, 0x0F30, 4); - 0156 8100 clr $ACC0 - 0157 0e50 lris $AC0.M, #0x50 - 0158 8900 clr $ACC1 - 0159 0080 0dc8 lri $AR0, #0x0dc8 - 015b 005e loop $AC0.M - 015c 1b1f srri @$AR0, $AC1.M - 015d 0080 0e28 lri $AR0, #0x0e28 - 015f 005e loop $AC0.M - 0160 1b1f srri @$AR0, $AC1.M - 0161 0080 0e88 lri $AR0, #0x0e88 - 0163 005e loop $AC0.M - 0164 1b1f srri @$AR0, $AC1.M - 0165 0080 0ee8 lri $AR0, #0x0ee8 - 0167 005e loop $AC0.M - 0168 1b1f srri @$AR0, $AC1.M - 0169 02df ret - -// - 016a 009f 0580 lri $AC1.M, #0x0580 - 016c 009b 00a0 lri $AX1.H, #0x00a0 - 016e 0081 0393 lri $AR1, #0x0393 - 0170 18bc lrrd $AC0.L, @$AR1 // AC0.L = Mem[0x0393]; - 0171 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 // AC0.M = Mem[0x0392]; - 0172 bc00 mulxac $AX0.H, $AX1.H, $ACC0 // ACC0 += (AX0.H * AX1.H); (Mem[0x03A4] * 160) - 0173 0080 0050 lri $AR0, #0x0050 - 0175 02bf 05e8 call 0x05e8 // DmaCopy(0x0580, ((Dword[0x0392 << 16) | Dword[0x0393]) + (Mem[0x03A4] * 160), 80); - 0177 02df ret - -// - 0178 00df 03a1 lr $AC1.M, @0x03a1 - 017a 0508 addis $ACC1, #0x08 - 017b 0080 0580 lri $AR0, #0x0580 - 017d 1c7f mrr $AR3, $AC1.M - 017e 0098 7fff lri $AX0.L, #0x7fff - 0180 8900 clr $ACC1 - 0181 0f50 lris $AC1.M, #0x50 - 0182 02bf 00ff call 0x00ff // mult routine - 0184 02df ret - -// mix? - 0185 00c0 03a0 lr $AR0, @0x03a0 - 0187 191a lrri $AX0.H, @$AR0 // AX0.H = Mem[0x03A4]; - 0188 02bf 016a call 0x016a // get music? - 018a 02bf 0178 call 0x0178 - 018c 8100 clr $ACC0 - 018d 8900 clr $ACC1 - 018e 00de 0390 lr $AC0.M, @0x0390 // First word of PB: status; 1 = playing, 0 = not playing - 0190 02a0 0001 andf $AC0.M, #0x0001 - 0192 029d 019b jlz 0x019b - 0194 0080 0398 lri $AR0, #0x0398 // - 0196 0e08 lris $AC0.M, #0x08 - 0197 00c1 03a1 lr $AR1, @0x03a1 - 0199 02bf 0c43 call 0x0c43 // ??? - 019b 0f50 lris $AC1.M, #0x50 - 019c 00c0 03a1 lr $AR0, @0x03a1 - 019e 00da 0394 lr $AX0.H, @0x0394 // - 01a0 8600 tstaxh $AX0.H - 01a1 0295 01a8 jz 0x01a8 - 01a3 1c7a mrr $AR3, $AX0.H - 01a4 00d8 0395 lr $AX0.L, @0x0395 - 01a6 02bf 00ff call 0x00ff // mult routine - 01a8 0f50 lris $AC1.M, #0x50 - 01a9 00c0 03a1 lr $AR0, @0x03a1 - 01ab 00da 0396 lr $AX0.H, @0x0396 - 01ad 8600 tstaxh $AX0.H - 01ae 0295 01b5 jz 0x01b5 - 01b0 1c7a mrr $AR3, $AX0.H - 01b1 00d8 0397 lr $AX0.L, @0x0397 - 01b3 02bf 00ff call 0x00ff - 01b5 00de 0390 lr $AC0.M, @0x0390 - 01b7 02a0 0002 andf $AC0.M, #0x0002 - 01b9 02dd retlz - 01ba 0080 0398 lri $AR0, #0x0398 - 01bc 0e08 lris $AC0.M, #0x08 - 01bd 00c1 03a1 lr $AR1, @0x03a1 - 01bf 02bf 0c43 call 0x0c43 - 01c1 02df ret - -// mix background music? called by cmd 02 (SyncFrame) -// uses the 4 first PBs -// so these PBs would be for background music? - 01c2 8900 clr $ACC1 - 01c3 009f 0dc0 lri $AC1.M, #0x0dc0 - 01c5 00ff 03a1 sr @0x03a1, $AC1.M - 01c7 009f 03a8 lri $AC1.M, #0x03a8 - 01c9 00ff 03a2 sr @0x03a2, $AC1.M - 01cb 009f 03a4 lri $AC1.M, #0x03a4 - 01cd 00ff 03a0 sr @0x03a0, $AC1.M - - 01cf 1104 01ef bloopi #0x04, 0x01ef // Perform mixing for 4 PBs - 01d1 00c0 03a2 lr $AR0, @0x03a2 // Inited to 0x03A8 - 01d3 0083 0390 lri $AR3, #0x0390 - 01d5 8900 clr $ACC1 - 01d6 0f08 lris $AC1.M, #0x08 - 01d7 02bf 00ec call 0x00ec // memcpy(0x0390, Mem[0x03A2], 8); Copy the current PB to 0x0390 - 01d9 00da 0390 lr $AX0.H, @0x0390 - 01db 8600 tstaxh $AX0.H - 01dc 0295 01e0 jz 0x01e0 // skip the call below if [0x0390] is nonzero? ([0x0390] = first word of PB, probably start/stop flag?) - 01de 02bf 0185 call 0x0185 // mix? - 01e0 8100 clr $ACC0 - 01e1 00de 03a2 lr $AC0.M, @0x03a2 - 01e3 0410 addis $ACC0, #0x10 // Increment address to next PB - 01e4 00fe 03a2 sr @0x03a2, $AC0.M - 01e6 00de 03a1 lr $AC0.M, @0x03a1 - 01e8 0460 addis $ACC0, #0x60 // Increment another value (buffer address???) - 01e9 00fe 03a1 sr @0x03a1, $AC0.M - 01eb 00de 03a0 lr $AC0.M, @0x03a0 - 01ed 7400 incm $AC0.M // Increment another value (address of something) - 01ee 00fe 03a0 sr @0x03a0, $AC0.M - - 01f0 00da 0374 lr $AX0.H, @0x0374 - 01f2 8600 tstaxh $AX0.H - 01f3 0294 0219 jnz 0x0219 - 01f5 0f50 lris $AC1.M, #0x50 - 01f6 0080 0be0 lri $AR0, #0x0be0 - 01f8 0083 0e80 lri $AR3, #0x0e80 - 01fa 0098 7fff lri $AX0.L, #0x7fff // +32767 - 01fc 02bf 00ff call 0x00ff // mult routine - 01fe 0f50 lris $AC1.M, #0x50 - 01ff 0080 0be0 lri $AR0, #0x0be0 - 0201 0083 0ee0 lri $AR3, #0x0ee0 - 0203 0098 b820 lri $AX0.L, #0xb820 // -18400 - 0205 02bf 00ff call 0x00ff // mult routine - 0207 0f28 lris $AC1.M, #0x28 - 0208 0080 0c68 lri $AR0, #0x0c68 - 020a 0083 0e80 lri $AR3, #0x0e80 - 020c 0098 b820 lri $AX0.L, #0xb820 // -18400 - 020e 02bf 00ff call 0x00ff // mult routine - 0210 0f28 lris $AC1.M, #0x28 - 0211 0080 0c68 lri $AR0, #0x0c68 - 0213 0083 0ee0 lri $AR3, #0x0ee0 - 0215 0098 7fff lri $AX0.L, #0x7fff // +32767 - 0217 02bf 00ff call 0x00ff // mult routine - // clear buffers at 0x0BE0 and 0x0C40 (80 words(160 bytes) each) - 0219 8100 clr $ACC0 - 021a 8900 clr $ACC1 - 021b 0e50 lris $AC0.M, #0x50 - 021c 0080 0be0 lri $AR0, #0x0be0 - 021e 005e loop $AC0.M - 021f 1b1f srri @$AR0, $AC1.M - 0220 0080 0c40 lri $AR0, #0x0c40 - 0222 005e loop $AC0.M - 0223 1b1f srri @$AR0, $AC1.M - 0224 02df ret - -// - 0225 00c0 03a0 lr $AR0, @0x03a0 - 0227 181a lrr $AX0.H, @$AR0 - 0228 8100 clr $ACC0 - 0229 181e lrr $AC0.M, @$AR0 - 022a 00db 0391 lr $AX1.H, @0x0391 - 022c 7400 incm $AC0.M - 022d d100 cmpar $ACC1, $AX0.H - 022e 0270 ifns - 022f 8100 clr $ACC0 - 0230 1b1e srri @$AR0, $AC0.M - 0231 00df 03a1 lr $AC1.M, @0x03a1 - 0233 009b 00a0 lri $AX1.H, #0x00a0 - 0235 0081 0393 lri $AR1, #0x0393 - 0237 18bc lrrd $AC0.L, @$AR1 - 0238 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 0239 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 023a 0080 0050 lri $AR0, #0x0050 - 023c 02bf 05f5 call 0x05f5 // DmaCopy((Mem[0x0392] << 16 | Mem[0x0393]), Mem[0x03A1], 80); - 023e 02df ret - -// another mixer? - 023f 00da 0374 lr $AX0.H, @0x0374 - 0241 8600 tstaxh $AX0.H - 0242 0294 0258 jnz 0x0258 - 0244 8900 clr $ACC1 - 0245 0f28 lris $AC1.M, #0x28 - 0246 0080 0c40 lri $AR0, #0x0c40 - 0248 0083 0ea8 lri $AR3, #0x0ea8 - 024a 0098 b820 lri $AX0.L, #0xb820 - 024c 02bf 00ff call 0x00ff - 024e 8900 clr $ACC1 - 024f 0f28 lris $AC1.M, #0x28 - 0250 0080 0c40 lri $AR0, #0x0c40 - 0252 0083 0f08 lri $AR3, #0x0f08 - 0254 0098 7fff lri $AX0.L, #0x7fff - 0256 02bf 00ff call 0x00ff - 0258 009f 0dc0 lri $AC1.M, #0x0dc0 - 025a 00ff 03a1 sr @0x03a1, $AC1.M - 025c 009f 03a8 lri $AC1.M, #0x03a8 - 025e 00ff 03a2 sr @0x03a2, $AC1.M - 0260 009f 03a4 lri $AC1.M, #0x03a4 - 0262 00ff 03a0 sr @0x03a0, $AC1.M - - 0264 1104 0282 bloopi #0x04, 0x0282 - 0266 00c0 03a2 lr $AR0, @0x03a2 - 0268 0083 0390 lri $AR3, #0x0390 - 026a 0f08 lris $AC1.M, #0x08 - 026b 02bf 00ec call 0x00ec // memcpy(0x0390, Mem[0x03A2], 8); - 026d 00da 0390 lr $AX0.H, @0x0390 - 026f 8600 tstaxh $AX0.H - 0270 0295 0274 jz 0x0274 - 0272 02bf 0225 call 0x0225 - 0274 00de 03a2 lr $AC0.M, @0x03a2 - 0276 0410 addis $ACC0, #0x10 - 0277 00fe 03a2 sr @0x03a2, $AC0.M - 0279 00de 03a1 lr $AC0.M, @0x03a1 - 027b 0460 addis $ACC0, #0x60 - 027c 00fe 03a1 sr @0x03a1, $AC0.M - 027e 00de 03a0 lr $AC0.M, @0x03a0 - 0280 7400 incm $AC0.M - 0281 00fe 03a0 sr @0x03a0, $AC0.M - - 0283 02df ret - -// CopyPBs() -// Copies some main memory region to 0x03A8 -// The memory region contains what seems to be PBs... -// Each PB is 32 bytes (16 words) long -// The transfer copies 64 words, ie 4 PBs. -// There may be more PBs, though. Dunno... - 0284 0081 0386 lri $AR1, #0x0386 // address of PBs, set by DsetupTable - 0286 009f 03a8 lri $AC1.M, #0x03a8 - 0288 0080 0040 lri $AR0, #0x0040 - 028a 02bf 05e6 call 0x05e6 // DmaCopy(0x03A8, Dword[0x0386], 64) - 028c 02df ret - -// Helper -// Increment the 32-bit value at AR0 by the value -// in AX0.L. - 028d 191e lrri $AC0.M, @$AR0 - 028e 189c lrrd $AC0.L, @$AR0 - 028f 4800 addax $ACC0, $AX0.L - 0290 1b1e srri @$AR0, $AC0.M - 0291 1b1c srri @$AR0, $AC0.L - 0292 02df ret - -// WaitForNextSyncMessage() -// Note: the wait loop continues until two values become non-equal. -// One of these values is set when sync mails are received. -// These mails, as well as 'regular' mails, are processed by the -// exception 7 handler. That's why that wait loop never checks for -// new mails. - 0293 8100 clr $ACC0 - 0294 8900 clr $ACC1 - 0295 00df 0354 lr $AC1.M, @0x0354 - 0297 00de 034e lr $AC0.M, @0x034e - 0299 8200 cmp - 029a 0293 0293 jle 0x0293 - 029c 02df ret - -// Opcode_02() - SyncFrame -// Message body: 5 mails -// Mail 1: bit0-15 = some number, bit16-32 = number of buffers to fill, bit24-30 = command (0x02) -// Mail 2: Address of right buffers in main memory (each buffer is 160 bytes long) -// Mail 3: Address of left buffers in main memory (each buffer is 160 bytes long) -// Mail 4: unused (zero) -// Mail 5: unused (zero) -// Stores the message body to 0x0388 and 0x0374. -// Performs mixing synchronously with the game. - 029d 0080 0388 lri $AR0, #0x0388 - 029f 0081 0065 lri $AR1, #0x0065 - 02a1 0e02 lris $AC0.M, #0x02 // Copy only 2 mails. The 2 last mails are unused. - 02a2 173f callr $AR1 // Copy message body to 0x0388 - 02a3 02bf 0476 call 0x0476 // Copy message body to 0x0374 - 02a5 00de 0344 lr $AC0.M, @0x0344 - 02a7 00fe 0341 sr @0x0341, $AC0.M - 02a9 00de 0345 lr $AC0.M, @0x0345 - 02ab 00fe 038e sr @0x038e, $AC0.M // Mem[0x038E] = Mem[0x0345] (set by DsetupTable) - 02ad 8100 clr $ACC0 - 02ae 00fe 0355 sr @0x0355, $AC0.M - 02b0 02bf 0284 call 0x0284 // Copy 4 PBs to 0x03A8 - 02b2 0092 00ff lri $CR, #0x00ff - 02b4 00de 0341 lr $AC0.M, @0x0341 - - 02b6 007e 0471 bloop $AC0.M, 0x0471 // Outer loop: for(i = 0; i < number_of_buffers; i++) - 02b8 02bf 0116 call 0x0116 // ClearBuffers() - 02ba 02bf 01c2 call 0x01c2 // ??? mix background music? echo processing? - 02bc 02bf 04e2 call 0x04e2 // ??? again a mixer? - 02be 02bf 0a91 call 0x0a91 // ??? multiplications - 02c0 00de 0355 lr $AC0.M, @0x0355 - 02c2 7400 incm $AC0.M // increment some counter - 02c3 00fe 0355 sr @0x0355, $AC0.M - 02c5 8100 clr $ACC0 - 02c6 00fe 0354 sr @0x0354, $AC0.M // reset some counter - 02c8 00de 0342 lr $AC0.M, @0x0342 - - 02ca 007e 0415 bloop $AC0.M, 0x0415 // Inner loop: for(j = 0; j < max (usually 64; set by DsetupTable); j++) - 02cc 02bf 0293 call 0x0293 // WaitForNextSyncMessage() - 02ce 8100 clr $ACC0 - 02cf 8900 clr $ACC1 - 02d0 00de 0354 lr $AC0.M, @0x0354 - 02d2 147c lsr $ACC0, #-4 - 02d3 0200 04fc addi $AC0.M, #0x04fc - 02d5 1c1e mrr $AR0, $AC0.M - 02d6 181f lrr $AC1.M, @$AR0 - 02d7 00de 0354 lr $AC0.M, @0x0354 - 02d9 0240 000f andi $AC0.M, #0x000f - 02db 3d80 andc'ls $AC1.M : $AX0.L, $AC0.M - 02dc 03c0 8000 andcf $AC1.M, #0x8000 - 02de 029c 0411 jlnz 0x0411 // skip if (AC1.M & 0x8000) != 0x8000 - 02e0 00d8 0354 lr $AX0.L, @0x0354 - 02e2 009a 0180 lri $AX0.H, #0x0180 - 02e4 8100 clr $ACC0 - 02e5 00de 0380 lr $AC0.M, @0x0380 - 02e7 00dc 0381 lr $AC0.L, @0x0381 - 02e9 9000 mul $AX0.L, $AX0.H - 02ea 9400 mulac $AX0.L, $AX0.H, $ACC0 // ACC0 += (j * 384); - 02eb 00fe 034c sr @0x034c, $AC0.M - 02ed 00fc 034d sr @0x034d, $AC0.L - 02ef 02bf 00cc call 0x00cc // read PB; dma transfer from (Dword[0x0380] + (j*384)) to 0x0400, 192 words - 02f1 00da 0400 lr $AX0.H, @0x0400 - 02f3 8600 tstaxh $AX0.H - 02f4 0295 0411 jz 0x0411 // skip if Mem[0x0400] is zero - 02f6 00da 0401 lr $AX0.H, @0x0401 - 02f8 8600 tstaxh $AX0.H - 02f9 0294 0411 jnz 0x0411 // skip if Mem[0x0401] is nonzero - 02fb 00da 0433 lr $AX0.H, @0x0433 - 02fd 00fa 03f8 sr @0x03f8, $AX0.H // Mem[0x03F8] = Mem[0x0433] - 02ff 00da 0406 lr $AX0.H, @0x0406 - 0301 8600 tstaxh $AX0.H - 0302 0294 0ef5 jnz 0x0ef5 // jump to 0x0EF5 if Mem[0x0406] is nonzero - 0304 8100 clr $ACC0 - 0305 00de 0480 lr $AC0.M, @0x0480 // switch (Mem[0x0480]) ; sound format? - 0307 0609 cmpis $ACC0, #0x09 // case 0x09: (smg) - 0308 0295 031b jz 0x031b - 030a 0605 cmpis $ACC0, #0x05 // case 0x05: - 030b 0295 031b jz 0x031b - 030d 0608 cmpis $ACC0, #0x08 // case 0x08: - 030e 0295 0ac1 jz 0x0ac1 - 0310 0610 cmpis $ACC0, #0x10 // case 0x10: (smg) - 0311 0295 0b3e jz 0x0b3e - 0313 0620 cmpis $ACC0, #0x20 // case 0x20: - 0314 0295 0baf jz 0x0baf - 0316 0621 cmpis $ACC0, #0x21 // case 0x21: - 0317 0295 0bb7 jz 0x0bb7 - 0319 029f 09ae jmp 0x09ae // default: - // sound types 9 and 5 - // no compression? - 031b 00d8 0402 lr $AX0.L, @0x0402 // 0x0D71 - 031d 8100 clr $ACC0 - 031e 8900 clr $ACC1 - 031f 00dc 0430 lr $AC0.L, @0x0430 // 0x0000 - 0321 8d00 set15 - 0322 0950 lris $AX1.L, #0x50 - 0323 a000 mulx $AX0.L, $AX1.L - 0324 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0325 1404 lsl $ACC0, #4 // ACC0 = (Mem[0x0430] + (Mem[0x0402] * 80)) << 4; (AC0.L = 0x3500; AC0.M = 0x0043; AC0.H = 0x00;) - 0326 8c00 clr15 - 0327 1ffe mrr $AC1.M, $AC0.M // AC1.M = 0x0043; - 0328 0083 0580 lri $AR3, #0x0580 // AR3 = 0x0580; - 032a 02bf 086e call 0x086e - 032c 029f 032e jmp 0x032e - - 032e 0080 0580 lri $AR0, #0x0580 - 0330 0081 0520 lri $AR1, #0x0520 - 0332 0099 0000 lri $AX1.L, #0x0000 - 0334 02bf 0e75 call 0x0e75 // store ramp - - 0336 009e 0520 lri $AC0.M, #0x0520 - 0338 00fe 038f sr @0x038f, $AC0.M // Mem[0x038F] = 0x0520; - 033a 8900 clr $ACC1 - 033b 00df 0484 lr $AC1.M, @0x0484 - 033d 0340 001f andi $AC1.M, #0x001f - 033f b900 tst $ACC1 - 0340 0295 0366 jz 0x0366 - 0342 00de 038f lr $AC0.M, @0x038f - 0344 5c00 sub $ACC0, $AC1.L - 0345 00fe 038f sr @0x038f, $AC0.M // Mem[0x038F] -= AC1.L; uh? - 0347 1c7e mrr $AR3, $AC0.M - 0348 0080 0440 lri $AR0, #0x0440 - 034a 05fe addis $ACC1, #0xfe - 034b 02bf 00e5 call 0x00e5 // ??? - 034d 0080 0490 lri $AR0, #0x0490 - 034f 00c1 038f lr $AR1, @0x038f - 0351 8900 clr $ACC1 - 0352 00df 0484 lr $AC1.M, @0x0484 - 0354 0340 001f andi $AC1.M, #0x001f - 0356 02bf 0c62 call 0x0c62 // ??? - 0358 00de 038f lr $AC0.M, @0x038f - 035a 0450 addis $ACC0, #0x50 - 035b 1c1e mrr $AR0, $AC0.M - 035c 0083 0440 lri $AR3, #0x0440 - 035e 8900 clr $ACC1 - 035f 00df 0484 lr $AC1.M, @0x0484 - 0361 0340 001f andi $AC1.M, #0x001f - 0363 05fe addis $ACC1, #0xfe - 0364 02bf 00e5 call 0x00e5 // ??? - - 0366 00de 0484 lr $AC0.M, @0x0484 - 0368 0240 0020 andi $AC0.M, #0x0020 - 036a 0295 0388 jz 0x0388 - 036c 0080 04a4 lri $AR0, #0x04a4 - 036e 00c1 038f lr $AR1, @0x038f - 0370 0082 0454 lri $AR2, #0x0454 - 0372 0083 04a7 lri $AR3, #0x04a7 - 0374 18fa lrrd $AX0.H, @$AR3 - 0375 8600 tstaxh $AX0.H - 0376 0294 0386 jnz 0x0386 - 0378 18fa lrrd $AX0.H, @$AR3 - 0379 8600 tstaxh $AX0.H - 037a 0294 0386 jnz 0x0386 - 037c 18fa lrrd $AX0.H, @$AR3 - 037d 8600 tstaxh $AX0.H - 037e 0294 0386 jnz 0x0386 - 0380 8100 clr $ACC0 - 0381 18fe lrrd $AC0.M, @$AR3 - 0382 0280 7fff cmpi $AC0.M, #0x7fff - 0384 0295 0388 jz 0x0388 - 0386 02bf 0c7d call 0x0c7d // ??? - - 0388 8100 clr $ACC0 - 0389 00de 042c lr $AC0.M, @0x042c // 0x0001 - 038b b100 tst $ACC0 - 038c 0295 0392 jz 0x0392 - 038e 02bf 0dc3 call 0x0dc3 // ??? - 0390 029f 0407 jmp 0x0407 - - 0392 8100 clr $ACC0 - 0393 1c9e mrr $IX0, $AC0.M - 0394 1cde mrr $IX2, $AC0.M - 0395 7400 incm $AC0.M - 0396 1cfe mrr $IX3, $AC0.M - 0397 8100 clr $ACC0 - 0398 00de 0407 lr $AC0.M, @0x0407 - 039a b100 tst $ACC0 - 039b 0295 03aa jz 0x03aa - 039d 00c3 038f lr $AR3, @0x038f - 039f 0007 dar $AR3 - 03a0 0080 0477 lri $AR0, #0x0477 - 03a2 0084 ffff lri $IX0, #0xffff - 03a4 0087 ffff lri $IX3, #0xffff - 03a6 199a lrrn $AX0.H, @$AR0 - 03a7 6554 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR0 - 03a8 005e loop $AC0.M - 03a9 65ad movr'lsnm $ACC1, $AX0.H : $AX0.H, $AC1.M - 03aa 00da 0485 lr $AX0.H, @0x0485 - 03ac 8600 tstaxh $AX0.H - 03ad 0295 03c0 jz 0x03c0 - 03af 8900 clr $ACC1 - 03b0 0086 0005 lri $IX2, #0x0005 - 03b2 0082 040a lri $AR2, #0x040a - - 03b4 1106 03b8 bloopi #0x06, 0x03b8 - 03b6 18de lrrd $AC0.M, @$AR2 - 03b7 147f lsr $ACC0, #-1 - 03b8 4d36 add'sn $ACC1, $AC0.L : @$AR2, $AC0.M - - 03b9 b900 tst $ACC1 - 03ba 0294 03c0 jnz 0x03c0 - 03bc 009a 0001 lri $AX0.H, #0x0001 - 03be 00fa 0401 sr @0x0401, $AX0.H // Key Off - 03c0 8f00 set40 - 03c1 0086 0002 lri $IX2, #0x0002 - 03c3 0082 0408 lri $AR2, #0x0408 - - 03c5 1106 03f0 bloopi #0x06, 0x03f0 - 03c7 8100 clr $ACC0 - 03c8 195e lrri $AC0.M, @$AR2 - 03c9 1200 sbclr #0x00 - 03ca b100 tst $ACC0 - 03cb 0275 ifz - 03cc 1300 sbset #0x00 - 03cd 1c7e mrr $AR3, $AC0.M - 03ce 195e lrri $AC0.M, @$AR2 - 03cf 195f lrri $AC1.M, @$AR2 - 03d0 5c00 sub $ACC0, $AC1.L - 03d1 14fb asr $ACC0, #-5 - 03d2 1f5e mrr $AX0.H, $AC0.M - 03d3 1f1c mrr $AX0.L, $AC0.L - 03d4 185e lrr $AC0.M, @$AR2 - 03d5 0240 00ff andi $AC0.M, #0x00ff - 03d7 1f7e mrr $AX1.H, $AC0.M - 03d8 185e lrr $AC0.M, @$AR2 - 03d9 1478 lsr $ACC0, #-8 - 03da 009c 0000 lri $AC0.L, #0x0000 - 03dc d100 cmpar $ACC1, $AX0.H - 03dd 0295 03e5 jz 0x03e5 - 03df 185e lrr $AC0.M, @$AR2 - 03e0 0272 ifg - 03e1 7400 incm $AC0.M - 03e2 0271 ifs - 03e3 7800 decm $AC0.M - 03e4 1a5e srr @$AR2, $AC0.M - 03e5 0006 dar $AR2 - 03e6 00de 038f lr $AC0.M, @0x038f - 03e8 5600 subr $ACC0, $AX1.H - 03e9 029d 03ee jlz 0x03ee - 03eb 1c1e mrr $AR0, $AC0.M - 03ec 02bf 0d99 call 0x0d99 // ??? - 03ee 0000 nop - 03ef 1b5f srri @$AR2, $AC1.M - 03f0 000a iar $AR2 - - 03f1 8e00 set16 - 03f2 8100 clr $ACC0 - 03f3 00de 0407 lr $AC0.M, @0x0407 - 03f5 b100 tst $ACC0 - 03f6 0295 0407 jz 0x0407 - 03f8 00c3 038f lr $AR3, @0x038f - 03fa 0087 004f lri $IX3, #0x004f - 03fc 001f addarn $AR3, $IX3 - 03fd 0080 0477 lri $AR0, #0x0477 - 03ff 0084 ffff lri $IX0, #0xffff - 0401 0087 ffff lri $IX3, #0xffff - 0403 19fa lrrn $AX0.H, @$AR3 - 0404 6557 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR3 - 0405 005e loop $AC0.M - 0406 65af movr'slnm $ACC1, $AX0.H : $AC1.M, $AX0.H - - 0407 00da 0406 lr $AX0.H, @0x0406 - 0409 8600 tstaxh $AX0.H - 040a 0294 040f jnz 0x040f // skip zeroing of Mem[0x0404] if Mem[0x0406] is nonzero - 040c 8100 clr $ACC0 - 040d 00fe 0404 sr @0x0404, $AC0.M // Mem[0x0404] = 0x0000; - 040f 02bf 00d5 call 0x00d5 // write back PB - 0411 00de 0354 lr $AC0.M, @0x0354 - 0413 7400 incm $AC0.M // increment some counter - 0414 00fe 0354 sr @0x0354, $AC0.M - // end of inner loop - 0416 0e00 lris $AC0.M, #0x00 - 0417 00fe 034e sr @0x034e, $AC0.M - 0419 0e04 lris $AC0.M, #0x04 - 041a 02bf 079b call 0x079b // SendMail_DCD1(0x0004) - 041c 00de 0355 lr $AC0.M, @0x0355 - 041e 0260 ff00 ori $AC0.M, #0xff00 - 0420 02bf 07a5 call 0x07a5 // SendMail_F355(0xFF00 | Mem[0x0355]) - 0422 02bf 0d1f call 0x0d1f // ??? - 0424 02bf 0d31 call 0x0d31 // ??? - 0426 02bf 0d86 call 0x0d86 // perform mults on buffer #1 - 0428 00de 0341 lr $AC0.M, @0x0341 - 042a 7800 decm $AC0.M // decrement some counter - 042b 00fe 0341 sr @0x0341, $AC0.M - 042d 0080 09a0 lri $AR0, #0x09a0 - 042f 0083 0d00 lri $AR3, #0x0d00 - 0431 0f50 lris $AC1.M, #0x50 - 0432 0098 5a82 lri $AX0.L, #0x5a82 - 0434 02bf 00ff call 0x00ff // operations on right buffer - 0436 0080 09a0 lri $AR0, #0x09a0 - 0438 0083 0d60 lri $AR3, #0x0d60 - 043a 0f50 lris $AC1.M, #0x50 - 043b 02bf 00ff call 0x00ff // operations on left buffer - 043d 0083 0d00 lri $AR3, #0x0d00 - 043f 02bf 0db1 call 0x0db1 // operations on right buffer - 0441 0081 0388 lri $AR1, #0x0388 - 0443 009f 0d00 lri $AC1.M, #0x0d00 - 0445 0080 0050 lri $AR0, #0x0050 - 0447 02bf 05f3 call 0x05f3 // DmaCopy(Dword[0x0388], 0x0D00, 80); Copy the final right buffer to main memory - 0449 0080 0fa0 lri $AR0, #0x0fa0 - 044b 0083 0d60 lri $AR3, #0x0d60 - 044d 0f50 lris $AC1.M, #0x50 - 044e 0098 8000 lri $AX0.L, #0x8000 - 0450 02bf 00ff call 0x00ff // operations on left buffer (uh? again?) - 0452 0083 0d60 lri $AR3, #0x0d60 - 0454 02bf 0db1 call 0x0db1 // operations on left buffer - 0456 0081 038a lri $AR1, #0x038a - 0458 009f 0d60 lri $AC1.M, #0x0d60 - 045a 0080 0050 lri $AR0, #0x0050 - 045c 02bf 05f3 call 0x05f3 // DmaCopy(Dword[0x038A], 0x0D60, 80); Copy the final left buffer to main memory - 045e 009a 0000 lri $AX0.H, #0x0000 - 0460 0098 00a0 lri $AX0.L, #0x00a0 - 0462 0080 0388 lri $AR0, #0x0388 - 0464 02bf 028d call 0x028d // Increment right buffer address - 0466 0080 038a lri $AR0, #0x038a - 0468 02bf 028d call 0x028d // Increment left buffer address - 046a 02bf 023f call 0x023f // call that other mixer - 046c 02bf 04b1 call 0x04b1 - 046e 02bf 0488 call 0x0488 // copy other buffers to main memory - 0470 0000 nop - 0471 0000 nop - // end of outer loop - 0472 0080 002b lri $AR0, #0x002b - 0474 029f 0734 jmp 0x0734 - -// copy the message body to 0x0374 - 0476 0080 0374 lri $AR0, #0x0374 - 0478 0e02 lris $AC0.M, #0x02 - 0479 02bf 0067 call 0x0067 - 047b 00de 0374 lr $AC0.M, @0x0374 - 047d 0240 7fff andi $AC0.M, #0x7fff - 047f 00fe 0374 sr @0x0374, $AC0.M - 0481 00de 0376 lr $AC0.M, @0x0376 - 0483 0240 7fff andi $AC0.M, #0x7fff - 0485 00fe 0376 sr @0x0376, $AC0.M - 0487 02df ret - -// copy other buffers to main memory -// that's probably why the mail body of cmd 0x02 is copied -// to two locations... - 0488 00da 0374 lr $AX0.H, @0x0374 - 048a 8600 tstaxh $AX0.H // Return immediately if right buffer address is zero - 048b 02d5 retz // But what happens if the left buffer address is zero? - 048c 0083 0f40 lri $AR3, #0x0f40 - 048e 02bf 0db1 call 0x0db1 // copy right buffer - 0490 0083 0ca0 lri $AR3, #0x0ca0 - 0492 02bf 0db1 call 0x0db1 // copy left buffer - 0494 0081 0374 lri $AR1, #0x0374 - 0496 009f 0f40 lri $AC1.M, #0x0f40 - 0498 0080 0050 lri $AR0, #0x0050 - 049a 02bf 05f3 call 0x05f3 // DmaCopy(Dword[0x0374], 0x0F40, 80); Right buffer - 049c 0081 0376 lri $AR1, #0x0376 - 049e 009f 0ca0 lri $AC1.M, #0x0ca0 - 04a0 0080 0050 lri $AR0, #0x0050 - 04a2 02bf 05f3 call 0x05f3 // DmaCopy(Dword[0x0376], 0x0CA0, 80); Left buffer - 04a4 009a 0000 lri $AX0.H, #0x0000 - 04a6 0098 00a0 lri $AX0.L, #0x00a0 - 04a8 0080 0374 lri $AR0, #0x0374 - 04aa 02bf 028d call 0x028d // Increment right buffer address - 04ac 0080 0376 lri $AR0, #0x0376 - 04ae 02bf 028d call 0x028d // Increment left buffer address - 04b0 02df ret - -// - 04b1 00da 0374 lr $AX0.H, @0x0374 - 04b3 8600 tstaxh $AX0.H - 04b4 02d5 retz - 04b5 009f 0be0 lri $AC1.M, #0x0be0 - 04b7 00ff 03a1 sr @0x03a1, $AC1.M - 04b9 00df 03ca lr $AC1.M, @0x03ca - 04bb 00ff 0392 sr @0x0392, $AC1.M - 04bd 00df 03cb lr $AC1.M, @0x03cb - 04bf 00ff 0393 sr @0x0393, $AC1.M - 04c1 009f 03a6 lri $AC1.M, #0x03a6 - 04c3 00ff 03a0 sr @0x03a0, $AC1.M - 04c5 00df 03c9 lr $AC1.M, @0x03c9 - 04c7 00ff 0391 sr @0x0391, $AC1.M - 04c9 02bf 0225 call 0x0225 - 04cb 009f 0c40 lri $AC1.M, #0x0c40 - 04cd 00ff 03a1 sr @0x03a1, $AC1.M - 04cf 00df 03da lr $AC1.M, @0x03da - 04d1 00ff 0392 sr @0x0392, $AC1.M - 04d3 00df 03db lr $AC1.M, @0x03db - 04d5 00ff 0393 sr @0x0393, $AC1.M - 04d7 009f 03a7 lri $AC1.M, #0x03a7 - 04d9 00ff 03a0 sr @0x03a0, $AC1.M - 04db 00df 03d9 lr $AC1.M, @0x03d9 - 04dd 00ff 0391 sr @0x0391, $AC1.M - 04df 02bf 0225 call 0x0225 - 04e1 02df ret - -// mixer? - 04e2 00da 0374 lr $AX0.H, @0x0374 // Check if right buffer address is zero - 04e4 8600 tstaxh $AX0.H - 04e5 02d5 retz - 04e6 00da 03d8 lr $AX0.H, @0x03d8 // uh? - 04e8 8600 tstaxh $AX0.H - 04e9 02d5 retz - 04ea 0083 0be0 lri $AR3, #0x0be0 - 04ec 0080 0c30 lri $AR0, #0x0c30 - 04ee 0f04 lris $AC1.M, #0x04 - 04ef 02bf 00ec call 0x00ec // memcpy(0x0BE0, 0x0C30, 4); - 04f1 0083 0c40 lri $AR3, #0x0c40 - 04f3 0080 0c90 lri $AR0, #0x0c90 - 04f5 0f04 lris $AC1.M, #0x04 - 04f6 02bf 00ec call 0x00ec // memcpy(0x0C40, 0x0C90, 4); - 04f8 00df 03ca lr $AC1.M, @0x03ca - 04fa 00ff 0392 sr @0x0392, $AC1.M - 04fc 00df 03cb lr $AC1.M, @0x03cb - 04fe 00ff 0393 sr @0x0393, $AC1.M - 0500 00df 03a6 lr $AC1.M, @0x03a6 - 0502 7500 incm $AC1.M - 0503 1f5f mrr $AX0.H, $AC1.M - 0504 009f 0be8 lri $AC1.M, #0x0be8 - 0506 02bf 016c call 0x016c - 0508 00df 03da lr $AC1.M, @0x03da - 050a 00ff 0392 sr @0x0392, $AC1.M - 050c 00df 03db lr $AC1.M, @0x03db - 050e 00ff 0393 sr @0x0393, $AC1.M - 0510 00df 03a7 lr $AC1.M, @0x03a7 - 0512 7500 incm $AC1.M - 0513 1f5f mrr $AX0.H, $AC1.M - 0514 009f 0c48 lri $AC1.M, #0x0c48 - 0516 02bf 016c call 0x016c - 0518 00de 03c8 lr $AC0.M, @0x03c8 - 051a 02a0 0001 andf $AC0.M, #0x0001 - 051c 029d 0525 jlz 0x0525 - 051e 0080 03d0 lri $AR0, #0x03d0 - 0520 0e08 lris $AC0.M, #0x08 - 0521 0081 0be0 lri $AR1, #0x0be0 - 0523 02bf 0c43 call 0x0c43 - 0525 00de 03d8 lr $AC0.M, @0x03d8 - 0527 02a0 0001 andf $AC0.M, #0x0001 - 0529 029d 0532 jlz 0x0532 - 052b 0080 03e0 lri $AR0, #0x03e0 - 052d 0e08 lris $AC0.M, #0x08 - 052e 0081 0c40 lri $AR1, #0x0c40 - 0530 02bf 0c43 call 0x0c43 - 0532 0f50 lris $AC1.M, #0x50 - 0533 0080 0be0 lri $AR0, #0x0be0 - 0535 0083 0f40 lri $AR3, #0x0f40 - 0537 00d8 03cd lr $AX0.L, @0x03cd - 0539 02bf 00ff call 0x00ff - 053b 0f50 lris $AC1.M, #0x50 - 053c 0080 0c40 lri $AR0, #0x0c40 - 053e 0083 0ca0 lri $AR3, #0x0ca0 - 0540 00d8 03df lr $AX0.L, @0x03df - 0542 02bf 00ff call 0x00ff - 0544 00de 03c8 lr $AC0.M, @0x03c8 - 0546 02a0 0002 andf $AC0.M, #0x0002 - 0548 029d 0551 jlz 0x0551 - 054a 0080 03d0 lri $AR0, #0x03d0 - 054c 0e08 lris $AC0.M, #0x08 - 054d 0081 0be0 lri $AR1, #0x0be0 - 054f 02bf 0c43 call 0x0c43 - 0551 00de 03d8 lr $AC0.M, @0x03d8 - 0553 02a0 0002 andf $AC0.M, #0x0002 - 0555 029d 055e jlz 0x055e - 0557 0080 03e0 lri $AR0, #0x03e0 - 0559 0e08 lris $AC0.M, #0x08 - 055a 0081 0c40 lri $AR1, #0x0c40 - 055c 02bf 0c43 call 0x0c43 - 055e 02df ret - -// Opcode_07() - - 055f 0080 0346 lri $AR0, #0x0346 - 0561 02bf 0065 call 0x0065 - 0563 02bf 0065 call 0x0065 - 0565 0081 0346 lri $AR1, #0x0346 - 0567 193e lrri $AC0.M, @$AR1 - 0568 193c lrri $AC0.L, @$AR1 - 0569 009f 0400 lri $AC1.M, #0x0400 - 056b 00c0 0345 lr $AR0, @0x0345 - 056d 02bf 05e8 call 0x05e8 - 056f 0081 0348 lri $AR1, #0x0348 - 0571 193e lrri $AC0.M, @$AR1 - 0572 193c lrri $AC0.L, @$AR1 - 0573 009f 0800 lri $AC1.M, #0x0800 - 0575 00c0 0345 lr $AR0, @0x0345 - 0577 02bf 05e8 call 0x05e8 - 0579 0081 0346 lri $AR1, #0x0346 - 057b 193e lrri $AC0.M, @$AR1 - 057c 193c lrri $AC0.L, @$AR1 - 057d 009f 0800 lri $AC1.M, #0x0800 - 057f 00c0 0345 lr $AR0, @0x0345 - 0581 02bf 05f5 call 0x05f5 - 0583 0081 0348 lri $AR1, #0x0348 - 0585 193e lrri $AC0.M, @$AR1 - 0586 193c lrri $AC0.L, @$AR1 - 0587 009f 0400 lri $AC1.M, #0x0400 - 0589 00c0 0345 lr $AR0, @0x0345 - 058b 02bf 05f5 call 0x05f5 - 058d 029f 0041 jmp 0x0041 - -// Opcode_09() - - 058f 0080 0346 lri $AR0, #0x0346 - 0591 02bf 0065 call 0x0065 - 0593 02bf 0065 call 0x0065 - 0595 0081 0346 lri $AR1, #0x0346 - 0597 193e lrri $AC0.M, @$AR1 - 0598 193c lrri $AC0.L, @$AR1 - 0599 009f 0400 lri $AC1.M, #0x0400 - 059b 00c0 0345 lr $AR0, @0x0345 - 059d 02bf 05e8 call 0x05e8 - 059f 0081 0348 lri $AR1, #0x0348 - 05a1 193e lrri $AC0.M, @$AR1 - 05a2 193c lrri $AC0.L, @$AR1 - 05a3 009f 0400 lri $AC1.M, #0x0400 - 05a5 00c0 0345 lr $AR0, @0x0345 - 05a7 02bf 05f5 call 0x05f5 - 05a9 029f 0041 jmp 0x0041 - -// Opcode_08() - - 05ab 0080 0346 lri $AR0, #0x0346 - 05ad 02bf 0065 call 0x0065 - 05af 02bf 0065 call 0x0065 - 05b1 0081 0346 lri $AR1, #0x0346 - 05b3 193e lrri $AC0.M, @$AR1 - 05b4 193c lrri $AC0.L, @$AR1 - 05b5 009f 0400 lri $AC1.M, #0x0400 - 05b7 00c0 0344 lr $AR0, @0x0344 - 05b9 02bf 05e8 call 0x05e8 - 05bb 0081 0348 lri $AR1, #0x0348 - 05bd 193e lrri $AC0.M, @$AR1 - 05be 193c lrri $AC0.L, @$AR1 - 05bf 009f 0800 lri $AC1.M, #0x0800 - 05c1 00c0 0344 lr $AR0, @0x0344 - 05c3 02bf 05e8 call 0x05e8 - 05c5 0080 0400 lri $AR0, #0x0400 - 05c7 0083 0800 lri $AR3, #0x0800 - 05c9 0084 0000 lri $IX0, #0x0000 - 05cb 00da 0345 lr $AX0.H, @0x0345 - 05cd 00df 0344 lr $AC1.M, @0x0344 - 05cf 8f00 set40 - 05d0 197b lrri $AX1.H, @$AR3 - 05d1 b800 mulx $AX0.H, $AX1.H - 05d2 197b lrri $AX1.H, @$AR3 - 05d3 007f 05d8 bloop $AC1.M, 0x05d8 - 05d5 199e lrrn $AC0.M, @$AR0 - 05d6 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 05d7 80b2 nx'sl : $AC0.M, $AX1.H - 05d8 0000 nop - 05d9 8e00 set16 - 05da 0081 0346 lri $AR1, #0x0346 - 05dc 193e lrri $AC0.M, @$AR1 - 05dd 193c lrri $AC0.L, @$AR1 - 05de 009f 0400 lri $AC1.M, #0x0400 - 05e0 00c0 0344 lr $AR0, @0x0344 - 05e2 02bf 05f5 call 0x05f5 - 05e4 029f 0041 jmp 0x0041 - -// DmaCopy(destination, source, len) -// AR1 = source: pointer to the main memory (32-bit) address -// AC1.M = destination: DSP memory address -// AR0 = len: length in words - 05e6 193e lrri $AC0.M, @$AR1 - 05e7 193c lrri $AC0.L, @$AR1 - 05e8 2fcd srs @DSPA, $AC1.M - 05e9 0f00 lris $AC1.M, #0x00 - 05ea 2fc9 srs @DSCR, $AC1.M - 05eb 2ece srs @DSMAH, $AC0.M - 05ec 2ccf srs @DSMAL, $AC0.L - 05ed 1fe0 mrr $AC1.M, $AR0 - 05ee 1501 lsl $ACC1, #1 - 05ef 2fcb srs @DSBL, $AC1.M - 05f0 02bf 05f9 call 0x05f9 - 05f2 02df ret - -// DmaCopy(destination, source, len) -// AR1 = destination: pointer to the main memory (32-bit) address -// AC1.M = source: DSP memory address -// AR0 = len: length in words - 05f3 193e lrri $AC0.M, @$AR1 - 05f4 193c lrri $AC0.L, @$AR1 - 05f5 2fcd srs @DSPA, $AC1.M - 05f6 0f01 lris $AC1.M, #0x01 - 05f7 029f 05ea jmp 0x05ea - -// wait for dma completion? - 05f9 26c9 lrs $AC0.M, @DSCR - 05fa 02a0 0004 andf $AC0.M, #0x0004 - 05fc 029c 05f9 jlnz 0x05f9 - 05fe 02df ret - -// unused dma routine - 05ff 193e lrri $AC0.M, @$AR1 - 0600 193c lrri $AC0.L, @$AR1 - 0601 00ff ffcd sr @DSPA, $AC1.M - 0603 0f00 lris $AC1.M, #0x00 - 0604 00ff ffc9 sr @DSCR, $AC1.M - 0606 00fe ffce sr @DSMAH, $AC0.M - 0608 00fc ffcf sr @DSMAL, $AC0.L - 060a 1fe0 mrr $AC1.M, $AR0 - 060b 1501 lsl $ACC1, #1 - 060c 00ff ffcb sr @DSBL, $AC1.M - 060e 02df ret - -// - 060f 00de ffc9 lr $AC0.M, @DSCR - 0611 02a0 0004 andf $AC0.M, #0x0004 - 0613 029c 060f jlnz 0x060f - 0615 02df ret - -// Opcode_04() - - 0616 0080 0346 lri $AR0, #0x0346 - 0618 02bf 0065 call 0x0065 - 061a 02bf 0065 call 0x0065 // wtf? - 061c 0081 0346 lri $AR1, #0x0346 - 061e 00df 0349 lr $AC1.M, @0x0349 - 0620 0340 ffff andi $AC1.M, #0xffff - 0622 00c0 0345 lr $AR0, @0x0345 - 0624 02bf 05e6 call 0x05e6 // DmaCopy(0x0349, Dword[0x0346], Mem[0x0345]) - 0626 029f 0041 jmp 0x0041 - -// Opcode_05() - - 0628 0080 0346 lri $AR0, #0x0346 - 062a 02bf 0065 call 0x0065 - 062c 02bf 0065 call 0x0065 // wtf? - 062e 0081 0346 lri $AR1, #0x0346 - 0630 00df 0349 lr $AC1.M, @0x0349 - 0632 0340 ffff andi $AC1.M, #0xffff - 0634 00c0 0345 lr $AR0, @0x0345 - 0636 02bf 05f3 call 0x05f3 - 0638 029f 0041 jmp 0x0041 - -// ReadSoundData(addr) -// AC0.M:AC0.L = main memory address -// read 128 samples of PCM8 sound from main memory to DSP memory at 0x0B00 - 063a 1ffc mrr $AC1.M, $AC0.L - 063b 0340 001f andi $AC1.M, #0x001f - 063d 00ff 037f sr @0x037f, $AC1.M - 063f 1ffc mrr $AC1.M, $AC0.L - 0640 0340 ffe0 andi $AC1.M, #0xffe0 - 0642 1f9f mrr $AC0.L, $AC1.M - 0643 00df 037d lr $AC1.M, @0x037d - 0645 00dd 037e lr $AC1.L, @0x037e - 0647 4c00 add $ACC0, $AC1.L - 0648 00fe ffce sr @DSMAH, $AC0.M - 064a 00fc ffcf sr @DSMAL, $AC0.L - 064c 0f00 lris $AC1.M, #0x00 - 064d 00ff ffc9 sr @DSCR, $AC1.M - 064f 009f 0b20 lri $AC1.M, #0x0b20 - 0651 00ff ffcd sr @DSPA, $AC1.M - 0653 0f40 lris $AC1.M, #0x40 - 0654 00ff ffcb sr @DSBL, $AC1.M - 0656 00de ffc9 lr $AC0.M, @DSCR - 0658 02a0 0004 andf $AC0.M, #0x0004 - 065a 029c 0656 jlnz 0x0656 - 065c 1fe1 mrr $AC1.M, $AR1 - 065d 0081 0b00 lri $AR1, #0x0b00 // Dst = 0x0B00; - 065f 0080 0b20 lri $AR0, #0x0b20 // Src = 0x0B20; - // for(i = 0; i < 32; i++) - 0661 1120 066a bloopi #0x20, 0x066a - 0663 8100 clr $ACC0 - 0664 191e lrri $AC0.M, @$AR0 - 0665 1478 lsr $ACC0, #-8 - 0666 1b3e srri @$AR1, $AC0.M // Dst[i*2] = Src[i] >> 8; - 0667 1408 lsl $ACC0, #8 - 0668 0240 00ff andi $AC0.M, #0x00ff - 066a 1b3e srri @$AR1, $AC0.M // Dst[i*2 + 1] = Src[i] & 0xFF; - - 066b 1c3f mrr $AR1, $AC1.M // Keep AR1 value to 0x0B00 - 066c 029f 092b jmp 0x092b - 066e 02df ret - -// dma? - 066f 1fc3 mrr $AC0.M, $AR3 - 0670 043f addis $ACC0, #0x3f - 0671 0240 fff0 andi $AC0.M, #0xfff0 - 0673 00fe ffcd sr @DSPA, $AC0.M - 0675 1c1a mrr $AR0, $AX0.H - 0676 00da 037f lr $AX0.H, @0x037f - 0678 4400 addr $ACC0, $AX0.H - 0679 1f40 mrr $AX0.H, $AR0 - 067a 1c1e mrr $AR0, $AC0.M - 067b 1fda mrr $AC0.M, $AX0.H - 067c 041f addis $ACC0, #0x1f - 067d 0240 fff0 andi $AC0.M, #0xfff0 - 067f 1401 lsl $ACC0, #1 - 0680 00fe ffcb sr @DSBL, $AC0.M - 0682 00de ffc9 lr $AC0.M, @DSCR - 0684 02a0 0004 andf $AC0.M, #0x0004 - 0686 029c 0682 jlnz 0x0682 - 0688 007a 068b bloop $AX0.H, 0x068b - 068a 191e lrri $AC0.M, @$AR0 - 068b 1b7e srri @$AR3, $AC0.M - 068c 02df ret - -// setup DSMAH, DSMAL and DSCR (RAM -> DSP memory) - 068d 8900 clr $ACC1 - 068e 1ffc mrr $AC1.M, $AC0.L - 068f 0340 001f andi $AC1.M, #0x001f - 0691 00ff 037f sr @0x037f, $AC1.M - 0693 1ffc mrr $AC1.M, $AC0.L - 0694 0340 ffe0 andi $AC1.M, #0xffe0 // addr &= 0xFFFFFFE0; - 0696 1f9f mrr $AC0.L, $AC1.M - 0697 00df 037d lr $AC1.M, @0x037d // 0x1000 - 0699 00dd 037e lr $AC1.L, @0x037e // 0x0800 - 069b 4c00 add $ACC0, $AC1.L // addr += 0x10000800; - 069c 00fe ffce sr @DSMAH, $AC0.M - 069e 00fc ffcf sr @DSMAL, $AC0.L - 06a0 0f00 lris $AC1.M, #0x00 - 06a1 00ff ffc9 sr @DSCR, $AC1.M - 06a3 02df ret - -// setup DSPA and DSBL (and thus complete DMA transfer) -// memory transferred is stored (temporarily) to 0x0780 -// then it's copied to the address specified by AR3 - 06a4 00df 037f lr $AC1.M, @0x037f - 06a6 157f lsr $ACC1, #-1 - 06a7 00ff 037f sr @0x037f, $AC1.M - 06a9 02df ret - 06aa 8600 tstaxh $AX0.H - 06ab 02d5 retz - 06ac 1f1a mrr $AX0.L, $AX0.H - 06ad 009e 0780 lri $AC0.M, #0x0780 - 06af 00fe ffcd sr @DSPA, $AC0.M - 06b1 1fda mrr $AC0.M, $AX0.H - 06b2 043f addis $ACC0, #0x3f - 06b3 0240 ffe0 andi $AC0.M, #0xffe0 - 06b5 00fe ffcb sr @DSBL, $AC0.M - 06b7 00de ffc9 lr $AC0.M, @DSCR - 06b9 02a0 0004 andf $AC0.M, #0x0004 - 06bb 029c 06b7 jlnz 0x06b7 - 06bd 8100 clr $ACC0 - 06be 00de 037f lr $AC0.M, @0x037f - 06c0 147f lsr $ACC0, #-1 - 06c1 0200 0780 addi $AC0.M, #0x0780 - 06c3 1c1e mrr $AR0, $AC0.M - 06c4 00de 037f lr $AC0.M, @0x037f - 06c6 02a0 0001 andf $AC0.M, #0x0001 - 06c8 029d 06d1 jlz 0x06d1 - 06ca 8100 clr $ACC0 - 06cb 191e lrri $AC0.M, @$AR0 - 06cc 1488 asl $ACC0, #8 - 06cd 1b7e srri @$AR3, $AC0.M - 06ce 1fda mrr $AC0.M, $AX0.H - 06cf 7800 decm $AC0.M - 06d0 1f5e mrr $AX0.H, $AC0.M - 06d1 8100 clr $ACC0 - 06d2 1fda mrr $AC0.M, $AX0.H - 06d3 147f lsr $ACC0, #-1 - - 06d4 007e 06dd bloop $AC0.M, 0x06dd - 06d6 8100 clr $ACC0 - 06d7 181e lrr $AC0.M, @$AR0 - 06d8 0240 ff00 andi $AC0.M, #0xff00 - 06da 1b7e srri @$AR3, $AC0.M - 06db 191e lrri $AC0.M, @$AR0 - 06dc 1488 asl $ACC0, #8 - 06dd 1b7e srri @$AR3, $AC0.M - - 06de 1fda mrr $AC0.M, $AX0.H - 06df 1f58 mrr $AX0.H, $AX0.L - 06e0 02a0 0001 andf $AC0.M, #0x0001 - 06e2 02dd retlz - 06e3 8100 clr $ACC0 - 06e4 181e lrr $AC0.M, @$AR0 - 06e5 0240 ff00 andi $AC0.M, #0xff00 - 06e7 1b7e srri @$AR3, $AC0.M - 06e8 02df ret - -// Exception_0E() - 06e9 1205 sbclr #0x05 - 06ea 8e00 set16 - 06eb 00f0 03fd sr @0x03fd, $AC0.H - 06ed 00fc 03ff sr @0x03ff, $AC0.L - 06ef f400 lsr16 $ACC0 - 06f0 00fc 03fe sr @0x03fe, $AC0.L - 06f2 00fa 03fa sr @0x03fa, $AX0.H - 06f4 8100 clr $ACC0 - 06f5 00de fffe lr $AC0.M, @CMBH // check for new mail - 06f7 02c0 8000 andcf $AC0.M, #0x8000 - 06f9 029c 07ea jlnz 0x07ea // If we received no mail - 06fb 00da ffff lr $AX0.H, @CMBL - 06fd 8600 tstaxh $AX0.H - 06fe 0294 07c3 jnz 0x07c3 // If we received a mail beginning a list, WaitForNextMails() - - 0700 00de fffe lr $AC0.M, @CMBH // if we received an empty mail, wait for the next mail - 0702 02c0 8000 andcf $AC0.M, #0x8000 - 0704 029c 0700 jlnz 0x0700 - 0706 0240 000f andi $AC0.M, #0x000f // get the number in the high part of the mail - 0708 1f5e mrr $AX0.H, $AC0.M - 0709 7400 incm $AC0.M // number++; - 070a 0c00 lris $AC0.L, #0x00 - 070b 1404 lsl $ACC0, #4 // number <<= 4; - 070c 00fe 034e sr @0x034e, $AC0.M - 070e 1fda mrr $AC0.M, $AX0.H - 070f 1f40 mrr $AX0.H, $AR0 - 0710 0200 04fc addi $AC0.M, #0x04fc - 0712 1c1e mrr $AR0, $AC0.M - 0713 00de ffff lr $AC0.M, @CMBL - 0715 1a1e srr @$AR0, $AC0.M - 0716 1c1a mrr $AR0, $AX0.H - - 0717 00de 03fe lr $AC0.M, @0x03fe - 0719 00dc 03ff lr $AC0.L, @0x03ff - 071b 00d0 03fd lr $AC0.H, @0x03fd - 071d 00da 03fa lr $AX0.H, @0x03fa - 071f 1305 sbset #0x05 - 0720 02ff rti - -// DoYield() - 0721 009a 0002 lri $AX0.H, #0x0002 - 0723 00fa 03a3 sr @0x03a3, $AX0.H - 0725 00e0 03f9 sr @0x03f9, $AR0 - 0727 02bf 07ad call 0x07ad - 0729 16fc dcd1 si @DMBH, #0xdcd1 - 072b 16fd 0002 si @DMBL, #0x0002 - 072d 16fb 0001 si @DIRQ, #0x0001 - 072f 0021 halt - -// Function jump table - 0730 0748 cmpis $ACC1, #0x48 // Function 0: halt - 0731 0749 cmpis $ACC1, #0x49 // Function 1: dump memory? and halt - 0732 0789 cmpis $ACC1, #0x89 // Function 2: jump to 0x8000 and halt - 0733 078c cmpis $ACC1, #0x8c // Function 3: return to MessageLoop() - -// Execute function according to mail received (0xCDD1000X) -// Warning: any function number above 3 will likely crash -// as no range check is performed. -// AR0 = 0x002B - 0734 00e0 03f9 sr @0x03f9, $AR0 - 0736 009e 0005 lri $AC0.M, #0x0005 - 0738 02bf 079b call 0x079b // SendMail_DCD1(0x0005) - 073a 8e00 set16 - 073b 8100 clr $ACC0 - 073c 8900 clr $ACC1 - 073d 02bf 078f call 0x078f // WaitUntilCPUMailboxIsFull_AC0() - 073f 27ff lrs $AC1.M, @CMBL - 0740 009e 0730 lri $AC0.M, #0x0730 - 0742 4c00 add $ACC0, $AC1.L - 0743 1c7e mrr $AR3, $AC0.M - 0744 0313 ilrr $AC1.M, @$AR3 - 0745 1c7f mrr $AR3, $AC1.M - 0746 176f jmpr $AR3 - 0747 0021 halt -// Function 0 - 0748 0021 halt -// Function 1 - 0749 009a 0002 lri $AX0.H, #0x0002 - 074b 00fa 03a3 sr @0x03a3, $AX0.H - 074d 8100 clr $ACC0 - 074e 8900 clr $ACC1 - 074f 02bf 078f call 0x078f // WaitUntilCPUMailboxIsFull_AC0() - 0751 24ff lrs $AC0.L, @CMBL - 0752 02bf 0795 call 0x0795 // WaitUntilCPUMailboxIsFull_AC1() - 0754 25ff lrs $AC1.L, @CMBL - 0755 02bf 0795 call 0x0795 // WaitUntilCPUMailboxIsFull_AC1() - 0757 27ff lrs $AC1.M, @CMBL - 0758 2ece srs @DSMAH, $AC0.M - 0759 2ccf srs @DSMAL, $AC0.L - 075a 16c9 0001 si @DSCR, #0x0001 - 075c 2fcd srs @DSPA, $AC1.M - 075d 2dcb srs @DSBL, $AC1.L - 075e 8100 clr $ACC0 - 075f 8900 clr $ACC1 - 0760 02bf 078f call 0x078f // WaitUntilCPUMailboxIsFull_AC0() - 0762 24ff lrs $AC0.L, @CMBL - 0763 1c9e mrr $IX0, $AC0.M - 0764 1cbc mrr $IX1, $AC0.L - 0765 02bf 0795 call 0x0795 // WaitUntilCPUMailboxIsFull_AC1() - 0767 25ff lrs $AC1.L, @CMBL - 0768 02bf 0795 call 0x0795 // WaitUntilCPUMailboxIsFull_AC1() - 076a 27ff lrs $AC1.M, @CMBL - 076b 1cdf mrr $IX2, $AC1.M - 076c 1cfd mrr $IX3, $AC1.L - 076d 8100 clr $ACC0 - 076e 02bf 078f call 0x078f // WaitUntilCPUMailboxIsFull_AC0() - 0770 26ff lrs $AC0.M, @CMBL - 0771 1c1e mrr $AR0, $AC0.M - 0772 8900 clr $ACC1 - 0773 02bf 0795 call 0x0795 // WaitUntilCPUMailboxIsFull_AC1() - 0775 20ff lrs $AX0.L, @CMBL - 0776 1f5f mrr $AX0.H, $AC1.M - 0777 02bf 078f call 0x078f // WaitUntilCPUMailboxIsFull_AC0() - 0779 21ff lrs $AX1.L, @CMBL - 077a 02bf 078f call 0x078f // WaitUntilCPUMailboxIsFull_AC0() - 077c 23ff lrs $AX1.H, @CMBL - 077d 26c9 lrs $AC0.M, @DSCR - 077e 02a0 0004 andf $AC0.M, #0x0004 - 0780 029c 077d jlnz 0x077d - 0782 1206 sbclr #0x06 - 0783 1203 sbclr #0x03 - 0784 1204 sbclr #0x04 - 0785 1205 sbclr #0x05 - 0786 029f 80b5 jmp 0x80b5 - 0788 0021 halt -// Function 2 - 0789 029f 8000 jmp 0x8000 - 078b 0021 halt -// Function 3 - 078c 00c0 03f9 lr $AR0, @0x03f9 - 078e 170f jmpr $AR0 - -// WaitUntilCPUMailboxIsFull_AC0() - 078f 26fe lrs $AC0.M, @CMBH - 0790 02c0 8000 andcf $AC0.M, #0x8000 - 0792 029c 078f jlnz 0x078f - 0794 02df ret - -// WaitUntilCPUMailboxIsFull_AC1() - 0795 27fe lrs $AC1.M, @CMBH - 0796 03c0 8000 andcf $AC1.M, #0x8000 - 0798 029c 0795 jlnz 0x0795 - 079a 02df ret - -// SendMail_DCD1() // seems to additionally trigger an IRQ - 079b 02bf 07b3 call 0x07b3 - 079d 16fc dcd1 si @DMBH, #0xdcd1 - 079f 2efd srs @DMBL, $AC0.M - 07a0 16fb 0001 si @DIRQ, #0x0001 - 07a2 02bf 07b3 call 0x07b3 - 07a4 02df ret - -// SendMail_F355() - 07a5 02bf 07b3 call 0x07b3 - 07a7 16fc f355 si @DMBH, #0xf355 - 07a9 2efd srs @DMBL, $AC0.M - 07aa 02bf 07b3 call 0x07b3 - 07ac 02df ret - -// WaitUntilMailboxIsReady_AC0() - 07ad 26fc lrs $AC0.M, @DMBH - 07ae 02c0 8000 andcf $AC0.M, #0x8000 - 07b0 029d 07ad jlz 0x07ad - 07b2 02df ret - -// WaitUntilMailboxIsReady_AC1() - 07b3 27fc lrs $AC1.M, @DMBH - 07b4 03c0 8000 andcf $AC1.M, #0x8000 - 07b6 029d 07b3 jlz 0x07b3 - 07b8 02df ret - -// InitGlobalVars() - 07b9 009a 0280 lri $AX0.H, #0x0280 - 07bb 00fa 0350 sr @0x0350, $AX0.H - 07bd 00fa 0351 sr @0x0351, $AX0.H - 07bf 0a00 lris $AX0.H, #0x00 - 07c0 00fa 0352 sr @0x0352, $AX0.H - 07c2 02df ret - -// WaitForNextMails() -// AX0.H: low part of current mail (num of mails to wait for) - 07c3 00e0 03fb sr @0x03fb, $AR0 - 07c5 00e8 03fc sr @0x03fc, $WR0 - 07c7 00c0 0350 lr $AR0, @0x0350 - 07c9 0088 002f lri $WR0, #0x002f - 07cb 1b1a srri @$AR0, $AX0.H - 07cc 00de fffe lr $AC0.M, @CMBH - 07ce 02c0 8000 andcf $AC0.M, #0x8000 - 07d0 029c 07cc jlnz 0x07cc - 07d2 00dc ffff lr $AC0.L, @CMBL - 07d4 1b1e srri @$AR0, $AC0.M - 07d5 1b1c srri @$AR0, $AC0.L - 07d6 1fda mrr $AC0.M, $AX0.H - 07d7 7800 decm $AC0.M - 07d8 1f5e mrr $AX0.H, $AC0.M - 07d9 8600 tstaxh $AX0.H - 07da 0294 07cc jnz 0x07cc - - 07dc 8100 clr $ACC0 - 07dd 00de 0352 lr $AC0.M, @0x0352 - 07df 7400 incm $AC0.M - 07e0 00fe 0352 sr @0x0352, $AC0.M - 07e2 00e0 0350 sr @0x0350, $AR0 - 07e4 00c0 03fb lr $AR0, @0x03fb - 07e6 00c8 03fc lr $WR0, @0x03fc - 07e8 029f 0717 jmp 0x0717 - - // noMail() - 07ea 00e0 03fb sr @0x03fb, $AR0 - 07ec 00e8 03fc sr @0x03fc, $WR0 - 07ee 00c0 0350 lr $AR0, @0x0350 - 07f0 0088 002f lri $WR0, #0x002f - 07f2 0a00 lris $AX0.H, #0x00 - 07f3 1b1a srri @$AR0, $AX0.H - 07f4 029f 07dc jmp 0x07dc - -// MessageLoop() - 07f6 00c0 0351 lr $AR0, @0x0351 - 07f8 0088 002f lri $WR0, #0x002f - 07fa 00da 0352 lr $AX0.H, @0x0352 - 07fc 8600 tstaxh $AX0.H - 07fd 0295 081e jz 0x081e // jump back to MessageLoop - 07ff 1205 sbclr #0x05 - 0800 00da 0352 lr $AX0.H, @0x0352 - 0802 1fda mrr $AC0.M, $AX0.H - 0803 7800 decm $AC0.M - 0804 00fe 0352 sr @0x0352, $AC0.M - 0806 1305 sbset #0x05 - 0807 0081 0356 lri $AR1, #0x0356 - 0809 191e lrri $AC0.M, @$AR0 - 080a 02c0 8000 andcf $AC0.M, #0x8000 - 080c 029d 0822 jlz 0x0822 // ??? - 080e 1f5e mrr $AX0.H, $AC0.M - 080f 8600 tstaxh $AX0.H - 0810 0295 0826 jz 0x0826 // Yield() - 0812 007a 0817 bloop $AX0.H, 0x0817 - 0814 191e lrri $AC0.M, @$AR0 - 0815 1b3e srri @$AR1, $AC0.M - 0816 191e lrri $AC0.M, @$AR0 - 0817 1b3e srri @$AR1, $AC0.M - 0818 00e0 0351 sr @0x0351, $AR0 - 081a 0088 ffff lri $WR0, #0xffff - 081c 029f 002d jmp 0x002d // jump to OpcodeHandler() - 081e 0088 ffff lri $WR0, #0xffff - 0820 029f 002b jmp 0x002b // jump back to MessageLoop() - -// - 0822 00e0 0351 sr @0x0351, $AR0 - 0824 029f 07fa jmp 0x07fa - -// Yield() - 0826 0080 07f6 lri $AR0, #0x07f6 - 0828 029f 0721 jmp 0x0721 // DoYield() (halts) - -// interesting - writes value(s) to output - 082a 8100 clr $ACC0 - 082b 0e10 lris $AC0.M, #0x10 - 082c 2232 lrs $AX0.H, @0x0032 - 082d 8600 tstaxh $AX0.H - 082e 02d5 retz - 082f 5400 subr $ACC0, $AX0.H - 0830 0200 0458 addi $AC0.M, #0x0458 // source addr = (0x10 - Mem[0x0032]) + 0x0458 - 0832 1c1e mrr $AR0, $AC0.M - 0833 1fda mrr $AC0.M, $AX0.H - 0834 04fe addis $ACC0, #0xfe - 0835 1f1e mrr $AX0.L, $AC0.M // AX0.L = Mem[0x0032] - 2; - 0836 191e lrri $AC0.M, @$AR0 - 0837 0291 083d js 0x083d - 0839 191a lrri $AX0.H, @$AR0 - - 083a 0058 loop $AX0.L - 083b 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - - 083c 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 083d 1b7e srri @$AR3, $AC0.M // store value to output - 083e 02df ret - -// - 083f 02bf 082a call 0x082a - 0841 8100 clr $ACC0 - 0842 2632 lrs $AC0.M, @0x0032 - 0843 5c00 sub $ACC0, $AC1.L - 0844 2e32 srs @0x0032, $AC0.M - 0845 0092 00ff lri $CR, #0x00ff - 0847 02df ret - -// increment one value, then zero out other values - 0848 00de 04fb lr $AC0.M, @0x04fb - 084a 7400 incm $AC0.M - 084b 00fe 04fb sr @0x04fb, $AC0.M - 084d 8100 clr $ACC0 - 084e 2e32 srs @0x0032, $AC0.M - 084f 2e66 srs @0x0066, $AC0.M - 0850 2e67 srs @0x0067, $AC0.M - 0851 268a lrs $AC0.M, @0xff8a - 0852 248b lrs $AC0.L, @0xff8b - 0853 2e3a srs @0x003a, $AC0.M - 0854 2c3b srs @0x003b, $AC0.L - 0855 268c lrs $AC0.M, @0xff8c - 0856 248d lrs $AC0.L, @0xff8d - 0857 2e38 srs @0x0038, $AC0.M - 0858 2c39 srs @0x0039, $AC0.L - 0859 02df ret - -// - 085a 8100 clr $ACC0 - 085b 2689 lrs $AC0.M, @0xff89 - 085c 0240 000f andi $AC0.M, #0x000f - 085e 1f5e mrr $AX0.H, $AC0.M - 085f 8100 clr $ACC0 - 0860 0e10 lris $AC0.M, #0x10 - 0861 5400 subr $ACC0, $AX0.H - 0862 2e32 srs @0x0032, $AC0.M - 0863 268a lrs $AC0.M, @0xff8a - 0864 248b lrs $AC0.L, @0xff8b - 0865 2288 lrs $AX0.H, @0xff88 - 0866 2089 lrs $AX0.L, @0xff89 - 0867 5800 subax $ACC0, $AX0.L - 0868 0a00 lris $AX0.H, #0x00 - 0869 2032 lrs $AX0.L, @0x0032 - 086a 5800 subax $ACC0, $AX0.L - 086b 2e3a srs @0x003a, $AC0.M - 086c 2c3b srs @0x003b, $AC0.L - 086d 02df ret - -// mixer for sound types 5 and 9 -// AR3 = 0x0580 (out address) -// AC1.M = 0x0043, AC1.L = 0x0000 - 086e 0092 0004 lri $CR, #0x0004 - 0870 8100 clr $ACC0 - 0871 2604 lrs $AC0.M, @0x0004 - 0872 b100 tst $ACC0 - 0873 02b4 0848 callne 0x0848 // nothing much interesting - 0875 8100 clr $ACC0 - 0876 2601 lrs $AC0.M, @0x0001 - 0877 b100 tst $ACC0 - 0878 0294 0916 jnz 0x0916 // end - 087a 2232 lrs $AX0.H, @0x0032 - 087b c900 cmpar $ACC0, $AX1.H - 087c 0293 083f jle 0x083f // direct return (calls 0x082A though) - 087e 5500 subr $ACC1, $AX0.H - 087f 02bf 082a call 0x082a // interesting: stores value(s) to Mem[AR3] (output) - 0881 223a lrs $AX0.H, @0x003a - 0882 8600 tstaxh $AX0.H - 0883 0294 088a jnz 0x088a - 0885 8100 clr $ACC0 - 0886 263b lrs $AC0.M, @0x003b - 0887 8200 cmp - 0888 0291 08dc js 0x08dc - 088a 8100 clr $ACC0 - 088b 1fdf mrr $AC0.M, $AC1.M - 088c 040f addis $ACC0, #0x0f - 088d 147c lsr $ACC0, #-4 - 088e 1f7e mrr $AX1.H, $AC0.M - 088f 0c00 lris $AC0.L, #0x00 - 0890 1404 lsl $ACC0, #4 - 0891 1f1e mrr $AX0.L, $AC0.M - 0892 0a00 lris $AX0.H, #0x00 - 0893 8100 clr $ACC0 - 0894 263a lrs $AC0.M, @0x003a - 0895 243b lrs $AC0.L, @0x003b - 0896 5800 subax $ACC0, $AX0.L - 0897 0290 08a2 jns 0x08a2 - 0899 8100 clr $ACC0 - 089a 263b lrs $AC0.M, @0x003b - 089b 5c00 sub $ACC0, $AC1.L - 089c 2e32 srs @0x0032, $AC0.M - 089d 8100 clr $ACC0 - 089e 2e3a srs @0x003a, $AC0.M - 089f 2e3b srs @0x003b, $AC0.M - 08a0 029f 08a8 jmp 0x08a8 - 08a2 2e3a srs @0x003a, $AC0.M - 08a3 2c3b srs @0x003b, $AC0.L - 08a4 0c00 lris $AC0.L, #0x00 - 08a5 1fd8 mrr $AC0.M, $AX0.L - 08a6 5c00 sub $ACC0, $AC1.L - 08a7 2e32 srs @0x0032, $AC0.M - 08a8 8100 clr $ACC0 - 08a9 1fdb mrr $AC0.M, $AX1.H - 08aa 02bf 091c call 0x091c // afc decoder - 08ac 2232 lrs $AX0.H, @0x0032 - 08ad 8600 tstaxh $AX0.H - 08ae 0295 08d9 jz 0x08d9 // end - 08b0 0a10 lris $AX0.H, #0x10 - 08b1 8100 clr $ACC0 - 08b2 1fc3 mrr $AC0.M, $AR3 - 08b3 5400 subr $ACC0, $AX0.H - 08b4 1c7e mrr $AR3, $AC0.M - 08b5 0080 0458 lri $AR0, #0x0458 - 08b7 197e lrri $AC0.M, @$AR3 - 08b8 197a lrri $AX0.H, @$AR3 - - 08b9 100e loopi #0x0e - 08ba 64a2 movr'sl $ACC0, $AX0.H : $AC0.M, $AX0.H - - 08bb 1b1e srri @$AR0, $AC0.M - 08bc 1b1a srri @$AR0, $AX0.H - 08bd 8100 clr $ACC0 - 08be 263a lrs $AC0.M, @0x003a - 08bf 243b lrs $AC0.L, @0x003b - 08c0 b100 tst $ACC0 - 08c1 0294 08d9 jnz 0x08d9 // end - 08c3 2232 lrs $AX0.H, @0x0032 - 08c4 8600 tstaxh $AX0.H - 08c5 0295 08d9 jz 0x08d9 // end - 08c7 0080 0467 lri $AR0, #0x0467 - 08c9 8100 clr $ACC0 - 08ca 268b lrs $AC0.M, @0xff8b - 08cb b100 tst $ACC0 - 08cc 0295 08d9 jz 0x08d9 // end - 08ce 0200 000f addi $AC0.M, #0x000f - 08d0 0240 000f andi $AC0.M, #0x000f - 08d2 0200 0458 addi $AC0.M, #0x0458 - 08d4 1c7e mrr $AR3, $AC0.M - - 08d5 007a 08d8 bloop $AX0.H, 0x08d8 - 08d7 18fe lrrd $AC0.M, @$AR3 - 08d8 1a9e srrd @$AR0, $AC0.M - - 08d9 0092 00ff lri $CR, #0x00ff - 08db 02df ret - -// - 08dc b100 tst $ACC0 - 08dd 0295 08ec jz 0x08ec - 08df 5d00 sub $ACC1, $AC0.L - 08e0 040f addis $ACC0, #0x0f - 08e1 147c lsr $ACC0, #-4 - 08e2 0c00 lris $AC0.L, #0x00 - 08e3 00e3 0363 sr @0x0363, $AR3 - 08e5 02bf 091c call 0x091c - 08e7 00de 0363 lr $AC0.M, @0x0363 - 08e9 223b lrs $AX0.H, @0x003b - 08ea 4400 addr $ACC0, $AX0.H - 08eb 1c7e mrr $AR3, $AC0.M - 08ec 8100 clr $ACC0 - 08ed 2681 lrs $AC0.M, @0xff81 - 08ee b100 tst $ACC0 - 08ef 0295 0914 jz 0x0914 - 08f1 2380 lrs $AX1.H, @0xff80 - 08f2 2688 lrs $AC0.M, @0xff88 - 08f3 2489 lrs $AC0.L, @0xff89 - 08f4 1408 lsl $ACC0, #8 - 08f5 14f4 asr $ACC0, #-12 - 08f6 2380 lrs $AX1.H, @0xff80 - 08f7 8d00 set15 - 08f8 c810 mulc'mv $AC0.M, $AX1.H : $AX0.L, $AC0.L - 08f9 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 08fa 8c00 clr15 - 08fb f000 lsl16 $ACC0 - 08fc 4e00 addp $ACC0 - 08fd 238c lrs $AX1.H, @0xff8c - 08fe 218d lrs $AX1.L, @0xff8d - 08ff 4a00 addax $ACC0, $AX1.L - 0900 2e38 srs @0x0038, $AC0.M - 0901 2c39 srs @0x0039, $AC0.L - 0902 2682 lrs $AC0.M, @0xff82 - 0903 2e67 srs @0x0067, $AC0.M - 0904 2683 lrs $AC0.M, @0xff83 - 0905 2e66 srs @0x0066, $AC0.M - 0906 00e3 0363 sr @0x0363, $AR3 - 0908 0083 0458 lri $AR3, #0x0458 - 090a 8100 clr $ACC0 - 090b 0e01 lris $AC0.M, #0x01 - 090c 02bf 091c call 0x091c - 090e 00c3 0363 lr $AR3, @0x0363 - 0910 02bf 085a call 0x085a - 0912 029f 087a jmp 0x087a - 0914 0e01 lris $AC0.M, #0x01 - 0915 2e01 srs @0x0001, $AC0.M - 0916 8100 clr $ACC0 - 0917 005f loop $AC1.M - 0918 1b7e srri @$AR3, $AC0.M - 0919 0092 00ff lri $CR, #0x00ff - 091b 02df ret - -// afc decoder (for sound formats 5 and 9) -// AC0.M = num of blocks to do? (0x4) -// AC1.M = - 091c 00ff 0360 sr @0x0360, $AC1.M - 091e 00fe 0361 sr @0x0361, $AC0.M - 0920 8100 clr $ACC0 - 0921 00de 0361 lr $AC0.M, @0x0361 - - 0923 007e 099c bloop $AC0.M, 0x099c - 0925 2638 lrs $AC0.M, @0x0038 - 0926 2439 lrs $AC0.L, @0x0039 - 0927 0092 00ff lri $CR, #0x00ff - 0929 029f 063a jmp 0x063a // ReadSoundData(Dword[0x0038]) - 092b 0092 0004 lri $CR, #0x0004 - 092d 2638 lrs $AC0.M, @0x0038 - 092e 2439 lrs $AC0.L, @0x0039 - 092f 8900 clr $ACC1 - 0930 2580 lrs $AC1.L, @0xff80 - 0931 4c00 add $ACC0, $AC1.L - 0932 2e38 srs @0x0038, $AC0.M - 0933 2c39 srs @0x0039, $AC0.L - 0934 00de 037f lr $AC0.M, @0x037f - 0936 0200 0b00 addi $AC0.M, #0x0b00 // buffer where read sound data is stored (128 bytes) - 0938 1c1e mrr $AR0, $AC0.M // AR0 = AC0.M = 0x0B00 + Mem[0x037F]; (Mem[0x037F] seems to be the offset in buffer to the actual block...) - 0939 0084 0001 lri $IX0, #0x0001 // IX0 = 0x0001; - 093b 199e lrrn $AC0.M, @$AR0 // AC0.M = Mem[AR0]; AR0++; read first byte in buffer - 093c 8900 clr $ACC1 - 093d 1ffe mrr $AC1.M, $AC0.M // AC1.M = AC0.M = first_byte; - 093e 1401 lsl $ACC0, #1 - 093f 0240 001e andi $AC0.M, #0x001e - 0941 0200 0300 addi $AC0.M, #0x0300 - 0943 1c3e mrr $AR1, $AC0.M // AR1 = ((first_byte << 1) & 0x1E) + 0x0300; - 0944 157c lsr $ACC1, #-4 - 0945 0340 000f andi $AC1.M, #0x000f - 0947 0a11 lris $AX0.H, #0x11 - 0948 5500 subr $ACC1, $AX0.H // AC1.M = ((first_byte >> 4) & 0xF) - 0x11; - 0949 8100 clr $ACC0 - 094a 2680 lrs $AC0.M, @0xff80 - 094b 0605 cmpis $ACC0, #0x05 - 094c 0295 0965 jz 0x0965 // skip loop below (execute another loop) for sound format 5 - - 094e 009a 00f0 lri $AX0.H, #0x00f0 // these masks... for adpcm sound surely - 0950 0b0f lris $AX1.H, #0x0f - 0951 0082 0364 lri $AR2, #0x0364 // AR2 = 0x0364; - 0953 1998 lrrn $AX0.L, @$AR0 // AX0.L = Mem[AR0]; AR0++; - 0954 6000 movr $ACC0, $AX0.L // AC0.HM = AX0; AC0.L = 0x0000; - // loop for sound format 9 (looks like adpcm) - // decompose sound data into nibbles and store it to 0x0364 (again a temp buffer!) - // for(i = 0; i < 7; i++) - 0955 1107 095c bloopi #0x07, 0x095c - 0957 3400 andr $AC0.M, $AX0.H // AC0.M &= 0x00F0; - 0958 1408 lsl $ACC0, #8 // ACC0 <<= 8; - 0959 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M // AC0.HM = AX0; AC0.L = 0; Mem[AR2] = AC0.M; AR2++; - 095a 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 // AC0.M &= 0x000F; AX0.L = Mem[AR0]; AR0++; - 095b 140c lsl $ACC0, #12 // ACC0 <<= 12; - 095c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M // AC0.HM = AX0; AC0.L = 0; Mem[AR2] = AC0.M; AR2++; - - 095d 3400 andr $AC0.M, $AX0.H - 095e 1408 lsl $ACC0, #8 - 095f 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0960 3600 andr $AC0.M, $AX1.H - 0961 140c lsl $ACC0, #12 - 0962 1b5e srri @$AR2, $AC0.M - 0963 029f 0985 jmp 0x0985 - // below for sound format 5 only - 0965 009a c000 lri $AX0.H, #0xc000 - 0967 0082 0364 lri $AR2, #0x0364 - 0969 1998 lrrn $AX0.L, @$AR0 - 096a 6000 movr $ACC0, $AX0.L - // loop for sound format 5 - 096b 1103 0978 bloopi #0x03, 0x0978 - 096d 1408 lsl $ACC0, #8 - 096e 3400 andr $AC0.M, $AX0.H - 096f 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0970 140a lsl $ACC0, #10 - 0971 3400 andr $AC0.M, $AX0.H - 0972 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0973 140c lsl $ACC0, #12 - 0974 3400 andr $AC0.M, $AX0.H - 0975 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0976 140e lsl $ACC0, #14 - 0977 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0 - 0978 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - - 0979 1408 lsl $ACC0, #8 - 097a 3400 andr $AC0.M, $AX0.H - 097b 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 097c 140a lsl $ACC0, #10 - 097d 3400 andr $AC0.M, $AX0.H - 097e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 097f 140c lsl $ACC0, #12 - 0980 3400 andr $AC0.M, $AX0.H - 0981 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0982 140e lsl $ACC0, #14 - 0983 3400 andr $AC0.M, $AX0.H - 0984 1b5e srri @$AR2, $AC0.M - - 0985 8f00 set40 - 0986 1f7f mrr $AX1.H, $AC1.M // AX1.H = AC1.M = ((first_byte >> 4) & 0xF) - 0x11; - 0987 2066 lrs $AX0.L, @0x0066 // AX0.L = Mem[0x0066]; - 0988 2767 lrs $AC1.M, @0x0067 // AC1.M = Mem[0x0067]; - 0989 193a lrri $AX0.H, @$AR1 // AX0.H = Mem[AR1]; AR1++; load coefs from 0x0300+ - 098a 1939 lrri $AX1.L, @$AR1 // AX1.L = Mem[AR1]; AR1++; - 098b 0080 0364 lri $AR0, #0x0364 // AR0 = 0x0364; - 098d a000 mulx $AX0.L, $AX1.L // prod = AX0.L * AX1.L; - 098e ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 // prod += AC1.M * AX1.L; AC0.M = Mem[AR0]; AR0++; - - 098f 1108 0998 bloopi #0x08, 0x0998 - 0991 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L // AC0.M |= AX1.H; Mem[AR3] = AC1.M; AR3++; AX1.L = Mem[AR0]; AR0++; - 0992 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 // ACC0 += prod; prod = AX0.L * AX1.L; AC1.M = Mem[AR0]; AR0++; - 0993 1485 asl $ACC0, #5 // ACC0 <<= 5; - 0994 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M // prod += AC0.M * AX1.L; Mem[AR3] = AC0.M; AR3++; - 0995 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L // AC1.M |= AX1.H; Mem[AR3] = AC0.M; AR3++; AX1.L = Mem[AR0]; AR0++; - 0996 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 // ACC1 += prod; prod = AX0.L * AX1.L; AC1.M = Mem[AR0]; AR0++; - 0997 1585 asl $ACC1, #5 // ACC1 <<= 5; - 0998 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M // prod += AC1.M * AX1.L; Mem[AR3] = AC1.M; AR3++; - - 0999 2f67 srs @0x0067, $AC1.M - 099a 8e00 set16 - 099b 1ff8 mrr $AC1.M, $AX0.L - 099c 2f66 srs @0x0066, $AC1.M - // end of outer loop - 099d 8900 clr $ACC1 - 099e 00df 0360 lr $AC1.M, @0x0360 - 09a0 02df ret - -// - 09a1 b100 tst $ACC0 - 09a2 02d5 retz - 09a3 04fe addis $ACC0, #0xfe - 09a4 1f1e mrr $AX0.L, $AC0.M - 09a5 191e lrri $AC0.M, @$AR0 - 09a6 0291 09ac js 0x09ac - 09a8 191a lrri $AX0.H, @$AR0 - 09a9 0058 loop $AX0.L - 09aa 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 09ab 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 09ac 1b7e srri @$AR3, $AC0.M - 09ad 02df ret - -// decode audio? - 09ae 8100 clr $ACC0 - 09af 1f5e mrr $AX0.H, $AC0.M - 09b0 00d8 0402 lr $AX0.L, @0x0402 - 09b2 00dc 0430 lr $AC0.L, @0x0430 - 09b4 0080 0520 lri $AR0, #0x0520 - 09b6 00df 0480 lr $AC1.M, @0x0480 // sound format??? - 09b8 1501 lsl $ACC1, #1 - 09b9 0340 007e andi $AC1.M, #0x007e - 09bb 0300 09c3 addi $AC1.M, #0x09c3 - 09bd 1c5f mrr $AR2, $AC1.M - 09be 175f callr $AR2 // jump to one of the functions - 09bf 00fc 0430 sr @0x0430, $AC0.L - 09c1 029f 0336 jmp 0x0336 // return to SyncFrame func - // jump table - 09c3 029f 09e4 jmp 0x09e4 // 0x0: - 09c5 029f 0a1f jmp 0x0a1f // 0x1: - 09c7 029f 0a07 jmp 0x0a07 // 0x2: - 09c9 029f 09f4 jmp 0x09f4 // 0x3: - 09cb 029f 0a2d jmp 0x0a2d // 0x4: - 09cd 029f 09e3 jmp 0x09e3 // 0x5: dummy - 09cf 029f 0a4b jmp 0x0a4b // 0x6: - 09d1 029f 0a4e jmp 0x0a4e // 0x7: - 09d3 029f 09e3 jmp 0x09e3 // 0x8: dummy - 09d5 029f 09e3 jmp 0x09e3 // 0x9: dummy - 09d7 029f 0a6c jmp 0x0a6c // 0xA: - 09d9 029f 0a25 jmp 0x0a25 // 0xB: - 09db 029f 0a29 jmp 0x0a29 // 0xC: - 09dd 029f 09e3 jmp 0x09e3 // 0xD: dummy - 09df 029f 09e3 jmp 0x09e3 // 0xE: dummy - 09e1 029f 09e3 jmp 0x09e3 // 0xF: dummy - 09e3 02df ret // direct return for dummy funcs - -// Func_00() - 09e4 1401 lsl $ACC0, #1 - 09e5 009b c000 lri $AX1.H, #0xc000 - 09e7 0099 4000 lri $AX1.L, #0x4000 - 09e9 1150 09f1 bloopi #0x50, 0x09f1 - 09eb 02c0 0001 andcf $AC0.M, #0x0001 - 09ed 027c iflnz - 09ee 1b1b srri @$AR0, $AX1.H - 09ef 027d iflz - 09f0 1b19 srri @$AR0, $AX1.L - 09f1 4800 addax $ACC0, $AX0.L - 09f2 147f lsr $ACC0, #-1 - 09f3 02df ret - 09f4 1402 lsl $ACC0, #2 - 09f5 8900 clr $ACC1 - 09f6 1fb8 mrr $AC1.L, $AX0.L - 09f7 1501 lsl $ACC1, #1 - 09f8 009b c000 lri $AX1.H, #0xc000 - 09fa 0099 4000 lri $AX1.L, #0x4000 - 09fc 1150 0a04 bloopi #0x50, 0x0a04 - 09fe 02c0 0003 andcf $AC0.M, #0x0003 - 0a00 027c iflnz - 0a01 1b1b srri @$AR0, $AX1.H - 0a02 027d iflz - 0a03 1b19 srri @$AR0, $AX1.L - 0a04 4c00 add $ACC0, $AC1.L - 0a05 147e lsr $ACC0, #-2 - 0a06 02df ret - 0a07 1401 lsl $ACC0, #1 - 0a08 0081 0ca0 lri $AR1, #0x0ca0 - 0a0a 009b c000 lri $AX1.H, #0xc000 - 0a0c 0099 4000 lri $AX1.L, #0x4000 - 0a0e 8900 clr $ACC1 - 0a0f 0082 0000 lri $AR2, #0x0000 - 0a11 1150 0a1c bloopi #0x50, 0x0a1c - 0a13 02c0 0001 andcf $AC0.M, #0x0001 - 0a15 027c iflnz - 0a16 1b1b srri @$AR0, $AX1.H - 0a17 027d iflz - 0a18 1b19 srri @$AR0, $AX1.L - 0a19 183d lrr $AC1.L, @$AR1 - 0a1a 4900 addax $ACC1, $AX0.L - 0a1b 1fe2 mrr $AC1.M, $AR2 - 0a1c 4c39 add's $ACC0, $AC1.L : @$AR1, $AC1.M - 0a1d 147f lsr $ACC0, #-1 - 0a1e 02df ret - 0a1f 8900 clr $ACC1 - 0a20 1fb8 mrr $AC1.L, $AX0.L - 0a21 157f lsr $ACC1, #-1 - 0a22 1050 loopi #0x50 - 0a23 4c20 add's $ACC0, $AC1.L : @$AR0, $AC0.L - 0a24 02df ret - 0a25 0082 0180 lri $AR2, #0x0180 - 0a27 029f 0a2f jmp 0x0a2f - 0a29 0082 01c0 lri $AR2, #0x01c0 - 0a2b 029f 0a2f jmp 0x0a2f - 0a2d 0082 0140 lri $AR2, #0x0140 - 0a2f 008a 003f lri $WR2, #0x003f - 0a31 0086 0000 lri $IX2, #0x0000 - 0a33 1406 lsl $ACC0, #6 - 0a34 8900 clr $ACC1 - 0a35 1fb8 mrr $AC1.L, $AX0.L - 0a36 1505 lsl $ACC1, #5 - 0a37 009b 003f lri $AX1.H, #0x003f - 0a39 009a 0000 lri $AX0.H, #0x0000 - 0a3b 3600 andr $AC0.M, $AX1.H - 0a3c 1cde mrr $IX2, $AC0.M - 0a3d 001a addarn $AR2, $IX2 - 0a3e 3400 andr $AC0.M, $AX0.H - 0a3f 1150 0a45 bloopi #0x50, 0x0a45 - 0a41 4c4a add'l $ACC0, $AC1.L : $AX1.L, @$AR2 - 0a42 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a43 1cde mrr $IX2, $AC0.M - 0a44 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a45 1b19 srri @$AR0, $AX1.L - 0a46 1fc2 mrr $AC0.M, $AR2 - 0a47 147a lsr $ACC0, #-6 - 0a48 008a ffff lri $WR2, #0xffff - 0a4a 02df ret - 0a4b 1050 loopi #0x50 - 0a4c 1b18 srri @$AR0, $AX0.L - 0a4d 02df ret - 0a4e 0082 0100 lri $AR2, #0x0100 - 0a50 008a 003f lri $WR2, #0x003f - 0a52 0086 0000 lri $IX2, #0x0000 - 0a54 1406 lsl $ACC0, #6 - 0a55 8900 clr $ACC1 - 0a56 1fb8 mrr $AC1.L, $AX0.L - 0a57 1505 lsl $ACC1, #5 - 0a58 009b 003f lri $AX1.H, #0x003f - 0a5a 009a 0000 lri $AX0.H, #0x0000 - 0a5c 3600 andr $AC0.M, $AX1.H - 0a5d 1cde mrr $IX2, $AC0.M - 0a5e 001a addarn $AR2, $IX2 - 0a5f 3400 andr $AC0.M, $AX0.H - 0a60 1150 0a66 bloopi #0x50, 0x0a66 - 0a62 4c4a add'l $ACC0, $AC1.L : $AX1.L, @$AR2 - 0a63 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a64 1cde mrr $IX2, $AC0.M - 0a65 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a66 1b19 srri @$AR0, $AX1.L - 0a67 1fc2 mrr $AC0.M, $AR2 - 0a68 147a lsr $ACC0, #-6 - 0a69 008a ffff lri $WR2, #0xffff - 0a6b 02df ret - -// - 0a6c 0082 0100 lri $AR2, #0x0100 - 0a6e 008a 003f lri $WR2, #0x003f - 0a70 0086 0000 lri $IX2, #0x0000 - 0a72 0081 0ca0 lri $AR1, #0x0ca0 - 0a74 1406 lsl $ACC0, #6 - 0a75 8900 clr $ACC1 - 0a76 1fb8 mrr $AC1.L, $AX0.L - 0a77 1505 lsl $ACC1, #5 - 0a78 009b 003f lri $AX1.H, #0x003f - 0a7a 009a 0000 lri $AX0.H, #0x0000 - 0a7c 3600 andr $AC0.M, $AX1.H - 0a7d 1cde mrr $IX2, $AC0.M - 0a7e 001a addarn $AR2, $IX2 - 0a7f 3400 andr $AC0.M, $AX0.H - - 0a80 1150 0a8b bloopi #0x50, 0x0a8b - 0a82 1939 lrri $AX1.L, @$AR1 - 0a83 a000 mulx $AX0.L, $AX1.L - 0a84 140a lsl $ACC0, #10 - 0a85 4e00 addp $ACC0 - 0a86 1476 lsr $ACC0, #-10 - 0a87 4c4a add'l $ACC0, $AC1.L : $AX1.L, @$AR2 - 0a88 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a89 1cde mrr $IX2, $AC0.M - 0a8a 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a8b 1b19 srri @$AR0, $AX1.L - - 0a8c 1fc2 mrr $AC0.M, $AR2 - 0a8d 147a lsr $ACC0, #-6 - 0a8e 008a ffff lri $WR2, #0xffff - 0a90 02df ret - -// - 0a91 0080 01be lri $AR0, #0x01be - 0a93 1918 lrri $AX0.L, @$AR0 - 0a94 191a lrri $AX0.H, @$AR0 - 0a95 0080 0180 lri $AR0, #0x0180 - 0a97 0083 0180 lri $AR3, #0x0180 - 0a99 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0a9a 1ffe mrr $AC1.M, $AC0.M - 0a9b 1120 0aa2 bloopi #0x20, 0x0aa2 - 0a9d 7c00 neg $ACC0 - 0a9e d450 mulcac'l $AC1.M, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0a9f 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0aa0 c550 mulcac'l $AC0.M, $AX0.H, $ACC1 : $AX0.H, @$AR0 - 0aa1 1501 lsl $ACC1, #1 - 0aa2 643b movr's $ACC0, $AX0.H : @$AR3, $AC1.M - 0aa3 0080 01fe lri $AR0, #0x01fe - 0aa5 191a lrri $AX0.H, @$AR0 - 0aa6 1918 lrri $AX0.L, @$AR0 - 0aa7 0080 01c0 lri $AR0, #0x01c0 - 0aa9 0083 01c0 lri $AR3, #0x01c0 - 0aab 1ff8 mrr $AC1.M, $AX0.L - 0aac 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0aad f800 addpaxz $ACC0, $AX0.H - 0aae 0240 01ff andi $AC0.M, #0x01ff - 0ab0 0260 2000 ori $AC0.M, #0x2000 - 0ab2 02bf 0ab5 call 0x0ab5 - 0ab4 02df ret - 0ab5 b900 tst $ACC1 - 0ab6 0272 ifg - 0ab7 7c00 neg $ACC0 - 0ab8 1f7e mrr $AX1.H, $AC0.M - 0ab9 4700 addr $ACC1, $AX1.H - 0aba 1110 0abf bloopi #0x10, 0x0abf - 0abc 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0abd 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0abe 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0abf 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0ac0 02df ret - -// - 0ac1 02bf 0b2e call 0x0b2e - 0ac3 2201 lrs $AX0.H, @0x0001 - 0ac4 8600 tstaxh $AX0.H - 0ac5 0294 0ad6 jnz 0x0ad6 - 0ac7 2204 lrs $AX0.H, @0x0004 - 0ac8 8600 tstaxh $AX0.H - 0ac9 02b4 0b1d callne 0x0b1d - 0acb 8100 clr $ACC0 - 0acc 2605 lrs $AC0.M, @0x0005 - 0acd b100 tst $ACC0 - 0ace 0295 0ae3 jz 0x0ae3 - 0ad0 8100 clr $ACC0 - 0ad1 2e05 srs @0x0005, $AC0.M - 0ad2 2281 lrs $AX0.H, @0xff81 - 0ad3 8600 tstaxh $AX0.H - 0ad4 0294 0add jnz 0x0add - 0ad6 8100 clr $ACC0 - 0ad7 005f loop $AC1.M - 0ad8 1b7e srri @$AR3, $AC0.M - 0ad9 7400 incm $AC0.M - 0ada 2e01 srs @0x0001, $AC0.M - 0adb 029f 0b16 jmp 0x0b16 - 0add 2688 lrs $AC0.M, @0xff88 - 0ade 2489 lrs $AC0.L, @0xff89 - 0adf 2e34 srs @0x0034, $AC0.M - 0ae0 2c35 srs @0x0035, $AC0.L - 0ae1 02bf 0b1d call 0x0b1d - 0ae3 00ff 0360 sr @0x0360, $AC1.M - 0ae5 2638 lrs $AC0.M, @0x0038 - 0ae6 2439 lrs $AC0.L, @0x0039 - 0ae7 02bf 068d call 0x068d - 0ae9 00df 0360 lr $AC1.M, @0x0360 - 0aeb 8100 clr $ACC0 - 0aec 263a lrs $AC0.M, @0x003a - 0aed b100 tst $ACC0 - 0aee 0294 0afd jnz 0x0afd - 0af0 263b lrs $AC0.M, @0x003b - 0af1 5c00 sub $ACC0, $AC1.L - 0af2 0290 0afd jns 0x0afd - 0af4 223b lrs $AX0.H, @0x003b - 0af5 02bf 06aa call 0x06aa - 0af7 5500 subr $ACC1, $AX0.H - 0af8 0a01 lris $AX0.H, #0x01 - 0af9 00fa 0405 sr @0x0405, $AX0.H - 0afb 029f 0ad0 jmp 0x0ad0 - 0afd 1f5f mrr $AX0.H, $AC1.M - 0afe 02bf 06aa call 0x06aa - 0b00 00fa 0362 sr @0x0362, $AX0.H - 0b02 8100 clr $ACC0 - 0b03 263a lrs $AC0.M, @0x003a - 0b04 243b lrs $AC0.L, @0x003b - 0b05 1570 lsr $ACC1, #-16 - 0b06 0a01 lris $AX0.H, #0x01 - 0b07 0081 0405 lri $AR1, #0x0405 - 0b09 5c00 sub $ACC0, $AC1.L - 0b0a b100 tst $ACC0 - 0b0b 0275 ifz - 0b0c 1a3a srr @$AR1, $AX0.H - 0b0d 2e3a srs @0x003a, $AC0.M - 0b0e 2c3b srs @0x003b, $AC0.L - 0b0f 2638 lrs $AC0.M, @0x0038 - 0b10 2439 lrs $AC0.L, @0x0039 - 0b11 00d8 0362 lr $AX0.L, @0x0362 - 0b13 7000 addaxl $ACC0, $AX0.L - 0b14 2c39 srs @0x0039, $AC0.L - 0b15 2e38 srs @0x0038, $AC0.M - 0b16 0092 00ff lri $CR, #0x00ff - 0b18 029f 032e jmp 0x032e - 0b1a 8100 clr $ACC0 - 0b1b 2e34 srs @0x0034, $AC0.M - 0b1c 2e35 srs @0x0035, $AC0.M - 0b1d 2334 lrs $AX1.H, @0x0034 - 0b1e 2135 lrs $AX1.L, @0x0035 - 0b1f 268a lrs $AC0.M, @0xff8a - 0b20 248b lrs $AC0.L, @0xff8b - 0b21 5a00 subax $ACC0, $AX1.L - 0b22 2e3a srs @0x003a, $AC0.M - 0b23 2c3b srs @0x003b, $AC0.L - 0b24 2634 lrs $AC0.M, @0x0034 - 0b25 2435 lrs $AC0.L, @0x0035 - 0b26 238c lrs $AX1.H, @0xff8c - 0b27 218d lrs $AX1.L, @0xff8d - 0b28 4a00 addax $ACC0, $AX1.L - 0b29 2e38 srs @0x0038, $AC0.M - 0b2a 2c39 srs @0x0039, $AC0.L - 0b2b 8100 clr $ACC0 - 0b2c 2e05 srs @0x0005, $AC0.M - 0b2d 02df ret - -// - 0b2e 0092 0004 lri $CR, #0x0004 - 0b30 2002 lrs $AX0.L, @0x0002 - 0b31 8100 clr $ACC0 - 0b32 8900 clr $ACC1 - 0b33 2430 lrs $AC0.L, @0x0030 - 0b34 8d00 set15 - 0b35 0950 lris $AX1.L, #0x50 - 0b36 a000 mulx $AX0.L, $AX1.L - 0b37 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0b38 1404 lsl $ACC0, #4 // ACC0 = (Mem[0x0002] * 80) << 4; - 0b39 8c00 clr15 - 0b3a 1ffe mrr $AC1.M, $AC0.M // AC1.M = AC0.M; - 0b3b 0083 0580 lri $AR3, #0x0580 - 0b3d 02df ret - -// process sound format 0x10 (smg) -// read data stored at 0x0000 by DsetupTable -// stores the output to 0x0580 - 0b3e 02bf 0b2e call 0x0b2e // prepare regs - 0b40 2201 lrs $AX0.H, @0x0001 - 0b41 8600 tstaxh $AX0.H - 0b42 0294 0b53 jnz 0x0b53 - 0b44 2204 lrs $AX0.H, @0x0004 - 0b45 8600 tstaxh $AX0.H - 0b46 02b4 0b9d callne 0x0b9d - 0b48 8100 clr $ACC0 - 0b49 2605 lrs $AC0.M, @0x0005 - 0b4a b100 tst $ACC0 - 0b4b 0295 0b60 jz 0x0b60 - 0b4d 8100 clr $ACC0 - 0b4e 2e05 srs @0x0005, $AC0.M - 0b4f 2281 lrs $AX0.H, @0xff81 - 0b50 8600 tstaxh $AX0.H - 0b51 0294 0b5a jnz 0x0b5a - - 0b53 8100 clr $ACC0 - - 0b54 005f loop $AC1.M - 0b55 1b7e srri @$AR3, $AC0.M // store zero to output - - 0b56 7400 incm $AC0.M - 0b57 2e01 srs @0x0001, $AC0.M - 0b58 029f 0b96 jmp 0x0b96 - - 0b5a 2688 lrs $AC0.M, @0xff88 - 0b5b 2489 lrs $AC0.L, @0xff89 - 0b5c 2e34 srs @0x0034, $AC0.M - 0b5d 2c35 srs @0x0035, $AC0.L - 0b5e 02bf 0b9d call 0x0b9d - - 0b60 00ff 0360 sr @0x0360, $AC1.M - 0b62 2638 lrs $AC0.M, @0x0038 - 0b63 2439 lrs $AC0.L, @0x0039 - // DMA transfer from main memory address Dword[0x0038] to 0x0580 - // Dword[0x0038] = Dword[0xFF8C] - 0b64 02bf 068d call 0x068d - 0b66 02bf 06a4 call 0x06a4 - 0b68 00df 0360 lr $AC1.M, @0x0360 - 0b6a 8100 clr $ACC0 - 0b6b 263a lrs $AC0.M, @0x003a - 0b6c b100 tst $ACC0 - 0b6d 0294 0b7c jnz 0x0b7c - 0b6f 263b lrs $AC0.M, @0x003b - 0b70 5c00 sub $ACC0, $AC1.L - 0b71 0290 0b7c jns 0x0b7c - 0b73 223b lrs $AX0.H, @0x003b - 0b74 02bf 066f call 0x066f // dma? - 0b76 5500 subr $ACC1, $AX0.H - 0b77 0a01 lris $AX0.H, #0x01 - 0b78 00fa 0405 sr @0x0405, $AX0.H - 0b7a 029f 0b4d jmp 0x0b4d - 0b7c 1f5f mrr $AX0.H, $AC1.M - 0b7d 02bf 066f call 0x066f // dma? - 0b7f 00fa 0362 sr @0x0362, $AX0.H - 0b81 8100 clr $ACC0 - 0b82 263a lrs $AC0.M, @0x003a - 0b83 243b lrs $AC0.L, @0x003b - 0b84 1570 lsr $ACC1, #-16 - 0b85 0a01 lris $AX0.H, #0x01 - 0b86 0081 0405 lri $AR1, #0x0405 - 0b88 5c00 sub $ACC0, $AC1.L - 0b89 b100 tst $ACC0 - 0b8a 0275 ifz - 0b8b 1a3a srr @$AR1, $AX0.H - 0b8c 2e3a srs @0x003a, $AC0.M - 0b8d 2c3b srs @0x003b, $AC0.L - 0b8e 2638 lrs $AC0.M, @0x0038 - 0b8f 2439 lrs $AC0.L, @0x0039 - 0b90 00d8 0362 lr $AX0.L, @0x0362 - 0b92 7000 addaxl $ACC0, $AX0.L - 0b93 7000 addaxl $ACC0, $AX0.L - 0b94 2c39 srs @0x0039, $AC0.L - 0b95 2e38 srs @0x0038, $AC0.M - 0b96 0092 00ff lri $CR, #0x00ff - 0b98 029f 032e jmp 0x032e - -// - 0b9a 8100 clr $ACC0 - - 0b9b 2e34 srs @0x0034, $AC0.M - 0b9c 2e35 srs @0x0035, $AC0.M - - 0b9d 2334 lrs $AX1.H, @0x0034 - 0b9e 2135 lrs $AX1.L, @0x0035 - 0b9f 268a lrs $AC0.M, @0xff8a - 0ba0 248b lrs $AC0.L, @0xff8b - 0ba1 5a00 subax $ACC0, $AX1.L - 0ba2 2e3a srs @0x003a, $AC0.M - 0ba3 2c3b srs @0x003b, $AC0.L - 0ba4 2634 lrs $AC0.M, @0x0034 - 0ba5 2435 lrs $AC0.L, @0x0035 - 0ba6 1401 lsl $ACC0, #1 - 0ba7 238c lrs $AX1.H, @0xff8c - 0ba8 218d lrs $AX1.L, @0xff8d - 0ba9 4a00 addax $ACC0, $AX1.L - 0baa 2e38 srs @0x0038, $AC0.M - 0bab 2c39 srs @0x0039, $AC0.L - 0bac 8100 clr $ACC0 - 0bad 2e05 srs @0x0005, $AC0.M - 0bae 02df ret - -// - 0baf 8900 clr $ACC1 - 0bb0 0f50 lris $AC1.M, #0x50 - 0bb1 0083 0520 lri $AR3, #0x0520 - 0bb3 02bf 0bc8 call 0x0bc8 - 0bb5 029f 0336 jmp 0x0336 - 0bb7 00d8 0402 lr $AX0.L, @0x0402 - 0bb9 8100 clr $ACC0 - 0bba 8900 clr $ACC1 - 0bbb 00dc 0430 lr $AC0.L, @0x0430 - 0bbd 0a50 lris $AX0.H, #0x50 - 0bbe 9000 mul $AX0.L, $AX0.H - 0bbf 9400 mulac $AX0.L, $AX0.H, $ACC0 - 0bc0 1404 lsl $ACC0, #4 - 0bc1 1ffe mrr $AC1.M, $AC0.M - 0bc2 0083 0580 lri $AR3, #0x0580 - 0bc4 02bf 0bc8 call 0x0bc8 - 0bc6 029f 032e jmp 0x032e - -// - 0bc8 0092 0004 lri $CR, #0x0004 - 0bca 8100 clr $ACC0 - 0bcb 263a lrs $AC0.M, @0x003a - 0bcc 243b lrs $AC0.L, @0x003b - 0bcd 1f1f mrr $AX0.L, $AC1.M - 0bce 0a00 lris $AX0.H, #0x00 - 0bcf 5800 subax $ACC0, $AX0.L - 0bd0 0292 0be6 jg 0x0be6 - 0bd2 8900 clr $ACC1 - 0bd3 00c0 043b lr $AR0, @0x043b - 0bd5 02bf 0c0b call 0x0c0b - 0bd7 8100 clr $ACC0 - 0bd8 1fd8 mrr $AC0.M, $AX0.L - 0bd9 223b lrs $AX0.H, @0x003b - 0bda 5400 subr $ACC0, $AX0.H - 0bdb 0007 dar $AR3 - 0bdc 1979 lrri $AX1.L, @$AR3 - 0bdd 005e loop $AC0.M - 0bde 1b79 srri @$AR3, $AX1.L - 0bdf 0f01 lris $AC1.M, #0x01 - 0be0 2f01 srs @0x0001, $AC1.M - 0be1 8900 clr $ACC1 - 0be2 2f3b srs @0x003b, $AC1.M - 0be3 0092 00ff lri $CR, #0x00ff - 0be5 02df ret - -// - 0be6 2e3a srs @0x003a, $AC0.M - 0be7 2c3b srs @0x003b, $AC0.L - 0be8 8100 clr $ACC0 - 0be9 8900 clr $ACC1 - 0bea 268a lrs $AC0.M, @0xff8a - 0beb 2734 lrs $AC1.M, @0x0034 - 0bec 5c00 sub $ACC0, $AC1.L - 0bed 2e36 srs @0x0036, $AC0.M - 0bee 5000 subr $ACC0, $AX0.L - 0bef 0290 0c05 jns 0x0c05 - 0bf1 00c0 0436 lr $AR0, @0x0436 - 0bf3 02bf 0c0b call 0x0c0b - 0bf5 8100 clr $ACC0 - 0bf6 1fd8 mrr $AC0.M, $AX0.L - 0bf7 2236 lrs $AX0.H, @0x0036 - 0bf8 5400 subr $ACC0, $AX0.H - 0bf9 1c1e mrr $AR0, $AC0.M - 0bfa 8100 clr $ACC0 - 0bfb 2e34 srs @0x0034, $AC0.M - 0bfc 2688 lrs $AC0.M, @0xff88 - 0bfd 2489 lrs $AC0.L, @0xff89 - 0bfe 2e8c srs @0xff8c, $AC0.M - 0bff 2c8d srs @0xff8d, $AC0.L - 0c00 02bf 0c0b call 0x0c0b - 0c02 0092 00ff lri $CR, #0x00ff - 0c04 02df ret - -// - 0c05 1c18 mrr $AR0, $AX0.L - 0c06 02bf 0c0b call 0x0c0b - 0c08 0092 00ff lri $CR, #0x00ff - 0c0a 02df ret - -// - 0c0b 8100 clr $ACC0 - 0c0c 1fc0 mrr $AC0.M, $AR0 - 0c0d b100 tst $ACC0 - 0c0e 02d5 retz - 0c0f 8900 clr $ACC1 - 0c10 2734 lrs $AC1.M, @0x0034 - 0c11 0340 0001 andi $AC1.M, #0x0001 - 0c13 0b00 lris $AX1.H, #0x00 - 0c14 1f3f mrr $AX1.L, $AC1.M - 0c15 268c lrs $AC0.M, @0xff8c - 0c16 248d lrs $AC0.L, @0xff8d - 0c17 8900 clr $ACC1 - 0c18 2534 lrs $AC1.L, @0x0034 - 0c19 1501 lsl $ACC1, #1 - 0c1a 4c00 add $ACC0, $AC1.L - 0c1b 5a00 subax $ACC0, $AX1.L - 0c1c 5a00 subax $ACC0, $AX1.L - 0c1d 1c20 mrr $AR1, $AR0 - 0c1e 1fe0 mrr $AC1.M, $AR0 - 0c1f 0502 addis $ACC1, #0x02 - 0c20 1c1f mrr $AR0, $AC1.M - 0c21 009f 0b00 lri $AC1.M, #0x0b00 - 0c23 0092 00ff lri $CR, #0x00ff - 0c25 02bf 05e8 call 0x05e8 - 0c27 0092 0004 lri $CR, #0x0004 - 0c29 2734 lrs $AC1.M, @0x0034 - 0c2a 1f61 mrr $AX1.H, $AR1 - 0c2b 4700 addr $ACC1, $AX1.H - 0c2c 2f34 srs @0x0034, $AC1.M - 0c2d 0080 0b00 lri $AR0, #0x0b00 - 0c2f 8900 clr $ACC1 - 0c30 1ff9 mrr $AC1.M, $AX1.L - 0c31 b900 tst $ACC1 - 0c32 0274 ifnz - 0c33 0008 iar $AR0 - 0c34 8900 clr $ACC1 - 0c35 1fe1 mrr $AC1.M, $AR1 - 0c36 191e lrri $AC0.M, @$AR0 - 0c37 0701 cmpis $ACC1, #0x01 - 0c38 0293 0c41 jle 0x0c41 - 0c3a 191a lrri $AX0.H, @$AR0 - 0c3b 05fe addis $ACC1, #0xfe - 0c3c 005f loop $AC1.M - 0c3d 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c3e 1b7e srri @$AR3, $AC0.M - 0c3f 1b7a srri @$AR3, $AX0.H - 0c40 02df ret - -// uh? - 0c41 1b7e srri @$AR3, $AC0.M - 0c42 02df ret - -// ??? -// AR0 = some count??? address??? -// AC0.M = -// AR1 = - 0c43 0083 03e8 lri $AR3, #0x03e8 - 0c45 191e lrri $AC0.M, @$AR0 - 0c46 191a lrri $AX0.H, @$AR0 - 0c47 1006 loopi #0x06 - 0c48 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c49 1b7e srri @$AR3, $AC0.M - 0c4a 1b7a srri @$AR3, $AX0.H - 0c4b 0080 03e8 lri $AR0, #0x03e8 - 0c4d 8a00 m2 - 0c4e 0088 0007 lri $WR0, #0x0007 - - 0c50 1150 0c5d bloopi #0x50, 0x0c5d - 0c52 1c61 mrr $AR3, $AR1 - 0c53 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0c54 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c55 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c56 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c57 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c58 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c59 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c5a f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c5b f200 madd $AX0.L, $AX0.H - 0c5c fe00 movpz $ACC0 - 0c5d 1b3e srri @$AR1, $AC0.M - - 0c5e 0088 ffff lri $WR0, #0xffff - 0c60 8b00 m0 - 0c61 02df ret - -// - 0c62 8a00 m2 - 0c63 05fe addis $ACC1, #0xfe - 0c64 0083 03e8 lri $AR3, #0x03e8 - 0c66 191e lrri $AC0.M, @$AR0 - 0c67 191a lrri $AX0.H, @$AR0 - 0c68 005f loop $AC1.M - 0c69 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c6a 1b7e srri @$AR3, $AC0.M - 0c6b 1b7a srri @$AR3, $AX0.H - 0c6c 0080 03e8 lri $AR0, #0x03e8 - 0c6e 0501 addis $ACC1, #0x01 - 0c6f 1d1f mrr $WR0, $AC1.M - 0c70 1150 0c78 bloopi #0x50, 0x0c78 - 0c72 1c61 mrr $AR3, $AR1 - 0c73 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0c74 005f loop $AC1.M - 0c75 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c76 f200 madd $AX0.L, $AX0.H - 0c77 fe00 movpz $ACC0 - 0c78 1b3e srri @$AR1, $AC0.M - 0c79 0088 ffff lri $WR0, #0xffff - 0c7b 8b00 m0 - 0c7c 02df ret - 0c7d 0083 03e8 lri $AR3, #0x03e8 - 0c7f 191e lrri $AC0.M, @$AR0 - 0c80 191a lrri $AX0.H, @$AR0 - 0c81 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c82 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c83 1b7e srri @$AR3, $AC0.M - 0c84 1b7a srri @$AR3, $AX0.H - 0c85 0080 03e8 lri $AR0, #0x03e8 - 0c87 0088 0003 lri $WR0, #0x0003 - 0c89 0085 0000 lri $IX1, #0x0000 - 0c8b 0087 0000 lri $IX3, #0x0000 - 0c8d 1fc2 mrr $AC0.M, $AR2 - 0c8e 195b lrri $AX1.H, @$AR2 - 0c8f 1959 lrri $AX1.L, @$AR2 - 0c90 195f lrri $AC1.M, @$AR2 - 0c91 195a lrri $AX0.H, @$AR2 - 0c92 1c5e mrr $AR2, $AC0.M - 0c93 1fda mrr $AC0.M, $AX0.H - 0c94 1c61 mrr $AR3, $AR1 - 0c95 8a00 m2 - 0c96 8f00 set40 - 0c97 191a lrri $AX0.H, @$AR0 - 0c98 b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0c99 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0c9a ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0c9b e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0c9c b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0c9d 1127 0ca8 bloopi #0x27, 0x0ca8 - 0c9f e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0ca0 197e lrri $AC0.M, @$AR3 - 0ca1 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0ca2 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0ca3 bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 0ca4 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0ca5 197f lrri $AC1.M, @$AR3 - 0ca6 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0ca7 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0ca8 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0ca9 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0caa 197e lrri $AC0.M, @$AR3 - 0cab e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0cac eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0cad bf00 mulxmv $AX0.H, $AX1.H, $ACC1 - 0cae 1bff srrn @$AR3, $AC1.M - 0caf 197f lrri $AC1.M, @$AR3 - 0cb0 8e00 set16 - 0cb1 8b00 m0 - 0cb2 0088 ffff lri $WR0, #0xffff - 0cb4 1b5b srri @$AR2, $AX1.H - 0cb5 1b59 srri @$AR2, $AX1.L - 0cb6 1b5f srri @$AR2, $AC1.M - 0cb7 1b5e srri @$AR2, $AC0.M - 0cb8 02df ret - 0cb9 0083 03e8 lri $AR3, #0x03e8 - 0cbb 191e lrri $AC0.M, @$AR0 - 0cbc 191a lrri $AX0.H, @$AR0 - 0cbd 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cbe 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cbf 1b7e srri @$AR3, $AC0.M - 0cc0 1b7a srri @$AR3, $AX0.H - 0cc1 0080 03e8 lri $AR0, #0x03e8 - 0cc3 0088 0003 lri $WR0, #0x0003 - 0cc5 0085 0000 lri $IX1, #0x0000 - 0cc7 0087 0000 lri $IX3, #0x0000 - 0cc9 1fc2 mrr $AC0.M, $AR2 - 0cca 195b lrri $AX1.H, @$AR2 - 0ccb 1959 lrri $AX1.L, @$AR2 - 0ccc 195f lrri $AC1.M, @$AR2 - 0ccd 195a lrri $AX0.H, @$AR2 - 0cce 1c5e mrr $AR2, $AC0.M - 0ccf 1fda mrr $AC0.M, $AX0.H - 0cd0 1c61 mrr $AR3, $AR1 - 0cd1 8a00 m2 - 0cd2 8f00 set40 - 0cd3 191a lrri $AX0.H, @$AR0 - 0cd4 b800 mulx $AX0.H, $AX1.H - 0cd5 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0cd6 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0cd7 ea00 maddc $AC1.M, $AX1.L - 0cd8 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0cd9 e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0cda ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0cdb b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0cdc 1127 0ced bloopi #0x27, 0x0ced - 0cde e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0cdf e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0ce0 197e lrri $AC0.M, @$AR3 - 0ce1 e800 maddc $AC0.M, $AX1.L - 0ce2 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0ce3 ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0ce4 eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0ce5 bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0ce6 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0ce7 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0ce8 197f lrri $AC1.M, @$AR3 - 0ce9 ea00 maddc $AC1.M, $AX1.L - 0cea ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0ceb e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0cec ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0ced b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0cee e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0cef e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0cf0 197e lrri $AC0.M, @$AR3 - 0cf1 e800 maddc $AC0.M, $AX1.L - 0cf2 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0cf3 ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0cf4 eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0cf5 bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0cf6 1bff srrn @$AR3, $AC1.M - 0cf7 197f lrri $AC1.M, @$AR3 - 0cf8 8e00 set16 - 0cf9 8b00 m0 - 0cfa 0088 ffff lri $WR0, #0xffff - 0cfc 1b5b srri @$AR2, $AX1.H - 0cfd 1b59 srri @$AR2, $AX1.L - 0cfe 1b5f srri @$AR2, $AC1.M - 0cff 1b5e srri @$AR2, $AC0.M - 0d00 02df ret - -// stores an offset table??? called by DsetupTable -// Mem[0x03F0] = 0x0000; -// Mem[0x03F1] = 0x0096; -// Mem[0x03F2] = 0x00FF; -// Mem[0x03F3] = 0x0030; -// Mem[0x03F4] = 0x0010; -// Mem[0x03F5] = 0x7F00; -// Mem[0x03F6] = 0x0000; -// Mem[0x03F7] = 0x0100; - 0d01 0eff lris $AC0.M, #0xff - 0d02 00fe 03f2 sr @0x03f2, $AC0.M - 0d04 8100 clr $ACC0 - 0d05 00fe 03f0 sr @0x03f0, $AC0.M - 0d07 00fe 03f6 sr @0x03f6, $AC0.M - 0d09 009e 0100 lri $AC0.M, #0x0100 - 0d0b 00fe 03f7 sr @0x03f7, $AC0.M - 0d0d 00da 03f7 lr $AX0.H, @0x03f7 - 0d0f 009e 8000 lri $AC0.M, #0x8000 - 0d11 5400 subr $ACC0, $AX0.H - 0d12 00fe 03f5 sr @0x03f5, $AC0.M - 0d14 0e30 lris $AC0.M, #0x30 - 0d15 00fe 03f3 sr @0x03f3, $AC0.M - 0d17 0e10 lris $AC0.M, #0x10 - 0d18 00fe 03f4 sr @0x03f4, $AC0.M - 0d1a 009e 0096 lri $AC0.M, #0x0096 - 0d1c 00fe 03f1 sr @0x03f1, $AC0.M - 0d1e 02df ret - -// - 0d1f 0080 0a00 lri $AR0, #0x0a00 - 0d21 8100 clr $ACC0 - 0d22 00de 03f0 lr $AC0.M, @0x03f0 - 0d24 8900 clr $ACC1 - 0d25 b100 tst $ACC0 - 0d26 0275 ifz - 0d27 0550 addis $ACC1, #0x50 - 0d28 00ff 03f0 sr @0x03f0, $AC1.M - 0d2a 0200 0a60 addi $AC0.M, #0x0a60 - 0d2c 1c7e mrr $AR3, $AC0.M - 0d2d 0f4e lris $AC1.M, #0x4e - 0d2e 02bf 00e5 call 0x00e5 - 0d30 02df ret - -// - 0d31 00de 03f1 lr $AC0.M, @0x03f1 - 0d33 0200 0a60 addi $AC0.M, #0x0a60 - 0d35 1c7e mrr $AR3, $AC0.M - 0d36 8100 clr $ACC0 - 0d37 8900 clr $ACC1 - 0d38 009f 00a0 lri $AC1.M, #0x00a0 - 0d3a 00de 03f1 lr $AC0.M, @0x03f1 - 0d3c 5d00 sub $ACC1, $AC0.L - 0d3d 0e50 lris $AC0.M, #0x50 - 0d3e 0750 cmpis $ACC1, #0x50 - 0d3f 0270 ifns - 0d40 5d00 sub $ACC1, $AC0.L - 0d41 00da 03f2 lr $AX0.H, @0x03f2 - 0d43 8600 tstaxh $AX0.H - 0d44 0290 0d62 jns 0x0d62 - 0d46 00de 03f3 lr $AC0.M, @0x03f3 - 0d48 5c00 sub $ACC0, $AC1.L - 0d49 0293 0d4d jle 0x0d4d - 0d4b 029f 0d67 jmp 0x0d67 - 0d4d 00db 03f7 lr $AX1.H, @0x03f7 - 0d4f 009e 8000 lri $AC0.M, #0x8000 - 0d51 4600 addr $ACC0, $AX1.H - 0d52 029f 0d59 jmp 0x0d59 - 0d54 00db 03f7 lr $AX1.H, @0x03f7 - 0d56 009e 8000 lri $AC0.M, #0x8000 - 0d58 5600 subr $ACC0, $AX1.H - 0d59 00fe 03f5 sr @0x03f5, $AC0.M - 0d5b 1fda mrr $AC0.M, $AX0.H - 0d5c 7c00 neg $ACC0 - 0d5d 1f5e mrr $AX0.H, $AC0.M - 0d5e 00fe 03f2 sr @0x03f2, $AC0.M - 0d60 029f 0d67 jmp 0x0d67 - 0d62 00de 03f4 lr $AC0.M, @0x03f4 - 0d64 5d00 sub $ACC1, $AC0.L - 0d65 0293 0d54 jle 0x0d54 - 0d67 8900 clr $ACC1 - 0d68 00dd 03f5 lr $AC1.L, @0x03f5 - 0d6a 1501 lsl $ACC1, #1 - 0d6b 8100 clr $ACC0 - 0d6c 00dc 03f6 lr $AC0.L, @0x03f6 - 0d6e 008b 009f lri $WR3, #0x009f - 0d70 0080 0a00 lri $AR0, #0x0a00 - 0d72 0900 lris $AX1.L, #0x00 - // fill buffer at 0x0A00 with buffer at (0x0A60 + Mem[0x03F1]) - 0d73 1150 0d7a bloopi #0x50, 0x0d7a - 0d75 1878 lrr $AX0.L, @$AR3 - 0d76 4c00 add $ACC0, $AC1.L - 0d77 1cfe mrr $IX3, $AC0.M - 0d78 001f addarn $AR3, $IX3 - 0d79 1fd9 mrr $AC0.M, $AX1.L - 0d7a 1b18 srri @$AR0, $AX0.L - - 0d7b 009f 0a60 lri $AC1.M, #0x0a60 - 0d7d 1fc3 mrr $AC0.M, $AR3 - 0d7e 5c00 sub $ACC0, $AC1.L - 0d7f 00fe 03f1 sr @0x03f1, $AC0.M - 0d81 00fc 03f6 sr @0x03f6, $AC0.L - 0d83 008b ffff lri $WR3, #0xffff - 0d85 02df ret - -// copy buffer at 0x0A00 to right & left buffers - 0d86 0f50 lris $AC1.M, #0x50 - 0d87 0080 0a00 lri $AR0, #0x0a00 - 0d89 0083 0d60 lri $AR3, #0x0d60 - 0d8b 0098 3fff lri $AX0.L, #0x3fff - 0d8d 02bf 00ff call 0x00ff - 0d8f 0f50 lris $AC1.M, #0x50 - 0d90 0080 0a00 lri $AR0, #0x0a00 - 0d92 0083 0d00 lri $AR3, #0x0d00 - 0d94 0098 3fff lri $AX0.L, #0x3fff - 0d96 02bf 00ff call 0x00ff - 0d98 02df ret - -// ??? -// ACC1: ??? - 0d99 b900 tst $ACC1 - 0d9a 0294 0d9f jnz 0x0d9f - 0d9c 6800 movax $ACC0, $AX0.L - 0d9d b100 tst $ACC0 - 0d9e 02d5 retz - 0d9f 1c23 mrr $AR1, $AR3 - 0da0 197e lrri $AC0.M, @$AR3 - 0da1 191b lrri $AX1.H, @$AR0 - 0da2 d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 - - 0da3 1120 0da9 bloopi #0x20, 0x0da9 - 0da5 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0da6 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0da7 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0da8 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0da9 4900 addax $ACC1, $AX0.L - - 0daa 1108 0daf bloopi #0x08, 0x0daf - 0dac dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0dad 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0dae dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0daf 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - - 0db0 02df ret - -// interleave two buffers - 0db1 8f00 set40 - 0db2 8d00 set15 - 0db3 1c03 mrr $AR0, $AR3 - 0db4 00d9 038e lr $AX1.L, @0x038e // (0x0040) set by DsetupTable - 0db6 0b04 lris $AX1.H, #0x04 - 0db7 197a lrri $AX0.H, @$AR3 - 0db8 b053 mulx'l $AX0.H, $AX1.L : $AX0.H, @$AR3 - 0db9 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0dba 1128 0dbf bloopi #0x28, 0x0dbf - 0dbc 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0dbd b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0dbe 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0dbf b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0dc0 8c00 clr15 - 0dc1 8e00 set16 - 0dc2 02df ret - -// ??? - 0dc3 00da 0485 lr $AX0.H, @0x0485 - 0dc5 8600 tstaxh $AX0.H - 0dc6 0295 0dd4 jz 0x0dd4 - 0dc8 8100 clr $ACC0 - 0dc9 00de 042a lr $AC0.M, @0x042a - 0dcb 147f lsr $ACC0, #-1 - 0dcc 00fe 042b sr @0x042b, $AC0.M - 0dce b100 tst $ACC0 - 0dcf 0294 0dd4 jnz 0x0dd4 - 0dd1 0a01 lris $AX0.H, #0x01 - 0dd2 00fa 0401 sr @0x0401, $AX0.H - - 0dd4 8f00 set40 - 0dd5 8100 clr $ACC0 - 0dd6 00de 0428 lr $AC0.M, @0x0428 - 0dd8 1478 lsr $ACC0, #-8 - 0dd9 00df 0428 lr $AC1.M, @0x0428 - 0ddb 0340 007f andi $AC1.M, #0x007f - 0ddd 1f1e mrr $AX0.L, $AC0.M - 0dde 1f5f mrr $AX0.H, $AC1.M - 0ddf 0220 007f xori $ACC0, #0x007f - 0de1 1f3e mrr $AX1.L, $AC0.M - 0de2 0320 007f xori $ACC1, #0x007f - 0de4 1f7f mrr $AX1.H, $AC1.M - 0de5 8100 clr $ACC0 - 0de6 8900 clr $ACC1 - 0de7 009f 0200 lri $AC1.M, #0x0200 - 0de9 1fd8 mrr $AC0.M, $AX0.L - 0dea 4c00 add $ACC0, $AC1.L - 0deb 1c1e mrr $AR0, $AC0.M - 0dec 1818 lrr $AX0.L, @$AR0 - 0ded 1fda mrr $AC0.M, $AX0.H - 0dee 4c00 add $ACC0, $AC1.L - 0def 1c1e mrr $AR0, $AC0.M - 0df0 181a lrr $AX0.H, @$AR0 - 0df1 1fd9 mrr $AC0.M, $AX1.L - 0df2 4c00 add $ACC0, $AC1.L - 0df3 1c1e mrr $AR0, $AC0.M - 0df4 1819 lrr $AX1.L, @$AR0 - 0df5 1fdb mrr $AC0.M, $AX1.H - 0df6 4c00 add $ACC0, $AC1.L - 0df7 1c1e mrr $AR0, $AC0.M - 0df8 181b lrr $AX1.H, @$AR0 - 0df9 8a00 m2 - 0dfa 0080 0b00 lri $AR0, #0x0b00 - 0dfc 9800 mul $AX1.L, $AX1.H - 0dfd ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0dfe b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0dff 9630 mulmv's $AX0.L, $AX0.H, $ACC0 : @$AR0, $AC0.M - 0e00 6e30 movp's $ACC0 : @$AR0, $AC0.M - 0e01 1b1e srri @$AR0, $AC0.M - 0e02 8b00 m0 - 0e03 0080 0b00 lri $AR0, #0x0b00 - 0e05 0081 0b04 lri $AR1, #0x0b04 - 0e07 00da 042a lr $AX0.H, @0x042a - 0e09 02bf 0e54 call 0x0e54 - 0e0b 0081 0b08 lri $AR1, #0x0b08 - 0e0d 0080 0b00 lri $AR0, #0x0b00 - 0e0f 00da 042a lr $AX0.H, @0x042a - 0e11 00de 0429 lr $AC0.M, @0x0429 - 0e13 8a00 m2 - 0e14 c000 mulc $AC0.M, $AX0.H - 0e15 8b00 m0 - 0e16 6e00 movp $ACC0 - 0e17 1f5e mrr $AX0.H, $AC0.M - 0e18 02bf 0e54 call 0x0e54 - 0e1a 0080 0b00 lri $AR0, #0x0b00 - 0e1c 0081 0b0c lri $AR1, #0x0b0c - 0e1e 8100 clr $ACC0 - 0e1f 8900 clr $ACC1 - 0e20 00de 042b lr $AC0.M, @0x042b - 0e22 00df 042a lr $AC1.M, @0x042a - 0e24 00fe 042a sr @0x042a, $AC0.M - 0e26 5c00 sub $ACC0, $AC1.L - 0e27 1f5e mrr $AX0.H, $AC0.M - 0e28 02bf 0e5f call 0x0e5f - 0e2a 0080 0b0c lri $AR0, #0x0b0c - 0e2c 0081 0b10 lri $AR1, #0x0b10 - 0e2e 00da 0429 lr $AX0.H, @0x0429 - 0e30 02bf 0e54 call 0x0e54 - 0e32 0081 0b04 lri $AR1, #0x0b04 - 0e34 0082 0b0c lri $AR2, #0x0b0c - 0e36 0083 0e6d lri $AR3, #0x0e6d - 0e38 1108 0e51 bloopi #0x08, 0x0e51 - 0e3a 195f lrri $AC1.M, @$AR2 - 0e3b 15fb asr $ACC1, #-5 - 0e3c 1f1d mrr $AX0.L, $AC1.L - 0e3d 1f5f mrr $AX0.H, $AC1.M - 0e3e 193f lrri $AC1.M, @$AR1 - 0e3f 00e1 0b24 sr @0x0b24, $AR1 - 0e41 00e2 0b25 sr @0x0b25, $AR2 - 0e43 021b ilrri $AC0.M, @$AR3 - 0e44 00e3 0b26 sr @0x0b26, $AR3 - 0e46 1c7e mrr $AR3, $AC0.M - 0e47 00c0 038f lr $AR0, @0x038f - 0e49 02bf 0d99 call 0x0d99 - 0e4b 00c1 0b24 lr $AR1, @0x0b24 - 0e4d 00c2 0b25 lr $AR2, @0x0b25 - 0e4f 00c3 0b26 lr $AR3, @0x0b26 - 0e51 0000 nop - 0e52 8e00 set16 - 0e53 02df ret - -// - 0e54 8a00 m2 - 0e55 191f lrri $AC1.M, @$AR0 - 0e56 d078 mulc'l $AC1.M, $AX0.H : $AC1.M, @$AR0 - 0e57 d678 mulcmv'l $AC1.M, $AX0.H, $ACC0 : $AC1.M, @$AR0 - 0e58 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e59 191f lrri $AC1.M, @$AR0 - 0e5a d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e5b 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0e5c 1b3e srri @$AR1, $AC0.M - 0e5d 8b00 m0 - 0e5e 02df ret - 0e5f 8a00 m2 - 0e60 8d00 set15 - 0e61 1f7e mrr $AX1.H, $AC0.M - 0e62 1918 lrri $AX0.L, @$AR0 - 0e63 a840 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR0 - 0e64 ae40 mulxmv'l $AX0.L, $AX1.H, $ACC0 : $AX0.L, @$AR0 - 0e65 ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0e66 1918 lrri $AX0.L, @$AR0 - 0e67 ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0e68 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0e69 1b3e srri @$AR1, $AC0.M - 0e6a 8c00 clr15 - 0e6b 8b00 m0 - 0e6c 02df ret - 0e6d 0d00 lris $AC1.L, #0x00 - 0e6e 0d60 lris $AC1.L, #0x60 - 0e6f 0f40 lris $AC1.M, #0x40 - 0e70 0ca0 lris $AC0.L, #0xa0 - 0e71 0e80 lris $AC0.M, #0x80 - 0e72 0ee0 lris $AC0.M, #0xe0 - 0e73 0be0 lris $AX1.H, #0xe0 - 0e74 0c40 lris $AC0.L, #0x40 - -// store ramp??? -// AR0 = 0x0580 (left buffer?) -// AR1 = 0x0520 (right buffer?) - 0e75 00f9 0361 sr @0x0361, $AX1.L - 0e77 1fc0 mrr $AC0.M, $AR0 - 0e78 0200 fffc addi $AC0.M, #0xfffc // AC0.M = AR0 - 4; - 0e7a 1c1e mrr $AR0, $AC0.M // AR0 = AC0.M = 0x057C; - 0e7b 1c5e mrr $AR2, $AC0.M // AR2 = AC0.M = 0x057C; - 0e7c 0083 043c lri $AR3, #0x043c // AR3 = 0x043C; - 0e7e 197e lrri $AC0.M, @$AR3 // AC0.M = Mem[AR3]; AR3++; - 0e7f 197f lrri $AC1.M, @$AR3 // AC1.M = Mem[AR3]; AR3++; - 0e80 80a2 nx'sl : $AC0.M, $AX0.H // AX0.H = Mem[AR3]; AR3++; Mem[AR0] = AC0.M; AR0++; - 0e81 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H - 0e82 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M - 0e83 1b1f srri @$AR0, $AC1.M - 0e84 1c02 mrr $AR0, $AR2 // AR0 = AR2; (0x0580) - 0e85 8100 clr $ACC0 - 0e86 00de 0402 lr $AC0.M, @0x0402 // AC0.M = Mem[0x0402]; (0x0FFC) (ACC0 = 0x0FFC0000) - 0e88 00fe 0362 sr @0x0362, $AC0.M // Mem[0x0362] = AC0.M; - 0e8a 1474 lsr $ACC0, #-12 // ACC0 >>= 12; - 0e8b 1f7e mrr $AX1.H, $AC0.M // AX1.H = AC0.M; (0x0000) - 0e8c 1f3c mrr $AX1.L, $AC0.L // AX1.L = AC0.L; (0xFFC0) - 0e8d 8900 clr $ACC1 - 0e8e 00dd 0430 lr $AC1.L, @0x0430 // AC1.L = Mem[0x0430]; - 0e90 1504 lsl $ACC1, #4 // ACC1 <<= 4; - 0e91 0604 cmpis $ACC0, #0x04 - 0e92 0290 0ee9 jns 0x0ee9 - 0e94 1fdd mrr $AC0.M, $AC1.L - 0e95 0082 02b0 lri $AR2, #0x02b0 // AR2 = 0x02B0; temp buffer? - // store a ramp. for example, the ramp is 0xFFC0, 0xFF80, 0xFF40, 0xFF00, 0xFEC0 and so on... if start value (Mem[0x0402]) is 0x0FFC. - 0e97 1050 loopi #0x50 // for(i = 0; i < 80; i++) - 0e98 4b2a addax's $ACC1, $AX1.L : @$AR2, $AC1.L // ACC1 += AX1.L; Mem[AR2] = AC1.L; AR2++; - - 0e99 1fbe mrr $AC1.L, $AC0.M - 0e9a 00fe 0360 sr @0x0360, $AC0.M - 0e9c 8900 clr $ACC1 - 0e9d 1fbe mrr $AC1.L, $AC0.M - 0e9e 0af8 lris $AX0.H, #0xf8 // AX0.H = 0x00F8; - 0e9f 009b 00fc lri $AX1.H, #0x00fc // AX1.H = 0x00FC; - 0ea1 00d8 0361 lr $AX0.L, @0x0361 // AX0.L = Mem[0x0361]; - 0ea3 0082 02b0 lri $AR2, #0x02b0 // AR2 = 0x02B0; - 0ea5 0083 02b0 lri $AR3, #0x02b0 // AR3 = 0x02B0; - 0ea7 195e lrri $AC0.M, @$AR2 // AC0.M = Mem[AR2]; - 0ea8 3480 andr'ls $AC0.M, $AX0.H : $AX0.L, $AC0.M // AC0.M &= 0x00F8; AX0.L = Mem[AR0]; AR0++; Mem[AR3] = AC0.M; AR3++; - // do some processing on the ramp we just made, and merge it to the buffer at 0x0580 - 0ea9 1128 0eae bloopi #0x28, 0x0eae // - 0eab 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 // AC0.M &= AX1.H; AC1.M = Mem[AR2]; AR2++; - 0eac 35b3 andr'sl $AC1.M, $AX0.H : $AC1.M, $AX1.H // AC1.M &= 0x00F8; Mem[AR0] = AC1.M; AR0++; AX1.H = Mem[AR3]; AR3++; - 0ead 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 // ... - 0eae 34bb andr'slm $AC0.M, $AX0.H : $AC1.M, $AX1.H - - 0eaf 8a00 m2 // multiply by 2 - 0eb0 0082 02b0 lri $AR2, #0x02b0 - 0eb2 00dd 0430 lr $AC1.L, @0x0430 - 0eb4 1504 lsl $ACC1, #4 - 0eb5 1fe0 mrr $AC1.M, $AR0 - 0eb6 8100 clr $ACC0 - 0eb7 00de 0362 lr $AC0.M, @0x0362 - 0eb9 1474 lsr $ACC0, #-12 - 0eba 1f7e mrr $AX1.H, $AC0.M // AX1.H = 0x0000 - 0ebb 1f3c mrr $AX1.L, $AC0.L // AX1.L = 0xFFC0 - 0ebc 8f00 set40 - 0ebd 1943 lrri $AR3, @$AR2 - 0ebe 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0ebf 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ec0 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ec1 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ec2 f200 madd $AX0.L, $AX0.H - 0ec3 fe00 movpz $ACC0 - 0ec4 1c1f mrr $AR0, $AC1.M - 0ec5 1943 lrri $AR3, @$AR2 - 0ec6 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0ec7 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - - 0ec8 114e 0ed0 bloopi #0x4e, 0x0ed0 // uh? 0x4E? skip two samples? - 0eca f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ecb f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ecc f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0ecd 1c1f mrr $AR0, $AC1.M - 0ece 1943 lrri $AR3, @$AR2 - 0ecf 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0ed0 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 - - 0ed1 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ed2 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ed3 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0ed4 fe00 movpz $ACC0 - 0ed5 1b3e srri @$AR1, $AC0.M - 0ed6 8b00 m0 // don't multiply by 2 - 0ed7 8e00 set16 - 0ed8 00fe 0433 sr @0x0433, $AC0.M - 0eda 1c1f mrr $AR0, $AC1.M - 0edb 150c lsl $ACC1, #12 - 0edc 0340 0fff andi $AC1.M, #0x0fff - 0ede 00ff 0430 sr @0x0430, $AC1.M - 0ee0 0083 043c lri $AR3, #0x043c - 0ee2 191e lrri $AC0.M, @$AR0 - 0ee3 191f lrri $AC1.M, @$AR0 - 0ee4 80a0 nx'ls : $AX0.H, $AC0.M - 0ee5 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 0ee6 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0ee7 1b7f srri @$AR3, $AC1.M - 0ee8 02df ret - -// - 0ee9 1fe0 mrr $AC1.M, $AR0 - 0eea 1c1f mrr $AR0, $AC1.M - // copy buffer at 0x0580 to buffer at 0x0520? - 0eeb 1128 0ef2 bloopi #0x28, 0x0ef2 - 0eed 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0eee 1b3e srri @$AR1, $AC0.M - 0eef 1c1f mrr $AR0, $AC1.M - 0ef0 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0ef1 1b3e srri @$AR1, $AC0.M - 0ef2 1c1f mrr $AR0, $AC1.M - - 0ef3 029f 0ed8 jmp 0x0ed8 - -// - 0ef5 0083 0520 lri $AR3, #0x0520 - 0ef7 00de 0433 lr $AC0.M, @0x0433 - 0ef9 1050 loopi #0x50 - 0efa 1b7e srri @$AR3, $AC0.M - 0efb 029f 0336 jmp 0x0336 - -// - 0efd 1c20 mrr $AR1, $AR0 - 0efe 185f lrr $AC1.M, @$AR2 - 0eff 1f7f mrr $AX1.H, $AC1.M - 0f00 193a lrri $AX0.H, @$AR1 - 0f01 6400 movr $ACC0, $AX0.H - 0f02 0078 0f07 bloop $AX0.L, 0x0f07 - 0f04 5659 subr'l $ACC0, $AX1.H : $AX1.H, @$AR1 - 0f05 6730 movr's $ACC1, $AX1.H : @$AR0, $AC0.M - 0f06 5551 subr'l $ACC1, $AX0.H : $AX0.H, @$AR1 - 0f07 6438 movr's $ACC0, $AX0.H : @$AR0, $AC1.M - 0f08 1a5b srr @$AR2, $AX1.H - 0f09 02df ret - -// InitUnkTable() - 0f0a 0098 8240 lri $AX0.L, #0x8240 - 0f0c 00f8 04e8 sr @0x04e8, $AX0.L - 0f0e 0098 7fff lri $AX0.L, #0x7fff - 0f10 00f8 04e9 sr @0x04e9, $AX0.L - 0f12 0098 7dbf lri $AX0.L, #0x7dbf - 0f14 00f8 04ea sr @0x04ea, $AX0.L - 0f16 0098 843f lri $AX0.L, #0x843f - 0f18 00f8 04eb sr @0x04eb, $AX0.L - 0f1a 0098 b23b lri $AX0.L, #0xb23b - 0f1c 00f8 04f0 sr @0x04f0, $AX0.L - 0f1e 0098 7fff lri $AX0.L, #0x7fff - 0f20 00f8 04f1 sr @0x04f1, $AX0.L - 0f22 0098 4dc4 lri $AX0.L, #0x4dc4 - 0f24 00f8 04f2 sr @0x04f2, $AX0.L - 0f26 0098 d808 lri $AX0.L, #0xd808 - 0f28 00f8 04f3 sr @0x04f3, $AX0.L - 0f2a 0098 0000 lri $AX0.L, #0x0000 - 0f2c 0080 04ec lri $AR0, #0x04ec - 0f2e 1004 loopi #0x04 - 0f2f 1b18 srri @$AR0, $AX0.L - 0f30 0080 04f4 lri $AR0, #0x04f4 - 0f32 1004 loopi #0x04 - 0f33 1b18 srri @$AR0, $AX0.L - 0f34 02df ret - -// mixer? - 0f35 0080 0f40 lri $AR0, #0x0f40 - 0f37 0083 0b00 lri $AR3, #0x0b00 - 0f39 8900 clr $ACC1 - 0f3a 0f50 lris $AC1.M, #0x50 - 0f3b 0098 6784 lri $AX0.L, #0x6784 - 0f3d 02bf 010e call 0x010e - 0f3f 0080 04e8 lri $AR0, #0x04e8 - 0f41 0082 04ec lri $AR2, #0x04ec - 0f43 0081 0b00 lri $AR1, #0x0b00 - 0f45 8900 clr $ACC1 - 0f46 0f50 lris $AC1.M, #0x50 - 0f47 0080 0b00 lri $AR0, #0x0b00 - 0f49 0083 0d00 lri $AR3, #0x0d00 - 0f4b 0098 7fff lri $AX0.L, #0x7fff - 0f4d 02bf 00ff call 0x00ff - 0f4f 8900 clr $ACC1 - 0f50 0f50 lris $AC1.M, #0x50 - 0f51 0080 0b00 lri $AR0, #0x0b00 - 0f53 0083 0d60 lri $AR3, #0x0d60 - 0f55 0098 b820 lri $AX0.L, #0xb820 - 0f57 02bf 00ff call 0x00ff - 0f59 0080 0ca0 lri $AR0, #0x0ca0 - 0f5b 0083 0b00 lri $AR3, #0x0b00 - 0f5d 8900 clr $ACC1 - 0f5e 0f50 lris $AC1.M, #0x50 - 0f5f 0098 6784 lri $AX0.L, #0x6784 - 0f61 02bf 010e call 0x010e - 0f63 0080 04e8 lri $AR0, #0x04e8 - 0f65 0082 04f4 lri $AR2, #0x04f4 - 0f67 0081 0b00 lri $AR1, #0x0b00 - 0f69 8900 clr $ACC1 - 0f6a 0f50 lris $AC1.M, #0x50 - 0f6b 0080 0b00 lri $AR0, #0x0b00 - 0f6d 0083 0d00 lri $AR3, #0x0d00 - 0f6f 0098 47e0 lri $AX0.L, #0x47e0 - 0f71 02bf 00ff call 0x00ff - 0f73 8900 clr $ACC1 - 0f74 0f50 lris $AC1.M, #0x50 - 0f75 0080 0b00 lri $AR0, #0x0b00 - 0f77 0083 0d60 lri $AR3, #0x0d60 - 0f79 0098 8001 lri $AX0.L, #0x8001 - 0f7b 02bf 00ff call 0x00ff - 0f7d 02df ret - - 0f7e 0000 nop - 0f7f 0000 nop \ No newline at end of file diff --git a/docs/DSP/DSP_UC_Zelda.txt b/docs/DSP/DSP_UC_Zelda.txt deleted file mode 100644 index 770ca65f26..0000000000 --- a/docs/DSP/DSP_UC_Zelda.txt +++ /dev/null @@ -1,5094 +0,0 @@ -/* //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/* //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -All code is now wrapped in void Function() {} - the new DSP LLE debugger -can parse this file and auto read symbols using those. - -BIG Questions: - - - Who resets the 0x0350 to the beginning of the command block? Wrap register? - - What does 00eb_Unk_BufferMultAddToDest?? - - Why is a PB-Transfer from RAM to DMEM 0xC0 shorts long but DMEM to RAM just 0x80 - -DSP functionality to test: - - Interrupts (7) - -//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// */ -// -// memory map -// todo - define syntax for this so it can be auto read. - -// -0x0000 to 0x280 // Unknown table -0x0280 // command queue - -/////////////////////////////////////////// - -0x0300 to 0x0320 // AFC COEF table - -0x0342 // low part of the DSetupTable /(Luigi2us) thinks it is the number of PBs -0x0343 // current command code (the code for the switch - casement table) seems to be for debug... nobody loads it -0x0344 // high part of the (command & 0xFF) ... prolly some kind of paramter -0x0345 // low part of the command - -0x034e (0x0000) - -/////////////////////////////////////////// - - - -/////////////////////////////////////////// -// Initialized at 0688_InitCommandBlock() -0x0350 (0x0280) // address to end of the command queue -0x0351 (0x0280) // address to start of the command queue -0x0352 (0x0000) // number of commands - - -0x0356[] // current command queue... eg: 0x81000040 for DsetupTable -0x0358 // first parameter of the command ... - - -0x0364 // Temp Buffer for AFC Decoder - -/////////////////////////////////////////// -0x0380 // RAM Address of the PBs -0x0381 // - -0x038e // used by COMMAND_02 copies the low part of the command to this place - - -0x03a8 // COMMAND_02 copies a struct with the size of 0x40 to the place - -/////////////////////////////////////////// -// used by 05b8_NewMail() exception to store register and restore registers -0x03fa to 0x03ff - -// shared and used by COMMAND_01 (DSetupTable) -0x03f0 // 0x00 -0x03f1 // 0x96 -0x03f2 // 0xFF -0x03f3 // 0x30 -0x03f5 // 0x10 -0x03f6 // 0x00 -0x03f7 // 0x100 ... got some more math... have to recheck it - - -0x03f9 // used by COMMAND_02... if the program decides to continue the UCode it stores the continue address... - -////////////////////////////////////////////// -// current PB in DSyncFrame -0x0400 -. -. -. -0x04C0 - - -/// -0x0400 - must be != 0 to be a valid block -0x0401 - must be != 0 to be a valid block - -0x0402 - Sample Decode Offset ?? Offset = (*0x402 * 0x50) - -0x0404 - Initialize Sample Decoder -0x0406 - Direct Stream ... no sample decoder is needed. - At the end of the PB Handling 0x0404 is set to 0 if it is NOT a direct stream - -0x0430 - Base Address ?? (0x0430 + Offset) << 4 - -0x042c flag if > 0 033d_unk() does something - - -0x0433 stored to 0x03f8 ... i think that is the current sample buffer - -0x0458 hmmm.... - -0x0480 if 0x0406 is zero check how we have to decode this data... - -0x0484 seems to contain filter settings... -0x0484 & 0x1f -> (02ed to 030f) -0x0484 & 0x20 - -0x04a8 if != zero sample is modified with function at 0x0c84.. perhaps an filter or volume - - -//////////////////////////////////////// -0x04d3 "offset to sample data" ???? - -There's definitely a bunch of sample data stored in each PB but I don't know exactly how. - - -/////////////////////////////////////////// -// Initialized at 0e14_Unk() -0x04e8 (0x8240) -0x04e9 (0x7FFF) -0x04ea (0x7DBF) -0x04eb (0x843f) -0x04ec (0x0000) -0x04ed (0x0000) -0x04ee (0x0000) -0x04ef (0x0000) - -0x04f0 (0xb23b) -0x04f1 (0x7FFF) -0x04f2 (0x4dc4) -0x04f3 (0xd808) -0x04f4 (0x0000) -0x04f5 (0x0000) -0x04f6 (0x0000) -0x04f7 (0x0000) - -/////////////////////////////////////////// -0x04fc... // used for some kind of data exchange between SyncFrame and MailExceptionHandler - // It is like this: - // (0x04fc + lastRenderedFrame) must be "something" :) - -0x0580.. Unresampled audio data is decoded to here - -/////////////////////////////////////////// -// Initialized at 04c0_Unk()... used by SyncFrame -0x0B00 to 0x0C00 -// The memory at 0b00 seems to be generally used as scratch space for various things. - - -////////////////////////////////////////// - -0x0dc0 -- ?????????? - - -// -// exception vector -// -0000 029f 0012 jmp 0x0012 -> ResetVector() -0002 0000 nop -0003 0000 nop -0004 02ff rti -0005 0000 nop -0006 02ff rti -0007 0000 nop -0008 02ff rti -0009 0000 nop -000a 02ff rti -000b 0000 nop -000c 02ff rti -000d 0000 nop -000e 029f 05b8 jmp 0x05b8 -> 05b8_NewMail() - -0010 029f 004e jmp 0x004e -> 004e_ContinueUCode() ??? - -// reset vector - -void 0012_ResetVector() -{ - // 0012 1205 sbclr #0x05 - - // 0013 02bf 0057 call 0x0057 - 0057_InitHardware() - - /* - 0015 8100 clr $ACC0 - 0016 009f 1000 lri $AC1.M, #0x1000 - 0018 0080 0000 lri $AR0, #0x0000 - 001a 005f loop $AC1.M - 001b 1b1e srri @$AR0, $AC0.M - Clear memory - */ - { - short ACC0 = 0; - short AR0 = 0x0000; - for (int i=0; i<0x1000; i++) - { - *AR0 = ACC0; - AR0++; - } - } - - // 001c 02bf 0688 call 0x0688 - 0688_InitCommandBlock(); - - // 001e 02bf 04c0 call 0x04c0 - 04c0_UnknownInit(); - - // 0020 02bf 0e14 call 0x0e14 - 0e14_DolbyInit(); // Init from 0x04e8 to 0x04f8 - - // 0022 0e00 lris $AC0.M, #0x00 - // 0023 02bf 066a call 0x066a - SendMB_DCD1(0x0000) - - // 0025 009e 1111 lri $AC0.M, #0x1111 - // 0027 02bf 0674 call 0x0674 - SendMB_F355(0x1111) - - // 0029 0e00 lris $AC0.M, #0x00 - // 002a 00fe 034e sr @0x034e, $AC0.M - *0x034e = 0x00 - - 002c 1305 sbset #0x05 - - // 002d 029f 06c5 jmp 0x06c5 - - // - // an exception will be raised if a new mail is inside the mailbox - // the exception handler will copy the command to an address and the - // 06c5_CopyCommandBlock creates a copy of the command to 0x0356 - // -:WaitForNewCommandBlock - while (06c5_CopyCommandBlock() == 0x002d); - - // 002f 00df 0357 lr $AC1.M, @0x0357 - // 0031 00ff 0345 sr @0x0345, $AC1.M - - *0x0345 = *0x0357 - - // 0033 00de 0356 lr $AC0.M, @0x0356 - // 0035 1ffe mrr $AC1.M, $AC0.M - // 0036 0340 00ff andi $AC1.M, #0x00ff - // 0038 00ff 0344 sr @0x0344, $AC1.M - - short upperCommand = *0x0356 // AC0 = upperCommand - *0x0344 = upperCommand & 0x00FF - - // 003a 1479 lsr $ACC0, #-7 - // 003b 0240 007e andi $AC0.M, #0x007e - // 003d 00fe 0343 sr @0x0343, $AC0.M - upperCommand = (upperCommand >> 7) & 0x7e // F|RES: i think duddy is wrong here ... a negative must be a shift right - *0x0343 = upperCommand - - // 003f 0200 0075 addi $AC0.M, #0x0075 - // 0041 1c1e mrr $AR0, $AC0.M - // 0042 170f jmpr $AR0 - // switch casement of the commands.. jump table is at 0075 - - switch (upperCommand >> 1) // command must be shift >> 1 in our source code because the jump table is aligned with 2 Bytes - { - // case 0x00: 0x0043 - case 0x01: 0095_COMMAND_01(); break; - case 0x02: 0243_COMMAND_02(); break; - - case 0x03: 0x0073 - case 0x04: 0095_COMMAND_04(); break; - case 0x05: 0x0592 - case 0x06: 0x0469 - case 0x07: 0x041d - case 0x08: 0x0485 - case 0x09: 0x044d - // case 0x0A: 0x0043 - // case 0x0B: 0x0043 - // case 0x0C: 0x0043 - case 0x0D: 0x00b2 - // case 0x0E: 0x0043 - // case 0x0F: 0x0043 - } - - # 0043 0092 00ff lri $CR, #0x00ff - - // 0045 0e04 lris $AC0.M, #0x04 - // 0046 02bf 066a call 0x066a - SendMB_DCD1(0x0004) - - // 0048 00de 0356 lr $AC0.M, @0x0356 - // 004a 02bf 0674 call 0x0674 - SendMB_F355(@0x0356) - - // 004c 029f 002d jmp 0x002d - GOTO :WaitForNewCommandBlock -} - -void 004e_ContinueUCode??() -{ - # 004e 1205 sbclr #0x05 - - // 004f 02bf 0057 call 0x0057 - 0057_InitHardware() - - // 0051 0e01 lris $AC0.M, #0x01 - // 0052 02bf 066a call 0x066a - SendMB_DCD1(0x0001) - - # 0054 1305 sbset #0x05 - - // 0055 029f 002d jmp 0x002d - GOTO :WaitForNewCommandBlock -} - -void 0057_InitHardware() -{ - 0057 1202 sbclr #0x02 - 0058 1203 sbclr #0x03 - 0059 1204 sbclr #0x04 - 005a 1306 sbset #0x06 - 005b 8e00 set16 - 005c 8c00 clr15 - 005d 8b00 m0 - - // Set all indexing wrappers to max range. - 005e 009e ffff lri $AC0.M, #0xffff - 0060 1d1e mrr $WR0, $AC0.M - 0061 1d3e mrr $WR1, $AC0.M - 0062 1d5e mrr $WR2, $AC0.M - 0063 1d7e mrr $WR3, $AC0.M - - // Have CR point to the HW interface. - 0064 0092 00ff lri $CR, #0x00ff - // 0066 02df ret -} - -void 0067_CopyCommand(_destAddr($AR0), _loopCount($AC0.M)) -{ - // 0067 0090 0000 lri $AC0.H, #0x0000 - // 0069 0c00 lris $AC0.L, #0x00 - // 006a 0081 0358 lri $AR1, #0x0358 - AC0.H = 0x0000 - AC0.L = 0x00 - AR1 = 0x0358 - - // 006c 007e 0071 bloop $AC0.M, 0x0071 - // 006e 193e lrri $AC0.M, @$AR1 - // 006f 1b1e srri @$AR0, $AC0.M - // 0070 193e lrri $AC0.M, @$AR1 - // 0071 1b1e srri @$AR0, $AC0.M - - for (int i=0; i<_loopCount; i++) - { - *_destAddr++ = *AR1.M++ - *_destAddr++ = *AR1.M++ - } - - // 0072 02df ret -} - -/* - 0073 029f 0043 jmp 0x0043 - 0075 029f 0043 jmp 0x0043 - 0077 029f 0095 jmp 0x0095 - 0079 029f 0243 jmp 0x0243 - 007b 029f 0073 jmp 0x0073 - 007d 029f 0580 jmp 0x0580 - 007f 029f 0592 jmp 0x0592 - 0081 029f 0469 jmp 0x0469 - 0083 029f 041d jmp 0x041d - 0085 029f 0485 jmp 0x0485 - 0087 029f 044d jmp 0x044d - 0089 029f 0043 jmp 0x0043 - 008b 029f 0043 jmp 0x0043 - 008d 029f 0043 jmp 0x0043 - 008f 029f 00b2 jmp 0x00b2 - 0091 029f 0043 jmp 0x0043 - 0093 029f 0043 jmp 0x0043 -jump table for command code decoding - */ - -// DsetupTable -void 0095_COMMAND_01() -{ - // 0095 0080 0380 lri $AR0, #0x0380 - // 0097 0e04 lris $AC0.M, #0x04 - // 0098 02bf 0067 call 0x0067 - 0067_CopyCommand(0x0380, 0x04) - - // 009a 0081 0382 lri $AR1, #0x0382 - // 009c 009f 0000 lri $AC1.M, #0x0000 - // 009e 0080 0280 lri $AR0, #0x0280 - // 00a0 02bf 0523 call 0x0523 - 0523_CopyRAMtoDMEM(0x0382, 0x0000, 0x0280) - - // 00a2 0081 0384 lri $AR1, #0x0384 - // 00a4 009f 0300 lri $AC1.M, #0x0300 - // 00a6 0080 0020 lri $AR0, #0x0020 - // 00a8 02bf 0523 call 0x0523 - 0523_CopyRAMtoDMEM(0x0384, 0x0300, 0x0020) - - // 00aa 00de 0345 lr $AC0.M, @0x0345 - // 00ac 00fe 0342 sr @0x0342, $AC0.M - *0x0342 = *0x0345 - - // 00ae 02bf 0bec call 0x0bec - 0bec_Unk() - - // 00b0 029f 0043 jmp 0x0043 -} - -// Command 0xD -void 00b2_Unk_CommandD() { - 00b2 0080 0374 lri $AR0, #0x0374 - 00b4 0e01 lris $AC0.M, #0x01 - 00b5 00fe 0377 sr @0x0377, $AC0.M - 00b7 00fe 037c sr @0x037c, $AC0.M - 00b9 02bf 0067 call 0x0067 // CopyCommand - - // 00bb 00de 0345 lr $AC0.M, @0x0345 - // 00bd 00fe 0376 sr @0x0376, $AC0.M - *0x0376 = *0x0345; - - 00bf 029f 0043 jmp 0x0043 -} - -void 00c1_CopyPBToDMEM() -{ - // 00c1 0081 034c lri $AR1, #0x034c - // 00c3 009f 0400 lri $AC1.M, #0x0400 - // 00c5 0080 00c0 lri $AR0, #0x00c0 - // 00c7 02bf 0523 call 0x0523 - // 00c9 02df ret - - 0523_CopyRAMtoDMEM(0x034c, 0x0400, 0x00c0); -} - - -void 00ca_CopyPBToRAM() -{ - // 00ca 0081 034c lri $AR1, #0x034c - // 00cc 009f 0400 lri $AC1.M, #0x0400 - // 00ce 0080 0080 lri $AR0, #0x0080 - // 00d0 0081 034c lri $AR1, #0x034c - AR1 = 0x034c - AC1.M = 0x0400 - AR0 = 0x0080 - - // 00d2 193e lrri $AC0.M, @$AR1 - // 00d3 193c lrri $AC0.L, @$AR1 - AC0.M = *0x034c - AC0.L = *0x034d - - // 00d4 0098 0000 lri $AX0.L, #0x0000 - // 00d6 7000 addaxl $ACC0, $AX0.L - // 00d7 02bf 0532 call 0x0532 - - 0532_DMEMtoRAM(0x0400, ACC0, 0x0080) - - // 00d9 02df ret -} - - -void 00da_CopyBuffer(_src($AR0), _dest($AR3), LenMinusOne(_AC1.M)) -{ - 00da 191e lrri $AC0.M, @$AR0 - 00db 191a lrri $AX0.H, @$AR0 - 00dc 005f loop $AC1.M - 00dd 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 00de 1b7e srri @$AR3, $AC0.M - 00df 1b7a srri @$AR3, $AX0.H - // 00e0 02df ret -} - - -void 00e1_XorBuffer( .., _LenInDWORDs(_AC1.M)) { - 00e1 191e lrri $AC0.M, @$AR0 - 00e2 191a lrri $AX0.H, @$AR0 - // 00e3 007f 00e8 bloop $AC1.M, 0x00e8 - for (int i = 0; i < AC1.M; i++) { - 00e5 32b2 xorr'sl $AC0.M, $AX1.H : $AC0.M, $AX1.H - 00e6 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 00e7 33ba xorr'slm $AC1.M, $AX1.H : $AC0.M, $AX1.H - 00e8 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - } - // 00e9 0000 nop - // 00ea 02df ret -} - - -// --- the disasm looks buggy... AR3 seems to be the destination but it isnt used at all... no idea -// Hm, SL actually is able to use AR3 implicitly. -void 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) -{ - // 00eb 8a00 m2 // All multiplication results are multiplied by 2. - // 00ec 157f lsr $ACC1, #-1 //_size/2 - 00ed 1c20 mrr $AR1, $AR0 - 00ee 1c03 mrr $AR0, $AR3 // 'sl stores to AR0 - - // SW pipelineing strikes again... - 00ef 193a lrri $AX0.H, @$AR1 - 00f0 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 - 00f1 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 - // 00f2 007f 00f7 bloop $AC1.M, 0x00f7 - for (int i = 0; i < _size/2; i++) { - AX0.H = *AR1; - PROD = * - // 00f4 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - // 00f5 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - // 00f6 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - // 00f7 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - ACC0 += AX1 - AX0.H = *AR1; - *(AR3++) = AC0.M; - ACC0 = PROD; - PROD = AX0.L * AX0.H; - ... - } - - // In simplified form: - AR1 = AR0; - AR0 = AR3; - for (int i = 0; i < _size; i++) { - *AR0 = ((*AR0 << 16) + *AR1 * Factor) >> 16); - } - - // 00f8 8b00 m0 // Restore multiplication results. - // 00f9 02df ret -} - -void 00fa_BufferMultiply(src($AR0), dst($AR3), count($AC1.M), $mult($AX0.L)) -{ - //00fa 8a00 m2 - 00fb 191a lrri $AX0.H, @$AR0 - 00fc 9050 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR0 - 00fd 9250 mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 00fe 005f loop $AC1.M - 00ff 92a0 mulmvz'ls $AX0.L, $AX0.H, $ACC0 : $AX0.H, $AC0.M - - //0100 8b00 m0 - //0101 02df ret -} - - - // Clears the 0d00 and 0d60 buffers, plus a lot of other intermediate buffers. - // Also does some other things. -void 0102_PrepareFrameBuffers() - { - // 0102 8100 clr $ACC0 - // 0103 8900 clr $ACC1 - // 0104 0e50 lris $AC0.M, #0x50 - ACC0 = 0 - ACC1 = 0 - AC0.M = 0x50 - - // 0105 0080 0d00 lri $AR0, #0x0d00 - // 0107 005e loop $AC0.M - // 0108 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x0d00++ = 0x00 - - // 0109 0080 0d60 lri $AR0, #0x0d60 - // 010b 005e loop $AC0.M - // 010c 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x0d60++ = 0x00 - - // 10d 02bf 0e3f call 0x0e3f - - // This one adds and multiplies buffers together. Maybe surround or reverb stuff. - 0e3f_DolbyMixdown() - - // 010f 8100 clr $ACC0 - // 0110 8900 clr $ACC1 - // 0111 0e50 lris $AC0.M, #0x50 - ACC0 = 0 - ACC1 = 0 - AC0.M = 0x50 - - // 0112 0080 0ca0 lri $AR0, #0x0ca0 - // 0114 005e loop $AC0.M - // 0115 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x0ca0++ = 0x00 - - // 0116 0080 0f40 lri $AR0, #0x0f40 - // 0118 005e loop $AC0.M - // 0119 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x0f40++ = 0x00 - - // 011a 0080 0fa0 lri $AR0, #0x0fa0 - // 011c 005e loop $AC0.M - // 011d 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x0fa0++ = 0x00 - - // 011e 0080 0a00 lri $AR0, #0x0a00 - // 0120 005e loop $AC0.M - // 0121 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x0a00++ = 0x00 - - // 0122 0080 09a0 lri $AR0, #0x09a0 - // 0124 005e loop $AC0.M - // 0125 1b1f srri @$AR0, $AC1.M - for (int i=0; i<0x50; i++) - *0x09a0++ = 0x00 - - // 0126 02df ret -} - - -void 0127_Unk() { - 0127 00c0 03a0 lr $AR0, @0x03a0 - 0129 191a lrri $AX0.H, @$AR0 - 012a 00df 03a1 lr $AC1.M, @0x03a1 - 012c 009b 00a0 lri $AX1.H, #0x00a0 - 012e 0081 0393 lri $AR1, #0x0393 - 0130 18bc lrrd $AC0.L, @$AR1 - 0131 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 0132 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0133 0080 0050 lri $AR0, #0x0050 - 0135 0508 addis $ACC1, #0x08 - 0136 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - // 0525_CopyRAMtoDMEM(... ,.. , 0x50) - - // 0138 00de 0390 lr $AC0.M, @0x0390 - // 013a 02a0 0001 andf $AC0.M, #0x0001 - // 013c 029d 0145 jlz 0x0145 - if (*0x0390 & 1) { - 013e 0080 0398 lri $AR0, #0x0398 - 0140 0e08 lris $AC0.M, #0x08 - 0141 00c1 03a1 lr $AR1, @0x03a1 - 0143 02bf 0b2e call 0x0b2e // 0b2e_Unk_Multiply - } - 0145 0f50 lris $AC1.M, #0x50 - 0146 00c0 03a1 lr $AR0, @0x03a1 - 0148 00da 0394 lr $AX0.H, @0x0394 - // 014a 8600 tstaxh $AX0.H - // 014b 0295 0152 jz 0x0152 - if (*0x0394 != 0) { - 014d 1c7a mrr $AR3, $AX0.H - 014e 00d8 0395 lr $AX0.L, @0x0395 - 0150 02bf 00eb call 0x00eb // 00eb_Unk_BufferMultAddToDest - } - 0152 0f50 lris $AC1.M, #0x50 - 0153 00c0 03a1 lr $AR0, @0x03a1 - 0155 00da 0396 lr $AX0.H, @0x0396 - 0157 8600 tstaxh $AX0.H - 0158 0295 015f jz 0x015f - 015a 1c7a mrr $AR3, $AX0.H - 015b 00d8 0397 lr $AX0.L, @0x0397 - 015d 02bf 00eb call 0x00eb // 00eb_Unk_BufferMultAddToDest - - // 015f 00de 0390 lr $AC0.M, @0x0390 - // 0161 02a0 0002 andf $AC0.M, #0x0002 - // 0163 02dd retlz - if (*0x390 & 2) - return; - - 0164 0080 0398 lri $AR0, #0x0398 - 0166 0e08 lris $AC0.M, #0x08 - 0167 00c1 03a1 lr $AR1, @0x03a1 - 0169 02bf 0b2e call 0x0b2e // 0b2e_Unk_Multiply - 016b 02df ret -} - - -// Looks similar to something else... -void 016c_Unk_SetupMemAt_0c00() -{ - 016c 8900 clr $ACC1 - - // 016d 009f 0dc0 lri $AC1.M, #0x0dc0 - // 016f 00ff 03a1 sr @0x03a1, $AC1.M - *0x03a1 = 0x0dc0; - // 0171 009f 03a8 lri $AC1.M, #0x03a8 - // 0173 00ff 03a2 sr @0x03a2, $AC1.M - *0x03a2 = 0x03a8; - // 0175 009f 03a4 lri $AC1.M, #0x03a4 - // 0177 00ff 03a0 sr @0x03a0, $AC1.M - *0x03a0 = 0x03a4; - - // Dangerous bloopi! It points to the SECOND HALF of a 2-word instruction so - // a naive check won't catch it! I think our current code does, though. - - // 0179 1104 019f bloopi #0x04, 0x019f - for (int i = 0; i < 4; i++) { - // 017b 00c0 03a2 lr $AR0, @0x03a2 - // 017d 0083 0390 lri $AR3, #0x0390 - // 017f 0f0e lris $AC1.M, #0x0e - // 0180 02bf 00da call 0x00da - 00da_CopyBuffer(@0x03a2, 0x0390, 0x0e) - - 0182 00da 0390 lr $AX0.H, @0x0390 - 0184 8600 tstaxh $AX0.H - 0185 0295 0191 jz 0x0191 - if (*0x0390) { - 0187 00df 03a1 lr $AC1.M, @0x03a1 - 0189 1c7f mrr $AR3, $AC1.M - 018a 0550 addis $ACC1, #0x50 - - // 018b 1c1f mrr $AR0, $AC1.M - // 018c 0f06 lris $AC1.M, #0x06 - // 018d 02bf 00da call 0x00da - 00da_CopyBuffer($AC1.M, $AR3, 0x06); - - // 018f 02bf 0127 call 0x0127 - 0127_Unk(); - } - // 0191 00de 03a2 lr $AC0.M, @0x03a2 - // 0193 0410 addis $ACC0, #0x10 - // 0194 00fe 03a2 sr @0x03a2, $AC0.M - (*0x03a2) += 0x10; - - // 0196 00de 03a1 lr $AC0.M, @0x03a1 - // 0198 0460 addis $ACC0, #0x60 - // 0199 00fe 03a1 sr @0x03a1, $AC0.M - (*0x03a1) += 0x60; - - // 019b 00de 03a0 lr $AC0.M, @0x03a0 - // 019d 7400 incm $AC0.M - // 019e 00fe 03a0 sr @0x03a0, $AC0.M - (*0x0ea0)++; - } - - // 01a0 0f50 lris $AC1.M, #0x50 - // 01a1 0080 0c00 lri $AR0, #0x0c00 - // 01a3 0083 0e80 lri $AR3, #0x0e80 - // 01a5 0098 7fff lri $AX0.L, #0x7fff - // 01a7 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src(0x0c00), _Dest(0x0e80), _size(0x50), _factor(0x7fff)) - - // 01a9 0f50 lris $AC1.M, #0x50 - // 01aa 0080 0c00 lri $AR0, #0x0c00 - // 01ac 0083 0ee0 lri $AR3, #0x0ee0 - // 01ae 0098 b820 lri $AX0.L, #0xb820 - // 01b0 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src(0x0c00), _Dest(0x0ee0), _size(0x50), _factor(0xb820)) - - // 01b2 0f28 lris $AC1.M, #0x28 - // 01b3 0080 0c78 lri $AR0, #0x0c78 - // 01b5 0083 0e80 lri $AR3, #0x0e80 - // 01b7 0098 b820 lri $AX0.L, #0xb820 - // 01b9 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src(0x0c78), _Dest(0x0e80), _size(0x28), _factor(0xb820)) - // 01bb 0f28 lris $AC1.M, #0x28 - // 01bc 0080 0c78 lri $AR0, #0x0c78 - // 01be 0083 0ee0 lri $AR3, #0x0ee0 - // 01c0 0098 7fff lri $AX0.L, #0x7fff - // 01c2 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src(0x0c78), _Dest(0x0e80), _size(0x28), _factor(0x7fff)) - - // Zero the temporary buffers 0x0c00 and 0x0c50 - 01c4 8100 clr $ACC0 - 01c5 8900 clr $ACC1 - 01c6 0e50 lris $AC0.M, #0x50 - 01c7 0080 0c00 lri $AR0, #0x0c00 - 01c9 005e loop $AC0.M - 01ca 1b1f srri @$AR0, $AC1.M - 01cb 0080 0c50 lri $AR0, #0x0c50 - 01cd 005e loop $AC0.M - 01ce 1b1f srri @$AR0, $AC1.M - - // 01cf 02df ret -} - -void 01d0_Unk() { - // 01d0 00c0 03a0 lr $AR0, @0x03a0 - // 01d2 181a lrr $AX0.H, @$AR0 - AX0.H = *0x03a0; - - // 01d3 8100 clr $ACC0 - // 01d4 181e lrr $AC0.M, @$AR0 - AC0.M = *0x03a0; - - // 01d5 00db 0391 lr $AX1.H, @0x0391 - AX1.H = *0x0391; - - // 01d7 7400 incm $AC0.M - AC0.M++; - - // 01d8 d100 cmpar $ACC1, $AX0.H - // 01d9 0270 ifge - if (ACC1 - AX0.H >= 0) { - 01da 8100 clr $ACC0 - } - - 01db 1b1e srri @$AR0, $AC0.M - 01dc 00df 03a1 lr $AC1.M, @0x03a1 - 01de 009b 00a0 lri $AX1.H, #0x00a0 - 01e0 0081 0393 lri $AR1, #0x0393 - 01e2 18bc lrrd $AC0.L, @$AR1 - 01e3 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 01e4 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - - // 01e5 0080 0050 lri $AR0, #0x0050 - // 01e7 02bf 0532 call 0x0532 - 0532_DMEMtoRAM(_DMEM(AC1.M), _pMemAddr(ACC0), 0x50) - - 01e9 02df ret -} - -void 01ea_Unk() { - 01ea 8900 clr $ACC1 - // 01eb 0f28 lris $AC1.M, #0x28 // half of 0x50 - // 01ec 0080 0c50 lri $AR0, #0x0c50 - // 01ee 0083 0ea8 lri $AR3, #0x0ea8 - // 01f0 0098 b820 lri $AX0.L, #0xb820 - // 01f2 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) - - 01f4 8900 clr $ACC1 - // 01f5 0f28 lris $AC1.M, #0x28 - // 01f6 0080 0c50 lri $AR0, #0x0c50 - // 01f8 0083 0f08 lri $AR3, #0x0f08 - // 01fa 0098 7fff lri $AX0.L, #0x7fff - // 01fc 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) - - - // 01fe 009f 0dc0 lri $AC1.M, #0x0dc0 - // 0200 00ff 03a1 sr @0x03a1, $AC1.M - // 0202 009f 03a8 lri $AC1.M, #0x03a8 - // 0204 00ff 03a2 sr @0x03a2, $AC1.M - // 0206 009f 03a4 lri $AC1.M, #0x03a4 - // 0208 00ff 03a0 sr @0x03a0, $AC1.M - (*0x03a1) = 0x0dc0; - (*0x03a2) = 0x03a8; - (*0x03a0) = 0x03a4; - - // Dangerous bloopi! It points to the SECOND HALF of a 2-word instruction so - // a naive check won't catch it! I think our current code does, though. - - // 020a 1104 0228 bloopi #0x04, 0x0228 - for (int i = 0; i < 4; i++) { - // 020c 00c0 03a2 lr $AR0, @0x03a2 - // 020e 0083 0390 lri $AR3, #0x0390 - // 0210 0f0e lris $AC1.M, #0x0e - // 0211 02bf 00da call 0x00da - 00da_CopyBuffer(_src(*0x03a2), _dest(0x0390), _LenInDWORDs(0xE)) - - // 0213 00da 0390 lr $AX0.H, @0x0390 - // 0215 8600 tstaxh $AX0.H - // 0216 0295 021a jz 0x021a - if (*0x0390) { - // 0218 02bf 01d0 call 0x01d0 - - // Copy some buffer to RAM? - 01d0_Unk(); - } - - // 021a 00de 03a2 lr $AC0.M, @0x03a2 - // 021c 0410 addis $ACC0, #0x10 - // 021d 00fe 03a2 sr @0x03a2, $AC0.M - (*0x03a2) += 0x10; - - // 021f 00de 03a1 lr $AC0.M, @0x03a1 - // 0221 0460 addis $ACC0, #0x60 - // 0222 00fe 03a1 sr @0x03a1, $AC0.M - (*0x03a1) += 0x60; - - // 0224 00de 03a0 lr $AC0.M, @0x03a0 - // 0226 7400 incm $AC0.M - // 0227 00fe 03a0 sr @0x03a0, $AC0.M - (*0x03a0)++; - } - 0229 02df ret -} - - -void 022a_Copy_XXX_From_RAM_To_0x03a8() -{ - // 022a 0081 0386 lri $AR1, #0x0386 - // 022c 009f 03a8 lri $AC1.M, #0x03a8 - // 022e 0080 0040 lri $AR0, #0x0040 - // 0230 02bf 0523 call 0x0523 - 0523_CopyRAMtoDMEM(0x0386, 0x03a8, 0x0040); - - // 0232 02df ret -} - - -void 0233_Increase_32BitAddress_InMem(_MemAddr(AR0), _Bytes(AX0.L)) -{ - // 0233 191e lrri $AC0.M, @$AR0 - // 0234 189c lrrd $AC0.L, @$AR0 - // 0235 4800 addax $ACC0, $AX0 - // 0236 1b1e srri @$AR0, $AC0.M - // 0237 1b1c srri @$AR0, $AC0.L - - *((u32*)AR0) += AX0 - - // 0238 02df ret -} - - -void 0239_WaitUntilLastFrameGotSynced() -{ - // 0239 8100 clr $ACC0 - // 023a 8900 clr $ACC1 - // 023b 00df 0354 lr $AC1.M, @0x0354 - // 023d 00de 034e lr $AC0.M, @0x034e - // 023f 8200 cmp - // 0240 0293 0239 jle 0x0239 // loop - do { - - } while (*0x0354 > *0x034e); // TODO: CHECK - - // 0242 02df ret -} - -///////////////////////// -// -// -// 0x0341: Number of Frames to render ... - -// 0x034c + 0x034d: RAM address of the current PB block - -// 0x034e: Last Sync message for rendered frame -// 0x0354: PB loop counter - -// 0x0355: Current Frame - -// 0x0380: ??? -// 0x0381: ??? - -// 0x0388: RAM Address of Output Buffer1 -// 0x038a: RAM Address of Output Buffer2 -// -// 0x038f: Output Buffer Address (0x0520 most of the time) -// -// 0x03f8: *0x0433 -// 0x0520: Some kind of sample buffer - -// 0x0d00: Left mix buffer -// 0x0d60: Right mix buffer - -void 0243_COMMAND_02() // sync frame -{ - // 0243 0080 0388 lri $AR0, #0x0388 - // 0245 0081 0067 lri $AR1, #0x0067 - // 0247 0e02 lris $AC0.M, #0x02 - // 0248 173f callr $AR1 - 0067_CopyCommand(0x0388, 0x02); - - // 0249 00de 0344 lr $AC0.M, @0x0344 - // 024b 00fe 0341 sr @0x0341, $AC0.M - *0x0341 = *0x0344; - - // 024d 00de 0345 lr $AC0.M, @0x0345 - // 024f 00fe 038e sr @0x038e, $AC0.M - *0x038e = *0x0345; - - // 0251 8100 clr $ACC0 - // 0252 00fe 0355 sr @0x0355, $AC0.M - *0x0355 = 0x00; - - // 0254 02bf 022a call 0x022a - 022a_Copy_XXX_From_RAM_To_0x03a8(); // perhaps an PB ?? - - // 0256 02bf 05a4 call 0x05a4 - 05A4_ResetAccelerator(); - - - // 0258 00de 0341 lr $AC0.M, @0x0341 - // 025a 007e 0418 bloop $AC0.M, 0x0418 - - // Frame size is 0xa0 * *0x0341 - for (int j=0; j< *0x0341; j++) // 0x0341 = high part of the (command & 0xFF) ... perhaps number of frames to render?? - { - // 025c 02bf 0102 call 0x0102 - 0102_PrepareFrameBuffers(); - - // 025e 02bf 016c call 0x016c - 016c_Unk_SetupMemAt_0c00(); - - // 0260 02bf 095f call 0x095f - 095f_Unk_SetupMemAt0_0180(); - - // 0262 00de 0355 lr $AC0.M, @0x0355 - // 0264 7400 incm $AC0.M - // 0265 00fe 0355 sr @0x0355, $AC0.M - (*0x0355)++; - - // 0267 8100 clr $ACC0 - // 0268 00fe 0354 sr @0x0354, $AC0.M - *0x0354 = 0; // PB counter - - // 026a 00de 0342 lr $AC0.M, @0x0342 - // 026c 007e 03c0 bloop $AC0.M, 0x03c0 - for (int i=0; i<*0x0342; i++) // 0x0342 - low part of the DSetupTable Command. Number of PBs? - { - // 026e 02bf 0239 call 0x0239 - 0239_WaitUntilLastFrameGotSynced(); - - // 0270 8100 clr $ACC0 - // 0271 8900 clr $ACC1 - ACC0 = 0; - ACC1 = 0; - - // this block is for masking out PBs... the lower part of the sync messages are updating this mask - // but i am not 100 percent sure how it works - { - // 0272 00de 0354 lr $AC0.M, @0x0354 - // 0274 147c lsr $ACC0, #-4 - // 0275 0200 04fc addi $AC0.M, #0x04fc - // 0277 1c1e mrr $AR0, $AC0.M - AC0.M = *0x0354 >> 4; - AR0 = AC0.M + 0x04fc; - - 0278 181f lrr $AC1.M, @$AR0 - 0279 00de 0354 lr $AC0.M, @0x0354 - 027b 0240 000f andi $AC0.M, #0x000f - // 027d 3d80 lsrnr - ACC1 <<= ACC0 - - 027e 03c0 8000 andcf $AC1.M, #0x8000 - // 0280 029c 03bc jlnz 0x03bc - GOTO NEXT_BLOCK: - } - - // 0282 00d8 0354 lr $AX0.L, @0x0354 - // 0284 009a 0180 lri $AX0.H, #0x0180 - // 0286 8100 clr $ACC0 - // 0287 00de 0380 lr $AC0.M, @0x0380 - // 0289 00dc 0381 lr $AC0.L, @0x0381 - // 028b 9000 mul $AX0.L, $AX0.H - // 028c 9400 mulac $AX0.L, $AX0.H, $ACC0 - // 028d 00fe 034c sr @0x034c, $AC0.M - // 028f 00fc 034d sr @0x034d, $AC0.L - AX0.L = *0x0354 // number of rendered frames - AX0.H = 0x0180 // PB Size with dummy buffer - ACC0 = (*0x0380 << 16) | *0x0381 - ACC0 += AX0.L * AX0.H - - // Compute the RAM address of the current PB. - *0x034C = AC0.M - *0x034D = AC0.L - - // Copy the current PB to 0x400, so we can access it from DSP code. - // 0291 02bf 00c1 call 0x00c1 - 00c1_CopyPBToDMEM() - - // 0293 00da 0400 lr $AX0.H, @0x0400 - // 0295 8600 tstaxh $AX0.H - // 0296 0295 03bc jz 0x03bc - if (*0x0400 == 0x00) - GOTO NEXT_BLOCK: - - // 0298 00da 0401 lr $AX0.H, @0x0401 - // 029a 8600 tstaxh $AX0.H - // 029b 0294 03bc jnz 0x03bc - if (*0x0401 != 0x00) - GOTO NEXT_BLOCK: - - // 029d 00da 0433 lr $AX0.H, @0x0433 - // 029f 00fa 03f8 sr @0x03f8, $AX0.H - *0x03f8 = *0x0433 - - // 02a1 00da 0406 lr $AX0.H, @0x0406 - // 02a3 8600 tstaxh $AX0.H - // 02a4 0294 0dff jnz 0x0dff - if (*0x0406 != 0x00) - { - // The Code at 0x0dff sets the value from *0x0433 to 0x50 shorts at 0x0520. - // Then it JMPs to ContinueWithBlock. - 0dff_Zero520_50(). - } - else - { - // 02a6 8100 clr $ACC0 - // 02a7 00de 0480 lr $AC0.M, @0x0480 - // 02a9 0609 cmpis $ACC0, #0x09 - // 02aa 0295 02bd jz 0x02bd - // 02ac 0605 cmpis $ACC0, #0x05 - // 02ad 0295 02bd jz 0x02bd - // 02af 0608 cmpis $ACC0, #0x08 - // 02b0 0295 098f jz 0x098f - // 02b2 0610 cmpis $ACC0, #0x10 - // 02b3 0295 0a14 jz 0x0a14 - // 02b5 0620 cmpis $ACC0, #0x20 - // 02b6 0295 0a9a jz 0x0a9a - // 02b8 0621 cmpis $ACC0, #0x21 - // 02b9 0295 0aa2 jz 0x0aa2 - // 02bb 029f 087c jmp 0x087c - - switch(*0x0480) - { - case 0x05: - case 0x09: GOTO 02BD: - case 0x08: GOTO 098f: - case 0x10: GOTO 0a14: - case 0x20: GOTO 0a9a: - case 0x21: GOTO 0aa2: - default: GOTO 087C: - } - - // This is the common decoding prep for 0x05 and 0x09. - - // 02bd 00d8 0402 lr $AX0.L, @0x0402 // delta? - // 02bf 8100 clr $ACC0 - // 02c0 8900 clr $ACC1 - // 02c1 00dc 0430 lr $AC0.L, @0x0430 // current fraction? - // 02c3 8d00 set15 // unsigned multiplication - // 02c4 0950 lris $AX1.L, #0x50 - // 02c5 a000 mulx $AX0.L, $AX1.L - // 02c6 a400 mulxac $AX0.L, $AX1.L, $ACC0 - // 02c7 1404 lsl $ACC0, #4 - // 02c8 8c00 clr15 - - // 0x0402 is delta ("Ratio"). - // Is this a computation of the starting point for decoding? - // If so 0x430 is the current sample position fraction and - AX0.L = *0x0402 - ACC0 = *0x430 + (AX0.L * 0x50) - ACC0 >>= 4 - - // 02c9 1ffe mrr $AC1.M, $AC0.M - // 02ca 0083 0580 lri $AR3, #0x0580 - // 02cc 02bf 073d call 0x073d - - // AC1.M here is ACC0.M! Effectively a shift right 16. The above fraction stuff seems to make sense. - 073d_DECODE_0x05_0x09(0x0580, AC1.M, 0x50) - - // NOP jump here. - // 02ce 029f 02d0 jmp 0x02d0 - - Resample_From0580To0520: - // 02d0 0080 0580 lri $AR0, #0x0580 - // 02d2 0081 0520 lri $AR1, #0x0520 - // 02d4 0099 0000 lri $AX1.L, #0x0000 - // 02d6 02bf 0d7f call 0x0d7f - 0d7f_ResampleAudioData(0x0580, 0x0520, 0x0000); - } - - // A block of audio is now present at 0x520. - - ContinueWithBlock: - // Apply various per-voice effects. - - // First up, a trivial in-place filter, if $0x04a8 is set. - - // 02d8 00da 04a8 lr $AX0.H, @0x04a8 - // 02da 8600 tstaxh $AX0.H - // 02db 0295 02e1 jz 0x02e1 - // 02dd 0080 0520 lri $AR0, #0x0520 - // 02df 02bf 0c84 call 0x0c84 - if (0x04a8 != 0) - void 0c84_FilterBufferInPlace(_sampleAddr($AR0), multiplier($AX0.H)) - - // 02e1 009e 0520 lri $AC0.M, #0x0520 - // 02e3 00fe 038f sr @0x038f, $AC0.M - *0x038f = 0x0520 - - // 02e5 8900 clr $ACC1 - // 02e6 00df 0484 lr $AC1.M, @0x0484 - // 02e8 0340 001f andi $AC1.M, #0x001f - // 02ea b900 tst $ACC1 - // 02eb 0295 0311 jz 0x0311 - if ((*0x0484 & 0x1f) != 0x00) - { - // 02ed 00de 038f lr $AC0.M, @0x038f - // 02ef 5c00 sub $ACC0, $ACC1 - // 02f0 00fe 038f sr @0x038f, $AC0.M - (*0x038f) -= AC1.M; - - // 02f2 1c7e mrr $AR3, $AC0.M - // 02f3 0080 0440 lri $AR0, #0x0440 - // 02f5 05fe addis $ACC1, #0xfe - // 02f6 02bf 00da call 0x00da - 00da_CopyBuffer(0x0440, (*0x038f), (*0x0484) + 0xfe) - - // 02f8 0080 0490 lri $AR0, #0x0490 - // 02fa 00c1 038f lr $AR1, @0x038f - // 02fc 8900 clr $ACC1 - // 02fd 00df 0484 lr $AC1.M, @0x0484 - // 02ff 0340 001f andi $AC1.M, #0x001f - // 0301 02bf 0b4d call 0x0b4d - 0b4d_IIR_Filter(In(0x0490), Out(*0x038f), FilterLength(*0x0484 & 0x1f)) - - 0303 00de 038f lr $AC0.M, @0x038f - 0305 0450 addis $ACC0, #0x50 - 0306 1c1e mrr $AR0, $AC0.M - // 0307 0083 0440 lri $AR3, #0x0440 - 0309 8900 clr $ACC1 - 030a 00df 0484 lr $AC1.M, @0x0484 - 030c 0340 001f andi $AC1.M, #0x001f - 030e 05fe addis $ACC1, #0xfe - // 030f 02bf 00da call 0x00da - 00da_CopyBuffer(, 0x0440) - } - - // 0311 00de 0484 lr $AC0.M, @0x0484 - // 0313 0240 0020 andi $AC0.M, #0x0020 - // 0315 0295 0333 jz 0x0333 - if ((*0x0484 & 0x0020) != 0) - { - 0317 0080 04a4 lri $AR0, #0x04a4 - 0319 00c1 038f lr $AR1, @0x038f - 031b 0082 0454 lri $AR2, #0x0454 - 031d 0083 04a7 lri $AR3, #0x04a7 - - // 031f 18fa lrrd $AX0.H, @$AR3 - // 0320 8600 tstaxh $AX0.H - // 0321 0294 0331 jnz 0x0331 - if (!*0x04a7) { - // 0323 18fa lrrd $AX0.H, @$AR3 - // 0324 8600 tstaxh $AX0.H - // 0325 0294 0331 jnz 0x0331 - if (!*0x04a6) { - // 0327 18fa lrrd $AX0.H, @$AR3 - // 0328 8600 tstaxh $AX0.H - // 0329 0294 0331 jnz 0x0331 - if (!*0x04a5) { - // 032b 8100 clr $ACC0 - // 032c 18fe lrrd $AC0.M, @$AR3 - // 032d 0280 7fff cmpi $AC0.M, #0x7fff - // 032f 0295 0333 jz 0x0333 - if (*0x04a4 != 0x7FFF) { - // 0331 02bf 0b68 call 0x0b68 - 0b68_4TapFIR(InBuffer($AR2), FilterBuffer($AR0), OutBuffer($AR1)); - } - } - } - } - } - - // Check volume mode, apply volume as appropriate - - // 0333 8100 clr $ACC0 - // 0334 00de 042c lr $AC0.M, @0x042c - // 0336 b100 tst $ACC0 - // 0337 0295 033d jz 0x033d - - if (*0x042c != 0) // Volume mode != 0 - { - // 0339 02bf 0cd3 call 0x0cd3 - // 033b 029f 03b2 jmp 0x03b2 - 0cd3_VolumeMixer1() // The complex one, probably with surround and stuff - } - else - { - // Volume mode == 0 - simple(r) volumes - // 033d 8100 clr $ACC0 - // 033e 1c9e mrr $IX0, $AC0.M - // 033f 1cde mrr $IX2, $AC0.M - // 0340 7400 incm $AC0.M - // 0341 1cfe mrr $IX3, $AC0.M - // 0342 8100 clr $ACC0 - $IX0 = 0; - $IX2 = 0; - $IX3 = 1; - - // 0343 00de 0407 lr $AC0.M, @0x0407 - // 0345 b100 tst $ACC0 - // 0346 0295 0355 jz 0x0355 - if (*0x0407 != 0) // Unknown, in zelda always 0x10, apparently. - { - // Seems like this all boils down to a backwards copy of - // 0x0470-0x0477 to *(*(0x038f)); - // Is that where we save samples in the PB, so that filters - // have something to read from at the start of each block? - - // 0348 00c3 038f lr $AR3, @0x038f - // 034a 0007 dar $AR3 - $AR3 = *(0x038f) - 1; - // 034b 0080 0477 lri $AR0, #0x0477 - // 034d 0084 ffff lri $IX0, #0xffff - // 034f 0087 ffff lri $IX3, #0xffff - $AR0 = 0x477; - $IX0 = -1; - $IX3 = -1; - // 0351 199a lrrn $AX0.H, @$AR0 - AX0.H = *$AR0; - AR0 += IX0; - - // 0352 6554 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR0 - $ACC1 = $AX0.H; - $AX0.H = *$AR0; - $AR0 += IX0; - // 0353 005e loop $AC0.M - for (int i = 0; i < AC0.M; i++) { - 0354 65ad movr'lsnm $ACC1, $AX0.H : $AX0.H, $AC1.M - } - } - - // 0355 00da 0485 lr $AX0.H, @0x0485 - // 0357 8600 tstaxh $AX0.H - // 0358 0295 036b jz 0x036b - if (*0x0485 != 0) - { - 035a 8900 clr $ACC1 - 035b 0086 0005 lri $IX2, #0x0005 // 5 - 1 = 4, see loop - 035d 0082 040a lri $AR2, #0x040a - // 035f 1106 0363 bloopi #0x06, 0x0363 - - // Store half of every 4th value from 0x040a onwards in the position before. (!!!!) - // This really doesn't make a lot of sense. - // At the same time, keep their sum in ACC1. - for (int i = 0; i < 0x6; i++) { - // 0361 18de lrrd $AC0.M, @$AR2 - // 0362 147f lsr $ACC0, #-1 - // 0363 4d36 add'sn $ACC1, $ACC0 : @$AR2, $AC0.M - $AC0.M = *$AR2 >> 1; - $AR2--; - $ACC1 += $ACC0; - *$AR2 = $ACC0; - $AR2 += 5; - } - // 0364 b900 tst $ACC1 - // 0365 0294 036b jnz 0x036b - - // Volume has dropped to 0 on all channels, stop sound? - if (sum == 0) { - // 0367 009a 0001 lri $AX0.H, #0x0001 - // 0369 00fa 0401 sr @0x0401, $AX0.H // Write 1 to KeyOff. - } - } - - // 036b 8f00 set40 - // 036c 0086 0002 lri $IX2, #0x0002 - // 036e 0082 0408 lri $AR2, #0x0408 - $IX2 = 0x0002; - $AR2 = 0x0408; - - // Volume data starts at 0x0408, it's like this: - // 1 word controls sbset #0x00 apparently - // 2 volume values - // 1 other word. - - // 0370 1106 039b bloopi #0x06, 0x039b - for (int i = 0; i < 6; i++) - { - // 0372 8100 clr $ACC0 - // 0373 195e lrri $AC0.M, @$AR2 - // 0374 1200 sbclr #0x00 // W T F??? - // 0375 b100 tst $ACC0 - // 0376 0275 ifz - // 0377 1300 sbset #0x00 - // sbset #0x00 is logic zero ... we use it to store a bit here. see 0394 - if (*$AR2 == 0) { - sbset #0x00 - } else { - sbclr #0x00 - } - - 0378 1c7e mrr $AR3, $AC0.M - - 0379 195e lrri $AC0.M, @$AR2 // Load the two volume values - 037a 195f lrri $AC1.M, @$AR2 - - // 037b 5c00 sub $ACC0, $ACC1 // Subtract them - find volume delta? - // 037c 14fb asr $ACC0, #-5 - // 037d 1f5e mrr $AX0.H, $AC0.M - // 037e 1f1c mrr $AX0.L, $AC0.L - $AX0 = (vol1 - vol2) >> 5; // 32 steps .. - - // Read the value after the volumes. - - // 037f 185e lrr $AC0.M, @$AR2 - // 0380 0240 00ff andi $AC0.M, #0x00ff - // 0382 1f7e mrr $AX1.H, $AC0.M - $AX1.H = *$AR2 & 0xFF; - - // 0383 185e lrr $AC0.M, @$AR2 - // 0384 1478 lsr $ACC0, #-8 - // 0385 009c 0000 lri $AC0.L, #0x0000 - $AC0.M = *$AR2 >> 8; - - // ACC1 is here the second volume. Compare to delta. - // Adjust *$AR2 for some reason accordingly... - - // 0387 d100 cmpar $ACC1, $AX0.H - // 0388 0295 0390 jz 0x0390 - // 038a 185e lrr $AC0.M, @$AR2 - // 038b 0272 ifg - // 038c 7400 incm $AC0.M - // 038d 0271 ifl - // 038e 7800 decm $AC0.M - // 038f 1a5e srr @$AR2, $AC0.M - if ($ACC1 < $AX0.H) { - (*$AR2)--; - } else if ($ACC1 > $AX0.H) { - (*$AR2)++ - } - - // 0390 0006 dar $AR2 - $AR2--; - - // $AR2 again points at the second volume. - - 0391 00de 038f lr $AC0.M, @0x038f - - // Per channel mini-delay? - 0393 5600 subr $ACC0, $AX1.H // see 0382 - - // Use that stored logic zero bit, to skip mixing if the first word is (or isn't? not sure) 0. - // 0394 029d 0399 jlz 0x0399 - if (!logic zero) { - // 0396 1c1e mrr $AR0, $AC0.M - // 0397 02bf 0ca9 call 0x0ca9 - 0ca9_RampedMultiplyAddBuffer(Volume($ACC1), VolumeDelta($AX0), MultiplierData($AR0), Buffer($AR3)) - } - // 0399 0000 nop - // 039a 1b5f srri @$AR2, $AC1.M - // Update the second volume. - *($AR2++) = $AC1.M; - // 039b 000a iar $AR2 - $AR2++; // Next block of four values. - } - - // 039c 8e00 set16 - - // 039d 8100 clr $ACC0 - // 039e 00de 0407 lr $AC0.M, @0x0407 - // 03a0 b100 tst $ACC0 - // 03a1 0295 03b2 jz 0x03b2 - if (*0x0407 != 0) - { - // Stash away the last bunch of samples into 0x0477 and backwards, - // so that filter kernels and resampler have some previous data to - // read from the next time. - 03a3 00c3 038f lr $AR3, @0x038f - 03a5 0087 004f lri $IX3, #0x004f - 03a7 001f addarn $AR3, $IX3 - 03a8 0080 0477 lri $AR0, #0x0477 - 03aa 0084 ffff lri $IX0, #0xffff - 03ac 0087 ffff lri $IX3, #0xffff - 03ae 19fa lrrn $AX0.H, @$AR3 - 03af 6557 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR3 - 03b0 005e loop $AC0.M - 03b1 65af movr'slnm $ACC1, $AX0.H : $AC1.M, $AX0.H - } - } - - // 03b2 00da 0406 lr $AX0.H, @0x0406 - // 03b4 8600 tstaxh $AX0.H - // 03b5 0294 03ba jnz 0x03ba - if (*0x0406 == 0) - { - // 03b7 8100 clr $ACC0 - // 03b8 00fe 0404 sr @0x0404, $AC0.M - *0x0404 = 0x0000 - } - - // 03ba 02bf 00ca call 0x00ca - 00ca_CopyPBToRAM() - - NEXT_BLOCK: - 03bc 00de 0354 lr $AC0.M, @0x0354 - 03be 7400 incm $AC0.M - 03bf 00fe 0354 sr @0x0354, $AC0.M - } - - // Done mixing all voices, sync up with host before the final mixdown. - - // 03c1 0e00 lris $AC0.M, #0x00 - // 03c2 00fe 034e sr @0x034e, $AC0.M - *0x034e = 0x00 - - // 03c4 0e04 lris $AC0.M, #0x04 - // 03c5 02bf 066a call 0x066a - SendMB_DCD1(0x0004) - - // 03c7 00de 0355 lr $AC0.M, @0x0355 - // 03c9 0260 ff00 ori $AC0.M, #0xff00 - // 03cb 02bf 0674 call 0x0674 - SendMB_F355(*0x0355 | 0xFF00) // *0x0355 - current frame - - - // Buffer 0D00 and 0D60 are the final L & R mixing buffers. - - // This is where global effects are applied, and final mixdown is done. - - // 03cd 02bf 0c0a call 0x0c0a - 0c0a_Unk() // Copy 0a00 to 0a60? - - // 03cf 02bf 0c1c call 0x0c1c - 0c1c_ComputeReverbFrom0a60To0a00() // Not sure if this really is reverb but could be. - - // 03d1 02bf 0c71 call 0x0c71 - 0c71_AddBufferA00ToD60AndD00(); // add A00 on top of 0x0D00 and 0x0D60 - - // 03d3 00de 0341 lr $AC0.M, @0x0341 - // 03d5 7800 decm $AC0.M - // 03d6 00fe 0341 sr @0x0341, $AC0.M - - (*0x0341)--; - - // The audio at 09a0 is added to both channels, - // then the channel buffers are copied to RAM. - // For unknown reasons, the audio at 0x0fa0 is ONLY added to the right channel. - - // 03d8 0080 09a0 lri $AR0, #0x09a0 - // 03da 0083 0d00 lri $AR3, #0x0d00 - // 03dc 0f50 lris $AC1.M, #0x50 - // 03dd 0098 5a82 lri $AX0.L, #0x5a82 - // 03df 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(0x09a0, 0x0d00, 0x50, 0x5a82) - - // 03e1 0080 09a0 lri $AR0, #0x09a0 - // 03e3 0083 0d60 lri $AR3, #0x0d60 - // 03e5 0f50 lris $AC1.M, #0x50 - // 03e6 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(0x09a0, 0x0d60, 0x50, 0x5a82) - - // 03e8 0083 0d00 lri $AR3, #0x0d00 - // 03ea 02bf 0cc1 call 0x0cc1 - 0cc1_StrangeORRFilter(0x0d00) - - // 03ec 0081 0388 lri $AR1, #0x0388 - // 03ee 009f 0d00 lri $AC1.M, #0x0d00 - // 03f0 0080 0050 lri $AR0, #0x0050 - // 03f2 02bf 0530 call 0x0530 - 0530_DMEMtoRAM_Ind(0x0d00, 0x0388, 0x050) - - // 03f4 0080 0fa0 lri $AR0, #0x0fa0 - // 03f6 0083 0d60 lri $AR3, #0x0d60 - // 03f8 0f50 lris $AC1.M, #0x50 - // 03f9 0098 8000 lri $AX0.L, #0x8000 - // 03fb 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(0x0fa0, 0x0d60, 0x50, 0x8000) - - // 03fd 0083 0d60 lri $AR3, #0x0d60 - // 03ff 02bf 0cc1 call 0x0cc1 - 0cc1_StrangeORRFilter(0x0d60) - - // 0401 0081 038a lri $AR1, #0x038a - // 0403 009f 0d60 lri $AC1.M, #0x0d60 - // 0405 0080 0050 lri $AR0, #0x0050 - // 0407 02bf 0530 call 0x0530 - 0530_DMEMtoRAM_Ind(0x0d60, 0x038a, 0x050) - - - // Move both RAM output buffer pointers forward, 0xa0 bytes (0x50 samples). - - // 0409 009a 0000 lri $AX0.H, #0x0000 - // 040b 0098 00a0 lri $AX0.L, #0x00a0 - // 040d 0080 0388 lri $AR0, #0x0388 - // 040f 02bf 0233 call 0x0233 - 0233_Increase_32BitAddress_InMem(0x0388, 0xa0) - // 0411 0080 038a lri $AR0, #0x038a - // 0413 02bf 0233 call 0x0233 - 0233_Increase_32BitAddress_InMem(0x038a, 0xa0) - - - // 0415 02bf 01ea call 0x01ea - 01ea_Unk(); - - 0417 0000 nop - 0418 0000 nop - } - - // 0419 0080 002d lri $AR0, #0x002d - // 041b 029f 0603 jmp 0x0603 - 0603_FinalizeFrame(0x02d) -} - -// Command 07 - not seen used. -void 041d_Unk() { - 041d 0080 0346 lri $AR0, #0x0346 - // 041f 02bf 0067 call 0x0067 - 0067_CopyCommand(_destAddr(#0x0346), _loopCount($AC0.M)) - // 0421 02bf 0067 call 0x0067 - 0067_CopyCommand(_destAddr(#0x0346), _loopCount($AC0.M)) - - 0423 0081 0346 lri $AR1, #0x0346 - 0425 193e lrri $AC0.M, @$AR1 - 0426 193c lrri $AC0.L, @$AR1 - 0427 009f 0400 lri $AC1.M, #0x0400 - 0429 00c0 0345 lr $AR0, @0x0345 - 042b 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - 042d 0081 0348 lri $AR1, #0x0348 - 042f 193e lrri $AC0.M, @$AR1 - 0430 193c lrri $AC0.L, @$AR1 - 0431 009f 0800 lri $AC1.M, #0x0800 - 0433 00c0 0345 lr $AR0, @0x0345 - 0435 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - 0437 0081 0346 lri $AR1, #0x0346 - 0439 193e lrri $AC0.M, @$AR1 - 043a 193c lrri $AC0.L, @$AR1 - 043b 009f 0800 lri $AC1.M, #0x0800 - 043d 00c0 0345 lr $AR0, @0x0345 - 043f 02bf 0532 call 0x0532 - 0441 0081 0348 lri $AR1, #0x0348 - 0443 193e lrri $AC0.M, @$AR1 - 0444 193c lrri $AC0.L, @$AR1 - 0445 009f 0400 lri $AC1.M, #0x0400 - 0447 00c0 0345 lr $AR0, @0x0345 - 0449 02bf 0532 call 0x0532 - 044b 029f 0043 jmp 0x0043 -} - -void 044d_COMMAND_07() -{ - 044d 0080 0346 lri $AR0, #0x0346 - 044f 02bf 0067 call 0x0067 - 0451 02bf 0067 call 0x0067 - 0453 0081 0346 lri $AR1, #0x0346 - 0455 193e lrri $AC0.M, @$AR1 - 0456 193c lrri $AC0.L, @$AR1 - 0457 009f 0400 lri $AC1.M, #0x0400 - 0459 00c0 0345 lr $AR0, @0x0345 - 045b 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - 045d 0081 0348 lri $AR1, #0x0348 - 045f 193e lrri $AC0.M, @$AR1 - 0460 193c lrri $AC0.L, @$AR1 - 0461 009f 0400 lri $AC1.M, #0x0400 - 0463 00c0 0345 lr $AR0, @0x0345 - 0465 02bf 0532 call 0x0532 - 0467 029f 0043 jmp 0x0043 -} - -void 0469_COMMAND_06_09() -{ - 0469 0080 0346 lri $AR0, #0x0346 - 046b 02bf 0067 call 0x0067 - 046d 02bf 0067 call 0x0067 - 046f 0081 0346 lri $AR1, #0x0346 - 0471 193e lrri $AC0.M, @$AR1 - 0472 193c lrri $AC0.L, @$AR1 - 0473 009f 0400 lri $AC1.M, #0x0400 - 0475 00c0 0345 lr $AR0, @0x0345 - // 0477 02bf 0555 call 0x0555 // ReadFromMysteryReg - 0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AC0.M)) { - - 0479 0081 0348 lri $AR1, #0x0348 - 047b 193e lrri $AC0.M, @$AR1 - 047c 193c lrri $AC0.L, @$AR1 - 047d 009f 0400 lri $AC1.M, #0x0400 - 047f 00c0 0345 lr $AR0, @0x0345 - 0481 02bf 0532 call 0x0532 - 0483 029f 0043 jmp 0x0043 -} - -void 0485_COMMAND_08() -{ - 0485 0080 0346 lri $AR0, #0x0346 - 0487 02bf 0067 call 0x0067 - 0489 02bf 0067 call 0x0067 - 048b 0081 0346 lri $AR1, #0x0346 - 048d 193e lrri $AC0.M, @$AR1 - 048e 193c lrri $AC0.L, @$AR1 - 048f 009f 0400 lri $AC1.M, #0x0400 - 0491 00c0 0344 lr $AR0, @0x0344 - 0493 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - 0495 0081 0348 lri $AR1, #0x0348 - 0497 193e lrri $AC0.M, @$AR1 - 0498 193c lrri $AC0.L, @$AR1 - 0499 009f 0800 lri $AC1.M, #0x0800 - 049b 00c0 0344 lr $AR0, @0x0344 - 049d 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - 049f 0080 0400 lri $AR0, #0x0400 - 04a1 0083 0800 lri $AR3, #0x0800 - 04a3 0084 0000 lri $IX0, #0x0000 - 04a5 00da 0345 lr $AX0.H, @0x0345 - 04a7 00df 0344 lr $AC1.M, @0x0344 - 04a9 8f00 set40 - 04aa 197b lrri $AX1.H, @$AR3 - 04ab b800 mulx $AX0.H, $AX1.H - 04ac 197b lrri $AX1.H, @$AR3 - 04ad 007f 04b2 bloop $AC1.M, 0x04b2 - 04af 199e lrrn $AC0.M, @$AR0 - 04b0 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 04b1 80b2 nx'sl : $AC0.M, $AX1.H - 04b2 0000 nop - 04b3 8e00 set16 - 04b4 0081 0346 lri $AR1, #0x0346 - 04b6 193e lrri $AC0.M, @$AR1 - 04b7 193c lrri $AC0.L, @$AR1 - 04b8 009f 0400 lri $AC1.M, #0x0400 - 04ba 00c0 0344 lr $AR0, @0x0344 - 04bc 02bf 0532 call 0x0532 - 04be 029f 0043 jmp 0x0043 -} - - -// Zeroes 256 words @ 0x0b00, calls 0x0573 -void 04c0_UnknownInit() -{ - 04c0 0092 00ff lri $CR, #0x00ff - 04c2 8100 clr $ACC0 - 04c3 0080 0b00 lri $AR0, #0x0b00 - 04c5 10ff loopi #0xff - 04c6 1b1e srri @$AR0, $AC0.M - 04c7 1b1e srri @$AR0, $AC0.M - 04c8 8100 clr $ACC0 - 04c9 009f 0b00 lri $AC1.M, #0x0b00 - 04cb 0080 0100 lri $AR0, #0x0100 - 04cd 02bf 0573 call 0x0573 - - 04cf 02df ret -} - - -void 04d0_Unk() { - // 04d0 02bf 04e1 call 0x04e1 - 04e1_Read0x40WordsFromZeroTo0b00() - - // 04fb is incremented when you reset a voice - 04d2 00df 04fb lr $AC1.M, @0x04fb - 04d4 009e 0b00 lri $AC0.M, #0x0b00 - 04d6 4c00 add $ACC0, $ACC1 - 04d7 1c1e mrr $AR0, $AC0.M - - 04d8 181e lrr $AC0.M, @$AR0 - 04d9 7400 incm $AC0.M - 04da 1a1e srr @$AR0, $AC0.M - *(AR0)++ - - 04db 02bf 04ea call 0x04ea - 04dd 8100 clr $ACC0 - 04de 00fe 04fb sr @0x04fb, $AC0.M - 04e0 02df ret -} - -void 04e1_Read0x40WordsFromZeroTo0b00() { - 04e1 0092 00ff lri $CR, #0x00ff - 04e3 8100 clr $ACC0 - 04e4 009f 0b00 lri $AC1.M, #0x0b00 - 04e6 0080 0040 lri $AR0, #0x0040 - // 04e8 029f 0555 jmp 0x0555 - GOTO 0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AR0)) { -} - -void 04ea_Call0573With0b00And0050() { - 04ea 8100 clr $ACC0 - 04eb 009f 0b00 lri $AC1.M, #0x0b00 - 04ed 0080 0050 lri $AR0, #0x0050 - 04ef 029f 0573 jmp 0x0573 - // I don't get it, the above doesn't match the parameters - 0573_Mystery_Write(InBuffer($AR1), _COUNT(AX0.H)); -} - - -void 04f1_Read0x40WordsFromZeroTo0b00() { - // 04f1 02bf 04e1 call 0x04e1 - 04e1_Read0x40WordsFromZeroTo0b00(); -} - -void 04f3_strange() { - 04f3 8900 clr $ACC1 - 04f4 0080 04fc lri $AR0, #0x04fc - 04f6 8100 clr $ACC0 - - // Count the masked voices, look at all four mask words - // 04f7 1104 0505 bloopi #0x04, 0x0505 - for (int j = 0; j < 4; j++) { - 04f9 0000 nop - 04fa 191e lrri $AC0.M, @$AR0 - 04fb 0000 nop - - 04fc 1110 0503 bloopi #0x10, 0x0503 - for (int i = 0; i < 0x10; i++) { - 04fe 02c0 0001 andcf $AC0.M, #0x0001 - 0500 027d iflz - 0501 7500 incm $AC1.M // count up - 0502 147f lsr $ACC0, #-1 - 0503 0000 nop - } - 0504 0000 nop - 0505 0000 nop - } - // AC1.M now contains the count of all voices masked/unmasked (not sure which) - - // Copy the voice masks to 0x0b48 ... - 0506 00de 04fc lr $AC0.M, @0x04fc - 0508 00fe 0b48 sr @0x0b48, $AC0.M - 050a 00de 04fd lr $AC0.M, @0x04fd - 050c 00fe 0b49 sr @0x0b49, $AC0.M - 050e 00de 04fe lr $AC0.M, @0x04fe - 0510 00fe 0b4a sr @0x0b4a, $AC0.M - 0512 00de 04ff lr $AC0.M, @0x04ff - 0514 00fe 0b4b sr @0x0b4b, $AC0.M - - 0516 009e 0b00 lri $AC0.M, #0x0b00 - 0518 4c00 add $ACC0, $ACC1 // The value is in AC1.M, this must be wrong disasm - 0519 1c1e mrr $AR0, $AC0.M - - // Increment the counter at [ #0b00 + masked voice count] - // why would you do this? making bucket histogram over the number of active voices? - 051a 181e lrr $AC0.M, @$AR0 - 051b 7400 incm $AC0.M - 051c 1a1e srr @$AR0, $AC0.M - - 051d 02bf 04ea call 0x04ea // 04ea_Call0573With0b00And0050() - 051f 02df ret -} - -void PointlessFunction_Unused() { - 0520 02bf 04ea call 0x04ea // 04ea_Call0573With0b00And0050() - 0522 02df ret -} - - -// the first parameter is a pointer to the real RAM addr -void 0523_CopyRAMtoDMEM(&_srcRAM($AR1), _destDMEM($AC1.M), _len($AR0)) -{ - // 0523 193e lrri $AC0.M, @$AR1 - // 0524 193c lrri $AC0.L, @$AR1 - AC0 = *AR1++ << 16 | *AR1 - -void 0525_CopyRAMtoDMEM(_srcRAM($AR1), _destDMEM($AC1.M), _len($AR0)) -{ - 0525 2fcd srs @DSPA, $AC1.M - 0526 0f00 lris $AC1.M, #0x00 - - // ugly jump to share code... i am not going to document it ^^ - 0527 2fc9 srs @DSCR, $AC1.M - 0528 2ece srs @DSMAH, $AC0.M - 0529 2ccf srs @DSMAL, $AC0.L - 052a 1fe0 mrr $AC1.M, $AR0 - 052b 1501 lsl $ACC1, #1 - 052c 2fcb srs @DSBL, $AC1.M - - // 052d 02bf 0536 call 0x0536 - 0536_WaitForDMATransfer() - - // 052f 02df ret -} - -void 0530_DMEMtoRAM_Ind(_DMEM(AC1.M), _pMemAddr(AR1), _len(AR0)) -{ - // 0530 193e lrri $AC0.M, @$AR1 - // 0531 193c lrri $AC0.L, @$AR1 - AC0 = *AR1++ << 16 | *AR1 - // continues.... - -void 0532_DMEMtoRAM(_DMEM(AC1.M), _pMemAddr(ACC0), _len(AR0)) -{ - 0532 2fcd srs @DSPA, $AC1.M - 0533 0f01 lris $AC1.M, #0x01 - 0534 029f 0527 jmp 0x0527 -} - -void 0536_WaitForDMATransfer() -{ - 0536 26c9 lrs $AC0.M, @DSCR - 0537 02a0 0004 andf $AC0.M, #0x0004 - 0539 029c 0536 jlnz 0x0536 - 053b 02df ret -} - -// Can't find any calls to this one. -void 053c_Unk_Unused() { - 053c 193e lrri $AC0.M, @$AR1 - 053d 193c lrri $AC0.L, @$AR1 - 053e 00ff ffcd sr @DSPA, $AC1.M - 0540 0f00 lris $AC1.M, #0x00 - 0541 00ff ffc9 sr @DSCR, $AC1.M - 0543 00fe ffce sr @DSMAH, $AC0.M - 0545 00fc ffcf sr @DSMAL, $AC0.L - 0547 1fe0 mrr $AC1.M, $AR0 - 0548 1501 lsl $ACC1, #1 - 0549 00ff ffcb sr @DSBL, $AC1.M - 054b 02df ret -} - -void 054c_WaitForDMATransfer2_Unused() { - 054c 00de ffc9 lr $AC0.M, @DSCR - 054e 02a0 0004 andf $AC0.M, #0x0004 - 0550 029c 054c jlnz 0x054c - 0552 02df ret -} - -void 0553_UnknownReadFromMysteryReg_Unused() { - 0553 193e lrri $AC0.M, @$AR1 - 0554 193c lrri $AC0.L, @$AR1 - // continues... - -void 0555_UnknownReadFromMysteryReg(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AC0.M)) { - // 0555 0240 7fff andi $AC0.M, #0x7fff - // 0557 02bf 0561 call 0x0561 - 0561_SetupAcceleratorForMysteryAccess(ACC0 & 0x7FFFFFFF, AR0, AC1.M); - // After that, length is now in AX0.H - - // 0559 007a 055f bloop $AX0.H, 0x055f - for (int i = 0; i < AX0.H; i++) { - // 055b 26d3 lrs $AC0.M, @Unk Zelda - // 055c 1b3e srri @$AR1, $AC0.M - *(AR1++) = ReadFromUnknownAcceleratorRegister(); - } - // 055d 0000 nop - // 055e 0000 nop - // 055f 0000 nop - // 0560 02df ret -} - -void 0561_SetupAcceleratorForMysteryAccess(ARAMAddress(ACC0), DestBuffer(AC1.M), Length(AR0)) { - 0561 1c3f mrr $AR1, $AC1.M - 0562 0f0a lris $AC1.M, #0x0a - 0563 2fd1 srs @SampleFormat, $AC1.M - 0564 1f5e mrr $AX0.H, $AC0.M - 0565 1f1c mrr $AX0.L, $AC0.L - // Store 0xFFFFFFFF value as end address - Zelda does not use the looping hardware - 0566 009e ffff lri $AC0.M, #0xffff - 0568 2ed6 srs @ACEAH, $AC0.M // end address - 0569 2ed7 srs @ACEAL, $AC0.M - 056a 1fda mrr $AC0.M, $AX0.H - 056b 1f98 mrr $AC0.L, $AX0.L - // Divide "current" address by 2. - 056c 147f lsr $ACC0, #-1 - 056d 2ed8 srs @ACCAH, $AC0.M // Current address - 056e 2cd9 srs @ACCAL, $AC0.L - 056f 1f40 mrr $AX0.H, $AR0 - 0570 02df ret -} - -// Writes to UnkZelda, nops -void 0571_Mystery_Write_FirstLoadTwoRegs_Unused() { - 0571 193e lrri $AC0.M, @$AR1 - 0572 193c lrri $AC0.L, @$AR1 - -void 0573_Mystery_Write(InBuffer($AR1), SourceBuffer(AC1.M), _COUNT(AX0.H)) { - 0573 0090 0001 lri $AC0.H, #0x0001 - // 0575 02bf 0561 call 0x0561 - 0561_SetupAcceleratorForMysteryAccess(ACC0, AR0, AC1.M); - 0577 007a 057e bloop $AX0.H, 0x057e - 0579 193e lrri $AC0.M, @$AR1 - 057a 2ed3 srs @Unk Zelda, $AC0.M - 057b 0000 nop // seems the above store takes some time, - 057c 0000 nop // whatever it does, so ... 4 nops does the trick I guess - 057d 0000 nop - 057e 0000 nop - 057f 02df ret -} - - -void 0580_COMMAND_04() -{ - // commando looks buggy... - // it copies data to the switch casement data address... sounds like BS - - 0580 0080 0346 lri $AR0, #0x0346 - 0582 02bf 0067 call 0x0067 - 0584 02bf 0067 call 0x0067 - - 0067_CopyCommand(0x0346, mssing AC0.M??) - - 0586 0081 0346 lri $AR1, #0x0346 - 0588 00df 0349 lr $AC1.M, @0x0349 - 058a 0340 ffff andi $AC1.M, #0xffff - 058c 00c0 0345 lr $AR0, @0x0345 - 058e 02bf 0523 call 0x0523 - 0590 029f 0043 jmp 0x0043 -} - -void 0592_COMMAND_05() -{ - 0592 0080 0346 lri $AR0, #0x0346 - 0594 02bf 0067 call 0x0067 - 0596 02bf 0067 call 0x0067 - - // 0598 0081 0346 lri $AR1, #0x0346 - // 059a 00df 0349 lr $AC1.M, @0x0349 - // 059c 0340 ffff andi $AC1.M, #0xffff - // 059e 00c0 0345 lr $AR0, @0x0345 - // 05a0 02bf 0530 call 0x0530 - 0530_DMEMtoRAM_Ind((*0x0349)&0xFFFF, 0x0346, *0x0345) - - // 05a2 029f 0043 jmp 0x0043 - // jumps back to send sync messages .... -} - - -void 05A4_ResetAccelerator() -{ - 05a4 0092 00ff lri $CR, #0x00ff - 05a6 009e ffff lri $AC0.M, #0xffff - 05a8 2ed4 srs @ACSAH, $AC0.M - 05a9 2ed5 srs @ACSAL, $AC0.M - 05aa 2ed6 srs @ACEAH, $AC0.M - 05ab 2ed7 srs @ACEAL, $AC0.M - 05ac 02df ret -} - - -void 05ad_SetupAccelerator(_acceleratorH(AC0.M), _accleratorL(AC0.L), _format(AC1.M)) -{ - // 05ad 00ff ffd1 sr @SampleFormat, $AC1.M - *SampleFormat = AC1.M - - // 05af 0340 0003 andi $AC1.M, #0x0003 - // 05b1 7900 decm $AC1.M - // 05b2 02ca lsrn // ACC0 >>= AC1.M - // 05b3 00fe ffd8 sr @ACCAH, $AC0.M - // 05b5 00fc ffd9 sr @ACCAL, $AC0.L - - *ACCAH/ACCAL = address >> ((sampleFormat & 3) - 1); - // ACCAH/ACCAL is current read address - // Hm, this seems to imply some direct relationship between the sample format number and - // the nibbles-per-sample value - - // 05b7 02df ret -} - -void 05b8_NewMail() { - # 05b8 1205 sbclr #0x05 - # 05b9 8e00 set16 - - /* - 05ba 00f0 03fd sr @0x03fd, $AC0.H - 05bc 00fc 03ff sr @0x03ff, $AC0.L - 05be f400 lsr16 $ACC0 - 05bf 00fc 03fe sr @0x03fe, $AC0.L - 05c1 00fa 03fa sr @0x03fa, $AX0.H - 05c3 8100 clr $ACC0 - - save AC0 register - */ - - *0x03fd = AC0.H - *0x03ff = AC0.L - ACC0 >>= 16 - *0x03fe = AC0.L - *0x03fa = AX0.H - - // 05c4 00de fffe lr $AC0.M, @CMBH - // 05c6 02c0 8000 andcf $AC0.M, #0x8000 - // 05c8 029c 06b9 jlnz 0x06b9 - if (@CMBH & 0x8000 > 0) - { - !MISSING! - } - - // 05ca 00da ffff lr $AX0.H, @CMBL - // 05cc 8600 tstaxh $AX0.H - // 05cd 0294 0692 jnz 0x0692 - if (*CMBL != 0) - { - !MISSING! - } - - - // 05cf 00de fffe lr $AC0.M, @CMBH - // 05d1 02c0 8000 andcf $AC0.M, #0x8000 - // 05d3 029c 05cf jlnz 0x05cf - while(@CMBH & 0x8000 > 0); - - - // 05d5 0240 000f andi $AC0.M, #0x000f - // 05d7 1f5e mrr $AX0.H, $AC0.M - // 05d8 7400 incm $AC0.M - // 05d9 0c00 lris $AC0.L, #0x00 - // 05da 1404 lsl $ACC0, #4 - // 05db 00fe 034e sr @0x034e, $AC0.M - AC0.M = *CMBH & 0x000F - AX0.H = AC0.M - *0x034e = (AC0.M++) << 4 - - - // 05dd 1fda mrr $AC0.M, $AX0.H - // 05de 1f40 mrr $AX0.H, $AR0 - // 05df 0200 04fc addi $AC0.M, #0x04fc - // 05e1 1c1e mrr $AR0, $AC0.M - - AX0.H = AR0 // save AR0 - - AC0.M = *CMBH & 0x000F - AC0.M += 0x04fc - AR0 = AC0.M - - // 05e2 00de ffff lr $AC0.M, @CMBL - // 05e4 1a1e srr @$AR0, $AC0.M - // 05e5 1c1a mrr $AR0, $AX0.H - AC0.M = *CMBL - *AR0 = AC0.M - AR0 = AX.H // restore AR0 - - -EndOfMailException: - - /* - 05e6 00de 03fe lr $AC0.M, @0x03fe - 05e8 00dc 03ff lr $AC0.L, @0x03ff - 05ea 00d0 03fd lr $AC0.H, @0x03fd - 05ec 00da 03fa lr $AX0.H, @0x03fa - restore AC0 register - */ - AC0.M = *0x03fe - AC0.L = *0x03ff - AC0.H = *0x03fd - AX0.H = *0x03fa - - # 05ee 1305 sbset #0x05 - - 05ef 02ff rti -} - -void 05f0_HaltUCode() -{ - 05f0 009a 0002 lri $AX0.H, #0x0002 - 05f2 00fa 03a3 sr @0x03a3, $AX0.H - 05f4 00e0 03f9 sr @0x03f9, $AR0 - /* - 05f6 02bf 067c call 0x067c - */ - 067c_Unk() - - 05f8 16fc dcd1 si @DMBH, #0xdcd1 - 05fa 16fd 0002 si @DMBL, #0x0002 - 05fc 16fb 0001 si @DIRQ, #0x0001 - 05fe 0021 halt -} - -// Sync Table -05ff 0617 cmpis $ACC0, #0x17 -0600 0618 cmpis $ACC0, #0x18 -0601 0658 cmpis $ACC0, #0x58 -0602 065b cmpis $ACC0, #0x5b - - // at the end of a frame, we get a mail telling ucode what to do next -void 0603_FinalizeFrame(_returnAddr($AR0)) -{ - // 0603 00e0 03f9 sr @0x03f9, $AR0 - 0x03f9 = _returnAddr - - // 0605 009e 0005 lri $AC0.M, #0x0005 - // 0607 02bf 066a call 0x066a - SendMB_DCD1(0x0005) - - # 0609 8e00 set16 - // 060a 8100 clr $ACC0 - // 060b 8900 clr $ACC1 - ACC0 = 0 - ACC1 = 0 - - // 060c 02bf 065e call 0x065e - 065e_WaitForCPUMailBox_AC0() - - // 060e 27ff lrs $AC1.M, @CMBL - // 060f 009e 05ff lri $AC0.M, #0x05ff - // 0611 4c00 add $ACC0, $ACC1 - AC0.M = 0x05ff + *CMBL - - // 0612 1c7e mrr $AR3, $AC0.M - // 0613 0313 ilrr $AC1.M, @$AR3 - // 0614 1c7f mrr $AR3, $AC1.M - AR3 = *AC0.M <- "BUT FROM Instrcution Memory (look at sync table about)" - - // 0615 176f jmpr $AR3 - switch(AR3 - 0x05FF) - { - case 0x00: HALT(); break; - case 0x01: 0618_PrepareBootUcode(); break; - case 0x02: 0658_SoftReset(); break; - case 0x03: 065b_ContinueWithUCode(); break; - default: HALT(); - // 0616 0021 halt - } -} - -0617 0021 halt - - // Sets up info needed to dma in a chunk to iram or dram, - // and calls irom to do actual dma. irom returns to address given in AR0 -void 0618_PrepareBootUcode() { - // Dunno what that's about... - 0618 009a 0002 lri $AX0.H, #0x0002 - 061a 00fa 03a3 sr @0x03a3, $AX0.H - - 061c 8100 clr $ACC0 - 061d 8900 clr $ACC1 - - //061e 02bf 065e call 0x065e - 065e_WaitForCPUMailBox_AC0() - - 0620 24ff lrs $AC0.L, @CMBL - - //0621 02bf 0664 call 0x0664 - 0664_WaitForCPUMailBox_AC1() - - 0623 25ff lrs $AC1.L, @CMBL - - //0624 02bf 0664 call 0x0664 - 0664_WaitForCPUMailBox_AC1() - - 0626 27ff lrs $AC1.M, @CMBL - 0627 2ece srs @DSMAH, $AC0.M - 0628 2ccf srs @DSMAL, $AC0.L // 0 - 0629 16c9 0001 si @DSCR, #0x0001 - 062b 2fcd srs @DSPA, $AC1.M // 2 - 062c 2dcb srs @DSBL, $AC1.L // 1 - - 062d 8100 clr $ACC0 - 062e 8900 clr $ACC1 - - //062f 02bf 065e call 0x065e - 065e_WaitForCPUMailBox_AC0() - - 0631 24ff lrs $AC0.L, @CMBL - 0632 1c9e mrr $IX0, $AC0.M - 0633 1cbc mrr $IX1, $AC0.L - //0634 02bf 0664 call 0x0664 - 0664_WaitForCPUMailBox_AC1() - - 0636 25ff lrs $AC1.L, @CMBL - - //0637 02bf 0664 call 0x0664 - 0664_WaitForCPUMailBox_AC1() - - 0639 27ff lrs $AC1.M, @CMBL - 063a 1cdf mrr $IX2, $AC1.M - 063b 1cfd mrr $IX3, $AC1.L - 063c 8100 clr $ACC0 - - //063d 02bf 065e call 0x065e - 065e_WaitForCPUMailBox_AC0() - - 063f 26ff lrs $AC0.M, @CMBL - 0640 1c1e mrr $AR0, $AC0.M - 0641 8900 clr $ACC1 - //0642 02bf 0664 call 0x0664 - 0664_WaitForCPUMailBox_AC1() - - 0644 20ff lrs $AX0.L, @CMBL - 0645 1f5f mrr $AX0.H, $AC1.M - //0646 02bf 065e call 0x065e - 065e_WaitForCPUMailBox_AC0() - - 0648 21ff lrs $AX1.L, @CMBL - - //0649 02bf 065e call 0x065e - 065e_WaitForCPUMailBox_AC0() - - 064b 23ff lrs $AX1.H, @CMBL - - // Make sure dma is ready - // 064c 26c9 lrs $AC0.M, @DSCR - // 064d 02a0 0004 andf $AC0.M, #0x0004 - // 064f 029c 064c jlnz 0x064c - - // Reset some of the state - // 0651 1206 sbclr #0x06 - // 0652 1203 sbclr #0x03 - // 0653 1204 sbclr #0x04 - // 0654 1205 sbclr #0x05 - - // 0655 029f 80b5 jmp 0x80b5 - 80b5_BootUcode(); - - // Should not reach here - 0657 0021 halt -} - -void 0658_SoftReset() { - 0658 029f 8000 jmp 0x8000 - 065a 0021 halt -} - -void 065b_ContinueWithUCode() -{ - // 065b 00c0 03f9 lr $AR0, @0x03f9 - // 065d 170f jmpr $AR0 - GOTO *0x03f9; -} - - -void 065e_WaitForCPUMailBox_AC0() -{ - 065e 26fe lrs $AC0.M, @CMBH - 065f 02c0 8000 andcf $AC0.M, #0x8000 - 0661 029c 065e jlnz 0x065e - 0663 02df ret -} - -void 0664_WaitForCPUMailBox_AC1() -{ - 0664 27fe lrs $AC1.M, @CMBH - 0665 03c0 8000 andcf $AC1.M, #0x8000 - 0667 029c 0664 jlnz 0x0664 - 0669 02df ret -} -void SendMB_DCD1(_low) - { - // 066a 02bf 0682 call 0x0682 - WaitForEmptyDSPMailBox_ovAC1(); - - // 066c 16fc dcd1 si @DMBH, #0xdcd1 - // 066e 2efd srs @DMBL, $AC0.M - // 066f 16fb 0001 si @DIRQ, #0x0001 - - *DMBH = 0xDCD1 - *DMBL = _low - *DIRQ = 0x0001 - - // 0671 02bf 0682 call 0x0682 - WaitForEmptyDSPMailBox_ovAC1() - - // 0673 02df ret -} - - -void SendMB_F355(_low) -{ - // 0674 02bf 0682 call 0x0682 - WaitForEmptyDSPMailBox_ovAC1(); - - // 0676 16fc f355 si @DMBH, #0xf355 - // 0678 2efd srs @DMBL, $AC0.M - - *DMBH = 0xf355 - *DMBL = _low - - // 0679 02bf 0682 call 0x0682 - WaitForEmptyDSPMailBox_ovAC1(); - - // 067b 02df ret -} - - -void 067c_Unk() -{ - 067c 26fc lrs $AC0.M, @DMBH - 067d 02c0 8000 andcf $AC0.M, #0x8000 - 067f 029d 067c jlz 0x067c - 0681 02df ret -} - - -void WaitForEmptyDSPMailBox_ovAC1.M() - { - // 0682 27fc lrs $AC1.M, @DMBH - // 0683 03c0 8000 andcf $AC1.M, #0x8000 - // 0685 029d 0682 jlz 0x0682 - while (*DMBH & 0x8000); - - // 0687 02df ret -} - - -void 0688_InitCommandBlock() -{ - // 0688 009a 0280 lri $AX0.H, #0x0280 - // 068a 00fa 0350 sr @0x0350, $AX0.H - // 068c 00fa 0351 sr @0x0351, $AX0.H - *0x0350 = 0x0280 - *0x0351 = 0x0280 - - // 068e 0a00 lris $AX0.H, #0x00 - // 068f 00fa 0352 sr @0x0352, $AX0.H - *0x0352 = 0x00 - - // 0691 02df ret -} - - // - // this block is called by the new mail exception - // it seems to copy a new command to the address @0x0350 and increase the - // number of commands at 0x0352 - // - { - 0692 00e0 03fb sr @0x03fb, $AR0 - 0694 00e8 03fc sr @0x03fc, $WR0 - 0696 00c0 0350 lr $AR0, @0x0350 - 0698 0088 002f lri $WR0, #0x002f - - do { - 069a 1b1a srri @$AR0, $AX0.H - - // 069b 00de fffe lr $AC0.M, @CMBH - // 069d 02c0 8000 andcf $AC0.M, #0x8000 - // 069f 029c 069b jlnz 0x069b - while (!CMBH & 0x8000) - ; - 06a1 00dc ffff lr $AC0.L, @CMBL - 06a3 1b1e srri @$AR0, $AC0.M - 06a4 1b1c srri @$AR0, $AC0.L - 06a5 1fda mrr $AC0.M, $AX0.H - 06a6 7800 decm $AC0.M - 06a7 1f5e mrr $AX0.H, $AC0.M - - // 06a8 8600 tstaxh $AX0.H - // 06a9 0294 069b jnz 0x069b - } while (AX0.H); - - /* - 06ab 8100 clr $ACC0 - 06ac 00de 0352 lr $AC0.M, @0x0352 - 06ae 7400 incm $AC0.M - 06af 00fe 0352 sr @0x0352, $AC0.M - increase number of commands - */ - *0x0352 = *0x0352++ - - - 06b1 00e0 0350 sr @0x0350, $AR0 - 06b3 00c0 03fb lr $AR0, @0x03fb - 06b5 00c8 03fc lr $WR0, @0x03fc - - // 06b7 029f 05e6 jmp 0x05e6 - GOTO EndOfMailException // return values and leave exception - - // looks like a read from ring buffer [0x350, 0x37f] - // note the use of the wrap register WR0. - 06b9 00e0 03fb sr @0x03fb, $AR0 - 06bb 00e8 03fc sr @0x03fc, $WR0 - 06bd 00c0 0350 lr $AR0, @0x0350 - 06bf 0088 002f lri $WR0, #0x002f - 06c1 0a00 lris $AX0.H, #0x00 - 06c2 1b1a srri @$AR0, $AX0.H - 06c3 029f 06ab jmp 0x06ab -} - - -void 06c5_CopyCommandBlock() - { - // 06c5 00c0 0351 lr $AR0, @0x0351 - short srcCommandQueueAddr = *0x0351 - - // 06c7 0088 002f lri $WR0, #0x002f - $WR0 = #0x002f - - -:start - /* - 06c9 00da 0352 lr $AX0.H, @0x0352 - 06cb 8600 tstaxh $AX0.H - 06cc 0295 06ed jz 0x06ed - check how many commands are inside the "queue" - */ - - if (*0x352 == 0) - { - $WR0 = #0xffff - return 0x2d; - } - - /* - 06ce 1205 sbclr #0x05 - 06cf 00da 0352 lr $AX0.H, @0x0352 - 06d1 1fda mrr $AC0.M, $AX0.H - 06d2 7800 decm $AC0.M - 06d3 00fe 0352 sr @0x0352, $AC0.M - 06d5 1305 sbset #0x05 - decrement number of commands in queue - */ - *0x352--; - - // 06d6 0081 0356 lri $AR1, #0x0356 - short destCommandQueueAddr = 0x0356 - - // 06d8 191e lrri $AC0.M, @$AR0 - // 06d9 02c0 8000 andcf $AC0.M, #0x8000 - // 06db 029d 06f1 jlz 0x06f1 - // 06dd 1f5e mrr $AX0.H, $AC0.M - // 06de 8600 tstaxh $AX0.H - // 06df 0295 06f5 jz 0x06f5 - - // check if command is valid - - short numCommands = *srcCommandQueueAddr++ - numCommands &= 0x8000 - if (numCommands < 0) - { - *0x0351 = srcCommandQueueAddr - GOTO :start - } - - if (numCommands == 0) - { - 05f0_HaltUCode() - } - - /* - 06e1 007a 06e6 bloop $AX0.H, 0x06e6 - 06e3 191e lrri $AC0.M, @$AR0 - 06e4 1b3e srri @$AR1, $AC0.M - 06e5 191e lrri $AC0.M, @$AR0 - 06e6 1b3e srri @$AR1, $AC0.M - - copy command queue - */ - - for (int i=0; i> 4 - - //07c5 2380 lrs $AX1.H, @0xff80 - //07c6 8d00 set15 - //07c7 c810 mulc'mv $AC0.M, $AX1.H : $AX0.L, $AC0.L - - $AX0.l = (PB.LoopStartPos >> 4) & 0xffff; - prod = (PB.LoopStartPos >> 4 & 0xffff0000)*PB.Format; - - //07c8 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - - $ACC0 = (PB.LoopStartPos >> 4 & 0xffff0000)*PB.Format; - prod = ((PB.LoopStartPos >> 4) & 0xffff)*PB.Format; - - //07c9 8c00 clr15 - //07ca f000 lsl16 $ACC0 - - $ACC0 = (((PB.LoopStartPos >> 4) & 0xffff0000)*PB.Format)<<16 - - //07cb 4e00 addp $ACC0 - - $ACC0 = ((((PB.LoopStartPos >> 4) & 0xffff0000)*PB.Format)<<16)+ - (((PB.LoopStartPos >> 4) & 0xffff)*PB.Format) - - // 07cc 238c lrs $AX1.H, @0xff8c - // 07cd 218d lrs $AX1.L, @0xff8d - // 07ce 4a00 addax $ACC0, $AX1 - - $ACC0 = (((((PB.LoopStartPos >> 4) & 0xffff0000)*PB.Format)<<16)+ - (((PB.LoopStartPos >> 4) & 0xffff)*PB.Format))+PB.StartAddr - - // 07cf 2e38 srs @0x0038, $AC0.M - // 07d0 2c39 srs @0x0039, $AC0.L - - PB.CurAddr = $ACC0 & 0xffffffff; - - // 07d1 2682 lrs $AC0.M, @0xff82 - // 07d2 2e67 srs @0x0067, $AC0.M - // 07d3 2683 lrs $AC0.M, @0xff83 - // 07d4 2e66 srs @0x0066, $AC0.M - //Unconditionally (!) copy YN1 and YN2 from loopyn2 and loopyn1 - - PB.YN1 = PB.LoopYN1; - PB.YN2 = PB.LoopYN2; - - 07d5 00e3 0363 sr @0x0363, $AR3 - 07d7 0083 0458 lri $AR3, #0x0458 - 07d9 8100 clr $ACC0 - 07da 0e01 lris $AC0.M, #0x01 - - // 07db 02bf 07eb call 0x07eb - 07eb_AFCDecoder(); - - 07dd 00c3 0363 lr $AR3, @0x0363 - 07df 02bf 0729 call 0x0729 - 07e1 029f 0749 jmp 0x0749 - - // No repeat - // stop rendering of this PB (0x401 == 1) and clear the output buffer with zeroes... - //07e3 0e01 lris $AC0.M, #0x01 - //07e4 2e01 srs @0x0001, $AC0.M - - PB.KeyOff = 1; - - early_out: - // Zero the buffer. - 07e5 8100 clr $ACC0 - 07e6 005f loop $AC1.M - 07e7 1b7e srri @$AR3, $AC0.M - 07e8 0092 00ff lri $CR, #0x00ff - - // 07ea 02df ret - return - } -} - - - - -void 07eb_AFCDecoder(_numberOfSample(AC0.M)) -{ - // 07eb 00ff 0360 sr @0x0360, $AC1.M - // 07ed 00fe 0361 sr @0x0361, $AC0.M - // 07ef 2638 lrs $AC0.M, @0x0038 - // 07f0 2439 lrs $AC0.L, @0x0039 - // 07f1 0f05 lris $AC1.M, #0x05 - // 07f2 02bf 05ad call 0x05ad - 05ad_SetupAccelerator(AC0.M, AC0.L, AC1.M) - - // 07f4 2638 lrs $AC0.M, @0x0038 - // 07f5 2439 lrs $AC0.L, @0x0039 - // 07f6 8900 clr $ACC1 - // 07f7 00df 0361 lr $AC1.M, @0x0361 - // 07f9 2280 lrs $AX0.H, @0xff80 - // 07fa d000 mulc $AC1.M, $AX0.H - // 07fb 6f00 movp $ACC1 - // 07fc 4c00 add $ACC0, $ACC1 - // 07fd 2e38 srs @0x0038, $AC0.M - // 07fe 2c39 srs @0x0039, $AC0.L - // increase sample offset in ARAM - AC0 = (*0x0038 << 16) | *0x0039 - AC1 = AC0 + _numberOfSample * *0x0480 // bytes per sample - *0x0038 = AC0.M - *0x0039 = AC0.L - - - // 07ff 8100 clr $ACC0 - // 0800 00de 0361 lr $AC0.M, @0x0361 - //0802 007e 086b bloop $AC0.M, 0x086b - for (int i = 0; i < _numberOfSample; i++) - { - // Look for the lrrn below to find the ARAM reads. - - // FFD3 seems to be some interface to do plain single byte reads - // from ARAM with no ADPCM fanciness or similar. - - // It loads through AR0 loaded with immediate #ffd3, not through - // lrs, so CR doesn't affect the effective address. - - 0804 0080 ffd3 lri $AR0, #0xffd3 - 0806 0084 0000 lri $IX0, #0x0000 - 0808 199e lrrn $AC0.M, @$AR0 - 0809 8900 clr $ACC1 - 080a 1ffe mrr $AC1.M, $AC0.M - 080b 1401 lsl $ACC0, #1 - 080c 0240 001e andi $AC0.M, #0x001e - 080e 0200 0300 addi $AC0.M, #0x0300 // AFC COEF Table - 0810 1c3e mrr $AR1, $AC0.M - 0811 157c lsr $ACC1, #-4 - 0812 0340 000f andi $AC1.M, #0x000f - 0814 0a11 lris $AX0.H, #0x11 - 0815 5500 subr $ACC1, $AX0.H - - // 0816 8100 clr $ACC0 - // 0817 2680 lrs $AC0.M, @0xff80 - // 0818 0605 cmpis $ACC0, #0x05 - // 0819 0295 0832 jz 0x0832 - if (*0x480 != 0x5) // ( == 0x09) - { - 081b 009a 00f0 lri $AX0.H, #0x00f0 - 081d 0b0f lris $AX1.H, #0x0f - 081e 0082 0364 lri $AR2, #0x0364 - 0820 1998 lrrn $AX0.L, @$AR0 - 0821 6000 movr $ACC0, $AX0.L - - // Unpack 14 of the nibbles.. - 0822 1107 0829 bloopi #0x07, 0x0829 - for (int j=0; j<7; j++) - { - 0824 3400 andr $AC0.M, $AX0.H - 0825 1408 lsl $ACC0, #8 - 0826 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - - 0827 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 0828 140c lsl $ACC0, #12 - 0829 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - } - // Then do the last two .. - 082a 3400 andr $AC0.M, $AX0.H - 082b 1408 lsl $ACC0, #8 - 082c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 082d 3600 andr $AC0.M, $AX1.H - 082e 140c lsl $ACC0, #12 - 082f 1b5e srri @$AR2, $AC0.M - - 0830 029f 0852 jmp 0x0852 - } - else // (*0x480 == 5) - { - 0832 009a c000 lri $AX0.H, #0xc000 - 0834 0082 0364 lri $AR2, #0x0364 - 0836 1998 lrrn $AX0.L, @$AR0 - 0837 6000 movr $ACC0, $AX0.L - - // Unpack half nibbles (half quality, ~half space) - //0838 1103 0845 bloopi #0x03, 0x0845 - for (j=0; j<3; j++) - { - 083a 1408 lsl $ACC0, #8 - 083b 3400 andr $AC0.M, $AX0.H - 083c 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 083d 140a lsl $ACC0, #10 - 083e 3400 andr $AC0.M, $AX0.H - 083f 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0840 140c lsl $ACC0, #12 - 0841 3400 andr $AC0.M, $AX0.H - 0842 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0843 140e lsl $ACC0, #14 - 0844 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0 - 0845 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - } - - 0846 1408 lsl $ACC0, #8 - 0847 3400 andr $AC0.M, $AX0.H - 0848 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0849 140a lsl $ACC0, #10 - 084a 3400 andr $AC0.M, $AX0.H - 084b 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 084c 140c lsl $ACC0, #12 - 084d 3400 andr $AC0.M, $AX0.H - 084e 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 084f 140e lsl $ACC0, #14 - 0850 3400 andr $AC0.M, $AX0.H - 0851 1b5e srri @$AR2, $AC0.M - } - - 0852 8f00 set40 - 0853 1f7f mrr $AX1.H, $AC1.M - 0854 2066 lrs $AX0.L, @0x0066 - 0855 2767 lrs $AC1.M, @0x0067 - 0856 193a lrri $AX0.H, @$AR1 - 0857 1939 lrri $AX1.L, @$AR1 - 0858 0080 0364 lri $AR0, #0x0364 - 085a 1c80 mrr $IX0, $AR0 - 085b a000 mulx $AX0.L, $AX1.L - 085c ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 - - // ADPCM decoding main loop. - 085d 1108 0866 bloopi #0x08, 0x0866 - for (int i=0; i<8; i++) - { - 085f 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 0860 a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 0861 1485 asl $ACC0, #5 - 0862 e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 0863 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 0864 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 0865 1585 asl $ACC1, #5 - 0866 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M - } - 0867 2f67 srs @0x0067, $AC1.M - 0868 8e00 set16 - 0869 1ff8 mrr $AC1.M, $AX0.L - 086a 2f66 srs @0x0066, $AC1.M - 086b 8900 clr $ACC1 - } - 086c 00df 0360 lr $AC1.M, @0x0360 - 086e 02df ret -} - - - - - - // probably unreachable - { - // 086f b100 tst $ACC0 - // 0870 02d5 retz - if (!$ACC0) return; - - 0871 04fe addis $ACC0, #0xfe - 0872 1f1e mrr $AX0.L, $AC0.M - 0873 191e lrri $AC0.M, @$AR0 - 0874 0291 087a jl 0x087a - 0876 191a lrri $AX0.H, @$AR0 - 0877 0058 loop $AX0.L - 0878 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0879 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 087a 1b7e srri @$AR3, $AC0.M - 087b 02df ret -} - - -//////////////////////////////////////////// DEFAULT DECODER -void 087c_DefaultDecoder() -{ - // 087c 8100 clr $ACC0 - // 087d 1f5e mrr $AX0.H, $AC0.M - // 087e 00d8 0402 lr $AX0.L, @0x0402 - - ACC0 = 0; - AX0.L = *0x0402; // == PB.RatioInt - - // Sample fraction is stored in a common way, but sample position is not, so - // it's in the individual decoders. Some decoders, like square wave, only care about - // fractional sample position. So here we just load up the fractional sample - // position before handing control over. - - // 0880 00dc 0430 lr $AC0.L, @0x0430 - // 0882 0080 0520 lri $AR0, #0x0520 - - AC0.L = *0x430; // == PB.CurSampleFrac - AR0 = 0x0520; - - // 0884 00df 0480 lr $AC1.M, @0x0480 - // 0886 1501 lsl $ACC1, #1 - // 0887 0340 007e andi $AC1.M, #0x007e - // 0889 0300 0891 addi $AC1.M, #0x0891 - // 088b 1c5f mrr $AR2, $AC1.M - // 088c 175f callr $AR2 // (*$AR2)() <-- See jump table at 0x0891 - - AC1.M = ((*0x480 * 2) & 0x007e) + 0x0891; // == ((PB.Format * 2) & 0x007e) + 0x0891 - AR2 = AC1.M; - - JumpTable0891(PB.Format); - - //088d 00fc 0430 sr @0x0430, $AC0.L - *0x430 = AC0.L; // *0x430 == PB.CurSampleFrac - - // 088f 029f 02d8 jmp 0x02d8 - GOTO ContinueWithBlock: // in SyncFrame -} - - -// Jump table -// switch(PB.Format) -0891 029f 08b2 jmp 0x08b2 // case 0x0 // 08b2_Decoder0x0_SquareWave (used in ZWW) -0893 029f 08ed jmp 0x08ed // case 0x1 // 08ed_Decoder0x1_SawWave (used in ZWW) -0895 029f 08d5 jmp 0x08d5 // case 0x2 // 08d5_Decoder0x2_SquareSaw (hasn't been spotted) -0897 029f 08c2 jmp 0x08c2 // case 0x3 // 08c2_Decoder0x3_RectangleWave (hasn't been spotted) -0899 029f 08fb jmp 0x08fb // case 0x4 // void 08f3_Decoder0x4_0xb_0xc_WaveTable (used in Pikmin) -089b 029f 08b1 jmp 0x08b1 // case 0x5 (can never happen) -089d 029f 0919 jmp 0x0919 // case 0x6 // 0919_Decoder0x6_Constant (hasn't been spotted) -089f 029f 091c jmp 0x091c // case 0x7 // 091c_Decoder0x7_WaveTable (used in Pikmin) -08a1 029f 08b1 jmp 0x08b1 // case 0x8 (can never happen) -08a3 029f 08b1 jmp 0x08b1 // case 0x9 (can never happen) -08a5 029f 093a jmp 0x093a // case 0xa (hasn't been spotted) -08a7 029f 08f3 jmp 0x08f3 // case 0xb // void 08f3_Decoder0x4_0xb_0xc_WaveTable (used in Pikmin) (used in Pikmin) -08a9 029f 08f7 jmp 0x08f7 // case 0xc // void 08f3_Decoder0x4_0xb_0xc_WaveTable (used in Pikmin) (Zelda force field in temple of gods) -08ab 029f 08b1 jmp 0x08b1 // case 0xd (unused) -08ad 029f 08b1 jmp 0x08b1 // case 0xe (unused) -08af 029f 08b1 jmp 0x08b1 // case 0xf (unused) -08b1 02df ret - -void 08b2_Decoder0x0_SquareWave(ACC0, AR0, AX0.L) { - // 08b2 1401 lsl $ACC0, #1 - t = samplePosition * 2; - - // Set up sound buffers - // 08b3 009b c000 lri $AX1.H, #0xc000 - // 08b5 0099 4000 lri $AX1.L, #0x4000 - - // 08b7 1150 08bf bloopi #0x50, 0x08bf - for(int i = 0; i < 80; i++) { - //08b9 02c0 0001 andcf $AC0.M, #0x0001 - //08bb 027c iflnz - // 08bc 1b1b srri @$AR0, $AX1.H - //08bd 027d iflz - // 08be 1b19 srri @$AR0, $AX1.L - if(($AC0.M & 1) == 1) - *$AR0++ = 0x4000; - else - *$AR0++ = 0xc000; - - // 08bf 4800 addax $ACC0, $AX0 - t += PB.Ratio; - } - // 08c0 147f lsr $ACC0, #-1 - t /= 2; - - // 08c1 02df ret -} - -void 08c2_Decoder0x3_RectangleWave(ACC0, AR0, AX0.L) { - 08c2 1402 lsl $ACC0, #2 // t = PB.CurSampleFrac * 4 - 08c3 8900 clr $ACC1 // ACC1 = 0 - 08c4 1fb8 mrr $AC1.L, $AX0.L // AC1.L = PB.RatioInt - 08c5 1501 lsl $ACC1, #1 // ACC1 *= 2 - 08c6 009b c000 lri $AX1.H, #0xc000 - 08c8 0099 4000 lri $AX1.L, #0x4000 - // 08ca 1150 08d2 bloopi #0x50, 0x08d2 - for(int i = 0; i < 80; i++) { - // 08cc 02c0 0003 andcf $AC0.M, #0x0003 - // 08ce 027c iflnz - // 08cf 1b1b srri @$AR0, $AX1.H - // 08d0 027d iflz - // 08d1 1b19 srri @$AR0, $AX1.L - // 08d2 4c00 add $ACC0, $ACC1 - - if (($AC0.M & 3) == 3) - *$AR0++ = 0x4000; - else - *$AR0++ = 0xc000; - - t += (PB.RatioInt * 2); - } - // 08d3 147e lsr $ACC0, #-2 - t /= 4; - - // 08d4 02df ret -} - -void 08d5_Decoder0x2_SquareSaw(ACC0, AR0, AX0.L) { - 08d5 1401 lsl $ACC0, #1 - 08d6 0081 0ca0 lri $AR1, #0x0ca0 - 08d8 009b c000 lri $AX1.H, #0xc000 - 08da 0099 4000 lri $AX1.L, #0x4000 - 08dc 8900 clr $ACC1 - 08dd 0082 0000 lri $AR2, #0x0000 - 08df 1150 08ea bloopi #0x50, 0x08ea - 08e1 02c0 0001 andcf $AC0.M, #0x0001 - 08e3 027c iflnz - 08e4 1b1b srri @$AR0, $AX1.H - 08e5 027d iflz - 08e6 1b19 srri @$AR0, $AX1.L - 08e7 183d lrr $AC1.L, @$AR1 - 08e8 4900 addax $ACC1, $AX0 - 08e9 1fe2 mrr $AC1.M, $AR2 - 08ea 4c39 add's $ACC0, $ACC1 : @$AR1, $AC1.M - 08eb 147f lsr $ACC0, #-1 - // 08ec 02df ret -} - -void 08ed_Decoder0x1_SawWave(ACC0, AR0, AX0.L) { - // 08ed 8900 clr $ACC1 - // 08ee 1fb8 mrr $AC1.L, $AX0.L - // 08ef 157f lsr $ACC1, #-1 - - // At this point AX0.L is PB.RatioInt and AC0.L is PB.CurSampleFrac - ACC1 = 0; - AC1.L = AX0.L * 2; - - // 08f0 1050 loopi #0x50 - for(int i = 0; i < 0x50; i++) { - // 08f1 4c20 add's $ACC0, $ACC1 : @$AR0, $AC0.L - ACC0 += ACC1; - *$AR0++ = AC0.L; - } - // 08f2 02df ret -} - - -void 08f3_Decoder0x4_0xb_0xc_WaveTable(ACC0, AR0, AX0.L) { - // See 091c - - 08f3 0082 0180 lri $AR2, #0x0180 // Entrance 1, 0x0b - 08f5 029f 08fd jmp 0x08fd - - 08f7 0082 01c0 lri $AR2, #0x01c0 // Entrance 2, 0x0c - 08f9 029f 08fd jmp 0x08fd - - 08fb 0082 0140 lri $AR2, #0x0140 // Entrance 3, 0x04 - - 08fd 008a 003f lri $WR2, #0x003f - 08ff 0086 0000 lri $IX2, #0x0000 - 0901 1406 lsl $ACC0, #6 - 0902 8900 clr $ACC1 - 0903 1fb8 mrr $AC1.L, $AX0.L - 0904 1505 lsl $ACC1, #5 - 0905 009b 003f lri $AX1.H, #0x003f - 0907 009a 0000 lri $AX0.H, #0x0000 - 0909 3600 andr $AC0.M, $AX1.H - 090a 1cde mrr $IX2, $AC0.M - 090b 001a addarn $AR2, $IX2 - 090c 3400 andr $AC0.M, $AX0.H - 090d 1150 0913 bloopi #0x50, 0x0913 - 090f 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0910 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0911 1cde mrr $IX2, $AC0.M - 0912 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0913 1b19 srri @$AR0, $AX1.L - 0914 1fc2 mrr $AC0.M, $AR2 - 0915 147a lsr $ACC0, #-6 - 0916 008a ffff lri $WR2, #0xffff - // 0918 02df ret -} - -void 0919_Decoder0x6_Constant(AR0, AX0.L) { - // case 0x6: Fills the buffer with PB.RatioInt (zero?) - - // 0919 1050 loopi #0x50 - // 091a 1b18 srri @$AR0, $AX0.L - - for(int i = 0; i < 0x50; i++) - *AR0++ = AX0.L; // PB.RatioInt - - // 091b 02df ret -} - -void 091c_Decoder0x7_WaveTable(ACC0, AR0, AX0.L) { - // So AR2 is where it reads the data from, and it updates ACC0 to the final read address in the end - // Questions: How does the wrap register change the data access? - - // 091c 0082 0100 lri $AR2, #0x0100 - // 091e 008a 003f lri $WR2, #0x003f - // 0920 0086 0000 lri $IX2, #0x0000 - // 0922 1406 lsl $ACC0, #6 - // 0923 8900 clr $ACC1 - // 0924 1fb8 mrr $AC1.L, $AX0.L - // 0925 1505 lsl $ACC1, #5 - - - WR2 = 0x003f; - ACC0 <<= 6; - ACC1 = AX0.L << 5; - - - // 0926 009b 003f lri $AX1.H, #0x003f - // 0928 009a 0000 lri $AX0.H, #0x0000 - // 092a 3600 andr $AC0.M, $AX1.H - // 092b 1cde mrr $IX2, $AC0.M - // 092c 001a addarn $AR2, $IX2 - // 092d 3400 andr $AC0.M, $AX0.H - - AC0.M &= 0x003f; - IX2 = AC0.M; - AR2 = 0x0100 + IX2; - - AC0.M = 0; - - - // 092e 1150 0934 bloopi #0x50, 0x0934 - for(int i = 0; i < 0x50; i++) { - // 0930 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - - ACC0 += ACC1; - AX1.L = *AR2++; - - // 0931 3606 andr'dr $AC0.M, $AX1.H : $AR2 - AC0.M &= 0x003f; - AR2--; - - // 0932 1cde mrr $IX2, $AC0.M - IX2 = AC0.M; - - // 0933 340e andr'nr $AC0.M, $AX0.H : $AR2 - AC0.M = 0; - AR2 += IX2; - - // 0934 1b19 srri @$AR0, $AX1.L - *AR0++ = AX1.L; - - } - - // 0935 1fc2 mrr $AC0.M, $AR2 - // 0936 147a lsr $ACC0, #-6 - // 0937 008a ffff lri $WR2, #0xffff - - AC0.M = AR2; - ACC0 >>= 6; - WR2 = 0xffff; - - // 0939 02df ret -} - -void 093a_Unk() { - 093a 0082 0100 lri $AR2, #0x0100 - 093c 008a 003f lri $WR2, #0x003f - 093e 0086 0000 lri $IX2, #0x0000 - 0940 0081 0ca0 lri $AR1, #0x0ca0 - 0942 1406 lsl $ACC0, #6 - 0943 8900 clr $ACC1 - 0944 1fb8 mrr $AC1.L, $AX0.L - 0945 1505 lsl $ACC1, #5 - 0946 009b 003f lri $AX1.H, #0x003f - 0948 009a 0000 lri $AX0.H, #0x0000 - 094a 3600 andr $AC0.M, $AX1.H - 094b 1cde mrr $IX2, $AC0.M - 094c 001a addarn $AR2, $IX2 - 094d 3400 andr $AC0.M, $AX0.H - 094e 1150 0959 bloopi #0x50, 0x0959 - 0950 1939 lrri $AX1.L, @$AR1 - 0951 a000 mulx $AX0.L, $AX1.L - 0952 140a lsl $ACC0, #10 - 0953 4e00 addp $ACC0 - 0954 1476 lsr $ACC0, #-10 - 0955 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0956 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0957 1cde mrr $IX2, $AC0.M - 0958 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0959 1b19 srri @$AR0, $AX1.L - 095a 1fc2 mrr $AC0.M, $AR2 - 095b 147a lsr $ACC0, #-6 - 095c 008a ffff lri $WR2, #0xffff - 095e 02df ret -} - -void 095f_Unk_SetupMemAt0_0180() { - 095f 0080 01be lri $AR0, #0x01be - 0961 1918 lrri $AX0.L, @$AR0 - 0962 191a lrri $AX0.H, @$AR0 - 0963 0080 0180 lri $AR0, #0x0180 - 0965 0083 0180 lri $AR3, #0x0180 - 0967 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0968 1ffe mrr $AC1.M, $AC0.M - // 0969 1120 0970 bloopi #0x20, 0x0970 - for (int i = 0; i < 0x20; i++) { - 096b 7c00 neg $ACC0 - 096c d450 mulcac'l $AC1.M, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 096d 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 096e c550 mulcac'l $AC0.M, $AX0.H, $ACC1 : $AX0.H, @$AR0 - 096f 1501 lsl $ACC1, #1 - 0970 643b movr's $ACC0, $AX0.H : @$AR3, $AC1.M - } - 0971 0080 01fe lri $AR0, #0x01fe - 0973 191a lrri $AX0.H, @$AR0 - 0974 1918 lrri $AX0.L, @$AR0 - 0975 0080 01c0 lri $AR0, #0x01c0 - 0977 0083 01c0 lri $AR3, #0x01c0 - 0979 1ff8 mrr $AC1.M, $AX0.L - 097a 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 097b f800 addpaxz $ACC0, $AX0.H - 097c 0240 01ff andi $AC0.M, #0x01ff - 097e 0260 2000 ori $AC0.M, #0x2000 - - //0980 02bf 0983 call 0x0983 - 0983_WriteRamp($ACC0, $ACC1, Dest($AR3)) - - // 0982 02df ret -} - -void 0983_WriteRamp(ACC0, ACC1, Dest($AR3)) { - // 0983 b900 tst $ACC1 - // 0984 0272 ifg - // 0985 7c00 neg $ACC0 - if ($ACC1 > 0) { - $ACC0 = -$ACC0; - } - - // 0986 1f7e mrr $AX1.H, $AC0.M - // 0987 4700 addr $ACC1, $AX1.H - - // 0988 1110 098d bloopi #0x10, 0x098d - for (int i = 0; i < 0x10; i++) { - 098a 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 098b 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 098c 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 098d 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - } - 098e 02df ret -} - -//////////////////////////////////////////// 0x08 DECODER -// Hardcoded destination 0x0580. -void Decoder0x08() { - 098f 0092 0004 lri $CR, #0x0004 - 0991 2002 lrs $AX0.L, @0x0002 - 0992 8100 clr $ACC0 - 0993 8900 clr $ACC1 - 0994 2430 lrs $AC0.L, @0x0030 // CurSampleFrac - - // 0995 8d00 set15 - // 0996 0950 lris $AX1.L, #0x50 - // 0997 a000 mulx $AX0.L, $AX1.L - // 0998 a400 mulxac $AX0.L, $AX1.L, $ACC0 - // 0999 1404 lsl $ACC0, #4 - // 099a 8c00 clr15 - // Compute how much data we need to read, to get 0x50 samples after resampling. - // AC0.L is cursamplefrace, AX0.L is ratio. - $ACC0 = PB.CurrentSampleFrac + 0x50 * PB.Ratio; - - 099b 1ffe mrr $AC1.M, $AC0.M - 099c 0083 0580 lri $AR3, #0x0580 - 099e 2201 lrs $AX0.H, @0x0001 - 099f 8600 tstaxh $AX0.H - 09a0 0294 09b1 jnz 0x09b1 - - // 09a2 2204 lrs $AX0.H, @0x0004 - // 09a3 8600 tstaxh $AX0.H - // 09a4 02b4 09f9 callne 0x09f9 - if (*0x0404) { // NeedsReset - 09f9_UpdateSampleCounters8(); - } - - 09a6 8100 clr $ACC0 - 09a7 2605 lrs $AC0.M, @0x0005 - 09a8 b100 tst $ACC0 - 09a9 0295 09be jz 0x09be - -label09ab: - 09ab 8100 clr $ACC0 - 09ac 2e05 srs @0x0005, $AC0.M - 09ad 2281 lrs $AX0.H, @0xff81 - 09ae 8600 tstaxh $AX0.H - 09af 0294 09b8 jnz 0x09b8 - 09b1 8100 clr $ACC0 - 09b2 005f loop $AC1.M - 09b3 1b7e srri @$AR3, $AC0.M - 09b4 7400 incm $AC0.M - 09b5 2e01 srs @0x0001, $AC0.M - 09b6 029f 09f2 jmp 0x09f2 - 09b8 2688 lrs $AC0.M, @0xff88 - 09b9 2489 lrs $AC0.L, @0xff89 - 09ba 2e34 srs @0x0034, $AC0.M - 09bb 2c35 srs @0x0035, $AC0.L - // 09bc 02bf 09f9 call 0x09f9 - 09f9_UpdateSampleCounters8(); - - 09be 00ff 0360 sr @0x0360, $AC1.M - - 09c0 2638 lrs $AC0.M, @0x0038 - 09c1 2439 lrs $AC0.L, @0x0039 - 09c2 0f05 lris $AC1.M, #0x05 // Sample format 5 - // 09c3 02bf 05ad call 0x05ad - 05ad_SetupAccelerator(AC0.M, AC0.L, AC1.M) - - 09c5 00df 0360 lr $AC1.M, @0x0360 - 09c7 8100 clr $ACC0 - // 09c8 263a lrs $AC0.M, @0x003a - // 09c9 b100 tst $ACC0 - // 09ca 0294 09d9 jnz 0x09d9 - if (*(0x043a)) { - 09cc 263b lrs $AC0.M, @0x003b - 09cd 5c00 sub $ACC0, $ACC1 - 09ce 0290 09d9 jge 0x09d9 - - 09d0 223b lrs $AX0.H, @0x003b - // 09d1 02bf 0a0a call 0x0a0a // Load more samples. - 0a0a_ReadFromAccelerator8To16(OutBuffer($AR3), Count($AX0.H)) - - 09d3 5500 subr $ACC1, $AX0.H - // 09d4 0a01 lris $AX0.H, #0x01 - // 09d5 00fa 0405 sr @0x0405, $AX0.H - *0x405 = 1; // PB.ReachedEnd = 1; - - 09d7 029f 09ab jmp 0x09ab - } - - 09d9 1f5f mrr $AX0.H, $AC1.M - // 09da 02bf 0a0a call 0x0a0a // Load more samples. - 0a0a_ReadFromAccelerator8To16(OutBuffer($AR3), Count($AX0.H)); - - // Stash AX0.H away, it gets read again at 09ef. - 09dc 00fa 0362 sr @0x0362, $AX0.H - - 09de 8100 clr $ACC0 - 09df 263a lrs $AC0.M, @0x003a - 09e0 243b lrs $AC0.L, @0x003b - 09e1 1570 lsr $ACC1, #-16 - - // 09e2 0a01 lris $AX0.H, #0x01 - // 09e3 0081 0405 lri $AR1, #0x0405 - // 09e5 5c00 sub $ACC0, $ACC1 - // 09e6 b100 tst $ACC0 - // 09e7 0275 ifz - // 09e8 1a3a srr @$AR1, $AX0.H - - ACC0 -= ACC1; - if(ACC0 == 0) - *0x405 = 1; // PB.ReachedEnd = 1 - - 09e9 2e3a srs @0x003a, $AC0.M - 09ea 2c3b srs @0x003b, $AC0.L - 09eb 2638 lrs $AC0.M, @0x0038 - 09ec 2439 lrs $AC0.L, @0x0039 - 09ed 00d8 0362 lr $AX0.L, @0x0362 - 09ef 7000 addaxl $ACC0, $AX0.L - 09f0 2c39 srs @0x0039, $AC0.L - 09f1 2e38 srs @0x0038, $AC0.M - - // 09f2 0092 00ff lri $CR, #0x00ff - // 09f4 029f 02d0 jmp 0x02d0 - GOTO Resample_From0580To0520: -} - - -// unreachable code -void Unreachable() { - 09f6 8100 clr $ACC0 - 09f7 2e34 srs @0x0034, $AC0.M - 09f8 2e35 srs @0x0035, $AC0.M -} - -void 09f9_UpdateSampleCounters8() { - 09f9 2334 lrs $AX1.H, @0x0034 - 09fa 2135 lrs $AX1.L, @0x0035 - 09fb 268a lrs $AC0.M, @0xff8a - 09fc 248b lrs $AC0.L, @0xff8b - 09fd 5a00 subax $ACC0, $AX1 - 09fe 2e3a srs @0x003a, $AC0.M - 09ff 2c3b srs @0x003b, $AC0.L - 0a00 2634 lrs $AC0.M, @0x0034 - 0a01 2435 lrs $AC0.L, @0x0035 - 0a02 238c lrs $AX1.H, @0xff8c - 0a03 218d lrs $AX1.L, @0xff8d - 0a04 4a00 addax $ACC0, $AX1 - 0a05 2e38 srs @0x0038, $AC0.M - 0a06 2c39 srs @0x0039, $AC0.L - 0a07 8100 clr $ACC0 - 0a08 2e05 srs @0x0005, $AC0.M - // 0a09 02df ret -} - -void 0a0a_ReadFromAccelerator8To16(OutBuffer($AR3), Count($AX0.H)) { - // Read from ARAM. Convert 8-bit samples to 16-bit. - // 0a0a 0080 ffd3 lri $AR0, #0xffd3 - // 0a0c 0084 0000 lri $IX0, #0x0000 - // 0a0e 007a 0a12 bloop $AX0.H, 0x0a12 - // 0a10 199e lrrn $AC0.M, @$AR0 - // 0a11 1488 asl $ACC0, #8 - // 0a12 1b7e srri @$AR3, $AC0.M - // 0a13 02df ret - for (int i = 0; i < $AX0.H; i++) { - *($AR3++) = (*0xffd3) << 8; // ffd3 is the non-adpcm alternative read address for the accelerator. - } -} - - -//////////////////////////////////////////// 0x10 DECODER -// Hardcoded destination 0x0580. -// This should be the easiest decoder to decipher in full -- except the really -// trivial ones like the synths. -// It's almost identical to Decoder0x08 -void Decoder0x10() { - // 0a14 0092 0004 lri $CR, #0x0004 - 0a16 2002 lrs $AX0.L, @0x0002 - 0a17 8100 clr $ACC0 - 0a18 8900 clr $ACC1 - // 0a19 2430 lrs $AC0.L, @0x0030 - 0a1a 8d00 set15 - - // 0a1b 0950 lris $AX1.L, #0x50 - // 0a1c a000 mulx $AX0.L, $AX1.L - // 0a1d a400 mulxac $AX0.L, $AX1.L, $ACC0 - // 0a1e 1404 lsl $ACC0, #4 - // 0a1f 8c00 clr15 - - // Compute how much data we need to read, to get 0x50 samples after resampling. - // AC0.L is cursamplefrac, AX0.L is ratio. - $ACC0 = (PB.CurrentSampleFrac + 0x50 * PB.Ratio) << 4; - - 0a20 1ffe mrr $AC1.M, $AC0.M - 0a21 0083 0580 lri $AR3, #0x0580 - 0a23 2201 lrs $AX0.H, @0x0001 - 0a24 8600 tstaxh $AX0.H - 0a25 0294 0a36 jnz 0x0a36 /// Jump! See jump destination below. - - 0a27 2204 lrs $AX0.H, @0x0004 - 0a28 8600 tstaxh $AX0.H - 0a29 02b4 0a7f callne 0x0a7f - if (*0x0404) // "NeedsReset" - { - 0a7f_UpdateSampleCounters10() - } - - 0a2b 8100 clr $ACC0 - - 0a2c 2605 lrs $AC0.M, @0x0005 - 0a2d b100 tst $ACC0 - 0a2e 0295 0a43 jz 0x0a43 - if (*0x405) { - - retry_0a30: - 0a30 8100 clr $ACC0 - 0a31 2e05 srs @0x0005, $AC0.M - 0a32 2281 lrs $AX0.H, @0xff81 - 0a33 8600 tstaxh $AX0.H - 0a34 0294 0a3d jnz 0x0a3d - if (!*401) { //// <<<<<<<<<<<< Jump destination - 0a36 8100 clr $ACC0 - 0a37 005f loop $AC1.M - 0a38 1b7e srri @$AR3, $AC0.M - 0a39 7400 incm $AC0.M - 0a3a 2e01 srs @0x0001, $AC0.M - 0a3b 029f 0a78 jmp 0x0a78 // quit - } else { - // Copy [88,89] to [34,35] - 0a3d 2688 lrs $AC0.M, @0xff88 - 0a3e 2489 lrs $AC0.L, @0xff89 - 0a3f 2e34 srs @0x0034, $AC0.M - 0a40 2c35 srs @0x0035, $AC0.L - 0a41 02bf 0a7f call 0x0a7f - 0a7f_UpdateSampleCounters10() - } - } - - 0a43: - 0a43 00ff 0360 sr @0x0360, $AC1.M - 0a45 2638 lrs $AC0.M, @0x0038 - 0a46 2439 lrs $AC0.L, @0x0039 - 0a47 0f06 lris $AC1.M, #0x06 // Sample format 6 - // 0a48 02bf 05ad call 0x05ad - 05ad_SetupAccelerator(AC0.M, AC0.L, AC1.M) - - 0a4a 00df 0360 lr $AC1.M, @0x0360 - 0a4c 8100 clr $ACC0 - 0a4d 263a lrs $AC0.M, @0x003a - 0a4e b100 tst $ACC0 - 0a4f 0294 0a5e jnz 0x0a5e - if (!*0x043a) { - 0a51 263b lrs $AC0.M, @0x003b - 0a52 5c00 sub $ACC0, $ACC1 - 0a53 0290 0a5e jge 0x0a5e - if (0x43b <= ACC1) { // not sure, but .. not enough samples? - 0a55 223b lrs $AX0.H, @0x003b - // 0a56 02bf 0a91 call 0x0a91 // Read more samples - 0a91_ReadFromAccelerator(OutBuffer($AR3), Count($AX0.H)); - 0a58 5500 subr $ACC1, $AX0.H - // 0a59 0a01 lris $AX0.H, #0x01 - // 0a5a 00fa 0405 sr @0x0405, $AX0.H - *0x405 = 1; // PB.ReachedEnd - - 0a5c 029f 0a30 jmp 0x0a30 // GOTO retry_0a30; - } - } - - 0a5e 1f5f mrr $AX0.H, $AC1.M - // 0a5f 02bf 0a91 call 0x0a91 // Read more samples - 0a91_ReadFromAccelerator(OutBuffer($AR3), Count($AX0.H)) - - // Stash AX0.H away, it gets read again at 0a72. - 0a61 00fa 0362 sr @0x0362, $AX0.H - - 0a63 8100 clr $ACC0 - 0a64 263a lrs $AC0.M, @0x003a - 0a65 243b lrs $AC0.L, @0x003b - 0a66 1570 lsr $ACC1, #-16 - // 0a67 0a01 lris $AX0.H, #0x01 - // 0a68 0081 0405 lri $AR1, #0x0405 - // 0a6a 5c00 sub $ACC0, $ACC1 - // 0a6b b100 tst $ACC0 - // 0a6c 0275 ifz - // 0a6d 1a3a srr @$AR1, $AX0.H - - ACC0 -= ACC1; - if(ACC0 == 0) - *0x405 = 1; // PB.ReachedEnd = 1 - - 0a6e 2e3a srs @0x003a, $AC0.M - 0a6f 2c3b srs @0x003b, $AC0.L - 0a70 2638 lrs $AC0.M, @0x0038 - 0a71 2439 lrs $AC0.L, @0x0039 - 0a72 00d8 0362 lr $AX0.L, @0x0362 - 0a74 7000 addaxl $ACC0, $AX0.L - 0a75 7000 addaxl $ACC0, $AX0.L - 0a76 2c39 srs @0x0039, $AC0.L - 0a77 2e38 srs @0x0038, $AC0.M - - // 0a78 0092 00ff lri $CR, #0x00ff - // 0a7a 029f 02d0 jmp 0x02d0 - GOTO Resample_From0580To0520: -} - -void 0a7c_UnkUnused() { - 0a7c 8100 clr $ACC0 - 0a7d 2e34 srs @0x0034, $AC0.M - 0a7e 2e35 srs @0x0035, $AC0.M - -// used by 0x10 decoder -void 0a7f_UpdateSampleCounters10() { - 0a7f 2334 lrs $AX1.H, @0x0034 - 0a80 2135 lrs $AX1.L, @0x0035 - 0a81 268a lrs $AC0.M, @0xff8a - 0a82 248b lrs $AC0.L, @0xff8b - 0a83 5a00 subax $ACC0, $AX1 // Subtract [34,35] from [8a, 8b] - 0a84 2e3a srs @0x003a, $AC0.M - 0a85 2c3b srs @0x003b, $AC0.L - 0a86 2634 lrs $AC0.M, @0x0034 - 0a87 2435 lrs $AC0.L, @0x0035 - 0a88 1401 lsl $ACC0, #1 // This shift is not done in UpdateSampleCounters8. - 0a89 238c lrs $AX1.H, @0xff8c - 0a8a 218d lrs $AX1.L, @0xff8d - 0a8b 4a00 addax $ACC0, $AX1 // Add [34,35]<<1 to [8c, 8d] - 0a8c 2e38 srs @0x0038, $AC0.M - 0a8d 2c39 srs @0x0039, $AC0.L - 0a8e 8100 clr $ACC0 - 0a8f 2e05 srs @0x0005, $AC0.M - 0a90 02df ret -} - - -// Read AX0.H samples from the accelerator. -void 0a91_ReadFromAccelerator(OutBuffer($AR3), Count($AX0.H)) { - // 0a91 0080 ffd3 lri $AR0, #0xffd3 - // 0a93 0084 0000 lri $IX0, #0x0000 - // 0a95 007a 0a98 bloop $AX0.H, 0x0a98 - // 0a97 199e lrrn $AC0.M, @$AR0 - // 0a98 1b7e srri @$AR3, $AC0.M - // 0a99 02df ret - - for (int i = 0; i < $AX0.H; i++) { - *($AR3++) = *0xffd3; // ffd3 is the non-adpcm alternative read address for the accelerator. - } -} - -//////////////////////////////////////////// 0x20 DECODER -// Same as 0x21 but with no resampling. -{ - // 0a9a 8900 clr $ACC1 - // 0a9b 0f50 lris $AC1.M, #0x50 - // 0a9c 0083 0520 lri $AR3, #0x0520 - // 0a9e 02bf 0ab3 call 0x0ab3 - - ACC1 = 0; - AC1.M = 0x50; - AR3 = 0x520; - - 0ab3_Decoder0x21Core(AC1.M=0x50, AR3=#0x0520); - - // 0aa0 029f 02d8 jmp 0x02d8 - GOTO ContinueWithBlock: // in SyncFrame -} - -//////////////////////////////////////////// 0x21 DECODER -void 0aa2_Decoder0x21() { - // 0aa2 00d8 0402 lr $AX0.L, @0x0402 - // 0aa4 8100 clr $ACC0 - // 0aa5 8900 clr $ACC1 - AX0.L = *0x0402; - ACC0 = 0 - ACC1 = 0 - // 0aa6 00dc 0430 lr $AC0.L, @0x0430 - // 0aa8 0a50 lris $AX0.H, #0x50 - // 0aa9 9000 mul $AX0.L, $AX0.H - // 0aaa 9400 mulac $AX0.L, $AX0.H, $ACC0 - // 0aab 1404 lsl $ACC0, #4 - ACC0 = (*0x0430 + (*0x0402 * 0x50)) << 4; - - // 0aac 1ffe mrr $AC1.M, $AC0.M - ACC1 = ACC0 & 0xFFFF0000; - - // 0aad 0083 0580 lri $AR3, #0x0580 - // 0aaf 02bf 0ab3 call 0x0ab3 // 0ab3_Decoder0x21Core - 0ab3_Decoder0x21Core(AC1.M, AR3=#0x0580); - - // 0ab1 029f 02d0 jmp 0x02d0 - GOTO Resample_From0580To0520: -} - -// 0x21 Decoder Core -// Decoder 0x21 simply streams raw audio from RAM (not ARAM!) by using DMA. -// Lots of buffer wrap trickery etc but no actual decoding. -void 0ab3_Decoder0x21Core(AC1.M, AR3) { - // 0ab3 0092 0004 lri $CR, #0x0004 - // 0ab5 8100 clr $ACC0 - // 0ab6 263a lrs $AC0.M, @0x003a - // 0ab7 243b lrs $AC0.L, @0x003b - // 0ab8 1f1f mrr $AX0.L, $AC1.M - // 0ab9 0a00 lris $AX0.H, #0x00 - // 0aba 5800 subax $ACC0, $AX0 - ACC0 = [0x043a,0x043b]; - ACC0 -= AC1.M; - - - // 0abb 0292 0ad1 jg 0x0ad1 - if ([0x043a,0x043b] <= AC1.M) { - // Happens when sound has finished playing? - - // 0abd 8900 clr $ACC1 - // 0abe 00c0 043b lr $AR0, @0x043b - ACC1 = 0; - AR0 = *0x043b; - - // 0ac0 02bf 0af6 call 0x0af6 // 0af6_Decoder0x21_MoreStuff() - 0af6_Decoder0x21_MoreStuff(AR0=*0x043b, AR3); - - // 0ac2 8100 clr $ACC0 - // 0ac3 1fd8 mrr $AC0.M, $AX0.L - // 0ac4 223b lrs $AX0.H, @0x003b - // 0ac5 5400 subr $ACC0, $AX0.H - // 0ac6 0007 dar $AR3 - // 0ac7 1979 lrri $AX1.L, @$AR3 - - ACC0 = 0; - AX0.H = *0x043b; - AC0.M = AX0.L - *0x043b; - - AX1.L = *$AR3; - - // Looks like duplication of the first memory address AC0.M times - - // 0ac8 005e loop $AC0.M - for(int i = 0; i < AC0.M; i++) { - // 0ac9 1b79 srri @$AR3, $AX1.L - *$AR3++ = AX1.L; - } - - // 0aca 0f01 lris $AC1.M, #0x01 - // 0acb 2f01 srs @0x0001, $AC1.M - // 0acc 8900 clr $ACC1 - // 0acd 2f3b srs @0x003b, $AC1.M - - ACC1 = 0; - - // Looks like some finalization of the PB - *0x0401 = 1; // KeyOff - *0x043b = 0; // RemLength - - - 0ace 0092 00ff lri $CR, #0x00ff - //0ad0 02df ret - return; - } - - // 0ad1 2e3a srs @0x003a, $AC0.M - // 0ad2 2c3b srs @0x003b, $AC0.L - - *0x043a = AC0.M; - *0x043b = AC0.L; - - // 0ad3 8100 clr $ACC0 - // 0ad4 8900 clr $ACC1 - // 0ad5 268a lrs $AC0.M, @0xff8a - // 0ad6 2734 lrs $AC1.M, @0x0034 - - ACC0 = 0; - ACC1 = 0; - AC0.M = *0x048a; - AC1.M = *0x0434; - - // 0ad7 5c00 sub $ACC0, $ACC1 - // 0ad8 2e36 srs @0x0036, $AC0.M - - ACC0 -= AC1.L; - *0x0436 = (ACC0 & 0xFFFF0000) >> 16; - - // 0ad9 5000 subr $ACC0, $AX0.L - ACC0 -= AX0.L; - - 0ada 0290 0af0 jge 0x0af0 - if (ACC0 < 0) { - // 0adc 00c0 0436 lr $AR0, @0x0436 - // 0ade 02bf 0af6 call 0x0af6 - 0af6_Decoder0x21_MoreStuff(AR0=*0x0436, AR3); - - // 0ae0 8100 clr $ACC0 - // 0ae1 1fd8 mrr $AC0.M, $AX0.L - - ACC0 = 0; - AC0.M = AX0.L; - - // 0ae2 2236 lrs $AX0.H, @0x0036 // 0x0436 - AX0.H = *0x0436; - - // 0ae3 5400 subr $ACC0, $AX0.H - // 0ae4 1c1e mrr $AR0, $AC0.M - // 0ae5 8100 clr $ACC0 - // 0ae6 2e34 srs @0x0034, $AC0.M - - ACC0 -= AX0.H; - AR0 = (ACC0 & 0xFFFF0000) >> 16; - ACC0 = 0; - *0x0434 = 0; - - // 0ae7 2688 lrs $AC0.M, @0xff88 // 0x0488 - // 0ae8 2489 lrs $AC0.L, @0xff89 // 0x0489 - // 0ae9 2e8c srs @0xff8c, $AC0.M - // 0aea 2c8d srs @0xff8d, $AC0.L - - *0x048c = *0x0488; - *0x048d = *0x0489; - - // 0aeb 02bf 0af6 call 0x0af6 - 0af6_Decoder0x21_MoreStuff(AR0=*0x0436, AR3); - - 0aed 0092 00ff lri $CR, #0x00ff - // 0aef 02df ret - return; - } - - // 0af0 1c18 mrr $AR0, $AX0.L - // 0af1 02bf 0af6 call 0x0af6 - - AR0 = AX0.L; - 0af6_Decoder0x21_MoreStuff(AR0=AX0.L, AR3); - - 0af3 0092 00ff lri $CR, #0x00ff - // 0af5 02df ret -} - - - -// CR = 0x4 -// Does strange stuff with PB[0x34] and the address PB[0x8c,d] -// Does not touch AX0.L -void 0af6_Decoder0x21_MoreStuff($AR0, $AR3) { - // 0af6 8100 clr $ACC0 - // 0af7 1fc0 mrr $AC0.M, $AR0 - // 0af8 b100 tst $ACC0 - // 0af9 02d5 retz - if (!AR0) - return; - - // 0afa 8900 clr $ACC1 - // 0afb 2734 lrs $AC1.M, @0x0034 - // 0afc 0340 0001 andi $AC1.M, #0x0001 - // 0afe 0b00 lris $AX1.H, #0x00 - // 0aff 1f3f mrr $AX1.L, $AC1.M - - AX1.L = *0x0434 & 1; - - // 0b00 268c lrs $AC0.M, @0xff8c - // 0b01 248d lrs $AC0.L, @0xff8d - // 0b02 8900 clr $ACC1 - // 0b03 2534 lrs $AC1.L, @0x0034 - // 0b04 1501 lsl $ACC1, #1 - // 0b05 4c00 add $ACC0, $ACC1 - - // 0b06 5a00 subax $ACC0, $AX1 - // 0b07 5a00 subax $ACC0, $AX1 - - ACC0 = [8c,8d] + *0x0434 * 2 - ((*0x0434 & 1) * 2); - - // 0b08 1c20 mrr $AR1, $AR0 - - AR1 = AR0; - - // 0b09 1fe0 mrr $AC1.M, $AR0 - // 0b0a 0502 addis $ACC1, #0x02 - ACC1 = ($AR0 << 16) + 0x20000; - - // - // 0b0b 1c1f mrr $AR0, $AC1.M - // 0b0c 009f 0b00 lri $AC1.M, #0x0b00 - 0b0e 0092 00ff lri $CR, #0x00ff - - AR0 = AC1.M; - AC1.M = 0x0b00; - - // Load more audio from RAM by DMA?? - - // 0b10 02bf 0525 call 0x0525 // 0525_CopyRAMtoDMEM - 0525_CopyRAMtoDMEM($AR1 == $ACC1 >> 16, 0x0b00, $AR0) - - // 0b12 0092 0004 lri $CR, #0x0004 - - // 0b14 2734 lrs $AC1.M, @0x0034 - // 0b15 1f61 mrr $AX1.H, $AR1 - // 0b16 4700 addr $ACC1, $AX1.H - // 0b17 2f34 srs @0x0034, $AC1.M - *0x0434 += AR1; - - // 0b18 0080 0b00 lri $AR0, #0x0b00 - // 0b1a 8900 clr $ACC1 - // 0b1b 1ff9 mrr $AC1.M, $AX1.L - // 0b1c b900 tst $ACC1 - // 0b1d 0274 ifnz - if (AX1.L) { - // 0b1e 0008 iar $AR0 - $AR0++; - } - // 0b1f 8900 clr $ACC1 - // 0b20 1fe1 mrr $AC1.M, $AR1 - // 0b21 191e lrri $AC0.M, @$AR0 - // 0b22 0701 cmpis $ACC1, #0x01 - ACC1 = 0; - AC1.M = AR1; - AC0.M = *$AR0++; - // 0b23 0293 0b2c jle 0x0b2c - if (AC1.M > 1) { - // 0b25 191a lrri $AX0.H, @$AR0 - // 0b26 05fe addis $ACC1, #0xfe - AX0.H = *$AR0++; - ACC1 += 0xfe0000; - - // 0b27 005f loop $AC1.M - for(int i = 0; i < AC1.M; i++) { - // 0b28 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - AC0.L = 0; - AC0.H = AX0.H; - AC0.M = AX0.H; - AX0.H = *$AR0++; - *$AR3++ = AC0.M; - } - //0b29 1b7e srri @$AR3, $AC0.M - //0b2a 1b7a srri @$AR3, $AX0.H - //0b2b 02df ret - - *$AR3++ = AC0.M; - *$AR3++ = AX0.H; - } else { - //0b2c 1b7e srri @$AR3, $AC0.M - //0b2d 02df ret - *$AR3++ = AC0.M; - } -} - - -void 0b2e_Unk_Multiply() { // ZWW: 01c2_Unk - 0b2e 8a00 m2 - 0b2f 0083 03e8 lri $AR3, #0x03e8 - 0b31 191e lrri $AC0.M, @$AR0 - 0b32 191a lrri $AX0.H, @$AR0 - 0b33 1006 loopi #0x06 - 0b34 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0b35 1b7e srri @$AR3, $AC0.M - 0b36 1b7a srri @$AR3, $AX0.H - 0b37 0080 03e8 lri $AR0, #0x03e8 - 0b39 0088 0007 lri $WR0, #0x0007 - 0b3b 1150 0b48 bloopi #0x50, 0x0b48 - for (int i = 0; i < 0x50; i++) { - 0b3d 1c61 mrr $AR3, $AR1 - 0b3e 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0b3f f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b40 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b41 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b42 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b43 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b44 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b45 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b46 f200 madd $AX0.L, $AX0.H - 0b47 fe00 movpz $ACC0 - 0b48 1b3e srri @$AR1, $AC0.M - } - 0b49 0088 ffff lri $WR0, #0xffff - 0b4b 8b00 m0 - 0b4c 02df ret -} - -// looks kind of like a IIR filter? -// Hardcoded buffer length = 0x50 -void 0b4d_IIR_Filter(InBuffer($AR0), OutBuffer($AR1), FilterLength(AC1.M)) { - 0b4d 8a00 m2 - 0b4e 05fe addis $ACC1, #0xfe - 0b4f 0083 03e8 lri $AR3, #0x03e8 - 0b51 191e lrri $AC0.M, @$AR0 - 0b52 191a lrri $AX0.H, @$AR0 - 0b53 005f loop $AC1.M - 0b54 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - - 0b55 1b7e srri @$AR3, $AC0.M - 0b56 1b7a srri @$AR3, $AX0.H - 0b57 0080 03e8 lri $AR0, #0x03e8 - 0b59 0501 addis $ACC1, #0x01 - 0b5a 1d1f mrr $WR0, $AC1.M - // 0b5b 1150 0b63 bloopi #0x50, 0x0b63 - for (int i = 0; i < 0x50; i++) { - 0b5d 1c61 mrr $AR3, $AR1 - 0b5e 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0b5f 005f loop $AC1.M - 0b60 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0b61 f200 madd $AX0.L, $AX0.H - 0b62 fe00 movpz $ACC0 - 0b63 1b3e srri @$AR1, $AC0.M - } - 0b64 0088 ffff lri $WR0, #0xffff - 0b66 8b00 m0 - 0b67 02df ret -} - -// Looks like a 4-tap FIR filter. -// Hardcoded buffer length = 0x50 -// Uses 0x03e8 as some scratch space, i think . -void 0b68_4TapFIR(InBuffer($AR2), FilterBuffer($AR0), OutBuffer($AR1)) { - 0b68 0083 03e8 lri $AR3, #0x03e8 - 0b6a 191e lrri $AC0.M, @$AR0 - 0b6b 191a lrri $AX0.H, @$AR0 - 0b6c 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0b6d 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0b6e 1b7e srri @$AR3, $AC0.M - 0b6f 1b7a srri @$AR3, $AX0.H - 0b70 0080 03e8 lri $AR0, #0x03e8 - 0b72 0088 0003 lri $WR0, #0x0003 // That's a short wrap - filter coefs? - 0b74 0085 0000 lri $IX1, #0x0000 - 0b76 0087 0000 lri $IX3, #0x0000 - 0b78 1fc2 mrr $AC0.M, $AR2 - 0b79 195b lrri $AX1.H, @$AR2 - 0b7a 1959 lrri $AX1.L, @$AR2 - 0b7b 195f lrri $AC1.M, @$AR2 - 0b7c 195a lrri $AX0.H, @$AR2 - 0b7d 1c5e mrr $AR2, $AC0.M - 0b7e 1fda mrr $AC0.M, $AX0.H - 0b7f 1c61 mrr $AR3, $AR1 - 0b80 8a00 m2 - 0b81 8f00 set40 - 0b82 191a lrri $AX0.H, @$AR0 - 0b83 b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0b84 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0b85 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0b86 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0b87 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0b88 1127 0b93 bloopi #0x27, 0x0b93 - for (int i = 0; i < 0x27; i++) { - 0b8a e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M // end of first iteration - - 0b8b 197e lrri $AC0.M, @$AR3 - 0b8c e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0b8d eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0b8e bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 0b8f e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M // e - - 0b90 197f lrri $AC1.M, @$AR3 // start of first iteration - 0b91 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0b92 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0b93 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - } - 0b94 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0b95 197e lrri $AC0.M, @$AR3 - 0b96 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0b97 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0b98 bf00 mulxmv $AX0.H, $AX1.H, $ACC1 - 0b99 1bff srrn @$AR3, $AC1.M - 0b9a 197f lrri $AC1.M, @$AR3 - 0b9b 8e00 set16 - 0b9c 8b00 m0 - 0b9d 0088 ffff lri $WR0, #0xffff - 0b9f 1b5b srri @$AR2, $AX1.H - 0ba0 1b59 srri @$AR2, $AX1.L - 0ba1 1b5f srri @$AR2, $AC1.M - 0ba2 1b5e srri @$AR2, $AC0.M - 0ba3 02df ret -} - -// Fixed length 0x50. -void 0ba4_UnknownFilter(params($AR0), buffer($AR1), filter_state($AR2)) { - 0ba4 0083 03e8 lri $AR3, #0x03e8 - - // Load 4 parameters from *$AR0, copy them into the tiny ring buffer - // later handled by $AR0/$WR0 (filter state?) - 0ba6 191e lrri $AC0.M, @$AR0 - 0ba7 191a lrri $AX0.H, @$AR0 - 0ba8 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0ba9 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0baa 1b7e srri @$AR3, $AC0.M - 0bab 1b7a srri @$AR3, $AX0.H - 0bac 0080 03e8 lri $AR0, #0x03e8 - 0bae 0088 0003 lri $WR0, #0x0003 // That's a short wrap - filter coefs? - 0bb0 0085 0000 lri $IX1, #0x0000 - 0bb2 0087 0000 lri $IX3, #0x0000 - - // Load more parameters from *$AR2 - 0bb4 1fc2 mrr $AC0.M, $AR2 - 0bb5 195b lrri $AX1.H, @$AR2 - 0bb6 1959 lrri $AX1.L, @$AR2 - 0bb7 195f lrri $AC1.M, @$AR2 - 0bb8 195a lrri $AX0.H, @$AR2 - - 0bb9 1c5e mrr $AR2, $AC0.M - 0bba 1fda mrr $AC0.M, $AX0.H - - // Setup AR3, now ready to read in data. - 0bbb 1c61 mrr $AR3, $AR1 - 0bbc 8a00 m2 - 0bbd 8f00 set40 - - // Start the pipeline - 0bbe 191a lrri $AX0.H, @$AR0 - 0bbf b800 mulx $AX0.H, $AX1.H - 0bc0 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0bc1 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0bc2 ea00 maddc $AC1.M, $AX1.L - 0bc3 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0bc4 e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0bc5 ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0bc6 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - - 0bc7 1127 0bd8 bloopi #0x27, 0x0bd8 - // (half of 0x50) - 1, -1 due to the software pipelining. - for (int i = 0; i < 0x27; i++) { - 0bc9 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0bca e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - - 0bcb 197e lrri $AC0.M, @$AR3 - 0bcc e800 maddc $AC0.M, $AX1.L - 0bcd e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0bce ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0bcf eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0bd0 bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0bd1 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0bd2 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - - 0bd3 197f lrri $AC1.M, @$AR3 - 0bd4 ea00 maddc $AC1.M, $AX1.L - 0bd5 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0bd6 e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0bd7 ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0bd8 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - } - 0bd9 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0bda e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - - 0bdb 197e lrri $AC0.M, @$AR3 - 0bdc e800 maddc $AC0.M, $AX1.L - 0bdd e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0bde ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0bdf eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0be0 bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0be1 1bff srrn @$AR3, $AC1.M - - 0be2 197f lrri $AC1.M, @$AR3 - 0be3 8e00 set16 - 0be4 8b00 m0 - 0be5 0088 ffff lri $WR0, #0xffff - 0be7 1b5b srri @$AR2, $AX1.H - 0be8 1b59 srri @$AR2, $AX1.L - 0be9 1b5f srri @$AR2, $AC1.M - 0bea 1b5e srri @$AR2, $AC0.M - // 0beb 02df ret -} - -void 0bec_Unk() { - // 0bec 0eff lris $AC0.M, #0xff - // 0bed 00fe 03f2 sr @0x03f2, $AC0.M - *0x03f2 = 0xFF - - // 0bef 8100 clr $ACC0 - // 0bf0 00fe 03f0 sr @0x03f0, $AC0.M - // 0bf2 00fe 03f6 sr @0x03f6, $AC0.M - *0x03f0 = 0x00 - *0x03f6 = 0x00 - - // 0bf4 009e 0100 lri $AC0.M, #0x0100 - // 0bf6 00fe 03f7 sr @0x03f7, $AC0.M - *0x03f7 = 0x100 - - 0bf8 00da 03f7 lr $AX0.H, @0x03f7 - 0bfa 009e 8000 lri $AC0.M, #0x8000 - 0bfc 5400 subr $ACC0, $AX0.H - 0bfd 00fe 03f5 sr @0x03f5, $AC0.M - - // 0bff 0e30 lris $AC0.M, #0x30 - // 0c00 00fe 03f3 sr @0x03f3, $AC0.M - *0x03f3 = 0x0030 - - // 0c02 0e10 lris $AC0.M, #0x10 - // 0c03 00fe 03f4 sr @0x03f4, $AC0.M - *0x03f5 = 0x0010 - - // 0c05 009e 0096 lri $AC0.M, #0x0096 - // 0c07 00fe 03f1 sr @0x03f1, $AC0.M - *0x03f1 = 0x0096 - - // 0c09 02df ret -} - -void 0c0a_Unk() { - // 0c0a 0080 0a00 lri $AR0, #0x0a00 - // 0c0c 8100 clr $ACC0 - // 0c0d 00de 03f0 lr $AC0.M, @0x03f0 - // 0c0f 8900 clr $ACC1 - // 0c10 b100 tst $ACC0 - - // 0c11 0275 ifz - // 0c12 0550 addis $ACC1, #0x50 - $AC0.M = *(0x03f0); - if (*(0x03f0) == 0) { - $ACC1 = 0x50 << 16; - } - // 0c13 00ff 03f0 sr @0x03f0, $AC1.M - *(0x03f0) = $ACC1; - - // 0c15 0200 0a60 addi $AC0.M, #0x0a60 - // 0c17 1c7e mrr $AR3, $AC0.M - // 0c18 0f4e lris $AC1.M, #0x4e - - $AC0.M += 0xa60; - $AR3 = $AC0.M - $AC1.M = 0x4e; - - // 0c19 02bf 00da call 0x00da - 00da_CopyBuffer(src=0x0a00, dst=$AC0.M, #0x4e) - - // 0c1b 02df ret -} - -// The control flow of this thing is NOT easy ... -// Reads from buffer at 0x0a60 -// Writes to buffer at 0x0a00 -void 0c1c_ComputeReverbFrom0a60To0a00() -{ - // 0c1c 00de 03f1 lr $AC0.M, @0x03f1 - // 0c1e 0200 0a60 addi $AC0.M, #0x0a60 - // 0c20 1c7e mrr $AR3, $AC0.M - $AR3 = 0x0a60 + *(0x03f1); - - 0c21 8100 clr $ACC0 - 0c22 8900 clr $ACC1 - 0c23 009f 00a0 lri $AC1.M, #0x00a0 - 0c25 00de 03f1 lr $AC0.M, @0x03f1 - 0c27 5d00 sub $ACC1, $ACC0 - 0c28 0e50 lris $AC0.M, #0x50 - 0c29 0750 cmpis $ACC1, #0x50 - 0c2a 0270 ifge - 0c2b 5d00 sub $ACC1, $ACC0 - 0c2c 00da 03f2 lr $AX0.H, @0x03f2 - 0c2e 8600 tstaxh $AX0.H - 0c2f 0290 0c4d jge 0x0c4d - 0c31 00de 03f3 lr $AC0.M, @0x03f3 - 0c33 5c00 sub $ACC0, $ACC1 - 0c34 0293 0c38 jle 0x0c38 - 0c36 029f 0c52 jmp 0x0c52 // done: - - 0c38 00db 03f7 lr $AX1.H, @0x03f7 - 0c3a 009e 8000 lri $AC0.M, #0x8000 - 0c3c 4600 addr $ACC0, $AX1.H - 0c3d 029f 0c44 jmp 0x0c44 - - 0c3f 00db 03f7 lr $AX1.H, @0x03f7 - 0c41 009e 8000 lri $AC0.M, #0x8000 - 0c43 5600 subr $ACC0, $AX1.H - - 0c44 00fe 03f5 sr @0x03f5, $AC0.M - 0c46 1fda mrr $AC0.M, $AX0.H - 0c47 7c00 neg $ACC0 - 0c48 1f5e mrr $AX0.H, $AC0.M - 0c49 00fe 03f2 sr @0x03f2, $AC0.M - 0c4b 029f 0c52 jmp 0x0c52 // done: - - 0c4d 00de 03f4 lr $AC0.M, @0x03f4 - 0c4f 5d00 sub $ACC1, $ACC0 - 0c50 0293 0c3f jle 0x0c3f - -done: - 0c52 8900 clr $ACC1 - 0c53 00dd 03f5 lr $AC1.L, @0x03f5 - 0c55 1501 lsl $ACC1, #1 - 0c56 8100 clr $ACC0 - 0c57 00dc 03f6 lr $AC0.L, @0x03f6 - 0c59 008b 009f lri $WR3, #0x009f // 0xa0 wrap - 0c5b 0080 0a00 lri $AR0, #0x0a00 - 0c5d 0900 lris $AX1.L, #0x00 - - // This is the loop that used to go crazy in the LLE emulation - // before we fixed addarn to obey the wrapping register. - - // Feels like some crazy delay function with a slowly drifting delay time. - - // Could this be part of a reverb? Or just a flanger? - - // 0c5e 1150 0c65 bloopi #0x50, 0x0c65 - for (int i = 0; i < 0x50; i++) { - 0c60 1878 lrr $AX0.L, @$AR3 - 0c61 4c00 add $ACC0, $ACC1 - 0c62 1cfe mrr $IX3, $AC0.M - 0c63 001f addarn $AR3, $IX3 - 0c64 1fd9 mrr $AC0.M, $AX1.L - 0c65 1b18 srri @$AR0, $AX0.L - - $AX0.L = *AR3; - $ACC0 += $ACC1; - $IX3 = $AC0.M; - $AR3 += $IX3; - $AC0.M = $AX1.L; - *(AR0++) = $AX0.L; - } - - 0c66 009f 0a60 lri $AC1.M, #0x0a60 - 0c68 1fc3 mrr $AC0.M, $AR3 - 0c69 5c00 sub $ACC0, $ACC1 - 0c6a 00fe 03f1 sr @0x03f1, $AC0.M - 0c6c 00fc 03f6 sr @0x03f6, $AC0.L - 0c6e 008b ffff lri $WR3, #0xffff // restore wrap - // 0c70 02df ret -} - - -void 0c71_AddBufferA00ToD60AndD00() -{ - // 0c71 0f50 lris $AC1.M, #0x50 - // 0c72 0080 0a00 lri $AR0, #0x0a00 - // 0c74 0083 0d60 lri $AR3, #0x0d60 - // 0c76 0098 3fff lri $AX0.L, #0x3fff - // 0c78 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(0x0a00, 0x0d60, 0x50, 0x3fff) - - // 0c7a 0f50 lris $AC1.M, #0x50 - // 0c7b 0080 0a00 lri $AR0, #0x0a00 - // 0c7d 0083 0d00 lri $AR3, #0x0d00 - // 0c7f 0098 3fff lri $AX0.L, #0x3fff - // 0c81 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(0x0a00, 0x0d00, 0x50, 0x3fff) - - // 0c83 02df ret -} - -void 0c84_FilterBufferInPlace(_sampleAddr($AR0), multiplier($AX0.H)) -{ - // 0c84 8a00 m2 - // 0c85 8f00 set40 - // 0c86 8100 clr $ACC0 - // 0c87 00de 0404 lr $AC0.M, @0x0404 - // 0c89 b100 tst $ACC0 - // 0c8a 0295 0c91 jz 0x0c91 - if (*(0x0404)) { - // 0c8c 8100 clr $ACC0 - // 0c8d 00fe 0478 sr @0x0478, $AC0.M - // 0c8f 00fe 0479 sr @0x0479, $AC0.M - *0x0478 = 0; - *0x0479 = 0; - } - // 0c91 00df 0479 lr $AC1.M, @0x0479 - // 0c93 00db 0478 lr $AX1.H, @0x0478 - // 0c95 0900 lris $AX1.L, #0x00 - // 0c96 0084 0000 lri $IX0, #0x0000 - // 0c98 1150 0ca1 bloopi #0x50, 0x0ca1 - $AC1.M = *0x0479; - $AX1.H = *0x0478; - - // ACC1 always contains the value from the previous iteration. - for (int i = 0; i < 0x50; i++) { - // 0c9a 199e lrrn $AC0.M, @$AR0 - // 0c9b 5c7c sub'ln $ACC0, $ACC1 : $AC1.M, @$AR0 - // 0c9c c000 mulc $AC0.M, $AX0.H // Where does AX0.H get set? - // 0c9d 6e00 movp $ACC0 - // 0c9e 1488 asl $ACC0, #8 - // 0c9f 4a00 addax $ACC0, $AX1 - // 0ca0 1b1e srri @$AR0, $AC0.M - // 0ca1 1f7e mrr $AX1.H, $AC0.M - *$AC0.M = *$AR0; - $ACC0 -= $ACC1; - ( $AC1.M = *AR0; ) - $ACC0 = ($AC0.M * $AX0.H * 2 << 8) + ($AX1.L); - *($AR0++) = $AC0.M; - $AX1.H = $AC0.M; - - // Write back - 0ca2 00fb 0478 sr @0x0478, $AX1.H - 0ca4 00ff 0479 sr @0x0479, $AC1.M - - // 0ca6 8b00 m0 - // 0ca7 8e00 set16 - // 0ca8 02df ret -} - -// Called from both volume handlers. -// ACC1 is volume, AX is volume delta. -void 0ca9_RampedMultiplyAddBuffer(Volume($ACC1), Delta($AX0), InBuffer($AR0), Buffer($AR3)) { - // 0ca9 b900 tst $ACC1 - // 0caa 0294 0caf jnz 0x0caf - if (!ACC1) { - // 0cac 6800 movax $ACC0, $AX0.L - // 0cad b100 tst $ACC0 - // 0cae 02d5 retz - if (!AX0.L) - // If incoming volume is zero and ramp delta is zero, - // not really much point to do anything. - return - } - 0caf 1c23 mrr $AR1, $AR3 - 0cb0 197e lrri $AC0.M, @$AR3 - - // This is another heavily software pipelined loop, so it's very confusing. - // See the docs for mulc and mulcac if you want to have any hope of understanding it. - // - // Produce the first result, so it's ready in the prod register. - 0cb1 191b lrri $AX1.H, @$AR0 - 0cb2 d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 - - // 0cb3 1120 0cb9 bloopi #0x20, 0x0cb9 - for (int i = 0; i < 0x20; i++) { - 0cb5 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0cb6 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - - 0cb7 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0cb8 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M // Store 1 - - // Walk the ramp. Somewhat odd that it's done only every 2 samples. - 0cb9 4900 addax $ACC1, $AX0 - } - - // 0cba 1108 0cbf bloopi #0x08, 0x0cbf - for (int i = 0; i < 0x8; i++) { - 0cbc dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0cbd 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - - 0cbe dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0cbf 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - } - - // NOTE - The above two loops are very similar and the sum of their lengths is - // 0x28 - which is half of 0x50. And each does two loads and two stores, so together - // it's 50. Just strange that the addax is missing in the second loop. - - // It looks like we're dealing with crappy volume ramping - the delta is computed using - // (vol2 - vol1) >> 5! That's why it can only ramp the volume the first 64 (0x20 * 2) samples! - - 0cc0 02df ret -} - - -// What a strange filter .. ORR? -void 0cc1_StrangeORRFilter(_pBuffer(AR3)) -{ - 0cc1 8f00 set40 - 0cc2 8d00 set15 // X multiplications unsigned - 0cc3 1c03 mrr $AR0, $AR3 - 0cc4 00d9 038e lr $AX1.L, @0x038e - 0cc6 0b04 lris $AX1.H, #0x04 - - // pipeline starts here. - 0cc7 197a lrri $AX0.H, @$AR3 - 0cc8 b053 mulx'l $AX0.H, $AX1.L : $AX0.H, @$AR3 - 0cc9 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0cca 1128 0ccf bloopi #0x28, 0x0ccf - 0ccc 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0ccd b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0cce 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0ccf b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0cd0 8c00 clr15 - 0cd1 8e00 set16 - - // 0cd2 02df ret -} - - -// called from sync frame if (*0x042c != 0) -// That is, if volume mode != 0. -// It first seems to compute a lot of parameters and store them at 0x0b00 forwards. -// Then it uses those as input for the usual (ramped?) mixes. -void 0cd3_VolumeMixer1() -{ - // 0cd3 00da 0485 lr $AX0.H, @0x0485 - // 0cd5 8600 tstaxh $AX0.H - // 0cd6 0295 0ce5 jz 0x0ce5 - if (*0x0485 != 0) { - // 0cd8 8100 clr $ACC0 - // 0cd9 00de 042a lr $AC0.M, @0x042a - // 0cdb 147f lsr $ACC0, #-1 - // 0cdc 00fe 042b sr @0x042b, $AC0.M - *(0x042b) = *(0x042a) >> 1; - - // 0cde b100 tst $ACC0 - // 0cdf 0294 0ce5 jnz 0x0ce5 - if (*0x042b == 0) { - // 0ce1 009a 0001 lri $AX0.H, #0x0001 - // 0ce3 00fa 0401 sr @0x0401, $AX0.H - *(0x0401) = 1; // KeyOff - } - } - - // 0ce5 8f00 set40 - // 0ce6 8100 clr $ACC0 - // 0ce7 00de 0428 lr $AC0.M, @0x0428 - // 0ce9 1478 lsr $ACC0, #-8 - (ACC0 = *(0x0428) << 8); - - // 0cea 00df 0428 lr $AC1.M, @0x0428 - // 0cec 0340 007f andi $AC1.M, #0x007f - // 0cee 1f1e mrr $AX0.L, $AC0.M - // 0cef 1f5f mrr $AX0.H, $AC1.M - // 0cf0 0220 007f xori $ACC0, #0x007f - // 0cf2 1f3e mrr $AX1.L, $AC0.M - // 0cf3 0320 007f xori $ACC1, #0x007f - // 0cf5 1f7f mrr $AX1.H, $AC1.M - AX0.L = *(0x0428) >> 8; - AX0.H = *(0x0428) & 0x7F; - AX1.L = AX0.L ^ 0x7f; - AX1.H = AX1.H ^ 0x7f; - - // 0cf6 8100 clr $ACC0 - // 0cf7 8900 clr $ACC1 - // 0cf8 009f 0200 lri $AC1.M, #0x0200 - - // 0cfa 1fd8 mrr $AC0.M, $AX0.L - // 0cfb 4c00 add $ACC0, $ACC1 # broken disasm? this doesn't make much sense. - // 0cfc 1c1e mrr $AR0, $AC0.M - // 0cfd 1818 lrr $AX0.L, @$AR0 - AR0 = AX0.L + 0x0200; - AX0.L = *AR0; - - // 0cfe 1fda mrr $AC0.M, $AX0.H - // 0cff 4c00 add $ACC0, $ACC1 - // 0d00 1c1e mrr $AR0, $AC0.M - // 0d01 181a lrr $AX0.H, @$AR0 - AR0 = AX0.H + 0x200; - AX0.H = *AR0; - - // 0d02 1fd9 mrr $AC0.M, $AX1.L - // 0d03 4c00 add $ACC0, $ACC1 - // 0d04 1c1e mrr $AR0, $AC0.M - // 0d05 1819 lrr $AX1.L, @$AR0 - AR0 = AX1.L + 0x200; - AX1.L = *AR0 - - // 0d06 1fdb mrr $AC0.M, $AX1.H - // 0d07 4c00 add $ACC0, $ACC1 - // 0d08 1c1e mrr $AR0, $AC0.M - // 0d09 181b lrr $AX1.H, @$AR0 - AR0 = AX1.H + 0x200; - AX1.H = *AR0; - - // 0d0a 0080 0b00 lri $AR0, #0x0b00 - // 0d0c 9800 mul $AX1.L, $AX1.H - // 0d0d ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - // 0d0e b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - // 0d0f 9630 mulmv's $AX0.L, $AX0.H, $ACC0 : @$AR0, $AC0.M - // 0d10 6e30 movp's $ACC0 : @$AR0, $AC0.M - // 0d11 1b1e srri @$AR0, $AC0.M - - // The above is heavily "sw-pipelined" but I think it turns into: - $AR0 = 0x0b00; - *$AR0++ = AX1.L * AX1.H; - *$AR0++ = AX0.L * AX1.H; - *$AR0++ = AX0.H * AX1.L; - *$AR0++ = AX0.L * AX0.H; - - // 0d12 0080 0b00 lri $AR0, #0x0b00 - // 0d14 0081 0b04 lri $AR1, #0x0b04 - // 0d16 00da 042a lr $AX0.H, @0x042a - // 0d18 02bf 0d62 call 0x0d62 // some tricky multiplication - 0d62_Mul4ByAX0H(0x0b00, 0x0b04, *(0x042a)); - - // 0d1a 0081 0b08 lri $AR1, #0x0b08 - // 0d1c 0080 0b04 lri $AR0, #0x0b04 - // 0d1e 00da 042a lr $AX0.H, @0x042a // interesting - // 0d20 00de 0429 lr $AC0.M, @0x0429 // interesting - // 0d22 c000 mulc $AC0.M, $AX0.H - // 0d23 6e00 movp $ACC0 - // 0d24 1481 asl $ACC0, #1 - // 0d25 1f5e mrr $AX0.H, $AC0.M - - 0d62_Mul4ByAX0H(0x0b00, 0x0b04, (*(0x042a) * *(0x0429) << 1) >> 16); - // 0d26 02bf 0d62 call 0x0d62 // some tricky multiplication - - // 0d28 0080 0b00 lri $AR0, #0x0b00 - // 0d2a 0081 0b0c lri $AR1, #0x0b0c - // 0d2c 8100 clr $ACC0 - // 0d2d 8900 clr $ACC1 - // 0d2e 00de 042b lr $AC0.M, @0x042b // interesting - // 0d30 00df 042a lr $AC1.M, @0x042a // interesting - // 0d32 00fe 042a sr @0x042a, $AC0.M - *(0x042a) = *(0x042b); - - // 0d34 5c00 sub $ACC0, $ACC1 - // 0d35 1f5e mrr $AX0.H, $AC0.M - // 0d36 02bf 0d6b call 0x0d6b // some other tricky multiplication - 0d6b_Mul4ByAC0M_Unsigned(0xb00, 0x0b0c, $AC0.M(*(0x042a) - *(0x042b))) // does not touch AX0.H - - // 0d38 0080 0b0c lri $AR0, #0x0b0c - // 0d3a 0081 0b10 lri $AR1, #0x0b10 - // 0d3c 00da 0429 lr $AX0.H, @0x0429 // interesting - 0d3e 02bf 0d62 call 0x0d62 // some tricky multiplication - 0d62_Mul4ByAX0H(0x0b0c, 0x0b10, *(0x0429)); - - // 0d40 0081 0b04 lri $AR1, #0x0b04 - // 0d42 0082 0b0c lri $AR2, #0x0b0c - // 0d44 0083 0d77 lri $AR3, #0x0d77 - - // So basically the below loop is: - // For i in 0 to 8: - // Call 0ca9_RampedMultiplyAddBuffer($AR0 = *0x038f, $AR3=0x0d77[i], AX0=0xb0c[i]<<11, AC1.M=0x0b04[i]) - - // 0d46 1108 0d5f bloopi #0x08, 0x0d5f - for (int i = 0; i < 8; i++) { - // 0d48 195f lrri $AC1.M, @$AR2 - // 0d49 15fb asr $ACC1, #-5 - // 0d4a 1f1d mrr $AX0.L, $AC1.L - // 0d4b 1f5f mrr $AX0.H, $AC1.M - // Compute volume delta - AX0 = *AR2++ << 11; - - // 0d4c 193f lrri $AC1.M, @$AR1 - AC1.M = *AR1++; - - // 0d4d 00e1 0b24 sr @0x0b24, $AR1 - // 0d4f 00e2 0b25 sr @0x0b25, $AR2 - // 0d51 021b ilrri $AC0.M, @$AR3 // Buffer address table lookup (see below) - // 0d52 00e3 0b26 sr @0x0b26, $AR3 - (Stash AR1, AR2, AR3) - // 0d54 1c7e mrr $AR3, $AC0.M - // 0d55 00c0 038f lr $AR0, @0x038f - // 0d57 02bf 0ca9 call 0x0ca9 - 0ca9_RampedMultiplyAddBuffer(Volume($ACC1), Delta($AX0), InBuffer($AR0), Buffer($AR3)) - - // 0d59 00c1 0b24 lr $AR1, @0x0b24 - // 0d5b 00c2 0b25 lr $AR2, @0x0b25 - // 0d5d 00c3 0b26 lr $AR3, @0x0b26 - (Restore AR1, AR2, AR3) - 0d5f 0000 nop - } - - // 0d60 8e00 set16 - // 0d61 02df ret -} - -void 0d62_Mul4ByAX0H(in_buffer($AR0), out_buffer($AR1), multiplicand($AX0.H)) { - // 0d62 191f lrri $AC1.M, @$AR0 - // 0d63 d078 mulc'l $AC1.M, $AX0.H : $AC1.M, @$AR0 - // 0d64 d678 mulcmv'l $AC1.M, $AX0.H, $ACC0 : $AC1.M, @$AR0 - // 0d65 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - // 0d66 191f lrri $AC1.M, @$AR0 - // 0d67 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - // 0d68 6e31 movp's $ACC0 : @$AR1, $AC0.M - // 0d69 1b3e srri @$AR1, $AC0.M - // 0d6a 02df ret - // The above is a crazy sw-pipelined way to write: - for (int i = 0; i < 4; i++) { - out_buffer[i] = (s16)in_buffer[i] * (s16)multiplicand >> 16; - } -} - -void 0d6b_Mul4ByAC0M_Unsigned(in_buffer($AR0), out_buffer($AR1), multiplicand($AX1.H)) { - // 0d6b 8d00 set15 - // 0d6c 1f7e mrr $AX1.H, $AC0.M - // 0d6d 1918 lrri $AX0.L, @$AR0 - // 0d6e a840 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR0 - // 0d6f ae40 mulxmv'l $AX0.L, $AX1.H, $ACC0 : $AX0.L, @$AR0 - // 0d70 ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - // 0d71 1918 lrri $AX0.L, @$AR0 - // 0d72 ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - // 0d73 6e31 movp's $ACC0 : @$AR1, $AC0.M - // 0d74 1b3e srri @$AR1, $AC0.M - // 0d75 8c00 clr15 - // 0d76 02df ret - // The above is a crazy sw-pipelined way to write: - for (int i = 0; i < 4; i++) { - out_buffer[i] = in_buffer[i] * multiplicand >> 16; //(unsigned multiplication) - } -} - -// table for 0cd3_Unk -// This is a bunch of buffer addresses! -short table = {0x0d00, 0x0d60, 0x0f40, 0x0ca0, 0x0e80, 0x0ee0, 0x0c00, 0x0c50}; - -0d77 0d00 -0d78 0d60 -0d79 0f40 -0d7a 0ca0 -0d7b 0e80 -0d7c 0ee0 -0d7d 0c00 -0d7e 0c50 - -void 0d7f_ResampleAudioData(_src($AR0), _dest($AR1), param(AX1.L) = 0, _option??) -{ - 0d7f 00f9 0361 sr @0x0361, $AX1.L // always 0 - - // 0d81 1fc0 mrr $AC0.M, $AR0 - // 0d82 0200 fffc addi $AC0.M, #0xfffc - // 0d84 1c1e mrr $AR0, $AC0.M - // 0d85 1c5e mrr $AR2, $AC0.M - - // We read a little bit BEFORE the input. The next piece of code takes care of that... - $AR0 = $AR0 - 4; - $AR2 = $AR0; - - // 0x043c to 0x043f is storage for old sample data. - 0d86 0083 043c lri $AR3, #0x043c - - // Pipelined tiny memcpy - first four are loads, last four are stores. middle two overlap. - // 0d88 197e lrri $AC0.M, @$AR3 - // 0d89 197f lrri $AC1.M, @$AR3 - // 0d8a 80a2 nx'sl : $AC0.M, $AX0.H - // 0d8b 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H - // 0d8c 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M - // 0d8d 1b1f srri @$AR0, $AC1.M - for (int i = 0; i < 4; i++) - *($AR0++) = *($AR3++); - - // Point $AR0 back at 4 words before the start of the in buffer. - // 0d8e 1c02 mrr $AR0, $AR2 - - 0d8f 8100 clr $ACC0 - // 0d90 00de 0402 lr $AC0.M, @0x0402 // Ratio int - // 0d92 00fe 0362 sr @0x0362, $AC0.M - // 0d94 1474 lsr $ACC0, #-12 - // 0d95 1f7e mrr $AX1.H, $AC0.M - // 0d96 1f3c mrr $AX1.L, $AC0.L - *0x0362 = PB.Ratio; - $AX1 = PB.Ratio << 4; - - 0d97 8900 clr $ACC1 - 0d98 00dd 0430 lr $AC1.L, @0x0430 // Sample position frac - 0d9a 1504 lsl $ACC1, #4 - - // $ACC0 here still contains ratio << 12; - 0d9b 0604 cmpis $ACC0, #0x04 - // 0d9c 0290 0df3 jge 0x0df3 // subroutine - - // If ratio too low, don't bother resampling? - GOTONS JustCopyWithoutResampling; - - 0d9e 1fdd mrr $AC0.M, $AC1.L - 0d9f 0082 02b0 lri $AR2, #0x02b0 - - // Store a ramp at 0x2b0? Lookup table for read addresses? - 0da1 1050 loopi #0x50 - 0da2 4b2a addax's $ACC1, $AX1 : @$AR2, $AC1.L - - 0da3 1fbe mrr $AC1.L, $AC0.M - 0da4 00fe 0360 sr @0x0360, $AC0.M - 0da6 8900 clr $ACC1 - 0da7 1fbe mrr $AC1.L, $AC0.M - - 0da8 0af8 lris $AX0.H, #0xf8 - 0da9 009b 00fc lri $AX1.H, #0x00fc - 0dab 00d8 0361 lr $AX0.L, @0x0361 // parameter was stashed here. - - // 0x02b0 is where the ramp from above is stored. - 0dad 0082 02b0 lri $AR2, #0x02b0 - 0daf 0083 02b0 lri $AR3, #0x02b0 - 0db1 195e lrri $AC0.M, @$AR2 - - // I really don't understand what the purpose of this loop is. - 0db2 3480 andr'ls $AC0.M, $AX0.H : $AX0.L, $AC0.M - // 0db3 1128 0db8 bloopi #0x28, 0x0db8 - for (int i = 0; i < 0x50; i += 2) { - 0db5 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 - 0db6 35b3 andr'sl $AC1.M, $AX0.H : $AC1.M, $AX1.H - 0db7 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 - 0db8 34bb andr'slm $AC0.M, $AX0.H : $AC1.M, $AX1.H - } - - 0db9 8a00 m2 // All muls doubled. - - // 0x02b0 is where the ramp from above is stored. - 0dba 0082 02b0 lri $AR2, #0x02b0 - - 0dbc 00dd 0430 lr $AC1.L, @0x0430 - 0dbe 1504 lsl $ACC1, #4 - 0dbf 1fe0 mrr $AC1.M, $AR0 - 0dc0 8100 clr $ACC0 - 0dc1 00de 0362 lr $AC0.M, @0x0362 - 0dc3 1474 lsr $ACC0, #-12 - 0dc4 1f7e mrr $AX1.H, $AC0.M - 0dc5 1f3c mrr $AX1.L, $AC0.L - - // Resample with some nice filter of some sort, using unreadable - // pipelined DSP code... gah. - - 0dc6 8f00 set40 // Loaded ACx.M values extend to the entire ACC. Don't see any actual use though. - - // Yep, this pretty much confirms that 0x02b0 is precomputed read addresses. - 0dc7 1943 lrri $AR3, @$AR2 - 0dc8 4bc3 addax'ld $ACC1, $AX1 : $AX0.L, $AX1.L, @$AR3 - 0dc9 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0dca f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0dcb f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0dcc f200 madd $AX0.L, $AX0.H - 0dcd fe00 movpz $ACC0 - 0dce 1c1f mrr $AR0, $AC1.M - 0dcf 1943 lrri $AR3, @$AR2 - 0dd0 4bc3 addax'ld $ACC1, $AX1 : $AX0.L, $AX1.L, @$AR3 - 0dd1 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - // 0dd2 114e 0dda bloopi #0x4e, 0x0dda - // Count the stores - 0x4e stores in the main loop, two more afterwards. - // Deeply pipelined. - for (int i = 0; i < 0x4e; i++) { - 0dd4 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0dd5 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0dd6 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0dd7 1c1f mrr $AR0, $AC1.M - 0dd8 1943 lrri $AR3, @$AR2 - 0dd9 4bc3 addax'ld $ACC1, $AX1 : $AX0.L, $AX1.L, @$AR3 - 0dda 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 - } - 0ddb f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ddc f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0ddd f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0dde fe00 movpz $ACC0 - 0ddf 1b3e srri @$AR1, $AC0.M - - // Things back to normal. - // 0de0 8b00 m0 - // 0de1 8e00 set16 - -back_from_JustCopyWithoutResampling: - 0de2 00fe 0433 sr @0x0433, $AC0.M - 0de4 1c1f mrr $AR0, $AC1.M - 0de5 150c lsl $ACC1, #12 - 0de6 0340 0fff andi $AC1.M, #0x0fff - 0de8 00ff 0430 sr @0x0430, $AC1.M - - // Store the last 4 samples or something undecoded - // back into the PB. - 0dea 0083 043c lri $AR3, #0x043c - 0dec 191e lrri $AC0.M, @$AR0 - 0ded 191f lrri $AC1.M, @$AR0 - 0dee 80a0 nx'ls : $AX0.H, $AC0.M - 0def 64a1 movr'ls $AC0.M, $AX0.H : $AX0.H, $AC1.M - 0df0 6533 movr's $AC1.M, $AX0.H : @$AR3, $AC0.M - 0df1 1b7f srri @$AR3, $AC1.M - // 0df2 02df ret - return; - -JustCopyWithoutResampling: - // 0df3 1fe0 mrr $AC1.M, $AR0 - // 0df4 1c1f mrr $AR0, $AC1.M // This instruction looks very pointless. - - // 0df5 1128 0dfc bloopi #0x28, 0x0dfc - // 0df7 4b70 addax'l $ACC1, $AX1 : $AC0.M, @$AR0 - // 0df8 1b3e srri @$AR1, $AC0.M - // 0df9 1c1f mrr $AR0, $AC1.M - // 0dfa 4b70 addax'l $ACC1, $AX1 : $AC0.M, @$AR0 - // 0dfb 1b3e srri @$AR1, $AC0.M - // 0dfc 1c1f mrr $AR0, $AC1.M - for (int i = 0; i < 0x50; i++) { - $ACC1 += $AX1; // This is to still advance the playback position. - $AC0.M = *($AR0++); - *($AR1++) = $AC0.M; - $AR0 = $AC1.M; // Undo the increment - } - - // Looks like $AR0 stays unchanged, while $AR1 gets incremented by 0x50. - 0dfd 029f 0de2 jmp 0x0de2 -} - - -// Small utility jumped to from SyncFrame. -// sets 50 shorts from 0x520 to zero. -void 0dff_Zero520_50() { - 0dff 0083 0520 lri $AR3, #0x0520 - 0e01 00de 0433 lr $AC0.M, @0x0433 - 0e03 1050 loopi #0x50 - 0e04 1b7e srri @$AR3, $AC0.M - // 0e05 029f 02d8 jmp 0x02d8 - GOTO ContinueWithBlock: // in SyncFrame -} - -// No-one calls this routine. -void 0e07_UnUsed() { - 0e07 1c20 mrr $AR1, $AR0 - 0e08 185f lrr $AC1.M, @$AR2 - 0e09 1f7f mrr $AX1.H, $AC1.M - 0e0a 193a lrri $AX0.H, @$AR1 - 0e0b 6400 movr $ACC0, $AX0.H - 0e0c 0078 0e11 bloop $AX0.L, 0x0e11 - 0e0e 5659 subr'l $ACC0, $AX1.H : $AX1.H, @$AR1 - 0e0f 6730 movr's $ACC1, $AX1.H : @$AR0, $AC0.M - 0e10 5551 subr'l $ACC1, $AX0.H : $AX0.H, @$AR1 - 0e11 6438 movr's $ACC0, $AX0.H : @$AR0, $AC1.M - 0e12 1a5b srr @$AR2, $AX1.H - // 0e13 02df ret -} - -void 0e14_DolbyInit() -{ - // Init parameters/coefficients for UnknownFilter - 0e14 0098 8240 lri $AX0.L, #0x8240 - 0e16 00f8 04e8 sr @0x04e8, $AX0.L - 0e18 0098 7fff lri $AX0.L, #0x7fff - 0e1a 00f8 04e9 sr @0x04e9, $AX0.L - 0e1c 0098 7dbf lri $AX0.L, #0x7dbf - 0e1e 00f8 04ea sr @0x04ea, $AX0.L - 0e20 0098 843f lri $AX0.L, #0x843f - 0e22 00f8 04eb sr @0x04eb, $AX0.L - 0e24 0098 b23b lri $AX0.L, #0xb23b - 0e26 00f8 04f0 sr @0x04f0, $AX0.L - 0e28 0098 7fff lri $AX0.L, #0x7fff - 0e2a 00f8 04f1 sr @0x04f1, $AX0.L - 0e2c 0098 4dc4 lri $AX0.L, #0x4dc4 - 0e2e 00f8 04f2 sr @0x04f2, $AX0.L - 0e30 0098 d808 lri $AX0.L, #0xd808 - 0e32 00f8 04f3 sr @0x04f3, $AX0.L - - // Zero the UnknownFilter states. - 0e34 0098 0000 lri $AX0.L, #0x0000 - 0e36 0080 04ec lri $AR0, #0x04ec - 0e38 1004 loopi #0x04 - 0e39 1b18 srri @$AR0, $AX0.L - 0e3a 0080 04f4 lri $AR0, #0x04f4 - 0e3c 1004 loopi #0x04 - 0e3d 1b18 srri @$AR0, $AX0.L - // 0e3e 02df ret -} - -// I'm going to guess that this is Dolby mixing. -void 0e3f_DolbyMixdown() -{ - 0e3f 0080 0f40 lri $AR0, #0x0f40 - 0e41 0083 0b00 lri $AR3, #0x0b00 - 0e43 8900 clr $ACC1 - 0e44 0f50 lris $AC1.M, #0x50 - 0e45 0098 6784 lri $AX0.L, #0x6784 - //0e47 02bf 00fa call 0x00fa // XorBuffer - 00fa_BufferMultiply(src($AR0), dst($AR3), count($AC1.M), $mult($AX0.L)) - - 0e49 0080 04e8 lri $AR0, #0x04e8 - 0e4b 0082 04ec lri $AR2, #0x04ec - 0e4d 0081 0b00 lri $AR1, #0x0b00 - 0e4f 02bf 0ba4 call 0x0ba4 // 0ba4_UnknownFilter - 0ba4_UnknownFilter(params($AR0), buffer($AR1), filter_state($AR2)) - - 0e51 8900 clr $ACC1 - 0e52 0f50 lris $AC1.M, #0x50 - 0e53 0080 0b00 lri $AR0, #0x0b00 - 0e55 0083 0d00 lri $AR3, #0x0d00 - 0e57 0098 7fff lri $AX0.L, #0x7fff - // 0e59 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) - - 0e5b 8900 clr $ACC1 - 0e5c 0f50 lris $AC1.M, #0x50 - 0e5d 0080 0b00 lri $AR0, #0x0b00 - 0e5f 0083 0d60 lri $AR3, #0x0d60 - 0e61 0098 b820 lri $AX0.L, #0xb820 - // 0e63 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) - - 0e65 0080 0ca0 lri $AR0, #0x0ca0 - 0e67 0083 0b00 lri $AR3, #0x0b00 - 0e69 8900 clr $ACC1 - 0e6a 0f50 lris $AC1.M, #0x50 - 0e6b 0098 6784 lri $AX0.L, #0x6784 - // 0e6d 02bf 00fa call 0x00fa // XorBuffer - 00fa_BufferMultiply(src($AR0), dst($AR3), count($AC1.M), $mult($AX0.L)) - - 0e6f 0080 04e8 lri $AR0, #0x04e8 - 0e71 0082 04f4 lri $AR2, #0x04f4 - 0e73 0081 0b00 lri $AR1, #0x0b00 - // 0e75 02bf 0ba4 call 0x0ba4 // 0ba4_UnknownFilter - 0ba4_UnknownFilter(params($AR0), buffer($AR1), filter_state($AR2)) - - 0e77 8900 clr $ACC1 - 0e78 0f50 lris $AC1.M, #0x50 - 0e79 0080 0b00 lri $AR0, #0x0b00 - 0e7b 0083 0d00 lri $AR3, #0x0d00 - 0e7d 0098 47e0 lri $AX0.L, #0x47e0 - // 0e7f 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) - - 0e81 8900 clr $ACC1 - 0e82 0f50 lris $AC1.M, #0x50 - 0e83 0080 0b00 lri $AR0, #0x0b00 - 0e85 0083 0d60 lri $AR3, #0x0d60 - 0e87 0098 8001 lri $AX0.L, #0x8001 - // 0e89 02bf 00eb call 0x00eb - 00eb_Unk_BufferMultAddToDest(_Src=($AR0), _Dest($AR3), _size($AC1.M), _factor($AX0.L)) - - // 0e8b 02df ret -} - - -void Nops() { - 0e8c 0000 nop - 0e8d 0000 nop - 0e8e 0000 nop - 0e8f 0000 nop -} diff --git a/docs/DSP/DSP_UC_Zelda_Wii.txt b/docs/DSP/DSP_UC_Zelda_Wii.txt deleted file mode 100644 index a70c3274ec..0000000000 --- a/docs/DSP/DSP_UC_Zelda_Wii.txt +++ /dev/null @@ -1,2850 +0,0 @@ - 0000 029f 0012 jmp 0x0012 - 0002 0000 nop - 0003 0000 nop - 0004 02ff rti - 0005 0000 nop - 0006 02ff rti - 0007 0000 nop - 0008 02ff rti - 0009 0000 nop - 000a 02ff rti - 000b 0000 nop - 000c 02ff rti - 000d 0000 nop - 000e 029f 0725 jmp 0x0725 - 0010 029f 0059 jmp 0x0059 - 0012 1205 sbclr #0x05 - 0013 02bf 0062 call 0x0062 - 0015 8100 clr $ACC0 - 0016 009f 1000 lri $AC1.M, #0x1000 - 0018 0080 0000 lri $AR0, #0x0000 - 001a 005f loop $AC1.M - 001b 1b1e srri @$AR0, $AC0.M - 001c 02bf 07f5 call 0x07f5 - 001e 02bf 0f44 call 0x0f44 - 0020 0e00 lris $AC0.M, #0x00 - 0021 02bf 07d7 call 0x07d7 - 0023 009e 1111 lri $AC0.M, #0x1111 -// SEND_f355(0x1111) - 0025 02bf 07e1 call 0x07e1 - 0027 0e00 lris $AC0.M, #0x00 - 0028 00fe 034e sr @0x034e, $AC0.M - 002a 1305 sbset #0x05 - 002b 3a00 orr $AC0.M, $AX1.H - 002c 7400 incm $AC0.M - 002d 1f7e mrr $AX1.H, $AC0.M - 002e 0240 00ff andi $AC0.M, #0x00ff - 0030 0200 5500 addi $AC0.M, #0x5500 - 0032 02bf 00a0 call 0x00a0 - 0034 029f 0832 jmp 0x0832 - 0036 00df 0357 lr $AC1.M, @0x0357 - 0038 00ff 0345 sr @0x0345, $AC1.M - 003a 00de 0356 lr $AC0.M, @0x0356 - 003c 1ffe mrr $AC1.M, $AC0.M - 003d 0340 00ff andi $AC1.M, #0x00ff - 003f 00ff 0344 sr @0x0344, $AC1.M - 0041 1479 lsr $ACC0, #-7 - 0042 0240 007e andi $AC0.M, #0x007e - 0044 00fe 0343 sr @0x0343, $AC0.M - 0046 0200 0080 addi $AC0.M, #0x0080 - 0048 1c1e mrr $AR0, $AC0.M - 0049 170f jmpr $AR0 - 004a 0092 00ff lri $CR, #0x00ff - 004c 009e cafe lri $AC0.M, #0xcafe - 004e 02bf 00a0 call 0x00a0 - 0050 0e04 lris $AC0.M, #0x04 - 0051 02bf 07d7 call 0x07d7 - 0053 00de 0356 lr $AC0.M, @0x0356 - 0055 02bf 07e1 call 0x07e1 - 0057 029f 002b jmp 0x002b - 0059 1205 sbclr #0x05 - 005a 02bf 0062 call 0x0062 - 005c 0e01 lris $AC0.M, #0x01 - 005d 02bf 07d7 call 0x07d7 - 005f 1305 sbset #0x05 - 0060 029f 002b jmp 0x002b - 0062 1202 sbclr #0x02 - 0063 1203 sbclr #0x03 - 0064 1204 sbclr #0x04 - 0065 1306 sbset #0x06 - 0066 8e00 set16 - 0067 8c00 clr15 - 0068 8b00 m0 - 0069 009e ffff lri $AC0.M, #0xffff - 006b 1d1e mrr $WR0, $AC0.M - 006c 1d3e mrr $WR1, $AC0.M - 006d 1d5e mrr $WR2, $AC0.M - 006e 1d7e mrr $WR3, $AC0.M - 006f 0092 00ff lri $CR, #0x00ff - 0071 02df ret - 0072 0081 0358 lri $AR1, #0x0358 - 0074 0090 0000 lri $AC0.H, #0x0000 - 0076 0c00 lris $AC0.L, #0x00 - 0077 007e 007c bloop $AC0.M, 0x007c - 0079 193e lrri $AC0.M, @$AR1 - 007a 1b1e srri @$AR0, $AC0.M - 007b 193e lrri $AC0.M, @$AR1 - 007c 1b1e srri @$AR0, $AC0.M - 007d 02df ret - 007e 029f 004a jmp 0x004a - 0080 029f 004a jmp 0x004a - 0082 029f 00d9 jmp 0x00d9 - 0084 029f 02e3 jmp 0x02e3 - 0086 029f 007e jmp 0x007e - 0088 029f 066e jmp 0x066e - 008a 029f 0680 jmp 0x0680 - 008c 029f 004a jmp 0x004a - 008e 029f 05b7 jmp 0x05b7 - 0090 029f 0603 jmp 0x0603 - 0092 029f 05e7 jmp 0x05e7 - 0094 029f 004a jmp 0x004a - 0096 029f 004a jmp 0x004a - 0098 029f 004a jmp 0x004a - 009a 029f 0103 jmp 0x0103 - 009c 029f 00f6 jmp 0x00f6 - 009e 029f 004a jmp 0x004a - 00a0 00fe 0b00 sr @0x0b00, $AC0.M - 00a2 8100 clr $ACC0 - 00a3 00de 0354 lr $AC0.M, @0x0354 - 00a5 1408 lsl $ACC0, #8 - 00a6 00df 0341 lr $AC1.M, @0x0341 - 00a8 3e00 cw 0x3e00 ; *** UNKNOWN OPCODE *** - 00a9 00fe 0b01 sr @0x0b01, $AC0.M - 00ab 00de 0350 lr $AC0.M, @0x0350 - 00ad 00fe 0b02 sr @0x0b02, $AC0.M - 00af 00de 0351 lr $AC0.M, @0x0351 - 00b1 00fe 0b03 sr @0x0b03, $AC0.M - 00b3 00de 0352 lr $AC0.M, @0x0352 - 00b5 00fe 0b04 sr @0x0b04, $AC0.M - 00b7 00de 037d lr $AC0.M, @0x037d - 00b9 00dc 037e lr $AC0.L, @0x037e - 00bb 009f 0b00 lri $AC1.M, #0x0b00 - 00bd 0080 0010 lri $AR0, #0x0010 - 00bf 0090 0001 lri $AC0.H, #0x0001 - 00c1 1c3f mrr $AR1, $AC1.M - 00c2 0f0a lris $AC1.M, #0x0a - 00c3 2fd1 srs @SampleFormat, $AC1.M - 00c4 1f5e mrr $AX0.H, $AC0.M - 00c5 1f1c mrr $AX0.L, $AC0.L - 00c6 009e ffff lri $AC0.M, #0xffff - 00c8 2ed6 srs @ACEAH, $AC0.M - 00c9 2ed7 srs @ACEAL, $AC0.M - 00ca 1fda mrr $AC0.M, $AX0.H - 00cb 1f98 mrr $AC0.L, $AX0.L - 00cc 147f lsr $ACC0, #-1 - 00cd 2ed8 srs @ACCAH, $AC0.M - 00ce 2cd9 srs @ACCAL, $AC0.L - 00cf 1f40 mrr $AX0.H, $AR0 - 00d0 007a 00d7 bloop $AX0.H, 0x00d7 - 00d2 193e lrri $AC0.M, @$AR1 - 00d3 2ed3 srs @UnkZelda, $AC0.M - 00d4 0000 nop - 00d5 0000 nop - 00d6 0000 nop - 00d7 0000 nop - 00d8 02df ret - 00d9 0080 0380 lri $AR0, #0x0380 - 00db 0e04 lris $AC0.M, #0x04 - 00dc 02bf 0072 call 0x0072 - 00de 0081 0382 lri $AR1, #0x0382 - 00e0 009f 0000 lri $AC1.M, #0x0000 - 00e2 0080 0280 lri $AR0, #0x0280 - 00e4 02bf 063e call 0x063e - 00e6 0081 0384 lri $AR1, #0x0384 - 00e8 009f 0300 lri $AC1.M, #0x0300 - 00ea 0080 0020 lri $AR0, #0x0020 - 00ec 02bf 063e call 0x063e - 00ee 00de 0345 lr $AC0.M, @0x0345 - 00f0 00fe 0342 sr @0x0342, $AC0.M - 00f2 02bf 0d3b call 0x0d3b - 00f4 029f 004a jmp 0x004a - 00f6 0080 037d lri $AR0, #0x037d - 00f8 0e01 lris $AC0.M, #0x01 - 00f9 02bf 0072 call 0x0072 - 00fb 00de 037d lr $AC0.M, @0x037d - 00fd 0240 7fff andi $AC0.M, #0x7fff - 00ff 00fe 037d sr @0x037d, $AC0.M - 0101 029f 004a jmp 0x004a - 0103 0080 0374 lri $AR0, #0x0374 - 0105 0e01 lris $AC0.M, #0x01 - 0106 00fe 0377 sr @0x0377, $AC0.M - 0108 00fe 037c sr @0x037c, $AC0.M - 010a 02bf 0072 call 0x0072 - 010c 00de 0345 lr $AC0.M, @0x0345 - 010e 00fe 0376 sr @0x0376, $AC0.M - 0110 029f 004a jmp 0x004a - 0112 0081 034c lri $AR1, #0x034c - 0114 009f 0400 lri $AC1.M, #0x0400 - 0116 0080 00c0 lri $AR0, #0x00c0 - 0118 02bf 063e call 0x063e - 011a 02df ret - 011b 0081 034c lri $AR1, #0x034c - 011d 009f 0400 lri $AC1.M, #0x0400 - 011f 0080 0080 lri $AR0, #0x0080 - 0121 0081 034c lri $AR1, #0x034c - 0123 193e lrri $AC0.M, @$AR1 - 0124 193c lrri $AC0.L, @$AR1 - 0125 0098 0000 lri $AX0.L, #0x0000 - 0127 7000 addaxl $ACC0, $AX0.L - 0128 02bf 064d call 0x064d - 012a 02df ret - 012b 191e lrri $AC0.M, @$AR0 - 012c 191a lrri $AX0.H, @$AR0 - 012d 005f loop $AC1.M - 012e 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 012f 1b7e srri @$AR3, $AC0.M - 0130 1b7a srri @$AR3, $AX0.H - 0131 02df ret - 0132 0000 nop - 0133 007f 0138 bloop $AC1.M, 0x0138 - 0135 191e lrri $AC0.M, @$AR0 - 0136 1b7e srri @$AR3, $AC0.M - 0137 191e lrri $AC0.M, @$AR0 - 0138 1b7e srri @$AR3, $AC0.M - 0139 0000 nop - 013a 02df ret - 013b 191e lrri $AC0.M, @$AR0 - 013c 191a lrri $AX0.H, @$AR0 - 013d 007f 0142 bloop $AC1.M, 0x0142 - 013f 32b2 xorr'sl $AC0.M, $AX1.H : $AC0.M, $AX1.H - 0140 65a0 movr'ls $ACC1, $AX0.H : $AX0.H, $AC0.M - 0141 33ba xorr'slm $AC1.M, $AX1.H : $AC0.M, $AX1.H - 0142 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 0143 0000 nop - 0144 02df ret - 0145 8a00 m2 - 0146 157f lsr $ACC1, #-1 - 0147 1c20 mrr $AR1, $AR0 - 0148 1c03 mrr $AR0, $AR3 - 0149 193a lrri $AX0.H, @$AR1 - 014a 9051 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR1 - 014b 925b mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX1.H, @$AR3 - 014c 007f 0151 bloop $AC1.M, 0x0151 - 014e 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 014f 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 0150 4651 addr'l $ACC0, $AX1.H : $AX0.H, @$AR1 - 0151 92b2 mulmvz'sl $AX0.L, $AX0.H, $ACC0 : $AC0.M, $AX1.H - 0152 8b00 m0 - 0153 02df ret - 0154 8a00 m2 - 0155 191a lrri $AX0.H, @$AR0 - 0156 9050 mul'l $AX0.L, $AX0.H : $AX0.H, @$AR0 - 0157 9250 mulmvz'l $AX0.L, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0158 005f loop $AC1.M - 0159 92a0 mulmvz'ls $AX0.L, $AX0.H, $ACC0 : $AX0.H, $AC0.M - 015a 8b00 m0 - 015b 02df ret - 015c 8100 clr $ACC0 - 015d 8900 clr $ACC1 - 015e 0e50 lris $AC0.M, #0x50 - 015f 0080 0d00 lri $AR0, #0x0d00 - 0161 005e loop $AC0.M - 0162 1b1f srri @$AR0, $AC1.M - 0163 0080 0d60 lri $AR0, #0x0d60 - 0165 005e loop $AC0.M - 0166 1b1f srri @$AR0, $AC1.M - 0167 00da 0374 lr $AX0.H, @0x0374 - 0169 8600 tstaxh $AX0.H - 016a 02b5 0f6f callz 0x0f6f - 016c 8100 clr $ACC0 - 016d 8900 clr $ACC1 - 016e 0e50 lris $AC0.M, #0x50 - 016f 0080 0ca0 lri $AR0, #0x0ca0 - 0171 005e loop $AC0.M - 0172 1b1f srri @$AR0, $AC1.M - 0173 0080 0f40 lri $AR0, #0x0f40 - 0175 005e loop $AC0.M - 0176 1b1f srri @$AR0, $AC1.M - 0177 0080 0fa0 lri $AR0, #0x0fa0 - 0179 005e loop $AC0.M - 017a 1b1f srri @$AR0, $AC1.M - 017b 0080 0a00 lri $AR0, #0x0a00 - 017d 005e loop $AC0.M - 017e 1b1f srri @$AR0, $AC1.M - 017f 0080 09a0 lri $AR0, #0x09a0 - 0181 005e loop $AC0.M - 0182 1b1f srri @$AR0, $AC1.M - 0183 0f04 lris $AC1.M, #0x04 - 0184 0080 0e10 lri $AR0, #0x0e10 - 0186 0083 0dc0 lri $AR3, #0x0dc0 - 0188 02bf 0132 call 0x0132 - 018a 0080 0e70 lri $AR0, #0x0e70 - 018c 0083 0e20 lri $AR3, #0x0e20 - 018e 02bf 0132 call 0x0132 - 0190 0080 0ed0 lri $AR0, #0x0ed0 - 0192 0083 0e80 lri $AR3, #0x0e80 - 0194 02bf 0132 call 0x0132 - 0196 0080 0f30 lri $AR0, #0x0f30 - 0198 0083 0ee0 lri $AR3, #0x0ee0 - 019a 02bf 0132 call 0x0132 - 019c 8100 clr $ACC0 - 019d 0e50 lris $AC0.M, #0x50 - 019e 8900 clr $ACC1 - 019f 0080 0dc8 lri $AR0, #0x0dc8 - 01a1 005e loop $AC0.M - 01a2 1b1f srri @$AR0, $AC1.M - 01a3 0080 0e28 lri $AR0, #0x0e28 - 01a5 005e loop $AC0.M - 01a6 1b1f srri @$AR0, $AC1.M - 01a7 0080 0e88 lri $AR0, #0x0e88 - 01a9 005e loop $AC0.M - 01aa 1b1f srri @$AR0, $AC1.M - 01ab 0080 0ee8 lri $AR0, #0x0ee8 - 01ad 005e loop $AC0.M - 01ae 1b1f srri @$AR0, $AC1.M - 01af 02df ret - 01b0 009f 0580 lri $AC1.M, #0x0580 - 01b2 009b 00a0 lri $AX1.H, #0x00a0 - 01b4 0081 0393 lri $AR1, #0x0393 - 01b6 18bc lrrd $AC0.L, @$AR1 - 01b7 b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 01b8 bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 01b9 0080 0050 lri $AR0, #0x0050 - 01bb 02bf 0640 call 0x0640 - 01bd 02df ret - 01be 00df 03a1 lr $AC1.M, @0x03a1 - 01c0 0508 addis $ACC1, #0x08 - 01c1 0080 0580 lri $AR0, #0x0580 - 01c3 1c7f mrr $AR3, $AC1.M - 01c4 0098 7fff lri $AX0.L, #0x7fff - 01c6 8900 clr $ACC1 - 01c7 0f50 lris $AC1.M, #0x50 - 01c8 02bf 0145 call 0x0145 - 01ca 02df ret - 01cb 00c0 03a0 lr $AR0, @0x03a0 - 01cd 191a lrri $AX0.H, @$AR0 - 01ce 02bf 01b0 call 0x01b0 - 01d0 02bf 01be call 0x01be - 01d2 8100 clr $ACC0 - 01d3 8900 clr $ACC1 - 01d4 00de 0390 lr $AC0.M, @0x0390 - 01d6 02a0 0001 andf $AC0.M, #0x0001 - 01d8 029d 01e1 jlz 0x01e1 - 01da 0080 0398 lri $AR0, #0x0398 - 01dc 0e08 lris $AC0.M, #0x08 - 01dd 00c1 03a1 lr $AR1, @0x03a1 - 01df 02bf 0c7d call 0x0c7d - 01e1 0f50 lris $AC1.M, #0x50 - 01e2 00c0 03a1 lr $AR0, @0x03a1 - 01e4 00da 0394 lr $AX0.H, @0x0394 - 01e6 8600 tstaxh $AX0.H - 01e7 0295 01ee jz 0x01ee - 01e9 1c7a mrr $AR3, $AX0.H - 01ea 00d8 0395 lr $AX0.L, @0x0395 - 01ec 02bf 0145 call 0x0145 - 01ee 0f50 lris $AC1.M, #0x50 - 01ef 00c0 03a1 lr $AR0, @0x03a1 - 01f1 00da 0396 lr $AX0.H, @0x0396 - 01f3 8600 tstaxh $AX0.H - 01f4 0295 01fb jz 0x01fb - 01f6 1c7a mrr $AR3, $AX0.H - 01f7 00d8 0397 lr $AX0.L, @0x0397 - 01f9 02bf 0145 call 0x0145 - 01fb 00de 0390 lr $AC0.M, @0x0390 - 01fd 02a0 0002 andf $AC0.M, #0x0002 - 01ff 02dd retlz - 0200 0080 0398 lri $AR0, #0x0398 - 0202 0e08 lris $AC0.M, #0x08 - 0203 00c1 03a1 lr $AR1, @0x03a1 - 0205 02bf 0c7d call 0x0c7d - 0207 02df ret - 0208 8900 clr $ACC1 - 0209 009f 0dc0 lri $AC1.M, #0x0dc0 - 020b 00ff 03a1 sr @0x03a1, $AC1.M - 020d 009f 03a8 lri $AC1.M, #0x03a8 - 020f 00ff 03a2 sr @0x03a2, $AC1.M - 0211 009f 03a4 lri $AC1.M, #0x03a4 - 0213 00ff 03a0 sr @0x03a0, $AC1.M - 0215 1104 0235 bloopi #0x04, 0x0235 - 0217 00c0 03a2 lr $AR0, @0x03a2 - 0219 0083 0390 lri $AR3, #0x0390 - 021b 8900 clr $ACC1 - 021c 0f08 lris $AC1.M, #0x08 - 021d 02bf 0132 call 0x0132 - 021f 00da 0390 lr $AX0.H, @0x0390 - 0221 8600 tstaxh $AX0.H - 0222 0295 0226 jz 0x0226 - 0224 02bf 01cb call 0x01cb - 0226 8100 clr $ACC0 - 0227 00de 03a2 lr $AC0.M, @0x03a2 - 0229 0410 addis $ACC0, #0x10 - 022a 00fe 03a2 sr @0x03a2, $AC0.M - 022c 00de 03a1 lr $AC0.M, @0x03a1 - 022e 0460 addis $ACC0, #0x60 - 022f 00fe 03a1 sr @0x03a1, $AC0.M - 0231 00de 03a0 lr $AC0.M, @0x03a0 - 0233 7400 incm $AC0.M - 0234 00fe 03a0 sr @0x03a0, $AC0.M - 0236 00da 0374 lr $AX0.H, @0x0374 - 0238 8600 tstaxh $AX0.H - 0239 0294 025f jnz 0x025f - 023b 0f50 lris $AC1.M, #0x50 - 023c 0080 0be0 lri $AR0, #0x0be0 - 023e 0083 0e80 lri $AR3, #0x0e80 - 0240 0098 7fff lri $AX0.L, #0x7fff - 0242 02bf 0145 call 0x0145 - 0244 0f50 lris $AC1.M, #0x50 - 0245 0080 0be0 lri $AR0, #0x0be0 - 0247 0083 0ee0 lri $AR3, #0x0ee0 - 0249 0098 b820 lri $AX0.L, #0xb820 - 024b 02bf 0145 call 0x0145 - 024d 0f28 lris $AC1.M, #0x28 - 024e 0080 0c68 lri $AR0, #0x0c68 - 0250 0083 0e80 lri $AR3, #0x0e80 - 0252 0098 b820 lri $AX0.L, #0xb820 - 0254 02bf 0145 call 0x0145 - 0256 0f28 lris $AC1.M, #0x28 - 0257 0080 0c68 lri $AR0, #0x0c68 - 0259 0083 0ee0 lri $AR3, #0x0ee0 - 025b 0098 7fff lri $AX0.L, #0x7fff - 025d 02bf 0145 call 0x0145 - 025f 8100 clr $ACC0 - 0260 8900 clr $ACC1 - 0261 0e50 lris $AC0.M, #0x50 - 0262 0080 0be0 lri $AR0, #0x0be0 - 0264 005e loop $AC0.M - 0265 1b1f srri @$AR0, $AC1.M - 0266 0080 0c40 lri $AR0, #0x0c40 - 0268 005e loop $AC0.M - 0269 1b1f srri @$AR0, $AC1.M - 026a 02df ret - 026b 00c0 03a0 lr $AR0, @0x03a0 - 026d 181a lrr $AX0.H, @$AR0 - 026e 8100 clr $ACC0 - 026f 181e lrr $AC0.M, @$AR0 - 0270 00db 0391 lr $AX1.H, @0x0391 - 0272 7400 incm $AC0.M - 0273 d100 cmpar $ACC1, $AX0.H - 0274 0270 ifge - 0275 8100 clr $ACC0 - 0276 1b1e srri @$AR0, $AC0.M - 0277 00df 03a1 lr $AC1.M, @0x03a1 - 0279 009b 00a0 lri $AX1.H, #0x00a0 - 027b 0081 0393 lri $AR1, #0x0393 - 027d 18bc lrrd $AC0.L, @$AR1 - 027e b871 mulx'l $AX0.H, $AX1.H : $AC0.M, @$AR1 - 027f bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 0280 0080 0050 lri $AR0, #0x0050 - 0282 02bf 064d call 0x064d - 0284 02df ret - 0285 00da 0374 lr $AX0.H, @0x0374 - 0287 8600 tstaxh $AX0.H - 0288 0294 029e jnz 0x029e - 028a 8900 clr $ACC1 - 028b 0f28 lris $AC1.M, #0x28 - 028c 0080 0c40 lri $AR0, #0x0c40 - 028e 0083 0ea8 lri $AR3, #0x0ea8 - 0290 0098 b820 lri $AX0.L, #0xb820 - 0292 02bf 0145 call 0x0145 - 0294 8900 clr $ACC1 - 0295 0f28 lris $AC1.M, #0x28 - 0296 0080 0c40 lri $AR0, #0x0c40 - 0298 0083 0f08 lri $AR3, #0x0f08 - 029a 0098 7fff lri $AX0.L, #0x7fff - 029c 02bf 0145 call 0x0145 - 029e 009f 0dc0 lri $AC1.M, #0x0dc0 - 02a0 00ff 03a1 sr @0x03a1, $AC1.M - 02a2 009f 03a8 lri $AC1.M, #0x03a8 - 02a4 00ff 03a2 sr @0x03a2, $AC1.M - 02a6 009f 03a4 lri $AC1.M, #0x03a4 - 02a8 00ff 03a0 sr @0x03a0, $AC1.M - 02aa 1104 02c8 bloopi #0x04, 0x02c8 - 02ac 00c0 03a2 lr $AR0, @0x03a2 - 02ae 0083 0390 lri $AR3, #0x0390 - 02b0 0f08 lris $AC1.M, #0x08 - 02b1 02bf 0132 call 0x0132 - 02b3 00da 0390 lr $AX0.H, @0x0390 - 02b5 8600 tstaxh $AX0.H - 02b6 0295 02ba jz 0x02ba - 02b8 02bf 026b call 0x026b - 02ba 00de 03a2 lr $AC0.M, @0x03a2 - 02bc 0410 addis $ACC0, #0x10 - 02bd 00fe 03a2 sr @0x03a2, $AC0.M - 02bf 00de 03a1 lr $AC0.M, @0x03a1 - 02c1 0460 addis $ACC0, #0x60 - 02c2 00fe 03a1 sr @0x03a1, $AC0.M - 02c4 00de 03a0 lr $AC0.M, @0x03a0 - 02c6 7400 incm $AC0.M - 02c7 00fe 03a0 sr @0x03a0, $AC0.M - 02c9 02df ret - 02ca 0081 0386 lri $AR1, #0x0386 - 02cc 009f 03a8 lri $AC1.M, #0x03a8 - 02ce 0080 0040 lri $AR0, #0x0040 - 02d0 02bf 063e call 0x063e - 02d2 02df ret - 02d3 191e lrri $AC0.M, @$AR0 - 02d4 189c lrrd $AC0.L, @$AR0 - 02d5 4800 addax $ACC0, $AX0.L - 02d6 1b1e srri @$AR0, $AC0.M - 02d7 1b1c srri @$AR0, $AC0.L - 02d8 02df ret - 02d9 8100 clr $ACC0 - 02da 8900 clr $ACC1 - 02db 00df 0354 lr $AC1.M, @0x0354 - 02dd 00de 034e lr $AC0.M, @0x034e - 02df 8200 cmp - 02e0 0293 02d9 jle 0x02d9 - 02e2 02df ret - 02e3 0080 0388 lri $AR0, #0x0388 - 02e5 0081 0072 lri $AR1, #0x0072 - 02e7 0e02 lris $AC0.M, #0x02 - 02e8 173f callr $AR1 - 02e9 02bf 04ce call 0x04ce - 02eb 00de 0344 lr $AC0.M, @0x0344 - 02ed 00fe 0341 sr @0x0341, $AC0.M - 02ef 00de 0345 lr $AC0.M, @0x0345 - 02f1 00fe 038e sr @0x038e, $AC0.M - 02f3 8100 clr $ACC0 - 02f4 00fe 0355 sr @0x0355, $AC0.M - 02f6 02bf 02ca call 0x02ca - 02f8 02bf 0692 call 0x0692 - 02fa 0092 00ff lri $CR, #0x00ff - 02fc 00de 0341 lr $AC0.M, @0x0341 - 02fe 007e 04c5 bloop $AC0.M, 0x04c5 - 0300 02bf 015c call 0x015c - 0302 02bf 0208 call 0x0208 - 0304 02bf 053a call 0x053a - 0306 02bf 0acb call 0x0acb - 0308 00de 0355 lr $AC0.M, @0x0355 - 030a 7400 incm $AC0.M - 030b 00fe 0355 sr @0x0355, $AC0.M - 030d 8100 clr $ACC0 - 030e 00fe 0354 sr @0x0354, $AC0.M - 0310 00de 0342 lr $AC0.M, @0x0342 - 0312 007e 0465 bloop $AC0.M, 0x0465 - 0314 009e fead lri $AC0.M, #0xfead - 0316 02bf 00a0 call 0x00a0 - 0318 02bf 02d9 call 0x02d9 - 031a 009e d0d0 lri $AC0.M, #0xd0d0 - 031c 02bf 00a0 call 0x00a0 - 031e 8100 clr $ACC0 - 031f 8900 clr $ACC1 - 0320 00de 0354 lr $AC0.M, @0x0354 - 0322 147c lsr $ACC0, #-4 - 0323 0200 04fc addi $AC0.M, #0x04fc - 0325 1c1e mrr $AR0, $AC0.M - 0326 181f lrr $AC1.M, @$AR0 - 0327 00de 0354 lr $AC0.M, @0x0354 - 0329 0240 000f andi $AC0.M, #0x000f - 032b 3d80 lsrnr $ACC1 - 032c 03c0 8000 andcf $AC1.M, #0x8000 - 032e 029c 0461 jlnz 0x0461 - 0330 00d8 0354 lr $AX0.L, @0x0354 - 0332 009a 0180 lri $AX0.H, #0x0180 - 0334 8100 clr $ACC0 - 0335 00de 0380 lr $AC0.M, @0x0380 - 0337 00dc 0381 lr $AC0.L, @0x0381 - 0339 9000 mul $AX0.L, $AX0.H - 033a 9400 mulac $AX0.L, $AX0.H, $ACC0 - 033b 00fe 034c sr @0x034c, $AC0.M - 033d 00fc 034d sr @0x034d, $AC0.L - 033f 02bf 0112 call 0x0112 - 0341 00da 0400 lr $AX0.H, @0x0400 - 0343 8600 tstaxh $AX0.H - 0344 0295 0461 jz 0x0461 - 0346 00da 0401 lr $AX0.H, @0x0401 - 0348 8600 tstaxh $AX0.H - 0349 0294 0461 jnz 0x0461 - 034b 00da 0433 lr $AX0.H, @0x0433 - 034d 00fa 03f8 sr @0x03f8, $AX0.H - 034f 00da 0406 lr $AX0.H, @0x0406 - 0351 8600 tstaxh $AX0.H - 0352 0294 0f2f jnz 0x0f2f - 0354 8100 clr $ACC0 - 0355 00de 0480 lr $AC0.M, @0x0480 - 0357 0609 cmpis $ACC0, #0x09 - 0358 0295 036b jz 0x036b - 035a 0605 cmpis $ACC0, #0x05 - 035b 0295 036b jz 0x036b - 035d 0608 cmpis $ACC0, #0x08 - 035e 0295 0afb jz 0x0afb - 0360 0610 cmpis $ACC0, #0x10 - 0361 0295 0b78 jz 0x0b78 - 0363 0620 cmpis $ACC0, #0x20 - 0364 0295 0be9 jz 0x0be9 - 0366 0621 cmpis $ACC0, #0x21 - 0367 0295 0bf1 jz 0x0bf1 - 0369 029f 09e8 jmp 0x09e8 - 036b 00d8 0402 lr $AX0.L, @0x0402 - 036d 8100 clr $ACC0 - 036e 8900 clr $ACC1 - 036f 00dc 0430 lr $AC0.L, @0x0430 - 0371 8d00 set15 - 0372 0950 lris $AX1.L, #0x50 - 0373 a000 mulx $AX0.L, $AX1.L - 0374 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0375 1404 lsl $ACC0, #4 - 0376 8c00 clr15 - 0377 1ffe mrr $AC1.M, $AC0.M - 0378 0083 0580 lri $AR3, #0x0580 - 037a 02bf 08aa call 0x08aa - 037c 029f 037e jmp 0x037e - 037e 0080 0580 lri $AR0, #0x0580 - 0380 0081 0520 lri $AR1, #0x0520 - 0382 0099 0000 lri $AX1.L, #0x0000 - 0384 02bf 0eaf call 0x0eaf - 0386 009e 0520 lri $AC0.M, #0x0520 - 0388 00fe 038f sr @0x038f, $AC0.M - 038a 8900 clr $ACC1 - 038b 00df 0484 lr $AC1.M, @0x0484 - 038d 0340 001f andi $AC1.M, #0x001f - 038f b900 tst $ACC1 - 0390 0295 03b6 jz 0x03b6 - 0392 00de 038f lr $AC0.M, @0x038f - 0394 5c00 sub $ACC0, $ACC1 - 0395 00fe 038f sr @0x038f, $AC0.M - 0397 1c7e mrr $AR3, $AC0.M - 0398 0080 0440 lri $AR0, #0x0440 - 039a 05fe addis $ACC1, #0xfe - 039b 02bf 012b call 0x012b - 039d 0080 0490 lri $AR0, #0x0490 - 039f 00c1 038f lr $AR1, @0x038f - 03a1 8900 clr $ACC1 - 03a2 00df 0484 lr $AC1.M, @0x0484 - 03a4 0340 001f andi $AC1.M, #0x001f - 03a6 02bf 0c9c call 0x0c9c - 03a8 00de 038f lr $AC0.M, @0x038f - 03aa 0450 addis $ACC0, #0x50 - 03ab 1c1e mrr $AR0, $AC0.M - 03ac 0083 0440 lri $AR3, #0x0440 - 03ae 8900 clr $ACC1 - 03af 00df 0484 lr $AC1.M, @0x0484 - 03b1 0340 001f andi $AC1.M, #0x001f - 03b3 05fe addis $ACC1, #0xfe - 03b4 02bf 012b call 0x012b - 03b6 00de 0484 lr $AC0.M, @0x0484 - 03b8 0240 0020 andi $AC0.M, #0x0020 - 03ba 0295 03d8 jz 0x03d8 - 03bc 0080 04a4 lri $AR0, #0x04a4 - 03be 00c1 038f lr $AR1, @0x038f - 03c0 0082 0454 lri $AR2, #0x0454 - 03c2 0083 04a7 lri $AR3, #0x04a7 - 03c4 18fa lrrd $AX0.H, @$AR3 - 03c5 8600 tstaxh $AX0.H - 03c6 0294 03d6 jnz 0x03d6 - 03c8 18fa lrrd $AX0.H, @$AR3 - 03c9 8600 tstaxh $AX0.H - 03ca 0294 03d6 jnz 0x03d6 - 03cc 18fa lrrd $AX0.H, @$AR3 - 03cd 8600 tstaxh $AX0.H - 03ce 0294 03d6 jnz 0x03d6 - 03d0 8100 clr $ACC0 - 03d1 18fe lrrd $AC0.M, @$AR3 - 03d2 0280 7fff cmpi $AC0.M, #0x7fff - 03d4 0295 03d8 jz 0x03d8 - 03d6 02bf 0cb7 call 0x0cb7 - 03d8 8100 clr $ACC0 - 03d9 00de 042c lr $AC0.M, @0x042c - 03db b100 tst $ACC0 - 03dc 0295 03e2 jz 0x03e2 - 03de 02bf 0dfd call 0x0dfd - 03e0 029f 0457 jmp 0x0457 - 03e2 8100 clr $ACC0 - 03e3 1c9e mrr $IX0, $AC0.M - 03e4 1cde mrr $IX2, $AC0.M - 03e5 7400 incm $AC0.M - 03e6 1cfe mrr $IX3, $AC0.M - 03e7 8100 clr $ACC0 - 03e8 00de 0407 lr $AC0.M, @0x0407 - 03ea b100 tst $ACC0 - 03eb 0295 03fa jz 0x03fa - 03ed 00c3 038f lr $AR3, @0x038f - 03ef 0007 dar $AR3 - 03f0 0080 0477 lri $AR0, #0x0477 - 03f2 0084 ffff lri $IX0, #0xffff - 03f4 0087 ffff lri $IX3, #0xffff - 03f6 199a lrrn $AX0.H, @$AR0 - 03f7 6554 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR0 - 03f8 005e loop $AC0.M - 03f9 65ad movr'lsnm $ACC1, $AX0.H : $AX0.H, $AC1.M - 03fa 00da 0485 lr $AX0.H, @0x0485 - 03fc 8600 tstaxh $AX0.H - 03fd 0295 0410 jz 0x0410 - 03ff 8900 clr $ACC1 - 0400 0086 0005 lri $IX2, #0x0005 - 0402 0082 040a lri $AR2, #0x040a - 0404 1106 0408 bloopi #0x06, 0x0408 - 0406 18de lrrd $AC0.M, @$AR2 - 0407 147f lsr $ACC0, #-1 - 0408 4d36 add'sn $ACC1, $ACC0 : @$AR2, $AC0.M - 0409 b900 tst $ACC1 - 040a 0294 0410 jnz 0x0410 - 040c 009a 0001 lri $AX0.H, #0x0001 - 040e 00fa 0401 sr @0x0401, $AX0.H - 0410 8f00 set40 - 0411 0086 0002 lri $IX2, #0x0002 - 0413 0082 0408 lri $AR2, #0x0408 - 0415 1106 0440 bloopi #0x06, 0x0440 - 0417 8100 clr $ACC0 - 0418 195e lrri $AC0.M, @$AR2 - 0419 1200 sbclr #0x00 - 041a b100 tst $ACC0 - 041b 0275 ifz - 041c 1300 sbset #0x00 - 041d 1c7e mrr $AR3, $AC0.M - 041e 195e lrri $AC0.M, @$AR2 - 041f 195f lrri $AC1.M, @$AR2 - 0420 5c00 sub $ACC0, $ACC1 - 0421 14fb asr $ACC0, #-5 - 0422 1f5e mrr $AX0.H, $AC0.M - 0423 1f1c mrr $AX0.L, $AC0.L - 0424 185e lrr $AC0.M, @$AR2 - 0425 0240 00ff andi $AC0.M, #0x00ff - 0427 1f7e mrr $AX1.H, $AC0.M - 0428 185e lrr $AC0.M, @$AR2 - 0429 1478 lsr $ACC0, #-8 - 042a 009c 0000 lri $AC0.L, #0x0000 - 042c d100 cmpar $ACC1, $AX0.H - 042d 0295 0435 jz 0x0435 - 042f 185e lrr $AC0.M, @$AR2 - 0430 0272 ifg - 0431 7400 incm $AC0.M - 0432 0271 ifl - 0433 7800 decm $AC0.M - 0434 1a5e srr @$AR2, $AC0.M - 0435 0006 dar $AR2 - 0436 00de 038f lr $AC0.M, @0x038f - 0438 5600 subr $ACC0, $AX1.H - 0439 029d 043e jlz 0x043e - 043b 1c1e mrr $AR0, $AC0.M - 043c 02bf 0dd3 call 0x0dd3 - 043e 0000 nop - 043f 1b5f srri @$AR2, $AC1.M - 0440 000a iar $AR2 - 0441 8e00 set16 - 0442 8100 clr $ACC0 - 0443 00de 0407 lr $AC0.M, @0x0407 - 0445 b100 tst $ACC0 - 0446 0295 0457 jz 0x0457 - 0448 00c3 038f lr $AR3, @0x038f - 044a 0087 004f lri $IX3, #0x004f - 044c 001f addarn $AR3, $IX3 - 044d 0080 0477 lri $AR0, #0x0477 - 044f 0084 ffff lri $IX0, #0xffff - 0451 0087 ffff lri $IX3, #0xffff - 0453 19fa lrrn $AX0.H, @$AR3 - 0454 6557 movr'ln $ACC1, $AX0.H : $AX0.H, @$AR3 - 0455 005e loop $AC0.M - 0456 65af movr'slnm $ACC1, $AX0.H : $AC1.M, $AX0.H - 0457 00da 0406 lr $AX0.H, @0x0406 - 0459 8600 tstaxh $AX0.H - 045a 0294 045f jnz 0x045f - 045c 8100 clr $ACC0 - 045d 00fe 0404 sr @0x0404, $AC0.M - 045f 02bf 011b call 0x011b - 0461 00de 0354 lr $AC0.M, @0x0354 - 0463 7400 incm $AC0.M - 0464 00fe 0354 sr @0x0354, $AC0.M - 0466 009e b05e lri $AC0.M, #0xb05e - 0468 02bf 00a0 call 0x00a0 - 046a 0e00 lris $AC0.M, #0x00 - 046b 00fe 034e sr @0x034e, $AC0.M - 046d 0e04 lris $AC0.M, #0x04 - 046e 02bf 07d7 call 0x07d7 - 0470 00de 0355 lr $AC0.M, @0x0355 - 0472 0260 ff00 ori $AC0.M, #0xff00 - 0474 02bf 07e1 call 0x07e1 - 0476 02bf 0d59 call 0x0d59 - 0478 02bf 0d6b call 0x0d6b - 047a 02bf 0dc0 call 0x0dc0 - 047c 00de 0341 lr $AC0.M, @0x0341 - 047e 7800 decm $AC0.M - 047f 00fe 0341 sr @0x0341, $AC0.M - 0481 0080 09a0 lri $AR0, #0x09a0 - 0483 0083 0d00 lri $AR3, #0x0d00 - 0485 0f50 lris $AC1.M, #0x50 - 0486 0098 5a82 lri $AX0.L, #0x5a82 - 0488 02bf 0145 call 0x0145 - 048a 0080 09a0 lri $AR0, #0x09a0 - 048c 0083 0d60 lri $AR3, #0x0d60 - 048e 0f50 lris $AC1.M, #0x50 - 048f 02bf 0145 call 0x0145 - 0491 0083 0d00 lri $AR3, #0x0d00 - 0493 02bf 0deb call 0x0deb - 0495 0081 0388 lri $AR1, #0x0388 - 0497 009f 0d00 lri $AC1.M, #0x0d00 - 0499 0080 0050 lri $AR0, #0x0050 - 049b 02bf 064b call 0x064b - 049d 0080 0fa0 lri $AR0, #0x0fa0 - 049f 0083 0d60 lri $AR3, #0x0d60 - 04a1 0f50 lris $AC1.M, #0x50 - 04a2 0098 8000 lri $AX0.L, #0x8000 - 04a4 02bf 0145 call 0x0145 - 04a6 0083 0d60 lri $AR3, #0x0d60 - 04a8 02bf 0deb call 0x0deb - 04aa 0081 038a lri $AR1, #0x038a - 04ac 009f 0d60 lri $AC1.M, #0x0d60 - 04ae 0080 0050 lri $AR0, #0x0050 - 04b0 02bf 064b call 0x064b - 04b2 009a 0000 lri $AX0.H, #0x0000 - 04b4 0098 00a0 lri $AX0.L, #0x00a0 - 04b6 0080 0388 lri $AR0, #0x0388 - 04b8 02bf 02d3 call 0x02d3 - 04ba 0080 038a lri $AR0, #0x038a - 04bc 02bf 02d3 call 0x02d3 - 04be 02bf 0285 call 0x0285 - 04c0 02bf 0509 call 0x0509 - 04c2 02bf 04e0 call 0x04e0 - 04c4 0000 nop - 04c5 0000 nop - 04c6 009e 0dac lri $AC0.M, #0x0dac - 04c8 02bf 00a0 call 0x00a0 - 04ca 0080 002b lri $AR0, #0x002b - 04cc 029f 0770 jmp 0x0770 - 04ce 0080 0374 lri $AR0, #0x0374 - 04d0 0e02 lris $AC0.M, #0x02 - 04d1 02bf 0074 call 0x0074 - 04d3 00de 0374 lr $AC0.M, @0x0374 - 04d5 0240 7fff andi $AC0.M, #0x7fff - 04d7 00fe 0374 sr @0x0374, $AC0.M - 04d9 00de 0376 lr $AC0.M, @0x0376 - 04db 0240 7fff andi $AC0.M, #0x7fff - 04dd 00fe 0376 sr @0x0376, $AC0.M - 04df 02df ret - 04e0 00da 0374 lr $AX0.H, @0x0374 - 04e2 8600 tstaxh $AX0.H - 04e3 02d5 retz - 04e4 0083 0f40 lri $AR3, #0x0f40 - 04e6 02bf 0deb call 0x0deb - 04e8 0083 0ca0 lri $AR3, #0x0ca0 - 04ea 02bf 0deb call 0x0deb - 04ec 0081 0374 lri $AR1, #0x0374 - 04ee 009f 0f40 lri $AC1.M, #0x0f40 - 04f0 0080 0050 lri $AR0, #0x0050 - 04f2 02bf 064b call 0x064b - 04f4 0081 0376 lri $AR1, #0x0376 - 04f6 009f 0ca0 lri $AC1.M, #0x0ca0 - 04f8 0080 0050 lri $AR0, #0x0050 - 04fa 02bf 064b call 0x064b - 04fc 009a 0000 lri $AX0.H, #0x0000 - 04fe 0098 00a0 lri $AX0.L, #0x00a0 - 0500 0080 0374 lri $AR0, #0x0374 - 0502 02bf 02d3 call 0x02d3 - 0504 0080 0376 lri $AR0, #0x0376 - 0506 02bf 02d3 call 0x02d3 - 0508 02df ret - 0509 00da 0374 lr $AX0.H, @0x0374 - 050b 8600 tstaxh $AX0.H - 050c 02d5 retz - 050d 009f 0be0 lri $AC1.M, #0x0be0 - 050f 00ff 03a1 sr @0x03a1, $AC1.M - 0511 00df 03ca lr $AC1.M, @0x03ca - 0513 00ff 0392 sr @0x0392, $AC1.M - 0515 00df 03cb lr $AC1.M, @0x03cb - 0517 00ff 0393 sr @0x0393, $AC1.M - 0519 009f 03a6 lri $AC1.M, #0x03a6 - 051b 00ff 03a0 sr @0x03a0, $AC1.M - 051d 00df 03c9 lr $AC1.M, @0x03c9 - 051f 00ff 0391 sr @0x0391, $AC1.M - 0521 02bf 026b call 0x026b - 0523 009f 0c40 lri $AC1.M, #0x0c40 - 0525 00ff 03a1 sr @0x03a1, $AC1.M - 0527 00df 03da lr $AC1.M, @0x03da - 0529 00ff 0392 sr @0x0392, $AC1.M - 052b 00df 03db lr $AC1.M, @0x03db - 052d 00ff 0393 sr @0x0393, $AC1.M - 052f 009f 03a7 lri $AC1.M, #0x03a7 - 0531 00ff 03a0 sr @0x03a0, $AC1.M - 0533 00df 03d9 lr $AC1.M, @0x03d9 - 0535 00ff 0391 sr @0x0391, $AC1.M - 0537 02bf 026b call 0x026b - 0539 02df ret - 053a 00da 0374 lr $AX0.H, @0x0374 - 053c 8600 tstaxh $AX0.H - 053d 02d5 retz - 053e 00da 03d8 lr $AX0.H, @0x03d8 - 0540 8600 tstaxh $AX0.H - 0541 02d5 retz - 0542 0083 0be0 lri $AR3, #0x0be0 - 0544 0080 0c30 lri $AR0, #0x0c30 - 0546 0f04 lris $AC1.M, #0x04 - 0547 02bf 0132 call 0x0132 - 0549 0083 0c40 lri $AR3, #0x0c40 - 054b 0080 0c90 lri $AR0, #0x0c90 - 054d 0f04 lris $AC1.M, #0x04 - 054e 02bf 0132 call 0x0132 - 0550 00df 03ca lr $AC1.M, @0x03ca - 0552 00ff 0392 sr @0x0392, $AC1.M - 0554 00df 03cb lr $AC1.M, @0x03cb - 0556 00ff 0393 sr @0x0393, $AC1.M - 0558 00df 03a6 lr $AC1.M, @0x03a6 - 055a 7500 incm $AC1.M - 055b 1f5f mrr $AX0.H, $AC1.M - 055c 009f 0be8 lri $AC1.M, #0x0be8 - 055e 02bf 01b2 call 0x01b2 - 0560 00df 03da lr $AC1.M, @0x03da - 0562 00ff 0392 sr @0x0392, $AC1.M - 0564 00df 03db lr $AC1.M, @0x03db - 0566 00ff 0393 sr @0x0393, $AC1.M - 0568 00df 03a7 lr $AC1.M, @0x03a7 - 056a 7500 incm $AC1.M - 056b 1f5f mrr $AX0.H, $AC1.M - 056c 009f 0c48 lri $AC1.M, #0x0c48 - 056e 02bf 01b2 call 0x01b2 - 0570 00de 03c8 lr $AC0.M, @0x03c8 - 0572 02a0 0001 andf $AC0.M, #0x0001 - 0574 029d 057d jlz 0x057d - 0576 0080 03d0 lri $AR0, #0x03d0 - 0578 0e08 lris $AC0.M, #0x08 - 0579 0081 0be0 lri $AR1, #0x0be0 - 057b 02bf 0c7d call 0x0c7d - 057d 00de 03d8 lr $AC0.M, @0x03d8 - 057f 02a0 0001 andf $AC0.M, #0x0001 - 0581 029d 058a jlz 0x058a - 0583 0080 03e0 lri $AR0, #0x03e0 - 0585 0e08 lris $AC0.M, #0x08 - 0586 0081 0c40 lri $AR1, #0x0c40 - 0588 02bf 0c7d call 0x0c7d - 058a 0f50 lris $AC1.M, #0x50 - 058b 0080 0be0 lri $AR0, #0x0be0 - 058d 0083 0f40 lri $AR3, #0x0f40 - 058f 00d8 03cd lr $AX0.L, @0x03cd - 0591 02bf 0145 call 0x0145 - 0593 0f50 lris $AC1.M, #0x50 - 0594 0080 0c40 lri $AR0, #0x0c40 - 0596 0083 0ca0 lri $AR3, #0x0ca0 - 0598 00d8 03df lr $AX0.L, @0x03df - 059a 02bf 0145 call 0x0145 - 059c 00de 03c8 lr $AC0.M, @0x03c8 - 059e 02a0 0002 andf $AC0.M, #0x0002 - 05a0 029d 05a9 jlz 0x05a9 - 05a2 0080 03d0 lri $AR0, #0x03d0 - 05a4 0e08 lris $AC0.M, #0x08 - 05a5 0081 0be0 lri $AR1, #0x0be0 - 05a7 02bf 0c7d call 0x0c7d - 05a9 00de 03d8 lr $AC0.M, @0x03d8 - 05ab 02a0 0002 andf $AC0.M, #0x0002 - 05ad 029d 05b6 jlz 0x05b6 - 05af 0080 03e0 lri $AR0, #0x03e0 - 05b1 0e08 lris $AC0.M, #0x08 - 05b2 0081 0c40 lri $AR1, #0x0c40 - 05b4 02bf 0c7d call 0x0c7d - 05b6 02df ret - 05b7 0080 0346 lri $AR0, #0x0346 - 05b9 02bf 0072 call 0x0072 - 05bb 02bf 0072 call 0x0072 - 05bd 0081 0346 lri $AR1, #0x0346 - 05bf 193e lrri $AC0.M, @$AR1 - 05c0 193c lrri $AC0.L, @$AR1 - 05c1 009f 0400 lri $AC1.M, #0x0400 - 05c3 00c0 0345 lr $AR0, @0x0345 - 05c5 02bf 0640 call 0x0640 - 05c7 0081 0348 lri $AR1, #0x0348 - 05c9 193e lrri $AC0.M, @$AR1 - 05ca 193c lrri $AC0.L, @$AR1 - 05cb 009f 0800 lri $AC1.M, #0x0800 - 05cd 00c0 0345 lr $AR0, @0x0345 - 05cf 02bf 0640 call 0x0640 - 05d1 0081 0346 lri $AR1, #0x0346 - 05d3 193e lrri $AC0.M, @$AR1 - 05d4 193c lrri $AC0.L, @$AR1 - 05d5 009f 0800 lri $AC1.M, #0x0800 - 05d7 00c0 0345 lr $AR0, @0x0345 - 05d9 02bf 064d call 0x064d - 05db 0081 0348 lri $AR1, #0x0348 - 05dd 193e lrri $AC0.M, @$AR1 - 05de 193c lrri $AC0.L, @$AR1 - 05df 009f 0400 lri $AC1.M, #0x0400 - 05e1 00c0 0345 lr $AR0, @0x0345 - 05e3 02bf 064d call 0x064d - 05e5 029f 004a jmp 0x004a - 05e7 0080 0346 lri $AR0, #0x0346 - 05e9 02bf 0072 call 0x0072 - 05eb 02bf 0072 call 0x0072 - 05ed 0081 0346 lri $AR1, #0x0346 - 05ef 193e lrri $AC0.M, @$AR1 - 05f0 193c lrri $AC0.L, @$AR1 - 05f1 009f 0400 lri $AC1.M, #0x0400 - 05f3 00c0 0345 lr $AR0, @0x0345 - 05f5 02bf 0640 call 0x0640 - 05f7 0081 0348 lri $AR1, #0x0348 - 05f9 193e lrri $AC0.M, @$AR1 - 05fa 193c lrri $AC0.L, @$AR1 - 05fb 009f 0400 lri $AC1.M, #0x0400 - 05fd 00c0 0345 lr $AR0, @0x0345 - 05ff 02bf 064d call 0x064d - 0601 029f 004a jmp 0x004a - 0603 0080 0346 lri $AR0, #0x0346 - 0605 02bf 0072 call 0x0072 - 0607 02bf 0072 call 0x0072 - 0609 0081 0346 lri $AR1, #0x0346 - 060b 193e lrri $AC0.M, @$AR1 - 060c 193c lrri $AC0.L, @$AR1 - 060d 009f 0400 lri $AC1.M, #0x0400 - 060f 00c0 0344 lr $AR0, @0x0344 - 0611 02bf 0640 call 0x0640 - 0613 0081 0348 lri $AR1, #0x0348 - 0615 193e lrri $AC0.M, @$AR1 - 0616 193c lrri $AC0.L, @$AR1 - 0617 009f 0800 lri $AC1.M, #0x0800 - 0619 00c0 0344 lr $AR0, @0x0344 - 061b 02bf 0640 call 0x0640 - 061d 0080 0400 lri $AR0, #0x0400 - 061f 0083 0800 lri $AR3, #0x0800 - 0621 0084 0000 lri $IX0, #0x0000 - 0623 00da 0345 lr $AX0.H, @0x0345 - 0625 00df 0344 lr $AC1.M, @0x0344 - 0627 8f00 set40 - 0628 197b lrri $AX1.H, @$AR3 - 0629 b800 mulx $AX0.H, $AX1.H - 062a 197b lrri $AX1.H, @$AR3 - 062b 007f 0630 bloop $AC1.M, 0x0630 - 062d 199e lrrn $AC0.M, @$AR0 - 062e bc00 mulxac $AX0.H, $AX1.H, $ACC0 - 062f 80b2 nx'sl : $AC0.M, $AX1.H - 0630 0000 nop - 0631 8e00 set16 - 0632 0081 0346 lri $AR1, #0x0346 - 0634 193e lrri $AC0.M, @$AR1 - 0635 193c lrri $AC0.L, @$AR1 - 0636 009f 0400 lri $AC1.M, #0x0400 - 0638 00c0 0344 lr $AR0, @0x0344 - 063a 02bf 064d call 0x064d - 063c 029f 004a jmp 0x004a - 063e 193e lrri $AC0.M, @$AR1 - 063f 193c lrri $AC0.L, @$AR1 - 0640 2fcd srs @DSPA, $AC1.M - 0641 0f00 lris $AC1.M, #0x00 - 0642 2fc9 srs @DSCR, $AC1.M - 0643 2ece srs @DSMAH, $AC0.M - 0644 2ccf srs @DSMAL, $AC0.L - 0645 1fe0 mrr $AC1.M, $AR0 - 0646 1501 lsl $ACC1, #1 - 0647 2fcb srs @DSBL, $AC1.M - 0648 02bf 0651 call 0x0651 - 064a 02df ret - 064b 193e lrri $AC0.M, @$AR1 - 064c 193c lrri $AC0.L, @$AR1 - 064d 2fcd srs @DSPA, $AC1.M - 064e 0f01 lris $AC1.M, #0x01 - 064f 029f 0642 jmp 0x0642 - 0651 26c9 lrs $AC0.M, @DSCR - 0652 02a0 0004 andf $AC0.M, #0x0004 - 0654 029c 0651 jlnz 0x0651 - 0656 02df ret - 0657 193e lrri $AC0.M, @$AR1 - 0658 193c lrri $AC0.L, @$AR1 - 0659 00ff ffcd sr @DSPA, $AC1.M - 065b 0f00 lris $AC1.M, #0x00 - 065c 00ff ffc9 sr @DSCR, $AC1.M - 065e 00fe ffce sr @DSMAH, $AC0.M - 0660 00fc ffcf sr @DSMAL, $AC0.L - 0662 1fe0 mrr $AC1.M, $AR0 - 0663 1501 lsl $ACC1, #1 - 0664 00ff ffcb sr @DSBL, $AC1.M - 0666 02df ret - 0667 00de ffc9 lr $AC0.M, @DSCR - 0669 02a0 0004 andf $AC0.M, #0x0004 - 066b 029c 0667 jlnz 0x0667 - 066d 02df ret - 066e 0080 0346 lri $AR0, #0x0346 - 0670 02bf 0072 call 0x0072 - 0672 02bf 0072 call 0x0072 - 0674 0081 0346 lri $AR1, #0x0346 - 0676 00df 0349 lr $AC1.M, @0x0349 - 0678 0340 ffff andi $AC1.M, #0xffff - 067a 00c0 0345 lr $AR0, @0x0345 - 067c 02bf 063e call 0x063e - 067e 029f 004a jmp 0x004a - 0680 0080 0346 lri $AR0, #0x0346 - 0682 02bf 0072 call 0x0072 - 0684 02bf 0072 call 0x0072 - 0686 0081 0346 lri $AR1, #0x0346 - 0688 00df 0349 lr $AC1.M, @0x0349 - 068a 0340 ffff andi $AC1.M, #0xffff - 068c 00c0 0345 lr $AR0, @0x0345 - 068e 02bf 064b call 0x064b - 0690 029f 004a jmp 0x004a - 0692 0092 00ff lri $CR, #0x00ff - 0694 009e ffff lri $AC0.M, #0xffff - 0696 2ed4 srs @ACSAH, $AC0.M - 0697 2ed5 srs @ACSAL, $AC0.M - 0698 2ed6 srs @ACEAH, $AC0.M - 0699 2ed7 srs @ACEAL, $AC0.M - 069a 02df ret - 069b 00ff ffd1 sr @SampleFormat, $AC1.M - 069d 0340 0003 andi $AC1.M, #0x0003 - 069f 7900 decm $AC1.M - 06a0 02ca lsrn - 06a1 00df 037d lr $AC1.M, @0x037d - 06a3 00dd 037e lr $AC1.L, @0x037e - 06a5 4c00 add $ACC0, $ACC1 - 06a6 00fe ffd8 sr @ACCAH, $AC0.M - 06a8 00fc ffd9 sr @ACCAL, $AC0.L - 06aa 02df ret - 06ab 1fc3 mrr $AC0.M, $AR3 - 06ac 043f addis $ACC0, #0x3f - 06ad 0240 fff0 andi $AC0.M, #0xfff0 - 06af 00fe ffcd sr @DSPA, $AC0.M - 06b1 1c1a mrr $AR0, $AX0.H - 06b2 00da 037f lr $AX0.H, @0x037f - 06b4 4400 addr $ACC0, $AX0.H - 06b5 1f40 mrr $AX0.H, $AR0 - 06b6 1c1e mrr $AR0, $AC0.M - 06b7 1fda mrr $AC0.M, $AX0.H - 06b8 041f addis $ACC0, #0x1f - 06b9 0240 fff0 andi $AC0.M, #0xfff0 - 06bb 1401 lsl $ACC0, #1 - 06bc 00fe ffcb sr @DSBL, $AC0.M - 06be 00de ffc9 lr $AC0.M, @DSCR - 06c0 02a0 0004 andf $AC0.M, #0x0004 - 06c2 029c 06be jlnz 0x06be - 06c4 007a 06c7 bloop $AX0.H, 0x06c7 - 06c6 191e lrri $AC0.M, @$AR0 - 06c7 1b7e srri @$AR3, $AC0.M - 06c8 02df ret - 06c9 8900 clr $ACC1 - 06ca 1ffc mrr $AC1.M, $AC0.L - 06cb 0340 001f andi $AC1.M, #0x001f - 06cd 00ff 037f sr @0x037f, $AC1.M - 06cf 1ffc mrr $AC1.M, $AC0.L - 06d0 0340 ffe0 andi $AC1.M, #0xffe0 - 06d2 1f9f mrr $AC0.L, $AC1.M - 06d3 00df 037d lr $AC1.M, @0x037d - 06d5 00dd 037e lr $AC1.L, @0x037e - 06d7 4c00 add $ACC0, $ACC1 - 06d8 00fe ffce sr @DSMAH, $AC0.M - 06da 00fc ffcf sr @DSMAL, $AC0.L - 06dc 0f00 lris $AC1.M, #0x00 - 06dd 00ff ffc9 sr @DSCR, $AC1.M - 06df 02df ret - 06e0 00df 037f lr $AC1.M, @0x037f - 06e2 157f lsr $ACC1, #-1 - 06e3 00ff 037f sr @0x037f, $AC1.M - 06e5 02df ret - 06e6 8600 tstaxh $AX0.H - 06e7 02d5 retz - 06e8 1f1a mrr $AX0.L, $AX0.H - 06e9 009e 0780 lri $AC0.M, #0x0780 - 06eb 00fe ffcd sr @DSPA, $AC0.M - 06ed 1fda mrr $AC0.M, $AX0.H - 06ee 043f addis $ACC0, #0x3f - 06ef 0240 ffe0 andi $AC0.M, #0xffe0 - 06f1 00fe ffcb sr @DSBL, $AC0.M - 06f3 00de ffc9 lr $AC0.M, @DSCR - 06f5 02a0 0004 andf $AC0.M, #0x0004 - 06f7 029c 06f3 jlnz 0x06f3 - 06f9 8100 clr $ACC0 - 06fa 00de 037f lr $AC0.M, @0x037f - 06fc 147f lsr $ACC0, #-1 - 06fd 0200 0780 addi $AC0.M, #0x0780 - 06ff 1c1e mrr $AR0, $AC0.M - 0700 00de 037f lr $AC0.M, @0x037f - 0702 02a0 0001 andf $AC0.M, #0x0001 - 0704 029d 070d jlz 0x070d - 0706 8100 clr $ACC0 - 0707 191e lrri $AC0.M, @$AR0 - 0708 1488 asl $ACC0, #8 - 0709 1b7e srri @$AR3, $AC0.M - 070a 1fda mrr $AC0.M, $AX0.H - 070b 7800 decm $AC0.M - 070c 1f5e mrr $AX0.H, $AC0.M - 070d 8100 clr $ACC0 - 070e 1fda mrr $AC0.M, $AX0.H - 070f 147f lsr $ACC0, #-1 - 0710 007e 0719 bloop $AC0.M, 0x0719 - 0712 8100 clr $ACC0 - 0713 181e lrr $AC0.M, @$AR0 - 0714 0240 ff00 andi $AC0.M, #0xff00 - 0716 1b7e srri @$AR3, $AC0.M - 0717 191e lrri $AC0.M, @$AR0 - 0718 1488 asl $ACC0, #8 - 0719 1b7e srri @$AR3, $AC0.M - 071a 1fda mrr $AC0.M, $AX0.H - 071b 1f58 mrr $AX0.H, $AX0.L - 071c 02a0 0001 andf $AC0.M, #0x0001 - 071e 02dd retlz - 071f 8100 clr $ACC0 - 0720 181e lrr $AC0.M, @$AR0 - 0721 0240 ff00 andi $AC0.M, #0xff00 - 0723 1b7e srri @$AR3, $AC0.M - 0724 02df ret - 0725 1205 sbclr #0x05 - 0726 8e00 set16 - 0727 00f0 03fd sr @0x03fd, $AC0.H - 0729 00fc 03ff sr @0x03ff, $AC0.L - 072b f400 lsr16 $ACC0 - 072c 00fc 03fe sr @0x03fe, $AC0.L - 072e 00fa 03fa sr @0x03fa, $AX0.H - 0730 8100 clr $ACC0 - 0731 00de fffe lr $AC0.M, @CMBH - 0733 02c0 8000 andcf $AC0.M, #0x8000 - 0735 029c 0826 jlnz 0x0826 - 0737 00da ffff lr $AX0.H, @CMBL - 0739 8600 tstaxh $AX0.H - 073a 0294 07ff jnz 0x07ff - 073c 00de fffe lr $AC0.M, @CMBH - 073e 02c0 8000 andcf $AC0.M, #0x8000 - 0740 029c 073c jlnz 0x073c - 0742 0240 000f andi $AC0.M, #0x000f - 0744 1f5e mrr $AX0.H, $AC0.M - 0745 7400 incm $AC0.M - 0746 0c00 lris $AC0.L, #0x00 - 0747 1404 lsl $ACC0, #4 - 0748 00fe 034e sr @0x034e, $AC0.M - 074a 1fda mrr $AC0.M, $AX0.H - 074b 1f40 mrr $AX0.H, $AR0 - 074c 0200 04fc addi $AC0.M, #0x04fc - 074e 1c1e mrr $AR0, $AC0.M - 074f 00de ffff lr $AC0.M, @CMBL - 0751 1a1e srr @$AR0, $AC0.M - 0752 1c1a mrr $AR0, $AX0.H - 0753 00de 03fe lr $AC0.M, @0x03fe - 0755 00dc 03ff lr $AC0.L, @0x03ff - 0757 00d0 03fd lr $AC0.H, @0x03fd - 0759 00da 03fa lr $AX0.H, @0x03fa - 075b 1305 sbset #0x05 - 075c 02ff rti - 075d 009a 0002 lri $AX0.H, #0x0002 - 075f 00fa 03a3 sr @0x03a3, $AX0.H - 0761 00e0 03f9 sr @0x03f9, $AR0 - 0763 02bf 07e9 call 0x07e9 - 0765 16fc dcd1 si @DMBH, #0xdcd1 - 0767 16fd 0002 si @DMBL, #0x0002 - 0769 16fb 0001 si @DIRQ, #0x0001 - 076b 0021 halt - 076c 0784 cmpis $ACC1, #0x84 - 076d 0785 cmpis $ACC1, #0x85 - 076e 07c5 cmpis $ACC1, #0xc5 - 076f 07c8 cmpis $ACC1, #0xc8 - 0770 00e0 03f9 sr @0x03f9, $AR0 - 0772 009e 0005 lri $AC0.M, #0x0005 - 0774 02bf 07d7 call 0x07d7 - 0776 8e00 set16 - 0777 8100 clr $ACC0 - 0778 8900 clr $ACC1 - 0779 02bf 07cb call 0x07cb - 077b 27ff lrs $AC1.M, @CMBL - 077c 009e 076c lri $AC0.M, #0x076c - 077e 4c00 add $ACC0, $ACC1 - 077f 1c7e mrr $AR3, $AC0.M - 0780 0313 ilrr $AC1.M, @$AR3 - 0781 1c7f mrr $AR3, $AC1.M - 0782 176f jmpr $AR3 - 0783 0021 halt - 0784 0021 halt - 0785 009a 0002 lri $AX0.H, #0x0002 - 0787 00fa 03a3 sr @0x03a3, $AX0.H - 0789 8100 clr $ACC0 - 078a 8900 clr $ACC1 - 078b 02bf 07cb call 0x07cb - 078d 24ff lrs $AC0.L, @CMBL - 078e 02bf 07d1 call 0x07d1 - 0790 25ff lrs $AC1.L, @CMBL - 0791 02bf 07d1 call 0x07d1 - 0793 27ff lrs $AC1.M, @CMBL - 0794 2ece srs @DSMAH, $AC0.M - 0795 2ccf srs @DSMAL, $AC0.L - 0796 16c9 0001 si @DSCR, #0x0001 - 0798 2fcd srs @DSPA, $AC1.M - 0799 2dcb srs @DSBL, $AC1.L - 079a 8100 clr $ACC0 - 079b 8900 clr $ACC1 - 079c 02bf 07cb call 0x07cb - 079e 24ff lrs $AC0.L, @CMBL - 079f 1c9e mrr $IX0, $AC0.M - 07a0 1cbc mrr $IX1, $AC0.L - 07a1 02bf 07d1 call 0x07d1 - 07a3 25ff lrs $AC1.L, @CMBL - 07a4 02bf 07d1 call 0x07d1 - 07a6 27ff lrs $AC1.M, @CMBL - 07a7 1cdf mrr $IX2, $AC1.M - 07a8 1cfd mrr $IX3, $AC1.L - 07a9 8100 clr $ACC0 - 07aa 02bf 07cb call 0x07cb - 07ac 26ff lrs $AC0.M, @CMBL - 07ad 1c1e mrr $AR0, $AC0.M - 07ae 8900 clr $ACC1 - 07af 02bf 07d1 call 0x07d1 - 07b1 20ff lrs $AX0.L, @CMBL - 07b2 1f5f mrr $AX0.H, $AC1.M - 07b3 02bf 07cb call 0x07cb - 07b5 21ff lrs $AX1.L, @CMBL - 07b6 02bf 07cb call 0x07cb - 07b8 23ff lrs $AX1.H, @CMBL - 07b9 26c9 lrs $AC0.M, @DSCR - 07ba 02a0 0004 andf $AC0.M, #0x0004 - 07bc 029c 07b9 jlnz 0x07b9 - 07be 1206 sbclr #0x06 - 07bf 1203 sbclr #0x03 - 07c0 1204 sbclr #0x04 - 07c1 1205 sbclr #0x05 - 07c2 029f 80b5 jmp 0x80b5 - 07c4 0021 halt - 07c5 029f 8000 jmp 0x8000 - 07c7 0021 halt - 07c8 00c0 03f9 lr $AR0, @0x03f9 - 07ca 170f jmpr $AR0 - 07cb 26fe lrs $AC0.M, @CMBH - 07cc 02c0 8000 andcf $AC0.M, #0x8000 - 07ce 029c 07cb jlnz 0x07cb - 07d0 02df ret - 07d1 27fe lrs $AC1.M, @CMBH - 07d2 03c0 8000 andcf $AC1.M, #0x8000 - 07d4 029c 07d1 jlnz 0x07d1 - 07d6 02df ret - -void SEND_DCD1(AC0.M) { - 07d7 02bf 07ef call 0x07ef - 07d9 16fc dcd1 si @DMBH, #0xdcd1 - 07db 2efd srs @DMBL, $AC0.M - 07dc 16fb 0001 si @DIRQ, #0x0001 - 07de 02bf 07ef call 0x07ef - 07e0 02df ret -} - -void SEND_F355(AC0.M) { - 07e1 02bf 07ef call 0x07ef - 07e3 16fc f355 si @DMBH, #0xf355 - 07e5 2efd srs @DMBL, $AC0.M - 07e6 02bf 07ef call 0x07ef - 07e8 02df ret -} - - 07e9 26fc lrs $AC0.M, @DMBH - 07ea 02c0 8000 andcf $AC0.M, #0x8000 - 07ec 029d 07e9 jlz 0x07e9 - 07ee 02df ret - 07ef 27fc lrs $AC1.M, @DMBH - 07f0 03c0 8000 andcf $AC1.M, #0x8000 - 07f2 029d 07ef jlz 0x07ef - 07f4 02df ret - 07f5 009a 0280 lri $AX0.H, #0x0280 - 07f7 00fa 0350 sr @0x0350, $AX0.H - 07f9 00fa 0351 sr @0x0351, $AX0.H - 07fb 0a00 lris $AX0.H, #0x00 - 07fc 00fa 0352 sr @0x0352, $AX0.H - 07fe 02df ret - 07ff 00e0 03fb sr @0x03fb, $AR0 - 0801 00e8 03fc sr @0x03fc, $WR0 - 0803 00c0 0350 lr $AR0, @0x0350 - 0805 0088 002f lri $WR0, #0x002f - 0807 1b1a srri @$AR0, $AX0.H - 0808 00de fffe lr $AC0.M, @CMBH - 080a 02c0 8000 andcf $AC0.M, #0x8000 - 080c 029c 0808 jlnz 0x0808 - 080e 00dc ffff lr $AC0.L, @CMBL - 0810 1b1e srri @$AR0, $AC0.M - 0811 1b1c srri @$AR0, $AC0.L - 0812 1fda mrr $AC0.M, $AX0.H - 0813 7800 decm $AC0.M - 0814 1f5e mrr $AX0.H, $AC0.M - 0815 8600 tstaxh $AX0.H - 0816 0294 0808 jnz 0x0808 - 0818 8100 clr $ACC0 - 0819 00de 0352 lr $AC0.M, @0x0352 - 081b 7400 incm $AC0.M - 081c 00fe 0352 sr @0x0352, $AC0.M - 081e 00e0 0350 sr @0x0350, $AR0 - 0820 00c0 03fb lr $AR0, @0x03fb - 0822 00c8 03fc lr $WR0, @0x03fc - 0824 029f 0753 jmp 0x0753 - 0826 00e0 03fb sr @0x03fb, $AR0 - 0828 00e8 03fc sr @0x03fc, $WR0 - 082a 00c0 0350 lr $AR0, @0x0350 - 082c 0088 002f lri $WR0, #0x002f - 082e 0a00 lris $AX0.H, #0x00 - 082f 1b1a srri @$AR0, $AX0.H - 0830 029f 0818 jmp 0x0818 - 0832 00c0 0351 lr $AR0, @0x0351 - 0834 0088 002f lri $WR0, #0x002f - 0836 00da 0352 lr $AX0.H, @0x0352 - 0838 8600 tstaxh $AX0.H - 0839 0295 085a jz 0x085a - 083b 1205 sbclr #0x05 - 083c 00da 0352 lr $AX0.H, @0x0352 - 083e 1fda mrr $AC0.M, $AX0.H - 083f 7800 decm $AC0.M - 0840 00fe 0352 sr @0x0352, $AC0.M - 0842 1305 sbset #0x05 - 0843 0081 0356 lri $AR1, #0x0356 - 0845 191e lrri $AC0.M, @$AR0 - 0846 02c0 8000 andcf $AC0.M, #0x8000 - 0848 029d 085e jlz 0x085e - 084a 1f5e mrr $AX0.H, $AC0.M - 084b 8600 tstaxh $AX0.H - 084c 0295 0862 jz 0x0862 - 084e 007a 0853 bloop $AX0.H, 0x0853 - 0850 191e lrri $AC0.M, @$AR0 - 0851 1b3e srri @$AR1, $AC0.M - 0852 191e lrri $AC0.M, @$AR0 - 0853 1b3e srri @$AR1, $AC0.M - 0854 00e0 0351 sr @0x0351, $AR0 - 0856 0088 ffff lri $WR0, #0xffff - 0858 029f 0036 jmp 0x0036 - 085a 0088 ffff lri $WR0, #0xffff - 085c 029f 002b jmp 0x002b - 085e 00e0 0351 sr @0x0351, $AR0 - 0860 029f 0836 jmp 0x0836 - 0862 0080 0832 lri $AR0, #0x0832 - 0864 029f 075d jmp 0x075d - 0866 8100 clr $ACC0 - 0867 0e10 lris $AC0.M, #0x10 - 0868 2232 lrs $AX0.H, @0x0032 - 0869 8600 tstaxh $AX0.H - 086a 02d5 retz - 086b 5400 subr $ACC0, $AX0.H - 086c 0200 0458 addi $AC0.M, #0x0458 - 086e 1c1e mrr $AR0, $AC0.M - 086f 1fda mrr $AC0.M, $AX0.H - 0870 04fe addis $ACC0, #0xfe - 0871 1f1e mrr $AX0.L, $AC0.M - 0872 191e lrri $AC0.M, @$AR0 - 0873 0291 0879 jl 0x0879 - 0875 191a lrri $AX0.H, @$AR0 - 0876 0058 loop $AX0.L - 0877 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0878 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 0879 1b7e srri @$AR3, $AC0.M - 087a 02df ret - 087b 02bf 0866 call 0x0866 - 087d 8100 clr $ACC0 - 087e 2632 lrs $AC0.M, @0x0032 - 087f 5c00 sub $ACC0, $ACC1 - 0880 2e32 srs @0x0032, $AC0.M - 0881 0092 00ff lri $CR, #0x00ff - 0883 02df ret - 0884 00de 04fb lr $AC0.M, @0x04fb - 0886 7400 incm $AC0.M - 0887 00fe 04fb sr @0x04fb, $AC0.M - 0889 8100 clr $ACC0 - 088a 2e32 srs @0x0032, $AC0.M - 088b 2e66 srs @0x0066, $AC0.M - 088c 2e67 srs @0x0067, $AC0.M - 088d 268a lrs $AC0.M, @0xff8a - 088e 248b lrs $AC0.L, @0xff8b - 088f 2e3a srs @0x003a, $AC0.M - 0890 2c3b srs @0x003b, $AC0.L - 0891 268c lrs $AC0.M, @0xff8c - 0892 248d lrs $AC0.L, @0xff8d - 0893 2e38 srs @0x0038, $AC0.M - 0894 2c39 srs @0x0039, $AC0.L - 0895 02df ret - 0896 8100 clr $ACC0 - 0897 2689 lrs $AC0.M, @0xff89 - 0898 0240 000f andi $AC0.M, #0x000f - 089a 1f5e mrr $AX0.H, $AC0.M - 089b 8100 clr $ACC0 - 089c 0e10 lris $AC0.M, #0x10 - 089d 5400 subr $ACC0, $AX0.H - 089e 2e32 srs @0x0032, $AC0.M - 089f 268a lrs $AC0.M, @0xff8a - 08a0 248b lrs $AC0.L, @0xff8b - 08a1 2288 lrs $AX0.H, @0xff88 - 08a2 2089 lrs $AX0.L, @0xff89 - 08a3 5800 subax $ACC0, $AX0.L - 08a4 0a00 lris $AX0.H, #0x00 - 08a5 2032 lrs $AX0.L, @0x0032 - 08a6 5800 subax $ACC0, $AX0.L - 08a7 2e3a srs @0x003a, $AC0.M - 08a8 2c3b srs @0x003b, $AC0.L - 08a9 02df ret - 08aa 0092 0004 lri $CR, #0x0004 - 08ac 8100 clr $ACC0 - 08ad 2604 lrs $AC0.M, @0x0004 - 08ae b100 tst $ACC0 - 08af 02b4 0884 callnz 0x0884 - 08b1 8100 clr $ACC0 - 08b2 2601 lrs $AC0.M, @0x0001 - 08b3 b100 tst $ACC0 - 08b4 0294 0952 jnz 0x0952 - 08b6 2232 lrs $AX0.H, @0x0032 - 08b7 c900 cmpar $ACC0, $AX1.H - 08b8 0293 087b jle 0x087b - 08ba 5500 subr $ACC1, $AX0.H - 08bb 02bf 0866 call 0x0866 - 08bd 223a lrs $AX0.H, @0x003a - 08be 8600 tstaxh $AX0.H - 08bf 0294 08c6 jnz 0x08c6 - 08c1 8100 clr $ACC0 - 08c2 263b lrs $AC0.M, @0x003b - 08c3 8200 cmp - 08c4 0291 0918 jl 0x0918 - 08c6 8100 clr $ACC0 - 08c7 1fdf mrr $AC0.M, $AC1.M - 08c8 040f addis $ACC0, #0x0f - 08c9 147c lsr $ACC0, #-4 - 08ca 1f7e mrr $AX1.H, $AC0.M - 08cb 0c00 lris $AC0.L, #0x00 - 08cc 1404 lsl $ACC0, #4 - 08cd 1f1e mrr $AX0.L, $AC0.M - 08ce 0a00 lris $AX0.H, #0x00 - 08cf 8100 clr $ACC0 - 08d0 263a lrs $AC0.M, @0x003a - 08d1 243b lrs $AC0.L, @0x003b - 08d2 5800 subax $ACC0, $AX0.L - 08d3 0290 08de jge 0x08de - 08d5 8100 clr $ACC0 - 08d6 263b lrs $AC0.M, @0x003b - 08d7 5c00 sub $ACC0, $ACC1 - 08d8 2e32 srs @0x0032, $AC0.M - 08d9 8100 clr $ACC0 - 08da 2e3a srs @0x003a, $AC0.M - 08db 2e3b srs @0x003b, $AC0.M - 08dc 029f 08e4 jmp 0x08e4 - 08de 2e3a srs @0x003a, $AC0.M - 08df 2c3b srs @0x003b, $AC0.L - 08e0 0c00 lris $AC0.L, #0x00 - 08e1 1fd8 mrr $AC0.M, $AX0.L - 08e2 5c00 sub $ACC0, $ACC1 - 08e3 2e32 srs @0x0032, $AC0.M - 08e4 8100 clr $ACC0 - 08e5 1fdb mrr $AC0.M, $AX1.H - 08e6 02bf 0958 call 0x0958 - 08e8 2232 lrs $AX0.H, @0x0032 - 08e9 8600 tstaxh $AX0.H - 08ea 0295 0915 jz 0x0915 - 08ec 0a10 lris $AX0.H, #0x10 - 08ed 8100 clr $ACC0 - 08ee 1fc3 mrr $AC0.M, $AR3 - 08ef 5400 subr $ACC0, $AX0.H - 08f0 1c7e mrr $AR3, $AC0.M - 08f1 0080 0458 lri $AR0, #0x0458 - 08f3 197e lrri $AC0.M, @$AR3 - 08f4 197a lrri $AX0.H, @$AR3 - 08f5 100e loopi #0x0e - 08f6 64a2 movr'sl $ACC0, $AX0.H : $AC0.M, $AX0.H - 08f7 1b1e srri @$AR0, $AC0.M - 08f8 1b1a srri @$AR0, $AX0.H - 08f9 8100 clr $ACC0 - 08fa 263a lrs $AC0.M, @0x003a - 08fb 243b lrs $AC0.L, @0x003b - 08fc b100 tst $ACC0 - 08fd 0294 0915 jnz 0x0915 - 08ff 2232 lrs $AX0.H, @0x0032 - 0900 8600 tstaxh $AX0.H - 0901 0295 0915 jz 0x0915 - 0903 0080 0467 lri $AR0, #0x0467 - 0905 8100 clr $ACC0 - 0906 268b lrs $AC0.M, @0xff8b - 0907 b100 tst $ACC0 - 0908 0295 0915 jz 0x0915 - 090a 0200 000f addi $AC0.M, #0x000f - 090c 0240 000f andi $AC0.M, #0x000f - 090e 0200 0458 addi $AC0.M, #0x0458 - 0910 1c7e mrr $AR3, $AC0.M - 0911 007a 0914 bloop $AX0.H, 0x0914 - 0913 18fe lrrd $AC0.M, @$AR3 - 0914 1a9e srrd @$AR0, $AC0.M - 0915 0092 00ff lri $CR, #0x00ff - 0917 02df ret - 0918 b100 tst $ACC0 - 0919 0295 0928 jz 0x0928 - 091b 5d00 sub $ACC1, $ACC0 - 091c 040f addis $ACC0, #0x0f - 091d 147c lsr $ACC0, #-4 - 091e 0c00 lris $AC0.L, #0x00 - 091f 00e3 0363 sr @0x0363, $AR3 - 0921 02bf 0958 call 0x0958 - 0923 00de 0363 lr $AC0.M, @0x0363 - 0925 223b lrs $AX0.H, @0x003b - 0926 4400 addr $ACC0, $AX0.H - 0927 1c7e mrr $AR3, $AC0.M - 0928 8100 clr $ACC0 - 0929 2681 lrs $AC0.M, @0xff81 - 092a b100 tst $ACC0 - 092b 0295 0950 jz 0x0950 - 092d 2380 lrs $AX1.H, @0xff80 - 092e 2688 lrs $AC0.M, @0xff88 - 092f 2489 lrs $AC0.L, @0xff89 - 0930 1408 lsl $ACC0, #8 - 0931 14f4 asr $ACC0, #-12 - 0932 2380 lrs $AX1.H, @0xff80 - 0933 8d00 set15 - 0934 c810 mulc'mv $AC0.M, $AX1.H : $AX0.L, $AC0.L - 0935 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0936 8c00 clr15 - 0937 f000 lsl16 $ACC0 - 0938 4e00 addp $ACC0 - 0939 238c lrs $AX1.H, @0xff8c - 093a 218d lrs $AX1.L, @0xff8d - 093b 4a00 addax $ACC0, $AX1.L - 093c 2e38 srs @0x0038, $AC0.M - 093d 2c39 srs @0x0039, $AC0.L - 093e 2682 lrs $AC0.M, @0xff82 - 093f 2e67 srs @0x0067, $AC0.M - 0940 2683 lrs $AC0.M, @0xff83 - 0941 2e66 srs @0x0066, $AC0.M - 0942 00e3 0363 sr @0x0363, $AR3 - 0944 0083 0458 lri $AR3, #0x0458 - 0946 8100 clr $ACC0 - 0947 0e01 lris $AC0.M, #0x01 - 0948 02bf 0958 call 0x0958 - 094a 00c3 0363 lr $AR3, @0x0363 - 094c 02bf 0896 call 0x0896 - 094e 029f 08b6 jmp 0x08b6 - 0950 0e01 lris $AC0.M, #0x01 - 0951 2e01 srs @0x0001, $AC0.M - 0952 8100 clr $ACC0 - 0953 005f loop $AC1.M - 0954 1b7e srri @$AR3, $AC0.M - 0955 0092 00ff lri $CR, #0x00ff - 0957 02df ret - 0958 00ff 0360 sr @0x0360, $AC1.M - 095a 00fe 0361 sr @0x0361, $AC0.M - 095c 2638 lrs $AC0.M, @0x0038 - 095d 2439 lrs $AC0.L, @0x0039 - 095e 0f05 lris $AC1.M, #0x05 - 095f 02bf 069b call 0x069b - 0961 2638 lrs $AC0.M, @0x0038 - 0962 2439 lrs $AC0.L, @0x0039 - 0963 8900 clr $ACC1 - 0964 00df 0361 lr $AC1.M, @0x0361 - 0966 2280 lrs $AX0.H, @0xff80 - 0967 d000 mulc $AC1.M, $AX0.H - 0968 6f00 movp $ACC1 - 0969 4c00 add $ACC0, $ACC1 - 096a 2e38 srs @0x0038, $AC0.M - 096b 2c39 srs @0x0039, $AC0.L - 096c 8100 clr $ACC0 - 096d 00de 0361 lr $AC0.M, @0x0361 - 096f 007e 09d6 bloop $AC0.M, 0x09d6 - 0971 0080 ffd3 lri $AR0, #0xffd3 - 0973 0084 0000 lri $IX0, #0x0000 - 0975 199e lrrn $AC0.M, @$AR0 - 0976 8900 clr $ACC1 - 0977 1ffe mrr $AC1.M, $AC0.M - 0978 1401 lsl $ACC0, #1 - 0979 0240 001e andi $AC0.M, #0x001e - 097b 0200 0300 addi $AC0.M, #0x0300 - 097d 1c3e mrr $AR1, $AC0.M - 097e 157c lsr $ACC1, #-4 - 097f 0340 000f andi $AC1.M, #0x000f - 0981 0a11 lris $AX0.H, #0x11 - 0982 5500 subr $ACC1, $AX0.H - 0983 8100 clr $ACC0 - 0984 2680 lrs $AC0.M, @0xff80 - 0985 0605 cmpis $ACC0, #0x05 - 0986 0295 099f jz 0x099f - 0988 009a 00f0 lri $AX0.H, #0x00f0 - 098a 0b0f lris $AX1.H, #0x0f - 098b 0082 0364 lri $AR2, #0x0364 - 098d 1998 lrrn $AX0.L, @$AR0 - 098e 6000 movr $ACC0, $AX0.L - 098f 1107 0996 bloopi #0x07, 0x0996 - 0991 3400 andr $AC0.M, $AX0.H - 0992 1408 lsl $ACC0, #8 - 0993 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0994 3644 andr'ln $AC0.M, $AX1.H : $AX0.L, @$AR0 - 0995 140c lsl $ACC0, #12 - 0996 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 0997 3400 andr $AC0.M, $AX0.H - 0998 1408 lsl $ACC0, #8 - 0999 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 099a 3600 andr $AC0.M, $AX1.H - 099b 140c lsl $ACC0, #12 - 099c 1b5e srri @$AR2, $AC0.M - 099d 029f 09bf jmp 0x09bf - 099f 009a c000 lri $AX0.H, #0xc000 - 09a1 0082 0364 lri $AR2, #0x0364 - 09a3 1998 lrrn $AX0.L, @$AR0 - 09a4 6000 movr $ACC0, $AX0.L - 09a5 1103 09b2 bloopi #0x03, 0x09b2 - 09a7 1408 lsl $ACC0, #8 - 09a8 3400 andr $AC0.M, $AX0.H - 09a9 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09aa 140a lsl $ACC0, #10 - 09ab 3400 andr $AC0.M, $AX0.H - 09ac 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09ad 140c lsl $ACC0, #12 - 09ae 3400 andr $AC0.M, $AX0.H - 09af 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b0 140e lsl $ACC0, #14 - 09b1 3444 andr'ln $AC0.M, $AX0.H : $AX0.L, @$AR0 - 09b2 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b3 1408 lsl $ACC0, #8 - 09b4 3400 andr $AC0.M, $AX0.H - 09b5 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b6 140a lsl $ACC0, #10 - 09b7 3400 andr $AC0.M, $AX0.H - 09b8 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09b9 140c lsl $ACC0, #12 - 09ba 3400 andr $AC0.M, $AX0.H - 09bb 6032 movr's $ACC0, $AX0.L : @$AR2, $AC0.M - 09bc 140e lsl $ACC0, #14 - 09bd 3400 andr $AC0.M, $AX0.H - 09be 1b5e srri @$AR2, $AC0.M - 09bf 8f00 set40 - 09c0 1f7f mrr $AX1.H, $AC1.M - 09c1 2066 lrs $AX0.L, @0x0066 - 09c2 2767 lrs $AC1.M, @0x0067 - 09c3 193a lrri $AX0.H, @$AR1 - 09c4 1939 lrri $AX1.L, @$AR1 - 09c5 0080 0364 lri $AR0, #0x0364 - 09c7 a000 mulx $AX0.L, $AX1.L - 09c8 ea70 maddc'l $AC1.M, $AX1.L : $AC0.M, @$AR0 - 09c9 1108 09d2 bloopi #0x08, 0x09d2 - 09cb 3a93 orr'sl $AC0.M, $AX1.H : $AC1.M, $AX1.L - 09cc a478 mulxac'l $AX0.L, $AX1.L, $ACC0 : $AC1.M, @$AR0 - 09cd 1485 asl $ACC0, #5 - 09ce e833 maddc's $AC0.M, $AX1.L : @$AR3, $AC0.M - 09cf 3b92 orr'sl $AC1.M, $AX1.H : $AC0.M, $AX1.L - 09d0 a570 mulxac'l $AX0.L, $AX1.L, $ACC1 : $AC0.M, @$AR0 - 09d1 1585 asl $ACC1, #5 - 09d2 ea3b maddc's $AC1.M, $AX1.L : @$AR3, $AC1.M - 09d3 2f67 srs @0x0067, $AC1.M - 09d4 8e00 set16 - 09d5 1ff8 mrr $AC1.M, $AX0.L - 09d6 2f66 srs @0x0066, $AC1.M - 09d7 8900 clr $ACC1 - 09d8 00df 0360 lr $AC1.M, @0x0360 - 09da 02df ret - 09db b100 tst $ACC0 - 09dc 02d5 retz - 09dd 04fe addis $ACC0, #0xfe - 09de 1f1e mrr $AX0.L, $AC0.M - 09df 191e lrri $AC0.M, @$AR0 - 09e0 0291 09e6 jl 0x09e6 - 09e2 191a lrri $AX0.H, @$AR0 - 09e3 0058 loop $AX0.L - 09e4 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 09e5 6433 movr's $ACC0, $AX0.H : @$AR3, $AC0.M - 09e6 1b7e srri @$AR3, $AC0.M - 09e7 02df ret - 09e8 8100 clr $ACC0 - 09e9 1f5e mrr $AX0.H, $AC0.M - 09ea 00d8 0402 lr $AX0.L, @0x0402 - 09ec 00dc 0430 lr $AC0.L, @0x0430 - 09ee 0080 0520 lri $AR0, #0x0520 - 09f0 00df 0480 lr $AC1.M, @0x0480 - 09f2 1501 lsl $ACC1, #1 - 09f3 0340 007e andi $AC1.M, #0x007e - 09f5 0300 09fd addi $AC1.M, #0x09fd - 09f7 1c5f mrr $AR2, $AC1.M - 09f8 175f callr $AR2 - 09f9 00fc 0430 sr @0x0430, $AC0.L - 09fb 029f 0386 jmp 0x0386 - 09fd 029f 0a1e jmp 0x0a1e - 09ff 029f 0a59 jmp 0x0a59 - 0a01 029f 0a41 jmp 0x0a41 - 0a03 029f 0a2e jmp 0x0a2e - 0a05 029f 0a67 jmp 0x0a67 - 0a07 029f 0a1d jmp 0x0a1d - 0a09 029f 0a85 jmp 0x0a85 - 0a0b 029f 0a88 jmp 0x0a88 - 0a0d 029f 0a1d jmp 0x0a1d - 0a0f 029f 0a1d jmp 0x0a1d - 0a11 029f 0aa6 jmp 0x0aa6 - 0a13 029f 0a5f jmp 0x0a5f - 0a15 029f 0a63 jmp 0x0a63 - 0a17 029f 0a1d jmp 0x0a1d - 0a19 029f 0a1d jmp 0x0a1d - 0a1b 029f 0a1d jmp 0x0a1d - 0a1d 02df ret - 0a1e 1401 lsl $ACC0, #1 - 0a1f 009b c000 lri $AX1.H, #0xc000 - 0a21 0099 4000 lri $AX1.L, #0x4000 - 0a23 1150 0a2b bloopi #0x50, 0x0a2b - 0a25 02c0 0001 andcf $AC0.M, #0x0001 - 0a27 027c iflnz - 0a28 1b1b srri @$AR0, $AX1.H - 0a29 027d iflz - 0a2a 1b19 srri @$AR0, $AX1.L - 0a2b 4800 addax $ACC0, $AX0.L - 0a2c 147f lsr $ACC0, #-1 - 0a2d 02df ret - 0a2e 1402 lsl $ACC0, #2 - 0a2f 8900 clr $ACC1 - 0a30 1fb8 mrr $AC1.L, $AX0.L - 0a31 1501 lsl $ACC1, #1 - 0a32 009b c000 lri $AX1.H, #0xc000 - 0a34 0099 4000 lri $AX1.L, #0x4000 - 0a36 1150 0a3e bloopi #0x50, 0x0a3e - 0a38 02c0 0003 andcf $AC0.M, #0x0003 - 0a3a 027c iflnz - 0a3b 1b1b srri @$AR0, $AX1.H - 0a3c 027d iflz - 0a3d 1b19 srri @$AR0, $AX1.L - 0a3e 4c00 add $ACC0, $ACC1 - 0a3f 147e lsr $ACC0, #-2 - 0a40 02df ret - 0a41 1401 lsl $ACC0, #1 - 0a42 0081 0ca0 lri $AR1, #0x0ca0 - 0a44 009b c000 lri $AX1.H, #0xc000 - 0a46 0099 4000 lri $AX1.L, #0x4000 - 0a48 8900 clr $ACC1 - 0a49 0082 0000 lri $AR2, #0x0000 - 0a4b 1150 0a56 bloopi #0x50, 0x0a56 - 0a4d 02c0 0001 andcf $AC0.M, #0x0001 - 0a4f 027c iflnz - 0a50 1b1b srri @$AR0, $AX1.H - 0a51 027d iflz - 0a52 1b19 srri @$AR0, $AX1.L - 0a53 183d lrr $AC1.L, @$AR1 - 0a54 4900 addax $ACC1, $AX0.L - 0a55 1fe2 mrr $AC1.M, $AR2 - 0a56 4c39 add's $ACC0, $ACC1 : @$AR1, $AC1.M - 0a57 147f lsr $ACC0, #-1 - 0a58 02df ret - 0a59 8900 clr $ACC1 - 0a5a 1fb8 mrr $AC1.L, $AX0.L - 0a5b 157f lsr $ACC1, #-1 - 0a5c 1050 loopi #0x50 - 0a5d 4c20 add's $ACC0, $ACC1 : @$AR0, $AC0.L - 0a5e 02df ret - 0a5f 0082 0180 lri $AR2, #0x0180 - 0a61 029f 0a69 jmp 0x0a69 - 0a63 0082 01c0 lri $AR2, #0x01c0 - 0a65 029f 0a69 jmp 0x0a69 - 0a67 0082 0140 lri $AR2, #0x0140 - 0a69 008a 003f lri $WR2, #0x003f - 0a6b 0086 0000 lri $IX2, #0x0000 - 0a6d 1406 lsl $ACC0, #6 - 0a6e 8900 clr $ACC1 - 0a6f 1fb8 mrr $AC1.L, $AX0.L - 0a70 1505 lsl $ACC1, #5 - 0a71 009b 003f lri $AX1.H, #0x003f - 0a73 009a 0000 lri $AX0.H, #0x0000 - 0a75 3600 andr $AC0.M, $AX1.H - 0a76 1cde mrr $IX2, $AC0.M - 0a77 001a addarn $AR2, $IX2 - 0a78 3400 andr $AC0.M, $AX0.H - 0a79 1150 0a7f bloopi #0x50, 0x0a7f - 0a7b 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0a7c 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a7d 1cde mrr $IX2, $AC0.M - 0a7e 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0a7f 1b19 srri @$AR0, $AX1.L - 0a80 1fc2 mrr $AC0.M, $AR2 - 0a81 147a lsr $ACC0, #-6 - 0a82 008a ffff lri $WR2, #0xffff - 0a84 02df ret - 0a85 1050 loopi #0x50 - 0a86 1b18 srri @$AR0, $AX0.L - 0a87 02df ret - 0a88 0082 0100 lri $AR2, #0x0100 - 0a8a 008a 003f lri $WR2, #0x003f - 0a8c 0086 0000 lri $IX2, #0x0000 - 0a8e 1406 lsl $ACC0, #6 - 0a8f 8900 clr $ACC1 - 0a90 1fb8 mrr $AC1.L, $AX0.L - 0a91 1505 lsl $ACC1, #5 - 0a92 009b 003f lri $AX1.H, #0x003f - 0a94 009a 0000 lri $AX0.H, #0x0000 - 0a96 3600 andr $AC0.M, $AX1.H - 0a97 1cde mrr $IX2, $AC0.M - 0a98 001a addarn $AR2, $IX2 - 0a99 3400 andr $AC0.M, $AX0.H - 0a9a 1150 0aa0 bloopi #0x50, 0x0aa0 - 0a9c 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0a9d 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0a9e 1cde mrr $IX2, $AC0.M - 0a9f 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0aa0 1b19 srri @$AR0, $AX1.L - 0aa1 1fc2 mrr $AC0.M, $AR2 - 0aa2 147a lsr $ACC0, #-6 - 0aa3 008a ffff lri $WR2, #0xffff - 0aa5 02df ret - 0aa6 0082 0100 lri $AR2, #0x0100 - 0aa8 008a 003f lri $WR2, #0x003f - 0aaa 0086 0000 lri $IX2, #0x0000 - 0aac 0081 0ca0 lri $AR1, #0x0ca0 - 0aae 1406 lsl $ACC0, #6 - 0aaf 8900 clr $ACC1 - 0ab0 1fb8 mrr $AC1.L, $AX0.L - 0ab1 1505 lsl $ACC1, #5 - 0ab2 009b 003f lri $AX1.H, #0x003f - 0ab4 009a 0000 lri $AX0.H, #0x0000 - 0ab6 3600 andr $AC0.M, $AX1.H - 0ab7 1cde mrr $IX2, $AC0.M - 0ab8 001a addarn $AR2, $IX2 - 0ab9 3400 andr $AC0.M, $AX0.H - 0aba 1150 0ac5 bloopi #0x50, 0x0ac5 - 0abc 1939 lrri $AX1.L, @$AR1 - 0abd a000 mulx $AX0.L, $AX1.L - 0abe 140a lsl $ACC0, #10 - 0abf 4e00 addp $ACC0 - 0ac0 1476 lsr $ACC0, #-10 - 0ac1 4c4a add'l $ACC0, $ACC1 : $AX1.L, @$AR2 - 0ac2 3606 andr'dr $AC0.M, $AX1.H : $AR2 - 0ac3 1cde mrr $IX2, $AC0.M - 0ac4 340e andr'nr $AC0.M, $AX0.H : $AR2 - 0ac5 1b19 srri @$AR0, $AX1.L - 0ac6 1fc2 mrr $AC0.M, $AR2 - 0ac7 147a lsr $ACC0, #-6 - 0ac8 008a ffff lri $WR2, #0xffff - 0aca 02df ret - 0acb 0080 01be lri $AR0, #0x01be - 0acd 1918 lrri $AX0.L, @$AR0 - 0ace 191a lrri $AX0.H, @$AR0 - 0acf 0080 0180 lri $AR0, #0x0180 - 0ad1 0083 0180 lri $AR3, #0x0180 - 0ad3 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0ad4 1ffe mrr $AC1.M, $AC0.M - 0ad5 1120 0adc bloopi #0x20, 0x0adc - 0ad7 7c00 neg $ACC0 - 0ad8 d450 mulcac'l $AC1.M, $AX0.H, $ACC0 : $AX0.H, @$AR0 - 0ad9 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0ada c550 mulcac'l $AC0.M, $AX0.H, $ACC1 : $AX0.H, @$AR0 - 0adb 1501 lsl $ACC1, #1 - 0adc 643b movr's $ACC0, $AX0.H : @$AR3, $AC1.M - 0add 0080 01fe lri $AR0, #0x01fe - 0adf 191a lrri $AX0.H, @$AR0 - 0ae0 1918 lrri $AX0.L, @$AR0 - 0ae1 0080 01c0 lri $AR0, #0x01c0 - 0ae3 0083 01c0 lri $AR3, #0x01c0 - 0ae5 1ff8 mrr $AC1.M, $AX0.L - 0ae6 9070 mul'l $AX0.L, $AX0.H : $AC0.M, @$AR0 - 0ae7 f800 addpaxz $ACC0, $AX0.H - 0ae8 0240 01ff andi $AC0.M, #0x01ff - 0aea 0260 2000 ori $AC0.M, #0x2000 - 0aec 02bf 0aef call 0x0aef - 0aee 02df ret - 0aef b900 tst $ACC1 - 0af0 0272 ifg - 0af1 7c00 neg $ACC0 - 0af2 1f7e mrr $AX1.H, $AC0.M - 0af3 4700 addr $ACC1, $AX1.H - 0af4 1110 0af9 bloopi #0x10, 0x0af9 - 0af6 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0af7 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0af8 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0af9 473b addr's $ACC1, $AX1.H : @$AR3, $AC1.M - 0afa 02df ret - 0afb 02bf 0b68 call 0x0b68 - 0afd 2201 lrs $AX0.H, @0x0001 - 0afe 8600 tstaxh $AX0.H - 0aff 0294 0b10 jnz 0x0b10 - 0b01 2204 lrs $AX0.H, @0x0004 - 0b02 8600 tstaxh $AX0.H - 0b03 02b4 0b57 callnz 0x0b57 - 0b05 8100 clr $ACC0 - 0b06 2605 lrs $AC0.M, @0x0005 - 0b07 b100 tst $ACC0 - 0b08 0295 0b1d jz 0x0b1d - 0b0a 8100 clr $ACC0 - 0b0b 2e05 srs @0x0005, $AC0.M - 0b0c 2281 lrs $AX0.H, @0xff81 - 0b0d 8600 tstaxh $AX0.H - 0b0e 0294 0b17 jnz 0x0b17 - 0b10 8100 clr $ACC0 - 0b11 005f loop $AC1.M - 0b12 1b7e srri @$AR3, $AC0.M - 0b13 7400 incm $AC0.M - 0b14 2e01 srs @0x0001, $AC0.M - 0b15 029f 0b50 jmp 0x0b50 - 0b17 2688 lrs $AC0.M, @0xff88 - 0b18 2489 lrs $AC0.L, @0xff89 - 0b19 2e34 srs @0x0034, $AC0.M - 0b1a 2c35 srs @0x0035, $AC0.L - 0b1b 02bf 0b57 call 0x0b57 - 0b1d 00ff 0360 sr @0x0360, $AC1.M - 0b1f 2638 lrs $AC0.M, @0x0038 - 0b20 2439 lrs $AC0.L, @0x0039 - 0b21 02bf 06c9 call 0x06c9 - 0b23 00df 0360 lr $AC1.M, @0x0360 - 0b25 8100 clr $ACC0 - 0b26 263a lrs $AC0.M, @0x003a - 0b27 b100 tst $ACC0 - 0b28 0294 0b37 jnz 0x0b37 - 0b2a 263b lrs $AC0.M, @0x003b - 0b2b 5c00 sub $ACC0, $ACC1 - 0b2c 0290 0b37 jge 0x0b37 - 0b2e 223b lrs $AX0.H, @0x003b - 0b2f 02bf 06e6 call 0x06e6 - 0b31 5500 subr $ACC1, $AX0.H - 0b32 0a01 lris $AX0.H, #0x01 - 0b33 00fa 0405 sr @0x0405, $AX0.H - 0b35 029f 0b0a jmp 0x0b0a - 0b37 1f5f mrr $AX0.H, $AC1.M - 0b38 02bf 06e6 call 0x06e6 - 0b3a 00fa 0362 sr @0x0362, $AX0.H - 0b3c 8100 clr $ACC0 - 0b3d 263a lrs $AC0.M, @0x003a - 0b3e 243b lrs $AC0.L, @0x003b - 0b3f 1570 lsr $ACC1, #-16 - 0b40 0a01 lris $AX0.H, #0x01 - 0b41 0081 0405 lri $AR1, #0x0405 - 0b43 5c00 sub $ACC0, $ACC1 - 0b44 b100 tst $ACC0 - 0b45 0275 ifz - 0b46 1a3a srr @$AR1, $AX0.H - 0b47 2e3a srs @0x003a, $AC0.M - 0b48 2c3b srs @0x003b, $AC0.L - 0b49 2638 lrs $AC0.M, @0x0038 - 0b4a 2439 lrs $AC0.L, @0x0039 - 0b4b 00d8 0362 lr $AX0.L, @0x0362 - 0b4d 7000 addaxl $ACC0, $AX0.L - 0b4e 2c39 srs @0x0039, $AC0.L - 0b4f 2e38 srs @0x0038, $AC0.M - 0b50 0092 00ff lri $CR, #0x00ff - 0b52 029f 037e jmp 0x037e - 0b54 8100 clr $ACC0 - 0b55 2e34 srs @0x0034, $AC0.M - 0b56 2e35 srs @0x0035, $AC0.M - 0b57 2334 lrs $AX1.H, @0x0034 - 0b58 2135 lrs $AX1.L, @0x0035 - 0b59 268a lrs $AC0.M, @0xff8a - 0b5a 248b lrs $AC0.L, @0xff8b - 0b5b 5a00 subax $ACC0, $AX1.L - 0b5c 2e3a srs @0x003a, $AC0.M - 0b5d 2c3b srs @0x003b, $AC0.L - 0b5e 2634 lrs $AC0.M, @0x0034 - 0b5f 2435 lrs $AC0.L, @0x0035 - 0b60 238c lrs $AX1.H, @0xff8c - 0b61 218d lrs $AX1.L, @0xff8d - 0b62 4a00 addax $ACC0, $AX1.L - 0b63 2e38 srs @0x0038, $AC0.M - 0b64 2c39 srs @0x0039, $AC0.L - 0b65 8100 clr $ACC0 - 0b66 2e05 srs @0x0005, $AC0.M - 0b67 02df ret - 0b68 0092 0004 lri $CR, #0x0004 - 0b6a 2002 lrs $AX0.L, @0x0002 - 0b6b 8100 clr $ACC0 - 0b6c 8900 clr $ACC1 - 0b6d 2430 lrs $AC0.L, @0x0030 - 0b6e 8d00 set15 - 0b6f 0950 lris $AX1.L, #0x50 - 0b70 a000 mulx $AX0.L, $AX1.L - 0b71 a400 mulxac $AX0.L, $AX1.L, $ACC0 - 0b72 1404 lsl $ACC0, #4 - 0b73 8c00 clr15 - 0b74 1ffe mrr $AC1.M, $AC0.M - 0b75 0083 0580 lri $AR3, #0x0580 - 0b77 02df ret - 0b78 02bf 0b68 call 0x0b68 - 0b7a 2201 lrs $AX0.H, @0x0001 - 0b7b 8600 tstaxh $AX0.H - 0b7c 0294 0b8d jnz 0x0b8d - 0b7e 2204 lrs $AX0.H, @0x0004 - 0b7f 8600 tstaxh $AX0.H - 0b80 02b4 0bd7 callnz 0x0bd7 - 0b82 8100 clr $ACC0 - 0b83 2605 lrs $AC0.M, @0x0005 - 0b84 b100 tst $ACC0 - 0b85 0295 0b9a jz 0x0b9a - 0b87 8100 clr $ACC0 - 0b88 2e05 srs @0x0005, $AC0.M - 0b89 2281 lrs $AX0.H, @0xff81 - 0b8a 8600 tstaxh $AX0.H - 0b8b 0294 0b94 jnz 0x0b94 - 0b8d 8100 clr $ACC0 - 0b8e 005f loop $AC1.M - 0b8f 1b7e srri @$AR3, $AC0.M - 0b90 7400 incm $AC0.M - 0b91 2e01 srs @0x0001, $AC0.M - 0b92 029f 0bd0 jmp 0x0bd0 - 0b94 2688 lrs $AC0.M, @0xff88 - 0b95 2489 lrs $AC0.L, @0xff89 - 0b96 2e34 srs @0x0034, $AC0.M - 0b97 2c35 srs @0x0035, $AC0.L - 0b98 02bf 0bd7 call 0x0bd7 - 0b9a 00ff 0360 sr @0x0360, $AC1.M - 0b9c 2638 lrs $AC0.M, @0x0038 - 0b9d 2439 lrs $AC0.L, @0x0039 - 0b9e 02bf 06c9 call 0x06c9 - 0ba0 02bf 06e0 call 0x06e0 - 0ba2 00df 0360 lr $AC1.M, @0x0360 - 0ba4 8100 clr $ACC0 - 0ba5 263a lrs $AC0.M, @0x003a - 0ba6 b100 tst $ACC0 - 0ba7 0294 0bb6 jnz 0x0bb6 - 0ba9 263b lrs $AC0.M, @0x003b - 0baa 5c00 sub $ACC0, $ACC1 - 0bab 0290 0bb6 jge 0x0bb6 - 0bad 223b lrs $AX0.H, @0x003b - 0bae 02bf 06ab call 0x06ab - 0bb0 5500 subr $ACC1, $AX0.H - 0bb1 0a01 lris $AX0.H, #0x01 - 0bb2 00fa 0405 sr @0x0405, $AX0.H - 0bb4 029f 0b87 jmp 0x0b87 - 0bb6 1f5f mrr $AX0.H, $AC1.M - 0bb7 02bf 06ab call 0x06ab - 0bb9 00fa 0362 sr @0x0362, $AX0.H - 0bbb 8100 clr $ACC0 - 0bbc 263a lrs $AC0.M, @0x003a - 0bbd 243b lrs $AC0.L, @0x003b - 0bbe 1570 lsr $ACC1, #-16 - 0bbf 0a01 lris $AX0.H, #0x01 - 0bc0 0081 0405 lri $AR1, #0x0405 - 0bc2 5c00 sub $ACC0, $ACC1 - 0bc3 b100 tst $ACC0 - 0bc4 0275 ifz - 0bc5 1a3a srr @$AR1, $AX0.H - 0bc6 2e3a srs @0x003a, $AC0.M - 0bc7 2c3b srs @0x003b, $AC0.L - 0bc8 2638 lrs $AC0.M, @0x0038 - 0bc9 2439 lrs $AC0.L, @0x0039 - 0bca 00d8 0362 lr $AX0.L, @0x0362 - 0bcc 7000 addaxl $ACC0, $AX0.L - 0bcd 7000 addaxl $ACC0, $AX0.L - 0bce 2c39 srs @0x0039, $AC0.L - 0bcf 2e38 srs @0x0038, $AC0.M - 0bd0 0092 00ff lri $CR, #0x00ff - 0bd2 029f 037e jmp 0x037e - 0bd4 8100 clr $ACC0 - 0bd5 2e34 srs @0x0034, $AC0.M - 0bd6 2e35 srs @0x0035, $AC0.M - 0bd7 2334 lrs $AX1.H, @0x0034 - 0bd8 2135 lrs $AX1.L, @0x0035 - 0bd9 268a lrs $AC0.M, @0xff8a - 0bda 248b lrs $AC0.L, @0xff8b - 0bdb 5a00 subax $ACC0, $AX1.L - 0bdc 2e3a srs @0x003a, $AC0.M - 0bdd 2c3b srs @0x003b, $AC0.L - 0bde 2634 lrs $AC0.M, @0x0034 - 0bdf 2435 lrs $AC0.L, @0x0035 - 0be0 1401 lsl $ACC0, #1 - 0be1 238c lrs $AX1.H, @0xff8c - 0be2 218d lrs $AX1.L, @0xff8d - 0be3 4a00 addax $ACC0, $AX1.L - 0be4 2e38 srs @0x0038, $AC0.M - 0be5 2c39 srs @0x0039, $AC0.L - 0be6 8100 clr $ACC0 - 0be7 2e05 srs @0x0005, $AC0.M - 0be8 02df ret - 0be9 8900 clr $ACC1 - 0bea 0f50 lris $AC1.M, #0x50 - 0beb 0083 0520 lri $AR3, #0x0520 - 0bed 02bf 0c02 call 0x0c02 - 0bef 029f 0386 jmp 0x0386 - 0bf1 00d8 0402 lr $AX0.L, @0x0402 - 0bf3 8100 clr $ACC0 - 0bf4 8900 clr $ACC1 - 0bf5 00dc 0430 lr $AC0.L, @0x0430 - 0bf7 0a50 lris $AX0.H, #0x50 - 0bf8 9000 mul $AX0.L, $AX0.H - 0bf9 9400 mulac $AX0.L, $AX0.H, $ACC0 - 0bfa 1404 lsl $ACC0, #4 - 0bfb 1ffe mrr $AC1.M, $AC0.M - 0bfc 0083 0580 lri $AR3, #0x0580 - 0bfe 02bf 0c02 call 0x0c02 - 0c00 029f 037e jmp 0x037e - 0c02 0092 0004 lri $CR, #0x0004 - 0c04 8100 clr $ACC0 - 0c05 263a lrs $AC0.M, @0x003a - 0c06 243b lrs $AC0.L, @0x003b - 0c07 1f1f mrr $AX0.L, $AC1.M - 0c08 0a00 lris $AX0.H, #0x00 - 0c09 5800 subax $ACC0, $AX0.L - 0c0a 0292 0c20 jg 0x0c20 - 0c0c 8900 clr $ACC1 - 0c0d 00c0 043b lr $AR0, @0x043b - 0c0f 02bf 0c45 call 0x0c45 - 0c11 8100 clr $ACC0 - 0c12 1fd8 mrr $AC0.M, $AX0.L - 0c13 223b lrs $AX0.H, @0x003b - 0c14 5400 subr $ACC0, $AX0.H - 0c15 0007 dar $AR3 - 0c16 1979 lrri $AX1.L, @$AR3 - 0c17 005e loop $AC0.M - 0c18 1b79 srri @$AR3, $AX1.L - 0c19 0f01 lris $AC1.M, #0x01 - 0c1a 2f01 srs @0x0001, $AC1.M - 0c1b 8900 clr $ACC1 - 0c1c 2f3b srs @0x003b, $AC1.M - 0c1d 0092 00ff lri $CR, #0x00ff - 0c1f 02df ret - 0c20 2e3a srs @0x003a, $AC0.M - 0c21 2c3b srs @0x003b, $AC0.L - 0c22 8100 clr $ACC0 - 0c23 8900 clr $ACC1 - 0c24 268a lrs $AC0.M, @0xff8a - 0c25 2734 lrs $AC1.M, @0x0034 - 0c26 5c00 sub $ACC0, $ACC1 - 0c27 2e36 srs @0x0036, $AC0.M - 0c28 5000 subr $ACC0, $AX0.L - 0c29 0290 0c3f jge 0x0c3f - 0c2b 00c0 0436 lr $AR0, @0x0436 - 0c2d 02bf 0c45 call 0x0c45 - 0c2f 8100 clr $ACC0 - 0c30 1fd8 mrr $AC0.M, $AX0.L - 0c31 2236 lrs $AX0.H, @0x0036 - 0c32 5400 subr $ACC0, $AX0.H - 0c33 1c1e mrr $AR0, $AC0.M - 0c34 8100 clr $ACC0 - 0c35 2e34 srs @0x0034, $AC0.M - 0c36 2688 lrs $AC0.M, @0xff88 - 0c37 2489 lrs $AC0.L, @0xff89 - 0c38 2e8c srs @0xff8c, $AC0.M - 0c39 2c8d srs @0xff8d, $AC0.L - 0c3a 02bf 0c45 call 0x0c45 - 0c3c 0092 00ff lri $CR, #0x00ff - 0c3e 02df ret - 0c3f 1c18 mrr $AR0, $AX0.L - 0c40 02bf 0c45 call 0x0c45 - 0c42 0092 00ff lri $CR, #0x00ff - 0c44 02df ret - 0c45 8100 clr $ACC0 - 0c46 1fc0 mrr $AC0.M, $AR0 - 0c47 b100 tst $ACC0 - 0c48 02d5 retz - 0c49 8900 clr $ACC1 - 0c4a 2734 lrs $AC1.M, @0x0034 - 0c4b 0340 0001 andi $AC1.M, #0x0001 - 0c4d 0b00 lris $AX1.H, #0x00 - 0c4e 1f3f mrr $AX1.L, $AC1.M - 0c4f 268c lrs $AC0.M, @0xff8c - 0c50 248d lrs $AC0.L, @0xff8d - 0c51 8900 clr $ACC1 - 0c52 2534 lrs $AC1.L, @0x0034 - 0c53 1501 lsl $ACC1, #1 - 0c54 4c00 add $ACC0, $ACC1 - 0c55 5a00 subax $ACC0, $AX1.L - 0c56 5a00 subax $ACC0, $AX1.L - 0c57 1c20 mrr $AR1, $AR0 - 0c58 1fe0 mrr $AC1.M, $AR0 - 0c59 0502 addis $ACC1, #0x02 - 0c5a 1c1f mrr $AR0, $AC1.M - 0c5b 009f 0b00 lri $AC1.M, #0x0b00 - 0c5d 0092 00ff lri $CR, #0x00ff - 0c5f 02bf 0640 call 0x0640 - 0c61 0092 0004 lri $CR, #0x0004 - 0c63 2734 lrs $AC1.M, @0x0034 - 0c64 1f61 mrr $AX1.H, $AR1 - 0c65 4700 addr $ACC1, $AX1.H - 0c66 2f34 srs @0x0034, $AC1.M - 0c67 0080 0b00 lri $AR0, #0x0b00 - 0c69 8900 clr $ACC1 - 0c6a 1ff9 mrr $AC1.M, $AX1.L - 0c6b b900 tst $ACC1 - 0c6c 0274 ifnz - 0c6d 0008 iar $AR0 - 0c6e 8900 clr $ACC1 - 0c6f 1fe1 mrr $AC1.M, $AR1 - 0c70 191e lrri $AC0.M, @$AR0 - 0c71 0701 cmpis $ACC1, #0x01 - 0c72 0293 0c7b jle 0x0c7b - 0c74 191a lrri $AX0.H, @$AR0 - 0c75 05fe addis $ACC1, #0xfe - 0c76 005f loop $AC1.M - 0c77 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c78 1b7e srri @$AR3, $AC0.M - 0c79 1b7a srri @$AR3, $AX0.H - 0c7a 02df ret - 0c7b 1b7e srri @$AR3, $AC0.M - 0c7c 02df ret - 0c7d 0083 03e8 lri $AR3, #0x03e8 - 0c7f 191e lrri $AC0.M, @$AR0 - 0c80 191a lrri $AX0.H, @$AR0 - 0c81 1006 loopi #0x06 - 0c82 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0c83 1b7e srri @$AR3, $AC0.M - 0c84 1b7a srri @$AR3, $AX0.H - 0c85 0080 03e8 lri $AR0, #0x03e8 - 0c87 8a00 m2 - 0c88 0088 0007 lri $WR0, #0x0007 - 0c8a 1150 0c97 bloopi #0x50, 0x0c97 - 0c8c 1c61 mrr $AR3, $AR1 - 0c8d 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0c8e f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c8f f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c90 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c91 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c92 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c93 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c94 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0c95 f200 madd $AX0.L, $AX0.H - 0c96 fe00 movpz $ACC0 - 0c97 1b3e srri @$AR1, $AC0.M - 0c98 0088 ffff lri $WR0, #0xffff - 0c9a 8b00 m0 - 0c9b 02df ret - 0c9c 8a00 m2 - 0c9d 05fe addis $ACC1, #0xfe - 0c9e 0083 03e8 lri $AR3, #0x03e8 - 0ca0 191e lrri $AC0.M, @$AR0 - 0ca1 191a lrri $AX0.H, @$AR0 - 0ca2 005f loop $AC1.M - 0ca3 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0ca4 1b7e srri @$AR3, $AC0.M - 0ca5 1b7a srri @$AR3, $AX0.H - 0ca6 0080 03e8 lri $AR0, #0x03e8 - 0ca8 0501 addis $ACC1, #0x01 - 0ca9 1d1f mrr $WR0, $AC1.M - 0caa 1150 0cb2 bloopi #0x50, 0x0cb2 - 0cac 1c61 mrr $AR3, $AR1 - 0cad 84c3 clrp'ld : $AX0.L, $AX1.L, @$AR3 - 0cae 005f loop $AC1.M - 0caf f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0cb0 f200 madd $AX0.L, $AX0.H - 0cb1 fe00 movpz $ACC0 - 0cb2 1b3e srri @$AR1, $AC0.M - 0cb3 0088 ffff lri $WR0, #0xffff - 0cb5 8b00 m0 - 0cb6 02df ret - 0cb7 0083 03e8 lri $AR3, #0x03e8 - 0cb9 191e lrri $AC0.M, @$AR0 - 0cba 191a lrri $AX0.H, @$AR0 - 0cbb 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cbc 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cbd 1b7e srri @$AR3, $AC0.M - 0cbe 1b7a srri @$AR3, $AX0.H - 0cbf 0080 03e8 lri $AR0, #0x03e8 - 0cc1 0088 0003 lri $WR0, #0x0003 - 0cc3 0085 0000 lri $IX1, #0x0000 - 0cc5 0087 0000 lri $IX3, #0x0000 - 0cc7 1fc2 mrr $AC0.M, $AR2 - 0cc8 195b lrri $AX1.H, @$AR2 - 0cc9 1959 lrri $AX1.L, @$AR2 - 0cca 195f lrri $AC1.M, @$AR2 - 0ccb 195a lrri $AX0.H, @$AR2 - 0ccc 1c5e mrr $AR2, $AC0.M - 0ccd 1fda mrr $AC0.M, $AX0.H - 0cce 1c61 mrr $AR3, $AR1 - 0ccf 8a00 m2 - 0cd0 8f00 set40 - 0cd1 191a lrri $AX0.H, @$AR0 - 0cd2 b850 mulx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0cd3 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0cd4 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0cd5 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0cd6 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0cd7 1127 0ce2 bloopi #0x27, 0x0ce2 - 0cd9 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0cda 197e lrri $AC0.M, @$AR3 - 0cdb e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0cdc eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0cdd bf50 mulxmv'l $AX0.H, $AX1.H, $ACC1 : $AX0.H, @$AR0 - 0cde e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0cdf 197f lrri $AC1.M, @$AR3 - 0ce0 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0ce1 e8e8 maddc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0ce2 b650 mulxmv'l $AX0.H, $AX1.L, $ACC0 : $AX0.H, @$AR0 - 0ce3 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0ce4 197e lrri $AC0.M, @$AR3 - 0ce5 e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0ce6 eaf8 maddc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0ce7 bf00 mulxmv $AX0.H, $AX1.H, $ACC1 - 0ce8 1bff srrn @$AR3, $AC1.M - 0ce9 197f lrri $AC1.M, @$AR3 - 0cea 8e00 set16 - 0ceb 8b00 m0 - 0cec 0088 ffff lri $WR0, #0xffff - 0cee 1b5b srri @$AR2, $AX1.H - 0cef 1b59 srri @$AR2, $AX1.L - 0cf0 1b5f srri @$AR2, $AC1.M - 0cf1 1b5e srri @$AR2, $AC0.M - 0cf2 02df ret - 0cf3 0083 03e8 lri $AR3, #0x03e8 - 0cf5 191e lrri $AC0.M, @$AR0 - 0cf6 191a lrri $AX0.H, @$AR0 - 0cf7 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cf8 64a0 movr'ls $ACC0, $AX0.H : $AX0.H, $AC0.M - 0cf9 1b7e srri @$AR3, $AC0.M - 0cfa 1b7a srri @$AR3, $AX0.H - 0cfb 0080 03e8 lri $AR0, #0x03e8 - 0cfd 0088 0003 lri $WR0, #0x0003 - 0cff 0085 0000 lri $IX1, #0x0000 - 0d01 0087 0000 lri $IX3, #0x0000 - 0d03 1fc2 mrr $AC0.M, $AR2 - 0d04 195b lrri $AX1.H, @$AR2 - 0d05 1959 lrri $AX1.L, @$AR2 - 0d06 195f lrri $AC1.M, @$AR2 - 0d07 195a lrri $AX0.H, @$AR2 - 0d08 1c5e mrr $AR2, $AC0.M - 0d09 1fda mrr $AC0.M, $AX0.H - 0d0a 1c61 mrr $AR3, $AR1 - 0d0b 8a00 m2 - 0d0c 8f00 set40 - 0d0d 191a lrri $AX0.H, @$AR0 - 0d0e b800 mulx $AX0.H, $AX1.H - 0d0f e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0d10 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0d11 ea00 maddc $AC1.M, $AX1.L - 0d12 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0d13 e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0d14 ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0d15 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0d16 1127 0d27 bloopi #0x27, 0x0d27 - 0d18 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0d19 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0d1a 197e lrri $AC0.M, @$AR3 - 0d1b e800 maddc $AC0.M, $AX1.L - 0d1c e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0d1d ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0d1e eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0d1f bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0d20 e350 maddx'l $AX0.H, $AX1.H : $AX0.H, @$AR0 - 0d21 e2a9 maddx'lsm $AX0.H, $AX1.L : $AX0.H, $AC1.M - 0d22 197f lrri $AC1.M, @$AR3 - 0d23 ea00 maddc $AC1.M, $AX1.L - 0d24 ea50 maddc'l $AC1.M, $AX1.L : $AX0.H, @$AR0 - 0d25 e877 maddc'ln $AC0.M, $AX1.L : $AC0.M, @$AR3 - 0d26 ece8 msubc'ldm $AC0.M, $AX1.L : $AX0.H, $AX1.L, @$AR0 - 0d27 b200 mulxmvz $AX0.H, $AX1.L, $ACC0 - 0d28 e250 maddx'l $AX0.H, $AX1.L : $AX0.H, @$AR0 - 0d29 e3a8 maddx'lsm $AX0.H, $AX1.H : $AX0.H, $AC0.M - 0d2a 197e lrri $AC0.M, @$AR3 - 0d2b e800 maddc $AC0.M, $AX1.L - 0d2c e850 maddc'l $AC0.M, $AX1.L : $AX0.H, @$AR0 - 0d2d ea7f maddc'ln $AC1.M, $AX1.L : $AC1.M, @$AR3 - 0d2e eef8 msubc'ldm $AC1.M, $AX1.L : $AX0.H, $AX1.H, @$AR0 - 0d2f bb00 mulxmvz $AX0.H, $AX1.H, $ACC1 - 0d30 1bff srrn @$AR3, $AC1.M - 0d31 197f lrri $AC1.M, @$AR3 - 0d32 8e00 set16 - 0d33 8b00 m0 - 0d34 0088 ffff lri $WR0, #0xffff - 0d36 1b5b srri @$AR2, $AX1.H - 0d37 1b59 srri @$AR2, $AX1.L - 0d38 1b5f srri @$AR2, $AC1.M - 0d39 1b5e srri @$AR2, $AC0.M - 0d3a 02df ret - 0d3b 0eff lris $AC0.M, #0xff - 0d3c 00fe 03f2 sr @0x03f2, $AC0.M - 0d3e 8100 clr $ACC0 - 0d3f 00fe 03f0 sr @0x03f0, $AC0.M - 0d41 00fe 03f6 sr @0x03f6, $AC0.M - 0d43 009e 0100 lri $AC0.M, #0x0100 - 0d45 00fe 03f7 sr @0x03f7, $AC0.M - 0d47 00da 03f7 lr $AX0.H, @0x03f7 - 0d49 009e 8000 lri $AC0.M, #0x8000 - 0d4b 5400 subr $ACC0, $AX0.H - 0d4c 00fe 03f5 sr @0x03f5, $AC0.M - 0d4e 0e30 lris $AC0.M, #0x30 - 0d4f 00fe 03f3 sr @0x03f3, $AC0.M - 0d51 0e10 lris $AC0.M, #0x10 - 0d52 00fe 03f4 sr @0x03f4, $AC0.M - 0d54 009e 0096 lri $AC0.M, #0x0096 - 0d56 00fe 03f1 sr @0x03f1, $AC0.M - 0d58 02df ret - 0d59 0080 0a00 lri $AR0, #0x0a00 - 0d5b 8100 clr $ACC0 - 0d5c 00de 03f0 lr $AC0.M, @0x03f0 - 0d5e 8900 clr $ACC1 - 0d5f b100 tst $ACC0 - 0d60 0275 ifz - 0d61 0550 addis $ACC1, #0x50 - 0d62 00ff 03f0 sr @0x03f0, $AC1.M - 0d64 0200 0a60 addi $AC0.M, #0x0a60 - 0d66 1c7e mrr $AR3, $AC0.M - 0d67 0f4e lris $AC1.M, #0x4e - 0d68 02bf 012b call 0x012b - 0d6a 02df ret - 0d6b 00de 03f1 lr $AC0.M, @0x03f1 - 0d6d 0200 0a60 addi $AC0.M, #0x0a60 - 0d6f 1c7e mrr $AR3, $AC0.M - 0d70 8100 clr $ACC0 - 0d71 8900 clr $ACC1 - 0d72 009f 00a0 lri $AC1.M, #0x00a0 - 0d74 00de 03f1 lr $AC0.M, @0x03f1 - 0d76 5d00 sub $ACC1, $ACC0 - 0d77 0e50 lris $AC0.M, #0x50 - 0d78 0750 cmpis $ACC1, #0x50 - 0d79 0270 ifge - 0d7a 5d00 sub $ACC1, $ACC0 - 0d7b 00da 03f2 lr $AX0.H, @0x03f2 - 0d7d 8600 tstaxh $AX0.H - 0d7e 0290 0d9c jge 0x0d9c - 0d80 00de 03f3 lr $AC0.M, @0x03f3 - 0d82 5c00 sub $ACC0, $ACC1 - 0d83 0293 0d87 jle 0x0d87 - 0d85 029f 0da1 jmp 0x0da1 - 0d87 00db 03f7 lr $AX1.H, @0x03f7 - 0d89 009e 8000 lri $AC0.M, #0x8000 - 0d8b 4600 addr $ACC0, $AX1.H - 0d8c 029f 0d93 jmp 0x0d93 - 0d8e 00db 03f7 lr $AX1.H, @0x03f7 - 0d90 009e 8000 lri $AC0.M, #0x8000 - 0d92 5600 subr $ACC0, $AX1.H - 0d93 00fe 03f5 sr @0x03f5, $AC0.M - 0d95 1fda mrr $AC0.M, $AX0.H - 0d96 7c00 neg $ACC0 - 0d97 1f5e mrr $AX0.H, $AC0.M - 0d98 00fe 03f2 sr @0x03f2, $AC0.M - 0d9a 029f 0da1 jmp 0x0da1 - 0d9c 00de 03f4 lr $AC0.M, @0x03f4 - 0d9e 5d00 sub $ACC1, $ACC0 - 0d9f 0293 0d8e jle 0x0d8e - 0da1 8900 clr $ACC1 - 0da2 00dd 03f5 lr $AC1.L, @0x03f5 - 0da4 1501 lsl $ACC1, #1 - 0da5 8100 clr $ACC0 - 0da6 00dc 03f6 lr $AC0.L, @0x03f6 - 0da8 008b 009f lri $WR3, #0x009f - 0daa 0080 0a00 lri $AR0, #0x0a00 - 0dac 0900 lris $AX1.L, #0x00 - 0dad 1150 0db4 bloopi #0x50, 0x0db4 - 0daf 1878 lrr $AX0.L, @$AR3 - 0db0 4c00 add $ACC0, $ACC1 - 0db1 1cfe mrr $IX3, $AC0.M - 0db2 001f addarn $AR3, $IX3 - 0db3 1fd9 mrr $AC0.M, $AX1.L - 0db4 1b18 srri @$AR0, $AX0.L - 0db5 009f 0a60 lri $AC1.M, #0x0a60 - 0db7 1fc3 mrr $AC0.M, $AR3 - 0db8 5c00 sub $ACC0, $ACC1 - 0db9 00fe 03f1 sr @0x03f1, $AC0.M - 0dbb 00fc 03f6 sr @0x03f6, $AC0.L - 0dbd 008b ffff lri $WR3, #0xffff - 0dbf 02df ret - 0dc0 0f50 lris $AC1.M, #0x50 - 0dc1 0080 0a00 lri $AR0, #0x0a00 - 0dc3 0083 0d60 lri $AR3, #0x0d60 - 0dc5 0098 3fff lri $AX0.L, #0x3fff - 0dc7 02bf 0145 call 0x0145 - 0dc9 0f50 lris $AC1.M, #0x50 - 0dca 0080 0a00 lri $AR0, #0x0a00 - 0dcc 0083 0d00 lri $AR3, #0x0d00 - 0dce 0098 3fff lri $AX0.L, #0x3fff - 0dd0 02bf 0145 call 0x0145 - 0dd2 02df ret - 0dd3 b900 tst $ACC1 - 0dd4 0294 0dd9 jnz 0x0dd9 - 0dd6 6800 movax $ACC0, $AX0.L - 0dd7 b100 tst $ACC0 - 0dd8 02d5 retz - 0dd9 1c23 mrr $AR1, $AR3 - 0dda 197e lrri $AC0.M, @$AR3 - 0ddb 191b lrri $AX1.H, @$AR0 - 0ddc d858 mulc'l $AC1.M, $AX1.H : $AX1.H, @$AR0 - 0ddd 1120 0de3 bloopi #0x20, 0x0de3 - 0ddf dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0de0 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0de1 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0de2 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0de3 4900 addax $ACC1, $AX0.L - 0de4 1108 0de9 bloopi #0x08, 0x0de9 - 0de6 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0de7 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0de8 dcd3 mulcac'ld $AC1.M, $AX1.H, $ACC0 : $AX0.L, $AX1.H, @$AR3 - 0de9 6231 movr's $ACC0, $AX1.L : @$AR1, $AC0.M - 0dea 02df ret - 0deb 8f00 set40 - 0dec 8d00 set15 - 0ded 1c03 mrr $AR0, $AR3 - 0dee 00d9 038e lr $AX1.L, @0x038e - 0df0 0b04 lris $AX1.H, #0x04 - 0df1 197a lrri $AX0.H, @$AR3 - 0df2 b053 mulx'l $AX0.H, $AX1.L : $AX0.H, @$AR3 - 0df3 b600 mulxmv $AX0.H, $AX1.L, $ACC0 - 0df4 1128 0df9 bloopi #0x28, 0x0df9 - 0df6 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0df7 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0df8 3ad3 orr'ld $AC0.M, $AX1.H : $AX0.L, $AX1.H, @$AR3 - 0df9 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0dfa 8c00 clr15 - 0dfb 8e00 set16 - 0dfc 02df ret - 0dfd 00da 0485 lr $AX0.H, @0x0485 - 0dff 8600 tstaxh $AX0.H - 0e00 0295 0e0e jz 0x0e0e - 0e02 8100 clr $ACC0 - 0e03 00de 042a lr $AC0.M, @0x042a - 0e05 147f lsr $ACC0, #-1 - 0e06 00fe 042b sr @0x042b, $AC0.M - 0e08 b100 tst $ACC0 - 0e09 0294 0e0e jnz 0x0e0e - 0e0b 0a01 lris $AX0.H, #0x01 - 0e0c 00fa 0401 sr @0x0401, $AX0.H - 0e0e 8f00 set40 - 0e0f 8100 clr $ACC0 - 0e10 00de 0428 lr $AC0.M, @0x0428 - 0e12 1478 lsr $ACC0, #-8 - 0e13 00df 0428 lr $AC1.M, @0x0428 - 0e15 0340 007f andi $AC1.M, #0x007f - 0e17 1f1e mrr $AX0.L, $AC0.M - 0e18 1f5f mrr $AX0.H, $AC1.M - 0e19 0220 007f xori $ACC0, #0x007f - 0e1b 1f3e mrr $AX1.L, $AC0.M - 0e1c 0320 007f xori $ACC1, #0x007f - 0e1e 1f7f mrr $AX1.H, $AC1.M - 0e1f 8100 clr $ACC0 - 0e20 8900 clr $ACC1 - 0e21 009f 0200 lri $AC1.M, #0x0200 - 0e23 1fd8 mrr $AC0.M, $AX0.L - 0e24 4c00 add $ACC0, $ACC1 - 0e25 1c1e mrr $AR0, $AC0.M - 0e26 1818 lrr $AX0.L, @$AR0 - 0e27 1fda mrr $AC0.M, $AX0.H - 0e28 4c00 add $ACC0, $ACC1 - 0e29 1c1e mrr $AR0, $AC0.M - 0e2a 181a lrr $AX0.H, @$AR0 - 0e2b 1fd9 mrr $AC0.M, $AX1.L - 0e2c 4c00 add $ACC0, $ACC1 - 0e2d 1c1e mrr $AR0, $AC0.M - 0e2e 1819 lrr $AX1.L, @$AR0 - 0e2f 1fdb mrr $AC0.M, $AX1.H - 0e30 4c00 add $ACC0, $ACC1 - 0e31 1c1e mrr $AR0, $AC0.M - 0e32 181b lrr $AX1.H, @$AR0 - 0e33 8a00 m2 - 0e34 0080 0b00 lri $AR0, #0x0b00 - 0e36 9800 mul $AX1.L, $AX1.H - 0e37 ae00 mulxmv $AX0.L, $AX1.H, $ACC0 - 0e38 b630 mulxmv's $AX0.H, $AX1.L, $ACC0 : @$AR0, $AC0.M - 0e39 9630 mulmv's $AX0.L, $AX0.H, $ACC0 : @$AR0, $AC0.M - 0e3a 6e30 movp's $ACC0 : @$AR0, $AC0.M - 0e3b 1b1e srri @$AR0, $AC0.M - 0e3c 8b00 m0 - 0e3d 0080 0b00 lri $AR0, #0x0b00 - 0e3f 0081 0b04 lri $AR1, #0x0b04 - 0e41 00da 042a lr $AX0.H, @0x042a - 0e43 02bf 0e8e call 0x0e8e - 0e45 0081 0b08 lri $AR1, #0x0b08 - 0e47 0080 0b00 lri $AR0, #0x0b00 - 0e49 00da 042a lr $AX0.H, @0x042a - 0e4b 00de 0429 lr $AC0.M, @0x0429 - 0e4d 8a00 m2 - 0e4e c000 mulc $AC0.M, $AX0.H - 0e4f 8b00 m0 - 0e50 6e00 movp $ACC0 - 0e51 1f5e mrr $AX0.H, $AC0.M - 0e52 02bf 0e8e call 0x0e8e - 0e54 0080 0b00 lri $AR0, #0x0b00 - 0e56 0081 0b0c lri $AR1, #0x0b0c - 0e58 8100 clr $ACC0 - 0e59 8900 clr $ACC1 - 0e5a 00de 042b lr $AC0.M, @0x042b - 0e5c 00df 042a lr $AC1.M, @0x042a - 0e5e 00fe 042a sr @0x042a, $AC0.M - 0e60 5c00 sub $ACC0, $ACC1 - 0e61 1f5e mrr $AX0.H, $AC0.M - 0e62 02bf 0e99 call 0x0e99 - 0e64 0080 0b0c lri $AR0, #0x0b0c - 0e66 0081 0b10 lri $AR1, #0x0b10 - 0e68 00da 0429 lr $AX0.H, @0x0429 - 0e6a 02bf 0e8e call 0x0e8e - 0e6c 0081 0b04 lri $AR1, #0x0b04 - 0e6e 0082 0b0c lri $AR2, #0x0b0c - 0e70 0083 0ea7 lri $AR3, #0x0ea7 - 0e72 1108 0e8b bloopi #0x08, 0x0e8b - 0e74 195f lrri $AC1.M, @$AR2 - 0e75 15fb asr $ACC1, #-5 - 0e76 1f1d mrr $AX0.L, $AC1.L - 0e77 1f5f mrr $AX0.H, $AC1.M - 0e78 193f lrri $AC1.M, @$AR1 - 0e79 00e1 0b24 sr @0x0b24, $AR1 - 0e7b 00e2 0b25 sr @0x0b25, $AR2 - 0e7d 021b ilrri $AC0.M, @$AR3 - 0e7e 00e3 0b26 sr @0x0b26, $AR3 - 0e80 1c7e mrr $AR3, $AC0.M - 0e81 00c0 038f lr $AR0, @0x038f - 0e83 02bf 0dd3 call 0x0dd3 - 0e85 00c1 0b24 lr $AR1, @0x0b24 - 0e87 00c2 0b25 lr $AR2, @0x0b25 - 0e89 00c3 0b26 lr $AR3, @0x0b26 - 0e8b 0000 nop - 0e8c 8e00 set16 - 0e8d 02df ret - 0e8e 8a00 m2 - 0e8f 191f lrri $AC1.M, @$AR0 - 0e90 d078 mulc'l $AC1.M, $AX0.H : $AC1.M, @$AR0 - 0e91 d678 mulcmv'l $AC1.M, $AX0.H, $ACC0 : $AC1.M, @$AR0 - 0e92 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e93 191f lrri $AC1.M, @$AR0 - 0e94 d631 mulcmv's $AC1.M, $AX0.H, $ACC0 : @$AR1, $AC0.M - 0e95 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0e96 1b3e srri @$AR1, $AC0.M - 0e97 8b00 m0 - 0e98 02df ret - 0e99 8a00 m2 - 0e9a 8d00 set15 - 0e9b 1f7e mrr $AX1.H, $AC0.M - 0e9c 1918 lrri $AX0.L, @$AR0 - 0e9d a840 mulx'l $AX0.L, $AX1.H : $AX0.L, @$AR0 - 0e9e ae40 mulxmv'l $AX0.L, $AX1.H, $ACC0 : $AX0.L, @$AR0 - 0e9f ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0ea0 1918 lrri $AX0.L, @$AR0 - 0ea1 ae31 mulxmv's $AX0.L, $AX1.H, $ACC0 : @$AR1, $AC0.M - 0ea2 6e31 movp's $ACC0 : @$AR1, $AC0.M - 0ea3 1b3e srri @$AR1, $AC0.M - 0ea4 8c00 clr15 - 0ea5 8b00 m0 - 0ea6 02df ret - 0ea7 0d00 lris $AC1.L, #0x00 - 0ea8 0d60 lris $AC1.L, #0x60 - 0ea9 0f40 lris $AC1.M, #0x40 - 0eaa 0ca0 lris $AC0.L, #0xa0 - 0eab 0e80 lris $AC0.M, #0x80 - 0eac 0ee0 lris $AC0.M, #0xe0 - 0ead 0be0 lris $AX1.H, #0xe0 - 0eae 0c40 lris $AC0.L, #0x40 - 0eaf 00f9 0361 sr @0x0361, $AX1.L - 0eb1 1fc0 mrr $AC0.M, $AR0 - 0eb2 0200 fffc addi $AC0.M, #0xfffc - 0eb4 1c1e mrr $AR0, $AC0.M - 0eb5 1c5e mrr $AR2, $AC0.M - 0eb6 0083 043c lri $AR3, #0x043c - 0eb8 197e lrri $AC0.M, @$AR3 - 0eb9 197f lrri $AC1.M, @$AR3 - 0eba 80a2 nx'sl : $AC0.M, $AX0.H - 0ebb 64a3 movr'sl $ACC0, $AX0.H : $AC1.M, $AX0.H - 0ebc 6530 movr's $ACC1, $AX0.H : @$AR0, $AC0.M - 0ebd 1b1f srri @$AR0, $AC1.M - 0ebe 1c02 mrr $AR0, $AR2 - 0ebf 8100 clr $ACC0 - 0ec0 00de 0402 lr $AC0.M, @0x0402 - 0ec2 00fe 0362 sr @0x0362, $AC0.M - 0ec4 1474 lsr $ACC0, #-12 - 0ec5 1f7e mrr $AX1.H, $AC0.M - 0ec6 1f3c mrr $AX1.L, $AC0.L - 0ec7 8900 clr $ACC1 - 0ec8 00dd 0430 lr $AC1.L, @0x0430 - 0eca 1504 lsl $ACC1, #4 - 0ecb 0604 cmpis $ACC0, #0x04 - 0ecc 0290 0f23 jge 0x0f23 - 0ece 1fdd mrr $AC0.M, $AC1.L - 0ecf 0082 02b0 lri $AR2, #0x02b0 - 0ed1 1050 loopi #0x50 - 0ed2 4b2a addax's $ACC1, $AX1.L : @$AR2, $AC1.L - 0ed3 1fbe mrr $AC1.L, $AC0.M - 0ed4 00fe 0360 sr @0x0360, $AC0.M - 0ed6 8900 clr $ACC1 - 0ed7 1fbe mrr $AC1.L, $AC0.M - 0ed8 0af8 lris $AX0.H, #0xf8 - 0ed9 009b 00fc lri $AX1.H, #0x00fc - 0edb 00d8 0361 lr $AX0.L, @0x0361 - 0edd 0082 02b0 lri $AR2, #0x02b0 - 0edf 0083 02b0 lri $AR3, #0x02b0 - 0ee1 195e lrri $AC0.M, @$AR2 - 0ee2 3480 andr'ls $AC0.M, $AX0.H : $AX0.L, $AC0.M - 0ee3 1128 0ee8 bloopi #0x28, 0x0ee8 - 0ee5 367a andr'l $AC0.M, $AX1.H : $AC1.M, @$AR2 - 0ee6 35b3 andr'sl $AC1.M, $AX0.H : $AC1.M, $AX1.H - 0ee7 3772 andr'l $AC1.M, $AX1.H : $AC0.M, @$AR2 - 0ee8 34bb andr'slm $AC0.M, $AX0.H : $AC1.M, $AX1.H - 0ee9 8a00 m2 - 0eea 0082 02b0 lri $AR2, #0x02b0 - 0eec 00dd 0430 lr $AC1.L, @0x0430 - 0eee 1504 lsl $ACC1, #4 - 0eef 1fe0 mrr $AC1.M, $AR0 - 0ef0 8100 clr $ACC0 - 0ef1 00de 0362 lr $AC0.M, @0x0362 - 0ef3 1474 lsr $ACC0, #-12 - 0ef4 1f7e mrr $AX1.H, $AC0.M - 0ef5 1f3c mrr $AX1.L, $AC0.L - 0ef6 8f00 set40 - 0ef7 1943 lrri $AR3, @$AR2 - 0ef8 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0ef9 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0efa f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0efb f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0efc f200 madd $AX0.L, $AX0.H - 0efd fe00 movpz $ACC0 - 0efe 1c1f mrr $AR0, $AC1.M - 0eff 1943 lrri $AR3, @$AR2 - 0f00 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0f01 90c3 mul'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f02 114e 0f0a bloopi #0x4e, 0x0f0a - 0f04 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f05 f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f06 f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0f07 1c1f mrr $AR0, $AC1.M - 0f08 1943 lrri $AR3, @$AR2 - 0f09 4bc3 addax'ld $ACC1, $AX1.L : $AX0.L, $AX1.L, @$AR3 - 0f0a 92c3 mulmvz'ld $AX0.L, $AX0.H, $ACC0 : $AX0.L, $AX1.L, @$AR3 - 0f0b f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f0c f2c3 madd'ld $AX0.L, $AX0.H : $AX0.L, $AX1.L, @$AR3 - 0f0d f231 madd's $AX0.L, $AX0.H : @$AR1, $AC0.M - 0f0e fe00 movpz $ACC0 - 0f0f 1b3e srri @$AR1, $AC0.M - 0f10 8b00 m0 - 0f11 8e00 set16 - 0f12 00fe 0433 sr @0x0433, $AC0.M - 0f14 1c1f mrr $AR0, $AC1.M - 0f15 150c lsl $ACC1, #12 - 0f16 0340 0fff andi $AC1.M, #0x0fff - 0f18 00ff 0430 sr @0x0430, $AC1.M - 0f1a 0083 043c lri $AR3, #0x043c - 0f1c 191e lrri $AC0.M, @$AR0 - 0f1d 191f lrri $AC1.M, @$AR0 - 0f1e 80a0 nx'ls : $AX0.H, $AC0.M - 0f1f 64a1 movr'ls $ACC0, $AX0.H : $AX0.H, $AC1.M - 0f20 6533 movr's $ACC1, $AX0.H : @$AR3, $AC0.M - 0f21 1b7f srri @$AR3, $AC1.M - 0f22 02df ret - 0f23 1fe0 mrr $AC1.M, $AR0 - 0f24 1c1f mrr $AR0, $AC1.M - 0f25 1128 0f2c bloopi #0x28, 0x0f2c - 0f27 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0f28 1b3e srri @$AR1, $AC0.M - 0f29 1c1f mrr $AR0, $AC1.M - 0f2a 4b70 addax'l $ACC1, $AX1.L : $AC0.M, @$AR0 - 0f2b 1b3e srri @$AR1, $AC0.M - 0f2c 1c1f mrr $AR0, $AC1.M - 0f2d 029f 0f12 jmp 0x0f12 - 0f2f 0083 0520 lri $AR3, #0x0520 - 0f31 00de 0433 lr $AC0.M, @0x0433 - 0f33 1050 loopi #0x50 - 0f34 1b7e srri @$AR3, $AC0.M - 0f35 029f 0386 jmp 0x0386 - 0f37 1c20 mrr $AR1, $AR0 - 0f38 185f lrr $AC1.M, @$AR2 - 0f39 1f7f mrr $AX1.H, $AC1.M - 0f3a 193a lrri $AX0.H, @$AR1 - 0f3b 6400 movr $ACC0, $AX0.H - 0f3c 0078 0f41 bloop $AX0.L, 0x0f41 - 0f3e 5659 subr'l $ACC0, $AX1.H : $AX1.H, @$AR1 - 0f3f 6730 movr's $ACC1, $AX1.H : @$AR0, $AC0.M - 0f40 5551 subr'l $ACC1, $AX0.H : $AX0.H, @$AR1 - 0f41 6438 movr's $ACC0, $AX0.H : @$AR0, $AC1.M - 0f42 1a5b srr @$AR2, $AX1.H - 0f43 02df ret - 0f44 0098 8240 lri $AX0.L, #0x8240 - 0f46 00f8 04e8 sr @0x04e8, $AX0.L - 0f48 0098 7fff lri $AX0.L, #0x7fff - 0f4a 00f8 04e9 sr @0x04e9, $AX0.L - 0f4c 0098 7dbf lri $AX0.L, #0x7dbf - 0f4e 00f8 04ea sr @0x04ea, $AX0.L - 0f50 0098 843f lri $AX0.L, #0x843f - 0f52 00f8 04eb sr @0x04eb, $AX0.L - 0f54 0098 b23b lri $AX0.L, #0xb23b - 0f56 00f8 04f0 sr @0x04f0, $AX0.L - 0f58 0098 7fff lri $AX0.L, #0x7fff - 0f5a 00f8 04f1 sr @0x04f1, $AX0.L - 0f5c 0098 4dc4 lri $AX0.L, #0x4dc4 - 0f5e 00f8 04f2 sr @0x04f2, $AX0.L - 0f60 0098 d808 lri $AX0.L, #0xd808 - 0f62 00f8 04f3 sr @0x04f3, $AX0.L - 0f64 0098 0000 lri $AX0.L, #0x0000 - 0f66 0080 04ec lri $AR0, #0x04ec - 0f68 1004 loopi #0x04 - 0f69 1b18 srri @$AR0, $AX0.L - 0f6a 0080 04f4 lri $AR0, #0x04f4 - 0f6c 1004 loopi #0x04 - 0f6d 1b18 srri @$AR0, $AX0.L - 0f6e 02df ret - 0f6f 0080 0f40 lri $AR0, #0x0f40 - 0f71 0083 0b00 lri $AR3, #0x0b00 - 0f73 8900 clr $ACC1 - 0f74 0f50 lris $AC1.M, #0x50 - 0f75 0098 6784 lri $AX0.L, #0x6784 - 0f77 02bf 0154 call 0x0154 - 0f79 0080 04e8 lri $AR0, #0x04e8 - 0f7b 0082 04ec lri $AR2, #0x04ec - 0f7d 0081 0b00 lri $AR1, #0x0b00 - 0f7f 8900 clr $ACC1 - 0f80 0f50 lris $AC1.M, #0x50 - 0f81 0080 0b00 lri $AR0, #0x0b00 - 0f83 0083 0d00 lri $AR3, #0x0d00 - 0f85 0098 7fff lri $AX0.L, #0x7fff - 0f87 02bf 0145 call 0x0145 - 0f89 8900 clr $ACC1 - 0f8a 0f50 lris $AC1.M, #0x50 - 0f8b 0080 0b00 lri $AR0, #0x0b00 - 0f8d 0083 0d60 lri $AR3, #0x0d60 - 0f8f 0098 b820 lri $AX0.L, #0xb820 - 0f91 02bf 0145 call 0x0145 - 0f93 0080 0ca0 lri $AR0, #0x0ca0 - 0f95 0083 0b00 lri $AR3, #0x0b00 - 0f97 8900 clr $ACC1 - 0f98 0f50 lris $AC1.M, #0x50 - 0f99 0098 6784 lri $AX0.L, #0x6784 - 0f9b 02bf 0154 call 0x0154 - 0f9d 0080 04e8 lri $AR0, #0x04e8 - 0f9f 0082 04f4 lri $AR2, #0x04f4 - 0fa1 0081 0b00 lri $AR1, #0x0b00 - 0fa3 8900 clr $ACC1 - 0fa4 0f50 lris $AC1.M, #0x50 - 0fa5 0080 0b00 lri $AR0, #0x0b00 - 0fa7 0083 0d00 lri $AR3, #0x0d00 - 0fa9 0098 47e0 lri $AX0.L, #0x47e0 - 0fab 02bf 0145 call 0x0145 - 0fad 8900 clr $ACC1 - 0fae 0f50 lris $AC1.M, #0x50 - 0faf 0080 0b00 lri $AR0, #0x0b00 - 0fb1 0083 0d60 lri $AR3, #0x0d60 - 0fb3 0098 8001 lri $AX0.L, #0x8001 - 0fb5 02bf 0145 call 0x0145 - 0fb7 02df ret - 0fb8 0000 nop - 0fb9 0000 nop - 0fba 0000 nop - 0fbb 0000 nop - 0fbc 0000 nop - 0fbd 0000 nop - 0fbe 0000 nop - 0fbf 0000 nop From 20e82ec08c9ab811b04664a6a4f9859924f712f0 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Thu, 22 Aug 2013 01:08:14 +0200 Subject: [PATCH 191/201] Fix the fix to AVX support detection Should be xgetbv(0) & 6 == 6, not just & 6. Thanks to tueidj for pointing this out. --- Source/Core/Common/Src/x64CPUDetect.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Common/Src/x64CPUDetect.cpp b/Source/Core/Common/Src/x64CPUDetect.cpp index b72a146167..e4eac54ef1 100644 --- a/Source/Core/Common/Src/x64CPUDetect.cpp +++ b/Source/Core/Common/Src/x64CPUDetect.cpp @@ -165,7 +165,7 @@ void CPUInfo::Detect() // - XGETBV result has the XCR bit set. if (((cpu_id[2] >> 28) & 1) && ((cpu_id[2] >> 27) & 1)) { - if (_xgetbv(_XCR_XFEATURE_ENABLED_MASK) & 0x6) + if ((_xgetbv(_XCR_XFEATURE_ENABLED_MASK) & 0x6) == 0x6) bAVX = true; } } From 97bfa6300de067dc552d29918162dbb3de2e80db Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 21 Aug 2013 21:10:23 -0400 Subject: [PATCH 192/201] Remove unused code from InputConfigFragment. This was for when the option to draw onscreen controls was in this menu instead of video preferences. --- .../inputconfig/InputConfigFragment.java | 32 +++---------------- 1 file changed, 5 insertions(+), 27 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java index 420d5796fa..8686618c28 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java @@ -90,33 +90,11 @@ public final class InputConfigFragment extends Fragment public void onItemClick(AdapterView parent, View view, int position, long id) { InputConfigItem o = adapter.getItem(position); - switch(position) - { - case 0: // On screen controls - String newBind; - if (o.getBind().equals("True")) - { - Toast.makeText(m_activity, getString(R.string.not_drawing_onscreen_controls), Toast.LENGTH_SHORT).show(); - newBind = "False"; - } - else - { - Toast.makeText(m_activity, getString(R.string.drawing_onscreen_controls), Toast.LENGTH_SHORT).show(); - newBind = "True"; - } - adapter.remove(o); - o.setBind(newBind); - adapter.insert(o, position); - break; - - default: // gamepad controls - - Toast.makeText(m_activity, getString(R.string.press_button_to_config, o.getName()), Toast.LENGTH_SHORT).show(); - configPosition = position; - Configuring = true; - firstEvent = true; - break; - } + + Toast.makeText(m_activity, getString(R.string.press_button_to_config, o.getName()), Toast.LENGTH_SHORT).show(); + configPosition = position; + Configuring = true; + firstEvent = true; } }; From 85c78759c75e32db74c78cdfb79138845d8144d7 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 21 Aug 2013 21:27:32 -0400 Subject: [PATCH 193/201] [Android] Make two class variables in InputConfigFragment private. If left the way they were, they could be accessed by other classes in its package, which is not intended. --- .../dolphinemu/inputconfig/InputConfigFragment.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java index 8686618c28..d6673cc24a 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java @@ -28,8 +28,8 @@ public final class InputConfigFragment extends Fragment private ListView mDrawerList; private InputConfigAdapter adapter; private int configPosition = 0; - boolean Configuring = false; - boolean firstEvent = true; + private boolean Configuring = false; + private boolean firstEvent = true; static public String getInputDesc(InputDevice input) { From 988c168c2de713ab3a03055673120a89b7d74891 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 02:52:05 -0400 Subject: [PATCH 194/201] [Android] Fix a bug in FolderBrowser.java which was causing an incomplete directory structure to show. --- .../folderbrowser/FolderBrowser.java | 32 +++++++++++-------- 1 file changed, 18 insertions(+), 14 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java index 3dc0b4fbb4..e97a935897 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java @@ -4,6 +4,7 @@ import android.app.Activity; import android.app.Fragment; import android.os.Bundle; import android.os.Environment; +import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; @@ -28,8 +29,8 @@ public final class FolderBrowser extends Fragment // Populates the FolderView with the given currDir's contents. private void Fill(File currDir) - { - m_activity.setTitle(getString(R.string.current_dir) + currDir.getName()); + { + m_activity.setTitle(getString(R.string.current_dir) + currDir.getName()); File[] dirs = currDir.listFiles(); Listdir = new ArrayList(); Listfls = new ArrayList(); @@ -38,20 +39,22 @@ public final class FolderBrowser extends Fragment Set validExts = new HashSet(Arrays.asList(".gcm", ".iso", ".wbfs", ".gcz", ".dol", ".elf", ".dff")); Set invalidExts = new HashSet(Arrays.asList(".zip", ".rar", ".7z")); - // Search for any directories or supported files within the current dir. - try + // Search for any directories or files within the current dir. + for(File entry : dirs) { - for(File entry : dirs) + try { String entryName = entry.getName(); + boolean hasExtension = (entryName.lastIndexOf(".") != -1) ? true : false; + // Skip hidden folders/files. if (entryName.charAt(0) != '.') { if(entry.isDirectory()) { dir.add(new FolderBrowserItem(entryName, entry.getAbsolutePath(), true)); } - else + else if (entry.isFile() && hasExtension) { if (validExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { @@ -64,9 +67,10 @@ public final class FolderBrowser extends Fragment } } } - } - catch(Exception ignored) - { + catch (Exception ex) + { + Log.d("EXCEPTION", ex.toString()); + } } Collections.sort(dir); @@ -78,11 +82,11 @@ public final class FolderBrowser extends Fragment dir.add(0, new FolderBrowserItem("..", getString(R.string.parent_directory), currDir.getParent(), true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, dir); - mDrawerList = (ListView) rootView.findViewById(R.id.gamelist); - mDrawerList.setAdapter(adapter); - mDrawerList.setOnItemClickListener(mMenuItemClickListener); - } - + mDrawerList = (ListView) rootView.findViewById(R.id.gamelist); + mDrawerList.setAdapter(adapter); + mDrawerList.setOnItemClickListener(mMenuItemClickListener); + } + @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { From f09cafb2be9ae60fc6910008e68a157ec0626f20 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 02:57:31 -0400 Subject: [PATCH 195/201] [Android] Make the previous commit parlane approved in terms of boolean conditions. --- .../org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java index e97a935897..4dc4b7b62c 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java @@ -45,7 +45,7 @@ public final class FolderBrowser extends Fragment try { String entryName = entry.getName(); - boolean hasExtension = (entryName.lastIndexOf(".") != -1) ? true : false; + boolean hasExtension = (entryName.lastIndexOf(".") != -1); // Skip hidden folders/files. if (entryName.charAt(0) != '.') From 7c99b0650ba45de8b6320f9b86ce70e44d688129 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 03:43:07 -0400 Subject: [PATCH 196/201] [Android] Format all Java files to be consistent. --- .../dolphinemu/DolphinEmulator.java | 72 +-- .../dolphinemu/NativeGLSurfaceView.java | 37 +- .../folderbrowser/FolderBrowserAdapter.java | 27 +- .../folderbrowser/FolderBrowserItem.java | 225 +++++----- .../dolphinemu/gamelist/GameListActivity.java | 37 +- .../dolphinemu/gamelist/GameListAdapter.java | 90 ++-- .../dolphinemu/gamelist/GameListFragment.java | 30 +- .../dolphinemu/gamelist/GameListItem.java | 119 +++-- .../inputconfig/InputConfigAdapter.java | 16 +- .../inputconfig/InputConfigFragment.java | 19 +- .../inputconfig/InputConfigItem.java | 14 +- .../settings/CPUSettingsFragment.java | 110 ++--- .../dolphinemu/settings/PrefsActivity.java | 240 +++++----- .../dolphinemu/settings/UserPreferences.java | 418 +++++++++--------- .../settings/VideoSettingsFragment.java | 312 ++++++------- .../dolphinemu/sidemenu/SideMenuAdapter.java | 44 +- .../dolphinemu/sidemenu/SideMenuItem.java | 82 ++-- 17 files changed, 948 insertions(+), 944 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index 1429a57088..b708b756b5 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -20,43 +20,43 @@ import org.dolphinemu.dolphinemu.inputconfig.InputConfigFragment; import org.dolphinemu.dolphinemu.settings.UserPreferences; public final class DolphinEmulator extends Activity -{ - static private NativeGLSurfaceView GLview = null; - static private boolean Running = false; - +{ + private static NativeGLSurfaceView GLview = null; + private static boolean Running = false; + private float screenWidth; private float screenHeight; private void CopyAsset(String asset, String output) { - InputStream in = null; - OutputStream out = null; - - try - { - in = getAssets().open(asset); - out = new FileOutputStream(output); - copyFile(in, out); - in.close(); - out.close(); - } - catch(IOException e) - { - Log.e("DolphinEmulator", "Failed to copy asset file: " + asset, e); - } + InputStream in = null; + OutputStream out = null; + + try + { + in = getAssets().open(asset); + out = new FileOutputStream(output); + copyFile(in, out); + in.close(); + out.close(); + } + catch (IOException e) + { + Log.e("DolphinEmulator", "Failed to copy asset file: " + asset, e); + } } private void copyFile(InputStream in, OutputStream out) throws IOException { - byte[] buffer = new byte[1024]; - int read; - - while((read = in.read(buffer)) != -1) - { - out.write(buffer, 0, read); - } + byte[] buffer = new byte[1024]; + int read; + + while ((read = in.read(buffer)) != -1) + { + out.write(buffer, 0, read); + } } - + @Override public void onStop() { @@ -64,7 +64,7 @@ public final class DolphinEmulator extends Activity if (Running) NativeLibrary.StopEmulation(); } - + @Override public void onPause() { @@ -72,7 +72,7 @@ public final class DolphinEmulator extends Activity if (Running) NativeLibrary.PauseEmulation(); } - + @Override public void onResume() { @@ -81,7 +81,7 @@ public final class DolphinEmulator extends Activity NativeLibrary.UnPauseEmulation(); } - /** Called when the activity is first created. */ + /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { @@ -90,12 +90,12 @@ public final class DolphinEmulator extends Activity { Intent ListIntent = new Intent(this, GameListActivity.class); startActivityForResult(ListIntent, 1); - + // Make the assets directory String BaseDir = Environment.getExternalStorageDirectory()+File.separator+"dolphin-emu"; File directory = new File(BaseDir); directory.mkdirs(); - + String ConfigDir = BaseDir + File.separator + "Config"; directory = new File(ConfigDir); directory.mkdirs(); @@ -144,7 +144,7 @@ public final class DolphinEmulator extends Activity wm.getDefaultDisplay().getMetrics(displayMetrics); screenWidth = displayMetrics.widthPixels; screenHeight = displayMetrics.heightPixels; - + String FileName = data.getStringExtra("Select"); GLview = new NativeGLSurfaceView(this); this.getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); @@ -155,14 +155,14 @@ public final class DolphinEmulator extends Activity Running = true; } } - + @Override public boolean onTouchEvent(MotionEvent event) { float X = event.getX(); float Y = event.getY(); int Action = event.getActionMasked(); - + // Converts button locations 0 - 1 to OGL screen coords -1.0 - 1.0 float ScreenX = ((X / screenWidth) * 2.0f) - 1.0f; float ScreenY = ((Y / screenHeight) * -2.0f) + 1.0f; @@ -228,7 +228,7 @@ public final class DolphinEmulator extends Activity for (InputDevice.MotionRange range : motions) { - NativeLibrary.onGamePadMoveEvent(InputConfigFragment.getInputDesc(input), range.getAxis(), event.getAxisValue(range.getAxis())); + NativeLibrary.onGamePadMoveEvent(InputConfigFragment.getInputDesc(input), range.getAxis(), event.getAxisValue(range.getAxis())); } return true; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java index ffe89714be..816f4afb34 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java @@ -6,9 +6,9 @@ import android.view.SurfaceView; public final class NativeGLSurfaceView extends SurfaceView { - static private Thread myRun; - static private boolean Running = false; - static private boolean Created = false; + private static Thread myRun; + private static boolean Running = false; + private static boolean Created = false; public NativeGLSurfaceView(Context context) { @@ -18,21 +18,22 @@ public final class NativeGLSurfaceView extends SurfaceView myRun = new Thread() { @Override - public void run() { - NativeLibrary.Run(getHolder().getSurface()); - } + public void run() { + NativeLibrary.Run(getHolder().getSurface()); + } }; - - getHolder().addCallback(new SurfaceHolder.Callback() { - public void surfaceCreated(SurfaceHolder holder) - { - // TODO Auto-generated method stub - if (!Running) - { - myRun.start(); - Running = true; - } - } + + getHolder().addCallback(new SurfaceHolder.Callback() + { + public void surfaceCreated(SurfaceHolder holder) + { + // TODO Auto-generated method stub + if (!Running) + { + myRun.start(); + Running = true; + } + } public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { @@ -44,7 +45,7 @@ public final class NativeGLSurfaceView extends SurfaceView // TODO Auto-generated method stub } }); - + Created = true; } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java index 3d8ce2d4b3..46effa4f70 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java @@ -30,7 +30,7 @@ public final class FolderBrowserAdapter extends ArrayAdapter { return items.get(i); } - + @Override public View getView(int position, View convertView, ViewGroup parent) { @@ -40,11 +40,11 @@ public final class FolderBrowserAdapter extends ArrayAdapter LayoutInflater vi = (LayoutInflater) c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(id, parent, false); } - + final FolderBrowserItem item = items.get(position); if (item != null) { - ImageView iconView = (ImageView) v.findViewById(R.id.ImageIcon); + ImageView iconView = (ImageView) v.findViewById(R.id.ImageIcon); TextView mainText = (TextView) v.findViewById(R.id.FolderTitle); TextView subtitleText = (TextView) v.findViewById(R.id.FolderSubTitle); @@ -57,7 +57,7 @@ public final class FolderBrowserAdapter extends ArrayAdapter mainText.setTextColor(0xFFFF0000); } } - + if(subtitleText != null) { // Remove the subtitle for all folders, except for the parent directory folder. @@ -70,19 +70,18 @@ public final class FolderBrowserAdapter extends ArrayAdapter subtitleText.setText(item.getSubtitle()); } } - + if (iconView != null) { - if (item.isDirectory()) - { - iconView.setImageResource(R.drawable.ic_menu_folder); - } - else - { - iconView.setImageResource(R.drawable.ic_menu_file); - } + if (item.isDirectory()) + { + iconView.setImageResource(R.drawable.ic_menu_folder); + } + else + { + iconView.setImageResource(R.drawable.ic_menu_file); + } } - } return v; } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java index 1184b4889c..ebff901961 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserItem.java @@ -7,117 +7,116 @@ import java.io.File; */ public final class FolderBrowserItem implements Comparable { - private final String name; - private final String subtitle; - private final String path; - private final boolean isValid; - private final File underlyingFile; - - /** - * Constructor - * - * @param name The name of the file/folder represented by this item. - * @param subtitle The subtitle of this FolderBrowserItem to display. - * @param path The path of the file/folder represented by this item. - * @param isValid Whether or not this item represents a file type that can be handled. - */ - public FolderBrowserItem(String name, String subtitle, String path, boolean isValid) - { - this.name = name; - this.subtitle = subtitle; - this.path = path; - this.isValid = isValid; - this.underlyingFile = new File(path); - } - - /** - * Constructor. Initializes a FolderBrowserItem with an empty subtitle. - * - * @param ctx Context this FolderBrowserItem is being used in. - * @param name The name of the file/folder represented by this item. - * @param path The path of the file/folder represented by this item. - * @param isValid Whether or not this item represents a file type that can be handled. - */ - public FolderBrowserItem(String name, String path, boolean isValid) - { - this.name = name; - this.subtitle = ""; - this.path = path; - this.isValid = isValid; - this.underlyingFile = new File(path); - } - - /** - * Gets the name of the file/folder represented by this FolderBrowserItem. - * - * @return the name of the file/folder represented by this FolderBrowserItem. - */ - public String getName() - { - return name; - } - - /** - * Gets the subtitle text of this FolderBrowserItem. - * - * @return the subtitle text of this FolderBrowserItem. - */ - public String getSubtitle() - { - return subtitle; - } - - /** - * Gets the path of the file/folder represented by this FolderBrowserItem. - * - * @return the path of the file/folder represented by this FolderBrowserItem. - */ - public String getPath() - { - return path; - } - - /** - * Gets whether or not the file represented - * by this FolderBrowserItem is supported - * and can be handled correctly. - * - * @return whether or not the file represented - * by this FolderBrowserItem is supported - * and can be handled correctly. - */ - public boolean isValid() - { - return isValid; - } - - /** - * Gets the {@link File} representation of the underlying file/folder - * represented by this FolderBrowserItem. - * - * @return the {@link File} representation of the underlying file/folder - * represented by this FolderBrowserItem. - */ - public File getUnderlyingFile() - { - return underlyingFile; - } - - /** - * Gets whether or not this FolderBrowserItem represents a directory. - * - * @return true if this FolderBrowserItem represents a directory, false otherwise. - */ - public boolean isDirectory() - { - return underlyingFile.isDirectory(); - } - - public int compareTo(FolderBrowserItem other) - { - if(this.name != null) - return this.name.toLowerCase().compareTo(other.getName().toLowerCase()); - else - throw new IllegalArgumentException(); - } + private final String name; + private final String subtitle; + private final String path; + private final boolean isValid; + private final File underlyingFile; + + /** + * Constructor + * + * @param name The name of the file/folder represented by this item. + * @param subtitle The subtitle of this FolderBrowserItem to display. + * @param path The path of the file/folder represented by this item. + * @param isValid Whether or not this item represents a file type that can be handled. + */ + public FolderBrowserItem(String name, String subtitle, String path, boolean isValid) + { + this.name = name; + this.subtitle = subtitle; + this.path = path; + this.isValid = isValid; + this.underlyingFile = new File(path); + } + + /** + * Constructor. Initializes a FolderBrowserItem with an empty subtitle. + * + * @param name The name of the file/folder represented by this item. + * @param path The path of the file/folder represented by this item. + * @param isValid Whether or not this item represents a file type that can be handled. + */ + public FolderBrowserItem(String name, String path, boolean isValid) + { + this.name = name; + this.subtitle = ""; + this.path = path; + this.isValid = isValid; + this.underlyingFile = new File(path); + } + + /** + * Gets the name of the file/folder represented by this FolderBrowserItem. + * + * @return the name of the file/folder represented by this FolderBrowserItem. + */ + public String getName() + { + return name; + } + + /** + * Gets the subtitle text of this FolderBrowserItem. + * + * @return the subtitle text of this FolderBrowserItem. + */ + public String getSubtitle() + { + return subtitle; + } + + /** + * Gets the path of the file/folder represented by this FolderBrowserItem. + * + * @return the path of the file/folder represented by this FolderBrowserItem. + */ + public String getPath() + { + return path; + } + + /** + * Gets whether or not the file represented + * by this FolderBrowserItem is supported + * and can be handled correctly. + * + * @return whether or not the file represented + * by this FolderBrowserItem is supported + * and can be handled correctly. + */ + public boolean isValid() + { + return isValid; + } + + /** + * Gets the {@link File} representation of the underlying file/folder + * represented by this FolderBrowserItem. + * + * @return the {@link File} representation of the underlying file/folder + * represented by this FolderBrowserItem. + */ + public File getUnderlyingFile() + { + return underlyingFile; + } + + /** + * Gets whether or not this FolderBrowserItem represents a directory. + * + * @return true if this FolderBrowserItem represents a directory, false otherwise. + */ + public boolean isDirectory() + { + return underlyingFile.isDirectory(); + } + + public int compareTo(FolderBrowserItem other) + { + if(this.name != null) + return this.name.toLowerCase().compareTo(other.getName().toLowerCase()); + else + throw new IllegalArgumentException(); + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java index 8e460527ff..c03971a2b6 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java @@ -99,19 +99,19 @@ public final class GameListActivity extends Activity FragmentManager fragmentManager = getFragmentManager(); fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } - + public void SwitchPage(int toPage) { if (mCurFragmentNum == toPage) return; - + switch (mCurFragmentNum) { // Folder browser case 1: recreateFragment(); break; - + case 3: // Gamepad settings { InputConfigAdapter adapter = ((InputConfigFragment)mCurFragment).getAdapter(); @@ -127,14 +127,14 @@ public final class GameListActivity extends Activity } } break; - + case 0: // Game List case 2: // Settings case 4: // About - /* Do Nothing */ + /* Do Nothing */ break; } - + switch(toPage) { case 0: @@ -145,7 +145,7 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; - + case 1: { mCurFragmentNum = 1; @@ -154,14 +154,14 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; - + case 2: - { + { Intent intent = new Intent(this, PrefsActivity.class); startActivity(intent); } break; - + case 3: { mCurFragmentNum = 3; @@ -170,7 +170,7 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; - + case 4: { mCurFragmentNum = 4; @@ -179,12 +179,12 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } break; - + default: break; } } - + private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) @@ -231,7 +231,7 @@ public final class GameListActivity extends Activity { return true; } - + return super.onOptionsItemSelected(item); } @@ -245,7 +245,7 @@ public final class GameListActivity extends Activity public boolean onMotionEvent(MotionEvent event); public boolean onKeyEvent(KeyEvent event); } - + // Gets move(triggers, joystick) events @Override public boolean dispatchGenericMotionEvent(MotionEvent event) @@ -255,10 +255,10 @@ public final class GameListActivity extends Activity if (((OnGameConfigListener)mCurFragment).onMotionEvent(event)) return true; } - + return super.dispatchGenericMotionEvent(event); } - + // Gets button presses @Override public boolean dispatchKeyEvent(KeyEvent event) @@ -268,8 +268,7 @@ public final class GameListActivity extends Activity if (((OnGameConfigListener)mCurFragment).onKeyEvent(event)) return true; } - + return super.dispatchKeyEvent(event); } - } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java index 1944733723..9f2d727b2a 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java @@ -14,55 +14,55 @@ import org.dolphinemu.dolphinemu.R; public final class GameListAdapter extends ArrayAdapter { - private final Context c; - private final int id; - private final Listitems; + private final Context c; + private final int id; + private final Listitems; - public GameListAdapter(Context context, int textViewResourceId, List objects) - { - super(context, textViewResourceId, objects); - c = context; - id = textViewResourceId; - items = objects; - } + public GameListAdapter(Context context, int textViewResourceId, List objects) + { + super(context, textViewResourceId, objects); + c = context; + id = textViewResourceId; + items = objects; + } - public GameListItem getItem(int i) - { - return items.get(i); - } + public GameListItem getItem(int i) + { + return items.get(i); + } - @Override - public View getView(int position, View convertView, ViewGroup parent) - { - View v = convertView; - if (v == null) - { - LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); - v = vi.inflate(id, parent, false); - } + @Override + public View getView(int position, View convertView, ViewGroup parent) + { + View v = convertView; + if (v == null) + { + LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); + v = vi.inflate(id, parent, false); + } - final GameListItem item = items.get(position); - if (item != null) - { - TextView title = (TextView) v.findViewById(R.id.GameItemTitle); - TextView subtitle = (TextView) v.findViewById(R.id.GameItemSubText); - ImageView icon = (ImageView) v.findViewById(R.id.GameItemIcon); + final GameListItem item = items.get(position); + if (item != null) + { + TextView title = (TextView) v.findViewById(R.id.GameItemTitle); + TextView subtitle = (TextView) v.findViewById(R.id.GameItemSubText); + ImageView icon = (ImageView) v.findViewById(R.id.GameItemIcon); - if(title != null) - title.setText(item.getName()); - - if(subtitle != null) - subtitle.setText(item.getData()); - - if(icon != null) - { - icon.setImageBitmap(item.getImage()); - icon.getLayoutParams().width = (int) ((860 / c.getResources().getDisplayMetrics().density) + 0.5); - icon.getLayoutParams().height = (int)((340 / c.getResources().getDisplayMetrics().density) + 0.5); - } - } - - return v; - } + if (title != null) + title.setText(item.getName()); + + if (subtitle != null) + subtitle.setText(item.getData()); + + if (icon != null) + { + icon.setImageBitmap(item.getImage()); + icon.getLayoutParams().width = (int) ((860 / c.getResources().getDisplayMetrics().density) + 0.5); + icon.getLayoutParams().height = (int)((340 / c.getResources().getDisplayMetrics().density) + 0.5); + } + } + + return v; + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java index 945fb64acb..302c618b06 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java @@ -43,7 +43,7 @@ public final class GameListFragment extends Fragment { // Empty constructor required for fragment subclasses } - + private void Fill() { List fls = new ArrayList(); @@ -60,13 +60,13 @@ public final class GameListFragment extends Fragment File[] dirs = currentDir.listFiles(); try { - for(File entry : dirs) + for (File entry : dirs) { String entryName = entry.getName(); if (entryName.charAt(0) != '.') { - if(!entry.isDirectory()) + if (!entry.isDirectory()) { if (exts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) fls.add(new GameListItem(mMe.getApplicationContext(), entryName, getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); @@ -74,12 +74,12 @@ public final class GameListFragment extends Fragment } } } - catch(Exception ignored) + catch (Exception ignored) { } } Collections.sort(fls); - + // Remove any duplicate items from the list. // We don't need to index these in the game list more than once. // @@ -87,12 +87,12 @@ public final class GameListFragment extends Fragment // so there should be no worries about accidentally removing a valid game. for (int i = 0; i < fls.size(); i++) { - int indexNext = i+1; - - if (indexNext < fls.size() && fls.get(indexNext).getPath().contains(fls.get(i).getPath())) - { - fls.remove(indexNext); - } + int indexNext = i+1; + + if (indexNext < fls.size() && fls.get(indexNext).getPath().contains(fls.get(i).getPath())) + { + fls.remove(indexNext); + } } mGameAdapter = new GameListAdapter(mMe, R.layout.gamelist_layout, fls); @@ -112,19 +112,19 @@ public final class GameListFragment extends Fragment return mMainList; } - + private AdapterView.OnItemClickListener mGameItemClickListener = new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) { GameListItem o = mGameAdapter.getItem(position); - if(!(o.getData().equalsIgnoreCase(getString(R.string.folder))||o.getData().equalsIgnoreCase(getString(R.string.parent_directory)))) + if (!(o.getData().equalsIgnoreCase(getString(R.string.folder))||o.getData().equalsIgnoreCase(getString(R.string.parent_directory)))) { onFileClick(o.getPath()); } } }; - + private void onFileClick(String o) { Toast.makeText(mMe, getString(R.string.file_clicked) + o, Toast.LENGTH_SHORT).show(); @@ -134,7 +134,7 @@ public final class GameListFragment extends Fragment mMe.setResult(Activity.RESULT_OK, intent); mMe.finish(); } - + @Override public void onAttach(Activity activity) { diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java index 9634eb5fa1..e79112bc99 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java @@ -12,27 +12,27 @@ import org.dolphinemu.dolphinemu.NativeLibrary; public final class GameListItem implements Comparable { - private String name; - private final String data; - private final String path; - private final boolean isValid; - private Bitmap image; + private String name; + private final String data; + private final String path; + private final boolean isValid; + private Bitmap image; - public GameListItem(Context ctx, String name, String data, String path, boolean isValid) - { - this.name = name; - this.data = data; - this.path = path; - this.isValid = isValid; - - File file = new File(path); - if (!file.isDirectory() && !path.equals("")) - { - int[] Banner = NativeLibrary.GetBanner(path); - if (Banner[0] == 0) - { - try - { + public GameListItem(Context ctx, String name, String data, String path, boolean isValid) + { + this.name = name; + this.data = data; + this.path = path; + this.isValid = isValid; + + File file = new File(path); + if (!file.isDirectory() && !path.equals("")) + { + int[] Banner = NativeLibrary.GetBanner(path); + if (Banner[0] == 0) + { + try + { // Open the no banner icon. InputStream noBannerPath = ctx.getAssets().open("NoBanner.png"); @@ -42,53 +42,52 @@ public final class GameListItem implements Comparable // Scale the bitmap to match other banners. image = Bitmap.createScaledBitmap(image, 96, 32, false); } - catch (IOException e) + catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } - - } - else - { - image = Bitmap.createBitmap(Banner, 96, 32, Bitmap.Config.ARGB_8888); - } - - this.name = NativeLibrary.GetTitle(path); - } - } - - public String getName() - { - return name; - } - - public String getData() - { - return data; - } - - public String getPath() - { - return path; - } - - public Bitmap getImage() - { - return image; - } - + } + else + { + image = Bitmap.createBitmap(Banner, 96, 32, Bitmap.Config.ARGB_8888); + } + + this.name = NativeLibrary.GetTitle(path); + } + } + + public String getName() + { + return name; + } + + public String getData() + { + return data; + } + + public String getPath() + { + return path; + } + + public Bitmap getImage() + { + return image; + } + public boolean isValid() { return isValid; } - - public int compareTo(GameListItem o) - { - if(this.name != null) - return this.name.toLowerCase().compareTo(o.getName().toLowerCase()); - else - throw new IllegalArgumentException(); - } + + public int compareTo(GameListItem o) + { + if (this.name != null) + return this.name.toLowerCase().compareTo(o.getName().toLowerCase()); + else + throw new IllegalArgumentException(); + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java index a02c97c343..99b689c4bf 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java @@ -34,7 +34,7 @@ public final class InputConfigAdapter extends ArrayAdapter { return items.get(i); } - + @Override public View getView(int position, View convertView, ViewGroup parent) { @@ -44,20 +44,20 @@ public final class InputConfigAdapter extends ArrayAdapter LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(id, parent, false); } - + final InputConfigItem item = items.get(position); if (item != null) { TextView title = (TextView) v.findViewById(R.id.FolderTitle); TextView subtitle = (TextView) v.findViewById(R.id.FolderSubTitle); - if(title != null) - title.setText(item.getName()); - - if(subtitle != null) - subtitle.setText(item.getBind()); + if (title != null) + title.setText(item.getName()); + + if (subtitle != null) + subtitle.setText(item.getBind()); } - + return v; } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java index d6673cc24a..beae49a88a 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java @@ -35,7 +35,7 @@ public final class InputConfigFragment extends Fragment { if (input == null) return "null"; // Happens when the inputdevice is from an unknown source - + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) { return input.getDescriptor(); @@ -44,13 +44,14 @@ public final class InputConfigFragment extends Fragment { List motions = input.getMotionRanges(); String fakeid = ""; - + for (InputDevice.MotionRange range : motions) fakeid += range.getAxis(); - + return fakeid; } } + @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { @@ -84,7 +85,7 @@ public final class InputConfigFragment extends Fragment mDrawerList.setOnItemClickListener(mMenuItemClickListener); return mDrawerList; } - + private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener() { public void onItemClick(AdapterView parent, View view, int position, long id) @@ -107,16 +108,16 @@ public final class InputConfigFragment extends Fragment o.setBind(bind); adapter.insert(o, configPosition); } - + public InputConfigAdapter getAdapter() { return adapter; } - + // Called from GameListActivity public boolean onMotionEvent(MotionEvent event) { - if (((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0)) + if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0) return false; InputDevice input = event.getDevice(); @@ -131,7 +132,7 @@ public final class InputConfigFragment extends Fragment { m_values.add(event.getAxisValue(range.getAxis())); } - + firstEvent = false; } else @@ -155,7 +156,7 @@ public final class InputConfigFragment extends Fragment } return true; } - + public boolean onKeyEvent(KeyEvent event) { Log.w("InputConfigFragment", "Got Event " + event.getAction()); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java index 71b557dcc3..fc11c7c347 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigItem.java @@ -41,7 +41,7 @@ public final class InputConfigItem implements Comparable /** * Constructor that creates an InputConfigItem - * that has a default binding of "None" + * that has a default binding of "None". * * @param name Name of the input config item. * @param config Name of the key in the configuration file that this control modifies. @@ -50,7 +50,7 @@ public final class InputConfigItem implements Comparable { Init(name, config, "None"); } - + /** * Gets the name of this InputConfigItem. * @@ -60,7 +60,7 @@ public final class InputConfigItem implements Comparable { return m_name; } - + /** * Gets the config key this InputConfigItem modifies. * @@ -70,9 +70,9 @@ public final class InputConfigItem implements Comparable { return m_Config; } - + /** - * Gets the currently set binding of this InputConfigItem + * Gets the currently set binding of this InputConfigItem. * * @return the currently set binding of this InputConfigItem */ @@ -80,7 +80,7 @@ public final class InputConfigItem implements Comparable { return m_bind; } - + /** * Sets a new binding for this InputConfigItem. * @@ -93,7 +93,7 @@ public final class InputConfigItem implements Comparable public int compareTo(InputConfigItem o) { - if(this.m_name != null) + if (this.m_name != null) return this.m_name.toLowerCase().compareTo(o.getName().toLowerCase()); else throw new IllegalArgumentException(); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java index 29a5841a50..e77725087e 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/CPUSettingsFragment.java @@ -19,62 +19,62 @@ import android.preference.PreferenceFragment; */ public final class CPUSettingsFragment extends PreferenceFragment { - private Activity m_activity; - - @Override - public void onCreate(Bundle savedInstanceState) - { - super.onCreate(savedInstanceState); + private Activity m_activity; - // Load the preferences from an XML resource - addPreferencesFromResource(R.xml.cpu_prefs); - - final ListPreference cpuCores = (ListPreference) findPreference("cpuCorePref"); + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); - // - // Set valid emulation cores depending on the CPU architecture - // that the Android device is running on. - // - if (Build.CPU_ABI.contains("x86")) - { - cpuCores.setEntries(R.array.emuCoreEntriesX86); - cpuCores.setEntryValues(R.array.emuCoreValuesX86); - } - else if (Build.CPU_ABI.contains("arm")) - { - cpuCores.setEntries(R.array.emuCoreEntriesARM); - cpuCores.setEntryValues(R.array.emuCoreValuesARM); - } - else - { - cpuCores.setEntries(R.array.emuCoreEntriesOther); - cpuCores.setEntryValues(R.array.emuCoreValuesOther); - } - } - - @Override - public void onAttach(Activity activity) - { - super.onAttach(activity); + // Load the preferences from an XML resource + addPreferencesFromResource(R.xml.cpu_prefs); - // This makes sure that the container activity has implemented - // the callback interface. If not, it throws an exception - try - { - m_activity = activity; - } - catch (ClassCastException e) - { - throw new ClassCastException(activity.toString()); - } - } - - @Override - public void onDestroy() - { - super.onDestroy(); - - // When this fragment is destroyed, force the settings to be saved to the ini file. - UserPreferences.SaveConfigToDolphinIni(m_activity); - } + final ListPreference cpuCores = (ListPreference) findPreference("cpuCorePref"); + + // + // Set valid emulation cores depending on the CPU architecture + // that the Android device is running on. + // + if (Build.CPU_ABI.contains("x86")) + { + cpuCores.setEntries(R.array.emuCoreEntriesX86); + cpuCores.setEntryValues(R.array.emuCoreValuesX86); + } + else if (Build.CPU_ABI.contains("arm")) + { + cpuCores.setEntries(R.array.emuCoreEntriesARM); + cpuCores.setEntryValues(R.array.emuCoreValuesARM); + } + else + { + cpuCores.setEntries(R.array.emuCoreEntriesOther); + cpuCores.setEntryValues(R.array.emuCoreValuesOther); + } + } + + @Override + public void onAttach(Activity activity) + { + super.onAttach(activity); + + // This makes sure that the container activity has implemented + // the callback interface. If not, it throws an exception + try + { + m_activity = activity; + } + catch (ClassCastException e) + { + throw new ClassCastException(activity.toString()); + } + } + + @Override + public void onDestroy() + { + super.onDestroy(); + + // When this fragment is destroyed, force the settings to be saved to the ini file. + UserPreferences.SaveConfigToDolphinIni(m_activity); + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java index 8186ffc05e..5a1aeabf60 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java @@ -7,6 +7,7 @@ package org.dolphinemu.dolphinemu.settings; import org.dolphinemu.dolphinemu.R; +import org.dolphinemu.dolphinemu.inputconfig.InputConfigFragment; import android.app.ActionBar; import android.app.ActionBar.Tab; @@ -24,123 +25,128 @@ import android.support.v4.view.ViewPager; */ public final class PrefsActivity extends Activity implements ActionBar.TabListener { - /** - * The {@link android.support.v4.view.PagerAdapter} that will provide org.dolphinemu.dolphinemu.settings for each of the - * sections. We use a {@link android.support.v4.app.FragmentPagerAdapter} derivative, which will - * keep every loaded fragment in memory. If this becomes too memory intensive, it may be best to - * switch to a {@link android.support.v4.app.FragmentStatePagerAdapter}. - */ - SectionsPagerAdapter mSectionsPagerAdapter; - - /** - * The {@link ViewPager} that will host the section contents. - */ - ViewPager mViewPager; - - @Override - protected void onCreate(Bundle savedInstanceState) - { - super.onCreate(savedInstanceState); - setContentView(R.layout.prefs_viewpager); - - // Set up the action bar. - final ActionBar actionBar = getActionBar(); - actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); - - // Create the adapter that will return a fragment for each of the three - // primary sections of the app. - mSectionsPagerAdapter = new SectionsPagerAdapter(getFragmentManager()); - - // Set up the ViewPager with the sections adapter. - mViewPager = (ViewPager) findViewById(R.id.pager); - mViewPager.setAdapter(mSectionsPagerAdapter); - - // When swiping between different sections, select the corresponding - // tab. We can also use ActionBar.Tab#select() to do this if we have - // a reference to the Tab. - mViewPager.setOnPageChangeListener(new ViewPager.SimpleOnPageChangeListener() - { - @Override - public void onPageSelected(int position) - { - actionBar.setSelectedNavigationItem(position); - } - } ); - - // Create a tab with text corresponding to the page title defined by - // the adapter. Also specify this Activity object, which implements - // the TabListener interface, as the callback (listener) for when - // this tab is selected. - actionBar.addTab(actionBar.newTab().setText(R.string.cpu_settings).setTabListener(this)); - actionBar.addTab(actionBar.newTab().setText(R.string.video_settings).setTabListener(this)); - - } - - public void onTabReselected(Tab arg0, FragmentTransaction arg1) - { - // Do nothing. - } + /** + * The {@link android.support.v4.view.PagerAdapter} that will provide org.dolphinemu.dolphinemu.settings for each of the + * sections. We use a {@link android.support.v4.app.FragmentPagerAdapter} derivative, which will + * keep every loaded fragment in memory. If this becomes too memory intensive, it may be best to + * switch to a {@link android.support.v4.app.FragmentStatePagerAdapter}. + */ + SectionsPagerAdapter mSectionsPagerAdapter; - public void onTabSelected(Tab tab, FragmentTransaction ft) - { - // When the given tab is selected, switch to the corresponding page in the ViewPager. - mViewPager.setCurrentItem(tab.getPosition()); - } + /** + * The {@link ViewPager} that will host the section contents. + */ + ViewPager mViewPager; - public void onTabUnselected(Tab tab, FragmentTransaction ft) - { - // Do nothing. - } - - /** - * A {@link FragmentPagerAdapter} that returns a fragment corresponding to one of the - * sections/tabs/pages. - */ - public class SectionsPagerAdapter extends FragmentPagerAdapter - { - - public SectionsPagerAdapter(FragmentManager fm) - { - super(fm); - } - - @Override - public Fragment getItem(int position) - { - switch(position) - { - case 0: - return new CPUSettingsFragment(); - - case 1: - return new VideoSettingsFragment(); - - default: // Should never happen. - return null; - } - } - - @Override - public int getCount() - { - // Show total pages. - return 2; - } - - @Override - public CharSequence getPageTitle(int position) - { - switch(position) - { - case 0: - return getString(R.string.cpu_settings).toUpperCase(); - - case 1: - return getString(R.string.video_settings).toUpperCase(); - - default: // Should never happen. - return null; - } - } - } + @Override + protected void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + setContentView(R.layout.prefs_viewpager); + + // Set up the action bar. + final ActionBar actionBar = getActionBar(); + actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); + + // Create the adapter that will return a fragment for each of the three + // primary sections of the app. + mSectionsPagerAdapter = new SectionsPagerAdapter(getFragmentManager()); + + // Set up the ViewPager with the sections adapter. + mViewPager = (ViewPager) findViewById(R.id.pager); + mViewPager.setAdapter(mSectionsPagerAdapter); + + // When swiping between different sections, select the corresponding + // tab. We can also use ActionBar.Tab#select() to do this if we have + // a reference to the Tab. + mViewPager.setOnPageChangeListener(new ViewPager.SimpleOnPageChangeListener() + { + @Override + public void onPageSelected(int position) + { + actionBar.setSelectedNavigationItem(position); + } + } ); + + // Create a tab with text corresponding to the page title defined by + // the adapter. Also specify this Activity object, which implements + // the TabListener interface, as the callback (listener) for when + // this tab is selected. + actionBar.addTab(actionBar.newTab().setText(R.string.cpu_settings).setTabListener(this)); + actionBar.addTab(actionBar.newTab().setText("Input Settings").setTabListener(this)); + actionBar.addTab(actionBar.newTab().setText(R.string.video_settings).setTabListener(this)); + } + + public void onTabReselected(Tab arg0, FragmentTransaction arg1) + { + // Do nothing. + } + + public void onTabSelected(Tab tab, FragmentTransaction ft) + { + // When the given tab is selected, switch to the corresponding page in the ViewPager. + mViewPager.setCurrentItem(tab.getPosition()); + } + + public void onTabUnselected(Tab tab, FragmentTransaction ft) + { + // Do nothing. + } + + /** + * A {@link FragmentPagerAdapter} that returns a fragment corresponding to one of the + * sections/tabs/pages. + */ + public final class SectionsPagerAdapter extends FragmentPagerAdapter + { + public SectionsPagerAdapter(FragmentManager fm) + { + super(fm); + } + + @Override + public Fragment getItem(int position) + { + switch(position) + { + case 0: + return new CPUSettingsFragment(); + + case 1: + return new InputConfigFragment(); + + case 2: + return new VideoSettingsFragment(); + + default: // Should never happen. + return null; + } + } + + @Override + public int getCount() + { + // Show total pages. + return 3; + } + + @Override + public CharSequence getPageTitle(int position) + { + switch(position) + { + case 0: + return getString(R.string.cpu_settings).toUpperCase(); + + case 1: + return "Input Settings";//getString(R.string) + + case 2: + return getString(R.string.video_settings).toUpperCase(); + + default: // Should never happen. + return null; + } + } + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java index 8a0024b7a7..7f4840b9a2 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java @@ -21,215 +21,215 @@ import android.preference.PreferenceManager; */ public final class UserPreferences { - /** - * Loads the set config items from the Dolphin config files to the shared preferences of this front-end - * - * @param ctx The context used to retrieve the SharedPreferences instance. - */ - public static void LoadDolphinConfigToPrefs(Context ctx) - { - SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); - - // Get an editor. - SharedPreferences.Editor editor = prefs.edit(); - - // Add the settings. - editor.putString("cpuCorePref", getConfig("Dolphin.ini", "Core", "CPUCore", "3")); - editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True")); - - editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); - editor.putBoolean("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True").equals("True")); - - editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") ); - editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0")); - editor.putBoolean("scaledEFBCopy", getConfig("gfx_opengl.ini", "Hacks", "EFBScaleCopy", "True").equals("True")); - editor.putBoolean("perPixelLighting", getConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", "False").equals("True")); - editor.putBoolean("forceTextureFiltering", getConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", "False").equals("True")); - editor.putBoolean("disableFog", getConfig("gfx_opengl.ini", "Settings", "DisableFog", "False").equals("True")); - editor.putBoolean("skipEFBAccess", getConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", "False").equals("True")); - editor.putBoolean("ignoreFormatChanges", getConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", "False").equals("False")); - - String efbCopyOn = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False"); - String efbToTexture = getConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); - String efbCopyCache = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False"); - - if (efbCopyOn.equals("False")) - { - editor.putString("efbCopyMethod", "Off"); - } - else if (efbCopyOn.equals("True") && efbToTexture.equals("True")) - { - editor.putString("efbCopyMethod", "Texture"); - } - else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("False")) - { - editor.putString("efbCopyMethod", "RAM (uncached)"); - } - else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("True")) - { - editor.putString("efbCopyMethod", "RAM (cached)"); - } - - editor.putString("textureCacheAccuracy", getConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", "128")); + /** + * Loads the set config items from the Dolphin config files to the shared preferences of this front-end + * + * @param ctx The context used to retrieve the SharedPreferences instance. + */ + public static void LoadDolphinConfigToPrefs(Context ctx) + { + SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); - String usingXFB = getConfig("gfx_opengl.ini", "Settings", "UseXFB", "False"); - String usingRealXFB = getConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False"); - - if (usingXFB.equals("False")) - { - editor.putString("externalFrameBuffer", "Disabled"); - } - else if (usingXFB.equals("True") && usingRealXFB.equals("False")) - { - editor.putString("externalFrameBuffer", "Virtual"); - } - else if (usingXFB.equals("True") && usingRealXFB.equals("True")) - { - editor.putString("externalFrameBuffer", "Real"); - } - - editor.putBoolean("cacheDisplayLists", getConfig("gfx_opengl.ini", "Hacks", "DlistCachingEnable", "False").equals("True")); - editor.putBoolean("disableDestinationAlpha", getConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", "False").equals("True")); - editor.putBoolean("fastDepthCalculation", getConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", "True").equals("True")); - - // Apply the changes. - editor.commit(); - } - - // Small utility method that shortens calls to NativeLibrary.GetConfig. - private static String getConfig(String ini, String section, String key, String defaultValue) - { - return NativeLibrary.GetConfig(ini, section, key, defaultValue); - } - - /** - * Writes the config to the Dolphin ini file. - * - * @param ctx The context used to retrieve the user settings. - * */ - public static void SaveConfigToDolphinIni(Context ctx) - { - SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); - - // Whether or not the user is using dual core. - boolean isUsingDualCore = prefs.getBoolean("dualCorePref", true); - - // Current CPU core being used. Falls back to interpreter upon error. - String currentEmuCore = prefs.getString("cpuCorePref", "0"); - - // Current video backend being used. Falls back to software rendering upon error. - String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering"); - - // Whether or not to draw on-screen controls. - boolean drawingOnscreenControls = prefs.getBoolean("drawOnscreenControls", true); - - // Whether or not to ignore all EFB access requests from the CPU. - boolean skipEFBAccess = prefs.getBoolean("skipEFBAccess", false); - - // Whether or not to ignore changes to the EFB format. - boolean ignoreFormatChanges = prefs.getBoolean("ignoreFormatChanges", false); - - // EFB copy method to use. - String efbCopyMethod = prefs.getString("efbCopyMethod", "Off"); - - // Texture cache accuracy. Falls back to "Fast" up error. - String textureCacheAccuracy = prefs.getString("textureCacheAccuracy", "128"); - - // External frame buffer emulation. Falls back to disabled upon error. - String externalFrameBuffer = prefs.getString("externalFrameBuffer", "Disabled"); - - // Whether or not display list caching is enabled. - boolean dlistCachingEnabled = prefs.getBoolean("cacheDisplayLists", false); - - // Whether or not to disable destination alpha. - boolean disableDstAlphaPass = prefs.getBoolean("disableDestinationAlpha", false); - - // Whether or not to use fast depth calculation. - boolean useFastDepthCalc = prefs.getBoolean("fastDepthCalculation", true); - - // Internal resolution. Falls back to 1x Native upon error. - String internalResolution = prefs.getString("internalResolution", "2"); - - // Anisotropic Filtering Level. Falls back to 1x upon error. - String anisotropicFiltLevel = prefs.getString("anisotropicFiltering", "0"); - - // Whether or not Scaled EFB copies are used. - boolean usingScaledEFBCopy = prefs.getBoolean("scaledEFBCopy", true); - - // Whether or not per-pixel lighting is used. - boolean usingPerPixelLighting = prefs.getBoolean("perPixelLighting", false); - - // Whether or not texture filtering is being forced. - boolean isForcingTextureFiltering = prefs.getBoolean("forceTextureFiltering", false); - - // Whether or not fog is disabled. - boolean fogIsDisabled = prefs.getBoolean("disableFog", false); - - - // CPU related Settings - NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", currentEmuCore); - NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", isUsingDualCore ? "True" : "False"); - - // General Video Settings - NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend); - NativeLibrary.SetConfig("Dolphin.ini", "Android", "ScreenControls", drawingOnscreenControls ? "True" : "False"); - - // Video Hack Settings - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", skipEFBAccess ? "False" : "True"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", ignoreFormatChanges ? "True" : "False"); + // Get an editor. + SharedPreferences.Editor editor = prefs.edit(); - // Set EFB Copy Method - if (efbCopyMethod.equals("Off")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False"); - } - else if (efbCopyMethod.equals("Texture")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "True"); - } - else if (efbCopyMethod.equals("RAM (uncached)")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False"); - } - else if (efbCopyMethod.equals("RAM (cached)")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "True"); - } - - // Set texture cache accuracy - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", textureCacheAccuracy); - - // Set external frame buffer. - if (externalFrameBuffer.equals("Disabled")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "False"); - } - else if (externalFrameBuffer.equals("Virtual")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False"); - } - else if (externalFrameBuffer.equals("Real")) - { - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "True"); - } - - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "DlistCachingEnable", dlistCachingEnabled ? "True" : "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", disableDstAlphaPass ? "True" : "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", useFastDepthCalc ? "True" : "False"); - - //-- Enhancement Settings --// - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EFBScale", internalResolution); - NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", anisotropicFiltLevel); - NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBScaledCopy", usingScaledEFBCopy ? "True" : "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", usingPerPixelLighting ? "True" : "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", isForcingTextureFiltering ? "True" : "False"); - NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DisableFog", fogIsDisabled ? "True" : "False"); - } + // Add the settings. + editor.putString("cpuCorePref", getConfig("Dolphin.ini", "Core", "CPUCore", "3")); + editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True")); + + editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer")); + editor.putBoolean("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True").equals("True")); + + editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") ); + editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0")); + editor.putBoolean("scaledEFBCopy", getConfig("gfx_opengl.ini", "Hacks", "EFBScaleCopy", "True").equals("True")); + editor.putBoolean("perPixelLighting", getConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", "False").equals("True")); + editor.putBoolean("forceTextureFiltering", getConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", "False").equals("True")); + editor.putBoolean("disableFog", getConfig("gfx_opengl.ini", "Settings", "DisableFog", "False").equals("True")); + editor.putBoolean("skipEFBAccess", getConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", "False").equals("True")); + editor.putBoolean("ignoreFormatChanges", getConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", "False").equals("False")); + + String efbCopyOn = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False"); + String efbToTexture = getConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); + String efbCopyCache = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False"); + + if (efbCopyOn.equals("False")) + { + editor.putString("efbCopyMethod", "Off"); + } + else if (efbCopyOn.equals("True") && efbToTexture.equals("True")) + { + editor.putString("efbCopyMethod", "Texture"); + } + else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("False")) + { + editor.putString("efbCopyMethod", "RAM (uncached)"); + } + else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("True")) + { + editor.putString("efbCopyMethod", "RAM (cached)"); + } + + editor.putString("textureCacheAccuracy", getConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", "128")); + + String usingXFB = getConfig("gfx_opengl.ini", "Settings", "UseXFB", "False"); + String usingRealXFB = getConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False"); + + if (usingXFB.equals("False")) + { + editor.putString("externalFrameBuffer", "Disabled"); + } + else if (usingXFB.equals("True") && usingRealXFB.equals("False")) + { + editor.putString("externalFrameBuffer", "Virtual"); + } + else if (usingXFB.equals("True") && usingRealXFB.equals("True")) + { + editor.putString("externalFrameBuffer", "Real"); + } + + editor.putBoolean("cacheDisplayLists", getConfig("gfx_opengl.ini", "Hacks", "DlistCachingEnable", "False").equals("True")); + editor.putBoolean("disableDestinationAlpha", getConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", "False").equals("True")); + editor.putBoolean("fastDepthCalculation", getConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", "True").equals("True")); + + // Apply the changes. + editor.commit(); + } + + // Small utility method that shortens calls to NativeLibrary.GetConfig. + private static String getConfig(String ini, String section, String key, String defaultValue) + { + return NativeLibrary.GetConfig(ini, section, key, defaultValue); + } + + /** + * Writes the config to the Dolphin ini file. + * + * @param ctx The context used to retrieve the user settings. + * */ + public static void SaveConfigToDolphinIni(Context ctx) + { + SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx); + + // Whether or not the user is using dual core. + boolean isUsingDualCore = prefs.getBoolean("dualCorePref", true); + + // Current CPU core being used. Falls back to interpreter upon error. + String currentEmuCore = prefs.getString("cpuCorePref", "0"); + + // Current video backend being used. Falls back to software rendering upon error. + String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering"); + + // Whether or not to draw on-screen controls. + boolean drawingOnscreenControls = prefs.getBoolean("drawOnscreenControls", true); + + // Whether or not to ignore all EFB access requests from the CPU. + boolean skipEFBAccess = prefs.getBoolean("skipEFBAccess", false); + + // Whether or not to ignore changes to the EFB format. + boolean ignoreFormatChanges = prefs.getBoolean("ignoreFormatChanges", false); + + // EFB copy method to use. + String efbCopyMethod = prefs.getString("efbCopyMethod", "Off"); + + // Texture cache accuracy. Falls back to "Fast" up error. + String textureCacheAccuracy = prefs.getString("textureCacheAccuracy", "128"); + + // External frame buffer emulation. Falls back to disabled upon error. + String externalFrameBuffer = prefs.getString("externalFrameBuffer", "Disabled"); + + // Whether or not display list caching is enabled. + boolean dlistCachingEnabled = prefs.getBoolean("cacheDisplayLists", false); + + // Whether or not to disable destination alpha. + boolean disableDstAlphaPass = prefs.getBoolean("disableDestinationAlpha", false); + + // Whether or not to use fast depth calculation. + boolean useFastDepthCalc = prefs.getBoolean("fastDepthCalculation", true); + + // Internal resolution. Falls back to 1x Native upon error. + String internalResolution = prefs.getString("internalResolution", "2"); + + // Anisotropic Filtering Level. Falls back to 1x upon error. + String anisotropicFiltLevel = prefs.getString("anisotropicFiltering", "0"); + + // Whether or not Scaled EFB copies are used. + boolean usingScaledEFBCopy = prefs.getBoolean("scaledEFBCopy", true); + + // Whether or not per-pixel lighting is used. + boolean usingPerPixelLighting = prefs.getBoolean("perPixelLighting", false); + + // Whether or not texture filtering is being forced. + boolean isForcingTextureFiltering = prefs.getBoolean("forceTextureFiltering", false); + + // Whether or not fog is disabled. + boolean fogIsDisabled = prefs.getBoolean("disableFog", false); + + + // CPU related Settings + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", currentEmuCore); + NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", isUsingDualCore ? "True" : "False"); + + // General Video Settings + NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend); + NativeLibrary.SetConfig("Dolphin.ini", "Android", "ScreenControls", drawingOnscreenControls ? "True" : "False"); + + // Video Hack Settings + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", skipEFBAccess ? "False" : "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", ignoreFormatChanges ? "True" : "False"); + + // Set EFB Copy Method + if (efbCopyMethod.equals("Off")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False"); + } + else if (efbCopyMethod.equals("Texture")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "True"); + } + else if (efbCopyMethod.equals("RAM (uncached)")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False"); + } + else if (efbCopyMethod.equals("RAM (cached)")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "True"); + } + + // Set texture cache accuracy + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", textureCacheAccuracy); + + // Set external frame buffer. + if (externalFrameBuffer.equals("Disabled")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "False"); + } + else if (externalFrameBuffer.equals("Virtual")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False"); + } + else if (externalFrameBuffer.equals("Real")) + { + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "True"); + } + + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "DlistCachingEnable", dlistCachingEnabled ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", disableDstAlphaPass ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", useFastDepthCalc ? "True" : "False"); + + //-- Enhancement Settings --// + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EFBScale", internalResolution); + NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", anisotropicFiltLevel); + NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBScaledCopy", usingScaledEFBCopy ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", usingPerPixelLighting ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", isForcingTextureFiltering ? "True" : "False"); + NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DisableFog", fogIsDisabled ? "True" : "False"); + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java index 62b407326e..ae2b41e987 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java @@ -25,177 +25,177 @@ import android.preference.PreferenceFragment; */ public final class VideoSettingsFragment extends PreferenceFragment { - private Activity m_activity; + private Activity m_activity; - static public class VersionCheck - { - EGL10 mEGL; - EGLDisplay mEGLDisplay; - EGLConfig[] mEGLConfigs; - EGLConfig mEGLConfig; - EGLContext mEGLContext; - EGLSurface mEGLSurface; - GL10 mGL; + public static class VersionCheck + { + EGL10 mEGL; + EGLDisplay mEGLDisplay; + EGLConfig[] mEGLConfigs; + EGLConfig mEGLConfig; + EGLContext mEGLContext; + EGLSurface mEGLSurface; + GL10 mGL; - String mThreadOwner; + String mThreadOwner; - public VersionCheck() - { - int[] version = new int[2]; - int[] attribList = new int[] { - EGL10.EGL_WIDTH, 1, - EGL10.EGL_HEIGHT, 1, - EGL10.EGL_RENDERABLE_TYPE, 4, - EGL10.EGL_NONE - }; - int EGL_CONTEXT_CLIENT_VERSION = 0x3098; - int[] ctx_attribs = new int[] { - EGL_CONTEXT_CLIENT_VERSION, 2, - EGL10.EGL_NONE - }; + public VersionCheck() + { + int[] version = new int[2]; + int[] attribList = new int[] { + EGL10.EGL_WIDTH, 1, + EGL10.EGL_HEIGHT, 1, + EGL10.EGL_RENDERABLE_TYPE, 4, + EGL10.EGL_NONE + }; + int EGL_CONTEXT_CLIENT_VERSION = 0x3098; + int[] ctx_attribs = new int[] { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL10.EGL_NONE + }; - // No error checking performed, minimum required code to elucidate logic - mEGL = (EGL10) EGLContext.getEGL(); - mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); - mEGL.eglInitialize(mEGLDisplay, version); - mEGLConfig = chooseConfig(); // Choosing a config is a little more complicated - mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, ctx_attribs); - mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList); - mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext); - mGL = (GL10) mEGLContext.getGL(); + // No error checking performed, minimum required code to elucidate logic + mEGL = (EGL10) EGLContext.getEGL(); + mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); + mEGL.eglInitialize(mEGLDisplay, version); + mEGLConfig = chooseConfig(); // Choosing a config is a little more complicated + mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, ctx_attribs); + mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList); + mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext); + mGL = (GL10) mEGLContext.getGL(); - // Record thread owner of OpenGL context - mThreadOwner = Thread.currentThread().getName(); - } + // Record thread owner of OpenGL context + mThreadOwner = Thread.currentThread().getName(); + } - public String getVersion() - { - return mGL.glGetString(GL10.GL_VERSION); - } + public String getVersion() + { + return mGL.glGetString(GL10.GL_VERSION); + } - public String getVendor() - { - return mGL.glGetString(GL10.GL_VENDOR); - } - - public String getRenderer() - { - return mGL.glGetString(GL10.GL_RENDERER); - } - - private EGLConfig chooseConfig() - { - int[] attribList = new int[] { - EGL10.EGL_DEPTH_SIZE, 0, - EGL10.EGL_STENCIL_SIZE, 0, - EGL10.EGL_RED_SIZE, 8, - EGL10.EGL_GREEN_SIZE, 8, - EGL10.EGL_BLUE_SIZE, 8, - EGL10.EGL_ALPHA_SIZE, 8, - EGL10.EGL_NONE - }; + public String getVendor() + { + return mGL.glGetString(GL10.GL_VENDOR); + } - // No error checking performed, minimum required code to elucidate logic - // Expand on this logic to be more selective in choosing a configuration - int[] numConfig = new int[1]; - mEGL.eglChooseConfig(mEGLDisplay, attribList, null, 0, numConfig); - int configSize = numConfig[0]; - mEGLConfigs = new EGLConfig[configSize]; - mEGL.eglChooseConfig(mEGLDisplay, attribList, mEGLConfigs, configSize, numConfig); + public String getRenderer() + { + return mGL.glGetString(GL10.GL_RENDERER); + } - return mEGLConfigs[0]; // Best match is probably the first configuration - } - } - - static public boolean SupportsGLES3() - { - VersionCheck mbuffer = new VersionCheck(); - String m_GLVersion = mbuffer.getVersion(); - String m_GLVendor = mbuffer.getVendor(); - String m_GLRenderer = mbuffer.getRenderer(); + private EGLConfig chooseConfig() + { + int[] attribList = new int[] { + EGL10.EGL_DEPTH_SIZE, 0, + EGL10.EGL_STENCIL_SIZE, 0, + EGL10.EGL_RED_SIZE, 8, + EGL10.EGL_GREEN_SIZE, 8, + EGL10.EGL_BLUE_SIZE, 8, + EGL10.EGL_ALPHA_SIZE, 8, + EGL10.EGL_NONE + }; - boolean mSupportsGLES3 = false; + // No error checking performed, minimum required code to elucidate logic + // Expand on this logic to be more selective in choosing a configuration + int[] numConfig = new int[1]; + mEGL.eglChooseConfig(mEGLDisplay, attribList, null, 0, numConfig); + int configSize = numConfig[0]; + mEGLConfigs = new EGLConfig[configSize]; + mEGL.eglChooseConfig(mEGLDisplay, attribList, mEGLConfigs, configSize, numConfig); - // Check for OpenGL ES 3 support (General case). - if (m_GLVersion != null && (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0"))) - mSupportsGLES3 = true; - - // Checking for OpenGL ES 3 support for certain Qualcomm devices. - if (!mSupportsGLES3 && m_GLVendor != null && m_GLVendor.equals("Qualcomm")) - { - if (m_GLRenderer.contains("Adreno (TM) 3")) - { - int mVStart = m_GLVersion.indexOf("V@") + 2; - int mVEnd = 0; - float mVersion; - - for (int a = mVStart; a < m_GLVersion.length(); ++a) - { - if (m_GLVersion.charAt(a) == ' ') - { - mVEnd = a; - break; - } - } - - mVersion = Float.parseFloat(m_GLVersion.substring(mVStart, mVEnd)); + return mEGLConfigs[0]; // Best match is probably the first configuration + } + } - if (mVersion >= 14.0f) - mSupportsGLES3 = true; - } - } - return mSupportsGLES3; - } - - @Override - public void onCreate(Bundle savedInstanceState) - { - super.onCreate(savedInstanceState); + public static boolean SupportsGLES3() + { + VersionCheck mbuffer = new VersionCheck(); + String m_GLVersion = mbuffer.getVersion(); + String m_GLVendor = mbuffer.getVendor(); + String m_GLRenderer = mbuffer.getRenderer(); - // Load the preferences from an XML resource - addPreferencesFromResource(R.xml.video_prefs); + boolean mSupportsGLES3 = false; - // - // Setting valid video backends. - // - final ListPreference videoBackends = (ListPreference) findPreference("gpuPref"); - final boolean deviceSupportsGLES3 = SupportsGLES3(); + // Check for OpenGL ES 3 support (General case). + if (m_GLVersion != null && (m_GLVersion.contains("OpenGL ES 3.0") || m_GLVersion.equals("OpenGL ES 3.0"))) + mSupportsGLES3 = true; - if (deviceSupportsGLES3) - { - videoBackends.setEntries(R.array.videoBackendEntriesGLES3); - videoBackends.setEntryValues(R.array.videoBackendValuesGLES3); - } - else - { - videoBackends.setEntries(R.array.videoBackendEntriesNoGLES3); - videoBackends.setEntryValues(R.array.videoBackendValuesNoGLES3); - } - } + // Checking for OpenGL ES 3 support for certain Qualcomm devices. + if (!mSupportsGLES3 && m_GLVendor != null && m_GLVendor.equals("Qualcomm")) + { + if (m_GLRenderer.contains("Adreno (TM) 3")) + { + int mVStart = m_GLVersion.indexOf("V@") + 2; + int mVEnd = 0; + float mVersion; - @Override - public void onAttach(Activity activity) - { - super.onAttach(activity); + for (int a = mVStart; a < m_GLVersion.length(); ++a) + { + if (m_GLVersion.charAt(a) == ' ') + { + mVEnd = a; + break; + } + } - // This makes sure that the container activity has implemented - // the callback interface. If not, it throws an exception - try - { - m_activity = activity; - } - catch (ClassCastException e) - { - throw new ClassCastException(activity.toString()); - } - } - - @Override - public void onDestroy() - { - super.onDestroy(); - - // When the fragment is done being used, save the settings to the Dolphin ini file. - UserPreferences.SaveConfigToDolphinIni(m_activity); - } + mVersion = Float.parseFloat(m_GLVersion.substring(mVStart, mVEnd)); + + if (mVersion >= 14.0f) + mSupportsGLES3 = true; + } + } + return mSupportsGLES3; + } + + @Override + public void onCreate(Bundle savedInstanceState) + { + super.onCreate(savedInstanceState); + + // Load the preferences from an XML resource + addPreferencesFromResource(R.xml.video_prefs); + + // + // Setting valid video backends. + // + final ListPreference videoBackends = (ListPreference) findPreference("gpuPref"); + final boolean deviceSupportsGLES3 = SupportsGLES3(); + + if (deviceSupportsGLES3) + { + videoBackends.setEntries(R.array.videoBackendEntriesGLES3); + videoBackends.setEntryValues(R.array.videoBackendValuesGLES3); + } + else + { + videoBackends.setEntries(R.array.videoBackendEntriesNoGLES3); + videoBackends.setEntryValues(R.array.videoBackendValuesNoGLES3); + } + } + + @Override + public void onAttach(Activity activity) + { + super.onAttach(activity); + + // This makes sure that the container activity has implemented + // the callback interface. If not, it throws an exception + try + { + m_activity = activity; + } + catch (ClassCastException e) + { + throw new ClassCastException(activity.toString()); + } + } + + @Override + public void onDestroy() + { + super.onDestroy(); + + // When the fragment is done being used, save the settings to the Dolphin ini file. + UserPreferences.SaveConfigToDolphinIni(m_activity); + } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java index 4d4816e355..63439d5ad3 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java @@ -16,7 +16,7 @@ public final class SideMenuAdapter extends ArrayAdapter private final Context c; private final int id; private final Listitems; - + public SideMenuAdapter(Context context, int textViewResourceId, List objects) { super(context, textViewResourceId, objects); @@ -24,32 +24,32 @@ public final class SideMenuAdapter extends ArrayAdapter id = textViewResourceId; items = objects; } - + public SideMenuItem getItem(int i) { - return items.get(i); + return items.get(i); } - + @Override - public View getView(int position, View convertView, ViewGroup parent) + public View getView(int position, View convertView, ViewGroup parent) { - View v = convertView; - if (v == null) - { - LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); - v = vi.inflate(id, null); - } - - final SideMenuItem item = items.get(position); - if (item != null) - { - TextView title = (TextView) v.findViewById(R.id.SideMenuTitle); - - if(title != null) - title.setText(item.getName()); - } - - return v; + View v = convertView; + if (v == null) + { + LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE); + v = vi.inflate(id, null); + } + + final SideMenuItem item = items.get(position); + if (item != null) + { + TextView title = (TextView) v.findViewById(R.id.SideMenuTitle); + + if (title != null) + title.setText(item.getName()); + } + + return v; } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java index 2b780dcbb2..51c41f04c4 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java @@ -12,47 +12,47 @@ package org.dolphinemu.dolphinemu.sidemenu; */ public final class SideMenuItem implements Comparable { - private final String m_name; - private final int m_id; + private final String m_name; + private final int m_id; - /** - * Constructor - * - * @param name The name of the SideMenuItem. - * @param id ID number of this specific SideMenuItem. - */ - public SideMenuItem(String name, int id) - { - m_name = name; - m_id = id; - } - - /** - * Gets the name of this SideMenuItem. - * - * @return the name of this SideMenuItem. - */ - public String getName() - { - return m_name; - } - - /** - * Gets the ID of this SideMenuItem. - * - * @return the ID of this SideMenuItem. - */ - public int getID() - { - return m_id; - } - - public int compareTo(SideMenuItem o) - { - if(this.m_name != null) - return this.m_name.toLowerCase().compareTo(o.getName().toLowerCase()); - else - throw new IllegalArgumentException(); - } + /** + * Constructor + * + * @param name The name of the SideMenuItem. + * @param id ID number of this specific SideMenuItem. + */ + public SideMenuItem(String name, int id) + { + m_name = name; + m_id = id; + } + + /** + * Gets the name of this SideMenuItem. + * + * @return the name of this SideMenuItem. + */ + public String getName() + { + return m_name; + } + + /** + * Gets the ID of this SideMenuItem. + * + * @return the ID of this SideMenuItem. + */ + public int getID() + { + return m_id; + } + + public int compareTo(SideMenuItem o) + { + if (this.m_name != null) + return this.m_name.toLowerCase().compareTo(o.getName().toLowerCase()); + else + throw new IllegalArgumentException(); + } } From c2bab4edd47fe499ef14040c5fb6d9e89adcc851 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 03:53:39 -0400 Subject: [PATCH 197/201] [Android] Remove fragments from the Android Manifest XML. These shouldn't be defined here (nor do they need to. They're fragments, not activities). --- Source/Android/AndroidManifest.xml | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/Source/Android/AndroidManifest.xml b/Source/Android/AndroidManifest.xml index 7a06b366f7..2ea38baf8d 100644 --- a/Source/Android/AndroidManifest.xml +++ b/Source/Android/AndroidManifest.xml @@ -31,22 +31,8 @@ - - - - - - - - From 0c5f3953dd0f327271ca379e721eae25f8c32dd4 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 06:58:19 -0400 Subject: [PATCH 198/201] [Android] Simplify the XML layout for the about menu. Remove unused strings. --- Source/Android/res/layout/about_layout.xml | 37 +++++++++------------- Source/Android/res/values-ja/strings.xml | 5 +-- Source/Android/res/values/dimens.xml | 7 ---- Source/Android/res/values/strings.xml | 3 -- 4 files changed, 16 insertions(+), 36 deletions(-) delete mode 100644 Source/Android/res/values/dimens.xml diff --git a/Source/Android/res/layout/about_layout.xml b/Source/Android/res/layout/about_layout.xml index 7189fd7ce5..c282fc0369 100644 --- a/Source/Android/res/layout/about_layout.xml +++ b/Source/Android/res/layout/about_layout.xml @@ -1,29 +1,22 @@ - - + - + - \ No newline at end of file diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml index 3b6d6c56f5..9216a2ecdc 100644 --- a/Source/Android/res/values-ja/strings.xml +++ b/Source/Android/res/values-ja/strings.xml @@ -50,10 +50,7 @@ C-スティック: → 左のトリガー 右のトリガー - - コントロールは画面上に描画されていない - コントロールは画面上に描画されています - %1$sを設定するにはボタンを押して + %1$sを設定するにはボタンを押して Interpreter diff --git a/Source/Android/res/values/dimens.xml b/Source/Android/res/values/dimens.xml deleted file mode 100644 index 55c1e5908c..0000000000 --- a/Source/Android/res/values/dimens.xml +++ /dev/null @@ -1,7 +0,0 @@ - - - - 16dp - 16dp - - diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 01883fabd1..50bacda5df 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -50,8 +50,6 @@ C Stick Right Trigger L Trigger R - Not drawing on-screen controls - Drawing on-screen controls Press button to configure %1$s @@ -93,7 +91,6 @@ Ignore any changes to the EFB format. EFB Copy Method Determines how EFB copies will be emulated. - Off Texture RAM (uncached) RAM (cached) From 779f02d9a52a849b1af91c94240aae4bca85b8c3 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 07:02:30 -0400 Subject: [PATCH 199/201] [Android] Turns out the sidebar XML could also be simplified. --- Source/Android/res/layout/sidemenu.xml | 31 ++++++++++---------------- 1 file changed, 12 insertions(+), 19 deletions(-) diff --git a/Source/Android/res/layout/sidemenu.xml b/Source/Android/res/layout/sidemenu.xml index 6f4b8d3e5d..2066f4b10b 100644 --- a/Source/Android/res/layout/sidemenu.xml +++ b/Source/Android/res/layout/sidemenu.xml @@ -1,26 +1,19 @@ - - - - - + From 951bbcd6ce58176498335cc065d597db34c17938 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 07:39:11 -0400 Subject: [PATCH 200/201] [Android] Change the .settings file to target Java 1.6 instead of 1.5. --- Source/Android/.settings/org.eclipse.jdt.core.prefs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Android/.settings/org.eclipse.jdt.core.prefs b/Source/Android/.settings/org.eclipse.jdt.core.prefs index f77b31c2d2..b080d2ddc8 100644 --- a/Source/Android/.settings/org.eclipse.jdt.core.prefs +++ b/Source/Android/.settings/org.eclipse.jdt.core.prefs @@ -1,4 +1,4 @@ eclipse.preferences.version=1 -org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.5 -org.eclipse.jdt.core.compiler.compliance=1.5 -org.eclipse.jdt.core.compiler.source=1.5 +org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6 +org.eclipse.jdt.core.compiler.compliance=1.6 +org.eclipse.jdt.core.compiler.source=1.6 From 41c25d0c90a2461c3e34bf9659dcf1da5e1e8580 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 22 Aug 2013 08:18:56 -0400 Subject: [PATCH 201/201] [Android] General cleanup. Add more documentation. Remove some accidental changes that slipped through. Don't want to have input settings in the settings menu just yet. --- .../dolphinemu/dolphinemu/AboutFragment.java | 9 ---- .../dolphinemu/NativeGLSurfaceView.java | 8 ++++ .../folderbrowser/FolderBrowser.java | 17 ++++++- .../folderbrowser/FolderBrowserAdapter.java | 7 +++ .../dolphinemu/gamelist/GameListActivity.java | 44 ++++++++++++----- .../dolphinemu/gamelist/GameListAdapter.java | 12 +++++ .../dolphinemu/gamelist/GameListFragment.java | 33 ++++++++----- .../dolphinemu/gamelist/GameListItem.java | 47 ++++++++++++++++++- .../inputconfig/InputConfigAdapter.java | 13 +++-- .../inputconfig/InputConfigFragment.java | 26 ++++++++-- .../dolphinemu/settings/PrefsActivity.java | 18 ++----- .../settings/VideoSettingsFragment.java | 40 ++++++++++++---- .../dolphinemu/sidemenu/SideMenuAdapter.java | 12 +++++ .../dolphinemu/sidemenu/SideMenuItem.java | 16 +++---- 14 files changed, 232 insertions(+), 70 deletions(-) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 40e78fc4bf..41e347a697 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -23,17 +23,8 @@ import org.dolphinemu.dolphinemu.settings.VideoSettingsFragment; public final class AboutFragment extends Fragment { private static Activity m_activity; - private ListView mMainList; - private FolderBrowserAdapter adapter; - boolean Configuring = false; - boolean firstEvent = true; - - public AboutFragment() - { - // Empty constructor required for fragment subclasses - } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java index 816f4afb34..2e38d98fef 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/NativeGLSurfaceView.java @@ -4,12 +4,20 @@ import android.content.Context; import android.view.SurfaceHolder; import android.view.SurfaceView; +/** + * The surface that rendering is done to. + */ public final class NativeGLSurfaceView extends SurfaceView { private static Thread myRun; private static boolean Running = false; private static boolean Created = false; + /** + * Constructor. + * + * @param context The current {@link Context}. + */ public NativeGLSurfaceView(Context context) { super(context); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java index 4dc4b7b62c..2895196ff7 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowser.java @@ -19,6 +19,19 @@ import org.dolphinemu.dolphinemu.NativeLibrary; import org.dolphinemu.dolphinemu.R; import org.dolphinemu.dolphinemu.gamelist.GameListActivity; +/** + * A basic folder browser {@link Fragment} that allows + * the user to select ISOs/ROMs for playing within the + * emulator. + *

+ * Any valid ISO/ROM selected in this will be added to + * the game list for easy browsing the next time the + * application is used. + *

+ * Note that invalid items will be shown in the color red.
+ * Also note that this file browser does not display files + * or directories that are hidden + */ public final class FolderBrowser extends Fragment { private Activity m_activity; @@ -69,7 +82,7 @@ public final class FolderBrowser extends Fragment } catch (Exception ex) { - Log.d("EXCEPTION", ex.toString()); + Log.e("Exception-FolderBrowser", ex.toString()); } } @@ -136,6 +149,8 @@ public final class FolderBrowser extends Fragment + " must implement OnGameListZeroListener"); } } + + private void FolderSelected() { String Directories = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPathes", "0"); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java index 46effa4f70..e77205b527 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/folderbrowser/FolderBrowserAdapter.java @@ -12,6 +12,12 @@ import android.widget.TextView; import org.dolphinemu.dolphinemu.R; +/** + * The {@link ArrayAdapter} that backs the file browser. + *

+ * This is responsible for correctly handling the display + * of the items for the UI. + */ public final class FolderBrowserAdapter extends ArrayAdapter { private final Context c; @@ -26,6 +32,7 @@ public final class FolderBrowserAdapter extends ArrayAdapter items = objects; } + @Override public FolderBrowserItem getItem(int i) { return items.get(i); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java index c03971a2b6..62a9f34189 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListActivity.java @@ -1,3 +1,9 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.gamelist; import android.app.Activity; @@ -26,9 +32,8 @@ import org.dolphinemu.dolphinemu.sidemenu.SideMenuAdapter; import org.dolphinemu.dolphinemu.sidemenu.SideMenuItem; /** - * Copyright 2013 Dolphin Emulator Project - * Licensed under GPLv2 - * Refer to the license.txt file included. + * The activity that implements all of the functions + * for the game list. */ public final class GameListActivity extends Activity implements GameListFragment.OnGameListZeroListener @@ -40,8 +45,24 @@ public final class GameListActivity extends Activity private DrawerLayout mDrawerLayout; private SideMenuAdapter mDrawerAdapter; private ListView mDrawerList; + + /** + * Interface defining methods which handle + * the binding of specific key presses within + * the input mapping settings. + */ + public interface OnGameConfigListener + { + boolean onMotionEvent(MotionEvent event); + boolean onKeyEvent(KeyEvent event); + } - // Called from the game list fragment + /** + * Called from the {@link GameListFragment}. + *

+ * This is called when there are no games + * currently present within the game list. + */ public void onZeroFiles() { mDrawerLayout.openDrawer(mDrawerList); @@ -100,6 +121,12 @@ public final class GameListActivity extends Activity fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit(); } + /** + * Switches to the {@link Fragment} represented + * by the given ID number. + * + * @param toPage the number representing the {@link Fragment} to switch to.l + */ public void SwitchPage(int toPage) { if (mCurFragmentNum == toPage) @@ -194,11 +221,11 @@ public final class GameListActivity extends Activity SwitchPage(o.getID()); } }; + /** * When using the ActionBarDrawerToggle, you must call it during * onPostCreate() and onConfigurationChanged()... */ - @Override protected void onPostCreate(Bundle savedInstanceState) { @@ -235,17 +262,12 @@ public final class GameListActivity extends Activity return super.onOptionsItemSelected(item); } + @Override public void onBackPressed() { SwitchPage(0); } - public interface OnGameConfigListener - { - public boolean onMotionEvent(MotionEvent event); - public boolean onKeyEvent(KeyEvent event); - } - // Gets move(triggers, joystick) events @Override public boolean dispatchGenericMotionEvent(MotionEvent event) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java index 9f2d727b2a..1bc88e1255 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListAdapter.java @@ -1,3 +1,9 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.gamelist; import android.content.Context; @@ -12,6 +18,11 @@ import java.util.List; import org.dolphinemu.dolphinemu.R; +/** + * The adapter backing the game list. + *

+ * Responsible for handling each game list item individually. + */ public final class GameListAdapter extends ArrayAdapter { private final Context c; @@ -26,6 +37,7 @@ public final class GameListAdapter extends ArrayAdapter items = objects; } + @Override public GameListItem getItem(int i) { return items.get(i); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java index 302c618b06..d77741016b 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListFragment.java @@ -1,3 +1,9 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.gamelist; import android.app.Activity; @@ -22,26 +28,28 @@ import java.util.Set; import org.dolphinemu.dolphinemu.NativeLibrary; import org.dolphinemu.dolphinemu.R; + /** - * Copyright 2013 Dolphin Emulator Project - * Licensed under GPLv2 - * Refer to the license.txt file included. + * The {@link Fragment} responsible for displaying the game list. */ public final class GameListFragment extends Fragment { private ListView mMainList; private GameListAdapter mGameAdapter; private static GameListActivity mMe; - OnGameListZeroListener mCallback; + private OnGameListZeroListener mCallback; + /** + * Interface that defines how to handle the case + * when there are zero game. + */ public interface OnGameListZeroListener { - public void onZeroFiles(); - } - - public GameListFragment() - { - // Empty constructor required for fragment subclasses + /** + * This is called when there are no games + * currently present within the game list. + */ + void onZeroFiles(); } private void Fill() @@ -97,8 +105,11 @@ public final class GameListFragment extends Fragment mGameAdapter = new GameListAdapter(mMe, R.layout.gamelist_layout, fls); mMainList.setAdapter(mGameAdapter); - if (fls.size() == 0) + + if (fls.isEmpty()) + { mCallback.onZeroFiles(); + } } @Override diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java index e79112bc99..16ba06a65a 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/gamelist/GameListItem.java @@ -1,8 +1,15 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.gamelist; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; +import android.util.Log; import java.io.File; import java.io.IOException; @@ -10,6 +17,9 @@ import java.io.InputStream; import org.dolphinemu.dolphinemu.NativeLibrary; +/** + * Represents an item in the game list. + */ public final class GameListItem implements Comparable { private String name; @@ -18,6 +28,15 @@ public final class GameListItem implements Comparable private final boolean isValid; private Bitmap image; + /** + * Constructor. + * + * @param ctx The current {@link Context} + * @param name The name of this GameListItem. + * @param data The subtitle for this GameListItem + * @param path The file path for the game represented by this GameListItem. + * @param isValid Whether or not the emulator can handle this file. + */ public GameListItem(Context ctx, String name, String data, String path, boolean isValid) { this.name = name; @@ -44,8 +63,7 @@ public final class GameListItem implements Comparable } catch (IOException e) { - // TODO Auto-generated catch block - e.printStackTrace(); + Log.e("Exception-GameListItem", e.toString()); } } else @@ -57,26 +75,51 @@ public final class GameListItem implements Comparable } } + /** + * Gets the name of this GameListItem. + * + * @return the name of this GameListItem. + */ public String getName() { return name; } + /** + * Gets the subtitle of this GameListItem. + * + * @return the subtitle of this GameListItem. + */ public String getData() { return data; } + /** + * Gets the file path of the game represented by this GameListItem. + * + * @return the file path of the game represented by this GameListItem. + */ public String getPath() { return path; } + /** + * Gets the image data for this game as a {@link Bitmap}. + * + * @return the image data for this game as a {@link Bitmap}. + */ public Bitmap getImage() { return image; } + /** + * Gets whether or not the emulator can handle this GameListItem. + * + * @return true, if this GameListItem can be handled by the emulator; false, otherwise. + */ public boolean isValid() { return isValid; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java index 99b689c4bf..318075ec40 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigAdapter.java @@ -1,3 +1,9 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.inputconfig; import android.content.Context; @@ -12,9 +18,9 @@ import java.util.List; import org.dolphinemu.dolphinemu.R; /** - * Copyright 2013 Dolphin Emulator Project - * Licensed under GPLv2 - * Refer to the license.txt file included. + * The adapter backing the input mapping configuration. + *

+ * Responsible for handling the list items. */ public final class InputConfigAdapter extends ArrayAdapter { @@ -30,6 +36,7 @@ public final class InputConfigAdapter extends ArrayAdapter items = objects; } + @Override public InputConfigItem getItem(int i) { return items.get(i); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java index beae49a88a..dd91b952c7 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/inputconfig/InputConfigFragment.java @@ -1,3 +1,9 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.inputconfig; import android.app.Activity; @@ -17,9 +23,8 @@ import org.dolphinemu.dolphinemu.R; import org.dolphinemu.dolphinemu.gamelist.GameListActivity; /** - * Copyright 2013 Dolphin Emulator Project - * Licensed under GPLv2 - * Refer to the license.txt file included. + * The {@link Fragment} responsible for implementing the functionality + * within the input control mapping config. */ public final class InputConfigFragment extends Fragment implements GameListActivity.OnGameConfigListener @@ -31,7 +36,14 @@ public final class InputConfigFragment extends Fragment private boolean Configuring = false; private boolean firstEvent = true; - static public String getInputDesc(InputDevice input) + /** + * Gets the descriptor for the given {@link InputDevice}. + * + * @param input The {@link InputDevice} to get the descriptor of. + * + * @return the descriptor for the given {@link InputDevice}. + */ + public static String getInputDesc(InputDevice input) { if (input == null) return "null"; // Happens when the inputdevice is from an unknown source @@ -109,6 +121,11 @@ public final class InputConfigFragment extends Fragment adapter.insert(o, configPosition); } + /** + * Gets the current {@link InputConfigAdapter} + * + * @return the current {@link InputConfigAdapter}. + */ public InputConfigAdapter getAdapter() { return adapter; @@ -157,6 +174,7 @@ public final class InputConfigFragment extends Fragment return true; } + // Called from GameListActivity public boolean onKeyEvent(KeyEvent event) { Log.w("InputConfigFragment", "Got Event " + event.getAction()); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java index 5a1aeabf60..08685fa008 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/PrefsActivity.java @@ -7,7 +7,6 @@ package org.dolphinemu.dolphinemu.settings; import org.dolphinemu.dolphinemu.R; -import org.dolphinemu.dolphinemu.inputconfig.InputConfigFragment; import android.app.ActionBar; import android.app.ActionBar.Tab; @@ -31,12 +30,12 @@ public final class PrefsActivity extends Activity implements ActionBar.TabListen * keep every loaded fragment in memory. If this becomes too memory intensive, it may be best to * switch to a {@link android.support.v4.app.FragmentStatePagerAdapter}. */ - SectionsPagerAdapter mSectionsPagerAdapter; + private SectionsPagerAdapter mSectionsPagerAdapter; /** * The {@link ViewPager} that will host the section contents. */ - ViewPager mViewPager; + private ViewPager mViewPager; @Override protected void onCreate(Bundle savedInstanceState) @@ -73,7 +72,6 @@ public final class PrefsActivity extends Activity implements ActionBar.TabListen // the TabListener interface, as the callback (listener) for when // this tab is selected. actionBar.addTab(actionBar.newTab().setText(R.string.cpu_settings).setTabListener(this)); - actionBar.addTab(actionBar.newTab().setText("Input Settings").setTabListener(this)); actionBar.addTab(actionBar.newTab().setText(R.string.video_settings).setTabListener(this)); } @@ -94,8 +92,8 @@ public final class PrefsActivity extends Activity implements ActionBar.TabListen } /** - * A {@link FragmentPagerAdapter} that returns a fragment corresponding to one of the - * sections/tabs/pages. + * A {@link FragmentPagerAdapter} that returns a fragment + * corresponding to one of the sections/tabs/pages. */ public final class SectionsPagerAdapter extends FragmentPagerAdapter { @@ -113,9 +111,6 @@ public final class PrefsActivity extends Activity implements ActionBar.TabListen return new CPUSettingsFragment(); case 1: - return new InputConfigFragment(); - - case 2: return new VideoSettingsFragment(); default: // Should never happen. @@ -127,7 +122,7 @@ public final class PrefsActivity extends Activity implements ActionBar.TabListen public int getCount() { // Show total pages. - return 3; + return 2; } @Override @@ -139,9 +134,6 @@ public final class PrefsActivity extends Activity implements ActionBar.TabListen return getString(R.string.cpu_settings).toUpperCase(); case 1: - return "Input Settings";//getString(R.string) - - case 2: return getString(R.string.video_settings).toUpperCase(); default: // Should never happen. diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java index ae2b41e987..3d97f2cbca 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/settings/VideoSettingsFragment.java @@ -27,15 +27,19 @@ public final class VideoSettingsFragment extends PreferenceFragment { private Activity m_activity; - public static class VersionCheck + /** + * Class which provides a means to check various + * info about the OpenGL ES support for a device. + */ + public static final class VersionCheck { - EGL10 mEGL; - EGLDisplay mEGLDisplay; - EGLConfig[] mEGLConfigs; - EGLConfig mEGLConfig; - EGLContext mEGLContext; - EGLSurface mEGLSurface; - GL10 mGL; + private EGL10 mEGL; + private EGLDisplay mEGLDisplay; + private EGLConfig[] mEGLConfigs; + private EGLConfig mEGLConfig; + private EGLContext mEGLContext; + private EGLSurface mEGLSurface; + private GL10 mGL; String mThreadOwner; @@ -68,16 +72,31 @@ public final class VideoSettingsFragment extends PreferenceFragment mThreadOwner = Thread.currentThread().getName(); } + /** + * Gets the OpenGL ES version string. + * + * @return the OpenGL ES version string. + */ public String getVersion() { return mGL.glGetString(GL10.GL_VERSION); } + /** + * Gets the OpenGL ES vendor string. + * + * @return the OpenGL ES vendor string. + */ public String getVendor() { return mGL.glGetString(GL10.GL_VENDOR); } + /** + * Gets the name of the OpenGL ES renderer. + * + * @return the name of the OpenGL ES renderer. + */ public String getRenderer() { return mGL.glGetString(GL10.GL_RENDERER); @@ -107,6 +126,11 @@ public final class VideoSettingsFragment extends PreferenceFragment } } + /** + * Checks if this device supports OpenGL ES 3. + * + * @return true if this device supports OpenGL ES 3; false otherwise. + */ public static boolean SupportsGLES3() { VersionCheck mbuffer = new VersionCheck(); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java index 63439d5ad3..0e84009071 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuAdapter.java @@ -1,3 +1,9 @@ +/** + * Copyright 2013 Dolphin Emulator Project + * Licensed under GPLv2 + * Refer to the license.txt file included. + */ + package org.dolphinemu.dolphinemu.sidemenu; import android.content.Context; @@ -11,6 +17,11 @@ import java.util.List; import org.dolphinemu.dolphinemu.R; +/** + * Adapter that backs the sidebar menu. + *

+ * Responsible for handling the elements of each sidebar item. + */ public final class SideMenuAdapter extends ArrayAdapter { private final Context c; @@ -25,6 +36,7 @@ public final class SideMenuAdapter extends ArrayAdapter items = objects; } + @Override public SideMenuItem getItem(int i) { return items.get(i); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java index 51c41f04c4..a3393ef211 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/sidemenu/SideMenuItem.java @@ -12,8 +12,8 @@ package org.dolphinemu.dolphinemu.sidemenu; */ public final class SideMenuItem implements Comparable { - private final String m_name; - private final int m_id; + private final String name; + private final int id; /** * Constructor @@ -23,8 +23,8 @@ public final class SideMenuItem implements Comparable */ public SideMenuItem(String name, int id) { - m_name = name; - m_id = id; + this.name = name; + this.id = id; } /** @@ -34,7 +34,7 @@ public final class SideMenuItem implements Comparable */ public String getName() { - return m_name; + return name; } /** @@ -44,13 +44,13 @@ public final class SideMenuItem implements Comparable */ public int getID() { - return m_id; + return id; } public int compareTo(SideMenuItem o) { - if (this.m_name != null) - return this.m_name.toLowerCase().compareTo(o.getName().toLowerCase()); + if (name != null) + return this.name.toLowerCase().compareTo(o.getName().toLowerCase()); else throw new IllegalArgumentException(); }