Revert "Audit uses of IsRunning and GetState"

This reverts commit 72cf2bdb87.

SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
This commit is contained in:
JosJuice
2024-06-26 20:34:16 +02:00
parent 3dbaf38eae
commit bc67fc97c3
32 changed files with 100 additions and 131 deletions

View File

@ -104,9 +104,8 @@ void CheatsManager::RefreshCodeTabs(Core::State state, bool force)
if (!force && (state == Core::State::Starting || state == Core::State::Stopping))
return;
const auto& game_id = state == Core::State::Running || state == Core::State::Paused ?
SConfig::GetInstance().GetGameID() :
std::string();
const auto& game_id =
state != Core::State::Uninitialized ? SConfig::GetInstance().GetGameID() : std::string();
const auto& game_tdb_id = SConfig::GetInstance().GetGameTDBID();
const u16 revision = SConfig::GetInstance().GetRevision();