mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-21 11:37:14 +01:00
AVIDump: Add a struct for the state.
So AddFrame use no global state and can be threaded well.
This commit is contained in:
parent
dad5041737
commit
be29090aae
@ -824,8 +824,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||||||
D3D11_MAPPED_SUBRESOURCE map;
|
D3D11_MAPPED_SUBRESOURCE map;
|
||||||
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
|
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
|
||||||
|
|
||||||
|
AVIDump::Frame state = AVIDump::FetchState(ticks);
|
||||||
DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch,
|
DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch,
|
||||||
ticks);
|
state);
|
||||||
FinishFrameData();
|
FinishFrameData();
|
||||||
|
|
||||||
D3D::context->Unmap(s_screenshot_texture, 0);
|
D3D::context->Unmap(s_screenshot_texture, 0);
|
||||||
|
@ -777,8 +777,9 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
|
|||||||
D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
|
D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
|
||||||
CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
|
CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
|
||||||
|
|
||||||
|
AVIDump::Frame state = AVIDump::FetchState(ticks);
|
||||||
DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height,
|
DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height,
|
||||||
dst_location.PlacedFootprint.Footprint.RowPitch, ticks);
|
dst_location.PlacedFootprint.Footprint.RowPitch, state);
|
||||||
FinishFrameData();
|
FinishFrameData();
|
||||||
|
|
||||||
D3D12_RANGE write_range = {};
|
D3D12_RANGE write_range = {};
|
||||||
|
@ -1455,8 +1455,9 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||||||
glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(),
|
glReadPixels(flipped_trc.left, flipped_trc.bottom, flipped_trc.GetWidth(),
|
||||||
flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
|
flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
|
||||||
|
|
||||||
|
AVIDump::Frame state = AVIDump::FetchState(ticks);
|
||||||
DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
|
DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
|
||||||
flipped_trc.GetWidth() * 4, ticks, true);
|
flipped_trc.GetWidth() * 4, state, true);
|
||||||
FinishFrameData();
|
FinishFrameData();
|
||||||
}
|
}
|
||||||
// Finish up the current frame, print some stats
|
// Finish up the current frame, print some stats
|
||||||
|
@ -125,7 +125,8 @@ void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||||||
// Save screenshot
|
// Save screenshot
|
||||||
if (IsFrameDumping())
|
if (IsFrameDumping())
|
||||||
{
|
{
|
||||||
DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, ticks);
|
AVIDump::Frame state = AVIDump::FetchState(ticks);
|
||||||
|
DumpFrameData(GetCurrentColorTexture(), fbWidth, fbHeight, fbWidth * 4, state);
|
||||||
FinishFrameData();
|
FinishFrameData();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -747,10 +747,11 @@ bool Renderer::DrawFrameDump(const EFBRectangle& rc, u32 xfb_addr,
|
|||||||
|
|
||||||
void Renderer::DumpFrame(u64 ticks)
|
void Renderer::DumpFrame(u64 ticks)
|
||||||
{
|
{
|
||||||
|
AVIDump::Frame state = AVIDump::FetchState(ticks);
|
||||||
DumpFrameData(reinterpret_cast<const u8*>(m_frame_dump_readback_texture->GetMapPointer()),
|
DumpFrameData(reinterpret_cast<const u8*>(m_frame_dump_readback_texture->GetMapPointer()),
|
||||||
static_cast<int>(m_frame_dump_render_texture->GetWidth()),
|
static_cast<int>(m_frame_dump_render_texture->GetWidth()),
|
||||||
static_cast<int>(m_frame_dump_render_texture->GetHeight()),
|
static_cast<int>(m_frame_dump_render_texture->GetHeight()),
|
||||||
static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), ticks);
|
static_cast<int>(m_frame_dump_readback_texture->GetRowStride()), state);
|
||||||
FinishFrameData();
|
FinishFrameData();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -166,7 +166,7 @@ static void PreparePacket(AVPacket* pkt)
|
|||||||
pkt->size = 0;
|
pkt->size = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ticks)
|
void AVIDump::AddFrame(const u8* data, int width, int height, int stride, const Frame& state)
|
||||||
{
|
{
|
||||||
CheckResolution(width, height);
|
CheckResolution(width, height);
|
||||||
s_src_frame->data[0] = const_cast<u8*>(data);
|
s_src_frame->data[0] = const_cast<u8*>(data);
|
||||||
@ -196,26 +196,25 @@ void AVIDump::AddFrame(const u8* data, int width, int height, int stride, u64 ti
|
|||||||
// incorrectly.
|
// incorrectly.
|
||||||
if (!s_last_frame_is_valid)
|
if (!s_last_frame_is_valid)
|
||||||
{
|
{
|
||||||
s_last_frame = ticks;
|
s_last_frame = state.ticks;
|
||||||
s_last_frame_is_valid = true;
|
s_last_frame_is_valid = true;
|
||||||
}
|
}
|
||||||
if (!s_start_dumping && Movie::GetCurrentFrame() < 1)
|
if (!s_start_dumping && state.first_frame)
|
||||||
{
|
{
|
||||||
delta = ticks;
|
delta = state.ticks;
|
||||||
last_pts = AV_NOPTS_VALUE;
|
last_pts = AV_NOPTS_VALUE;
|
||||||
s_start_dumping = true;
|
s_start_dumping = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
delta = ticks - s_last_frame;
|
delta = state.ticks - s_last_frame;
|
||||||
last_pts = (s_last_pts * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
|
last_pts = (s_last_pts * s_stream->codec->time_base.den) / state.ticks_per_second;
|
||||||
}
|
}
|
||||||
u64 pts_in_ticks = s_last_pts + delta;
|
u64 pts_in_ticks = s_last_pts + delta;
|
||||||
s_scaled_frame->pts =
|
s_scaled_frame->pts = (pts_in_ticks * s_stream->codec->time_base.den) / state.ticks_per_second;
|
||||||
(pts_in_ticks * s_stream->codec->time_base.den) / SystemTimers::GetTicksPerSecond();
|
|
||||||
if (s_scaled_frame->pts != last_pts)
|
if (s_scaled_frame->pts != last_pts)
|
||||||
{
|
{
|
||||||
s_last_frame = ticks;
|
s_last_frame = state.ticks;
|
||||||
s_last_pts = pts_in_ticks;
|
s_last_pts = pts_in_ticks;
|
||||||
error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet);
|
error = avcodec_encode_video2(s_stream->codec, &pkt, s_scaled_frame, &got_packet);
|
||||||
}
|
}
|
||||||
@ -304,3 +303,12 @@ void AVIDump::CheckResolution(int width, int height)
|
|||||||
Start(width, height);
|
Start(width, height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
AVIDump::Frame AVIDump::FetchState(u64 ticks)
|
||||||
|
{
|
||||||
|
Frame state;
|
||||||
|
state.ticks = ticks;
|
||||||
|
state.first_frame = Movie::GetCurrentFrame() < 1;
|
||||||
|
state.ticks_per_second = SystemTimers::GetTicksPerSecond();
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
@ -14,8 +14,21 @@ private:
|
|||||||
static void CheckResolution(int width, int height);
|
static void CheckResolution(int width, int height);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
struct Frame
|
||||||
|
{
|
||||||
|
u64 ticks = 0;
|
||||||
|
u32 ticks_per_second = 0;
|
||||||
|
bool first_frame = false;
|
||||||
|
};
|
||||||
|
|
||||||
static bool Start(int w, int h);
|
static bool Start(int w, int h);
|
||||||
static void AddFrame(const u8* data, int width, int height, int stride, u64 ticks);
|
static void AddFrame(const u8* data, int width, int height, int stride, const Frame& state);
|
||||||
static void Stop();
|
static void Stop();
|
||||||
static void DoState();
|
static void DoState();
|
||||||
|
|
||||||
|
#if defined(HAVE_LIBAV) || defined(_WIN32)
|
||||||
|
static Frame FetchState(u64 ticks);
|
||||||
|
#else
|
||||||
|
static Frame FetchState(u64 ticks) { return {}; }
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
@ -667,7 +667,7 @@ bool Renderer::IsFrameDumping()
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks,
|
void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
|
||||||
bool swap_upside_down)
|
bool swap_upside_down)
|
||||||
{
|
{
|
||||||
if (w == 0 || h == 0)
|
if (w == 0 || h == 0)
|
||||||
@ -701,7 +701,7 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks
|
|||||||
}
|
}
|
||||||
if (m_AVI_dumping)
|
if (m_AVI_dumping)
|
||||||
{
|
{
|
||||||
AVIDump::AddFrame(m_frame_data.data(), w, h, stride, ticks);
|
AVIDump::AddFrame(m_frame_data.data(), w, h, stride, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_last_frame_dumped = true;
|
m_last_frame_dumped = true;
|
||||||
|
@ -147,7 +147,7 @@ protected:
|
|||||||
static void RecordVideoMemory();
|
static void RecordVideoMemory();
|
||||||
|
|
||||||
bool IsFrameDumping();
|
bool IsFrameDumping();
|
||||||
void DumpFrameData(const u8* data, int w, int h, int stride, u64 ticks,
|
void DumpFrameData(const u8* data, int w, int h, int stride, const AVIDump::Frame& state,
|
||||||
bool swap_upside_down = false);
|
bool swap_upside_down = false);
|
||||||
void FinishFrameData();
|
void FinishFrameData();
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user