From c1242fbd6c0be8dc2ea33a6c4fd6992cf121022b Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Mon, 9 Aug 2021 17:08:07 -0700 Subject: [PATCH] docs/DSP: Update version and history The GFDL requires the history section to be updated. Although there was no actual release, this makes it attribution clearer and separates it from my changes. --- .../GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex b/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex index 4d561d59db..67fcd7ca5e 100644 --- a/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex +++ b/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex @@ -46,7 +46,7 @@ % Document front page material \title{\textbf{\Huge GameCube DSP User's Manual}} \author{Reverse-engineered and documented by Duddie \\ \href{mailto:duddie@walla.com}{duddie@walla.com}} -\date{\today\\v0.0.6} +\date{\today\\v0.0.7} % Title formatting commands \newcommand{\OpcodeTitle}[1]{\subsection{\textbf{\Large #1}}} @@ -239,6 +239,7 @@ The purpose of this documentation is purely academic and it aims at understandin 0.0.4 & 2005.05.12 & Duddie & Added preliminary DSP memory map and opcode syntax. \\ \hline 0.0.5 & 2018.04.09 & Lioncache & Converted document over to LaTeX. \\ \hline 0.0.6 & 2018.04.13 & BhaaL & Updated register tables, fixed opcode operations \\ \hline +0.0.7 & Mid 2020 & Tilka & Fixed typos and register names, and improved readability. \\ \hline \end{tabular} \end{table}